Threads.cpp revision 818da521b6a487518f54614b9eba68957a8d8aeb
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/primitives.h>
40#include <audio_utils/format.h>
41#include <audio_utils/minifloat.h>
42
43// NBAIO implementations
44#include <media/nbaio/AudioStreamInSource.h>
45#include <media/nbaio/AudioStreamOutSink.h>
46#include <media/nbaio/MonoPipe.h>
47#include <media/nbaio/MonoPipeReader.h>
48#include <media/nbaio/Pipe.h>
49#include <media/nbaio/PipeReader.h>
50#include <media/nbaio/SourceAudioBufferProvider.h>
51#include <mediautils/BatteryNotifier.h>
52
53#include <powermanager/PowerManager.h>
54
55#include <common_time/cc_helper.h>
56#include <common_time/local_clock.h>
57
58#include "AudioFlinger.h"
59#include "AudioMixer.h"
60#include "BufferProviders.h"
61#include "FastMixer.h"
62#include "FastCapture.h"
63#include "ServiceUtilities.h"
64#include "mediautils/SchedulingPolicyService.h"
65
66#ifdef ADD_BATTERY_DATA
67#include <media/IMediaPlayerService.h>
68#include <media/IMediaDeathNotifier.h>
69#endif
70
71#ifdef DEBUG_CPU_USAGE
72#include <cpustats/CentralTendencyStatistics.h>
73#include <cpustats/ThreadCpuUsage.h>
74#endif
75
76// ----------------------------------------------------------------------------
77
78// Note: the following macro is used for extremely verbose logging message.  In
79// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
80// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
81// are so verbose that we want to suppress them even when we have ALOG_ASSERT
82// turned on.  Do not uncomment the #def below unless you really know what you
83// are doing and want to see all of the extremely verbose messages.
84//#define VERY_VERY_VERBOSE_LOGGING
85#ifdef VERY_VERY_VERBOSE_LOGGING
86#define ALOGVV ALOGV
87#else
88#define ALOGVV(a...) do { } while(0)
89#endif
90
91// TODO: Move these macro/inlines to a header file.
92#define max(a, b) ((a) > (b) ? (a) : (b))
93template <typename T>
94static inline T min(const T& a, const T& b)
95{
96    return a < b ? a : b;
97}
98
99#ifndef ARRAY_SIZE
100#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
101#endif
102
103namespace android {
104
105// retry counts for buffer fill timeout
106// 50 * ~20msecs = 1 second
107static const int8_t kMaxTrackRetries = 50;
108static const int8_t kMaxTrackStartupRetries = 50;
109// allow less retry attempts on direct output thread.
110// direct outputs can be a scarce resource in audio hardware and should
111// be released as quickly as possible.
112static const int8_t kMaxTrackRetriesDirect = 2;
113
114// don't warn about blocked writes or record buffer overflows more often than this
115static const nsecs_t kWarningThrottleNs = seconds(5);
116
117// RecordThread loop sleep time upon application overrun or audio HAL read error
118static const int kRecordThreadSleepUs = 5000;
119
120// maximum time to wait in sendConfigEvent_l() for a status to be received
121static const nsecs_t kConfigEventTimeoutNs = seconds(2);
122
123// minimum sleep time for the mixer thread loop when tracks are active but in underrun
124static const uint32_t kMinThreadSleepTimeUs = 5000;
125// maximum divider applied to the active sleep time in the mixer thread loop
126static const uint32_t kMaxThreadSleepTimeShift = 2;
127
128// minimum normal sink buffer size, expressed in milliseconds rather than frames
129// FIXME This should be based on experimentally observed scheduling jitter
130static const uint32_t kMinNormalSinkBufferSizeMs = 20;
131// maximum normal sink buffer size
132static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
133
134// minimum capture buffer size in milliseconds to _not_ need a fast capture thread
135// FIXME This should be based on experimentally observed scheduling jitter
136static const uint32_t kMinNormalCaptureBufferSizeMs = 12;
137
138// Offloaded output thread standby delay: allows track transition without going to standby
139static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
140
141// Whether to use fast mixer
142static const enum {
143    FastMixer_Never,    // never initialize or use: for debugging only
144    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
145                        // normal mixer multiplier is 1
146    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
147                        // multiplier is calculated based on min & max normal mixer buffer size
148    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
149                        // multiplier is calculated based on min & max normal mixer buffer size
150    // FIXME for FastMixer_Dynamic:
151    //  Supporting this option will require fixing HALs that can't handle large writes.
152    //  For example, one HAL implementation returns an error from a large write,
153    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
154    //  We could either fix the HAL implementations, or provide a wrapper that breaks
155    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
156} kUseFastMixer = FastMixer_Static;
157
158// Whether to use fast capture
159static const enum {
160    FastCapture_Never,  // never initialize or use: for debugging only
161    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
162    FastCapture_Static, // initialize if needed, then use all the time if initialized
163} kUseFastCapture = FastCapture_Static;
164
165// Priorities for requestPriority
166static const int kPriorityAudioApp = 2;
167static const int kPriorityFastMixer = 3;
168static const int kPriorityFastCapture = 3;
169
170// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
171// for the track.  The client then sub-divides this into smaller buffers for its use.
172// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
173// So for now we just assume that client is double-buffered for fast tracks.
174// FIXME It would be better for client to tell AudioFlinger the value of N,
175// so AudioFlinger could allocate the right amount of memory.
176// See the client's minBufCount and mNotificationFramesAct calculations for details.
177
178// This is the default value, if not specified by property.
179static const int kFastTrackMultiplier = 2;
180
181// The minimum and maximum allowed values
182static const int kFastTrackMultiplierMin = 1;
183static const int kFastTrackMultiplierMax = 2;
184
185// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
186static int sFastTrackMultiplier = kFastTrackMultiplier;
187
188// See Thread::readOnlyHeap().
189// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
190// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
191// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
192static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
193
194// ----------------------------------------------------------------------------
195
196static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
197
198static void sFastTrackMultiplierInit()
199{
200    char value[PROPERTY_VALUE_MAX];
201    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
202        char *endptr;
203        unsigned long ul = strtoul(value, &endptr, 0);
204        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
205            sFastTrackMultiplier = (int) ul;
206        }
207    }
208}
209
210// ----------------------------------------------------------------------------
211
212#ifdef ADD_BATTERY_DATA
213// To collect the amplifier usage
214static void addBatteryData(uint32_t params) {
215    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
216    if (service == NULL) {
217        // it already logged
218        return;
219    }
220
221    service->addBatteryData(params);
222}
223#endif
224
225
226// ----------------------------------------------------------------------------
227//      CPU Stats
228// ----------------------------------------------------------------------------
229
230class CpuStats {
231public:
232    CpuStats();
233    void sample(const String8 &title);
234#ifdef DEBUG_CPU_USAGE
235private:
236    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
237    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
238
239    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
240
241    int mCpuNum;                        // thread's current CPU number
242    int mCpukHz;                        // frequency of thread's current CPU in kHz
243#endif
244};
245
246CpuStats::CpuStats()
247#ifdef DEBUG_CPU_USAGE
248    : mCpuNum(-1), mCpukHz(-1)
249#endif
250{
251}
252
253void CpuStats::sample(const String8 &title
254#ifndef DEBUG_CPU_USAGE
255                __unused
256#endif
257        ) {
258#ifdef DEBUG_CPU_USAGE
259    // get current thread's delta CPU time in wall clock ns
260    double wcNs;
261    bool valid = mCpuUsage.sampleAndEnable(wcNs);
262
263    // record sample for wall clock statistics
264    if (valid) {
265        mWcStats.sample(wcNs);
266    }
267
268    // get the current CPU number
269    int cpuNum = sched_getcpu();
270
271    // get the current CPU frequency in kHz
272    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
273
274    // check if either CPU number or frequency changed
275    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
276        mCpuNum = cpuNum;
277        mCpukHz = cpukHz;
278        // ignore sample for purposes of cycles
279        valid = false;
280    }
281
282    // if no change in CPU number or frequency, then record sample for cycle statistics
283    if (valid && mCpukHz > 0) {
284        double cycles = wcNs * cpukHz * 0.000001;
285        mHzStats.sample(cycles);
286    }
287
288    unsigned n = mWcStats.n();
289    // mCpuUsage.elapsed() is expensive, so don't call it every loop
290    if ((n & 127) == 1) {
291        long long elapsed = mCpuUsage.elapsed();
292        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
293            double perLoop = elapsed / (double) n;
294            double perLoop100 = perLoop * 0.01;
295            double perLoop1k = perLoop * 0.001;
296            double mean = mWcStats.mean();
297            double stddev = mWcStats.stddev();
298            double minimum = mWcStats.minimum();
299            double maximum = mWcStats.maximum();
300            double meanCycles = mHzStats.mean();
301            double stddevCycles = mHzStats.stddev();
302            double minCycles = mHzStats.minimum();
303            double maxCycles = mHzStats.maximum();
304            mCpuUsage.resetElapsed();
305            mWcStats.reset();
306            mHzStats.reset();
307            ALOGD("CPU usage for %s over past %.1f secs\n"
308                "  (%u mixer loops at %.1f mean ms per loop):\n"
309                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
310                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
311                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
312                    title.string(),
313                    elapsed * .000000001, n, perLoop * .000001,
314                    mean * .001,
315                    stddev * .001,
316                    minimum * .001,
317                    maximum * .001,
318                    mean / perLoop100,
319                    stddev / perLoop100,
320                    minimum / perLoop100,
321                    maximum / perLoop100,
322                    meanCycles / perLoop1k,
323                    stddevCycles / perLoop1k,
324                    minCycles / perLoop1k,
325                    maxCycles / perLoop1k);
326
327        }
328    }
329#endif
330};
331
332// ----------------------------------------------------------------------------
333//      ThreadBase
334// ----------------------------------------------------------------------------
335
336// static
337const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
338{
339    switch (type) {
340    case MIXER:
341        return "MIXER";
342    case DIRECT:
343        return "DIRECT";
344    case DUPLICATING:
345        return "DUPLICATING";
346    case RECORD:
347        return "RECORD";
348    case OFFLOAD:
349        return "OFFLOAD";
350    default:
351        return "unknown";
352    }
353}
354
355String8 devicesToString(audio_devices_t devices)
356{
357    static const struct mapping {
358        audio_devices_t mDevices;
359        const char *    mString;
360    } mappingsOut[] = {
361        {AUDIO_DEVICE_OUT_EARPIECE,         "EARPIECE"},
362        {AUDIO_DEVICE_OUT_SPEAKER,          "SPEAKER"},
363        {AUDIO_DEVICE_OUT_WIRED_HEADSET,    "WIRED_HEADSET"},
364        {AUDIO_DEVICE_OUT_WIRED_HEADPHONE,  "WIRED_HEADPHONE"},
365        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO,    "BLUETOOTH_SCO"},
366        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,    "BLUETOOTH_SCO_HEADSET"},
367        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,     "BLUETOOTH_SCO_CARKIT"},
368        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,           "BLUETOOTH_A2DP"},
369        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,"BLUETOOTH_A2DP_HEADPHONES"},
370        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,   "BLUETOOTH_A2DP_SPEAKER"},
371        {AUDIO_DEVICE_OUT_AUX_DIGITAL,      "AUX_DIGITAL"},
372        {AUDIO_DEVICE_OUT_HDMI,             "HDMI"},
373        {AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET,"ANLG_DOCK_HEADSET"},
374        {AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET,"DGTL_DOCK_HEADSET"},
375        {AUDIO_DEVICE_OUT_USB_ACCESSORY,    "USB_ACCESSORY"},
376        {AUDIO_DEVICE_OUT_USB_DEVICE,       "USB_DEVICE"},
377        {AUDIO_DEVICE_OUT_TELEPHONY_TX,     "TELEPHONY_TX"},
378        {AUDIO_DEVICE_OUT_LINE,             "LINE"},
379        {AUDIO_DEVICE_OUT_HDMI_ARC,         "HDMI_ARC"},
380        {AUDIO_DEVICE_OUT_SPDIF,            "SPDIF"},
381        {AUDIO_DEVICE_OUT_FM,               "FM"},
382        {AUDIO_DEVICE_OUT_AUX_LINE,         "AUX_LINE"},
383        {AUDIO_DEVICE_OUT_SPEAKER_SAFE,     "SPEAKER_SAFE"},
384        {AUDIO_DEVICE_OUT_IP,               "IP"},
385        {AUDIO_DEVICE_NONE,                 "NONE"},       // must be last
386    }, mappingsIn[] = {
387        {AUDIO_DEVICE_IN_COMMUNICATION,     "COMMUNICATION"},
388        {AUDIO_DEVICE_IN_AMBIENT,           "AMBIENT"},
389        {AUDIO_DEVICE_IN_BUILTIN_MIC,       "BUILTIN_MIC"},
390        {AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET, "BLUETOOTH_SCO_HEADSET"},
391        {AUDIO_DEVICE_IN_WIRED_HEADSET,     "WIRED_HEADSET"},
392        {AUDIO_DEVICE_IN_AUX_DIGITAL,       "AUX_DIGITAL"},
393        {AUDIO_DEVICE_IN_VOICE_CALL,        "VOICE_CALL"},
394        {AUDIO_DEVICE_IN_TELEPHONY_RX,      "TELEPHONY_RX"},
395        {AUDIO_DEVICE_IN_BACK_MIC,          "BACK_MIC"},
396        {AUDIO_DEVICE_IN_REMOTE_SUBMIX,     "REMOTE_SUBMIX"},
397        {AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET"},
398        {AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET"},
399        {AUDIO_DEVICE_IN_USB_ACCESSORY,     "USB_ACCESSORY"},
400        {AUDIO_DEVICE_IN_USB_DEVICE,        "USB_DEVICE"},
401        {AUDIO_DEVICE_IN_FM_TUNER,          "FM_TUNER"},
402        {AUDIO_DEVICE_IN_TV_TUNER,          "TV_TUNER"},
403        {AUDIO_DEVICE_IN_LINE,              "LINE"},
404        {AUDIO_DEVICE_IN_SPDIF,             "SPDIF"},
405        {AUDIO_DEVICE_IN_BLUETOOTH_A2DP,    "BLUETOOTH_A2DP"},
406        {AUDIO_DEVICE_IN_LOOPBACK,          "LOOPBACK"},
407        {AUDIO_DEVICE_IN_IP,                "IP"},
408        {AUDIO_DEVICE_NONE,                 "NONE"},        // must be last
409    };
410    String8 result;
411    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
412    const mapping *entry;
413    if (devices & AUDIO_DEVICE_BIT_IN) {
414        devices &= ~AUDIO_DEVICE_BIT_IN;
415        entry = mappingsIn;
416    } else {
417        entry = mappingsOut;
418    }
419    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
420        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
421        if (devices & entry->mDevices) {
422            if (!result.isEmpty()) {
423                result.append("|");
424            }
425            result.append(entry->mString);
426        }
427    }
428    if (devices & ~allDevices) {
429        if (!result.isEmpty()) {
430            result.append("|");
431        }
432        result.appendFormat("0x%X", devices & ~allDevices);
433    }
434    if (result.isEmpty()) {
435        result.append(entry->mString);
436    }
437    return result;
438}
439
440String8 inputFlagsToString(audio_input_flags_t flags)
441{
442    static const struct mapping {
443        audio_input_flags_t     mFlag;
444        const char *            mString;
445    } mappings[] = {
446        {AUDIO_INPUT_FLAG_FAST,             "FAST"},
447        {AUDIO_INPUT_FLAG_HW_HOTWORD,       "HW_HOTWORD"},
448        {AUDIO_INPUT_FLAG_RAW,              "RAW"},
449        {AUDIO_INPUT_FLAG_SYNC,             "SYNC"},
450        {AUDIO_INPUT_FLAG_NONE,             "NONE"},        // must be last
451    };
452    String8 result;
453    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
454    const mapping *entry;
455    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
456        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
457        if (flags & entry->mFlag) {
458            if (!result.isEmpty()) {
459                result.append("|");
460            }
461            result.append(entry->mString);
462        }
463    }
464    if (flags & ~allFlags) {
465        if (!result.isEmpty()) {
466            result.append("|");
467        }
468        result.appendFormat("0x%X", flags & ~allFlags);
469    }
470    if (result.isEmpty()) {
471        result.append(entry->mString);
472    }
473    return result;
474}
475
476String8 outputFlagsToString(audio_output_flags_t flags)
477{
478    static const struct mapping {
479        audio_output_flags_t    mFlag;
480        const char *            mString;
481    } mappings[] = {
482        {AUDIO_OUTPUT_FLAG_DIRECT,          "DIRECT"},
483        {AUDIO_OUTPUT_FLAG_PRIMARY,         "PRIMARY"},
484        {AUDIO_OUTPUT_FLAG_FAST,            "FAST"},
485        {AUDIO_OUTPUT_FLAG_DEEP_BUFFER,     "DEEP_BUFFER"},
486        {AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD,"COMPRESS_OFFLOAD"},
487        {AUDIO_OUTPUT_FLAG_NON_BLOCKING,    "NON_BLOCKING"},
488        {AUDIO_OUTPUT_FLAG_HW_AV_SYNC,      "HW_AV_SYNC"},
489        {AUDIO_OUTPUT_FLAG_RAW,             "RAW"},
490        {AUDIO_OUTPUT_FLAG_SYNC,            "SYNC"},
491        {AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO, "IEC958_NONAUDIO"},
492        {AUDIO_OUTPUT_FLAG_NONE,            "NONE"},        // must be last
493    };
494    String8 result;
495    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
496    const mapping *entry;
497    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
498        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
499        if (flags & entry->mFlag) {
500            if (!result.isEmpty()) {
501                result.append("|");
502            }
503            result.append(entry->mString);
504        }
505    }
506    if (flags & ~allFlags) {
507        if (!result.isEmpty()) {
508            result.append("|");
509        }
510        result.appendFormat("0x%X", flags & ~allFlags);
511    }
512    if (result.isEmpty()) {
513        result.append(entry->mString);
514    }
515    return result;
516}
517
518const char *sourceToString(audio_source_t source)
519{
520    switch (source) {
521    case AUDIO_SOURCE_DEFAULT:              return "default";
522    case AUDIO_SOURCE_MIC:                  return "mic";
523    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
524    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
525    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
526    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
527    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
528    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
529    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
530    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
531    case AUDIO_SOURCE_HOTWORD:              return "hotword";
532    default:                                return "unknown";
533    }
534}
535
536AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
537        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
538    :   Thread(false /*canCallJava*/),
539        mType(type),
540        mAudioFlinger(audioFlinger),
541        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
542        // are set by PlaybackThread::readOutputParameters_l() or
543        // RecordThread::readInputParameters_l()
544        //FIXME: mStandby should be true here. Is this some kind of hack?
545        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
546        mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
547        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
548        // mName will be set by concrete (non-virtual) subclass
549        mDeathRecipient(new PMDeathRecipient(this)),
550        mSystemReady(systemReady),
551        mNotifiedBatteryStart(false)
552{
553    memset(&mPatch, 0, sizeof(struct audio_patch));
554}
555
556AudioFlinger::ThreadBase::~ThreadBase()
557{
558    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
559    mConfigEvents.clear();
560
561    // do not lock the mutex in destructor
562    releaseWakeLock_l();
563    if (mPowerManager != 0) {
564        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
565        binder->unlinkToDeath(mDeathRecipient);
566    }
567}
568
569status_t AudioFlinger::ThreadBase::readyToRun()
570{
571    status_t status = initCheck();
572    if (status == NO_ERROR) {
573        ALOGI("AudioFlinger's thread %p ready to run", this);
574    } else {
575        ALOGE("No working audio driver found.");
576    }
577    return status;
578}
579
580void AudioFlinger::ThreadBase::exit()
581{
582    ALOGV("ThreadBase::exit");
583    // do any cleanup required for exit to succeed
584    preExit();
585    {
586        // This lock prevents the following race in thread (uniprocessor for illustration):
587        //  if (!exitPending()) {
588        //      // context switch from here to exit()
589        //      // exit() calls requestExit(), what exitPending() observes
590        //      // exit() calls signal(), which is dropped since no waiters
591        //      // context switch back from exit() to here
592        //      mWaitWorkCV.wait(...);
593        //      // now thread is hung
594        //  }
595        AutoMutex lock(mLock);
596        requestExit();
597        mWaitWorkCV.broadcast();
598    }
599    // When Thread::requestExitAndWait is made virtual and this method is renamed to
600    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
601    requestExitAndWait();
602}
603
604status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
605{
606    status_t status;
607
608    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
609    Mutex::Autolock _l(mLock);
610
611    return sendSetParameterConfigEvent_l(keyValuePairs);
612}
613
614// sendConfigEvent_l() must be called with ThreadBase::mLock held
615// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
616status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
617{
618    status_t status = NO_ERROR;
619
620    if (event->mRequiresSystemReady && !mSystemReady) {
621        event->mWaitStatus = false;
622        mPendingConfigEvents.add(event);
623        return status;
624    }
625    mConfigEvents.add(event);
626    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
627    mWaitWorkCV.signal();
628    mLock.unlock();
629    {
630        Mutex::Autolock _l(event->mLock);
631        while (event->mWaitStatus) {
632            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
633                event->mStatus = TIMED_OUT;
634                event->mWaitStatus = false;
635            }
636        }
637        status = event->mStatus;
638    }
639    mLock.lock();
640    return status;
641}
642
643void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
644{
645    Mutex::Autolock _l(mLock);
646    sendIoConfigEvent_l(event, pid);
647}
648
649// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
650void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
651{
652    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
653    sendConfigEvent_l(configEvent);
654}
655
656void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
657{
658    Mutex::Autolock _l(mLock);
659    sendPrioConfigEvent_l(pid, tid, prio);
660}
661
662// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
663void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
664{
665    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
666    sendConfigEvent_l(configEvent);
667}
668
669// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
670status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
671{
672    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
673    return sendConfigEvent_l(configEvent);
674}
675
676status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
677                                                        const struct audio_patch *patch,
678                                                        audio_patch_handle_t *handle)
679{
680    Mutex::Autolock _l(mLock);
681    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
682    status_t status = sendConfigEvent_l(configEvent);
683    if (status == NO_ERROR) {
684        CreateAudioPatchConfigEventData *data =
685                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
686        *handle = data->mHandle;
687    }
688    return status;
689}
690
691status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
692                                                                const audio_patch_handle_t handle)
693{
694    Mutex::Autolock _l(mLock);
695    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
696    return sendConfigEvent_l(configEvent);
697}
698
699
700// post condition: mConfigEvents.isEmpty()
701void AudioFlinger::ThreadBase::processConfigEvents_l()
702{
703    bool configChanged = false;
704
705    while (!mConfigEvents.isEmpty()) {
706        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
707        sp<ConfigEvent> event = mConfigEvents[0];
708        mConfigEvents.removeAt(0);
709        switch (event->mType) {
710        case CFG_EVENT_PRIO: {
711            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
712            // FIXME Need to understand why this has to be done asynchronously
713            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
714                    true /*asynchronous*/);
715            if (err != 0) {
716                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
717                      data->mPrio, data->mPid, data->mTid, err);
718            }
719        } break;
720        case CFG_EVENT_IO: {
721            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
722            ioConfigChanged(data->mEvent, data->mPid);
723        } break;
724        case CFG_EVENT_SET_PARAMETER: {
725            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
726            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
727                configChanged = true;
728            }
729        } break;
730        case CFG_EVENT_CREATE_AUDIO_PATCH: {
731            CreateAudioPatchConfigEventData *data =
732                                            (CreateAudioPatchConfigEventData *)event->mData.get();
733            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
734        } break;
735        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
736            ReleaseAudioPatchConfigEventData *data =
737                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
738            event->mStatus = releaseAudioPatch_l(data->mHandle);
739        } break;
740        default:
741            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
742            break;
743        }
744        {
745            Mutex::Autolock _l(event->mLock);
746            if (event->mWaitStatus) {
747                event->mWaitStatus = false;
748                event->mCond.signal();
749            }
750        }
751        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
752    }
753
754    if (configChanged) {
755        cacheParameters_l();
756    }
757}
758
759String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
760    String8 s;
761    const audio_channel_representation_t representation =
762            audio_channel_mask_get_representation(mask);
763
764    switch (representation) {
765    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
766        if (output) {
767            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
768            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
769            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
770            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
771            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
772            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
773            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
774            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
775            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
776            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
777            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
778            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
779            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
780            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
781            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
782            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
783            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
784            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
785            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
786        } else {
787            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
788            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
789            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
790            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
791            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
792            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
793            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
794            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
795            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
796            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
797            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
798            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
799            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
800            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
801            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
802        }
803        const int len = s.length();
804        if (len > 2) {
805            char *str = s.lockBuffer(len); // needed?
