Threads.cpp revision 7165268ffa6c7b6b405b6afad82e2a346500e8ee
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
270        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296status_t AudioFlinger::ThreadBase::readyToRun()
297{
298    status_t status = initCheck();
299    if (status == NO_ERROR) {
300        ALOGI("AudioFlinger's thread %p ready to run", this);
301    } else {
302        ALOGE("No working audio driver found.");
303    }
304    return status;
305}
306
307void AudioFlinger::ThreadBase::exit()
308{
309    ALOGV("ThreadBase::exit");
310    // do any cleanup required for exit to succeed
311    preExit();
312    {
313        // This lock prevents the following race in thread (uniprocessor for illustration):
314        //  if (!exitPending()) {
315        //      // context switch from here to exit()
316        //      // exit() calls requestExit(), what exitPending() observes
317        //      // exit() calls signal(), which is dropped since no waiters
318        //      // context switch back from exit() to here
319        //      mWaitWorkCV.wait(...);
320        //      // now thread is hung
321        //  }
322        AutoMutex lock(mLock);
323        requestExit();
324        mWaitWorkCV.broadcast();
325    }
326    // When Thread::requestExitAndWait is made virtual and this method is renamed to
327    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
328    requestExitAndWait();
329}
330
331status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
332{
333    status_t status;
334
335    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
336    Mutex::Autolock _l(mLock);
337
338    mNewParameters.add(keyValuePairs);
339    mWaitWorkCV.signal();
340    // wait condition with timeout in case the thread loop has exited
341    // before the request could be processed
342    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
343        status = mParamStatus;
344        mWaitWorkCV.signal();
345    } else {
346        status = TIMED_OUT;
347    }
348    return status;
349}
350
351void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
352{
353    Mutex::Autolock _l(mLock);
354    sendIoConfigEvent_l(event, param);
355}
356
357// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
358void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
359{
360    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
361    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
362    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
363            param);
364    mWaitWorkCV.signal();
365}
366
367// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
369{
370    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
371    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
372    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
373          mConfigEvents.size(), pid, tid, prio);
374    mWaitWorkCV.signal();
375}
376
377void AudioFlinger::ThreadBase::processConfigEvents()
378{
379    Mutex::Autolock _l(mLock);
380    processConfigEvents_l();
381}
382
383// post condition: mConfigEvents.isEmpty()
384void AudioFlinger::ThreadBase::processConfigEvents_l()
385{
386    while (!mConfigEvents.isEmpty()) {
387        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
388        ConfigEvent *event = mConfigEvents[0];
389        mConfigEvents.removeAt(0);
390        // release mLock before locking AudioFlinger mLock: lock order is always
391        // AudioFlinger then ThreadBase to avoid cross deadlock
392        mLock.unlock();
393        switch (event->type()) {
394        case CFG_EVENT_PRIO: {
395            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
396            // FIXME Need to understand why this has be done asynchronously
397            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
398                    true /*asynchronous*/);
399            if (err != 0) {
400                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
401                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
402            }
403        } break;
404        case CFG_EVENT_IO: {
405            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
406            {
407                Mutex::Autolock _l(mAudioFlinger->mLock);
408                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
409            }
410        } break;
411        default:
412            ALOGE("processConfigEvents() unknown event type %d", event->type());
413            break;
414        }
415        delete event;
416        mLock.lock();
417    }
418}
419
420void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
421{
422    const size_t SIZE = 256;
423    char buffer[SIZE];
424    String8 result;
425
426    bool locked = AudioFlinger::dumpTryLock(mLock);
427    if (!locked) {
428        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
429        write(fd, buffer, strlen(buffer));
430    }
431
432    snprintf(buffer, SIZE, "io handle: %d\n", mId);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "TID: %d\n", getTid());
435    result.append(buffer);
436    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
437    result.append(buffer);
438    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
439    result.append(buffer);
440    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
443    result.append(buffer);
444    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
449    result.append(buffer);
450    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
451    result.append(buffer);
452
453    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
454    result.append(buffer);
455    result.append(" Index Command");
456    for (size_t i = 0; i < mNewParameters.size(); ++i) {
457        snprintf(buffer, SIZE, "\n %02d    ", i);
458        result.append(buffer);
459        result.append(mNewParameters[i]);
460    }
461
462    snprintf(buffer, SIZE, "\n\nPending config events: \n");
463    result.append(buffer);
464    for (size_t i = 0; i < mConfigEvents.size(); i++) {
465        mConfigEvents[i]->dump(buffer, SIZE);
466        result.append(buffer);
467    }
468    result.append("\n");
469
470    write(fd, result.string(), result.size());
471
472    if (locked) {
473        mLock.unlock();
474    }
475}
476
477void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
478{
479    const size_t SIZE = 256;
480    char buffer[SIZE];
481    String8 result;
482
483    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
484    write(fd, buffer, strlen(buffer));
485
486    for (size_t i = 0; i < mEffectChains.size(); ++i) {
487        sp<EffectChain> chain = mEffectChains[i];
488        if (chain != 0) {
489            chain->dump(fd, args);
490        }
491    }
492}
493
494void AudioFlinger::ThreadBase::acquireWakeLock()
495{
496    Mutex::Autolock _l(mLock);
497    acquireWakeLock_l();
498}
499
500void AudioFlinger::ThreadBase::acquireWakeLock_l()
501{
502    if (mPowerManager == 0) {
503        // use checkService() to avoid blocking if power service is not up yet
504        sp<IBinder> binder =
505            defaultServiceManager()->checkService(String16("power"));
506        if (binder == 0) {
507            ALOGW("Thread %s cannot connect to the power manager service", mName);
508        } else {
509            mPowerManager = interface_cast<IPowerManager>(binder);
510            binder->linkToDeath(mDeathRecipient);
511        }
512    }
513    if (mPowerManager != 0) {
514        sp<IBinder> binder = new BBinder();
515        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
516                                                         binder,
517                                                         String16(mName),
518                                                         String16("media"));
519        if (status == NO_ERROR) {
520            mWakeLockToken = binder;
521        }
522        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
523    }
524}
525
526void AudioFlinger::ThreadBase::releaseWakeLock()
527{
528    Mutex::Autolock _l(mLock);
529    releaseWakeLock_l();
530}
531
532void AudioFlinger::ThreadBase::releaseWakeLock_l()
533{
534    if (mWakeLockToken != 0) {
535        ALOGV("releaseWakeLock_l() %s", mName);
536        if (mPowerManager != 0) {
537            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
538        }
539        mWakeLockToken.clear();
540    }
541}
542
543void AudioFlinger::ThreadBase::clearPowerManager()
544{
545    Mutex::Autolock _l(mLock);
546    releaseWakeLock_l();
547    mPowerManager.clear();
548}
549
550void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
551{
552    sp<ThreadBase> thread = mThread.promote();
553    if (thread != 0) {
554        thread->clearPowerManager();
555    }
556    ALOGW("power manager service died !!!");
557}
558
559void AudioFlinger::ThreadBase::setEffectSuspended(
560        const effect_uuid_t *type, bool suspend, int sessionId)
561{
562    Mutex::Autolock _l(mLock);
563    setEffectSuspended_l(type, suspend, sessionId);
564}
565
566void AudioFlinger::ThreadBase::setEffectSuspended_l(
567        const effect_uuid_t *type, bool suspend, int sessionId)
568{
569    sp<EffectChain> chain = getEffectChain_l(sessionId);
570    if (chain != 0) {
571        if (type != NULL) {
572            chain->setEffectSuspended_l(type, suspend);
573        } else {
574            chain->setEffectSuspendedAll_l(suspend);
575        }
576    }
577
578    updateSuspendedSessions_l(type, suspend, sessionId);
579}
580
581void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
582{
583    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
584    if (index < 0) {
585        return;
586    }
587
588    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
589            mSuspendedSessions.valueAt(index);
590
591    for (size_t i = 0; i < sessionEffects.size(); i++) {
592        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
593        for (int j = 0; j < desc->mRefCount; j++) {
594            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
595                chain->setEffectSuspendedAll_l(true);
596            } else {
597                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
598                    desc->mType.timeLow);
599                chain->setEffectSuspended_l(&desc->mType, true);
600            }
601        }
602    }
603}
604
605void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
606                                                         bool suspend,
607                                                         int sessionId)
608{
609    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
610
611    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
612
613    if (suspend) {
614        if (index >= 0) {
615            sessionEffects = mSuspendedSessions.valueAt(index);
616        } else {
617            mSuspendedSessions.add(sessionId, sessionEffects);
618        }
619    } else {
620        if (index < 0) {
621            return;
622        }
623        sessionEffects = mSuspendedSessions.valueAt(index);
624    }
625
626
627    int key = EffectChain::kKeyForSuspendAll;
628    if (type != NULL) {
629        key = type->timeLow;
630    }
631    index = sessionEffects.indexOfKey(key);
632
633    sp<SuspendedSessionDesc> desc;
634    if (suspend) {
635        if (index >= 0) {
636            desc = sessionEffects.valueAt(index);
637        } else {
638            desc = new SuspendedSessionDesc();
639            if (type != NULL) {
640                desc->mType = *type;
641            }
642            sessionEffects.add(key, desc);
643            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
644        }
645        desc->mRefCount++;
646    } else {
647        if (index < 0) {
648            return;
649        }
650        desc = sessionEffects.valueAt(index);
651        if (--desc->mRefCount == 0) {
652            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
653            sessionEffects.removeItemsAt(index);
654            if (sessionEffects.isEmpty()) {
655                ALOGV("updateSuspendedSessions_l() restore removing session %d",
656                                 sessionId);
657                mSuspendedSessions.removeItem(sessionId);
658            }
659        }
660    }
661    if (!sessionEffects.isEmpty()) {
662        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
663    }
664}
665
666void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
667                                                            bool enabled,
668                                                            int sessionId)
669{
670    Mutex::Autolock _l(mLock);
671    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
672}
673
674void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
675                                                            bool enabled,
676                                                            int sessionId)
677{
678    if (mType != RECORD) {
679        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
680        // another session. This gives the priority to well behaved effect control panels
681        // and applications not using global effects.
682        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
683        // global effects
684        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
685            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
686        }
687    }
688
689    sp<EffectChain> chain = getEffectChain_l(sessionId);
690    if (chain != 0) {
691        chain->checkSuspendOnEffectEnabled(effect, enabled);
692    }
693}
694
695// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
696sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
697        const sp<AudioFlinger::Client>& client,
698        const sp<IEffectClient>& effectClient,
699        int32_t priority,
700        int sessionId,
701        effect_descriptor_t *desc,
702        int *enabled,
703        status_t *status)
704{
705    sp<EffectModule> effect;
706    sp<EffectHandle> handle;
707    status_t lStatus;
708    sp<EffectChain> chain;
709    bool chainCreated = false;
710    bool effectCreated = false;
711    bool effectRegistered = false;
712
713    lStatus = initCheck();
714    if (lStatus != NO_ERROR) {
715        ALOGW("createEffect_l() Audio driver not initialized.");
716        goto Exit;
717    }
718
719    // Do not allow effects with session ID 0 on direct output or duplicating threads
720    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
721    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
722        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
723                desc->name, sessionId);
724        lStatus = BAD_VALUE;
725        goto Exit;
726    }
727    // Only Pre processor effects are allowed on input threads and only on input threads
728    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
729        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
730                desc->name, desc->flags, mType);
731        lStatus = BAD_VALUE;
732        goto Exit;
733    }
734
735    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
736
737    { // scope for mLock
738        Mutex::Autolock _l(mLock);
739
740        // check for existing effect chain with the requested audio session
741        chain = getEffectChain_l(sessionId);
742        if (chain == 0) {
743            // create a new chain for this session
744            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
745            chain = new EffectChain(this, sessionId);
746            addEffectChain_l(chain);
747            chain->setStrategy(getStrategyForSession_l(sessionId));
748            chainCreated = true;
749        } else {
750            effect = chain->getEffectFromDesc_l(desc);
751        }
752
753        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
754
755        if (effect == 0) {
756            int id = mAudioFlinger->nextUniqueId();
757            // Check CPU and memory usage
758            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
759            if (lStatus != NO_ERROR) {
760                goto Exit;
761            }
762            effectRegistered = true;
763            // create a new effect module if none present in the chain
764            effect = new EffectModule(this, chain, desc, id, sessionId);
765            lStatus = effect->status();
766            if (lStatus != NO_ERROR) {
767                goto Exit;
768            }
769            lStatus = chain->addEffect_l(effect);
770            if (lStatus != NO_ERROR) {
771                goto Exit;
772            }
773            effectCreated = true;
774
775            effect->setDevice(mOutDevice);
776            effect->setDevice(mInDevice);
777            effect->setMode(mAudioFlinger->getMode());
778            effect->setAudioSource(mAudioSource);
779        }
780        // create effect handle and connect it to effect module
781        handle = new EffectHandle(effect, client, effectClient, priority);
782        lStatus = effect->addHandle(handle.get());
783        if (enabled != NULL) {
784            *enabled = (int)effect->isEnabled();
785        }
786    }
787
788Exit:
789    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
790        Mutex::Autolock _l(mLock);
791        if (effectCreated) {
792            chain->removeEffect_l(effect);
793        }
794        if (effectRegistered) {
795            AudioSystem::unregisterEffect(effect->id());
796        }
797        if (chainCreated) {
798            removeEffectChain_l(chain);
799        }
800        handle.clear();
801    }
802
803    *status = lStatus;
804    return handle;
805}
806
807sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
808{
809    Mutex::Autolock _l(mLock);
810    return getEffect_l(sessionId, effectId);
811}
812
813sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
814{
815    sp<EffectChain> chain = getEffectChain_l(sessionId);
816    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
817}
818
819// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
820// PlaybackThread::mLock held
821status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
822{
823    // check for existing effect chain with the requested audio session
824    int sessionId = effect->sessionId();
825    sp<EffectChain> chain = getEffectChain_l(sessionId);
826    bool chainCreated = false;
827
828    if (chain == 0) {
829        // create a new chain for this session
830        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
831        chain = new EffectChain(this, sessionId);
832        addEffectChain_l(chain);
833        chain->setStrategy(getStrategyForSession_l(sessionId));
834        chainCreated = true;
835    }
836    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
837
838    if (chain->getEffectFromId_l(effect->id()) != 0) {
839        ALOGW("addEffect_l() %p effect %s already present in chain %p",
840                this, effect->desc().name, chain.get());
841        return BAD_VALUE;
842    }
843
844    status_t status = chain->addEffect_l(effect);
845    if (status != NO_ERROR) {
846        if (chainCreated) {
847            removeEffectChain_l(chain);
848        }
849        return status;
850    }
851
852    effect->setDevice(mOutDevice);
853    effect->setDevice(mInDevice);
854    effect->setMode(mAudioFlinger->getMode());
855    effect->setAudioSource(mAudioSource);
856    return NO_ERROR;
857}
858
859void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
860
861    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
862    effect_descriptor_t desc = effect->desc();
863    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
864        detachAuxEffect_l(effect->id());
865    }
866
867    sp<EffectChain> chain = effect->chain().promote();
868    if (chain != 0) {
869        // remove effect chain if removing last effect
870        if (chain->removeEffect_l(effect) == 0) {
871            removeEffectChain_l(chain);
872        }
873    } else {
874        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
875    }
876}
877
878void AudioFlinger::ThreadBase::lockEffectChains_l(
879        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
880{
881    effectChains = mEffectChains;
882    for (size_t i = 0; i < mEffectChains.size(); i++) {
883        mEffectChains[i]->lock();
884    }
885}
886
887void AudioFlinger::ThreadBase::unlockEffectChains(
888        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
889{
890    for (size_t i = 0; i < effectChains.size(); i++) {
891        effectChains[i]->unlock();
892    }
893}
894
895sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
896{
897    Mutex::Autolock _l(mLock);
898    return getEffectChain_l(sessionId);
899}
900
901sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
902{
903    size_t size = mEffectChains.size();
904    for (size_t i = 0; i < size; i++) {
905        if (mEffectChains[i]->sessionId() == sessionId) {
906            return mEffectChains[i];
907        }
908    }
909    return 0;
910}
911
912void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
913{
914    Mutex::Autolock _l(mLock);
915    size_t size = mEffectChains.size();
916    for (size_t i = 0; i < size; i++) {
917        mEffectChains[i]->setMode_l(mode);
918    }
919}
920
921void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
922                                                    EffectHandle *handle,
923                                                    bool unpinIfLast) {
924
925    Mutex::Autolock _l(mLock);
926    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
927    // delete the effect module if removing last handle on it
928    if (effect->removeHandle(handle) == 0) {
929        if (!effect->isPinned() || unpinIfLast) {
930            removeEffect_l(effect);
931            AudioSystem::unregisterEffect(effect->id());
932        }
933    }
934}
935
936// ----------------------------------------------------------------------------
937//      Playback
938// ----------------------------------------------------------------------------
939
940AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
941                                             AudioStreamOut* output,
942                                             audio_io_handle_t id,
943                                             audio_devices_t device,
944                                             type_t type)
945    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
946        mNormalFrameCount(0), mMixBuffer(NULL),
947        mSuspended(0), mBytesWritten(0),
948        // mStreamTypes[] initialized in constructor body
949        mOutput(output),
950        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
951        mMixerStatus(MIXER_IDLE),
952        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
953        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
954        mBytesRemaining(0),
955        mCurrentWriteLength(0),
956        mUseAsyncWrite(false),
957        mWriteBlocked(false),
958        mDraining(false),
959        mScreenState(AudioFlinger::mScreenState),
960        // index 0 is reserved for normal mixer's submix
961        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
962{
963    snprintf(mName, kNameLength, "AudioOut_%X", id);
964    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
965
966    // Assumes constructor is called by AudioFlinger with it's mLock held, but
967    // it would be safer to explicitly pass initial masterVolume/masterMute as
968    // parameter.
