Threads.cpp revision 823b18ef45f0593386d9d5d20fbf9a0379ad0ebb
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/conversion.h>
40#include <audio_utils/primitives.h>
41#include <audio_utils/format.h>
42#include <audio_utils/minifloat.h>
43
44// NBAIO implementations
45#include <media/nbaio/AudioStreamInSource.h>
46#include <media/nbaio/AudioStreamOutSink.h>
47#include <media/nbaio/MonoPipe.h>
48#include <media/nbaio/MonoPipeReader.h>
49#include <media/nbaio/Pipe.h>
50#include <media/nbaio/PipeReader.h>
51#include <media/nbaio/SourceAudioBufferProvider.h>
52#include <mediautils/BatteryNotifier.h>
53
54#include <powermanager/PowerManager.h>
55
56#include "AudioFlinger.h"
57#include "AudioMixer.h"
58#include "BufferProviders.h"
59#include "FastMixer.h"
60#include "FastCapture.h"
61#include "ServiceUtilities.h"
62#include "mediautils/SchedulingPolicyService.h"
63
64#ifdef ADD_BATTERY_DATA
65#include <media/IMediaPlayerService.h>
66#include <media/IMediaDeathNotifier.h>
67#endif
68
69#ifdef DEBUG_CPU_USAGE
70#include <cpustats/CentralTendencyStatistics.h>
71#include <cpustats/ThreadCpuUsage.h>
72#endif
73
74#include "AutoPark.h"
75
76// ----------------------------------------------------------------------------
77
78// Note: the following macro is used for extremely verbose logging message.  In
79// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
80// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
81// are so verbose that we want to suppress them even when we have ALOG_ASSERT
82// turned on.  Do not uncomment the #def below unless you really know what you
83// are doing and want to see all of the extremely verbose messages.
84//#define VERY_VERY_VERBOSE_LOGGING
85#ifdef VERY_VERY_VERBOSE_LOGGING
86#define ALOGVV ALOGV
87#else
88#define ALOGVV(a...) do { } while(0)
89#endif
90
91// TODO: Move these macro/inlines to a header file.
92#define max(a, b) ((a) > (b) ? (a) : (b))
93template <typename T>
94static inline T min(const T& a, const T& b)
95{
96    return a < b ? a : b;
97}
98
99#ifndef ARRAY_SIZE
100#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
101#endif
102
103namespace android {
104
105// retry counts for buffer fill timeout
106// 50 * ~20msecs = 1 second
107static const int8_t kMaxTrackRetries = 50;
108static const int8_t kMaxTrackStartupRetries = 50;
109// allow less retry attempts on direct output thread.
110// direct outputs can be a scarce resource in audio hardware and should
111// be released as quickly as possible.
112static const int8_t kMaxTrackRetriesDirect = 2;
113// retry count before removing active track in case of underrun on offloaded thread:
114// we need to make sure that AudioTrack client has enough time to send large buffers
115//FIXME may be more appropriate if expressed in time units. Need to revise how underrun is handled
116// for offloaded tracks
117static const int8_t kMaxTrackRetriesOffload = 10;
118static const int8_t kMaxTrackStartupRetriesOffload = 100;
119
120
121// don't warn about blocked writes or record buffer overflows more often than this
122static const nsecs_t kWarningThrottleNs = seconds(5);
123
124// RecordThread loop sleep time upon application overrun or audio HAL read error
125static const int kRecordThreadSleepUs = 5000;
126
127// maximum time to wait in sendConfigEvent_l() for a status to be received
128static const nsecs_t kConfigEventTimeoutNs = seconds(2);
129
130// minimum sleep time for the mixer thread loop when tracks are active but in underrun
131static const uint32_t kMinThreadSleepTimeUs = 5000;
132// maximum divider applied to the active sleep time in the mixer thread loop
133static const uint32_t kMaxThreadSleepTimeShift = 2;
134
135// minimum normal sink buffer size, expressed in milliseconds rather than frames
136// FIXME This should be based on experimentally observed scheduling jitter
137static const uint32_t kMinNormalSinkBufferSizeMs = 20;
138// maximum normal sink buffer size
139static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
140
141// minimum capture buffer size in milliseconds to _not_ need a fast capture thread
142// FIXME This should be based on experimentally observed scheduling jitter
143static const uint32_t kMinNormalCaptureBufferSizeMs = 12;
144
145// Offloaded output thread standby delay: allows track transition without going to standby
146static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
147
148// Direct output thread minimum sleep time in idle or active(underrun) state
149static const nsecs_t kDirectMinSleepTimeUs = 10000;
150
151// Offloaded output bit rate in bits per second when unknown.
152// Used for sleep time calculation, so use a high default bitrate to be conservative on sleep time.
153static const uint32_t kOffloadDefaultBitRateBps = 1500000;
154
155
156// Whether to use fast mixer
157static const enum {
158    FastMixer_Never,    // never initialize or use: for debugging only
159    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
160                        // normal mixer multiplier is 1
161    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
162                        // multiplier is calculated based on min & max normal mixer buffer size
163    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
164                        // multiplier is calculated based on min & max normal mixer buffer size
165    // FIXME for FastMixer_Dynamic:
166    //  Supporting this option will require fixing HALs that can't handle large writes.
167    //  For example, one HAL implementation returns an error from a large write,
168    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
169    //  We could either fix the HAL implementations, or provide a wrapper that breaks
170    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
171} kUseFastMixer = FastMixer_Static;
172
173// Whether to use fast capture
174static const enum {
175    FastCapture_Never,  // never initialize or use: for debugging only
176    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
177    FastCapture_Static, // initialize if needed, then use all the time if initialized
178} kUseFastCapture = FastCapture_Static;
179
180// Priorities for requestPriority
181static const int kPriorityAudioApp = 2;
182static const int kPriorityFastMixer = 3;
183static const int kPriorityFastCapture = 3;
184
185// IAudioFlinger::createTrack() has an in/out parameter 'pFrameCount' for the total size of the
186// track buffer in shared memory.  Zero on input means to use a default value.  For fast tracks,
187// AudioFlinger derives the default from HAL buffer size and 'fast track multiplier'.
188
189// This is the default value, if not specified by property.
190static const int kFastTrackMultiplier = 2;
191
192// The minimum and maximum allowed values
193static const int kFastTrackMultiplierMin = 1;
194static const int kFastTrackMultiplierMax = 2;
195
196// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
197static int sFastTrackMultiplier = kFastTrackMultiplier;
198
199// See Thread::readOnlyHeap().
200// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
201// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
202// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
203static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
204
205// ----------------------------------------------------------------------------
206
207static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
208
209static void sFastTrackMultiplierInit()
210{
211    char value[PROPERTY_VALUE_MAX];
212    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
213        char *endptr;
214        unsigned long ul = strtoul(value, &endptr, 0);
215        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
216            sFastTrackMultiplier = (int) ul;
217        }
218    }
219}
220
221// ----------------------------------------------------------------------------
222
223#ifdef ADD_BATTERY_DATA
224// To collect the amplifier usage
225static void addBatteryData(uint32_t params) {
226    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
227    if (service == NULL) {
228        // it already logged
229        return;
230    }
231
232    service->addBatteryData(params);
233}
234#endif
235
236// Track the CLOCK_BOOTTIME versus CLOCK_MONOTONIC timebase offset
237struct {
238    // call when you acquire a partial wakelock
239    void acquire(const sp<IBinder> &wakeLockToken) {
240        pthread_mutex_lock(&mLock);
241        if (wakeLockToken.get() == nullptr) {
242            adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
243        } else {
244            if (mCount == 0) {
245                adjustTimebaseOffset(&mBoottimeOffset, ExtendedTimestamp::TIMEBASE_BOOTTIME);
246            }
247            ++mCount;
248        }
249        pthread_mutex_unlock(&mLock);
250    }
251
252    // call when you release a partial wakelock.
253    void release(const sp<IBinder> &wakeLockToken) {
254        if (wakeLockToken.get() == nullptr) {
255            return;
256        }
257        pthread_mutex_lock(&mLock);
258        if (--mCount < 0) {
259            ALOGE("negative wakelock count");
260            mCount = 0;
261        }
262        pthread_mutex_unlock(&mLock);
263    }
264
265    // retrieves the boottime timebase offset from monotonic.
266    int64_t getBoottimeOffset() {
267        pthread_mutex_lock(&mLock);
268        int64_t boottimeOffset = mBoottimeOffset;
269        pthread_mutex_unlock(&mLock);
270        return boottimeOffset;
271    }
272
273    // Adjusts the timebase offset between TIMEBASE_MONOTONIC
274    // and the selected timebase.
275    // Currently only TIMEBASE_BOOTTIME is allowed.
276    //
277    // This only needs to be called upon acquiring the first partial wakelock
278    // after all other partial wakelocks are released.
279    //
280    // We do an empirical measurement of the offset rather than parsing
281    // /proc/timer_list since the latter is not a formal kernel ABI.
282    static void adjustTimebaseOffset(int64_t *offset, ExtendedTimestamp::Timebase timebase) {
283        int clockbase;
284        switch (timebase) {
285        case ExtendedTimestamp::TIMEBASE_BOOTTIME:
286            clockbase = SYSTEM_TIME_BOOTTIME;
287            break;
288        default:
289            LOG_ALWAYS_FATAL("invalid timebase %d", timebase);
290            break;
291        }
292        // try three times to get the clock offset, choose the one
293        // with the minimum gap in measurements.
294        const int tries = 3;
295        nsecs_t bestGap, measured;
296        for (int i = 0; i < tries; ++i) {
297            const nsecs_t tmono = systemTime(SYSTEM_TIME_MONOTONIC);
298            const nsecs_t tbase = systemTime(clockbase);
299            const nsecs_t tmono2 = systemTime(SYSTEM_TIME_MONOTONIC);
300            const nsecs_t gap = tmono2 - tmono;
301            if (i == 0 || gap < bestGap) {
302                bestGap = gap;
303                measured = tbase - ((tmono + tmono2) >> 1);
304            }
305        }
306
307        // to avoid micro-adjusting, we don't change the timebase
308        // unless it is significantly different.
309        //
310        // Assumption: It probably takes more than toleranceNs to
311        // suspend and resume the device.
312        static int64_t toleranceNs = 10000; // 10 us
313        if (llabs(*offset - measured) > toleranceNs) {
314            ALOGV("Adjusting timebase offset old: %lld  new: %lld",
315                    (long long)*offset, (long long)measured);
316            *offset = measured;
317        }
318    }
319
320    pthread_mutex_t mLock;
321    int32_t mCount;
322    int64_t mBoottimeOffset;
323} gBoottime = { PTHREAD_MUTEX_INITIALIZER, 0, 0 }; // static, so use POD initialization
324
325// ----------------------------------------------------------------------------
326//      CPU Stats
327// ----------------------------------------------------------------------------
328
329class CpuStats {
330public:
331    CpuStats();
332    void sample(const String8 &title);
333#ifdef DEBUG_CPU_USAGE
334private:
335    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
336    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
337
338    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
339
340    int mCpuNum;                        // thread's current CPU number
341    int mCpukHz;                        // frequency of thread's current CPU in kHz
342#endif
343};
344
345CpuStats::CpuStats()
346#ifdef DEBUG_CPU_USAGE
347    : mCpuNum(-1), mCpukHz(-1)
348#endif
349{
350}
351
352void CpuStats::sample(const String8 &title
353#ifndef DEBUG_CPU_USAGE
354                __unused
355#endif
356        ) {
357#ifdef DEBUG_CPU_USAGE
358    // get current thread's delta CPU time in wall clock ns
359    double wcNs;
360    bool valid = mCpuUsage.sampleAndEnable(wcNs);
361
362    // record sample for wall clock statistics
363    if (valid) {
364        mWcStats.sample(wcNs);
365    }
366
367    // get the current CPU number
368    int cpuNum = sched_getcpu();
369
370    // get the current CPU frequency in kHz
371    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
372
373    // check if either CPU number or frequency changed
374    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
375        mCpuNum = cpuNum;
376        mCpukHz = cpukHz;
377        // ignore sample for purposes of cycles
378        valid = false;
379    }
380
381    // if no change in CPU number or frequency, then record sample for cycle statistics
382    if (valid && mCpukHz > 0) {
383        double cycles = wcNs * cpukHz * 0.000001;
384        mHzStats.sample(cycles);
385    }
386
387    unsigned n = mWcStats.n();
388    // mCpuUsage.elapsed() is expensive, so don't call it every loop
389    if ((n & 127) == 1) {
390        long long elapsed = mCpuUsage.elapsed();
391        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
392            double perLoop = elapsed / (double) n;
393            double perLoop100 = perLoop * 0.01;
394            double perLoop1k = perLoop * 0.001;
395            double mean = mWcStats.mean();
396            double stddev = mWcStats.stddev();
397            double minimum = mWcStats.minimum();
398            double maximum = mWcStats.maximum();
399            double meanCycles = mHzStats.mean();
400            double stddevCycles = mHzStats.stddev();
401            double minCycles = mHzStats.minimum();
402            double maxCycles = mHzStats.maximum();
403            mCpuUsage.resetElapsed();
404            mWcStats.reset();
405            mHzStats.reset();
406            ALOGD("CPU usage for %s over past %.1f secs\n"
407                "  (%u mixer loops at %.1f mean ms per loop):\n"
408                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
409                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
410                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
411                    title.string(),
412                    elapsed * .000000001, n, perLoop * .000001,
413                    mean * .001,
414                    stddev * .001,
415                    minimum * .001,
416                    maximum * .001,
417                    mean / perLoop100,
418                    stddev / perLoop100,
419                    minimum / perLoop100,
420                    maximum / perLoop100,
421                    meanCycles / perLoop1k,
422                    stddevCycles / perLoop1k,
423                    minCycles / perLoop1k,
424                    maxCycles / perLoop1k);
425
426        }
427    }
428#endif
429};
430
431// ----------------------------------------------------------------------------
432//      ThreadBase
433// ----------------------------------------------------------------------------
434
435// static
436const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
437{
438    switch (type) {
439    case MIXER:
440        return "MIXER";
441    case DIRECT:
442        return "DIRECT";
443    case DUPLICATING:
444        return "DUPLICATING";
445    case RECORD:
446        return "RECORD";
447    case OFFLOAD:
448        return "OFFLOAD";
449    default:
450        return "unknown";
451    }
452}
453
454String8 devicesToString(audio_devices_t devices)
455{
456    static const struct mapping {
457        audio_devices_t mDevices;
458        const char *    mString;
459    } mappingsOut[] = {
460        {AUDIO_DEVICE_OUT_EARPIECE,         "EARPIECE"},
461        {AUDIO_DEVICE_OUT_SPEAKER,          "SPEAKER"},
462        {AUDIO_DEVICE_OUT_WIRED_HEADSET,    "WIRED_HEADSET"},
463        {AUDIO_DEVICE_OUT_WIRED_HEADPHONE,  "WIRED_HEADPHONE"},
464        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO,    "BLUETOOTH_SCO"},
465        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,    "BLUETOOTH_SCO_HEADSET"},
466        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,     "BLUETOOTH_SCO_CARKIT"},
467        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,           "BLUETOOTH_A2DP"},
468        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,"BLUETOOTH_A2DP_HEADPHONES"},
469        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,   "BLUETOOTH_A2DP_SPEAKER"},
470        {AUDIO_DEVICE_OUT_AUX_DIGITAL,      "AUX_DIGITAL"},
471        {AUDIO_DEVICE_OUT_HDMI,             "HDMI"},
472        {AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET,"ANLG_DOCK_HEADSET"},
473        {AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET,"DGTL_DOCK_HEADSET"},
474        {AUDIO_DEVICE_OUT_USB_ACCESSORY,    "USB_ACCESSORY"},
475        {AUDIO_DEVICE_OUT_USB_DEVICE,       "USB_DEVICE"},
476        {AUDIO_DEVICE_OUT_TELEPHONY_TX,     "TELEPHONY_TX"},
477        {AUDIO_DEVICE_OUT_LINE,             "LINE"},
478        {AUDIO_DEVICE_OUT_HDMI_ARC,         "HDMI_ARC"},
479        {AUDIO_DEVICE_OUT_SPDIF,            "SPDIF"},
480        {AUDIO_DEVICE_OUT_FM,               "FM"},
481        {AUDIO_DEVICE_OUT_AUX_LINE,         "AUX_LINE"},
482        {AUDIO_DEVICE_OUT_SPEAKER_SAFE,     "SPEAKER_SAFE"},