806            s.unlockBuffer(len - 2);       // remove trailing ", "
807        }
808        return s;
809    }
810    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
811        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
812        return s;
813    default:
814        s.appendFormat("unknown mask, representation:%d  bits:%#x",
815                representation, audio_channel_mask_get_bits(mask));
816        return s;
817    }
818}
819
820void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
821{
822    const size_t SIZE = 256;
823    char buffer[SIZE];
824    String8 result;
825
826    bool locked = AudioFlinger::dumpTryLock(mLock);
827    if (!locked) {
828        dprintf(fd, "thread %p may be deadlocked\n", this);
829    }
830
831    dprintf(fd, "  Thread name: %s\n", mThreadName);
832    dprintf(fd, "  I/O handle: %d\n", mId);
833    dprintf(fd, "  TID: %d\n", getTid());
834    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
835    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
836    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
837    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
838    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
839    dprintf(fd, "  Channel count: %u\n", mChannelCount);
840    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
841            channelMaskToString(mChannelMask, mType != RECORD).string());
842    dprintf(fd, "  Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
843    dprintf(fd, "  Processing frame size: %zu bytes\n", mFrameSize);
844    dprintf(fd, "  Pending config events:");
845    size_t numConfig = mConfigEvents.size();
846    if (numConfig) {
847        for (size_t i = 0; i < numConfig; i++) {
848            mConfigEvents[i]->dump(buffer, SIZE);
849            dprintf(fd, "\n    %s", buffer);
850        }
851        dprintf(fd, "\n");
852    } else {
853        dprintf(fd, " none\n");
854    }
855    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
856    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
857    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
858
859    if (locked) {
860        mLock.unlock();
861    }
862}
863
864void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
865{
866    const size_t SIZE = 256;
867    char buffer[SIZE];
868    String8 result;
869
870    size_t numEffectChains = mEffectChains.size();
871    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
872    write(fd, buffer, strlen(buffer));
873
874    for (size_t i = 0; i < numEffectChains; ++i) {
875        sp<EffectChain> chain = mEffectChains[i];
876        if (chain != 0) {
877            chain->dump(fd, args);
878        }
879    }
880}
881
882void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
883{
884    Mutex::Autolock _l(mLock);
885    acquireWakeLock_l(uid);
886}
887
888String16 AudioFlinger::ThreadBase::getWakeLockTag()
889{
890    switch (mType) {
891    case MIXER:
892        return String16("AudioMix");
893    case DIRECT:
894        return String16("AudioDirectOut");
895    case DUPLICATING:
896        return String16("AudioDup");
897    case RECORD:
898        return String16("AudioIn");
899    case OFFLOAD:
900        return String16("AudioOffload");
901    default:
902        ALOG_ASSERT(false);
903        return String16("AudioUnknown");
904    }
905}
906
907void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
908{
909    getPowerManager_l();
910    if (mPowerManager != 0) {
911        sp<IBinder> binder = new BBinder();
912        status_t status;
913        if (uid >= 0) {
914            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
915                    binder,
916                    getWakeLockTag(),
917                    String16("media"),
918                    uid,
919                    true /* FIXME force oneway contrary to .aidl */);
920        } else {
921            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
922                    binder,
923                    getWakeLockTag(),
924                    String16("media"),
925                    true /* FIXME force oneway contrary to .aidl */);
926        }
927        if (status == NO_ERROR) {
928            mWakeLockToken = binder;
929        }
930        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
931    }
932
933    if (!mNotifiedBatteryStart) {
934        BatteryNotifier::getInstance().noteStartAudio();
935        mNotifiedBatteryStart = true;
936    }
937}
938
939void AudioFlinger::ThreadBase::releaseWakeLock()
940{
941    Mutex::Autolock _l(mLock);
942    releaseWakeLock_l();
943}
944
945void AudioFlinger::ThreadBase::releaseWakeLock_l()
946{
947    if (mWakeLockToken != 0) {
948        ALOGV("releaseWakeLock_l() %s", mThreadName);
949        if (mPowerManager != 0) {
950            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
951                    true /* FIXME force oneway contrary to .aidl */);
952        }
953        mWakeLockToken.clear();
954    }
955
956    if (mNotifiedBatteryStart) {
957        BatteryNotifier::getInstance().noteStopAudio();
958        mNotifiedBatteryStart = false;
959    }
960}
961
962void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
963    Mutex::Autolock _l(mLock);
964    updateWakeLockUids_l(uids);
965}
966
967void AudioFlinger::ThreadBase::getPowerManager_l() {
968    if (mSystemReady && mPowerManager == 0) {
969        // use checkService() to avoid blocking if power service is not up yet
970        sp<IBinder> binder =
971            defaultServiceManager()->checkService(String16("power"));
972        if (binder == 0) {
973            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
974        } else {
975            mPowerManager = interface_cast<IPowerManager>(binder);
976            binder->linkToDeath(mDeathRecipient);
977        }
978    }
979}
980
981void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
982    getPowerManager_l();
983    if (mWakeLockToken == NULL) {
984        ALOGE("no wake lock to update!");
985        return;
986    }
987    if (mPowerManager != 0) {
988        sp<IBinder> binder = new BBinder();
989        status_t status;
990        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
991                    true /* FIXME force oneway contrary to .aidl */);
992        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
993    }
994}
995
996void AudioFlinger::ThreadBase::clearPowerManager()
997{
998    Mutex::Autolock _l(mLock);
999    releaseWakeLock_l();
1000    mPowerManager.clear();
1001}
1002
1003void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
1004{
1005    sp<ThreadBase> thread = mThread.promote();
1006    if (thread != 0) {
1007        thread->clearPowerManager();
1008    }
1009    ALOGW("power manager service died !!!");
1010}
1011
1012void AudioFlinger::ThreadBase::setEffectSuspended(
1013        const effect_uuid_t *type, bool suspend, int sessionId)
1014{
1015    Mutex::Autolock _l(mLock);
1016    setEffectSuspended_l(type, suspend, sessionId);
1017}
1018
1019void AudioFlinger::ThreadBase::setEffectSuspended_l(
1020        const effect_uuid_t *type, bool suspend, int sessionId)
1021{
1022    sp<EffectChain> chain = getEffectChain_l(sessionId);
1023    if (chain != 0) {
1024        if (type != NULL) {
1025            chain->setEffectSuspended_l(type, suspend);
1026        } else {
1027            chain->setEffectSuspendedAll_l(suspend);
1028        }
1029    }
1030
1031    updateSuspendedSessions_l(type, suspend, sessionId);
1032}
1033
1034void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1035{
1036    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1037    if (index < 0) {
1038        return;
1039    }
1040
1041    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1042            mSuspendedSessions.valueAt(index);
1043
1044    for (size_t i = 0; i < sessionEffects.size(); i++) {
1045        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1046        for (int j = 0; j < desc->mRefCount; j++) {
1047            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1048                chain->setEffectSuspendedAll_l(true);
1049            } else {
1050                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1051                    desc->mType.timeLow);
1052                chain->setEffectSuspended_l(&desc->mType, true);
1053            }
1054        }
1055    }
1056}
1057
1058void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1059                                                         bool suspend,
1060                                                         int sessionId)
1061{
1062    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1063
1064    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1065
1066    if (suspend) {
1067        if (index >= 0) {
1068            sessionEffects = mSuspendedSessions.valueAt(index);
1069        } else {
1070            mSuspendedSessions.add(sessionId, sessionEffects);
1071        }
1072    } else {
1073        if (index < 0) {
1074            return;
1075        }
1076        sessionEffects = mSuspendedSessions.valueAt(index);
1077    }
1078
1079
1080    int key = EffectChain::kKeyForSuspendAll;
1081    if (type != NULL) {
1082        key = type->timeLow;
1083    }
1084    index = sessionEffects.indexOfKey(key);
1085
1086    sp<SuspendedSessionDesc> desc;
1087    if (suspend) {
1088        if (index >= 0) {
1089            desc = sessionEffects.valueAt(index);
1090        } else {
1091            desc = new SuspendedSessionDesc();
1092            if (type != NULL) {
1093                desc->mType = *type;
1094            }
1095            sessionEffects.add(key, desc);
1096            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1097        }
1098        desc->mRefCount++;
1099    } else {
1100        if (index < 0) {
1101            return;
1102        }
1103        desc = sessionEffects.valueAt(index);
1104        if (--desc->mRefCount == 0) {
1105            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1106            sessionEffects.removeItemsAt(index);
1107            if (sessionEffects.isEmpty()) {
1108                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1109                                 sessionId);
1110                mSuspendedSessions.removeItem(sessionId);
1111            }
1112        }
1113    }
1114    if (!sessionEffects.isEmpty()) {
1115        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1116    }
1117}
1118
1119void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1120                                                            bool enabled,
1121                                                            int sessionId)
1122{
1123    Mutex::Autolock _l(mLock);
1124    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1125}
1126
1127void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1128                                                            bool enabled,
1129                                                            int sessionId)
1130{
1131    if (mType != RECORD) {
1132        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1133        // another session. This gives the priority to well behaved effect control panels
1134        // and applications not using global effects.
1135        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1136        // global effects
1137        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1138            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1139        }
1140    }
1141
1142    sp<EffectChain> chain = getEffectChain_l(sessionId);
1143    if (chain != 0) {
1144        chain->checkSuspendOnEffectEnabled(effect, enabled);
1145    }
1146}
1147
1148// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1149sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1150        const sp<AudioFlinger::Client>& client,
1151        const sp<IEffectClient>& effectClient,
1152        int32_t priority,
1153        int sessionId,
1154        effect_descriptor_t *desc,
1155        int *enabled,
1156        status_t *status)
1157{
1158    sp<EffectModule> effect;
1159    sp<EffectHandle> handle;
1160    status_t lStatus;
1161    sp<EffectChain> chain;
1162    bool chainCreated = false;
1163    bool effectCreated = false;
1164    bool effectRegistered = false;
1165
1166    lStatus = initCheck();
1167    if (lStatus != NO_ERROR) {
1168        ALOGW("createEffect_l() Audio driver not initialized.");
1169        goto Exit;
1170    }
1171
1172    // Reject any effect on Direct output threads for now, since the format of
1173    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1174    if (mType == DIRECT) {
1175        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1176                desc->name, mThreadName);
1177        lStatus = BAD_VALUE;
1178        goto Exit;
1179    }
1180
1181    // Reject any effect on mixer or duplicating multichannel sinks.
1182    // TODO: fix both format and multichannel issues with effects.
1183    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1184        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1185                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1186        lStatus = BAD_VALUE;
1187        goto Exit;
1188    }
1189
1190    // Allow global effects only on offloaded and mixer threads
1191    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1192        switch (mType) {
1193        case MIXER:
1194        case OFFLOAD:
1195            break;
1196        case DIRECT:
1197        case DUPLICATING:
1198        case RECORD:
1199        default:
1200            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1201                    desc->name, mThreadName);
1202            lStatus = BAD_VALUE;
1203            goto Exit;
1204        }
1205    }
1206
1207    // Only Pre processor effects are allowed on input threads and only on input threads
1208    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1209        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1210                desc->name, desc->flags, mType);
1211        lStatus = BAD_VALUE;
1212        goto Exit;
1213    }
1214
1215    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1216
1217    { // scope for mLock
1218        Mutex::Autolock _l(mLock);
1219
1220        // check for existing effect chain with the requested audio session
1221        chain = getEffectChain_l(sessionId);
1222        if (chain == 0) {
1223            // create a new chain for this session
1224            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1225            chain = new EffectChain(this, sessionId);
1226            addEffectChain_l(chain);
1227            chain->setStrategy(getStrategyForSession_l(sessionId));
1228            chainCreated = true;
1229        } else {
1230            effect = chain->getEffectFromDesc_l(desc);
1231        }
1232
1233        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1234
1235        if (effect == 0) {
1236            int id = mAudioFlinger->nextUniqueId();
1237            // Check CPU and memory usage
1238            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1239            if (lStatus != NO_ERROR) {
1240                goto Exit;
1241            }
1242            effectRegistered = true;
1243            // create a new effect module if none present in the chain
1244            effect = new EffectModule(this, chain, desc, id, sessionId);
1245            lStatus = effect->status();
1246            if (lStatus != NO_ERROR) {
1247                goto Exit;
1248            }
1249            effect->setOffloaded(mType == OFFLOAD, mId);
1250
1251            lStatus = chain->addEffect_l(effect);
1252            if (lStatus != NO_ERROR) {
1253                goto Exit;
1254            }
1255            effectCreated = true;
1256
1257            effect->setDevice(mOutDevice);
1258            effect->setDevice(mInDevice);
1259            effect->setMode(mAudioFlinger->getMode());
1260            effect->setAudioSource(mAudioSource);
1261        }
1262        // create effect handle and connect it to effect module
1263        handle = new EffectHandle(effect, client, effectClient, priority);
1264        lStatus = handle->initCheck();
1265        if (lStatus == OK) {
1266            lStatus = effect->addHandle(handle.get());
1267        }
1268        if (enabled != NULL) {
1269            *enabled = (int)effect->isEnabled();
1270        }
1271    }
1272
1273Exit:
1274    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1275        Mutex::Autolock _l(mLock);
1276        if (effectCreated) {
1277            chain->removeEffect_l(effect);
1278        }
1279        if (effectRegistered) {
1280            AudioSystem::unregisterEffect(effect->id());
1281        }
1282        if (chainCreated) {
1283            removeEffectChain_l(chain);
1284        }
1285        handle.clear();
1286    }
1287
1288    *status = lStatus;
1289    return handle;
1290}
1291
1292sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1293{
1294    Mutex::Autolock _l(mLock);
1295    return getEffect_l(sessionId, effectId);
1296}
1297
1298sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1299{
1300    sp<EffectChain> chain = getEffectChain_l(sessionId);
1301    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1302}
1303
1304// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1305// PlaybackThread::mLock held
1306status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1307{
1308    // check for existing effect chain with the requested audio session
1309    int sessionId = effect->sessionId();
1310    sp<EffectChain> chain = getEffectChain_l(sessionId);
1311    bool chainCreated = false;
1312
1313    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1314             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1315                    this, effect->desc().name, effect->desc().flags);
1316
1317    if (chain == 0) {
1318        // create a new chain for this session
1319        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1320        chain = new EffectChain(this, sessionId);
1321        addEffectChain_l(chain);
1322        chain->setStrategy(getStrategyForSession_l(sessionId));
1323        chainCreated = true;
1324    }
1325    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1326
1327    if (chain->getEffectFromId_l(effect->id()) != 0) {
1328        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1329                this, effect->desc().name, chain.get());
1330        return BAD_VALUE;
1331    }
1332
1333    effect->setOffloaded(mType == OFFLOAD, mId);
1334
1335    status_t status = chain->addEffect_l(effect);
1336    if (status != NO_ERROR) {
1337        if (chainCreated) {
1338            removeEffectChain_l(chain);
1339        }
1340        return status;
1341    }
1342
1343    effect->setDevice(mOutDevice);
1344    effect->setDevice(mInDevice);
1345    effect->setMode(mAudioFlinger->getMode());
1346    effect->setAudioSource(mAudioSource);
1347    return NO_ERROR;
1348}
1349
1350void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1351
1352    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1353    effect_descriptor_t desc = effect->desc();
1354    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1355        detachAuxEffect_l(effect->id());
1356    }
1357
1358    sp<EffectChain> chain = effect->chain().promote();
1359    if (chain != 0) {
1360        // remove effect chain if removing last effect
1361        if (chain->removeEffect_l(effect) == 0) {
1362            removeEffectChain_l(chain);
1363        }
1364    } else {
1365        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1366    }
1367}
1368
1369void AudioFlinger::ThreadBase::lockEffectChains_l(
1370        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1371{
1372    effectChains = mEffectChains;
1373    for (size_t i = 0; i < mEffectChains.size(); i++) {
1374        mEffectChains[i]->lock();
1375    }
1376}
1377
1378void AudioFlinger::ThreadBase::unlockEffectChains(
1379        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1380{
1381    for (size_t i = 0; i < effectChains.size(); i++) {
1382        effectChains[i]->unlock();
1383    }
1384}
1385
1386sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1387{
1388    Mutex::Autolock _l(mLock);
1389    return getEffectChain_l(sessionId);
1390}
1391
1392sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1393{
1394    size_t size = mEffectChains.size();
1395    for (size_t i = 0; i < size; i++) {
1396        if (mEffectChains[i]->sessionId() == sessionId) {
1397            return mEffectChains[i];
1398        }
1399    }
1400    return 0;
1401}
1402
1403void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1404{
1405    Mutex::Autolock _l(mLock);
1406    size_t size = mEffectChains.size();
1407    for (size_t i = 0; i < size; i++) {
1408        mEffectChains[i]->setMode_l(mode);
1409    }
1410}
1411
1412void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1413{
1414    config->type = AUDIO_PORT_TYPE_MIX;
1415    config->ext.mix.handle = mId;
1416    config->sample_rate = mSampleRate;
1417    config->format = mFormat;
1418    config->channel_mask = mChannelMask;
1419    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1420                            AUDIO_PORT_CONFIG_FORMAT;
1421}
1422
1423void AudioFlinger::ThreadBase::systemReady()
1424{
1425    Mutex::Autolock _l(mLock);
1426    if (mSystemReady) {
1427        return;
1428    }
1429    mSystemReady = true;
1430
1431    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1432        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1433    }
1434    mPendingConfigEvents.clear();
1435}
1436
1437
1438// ----------------------------------------------------------------------------
1439//      Playback
1440// ----------------------------------------------------------------------------
1441
1442AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1443                                             AudioStreamOut* output,
1444                                             audio_io_handle_t id,
1445                                             audio_devices_t device,
1446                                             type_t type,
1447                                             bool systemReady)
1448    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1449        mNormalFrameCount(0), mSinkBuffer(NULL),
1450        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1451        mMixerBuffer(NULL),
1452        mMixerBufferSize(0),
1453        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1454        mMixerBufferValid(false),
1455        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1456        mEffectBuffer(NULL),
1457        mEffectBufferSize(0),
1458        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1459        mEffectBufferValid(false),
1460        mSuspended(0), mBytesWritten(0),
1461        mActiveTracksGeneration(0),
1462        // mStreamTypes[] initialized in constructor body
1463        mOutput(output),
1464        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1465        mMixerStatus(MIXER_IDLE),
1466        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1467        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1468        mBytesRemaining(0),
1469        mCurrentWriteLength(0),
1470        mUseAsyncWrite(false),
1471        mWriteAckSequence(0),
1472        mDrainSequence(0),
1473        mSignalPending(false),
1474        mScreenState(AudioFlinger::mScreenState),
1475        // index 0 is reserved for normal mixer's submix
1476        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1477        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1478        // mLatchD, mLatchQ,
1479        mLatchDValid(false), mLatchQValid(false)
1480{
1481    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1482    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1483
1484    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1485    // it would be safer to explicitly pass initial masterVolume/masterMute as
1486    // parameter.
1487    //
1488    // If the HAL we are using has support for master volume or master mute,
1489    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1490    // and the mute set to false).
1491    mMasterVolume = audioFlinger->masterVolume_l();
1492    mMasterMute = audioFlinger->masterMute_l();
1493    if (mOutput && mOutput->audioHwDev) {
1494        if (mOutput->audioHwDev->canSetMasterVolume()) {
1495            mMasterVolume = 1.0;
1496        }
1497
1498        if (mOutput->audioHwDev->canSetMasterMute()) {
1499            mMasterMute = false;
1500        }
1501    }
1502
1503    readOutputParameters_l();
1504
1505    // ++ operator does not compile
1506    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1507            stream = (audio_stream_type_t) (stream + 1)) {
1508        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1509        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1510    }
1511}
1512
1513AudioFlinger::PlaybackThread::~PlaybackThread()
1514{
1515    mAudioFlinger->unregisterWriter(mNBLogWriter);
1516    free(mSinkBuffer);
1517    free(mMixerBuffer);
1518    free(mEffectBuffer);
1519}
1520
1521void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1522{
1523    dumpInternals(fd, args);
1524    dumpTracks(fd, args);
1525    dumpEffectChains(fd, args);
1526}
1527
1528void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1529{
1530    const size_t SIZE = 256;
1531    char buffer[SIZE];
1532    String8 result;
1533
1534    result.appendFormat("  Stream volumes in dB: ");
1535    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1536        const stream_type_t *st = &mStreamTypes[i];
1537        if (i > 0) {
1538            result.appendFormat(", ");
1539        }
1540        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1541        if (st->mute) {
1542            result.append("M");
1543        }
1544    }
1545    result.append("\n");
1546    write(fd, result.string(), result.length());
1547    result.clear();
1548
1549    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1550    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1551    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1552            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1553
1554    size_t numtracks = mTracks.size();
1555    size_t numactive = mActiveTracks.size();
1556    dprintf(fd, "  %d Tracks", numtracks);
1557    size_t numactiveseen = 0;
1558    if (numtracks) {
1559        dprintf(fd, " of which %d are active\n", numactive);
1560        Track::appendDumpHeader(result);
1561        for (size_t i = 0; i < numtracks; ++i) {
1562            sp<Track> track = mTracks[i];
1563            if (track != 0) {
1564                bool active = mActiveTracks.indexOf(track) >= 0;
1565                if (active) {
1566                    numactiveseen++;
1567                }
1568                track->dump(buffer, SIZE, active);
1569                result.append(buffer);
1570            }
1571        }
1572    } else {
1573        result.append("\n");
1574    }
1575    if (numactiveseen != numactive) {
1576        // some tracks in the active list were not in the tracks list
1577        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1578                " not in the track list\n");
1579        result.append(buffer);
1580        Track::appendDumpHeader(result);
1581        for (size_t i = 0; i < numactive; ++i) {
1582            sp<Track> track = mActiveTracks[i].promote();
1583            if (track != 0 && mTracks.indexOf(track) < 0) {
1584                track->dump(buffer, SIZE, true);
1585                result.append(buffer);
1586            }
1587        }
1588    }
1589
1590    write(fd, result.string(), result.size());
1591}
1592
1593void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1594{
1595    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1596
1597    dumpBase(fd, args);
1598
1599    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1600    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1601    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1602    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1603    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1604    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1605    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1606    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1607    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1608    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1609    AudioStreamOut *output = mOutput;
1610    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1611    String8 flagsAsString = outputFlagsToString(flags);
1612    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1613}
1614
1615// Thread virtuals
1616
1617void AudioFlinger::PlaybackThread::onFirstRef()
1618{
1619    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1620}
1621
1622// ThreadBase virtuals
1623void AudioFlinger::PlaybackThread::preExit()
1624{
1625    ALOGV("  preExit()");
1626    // FIXME this is using hard-coded strings but in the future, this functionality will be
1627    //       converted to use audio HAL extensions required to support tunneling
1628    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1629}
1630
1631// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1632sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1633        const sp<AudioFlinger::Client>& client,
1634        audio_stream_type_t streamType,
1635        uint32_t sampleRate,
1636        audio_format_t format,
1637        audio_channel_mask_t channelMask,
1638        size_t *pFrameCount,
1639        const sp<IMemory>& sharedBuffer,
1640        int sessionId,
1641        IAudioFlinger::track_flags_t *flags,
1642        pid_t tid,
1643        int uid,
1644        status_t *status)
1645{
1646    size_t frameCount = *pFrameCount;
1647    sp<Track> track;
1648    status_t lStatus;
1649
1650    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1651
1652    // client expresses a preference for FAST, but we get the final say
1653    if (*flags & IAudioFlinger::TRACK_FAST) {
1654      if (
1655            // not timed
1656            (!isTimed) &&
1657            // either of these use cases:
1658            (
1659              // use case 1: shared buffer with any frame count
1660              (
1661                (sharedBuffer != 0)
1662              ) ||
1663              // use case 2: frame count is default or at least as large as HAL
1664              (
1665                // we formerly checked for a callback handler (non-0 tid),
1666                // but that is no longer required for TRANSFER_OBTAIN mode
1667                ((frameCount == 0) ||
1668                (frameCount >= mFrameCount))
1669              )
1670            ) &&
1671            // PCM data
1672            audio_is_linear_pcm(format) &&
1673            // TODO: extract as a data library function that checks that a computationally
1674            // expensive downmixer is not required: isFastOutputChannelConversion()
1675            (channelMask == mChannelMask ||
1676                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1677                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1678                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1679            // hardware sample rate
1680            (sampleRate == mSampleRate) &&
1681            // normal mixer has an associated fast mixer
1682            hasFastMixer() &&
1683            // there are sufficient fast track slots available
1684            (mFastTrackAvailMask != 0)
1685            // FIXME test that MixerThread for this fast track has a capable output HAL
1686            // FIXME add a permission test also?
1687        ) {
1688        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1689        if (frameCount == 0) {
1690            // read the fast track multiplier property the first time it is needed
1691            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1692            if (ok != 0) {
1693                ALOGE("%s pthread_once failed: %d", __func__, ok);
1694            }
1695            frameCount = mFrameCount * sFastTrackMultiplier;
1696        }
1697        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1698                frameCount, mFrameCount);
1699      } else {
1700        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1701                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1702                "sampleRate=%u mSampleRate=%u "
1703                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1704                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1705                audio_is_linear_pcm(format),
1706                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1707        *flags &= ~IAudioFlinger::TRACK_FAST;
1708      }
1709    }
1710    // For normal PCM streaming tracks, update minimum frame count.
1711    // For compatibility with AudioTrack calculation, buffer depth is forced
1712    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1713    // This is probably too conservative, but legacy application code may depend on it.
1714    // If you change this calculation, also review the start threshold which is related.
1715    if (!(*flags & IAudioFlinger::TRACK_FAST)
1716            && audio_is_linear_pcm(format) && sharedBuffer == 0) {
1717        // this must match AudioTrack.cpp calculateMinFrameCount().
1718        // TODO: Move to a common library
1719        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1720        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1721        if (minBufCount < 2) {
1722            minBufCount = 2;
1723        }
1724        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1725        // or the client should compute and pass in a larger buffer request.
1726        size_t minFrameCount =
1727                minBufCount * sourceFramesNeededWithTimestretch(
1728                        sampleRate, mNormalFrameCount,
1729                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1730        if (frameCount < minFrameCount) { // including frameCount == 0
1731            frameCount = minFrameCount;
1732        }
1733    }
1734    *pFrameCount = frameCount;
1735
1736    switch (mType) {
1737
1738    case DIRECT:
1739        if (audio_is_linear_pcm(format)) {
1740            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1741                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1742                        "for output %p with format %#x",
1743                        sampleRate, format, channelMask, mOutput, mFormat);
1744                lStatus = BAD_VALUE;
1745                goto Exit;
1746            }
1747        }
1748        break;
1749
1750    case OFFLOAD:
1751        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1752            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1753                    "for output %p with format %#x",
1754                    sampleRate, format, channelMask, mOutput, mFormat);
1755            lStatus = BAD_VALUE;
1756            goto Exit;
1757        }
1758        break;
1759
1760    default:
1761        if (!audio_is_linear_pcm(format)) {
1762                ALOGE("createTrack_l() Bad parameter: format %#x \""
1763                        "for output %p with format %#x",
1764                        format, mOutput, mFormat);
1765                lStatus = BAD_VALUE;
1766                goto Exit;
1767        }
1768        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1769            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1770            lStatus = BAD_VALUE;
1771            goto Exit;
1772        }
1773        break;
1774
1775    }
1776
1777    lStatus = initCheck();
1778    if (lStatus != NO_ERROR) {
1779        ALOGE("createTrack_l() audio driver not initialized");
1780        goto Exit;
1781    }
1782
1783    { // scope for mLock
1784        Mutex::Autolock _l(mLock);
1785
1786        // all tracks in same audio session must share the same routing strategy otherwise
1787        // conflicts will happen when tracks are moved from one output to another by audio policy
1788        // manager
1789        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1790        for (size_t i = 0; i < mTracks.size(); ++i) {
1791            sp<Track> t = mTracks[i];
1792            if (t != 0 && t->isExternalTrack()) {
1793                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1794                if (sessionId == t->sessionId() && strategy != actual) {
1795                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1796                            strategy, actual);
1797                    lStatus = BAD_VALUE;
1798                    goto Exit;
1799                }
1800            }
1801        }
1802
1803        if (!isTimed) {
1804            track = new Track(this, client, streamType, sampleRate, format,
1805                              channelMask, frameCount, NULL, sharedBuffer,
1806                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1807        } else {
1808            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1809                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1810        }
1811
1812        // new Track always returns non-NULL,
1813        // but TimedTrack::create() is a factory that could fail by returning NULL
1814        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1815        if (lStatus != NO_ERROR) {
1816            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1817            // track must be cleared from the caller as the caller has the AF lock
1818            goto Exit;
1819        }
1820        mTracks.add(track);
1821
1822        sp<EffectChain> chain = getEffectChain_l(sessionId);
1823        if (chain != 0) {
1824            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1825            track->setMainBuffer(chain->inBuffer());
1826            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1827            chain->incTrackCnt();
1828        }
1829
1830        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1831            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1832            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1833            // so ask activity manager to do this on our behalf
1834            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1835        }
1836    }
1837
1838    lStatus = NO_ERROR;
1839
1840Exit:
1841    *status = lStatus;
1842    return track;
1843}
1844
1845uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1846{
1847    return latency;
1848}
1849
1850uint32_t AudioFlinger::PlaybackThread::latency() const
1851{
1852    Mutex::Autolock _l(mLock);
1853    return latency_l();
1854}
1855uint32_t AudioFlinger::PlaybackThread::latency_l() const
1856{
1857    if (initCheck() == NO_ERROR) {
1858        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1859    } else {
1860        return 0;
1861    }
1862}
1863
1864void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1865{
1866    Mutex::Autolock _l(mLock);
1867    // Don't apply master volume in SW if our HAL can do it for us.