969    //
970    // If the HAL we are using has support for master volume or master mute,
971    // then do not attenuate or mute during mixing (just leave the volume at 1.0
972    // and the mute set to false).
973    mMasterVolume = audioFlinger->masterVolume_l();
974    mMasterMute = audioFlinger->masterMute_l();
975    if (mOutput && mOutput->audioHwDev) {
976        if (mOutput->audioHwDev->canSetMasterVolume()) {
977            mMasterVolume = 1.0;
978        }
979
980        if (mOutput->audioHwDev->canSetMasterMute()) {
981            mMasterMute = false;
982        }
983    }
984
985    readOutputParameters();
986
987    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
988    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
989    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
990            stream = (audio_stream_type_t) (stream + 1)) {
991        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
992        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
993    }
994    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
995    // because mAudioFlinger doesn't have one to copy from
996}
997
998AudioFlinger::PlaybackThread::~PlaybackThread()
999{
1000    mAudioFlinger->unregisterWriter(mNBLogWriter);
1001    delete[] mMixBuffer;
1002}
1003
1004void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1005{
1006    dumpInternals(fd, args);
1007    dumpTracks(fd, args);
1008    dumpEffectChains(fd, args);
1009}
1010
1011void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1012{
1013    const size_t SIZE = 256;
1014    char buffer[SIZE];
1015    String8 result;
1016
1017    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1018    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1019        const stream_type_t *st = &mStreamTypes[i];
1020        if (i > 0) {
1021            result.appendFormat(", ");
1022        }
1023        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1024        if (st->mute) {
1025            result.append("M");
1026        }
1027    }
1028    result.append("\n");
1029    write(fd, result.string(), result.length());
1030    result.clear();
1031
1032    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1033    result.append(buffer);
1034    Track::appendDumpHeader(result);
1035    for (size_t i = 0; i < mTracks.size(); ++i) {
1036        sp<Track> track = mTracks[i];
1037        if (track != 0) {
1038            track->dump(buffer, SIZE);
1039            result.append(buffer);
1040        }
1041    }
1042
1043    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1044    result.append(buffer);
1045    Track::appendDumpHeader(result);
1046    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1047        sp<Track> track = mActiveTracks[i].promote();
1048        if (track != 0) {
1049            track->dump(buffer, SIZE);
1050            result.append(buffer);
1051        }
1052    }
1053    write(fd, result.string(), result.size());
1054
1055    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1056    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1057    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1058            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1059}
1060
1061void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1062{
1063    const size_t SIZE = 256;
1064    char buffer[SIZE];
1065    String8 result;
1066
1067    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1068    result.append(buffer);
1069    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1070    result.append(buffer);
1071    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1072            ns2ms(systemTime() - mLastWriteTime));
1073    result.append(buffer);
1074    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1075    result.append(buffer);
1076    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1077    result.append(buffer);
1078    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1079    result.append(buffer);
1080    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1081    result.append(buffer);
1082    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1083    result.append(buffer);
1084    write(fd, result.string(), result.size());
1085    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1086
1087    dumpBase(fd, args);
1088}
1089
1090// Thread virtuals
1091
1092void AudioFlinger::PlaybackThread::onFirstRef()
1093{
1094    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1095}
1096
1097// ThreadBase virtuals
1098void AudioFlinger::PlaybackThread::preExit()
1099{
1100    ALOGV("  preExit()");
1101    // FIXME this is using hard-coded strings but in the future, this functionality will be
1102    //       converted to use audio HAL extensions required to support tunneling
1103    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1104}
1105
1106// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1107sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1108        const sp<AudioFlinger::Client>& client,
1109        audio_stream_type_t streamType,
1110        uint32_t sampleRate,
1111        audio_format_t format,
1112        audio_channel_mask_t channelMask,
1113        size_t frameCount,
1114        const sp<IMemory>& sharedBuffer,
1115        int sessionId,
1116        IAudioFlinger::track_flags_t *flags,
1117        pid_t tid,
1118        status_t *status)
1119{
1120    sp<Track> track;
1121    status_t lStatus;
1122
1123    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1124
1125    // client expresses a preference for FAST, but we get the final say
1126    if (*flags & IAudioFlinger::TRACK_FAST) {
1127      if (
1128            // not timed
1129            (!isTimed) &&
1130            // either of these use cases:
1131            (
1132              // use case 1: shared buffer with any frame count
1133              (
1134                (sharedBuffer != 0)
1135              ) ||
1136              // use case 2: callback handler and frame count is default or at least as large as HAL
1137              (
1138                (tid != -1) &&
1139                ((frameCount == 0) ||
1140                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1141              )
1142            ) &&
1143            // PCM data
1144            audio_is_linear_pcm(format) &&
1145            // mono or stereo
1146            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1147              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1148#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1149            // hardware sample rate
1150            (sampleRate == mSampleRate) &&
1151#endif
1152            // normal mixer has an associated fast mixer
1153            hasFastMixer() &&
1154            // there are sufficient fast track slots available
1155            (mFastTrackAvailMask != 0)
1156            // FIXME test that MixerThread for this fast track has a capable output HAL
1157            // FIXME add a permission test also?
1158        ) {
1159        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1160        if (frameCount == 0) {
1161            frameCount = mFrameCount * kFastTrackMultiplier;
1162        }
1163        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1164                frameCount, mFrameCount);
1165      } else {
1166        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1167                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1168                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1169                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1170                audio_is_linear_pcm(format),
1171                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1172        *flags &= ~IAudioFlinger::TRACK_FAST;
1173        // For compatibility with AudioTrack calculation, buffer depth is forced
1174        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1175        // This is probably too conservative, but legacy application code may depend on it.
1176        // If you change this calculation, also review the start threshold which is related.
1177        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1178        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1179        if (minBufCount < 2) {
1180            minBufCount = 2;
1181        }
1182        size_t minFrameCount = mNormalFrameCount * minBufCount;
1183        if (frameCount < minFrameCount) {
1184            frameCount = minFrameCount;
1185        }
1186      }
1187    }
1188
1189    if (mType == DIRECT) {
1190        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1191            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1192                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1193                        "for output %p with format %d",
1194                        sampleRate, format, channelMask, mOutput, mFormat);
1195                lStatus = BAD_VALUE;
1196                goto Exit;
1197            }
1198        }
1199    } else if (mType == OFFLOAD) {
1200        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1201            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1202                    "for output %p with format %d",
1203                    sampleRate, format, channelMask, mOutput, mFormat);
1204            lStatus = BAD_VALUE;
1205            goto Exit;
1206        }
1207    } else {
1208        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1209                ALOGE("createTrack_l() Bad parameter: format %d \""
1210                        "for output %p with format %d",
1211                        format, mOutput, mFormat);
1212                lStatus = BAD_VALUE;
1213                goto Exit;
1214        }
1215        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1216        if (sampleRate > mSampleRate*2) {
1217            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1218            lStatus = BAD_VALUE;
1219            goto Exit;
1220        }
1221    }
1222
1223    lStatus = initCheck();
1224    if (lStatus != NO_ERROR) {
1225        ALOGE("Audio driver not initialized.");
1226        goto Exit;
1227    }
1228
1229    { // scope for mLock
1230        Mutex::Autolock _l(mLock);
1231
1232        // all tracks in same audio session must share the same routing strategy otherwise
1233        // conflicts will happen when tracks are moved from one output to another by audio policy
1234        // manager
1235        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1236        for (size_t i = 0; i < mTracks.size(); ++i) {
1237            sp<Track> t = mTracks[i];
1238            if (t != 0 && !t->isOutputTrack()) {
1239                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1240                if (sessionId == t->sessionId() && strategy != actual) {
1241                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1242                            strategy, actual);
1243                    lStatus = BAD_VALUE;
1244                    goto Exit;
1245                }
1246            }
1247        }
1248
1249        if (!isTimed) {
1250            track = new Track(this, client, streamType, sampleRate, format,
1251                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1252        } else {
1253            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1254                    channelMask, frameCount, sharedBuffer, sessionId);
1255        }
1256
1257        // new Track always returns non-NULL,
1258        // but TimedTrack::create() is a factory that could fail by returning NULL
1259        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1260        if (lStatus != NO_ERROR) {
1261            track.clear();
1262            goto Exit;
1263        }
1264
1265        mTracks.add(track);
1266
1267        sp<EffectChain> chain = getEffectChain_l(sessionId);
1268        if (chain != 0) {
1269            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1270            track->setMainBuffer(chain->inBuffer());
1271            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1272            chain->incTrackCnt();
1273        }
1274
1275        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1276            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1277            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1278            // so ask activity manager to do this on our behalf
1279            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1280        }
1281    }
1282
1283    lStatus = NO_ERROR;
1284
1285Exit:
1286    *status = lStatus;
1287    return track;
1288}
1289
1290uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1291{
1292    return latency;
1293}
1294
1295uint32_t AudioFlinger::PlaybackThread::latency() const
1296{
1297    Mutex::Autolock _l(mLock);
1298    return latency_l();
1299}
1300uint32_t AudioFlinger::PlaybackThread::latency_l() const
1301{
1302    if (initCheck() == NO_ERROR) {
1303        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1304    } else {
1305        return 0;
1306    }
1307}
1308
1309void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1310{
1311    Mutex::Autolock _l(mLock);
1312    // Don't apply master volume in SW if our HAL can do it for us.
1313    if (mOutput && mOutput->audioHwDev &&
1314        mOutput->audioHwDev->canSetMasterVolume()) {
1315        mMasterVolume = 1.0;
1316    } else {
1317        mMasterVolume = value;
1318    }
1319}
1320
1321void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1322{
1323    Mutex::Autolock _l(mLock);
1324    // Don't apply master mute in SW if our HAL can do it for us.
1325    if (mOutput && mOutput->audioHwDev &&
1326        mOutput->audioHwDev->canSetMasterMute()) {
1327        mMasterMute = false;
1328    } else {
1329        mMasterMute = muted;
1330    }
1331}
1332
1333void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1334{
1335    Mutex::Autolock _l(mLock);
1336    mStreamTypes[stream].volume = value;
1337    signal_l();
1338}
1339
1340void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1341{
1342    Mutex::Autolock _l(mLock);
1343    mStreamTypes[stream].mute = muted;
1344    signal_l();
1345}
1346
1347float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1348{
1349    Mutex::Autolock _l(mLock);
1350    return mStreamTypes[stream].volume;
1351}
1352
1353// addTrack_l() must be called with ThreadBase::mLock held
1354status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1355{
1356    status_t status = ALREADY_EXISTS;
1357
1358    // set retry count for buffer fill
1359    track->mRetryCount = kMaxTrackStartupRetries;
1360    if (mActiveTracks.indexOf(track) < 0) {
1361        // the track is newly added, make sure it fills up all its
1362        // buffers before playing. This is to ensure the client will
1363        // effectively get the latency it requested.
1364        if (!track->isOutputTrack()) {
1365            TrackBase::track_state state = track->mState;
1366            mLock.unlock();
1367            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1368            mLock.lock();
1369            // abort track was stopped/paused while we released the lock
1370            if (state != track->mState) {
1371                if (status == NO_ERROR) {
1372                    mLock.unlock();
1373                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1374                    mLock.lock();
1375                }
1376                return INVALID_OPERATION;
1377            }
1378            // abort if start is rejected by audio policy manager
1379            if (status != NO_ERROR) {
1380                return PERMISSION_DENIED;
1381            }
1382#ifdef ADD_BATTERY_DATA
1383            // to track the speaker usage
1384            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1385#endif
1386        }
1387
1388        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1389        track->mResetDone = false;
1390        track->mPresentationCompleteFrames = 0;
1391        mActiveTracks.add(track);
1392        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1393        if (chain != 0) {
1394            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1395                    track->sessionId());
1396            chain->incActiveTrackCnt();
1397        }
1398
1399        status = NO_ERROR;
1400    }
1401
1402    ALOGV("mWaitWorkCV.broadcast");
1403    mWaitWorkCV.broadcast();
1404
1405    return status;
1406}
1407
1408bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1409{
1410    track->terminate();
1411    // active tracks are removed by threadLoop()
1412    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1413    track->mState = TrackBase::STOPPED;
1414    if (!trackActive) {
1415        removeTrack_l(track);
1416    } else if (track->isFastTrack() || track->isOffloaded()) {
1417        track->mState = TrackBase::STOPPING_1;
1418    }
1419
1420    return trackActive;
1421}
1422
1423void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1424{
1425    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1426    mTracks.remove(track);
1427    deleteTrackName_l(track->name());
1428    // redundant as track is about to be destroyed, for dumpsys only
1429    track->mName = -1;
1430    if (track->isFastTrack()) {
1431        int index = track->mFastIndex;
1432        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1433        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1434        mFastTrackAvailMask |= 1 << index;
1435        // redundant as track is about to be destroyed, for dumpsys only
1436        track->mFastIndex = -1;
1437    }
1438    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1439    if (chain != 0) {
1440        chain->decTrackCnt();
1441    }
1442}
1443
1444void AudioFlinger::PlaybackThread::signal_l()
1445{
1446    // Thread could be blocked waiting for async
1447    // so signal it to handle state changes immediately
1448    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1449    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1450    mSignalPending = true;
1451    mWaitWorkCV.signal();
1452}
1453
1454String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1455{
1456    Mutex::Autolock _l(mLock);
1457    if (initCheck() != NO_ERROR) {
1458        return String8();
1459    }
1460
1461    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1462    const String8 out_s8(s);
1463    free(s);
1464    return out_s8;
1465}
1466
1467// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1468void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1469    AudioSystem::OutputDescriptor desc;
1470    void *param2 = NULL;
1471
1472    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1473            param);
1474
1475    switch (event) {
1476    case AudioSystem::OUTPUT_OPENED:
1477    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1478        desc.channelMask = mChannelMask;
1479        desc.samplingRate = mSampleRate;
1480        desc.format = mFormat;
1481        desc.frameCount = mNormalFrameCount; // FIXME see
1482                                             // AudioFlinger::frameCount(audio_io_handle_t)
1483        desc.latency = latency();
1484        param2 = &desc;
1485        break;
1486
1487    case AudioSystem::STREAM_CONFIG_CHANGED:
1488        param2 = &param;
1489    case AudioSystem::OUTPUT_CLOSED:
1490    default:
1491        break;
1492    }
1493    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1494}
1495
1496void AudioFlinger::PlaybackThread::writeCallback()
1497{
1498    ALOG_ASSERT(mCallbackThread != 0);
1499    mCallbackThread->setWriteBlocked(false);
1500}
1501
1502void AudioFlinger::PlaybackThread::drainCallback()
1503{
1504    ALOG_ASSERT(mCallbackThread != 0);
1505    mCallbackThread->setDraining(false);
1506}
1507
1508void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1509{
1510    Mutex::Autolock _l(mLock);
1511    mWriteBlocked = value;
1512    if (!value) {
1513        mWaitWorkCV.signal();
1514    }
1515}
1516
1517void AudioFlinger::PlaybackThread::setDraining(bool value)
1518{
1519    Mutex::Autolock _l(mLock);
1520    mDraining = value;
1521    if (!value) {
1522        mWaitWorkCV.signal();
1523    }
1524}
1525
1526// static
1527int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1528                                                void *param,
1529                                                void *cookie)
1530{
1531    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1532    ALOGV("asyncCallback() event %d", event);
1533    switch (event) {
1534    case STREAM_CBK_EVENT_WRITE_READY:
1535        me->writeCallback();
1536        break;
1537    case STREAM_CBK_EVENT_DRAIN_READY:
1538        me->drainCallback();
1539        break;
1540    default:
1541        ALOGW("asyncCallback() unknown event %d", event);
1542        break;
1543    }
1544    return 0;
1545}
1546
1547void AudioFlinger::PlaybackThread::readOutputParameters()
1548{
1549    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1550    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1551    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1552    if (!audio_is_output_channel(mChannelMask)) {
1553        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1554    }
1555    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1556        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1557                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1558    }
1559    mChannelCount = popcount(mChannelMask);
1560    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1561    if (!audio_is_valid_format(mFormat)) {
1562        LOG_FATAL("HAL format %d not valid for output", mFormat);
1563    }
1564    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1565        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1566                mFormat);
1567    }
1568    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1569    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1570    mFrameCount = mBufferSize / mFrameSize;
1571    if (mFrameCount & 15) {
1572        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1573                mFrameCount);
1574    }
1575
1576    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1577            (mOutput->stream->set_callback != NULL)) {
1578        if (mOutput->stream->set_callback(mOutput->stream,
1579                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1580            mUseAsyncWrite = true;
1581        }
1582    }
1583
1584    // Calculate size of normal mix buffer relative to the HAL output buffer size
1585    double multiplier = 1.0;
1586    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1587            kUseFastMixer == FastMixer_Dynamic)) {
1588        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1589        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1590        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1591        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1592        maxNormalFrameCount = maxNormalFrameCount & ~15;
1593        if (maxNormalFrameCount < minNormalFrameCount) {
1594            maxNormalFrameCount = minNormalFrameCount;
1595        }
1596        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1597        if (multiplier <= 1.0) {
1598            multiplier = 1.0;
1599        } else if (multiplier <= 2.0) {
1600            if (2 * mFrameCount <= maxNormalFrameCount) {
1601                multiplier = 2.0;
1602            } else {
1603                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1604            }
1605        } else {
1606            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1607            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1608            // track, but we sometimes have to do this to satisfy the maximum frame count
1609            // constraint)
1610            // FIXME this rounding up should not be done if no HAL SRC
1611            uint32_t truncMult = (uint32_t) multiplier;
1612            if ((truncMult & 1)) {
1613                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1614                    ++truncMult;
1615                }
1616            }
1617            multiplier = (double) truncMult;
1618        }
1619    }
1620    mNormalFrameCount = multiplier * mFrameCount;
1621    // round up to nearest 16 frames to satisfy AudioMixer
1622    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1623    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1624            mNormalFrameCount);
1625
1626    delete[] mMixBuffer;
1627    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1628    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1629    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1630    memset(mMixBuffer, 0, normalBufferSize);
1631
1632    // force reconfiguration of effect chains and engines to take new buffer size and audio
1633    // parameters into account
1634    // Note that mLock is not held when readOutputParameters() is called from the constructor
1635    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1636    // matter.