483        {AUDIO_DEVICE_OUT_IP,               "IP"},
484        {AUDIO_DEVICE_OUT_BUS,              "BUS"},
485        {AUDIO_DEVICE_NONE,                 "NONE"},       // must be last
486    }, mappingsIn[] = {
487        {AUDIO_DEVICE_IN_COMMUNICATION,     "COMMUNICATION"},
488        {AUDIO_DEVICE_IN_AMBIENT,           "AMBIENT"},
489        {AUDIO_DEVICE_IN_BUILTIN_MIC,       "BUILTIN_MIC"},
490        {AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET, "BLUETOOTH_SCO_HEADSET"},
491        {AUDIO_DEVICE_IN_WIRED_HEADSET,     "WIRED_HEADSET"},
492        {AUDIO_DEVICE_IN_AUX_DIGITAL,       "AUX_DIGITAL"},
493        {AUDIO_DEVICE_IN_VOICE_CALL,        "VOICE_CALL"},
494        {AUDIO_DEVICE_IN_TELEPHONY_RX,      "TELEPHONY_RX"},
495        {AUDIO_DEVICE_IN_BACK_MIC,          "BACK_MIC"},
496        {AUDIO_DEVICE_IN_REMOTE_SUBMIX,     "REMOTE_SUBMIX"},
497        {AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET"},
498        {AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET"},
499        {AUDIO_DEVICE_IN_USB_ACCESSORY,     "USB_ACCESSORY"},
500        {AUDIO_DEVICE_IN_USB_DEVICE,        "USB_DEVICE"},
501        {AUDIO_DEVICE_IN_FM_TUNER,          "FM_TUNER"},
502        {AUDIO_DEVICE_IN_TV_TUNER,          "TV_TUNER"},
503        {AUDIO_DEVICE_IN_LINE,              "LINE"},
504        {AUDIO_DEVICE_IN_SPDIF,             "SPDIF"},
505        {AUDIO_DEVICE_IN_BLUETOOTH_A2DP,    "BLUETOOTH_A2DP"},
506        {AUDIO_DEVICE_IN_LOOPBACK,          "LOOPBACK"},
507        {AUDIO_DEVICE_IN_IP,                "IP"},
508        {AUDIO_DEVICE_IN_BUS,               "BUS"},
509        {AUDIO_DEVICE_NONE,                 "NONE"},        // must be last
510    };
511    String8 result;
512    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
513    const mapping *entry;
514    if (devices & AUDIO_DEVICE_BIT_IN) {
515        devices &= ~AUDIO_DEVICE_BIT_IN;
516        entry = mappingsIn;
517    } else {
518        entry = mappingsOut;
519    }
520    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
521        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
522        if (devices & entry->mDevices) {
523            if (!result.isEmpty()) {
524                result.append("|");
525            }
526            result.append(entry->mString);
527        }
528    }
529    if (devices & ~allDevices) {
530        if (!result.isEmpty()) {
531            result.append("|");
532        }
533        result.appendFormat("0x%X", devices & ~allDevices);
534    }
535    if (result.isEmpty()) {
536        result.append(entry->mString);
537    }
538    return result;
539}
540
541String8 inputFlagsToString(audio_input_flags_t flags)
542{
543    static const struct mapping {
544        audio_input_flags_t     mFlag;
545        const char *            mString;
546    } mappings[] = {
547        {AUDIO_INPUT_FLAG_FAST,             "FAST"},
548        {AUDIO_INPUT_FLAG_HW_HOTWORD,       "HW_HOTWORD"},
549        {AUDIO_INPUT_FLAG_RAW,              "RAW"},
550        {AUDIO_INPUT_FLAG_SYNC,             "SYNC"},
551        {AUDIO_INPUT_FLAG_NONE,             "NONE"},        // must be last
552    };
553    String8 result;
554    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
555    const mapping *entry;
556    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
557        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
558        if (flags & entry->mFlag) {
559            if (!result.isEmpty()) {
560                result.append("|");
561            }
562            result.append(entry->mString);
563        }
564    }
565    if (flags & ~allFlags) {
566        if (!result.isEmpty()) {
567            result.append("|");
568        }
569        result.appendFormat("0x%X", flags & ~allFlags);
570    }
571    if (result.isEmpty()) {
572        result.append(entry->mString);
573    }
574    return result;
575}
576
577String8 outputFlagsToString(audio_output_flags_t flags)
578{
579    static const struct mapping {
580        audio_output_flags_t    mFlag;
581        const char *            mString;
582    } mappings[] = {
583        {AUDIO_OUTPUT_FLAG_DIRECT,          "DIRECT"},
584        {AUDIO_OUTPUT_FLAG_PRIMARY,         "PRIMARY"},
585        {AUDIO_OUTPUT_FLAG_FAST,            "FAST"},
586        {AUDIO_OUTPUT_FLAG_DEEP_BUFFER,     "DEEP_BUFFER"},
587        {AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD,"COMPRESS_OFFLOAD"},
588        {AUDIO_OUTPUT_FLAG_NON_BLOCKING,    "NON_BLOCKING"},
589        {AUDIO_OUTPUT_FLAG_HW_AV_SYNC,      "HW_AV_SYNC"},
590        {AUDIO_OUTPUT_FLAG_RAW,             "RAW"},
591        {AUDIO_OUTPUT_FLAG_SYNC,            "SYNC"},
592        {AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO, "IEC958_NONAUDIO"},
593        {AUDIO_OUTPUT_FLAG_NONE,            "NONE"},        // must be last
594    };
595    String8 result;
596    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
597    const mapping *entry;
598    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
599        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
600        if (flags & entry->mFlag) {
601            if (!result.isEmpty()) {
602                result.append("|");
603            }
604            result.append(entry->mString);
605        }
606    }
607    if (flags & ~allFlags) {
608        if (!result.isEmpty()) {
609            result.append("|");
610        }
611        result.appendFormat("0x%X", flags & ~allFlags);
612    }
613    if (result.isEmpty()) {
614        result.append(entry->mString);
615    }
616    return result;
617}
618
619const char *sourceToString(audio_source_t source)
620{
621    switch (source) {
622    case AUDIO_SOURCE_DEFAULT:              return "default";
623    case AUDIO_SOURCE_MIC:                  return "mic";
624    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
625    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
626    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
627    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
628    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
629    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
630    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
631    case AUDIO_SOURCE_UNPROCESSED:          return "unprocessed";
632    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
633    case AUDIO_SOURCE_HOTWORD:              return "hotword";
634    default:                                return "unknown";
635    }
636}
637
638AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
639        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
640    :   Thread(false /*canCallJava*/),
641        mType(type),
642        mAudioFlinger(audioFlinger),
643        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
644        // are set by PlaybackThread::readOutputParameters_l() or
645        // RecordThread::readInputParameters_l()
646        //FIXME: mStandby should be true here. Is this some kind of hack?
647        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
648        mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
649        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
650        // mName will be set by concrete (non-virtual) subclass
651        mDeathRecipient(new PMDeathRecipient(this)),
652        mSystemReady(systemReady),
653        mNotifiedBatteryStart(false)
654{
655    memset(&mPatch, 0, sizeof(struct audio_patch));
656}
657
658AudioFlinger::ThreadBase::~ThreadBase()
659{
660    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
661    mConfigEvents.clear();
662
663    // do not lock the mutex in destructor
664    releaseWakeLock_l();
665    if (mPowerManager != 0) {
666        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
667        binder->unlinkToDeath(mDeathRecipient);
668    }
669}
670
671status_t AudioFlinger::ThreadBase::readyToRun()
672{
673    status_t status = initCheck();
674    if (status == NO_ERROR) {
675        ALOGI("AudioFlinger's thread %p ready to run", this);
676    } else {
677        ALOGE("No working audio driver found.");
678    }
679    return status;
680}
681
682void AudioFlinger::ThreadBase::exit()
683{
684    ALOGV("ThreadBase::exit");
685    // do any cleanup required for exit to succeed
686    preExit();
687    {
688        // This lock prevents the following race in thread (uniprocessor for illustration):
689        //  if (!exitPending()) {
690        //      // context switch from here to exit()
691        //      // exit() calls requestExit(), what exitPending() observes
692        //      // exit() calls signal(), which is dropped since no waiters
693        //      // context switch back from exit() to here
694        //      mWaitWorkCV.wait(...);
695        //      // now thread is hung
696        //  }
697        AutoMutex lock(mLock);
698        requestExit();
699        mWaitWorkCV.broadcast();
700    }
701    // When Thread::requestExitAndWait is made virtual and this method is renamed to
702    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
703    requestExitAndWait();
704}
705
706status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
707{
708    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
709    Mutex::Autolock _l(mLock);
710
711    return sendSetParameterConfigEvent_l(keyValuePairs);
712}
713
714// sendConfigEvent_l() must be called with ThreadBase::mLock held
715// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
716status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
717{
718    status_t status = NO_ERROR;
719
720    if (event->mRequiresSystemReady && !mSystemReady) {
721        event->mWaitStatus = false;
722        mPendingConfigEvents.add(event);
723        return status;
724    }
725    mConfigEvents.add(event);
726    ALOGV("sendConfigEvent_l() num events %zu event %d", mConfigEvents.size(), event->mType);
727    mWaitWorkCV.signal();
728    mLock.unlock();
729    {
730        Mutex::Autolock _l(event->mLock);
731        while (event->mWaitStatus) {
732            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
733                event->mStatus = TIMED_OUT;
734                event->mWaitStatus = false;
735            }
736        }
737        status = event->mStatus;
738    }
739    mLock.lock();
740    return status;
741}
742
743void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
744{
745    Mutex::Autolock _l(mLock);
746    sendIoConfigEvent_l(event, pid);
747}
748
749// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
750void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
751{
752    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
753    sendConfigEvent_l(configEvent);
754}
755
756void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
757{
758    Mutex::Autolock _l(mLock);
759    sendPrioConfigEvent_l(pid, tid, prio);
760}
761
762// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
763void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
764{
765    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
766    sendConfigEvent_l(configEvent);
767}
768
769// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
770status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
771{
772    sp<ConfigEvent> configEvent;
773    AudioParameter param(keyValuePair);
774    int value;
775    if (param.getInt(String8(AUDIO_PARAMETER_MONO_OUTPUT), value) == NO_ERROR) {
776        setMasterMono_l(value != 0);
777        if (param.size() == 1) {
778            return NO_ERROR; // should be a solo parameter - we don't pass down
779        }
780        param.remove(String8(AUDIO_PARAMETER_MONO_OUTPUT));
781        configEvent = new SetParameterConfigEvent(param.toString());
782    } else {
783        configEvent = new SetParameterConfigEvent(keyValuePair);
784    }
785    return sendConfigEvent_l(configEvent);
786}
787
788status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
789                                                        const struct audio_patch *patch,
790                                                        audio_patch_handle_t *handle)
791{
792    Mutex::Autolock _l(mLock);
793    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
794    status_t status = sendConfigEvent_l(configEvent);
795    if (status == NO_ERROR) {
796        CreateAudioPatchConfigEventData *data =
797                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
798        *handle = data->mHandle;
799    }
800    return status;
801}
802
803status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
804                                                                const audio_patch_handle_t handle)
805{
806    Mutex::Autolock _l(mLock);
807    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
808    return sendConfigEvent_l(configEvent);
809}
810
811
812// post condition: mConfigEvents.isEmpty()
813void AudioFlinger::ThreadBase::processConfigEvents_l()
814{
815    bool configChanged = false;
816
817    while (!mConfigEvents.isEmpty()) {
818        ALOGV("processConfigEvents_l() remaining events %zu", mConfigEvents.size());
819        sp<ConfigEvent> event = mConfigEvents[0];
820        mConfigEvents.removeAt(0);
821        switch (event->mType) {
822        case CFG_EVENT_PRIO: {
823            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
824            // FIXME Need to understand why this has to be done asynchronously
825            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
826                    true /*asynchronous*/);
827            if (err != 0) {
828                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
829                      data->mPrio, data->mPid, data->mTid, err);
830            }
831        } break;
832        case CFG_EVENT_IO: {
833            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
834            ioConfigChanged(data->mEvent, data->mPid);
835        } break;
836        case CFG_EVENT_SET_PARAMETER: {
837            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
838            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
839                configChanged = true;
840            }
841        } break;
842        case CFG_EVENT_CREATE_AUDIO_PATCH: {
843            CreateAudioPatchConfigEventData *data =
844                                            (CreateAudioPatchConfigEventData *)event->mData.get();
845            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
846        } break;
847        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
848            ReleaseAudioPatchConfigEventData *data =
849                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
850            event->mStatus = releaseAudioPatch_l(data->mHandle);
851        } break;
852        default:
853            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
854            break;
855        }
856        {
857            Mutex::Autolock _l(event->mLock);
858            if (event->mWaitStatus) {
859                event->mWaitStatus = false;
860                event->mCond.signal();
861            }
862        }
863        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
864    }
865
866    if (configChanged) {
867        cacheParameters_l();
868    }
869}
870
871String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
872    String8 s;
873    const audio_channel_representation_t representation =
874            audio_channel_mask_get_representation(mask);
875
876    switch (representation) {
877    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
878        if (output) {
879            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
880            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
881            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
882            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
883            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
884            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
885            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
886            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
887            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
888            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
889            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
890            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
891            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
892            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
893            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
894            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
895            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
896            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
897            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
898        } else {
899            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
900            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
901            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
902            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
903            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
904            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
905            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
906            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
907            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
908            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
909            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
910            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
911            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
912            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
913            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
914        }
915        const int len = s.length();
916        if (len > 2) {
917            (void) s.lockBuffer(len);      // needed?