1868    if (mOutput && mOutput->audioHwDev &&
1869        mOutput->audioHwDev->canSetMasterVolume()) {
1870        mMasterVolume = 1.0;
1871    } else {
1872        mMasterVolume = value;
1873    }
1874}
1875
1876void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1877{
1878    Mutex::Autolock _l(mLock);
1879    // Don't apply master mute in SW if our HAL can do it for us.
1880    if (mOutput && mOutput->audioHwDev &&
1881        mOutput->audioHwDev->canSetMasterMute()) {
1882        mMasterMute = false;
1883    } else {
1884        mMasterMute = muted;
1885    }
1886}
1887
1888void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1889{
1890    Mutex::Autolock _l(mLock);
1891    mStreamTypes[stream].volume = value;
1892    broadcast_l();
1893}
1894
1895void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1896{
1897    Mutex::Autolock _l(mLock);
1898    mStreamTypes[stream].mute = muted;
1899    broadcast_l();
1900}
1901
1902float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1903{
1904    Mutex::Autolock _l(mLock);
1905    return mStreamTypes[stream].volume;
1906}
1907
1908// addTrack_l() must be called with ThreadBase::mLock held
1909status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1910{
1911    status_t status = ALREADY_EXISTS;
1912
1913    // set retry count for buffer fill
1914    track->mRetryCount = kMaxTrackStartupRetries;
1915    if (mActiveTracks.indexOf(track) < 0) {
1916        // the track is newly added, make sure it fills up all its
1917        // buffers before playing. This is to ensure the client will
1918        // effectively get the latency it requested.
1919        if (track->isExternalTrack()) {
1920            TrackBase::track_state state = track->mState;
1921            mLock.unlock();
1922            status = AudioSystem::startOutput(mId, track->streamType(),
1923                                              (audio_session_t)track->sessionId());
1924            mLock.lock();
1925            // abort track was stopped/paused while we released the lock
1926            if (state != track->mState) {
1927                if (status == NO_ERROR) {
1928                    mLock.unlock();
1929                    AudioSystem::stopOutput(mId, track->streamType(),
1930                                            (audio_session_t)track->sessionId());
1931                    mLock.lock();
1932                }
1933                return INVALID_OPERATION;
1934            }
1935            // abort if start is rejected by audio policy manager
1936            if (status != NO_ERROR) {
1937                return PERMISSION_DENIED;
1938            }
1939#ifdef ADD_BATTERY_DATA
1940            // to track the speaker usage
1941            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1942#endif
1943        }
1944
1945        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1946        track->mResetDone = false;
1947        track->mPresentationCompleteFrames = 0;
1948        mActiveTracks.add(track);
1949        mWakeLockUids.add(track->uid());
1950        mActiveTracksGeneration++;
1951        mLatestActiveTrack = track;
1952        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1953        if (chain != 0) {
1954            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1955                    track->sessionId());
1956            chain->incActiveTrackCnt();
1957        }
1958
1959        status = NO_ERROR;
1960    }
1961
1962    onAddNewTrack_l();
1963    return status;
1964}
1965
1966bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1967{
1968    track->terminate();
1969    // active tracks are removed by threadLoop()
1970    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1971    track->mState = TrackBase::STOPPED;
1972    if (!trackActive) {
1973        removeTrack_l(track);
1974    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1975        track->mState = TrackBase::STOPPING_1;
1976    }
1977
1978    return trackActive;
1979}
1980
1981void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1982{
1983    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1984    mTracks.remove(track);
1985    deleteTrackName_l(track->name());
1986    // redundant as track is about to be destroyed, for dumpsys only
1987    track->mName = -1;
1988    if (track->isFastTrack()) {
1989        int index = track->mFastIndex;
1990        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1991        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1992        mFastTrackAvailMask |= 1 << index;
1993        // redundant as track is about to be destroyed, for dumpsys only
1994        track->mFastIndex = -1;
1995    }
1996    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1997    if (chain != 0) {
1998        chain->decTrackCnt();
1999    }
2000}
2001
2002void AudioFlinger::PlaybackThread::broadcast_l()
2003{
2004    // Thread could be blocked waiting for async
2005    // so signal it to handle state changes immediately
2006    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
2007    // be lost so we also flag to prevent it blocking on mWaitWorkCV
2008    mSignalPending = true;
2009    mWaitWorkCV.broadcast();
2010}
2011
2012String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2013{
2014    Mutex::Autolock _l(mLock);
2015    if (initCheck() != NO_ERROR) {
2016        return String8();
2017    }
2018
2019    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2020    const String8 out_s8(s);
2021    free(s);
2022    return out_s8;
2023}
2024
2025void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2026    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2027    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2028
2029    desc->mIoHandle = mId;
2030
2031    switch (event) {
2032    case AUDIO_OUTPUT_OPENED:
2033    case AUDIO_OUTPUT_CONFIG_CHANGED:
2034        desc->mPatch = mPatch;
2035        desc->mChannelMask = mChannelMask;
2036        desc->mSamplingRate = mSampleRate;
2037        desc->mFormat = mFormat;
2038        desc->mFrameCount = mNormalFrameCount; // FIXME see
2039                                             // AudioFlinger::frameCount(audio_io_handle_t)
2040        desc->mLatency = latency_l();
2041        break;
2042
2043    case AUDIO_OUTPUT_CLOSED:
2044    default:
2045        break;
2046    }
2047    mAudioFlinger->ioConfigChanged(event, desc, pid);
2048}
2049
2050void AudioFlinger::PlaybackThread::writeCallback()
2051{
2052    ALOG_ASSERT(mCallbackThread != 0);
2053    mCallbackThread->resetWriteBlocked();
2054}
2055
2056void AudioFlinger::PlaybackThread::drainCallback()
2057{
2058    ALOG_ASSERT(mCallbackThread != 0);
2059    mCallbackThread->resetDraining();
2060}
2061
2062void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2063{
2064    Mutex::Autolock _l(mLock);
2065    // reject out of sequence requests
2066    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2067        mWriteAckSequence &= ~1;
2068        mWaitWorkCV.signal();
2069    }
2070}
2071
2072void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2073{
2074    Mutex::Autolock _l(mLock);
2075    // reject out of sequence requests
2076    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2077        mDrainSequence &= ~1;
2078        mWaitWorkCV.signal();
2079    }
2080}
2081
2082// static
2083int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2084                                                void *param __unused,
2085                                                void *cookie)
2086{
2087    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2088    ALOGV("asyncCallback() event %d", event);
2089    switch (event) {
2090    case STREAM_CBK_EVENT_WRITE_READY:
2091        me->writeCallback();
2092        break;
2093    case STREAM_CBK_EVENT_DRAIN_READY:
2094        me->drainCallback();
2095        break;
2096    default:
2097        ALOGW("asyncCallback() unknown event %d", event);
2098        break;
2099    }
2100    return 0;
2101}
2102
2103void AudioFlinger::PlaybackThread::readOutputParameters_l()
2104{
2105    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2106    mSampleRate = mOutput->getSampleRate();
2107    mChannelMask = mOutput->getChannelMask();
2108    if (!audio_is_output_channel(mChannelMask)) {
2109        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2110    }
2111    if ((mType == MIXER || mType == DUPLICATING)
2112            && !isValidPcmSinkChannelMask(mChannelMask)) {
2113        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2114                mChannelMask);
2115    }
2116    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2117
2118    // Get actual HAL format.
2119    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2120    // Get format from the shim, which will be different than the HAL format
2121    // if playing compressed audio over HDMI passthrough.
2122    mFormat = mOutput->getFormat();
2123    if (!audio_is_valid_format(mFormat)) {
2124        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2125    }
2126    if ((mType == MIXER || mType == DUPLICATING)
2127            && !isValidPcmSinkFormat(mFormat)) {
2128        LOG_FATAL("HAL format %#x not supported for mixed output",
2129                mFormat);
2130    }
2131    mFrameSize = mOutput->getFrameSize();
2132    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2133    mFrameCount = mBufferSize / mFrameSize;
2134    if (mFrameCount & 15) {
2135        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2136                mFrameCount);
2137    }
2138
2139    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2140            (mOutput->stream->set_callback != NULL)) {
2141        if (mOutput->stream->set_callback(mOutput->stream,
2142                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2143            mUseAsyncWrite = true;
2144            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2145        }
2146    }
2147
2148    mHwSupportsPause = false;
2149    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2150        if (mOutput->stream->pause != NULL) {
2151            if (mOutput->stream->resume != NULL) {
2152                mHwSupportsPause = true;
2153            } else {
2154                ALOGW("direct output implements pause but not resume");
2155            }
2156        } else if (mOutput->stream->resume != NULL) {
2157            ALOGW("direct output implements resume but not pause");
2158        }
2159    }
2160    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2161        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2162    }
2163
2164    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2165        // For best precision, we use float instead of the associated output
2166        // device format (typically PCM 16 bit).
2167
2168        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2169        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2170        mBufferSize = mFrameSize * mFrameCount;
2171
2172        // TODO: We currently use the associated output device channel mask and sample rate.
2173        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2174        // (if a valid mask) to avoid premature downmix.
2175        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2176        // instead of the output device sample rate to avoid loss of high frequency information.
2177        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2178    }
2179
2180    // Calculate size of normal sink buffer relative to the HAL output buffer size
2181    double multiplier = 1.0;
2182    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2183            kUseFastMixer == FastMixer_Dynamic)) {
2184        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2185        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2186        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2187        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2188        maxNormalFrameCount = maxNormalFrameCount & ~15;
2189        if (maxNormalFrameCount < minNormalFrameCount) {
2190            maxNormalFrameCount = minNormalFrameCount;
2191        }
2192        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2193        if (multiplier <= 1.0) {
2194            multiplier = 1.0;
2195        } else if (multiplier <= 2.0) {
2196            if (2 * mFrameCount <= maxNormalFrameCount) {
2197                multiplier = 2.0;
2198            } else {
2199                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2200            }
2201        } else {
2202            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2203            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2204            // track, but we sometimes have to do this to satisfy the maximum frame count
2205            // constraint)
2206            // FIXME this rounding up should not be done if no HAL SRC
2207            uint32_t truncMult = (uint32_t) multiplier;
2208            if ((truncMult & 1)) {
2209                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2210                    ++truncMult;
2211                }
2212            }
2213            multiplier = (double) truncMult;
2214        }
2215    }
2216    mNormalFrameCount = multiplier * mFrameCount;
2217    // round up to nearest 16 frames to satisfy AudioMixer
2218    if (mType == MIXER || mType == DUPLICATING) {
2219        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2220    }
2221    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2222            mNormalFrameCount);
2223
2224    // Check if we want to throttle the processing to no more than 2x normal rate
2225    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2226    mThreadThrottleTimeMs = 0;
2227    mThreadThrottleEndMs = 0;
2228    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2229
2230    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2231    // Originally this was int16_t[] array, need to remove legacy implications.
2232    free(mSinkBuffer);
2233    mSinkBuffer = NULL;
2234    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2235    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2236    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2237    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2238
2239    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2240    // drives the output.
2241    free(mMixerBuffer);
2242    mMixerBuffer = NULL;
2243    if (mMixerBufferEnabled) {
2244        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2245        mMixerBufferSize = mNormalFrameCount * mChannelCount
2246                * audio_bytes_per_sample(mMixerBufferFormat);
2247        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2248    }
2249    free(mEffectBuffer);
2250    mEffectBuffer = NULL;
2251    if (mEffectBufferEnabled) {
2252        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2253        mEffectBufferSize = mNormalFrameCount * mChannelCount
2254                * audio_bytes_per_sample(mEffectBufferFormat);
2255        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2256    }
2257
2258    // force reconfiguration of effect chains and engines to take new buffer size and audio
2259    // parameters into account
2260    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2261    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2262    // matter.
2263    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2264    Vector< sp<EffectChain> > effectChains = mEffectChains;
2265    for (size_t i = 0; i < effectChains.size(); i ++) {
2266        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2267    }
2268}
2269
2270
2271status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2272{
2273    if (halFrames == NULL || dspFrames == NULL) {
2274        return BAD_VALUE;
2275    }
2276    Mutex::Autolock _l(mLock);
2277    if (initCheck() != NO_ERROR) {
2278        return INVALID_OPERATION;
2279    }
2280    size_t framesWritten = mBytesWritten / mFrameSize;
2281    *halFrames = framesWritten;
2282
2283    if (isSuspended()) {
2284        // return an estimation of rendered frames when the output is suspended
2285        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2286        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2287        return NO_ERROR;
2288    } else {
2289        status_t status;
2290        uint32_t frames;
2291        status = mOutput->getRenderPosition(&frames);
2292        *dspFrames = (size_t)frames;
2293        return status;
2294    }
2295}
2296
2297uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2298{
2299    Mutex::Autolock _l(mLock);
2300    uint32_t result = 0;
2301    if (getEffectChain_l(sessionId) != 0) {
2302        result = EFFECT_SESSION;
2303    }
2304
2305    for (size_t i = 0; i < mTracks.size(); ++i) {
2306        sp<Track> track = mTracks[i];
2307        if (sessionId == track->sessionId() && !track->isInvalid()) {
2308            result |= TRACK_SESSION;
2309            break;
2310        }
2311    }
2312
2313    return result;
2314}
2315
2316uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2317{
2318    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2319    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2320    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2321        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2322    }
2323    for (size_t i = 0; i < mTracks.size(); i++) {
2324        sp<Track> track = mTracks[i];
2325        if (sessionId == track->sessionId() && !track->isInvalid()) {
2326            return AudioSystem::getStrategyForStream(track->streamType());
2327        }
2328    }
2329    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2330}
2331
2332
2333AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2334{
2335    Mutex::Autolock _l(mLock);
2336    return mOutput;
2337}
2338
2339AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2340{
2341    Mutex::Autolock _l(mLock);
2342    AudioStreamOut *output = mOutput;
2343    mOutput = NULL;
2344    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2345    //       must push a NULL and wait for ack
2346    mOutputSink.clear();
2347    mPipeSink.clear();
2348    mNormalSink.clear();
2349    return output;
2350}
2351
2352// this method must always be called either with ThreadBase mLock held or inside the thread loop
2353audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2354{
2355    if (mOutput == NULL) {
2356        return NULL;
2357    }
2358    return &mOutput->stream->common;
2359}
2360
2361uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2362{
2363    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2364}
2365
2366status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2367{
2368    if (!isValidSyncEvent(event)) {
2369        return BAD_VALUE;
2370    }
2371
2372    Mutex::Autolock _l(mLock);
2373
2374    for (size_t i = 0; i < mTracks.size(); ++i) {
2375        sp<Track> track = mTracks[i];
2376        if (event->triggerSession() == track->sessionId()) {
2377            (void) track->setSyncEvent(event);
2378            return NO_ERROR;
2379        }
2380    }
2381
2382    return NAME_NOT_FOUND;
2383}
2384
2385bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2386{
2387    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2388}
2389
2390void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2391        const Vector< sp<Track> >& tracksToRemove)
2392{
2393    size_t count = tracksToRemove.size();
2394    if (count > 0) {
2395        for (size_t i = 0 ; i < count ; i++) {
2396            const sp<Track>& track = tracksToRemove.itemAt(i);
2397            if (track->isExternalTrack()) {
2398                AudioSystem::stopOutput(mId, track->streamType(),
2399                                        (audio_session_t)track->sessionId());
2400#ifdef ADD_BATTERY_DATA
2401                // to track the speaker usage
2402                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2403#endif
2404                if (track->isTerminated()) {
2405                    AudioSystem::releaseOutput(mId, track->streamType(),
2406                                               (audio_session_t)track->sessionId());
2407                }
2408            }
2409        }
2410    }
2411}
2412
2413void AudioFlinger::PlaybackThread::checkSilentMode_l()
2414{
2415    if (!mMasterMute) {
2416        char value[PROPERTY_VALUE_MAX];
2417        if (property_get("ro.audio.silent", value, "0") > 0) {
2418            char *endptr;
2419            unsigned long ul = strtoul(value, &endptr, 0);
2420            if (*endptr == '\0' && ul != 0) {
2421                ALOGD("Silence is golden");
2422                // The setprop command will not allow a property to be changed after
2423                // the first time it is set, so we don't have to worry about un-muting.
2424                setMasterMute_l(true);
2425            }
2426        }
2427    }
2428}
2429
2430// shared by MIXER and DIRECT, overridden by DUPLICATING
2431ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2432{
2433    // FIXME rewrite to reduce number of system calls
2434    mLastWriteTime = systemTime();
2435    mInWrite = true;
2436    ssize_t bytesWritten;
2437    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2438
2439    // If an NBAIO sink is present, use it to write the normal mixer's submix
2440    if (mNormalSink != 0) {
2441
2442        const size_t count = mBytesRemaining / mFrameSize;
2443
2444        ATRACE_BEGIN("write");
2445        // update the setpoint when AudioFlinger::mScreenState changes
2446        uint32_t screenState = AudioFlinger::mScreenState;
2447        if (screenState != mScreenState) {
2448            mScreenState = screenState;
2449            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2450            if (pipe != NULL) {
2451                pipe->setAvgFrames((mScreenState & 1) ?
2452                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2453            }
2454        }
2455        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2456        ATRACE_END();
2457        if (framesWritten > 0) {
2458            bytesWritten = framesWritten * mFrameSize;
2459        } else {
2460            bytesWritten = framesWritten;
2461        }
2462        mLatchDValid = false;
2463        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2464        if (status == NO_ERROR) {
2465            size_t totalFramesWritten = mNormalSink->framesWritten();
2466            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2467                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2468                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2469                mLatchDValid = true;
2470            }
2471        }
2472    // otherwise use the HAL / AudioStreamOut directly
2473    } else {
2474        // Direct output and offload threads
2475
2476        if (mUseAsyncWrite) {
2477            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2478            mWriteAckSequence += 2;
2479            mWriteAckSequence |= 1;
2480            ALOG_ASSERT(mCallbackThread != 0);
2481            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2482        }
2483        // FIXME We should have an implementation of timestamps for direct output threads.
2484        // They are used e.g for multichannel PCM playback over HDMI.
2485        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2486        if (mUseAsyncWrite &&
2487                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2488            // do not wait for async callback in case of error of full write
2489            mWriteAckSequence &= ~1;
2490            ALOG_ASSERT(mCallbackThread != 0);
2491            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2492        }
2493    }
2494
2495    mNumWrites++;
2496    mInWrite = false;
2497    mStandby = false;
2498    return bytesWritten;
2499}
2500
2501void AudioFlinger::PlaybackThread::threadLoop_drain()
2502{
2503    if (mOutput->stream->drain) {
2504        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2505        if (mUseAsyncWrite) {
2506            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2507            mDrainSequence |= 1;
2508            ALOG_ASSERT(mCallbackThread != 0);
2509            mCallbackThread->setDraining(mDrainSequence);
2510        }
2511        mOutput->stream->drain(mOutput->stream,
2512            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2513                                                : AUDIO_DRAIN_ALL);
2514    }
2515}
2516
2517void AudioFlinger::PlaybackThread::threadLoop_exit()
2518{
2519    {
2520        Mutex::Autolock _l(mLock);
2521        for (size_t i = 0; i < mTracks.size(); i++) {
2522            sp<Track> track = mTracks[i];
2523            track->invalidate();
2524        }
2525    }
2526}
2527
2528/*
2529The derived values that are cached:
2530 - mSinkBufferSize from frame count * frame size
2531 - mActiveSleepTimeUs from activeSleepTimeUs()
2532 - mIdleSleepTimeUs from idleSleepTimeUs()
2533 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only)
2534 - maxPeriod from frame count and sample rate (MIXER only)
2535
2536The parameters that affect these derived values are:
2537 - frame count
2538 - frame size
2539 - sample rate
2540 - device type: A2DP or not
2541 - device latency
2542 - format: PCM or not
2543 - active sleep time
2544 - idle sleep time
2545*/
2546
2547void AudioFlinger::PlaybackThread::cacheParameters_l()
2548{
2549    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2550    mActiveSleepTimeUs = activeSleepTimeUs();
2551    mIdleSleepTimeUs = idleSleepTimeUs();
2552}
2553
2554void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2555{
2556    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2557            this,  streamType, mTracks.size());
2558    Mutex::Autolock _l(mLock);
2559
2560    size_t size = mTracks.size();
2561    for (size_t i = 0; i < size; i++) {
2562        sp<Track> t = mTracks[i];
2563        if (t->streamType() == streamType && t->isExternalTrack()) {
2564            t->invalidate();
2565        }
2566    }
2567}
2568
2569status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2570{
2571    int session = chain->sessionId();
2572    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2573            ? mEffectBuffer : mSinkBuffer);
2574    bool ownsBuffer = false;
2575
2576    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2577    if (session > 0) {
2578        // Only one effect chain can be present in direct output thread and it uses
2579        // the sink buffer as input
2580        if (mType != DIRECT) {
2581            size_t numSamples = mNormalFrameCount * mChannelCount;
2582            buffer = new int16_t[numSamples];
2583            memset(buffer, 0, numSamples * sizeof(int16_t));
2584            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2585            ownsBuffer = true;
2586        }
2587
2588        // Attach all tracks with same session ID to this chain.
2589        for (size_t i = 0; i < mTracks.size(); ++i) {
2590            sp<Track> track = mTracks[i];
2591            if (session == track->sessionId()) {
2592                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2593                        buffer);
2594                track->setMainBuffer(buffer);
2595                chain->incTrackCnt();
2596            }
2597        }
2598
2599        // indicate all active tracks in the chain
2600        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2601            sp<Track> track = mActiveTracks[i].promote();
2602            if (track == 0) {
2603                continue;
2604            }
2605            if (session == track->sessionId()) {
2606                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2607                chain->incActiveTrackCnt();
2608            }
2609        }
2610    }
2611    chain->setThread(this);
2612    chain->setInBuffer(buffer, ownsBuffer);
2613    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2614            ? mEffectBuffer : mSinkBuffer));
2615    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2616    // chains list in order to be processed last as it contains output stage effects
2617    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2618    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2619    // after track specific effects and before output stage
2620    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2621    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2622    // Effect chain for other sessions are inserted at beginning of effect
2623    // chains list to be processed before output mix effects. Relative order between other
2624    // sessions is not important
2625    size_t size = mEffectChains.size();
2626    size_t i = 0;
2627    for (i = 0; i < size; i++) {
2628        if (mEffectChains[i]->sessionId() < session) {
2629            break;
2630        }
2631    }
2632    mEffectChains.insertAt(chain, i);
2633    checkSuspendOnAddEffectChain_l(chain);
2634
2635    return NO_ERROR;
2636}
2637
2638size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2639{
2640    int session = chain->sessionId();
2641
2642    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2643
2644    for (size_t i = 0; i < mEffectChains.size(); i++) {
2645        if (chain == mEffectChains[i]) {
2646            mEffectChains.removeAt(i);
2647            // detach all active tracks from the chain
2648            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2649                sp<Track> track = mActiveTracks[i].promote();
2650                if (track == 0) {
2651                    continue;
2652                }
2653                if (session == track->sessionId()) {
2654                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2655                            chain.get(), session);
2656                    chain->decActiveTrackCnt();
2657                }
2658            }
2659
2660            // detach all tracks with same session ID from this chain
2661            for (size_t i = 0; i < mTracks.size(); ++i) {
2662                sp<Track> track = mTracks[i];
2663                if (session == track->sessionId()) {
2664                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2665                    chain->decTrackCnt();
2666                }
2667            }
2668            break;
2669        }
2670    }
2671    return mEffectChains.size();
2672}
2673
2674status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2675        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2676{
2677    Mutex::Autolock _l(mLock);
2678    return attachAuxEffect_l(track, EffectId);
2679}
2680
2681status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2682        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2683{
2684    status_t status = NO_ERROR;
2685
2686    if (EffectId == 0) {
2687        track->setAuxBuffer(0, NULL);
2688    } else {
2689        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2690        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2691        if (effect != 0) {
2692            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2693                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2694            } else {
2695                status = INVALID_OPERATION;
2696            }
2697        } else {
2698            status = BAD_VALUE;
2699        }
2700    }
2701    return status;
2702}
2703
2704void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2705{
2706    for (size_t i = 0; i < mTracks.size(); ++i) {
2707        sp<Track> track = mTracks[i];
2708        if (track->auxEffectId() == effectId) {
2709            attachAuxEffect_l(track, 0);
2710        }
2711    }
2712}
2713
2714bool AudioFlinger::PlaybackThread::threadLoop()
2715{
2716    Vector< sp<Track> > tracksToRemove;
2717
2718    mStandbyTimeNs = systemTime();
2719
2720    // MIXER
2721    nsecs_t lastWarning = 0;
2722
2723    // DUPLICATING
2724    // FIXME could this be made local to while loop?
2725    writeFrames = 0;
2726
2727    int lastGeneration = 0;
2728
2729    cacheParameters_l();
2730    mSleepTimeUs = mIdleSleepTimeUs;
2731
2732    if (mType == MIXER) {
2733        sleepTimeShift = 0;
2734    }
2735
2736    CpuStats cpuStats;
2737    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2738
2739    acquireWakeLock();
2740
2741    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2742    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2743    // and then that string will be logged at the next convenient opportunity.
2744    const char *logString = NULL;
2745
2746    checkSilentMode_l();
2747
2748    while (!exitPending())
2749    {
2750        cpuStats.sample(myName);
2751
2752        Vector< sp<EffectChain> > effectChains;
2753
2754        { // scope for mLock
2755
2756            Mutex::Autolock _l(mLock);
2757
2758            processConfigEvents_l();
2759
2760            if (logString != NULL) {
2761                mNBLogWriter->logTimestamp();
2762                mNBLogWriter->log(logString);
2763                logString = NULL;
2764            }
2765
2766            // Gather the framesReleased counters for all active tracks,
2767            // and latch them atomically with the timestamp.
2768            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2769            mLatchD.mFramesReleased.clear();
2770            size_t size = mActiveTracks.size();
2771            for (size_t i = 0; i < size; i++) {
2772                sp<Track> t = mActiveTracks[i].promote();
2773                if (t != 0) {
2774                    mLatchD.mFramesReleased.add(t.get(),
2775                            t->mAudioTrackServerProxy->framesReleased());
2776                }
2777            }
2778            if (mLatchDValid) {
2779                mLatchQ = mLatchD;
2780                mLatchDValid = false;
2781                mLatchQValid = true;
2782            }
2783
2784            saveOutputTracks();
2785            if (mSignalPending) {
2786                // A signal was raised while we were unlocked
2787                mSignalPending = false;
2788            } else if (waitingAsyncCallback_l()) {
2789                if (exitPending()) {
2790                    break;
2791                }
2792                bool released = false;
2793                // The following works around a bug in the offload driver. Ideally we would release
2794                // the wake lock every time, but that causes the last offload buffer(s) to be
2795                // dropped while the device is on battery, so we need to hold a wake lock during
2796                // the drain phase.