1637    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1638    Vector< sp<EffectChain> > effectChains = mEffectChains;
1639    for (size_t i = 0; i < effectChains.size(); i ++) {
1640        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1641    }
1642}
1643
1644
1645status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1646{
1647    if (halFrames == NULL || dspFrames == NULL) {
1648        return BAD_VALUE;
1649    }
1650    Mutex::Autolock _l(mLock);
1651    if (initCheck() != NO_ERROR) {
1652        return INVALID_OPERATION;
1653    }
1654    size_t framesWritten = mBytesWritten / mFrameSize;
1655    *halFrames = framesWritten;
1656
1657    if (isSuspended()) {
1658        // return an estimation of rendered frames when the output is suspended
1659        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1660        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1661        return NO_ERROR;
1662    } else {
1663        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1664    }
1665}
1666
1667uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1668{
1669    Mutex::Autolock _l(mLock);
1670    uint32_t result = 0;
1671    if (getEffectChain_l(sessionId) != 0) {
1672        result = EFFECT_SESSION;
1673    }
1674
1675    for (size_t i = 0; i < mTracks.size(); ++i) {
1676        sp<Track> track = mTracks[i];
1677        if (sessionId == track->sessionId() && !track->isInvalid()) {
1678            result |= TRACK_SESSION;
1679            break;
1680        }
1681    }
1682
1683    return result;
1684}
1685
1686uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1687{
1688    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1689    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1690    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1691        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1692    }
1693    for (size_t i = 0; i < mTracks.size(); i++) {
1694        sp<Track> track = mTracks[i];
1695        if (sessionId == track->sessionId() && !track->isInvalid()) {
1696            return AudioSystem::getStrategyForStream(track->streamType());
1697        }
1698    }
1699    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1700}
1701
1702
1703AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1704{
1705    Mutex::Autolock _l(mLock);
1706    return mOutput;
1707}
1708
1709AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1710{
1711    Mutex::Autolock _l(mLock);
1712    AudioStreamOut *output = mOutput;
1713    mOutput = NULL;
1714    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1715    //       must push a NULL and wait for ack
1716    mOutputSink.clear();
1717    mPipeSink.clear();
1718    mNormalSink.clear();
1719    return output;
1720}
1721
1722// this method must always be called either with ThreadBase mLock held or inside the thread loop
1723audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1724{
1725    if (mOutput == NULL) {
1726        return NULL;
1727    }
1728    return &mOutput->stream->common;
1729}
1730
1731uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1732{
1733    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1734}
1735
1736status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1737{
1738    if (!isValidSyncEvent(event)) {
1739        return BAD_VALUE;
1740    }
1741
1742    Mutex::Autolock _l(mLock);
1743
1744    for (size_t i = 0; i < mTracks.size(); ++i) {
1745        sp<Track> track = mTracks[i];
1746        if (event->triggerSession() == track->sessionId()) {
1747            (void) track->setSyncEvent(event);
1748            return NO_ERROR;
1749        }
1750    }
1751
1752    return NAME_NOT_FOUND;
1753}
1754
1755bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1756{
1757    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1758}
1759
1760void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1761        const Vector< sp<Track> >& tracksToRemove)
1762{
1763    size_t count = tracksToRemove.size();
1764    if (count > 0) {
1765        for (size_t i = 0 ; i < count ; i++) {
1766            const sp<Track>& track = tracksToRemove.itemAt(i);
1767            if (!track->isOutputTrack()) {
1768                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1769#ifdef ADD_BATTERY_DATA
1770                // to track the speaker usage
1771                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1772#endif
1773                if (track->isTerminated()) {
1774                    AudioSystem::releaseOutput(mId);
1775                }
1776            }
1777        }
1778    }
1779}
1780
1781void AudioFlinger::PlaybackThread::checkSilentMode_l()
1782{
1783    if (!mMasterMute) {
1784        char value[PROPERTY_VALUE_MAX];
1785        if (property_get("ro.audio.silent", value, "0") > 0) {
1786            char *endptr;
1787            unsigned long ul = strtoul(value, &endptr, 0);
1788            if (*endptr == '\0' && ul != 0) {
1789                ALOGD("Silence is golden");
1790                // The setprop command will not allow a property to be changed after
1791                // the first time it is set, so we don't have to worry about un-muting.
1792                setMasterMute_l(true);
1793            }
1794        }
1795    }
1796}
1797
1798// shared by MIXER and DIRECT, overridden by DUPLICATING
1799ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1800{
1801    // FIXME rewrite to reduce number of system calls
1802    mLastWriteTime = systemTime();
1803    mInWrite = true;
1804    ssize_t bytesWritten;
1805
1806    // If an NBAIO sink is present, use it to write the normal mixer's submix
1807    if (mNormalSink != 0) {
1808#define mBitShift 2 // FIXME
1809        size_t count = mBytesRemaining >> mBitShift;
1810        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1811        ATRACE_BEGIN("write");
1812        // update the setpoint when AudioFlinger::mScreenState changes
1813        uint32_t screenState = AudioFlinger::mScreenState;
1814        if (screenState != mScreenState) {
1815            mScreenState = screenState;
1816            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1817            if (pipe != NULL) {
1818                pipe->setAvgFrames((mScreenState & 1) ?
1819                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1820            }
1821        }
1822        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1823        ATRACE_END();
1824        if (framesWritten > 0) {
1825            bytesWritten = framesWritten << mBitShift;
1826        } else {
1827            bytesWritten = framesWritten;
1828        }
1829    // otherwise use the HAL / AudioStreamOut directly
1830    } else {
1831        // Direct output and offload threads
1832        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1833        if (mUseAsyncWrite) {
1834            mWriteBlocked = true;
1835            ALOG_ASSERT(mCallbackThread != 0);
1836            mCallbackThread->setWriteBlocked(true);
1837        }
1838        bytesWritten = mOutput->stream->write(mOutput->stream,
1839                                                   mMixBuffer + offset, mBytesRemaining);
1840        if (mUseAsyncWrite &&
1841                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1842            // do not wait for async callback in case of error of full write
1843            mWriteBlocked = false;
1844            ALOG_ASSERT(mCallbackThread != 0);
1845            mCallbackThread->setWriteBlocked(false);
1846        }
1847    }
1848
1849    mNumWrites++;
1850    mInWrite = false;
1851
1852    return bytesWritten;
1853}
1854
1855void AudioFlinger::PlaybackThread::threadLoop_drain()
1856{
1857    if (mOutput->stream->drain) {
1858        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1859        if (mUseAsyncWrite) {
1860            mDraining = true;
1861            ALOG_ASSERT(mCallbackThread != 0);
1862            mCallbackThread->setDraining(true);
1863        }
1864        mOutput->stream->drain(mOutput->stream,
1865            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1866                                                : AUDIO_DRAIN_ALL);
1867    }
1868}
1869
1870void AudioFlinger::PlaybackThread::threadLoop_exit()
1871{
1872    // Default implementation has nothing to do
1873}
1874
1875/*
1876The derived values that are cached:
1877 - mixBufferSize from frame count * frame size
1878 - activeSleepTime from activeSleepTimeUs()
1879 - idleSleepTime from idleSleepTimeUs()
1880 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1881 - maxPeriod from frame count and sample rate (MIXER only)
1882
1883The parameters that affect these derived values are:
1884 - frame count
1885 - frame size
1886 - sample rate
1887 - device type: A2DP or not
1888 - device latency
1889 - format: PCM or not
1890 - active sleep time
1891 - idle sleep time
1892*/
1893
1894void AudioFlinger::PlaybackThread::cacheParameters_l()
1895{
1896    mixBufferSize = mNormalFrameCount * mFrameSize;
1897    activeSleepTime = activeSleepTimeUs();
1898    idleSleepTime = idleSleepTimeUs();
1899}
1900
1901void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1902{
1903    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1904            this,  streamType, mTracks.size());
1905    Mutex::Autolock _l(mLock);
1906
1907    size_t size = mTracks.size();
1908    for (size_t i = 0; i < size; i++) {
1909        sp<Track> t = mTracks[i];
1910        if (t->streamType() == streamType) {
1911            t->invalidate();
1912        }
1913    }
1914}
1915
1916status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1917{
1918    int session = chain->sessionId();
1919    int16_t *buffer = mMixBuffer;
1920    bool ownsBuffer = false;
1921
1922    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1923    if (session > 0) {
1924        // Only one effect chain can be present in direct output thread and it uses
1925        // the mix buffer as input
1926        if (mType != DIRECT) {
1927            size_t numSamples = mNormalFrameCount * mChannelCount;
1928            buffer = new int16_t[numSamples];
1929            memset(buffer, 0, numSamples * sizeof(int16_t));
1930            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1931            ownsBuffer = true;
1932        }
1933
1934        // Attach all tracks with same session ID to this chain.
1935        for (size_t i = 0; i < mTracks.size(); ++i) {
1936            sp<Track> track = mTracks[i];
1937            if (session == track->sessionId()) {
1938                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1939                        buffer);
1940                track->setMainBuffer(buffer);
1941                chain->incTrackCnt();
1942            }
1943        }
1944
1945        // indicate all active tracks in the chain
1946        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1947            sp<Track> track = mActiveTracks[i].promote();
1948            if (track == 0) {
1949                continue;
1950            }
1951            if (session == track->sessionId()) {
1952                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1953                chain->incActiveTrackCnt();
1954            }
1955        }
1956    }
1957
1958    chain->setInBuffer(buffer, ownsBuffer);
1959    chain->setOutBuffer(mMixBuffer);
1960    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1961    // chains list in order to be processed last as it contains output stage effects
1962    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1963    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1964    // after track specific effects and before output stage
1965    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1966    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1967    // Effect chain for other sessions are inserted at beginning of effect
1968    // chains list to be processed before output mix effects. Relative order between other
1969    // sessions is not important
1970    size_t size = mEffectChains.size();
1971    size_t i = 0;
1972    for (i = 0; i < size; i++) {
1973        if (mEffectChains[i]->sessionId() < session) {
1974            break;
1975        }
1976    }
1977    mEffectChains.insertAt(chain, i);
1978    checkSuspendOnAddEffectChain_l(chain);
1979
1980    return NO_ERROR;
1981}
1982
1983size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1984{
1985    int session = chain->sessionId();
1986
1987    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1988
1989    for (size_t i = 0; i < mEffectChains.size(); i++) {
1990        if (chain == mEffectChains[i]) {
1991            mEffectChains.removeAt(i);
1992            // detach all active tracks from the chain
1993            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1994                sp<Track> track = mActiveTracks[i].promote();
1995                if (track == 0) {
1996                    continue;
1997                }
1998                if (session == track->sessionId()) {
1999                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2000                            chain.get(), session);
2001                    chain->decActiveTrackCnt();
2002                }
2003            }
2004
2005            // detach all tracks with same session ID from this chain
2006            for (size_t i = 0; i < mTracks.size(); ++i) {
2007                sp<Track> track = mTracks[i];
2008                if (session == track->sessionId()) {
2009                    track->setMainBuffer(mMixBuffer);
2010                    chain->decTrackCnt();
2011                }
2012            }
2013            break;
2014        }
2015    }
2016    return mEffectChains.size();
2017}
2018
2019status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2020        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2021{
2022    Mutex::Autolock _l(mLock);
2023    return attachAuxEffect_l(track, EffectId);
2024}
2025
2026status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2027        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2028{
2029    status_t status = NO_ERROR;
2030
2031    if (EffectId == 0) {
2032        track->setAuxBuffer(0, NULL);
2033    } else {
2034        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2035        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2036        if (effect != 0) {
2037            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2038                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2039            } else {
2040                status = INVALID_OPERATION;
2041            }
2042        } else {
2043            status = BAD_VALUE;
2044        }
2045    }
2046    return status;
2047}
2048
2049void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2050{
2051    for (size_t i = 0; i < mTracks.size(); ++i) {
2052        sp<Track> track = mTracks[i];
2053        if (track->auxEffectId() == effectId) {
2054            attachAuxEffect_l(track, 0);
2055        }
2056    }
2057}
2058
2059bool AudioFlinger::PlaybackThread::threadLoop()
2060{
2061    Vector< sp<Track> > tracksToRemove;
2062
2063    standbyTime = systemTime();
2064
2065    // MIXER
2066    nsecs_t lastWarning = 0;
2067
2068    // DUPLICATING
2069    // FIXME could this be made local to while loop?
2070    writeFrames = 0;
2071
2072    cacheParameters_l();
2073    sleepTime = idleSleepTime;
2074
2075    if (mType == MIXER) {
2076        sleepTimeShift = 0;
2077    }
2078
2079    CpuStats cpuStats;
2080    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2081
2082    acquireWakeLock();
2083
2084    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2085    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2086    // and then that string will be logged at the next convenient opportunity.
2087    const char *logString = NULL;
2088
2089    while (!exitPending())
2090    {
2091        cpuStats.sample(myName);
2092
2093        Vector< sp<EffectChain> > effectChains;
2094
2095        processConfigEvents();
2096
2097        { // scope for mLock
2098
2099            Mutex::Autolock _l(mLock);
2100
2101            if (logString != NULL) {
2102                mNBLogWriter->logTimestamp();
2103                mNBLogWriter->log(logString);
2104                logString = NULL;
2105            }
2106
2107            if (checkForNewParameters_l()) {
2108                cacheParameters_l();
2109            }
2110
2111            saveOutputTracks();
2112
2113            if (mSignalPending) {
2114                // A signal was raised while we were unlocked
2115                mSignalPending = false;
2116            } else if (waitingAsyncCallback_l()) {
2117                if (exitPending()) {
2118                    break;
2119                }
2120                releaseWakeLock_l();
2121                ALOGV("wait async completion");
2122                mWaitWorkCV.wait(mLock);
2123                ALOGV("async completion/wake");
2124                acquireWakeLock_l();
2125                if (exitPending()) {
2126                    break;
2127                }
2128                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2129                    continue;
2130                }
2131                sleepTime = 0;
2132            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2133                                   isSuspended()) {
2134                // put audio hardware into standby after short delay
2135                if (shouldStandby_l()) {
2136
2137                    threadLoop_standby();
2138
2139                    mStandby = true;
2140                }
2141
2142                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2143                    // we're about to wait, flush the binder command buffer
2144                    IPCThreadState::self()->flushCommands();
2145
2146                    clearOutputTracks();
2147
2148                    if (exitPending()) {
2149                        break;
2150                    }
2151
2152                    releaseWakeLock_l();
2153                    // wait until we have something to do...
2154                    ALOGV("%s going to sleep", myName.string());
2155                    mWaitWorkCV.wait(mLock);
2156                    ALOGV("%s waking up", myName.string());
2157                    acquireWakeLock_l();
2158
2159                    mMixerStatus = MIXER_IDLE;
2160                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2161                    mBytesWritten = 0;
2162                    mBytesRemaining = 0;
2163                    checkSilentMode_l();
2164
2165                    standbyTime = systemTime() + standbyDelay;
2166                    sleepTime = idleSleepTime;
2167                    if (mType == MIXER) {
2168                        sleepTimeShift = 0;
2169                    }
2170
2171                    continue;
2172                }
2173            }
2174
2175            // mMixerStatusIgnoringFastTracks is also updated internally
2176            mMixerStatus = prepareTracks_l(&tracksToRemove);
2177
2178            // prevent any changes in effect chain list and in each effect chain
2179            // during mixing and effect process as the audio buffers could be deleted
2180            // or modified if an effect is created or deleted
2181            lockEffectChains_l(effectChains);
2182        }
2183
2184        if (mBytesRemaining == 0) {
2185            mCurrentWriteLength = 0;
2186            if (mMixerStatus == MIXER_TRACKS_READY) {
2187                // threadLoop_mix() sets mCurrentWriteLength
2188                threadLoop_mix();
2189            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2190                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2191                // threadLoop_sleepTime sets sleepTime to 0 if data
2192                // must be written to HAL
2193                threadLoop_sleepTime();
2194                if (sleepTime == 0) {
2195                    mCurrentWriteLength = mixBufferSize;
2196                }
2197            }
2198            mBytesRemaining = mCurrentWriteLength;
2199            if (isSuspended()) {
2200                sleepTime = suspendSleepTimeUs();
2201                // simulate write to HAL when suspended
2202                mBytesWritten += mixBufferSize;
2203                mBytesRemaining = 0;
2204            }
2205
2206            // only process effects if we're going to write
2207            if (sleepTime == 0) {
2208                for (size_t i = 0; i < effectChains.size(); i ++) {
2209                    effectChains[i]->process_l();
2210                }
2211            }
2212        }
2213
2214        // enable changes in effect chain
2215        unlockEffectChains(effectChains);
2216
2217        if (!waitingAsyncCallback()) {
2218            // sleepTime == 0 means we must write to audio hardware
2219            if (sleepTime == 0) {
2220                if (mBytesRemaining) {
2221                    ssize_t ret = threadLoop_write();
2222                    if (ret < 0) {
2223                        mBytesRemaining = 0;
2224                    } else {
2225                        mBytesWritten += ret;
2226                        mBytesRemaining -= ret;
2227                    }
2228                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2229                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2230                    threadLoop_drain();
2231                }
2232if (mType == MIXER) {
2233                // write blocked detection
2234                nsecs_t now = systemTime();
2235                nsecs_t delta = now - mLastWriteTime;
2236                if (!mStandby && delta > maxPeriod) {
2237                    mNumDelayedWrites++;
2238                    if ((now - lastWarning) > kWarningThrottleNs) {
2239                        ATRACE_NAME("underrun");
2240                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2241                                ns2ms(delta), mNumDelayedWrites, this);
2242                        lastWarning = now;
2243                    }
2244                }
2245}
2246
2247                mStandby = false;
2248            } else {
2249                usleep(sleepTime);
2250            }
2251        }
2252
2253        // Finally let go of removed track(s), without the lock held
2254        // since we can't guarantee the destructors won't acquire that
2255        // same lock.  This will also mutate and push a new fast mixer state.