918            s.unlockBuffer(len - 2);       // remove trailing ", "
919        }
920        return s;
921    }
922    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
923        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
924        return s;
925    default:
926        s.appendFormat("unknown mask, representation:%d  bits:%#x",
927                representation, audio_channel_mask_get_bits(mask));
928        return s;
929    }
930}
931
932void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
933{
934    const size_t SIZE = 256;
935    char buffer[SIZE];
936    String8 result;
937
938    bool locked = AudioFlinger::dumpTryLock(mLock);
939    if (!locked) {
940        dprintf(fd, "thread %p may be deadlocked\n", this);
941    }
942
943    dprintf(fd, "  Thread name: %s\n", mThreadName);
944    dprintf(fd, "  I/O handle: %d\n", mId);
945    dprintf(fd, "  TID: %d\n", getTid());
946    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
947    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
948    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
949    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
950    dprintf(fd, "  HAL buffer size: %zu bytes\n", mBufferSize);
951    dprintf(fd, "  Channel count: %u\n", mChannelCount);
952    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
953            channelMaskToString(mChannelMask, mType != RECORD).string());
954    dprintf(fd, "  Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
955    dprintf(fd, "  Processing frame size: %zu bytes\n", mFrameSize);
956    dprintf(fd, "  Pending config events:");
957    size_t numConfig = mConfigEvents.size();
958    if (numConfig) {
959        for (size_t i = 0; i < numConfig; i++) {
960            mConfigEvents[i]->dump(buffer, SIZE);
961            dprintf(fd, "\n    %s", buffer);
962        }
963        dprintf(fd, "\n");
964    } else {
965        dprintf(fd, " none\n");
966    }
967    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
968    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
969    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
970
971    if (locked) {
972        mLock.unlock();
973    }
974}
975
976void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
977{
978    const size_t SIZE = 256;
979    char buffer[SIZE];
980    String8 result;
981
982    size_t numEffectChains = mEffectChains.size();
983    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
984    write(fd, buffer, strlen(buffer));
985
986    for (size_t i = 0; i < numEffectChains; ++i) {
987        sp<EffectChain> chain = mEffectChains[i];
988        if (chain != 0) {
989            chain->dump(fd, args);
990        }
991    }
992}
993
994void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
995{
996    Mutex::Autolock _l(mLock);
997    acquireWakeLock_l(uid);
998}
999
1000String16 AudioFlinger::ThreadBase::getWakeLockTag()
1001{
1002    switch (mType) {
1003    case MIXER:
1004        return String16("AudioMix");
1005    case DIRECT:
1006        return String16("AudioDirectOut");
1007    case DUPLICATING:
1008        return String16("AudioDup");
1009    case RECORD:
1010        return String16("AudioIn");
1011    case OFFLOAD:
1012        return String16("AudioOffload");
1013    default:
1014        ALOG_ASSERT(false);
1015        return String16("AudioUnknown");
1016    }
1017}
1018
1019void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
1020{
1021    getPowerManager_l();
1022    if (mPowerManager != 0) {
1023        sp<IBinder> binder = new BBinder();
1024        status_t status;
1025        if (uid >= 0) {
1026            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
1027                    binder,
1028                    getWakeLockTag(),
1029                    String16("audioserver"),
1030                    uid,
1031                    true /* FIXME force oneway contrary to .aidl */);
1032        } else {
1033            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
1034                    binder,
1035                    getWakeLockTag(),
1036                    String16("audioserver"),
1037                    true /* FIXME force oneway contrary to .aidl */);
1038        }
1039        if (status == NO_ERROR) {
1040            mWakeLockToken = binder;
1041        }
1042        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
1043    }
1044
1045    if (!mNotifiedBatteryStart) {
1046        BatteryNotifier::getInstance().noteStartAudio();
1047        mNotifiedBatteryStart = true;
1048    }
1049    gBoottime.acquire(mWakeLockToken);
1050    mTimestamp.mTimebaseOffset[ExtendedTimestamp::TIMEBASE_BOOTTIME] =
1051            gBoottime.getBoottimeOffset();
1052}
1053
1054void AudioFlinger::ThreadBase::releaseWakeLock()
1055{
1056    Mutex::Autolock _l(mLock);
1057    releaseWakeLock_l();
1058}
1059
1060void AudioFlinger::ThreadBase::releaseWakeLock_l()
1061{
1062    gBoottime.release(mWakeLockToken);
1063    if (mWakeLockToken != 0) {
1064        ALOGV("releaseWakeLock_l() %s", mThreadName);
1065        if (mPowerManager != 0) {
1066            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
1067                    true /* FIXME force oneway contrary to .aidl */);
1068        }
1069        mWakeLockToken.clear();
1070    }
1071
1072    if (mNotifiedBatteryStart) {
1073        BatteryNotifier::getInstance().noteStopAudio();
1074        mNotifiedBatteryStart = false;
1075    }
1076}
1077
1078void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
1079    Mutex::Autolock _l(mLock);
1080    updateWakeLockUids_l(uids);
1081}
1082
1083void AudioFlinger::ThreadBase::getPowerManager_l() {
1084    if (mSystemReady && mPowerManager == 0) {
1085        // use checkService() to avoid blocking if power service is not up yet
1086        sp<IBinder> binder =
1087            defaultServiceManager()->checkService(String16("power"));
1088        if (binder == 0) {
1089            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
1090        } else {
1091            mPowerManager = interface_cast<IPowerManager>(binder);
1092            binder->linkToDeath(mDeathRecipient);
1093        }
1094    }
1095}
1096
1097void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
1098    getPowerManager_l();
1099    if (mWakeLockToken == NULL) { // token may be NULL if AudioFlinger::systemReady() not called.
1100        if (mSystemReady) {
1101            ALOGE("no wake lock to update, but system ready!");
1102        } else {
1103            ALOGW("no wake lock to update, system not ready yet");
1104        }
1105        return;
1106    }
1107    if (mPowerManager != 0) {
1108        sp<IBinder> binder = new BBinder();
1109        status_t status;
1110        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
1111                    true /* FIXME force oneway contrary to .aidl */);
1112        ALOGV("updateWakeLockUids_l() %s status %d", mThreadName, status);
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::clearPowerManager()
1117{
1118    Mutex::Autolock _l(mLock);
1119    releaseWakeLock_l();
1120    mPowerManager.clear();
1121}
1122
1123void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
1124{
1125    sp<ThreadBase> thread = mThread.promote();
1126    if (thread != 0) {
1127        thread->clearPowerManager();
1128    }
1129    ALOGW("power manager service died !!!");
1130}
1131
1132void AudioFlinger::ThreadBase::setEffectSuspended(
1133        const effect_uuid_t *type, bool suspend, audio_session_t sessionId)
1134{
1135    Mutex::Autolock _l(mLock);
1136    setEffectSuspended_l(type, suspend, sessionId);
1137}
1138
1139void AudioFlinger::ThreadBase::setEffectSuspended_l(
1140        const effect_uuid_t *type, bool suspend, audio_session_t sessionId)
1141{
1142    sp<EffectChain> chain = getEffectChain_l(sessionId);
1143    if (chain != 0) {
1144        if (type != NULL) {
1145            chain->setEffectSuspended_l(type, suspend);
1146        } else {
1147            chain->setEffectSuspendedAll_l(suspend);
1148        }
1149    }
1150
1151    updateSuspendedSessions_l(type, suspend, sessionId);
1152}
1153
1154void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1155{
1156    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1157    if (index < 0) {
1158        return;
1159    }
1160
1161    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1162            mSuspendedSessions.valueAt(index);
1163
1164    for (size_t i = 0; i < sessionEffects.size(); i++) {
1165        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1166        for (int j = 0; j < desc->mRefCount; j++) {
1167            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1168                chain->setEffectSuspendedAll_l(true);
1169            } else {
1170                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1171                    desc->mType.timeLow);
1172                chain->setEffectSuspended_l(&desc->mType, true);
1173            }
1174        }
1175    }
1176}
1177
1178void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1179                                                         bool suspend,
1180                                                         audio_session_t sessionId)
1181{
1182    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1183
1184    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1185
1186    if (suspend) {
1187        if (index >= 0) {
1188            sessionEffects = mSuspendedSessions.valueAt(index);
1189        } else {
1190            mSuspendedSessions.add(sessionId, sessionEffects);
1191        }
1192    } else {
1193        if (index < 0) {
1194            return;
1195        }
1196        sessionEffects = mSuspendedSessions.valueAt(index);
1197    }
1198
1199
1200    int key = EffectChain::kKeyForSuspendAll;
1201    if (type != NULL) {
1202        key = type->timeLow;
1203    }
1204    index = sessionEffects.indexOfKey(key);
1205
1206    sp<SuspendedSessionDesc> desc;
1207    if (suspend) {
1208        if (index >= 0) {
1209            desc = sessionEffects.valueAt(index);
1210        } else {
1211            desc = new SuspendedSessionDesc();
1212            if (type != NULL) {
1213                desc->mType = *type;
1214            }
1215            sessionEffects.add(key, desc);
1216            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1217        }
1218        desc->mRefCount++;
1219    } else {
1220        if (index < 0) {
1221            return;
1222        }
1223        desc = sessionEffects.valueAt(index);
1224        if (--desc->mRefCount == 0) {
1225            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1226            sessionEffects.removeItemsAt(index);
1227            if (sessionEffects.isEmpty()) {
1228                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1229                                 sessionId);
1230                mSuspendedSessions.removeItem(sessionId);
1231            }
1232        }
1233    }
1234    if (!sessionEffects.isEmpty()) {
1235        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1236    }
1237}
1238
1239void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1240                                                            bool enabled,
1241                                                            audio_session_t sessionId)
1242{
1243    Mutex::Autolock _l(mLock);
1244    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1245}
1246
1247void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1248                                                            bool enabled,
1249                                                            audio_session_t sessionId)
1250{
1251    if (mType != RECORD) {
1252        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1253        // another session. This gives the priority to well behaved effect control panels
1254        // and applications not using global effects.
1255        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1256        // global effects
1257        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1258            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1259        }
1260    }
1261
1262    sp<EffectChain> chain = getEffectChain_l(sessionId);
1263    if (chain != 0) {
1264        chain->checkSuspendOnEffectEnabled(effect, enabled);
1265    }
1266}
1267
1268// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1269sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1270        const sp<AudioFlinger::Client>& client,
1271        const sp<IEffectClient>& effectClient,
1272        int32_t priority,
1273        audio_session_t sessionId,
1274        effect_descriptor_t *desc,
1275        int *enabled,
1276        status_t *status)
1277{
1278    sp<EffectModule> effect;
1279    sp<EffectHandle> handle;
1280    status_t lStatus;
1281    sp<EffectChain> chain;
1282    bool chainCreated = false;
1283    bool effectCreated = false;
1284    bool effectRegistered = false;
1285
1286    lStatus = initCheck();
1287    if (lStatus != NO_ERROR) {
1288        ALOGW("createEffect_l() Audio driver not initialized.");
1289        goto Exit;
1290    }
1291
1292    // Reject any effect on Direct output threads for now, since the format of
1293    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1294    if (mType == DIRECT) {
1295        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1296                desc->name, mThreadName);
1297        lStatus = BAD_VALUE;
1298        goto Exit;
1299    }
1300
1301    // Reject any effect on mixer or duplicating multichannel sinks.
1302    // TODO: fix both format and multichannel issues with effects.
1303    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1304        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1305                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1306        lStatus = BAD_VALUE;
1307        goto Exit;
1308    }
1309
1310    // Allow global effects only on offloaded and mixer threads
1311    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1312        switch (mType) {
1313        case MIXER:
1314        case OFFLOAD:
1315            break;
1316        case DIRECT:
1317        case DUPLICATING:
1318        case RECORD:
1319        default:
1320            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1321                    desc->name, mThreadName);
1322            lStatus = BAD_VALUE;
1323            goto Exit;
1324        }
1325    }
1326
1327    // Only Pre processor effects are allowed on input threads and only on input threads
1328    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1329        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1330                desc->name, desc->flags, mType);
1331        lStatus = BAD_VALUE;
1332        goto Exit;
1333    }
1334
1335    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1336
1337    { // scope for mLock
1338        Mutex::Autolock _l(mLock);
1339
1340        // check for existing effect chain with the requested audio session
1341        chain = getEffectChain_l(sessionId);
1342        if (chain == 0) {
1343            // create a new chain for this session
1344            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1345            chain = new EffectChain(this, sessionId);
1346            addEffectChain_l(chain);
1347            chain->setStrategy(getStrategyForSession_l(sessionId));
1348            chainCreated = true;
1349        } else {
1350            effect = chain->getEffectFromDesc_l(desc);
1351        }
1352
1353        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1354
1355        if (effect == 0) {
1356            audio_unique_id_t id = mAudioFlinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT);
1357            // Check CPU and memory usage
1358            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1359            if (lStatus != NO_ERROR) {
1360                goto Exit;
1361            }
1362            effectRegistered = true;
1363            // create a new effect module if none present in the chain
1364            effect = new EffectModule(this, chain, desc, id, sessionId);
1365            lStatus = effect->status();
1366            if (lStatus != NO_ERROR) {
1367                goto Exit;
1368            }
1369            effect->setOffloaded(mType == OFFLOAD, mId);
1370
1371            lStatus = chain->addEffect_l(effect);
1372            if (lStatus != NO_ERROR) {
1373                goto Exit;
1374            }
1375            effectCreated = true;
1376
1377            effect->setDevice(mOutDevice);
1378            effect->setDevice(mInDevice);
1379            effect->setMode(mAudioFlinger->getMode());
1380            effect->setAudioSource(mAudioSource);
1381        }
1382        // create effect handle and connect it to effect module
1383        handle = new EffectHandle(effect, client, effectClient, priority);
1384        lStatus = handle->initCheck();
1385        if (lStatus == OK) {
1386            lStatus = effect->addHandle(handle.get());
1387        }
1388        if (enabled != NULL) {
1389            *enabled = (int)effect->isEnabled();
1390        }
1391    }
1392
1393Exit:
1394    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1395        Mutex::Autolock _l(mLock);
1396        if (effectCreated) {
1397            chain->removeEffect_l(effect);
1398        }
1399        if (effectRegistered) {
1400            AudioSystem::unregisterEffect(effect->id());
1401        }
1402        if (chainCreated) {
1403            removeEffectChain_l(chain);
1404        }
1405        handle.clear();
1406    }
1407
1408    *status = lStatus;
1409    return handle;
1410}
1411
1412sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(audio_session_t sessionId,
1413        int effectId)
1414{
1415    Mutex::Autolock _l(mLock);
1416    return getEffect_l(sessionId, effectId);
1417}
1418
1419sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(audio_session_t sessionId,
1420        int effectId)
1421{
1422    sp<EffectChain> chain = getEffectChain_l(sessionId);
1423    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1424}
1425
1426// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1427// PlaybackThread::mLock held
1428status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1429{
1430    // check for existing effect chain with the requested audio session
1431    audio_session_t sessionId = effect->sessionId();
1432    sp<EffectChain> chain = getEffectChain_l(sessionId);
1433    bool chainCreated = false;
1434
1435    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1436             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1437                    this, effect->desc().name, effect->desc().flags);
1438
1439    if (chain == 0) {
1440        // create a new chain for this session
1441        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1442        chain = new EffectChain(this, sessionId);
1443        addEffectChain_l(chain);
1444        chain->setStrategy(getStrategyForSession_l(sessionId));
1445        chainCreated = true;
1446    }
1447    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1448
1449    if (chain->getEffectFromId_l(effect->id()) != 0) {
1450        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1451                this, effect->desc().name, chain.get());
1452        return BAD_VALUE;
1453    }
1454
1455    effect->setOffloaded(mType == OFFLOAD, mId);
1456
1457    status_t status = chain->addEffect_l(effect);
1458    if (status != NO_ERROR) {
1459        if (chainCreated) {
1460            removeEffectChain_l(chain);
1461        }
1462        return status;
1463    }
1464
1465    effect->setDevice(mOutDevice);
1466    effect->setDevice(mInDevice);
1467    effect->setMode(mAudioFlinger->getMode());
1468    effect->setAudioSource(mAudioSource);
1469    return NO_ERROR;
1470}
1471
1472void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1473
1474    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1475    effect_descriptor_t desc = effect->desc();
1476    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1477        detachAuxEffect_l(effect->id());
1478    }
1479
1480    sp<EffectChain> chain = effect->chain().promote();
1481    if (chain != 0) {
1482        // remove effect chain if removing last effect
1483        if (chain->removeEffect_l(effect) == 0) {
1484            removeEffectChain_l(chain);
1485        }
1486    } else {
1487        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1488    }
1489}
1490
1491void AudioFlinger::ThreadBase::lockEffectChains_l(
1492        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1493{
1494    effectChains = mEffectChains;
1495    for (size_t i = 0; i < mEffectChains.size(); i++) {
1496        mEffectChains[i]->lock();
1497    }
1498}
1499
1500void AudioFlinger::ThreadBase::unlockEffectChains(
1501        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1502{
1503    for (size_t i = 0; i < effectChains.size(); i++) {
1504        effectChains[i]->unlock();
1505    }
1506}
1507
1508sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(audio_session_t sessionId)
1509{
1510    Mutex::Autolock _l(mLock);
1511    return getEffectChain_l(sessionId);
1512}
1513
1514sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(audio_session_t sessionId)
1515        const
1516{
1517    size_t size = mEffectChains.size();
1518    for (size_t i = 0; i < size; i++) {
1519        if (mEffectChains[i]->sessionId() == sessionId) {
1520            return mEffectChains[i];
1521        }
1522    }
1523    return 0;
1524}
1525
1526void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1527{
1528    Mutex::Autolock _l(mLock);
1529    size_t size = mEffectChains.size();
1530    for (size_t i = 0; i < size; i++) {
1531        mEffectChains[i]->setMode_l(mode);
1532    }
1533}
1534
1535void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1536{
1537    config->type = AUDIO_PORT_TYPE_MIX;
1538    config->ext.mix.handle = mId;
1539    config->sample_rate = mSampleRate;
1540    config->format = mFormat;
1541    config->channel_mask = mChannelMask;
1542    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1543                            AUDIO_PORT_CONFIG_FORMAT;
1544}
1545
1546void AudioFlinger::ThreadBase::systemReady()
1547{
1548    Mutex::Autolock _l(mLock);
1549    if (mSystemReady) {
1550        return;
1551    }
1552    mSystemReady = true;
1553
1554    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1555        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1556    }
1557    mPendingConfigEvents.clear();
1558}
1559
1560
1561// ----------------------------------------------------------------------------
1562//      Playback
1563// ----------------------------------------------------------------------------
1564
1565AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1566                                             AudioStreamOut* output,
1567                                             audio_io_handle_t id,
1568                                             audio_devices_t device,
1569                                             type_t type,
1570                                             bool systemReady,
1571                                             uint32_t bitRate)
1572    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1573        mNormalFrameCount(0), mSinkBuffer(NULL),
1574        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1575        mMixerBuffer(NULL),
1576        mMixerBufferSize(0),
1577        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1578        mMixerBufferValid(false),
1579        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1580        mEffectBuffer(NULL),
1581        mEffectBufferSize(0),
1582        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1583        mEffectBufferValid(false),
1584        mSuspended(0), mBytesWritten(0),
1585        mFramesWritten(0),
1586        mActiveTracksGeneration(0),
1587        // mStreamTypes[] initialized in constructor body
1588        mOutput(output),
1589        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1590        mMixerStatus(MIXER_IDLE),
1591        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1592        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1593        mBytesRemaining(0),
1594        mCurrentWriteLength(0),
1595        mUseAsyncWrite(false),
1596        mWriteAckSequence(0),
1597        mDrainSequence(0),
1598        mSignalPending(false),
1599        mScreenState(AudioFlinger::mScreenState),
1600        // index 0 is reserved for normal mixer's submix
1601        mFastTrackAvailMask(((1 << FastMixerState::sMaxFastTracks) - 1) & ~1),
1602        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false)
1603{
1604    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1605    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1606
1607    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1608    // it would be safer to explicitly pass initial masterVolume/masterMute as
1609    // parameter.