2797                if (mBytesRemaining && !(mDrainSequence & 1)) {
2798                    releaseWakeLock_l();
2799                    released = true;
2800                }
2801                mWakeLockUids.clear();
2802                mActiveTracksGeneration++;
2803                ALOGV("wait async completion");
2804                mWaitWorkCV.wait(mLock);
2805                ALOGV("async completion/wake");
2806                if (released) {
2807                    acquireWakeLock_l();
2808                }
2809                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2810                mSleepTimeUs = 0;
2811
2812                continue;
2813            }
2814            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2815                                   isSuspended()) {
2816                // put audio hardware into standby after short delay
2817                if (shouldStandby_l()) {
2818
2819                    threadLoop_standby();
2820
2821                    mStandby = true;
2822                }
2823
2824                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2825                    // we're about to wait, flush the binder command buffer
2826                    IPCThreadState::self()->flushCommands();
2827
2828                    clearOutputTracks();
2829
2830                    if (exitPending()) {
2831                        break;
2832                    }
2833
2834                    releaseWakeLock_l();
2835                    mWakeLockUids.clear();
2836                    mActiveTracksGeneration++;
2837                    // wait until we have something to do...
2838                    ALOGV("%s going to sleep", myName.string());
2839                    mWaitWorkCV.wait(mLock);
2840                    ALOGV("%s waking up", myName.string());
2841                    acquireWakeLock_l();
2842
2843                    mMixerStatus = MIXER_IDLE;
2844                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2845                    mBytesWritten = 0;
2846                    mBytesRemaining = 0;
2847                    checkSilentMode_l();
2848
2849                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2850                    mSleepTimeUs = mIdleSleepTimeUs;
2851                    if (mType == MIXER) {
2852                        sleepTimeShift = 0;
2853                    }
2854
2855                    continue;
2856                }
2857            }
2858            // mMixerStatusIgnoringFastTracks is also updated internally
2859            mMixerStatus = prepareTracks_l(&tracksToRemove);
2860
2861            // compare with previously applied list
2862            if (lastGeneration != mActiveTracksGeneration) {
2863                // update wakelock
2864                updateWakeLockUids_l(mWakeLockUids);
2865                lastGeneration = mActiveTracksGeneration;
2866            }
2867
2868            // prevent any changes in effect chain list and in each effect chain
2869            // during mixing and effect process as the audio buffers could be deleted
2870            // or modified if an effect is created or deleted
2871            lockEffectChains_l(effectChains);
2872        } // mLock scope ends
2873
2874        if (mBytesRemaining == 0) {
2875            mCurrentWriteLength = 0;
2876            if (mMixerStatus == MIXER_TRACKS_READY) {
2877                // threadLoop_mix() sets mCurrentWriteLength
2878                threadLoop_mix();
2879            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2880                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2881                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
2882                // must be written to HAL
2883                threadLoop_sleepTime();
2884                if (mSleepTimeUs == 0) {
2885                    mCurrentWriteLength = mSinkBufferSize;
2886                }
2887            }
2888            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2889            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
2890            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2891            // or mSinkBuffer (if there are no effects).
2892            //
2893            // This is done pre-effects computation; if effects change to
2894            // support higher precision, this needs to move.
2895            //
2896            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2897            // TODO use mSleepTimeUs == 0 as an additional condition.
2898            if (mMixerBufferValid) {
2899                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2900                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2901
2902                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2903                        mNormalFrameCount * mChannelCount);
2904            }
2905
2906            mBytesRemaining = mCurrentWriteLength;
2907            if (isSuspended()) {
2908                mSleepTimeUs = suspendSleepTimeUs();
2909                // simulate write to HAL when suspended
2910                mBytesWritten += mSinkBufferSize;
2911                mBytesRemaining = 0;
2912            }
2913
2914            // only process effects if we're going to write
2915            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
2916                for (size_t i = 0; i < effectChains.size(); i ++) {
2917                    effectChains[i]->process_l();
2918                }
2919            }
2920        }
2921        // Process effect chains for offloaded thread even if no audio
2922        // was read from audio track: process only updates effect state
2923        // and thus does have to be synchronized with audio writes but may have
2924        // to be called while waiting for async write callback
2925        if (mType == OFFLOAD) {
2926            for (size_t i = 0; i < effectChains.size(); i ++) {
2927                effectChains[i]->process_l();
2928            }
2929        }
2930
2931        // Only if the Effects buffer is enabled and there is data in the
2932        // Effects buffer (buffer valid), we need to
2933        // copy into the sink buffer.
2934        // TODO use mSleepTimeUs == 0 as an additional condition.
2935        if (mEffectBufferValid) {
2936            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2937            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2938                    mNormalFrameCount * mChannelCount);
2939        }
2940
2941        // enable changes in effect chain
2942        unlockEffectChains(effectChains);
2943
2944        if (!waitingAsyncCallback()) {
2945            // mSleepTimeUs == 0 means we must write to audio hardware
2946            if (mSleepTimeUs == 0) {
2947                ssize_t ret = 0;
2948                if (mBytesRemaining) {
2949                    ret = threadLoop_write();
2950                    if (ret < 0) {
2951                        mBytesRemaining = 0;
2952                    } else {
2953                        mBytesWritten += ret;
2954                        mBytesRemaining -= ret;
2955                    }
2956                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2957                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2958                    threadLoop_drain();
2959                }
2960                if (mType == MIXER && !mStandby) {
2961                    // write blocked detection
2962                    nsecs_t now = systemTime();
2963                    nsecs_t delta = now - mLastWriteTime;
2964                    if (delta > maxPeriod) {
2965                        mNumDelayedWrites++;
2966                        if ((now - lastWarning) > kWarningThrottleNs) {
2967                            ATRACE_NAME("underrun");
2968                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2969                                    ns2ms(delta), mNumDelayedWrites, this);
2970                            lastWarning = now;
2971                        }
2972                    }
2973
2974                    if (mThreadThrottle
2975                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
2976                            && ret > 0) {                         // we wrote something
2977                        // Limit MixerThread data processing to no more than twice the
2978                        // expected processing rate.
2979                        //
2980                        // This helps prevent underruns with NuPlayer and other applications
2981                        // which may set up buffers that are close to the minimum size, or use
2982                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
2983                        //
2984                        // The throttle smooths out sudden large data drains from the device,
2985                        // e.g. when it comes out of standby, which often causes problems with
2986                        // (1) mixer threads without a fast mixer (which has its own warm-up)
2987                        // (2) minimum buffer sized tracks (even if the track is full,
2988                        //     the app won't fill fast enough to handle the sudden draw).
2989
2990                        const int32_t deltaMs = delta / 1000000;
2991                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
2992                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
2993                            usleep(throttleMs * 1000);
2994                            // notify of throttle start on verbose log
2995                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
2996                                    "mixer(%p) throttle begin:"
2997                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
2998                                    this, ret, deltaMs, throttleMs);
2999                            mThreadThrottleTimeMs += throttleMs;
3000                        } else {
3001                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
3002                            if (diff > 0) {
3003                                // notify of throttle end on debug log
3004                                ALOGD("mixer(%p) throttle end: throttle time(%u)", this, diff);
3005                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
3006                            }
3007                        }
3008                    }
3009                }
3010
3011            } else {
3012                ATRACE_BEGIN("sleep");
3013                usleep(mSleepTimeUs);
3014                ATRACE_END();
3015            }
3016        }
3017
3018        // Finally let go of removed track(s), without the lock held
3019        // since we can't guarantee the destructors won't acquire that
3020        // same lock.  This will also mutate and push a new fast mixer state.
3021        threadLoop_removeTracks(tracksToRemove);
3022        tracksToRemove.clear();
3023
3024        // FIXME I don't understand the need for this here;
3025        //       it was in the original code but maybe the
3026        //       assignment in saveOutputTracks() makes this unnecessary?
3027        clearOutputTracks();
3028
3029        // Effect chains will be actually deleted here if they were removed from
3030        // mEffectChains list during mixing or effects processing
3031        effectChains.clear();
3032
3033        // FIXME Note that the above .clear() is no longer necessary since effectChains
3034        // is now local to this block, but will keep it for now (at least until merge done).
3035    }
3036
3037    threadLoop_exit();
3038
3039    if (!mStandby) {
3040        threadLoop_standby();
3041        mStandby = true;
3042    }
3043
3044    releaseWakeLock();
3045    mWakeLockUids.clear();
3046    mActiveTracksGeneration++;
3047
3048    ALOGV("Thread %p type %d exiting", this, mType);
3049    return false;
3050}
3051
3052// removeTracks_l() must be called with ThreadBase::mLock held
3053void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3054{
3055    size_t count = tracksToRemove.size();
3056    if (count > 0) {
3057        for (size_t i=0 ; i<count ; i++) {
3058            const sp<Track>& track = tracksToRemove.itemAt(i);
3059            mActiveTracks.remove(track);
3060            mWakeLockUids.remove(track->uid());
3061            mActiveTracksGeneration++;
3062            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3063            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3064            if (chain != 0) {
3065                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3066                        track->sessionId());
3067                chain->decActiveTrackCnt();
3068            }
3069            if (track->isTerminated()) {
3070                removeTrack_l(track);
3071            }
3072        }
3073    }
3074
3075}
3076
3077status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3078{
3079    if (mNormalSink != 0) {
3080        return mNormalSink->getTimestamp(timestamp);
3081    }
3082    if ((mType == OFFLOAD || mType == DIRECT)
3083            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3084        uint64_t position64;
3085        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3086        if (ret == 0) {
3087            timestamp.mPosition = (uint32_t)position64;
3088            return NO_ERROR;
3089        }
3090    }
3091    return INVALID_OPERATION;
3092}
3093
3094status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3095                                                          audio_patch_handle_t *handle)
3096{
3097    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3098    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3099    if (mFastMixer != 0) {
3100        FastMixerStateQueue *sq = mFastMixer->sq();
3101        FastMixerState *state = sq->begin();
3102        if (!(state->mCommand & FastMixerState::IDLE)) {
3103            previousCommand = state->mCommand;
3104            state->mCommand = FastMixerState::HOT_IDLE;
3105            sq->end();
3106            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3107        } else {
3108            sq->end(false /*didModify*/);
3109        }
3110    }
3111    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3112
3113    if (!(previousCommand & FastMixerState::IDLE)) {
3114        ALOG_ASSERT(mFastMixer != 0);
3115        FastMixerStateQueue *sq = mFastMixer->sq();
3116        FastMixerState *state = sq->begin();
3117        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3118        state->mCommand = previousCommand;
3119        sq->end();
3120        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3121    }
3122
3123    return status;
3124}
3125
3126status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3127                                                          audio_patch_handle_t *handle)
3128{
3129    status_t status = NO_ERROR;
3130
3131    // store new device and send to effects
3132    audio_devices_t type = AUDIO_DEVICE_NONE;
3133    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3134        type |= patch->sinks[i].ext.device.type;
3135    }
3136
3137#ifdef ADD_BATTERY_DATA
3138    // when changing the audio output device, call addBatteryData to notify
3139    // the change
3140    if (mOutDevice != type) {
3141        uint32_t params = 0;
3142        // check whether speaker is on
3143        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3144            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3145        }
3146
3147        audio_devices_t deviceWithoutSpeaker
3148            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3149        // check if any other device (except speaker) is on
3150        if (type & deviceWithoutSpeaker) {
3151            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3152        }
3153
3154        if (params != 0) {
3155            addBatteryData(params);
3156        }
3157    }
3158#endif
3159
3160    for (size_t i = 0; i < mEffectChains.size(); i++) {
3161        mEffectChains[i]->setDevice_l(type);
3162    }
3163
3164    // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3165    // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3166    bool configChanged = mPrevOutDevice != type;
3167    mOutDevice = type;
3168    mPatch = *patch;
3169
3170    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3171        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3172        status = hwDevice->create_audio_patch(hwDevice,
3173                                               patch->num_sources,
3174                                               patch->sources,
3175                                               patch->num_sinks,
3176                                               patch->sinks,
3177                                               handle);
3178    } else {
3179        char *address;
3180        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3181            //FIXME: we only support address on first sink with HAL version < 3.0
3182            address = audio_device_address_to_parameter(
3183                                                        patch->sinks[0].ext.device.type,
3184                                                        patch->sinks[0].ext.device.address);
3185        } else {
3186            address = (char *)calloc(1, 1);
3187        }
3188        AudioParameter param = AudioParameter(String8(address));
3189        free(address);
3190        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3191        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3192                param.toString().string());
3193        *handle = AUDIO_PATCH_HANDLE_NONE;
3194    }
3195    if (configChanged) {
3196        mPrevOutDevice = type;
3197        sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3198    }
3199    return status;
3200}
3201
3202status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3203{
3204    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3205    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3206    if (mFastMixer != 0) {
3207        FastMixerStateQueue *sq = mFastMixer->sq();
3208        FastMixerState *state = sq->begin();
3209        if (!(state->mCommand & FastMixerState::IDLE)) {
3210            previousCommand = state->mCommand;
3211            state->mCommand = FastMixerState::HOT_IDLE;
3212            sq->end();
3213            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3214        } else {
3215            sq->end(false /*didModify*/);
3216        }
3217    }
3218
3219    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3220
3221    if (!(previousCommand & FastMixerState::IDLE)) {
3222        ALOG_ASSERT(mFastMixer != 0);
3223        FastMixerStateQueue *sq = mFastMixer->sq();
3224        FastMixerState *state = sq->begin();
3225        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3226        state->mCommand = previousCommand;
3227        sq->end();
3228        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3229    }
3230
3231    return status;
3232}
3233
3234status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3235{
3236    status_t status = NO_ERROR;
3237
3238    mOutDevice = AUDIO_DEVICE_NONE;
3239
3240    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3241        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3242        status = hwDevice->release_audio_patch(hwDevice, handle);
3243    } else {
3244        AudioParameter param;
3245        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3246        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3247                param.toString().string());
3248    }
3249    return status;
3250}
3251
3252void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3253{
3254    Mutex::Autolock _l(mLock);
3255    mTracks.add(track);
3256}
3257
3258void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3259{
3260    Mutex::Autolock _l(mLock);
3261    destroyTrack_l(track);
3262}
3263
3264void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3265{
3266    ThreadBase::getAudioPortConfig(config);
3267    config->role = AUDIO_PORT_ROLE_SOURCE;
3268    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3269    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3270}
3271
3272// ----------------------------------------------------------------------------
3273
3274AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3275        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3276    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3277        // mAudioMixer below
3278        // mFastMixer below
3279        mFastMixerFutex(0)
3280        // mOutputSink below
3281        // mPipeSink below
3282        // mNormalSink below
3283{
3284    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3285    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3286            "mFrameCount=%d, mNormalFrameCount=%d",
3287            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3288            mNormalFrameCount);
3289    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3290
3291    if (type == DUPLICATING) {
3292        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3293        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3294        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3295        return;
3296    }
3297    // create an NBAIO sink for the HAL output stream, and negotiate
3298    mOutputSink = new AudioStreamOutSink(output->stream);
3299    size_t numCounterOffers = 0;
3300    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3301    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3302    ALOG_ASSERT(index == 0);
3303
3304    // initialize fast mixer depending on configuration
3305    bool initFastMixer;
3306    switch (kUseFastMixer) {
3307    case FastMixer_Never:
3308        initFastMixer = false;
3309        break;
3310    case FastMixer_Always:
3311        initFastMixer = true;
3312        break;
3313    case FastMixer_Static:
3314    case FastMixer_Dynamic:
3315        initFastMixer = mFrameCount < mNormalFrameCount;
3316        break;
3317    }
3318    if (initFastMixer) {
3319        audio_format_t fastMixerFormat;
3320        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3321            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3322        } else {
3323            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3324        }
3325        if (mFormat != fastMixerFormat) {
3326            // change our Sink format to accept our intermediate precision
3327            mFormat = fastMixerFormat;
3328            free(mSinkBuffer);
3329            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3330            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3331            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3332        }
3333
3334        // create a MonoPipe to connect our submix to FastMixer
3335        NBAIO_Format format = mOutputSink->format();
3336        NBAIO_Format origformat = format;
3337        // adjust format to match that of the Fast Mixer
3338        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3339        format.mFormat = fastMixerFormat;
3340        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3341
3342        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3343        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3344        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3345        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3346        const NBAIO_Format offers[1] = {format};
3347        size_t numCounterOffers = 0;
3348        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3349        ALOG_ASSERT(index == 0);
3350        monoPipe->setAvgFrames((mScreenState & 1) ?
3351                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3352        mPipeSink = monoPipe;
3353
3354#ifdef TEE_SINK
3355        if (mTeeSinkOutputEnabled) {
3356            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3357            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3358            const NBAIO_Format offers2[1] = {origformat};
3359            numCounterOffers = 0;
3360            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3361            ALOG_ASSERT(index == 0);
3362            mTeeSink = teeSink;
3363            PipeReader *teeSource = new PipeReader(*teeSink);
3364            numCounterOffers = 0;
3365            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3366            ALOG_ASSERT(index == 0);
3367            mTeeSource = teeSource;
3368        }
3369#endif
3370
3371        // create fast mixer and configure it initially with just one fast track for our submix
3372        mFastMixer = new FastMixer();
3373        FastMixerStateQueue *sq = mFastMixer->sq();
3374#ifdef STATE_QUEUE_DUMP
3375        sq->setObserverDump(&mStateQueueObserverDump);
3376        sq->setMutatorDump(&mStateQueueMutatorDump);
3377#endif
3378        FastMixerState *state = sq->begin();
3379        FastTrack *fastTrack = &state->mFastTracks[0];
3380        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3381        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3382        fastTrack->mVolumeProvider = NULL;
3383        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3384        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3385        fastTrack->mGeneration++;
3386        state->mFastTracksGen++;
3387        state->mTrackMask = 1;
3388        // fast mixer will use the HAL output sink
3389        state->mOutputSink = mOutputSink.get();
3390        state->mOutputSinkGen++;
3391        state->mFrameCount = mFrameCount;
3392        state->mCommand = FastMixerState::COLD_IDLE;
3393        // already done in constructor initialization list
3394        //mFastMixerFutex = 0;
3395        state->mColdFutexAddr = &mFastMixerFutex;
3396        state->mColdGen++;
3397        state->mDumpState = &mFastMixerDumpState;
3398#ifdef TEE_SINK
3399        state->mTeeSink = mTeeSink.get();
3400#endif
3401        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3402        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3403        sq->end();
3404        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3405
3406        // start the fast mixer
3407        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3408        pid_t tid = mFastMixer->getTid();
3409        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3410
3411#ifdef AUDIO_WATCHDOG
3412        // create and start the watchdog
3413        mAudioWatchdog = new AudioWatchdog();
3414        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3415        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3416        tid = mAudioWatchdog->getTid();
3417        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3418#endif
3419
3420    }
3421
3422    switch (kUseFastMixer) {
3423    case FastMixer_Never:
3424    case FastMixer_Dynamic:
3425        mNormalSink = mOutputSink;
3426        break;
3427    case FastMixer_Always:
3428        mNormalSink = mPipeSink;
3429        break;
3430    case FastMixer_Static:
3431        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3432        break;
3433    }
3434}
3435
3436AudioFlinger::MixerThread::~MixerThread()
3437{
3438    if (mFastMixer != 0) {
3439        FastMixerStateQueue *sq = mFastMixer->sq();
3440        FastMixerState *state = sq->begin();
3441        if (state->mCommand == FastMixerState::COLD_IDLE) {
3442            int32_t old = android_atomic_inc(&mFastMixerFutex);
3443            if (old == -1) {
3444                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3445            }
3446        }
3447        state->mCommand = FastMixerState::EXIT;
3448        sq->end();
3449        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3450        mFastMixer->join();
3451        // Though the fast mixer thread has exited, it's state queue is still valid.
3452        // We'll use that extract the final state which contains one remaining fast track
3453        // corresponding to our sub-mix.
3454        state = sq->begin();
3455        ALOG_ASSERT(state->mTrackMask == 1);
3456        FastTrack *fastTrack = &state->mFastTracks[0];
3457        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3458        delete fastTrack->mBufferProvider;
3459        sq->end(false /*didModify*/);
3460        mFastMixer.clear();
3461#ifdef AUDIO_WATCHDOG
3462        if (mAudioWatchdog != 0) {
3463            mAudioWatchdog->requestExit();
3464            mAudioWatchdog->requestExitAndWait();
3465            mAudioWatchdog.clear();
3466        }
3467#endif
3468    }
3469    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3470    delete mAudioMixer;
3471}
3472
3473
3474uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3475{
3476    if (mFastMixer != 0) {
3477        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3478        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3479    }
3480    return latency;
3481}
3482
3483
3484void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3485{
3486    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3487}
3488
3489ssize_t AudioFlinger::MixerThread::threadLoop_write()
3490{
3491    // FIXME we should only do one push per cycle; confirm this is true
3492    // Start the fast mixer if it's not already running
3493    if (mFastMixer != 0) {
3494        FastMixerStateQueue *sq = mFastMixer->sq();
3495        FastMixerState *state = sq->begin();
3496        if (state->mCommand != FastMixerState::MIX_WRITE &&
3497                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3498            if (state->mCommand == FastMixerState::COLD_IDLE) {
3499
3500                // FIXME workaround for first HAL write being CPU bound on some devices
3501                ATRACE_BEGIN("write");
3502                mOutput->write((char *)mSinkBuffer, 0);
3503                ATRACE_END();
3504
3505                int32_t old = android_atomic_inc(&mFastMixerFutex);
3506                if (old == -1) {
3507                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3508                }
3509#ifdef AUDIO_WATCHDOG
3510                if (mAudioWatchdog != 0) {
3511                    mAudioWatchdog->resume();
3512                }
3513#endif
3514            }
3515            state->mCommand = FastMixerState::MIX_WRITE;
3516#ifdef FAST_THREAD_STATISTICS
3517            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3518                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3519#endif
3520            sq->end();
3521            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3522            if (kUseFastMixer == FastMixer_Dynamic) {
3523                mNormalSink = mPipeSink;
3524            }
3525        } else {
3526            sq->end(false /*didModify*/);
3527        }
3528    }
3529    return PlaybackThread::threadLoop_write();
3530}
3531
3532void AudioFlinger::MixerThread::threadLoop_standby()
3533{
3534    // Idle the fast mixer if it's currently running
3535    if (mFastMixer != 0) {
3536        FastMixerStateQueue *sq = mFastMixer->sq();
3537        FastMixerState *state = sq->begin();
3538        if (!(state->mCommand & FastMixerState::IDLE)) {
3539            state->mCommand = FastMixerState::COLD_IDLE;
3540            state->mColdFutexAddr = &mFastMixerFutex;
3541            state->mColdGen++;
3542            mFastMixerFutex = 0;
3543            sq->end();
3544            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3545            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3546            if (kUseFastMixer == FastMixer_Dynamic) {
3547                mNormalSink = mOutputSink;
3548            }
3549#ifdef AUDIO_WATCHDOG
3550            if (mAudioWatchdog != 0) {
3551                mAudioWatchdog->pause();
3552            }
3553#endif
3554        } else {
3555            sq->end(false /*didModify*/);
3556        }
3557    }
3558    PlaybackThread::threadLoop_standby();
3559}
3560
3561bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3562{
3563    return false;
3564}
3565
3566bool AudioFlinger::PlaybackThread::shouldStandby_l()
3567{
3568    return !mStandby;
3569}
3570
3571bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3572{
3573    Mutex::Autolock _l(mLock);
3574    return waitingAsyncCallback_l();
3575}
3576
3577// shared by MIXER and DIRECT, overridden by DUPLICATING
3578void AudioFlinger::PlaybackThread::threadLoop_standby()
3579{
3580    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3581    mOutput->standby();
3582    if (mUseAsyncWrite != 0) {
3583        // discard any pending drain or write ack by incrementing sequence
3584        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3585        mDrainSequence = (mDrainSequence + 2) & ~1;
3586        ALOG_ASSERT(mCallbackThread != 0);
3587        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3588        mCallbackThread->setDraining(mDrainSequence);
3589    }
3590    mHwPaused = false;
3591}
3592
3593void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3594{
3595    ALOGV("signal playback thread");
3596    broadcast_l();
3597}
3598
3599void AudioFlinger::MixerThread::threadLoop_mix()
3600{
3601    // obtain the presentation timestamp of the next output buffer
3602    int64_t pts;
3603    status_t status = INVALID_OPERATION;
3604
3605    if (mNormalSink != 0) {
3606        status = mNormalSink->getNextWriteTimestamp(&pts);
3607    } else {
3608        status = mOutputSink->getNextWriteTimestamp(&pts);
3609    }
3610
3611    if (status != NO_ERROR) {
3612        pts = AudioBufferProvider::kInvalidPTS;
3613    }
3614
3615    // mix buffers...
3616    mAudioMixer->process(pts);
3617    mCurrentWriteLength = mSinkBufferSize;
3618    // increase sleep time progressively when application underrun condition clears.
3619    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3620    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3621    // such that we would underrun the audio HAL.
3622    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3623        sleepTimeShift--;
3624    }
3625    mSleepTimeUs = 0;
3626    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3627    //TODO: delay standby when effects have a tail
3628
3629}
3630
3631void AudioFlinger::MixerThread::threadLoop_sleepTime()
3632{
3633    // If no tracks are ready, sleep once for the duration of an output
3634    // buffer size, then write 0s to the output
3635    if (mSleepTimeUs == 0) {
3636        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3637            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3638            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3639                mSleepTimeUs = kMinThreadSleepTimeUs;
3640            }
3641            // reduce sleep time in case of consecutive application underruns to avoid
3642            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3643            // duration we would end up writing less data than needed by the audio HAL if
3644            // the condition persists.
3645            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3646                sleepTimeShift++;
3647            }
3648        } else {
3649            mSleepTimeUs = mIdleSleepTimeUs;
3650        }
3651    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3652        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3653        // before effects processing or output.