2256        threadLoop_removeTracks(tracksToRemove);
2257        tracksToRemove.clear();
2258
2259        // FIXME I don't understand the need for this here;
2260        //       it was in the original code but maybe the
2261        //       assignment in saveOutputTracks() makes this unnecessary?
2262        clearOutputTracks();
2263
2264        // Effect chains will be actually deleted here if they were removed from
2265        // mEffectChains list during mixing or effects processing
2266        effectChains.clear();
2267
2268        // FIXME Note that the above .clear() is no longer necessary since effectChains
2269        // is now local to this block, but will keep it for now (at least until merge done).
2270    }
2271
2272    threadLoop_exit();
2273
2274    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2275    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2276        // put output stream into standby mode
2277        if (!mStandby) {
2278            mOutput->stream->common.standby(&mOutput->stream->common);
2279        }
2280    }
2281
2282    releaseWakeLock();
2283
2284    ALOGV("Thread %p type %d exiting", this, mType);
2285    return false;
2286}
2287
2288// removeTracks_l() must be called with ThreadBase::mLock held
2289void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2290{
2291    size_t count = tracksToRemove.size();
2292    if (count > 0) {
2293        for (size_t i=0 ; i<count ; i++) {
2294            const sp<Track>& track = tracksToRemove.itemAt(i);
2295            mActiveTracks.remove(track);
2296            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2297            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2298            if (chain != 0) {
2299                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2300                        track->sessionId());
2301                chain->decActiveTrackCnt();
2302            }
2303            if (track->isTerminated()) {
2304                removeTrack_l(track);
2305            }
2306        }
2307    }
2308
2309}
2310
2311// ----------------------------------------------------------------------------
2312
2313AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2314        audio_io_handle_t id, audio_devices_t device, type_t type)
2315    :   PlaybackThread(audioFlinger, output, id, device, type),
2316        // mAudioMixer below
2317        // mFastMixer below
2318        mFastMixerFutex(0)
2319        // mOutputSink below
2320        // mPipeSink below
2321        // mNormalSink below
2322{
2323    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2324    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2325            "mFrameCount=%d, mNormalFrameCount=%d",
2326            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2327            mNormalFrameCount);
2328    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2329
2330    // FIXME - Current mixer implementation only supports stereo output
2331    if (mChannelCount != FCC_2) {
2332        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2333    }
2334
2335    // create an NBAIO sink for the HAL output stream, and negotiate
2336    mOutputSink = new AudioStreamOutSink(output->stream);
2337    size_t numCounterOffers = 0;
2338    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2339    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2340    ALOG_ASSERT(index == 0);
2341
2342    // initialize fast mixer depending on configuration
2343    bool initFastMixer;
2344    switch (kUseFastMixer) {
2345    case FastMixer_Never:
2346        initFastMixer = false;
2347        break;
2348    case FastMixer_Always:
2349        initFastMixer = true;
2350        break;
2351    case FastMixer_Static:
2352    case FastMixer_Dynamic:
2353        initFastMixer = mFrameCount < mNormalFrameCount;
2354        break;
2355    }
2356    if (initFastMixer) {
2357
2358        // create a MonoPipe to connect our submix to FastMixer
2359        NBAIO_Format format = mOutputSink->format();
2360        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2361        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2362        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2363        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2364        const NBAIO_Format offers[1] = {format};
2365        size_t numCounterOffers = 0;
2366        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2367        ALOG_ASSERT(index == 0);
2368        monoPipe->setAvgFrames((mScreenState & 1) ?
2369                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2370        mPipeSink = monoPipe;
2371
2372#ifdef TEE_SINK
2373        if (mTeeSinkOutputEnabled) {
2374            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2375            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2376            numCounterOffers = 0;
2377            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2378            ALOG_ASSERT(index == 0);
2379            mTeeSink = teeSink;
2380            PipeReader *teeSource = new PipeReader(*teeSink);
2381            numCounterOffers = 0;
2382            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2383            ALOG_ASSERT(index == 0);
2384            mTeeSource = teeSource;
2385        }
2386#endif
2387
2388        // create fast mixer and configure it initially with just one fast track for our submix
2389        mFastMixer = new FastMixer();
2390        FastMixerStateQueue *sq = mFastMixer->sq();
2391#ifdef STATE_QUEUE_DUMP
2392        sq->setObserverDump(&mStateQueueObserverDump);
2393        sq->setMutatorDump(&mStateQueueMutatorDump);
2394#endif
2395        FastMixerState *state = sq->begin();
2396        FastTrack *fastTrack = &state->mFastTracks[0];
2397        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2398        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2399        fastTrack->mVolumeProvider = NULL;
2400        fastTrack->mGeneration++;
2401        state->mFastTracksGen++;
2402        state->mTrackMask = 1;
2403        // fast mixer will use the HAL output sink
2404        state->mOutputSink = mOutputSink.get();
2405        state->mOutputSinkGen++;
2406        state->mFrameCount = mFrameCount;
2407        state->mCommand = FastMixerState::COLD_IDLE;
2408        // already done in constructor initialization list
2409        //mFastMixerFutex = 0;
2410        state->mColdFutexAddr = &mFastMixerFutex;
2411        state->mColdGen++;
2412        state->mDumpState = &mFastMixerDumpState;
2413#ifdef TEE_SINK
2414        state->mTeeSink = mTeeSink.get();
2415#endif
2416        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2417        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2418        sq->end();
2419        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2420
2421        // start the fast mixer
2422        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2423        pid_t tid = mFastMixer->getTid();
2424        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2425        if (err != 0) {
2426            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2427                    kPriorityFastMixer, getpid_cached, tid, err);
2428        }
2429
2430#ifdef AUDIO_WATCHDOG
2431        // create and start the watchdog
2432        mAudioWatchdog = new AudioWatchdog();
2433        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2434        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2435        tid = mAudioWatchdog->getTid();
2436        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2437        if (err != 0) {
2438            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2439                    kPriorityFastMixer, getpid_cached, tid, err);
2440        }
2441#endif
2442
2443    } else {
2444        mFastMixer = NULL;
2445    }
2446
2447    switch (kUseFastMixer) {
2448    case FastMixer_Never:
2449    case FastMixer_Dynamic:
2450        mNormalSink = mOutputSink;
2451        break;
2452    case FastMixer_Always:
2453        mNormalSink = mPipeSink;
2454        break;
2455    case FastMixer_Static:
2456        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2457        break;
2458    }
2459}
2460
2461AudioFlinger::MixerThread::~MixerThread()
2462{
2463    if (mFastMixer != NULL) {
2464        FastMixerStateQueue *sq = mFastMixer->sq();
2465        FastMixerState *state = sq->begin();
2466        if (state->mCommand == FastMixerState::COLD_IDLE) {
2467            int32_t old = android_atomic_inc(&mFastMixerFutex);
2468            if (old == -1) {
2469                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2470            }
2471        }
2472        state->mCommand = FastMixerState::EXIT;
2473        sq->end();
2474        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2475        mFastMixer->join();
2476        // Though the fast mixer thread has exited, it's state queue is still valid.
2477        // We'll use that extract the final state which contains one remaining fast track
2478        // corresponding to our sub-mix.
2479        state = sq->begin();
2480        ALOG_ASSERT(state->mTrackMask == 1);
2481        FastTrack *fastTrack = &state->mFastTracks[0];
2482        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2483        delete fastTrack->mBufferProvider;
2484        sq->end(false /*didModify*/);
2485        delete mFastMixer;
2486#ifdef AUDIO_WATCHDOG
2487        if (mAudioWatchdog != 0) {
2488            mAudioWatchdog->requestExit();
2489            mAudioWatchdog->requestExitAndWait();
2490            mAudioWatchdog.clear();
2491        }
2492#endif
2493    }
2494    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2495    delete mAudioMixer;
2496}
2497
2498
2499uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2500{
2501    if (mFastMixer != NULL) {
2502        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2503        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2504    }
2505    return latency;
2506}
2507
2508
2509void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2510{
2511    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2512}
2513
2514ssize_t AudioFlinger::MixerThread::threadLoop_write()
2515{
2516    // FIXME we should only do one push per cycle; confirm this is true
2517    // Start the fast mixer if it's not already running
2518    if (mFastMixer != NULL) {
2519        FastMixerStateQueue *sq = mFastMixer->sq();
2520        FastMixerState *state = sq->begin();
2521        if (state->mCommand != FastMixerState::MIX_WRITE &&
2522                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2523            if (state->mCommand == FastMixerState::COLD_IDLE) {
2524                int32_t old = android_atomic_inc(&mFastMixerFutex);
2525                if (old == -1) {
2526                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2527                }
2528#ifdef AUDIO_WATCHDOG
2529                if (mAudioWatchdog != 0) {
2530                    mAudioWatchdog->resume();
2531                }
2532#endif
2533            }
2534            state->mCommand = FastMixerState::MIX_WRITE;
2535            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2536                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2537            sq->end();
2538            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2539            if (kUseFastMixer == FastMixer_Dynamic) {
2540                mNormalSink = mPipeSink;
2541            }
2542        } else {
2543            sq->end(false /*didModify*/);
2544        }
2545    }
2546    return PlaybackThread::threadLoop_write();
2547}
2548
2549void AudioFlinger::MixerThread::threadLoop_standby()
2550{
2551    // Idle the fast mixer if it's currently running
2552    if (mFastMixer != NULL) {
2553        FastMixerStateQueue *sq = mFastMixer->sq();
2554        FastMixerState *state = sq->begin();
2555        if (!(state->mCommand & FastMixerState::IDLE)) {
2556            state->mCommand = FastMixerState::COLD_IDLE;
2557            state->mColdFutexAddr = &mFastMixerFutex;
2558            state->mColdGen++;
2559            mFastMixerFutex = 0;
2560            sq->end();
2561            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2562            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2563            if (kUseFastMixer == FastMixer_Dynamic) {
2564                mNormalSink = mOutputSink;
2565            }
2566#ifdef AUDIO_WATCHDOG
2567            if (mAudioWatchdog != 0) {
2568                mAudioWatchdog->pause();
2569            }
2570#endif
2571        } else {
2572            sq->end(false /*didModify*/);
2573        }
2574    }
2575    PlaybackThread::threadLoop_standby();
2576}
2577
2578// Empty implementation for standard mixer
2579// Overridden for offloaded playback
2580void AudioFlinger::PlaybackThread::flushOutput_l()
2581{
2582}
2583
2584bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2585{
2586    return false;
2587}
2588
2589bool AudioFlinger::PlaybackThread::shouldStandby_l()
2590{
2591    return !mStandby;
2592}
2593
2594bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2595{
2596    Mutex::Autolock _l(mLock);
2597    return waitingAsyncCallback_l();
2598}
2599
2600// shared by MIXER and DIRECT, overridden by DUPLICATING
2601void AudioFlinger::PlaybackThread::threadLoop_standby()
2602{
2603    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2604    mOutput->stream->common.standby(&mOutput->stream->common);
2605    if (mUseAsyncWrite != 0) {
2606        mWriteBlocked = false;
2607        mDraining = false;
2608        ALOG_ASSERT(mCallbackThread != 0);
2609        mCallbackThread->setWriteBlocked(false);
2610        mCallbackThread->setDraining(false);
2611    }
2612}
2613
2614void AudioFlinger::MixerThread::threadLoop_mix()
2615{
2616    // obtain the presentation timestamp of the next output buffer
2617    int64_t pts;
2618    status_t status = INVALID_OPERATION;
2619
2620    if (mNormalSink != 0) {
2621        status = mNormalSink->getNextWriteTimestamp(&pts);
2622    } else {
2623        status = mOutputSink->getNextWriteTimestamp(&pts);
2624    }
2625
2626    if (status != NO_ERROR) {
2627        pts = AudioBufferProvider::kInvalidPTS;
2628    }
2629
2630    // mix buffers...
2631    mAudioMixer->process(pts);
2632    mCurrentWriteLength = mixBufferSize;
2633    // increase sleep time progressively when application underrun condition clears.
2634    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2635    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2636    // such that we would underrun the audio HAL.
2637    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2638        sleepTimeShift--;
2639    }
2640    sleepTime = 0;
2641    standbyTime = systemTime() + standbyDelay;
2642    //TODO: delay standby when effects have a tail
2643}
2644
2645void AudioFlinger::MixerThread::threadLoop_sleepTime()
2646{
2647    // If no tracks are ready, sleep once for the duration of an output
2648    // buffer size, then write 0s to the output
2649    if (sleepTime == 0) {
2650        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2651            sleepTime = activeSleepTime >> sleepTimeShift;
2652            if (sleepTime < kMinThreadSleepTimeUs) {
2653                sleepTime = kMinThreadSleepTimeUs;
2654            }
2655            // reduce sleep time in case of consecutive application underruns to avoid
2656            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2657            // duration we would end up writing less data than needed by the audio HAL if
2658            // the condition persists.
2659            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2660                sleepTimeShift++;
2661            }
2662        } else {
2663            sleepTime = idleSleepTime;
2664        }
2665    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2666        memset(mMixBuffer, 0, mixBufferSize);
2667        sleepTime = 0;
2668        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2669                "anticipated start");
2670    }
2671    // TODO add standby time extension fct of effect tail
2672}
2673
2674// prepareTracks_l() must be called with ThreadBase::mLock held
2675AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2676        Vector< sp<Track> > *tracksToRemove)
2677{
2678
2679    mixer_state mixerStatus = MIXER_IDLE;
2680    // find out which tracks need to be processed
2681    size_t count = mActiveTracks.size();
2682    size_t mixedTracks = 0;
2683    size_t tracksWithEffect = 0;
2684    // counts only _active_ fast tracks
2685    size_t fastTracks = 0;
2686    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2687
2688    float masterVolume = mMasterVolume;
2689    bool masterMute = mMasterMute;
2690
2691    if (masterMute) {
2692        masterVolume = 0;
2693    }
2694    // Delegate master volume control to effect in output mix effect chain if needed
2695    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2696    if (chain != 0) {
2697        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2698        chain->setVolume_l(&v, &v);
2699        masterVolume = (float)((v + (1 << 23)) >> 24);
2700        chain.clear();
2701    }
2702
2703    // prepare a new state to push
2704    FastMixerStateQueue *sq = NULL;
2705    FastMixerState *state = NULL;
2706    bool didModify = false;
2707    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2708    if (mFastMixer != NULL) {
2709        sq = mFastMixer->sq();
2710        state = sq->begin();
2711    }
2712
2713    for (size_t i=0 ; i<count ; i++) {
2714        const sp<Track> t = mActiveTracks[i].promote();
2715        if (t == 0) {
2716            continue;
2717        }
2718
2719        // this const just means the local variable doesn't change
2720        Track* const track = t.get();
2721
2722        // process fast tracks
2723        if (track->isFastTrack()) {
2724
2725            // It's theoretically possible (though unlikely) for a fast track to be created
2726            // and then removed within the same normal mix cycle.  This is not a problem, as
2727            // the track never becomes active so it's fast mixer slot is never touched.
2728            // The converse, of removing an (active) track and then creating a new track
2729            // at the identical fast mixer slot within the same normal mix cycle,
2730            // is impossible because the slot isn't marked available until the end of each cycle.
2731            int j = track->mFastIndex;
2732            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2733            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2734            FastTrack *fastTrack = &state->mFastTracks[j];
2735
2736            // Determine whether the track is currently in underrun condition,
2737            // and whether it had a recent underrun.
2738            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2739            FastTrackUnderruns underruns = ftDump->mUnderruns;
2740            uint32_t recentFull = (underruns.mBitFields.mFull -
2741                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2742            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2743                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2744            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2745                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2746            uint32_t recentUnderruns = recentPartial + recentEmpty;
2747            track->mObservedUnderruns = underruns;
2748            // don't count underruns that occur while stopping or pausing
2749            // or stopped which can occur when flush() is called while active
2750            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2751                    recentUnderruns > 0) {
2752                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2753                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2754            }
2755
2756            // This is similar to the state machine for normal tracks,
2757            // with a few modifications for fast tracks.
2758            bool isActive = true;
2759            switch (track->mState) {
2760            case TrackBase::STOPPING_1:
2761                // track stays active in STOPPING_1 state until first underrun
2762                if (recentUnderruns > 0 || track->isTerminated()) {
2763                    track->mState = TrackBase::STOPPING_2;
2764                }
2765                break;
2766            case TrackBase::PAUSING:
2767                // ramp down is not yet implemented
2768                track->setPaused();
2769                break;
2770            case TrackBase::RESUMING:
2771                // ramp up is not yet implemented
2772                track->mState = TrackBase::ACTIVE;
2773                break;
2774            case TrackBase::ACTIVE:
2775                if (recentFull > 0 || recentPartial > 0) {
2776                    // track has provided at least some frames recently: reset retry count
2777                    track->mRetryCount = kMaxTrackRetries;
2778                }
2779                if (recentUnderruns == 0) {
2780                    // no recent underruns: stay active
2781                    break;
2782                }
2783                // there has recently been an underrun of some kind
2784                if (track->sharedBuffer() == 0) {
2785                    // were any of the recent underruns "empty" (no frames available)?