1610    //
1611    // If the HAL we are using has support for master volume or master mute,
1612    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1613    // and the mute set to false).
1614    mMasterVolume = audioFlinger->masterVolume_l();
1615    mMasterMute = audioFlinger->masterMute_l();
1616    if (mOutput && mOutput->audioHwDev) {
1617        if (mOutput->audioHwDev->canSetMasterVolume()) {
1618            mMasterVolume = 1.0;
1619        }
1620
1621        if (mOutput->audioHwDev->canSetMasterMute()) {
1622            mMasterMute = false;
1623        }
1624    }
1625
1626    readOutputParameters_l();
1627
1628    // ++ operator does not compile
1629    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1630            stream = (audio_stream_type_t) (stream + 1)) {
1631        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1632        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1633    }
1634
1635    if (audio_has_proportional_frames(mFormat)) {
1636        mBufferDurationUs = (uint32_t)((mNormalFrameCount * 1000000LL) / mSampleRate);
1637    } else {
1638        bitRate = bitRate != 0 ? bitRate : kOffloadDefaultBitRateBps;
1639        mBufferDurationUs = (uint32_t)((mBufferSize * 8 * 1000000LL) / bitRate);
1640    }
1641}
1642
1643AudioFlinger::PlaybackThread::~PlaybackThread()
1644{
1645    mAudioFlinger->unregisterWriter(mNBLogWriter);
1646    free(mSinkBuffer);
1647    free(mMixerBuffer);
1648    free(mEffectBuffer);
1649}
1650
1651void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1652{
1653    dumpInternals(fd, args);
1654    dumpTracks(fd, args);
1655    dumpEffectChains(fd, args);
1656}
1657
1658void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1659{
1660    const size_t SIZE = 256;
1661    char buffer[SIZE];
1662    String8 result;
1663
1664    result.appendFormat("  Stream volumes in dB: ");
1665    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1666        const stream_type_t *st = &mStreamTypes[i];
1667        if (i > 0) {
1668            result.appendFormat(", ");
1669        }
1670        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1671        if (st->mute) {
1672            result.append("M");
1673        }
1674    }
1675    result.append("\n");
1676    write(fd, result.string(), result.length());
1677    result.clear();
1678
1679    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1680    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1681    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1682            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1683
1684    size_t numtracks = mTracks.size();
1685    size_t numactive = mActiveTracks.size();
1686    dprintf(fd, "  %zu Tracks", numtracks);
1687    size_t numactiveseen = 0;
1688    if (numtracks) {
1689        dprintf(fd, " of which %zu are active\n", numactive);
1690        Track::appendDumpHeader(result);
1691        for (size_t i = 0; i < numtracks; ++i) {
1692            sp<Track> track = mTracks[i];
1693            if (track != 0) {
1694                bool active = mActiveTracks.indexOf(track) >= 0;
1695                if (active) {
1696                    numactiveseen++;
1697                }
1698                track->dump(buffer, SIZE, active);
1699                result.append(buffer);
1700            }
1701        }
1702    } else {
1703        result.append("\n");
1704    }
1705    if (numactiveseen != numactive) {
1706        // some tracks in the active list were not in the tracks list
1707        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1708                " not in the track list\n");
1709        result.append(buffer);
1710        Track::appendDumpHeader(result);
1711        for (size_t i = 0; i < numactive; ++i) {
1712            sp<Track> track = mActiveTracks[i].promote();
1713            if (track != 0 && mTracks.indexOf(track) < 0) {
1714                track->dump(buffer, SIZE, true);
1715                result.append(buffer);
1716            }
1717        }
1718    }
1719
1720    write(fd, result.string(), result.size());
1721}
1722
1723void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1724{
1725    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1726
1727    dumpBase(fd, args);
1728
1729    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1730    dprintf(fd, "  Last write occurred (msecs): %llu\n",
1731            (unsigned long long) ns2ms(systemTime() - mLastWriteTime));
1732    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1733    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1734    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1735    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1736    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1737    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1738    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1739    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1740    dprintf(fd, "  Standby delay ns=%lld\n", (long long)mStandbyDelayNs);
1741    AudioStreamOut *output = mOutput;
1742    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1743    String8 flagsAsString = outputFlagsToString(flags);
1744    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1745}
1746
1747// Thread virtuals
1748
1749void AudioFlinger::PlaybackThread::onFirstRef()
1750{
1751    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1752}
1753
1754// ThreadBase virtuals
1755void AudioFlinger::PlaybackThread::preExit()
1756{
1757    ALOGV("  preExit()");
1758    // FIXME this is using hard-coded strings but in the future, this functionality will be
1759    //       converted to use audio HAL extensions required to support tunneling
1760    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1761}
1762
1763// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1764sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1765        const sp<AudioFlinger::Client>& client,
1766        audio_stream_type_t streamType,
1767        uint32_t sampleRate,
1768        audio_format_t format,
1769        audio_channel_mask_t channelMask,
1770        size_t *pFrameCount,
1771        const sp<IMemory>& sharedBuffer,
1772        audio_session_t sessionId,
1773        IAudioFlinger::track_flags_t *flags,
1774        pid_t tid,
1775        int uid,
1776        status_t *status)
1777{
1778    size_t frameCount = *pFrameCount;
1779    sp<Track> track;
1780    status_t lStatus;
1781
1782    // client expresses a preference for FAST, but we get the final say
1783    if (*flags & IAudioFlinger::TRACK_FAST) {
1784      if (
1785            // PCM data
1786            audio_is_linear_pcm(format) &&
1787            // TODO: extract as a data library function that checks that a computationally
1788            // expensive downmixer is not required: isFastOutputChannelConversion()
1789            (channelMask == mChannelMask ||
1790                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1791                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1792                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1793            // hardware sample rate
1794            (sampleRate == mSampleRate) &&
1795            // normal mixer has an associated fast mixer
1796            hasFastMixer() &&
1797            // there are sufficient fast track slots available
1798            (mFastTrackAvailMask != 0)
1799            // FIXME test that MixerThread for this fast track has a capable output HAL
1800            // FIXME add a permission test also?
1801        ) {
1802        // static tracks can have any nonzero framecount, streaming tracks check against minimum.
1803        if (sharedBuffer == 0) {
1804            // read the fast track multiplier property the first time it is needed
1805            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1806            if (ok != 0) {
1807                ALOGE("%s pthread_once failed: %d", __func__, ok);
1808            }
1809            frameCount = max(frameCount, mFrameCount * sFastTrackMultiplier); // incl framecount 0
1810        }
1811        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu",
1812                frameCount, mFrameCount);
1813      } else {
1814        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: sharedBuffer=%p frameCount=%zu "
1815                "mFrameCount=%zu format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1816                "sampleRate=%u mSampleRate=%u "
1817                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1818                sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1819                audio_is_linear_pcm(format),
1820                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1821        *flags &= ~IAudioFlinger::TRACK_FAST;
1822      }
1823    }
1824    // For normal PCM streaming tracks, update minimum frame count.
1825    // For compatibility with AudioTrack calculation, buffer depth is forced
1826    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1827    // This is probably too conservative, but legacy application code may depend on it.
1828    // If you change this calculation, also review the start threshold which is related.
1829    if (!(*flags & IAudioFlinger::TRACK_FAST)
1830            && audio_has_proportional_frames(format) && sharedBuffer == 0) {
1831        // this must match AudioTrack.cpp calculateMinFrameCount().
1832        // TODO: Move to a common library
1833        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1834        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1835        if (minBufCount < 2) {
1836            minBufCount = 2;
1837        }
1838        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1839        // or the client should compute and pass in a larger buffer request.
1840        size_t minFrameCount =
1841                minBufCount * sourceFramesNeededWithTimestretch(
1842                        sampleRate, mNormalFrameCount,
1843                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1844        if (frameCount < minFrameCount) { // including frameCount == 0
1845            frameCount = minFrameCount;
1846        }
1847    }
1848    *pFrameCount = frameCount;
1849
1850    switch (mType) {
1851
1852    case DIRECT:
1853        if (audio_is_linear_pcm(format)) { // TODO maybe use audio_has_proportional_frames()?
1854            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1855                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1856                        "for output %p with format %#x",
1857                        sampleRate, format, channelMask, mOutput, mFormat);
1858                lStatus = BAD_VALUE;
1859                goto Exit;
1860            }
1861        }
1862        break;
1863
1864    case OFFLOAD:
1865        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1866            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1867                    "for output %p with format %#x",
1868                    sampleRate, format, channelMask, mOutput, mFormat);
1869            lStatus = BAD_VALUE;
1870            goto Exit;
1871        }
1872        break;
1873
1874    default:
1875        if (!audio_is_linear_pcm(format)) {
1876                ALOGE("createTrack_l() Bad parameter: format %#x \""
1877                        "for output %p with format %#x",
1878                        format, mOutput, mFormat);
1879                lStatus = BAD_VALUE;
1880                goto Exit;
1881        }
1882        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1883            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1884            lStatus = BAD_VALUE;
1885            goto Exit;
1886        }
1887        break;
1888
1889    }
1890
1891    lStatus = initCheck();
1892    if (lStatus != NO_ERROR) {
1893        ALOGE("createTrack_l() audio driver not initialized");
1894        goto Exit;
1895    }
1896
1897    { // scope for mLock
1898        Mutex::Autolock _l(mLock);
1899
1900        // all tracks in same audio session must share the same routing strategy otherwise
1901        // conflicts will happen when tracks are moved from one output to another by audio policy
1902        // manager
1903        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1904        for (size_t i = 0; i < mTracks.size(); ++i) {
1905            sp<Track> t = mTracks[i];
1906            if (t != 0 && t->isExternalTrack()) {
1907                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1908                if (sessionId == t->sessionId() && strategy != actual) {
1909                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1910                            strategy, actual);
1911                    lStatus = BAD_VALUE;
1912                    goto Exit;
1913                }
1914            }
1915        }
1916
1917        track = new Track(this, client, streamType, sampleRate, format,
1918                          channelMask, frameCount, NULL, sharedBuffer,
1919                          sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1920
1921        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1922        if (lStatus != NO_ERROR) {
1923            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1924            // track must be cleared from the caller as the caller has the AF lock
1925            goto Exit;
1926        }
1927        mTracks.add(track);
1928
1929        sp<EffectChain> chain = getEffectChain_l(sessionId);
1930        if (chain != 0) {
1931            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1932            track->setMainBuffer(chain->inBuffer());
1933            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1934            chain->incTrackCnt();
1935        }
1936
1937        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1938            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1939            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1940            // so ask activity manager to do this on our behalf
1941            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1942        }
1943    }
1944
1945    lStatus = NO_ERROR;
1946
1947Exit:
1948    *status = lStatus;
1949    return track;
1950}
1951
1952uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1953{
1954    return latency;
1955}
1956
1957uint32_t AudioFlinger::PlaybackThread::latency() const
1958{
1959    Mutex::Autolock _l(mLock);
1960    return latency_l();
1961}
1962uint32_t AudioFlinger::PlaybackThread::latency_l() const
1963{
1964    if (initCheck() == NO_ERROR) {
1965        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1966    } else {
1967        return 0;
1968    }
1969}
1970
1971void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1972{
1973    Mutex::Autolock _l(mLock);
1974    // Don't apply master volume in SW if our HAL can do it for us.
1975    if (mOutput && mOutput->audioHwDev &&
1976        mOutput->audioHwDev->canSetMasterVolume()) {
1977        mMasterVolume = 1.0;
1978    } else {
1979        mMasterVolume = value;
1980    }
1981}
1982
1983void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1984{
1985    Mutex::Autolock _l(mLock);
1986    // Don't apply master mute in SW if our HAL can do it for us.
1987    if (mOutput && mOutput->audioHwDev &&
1988        mOutput->audioHwDev->canSetMasterMute()) {
1989        mMasterMute = false;
1990    } else {
1991        mMasterMute = muted;
1992    }
1993}
1994
1995void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1996{
1997    Mutex::Autolock _l(mLock);
1998    mStreamTypes[stream].volume = value;
1999    broadcast_l();
2000}
2001
2002void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
2003{
2004    Mutex::Autolock _l(mLock);
2005    mStreamTypes[stream].mute = muted;
2006    broadcast_l();
2007}
2008
2009float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
2010{
2011    Mutex::Autolock _l(mLock);
2012    return mStreamTypes[stream].volume;
2013}
2014
2015// addTrack_l() must be called with ThreadBase::mLock held
2016status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
2017{
2018    status_t status = ALREADY_EXISTS;
2019
2020    if (mActiveTracks.indexOf(track) < 0) {
2021        // the track is newly added, make sure it fills up all its
2022        // buffers before playing. This is to ensure the client will
2023        // effectively get the latency it requested.