3654        if (mMixerBufferValid) {
3655            memset(mMixerBuffer, 0, mMixerBufferSize);
3656        } else {
3657            memset(mSinkBuffer, 0, mSinkBufferSize);
3658        }
3659        mSleepTimeUs = 0;
3660        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3661                "anticipated start");
3662    }
3663    // TODO add standby time extension fct of effect tail
3664}
3665
3666// prepareTracks_l() must be called with ThreadBase::mLock held
3667AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3668        Vector< sp<Track> > *tracksToRemove)
3669{
3670
3671    mixer_state mixerStatus = MIXER_IDLE;
3672    // find out which tracks need to be processed
3673    size_t count = mActiveTracks.size();
3674    size_t mixedTracks = 0;
3675    size_t tracksWithEffect = 0;
3676    // counts only _active_ fast tracks
3677    size_t fastTracks = 0;
3678    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3679
3680    float masterVolume = mMasterVolume;
3681    bool masterMute = mMasterMute;
3682
3683    if (masterMute) {
3684        masterVolume = 0;
3685    }
3686    // Delegate master volume control to effect in output mix effect chain if needed
3687    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3688    if (chain != 0) {
3689        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3690        chain->setVolume_l(&v, &v);
3691        masterVolume = (float)((v + (1 << 23)) >> 24);
3692        chain.clear();
3693    }
3694
3695    // prepare a new state to push
3696    FastMixerStateQueue *sq = NULL;
3697    FastMixerState *state = NULL;
3698    bool didModify = false;
3699    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3700    if (mFastMixer != 0) {
3701        sq = mFastMixer->sq();
3702        state = sq->begin();
3703    }
3704
3705    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3706    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3707
3708    for (size_t i=0 ; i<count ; i++) {
3709        const sp<Track> t = mActiveTracks[i].promote();
3710        if (t == 0) {
3711            continue;
3712        }
3713
3714        // this const just means the local variable doesn't change
3715        Track* const track = t.get();
3716
3717        // process fast tracks
3718        if (track->isFastTrack()) {
3719
3720            // It's theoretically possible (though unlikely) for a fast track to be created
3721            // and then removed within the same normal mix cycle.  This is not a problem, as
3722            // the track never becomes active so it's fast mixer slot is never touched.
3723            // The converse, of removing an (active) track and then creating a new track
3724            // at the identical fast mixer slot within the same normal mix cycle,
3725            // is impossible because the slot isn't marked available until the end of each cycle.
3726            int j = track->mFastIndex;
3727            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3728            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3729            FastTrack *fastTrack = &state->mFastTracks[j];
3730
3731            // Determine whether the track is currently in underrun condition,
3732            // and whether it had a recent underrun.
3733            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3734            FastTrackUnderruns underruns = ftDump->mUnderruns;
3735            uint32_t recentFull = (underruns.mBitFields.mFull -
3736                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3737            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3738                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3739            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3740                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3741            uint32_t recentUnderruns = recentPartial + recentEmpty;
3742            track->mObservedUnderruns = underruns;
3743            // don't count underruns that occur while stopping or pausing
3744            // or stopped which can occur when flush() is called while active
3745            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3746                    recentUnderruns > 0) {
3747                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3748                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3749            }
3750
3751            // This is similar to the state machine for normal tracks,
3752            // with a few modifications for fast tracks.
3753            bool isActive = true;
3754            switch (track->mState) {
3755            case TrackBase::STOPPING_1:
3756                // track stays active in STOPPING_1 state until first underrun
3757                if (recentUnderruns > 0 || track->isTerminated()) {
3758                    track->mState = TrackBase::STOPPING_2;
3759                }
3760                break;
3761            case TrackBase::PAUSING:
3762                // ramp down is not yet implemented
3763                track->setPaused();
3764                break;
3765            case TrackBase::RESUMING:
3766                // ramp up is not yet implemented
3767                track->mState = TrackBase::ACTIVE;
3768                break;
3769            case TrackBase::ACTIVE:
3770                if (recentFull > 0 || recentPartial > 0) {
3771                    // track has provided at least some frames recently: reset retry count
3772                    track->mRetryCount = kMaxTrackRetries;
3773                }
3774                if (recentUnderruns == 0) {
3775                    // no recent underruns: stay active
3776                    break;
3777                }
3778                // there has recently been an underrun of some kind
3779                if (track->sharedBuffer() == 0) {
3780                    // were any of the recent underruns "empty" (no frames available)?
3781                    if (recentEmpty == 0) {
3782                        // no, then ignore the partial underruns as they are allowed indefinitely
3783                        break;
3784                    }
3785                    // there has recently been an "empty" underrun: decrement the retry counter
3786                    if (--(track->mRetryCount) > 0) {
3787                        break;
3788                    }
3789                    // indicate to client process that the track was disabled because of underrun;
3790                    // it will then automatically call start() when data is available
3791                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3792                    // remove from active list, but state remains ACTIVE [confusing but true]
3793                    isActive = false;
3794                    break;
3795                }
3796                // fall through
3797            case TrackBase::STOPPING_2:
3798            case TrackBase::PAUSED:
3799            case TrackBase::STOPPED:
3800            case TrackBase::FLUSHED:   // flush() while active
3801                // Check for presentation complete if track is inactive
3802                // We have consumed all the buffers of this track.
3803                // This would be incomplete if we auto-paused on underrun
3804                {
3805                    size_t audioHALFrames =
3806                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3807                    size_t framesWritten = mBytesWritten / mFrameSize;
3808                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3809                        // track stays in active list until presentation is complete
3810                        break;
3811                    }
3812                }
3813                if (track->isStopping_2()) {
3814                    track->mState = TrackBase::STOPPED;
3815                }
3816                if (track->isStopped()) {
3817                    // Can't reset directly, as fast mixer is still polling this track
3818                    //   track->reset();
3819                    // So instead mark this track as needing to be reset after push with ack
3820                    resetMask |= 1 << i;
3821                }
3822                isActive = false;
3823                break;
3824            case TrackBase::IDLE:
3825            default:
3826                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3827            }
3828
3829            if (isActive) {
3830                // was it previously inactive?
3831                if (!(state->mTrackMask & (1 << j))) {
3832                    ExtendedAudioBufferProvider *eabp = track;
3833                    VolumeProvider *vp = track;
3834                    fastTrack->mBufferProvider = eabp;
3835                    fastTrack->mVolumeProvider = vp;
3836                    fastTrack->mChannelMask = track->mChannelMask;
3837                    fastTrack->mFormat = track->mFormat;
3838                    fastTrack->mGeneration++;
3839                    state->mTrackMask |= 1 << j;
3840                    didModify = true;
3841                    // no acknowledgement required for newly active tracks
3842                }
3843                // cache the combined master volume and stream type volume for fast mixer; this
3844                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3845                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3846                ++fastTracks;
3847            } else {
3848                // was it previously active?
3849                if (state->mTrackMask & (1 << j)) {
3850                    fastTrack->mBufferProvider = NULL;
3851                    fastTrack->mGeneration++;
3852                    state->mTrackMask &= ~(1 << j);
3853                    didModify = true;
3854                    // If any fast tracks were removed, we must wait for acknowledgement
3855                    // because we're about to decrement the last sp<> on those tracks.
3856                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3857                } else {
3858                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3859                }
3860                tracksToRemove->add(track);
3861                // Avoids a misleading display in dumpsys
3862                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3863            }
3864            continue;
3865        }
3866
3867        {   // local variable scope to avoid goto warning
3868
3869        audio_track_cblk_t* cblk = track->cblk();
3870
3871        // The first time a track is added we wait
3872        // for all its buffers to be filled before processing it
3873        int name = track->name();
3874        // make sure that we have enough frames to mix one full buffer.
3875        // enforce this condition only once to enable draining the buffer in case the client
3876        // app does not call stop() and relies on underrun to stop:
3877        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3878        // during last round
3879        size_t desiredFrames;
3880        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
3881        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3882
3883        desiredFrames = sourceFramesNeededWithTimestretch(
3884                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
3885        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
3886        // add frames already consumed but not yet released by the resampler
3887        // because mAudioTrackServerProxy->framesReady() will include these frames
3888        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3889
3890        uint32_t minFrames = 1;
3891        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3892                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3893            minFrames = desiredFrames;
3894        }
3895
3896        size_t framesReady = track->framesReady();
3897        if (ATRACE_ENABLED()) {
3898            // I wish we had formatted trace names
3899            char traceName[16];
3900            strcpy(traceName, "nRdy");
3901            int name = track->name();
3902            if (AudioMixer::TRACK0 <= name &&
3903                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3904                name -= AudioMixer::TRACK0;
3905                traceName[4] = (name / 10) + '0';
3906                traceName[5] = (name % 10) + '0';
3907            } else {
3908                traceName[4] = '?';
3909                traceName[5] = '?';
3910            }
3911            traceName[6] = '\0';
3912            ATRACE_INT(traceName, framesReady);
3913        }
3914        if ((framesReady >= minFrames) && track->isReady() &&
3915                !track->isPaused() && !track->isTerminated())
3916        {
3917            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3918
3919            mixedTracks++;
3920
3921            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3922            // there is an effect chain connected to the track
3923            chain.clear();
3924            if (track->mainBuffer() != mSinkBuffer &&
3925                    track->mainBuffer() != mMixerBuffer) {
3926                if (mEffectBufferEnabled) {
3927                    mEffectBufferValid = true; // Later can set directly.
3928                }
3929                chain = getEffectChain_l(track->sessionId());
3930                // Delegate volume control to effect in track effect chain if needed
3931                if (chain != 0) {
3932                    tracksWithEffect++;
3933                } else {
3934                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3935                            "session %d",
3936                            name, track->sessionId());
3937                }
3938            }
3939
3940
3941            int param = AudioMixer::VOLUME;
3942            if (track->mFillingUpStatus == Track::FS_FILLED) {
3943                // no ramp for the first volume setting
3944                track->mFillingUpStatus = Track::FS_ACTIVE;
3945                if (track->mState == TrackBase::RESUMING) {
3946                    track->mState = TrackBase::ACTIVE;
3947                    param = AudioMixer::RAMP_VOLUME;
3948                }
3949                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3950            // FIXME should not make a decision based on mServer
3951            } else if (cblk->mServer != 0) {
3952                // If the track is stopped before the first frame was mixed,
3953                // do not apply ramp
3954                param = AudioMixer::RAMP_VOLUME;
3955            }
3956
3957            // compute volume for this track
3958            uint32_t vl, vr;       // in U8.24 integer format
3959            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3960            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3961                vl = vr = 0;
3962                vlf = vrf = vaf = 0.;
3963                if (track->isPausing()) {
3964                    track->setPaused();
3965                }
3966            } else {
3967
3968                // read original volumes with volume control
3969                float typeVolume = mStreamTypes[track->streamType()].volume;
3970                float v = masterVolume * typeVolume;
3971                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3972                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3973                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3974                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3975                // track volumes come from shared memory, so can't be trusted and must be clamped
3976                if (vlf > GAIN_FLOAT_UNITY) {
3977                    ALOGV("Track left volume out of range: %.3g", vlf);
3978                    vlf = GAIN_FLOAT_UNITY;
3979                }
3980                if (vrf > GAIN_FLOAT_UNITY) {
3981                    ALOGV("Track right volume out of range: %.3g", vrf);
3982                    vrf = GAIN_FLOAT_UNITY;
3983                }
3984                // now apply the master volume and stream type volume
3985                vlf *= v;
3986                vrf *= v;
3987                // assuming master volume and stream type volume each go up to 1.0,
3988                // then derive vl and vr as U8.24 versions for the effect chain
3989                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3990                vl = (uint32_t) (scaleto8_24 * vlf);
3991                vr = (uint32_t) (scaleto8_24 * vrf);
3992                // vl and vr are now in U8.24 format
3993                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3994                // send level comes from shared memory and so may be corrupt
3995                if (sendLevel > MAX_GAIN_INT) {
3996                    ALOGV("Track send level out of range: %04X", sendLevel);
3997                    sendLevel = MAX_GAIN_INT;
3998                }
3999                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
4000                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
4001            }
4002
4003            // Delegate volume control to effect in track effect chain if needed
4004            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
4005                // Do not ramp volume if volume is controlled by effect
4006                param = AudioMixer::VOLUME;
4007                // Update remaining floating point volume levels
4008                vlf = (float)vl / (1 << 24);
4009                vrf = (float)vr / (1 << 24);
4010                track->mHasVolumeController = true;
4011            } else {
4012                // force no volume ramp when volume controller was just disabled or removed
4013                // from effect chain to avoid volume spike
4014                if (track->mHasVolumeController) {
4015                    param = AudioMixer::VOLUME;
4016                }
4017                track->mHasVolumeController = false;
4018            }
4019
4020            // XXX: these things DON'T need to be done each time
4021            mAudioMixer->setBufferProvider(name, track);
4022            mAudioMixer->enable(name);
4023
4024            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
4025            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
4026            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
4027            mAudioMixer->setParameter(
4028                name,
4029                AudioMixer::TRACK,
4030                AudioMixer::FORMAT, (void *)track->format());
4031            mAudioMixer->setParameter(
4032                name,
4033                AudioMixer::TRACK,
4034                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4035            mAudioMixer->setParameter(
4036                name,
4037                AudioMixer::TRACK,
4038                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4039            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4040            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4041            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4042            if (reqSampleRate == 0) {
4043                reqSampleRate = mSampleRate;
4044            } else if (reqSampleRate > maxSampleRate) {
4045                reqSampleRate = maxSampleRate;
4046            }
4047            mAudioMixer->setParameter(
4048                name,
4049                AudioMixer::RESAMPLE,
4050                AudioMixer::SAMPLE_RATE,
4051                (void *)(uintptr_t)reqSampleRate);
4052
4053            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4054            mAudioMixer->setParameter(
4055                name,
4056                AudioMixer::TIMESTRETCH,
4057                AudioMixer::PLAYBACK_RATE,
4058                &playbackRate);
4059
4060            /*
4061             * Select the appropriate output buffer for the track.
4062             *
4063             * Tracks with effects go into their own effects chain buffer
4064             * and from there into either mEffectBuffer or mSinkBuffer.
4065             *
4066             * Other tracks can use mMixerBuffer for higher precision
4067             * channel accumulation.  If this buffer is enabled
4068             * (mMixerBufferEnabled true), then selected tracks will accumulate
4069             * into it.
4070             *
4071             */
4072            if (mMixerBufferEnabled
4073                    && (track->mainBuffer() == mSinkBuffer
4074                            || track->mainBuffer() == mMixerBuffer)) {
4075                mAudioMixer->setParameter(
4076                        name,
4077                        AudioMixer::TRACK,
4078                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4079                mAudioMixer->setParameter(
4080                        name,
4081                        AudioMixer::TRACK,
4082                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4083                // TODO: override track->mainBuffer()?
4084                mMixerBufferValid = true;
4085            } else {
4086                mAudioMixer->setParameter(
4087                        name,
4088                        AudioMixer::TRACK,
4089                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4090                mAudioMixer->setParameter(
4091                        name,
4092                        AudioMixer::TRACK,
4093                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4094            }
4095            mAudioMixer->setParameter(
4096                name,
4097                AudioMixer::TRACK,
4098                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4099
4100            // reset retry count
4101            track->mRetryCount = kMaxTrackRetries;
4102
4103            // If one track is ready, set the mixer ready if:
4104            //  - the mixer was not ready during previous round OR
4105            //  - no other track is not ready
4106            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4107                    mixerStatus != MIXER_TRACKS_ENABLED) {
4108                mixerStatus = MIXER_TRACKS_READY;
4109            }
4110        } else {
4111            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4112                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4113                        track, framesReady, desiredFrames);
4114                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4115            }
4116            // clear effect chain input buffer if an active track underruns to avoid sending
4117            // previous audio buffer again to effects
4118            chain = getEffectChain_l(track->sessionId());
4119            if (chain != 0) {
4120                chain->clearInputBuffer();
4121            }
4122
4123            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4124            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4125                    track->isStopped() || track->isPaused()) {
4126                // We have consumed all the buffers of this track.
4127                // Remove it from the list of active tracks.
4128                // TODO: use actual buffer filling status instead of latency when available from
4129                // audio HAL
4130                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4131                size_t framesWritten = mBytesWritten / mFrameSize;
4132                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4133                    if (track->isStopped()) {
4134                        track->reset();
4135                    }
4136                    tracksToRemove->add(track);
4137                }
4138            } else {
4139                // No buffers for this track. Give it a few chances to
4140                // fill a buffer, then remove it from active list.
4141                if (--(track->mRetryCount) <= 0) {
4142                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4143                    tracksToRemove->add(track);
4144                    // indicate to client process that the track was disabled because of underrun;
4145                    // it will then automatically call start() when data is available
4146                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4147                // If one track is not ready, mark the mixer also not ready if:
4148                //  - the mixer was ready during previous round OR
4149                //  - no other track is ready
4150                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4151                                mixerStatus != MIXER_TRACKS_READY) {
4152                    mixerStatus = MIXER_TRACKS_ENABLED;
4153                }
4154            }
4155            mAudioMixer->disable(name);
4156        }
4157
4158        }   // local variable scope to avoid goto warning
4159track_is_ready: ;
4160
4161    }
4162
4163    // Push the new FastMixer state if necessary
4164    bool pauseAudioWatchdog = false;
4165    if (didModify) {
4166        state->mFastTracksGen++;
4167        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4168        if (kUseFastMixer == FastMixer_Dynamic &&
4169                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4170            state->mCommand = FastMixerState::COLD_IDLE;
4171            state->mColdFutexAddr = &mFastMixerFutex;
4172            state->mColdGen++;
4173            mFastMixerFutex = 0;
4174            if (kUseFastMixer == FastMixer_Dynamic) {
4175                mNormalSink = mOutputSink;
4176            }
4177            // If we go into cold idle, need to wait for acknowledgement
4178            // so that fast mixer stops doing I/O.
4179            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4180            pauseAudioWatchdog = true;
4181        }
4182    }
4183    if (sq != NULL) {
4184        sq->end(didModify);
4185        sq->push(block);
4186    }
4187#ifdef AUDIO_WATCHDOG
4188    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4189        mAudioWatchdog->pause();
4190    }
4191#endif
4192
4193    // Now perform the deferred reset on fast tracks that have stopped
4194    while (resetMask != 0) {
4195        size_t i = __builtin_ctz(resetMask);
4196        ALOG_ASSERT(i < count);
4197        resetMask &= ~(1 << i);
4198        sp<Track> t = mActiveTracks[i].promote();
4199        if (t == 0) {
4200            continue;
4201        }
4202        Track* track = t.get();
4203        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4204        track->reset();
4205    }
4206
4207    // remove all the tracks that need to be...
4208    removeTracks_l(*tracksToRemove);
4209
4210    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4211        mEffectBufferValid = true;
4212    }
4213
4214    if (mEffectBufferValid) {
4215        // as long as there are effects we should clear the effects buffer, to avoid
4216        // passing a non-clean buffer to the effect chain
4217        memset(mEffectBuffer, 0, mEffectBufferSize);
4218    }
4219    // sink or mix buffer must be cleared if all tracks are connected to an
4220    // effect chain as in this case the mixer will not write to the sink or mix buffer
4221    // and track effects will accumulate into it
4222    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4223            (mixedTracks == 0 && fastTracks > 0))) {
4224        // FIXME as a performance optimization, should remember previous zero status
4225        if (mMixerBufferValid) {
4226            memset(mMixerBuffer, 0, mMixerBufferSize);
4227            // TODO: In testing, mSinkBuffer below need not be cleared because
4228            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4229            // after mixing.
4230            //
4231            // To enforce this guarantee:
4232            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4233            // (mixedTracks == 0 && fastTracks > 0))
4234            // must imply MIXER_TRACKS_READY.
4235            // Later, we may clear buffers regardless, and skip much of this logic.
4236        }
4237        // FIXME as a performance optimization, should remember previous zero status
4238        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4239    }
4240
4241    // if any fast tracks, then status is ready
4242    mMixerStatusIgnoringFastTracks = mixerStatus;
4243    if (fastTracks > 0) {
4244        mixerStatus = MIXER_TRACKS_READY;
4245    }
4246    return mixerStatus;
4247}
4248
4249// getTrackName_l() must be called with ThreadBase::mLock held
4250int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4251        audio_format_t format, int sessionId)
4252{
4253    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4254}
4255
4256// deleteTrackName_l() must be called with ThreadBase::mLock held
4257void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4258{
4259    ALOGV("remove track (%d) and delete from mixer", name);
4260    mAudioMixer->deleteTrackName(name);
4261}
4262
4263// checkForNewParameter_l() must be called with ThreadBase::mLock held
4264bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4265                                                       status_t& status)
4266{
4267    bool reconfig = false;
4268
4269    status = NO_ERROR;
4270
4271    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4272    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4273    if (mFastMixer != 0) {
4274        FastMixerStateQueue *sq = mFastMixer->sq();
4275        FastMixerState *state = sq->begin();
4276        if (!(state->mCommand & FastMixerState::IDLE)) {
4277            previousCommand = state->mCommand;
4278            state->mCommand = FastMixerState::HOT_IDLE;
4279            sq->end();
4280            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4281        } else {
4282            sq->end(false /*didModify*/);
4283        }
4284    }
4285
4286    AudioParameter param = AudioParameter(keyValuePair);
4287    int value;
4288    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4289        reconfig = true;
4290    }
4291    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4292        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4293            status = BAD_VALUE;
4294        } else {
4295            // no need to save value, since it's constant
4296            reconfig = true;
4297        }
4298    }
4299    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4300        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4301            status = BAD_VALUE;
4302        } else {
4303            // no need to save value, since it's constant
4304            reconfig = true;
4305        }
4306    }
4307    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4308        // do not accept frame count changes if tracks are open as the track buffer
4309        // size depends on frame count and correct behavior would not be guaranteed
4310        // if frame count is changed after track creation
4311        if (!mTracks.isEmpty()) {
4312            status = INVALID_OPERATION;
4313        } else {
4314            reconfig = true;
4315        }
4316    }
4317    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4318#ifdef ADD_BATTERY_DATA
4319        // when changing the audio output device, call addBatteryData to notify
4320        // the change
4321        if (mOutDevice != value) {
4322            uint32_t params = 0;
4323            // check whether speaker is on
4324            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4325                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4326            }
4327
4328            audio_devices_t deviceWithoutSpeaker
4329                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4330            // check if any other device (except speaker) is on
4331            if (value & deviceWithoutSpeaker) {
4332                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4333            }
4334
4335            if (params != 0) {
4336                addBatteryData(params);
4337            }
4338        }
4339#endif
4340
4341        // forward device change to effects that have requested to be
4342        // aware of attached audio device.
4343        if (value != AUDIO_DEVICE_NONE) {
4344            mOutDevice = value;
4345            for (size_t i = 0; i < mEffectChains.size(); i++) {
4346                mEffectChains[i]->setDevice_l(mOutDevice);
4347            }
4348        }
4349    }
4350
4351    if (status == NO_ERROR) {
4352        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4353                                                keyValuePair.string());
4354        if (!mStandby && status == INVALID_OPERATION) {
4355            mOutput->standby();
4356            mStandby = true;
4357            mBytesWritten = 0;
4358            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4359                                                   keyValuePair.string());
4360        }
4361        if (status == NO_ERROR && reconfig) {
4362            readOutputParameters_l();
4363            delete mAudioMixer;
4364            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4365            for (size_t i = 0; i < mTracks.size() ; i++) {
4366                int name = getTrackName_l(mTracks[i]->mChannelMask,
4367                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4368                if (name < 0) {
4369                    break;
4370                }
4371                mTracks[i]->mName = name;
4372            }
4373            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4374        }
4375    }
4376
4377    if (!(previousCommand & FastMixerState::IDLE)) {
4378        ALOG_ASSERT(mFastMixer != 0);
4379        FastMixerStateQueue *sq = mFastMixer->sq();
4380        FastMixerState *state = sq->begin();
4381        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4382        state->mCommand = previousCommand;
4383        sq->end();
4384        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4385    }
4386
4387    return reconfig;
4388}
4389
4390
4391void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4392{
4393    const size_t SIZE = 256;
4394    char buffer[SIZE];
4395    String8 result;
4396
4397    PlaybackThread::dumpInternals(fd, args);
4398    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4399    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4400
4401    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4402    // while we are dumping it.  It may be inconsistent, but it won't mutate!
4403    // This is a large object so we place it on the heap.
4404    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
4405    const FastMixerDumpState *copy = new FastMixerDumpState(mFastMixerDumpState);
4406    copy->dump(fd);
4407    delete copy;
4408
4409#ifdef STATE_QUEUE_DUMP
4410    // Similar for state queue
4411    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4412    observerCopy.dump(fd);
4413    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4414    mutatorCopy.dump(fd);
4415#endif
4416
4417#ifdef TEE_SINK
4418    // Write the tee output to a .wav file
4419    dumpTee(fd, mTeeSource, mId);
4420#endif
4421
4422#ifdef AUDIO_WATCHDOG
4423    if (mAudioWatchdog != 0) {
4424        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4425        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4426        wdCopy.dump(fd);
4427    }
4428#endif
4429}
4430
4431uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4432{
4433    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4434}
4435
4436uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4437{
4438    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4439}
4440
4441void AudioFlinger::MixerThread::cacheParameters_l()
4442{
4443    PlaybackThread::cacheParameters_l();
4444
4445    // FIXME: Relaxed timing because of a certain device that can't meet latency
4446    // Should be reduced to 2x after the vendor fixes the driver issue
4447    // increase threshold again due to low power audio mode. The way this warning
4448    // threshold is calculated and its usefulness should be reconsidered anyway.
4449    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4450}
4451
4452// ----------------------------------------------------------------------------
4453
4454AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4455        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4456    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4457        // mLeftVolFloat, mRightVolFloat
4458{
4459}
4460
4461AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4462        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4463        ThreadBase::type_t type, bool systemReady)
4464    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4465        // mLeftVolFloat, mRightVolFloat
4466{
4467}
4468
4469AudioFlinger::DirectOutputThread::~DirectOutputThread()
4470{
4471}
4472
4473void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4474{
4475    audio_track_cblk_t* cblk = track->cblk();
4476    float left, right;
4477
4478    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4479        left = right = 0;
4480    } else {
4481        float typeVolume = mStreamTypes[track->streamType()].volume;
4482        float v = mMasterVolume * typeVolume;
4483        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4484        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4485        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4486        if (left > GAIN_FLOAT_UNITY) {
4487            left = GAIN_FLOAT_UNITY;
4488        }
4489        left *= v;
4490        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4491        if (right > GAIN_FLOAT_UNITY) {
4492            right = GAIN_FLOAT_UNITY;
4493        }
4494        right *= v;
4495    }
4496
4497    if (lastTrack) {
4498        if (left != mLeftVolFloat || right != mRightVolFloat) {
4499            mLeftVolFloat = left;
4500            mRightVolFloat = right;
4501
4502            // Convert volumes from float to 8.24
4503            uint32_t vl = (uint32_t)(left * (1 << 24));
4504            uint32_t vr = (uint32_t)(right * (1 << 24));
4505
4506            // Delegate volume control to effect in track effect chain if needed
4507            // only one effect chain can be present on DirectOutputThread, so if
4508            // there is one, the track is connected to it
4509            if (!mEffectChains.isEmpty()) {
4510                mEffectChains[0]->setVolume_l(&vl, &vr);
4511                left = (float)vl / (1 << 24);
4512                right = (float)vr / (1 << 24);
4513            }
4514            if (mOutput->stream->set_volume) {
4515                mOutput->stream->set_volume(mOutput->stream, left, right);
4516            }
4517        }
4518    }
4519}
4520
4521void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4522{
4523    sp<Track> previousTrack = mPreviousTrack.promote();
4524    sp<Track> latestTrack = mLatestActiveTrack.promote();
4525
4526    if (previousTrack != 0 && latestTrack != 0) {
4527        if (mType == DIRECT) {
4528            if (previousTrack.get() != latestTrack.get()) {
4529                mFlushPending = true;
4530            }
4531        } else /* mType == OFFLOAD */ {
4532            if (previousTrack->sessionId() != latestTrack->sessionId()) {
4533                mFlushPending = true;
4534            }
4535        }
4536    }
4537    PlaybackThread::onAddNewTrack_l();
4538}
4539
4540AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4541    Vector< sp<Track> > *tracksToRemove
4542)
4543{
4544    size_t count = mActiveTracks.size();
4545    mixer_state mixerStatus = MIXER_IDLE;
4546    bool doHwPause = false;
4547    bool doHwResume = false;
4548
4549    // find out which tracks need to be processed
4550    for (size_t i = 0; i < count; i++) {
4551        sp<Track> t = mActiveTracks[i].promote();
4552        // The track died recently
4553        if (t == 0) {
4554            continue;
4555        }
4556
4557        if (t->isInvalid()) {
4558            ALOGW("An invalidated track shouldn't be in active list");
4559            tracksToRemove->add(t);
4560            continue;
4561        }
4562
4563        Track* const track = t.get();
4564        audio_track_cblk_t* cblk = track->cblk();
4565        // Only consider last track started for volume and mixer state control.