2786                    if (recentEmpty == 0) {
2787                        // no, then ignore the partial underruns as they are allowed indefinitely
2788                        break;
2789                    }
2790                    // there has recently been an "empty" underrun: decrement the retry counter
2791                    if (--(track->mRetryCount) > 0) {
2792                        break;
2793                    }
2794                    // indicate to client process that the track was disabled because of underrun;
2795                    // it will then automatically call start() when data is available
2796                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2797                    // remove from active list, but state remains ACTIVE [confusing but true]
2798                    isActive = false;
2799                    break;
2800                }
2801                // fall through
2802            case TrackBase::STOPPING_2:
2803            case TrackBase::PAUSED:
2804            case TrackBase::STOPPED:
2805            case TrackBase::FLUSHED:   // flush() while active
2806                // Check for presentation complete if track is inactive
2807                // We have consumed all the buffers of this track.
2808                // This would be incomplete if we auto-paused on underrun
2809                {
2810                    size_t audioHALFrames =
2811                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2812                    size_t framesWritten = mBytesWritten / mFrameSize;
2813                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2814                        // track stays in active list until presentation is complete
2815                        break;
2816                    }
2817                }
2818                if (track->isStopping_2()) {
2819                    track->mState = TrackBase::STOPPED;
2820                }
2821                if (track->isStopped()) {
2822                    // Can't reset directly, as fast mixer is still polling this track
2823                    //   track->reset();
2824                    // So instead mark this track as needing to be reset after push with ack
2825                    resetMask |= 1 << i;
2826                }
2827                isActive = false;
2828                break;
2829            case TrackBase::IDLE:
2830            default:
2831                LOG_FATAL("unexpected track state %d", track->mState);
2832            }
2833
2834            if (isActive) {
2835                // was it previously inactive?
2836                if (!(state->mTrackMask & (1 << j))) {
2837                    ExtendedAudioBufferProvider *eabp = track;
2838                    VolumeProvider *vp = track;
2839                    fastTrack->mBufferProvider = eabp;
2840                    fastTrack->mVolumeProvider = vp;
2841                    fastTrack->mSampleRate = track->mSampleRate;
2842                    fastTrack->mChannelMask = track->mChannelMask;
2843                    fastTrack->mGeneration++;
2844                    state->mTrackMask |= 1 << j;
2845                    didModify = true;
2846                    // no acknowledgement required for newly active tracks
2847                }
2848                // cache the combined master volume and stream type volume for fast mixer; this
2849                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2850                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2851                ++fastTracks;
2852            } else {
2853                // was it previously active?
2854                if (state->mTrackMask & (1 << j)) {
2855                    fastTrack->mBufferProvider = NULL;
2856                    fastTrack->mGeneration++;
2857                    state->mTrackMask &= ~(1 << j);
2858                    didModify = true;
2859                    // If any fast tracks were removed, we must wait for acknowledgement
2860                    // because we're about to decrement the last sp<> on those tracks.
2861                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2862                } else {
2863                    LOG_FATAL("fast track %d should have been active", j);
2864                }
2865                tracksToRemove->add(track);
2866                // Avoids a misleading display in dumpsys
2867                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2868            }
2869            continue;
2870        }
2871
2872        {   // local variable scope to avoid goto warning
2873
2874        audio_track_cblk_t* cblk = track->cblk();
2875
2876        // The first time a track is added we wait
2877        // for all its buffers to be filled before processing it
2878        int name = track->name();
2879        // make sure that we have enough frames to mix one full buffer.
2880        // enforce this condition only once to enable draining the buffer in case the client
2881        // app does not call stop() and relies on underrun to stop:
2882        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2883        // during last round
2884        size_t desiredFrames;
2885        uint32_t sr = track->sampleRate();
2886        if (sr == mSampleRate) {
2887            desiredFrames = mNormalFrameCount;
2888        } else {
2889            // +1 for rounding and +1 for additional sample needed for interpolation
2890            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2891            // add frames already consumed but not yet released by the resampler
2892            // because mAudioTrackServerProxy->framesReady() will include these frames
2893            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2894            // the minimum track buffer size is normally twice the number of frames necessary
2895            // to fill one buffer and the resampler should not leave more than one buffer worth
2896            // of unreleased frames after each pass, but just in case...
2897            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2898        }
2899        uint32_t minFrames = 1;
2900        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2901                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2902            minFrames = desiredFrames;
2903        }
2904        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2905        size_t framesReady;
2906        if (track->sharedBuffer() == 0) {
2907            framesReady = track->framesReady();
2908        } else if (track->isStopped()) {
2909            framesReady = 0;
2910        } else {
2911            framesReady = 1;
2912        }
2913        if ((framesReady >= minFrames) && track->isReady() &&
2914                !track->isPaused() && !track->isTerminated())
2915        {
2916            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2917
2918            mixedTracks++;
2919
2920            // track->mainBuffer() != mMixBuffer means there is an effect chain
2921            // connected to the track
2922            chain.clear();
2923            if (track->mainBuffer() != mMixBuffer) {
2924                chain = getEffectChain_l(track->sessionId());
2925                // Delegate volume control to effect in track effect chain if needed
2926                if (chain != 0) {
2927                    tracksWithEffect++;
2928                } else {
2929                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2930                            "session %d",
2931                            name, track->sessionId());
2932                }
2933            }
2934
2935
2936            int param = AudioMixer::VOLUME;
2937            if (track->mFillingUpStatus == Track::FS_FILLED) {
2938                // no ramp for the first volume setting
2939                track->mFillingUpStatus = Track::FS_ACTIVE;
2940                if (track->mState == TrackBase::RESUMING) {
2941                    track->mState = TrackBase::ACTIVE;
2942                    param = AudioMixer::RAMP_VOLUME;
2943                }
2944                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2945            // FIXME should not make a decision based on mServer
2946            } else if (cblk->mServer != 0) {
2947                // If the track is stopped before the first frame was mixed,
2948                // do not apply ramp
2949                param = AudioMixer::RAMP_VOLUME;
2950            }
2951
2952            // compute volume for this track
2953            uint32_t vl, vr, va;
2954            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2955                vl = vr = va = 0;
2956                if (track->isPausing()) {
2957                    track->setPaused();
2958                }
2959            } else {
2960
2961                // read original volumes with volume control
2962                float typeVolume = mStreamTypes[track->streamType()].volume;
2963                float v = masterVolume * typeVolume;
2964                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2965                uint32_t vlr = proxy->getVolumeLR();
2966                vl = vlr & 0xFFFF;
2967                vr = vlr >> 16;
2968                // track volumes come from shared memory, so can't be trusted and must be clamped
2969                if (vl > MAX_GAIN_INT) {
2970                    ALOGV("Track left volume out of range: %04X", vl);
2971                    vl = MAX_GAIN_INT;
2972                }
2973                if (vr > MAX_GAIN_INT) {
2974                    ALOGV("Track right volume out of range: %04X", vr);
2975                    vr = MAX_GAIN_INT;
2976                }
2977                // now apply the master volume and stream type volume
2978                vl = (uint32_t)(v * vl) << 12;
2979                vr = (uint32_t)(v * vr) << 12;
2980                // assuming master volume and stream type volume each go up to 1.0,
2981                // vl and vr are now in 8.24 format
2982
2983                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2984                // send level comes from shared memory and so may be corrupt
2985                if (sendLevel > MAX_GAIN_INT) {
2986                    ALOGV("Track send level out of range: %04X", sendLevel);
2987                    sendLevel = MAX_GAIN_INT;
2988                }
2989                va = (uint32_t)(v * sendLevel);
2990            }
2991
2992            // Delegate volume control to effect in track effect chain if needed
2993            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2994                // Do not ramp volume if volume is controlled by effect
2995                param = AudioMixer::VOLUME;
2996                track->mHasVolumeController = true;
2997            } else {
2998                // force no volume ramp when volume controller was just disabled or removed
2999                // from effect chain to avoid volume spike
3000                if (track->mHasVolumeController) {
3001                    param = AudioMixer::VOLUME;
3002                }
3003                track->mHasVolumeController = false;
3004            }
3005
3006            // Convert volumes from 8.24 to 4.12 format
3007            // This additional clamping is needed in case chain->setVolume_l() overshot
3008            vl = (vl + (1 << 11)) >> 12;
3009            if (vl > MAX_GAIN_INT) {
3010                vl = MAX_GAIN_INT;
3011            }
3012            vr = (vr + (1 << 11)) >> 12;
3013            if (vr > MAX_GAIN_INT) {
3014                vr = MAX_GAIN_INT;
3015            }
3016
3017            if (va > MAX_GAIN_INT) {
3018                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3019            }
3020
3021            // XXX: these things DON'T need to be done each time
3022            mAudioMixer->setBufferProvider(name, track);
3023            mAudioMixer->enable(name);
3024
3025            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3026            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3027            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3028            mAudioMixer->setParameter(
3029                name,
3030                AudioMixer::TRACK,
3031                AudioMixer::FORMAT, (void *)track->format());
3032            mAudioMixer->setParameter(
3033                name,
3034                AudioMixer::TRACK,
3035                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3036            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3037            uint32_t maxSampleRate = mSampleRate * 2;
3038            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3039            if (reqSampleRate == 0) {
3040                reqSampleRate = mSampleRate;
3041            } else if (reqSampleRate > maxSampleRate) {
3042                reqSampleRate = maxSampleRate;
3043            }
3044            mAudioMixer->setParameter(
3045                name,
3046                AudioMixer::RESAMPLE,
3047                AudioMixer::SAMPLE_RATE,
3048                (void *)reqSampleRate);
3049            mAudioMixer->setParameter(
3050                name,
3051                AudioMixer::TRACK,
3052                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3053            mAudioMixer->setParameter(
3054                name,
3055                AudioMixer::TRACK,
3056                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3057
3058            // reset retry count
3059            track->mRetryCount = kMaxTrackRetries;
3060
3061            // If one track is ready, set the mixer ready if:
3062            //  - the mixer was not ready during previous round OR
3063            //  - no other track is not ready
3064            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3065                    mixerStatus != MIXER_TRACKS_ENABLED) {
3066                mixerStatus = MIXER_TRACKS_READY;
3067            }
3068        } else {
3069            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3070                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3071            }
3072            // clear effect chain input buffer if an active track underruns to avoid sending
3073            // previous audio buffer again to effects
3074            chain = getEffectChain_l(track->sessionId());
3075            if (chain != 0) {
3076                chain->clearInputBuffer();
3077            }
3078
3079            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3080            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3081                    track->isStopped() || track->isPaused()) {
3082                // We have consumed all the buffers of this track.
3083                // Remove it from the list of active tracks.
3084                // TODO: use actual buffer filling status instead of latency when available from
3085                // audio HAL
3086                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3087                size_t framesWritten = mBytesWritten / mFrameSize;
3088                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3089                    if (track->isStopped()) {
3090                        track->reset();
3091                    }
3092                    tracksToRemove->add(track);
3093                }
3094            } else {
3095                // No buffers for this track. Give it a few chances to
3096                // fill a buffer, then remove it from active list.
3097                if (--(track->mRetryCount) <= 0) {
3098                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3099                    tracksToRemove->add(track);
3100                    // indicate to client process that the track was disabled because of underrun;
3101                    // it will then automatically call start() when data is available
3102                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3103                // If one track is not ready, mark the mixer also not ready if:
3104                //  - the mixer was ready during previous round OR
3105                //  - no other track is ready
3106                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3107                                mixerStatus != MIXER_TRACKS_READY) {
3108                    mixerStatus = MIXER_TRACKS_ENABLED;
3109                }
3110            }
3111            mAudioMixer->disable(name);
3112        }
3113
3114        }   // local variable scope to avoid goto warning
3115track_is_ready: ;
3116
3117    }
3118
3119    // Push the new FastMixer state if necessary
3120    bool pauseAudioWatchdog = false;
3121    if (didModify) {
3122        state->mFastTracksGen++;
3123        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3124        if (kUseFastMixer == FastMixer_Dynamic &&
3125                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3126            state->mCommand = FastMixerState::COLD_IDLE;
3127            state->mColdFutexAddr = &mFastMixerFutex;
3128            state->mColdGen++;
3129            mFastMixerFutex = 0;
3130            if (kUseFastMixer == FastMixer_Dynamic) {
3131                mNormalSink = mOutputSink;
3132            }
3133            // If we go into cold idle, need to wait for acknowledgement
3134            // so that fast mixer stops doing I/O.
3135            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3136            pauseAudioWatchdog = true;
3137        }
3138    }
3139    if (sq != NULL) {
3140        sq->end(didModify);
3141        sq->push(block);
3142    }
3143#ifdef AUDIO_WATCHDOG
3144    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3145        mAudioWatchdog->pause();
3146    }
3147#endif
3148
3149    // Now perform the deferred reset on fast tracks that have stopped
3150    while (resetMask != 0) {
3151        size_t i = __builtin_ctz(resetMask);
3152        ALOG_ASSERT(i < count);
3153        resetMask &= ~(1 << i);
3154        sp<Track> t = mActiveTracks[i].promote();
3155        if (t == 0) {
3156            continue;
3157        }
3158        Track* track = t.get();
3159        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3160        track->reset();
3161    }
3162
3163    // remove all the tracks that need to be...
3164    removeTracks_l(*tracksToRemove);
3165
3166    // mix buffer must be cleared if all tracks are connected to an
3167    // effect chain as in this case the mixer will not write to
3168    // mix buffer and track effects will accumulate into it
3169    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3170            (mixedTracks == 0 && fastTracks > 0))) {
3171        // FIXME as a performance optimization, should remember previous zero status
3172        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3173    }
3174
3175    // if any fast tracks, then status is ready
3176    mMixerStatusIgnoringFastTracks = mixerStatus;
3177    if (fastTracks > 0) {
3178        mixerStatus = MIXER_TRACKS_READY;
3179    }
3180    return mixerStatus;
3181}
3182
3183// getTrackName_l() must be called with ThreadBase::mLock held
3184int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3185{
3186    return mAudioMixer->getTrackName(channelMask, sessionId);
3187}
3188
3189// deleteTrackName_l() must be called with ThreadBase::mLock held
3190void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3191{
3192    ALOGV("remove track (%d) and delete from mixer", name);
3193    mAudioMixer->deleteTrackName(name);
3194}
3195
3196// checkForNewParameters_l() must be called with ThreadBase::mLock held
3197bool AudioFlinger::MixerThread::checkForNewParameters_l()
3198{
3199    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3200    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3201    bool reconfig = false;
3202
3203    while (!mNewParameters.isEmpty()) {
3204
3205        if (mFastMixer != NULL) {
3206            FastMixerStateQueue *sq = mFastMixer->sq();
3207            FastMixerState *state = sq->begin();
3208            if (!(state->mCommand & FastMixerState::IDLE)) {
3209                previousCommand = state->mCommand;
3210                state->mCommand = FastMixerState::HOT_IDLE;
3211                sq->end();
3212                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3213            } else {
3214                sq->end(false /*didModify*/);
3215            }
3216        }
3217
3218        status_t status = NO_ERROR;
3219        String8 keyValuePair = mNewParameters[0];
3220        AudioParameter param = AudioParameter(keyValuePair);
3221        int value;
3222
3223        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3224            reconfig = true;
3225        }
3226        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3227            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3228                status = BAD_VALUE;
3229            } else {
3230                // no need to save value, since it's constant
3231                reconfig = true;
3232            }
3233        }
3234        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3235            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3236                status = BAD_VALUE;
3237            } else {
3238                // no need to save value, since it's constant
3239                reconfig = true;
3240            }
3241        }
3242        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3243            // do not accept frame count changes if tracks are open as the track buffer
3244            // size depends on frame count and correct behavior would not be guaranteed
3245            // if frame count is changed after track creation
3246            if (!mTracks.isEmpty()) {
3247                status = INVALID_OPERATION;
3248            } else {
3249                reconfig = true;
3250            }
3251        }
3252        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3253#ifdef ADD_BATTERY_DATA
3254            // when changing the audio output device, call addBatteryData to notify
3255            // the change
3256            if (mOutDevice != value) {
3257                uint32_t params = 0;
3258                // check whether speaker is on
3259                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3260                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3261                }
3262
3263                audio_devices_t deviceWithoutSpeaker
3264                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3265                // check if any other device (except speaker) is on
3266                if (value & deviceWithoutSpeaker ) {
3267                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3268                }
3269
3270                if (params != 0) {
3271                    addBatteryData(params);
3272                }
3273            }
3274#endif
3275
3276            // forward device change to effects that have requested to be
3277            // aware of attached audio device.
3278            if (value != AUDIO_DEVICE_NONE) {
3279                mOutDevice = value;
3280                for (size_t i = 0; i < mEffectChains.size(); i++) {
3281                    mEffectChains[i]->setDevice_l(mOutDevice);
3282                }
3283            }
3284        }
3285
3286        if (status == NO_ERROR) {
3287            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3288                                                    keyValuePair.string());
3289            if (!mStandby && status == INVALID_OPERATION) {
3290                mOutput->stream->common.standby(&mOutput->stream->common);
3291                mStandby = true;
3292                mBytesWritten = 0;
3293                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3294                                                       keyValuePair.string());
3295            }
3296            if (status == NO_ERROR && reconfig) {
3297                readOutputParameters();
3298                delete mAudioMixer;
3299                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3300                for (size_t i = 0; i < mTracks.size() ; i++) {
3301                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3302                    if (name < 0) {
3303                        break;
3304                    }
3305                    mTracks[i]->mName = name;
3306                }
3307                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3308            }
3309        }
3310
3311        mNewParameters.removeAt(0);
3312
3313        mParamStatus = status;
3314        mParamCond.signal();
3315        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3316        // already timed out waiting for the status and will never signal the condition.