2024        if (track->isExternalTrack()) {
2025            TrackBase::track_state state = track->mState;
2026            mLock.unlock();
2027            status = AudioSystem::startOutput(mId, track->streamType(),
2028                                              track->sessionId());
2029            mLock.lock();
2030            // abort track was stopped/paused while we released the lock
2031            if (state != track->mState) {
2032                if (status == NO_ERROR) {
2033                    mLock.unlock();
2034                    AudioSystem::stopOutput(mId, track->streamType(),
2035                                            track->sessionId());
2036                    mLock.lock();
2037                }
2038                return INVALID_OPERATION;
2039            }
2040            // abort if start is rejected by audio policy manager
2041            if (status != NO_ERROR) {
2042                return PERMISSION_DENIED;
2043            }
2044#ifdef ADD_BATTERY_DATA
2045            // to track the speaker usage
2046            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
2047#endif
2048        }
2049
2050        // set retry count for buffer fill
2051        if (track->isOffloaded()) {
2052            track->mRetryCount = kMaxTrackStartupRetriesOffload;
2053        } else {
2054            track->mRetryCount = kMaxTrackStartupRetries;
2055        }
2056
2057        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
2058        track->mResetDone = false;
2059        track->mPresentationCompleteFrames = 0;
2060        mActiveTracks.add(track);
2061        mWakeLockUids.add(track->uid());
2062        mActiveTracksGeneration++;
2063        mLatestActiveTrack = track;
2064        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2065        if (chain != 0) {
2066            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
2067                    track->sessionId());
2068            chain->incActiveTrackCnt();
2069        }
2070
2071        status = NO_ERROR;
2072    }
2073
2074    onAddNewTrack_l();
2075    return status;
2076}
2077
2078bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
2079{
2080    track->terminate();
2081    // active tracks are removed by threadLoop()
2082    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
2083    track->mState = TrackBase::STOPPED;
2084    if (!trackActive) {
2085        removeTrack_l(track);
2086    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
2087        track->mState = TrackBase::STOPPING_1;
2088    }
2089
2090    return trackActive;
2091}
2092
2093void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
2094{
2095    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
2096    mTracks.remove(track);
2097    deleteTrackName_l(track->name());
2098    // redundant as track is about to be destroyed, for dumpsys only
2099    track->mName = -1;
2100    if (track->isFastTrack()) {
2101        int index = track->mFastIndex;
2102        ALOG_ASSERT(0 < index && index < (int)FastMixerState::sMaxFastTracks);
2103        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
2104        mFastTrackAvailMask |= 1 << index;
2105        // redundant as track is about to be destroyed, for dumpsys only
2106        track->mFastIndex = -1;
2107    }
2108    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2109    if (chain != 0) {
2110        chain->decTrackCnt();
2111    }
2112}
2113
2114void AudioFlinger::PlaybackThread::broadcast_l()
2115{
2116    // Thread could be blocked waiting for async
2117    // so signal it to handle state changes immediately
2118    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
2119    // be lost so we also flag to prevent it blocking on mWaitWorkCV
2120    mSignalPending = true;
2121    mWaitWorkCV.broadcast();
2122}
2123
2124String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2125{
2126    Mutex::Autolock _l(mLock);
2127    if (initCheck() != NO_ERROR) {
2128        return String8();
2129    }
2130
2131    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2132    const String8 out_s8(s);
2133    free(s);
2134    return out_s8;
2135}
2136
2137void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2138    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2139    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2140
2141    desc->mIoHandle = mId;
2142
2143    switch (event) {
2144    case AUDIO_OUTPUT_OPENED:
2145    case AUDIO_OUTPUT_CONFIG_CHANGED:
2146        desc->mPatch = mPatch;
2147        desc->mChannelMask = mChannelMask;
2148        desc->mSamplingRate = mSampleRate;
2149        desc->mFormat = mFormat;
2150        desc->mFrameCount = mNormalFrameCount; // FIXME see
2151                                             // AudioFlinger::frameCount(audio_io_handle_t)
2152        desc->mFrameCountHAL = mFrameCount;
2153        desc->mLatency = latency_l();
2154        break;
2155
2156    case AUDIO_OUTPUT_CLOSED:
2157    default:
2158        break;
2159    }
2160    mAudioFlinger->ioConfigChanged(event, desc, pid);
2161}
2162
2163void AudioFlinger::PlaybackThread::writeCallback()
2164{
2165    ALOG_ASSERT(mCallbackThread != 0);
2166    mCallbackThread->resetWriteBlocked();
2167}
2168
2169void AudioFlinger::PlaybackThread::drainCallback()
2170{
2171    ALOG_ASSERT(mCallbackThread != 0);
2172    mCallbackThread->resetDraining();
2173}
2174
2175void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2176{
2177    Mutex::Autolock _l(mLock);
2178    // reject out of sequence requests
2179    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2180        mWriteAckSequence &= ~1;
2181        mWaitWorkCV.signal();
2182    }
2183}
2184
2185void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2186{
2187    Mutex::Autolock _l(mLock);
2188    // reject out of sequence requests
2189    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2190        mDrainSequence &= ~1;
2191        mWaitWorkCV.signal();
2192    }
2193}
2194
2195// static
2196int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2197                                                void *param __unused,
2198                                                void *cookie)
2199{
2200    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2201    ALOGV("asyncCallback() event %d", event);
2202    switch (event) {
2203    case STREAM_CBK_EVENT_WRITE_READY:
2204        me->writeCallback();
2205        break;
2206    case STREAM_CBK_EVENT_DRAIN_READY:
2207        me->drainCallback();
2208        break;
2209    default:
2210        ALOGW("asyncCallback() unknown event %d", event);
2211        break;
2212    }
2213    return 0;
2214}
2215
2216void AudioFlinger::PlaybackThread::readOutputParameters_l()
2217{
2218    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2219    mSampleRate = mOutput->getSampleRate();
2220    mChannelMask = mOutput->getChannelMask();
2221    if (!audio_is_output_channel(mChannelMask)) {
2222        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2223    }
2224    if ((mType == MIXER || mType == DUPLICATING)
2225            && !isValidPcmSinkChannelMask(mChannelMask)) {
2226        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2227                mChannelMask);
2228    }
2229    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2230
2231    // Get actual HAL format.
2232    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2233    // Get format from the shim, which will be different than the HAL format
2234    // if playing compressed audio over HDMI passthrough.
2235    mFormat = mOutput->getFormat();
2236    if (!audio_is_valid_format(mFormat)) {
2237        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2238    }
2239    if ((mType == MIXER || mType == DUPLICATING)
2240            && !isValidPcmSinkFormat(mFormat)) {
2241        LOG_FATAL("HAL format %#x not supported for mixed output",
2242                mFormat);
2243    }
2244    mFrameSize = mOutput->getFrameSize();
2245    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2246    mFrameCount = mBufferSize / mFrameSize;
2247    if (mFrameCount & 15) {
2248        ALOGW("HAL output buffer size is %zu frames but AudioMixer requires multiples of 16 frames",
2249                mFrameCount);
2250    }
2251
2252    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2253            (mOutput->stream->set_callback != NULL)) {
2254        if (mOutput->stream->set_callback(mOutput->stream,
2255                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2256            mUseAsyncWrite = true;
2257            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2258        }
2259    }
2260
2261    mHwSupportsPause = false;
2262    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2263        if (mOutput->stream->pause != NULL) {
2264            if (mOutput->stream->resume != NULL) {
2265                mHwSupportsPause = true;
2266            } else {
2267                ALOGW("direct output implements pause but not resume");
2268            }
2269        } else if (mOutput->stream->resume != NULL) {
2270            ALOGW("direct output implements resume but not pause");
2271        }
2272    }
2273    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2274        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2275    }
2276
2277    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2278        // For best precision, we use float instead of the associated output
2279        // device format (typically PCM 16 bit).
2280
2281        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2282        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2283        mBufferSize = mFrameSize * mFrameCount;
2284
2285        // TODO: We currently use the associated output device channel mask and sample rate.
2286        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2287        // (if a valid mask) to avoid premature downmix.
2288        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2289        // instead of the output device sample rate to avoid loss of high frequency information.
2290        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2291    }
2292
2293    // Calculate size of normal sink buffer relative to the HAL output buffer size
2294    double multiplier = 1.0;
2295    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2296            kUseFastMixer == FastMixer_Dynamic)) {
2297        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2298        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2299        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2300        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2301        maxNormalFrameCount = maxNormalFrameCount & ~15;
2302        if (maxNormalFrameCount < minNormalFrameCount) {
2303            maxNormalFrameCount = minNormalFrameCount;
2304        }
2305        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2306        if (multiplier <= 1.0) {
2307            multiplier = 1.0;
2308        } else if (multiplier <= 2.0) {
2309            if (2 * mFrameCount <= maxNormalFrameCount) {
2310                multiplier = 2.0;
2311            } else {
2312                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2313            }
2314        } else {
2315            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2316            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2317            // track, but we sometimes have to do this to satisfy the maximum frame count
2318            // constraint)
2319            // FIXME this rounding up should not be done if no HAL SRC
2320            uint32_t truncMult = (uint32_t) multiplier;
2321            if ((truncMult & 1)) {
2322                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2323                    ++truncMult;
2324                }
2325            }
2326            multiplier = (double) truncMult;
2327        }
2328    }
2329    mNormalFrameCount = multiplier * mFrameCount;
2330    // round up to nearest 16 frames to satisfy AudioMixer
2331    if (mType == MIXER || mType == DUPLICATING) {
2332        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2333    }
2334    ALOGI("HAL output buffer size %zu frames, normal sink buffer size %zu frames", mFrameCount,
2335            mNormalFrameCount);
2336
2337    // Check if we want to throttle the processing to no more than 2x normal rate
2338    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2339    mThreadThrottleTimeMs = 0;
2340    mThreadThrottleEndMs = 0;
2341    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2342
2343    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2344    // Originally this was int16_t[] array, need to remove legacy implications.
2345    free(mSinkBuffer);
2346    mSinkBuffer = NULL;
2347    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2348    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2349    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2350    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2351
2352    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2353    // drives the output.
2354    free(mMixerBuffer);
2355    mMixerBuffer = NULL;
2356    if (mMixerBufferEnabled) {
2357        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2358        mMixerBufferSize = mNormalFrameCount * mChannelCount
2359                * audio_bytes_per_sample(mMixerBufferFormat);
2360        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2361    }
2362    free(mEffectBuffer);
2363    mEffectBuffer = NULL;
2364    if (mEffectBufferEnabled) {
2365        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2366        mEffectBufferSize = mNormalFrameCount * mChannelCount
2367                * audio_bytes_per_sample(mEffectBufferFormat);
2368        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2369    }
2370
2371    // force reconfiguration of effect chains and engines to take new buffer size and audio
2372    // parameters into account
2373    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2374    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2375    // matter.
2376    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2377    Vector< sp<EffectChain> > effectChains = mEffectChains;
2378    for (size_t i = 0; i < effectChains.size(); i ++) {
2379        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2380    }
2381}
2382
2383
2384status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2385{
2386    if (halFrames == NULL || dspFrames == NULL) {
2387        return BAD_VALUE;
2388    }
2389    Mutex::Autolock _l(mLock);
2390    if (initCheck() != NO_ERROR) {
2391        return INVALID_OPERATION;
2392    }
2393    int64_t framesWritten = mBytesWritten / mFrameSize;
2394    *halFrames = framesWritten;
2395
2396    if (isSuspended()) {
2397        // return an estimation of rendered frames when the output is suspended
2398        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2399        *dspFrames = (uint32_t)
2400                (framesWritten >= (int64_t)latencyFrames ? framesWritten - latencyFrames : 0);
2401        return NO_ERROR;
2402    } else {
2403        status_t status;
2404        uint32_t frames;
2405        status = mOutput->getRenderPosition(&frames);
2406        *dspFrames = (size_t)frames;
2407        return status;
2408    }
2409}
2410
2411uint32_t AudioFlinger::PlaybackThread::hasAudioSession(audio_session_t sessionId) const
2412{
2413    Mutex::Autolock _l(mLock);
2414    uint32_t result = 0;
2415    if (getEffectChain_l(sessionId) != 0) {
2416        result = EFFECT_SESSION;
2417    }
2418
2419    for (size_t i = 0; i < mTracks.size(); ++i) {
2420        sp<Track> track = mTracks[i];
2421        if (sessionId == track->sessionId() && !track->isInvalid()) {
2422            result |= TRACK_SESSION;
2423            break;
2424        }
2425    }
2426
2427    return result;
2428}
2429
2430uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(audio_session_t sessionId)
2431{
2432    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2433    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2434    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2435        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2436    }
2437    for (size_t i = 0; i < mTracks.size(); i++) {
2438        sp<Track> track = mTracks[i];
2439        if (sessionId == track->sessionId() && !track->isInvalid()) {
2440            return AudioSystem::getStrategyForStream(track->streamType());
2441        }
2442    }
2443    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2444}
2445
2446
2447AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2448{
2449    Mutex::Autolock _l(mLock);
2450    return mOutput;
2451}
2452
2453AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2454{
2455    Mutex::Autolock _l(mLock);
2456    AudioStreamOut *output = mOutput;
2457    mOutput = NULL;
2458    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2459    //       must push a NULL and wait for ack
2460    mOutputSink.clear();
2461    mPipeSink.clear();
2462    mNormalSink.clear();
2463    return output;
2464}
2465
2466// this method must always be called either with ThreadBase mLock held or inside the thread loop
2467audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2468{
2469    if (mOutput == NULL) {
2470        return NULL;
2471    }
2472    return &mOutput->stream->common;
2473}
2474
2475uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2476{
2477    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2478}
2479
2480status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2481{
2482    if (!isValidSyncEvent(event)) {
2483        return BAD_VALUE;
2484    }
2485
2486    Mutex::Autolock _l(mLock);
2487
2488    for (size_t i = 0; i < mTracks.size(); ++i) {
2489        sp<Track> track = mTracks[i];
2490        if (event->triggerSession() == track->sessionId()) {
2491            (void) track->setSyncEvent(event);
2492            return NO_ERROR;
2493        }
2494    }
2495
2496    return NAME_NOT_FOUND;
2497}
2498
2499bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2500{
2501    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2502}
2503
2504void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2505        const Vector< sp<Track> >& tracksToRemove)
2506{
2507    size_t count = tracksToRemove.size();
2508    if (count > 0) {
2509        for (size_t i = 0 ; i < count ; i++) {
2510            const sp<Track>& track = tracksToRemove.itemAt(i);
2511            if (track->isExternalTrack()) {
2512                AudioSystem::stopOutput(mId, track->streamType(),
2513                                        track->sessionId());
2514#ifdef ADD_BATTERY_DATA
2515                // to track the speaker usage
2516                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2517#endif
2518                if (track->isTerminated()) {
2519                    AudioSystem::releaseOutput(mId, track->streamType(),
2520                                               track->sessionId());
2521                }
2522            }
2523        }
2524    }
2525}
2526
2527void AudioFlinger::PlaybackThread::checkSilentMode_l()
2528{
2529    if (!mMasterMute) {
2530        char value[PROPERTY_VALUE_MAX];
2531        if (mOutDevice == AUDIO_DEVICE_OUT_REMOTE_SUBMIX) {
2532            ALOGD("ro.audio.silent will be ignored for threads on AUDIO_DEVICE_OUT_REMOTE_SUBMIX");
2533            return;
2534        }
2535        if (property_get("ro.audio.silent", value, "0") > 0) {
2536            char *endptr;
2537            unsigned long ul = strtoul(value, &endptr, 0);
2538            if (*endptr == '\0' && ul != 0) {
2539                ALOGD("Silence is golden");
2540                // The setprop command will not allow a property to be changed after
2541                // the first time it is set, so we don't have to worry about un-muting.