4566        // In theory an older track could underrun and restart after the new one starts
4567        // but as we only care about the transition phase between two tracks on a
4568        // direct output, it is not a problem to ignore the underrun case.
4569        sp<Track> l = mLatestActiveTrack.promote();
4570        bool last = l.get() == track;
4571
4572        if (track->isPausing()) {
4573            track->setPaused();
4574            if (mHwSupportsPause && last && !mHwPaused) {
4575                doHwPause = true;
4576                mHwPaused = true;
4577            }
4578            tracksToRemove->add(track);
4579        } else if (track->isFlushPending()) {
4580            track->flushAck();
4581            if (last) {
4582                mFlushPending = true;
4583            }
4584        } else if (track->isResumePending()) {
4585            track->resumeAck();
4586            if (last && mHwPaused) {
4587                doHwResume = true;
4588                mHwPaused = false;
4589            }
4590        }
4591
4592        // The first time a track is added we wait
4593        // for all its buffers to be filled before processing it.
4594        // Allow draining the buffer in case the client
4595        // app does not call stop() and relies on underrun to stop:
4596        // hence the test on (track->mRetryCount > 1).
4597        // If retryCount<=1 then track is about to underrun and be removed.
4598        // Do not use a high threshold for compressed audio.
4599        uint32_t minFrames;
4600        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4601            && (track->mRetryCount > 1) && audio_is_linear_pcm(mFormat)) {
4602            minFrames = mNormalFrameCount;
4603        } else {
4604            minFrames = 1;
4605        }
4606
4607        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4608                !track->isStopping_2() && !track->isStopped())
4609        {
4610            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4611
4612            if (track->mFillingUpStatus == Track::FS_FILLED) {
4613                track->mFillingUpStatus = Track::FS_ACTIVE;
4614                // make sure processVolume_l() will apply new volume even if 0
4615                mLeftVolFloat = mRightVolFloat = -1.0;
4616                if (!mHwSupportsPause) {
4617                    track->resumeAck();
4618                }
4619            }
4620
4621            // compute volume for this track
4622            processVolume_l(track, last);
4623            if (last) {
4624                sp<Track> previousTrack = mPreviousTrack.promote();
4625                if (previousTrack != 0) {
4626                    if (track != previousTrack.get()) {
4627                        // Flush any data still being written from last track
4628                        mBytesRemaining = 0;
4629                        // Invalidate previous track to force a seek when resuming.
4630                        previousTrack->invalidate();
4631                    }
4632                }
4633                mPreviousTrack = track;
4634
4635                // reset retry count
4636                track->mRetryCount = kMaxTrackRetriesDirect;
4637                mActiveTrack = t;
4638                mixerStatus = MIXER_TRACKS_READY;
4639                if (mHwPaused) {
4640                    doHwResume = true;
4641                    mHwPaused = false;
4642                }
4643            }
4644        } else {
4645            // clear effect chain input buffer if the last active track started underruns
4646            // to avoid sending previous audio buffer again to effects
4647            if (!mEffectChains.isEmpty() && last) {
4648                mEffectChains[0]->clearInputBuffer();
4649            }
4650            if (track->isStopping_1()) {
4651                track->mState = TrackBase::STOPPING_2;
4652                if (last && mHwPaused) {
4653                     doHwResume = true;
4654                     mHwPaused = false;
4655                 }
4656            }
4657            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4658                    track->isStopping_2() || track->isPaused()) {
4659                // We have consumed all the buffers of this track.
4660                // Remove it from the list of active tracks.
4661                size_t audioHALFrames;
4662                if (audio_is_linear_pcm(mFormat)) {
4663                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4664                } else {
4665                    audioHALFrames = 0;
4666                }
4667
4668                size_t framesWritten = mBytesWritten / mFrameSize;
4669                if (mStandby || !last ||
4670                        track->presentationComplete(framesWritten, audioHALFrames)) {
4671                    if (track->isStopping_2()) {
4672                        track->mState = TrackBase::STOPPED;
4673                    }
4674                    if (track->isStopped()) {
4675                        track->reset();
4676                    }
4677                    tracksToRemove->add(track);
4678                }
4679            } else {
4680                // No buffers for this track. Give it a few chances to
4681                // fill a buffer, then remove it from active list.
4682                // Only consider last track started for mixer state control
4683                if (--(track->mRetryCount) <= 0) {
4684                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4685                    tracksToRemove->add(track);
4686                    // indicate to client process that the track was disabled because of underrun;
4687                    // it will then automatically call start() when data is available
4688                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4689                } else if (last) {
4690                    ALOGW("pause because of UNDERRUN, framesReady = %zu,"
4691                            "minFrames = %u, mFormat = %#x",
4692                            track->framesReady(), minFrames, mFormat);
4693                    mixerStatus = MIXER_TRACKS_ENABLED;
4694                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4695                        doHwPause = true;
4696                        mHwPaused = true;
4697                    }
4698                }
4699            }
4700        }
4701    }
4702
4703    // if an active track did not command a flush, check for pending flush on stopped tracks
4704    if (!mFlushPending) {
4705        for (size_t i = 0; i < mTracks.size(); i++) {
4706            if (mTracks[i]->isFlushPending()) {
4707                mTracks[i]->flushAck();
4708                mFlushPending = true;
4709            }
4710        }
4711    }
4712
4713    // make sure the pause/flush/resume sequence is executed in the right order.
4714    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4715    // before flush and then resume HW. This can happen in case of pause/flush/resume
4716    // if resume is received before pause is executed.
4717    if (mHwSupportsPause && !mStandby &&
4718            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4719        mOutput->stream->pause(mOutput->stream);
4720    }
4721    if (mFlushPending) {
4722        flushHw_l();
4723    }
4724    if (mHwSupportsPause && !mStandby && doHwResume) {
4725        mOutput->stream->resume(mOutput->stream);
4726    }
4727    // remove all the tracks that need to be...
4728    removeTracks_l(*tracksToRemove);
4729
4730    return mixerStatus;
4731}
4732
4733void AudioFlinger::DirectOutputThread::threadLoop_mix()
4734{
4735    size_t frameCount = mFrameCount;
4736    int8_t *curBuf = (int8_t *)mSinkBuffer;
4737    // output audio to hardware
4738    while (frameCount) {
4739        AudioBufferProvider::Buffer buffer;
4740        buffer.frameCount = frameCount;
4741        status_t status = mActiveTrack->getNextBuffer(&buffer);
4742        if (status != NO_ERROR || buffer.raw == NULL) {
4743            memset(curBuf, 0, frameCount * mFrameSize);
4744            break;
4745        }
4746        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4747        frameCount -= buffer.frameCount;
4748        curBuf += buffer.frameCount * mFrameSize;
4749        mActiveTrack->releaseBuffer(&buffer);
4750    }
4751    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4752    mSleepTimeUs = 0;
4753    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4754    mActiveTrack.clear();
4755}
4756
4757void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4758{
4759    // do not write to HAL when paused
4760    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4761        mSleepTimeUs = mIdleSleepTimeUs;
4762        return;
4763    }
4764    if (mSleepTimeUs == 0) {
4765        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4766            mSleepTimeUs = mActiveSleepTimeUs;
4767        } else {
4768            mSleepTimeUs = mIdleSleepTimeUs;
4769        }
4770    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4771        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4772        mSleepTimeUs = 0;
4773    }
4774}
4775
4776void AudioFlinger::DirectOutputThread::threadLoop_exit()
4777{
4778    {
4779        Mutex::Autolock _l(mLock);
4780        for (size_t i = 0; i < mTracks.size(); i++) {
4781            if (mTracks[i]->isFlushPending()) {
4782                mTracks[i]->flushAck();
4783                mFlushPending = true;
4784            }
4785        }
4786        if (mFlushPending) {
4787            flushHw_l();
4788        }
4789    }
4790    PlaybackThread::threadLoop_exit();
4791}
4792
4793// must be called with thread mutex locked
4794bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4795{
4796    bool trackPaused = false;
4797    bool trackStopped = false;
4798
4799    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4800    // after a timeout and we will enter standby then.
4801    if (mTracks.size() > 0) {
4802        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4803        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4804                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4805    }
4806
4807    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
4808}
4809
4810// getTrackName_l() must be called with ThreadBase::mLock held
4811int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4812        audio_format_t format __unused, int sessionId __unused)
4813{
4814    return 0;
4815}
4816
4817// deleteTrackName_l() must be called with ThreadBase::mLock held
4818void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4819{
4820}
4821
4822// checkForNewParameter_l() must be called with ThreadBase::mLock held
4823bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4824                                                              status_t& status)
4825{
4826    bool reconfig = false;
4827
4828    status = NO_ERROR;
4829
4830    AudioParameter param = AudioParameter(keyValuePair);
4831    int value;
4832    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4833        // forward device change to effects that have requested to be
4834        // aware of attached audio device.
4835        if (value != AUDIO_DEVICE_NONE) {
4836            mOutDevice = value;
4837            for (size_t i = 0; i < mEffectChains.size(); i++) {
4838                mEffectChains[i]->setDevice_l(mOutDevice);
4839            }
4840        }
4841    }
4842    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4843        // do not accept frame count changes if tracks are open as the track buffer
4844        // size depends on frame count and correct behavior would not be garantied
4845        // if frame count is changed after track creation
4846        if (!mTracks.isEmpty()) {
4847            status = INVALID_OPERATION;
4848        } else {
4849            reconfig = true;
4850        }
4851    }
4852    if (status == NO_ERROR) {
4853        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4854                                                keyValuePair.string());
4855        if (!mStandby && status == INVALID_OPERATION) {
4856            mOutput->standby();
4857            mStandby = true;
4858            mBytesWritten = 0;
4859            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4860                                                   keyValuePair.string());
4861        }
4862        if (status == NO_ERROR && reconfig) {
4863            readOutputParameters_l();
4864            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4865        }
4866    }
4867
4868    return reconfig;
4869}
4870
4871uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4872{
4873    uint32_t time;
4874    if (audio_is_linear_pcm(mFormat)) {
4875        time = PlaybackThread::activeSleepTimeUs();
4876    } else {
4877        time = 10000;
4878    }
4879    return time;
4880}
4881
4882uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4883{
4884    uint32_t time;
4885    if (audio_is_linear_pcm(mFormat)) {
4886        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4887    } else {
4888        time = 10000;
4889    }
4890    return time;
4891}
4892
4893uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4894{
4895    uint32_t time;
4896    if (audio_is_linear_pcm(mFormat)) {
4897        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4898    } else {
4899        time = 10000;
4900    }
4901    return time;
4902}
4903
4904void AudioFlinger::DirectOutputThread::cacheParameters_l()
4905{
4906    PlaybackThread::cacheParameters_l();
4907
4908    // use shorter standby delay as on normal output to release
4909    // hardware resources as soon as possible
4910    // no delay on outputs with HW A/V sync
4911    if (usesHwAvSync()) {
4912        mStandbyDelayNs = 0;
4913    } else if ((mType == OFFLOAD) && !audio_is_linear_pcm(mFormat)) {
4914        mStandbyDelayNs = kOffloadStandbyDelayNs;
4915    } else {
4916        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
4917    }
4918}
4919
4920void AudioFlinger::DirectOutputThread::flushHw_l()
4921{
4922    mOutput->flush();
4923    mHwPaused = false;
4924    mFlushPending = false;
4925}
4926
4927// ----------------------------------------------------------------------------
4928
4929AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4930        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4931    :   Thread(false /*canCallJava*/),
4932        mPlaybackThread(playbackThread),
4933        mWriteAckSequence(0),
4934        mDrainSequence(0)
4935{
4936}
4937
4938AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4939{
4940}
4941
4942void AudioFlinger::AsyncCallbackThread::onFirstRef()
4943{
4944    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4945}
4946
4947bool AudioFlinger::AsyncCallbackThread::threadLoop()
4948{
4949    while (!exitPending()) {
4950        uint32_t writeAckSequence;
4951        uint32_t drainSequence;
4952
4953        {
4954            Mutex::Autolock _l(mLock);
4955            while (!((mWriteAckSequence & 1) ||
4956                     (mDrainSequence & 1) ||
4957                     exitPending())) {
4958                mWaitWorkCV.wait(mLock);
4959            }
4960
4961            if (exitPending()) {
4962                break;
4963            }
4964            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4965                  mWriteAckSequence, mDrainSequence);
4966            writeAckSequence = mWriteAckSequence;
4967            mWriteAckSequence &= ~1;
4968            drainSequence = mDrainSequence;
4969            mDrainSequence &= ~1;
4970        }
4971        {
4972            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4973            if (playbackThread != 0) {
4974                if (writeAckSequence & 1) {
4975                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4976                }
4977                if (drainSequence & 1) {
4978                    playbackThread->resetDraining(drainSequence >> 1);
4979                }
4980            }
4981        }
4982    }
4983    return false;
4984}
4985
4986void AudioFlinger::AsyncCallbackThread::exit()
4987{
4988    ALOGV("AsyncCallbackThread::exit");
4989    Mutex::Autolock _l(mLock);
4990    requestExit();
4991    mWaitWorkCV.broadcast();
4992}
4993
4994void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4995{
4996    Mutex::Autolock _l(mLock);
4997    // bit 0 is cleared
4998    mWriteAckSequence = sequence << 1;
4999}
5000
5001void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
5002{
5003    Mutex::Autolock _l(mLock);
5004    // ignore unexpected callbacks
5005    if (mWriteAckSequence & 2) {
5006        mWriteAckSequence |= 1;
5007        mWaitWorkCV.signal();
5008    }
5009}
5010
5011void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
5012{
5013    Mutex::Autolock _l(mLock);
5014    // bit 0 is cleared
5015    mDrainSequence = sequence << 1;
5016}
5017
5018void AudioFlinger::AsyncCallbackThread::resetDraining()
5019{
5020    Mutex::Autolock _l(mLock);
5021    // ignore unexpected callbacks
5022    if (mDrainSequence & 2) {
5023        mDrainSequence |= 1;
5024        mWaitWorkCV.signal();
5025    }
5026}
5027
5028
5029// ----------------------------------------------------------------------------
5030AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
5031        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
5032    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
5033        mPausedBytesRemaining(0)
5034{
5035    //FIXME: mStandby should be set to true by ThreadBase constructor
5036    mStandby = true;
5037}
5038
5039void AudioFlinger::OffloadThread::threadLoop_exit()
5040{
5041    if (mFlushPending || mHwPaused) {
5042        // If a flush is pending or track was paused, just discard buffered data
5043        flushHw_l();
5044    } else {
5045        mMixerStatus = MIXER_DRAIN_ALL;
5046        threadLoop_drain();
5047    }
5048    if (mUseAsyncWrite) {
5049        ALOG_ASSERT(mCallbackThread != 0);
5050        mCallbackThread->exit();
5051    }
5052    PlaybackThread::threadLoop_exit();
5053}
5054
5055AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5056    Vector< sp<Track> > *tracksToRemove
5057)
5058{
5059    size_t count = mActiveTracks.size();
5060
5061    mixer_state mixerStatus = MIXER_IDLE;
5062    bool doHwPause = false;
5063    bool doHwResume = false;
5064
5065    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
5066
5067    // find out which tracks need to be processed
5068    for (size_t i = 0; i < count; i++) {
5069        sp<Track> t = mActiveTracks[i].promote();
5070        // The track died recently
5071        if (t == 0) {
5072            continue;
5073        }
5074        Track* const track = t.get();
5075        audio_track_cblk_t* cblk = track->cblk();
5076        // Only consider last track started for volume and mixer state control.
5077        // In theory an older track could underrun and restart after the new one starts
5078        // but as we only care about the transition phase between two tracks on a
5079        // direct output, it is not a problem to ignore the underrun case.
5080        sp<Track> l = mLatestActiveTrack.promote();
5081        bool last = l.get() == track;
5082
5083        if (track->isInvalid()) {
5084            ALOGW("An invalidated track shouldn't be in active list");
5085            tracksToRemove->add(track);
5086            continue;
5087        }
5088
5089        if (track->mState == TrackBase::IDLE) {
5090            ALOGW("An idle track shouldn't be in active list");
5091            continue;
5092        }
5093
5094        if (track->isPausing()) {
5095            track->setPaused();
5096            if (last) {
5097                if (mHwSupportsPause && !mHwPaused) {
5098                    doHwPause = true;
5099                    mHwPaused = true;
5100                }
5101                // If we were part way through writing the mixbuffer to
5102                // the HAL we must save this until we resume
5103                // BUG - this will be wrong if a different track is made active,
5104                // in that case we want to discard the pending data in the
5105                // mixbuffer and tell the client to present it again when the
5106                // track is resumed
5107                mPausedWriteLength = mCurrentWriteLength;
5108                mPausedBytesRemaining = mBytesRemaining;
5109                mBytesRemaining = 0;    // stop writing
5110            }
5111            tracksToRemove->add(track);
5112        } else if (track->isFlushPending()) {
5113            track->flushAck();
5114            if (last) {
5115                mFlushPending = true;
5116            }
5117        } else if (track->isResumePending()){
5118            track->resumeAck();
5119            if (last) {
5120                if (mPausedBytesRemaining) {
5121                    // Need to continue write that was interrupted
5122                    mCurrentWriteLength = mPausedWriteLength;
5123                    mBytesRemaining = mPausedBytesRemaining;
5124                    mPausedBytesRemaining = 0;
5125                }
5126                if (mHwPaused) {
5127                    doHwResume = true;
5128                    mHwPaused = false;
5129                    // threadLoop_mix() will handle the case that we need to
5130                    // resume an interrupted write
5131                }
5132                // enable write to audio HAL
5133                mSleepTimeUs = 0;
5134
5135                // Do not handle new data in this iteration even if track->framesReady()
5136                mixerStatus = MIXER_TRACKS_ENABLED;
5137            }
5138        }  else if (track->framesReady() && track->isReady() &&
5139                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5140            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5141            if (track->mFillingUpStatus == Track::FS_FILLED) {
5142                track->mFillingUpStatus = Track::FS_ACTIVE;
5143                // make sure processVolume_l() will apply new volume even if 0
5144                mLeftVolFloat = mRightVolFloat = -1.0;
5145            }
5146
5147            if (last) {
5148                sp<Track> previousTrack = mPreviousTrack.promote();
5149                if (previousTrack != 0) {
5150                    if (track != previousTrack.get()) {
5151                        // Flush any data still being written from last track
5152                        mBytesRemaining = 0;
5153                        if (mPausedBytesRemaining) {
5154                            // Last track was paused so we also need to flush saved
5155                            // mixbuffer state and invalidate track so that it will
5156                            // re-submit that unwritten data when it is next resumed
5157                            mPausedBytesRemaining = 0;
5158                            // Invalidate is a bit drastic - would be more efficient
5159                            // to have a flag to tell client that some of the
5160                            // previously written data was lost
5161                            previousTrack->invalidate();
5162                        }
5163                        // flush data already sent to the DSP if changing audio session as audio
5164                        // comes from a different source. Also invalidate previous track to force a
5165                        // seek when resuming.
5166                        if (previousTrack->sessionId() != track->sessionId()) {
5167                            previousTrack->invalidate();
5168                        }
5169                    }
5170                }
5171                mPreviousTrack = track;
5172                // reset retry count
5173                track->mRetryCount = kMaxTrackRetriesOffload;
5174                mActiveTrack = t;
5175                mixerStatus = MIXER_TRACKS_READY;
5176            }
5177        } else {
5178            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5179            if (track->isStopping_1()) {
5180                // Hardware buffer can hold a large amount of audio so we must
5181                // wait for all current track's data to drain before we say
5182                // that the track is stopped.
5183                if (mBytesRemaining == 0) {
5184                    // Only start draining when all data in mixbuffer
5185                    // has been written
5186                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5187                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5188                    // do not drain if no data was ever sent to HAL (mStandby == true)
5189                    if (last && !mStandby) {
5190                        // do not modify drain sequence if we are already draining. This happens
5191                        // when resuming from pause after drain.
5192                        if ((mDrainSequence & 1) == 0) {
5193                            mSleepTimeUs = 0;
5194                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5195                            mixerStatus = MIXER_DRAIN_TRACK;
5196                            mDrainSequence += 2;
5197                        }
5198                        if (mHwPaused) {
5199                            // It is possible to move from PAUSED to STOPPING_1 without
5200                            // a resume so we must ensure hardware is running
5201                            doHwResume = true;
5202                            mHwPaused = false;
5203                        }
5204                    }
5205                }
5206            } else if (track->isStopping_2()) {
5207                // Drain has completed or we are in standby, signal presentation complete
5208                if (!(mDrainSequence & 1) || !last || mStandby) {
5209                    track->mState = TrackBase::STOPPED;
5210                    size_t audioHALFrames =
5211                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5212                    size_t framesWritten =
5213                            mBytesWritten / mOutput->getFrameSize();
5214                    track->presentationComplete(framesWritten, audioHALFrames);
5215                    track->reset();
5216                    tracksToRemove->add(track);
5217                }
5218            } else {
5219                // No buffers for this track. Give it a few chances to
5220                // fill a buffer, then remove it from active list.
5221                if (--(track->mRetryCount) <= 0) {
5222                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5223                          track->name());
5224                    tracksToRemove->add(track);
5225                    // indicate to client process that the track was disabled because of underrun;
5226                    // it will then automatically call start() when data is available
5227                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5228                } else if (last){
5229                    mixerStatus = MIXER_TRACKS_ENABLED;
5230                }
5231            }
5232        }
5233        // compute volume for this track
5234        processVolume_l(track, last);
5235    }
5236
5237    // make sure the pause/flush/resume sequence is executed in the right order.
5238    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5239    // before flush and then resume HW. This can happen in case of pause/flush/resume
5240    // if resume is received before pause is executed.
5241    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5242        mOutput->stream->pause(mOutput->stream);
5243    }
5244    if (mFlushPending) {
5245        flushHw_l();
5246    }
5247    if (!mStandby && doHwResume) {
5248        mOutput->stream->resume(mOutput->stream);
5249    }
5250
5251    // remove all the tracks that need to be...
5252    removeTracks_l(*tracksToRemove);
5253
5254    return mixerStatus;
5255}
5256
5257// must be called with thread mutex locked
5258bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5259{
5260    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5261          mWriteAckSequence, mDrainSequence);
5262    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5263        return true;
5264    }
5265    return false;
5266}
5267
5268bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5269{
5270    Mutex::Autolock _l(mLock);
5271    return waitingAsyncCallback_l();
5272}
5273
5274void AudioFlinger::OffloadThread::flushHw_l()
5275{
5276    DirectOutputThread::flushHw_l();
5277    // Flush anything still waiting in the mixbuffer
5278    mCurrentWriteLength = 0;
5279    mBytesRemaining = 0;
5280    mPausedWriteLength = 0;
5281    mPausedBytesRemaining = 0;
5282
5283    if (mUseAsyncWrite) {
5284        // discard any pending drain or write ack by incrementing sequence
5285        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5286        mDrainSequence = (mDrainSequence + 2) & ~1;
5287        ALOG_ASSERT(mCallbackThread != 0);
5288        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5289        mCallbackThread->setDraining(mDrainSequence);
5290    }
5291}
5292
5293// ----------------------------------------------------------------------------
5294
5295AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5296        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5297    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5298                    systemReady, DUPLICATING),
5299        mWaitTimeMs(UINT_MAX)
5300{
5301    addOutputTrack(mainThread);
5302}
5303
5304AudioFlinger::DuplicatingThread::~DuplicatingThread()
5305{
5306    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5307        mOutputTracks[i]->destroy();
5308    }
5309}
5310
5311void AudioFlinger::DuplicatingThread::threadLoop_mix()
5312{
5313    // mix buffers...
5314    if (outputsReady(outputTracks)) {
5315        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
5316    } else {
5317        if (mMixerBufferValid) {
5318            memset(mMixerBuffer, 0, mMixerBufferSize);
5319        } else {
5320            memset(mSinkBuffer, 0, mSinkBufferSize);
5321        }
5322    }
5323    mSleepTimeUs = 0;
5324    writeFrames = mNormalFrameCount;
5325    mCurrentWriteLength = mSinkBufferSize;
5326    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5327}
5328
5329void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5330{
5331    if (mSleepTimeUs == 0) {
5332        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5333            mSleepTimeUs = mActiveSleepTimeUs;
5334        } else {
5335            mSleepTimeUs = mIdleSleepTimeUs;
5336        }
5337    } else if (mBytesWritten != 0) {
5338        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5339            writeFrames = mNormalFrameCount;
5340            memset(mSinkBuffer, 0, mSinkBufferSize);
5341        } else {
5342            // flush remaining overflow buffers in output tracks
5343            writeFrames = 0;
5344        }
5345        mSleepTimeUs = 0;
5346    }
5347}
5348
5349ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5350{
5351    for (size_t i = 0; i < outputTracks.size(); i++) {
5352        outputTracks[i]->write(mSinkBuffer, writeFrames);
5353    }
5354    mStandby = false;
5355    return (ssize_t)mSinkBufferSize;
5356}
5357
5358void AudioFlinger::DuplicatingThread::threadLoop_standby()
5359{
5360    // DuplicatingThread implements standby by stopping all tracks
5361    for (size_t i = 0; i < outputTracks.size(); i++) {
5362        outputTracks[i]->stop();
5363    }
5364}
5365
5366void AudioFlinger::DuplicatingThread::saveOutputTracks()
5367{
5368    outputTracks = mOutputTracks;
5369}
5370
5371void AudioFlinger::DuplicatingThread::clearOutputTracks()
5372{
5373    outputTracks.clear();
5374}
5375
5376void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5377{
5378    Mutex::Autolock _l(mLock);
5379    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5380    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5381    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5382    const size_t frameCount =
5383            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5384    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5385    // from different OutputTracks and their associated MixerThreads (e.g. one may
5386    // nearly empty and the other may be dropping data).