3317        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3318    }
3319
3320    if (!(previousCommand & FastMixerState::IDLE)) {
3321        ALOG_ASSERT(mFastMixer != NULL);
3322        FastMixerStateQueue *sq = mFastMixer->sq();
3323        FastMixerState *state = sq->begin();
3324        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3325        state->mCommand = previousCommand;
3326        sq->end();
3327        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3328    }
3329
3330    return reconfig;
3331}
3332
3333
3334void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3335{
3336    const size_t SIZE = 256;
3337    char buffer[SIZE];
3338    String8 result;
3339
3340    PlaybackThread::dumpInternals(fd, args);
3341
3342    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3343    result.append(buffer);
3344    write(fd, result.string(), result.size());
3345
3346    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3347    const FastMixerDumpState copy(mFastMixerDumpState);
3348    copy.dump(fd);
3349
3350#ifdef STATE_QUEUE_DUMP
3351    // Similar for state queue
3352    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3353    observerCopy.dump(fd);
3354    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3355    mutatorCopy.dump(fd);
3356#endif
3357
3358#ifdef TEE_SINK
3359    // Write the tee output to a .wav file
3360    dumpTee(fd, mTeeSource, mId);
3361#endif
3362
3363#ifdef AUDIO_WATCHDOG
3364    if (mAudioWatchdog != 0) {
3365        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3366        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3367        wdCopy.dump(fd);
3368    }
3369#endif
3370}
3371
3372uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3373{
3374    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3375}
3376
3377uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3378{
3379    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3380}
3381
3382void AudioFlinger::MixerThread::cacheParameters_l()
3383{
3384    PlaybackThread::cacheParameters_l();
3385
3386    // FIXME: Relaxed timing because of a certain device that can't meet latency
3387    // Should be reduced to 2x after the vendor fixes the driver issue
3388    // increase threshold again due to low power audio mode. The way this warning
3389    // threshold is calculated and its usefulness should be reconsidered anyway.
3390    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3391}
3392
3393// ----------------------------------------------------------------------------
3394
3395AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3396        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3397    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3398        // mLeftVolFloat, mRightVolFloat
3399{
3400}
3401
3402AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3403        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3404        ThreadBase::type_t type)
3405    :   PlaybackThread(audioFlinger, output, id, device, type)
3406        // mLeftVolFloat, mRightVolFloat
3407{
3408}
3409
3410AudioFlinger::DirectOutputThread::~DirectOutputThread()
3411{
3412}
3413
3414void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3415{
3416    audio_track_cblk_t* cblk = track->cblk();
3417    float left, right;
3418
3419    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3420        left = right = 0;
3421    } else {
3422        float typeVolume = mStreamTypes[track->streamType()].volume;
3423        float v = mMasterVolume * typeVolume;
3424        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3425        uint32_t vlr = proxy->getVolumeLR();
3426        float v_clamped = v * (vlr & 0xFFFF);
3427        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3428        left = v_clamped/MAX_GAIN;
3429        v_clamped = v * (vlr >> 16);
3430        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3431        right = v_clamped/MAX_GAIN;
3432    }
3433
3434    if (lastTrack) {
3435        if (left != mLeftVolFloat || right != mRightVolFloat) {
3436            mLeftVolFloat = left;
3437            mRightVolFloat = right;
3438
3439            // Convert volumes from float to 8.24
3440            uint32_t vl = (uint32_t)(left * (1 << 24));
3441            uint32_t vr = (uint32_t)(right * (1 << 24));
3442
3443            // Delegate volume control to effect in track effect chain if needed
3444            // only one effect chain can be present on DirectOutputThread, so if
3445            // there is one, the track is connected to it
3446            if (!mEffectChains.isEmpty()) {
3447                mEffectChains[0]->setVolume_l(&vl, &vr);
3448                left = (float)vl / (1 << 24);
3449                right = (float)vr / (1 << 24);
3450            }
3451            if (mOutput->stream->set_volume) {
3452                mOutput->stream->set_volume(mOutput->stream, left, right);
3453            }
3454        }
3455    }
3456}
3457
3458
3459AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3460    Vector< sp<Track> > *tracksToRemove
3461)
3462{
3463    size_t count = mActiveTracks.size();
3464    mixer_state mixerStatus = MIXER_IDLE;
3465
3466    // find out which tracks need to be processed
3467    for (size_t i = 0; i < count; i++) {
3468        sp<Track> t = mActiveTracks[i].promote();
3469        // The track died recently
3470        if (t == 0) {
3471            continue;
3472        }
3473
3474        Track* const track = t.get();
3475        audio_track_cblk_t* cblk = track->cblk();
3476
3477        // The first time a track is added we wait
3478        // for all its buffers to be filled before processing it
3479        uint32_t minFrames;
3480        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3481            minFrames = mNormalFrameCount;
3482        } else {
3483            minFrames = 1;
3484        }
3485        // Only consider last track started for volume and mixer state control.
3486        // This is the last entry in mActiveTracks unless a track underruns.
3487        // As we only care about the transition phase between two tracks on a
3488        // direct output, it is not a problem to ignore the underrun case.
3489        bool last = (i == (count - 1));
3490
3491        if ((track->framesReady() >= minFrames) && track->isReady() &&
3492                !track->isPaused() && !track->isTerminated())
3493        {
3494            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3495
3496            if (track->mFillingUpStatus == Track::FS_FILLED) {
3497                track->mFillingUpStatus = Track::FS_ACTIVE;
3498                mLeftVolFloat = mRightVolFloat = 0;
3499                if (track->mState == TrackBase::RESUMING) {
3500                    track->mState = TrackBase::ACTIVE;
3501                }
3502            }
3503
3504            // compute volume for this track
3505            processVolume_l(track, last);
3506            if (last) {
3507                // reset retry count
3508                track->mRetryCount = kMaxTrackRetriesDirect;
3509                mActiveTrack = t;
3510                mixerStatus = MIXER_TRACKS_READY;
3511            }
3512        } else {
3513            // clear effect chain input buffer if the last active track started underruns
3514            // to avoid sending previous audio buffer again to effects
3515            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3516                mEffectChains[0]->clearInputBuffer();
3517            }
3518
3519            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3520            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3521                    track->isStopped() || track->isPaused()) {
3522                // We have consumed all the buffers of this track.
3523                // Remove it from the list of active tracks.
3524                // TODO: implement behavior for compressed audio
3525                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3526                size_t framesWritten = mBytesWritten / mFrameSize;
3527                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3528                    if (track->isStopped()) {
3529                        track->reset();
3530                    }
3531                    tracksToRemove->add(track);
3532                }
3533            } else {
3534                // No buffers for this track. Give it a few chances to
3535                // fill a buffer, then remove it from active list.
3536                // Only consider last track started for mixer state control
3537                if (--(track->mRetryCount) <= 0) {
3538                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3539                    tracksToRemove->add(track);
3540                } else if (last) {
3541                    mixerStatus = MIXER_TRACKS_ENABLED;
3542                }
3543            }
3544        }
3545    }
3546
3547    // remove all the tracks that need to be...
3548    removeTracks_l(*tracksToRemove);
3549
3550    return mixerStatus;
3551}
3552
3553void AudioFlinger::DirectOutputThread::threadLoop_mix()
3554{
3555    size_t frameCount = mFrameCount;
3556    int8_t *curBuf = (int8_t *)mMixBuffer;
3557    // output audio to hardware
3558    while (frameCount) {
3559        AudioBufferProvider::Buffer buffer;
3560        buffer.frameCount = frameCount;
3561        mActiveTrack->getNextBuffer(&buffer);
3562        if (buffer.raw == NULL) {
3563            memset(curBuf, 0, frameCount * mFrameSize);
3564            break;
3565        }
3566        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3567        frameCount -= buffer.frameCount;
3568        curBuf += buffer.frameCount * mFrameSize;
3569        mActiveTrack->releaseBuffer(&buffer);
3570    }
3571    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3572    sleepTime = 0;
3573    standbyTime = systemTime() + standbyDelay;
3574    mActiveTrack.clear();
3575}
3576
3577void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3578{
3579    if (sleepTime == 0) {
3580        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3581            sleepTime = activeSleepTime;
3582        } else {
3583            sleepTime = idleSleepTime;
3584        }
3585    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3586        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3587        sleepTime = 0;
3588    }
3589}
3590
3591// getTrackName_l() must be called with ThreadBase::mLock held
3592int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3593        int sessionId)
3594{
3595    return 0;
3596}
3597
3598// deleteTrackName_l() must be called with ThreadBase::mLock held
3599void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3600{
3601}
3602
3603// checkForNewParameters_l() must be called with ThreadBase::mLock held
3604bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3605{
3606    bool reconfig = false;
3607
3608    while (!mNewParameters.isEmpty()) {
3609        status_t status = NO_ERROR;
3610        String8 keyValuePair = mNewParameters[0];
3611        AudioParameter param = AudioParameter(keyValuePair);
3612        int value;
3613
3614        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3615            // do not accept frame count changes if tracks are open as the track buffer
3616            // size depends on frame count and correct behavior would not be garantied
3617            // if frame count is changed after track creation
3618            if (!mTracks.isEmpty()) {
3619                status = INVALID_OPERATION;
3620            } else {
3621                reconfig = true;
3622            }
3623        }
3624        if (status == NO_ERROR) {
3625            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3626                                                    keyValuePair.string());
3627            if (!mStandby && status == INVALID_OPERATION) {
3628                mOutput->stream->common.standby(&mOutput->stream->common);
3629                mStandby = true;
3630                mBytesWritten = 0;
3631                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3632                                                       keyValuePair.string());
3633            }
3634            if (status == NO_ERROR && reconfig) {
3635                readOutputParameters();
3636                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3637            }
3638        }
3639
3640        mNewParameters.removeAt(0);
3641
3642        mParamStatus = status;
3643        mParamCond.signal();
3644        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3645        // already timed out waiting for the status and will never signal the condition.
3646        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3647    }
3648    return reconfig;
3649}
3650
3651uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3652{
3653    uint32_t time;
3654    if (audio_is_linear_pcm(mFormat)) {
3655        time = PlaybackThread::activeSleepTimeUs();
3656    } else {
3657        time = 10000;
3658    }
3659    return time;
3660}
3661
3662uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3663{
3664    uint32_t time;
3665    if (audio_is_linear_pcm(mFormat)) {
3666        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3667    } else {
3668        time = 10000;
3669    }
3670    return time;
3671}
3672
3673uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3674{
3675    uint32_t time;
3676    if (audio_is_linear_pcm(mFormat)) {
3677        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3678    } else {
3679        time = 10000;
3680    }
3681    return time;
3682}
3683
3684void AudioFlinger::DirectOutputThread::cacheParameters_l()
3685{
3686    PlaybackThread::cacheParameters_l();
3687
3688    // use shorter standby delay as on normal output to release
3689    // hardware resources as soon as possible
3690    standbyDelay = microseconds(activeSleepTime*2);
3691}
3692
3693// ----------------------------------------------------------------------------
3694
3695AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3696        const sp<AudioFlinger::OffloadThread>& offloadThread)
3697    :   Thread(false /*canCallJava*/),
3698        mOffloadThread(offloadThread),
3699        mWriteBlocked(false),
3700        mDraining(false)
3701{
3702}
3703
3704AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3705{
3706}
3707
3708void AudioFlinger::AsyncCallbackThread::onFirstRef()
3709{
3710    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3711}
3712
3713bool AudioFlinger::AsyncCallbackThread::threadLoop()
3714{
3715    while (!exitPending()) {
3716        bool writeBlocked;
3717        bool draining;
3718
3719        {
3720            Mutex::Autolock _l(mLock);
3721            mWaitWorkCV.wait(mLock);
3722            if (exitPending()) {
3723                break;
3724            }
3725            writeBlocked = mWriteBlocked;
3726            draining = mDraining;
3727            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3728        }
3729        {
3730            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3731            if (offloadThread != 0) {
3732                if (writeBlocked == false) {
3733                    offloadThread->setWriteBlocked(false);
3734                }
3735                if (draining == false) {
3736                    offloadThread->setDraining(false);
3737                }
3738            }
3739        }
3740    }
3741    return false;
3742}
3743
3744void AudioFlinger::AsyncCallbackThread::exit()
3745{
3746    ALOGV("AsyncCallbackThread::exit");
3747    Mutex::Autolock _l(mLock);
3748    requestExit();
3749    mWaitWorkCV.broadcast();
3750}
3751
3752void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3753{
3754    Mutex::Autolock _l(mLock);
3755    mWriteBlocked = value;
3756    if (!value) {
3757        mWaitWorkCV.signal();
3758    }
3759}
3760
3761void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3762{
3763    Mutex::Autolock _l(mLock);
3764    mDraining = value;
3765    if (!value) {
3766        mWaitWorkCV.signal();
3767    }
3768}
3769
3770
3771// ----------------------------------------------------------------------------
3772AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3773        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3774    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3775        mHwPaused(false),
3776        mPausedBytesRemaining(0)
3777{
3778    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3779}
3780
3781AudioFlinger::OffloadThread::~OffloadThread()
3782{
3783    mPreviousTrack.clear();
3784}
3785
3786void AudioFlinger::OffloadThread::threadLoop_exit()
3787{
3788    if (mFlushPending || mHwPaused) {
3789        // If a flush is pending or track was paused, just discard buffered data
3790        flushHw_l();
3791    } else {
3792        mMixerStatus = MIXER_DRAIN_ALL;
3793        threadLoop_drain();
3794    }
3795    mCallbackThread->exit();
3796    PlaybackThread::threadLoop_exit();
3797}
3798
3799AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3800    Vector< sp<Track> > *tracksToRemove
3801)
3802{
3803    ALOGV("OffloadThread::prepareTracks_l");
3804    size_t count = mActiveTracks.size();
3805
3806    mixer_state mixerStatus = MIXER_IDLE;
3807    if (mFlushPending) {
3808        flushHw_l();
3809        mFlushPending = false;
3810    }
3811    // find out which tracks need to be processed
3812    for (size_t i = 0; i < count; i++) {
3813        sp<Track> t = mActiveTracks[i].promote();
3814        // The track died recently
3815        if (t == 0) {
3816            continue;
3817        }
3818        Track* const track = t.get();
3819        audio_track_cblk_t* cblk = track->cblk();
3820        if (mPreviousTrack != NULL) {
3821            if (t != mPreviousTrack) {
3822                // Flush any data still being written from last track
3823                mBytesRemaining = 0;
3824                if (mPausedBytesRemaining) {
3825                    // Last track was paused so we also need to flush saved
3826                    // mixbuffer state and invalidate track so that it will
3827                    // re-submit that unwritten data when it is next resumed
3828                    mPausedBytesRemaining = 0;
3829                    // Invalidate is a bit drastic - would be more efficient
3830                    // to have a flag to tell client that some of the
3831                    // previously written data was lost
3832                    mPreviousTrack->invalidate();
3833                }
3834            }
3835        }
3836        mPreviousTrack = t;
3837        bool last = (i == (count - 1));
3838        if (track->isPausing()) {
3839            track->setPaused();
3840            if (last) {
3841                if (!mHwPaused) {
3842                    mOutput->stream->pause(mOutput->stream);
3843                    mHwPaused = true;
3844                }
3845                // If we were part way through writing the mixbuffer to
3846                // the HAL we must save this until we resume
3847                // BUG - this will be wrong if a different track is made active,
3848                // in that case we want to discard the pending data in the
3849                // mixbuffer and tell the client to present it again when the
3850                // track is resumed
3851                mPausedWriteLength = mCurrentWriteLength;
3852                mPausedBytesRemaining = mBytesRemaining;
3853                mBytesRemaining = 0;    // stop writing
3854            }
3855            tracksToRemove->add(track);
3856        } else if (track->framesReady() && track->isReady() &&
3857                !track->isPaused() && !track->isTerminated()) {
3858            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3859            if (track->mFillingUpStatus == Track::FS_FILLED) {
3860                track->mFillingUpStatus = Track::FS_ACTIVE;
3861                mLeftVolFloat = mRightVolFloat = 0;
3862                if (track->mState == TrackBase::RESUMING) {
3863                    if (mPausedBytesRemaining) {
3864                        // Need to continue write that was interrupted
3865                        mCurrentWriteLength = mPausedWriteLength;
3866                        mBytesRemaining = mPausedBytesRemaining;
3867                        mPausedBytesRemaining = 0;
3868                    }
3869                    track->mState = TrackBase::ACTIVE;
3870                }
3871            }
3872
3873            if (last) {
3874                if (mHwPaused) {
3875                    mOutput->stream->resume(mOutput->stream);
3876                    mHwPaused = false;
3877                    // threadLoop_mix() will handle the case that we need to
3878                    // resume an interrupted write
3879                }
3880                // reset retry count
3881                track->mRetryCount = kMaxTrackRetriesOffload;
3882                mActiveTrack = t;
3883                mixerStatus = MIXER_TRACKS_READY;
3884            }
3885        } else {
3886            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3887            if (track->isStopping_1()) {
3888                // Hardware buffer can hold a large amount of audio so we must
3889                // wait for all current track's data to drain before we say
3890                // that the track is stopped.