2542                setMasterMute_l(true);
2543            }
2544        }
2545    }
2546}
2547
2548// shared by MIXER and DIRECT, overridden by DUPLICATING
2549ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2550{
2551    // FIXME rewrite to reduce number of system calls
2552    mLastWriteTime = systemTime();
2553    mInWrite = true;
2554    ssize_t bytesWritten;
2555    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2556
2557    // If an NBAIO sink is present, use it to write the normal mixer's submix
2558    if (mNormalSink != 0) {
2559
2560        const size_t count = mBytesRemaining / mFrameSize;
2561
2562        ATRACE_BEGIN("write");
2563        // update the setpoint when AudioFlinger::mScreenState changes
2564        uint32_t screenState = AudioFlinger::mScreenState;
2565        if (screenState != mScreenState) {
2566            mScreenState = screenState;
2567            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2568            if (pipe != NULL) {
2569                pipe->setAvgFrames((mScreenState & 1) ?
2570                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2571            }
2572        }
2573        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2574        ATRACE_END();
2575        if (framesWritten > 0) {
2576            bytesWritten = framesWritten * mFrameSize;
2577        } else {
2578            bytesWritten = framesWritten;
2579        }
2580    // otherwise use the HAL / AudioStreamOut directly
2581    } else {
2582        // Direct output and offload threads
2583
2584        if (mUseAsyncWrite) {
2585            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2586            mWriteAckSequence += 2;
2587            mWriteAckSequence |= 1;
2588            ALOG_ASSERT(mCallbackThread != 0);
2589            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2590        }
2591        // FIXME We should have an implementation of timestamps for direct output threads.
2592        // They are used e.g for multichannel PCM playback over HDMI.
2593        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2594
2595        if (mUseAsyncWrite &&
2596                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2597            // do not wait for async callback in case of error of full write
2598            mWriteAckSequence &= ~1;
2599            ALOG_ASSERT(mCallbackThread != 0);
2600            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2601        }
2602    }
2603
2604    mNumWrites++;
2605    mInWrite = false;
2606    mStandby = false;
2607    return bytesWritten;
2608}
2609
2610void AudioFlinger::PlaybackThread::threadLoop_drain()
2611{
2612    if (mOutput->stream->drain) {
2613        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2614        if (mUseAsyncWrite) {
2615            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2616            mDrainSequence |= 1;
2617            ALOG_ASSERT(mCallbackThread != 0);
2618            mCallbackThread->setDraining(mDrainSequence);
2619        }
2620        mOutput->stream->drain(mOutput->stream,
2621            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2622                                                : AUDIO_DRAIN_ALL);
2623    }
2624}
2625
2626void AudioFlinger::PlaybackThread::threadLoop_exit()
2627{
2628    {
2629        Mutex::Autolock _l(mLock);
2630        for (size_t i = 0; i < mTracks.size(); i++) {
2631            sp<Track> track = mTracks[i];
2632            track->invalidate();
2633        }
2634    }
2635}
2636
2637/*
2638The derived values that are cached:
2639 - mSinkBufferSize from frame count * frame size
2640 - mActiveSleepTimeUs from activeSleepTimeUs()
2641 - mIdleSleepTimeUs from idleSleepTimeUs()
2642 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only) or forced to at least
2643   kDefaultStandbyTimeInNsecs when connected to an A2DP device.
2644 - maxPeriod from frame count and sample rate (MIXER only)
2645
2646The parameters that affect these derived values are:
2647 - frame count
2648 - frame size
2649 - sample rate
2650 - device type: A2DP or not
2651 - device latency
2652 - format: PCM or not
2653 - active sleep time
2654 - idle sleep time
2655*/
2656
2657void AudioFlinger::PlaybackThread::cacheParameters_l()
2658{
2659    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2660    mActiveSleepTimeUs = activeSleepTimeUs();
2661    mIdleSleepTimeUs = idleSleepTimeUs();
2662
2663    // make sure standby delay is not too short when connected to an A2DP sink to avoid
2664    // truncating audio when going to standby.
2665    mStandbyDelayNs = AudioFlinger::mStandbyTimeInNsecs;
2666    if ((mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != 0) {
2667        if (mStandbyDelayNs < kDefaultStandbyTimeInNsecs) {
2668            mStandbyDelayNs = kDefaultStandbyTimeInNsecs;
2669        }
2670    }
2671}
2672
2673void AudioFlinger::PlaybackThread::invalidateTracks_l(audio_stream_type_t streamType)
2674{
2675    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %zu",
2676            this,  streamType, mTracks.size());
2677
2678    size_t size = mTracks.size();
2679    for (size_t i = 0; i < size; i++) {
2680        sp<Track> t = mTracks[i];
2681        if (t->streamType() == streamType && t->isExternalTrack()) {
2682            t->invalidate();
2683        }
2684    }
2685}
2686
2687void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2688{
2689    Mutex::Autolock _l(mLock);
2690    invalidateTracks_l(streamType);
2691}
2692
2693status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2694{
2695    audio_session_t session = chain->sessionId();
2696    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2697            ? mEffectBuffer : mSinkBuffer);
2698    bool ownsBuffer = false;
2699
2700    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2701    if (session > AUDIO_SESSION_OUTPUT_MIX) {
2702        // Only one effect chain can be present in direct output thread and it uses
2703        // the sink buffer as input
2704        if (mType != DIRECT) {
2705            size_t numSamples = mNormalFrameCount * mChannelCount;
2706            buffer = new int16_t[numSamples];
2707            memset(buffer, 0, numSamples * sizeof(int16_t));
2708            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2709            ownsBuffer = true;
2710        }
2711
2712        // Attach all tracks with same session ID to this chain.
2713        for (size_t i = 0; i < mTracks.size(); ++i) {
2714            sp<Track> track = mTracks[i];
2715            if (session == track->sessionId()) {
2716                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2717                        buffer);
2718                track->setMainBuffer(buffer);
2719                chain->incTrackCnt();
2720            }
2721        }
2722
2723        // indicate all active tracks in the chain
2724        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2725            sp<Track> track = mActiveTracks[i].promote();
2726            if (track == 0) {
2727                continue;
2728            }
2729            if (session == track->sessionId()) {
2730                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2731                chain->incActiveTrackCnt();
2732            }
2733        }
2734    }
2735    chain->setThread(this);
2736    chain->setInBuffer(buffer, ownsBuffer);
2737    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2738            ? mEffectBuffer : mSinkBuffer));
2739    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2740    // chains list in order to be processed last as it contains output stage effects.
2741    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2742    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2743    // after track specific effects and before output stage.
2744    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2745    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX.
2746    // Effect chain for other sessions are inserted at beginning of effect
2747    // chains list to be processed before output mix effects. Relative order between other
2748    // sessions is not important.
2749    static_assert(AUDIO_SESSION_OUTPUT_MIX == 0 &&
2750            AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX,
2751            "audio_session_t constants misdefined");
2752    size_t size = mEffectChains.size();
2753    size_t i = 0;
2754    for (i = 0; i < size; i++) {
2755        if (mEffectChains[i]->sessionId() < session) {
2756            break;
2757        }
2758    }
2759    mEffectChains.insertAt(chain, i);
2760    checkSuspendOnAddEffectChain_l(chain);
2761
2762    return NO_ERROR;
2763}
2764
2765size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2766{
2767    audio_session_t session = chain->sessionId();
2768
2769    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2770
2771    for (size_t i = 0; i < mEffectChains.size(); i++) {
2772        if (chain == mEffectChains[i]) {
2773            mEffectChains.removeAt(i);
2774            // detach all active tracks from the chain
2775            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2776                sp<Track> track = mActiveTracks[i].promote();
2777                if (track == 0) {
2778                    continue;
2779                }
2780                if (session == track->sessionId()) {
2781                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2782                            chain.get(), session);
2783                    chain->decActiveTrackCnt();
2784                }
2785            }
2786
2787            // detach all tracks with same session ID from this chain
2788            for (size_t i = 0; i < mTracks.size(); ++i) {
2789                sp<Track> track = mTracks[i];
2790                if (session == track->sessionId()) {
2791                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2792                    chain->decTrackCnt();
2793                }
2794            }
2795            break;
2796        }
2797    }
2798    return mEffectChains.size();
2799}
2800
2801status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2802        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2803{
2804    Mutex::Autolock _l(mLock);
2805    return attachAuxEffect_l(track, EffectId);
2806}
2807
2808status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2809        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2810{
2811    status_t status = NO_ERROR;
2812
2813    if (EffectId == 0) {
2814        track->setAuxBuffer(0, NULL);
2815    } else {
2816        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2817        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2818        if (effect != 0) {
2819            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2820                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2821            } else {
2822                status = INVALID_OPERATION;
2823            }
2824        } else {
2825            status = BAD_VALUE;
2826        }
2827    }
2828    return status;
2829}
2830
2831void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2832{
2833    for (size_t i = 0; i < mTracks.size(); ++i) {
2834        sp<Track> track = mTracks[i];
2835        if (track->auxEffectId() == effectId) {
2836            attachAuxEffect_l(track, 0);
2837        }
2838    }
2839}
2840
2841bool AudioFlinger::PlaybackThread::threadLoop()
2842{
2843    Vector< sp<Track> > tracksToRemove;
2844
2845    mStandbyTimeNs = systemTime();
2846
2847    // MIXER
2848    nsecs_t lastWarning = 0;
2849
2850    // DUPLICATING
2851    // FIXME could this be made local to while loop?
2852    writeFrames = 0;
2853
2854    int lastGeneration = 0;
2855
2856    cacheParameters_l();
2857    mSleepTimeUs = mIdleSleepTimeUs;
2858
2859    if (mType == MIXER) {
2860        sleepTimeShift = 0;
2861    }
2862
2863    CpuStats cpuStats;
2864    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2865
2866    acquireWakeLock();
2867
2868    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2869    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2870    // and then that string will be logged at the next convenient opportunity.
2871    const char *logString = NULL;
2872
2873    checkSilentMode_l();
2874
2875    while (!exitPending())
2876    {
2877        cpuStats.sample(myName);
2878
2879        Vector< sp<EffectChain> > effectChains;
2880
2881        { // scope for mLock
2882
2883            Mutex::Autolock _l(mLock);
2884
2885            processConfigEvents_l();
2886
2887            if (logString != NULL) {
2888                mNBLogWriter->logTimestamp();
2889                mNBLogWriter->log(logString);
2890                logString = NULL;
2891            }
2892
2893            // Gather the framesReleased counters for all active tracks,
2894            // and associate with the sink frames written out.  We need
2895            // this to convert the sink timestamp to the track timestamp.
2896            if (mNormalSink != 0) {
2897                // Note: The DuplicatingThread may not have a mNormalSink.
2898                // We always fetch the timestamp here because often the downstream
2899                // sink will block whie writing.
2900                ExtendedTimestamp timestamp; // use private copy to fetch
2901                (void) mNormalSink->getTimestamp(timestamp);
2902                // copy over kernel info
2903                mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] =
2904                        timestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL];
2905                mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] =
2906                        timestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL];
2907            }
2908            // mFramesWritten for non-offloaded tracks are contiguous
2909            // even after standby() is called. This is useful for the track frame
2910            // to sink frame mapping.
2911            mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] = mFramesWritten;
2912            mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime();
2913            const size_t size = mActiveTracks.size();
2914            for (size_t i = 0; i < size; ++i) {
2915                sp<Track> t = mActiveTracks[i].promote();
2916                if (t != 0 && !t->isFastTrack()) {
2917                    t->updateTrackFrameInfo(
2918                            t->mAudioTrackServerProxy->framesReleased(),
2919                            mFramesWritten,
2920                            mTimestamp);
2921                }
2922            }
2923
2924            saveOutputTracks();
2925            if (mSignalPending) {
2926                // A signal was raised while we were unlocked
2927                mSignalPending = false;
2928            } else if (waitingAsyncCallback_l()) {
2929                if (exitPending()) {
2930                    break;
2931                }
2932                bool released = false;
2933                if (!keepWakeLock()) {
2934                    releaseWakeLock_l();
2935                    released = true;
2936                }
2937                mWakeLockUids.clear();
2938                mActiveTracksGeneration++;
2939                ALOGV("wait async completion");
2940                mWaitWorkCV.wait(mLock);
2941                ALOGV("async completion/wake");
2942                if (released) {
2943                    acquireWakeLock_l();
2944                }
2945                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2946                mSleepTimeUs = 0;
2947
2948                continue;
2949            }
2950            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2951                                   isSuspended()) {
2952                // put audio hardware into standby after short delay
2953                if (shouldStandby_l()) {
2954
2955                    threadLoop_standby();
2956
2957                    mStandby = true;
2958                }
2959
2960                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2961                    // we're about to wait, flush the binder command buffer
2962                    IPCThreadState::self()->flushCommands();
2963
2964                    clearOutputTracks();
2965
2966                    if (exitPending()) {
2967                        break;
2968                    }
2969
2970                    releaseWakeLock_l();
2971                    mWakeLockUids.clear();
2972                    mActiveTracksGeneration++;
2973                    // wait until we have something to do...
2974                    ALOGV("%s going to sleep", myName.string());
2975                    mWaitWorkCV.wait(mLock);
2976                    ALOGV("%s waking up", myName.string());
2977                    acquireWakeLock_l();
2978
2979                    mMixerStatus = MIXER_IDLE;
2980                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2981                    mBytesWritten = 0;
2982                    mBytesRemaining = 0;
2983                    checkSilentMode_l();
2984
2985                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2986                    mSleepTimeUs = mIdleSleepTimeUs;
2987                    if (mType == MIXER) {
2988                        sleepTimeShift = 0;
2989                    }
2990
2991                    continue;
2992                }
2993            }
2994            // mMixerStatusIgnoringFastTracks is also updated internally
2995            mMixerStatus = prepareTracks_l(&tracksToRemove);
2996
2997            // compare with previously applied list
2998            if (lastGeneration != mActiveTracksGeneration) {
2999                // update wakelock
3000                updateWakeLockUids_l(mWakeLockUids);
3001                lastGeneration = mActiveTracksGeneration;
3002            }
3003
3004            // prevent any changes in effect chain list and in each effect chain
3005            // during mixing and effect process as the audio buffers could be deleted
3006            // or modified if an effect is created or deleted
3007            lockEffectChains_l(effectChains);
3008        } // mLock scope ends
3009
3010        if (mBytesRemaining == 0) {
3011            mCurrentWriteLength = 0;
3012            if (mMixerStatus == MIXER_TRACKS_READY) {
3013                // threadLoop_mix() sets mCurrentWriteLength
3014                threadLoop_mix();
3015            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
3016                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
3017                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
3018                // must be written to HAL
3019                threadLoop_sleepTime();
3020                if (mSleepTimeUs == 0) {
3021                    mCurrentWriteLength = mSinkBufferSize;
3022                }
3023            }
3024            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
3025            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
3026            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
3027            // or mSinkBuffer (if there are no effects).
3028            //
3029            // This is done pre-effects computation; if effects change to
3030            // support higher precision, this needs to move.
3031            //
3032            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
3033            // TODO use mSleepTimeUs == 0 as an additional condition.
3034            if (mMixerBufferValid) {
3035                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
3036                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
3037
3038                // mono blend occurs for mixer threads only (not direct or offloaded)
3039                // and is handled here if we're going directly to the sink.