5387
5388    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5389                                            this,
5390                                            mSampleRate,
5391                                            mFormat,
5392                                            mChannelMask,
5393                                            frameCount,
5394                                            IPCThreadState::self()->getCallingUid());
5395    if (outputTrack->cblk() != NULL) {
5396        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5397        mOutputTracks.add(outputTrack);
5398        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5399        updateWaitTime_l();
5400    }
5401}
5402
5403void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5404{
5405    Mutex::Autolock _l(mLock);
5406    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5407        if (mOutputTracks[i]->thread() == thread) {
5408            mOutputTracks[i]->destroy();
5409            mOutputTracks.removeAt(i);
5410            updateWaitTime_l();
5411            if (thread->getOutput() == mOutput) {
5412                mOutput = NULL;
5413            }
5414            return;
5415        }
5416    }
5417    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5418}
5419
5420// caller must hold mLock
5421void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5422{
5423    mWaitTimeMs = UINT_MAX;
5424    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5425        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5426        if (strong != 0) {
5427            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5428            if (waitTimeMs < mWaitTimeMs) {
5429                mWaitTimeMs = waitTimeMs;
5430            }
5431        }
5432    }
5433}
5434
5435
5436bool AudioFlinger::DuplicatingThread::outputsReady(
5437        const SortedVector< sp<OutputTrack> > &outputTracks)
5438{
5439    for (size_t i = 0; i < outputTracks.size(); i++) {
5440        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5441        if (thread == 0) {
5442            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5443                    outputTracks[i].get());
5444            return false;
5445        }
5446        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5447        // see note at standby() declaration
5448        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5449            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5450                    thread.get());
5451            return false;
5452        }
5453    }
5454    return true;
5455}
5456
5457uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5458{
5459    return (mWaitTimeMs * 1000) / 2;
5460}
5461
5462void AudioFlinger::DuplicatingThread::cacheParameters_l()
5463{
5464    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5465    updateWaitTime_l();
5466
5467    MixerThread::cacheParameters_l();
5468}
5469
5470// ----------------------------------------------------------------------------
5471//      Record
5472// ----------------------------------------------------------------------------
5473
5474AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5475                                         AudioStreamIn *input,
5476                                         audio_io_handle_t id,
5477                                         audio_devices_t outDevice,
5478                                         audio_devices_t inDevice,
5479                                         bool systemReady
5480#ifdef TEE_SINK
5481                                         , const sp<NBAIO_Sink>& teeSink
5482#endif
5483                                         ) :
5484    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5485    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5486    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5487    mRsmpInRear(0)
5488#ifdef TEE_SINK
5489    , mTeeSink(teeSink)
5490#endif
5491    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5492            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5493    // mFastCapture below
5494    , mFastCaptureFutex(0)
5495    // mInputSource
5496    // mPipeSink
5497    // mPipeSource
5498    , mPipeFramesP2(0)
5499    // mPipeMemory
5500    // mFastCaptureNBLogWriter
5501    , mFastTrackAvail(false)
5502{
5503    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5504    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5505
5506    readInputParameters_l();
5507
5508    // create an NBAIO source for the HAL input stream, and negotiate
5509    mInputSource = new AudioStreamInSource(input->stream);
5510    size_t numCounterOffers = 0;
5511    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5512    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5513    ALOG_ASSERT(index == 0);
5514
5515    // initialize fast capture depending on configuration
5516    bool initFastCapture;
5517    switch (kUseFastCapture) {
5518    case FastCapture_Never:
5519        initFastCapture = false;
5520        break;
5521    case FastCapture_Always:
5522        initFastCapture = true;
5523        break;
5524    case FastCapture_Static:
5525        initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs;
5526        break;
5527    // case FastCapture_Dynamic:
5528    }
5529
5530    if (initFastCapture) {
5531        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5532        NBAIO_Format format = mInputSource->format();
5533        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5534        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5535        void *pipeBuffer;
5536        const sp<MemoryDealer> roHeap(readOnlyHeap());
5537        sp<IMemory> pipeMemory;
5538        if ((roHeap == 0) ||
5539                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5540                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5541            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5542            goto failed;
5543        }
5544        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5545        memset(pipeBuffer, 0, pipeSize);
5546        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5547        const NBAIO_Format offers[1] = {format};
5548        size_t numCounterOffers = 0;
5549        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5550        ALOG_ASSERT(index == 0);
5551        mPipeSink = pipe;
5552        PipeReader *pipeReader = new PipeReader(*pipe);
5553        numCounterOffers = 0;
5554        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5555        ALOG_ASSERT(index == 0);
5556        mPipeSource = pipeReader;
5557        mPipeFramesP2 = pipeFramesP2;
5558        mPipeMemory = pipeMemory;
5559
5560        // create fast capture
5561        mFastCapture = new FastCapture();
5562        FastCaptureStateQueue *sq = mFastCapture->sq();
5563#ifdef STATE_QUEUE_DUMP
5564        // FIXME
5565#endif
5566        FastCaptureState *state = sq->begin();
5567        state->mCblk = NULL;
5568        state->mInputSource = mInputSource.get();
5569        state->mInputSourceGen++;
5570        state->mPipeSink = pipe;
5571        state->mPipeSinkGen++;
5572        state->mFrameCount = mFrameCount;
5573        state->mCommand = FastCaptureState::COLD_IDLE;
5574        // already done in constructor initialization list
5575        //mFastCaptureFutex = 0;
5576        state->mColdFutexAddr = &mFastCaptureFutex;
5577        state->mColdGen++;
5578        state->mDumpState = &mFastCaptureDumpState;
5579#ifdef TEE_SINK
5580        // FIXME
5581#endif
5582        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5583        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5584        sq->end();
5585        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5586
5587        // start the fast capture
5588        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5589        pid_t tid = mFastCapture->getTid();
5590        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
5591#ifdef AUDIO_WATCHDOG
5592        // FIXME
5593#endif
5594
5595        mFastTrackAvail = true;
5596    }
5597failed: ;
5598
5599    // FIXME mNormalSource
5600}
5601
5602AudioFlinger::RecordThread::~RecordThread()
5603{
5604    if (mFastCapture != 0) {
5605        FastCaptureStateQueue *sq = mFastCapture->sq();
5606        FastCaptureState *state = sq->begin();
5607        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5608            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5609            if (old == -1) {
5610                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5611            }
5612        }
5613        state->mCommand = FastCaptureState::EXIT;
5614        sq->end();
5615        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5616        mFastCapture->join();
5617        mFastCapture.clear();
5618    }
5619    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5620    mAudioFlinger->unregisterWriter(mNBLogWriter);
5621    free(mRsmpInBuffer);
5622}
5623
5624void AudioFlinger::RecordThread::onFirstRef()
5625{
5626    run(mThreadName, PRIORITY_URGENT_AUDIO);
5627}
5628
5629bool AudioFlinger::RecordThread::threadLoop()
5630{
5631    nsecs_t lastWarning = 0;
5632
5633    inputStandBy();
5634
5635reacquire_wakelock:
5636    sp<RecordTrack> activeTrack;
5637    int activeTracksGen;
5638    {
5639        Mutex::Autolock _l(mLock);
5640        size_t size = mActiveTracks.size();
5641        activeTracksGen = mActiveTracksGen;
5642        if (size > 0) {
5643            // FIXME an arbitrary choice
5644            activeTrack = mActiveTracks[0];
5645            acquireWakeLock_l(activeTrack->uid());
5646            if (size > 1) {
5647                SortedVector<int> tmp;
5648                for (size_t i = 0; i < size; i++) {
5649                    tmp.add(mActiveTracks[i]->uid());
5650                }
5651                updateWakeLockUids_l(tmp);
5652            }
5653        } else {
5654            acquireWakeLock_l(-1);
5655        }
5656    }
5657
5658    // used to request a deferred sleep, to be executed later while mutex is unlocked
5659    uint32_t sleepUs = 0;
5660
5661    // loop while there is work to do
5662    for (;;) {
5663        Vector< sp<EffectChain> > effectChains;
5664
5665        // sleep with mutex unlocked
5666        if (sleepUs > 0) {
5667            ATRACE_BEGIN("sleep");
5668            usleep(sleepUs);
5669            ATRACE_END();
5670            sleepUs = 0;
5671        }
5672
5673        // activeTracks accumulates a copy of a subset of mActiveTracks
5674        Vector< sp<RecordTrack> > activeTracks;
5675
5676        // reference to the (first and only) active fast track
5677        sp<RecordTrack> fastTrack;
5678
5679        // reference to a fast track which is about to be removed
5680        sp<RecordTrack> fastTrackToRemove;
5681
5682        { // scope for mLock
5683            Mutex::Autolock _l(mLock);
5684
5685            processConfigEvents_l();
5686
5687            // check exitPending here because checkForNewParameters_l() and
5688            // checkForNewParameters_l() can temporarily release mLock
5689            if (exitPending()) {
5690                break;
5691            }
5692
5693            // if no active track(s), then standby and release wakelock
5694            size_t size = mActiveTracks.size();
5695            if (size == 0) {
5696                standbyIfNotAlreadyInStandby();
5697                // exitPending() can't become true here
5698                releaseWakeLock_l();
5699                ALOGV("RecordThread: loop stopping");
5700                // go to sleep
5701                mWaitWorkCV.wait(mLock);
5702                ALOGV("RecordThread: loop starting");
5703                goto reacquire_wakelock;
5704            }
5705
5706            if (mActiveTracksGen != activeTracksGen) {
5707                activeTracksGen = mActiveTracksGen;
5708                SortedVector<int> tmp;
5709                for (size_t i = 0; i < size; i++) {
5710                    tmp.add(mActiveTracks[i]->uid());
5711                }
5712                updateWakeLockUids_l(tmp);
5713            }
5714
5715            bool doBroadcast = false;
5716            for (size_t i = 0; i < size; ) {
5717
5718                activeTrack = mActiveTracks[i];
5719                if (activeTrack->isTerminated()) {
5720                    if (activeTrack->isFastTrack()) {
5721                        ALOG_ASSERT(fastTrackToRemove == 0);
5722                        fastTrackToRemove = activeTrack;
5723                    }
5724                    removeTrack_l(activeTrack);
5725                    mActiveTracks.remove(activeTrack);
5726                    mActiveTracksGen++;
5727                    size--;
5728                    continue;
5729                }
5730
5731                TrackBase::track_state activeTrackState = activeTrack->mState;
5732                switch (activeTrackState) {
5733
5734                case TrackBase::PAUSING:
5735                    mActiveTracks.remove(activeTrack);
5736                    mActiveTracksGen++;
5737                    doBroadcast = true;
5738                    size--;
5739                    continue;
5740
5741                case TrackBase::STARTING_1:
5742                    sleepUs = 10000;
5743                    i++;
5744                    continue;
5745
5746                case TrackBase::STARTING_2:
5747                    doBroadcast = true;
5748                    mStandby = false;
5749                    activeTrack->mState = TrackBase::ACTIVE;
5750                    break;
5751
5752                case TrackBase::ACTIVE:
5753                    break;
5754
5755                case TrackBase::IDLE:
5756                    i++;
5757                    continue;
5758
5759                default:
5760                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5761                }
5762
5763                activeTracks.add(activeTrack);
5764                i++;
5765
5766                if (activeTrack->isFastTrack()) {
5767                    ALOG_ASSERT(!mFastTrackAvail);
5768                    ALOG_ASSERT(fastTrack == 0);
5769                    fastTrack = activeTrack;
5770                }
5771            }
5772            if (doBroadcast) {
5773                mStartStopCond.broadcast();
5774            }
5775
5776            // sleep if there are no active tracks to process
5777            if (activeTracks.size() == 0) {
5778                if (sleepUs == 0) {
5779                    sleepUs = kRecordThreadSleepUs;
5780                }
5781                continue;
5782            }
5783            sleepUs = 0;
5784
5785            lockEffectChains_l(effectChains);
5786        }
5787
5788        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5789
5790        size_t size = effectChains.size();
5791        for (size_t i = 0; i < size; i++) {
5792            // thread mutex is not locked, but effect chain is locked
5793            effectChains[i]->process_l();
5794        }
5795
5796        // Push a new fast capture state if fast capture is not already running, or cblk change
5797        if (mFastCapture != 0) {
5798            FastCaptureStateQueue *sq = mFastCapture->sq();
5799            FastCaptureState *state = sq->begin();
5800            bool didModify = false;
5801            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5802            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5803                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5804                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5805                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5806                    if (old == -1) {
5807                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5808                    }
5809                }
5810                state->mCommand = FastCaptureState::READ_WRITE;
5811#if 0   // FIXME
5812                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5813                        FastThreadDumpState::kSamplingNforLowRamDevice :
5814                        FastThreadDumpState::kSamplingN);
5815#endif
5816                didModify = true;
5817            }
5818            audio_track_cblk_t *cblkOld = state->mCblk;
5819            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5820            if (cblkNew != cblkOld) {
5821                state->mCblk = cblkNew;
5822                // block until acked if removing a fast track
5823                if (cblkOld != NULL) {
5824                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5825                }
5826                didModify = true;
5827            }
5828            sq->end(didModify);
5829            if (didModify) {
5830                sq->push(block);
5831#if 0
5832                if (kUseFastCapture == FastCapture_Dynamic) {
5833                    mNormalSource = mPipeSource;
5834                }
5835#endif
5836            }
5837        }
5838
5839        // now run the fast track destructor with thread mutex unlocked
5840        fastTrackToRemove.clear();
5841
5842        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5843        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5844        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5845        // If destination is non-contiguous, first read past the nominal end of buffer, then
5846        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5847
5848        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5849        ssize_t framesRead;
5850
5851        // If an NBAIO source is present, use it to read the normal capture's data
5852        if (mPipeSource != 0) {
5853            size_t framesToRead = mBufferSize / mFrameSize;
5854            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
5855                    framesToRead, AudioBufferProvider::kInvalidPTS);
5856            if (framesRead == 0) {
5857                // since pipe is non-blocking, simulate blocking input
5858                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5859            }
5860        // otherwise use the HAL / AudioStreamIn directly
5861        } else {
5862            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5863                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
5864            if (bytesRead < 0) {
5865                framesRead = bytesRead;
5866            } else {
5867                framesRead = bytesRead / mFrameSize;
5868            }
5869        }
5870
5871        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5872            ALOGE("read failed: framesRead=%d", framesRead);
5873            // Force input into standby so that it tries to recover at next read attempt
5874            inputStandBy();
5875            sleepUs = kRecordThreadSleepUs;
5876        }
5877        if (framesRead <= 0) {
5878            goto unlock;
5879        }
5880        ALOG_ASSERT(framesRead > 0);
5881
5882        if (mTeeSink != 0) {
5883            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
5884        }
5885        // If destination is non-contiguous, we now correct for reading past end of buffer.
5886        {
5887            size_t part1 = mRsmpInFramesP2 - rear;
5888            if ((size_t) framesRead > part1) {
5889                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
5890                        (framesRead - part1) * mFrameSize);
5891            }
5892        }
5893        rear = mRsmpInRear += framesRead;
5894
5895        size = activeTracks.size();
5896        // loop over each active track
5897        for (size_t i = 0; i < size; i++) {
5898            activeTrack = activeTracks[i];
5899
5900            // skip fast tracks, as those are handled directly by FastCapture
5901            if (activeTrack->isFastTrack()) {
5902                continue;
5903            }
5904
5905            // TODO: This code probably should be moved to RecordTrack.
5906            // TODO: Update the activeTrack buffer converter in case of reconfigure.
5907
5908            enum {
5909                OVERRUN_UNKNOWN,
5910                OVERRUN_TRUE,
5911                OVERRUN_FALSE
5912            } overrun = OVERRUN_UNKNOWN;
5913
5914            // loop over getNextBuffer to handle circular sink
5915            for (;;) {
5916
5917                activeTrack->mSink.frameCount = ~0;
5918                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5919                size_t framesOut = activeTrack->mSink.frameCount;
5920                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5921
5922                // check available frames and handle overrun conditions
5923                // if the record track isn't draining fast enough.
5924                bool hasOverrun;
5925                size_t framesIn;
5926                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
5927                if (hasOverrun) {
5928                    overrun = OVERRUN_TRUE;
5929                }
5930                if (framesOut == 0 || framesIn == 0) {
5931                    break;
5932                }
5933
5934                // Don't allow framesOut to be larger than what is possible with resampling
5935                // from framesIn.
5936                // This isn't strictly necessary but helps limit buffer resizing in
5937                // RecordBufferConverter.  TODO: remove when no longer needed.
5938                framesOut = min(framesOut,
5939                        destinationFramesPossible(
5940                                framesIn, mSampleRate, activeTrack->mSampleRate));
5941                // process frames from the RecordThread buffer provider to the RecordTrack buffer
5942                framesOut = activeTrack->mRecordBufferConverter->convert(
5943                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
5944
5945                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5946                    overrun = OVERRUN_FALSE;
5947                }
5948
5949                if (activeTrack->mFramesToDrop == 0) {
5950                    if (framesOut > 0) {
5951                        activeTrack->mSink.frameCount = framesOut;
5952                        activeTrack->releaseBuffer(&activeTrack->mSink);
5953                    }
5954                } else {
5955                    // FIXME could do a partial drop of framesOut
5956                    if (activeTrack->mFramesToDrop > 0) {
5957                        activeTrack->mFramesToDrop -= framesOut;
5958                        if (activeTrack->mFramesToDrop <= 0) {
5959                            activeTrack->clearSyncStartEvent();
5960                        }
5961                    } else {
5962                        activeTrack->mFramesToDrop += framesOut;
5963                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5964                                activeTrack->mSyncStartEvent->isCancelled()) {
5965                            ALOGW("Synced record %s, session %d, trigger session %d",
5966                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5967                                  activeTrack->sessionId(),
5968                                  (activeTrack->mSyncStartEvent != 0) ?
5969                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5970                            activeTrack->clearSyncStartEvent();
5971                        }
5972                    }
5973                }
5974
5975                if (framesOut == 0) {
5976                    break;
5977                }
5978            }
5979
5980            switch (overrun) {
5981            case OVERRUN_TRUE:
5982                // client isn't retrieving buffers fast enough
5983                if (!activeTrack->setOverflow()) {
5984                    nsecs_t now = systemTime();
5985                    // FIXME should lastWarning per track?
5986                    if ((now - lastWarning) > kWarningThrottleNs) {
5987                        ALOGW("RecordThread: buffer overflow");
5988                        lastWarning = now;
5989                    }
5990                }
5991                break;
5992            case OVERRUN_FALSE:
5993                activeTrack->clearOverflow();
5994                break;
5995            case OVERRUN_UNKNOWN:
5996                break;
5997            }
5998
5999        }
6000
6001unlock:
6002        // enable changes in effect chain
6003        unlockEffectChains(effectChains);
6004        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
6005    }
6006
6007    standbyIfNotAlreadyInStandby();
6008
6009    {
6010        Mutex::Autolock _l(mLock);
6011        for (size_t i = 0; i < mTracks.size(); i++) {
6012            sp<RecordTrack> track = mTracks[i];
6013            track->invalidate();
6014        }
6015        mActiveTracks.clear();
6016        mActiveTracksGen++;
6017        mStartStopCond.broadcast();
6018    }
6019
6020    releaseWakeLock();
6021
6022    ALOGV("RecordThread %p exiting", this);
6023    return false;
6024}
6025
6026void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6027{
6028    if (!mStandby) {
6029        inputStandBy();
6030        mStandby = true;
6031    }
6032}
6033
6034void AudioFlinger::RecordThread::inputStandBy()
6035{
6036    // Idle the fast capture if it's currently running
6037    if (mFastCapture != 0) {
6038        FastCaptureStateQueue *sq = mFastCapture->sq();
6039        FastCaptureState *state = sq->begin();
6040        if (!(state->mCommand & FastCaptureState::IDLE)) {
6041            state->mCommand = FastCaptureState::COLD_IDLE;
6042            state->mColdFutexAddr = &mFastCaptureFutex;
6043            state->mColdGen++;
6044            mFastCaptureFutex = 0;
6045            sq->end();
6046            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6047            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6048#if 0
6049            if (kUseFastCapture == FastCapture_Dynamic) {
6050                // FIXME
6051            }
6052#endif
6053#ifdef AUDIO_WATCHDOG
6054            // FIXME
6055#endif
6056        } else {
6057            sq->end(false /*didModify*/);
6058        }
6059    }
6060    mInput->stream->common.standby(&mInput->stream->common);
6061}
6062
6063// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6064sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6065        const sp<AudioFlinger::Client>& client,
6066        uint32_t sampleRate,
6067        audio_format_t format,
6068        audio_channel_mask_t channelMask,
6069        size_t *pFrameCount,
6070        int sessionId,
6071        size_t *notificationFrames,
6072        int uid,
6073        IAudioFlinger::track_flags_t *flags,
6074        pid_t tid,
6075        status_t *status)
6076{
6077    size_t frameCount = *pFrameCount;
6078    sp<RecordTrack> track;
6079    status_t lStatus;
6080
6081    // client expresses a preference for FAST, but we get the final say
6082    if (*flags & IAudioFlinger::TRACK_FAST) {
6083      if (
6084            // we formerly checked for a callback handler (non-0 tid),
6085            // but that is no longer required for TRANSFER_OBTAIN mode
6086            //
6087            // frame count is not specified, or is exactly the pipe depth
6088            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6089            // PCM data
6090            audio_is_linear_pcm(format) &&
6091            // native format
6092            (format == mFormat) &&
6093            // native channel mask
6094            (channelMask == mChannelMask) &&
6095            // native hardware sample rate
6096            (sampleRate == mSampleRate) &&
6097            // record thread has an associated fast capture
6098            hasFastCapture() &&
6099            // there are sufficient fast track slots available
6100            mFastTrackAvail
6101        ) {
6102        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
6103                frameCount, mFrameCount);
6104      } else {
6105        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
6106                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6107                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6108                frameCount, mFrameCount, mPipeFramesP2,
6109                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6110                hasFastCapture(), tid, mFastTrackAvail);
6111        *flags &= ~IAudioFlinger::TRACK_FAST;
6112      }
6113    }
6114
6115    // compute track buffer size in frames, and suggest the notification frame count
6116    if (*flags & IAudioFlinger::TRACK_FAST) {
6117        // fast track: frame count is exactly the pipe depth
6118        frameCount = mPipeFramesP2;
6119        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6120        *notificationFrames = mFrameCount;
6121    } else {
6122        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6123        //                 or 20 ms if there is a fast capture
6124        // TODO This could be a roundupRatio inline, and const
6125        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6126                * sampleRate + mSampleRate - 1) / mSampleRate;
6127        // minimum number of notification periods is at least kMinNotifications,
6128        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6129        static const size_t kMinNotifications = 3;
6130        static const uint32_t kMinMs = 30;
6131        // TODO This could be a roundupRatio inline
6132        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6133        // TODO This could be a roundupRatio inline
6134        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6135                maxNotificationFrames;
6136        const size_t minFrameCount = maxNotificationFrames *
6137                max(kMinNotifications, minNotificationsByMs);
6138        frameCount = max(frameCount, minFrameCount);
6139        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6140            *notificationFrames = maxNotificationFrames;
6141        }
6142    }
6143    *pFrameCount = frameCount;
6144
6145    lStatus = initCheck();
6146    if (lStatus != NO_ERROR) {
6147        ALOGE("createRecordTrack_l() audio driver not initialized");
6148        goto Exit;
6149    }
6150
6151    { // scope for mLock
6152        Mutex::Autolock _l(mLock);
6153
6154        track = new RecordTrack(this, client, sampleRate,
6155                      format, channelMask, frameCount, NULL, sessionId, uid,
6156                      *flags, TrackBase::TYPE_DEFAULT);
6157
6158        lStatus = track->initCheck();
6159        if (lStatus != NO_ERROR) {
6160            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6161            // track must be cleared from the caller as the caller has the AF lock
6162            goto Exit;
6163        }
6164        mTracks.add(track);
6165
6166        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6167        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6168                        mAudioFlinger->btNrecIsOff();
6169        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6170        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6171
6172        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6173            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6174            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6175            // so ask activity manager to do this on our behalf
6176            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6177        }
6178    }
6179
6180    lStatus = NO_ERROR;
6181
6182Exit:
6183    *status = lStatus;
6184    return track;
6185}
6186
6187status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6188                                           AudioSystem::sync_event_t event,
6189                                           int triggerSession)
6190{
6191    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6192    sp<ThreadBase> strongMe = this;
6193    status_t status = NO_ERROR;
6194
6195    if (event == AudioSystem::SYNC_EVENT_NONE) {
6196        recordTrack->clearSyncStartEvent();
6197    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6198        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6199                                       triggerSession,
6200                                       recordTrack->sessionId(),
6201                                       syncStartEventCallback,
6202                                       recordTrack);
6203        // Sync event can be cancelled by the trigger session if the track is not in a
6204        // compatible state in which case we start record immediately
6205        if (recordTrack->mSyncStartEvent->isCancelled()) {
6206            recordTrack->clearSyncStartEvent();
6207        } else {
6208            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6209            recordTrack->mFramesToDrop = -
6210                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6211        }
6212    }
6213
6214    {
6215        // This section is a rendezvous between binder thread executing start() and RecordThread
6216        AutoMutex lock(mLock);
6217        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6218            if (recordTrack->mState == TrackBase::PAUSING) {
6219                ALOGV("active record track PAUSING -> ACTIVE");
6220                recordTrack->mState = TrackBase::ACTIVE;
6221            } else {
6222                ALOGV("active record track state %d", recordTrack->mState);
6223            }
6224            return status;
6225        }
6226
6227        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6228        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6229        //      or using a separate command thread
6230        recordTrack->mState = TrackBase::STARTING_1;
6231        mActiveTracks.add(recordTrack);
6232        mActiveTracksGen++;
6233        status_t status = NO_ERROR;
6234        if (recordTrack->isExternalTrack()) {
6235            mLock.unlock();
6236            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6237            mLock.lock();
6238            // FIXME should verify that recordTrack is still in mActiveTracks
6239            if (status != NO_ERROR) {
6240                mActiveTracks.remove(recordTrack);
6241                mActiveTracksGen++;
6242                recordTrack->clearSyncStartEvent();
6243                ALOGV("RecordThread::start error %d", status);
6244                return status;
6245            }
6246        }
6247        // Catch up with current buffer indices if thread is already running.
6248        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6249        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6250        // see previously buffered data before it called start(), but with greater risk of overrun.