3891                if (mBytesRemaining == 0) {
3892                    // Only start draining when all data in mixbuffer
3893                    // has been written
3894                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3895                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3896                    sleepTime = 0;
3897                    standbyTime = systemTime() + standbyDelay;
3898                    if (last) {
3899                        mixerStatus = MIXER_DRAIN_TRACK;
3900                        if (mHwPaused) {
3901                            // It is possible to move from PAUSED to STOPPING_1 without
3902                            // a resume so we must ensure hardware is running
3903                            mOutput->stream->resume(mOutput->stream);
3904                            mHwPaused = false;
3905                        }
3906                    }
3907                }
3908            } else if (track->isStopping_2()) {
3909                // Drain has completed, signal presentation complete
3910                if (!mDraining || !last) {
3911                    track->mState = TrackBase::STOPPED;
3912                    size_t audioHALFrames =
3913                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3914                    size_t framesWritten =
3915                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3916                    track->presentationComplete(framesWritten, audioHALFrames);
3917                    track->reset();
3918                    tracksToRemove->add(track);
3919                }
3920            } else {
3921                // No buffers for this track. Give it a few chances to
3922                // fill a buffer, then remove it from active list.
3923                if (--(track->mRetryCount) <= 0) {
3924                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3925                          track->name());
3926                    tracksToRemove->add(track);
3927                } else if (last){
3928                    mixerStatus = MIXER_TRACKS_ENABLED;
3929                }
3930            }
3931        }
3932        // compute volume for this track
3933        processVolume_l(track, last);
3934    }
3935    // remove all the tracks that need to be...
3936    removeTracks_l(*tracksToRemove);
3937
3938    return mixerStatus;
3939}
3940
3941void AudioFlinger::OffloadThread::flushOutput_l()
3942{
3943    mFlushPending = true;
3944}
3945
3946// must be called with thread mutex locked
3947bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3948{
3949    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3950    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3951        return true;
3952    }
3953    return false;
3954}
3955
3956// must be called with thread mutex locked
3957bool AudioFlinger::OffloadThread::shouldStandby_l()
3958{
3959    bool TrackPaused = false;
3960
3961    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3962    // after a timeout and we will enter standby then.
3963    if (mTracks.size() > 0) {
3964        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3965    }
3966
3967    return !mStandby && !TrackPaused;
3968}
3969
3970
3971bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3972{
3973    Mutex::Autolock _l(mLock);
3974    return waitingAsyncCallback_l();
3975}
3976
3977void AudioFlinger::OffloadThread::flushHw_l()
3978{
3979    mOutput->stream->flush(mOutput->stream);
3980    // Flush anything still waiting in the mixbuffer
3981    mCurrentWriteLength = 0;
3982    mBytesRemaining = 0;
3983    mPausedWriteLength = 0;
3984    mPausedBytesRemaining = 0;
3985    if (mUseAsyncWrite) {
3986        mWriteBlocked = false;
3987        mDraining = false;
3988        ALOG_ASSERT(mCallbackThread != 0);
3989        mCallbackThread->setWriteBlocked(false);
3990        mCallbackThread->setDraining(false);
3991    }
3992}
3993
3994// ----------------------------------------------------------------------------
3995
3996AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3997        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3998    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3999                DUPLICATING),
4000        mWaitTimeMs(UINT_MAX)
4001{
4002    addOutputTrack(mainThread);
4003}
4004
4005AudioFlinger::DuplicatingThread::~DuplicatingThread()
4006{
4007    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4008        mOutputTracks[i]->destroy();
4009    }
4010}
4011
4012void AudioFlinger::DuplicatingThread::threadLoop_mix()
4013{
4014    // mix buffers...
4015    if (outputsReady(outputTracks)) {
4016        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4017    } else {
4018        memset(mMixBuffer, 0, mixBufferSize);
4019    }
4020    sleepTime = 0;
4021    writeFrames = mNormalFrameCount;
4022    mCurrentWriteLength = mixBufferSize;
4023    standbyTime = systemTime() + standbyDelay;
4024}
4025
4026void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4027{
4028    if (sleepTime == 0) {
4029        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4030            sleepTime = activeSleepTime;
4031        } else {
4032            sleepTime = idleSleepTime;
4033        }
4034    } else if (mBytesWritten != 0) {
4035        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4036            writeFrames = mNormalFrameCount;
4037            memset(mMixBuffer, 0, mixBufferSize);
4038        } else {
4039            // flush remaining overflow buffers in output tracks
4040            writeFrames = 0;
4041        }
4042        sleepTime = 0;
4043    }
4044}
4045
4046ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4047{
4048    for (size_t i = 0; i < outputTracks.size(); i++) {
4049        outputTracks[i]->write(mMixBuffer, writeFrames);
4050    }
4051    return (ssize_t)mixBufferSize;
4052}
4053
4054void AudioFlinger::DuplicatingThread::threadLoop_standby()
4055{
4056    // DuplicatingThread implements standby by stopping all tracks
4057    for (size_t i = 0; i < outputTracks.size(); i++) {
4058        outputTracks[i]->stop();
4059    }
4060}
4061
4062void AudioFlinger::DuplicatingThread::saveOutputTracks()
4063{
4064    outputTracks = mOutputTracks;
4065}
4066
4067void AudioFlinger::DuplicatingThread::clearOutputTracks()
4068{
4069    outputTracks.clear();
4070}
4071
4072void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4073{
4074    Mutex::Autolock _l(mLock);
4075    // FIXME explain this formula
4076    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4077    OutputTrack *outputTrack = new OutputTrack(thread,
4078                                            this,
4079                                            mSampleRate,
4080                                            mFormat,
4081                                            mChannelMask,
4082                                            frameCount);
4083    if (outputTrack->cblk() != NULL) {
4084        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4085        mOutputTracks.add(outputTrack);
4086        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4087        updateWaitTime_l();
4088    }
4089}
4090
4091void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4092{
4093    Mutex::Autolock _l(mLock);
4094    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4095        if (mOutputTracks[i]->thread() == thread) {
4096            mOutputTracks[i]->destroy();
4097            mOutputTracks.removeAt(i);
4098            updateWaitTime_l();
4099            return;
4100        }
4101    }
4102    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4103}
4104
4105// caller must hold mLock
4106void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4107{
4108    mWaitTimeMs = UINT_MAX;
4109    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4110        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4111        if (strong != 0) {
4112            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4113            if (waitTimeMs < mWaitTimeMs) {
4114                mWaitTimeMs = waitTimeMs;
4115            }
4116        }
4117    }
4118}
4119
4120
4121bool AudioFlinger::DuplicatingThread::outputsReady(
4122        const SortedVector< sp<OutputTrack> > &outputTracks)
4123{
4124    for (size_t i = 0; i < outputTracks.size(); i++) {
4125        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4126        if (thread == 0) {
4127            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4128                    outputTracks[i].get());
4129            return false;
4130        }
4131        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4132        // see note at standby() declaration
4133        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4134            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4135                    thread.get());
4136            return false;
4137        }
4138    }
4139    return true;
4140}
4141
4142uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4143{
4144    return (mWaitTimeMs * 1000) / 2;
4145}
4146
4147void AudioFlinger::DuplicatingThread::cacheParameters_l()
4148{
4149    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4150    updateWaitTime_l();
4151
4152    MixerThread::cacheParameters_l();
4153}
4154
4155// ----------------------------------------------------------------------------
4156//      Record
4157// ----------------------------------------------------------------------------
4158
4159AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4160                                         AudioStreamIn *input,
4161                                         uint32_t sampleRate,
4162                                         audio_channel_mask_t channelMask,
4163                                         audio_io_handle_t id,
4164                                         audio_devices_t outDevice,
4165                                         audio_devices_t inDevice
4166#ifdef TEE_SINK
4167                                         , const sp<NBAIO_Sink>& teeSink
4168#endif
4169                                         ) :
4170    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4171    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4172    // mRsmpInIndex set by readInputParameters()
4173    mReqChannelCount(popcount(channelMask)),
4174    mReqSampleRate(sampleRate)
4175    // mBytesRead is only meaningful while active, and so is cleared in start()
4176    // (but might be better to also clear here for dump?)
4177#ifdef TEE_SINK
4178    , mTeeSink(teeSink)
4179#endif
4180{
4181    snprintf(mName, kNameLength, "AudioIn_%X", id);
4182
4183    readInputParameters();
4184
4185}
4186
4187
4188AudioFlinger::RecordThread::~RecordThread()
4189{
4190    delete[] mRsmpInBuffer;
4191    delete mResampler;
4192    delete[] mRsmpOutBuffer;
4193}
4194
4195void AudioFlinger::RecordThread::onFirstRef()
4196{
4197    run(mName, PRIORITY_URGENT_AUDIO);
4198}
4199
4200bool AudioFlinger::RecordThread::threadLoop()
4201{
4202    AudioBufferProvider::Buffer buffer;
4203
4204    nsecs_t lastWarning = 0;
4205
4206    inputStandBy();
4207    acquireWakeLock();
4208
4209    // used to verify we've read at least once before evaluating how many bytes were read
4210    bool readOnce = false;
4211
4212    // used to request a deferred sleep, to be executed later while mutex is unlocked
4213    bool doSleep = false;
4214
4215    // start recording
4216    for (;;) {
4217        sp<RecordTrack> activeTrack;
4218        TrackBase::track_state activeTrackState;
4219        Vector< sp<EffectChain> > effectChains;
4220
4221        // sleep with mutex unlocked
4222        if (doSleep) {
4223            doSleep = false;
4224            usleep(kRecordThreadSleepUs);
4225        }
4226
4227        { // scope for mLock
4228            Mutex::Autolock _l(mLock);
4229            if (exitPending()) {
4230                break;
4231            }
4232            processConfigEvents_l();
4233            // return value 'reconfig' is currently unused
4234            bool reconfig = checkForNewParameters_l();
4235            // make a stable copy of mActiveTrack
4236            activeTrack = mActiveTrack;
4237            if (activeTrack == 0) {
4238                standby();
4239                // exitPending() can't become true here
4240                releaseWakeLock_l();
4241                ALOGV("RecordThread: loop stopping");
4242                // go to sleep
4243                mWaitWorkCV.wait(mLock);
4244                ALOGV("RecordThread: loop starting");
4245                acquireWakeLock_l();
4246                continue;
4247            }
4248
4249            if (activeTrack->isTerminated()) {
4250                removeTrack_l(activeTrack);
4251                mActiveTrack.clear();
4252                continue;
4253            }
4254
4255            activeTrackState = activeTrack->mState;
4256            switch (activeTrackState) {
4257            case TrackBase::PAUSING:
4258                standby();
4259                mActiveTrack.clear();
4260                mStartStopCond.broadcast();
4261                doSleep = true;
4262                continue;
4263
4264            case TrackBase::RESUMING:
4265                mStandby = false;
4266                if (mReqChannelCount != activeTrack->channelCount()) {
4267                    mActiveTrack.clear();
4268                    mStartStopCond.broadcast();
4269                    continue;
4270                }
4271                if (readOnce) {
4272                    mStartStopCond.broadcast();
4273                    // record start succeeds only if first read from audio input succeeds
4274                    if (mBytesRead < 0) {
4275                        mActiveTrack.clear();
4276                        continue;
4277                    }
4278                    activeTrack->mState = TrackBase::ACTIVE;
4279                }
4280                break;
4281
4282            case TrackBase::ACTIVE:
4283                break;
4284
4285            case TrackBase::IDLE:
4286                doSleep = true;
4287                continue;
4288
4289            default:
4290                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4291            }
4292
4293            lockEffectChains_l(effectChains);
4294        }
4295
4296        // thread mutex is now unlocked, mActiveTrack unknown, activeTrack != 0, kept, immutable
4297        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4298
4299        for (size_t i = 0; i < effectChains.size(); i ++) {
4300            // thread mutex is not locked, but effect chain is locked
4301            effectChains[i]->process_l();
4302        }
4303
4304        buffer.frameCount = mFrameCount;
4305        status_t status = activeTrack->getNextBuffer(&buffer);
4306        if (status == NO_ERROR) {
4307            readOnce = true;
4308            size_t framesOut = buffer.frameCount;
4309            if (mResampler == NULL) {
4310                // no resampling
4311                while (framesOut) {
4312                    size_t framesIn = mFrameCount - mRsmpInIndex;
4313                    if (framesIn > 0) {
4314                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4315                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4316                                activeTrack->mFrameSize;
4317                        if (framesIn > framesOut) {
4318                            framesIn = framesOut;
4319                        }
4320                        mRsmpInIndex += framesIn;
4321                        framesOut -= framesIn;
4322                        if (mChannelCount == mReqChannelCount) {
4323                            memcpy(dst, src, framesIn * mFrameSize);
4324                        } else {
4325                            if (mChannelCount == 1) {
4326                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4327                                        (int16_t *)src, framesIn);
4328                            } else {
4329                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4330                                        (int16_t *)src, framesIn);
4331                            }
4332                        }
4333                    }
4334                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4335                        void *readInto;
4336                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4337                            readInto = buffer.raw;
4338                            framesOut = 0;
4339                        } else {
4340                            readInto = mRsmpInBuffer;
4341                            mRsmpInIndex = 0;
4342                        }
4343                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4344                                mBufferSize);
4345                        if (mBytesRead <= 0) {
4346                            // TODO: verify that it's benign to use a stale track state
4347                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4348                            {
4349                                ALOGE("Error reading audio input");
4350                                // Force input into standby so that it tries to
4351                                // recover at next read attempt
4352                                inputStandBy();
4353                                doSleep = true;
4354                            }
4355                            mRsmpInIndex = mFrameCount;
4356                            framesOut = 0;
4357                            buffer.frameCount = 0;
4358                        }
4359#ifdef TEE_SINK
4360                        else if (mTeeSink != 0) {
4361                            (void) mTeeSink->write(readInto,
4362                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4363                        }
4364#endif
4365                    }
4366                }
4367            } else {
4368                // resampling
4369
4370                // resampler accumulates, but we only have one source track
4371                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4372                // alter output frame count as if we were expecting stereo samples
4373                if (mChannelCount == 1 && mReqChannelCount == 1) {
4374                    framesOut >>= 1;
4375                }
4376                mResampler->resample(mRsmpOutBuffer, framesOut,
4377                        this /* AudioBufferProvider* */);
4378                // ditherAndClamp() works as long as all buffers returned by
4379                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4380                if (mChannelCount == 2 && mReqChannelCount == 1) {
4381                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4382                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4383                    // the resampler always outputs stereo samples:
4384                    // do post stereo to mono conversion
4385                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4386                            framesOut);
4387                } else {
4388                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4389                }
4390                // now done with mRsmpOutBuffer
4391
4392            }
4393            if (mFramestoDrop == 0) {
4394                activeTrack->releaseBuffer(&buffer);
4395            } else {
4396                if (mFramestoDrop > 0) {
4397                    mFramestoDrop -= buffer.frameCount;
4398                    if (mFramestoDrop <= 0) {
4399                        clearSyncStartEvent();
4400                    }
4401                } else {
4402                    mFramestoDrop += buffer.frameCount;
4403                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4404                            mSyncStartEvent->isCancelled()) {
4405                        ALOGW("Synced record %s, session %d, trigger session %d",
4406                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4407                              activeTrack->sessionId(),
4408                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4409                        clearSyncStartEvent();
4410                    }
4411                }
4412            }
4413            activeTrack->clearOverflow();
4414        }
4415        // client isn't retrieving buffers fast enough
4416        else {
4417            if (!activeTrack->setOverflow()) {
4418                nsecs_t now = systemTime();
4419                if ((now - lastWarning) > kWarningThrottleNs) {
4420                    ALOGW("RecordThread: buffer overflow");
4421                    lastWarning = now;
4422                }
4423            }
4424            // Release the processor for a while before asking for a new buffer.
4425            // This will give the application more chance to read from the buffer and
4426            // clear the overflow.
4427            doSleep = true;
4428        }
4429
4430        // enable changes in effect chain
4431        unlockEffectChains(effectChains);
4432        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4433    }
4434
4435    standby();
4436
4437    {
4438        Mutex::Autolock _l(mLock);
4439        mActiveTrack.clear();
4440        mStartStopCond.broadcast();
4441    }
4442
4443    releaseWakeLock();
4444
4445    ALOGV("RecordThread %p exiting", this);
4446    return false;
4447}
4448
4449void AudioFlinger::RecordThread::standby()
4450{
4451    if (!mStandby) {
4452        inputStandBy();
4453        mStandby = true;
4454    }
4455}
4456
4457void AudioFlinger::RecordThread::inputStandBy()
4458{
4459    mInput->stream->common.standby(&mInput->stream->common);
4460}
4461
4462sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4463        const sp<AudioFlinger::Client>& client,
4464        uint32_t sampleRate,
4465        audio_format_t format,
4466        audio_channel_mask_t channelMask,
4467        size_t frameCount,
4468        int sessionId,
4469        IAudioFlinger::track_flags_t *flags,
4470        pid_t tid,
4471        status_t *status)
4472{
4473    sp<RecordTrack> track;
4474    status_t lStatus;
4475
4476    lStatus = initCheck();
4477    if (lStatus != NO_ERROR) {
4478        ALOGE("Audio driver not initialized.");
4479        goto Exit;
4480    }
4481
4482    // client expresses a preference for FAST, but we get the final say
4483    if (*flags & IAudioFlinger::TRACK_FAST) {
4484      if (
4485            // use case: callback handler and frame count is default or at least as large as HAL
4486            (
4487                (tid != -1) &&
4488                ((frameCount == 0) ||
4489                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4490            ) &&
4491            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4492            // mono or stereo
4493            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4494              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4495            // hardware sample rate
4496            (sampleRate == mSampleRate) &&
4497            // record thread has an associated fast recorder
4498            hasFastRecorder()
4499            // FIXME test that RecordThread for this fast track has a capable output HAL
4500            // FIXME add a permission test also?
4501        ) {
4502        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4503        if (frameCount == 0) {
4504            frameCount = mFrameCount * kFastTrackMultiplier;
4505        }
4506        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4507                frameCount, mFrameCount);
4508      } else {
4509        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4510                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4511                "hasFastRecorder=%d tid=%d",
4512                frameCount, mFrameCount, format,
4513                audio_is_linear_pcm(format),
4514                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4515        *flags &= ~IAudioFlinger::TRACK_FAST;
4516        // For compatibility with AudioRecord calculation, buffer depth is forced
4517        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4518        // This is probably too conservative, but legacy application code may depend on it.