3040                if (requireMonoBlend() && !mEffectBufferValid) {
3041                    mono_blend(mMixerBuffer, mMixerBufferFormat, mChannelCount, mNormalFrameCount,
3042                               true /*limit*/);
3043                }
3044
3045                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
3046                        mNormalFrameCount * mChannelCount);
3047            }
3048
3049            mBytesRemaining = mCurrentWriteLength;
3050            if (isSuspended()) {
3051                mSleepTimeUs = suspendSleepTimeUs();
3052                // simulate write to HAL when suspended
3053                mBytesWritten += mSinkBufferSize;
3054                mFramesWritten += mSinkBufferSize / mFrameSize;
3055                mBytesRemaining = 0;
3056            }
3057
3058            // only process effects if we're going to write
3059            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
3060                for (size_t i = 0; i < effectChains.size(); i ++) {
3061                    effectChains[i]->process_l();
3062                }
3063            }
3064        }
3065        // Process effect chains for offloaded thread even if no audio
3066        // was read from audio track: process only updates effect state
3067        // and thus does have to be synchronized with audio writes but may have
3068        // to be called while waiting for async write callback
3069        if (mType == OFFLOAD) {
3070            for (size_t i = 0; i < effectChains.size(); i ++) {
3071                effectChains[i]->process_l();
3072            }
3073        }
3074
3075        // Only if the Effects buffer is enabled and there is data in the
3076        // Effects buffer (buffer valid), we need to
3077        // copy into the sink buffer.
3078        // TODO use mSleepTimeUs == 0 as an additional condition.
3079        if (mEffectBufferValid) {
3080            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
3081
3082            if (requireMonoBlend()) {
3083                mono_blend(mEffectBuffer, mEffectBufferFormat, mChannelCount, mNormalFrameCount,
3084                           true /*limit*/);
3085            }
3086
3087            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
3088                    mNormalFrameCount * mChannelCount);
3089        }
3090
3091        // enable changes in effect chain
3092        unlockEffectChains(effectChains);
3093
3094        if (!waitingAsyncCallback()) {
3095            // mSleepTimeUs == 0 means we must write to audio hardware
3096            if (mSleepTimeUs == 0) {
3097                ssize_t ret = 0;
3098                if (mBytesRemaining) {
3099                    ret = threadLoop_write();
3100                    if (ret < 0) {
3101                        mBytesRemaining = 0;
3102                    } else {
3103                        mBytesWritten += ret;
3104                        mBytesRemaining -= ret;
3105                        mFramesWritten += ret / mFrameSize;
3106                    }
3107                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
3108                        (mMixerStatus == MIXER_DRAIN_ALL)) {
3109                    threadLoop_drain();
3110                }
3111                if (mType == MIXER && !mStandby) {
3112                    // write blocked detection
3113                    nsecs_t now = systemTime();
3114                    nsecs_t delta = now - mLastWriteTime;
3115                    if (delta > maxPeriod) {
3116                        mNumDelayedWrites++;
3117                        if ((now - lastWarning) > kWarningThrottleNs) {
3118                            ATRACE_NAME("underrun");
3119                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
3120                                    (unsigned long long) ns2ms(delta), mNumDelayedWrites, this);
3121                            lastWarning = now;
3122                        }
3123                    }
3124
3125                    if (mThreadThrottle
3126                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
3127                            && ret > 0) {                         // we wrote something
3128                        // Limit MixerThread data processing to no more than twice the
3129                        // expected processing rate.
3130                        //
3131                        // This helps prevent underruns with NuPlayer and other applications
3132                        // which may set up buffers that are close to the minimum size, or use
3133                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
3134                        //
3135                        // The throttle smooths out sudden large data drains from the device,
3136                        // e.g. when it comes out of standby, which often causes problems with
3137                        // (1) mixer threads without a fast mixer (which has its own warm-up)
3138                        // (2) minimum buffer sized tracks (even if the track is full,
3139                        //     the app won't fill fast enough to handle the sudden draw).
3140
3141                        const int32_t deltaMs = delta / 1000000;
3142                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
3143                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
3144                            usleep(throttleMs * 1000);
3145                            // notify of throttle start on verbose log
3146                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
3147                                    "mixer(%p) throttle begin:"
3148                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
3149                                    this, ret, deltaMs, throttleMs);
3150                            mThreadThrottleTimeMs += throttleMs;
3151                        } else {
3152                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
3153                            if (diff > 0) {
3154                                // notify of throttle end on debug log
3155                                // but prevent spamming for bluetooth
3156                                ALOGD_IF(!audio_is_a2dp_out_device(outDevice()),
3157                                        "mixer(%p) throttle end: throttle time(%u)", this, diff);
3158                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
3159                            }
3160                        }
3161                    }
3162                }
3163
3164            } else {
3165                ATRACE_BEGIN("sleep");
3166                if ((mType == OFFLOAD) && !audio_has_proportional_frames(mFormat)) {
3167                    Mutex::Autolock _l(mLock);
3168                    if (!mSignalPending && !exitPending()) {
3169                        // If more than one buffer has been written to the audio HAL since exiting
3170                        // standby or last flush, do not sleep more than one buffer duration
3171                        // since last write and not less than kDirectMinSleepTimeUs.
3172                        // Wake up if a command is received
3173                        uint32_t timeoutUs = mSleepTimeUs;
3174                        if (mBytesWritten >= (int64_t) mBufferSize) {
3175                            nsecs_t now = systemTime();
3176                            uint32_t deltaUs = (uint32_t)((now - mLastWriteTime) / 1000);
3177                            if (timeoutUs + deltaUs > mBufferDurationUs) {
3178                                if (mBufferDurationUs > deltaUs) {
3179                                    timeoutUs = mBufferDurationUs - deltaUs;
3180                                    if (timeoutUs < kDirectMinSleepTimeUs) {
3181                                        timeoutUs = kDirectMinSleepTimeUs;
3182                                    }
3183                                } else {
3184                                    timeoutUs = kDirectMinSleepTimeUs;
3185                                }
3186                            }
3187                        }
3188                        mWaitWorkCV.waitRelative(mLock, microseconds((nsecs_t)timeoutUs));
3189                    }
3190                } else {
3191                    usleep(mSleepTimeUs);
3192                }
3193                ATRACE_END();
3194            }
3195        }
3196
3197        // Finally let go of removed track(s), without the lock held
3198        // since we can't guarantee the destructors won't acquire that
3199        // same lock.  This will also mutate and push a new fast mixer state.
3200        threadLoop_removeTracks(tracksToRemove);
3201        tracksToRemove.clear();
3202
3203        // FIXME I don't understand the need for this here;
3204        //       it was in the original code but maybe the
3205        //       assignment in saveOutputTracks() makes this unnecessary?
3206        clearOutputTracks();
3207
3208        // Effect chains will be actually deleted here if they were removed from
3209        // mEffectChains list during mixing or effects processing
3210        effectChains.clear();
3211
3212        // FIXME Note that the above .clear() is no longer necessary since effectChains
3213        // is now local to this block, but will keep it for now (at least until merge done).
3214    }
3215
3216    threadLoop_exit();
3217
3218    if (!mStandby) {
3219        threadLoop_standby();
3220        mStandby = true;
3221    }
3222
3223    releaseWakeLock();
3224    mWakeLockUids.clear();
3225    mActiveTracksGeneration++;
3226
3227    ALOGV("Thread %p type %d exiting", this, mType);
3228    return false;
3229}
3230
3231// removeTracks_l() must be called with ThreadBase::mLock held
3232void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3233{
3234    size_t count = tracksToRemove.size();
3235    if (count > 0) {
3236        for (size_t i=0 ; i<count ; i++) {
3237            const sp<Track>& track = tracksToRemove.itemAt(i);
3238            mActiveTracks.remove(track);
3239            mWakeLockUids.remove(track->uid());
3240            mActiveTracksGeneration++;
3241            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3242            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3243            if (chain != 0) {
3244                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3245                        track->sessionId());
3246                chain->decActiveTrackCnt();
3247            }
3248            if (track->isTerminated()) {
3249                removeTrack_l(track);
3250            }
3251        }
3252    }
3253
3254}
3255
3256status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3257{
3258    if (mNormalSink != 0) {
3259        ExtendedTimestamp ets;
3260        status_t status = mNormalSink->getTimestamp(ets);
3261        if (status == NO_ERROR) {
3262            status = ets.getBestTimestamp(&timestamp);
3263        }
3264        return status;
3265    }
3266    if ((mType == OFFLOAD || mType == DIRECT)
3267            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3268        uint64_t position64;
3269        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3270        if (ret == 0) {
3271            timestamp.mPosition = (uint32_t)position64;
3272            return NO_ERROR;
3273        }
3274    }
3275    return INVALID_OPERATION;
3276}
3277
3278status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3279                                                          audio_patch_handle_t *handle)
3280{
3281    AutoPark<FastMixer> park(mFastMixer);
3282
3283    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3284
3285    return status;
3286}
3287
3288status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3289                                                          audio_patch_handle_t *handle)
3290{
3291    status_t status = NO_ERROR;
3292
3293    // store new device and send to effects
3294    audio_devices_t type = AUDIO_DEVICE_NONE;
3295    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3296        type |= patch->sinks[i].ext.device.type;
3297    }
3298
3299#ifdef ADD_BATTERY_DATA
3300    // when changing the audio output device, call addBatteryData to notify
3301    // the change
3302    if (mOutDevice != type) {
3303        uint32_t params = 0;
3304        // check whether speaker is on
3305        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3306            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3307        }
3308
3309        audio_devices_t deviceWithoutSpeaker
3310            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3311        // check if any other device (except speaker) is on
3312        if (type & deviceWithoutSpeaker) {
3313            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3314        }
3315
3316        if (params != 0) {
3317            addBatteryData(params);
3318        }
3319    }
3320#endif
3321
3322    for (size_t i = 0; i < mEffectChains.size(); i++) {
3323        mEffectChains[i]->setDevice_l(type);
3324    }
3325
3326    // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3327    // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3328    bool configChanged = mPrevOutDevice != type;
3329    mOutDevice = type;
3330    mPatch = *patch;
3331
3332    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3333        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3334        status = hwDevice->create_audio_patch(hwDevice,
3335                                               patch->num_sources,
3336                                               patch->sources,
3337                                               patch->num_sinks,
3338                                               patch->sinks,
3339                                               handle);
3340    } else {
3341        char *address;
3342        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3343            //FIXME: we only support address on first sink with HAL version < 3.0
3344            address = audio_device_address_to_parameter(
3345                                                        patch->sinks[0].ext.device.type,
3346                                                        patch->sinks[0].ext.device.address);
3347        } else {
3348            address = (char *)calloc(1, 1);
3349        }
3350        AudioParameter param = AudioParameter(String8(address));
3351        free(address);
3352        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3353        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3354                param.toString().string());
3355        *handle = AUDIO_PATCH_HANDLE_NONE;
3356    }
3357    if (configChanged) {
3358        mPrevOutDevice = type;
3359        sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3360    }
3361    return status;
3362}
3363
3364status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3365{
3366    AutoPark<FastMixer> park(mFastMixer);
3367
3368    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3369
3370    return status;
3371}
3372
3373status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3374{
3375    status_t status = NO_ERROR;
3376
3377    mOutDevice = AUDIO_DEVICE_NONE;
3378
3379    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3380        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3381        status = hwDevice->release_audio_patch(hwDevice, handle);
3382    } else {
3383        AudioParameter param;
3384        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3385        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3386                param.toString().string());
3387    }
3388    return status;
3389}
3390
3391void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3392{
3393    Mutex::Autolock _l(mLock);
3394    mTracks.add(track);
3395}
3396
3397void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3398{
3399    Mutex::Autolock _l(mLock);
3400    destroyTrack_l(track);
3401}
3402
3403void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3404{
3405    ThreadBase::getAudioPortConfig(config);
3406    config->role = AUDIO_PORT_ROLE_SOURCE;
3407    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3408    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3409}
3410
3411// ----------------------------------------------------------------------------
3412
3413AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3414        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3415    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3416        // mAudioMixer below
3417        // mFastMixer below
3418        mFastMixerFutex(0),
3419        mMasterMono(false)
3420        // mOutputSink below
3421        // mPipeSink below
3422        // mNormalSink below
3423{
3424    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3425    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%zu, "
3426            "mFrameCount=%zu, mNormalFrameCount=%zu",
3427            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3428            mNormalFrameCount);
3429    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3430
3431    if (type == DUPLICATING) {
3432        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3433        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3434        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3435        return;
3436    }
3437    // create an NBAIO sink for the HAL output stream, and negotiate
3438    mOutputSink = new AudioStreamOutSink(output->stream);
3439    size_t numCounterOffers = 0;
3440    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3441#if !LOG_NDEBUG
3442    ssize_t index =
3443#else
3444    (void)
3445#endif
3446            mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3447    ALOG_ASSERT(index == 0);
3448
3449    // initialize fast mixer depending on configuration
3450    bool initFastMixer;
3451    switch (kUseFastMixer) {
3452    case FastMixer_Never:
3453        initFastMixer = false;
3454        break;
3455    case FastMixer_Always:
3456        initFastMixer = true;
3457        break;
3458    case FastMixer_Static:
3459    case FastMixer_Dynamic:
3460        initFastMixer = mFrameCount < mNormalFrameCount;
3461        break;
3462    }
3463    if (initFastMixer) {
3464        audio_format_t fastMixerFormat;
3465        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3466            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3467        } else {
3468            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3469        }
3470        if (mFormat != fastMixerFormat) {
3471            // change our Sink format to accept our intermediate precision
3472            mFormat = fastMixerFormat;
3473            free(mSinkBuffer);
3474            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3475            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3476            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3477        }
3478
3479        // create a MonoPipe to connect our submix to FastMixer
3480        NBAIO_Format format = mOutputSink->format();
3481#ifdef TEE_SINK
3482        NBAIO_Format origformat = format;
3483#endif
3484        // adjust format to match that of the Fast Mixer
3485        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3486        format.mFormat = fastMixerFormat;
3487        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3488
3489        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3490        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3491        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3492        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3493        const NBAIO_Format offers[1] = {format};
3494        size_t numCounterOffers = 0;
3495#if !LOG_NDEBUG || defined(TEE_SINK)
3496        ssize_t index =
3497#else
3498        (void)
3499#endif
3500                monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3501        ALOG_ASSERT(index == 0);
3502        monoPipe->setAvgFrames((mScreenState & 1) ?