6251
6252        recordTrack->mResamplerBufferProvider->reset();
6253        // clear any converter state as new data will be discontinuous
6254        recordTrack->mRecordBufferConverter->reset();
6255        recordTrack->mState = TrackBase::STARTING_2;
6256        // signal thread to start
6257        mWaitWorkCV.broadcast();
6258        if (mActiveTracks.indexOf(recordTrack) < 0) {
6259            ALOGV("Record failed to start");
6260            status = BAD_VALUE;
6261            goto startError;
6262        }
6263        return status;
6264    }
6265
6266startError:
6267    if (recordTrack->isExternalTrack()) {
6268        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6269    }
6270    recordTrack->clearSyncStartEvent();
6271    // FIXME I wonder why we do not reset the state here?
6272    return status;
6273}
6274
6275void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6276{
6277    sp<SyncEvent> strongEvent = event.promote();
6278
6279    if (strongEvent != 0) {
6280        sp<RefBase> ptr = strongEvent->cookie().promote();
6281        if (ptr != 0) {
6282            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6283            recordTrack->handleSyncStartEvent(strongEvent);
6284        }
6285    }
6286}
6287
6288bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6289    ALOGV("RecordThread::stop");
6290    AutoMutex _l(mLock);
6291    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6292        return false;
6293    }
6294    // note that threadLoop may still be processing the track at this point [without lock]
6295    recordTrack->mState = TrackBase::PAUSING;
6296    // do not wait for mStartStopCond if exiting
6297    if (exitPending()) {
6298        return true;
6299    }
6300    // FIXME incorrect usage of wait: no explicit predicate or loop
6301    mStartStopCond.wait(mLock);
6302    // if we have been restarted, recordTrack is in mActiveTracks here
6303    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6304        ALOGV("Record stopped OK");
6305        return true;
6306    }
6307    return false;
6308}
6309
6310bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6311{
6312    return false;
6313}
6314
6315status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6316{
6317#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6318    if (!isValidSyncEvent(event)) {
6319        return BAD_VALUE;
6320    }
6321
6322    int eventSession = event->triggerSession();
6323    status_t ret = NAME_NOT_FOUND;
6324
6325    Mutex::Autolock _l(mLock);
6326
6327    for (size_t i = 0; i < mTracks.size(); i++) {
6328        sp<RecordTrack> track = mTracks[i];
6329        if (eventSession == track->sessionId()) {
6330            (void) track->setSyncEvent(event);
6331            ret = NO_ERROR;
6332        }
6333    }
6334    return ret;
6335#else
6336    return BAD_VALUE;
6337#endif
6338}
6339
6340// destroyTrack_l() must be called with ThreadBase::mLock held
6341void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6342{
6343    track->terminate();
6344    track->mState = TrackBase::STOPPED;
6345    // active tracks are removed by threadLoop()
6346    if (mActiveTracks.indexOf(track) < 0) {
6347        removeTrack_l(track);
6348    }
6349}
6350
6351void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6352{
6353    mTracks.remove(track);
6354    // need anything related to effects here?
6355    if (track->isFastTrack()) {
6356        ALOG_ASSERT(!mFastTrackAvail);
6357        mFastTrackAvail = true;
6358    }
6359}
6360
6361void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6362{
6363    dumpInternals(fd, args);
6364    dumpTracks(fd, args);
6365    dumpEffectChains(fd, args);
6366}
6367
6368void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6369{
6370    dprintf(fd, "\nInput thread %p:\n", this);
6371
6372    dumpBase(fd, args);
6373
6374    if (mActiveTracks.size() == 0) {
6375        dprintf(fd, "  No active record clients\n");
6376    }
6377    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6378    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6379
6380    // Make a non-atomic copy of fast capture dump state so it won't change underneath us
6381    // while we are dumping it.  It may be inconsistent, but it won't mutate!
6382    // This is a large object so we place it on the heap.
6383    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
6384    const FastCaptureDumpState *copy = new FastCaptureDumpState(mFastCaptureDumpState);
6385    copy->dump(fd);
6386    delete copy;
6387}
6388
6389void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6390{
6391    const size_t SIZE = 256;
6392    char buffer[SIZE];
6393    String8 result;
6394
6395    size_t numtracks = mTracks.size();
6396    size_t numactive = mActiveTracks.size();
6397    size_t numactiveseen = 0;
6398    dprintf(fd, "  %d Tracks", numtracks);
6399    if (numtracks) {
6400        dprintf(fd, " of which %d are active\n", numactive);
6401        RecordTrack::appendDumpHeader(result);
6402        for (size_t i = 0; i < numtracks ; ++i) {
6403            sp<RecordTrack> track = mTracks[i];
6404            if (track != 0) {
6405                bool active = mActiveTracks.indexOf(track) >= 0;
6406                if (active) {
6407                    numactiveseen++;
6408                }
6409                track->dump(buffer, SIZE, active);
6410                result.append(buffer);
6411            }
6412        }
6413    } else {
6414        dprintf(fd, "\n");
6415    }
6416
6417    if (numactiveseen != numactive) {
6418        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6419                " not in the track list\n");
6420        result.append(buffer);
6421        RecordTrack::appendDumpHeader(result);
6422        for (size_t i = 0; i < numactive; ++i) {
6423            sp<RecordTrack> track = mActiveTracks[i];
6424            if (mTracks.indexOf(track) < 0) {
6425                track->dump(buffer, SIZE, true);
6426                result.append(buffer);
6427            }
6428        }
6429
6430    }
6431    write(fd, result.string(), result.size());
6432}
6433
6434
6435void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6436{
6437    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6438    RecordThread *recordThread = (RecordThread *) threadBase.get();
6439    mRsmpInFront = recordThread->mRsmpInRear;
6440    mRsmpInUnrel = 0;
6441}
6442
6443void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6444        size_t *framesAvailable, bool *hasOverrun)
6445{
6446    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6447    RecordThread *recordThread = (RecordThread *) threadBase.get();
6448    const int32_t rear = recordThread->mRsmpInRear;
6449    const int32_t front = mRsmpInFront;
6450    const ssize_t filled = rear - front;
6451
6452    size_t framesIn;
6453    bool overrun = false;
6454    if (filled < 0) {
6455        // should not happen, but treat like a massive overrun and re-sync
6456        framesIn = 0;
6457        mRsmpInFront = rear;
6458        overrun = true;
6459    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6460        framesIn = (size_t) filled;
6461    } else {
6462        // client is not keeping up with server, but give it latest data
6463        framesIn = recordThread->mRsmpInFrames;
6464        mRsmpInFront = /* front = */ rear - framesIn;
6465        overrun = true;
6466    }
6467    if (framesAvailable != NULL) {
6468        *framesAvailable = framesIn;
6469    }
6470    if (hasOverrun != NULL) {
6471        *hasOverrun = overrun;
6472    }
6473}
6474
6475// AudioBufferProvider interface
6476status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6477        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6478{
6479    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6480    if (threadBase == 0) {
6481        buffer->frameCount = 0;
6482        buffer->raw = NULL;
6483        return NOT_ENOUGH_DATA;
6484    }
6485    RecordThread *recordThread = (RecordThread *) threadBase.get();
6486    int32_t rear = recordThread->mRsmpInRear;
6487    int32_t front = mRsmpInFront;
6488    ssize_t filled = rear - front;
6489    // FIXME should not be P2 (don't want to increase latency)
6490    // FIXME if client not keeping up, discard
6491    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6492    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6493    front &= recordThread->mRsmpInFramesP2 - 1;
6494    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6495    if (part1 > (size_t) filled) {
6496        part1 = filled;
6497    }
6498    size_t ask = buffer->frameCount;
6499    ALOG_ASSERT(ask > 0);
6500    if (part1 > ask) {
6501        part1 = ask;
6502    }
6503    if (part1 == 0) {
6504        // out of data is fine since the resampler will return a short-count.
6505        buffer->raw = NULL;
6506        buffer->frameCount = 0;
6507        mRsmpInUnrel = 0;
6508        return NOT_ENOUGH_DATA;
6509    }
6510
6511    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6512    buffer->frameCount = part1;
6513    mRsmpInUnrel = part1;
6514    return NO_ERROR;
6515}
6516
6517// AudioBufferProvider interface
6518void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6519        AudioBufferProvider::Buffer* buffer)
6520{
6521    size_t stepCount = buffer->frameCount;
6522    if (stepCount == 0) {
6523        return;
6524    }
6525    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6526    mRsmpInUnrel -= stepCount;
6527    mRsmpInFront += stepCount;
6528    buffer->raw = NULL;
6529    buffer->frameCount = 0;
6530}
6531
6532AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6533        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6534        uint32_t srcSampleRate,
6535        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6536        uint32_t dstSampleRate) :
6537            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6538            // mSrcFormat
6539            // mSrcSampleRate
6540            // mDstChannelMask
6541            // mDstFormat
6542            // mDstSampleRate
6543            // mSrcChannelCount
6544            // mDstChannelCount
6545            // mDstFrameSize
6546            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6547            mResampler(NULL),
6548            mIsLegacyDownmix(false),
6549            mIsLegacyUpmix(false),
6550            mRequiresFloat(false),
6551            mInputConverterProvider(NULL)
6552{
6553    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6554            dstChannelMask, dstFormat, dstSampleRate);
6555}
6556
6557AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6558    free(mBuf);
6559    delete mResampler;
6560    delete mInputConverterProvider;
6561}
6562
6563size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6564        AudioBufferProvider *provider, size_t frames)
6565{
6566    if (mInputConverterProvider != NULL) {
6567        mInputConverterProvider->setBufferProvider(provider);
6568        provider = mInputConverterProvider;
6569    }
6570
6571    if (mResampler == NULL) {
6572        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6573                mSrcSampleRate, mSrcFormat, mDstFormat);
6574
6575        AudioBufferProvider::Buffer buffer;
6576        for (size_t i = frames; i > 0; ) {
6577            buffer.frameCount = i;
6578            status_t status = provider->getNextBuffer(&buffer, 0);
6579            if (status != OK || buffer.frameCount == 0) {
6580                frames -= i; // cannot fill request.
6581                break;
6582            }
6583            // format convert to destination buffer
6584            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6585
6586            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6587            i -= buffer.frameCount;
6588            provider->releaseBuffer(&buffer);
6589        }
6590    } else {
6591         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6592                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6593
6594         // reallocate buffer if needed
6595         if (mBufFrameSize != 0 && mBufFrames < frames) {
6596             free(mBuf);
6597             mBufFrames = frames;
6598             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6599         }
6600        // resampler accumulates, but we only have one source track
6601        memset(mBuf, 0, frames * mBufFrameSize);
6602        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6603        // format convert to destination buffer
6604        convertResampler(dst, mBuf, frames);
6605    }
6606    return frames;
6607}
6608
6609status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6610        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6611        uint32_t srcSampleRate,
6612        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6613        uint32_t dstSampleRate)
6614{
6615    // quick evaluation if there is any change.
6616    if (mSrcFormat == srcFormat
6617            && mSrcChannelMask == srcChannelMask
6618            && mSrcSampleRate == srcSampleRate
6619            && mDstFormat == dstFormat
6620            && mDstChannelMask == dstChannelMask
6621            && mDstSampleRate == dstSampleRate) {
6622        return NO_ERROR;
6623    }
6624
6625    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6626            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6627            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6628    const bool valid =
6629            audio_is_input_channel(srcChannelMask)
6630            && audio_is_input_channel(dstChannelMask)
6631            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6632            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6633            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6634            ; // no upsampling checks for now
6635    if (!valid) {
6636        return BAD_VALUE;
6637    }
6638
6639    mSrcFormat = srcFormat;
6640    mSrcChannelMask = srcChannelMask;
6641    mSrcSampleRate = srcSampleRate;
6642    mDstFormat = dstFormat;
6643    mDstChannelMask = dstChannelMask;
6644    mDstSampleRate = dstSampleRate;
6645
6646    // compute derived parameters
6647    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6648    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6649    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6650
6651    // do we need to resample?
6652    delete mResampler;
6653    mResampler = NULL;
6654    if (mSrcSampleRate != mDstSampleRate) {
6655        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6656                mSrcChannelCount, mDstSampleRate);
6657        mResampler->setSampleRate(mSrcSampleRate);
6658        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6659    }
6660
6661    // are we running legacy channel conversion modes?
6662    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6663                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6664                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6665    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6666                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6667                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6668
6669    // do we need to process in float?
6670    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6671
6672    // do we need a staging buffer to convert for destination (we can still optimize this)?
6673    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6674    if (mResampler != NULL) {
6675        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6676                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6677    } else if (mIsLegacyUpmix || mIsLegacyDownmix) { // legacy modes always float
6678        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6679    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6680        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6681    } else {
6682        mBufFrameSize = 0;
6683    }
6684    mBufFrames = 0; // force the buffer to be resized.
6685
6686    // do we need an input converter buffer provider to give us float?
6687    delete mInputConverterProvider;
6688    mInputConverterProvider = NULL;
6689    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6690        mInputConverterProvider = new ReformatBufferProvider(
6691                audio_channel_count_from_in_mask(mSrcChannelMask),
6692                mSrcFormat,
6693                AUDIO_FORMAT_PCM_FLOAT,
6694                256 /* provider buffer frame count */);
6695    }
6696
6697    // do we need a remixer to do channel mask conversion
6698    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6699        (void) memcpy_by_index_array_initialization_from_channel_mask(
6700                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6701    }
6702    return NO_ERROR;
6703}
6704
6705void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6706        void *dst, const void *src, size_t frames)
6707{
6708    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6709    if (mBufFrameSize != 0 && mBufFrames < frames) {
6710        free(mBuf);
6711        mBufFrames = frames;
6712        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6713    }
6714    // do we need to do legacy upmix and downmix?
6715    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6716        void *dstBuf = mBuf != NULL ? mBuf : dst;
6717        if (mIsLegacyUpmix) {
6718            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6719                    (const float *)src, frames);
6720        } else /*mIsLegacyDownmix */ {
6721            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6722                    (const float *)src, frames);
6723        }
6724        if (mBuf != NULL) {
6725            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6726                    frames * mDstChannelCount);
6727        }
6728        return;
6729    }
6730    // do we need to do channel mask conversion?
6731    if (mSrcChannelMask != mDstChannelMask) {
6732        void *dstBuf = mBuf != NULL ? mBuf : dst;
6733        memcpy_by_index_array(dstBuf, mDstChannelCount,
6734                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6735        if (dstBuf == dst) {
6736            return; // format is the same
6737        }
6738    }
6739    // convert to destination buffer
6740    const void *convertBuf = mBuf != NULL ? mBuf : src;
6741    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6742            frames * mDstChannelCount);
6743}
6744
6745void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6746        void *dst, /*not-a-const*/ void *src, size_t frames)
6747{
6748    // src buffer format is ALWAYS float when entering this routine
6749    if (mIsLegacyUpmix) {
6750        ; // mono to stereo already handled by resampler
6751    } else if (mIsLegacyDownmix
6752            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6753        // the resampler outputs stereo for mono input channel (a feature?)
6754        // must convert to mono
6755        downmix_to_mono_float_from_stereo_float((float *)src,
6756                (const float *)src, frames);
6757    } else if (mSrcChannelMask != mDstChannelMask) {
6758        // convert to mono channel again for channel mask conversion (could be skipped
6759        // with further optimization).
6760        if (mSrcChannelCount == 1) {
6761            downmix_to_mono_float_from_stereo_float((float *)src,
6762                (const float *)src, frames);
6763        }
6764        // convert to destination format (in place, OK as float is larger than other types)
6765        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6766            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6767                    frames * mSrcChannelCount);
6768        }
6769        // channel convert and save to dst
6770        memcpy_by_index_array(dst, mDstChannelCount,
6771                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6772        return;
6773    }
6774    // convert to destination format and save to dst
6775    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6776            frames * mDstChannelCount);
6777}
6778
6779bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6780                                                        status_t& status)
6781{
6782    bool reconfig = false;
6783
6784    status = NO_ERROR;
6785
6786    audio_format_t reqFormat = mFormat;
6787    uint32_t samplingRate = mSampleRate;
6788    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
6789    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6790
6791    AudioParameter param = AudioParameter(keyValuePair);
6792    int value;
6793    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6794    //      channel count change can be requested. Do we mandate the first client defines the
6795    //      HAL sampling rate and channel count or do we allow changes on the fly?
6796    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6797        samplingRate = value;
6798        reconfig = true;
6799    }
6800    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6801        if (!audio_is_linear_pcm((audio_format_t) value)) {
6802            status = BAD_VALUE;
6803        } else {
6804            reqFormat = (audio_format_t) value;
6805            reconfig = true;
6806        }
6807    }
6808    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6809        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6810        if (!audio_is_input_channel(mask) ||
6811                audio_channel_count_from_in_mask(mask) > FCC_8) {
6812            status = BAD_VALUE;
6813        } else {
6814            channelMask = mask;
6815            reconfig = true;
6816        }
6817    }
6818    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6819        // do not accept frame count changes if tracks are open as the track buffer
6820        // size depends on frame count and correct behavior would not be guaranteed
6821        // if frame count is changed after track creation
6822        if (mActiveTracks.size() > 0) {
6823            status = INVALID_OPERATION;
6824        } else {
6825            reconfig = true;
6826        }
6827    }
6828    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6829        // forward device change to effects that have requested to be
6830        // aware of attached audio device.
6831        for (size_t i = 0; i < mEffectChains.size(); i++) {
6832            mEffectChains[i]->setDevice_l(value);
6833        }
6834
6835        // store input device and output device but do not forward output device to audio HAL.
6836        // Note that status is ignored by the caller for output device
6837        // (see AudioFlinger::setParameters()
6838        if (audio_is_output_devices(value)) {
6839            mOutDevice = value;
6840            status = BAD_VALUE;
6841        } else {
6842            mInDevice = value;
6843            if (value != AUDIO_DEVICE_NONE) {
6844                mPrevInDevice = value;
6845            }
6846            // disable AEC and NS if the device is a BT SCO headset supporting those
6847            // pre processings
6848            if (mTracks.size() > 0) {
6849                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6850                                    mAudioFlinger->btNrecIsOff();
6851                for (size_t i = 0; i < mTracks.size(); i++) {
6852                    sp<RecordTrack> track = mTracks[i];
6853                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6854                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6855                }
6856            }
6857        }
6858    }
6859    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6860            mAudioSource != (audio_source_t)value) {
6861        // forward device change to effects that have requested to be
6862        // aware of attached audio device.
6863        for (size_t i = 0; i < mEffectChains.size(); i++) {
6864            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6865        }
6866        mAudioSource = (audio_source_t)value;
6867    }
6868
6869    if (status == NO_ERROR) {
6870        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6871                keyValuePair.string());
6872        if (status == INVALID_OPERATION) {
6873            inputStandBy();
6874            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6875                    keyValuePair.string());
6876        }
6877        if (reconfig) {
6878            if (status == BAD_VALUE &&
6879                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
6880                audio_is_linear_pcm(reqFormat) &&
6881                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6882                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
6883                audio_channel_count_from_in_mask(
6884                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
6885                status = NO_ERROR;
6886            }
6887            if (status == NO_ERROR) {
6888                readInputParameters_l();
6889                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6890            }
6891        }
6892    }
6893
6894    return reconfig;
6895}
6896
6897String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6898{
6899    Mutex::Autolock _l(mLock);
6900    if (initCheck() != NO_ERROR) {
6901        return String8();
6902    }
6903
6904    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6905    const String8 out_s8(s);
6906    free(s);
6907    return out_s8;
6908}
6909
6910void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
6911    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
6912
6913    desc->mIoHandle = mId;
6914
6915    switch (event) {
6916    case AUDIO_INPUT_OPENED:
6917    case AUDIO_INPUT_CONFIG_CHANGED:
6918        desc->mPatch = mPatch;
6919        desc->mChannelMask = mChannelMask;
6920        desc->mSamplingRate = mSampleRate;
6921        desc->mFormat = mFormat;
6922        desc->mFrameCount = mFrameCount;
6923        desc->mLatency = 0;
6924        break;
6925
6926    case AUDIO_INPUT_CLOSED:
6927    default:
6928        break;
6929    }
6930    mAudioFlinger->ioConfigChanged(event, desc, pid);
6931}
6932
6933void AudioFlinger::RecordThread::readInputParameters_l()
6934{
6935    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6936    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6937    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6938    if (mChannelCount > FCC_8) {
6939        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
6940    }
6941    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6942    mFormat = mHALFormat;
6943    if (!audio_is_linear_pcm(mFormat)) {
6944        ALOGE("HAL format %#x is not linear pcm", mFormat);
6945    }
6946    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6947    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6948    mFrameCount = mBufferSize / mFrameSize;
6949    // This is the formula for calculating the temporary buffer size.
6950    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6951    // 1 full output buffer, regardless of the alignment of the available input.
6952    // The value is somewhat arbitrary, and could probably be even larger.
6953    // A larger value should allow more old data to be read after a track calls start(),
6954    // without increasing latency.
6955    //
6956    // Note this is independent of the maximum downsampling ratio permitted for capture.
6957    mRsmpInFrames = mFrameCount * 7;
6958    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6959    free(mRsmpInBuffer);
6960    mRsmpInBuffer = NULL;
6961
6962    // TODO optimize audio capture buffer sizes ...
6963    // Here we calculate the size of the sliding buffer used as a source
6964    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6965    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6966    // be better to have it derived from the pipe depth in the long term.
6967    // The current value is higher than necessary.  However it should not add to latency.
6968
6969    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6970    size_t bufferSize = (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize;
6971    (void)posix_memalign(&mRsmpInBuffer, 32, bufferSize);
6972    memset(mRsmpInBuffer, 0, bufferSize); // if posix_memalign fails, will segv here.
6973
6974    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6975    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6976}
6977
6978uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6979{
6980    Mutex::Autolock _l(mLock);
6981    if (initCheck() != NO_ERROR) {
6982        return 0;
6983    }
6984
6985    return mInput->stream->get_input_frames_lost(mInput->stream);
6986}
6987
6988uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6989{
6990    Mutex::Autolock _l(mLock);
6991    uint32_t result = 0;
6992    if (getEffectChain_l(sessionId) != 0) {
6993        result = EFFECT_SESSION;
6994    }
6995
6996    for (size_t i = 0; i < mTracks.size(); ++i) {
6997        if (sessionId == mTracks[i]->sessionId()) {
6998            result |= TRACK_SESSION;
6999            break;
7000        }
7001    }
7002
7003    return result;
7004}
7005
7006KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
7007{
7008    KeyedVector<int, bool> ids;
7009    Mutex::Autolock _l(mLock);
7010    for (size_t j = 0; j < mTracks.size(); ++j) {
7011        sp<RecordThread::RecordTrack> track = mTracks[j];
7012        int sessionId = track->sessionId();
7013        if (ids.indexOfKey(sessionId) < 0) {
7014            ids.add(sessionId, true);
7015        }
7016    }
7017    return ids;
7018}
7019
7020AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
7021{
7022    Mutex::Autolock _l(mLock);
7023    AudioStreamIn *input = mInput;
7024    mInput = NULL;
7025    return input;
7026}
7027
7028// this method must always be called either with ThreadBase mLock held or inside the thread loop
7029audio_stream_t* AudioFlinger::RecordThread::stream() const
7030{
7031    if (mInput == NULL) {
7032        return NULL;
7033    }
7034    return &mInput->stream->common;
7035}
7036
7037status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7038{
7039    // only one chain per input thread
7040    if (mEffectChains.size() != 0) {
7041        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7042        return INVALID_OPERATION;
7043    }
7044    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7045    chain->setThread(this);
7046    chain->setInBuffer(NULL);
7047    chain->setOutBuffer(NULL);
7048
7049    checkSuspendOnAddEffectChain_l(chain);
7050
7051    // make sure enabled pre processing effects state is communicated to the HAL as we
7052    // just moved them to a new input stream.
7053    chain->syncHalEffectsState();
7054
7055    mEffectChains.add(chain);
7056
7057    return NO_ERROR;
7058}
7059
7060size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7061{
7062    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7063    ALOGW_IF(mEffectChains.size() != 1,
7064            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7065            chain.get(), mEffectChains.size(), this);
7066    if (mEffectChains.size() == 1) {
7067        mEffectChains.removeAt(0);
7068    }
7069    return 0;
7070}
7071
7072status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7073                                                          audio_patch_handle_t *handle)
7074{
7075    status_t status = NO_ERROR;
7076
7077    // store new device and send to effects
7078    mInDevice = patch->sources[0].ext.device.type;
7079    mPatch = *patch;
7080    for (size_t i = 0; i < mEffectChains.size(); i++) {
7081        mEffectChains[i]->setDevice_l(mInDevice);
7082    }
7083
7084    // disable AEC and NS if the device is a BT SCO headset supporting those
7085    // pre processings
7086    if (mTracks.size() > 0) {
7087        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7088                            mAudioFlinger->btNrecIsOff();
7089        for (size_t i = 0; i < mTracks.size(); i++) {
7090            sp<RecordTrack> track = mTracks[i];
7091            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7092            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7093        }
7094    }
7095
7096    // store new source and send to effects
7097    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7098        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7099        for (size_t i = 0; i < mEffectChains.size(); i++) {
7100            mEffectChains[i]->setAudioSource_l(mAudioSource);
7101        }
7102    }
7103
7104    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7105        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7106        status = hwDevice->create_audio_patch(hwDevice,
7107                                               patch->num_sources,
7108                                               patch->sources,
7109                                               patch->num_sinks,
7110                                               patch->sinks,
7111                                               handle);
7112    } else {
7113        char *address;
7114        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7115            address = audio_device_address_to_parameter(
7116                                                patch->sources[0].ext.device.type,
7117                                                patch->sources[0].ext.device.address);
7118        } else {
7119            address = (char *)calloc(1, 1);
7120        }
7121        AudioParameter param = AudioParameter(String8(address));
7122        free(address);
7123        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7124                     (int)patch->sources[0].ext.device.type);
7125        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7126                                         (int)patch->sinks[0].ext.mix.usecase.source);
7127        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7128                param.toString().string());
7129        *handle = AUDIO_PATCH_HANDLE_NONE;
7130    }
7131
7132    if (mInDevice != mPrevInDevice) {
7133        sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7134        mPrevInDevice = mInDevice;
7135    }
7136
7137    return status;
7138}
7139
7140status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7141{
7142    status_t status = NO_ERROR;
7143
7144    mInDevice = AUDIO_DEVICE_NONE;
7145
7146    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7147        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7148        status = hwDevice->release_audio_patch(hwDevice, handle);
7149    } else {
7150        AudioParameter param;
7151        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7152        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7153                param.toString().string());
7154    }
7155    return status;
7156}
7157
7158void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7159{
7160    Mutex::Autolock _l(mLock);
7161    mTracks.add(record);
7162}
7163
7164void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7165{
7166    Mutex::Autolock _l(mLock);
7167    destroyTrack_l(record);
7168}
7169
7170void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7171{
7172    ThreadBase::getAudioPortConfig(config);
7173    config->role = AUDIO_PORT_ROLE_SINK;
7174    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7175    config->ext.mix.usecase.source = mAudioSource;
7176}
7177
7178} // namespace android
7179