4519        // If you change this calculation, also review the start threshold which is related.
4520        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4521        size_t mNormalFrameCount = 2048; // FIXME
4522        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4523        if (minBufCount < 2) {
4524            minBufCount = 2;
4525        }
4526        size_t minFrameCount = mNormalFrameCount * minBufCount;
4527        if (frameCount < minFrameCount) {
4528            frameCount = minFrameCount;
4529        }
4530      }
4531    }
4532
4533    // FIXME use flags and tid similar to createTrack_l()
4534
4535    { // scope for mLock
4536        Mutex::Autolock _l(mLock);
4537
4538        track = new RecordTrack(this, client, sampleRate,
4539                      format, channelMask, frameCount, sessionId);
4540
4541        lStatus = track->initCheck();
4542        if (lStatus != NO_ERROR) {
4543            track.clear();
4544            goto Exit;
4545        }
4546        mTracks.add(track);
4547
4548        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4549        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4550                        mAudioFlinger->btNrecIsOff();
4551        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4552        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4553
4554        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4555            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4556            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4557            // so ask activity manager to do this on our behalf
4558            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4559        }
4560    }
4561    lStatus = NO_ERROR;
4562
4563Exit:
4564    *status = lStatus;
4565    return track;
4566}
4567
4568status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4569                                           AudioSystem::sync_event_t event,
4570                                           int triggerSession)
4571{
4572    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4573    sp<ThreadBase> strongMe = this;
4574    status_t status = NO_ERROR;
4575
4576    if (event == AudioSystem::SYNC_EVENT_NONE) {
4577        clearSyncStartEvent();
4578    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4579        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4580                                       triggerSession,
4581                                       recordTrack->sessionId(),
4582                                       syncStartEventCallback,
4583                                       this);
4584        // Sync event can be cancelled by the trigger session if the track is not in a
4585        // compatible state in which case we start record immediately
4586        if (mSyncStartEvent->isCancelled()) {
4587            clearSyncStartEvent();
4588        } else {
4589            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4590            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4591        }
4592    }
4593
4594    {
4595        // This section is a rendezvous between binder thread executing start() and RecordThread
4596        AutoMutex lock(mLock);
4597        if (mActiveTrack != 0) {
4598            if (recordTrack != mActiveTrack.get()) {
4599                status = -EBUSY;
4600            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4601                mActiveTrack->mState = TrackBase::ACTIVE;
4602            }
4603            return status;
4604        }
4605
4606        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4607        recordTrack->mState = TrackBase::IDLE;
4608        mActiveTrack = recordTrack;
4609        mLock.unlock();
4610        status_t status = AudioSystem::startInput(mId);
4611        mLock.lock();
4612        // FIXME should verify that mActiveTrack is still == recordTrack
4613        if (status != NO_ERROR) {
4614            mActiveTrack.clear();
4615            clearSyncStartEvent();
4616            return status;
4617        }
4618        mRsmpInIndex = mFrameCount;
4619        mBytesRead = 0;
4620        if (mResampler != NULL) {
4621            mResampler->reset();
4622        }
4623        // FIXME hijacking a playback track state name which was intended for start after pause;
4624        //       here 'STARTING_2' would be more accurate
4625        mActiveTrack->mState = TrackBase::RESUMING;
4626        // signal thread to start
4627        ALOGV("Signal record thread");
4628        mWaitWorkCV.broadcast();
4629        // do not wait for mStartStopCond if exiting
4630        if (exitPending()) {
4631            mActiveTrack.clear();
4632            status = INVALID_OPERATION;
4633            goto startError;
4634        }
4635        // FIXME incorrect usage of wait: no explicit predicate or loop
4636        mStartStopCond.wait(mLock);
4637        if (mActiveTrack == 0) {
4638            ALOGV("Record failed to start");
4639            status = BAD_VALUE;
4640            goto startError;
4641        }
4642        ALOGV("Record started OK");
4643        return status;
4644    }
4645
4646startError:
4647    AudioSystem::stopInput(mId);
4648    clearSyncStartEvent();
4649    return status;
4650}
4651
4652void AudioFlinger::RecordThread::clearSyncStartEvent()
4653{
4654    if (mSyncStartEvent != 0) {
4655        mSyncStartEvent->cancel();
4656    }
4657    mSyncStartEvent.clear();
4658    mFramestoDrop = 0;
4659}
4660
4661void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4662{
4663    sp<SyncEvent> strongEvent = event.promote();
4664
4665    if (strongEvent != 0) {
4666        RecordThread *me = (RecordThread *)strongEvent->cookie();
4667        me->handleSyncStartEvent(strongEvent);
4668    }
4669}
4670
4671void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4672{
4673    if (event == mSyncStartEvent) {
4674        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4675        // from audio HAL
4676        mFramestoDrop = mFrameCount * 2;
4677    }
4678}
4679
4680bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4681    ALOGV("RecordThread::stop");
4682    AutoMutex _l(mLock);
4683    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4684        return false;
4685    }
4686    // note that threadLoop may still be processing the track at this point [without lock]
4687    recordTrack->mState = TrackBase::PAUSING;
4688    // do not wait for mStartStopCond if exiting
4689    if (exitPending()) {
4690        return true;
4691    }
4692    // FIXME incorrect usage of wait: no explicit predicate or loop
4693    mStartStopCond.wait(mLock);
4694    // if we have been restarted, recordTrack == mActiveTrack.get() here
4695    if (exitPending() || recordTrack != mActiveTrack.get()) {
4696        ALOGV("Record stopped OK");
4697        return true;
4698    }
4699    return false;
4700}
4701
4702bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4703{
4704    return false;
4705}
4706
4707status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4708{
4709#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4710    if (!isValidSyncEvent(event)) {
4711        return BAD_VALUE;
4712    }
4713
4714    int eventSession = event->triggerSession();
4715    status_t ret = NAME_NOT_FOUND;
4716
4717    Mutex::Autolock _l(mLock);
4718
4719    for (size_t i = 0; i < mTracks.size(); i++) {
4720        sp<RecordTrack> track = mTracks[i];
4721        if (eventSession == track->sessionId()) {
4722            (void) track->setSyncEvent(event);
4723            ret = NO_ERROR;
4724        }
4725    }
4726    return ret;
4727#else
4728    return BAD_VALUE;
4729#endif
4730}
4731
4732// destroyTrack_l() must be called with ThreadBase::mLock held
4733void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4734{
4735    track->terminate();
4736    track->mState = TrackBase::STOPPED;
4737    // active tracks are removed by threadLoop()
4738    if (mActiveTrack != track) {
4739        removeTrack_l(track);
4740    }
4741}
4742
4743void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4744{
4745    mTracks.remove(track);
4746    // need anything related to effects here?
4747}
4748
4749void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4750{
4751    dumpInternals(fd, args);
4752    dumpTracks(fd, args);
4753    dumpEffectChains(fd, args);
4754}
4755
4756void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4757{
4758    const size_t SIZE = 256;
4759    char buffer[SIZE];
4760    String8 result;
4761
4762    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4763    result.append(buffer);
4764
4765    if (mActiveTrack != 0) {
4766        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4767        result.append(buffer);
4768        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4769        result.append(buffer);
4770        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4771        result.append(buffer);
4772        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4773        result.append(buffer);
4774        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4775        result.append(buffer);
4776    } else {
4777        result.append("No active record client\n");
4778    }
4779
4780    write(fd, result.string(), result.size());
4781
4782    dumpBase(fd, args);
4783}
4784
4785void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4786{
4787    const size_t SIZE = 256;
4788    char buffer[SIZE];
4789    String8 result;
4790
4791    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4792    result.append(buffer);
4793    RecordTrack::appendDumpHeader(result);
4794    for (size_t i = 0; i < mTracks.size(); ++i) {
4795        sp<RecordTrack> track = mTracks[i];
4796        if (track != 0) {
4797            track->dump(buffer, SIZE);
4798            result.append(buffer);
4799        }
4800    }
4801
4802    if (mActiveTrack != 0) {
4803        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4804        result.append(buffer);
4805        RecordTrack::appendDumpHeader(result);
4806        mActiveTrack->dump(buffer, SIZE);
4807        result.append(buffer);
4808
4809    }
4810    write(fd, result.string(), result.size());
4811}
4812
4813// AudioBufferProvider interface
4814status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4815{
4816    size_t framesReq = buffer->frameCount;
4817    size_t framesReady = mFrameCount - mRsmpInIndex;
4818    int channelCount;
4819
4820    if (framesReady == 0) {
4821        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4822        if (mBytesRead <= 0) {
4823            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4824                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4825                // Force input into standby so that it tries to
4826                // recover at next read attempt
4827                inputStandBy();
4828                // FIXME an awkward place to sleep, consider using doSleep when this is pulled up
4829                usleep(kRecordThreadSleepUs);
4830            }
4831            buffer->raw = NULL;
4832            buffer->frameCount = 0;
4833            return NOT_ENOUGH_DATA;
4834        }
4835        mRsmpInIndex = 0;
4836        framesReady = mFrameCount;
4837    }
4838
4839    if (framesReq > framesReady) {
4840        framesReq = framesReady;
4841    }
4842
4843    if (mChannelCount == 1 && mReqChannelCount == 2) {
4844        channelCount = 1;
4845    } else {
4846        channelCount = 2;
4847    }
4848    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4849    buffer->frameCount = framesReq;
4850    return NO_ERROR;
4851}
4852
4853// AudioBufferProvider interface
4854void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4855{
4856    mRsmpInIndex += buffer->frameCount;
4857    buffer->frameCount = 0;
4858}
4859
4860bool AudioFlinger::RecordThread::checkForNewParameters_l()
4861{
4862    bool reconfig = false;
4863
4864    while (!mNewParameters.isEmpty()) {
4865        status_t status = NO_ERROR;
4866        String8 keyValuePair = mNewParameters[0];
4867        AudioParameter param = AudioParameter(keyValuePair);
4868        int value;
4869        audio_format_t reqFormat = mFormat;
4870        uint32_t reqSamplingRate = mReqSampleRate;
4871        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
4872
4873        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4874            reqSamplingRate = value;
4875            reconfig = true;
4876        }
4877        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4878            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4879                status = BAD_VALUE;
4880            } else {
4881                reqFormat = (audio_format_t) value;
4882                reconfig = true;
4883            }
4884        }
4885        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4886            audio_channel_mask_t mask = (audio_channel_mask_t) value;
4887            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
4888                status = BAD_VALUE;
4889            } else {
4890                reqChannelMask = mask;
4891                reconfig = true;
4892            }
4893        }
4894        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4895            // do not accept frame count changes if tracks are open as the track buffer
4896            // size depends on frame count and correct behavior would not be guaranteed
4897            // if frame count is changed after track creation
4898            if (mActiveTrack != 0) {
4899                status = INVALID_OPERATION;
4900            } else {
4901                reconfig = true;
4902            }
4903        }
4904        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4905            // forward device change to effects that have requested to be
4906            // aware of attached audio device.
4907            for (size_t i = 0; i < mEffectChains.size(); i++) {
4908                mEffectChains[i]->setDevice_l(value);
4909            }
4910
4911            // store input device and output device but do not forward output device to audio HAL.
4912            // Note that status is ignored by the caller for output device
4913            // (see AudioFlinger::setParameters()
4914            if (audio_is_output_devices(value)) {
4915                mOutDevice = value;
4916                status = BAD_VALUE;
4917            } else {
4918                mInDevice = value;
4919                // disable AEC and NS if the device is a BT SCO headset supporting those
4920                // pre processings
4921                if (mTracks.size() > 0) {
4922                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4923                                        mAudioFlinger->btNrecIsOff();
4924                    for (size_t i = 0; i < mTracks.size(); i++) {
4925                        sp<RecordTrack> track = mTracks[i];
4926                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4927                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4928                    }
4929                }
4930            }
4931        }
4932        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4933                mAudioSource != (audio_source_t)value) {
4934            // forward device change to effects that have requested to be
4935            // aware of attached audio device.
4936            for (size_t i = 0; i < mEffectChains.size(); i++) {
4937                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4938            }
4939            mAudioSource = (audio_source_t)value;
4940        }
4941
4942        if (status == NO_ERROR) {
4943            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4944                    keyValuePair.string());
4945            if (status == INVALID_OPERATION) {
4946                inputStandBy();
4947                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4948                        keyValuePair.string());
4949            }
4950            if (reconfig) {
4951                if (status == BAD_VALUE &&
4952                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4953                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4954                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4955                            <= (2 * reqSamplingRate)) &&
4956                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4957                            <= FCC_2 &&
4958                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
4959                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
4960                    status = NO_ERROR;
4961                }
4962                if (status == NO_ERROR) {
4963                    readInputParameters();
4964                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4965                }
4966            }
4967        }
4968
4969        mNewParameters.removeAt(0);
4970
4971        mParamStatus = status;
4972        mParamCond.signal();
4973        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4974        // already timed out waiting for the status and will never signal the condition.
4975        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4976    }
4977    return reconfig;
4978}
4979
4980String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4981{
4982    Mutex::Autolock _l(mLock);
4983    if (initCheck() != NO_ERROR) {
4984        return String8();
4985    }
4986
4987    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4988    const String8 out_s8(s);
4989    free(s);
4990    return out_s8;
4991}
4992
4993void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4994    AudioSystem::OutputDescriptor desc;
4995    void *param2 = NULL;
4996
4997    switch (event) {
4998    case AudioSystem::INPUT_OPENED:
4999    case AudioSystem::INPUT_CONFIG_CHANGED:
5000        desc.channelMask = mChannelMask;
5001        desc.samplingRate = mSampleRate;
5002        desc.format = mFormat;
5003        desc.frameCount = mFrameCount;
5004        desc.latency = 0;
5005        param2 = &desc;
5006        break;
5007
5008    case AudioSystem::INPUT_CLOSED:
5009    default:
5010        break;
5011    }
5012    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5013}
5014
5015void AudioFlinger::RecordThread::readInputParameters()
5016{
5017    delete[] mRsmpInBuffer;
5018    // mRsmpInBuffer is always assigned a new[] below
5019    delete[] mRsmpOutBuffer;
5020    mRsmpOutBuffer = NULL;
5021    delete mResampler;
5022    mResampler = NULL;
5023
5024    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5025    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5026    mChannelCount = popcount(mChannelMask);
5027    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5028    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5029        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5030    }
5031    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5032    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5033    mFrameCount = mBufferSize / mFrameSize;
5034    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5035
5036    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5037        int channelCount;
5038        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5039        // stereo to mono post process as the resampler always outputs stereo.
5040        if (mChannelCount == 1 && mReqChannelCount == 2) {
5041            channelCount = 1;
5042        } else {
5043            channelCount = 2;
5044        }
5045        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5046        mResampler->setSampleRate(mSampleRate);
5047        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5048        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5049
5050        // optmization: if mono to mono, alter input frame count as if we were inputing
5051        // stereo samples
5052        if (mChannelCount == 1 && mReqChannelCount == 1) {
5053            mFrameCount >>= 1;
5054        }
5055
5056    }
5057    mRsmpInIndex = mFrameCount;
5058}
5059
5060unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5061{
5062    Mutex::Autolock _l(mLock);
5063    if (initCheck() != NO_ERROR) {
5064        return 0;
5065    }
5066
5067    return mInput->stream->get_input_frames_lost(mInput->stream);
5068}
5069
5070uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5071{
5072    Mutex::Autolock _l(mLock);
5073    uint32_t result = 0;
5074    if (getEffectChain_l(sessionId) != 0) {
5075        result = EFFECT_SESSION;
5076    }
5077
5078    for (size_t i = 0; i < mTracks.size(); ++i) {
5079        if (sessionId == mTracks[i]->sessionId()) {
5080            result |= TRACK_SESSION;
5081            break;
5082        }
5083    }
5084
5085    return result;
5086}
5087
5088KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5089{
5090    KeyedVector<int, bool> ids;
5091    Mutex::Autolock _l(mLock);
5092    for (size_t j = 0; j < mTracks.size(); ++j) {
5093        sp<RecordThread::RecordTrack> track = mTracks[j];
5094        int sessionId = track->sessionId();
5095        if (ids.indexOfKey(sessionId) < 0) {
5096            ids.add(sessionId, true);
5097        }
5098    }
5099    return ids;
5100}
5101
5102AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5103{
5104    Mutex::Autolock _l(mLock);
5105    AudioStreamIn *input = mInput;
5106    mInput = NULL;
5107    return input;
5108}
5109
5110// this method must always be called either with ThreadBase mLock held or inside the thread loop
5111audio_stream_t* AudioFlinger::RecordThread::stream() const
5112{
5113    if (mInput == NULL) {
5114        return NULL;
5115    }
5116    return &mInput->stream->common;
5117}
5118
5119status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5120{
5121    // only one chain per input thread
5122    if (mEffectChains.size() != 0) {
5123        return INVALID_OPERATION;
5124    }
5125    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5126
5127    chain->setInBuffer(NULL);
5128    chain->setOutBuffer(NULL);
5129
5130    checkSuspendOnAddEffectChain_l(chain);
5131
5132    mEffectChains.add(chain);
5133
5134    return NO_ERROR;
5135}
5136
5137size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5138{
5139    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5140    ALOGW_IF(mEffectChains.size() != 1,
5141            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5142            chain.get(), mEffectChains.size(), this);
5143    if (mEffectChains.size() == 1) {
5144        mEffectChains.removeAt(0);
5145    }
5146    return 0;
5147}
5148
5149}; // namespace android
5150