3503                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3504        mPipeSink = monoPipe;
3505
3506#ifdef TEE_SINK
3507        if (mTeeSinkOutputEnabled) {
3508            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3509            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3510            const NBAIO_Format offers2[1] = {origformat};
3511            numCounterOffers = 0;
3512            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3513            ALOG_ASSERT(index == 0);
3514            mTeeSink = teeSink;
3515            PipeReader *teeSource = new PipeReader(*teeSink);
3516            numCounterOffers = 0;
3517            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3518            ALOG_ASSERT(index == 0);
3519            mTeeSource = teeSource;
3520        }
3521#endif
3522
3523        // create fast mixer and configure it initially with just one fast track for our submix
3524        mFastMixer = new FastMixer();
3525        FastMixerStateQueue *sq = mFastMixer->sq();
3526#ifdef STATE_QUEUE_DUMP
3527        sq->setObserverDump(&mStateQueueObserverDump);
3528        sq->setMutatorDump(&mStateQueueMutatorDump);
3529#endif
3530        FastMixerState *state = sq->begin();
3531        FastTrack *fastTrack = &state->mFastTracks[0];
3532        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3533        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3534        fastTrack->mVolumeProvider = NULL;
3535        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3536        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3537        fastTrack->mGeneration++;
3538        state->mFastTracksGen++;
3539        state->mTrackMask = 1;
3540        // fast mixer will use the HAL output sink
3541        state->mOutputSink = mOutputSink.get();
3542        state->mOutputSinkGen++;
3543        state->mFrameCount = mFrameCount;
3544        state->mCommand = FastMixerState::COLD_IDLE;
3545        // already done in constructor initialization list
3546        //mFastMixerFutex = 0;
3547        state->mColdFutexAddr = &mFastMixerFutex;
3548        state->mColdGen++;
3549        state->mDumpState = &mFastMixerDumpState;
3550#ifdef TEE_SINK
3551        state->mTeeSink = mTeeSink.get();
3552#endif
3553        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3554        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3555        sq->end();
3556        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3557
3558        // start the fast mixer
3559        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3560        pid_t tid = mFastMixer->getTid();
3561        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3562
3563#ifdef AUDIO_WATCHDOG
3564        // create and start the watchdog
3565        mAudioWatchdog = new AudioWatchdog();
3566        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3567        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3568        tid = mAudioWatchdog->getTid();
3569        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3570#endif
3571
3572    }
3573
3574    switch (kUseFastMixer) {
3575    case FastMixer_Never:
3576    case FastMixer_Dynamic:
3577        mNormalSink = mOutputSink;
3578        break;
3579    case FastMixer_Always:
3580        mNormalSink = mPipeSink;
3581        break;
3582    case FastMixer_Static:
3583        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3584        break;
3585    }
3586}
3587
3588AudioFlinger::MixerThread::~MixerThread()
3589{
3590    if (mFastMixer != 0) {
3591        FastMixerStateQueue *sq = mFastMixer->sq();
3592        FastMixerState *state = sq->begin();
3593        if (state->mCommand == FastMixerState::COLD_IDLE) {
3594            int32_t old = android_atomic_inc(&mFastMixerFutex);
3595            if (old == -1) {
3596                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3597            }
3598        }
3599        state->mCommand = FastMixerState::EXIT;
3600        sq->end();
3601        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3602        mFastMixer->join();
3603        // Though the fast mixer thread has exited, it's state queue is still valid.
3604        // We'll use that extract the final state which contains one remaining fast track
3605        // corresponding to our sub-mix.
3606        state = sq->begin();
3607        ALOG_ASSERT(state->mTrackMask == 1);
3608        FastTrack *fastTrack = &state->mFastTracks[0];
3609        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3610        delete fastTrack->mBufferProvider;
3611        sq->end(false /*didModify*/);
3612        mFastMixer.clear();
3613#ifdef AUDIO_WATCHDOG
3614        if (mAudioWatchdog != 0) {
3615            mAudioWatchdog->requestExit();
3616            mAudioWatchdog->requestExitAndWait();
3617            mAudioWatchdog.clear();
3618        }
3619#endif
3620    }
3621    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3622    delete mAudioMixer;
3623}
3624
3625
3626uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3627{
3628    if (mFastMixer != 0) {
3629        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3630        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3631    }
3632    return latency;
3633}
3634
3635
3636void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3637{
3638    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3639}
3640
3641ssize_t AudioFlinger::MixerThread::threadLoop_write()
3642{
3643    // FIXME we should only do one push per cycle; confirm this is true
3644    // Start the fast mixer if it's not already running
3645    if (mFastMixer != 0) {
3646        FastMixerStateQueue *sq = mFastMixer->sq();
3647        FastMixerState *state = sq->begin();
3648        if (state->mCommand != FastMixerState::MIX_WRITE &&
3649                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3650            if (state->mCommand == FastMixerState::COLD_IDLE) {
3651
3652                // FIXME workaround for first HAL write being CPU bound on some devices
3653                ATRACE_BEGIN("write");
3654                mOutput->write((char *)mSinkBuffer, 0);
3655                ATRACE_END();
3656
3657                int32_t old = android_atomic_inc(&mFastMixerFutex);
3658                if (old == -1) {
3659                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3660                }
3661#ifdef AUDIO_WATCHDOG
3662                if (mAudioWatchdog != 0) {
3663                    mAudioWatchdog->resume();
3664                }
3665#endif
3666            }
3667            state->mCommand = FastMixerState::MIX_WRITE;
3668#ifdef FAST_THREAD_STATISTICS
3669            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3670                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3671#endif
3672            sq->end();
3673            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3674            if (kUseFastMixer == FastMixer_Dynamic) {
3675                mNormalSink = mPipeSink;
3676            }
3677        } else {
3678            sq->end(false /*didModify*/);
3679        }
3680    }
3681    return PlaybackThread::threadLoop_write();
3682}
3683
3684void AudioFlinger::MixerThread::threadLoop_standby()
3685{
3686    // Idle the fast mixer if it's currently running
3687    if (mFastMixer != 0) {
3688        FastMixerStateQueue *sq = mFastMixer->sq();
3689        FastMixerState *state = sq->begin();
3690        if (!(state->mCommand & FastMixerState::IDLE)) {
3691            state->mCommand = FastMixerState::COLD_IDLE;
3692            state->mColdFutexAddr = &mFastMixerFutex;
3693            state->mColdGen++;
3694            mFastMixerFutex = 0;
3695            sq->end();
3696            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3697            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3698            if (kUseFastMixer == FastMixer_Dynamic) {
3699                mNormalSink = mOutputSink;
3700            }
3701#ifdef AUDIO_WATCHDOG
3702            if (mAudioWatchdog != 0) {
3703                mAudioWatchdog->pause();
3704            }
3705#endif
3706        } else {
3707            sq->end(false /*didModify*/);
3708        }
3709    }
3710    PlaybackThread::threadLoop_standby();
3711}
3712
3713bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3714{
3715    return false;
3716}
3717
3718bool AudioFlinger::PlaybackThread::shouldStandby_l()
3719{
3720    return !mStandby;
3721}
3722
3723bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3724{
3725    Mutex::Autolock _l(mLock);
3726    return waitingAsyncCallback_l();
3727}
3728
3729// shared by MIXER and DIRECT, overridden by DUPLICATING
3730void AudioFlinger::PlaybackThread::threadLoop_standby()
3731{
3732    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3733    mOutput->standby();
3734    if (mUseAsyncWrite != 0) {
3735        // discard any pending drain or write ack by incrementing sequence
3736        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3737        mDrainSequence = (mDrainSequence + 2) & ~1;
3738        ALOG_ASSERT(mCallbackThread != 0);
3739        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3740        mCallbackThread->setDraining(mDrainSequence);
3741    }
3742    mHwPaused = false;
3743}
3744
3745void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3746{
3747    ALOGV("signal playback thread");
3748    broadcast_l();
3749}
3750
3751void AudioFlinger::MixerThread::threadLoop_mix()
3752{
3753    // mix buffers...
3754    mAudioMixer->process();
3755    mCurrentWriteLength = mSinkBufferSize;
3756    // increase sleep time progressively when application underrun condition clears.
3757    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3758    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3759    // such that we would underrun the audio HAL.
3760    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3761        sleepTimeShift--;
3762    }
3763    mSleepTimeUs = 0;
3764    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3765    //TODO: delay standby when effects have a tail
3766
3767}
3768
3769void AudioFlinger::MixerThread::threadLoop_sleepTime()
3770{
3771    // If no tracks are ready, sleep once for the duration of an output
3772    // buffer size, then write 0s to the output
3773    if (mSleepTimeUs == 0) {
3774        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3775            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3776            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3777                mSleepTimeUs = kMinThreadSleepTimeUs;
3778            }
3779            // reduce sleep time in case of consecutive application underruns to avoid
3780            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3781            // duration we would end up writing less data than needed by the audio HAL if
3782            // the condition persists.
3783            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3784                sleepTimeShift++;
3785            }
3786        } else {
3787            mSleepTimeUs = mIdleSleepTimeUs;
3788        }
3789    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3790        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3791        // before effects processing or output.
3792        if (mMixerBufferValid) {
3793            memset(mMixerBuffer, 0, mMixerBufferSize);
3794        } else {
3795            memset(mSinkBuffer, 0, mSinkBufferSize);
3796        }
3797        mSleepTimeUs = 0;
3798        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3799                "anticipated start");
3800    }
3801    // TODO add standby time extension fct of effect tail
3802}
3803
3804// prepareTracks_l() must be called with ThreadBase::mLock held
3805AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3806        Vector< sp<Track> > *tracksToRemove)
3807{
3808
3809    mixer_state mixerStatus = MIXER_IDLE;
3810    // find out which tracks need to be processed
3811    size_t count = mActiveTracks.size();
3812    size_t mixedTracks = 0;
3813    size_t tracksWithEffect = 0;
3814    // counts only _active_ fast tracks
3815    size_t fastTracks = 0;
3816    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3817
3818    float masterVolume = mMasterVolume;
3819    bool masterMute = mMasterMute;
3820
3821    if (masterMute) {
3822        masterVolume = 0;
3823    }
3824    // Delegate master volume control to effect in output mix effect chain if needed
3825    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3826    if (chain != 0) {
3827        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3828        chain->setVolume_l(&v, &v);
3829        masterVolume = (float)((v + (1 << 23)) >> 24);
3830        chain.clear();
3831    }
3832
3833    // prepare a new state to push
3834    FastMixerStateQueue *sq = NULL;
3835    FastMixerState *state = NULL;
3836    bool didModify = false;
3837    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3838    if (mFastMixer != 0) {
3839        sq = mFastMixer->sq();
3840        state = sq->begin();
3841    }
3842
3843    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3844    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3845
3846    for (size_t i=0 ; i<count ; i++) {
3847        const sp<Track> t = mActiveTracks[i].promote();
3848        if (t == 0) {
3849            continue;
3850        }
3851
3852        // this const just means the local variable doesn't change
3853        Track* const track = t.get();
3854
3855        // process fast tracks
3856        if (track->isFastTrack()) {
3857
3858            // It's theoretically possible (though unlikely) for a fast track to be created
3859            // and then removed within the same normal mix cycle.  This is not a problem, as
3860            // the track never becomes active so it's fast mixer slot is never touched.
3861            // The converse, of removing an (active) track and then creating a new track
3862            // at the identical fast mixer slot within the same normal mix cycle,
3863            // is impossible because the slot isn't marked available until the end of each cycle.
3864            int j = track->mFastIndex;
3865            ALOG_ASSERT(0 < j && j < (int)FastMixerState::sMaxFastTracks);
3866            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3867            FastTrack *fastTrack = &state->mFastTracks[j];
3868
3869            // Determine whether the track is currently in underrun condition,
3870            // and whether it had a recent underrun.
3871            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3872            FastTrackUnderruns underruns = ftDump->mUnderruns;
3873            uint32_t recentFull = (underruns.mBitFields.mFull -
3874                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3875            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3876                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3877            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3878                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3879            uint32_t recentUnderruns = recentPartial + recentEmpty;
3880            track->mObservedUnderruns = underruns;
3881            // don't count underruns that occur while stopping or pausing
3882            // or stopped which can occur when flush() is called while active
3883            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3884                    recentUnderruns > 0) {
3885                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3886                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3887            } else {
3888                track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
3889            }
3890
3891            // This is similar to the state machine for normal tracks,
3892            // with a few modifications for fast tracks.
3893            bool isActive = true;
3894            switch (track->mState) {
3895            case TrackBase::STOPPING_1:
3896                // track stays active in STOPPING_1 state until first underrun
3897                if (recentUnderruns > 0 || track->isTerminated()) {
3898                    track->mState = TrackBase::STOPPING_2;
3899                }
3900                break;
3901            case TrackBase::PAUSING:
3902                // ramp down is not yet implemented
3903                track->setPaused();
3904                break;
3905            case TrackBase::RESUMING:
3906                // ramp up is not yet implemented
3907                track->mState = TrackBase::ACTIVE;
3908                break;
3909            case TrackBase::ACTIVE:
3910                if (recentFull > 0 || recentPartial > 0) {
3911                    // track has provided at least some frames recently: reset retry count
3912                    track->mRetryCount = kMaxTrackRetries;
3913                }
3914                if (recentUnderruns == 0) {
3915                    // no recent underruns: stay active
3916                    break;
3917                }
3918                // there has recently been an underrun of some kind
3919                if (track->sharedBuffer() == 0) {
3920                    // were any of the recent underruns "empty" (no frames available)?
3921                    if (recentEmpty == 0) {
3922                        // no, then ignore the partial underruns as they are allowed indefinitely
3923                        break;
3924                    }
3925                    // there has recently been an "empty" underrun: decrement the retry counter
3926                    if (--(track->mRetryCount) > 0) {
3927                        break;
3928                    }
3929                    // indicate to client process that the track was disabled because of underrun;
3930                    // it will then automatically call start() when data is available
3931                    track->disable();
3932                    // remove from active list, but state remains ACTIVE [confusing but true]
3933                    isActive = false;
3934                    break;
3935                }
3936                // fall through
3937            case TrackBase::STOPPING_2:
3938            case TrackBase::PAUSED:
3939            case TrackBase::STOPPED:
3940            case TrackBase::FLUSHED:   // flush() while active
3941                // Check for presentation complete if track is inactive
3942                // We have consumed all the buffers of this track.
3943                // This would be incomplete if we auto-paused on underrun
3944                {
3945                    size_t audioHALFrames =
3946                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3947                    int64_t framesWritten = mBytesWritten / mFrameSize;
3948                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3949                        // track stays in active list until presentation is complete
3950                        break;
3951                    }
3952                }
3953                if (track->isStopping_2()) {
3954                    track->mState = TrackBase::STOPPED;
3955                }
3956                if (track->isStopped()) {
3957                    // Can't reset directly, as fast mixer is still polling this track
3958                    //   track->reset();
3959                    // So instead mark this track as needing to be reset after push with ack
3960                    resetMask |= 1 << i;
3961                }
3962                isActive = false;
3963                break;
3964            case TrackBase::IDLE:
3965            default:
3966                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3967            }
3968
3969            if (isActive) {
3970                // was it previously inactive?
3971                if (!(state->mTrackMask & (1 << j))) {
3972                    ExtendedAudioBufferProvider *eabp = track;
3973                    VolumeProvider *vp = track;
3974                    fastTrack->mBufferProvider = eabp;
3975                    fastTrack->mVolumeProvider = vp;
3976                    fastTrack->mChannelMask = track->mChannelMask;
3977                    fastTrack->mFormat = track->mFormat;
3978                    fastTrack->mGeneration++;
3979                    state->mTrackMask |= 1 << j;
3980                    didModify = true;
3981                    // no acknowledgement required for newly active tracks
3982                }
3983                // cache the combined master volume and stream type volume for fast mixer; this
3984                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3985                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3986                ++fastTracks;
3987            } else {
3988                // was it previously active?
3989                if (state->mTrackMask & (1 << j)) {
3990                    fastTrack->mBufferProvider = NULL;
3991                    fastTrack->mGeneration++;
3992                    state->mTrackMask &= ~(1 << j);
3993                    didModify = true;
3994                    // If any fast tracks were removed, we must wait for acknowledgement
3995                    // because we're about to decrement the last sp<> on those tracks.
3996                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3997                } else {
3998                    LOG_ALWAYS_FATAL("fast track %d should have been active; "
3999                            "mState=%d, mTrackMask=%#x, recentUnderruns=%u, isShared=%d",
4000                            j, track->mState, state->mTrackMask, recentUnderruns,
4001                            track->sharedBuffer() != 0);
4002                }
4003                tracksToRemove->add(track);
4004                // Avoids a misleading display in dumpsys
4005                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
4006            }
4007            continue;
4008        }
4009
4010        {   // local variable scope to avoid goto warning
4011
4012        audio_track_cblk_t* cblk = track->cblk();
4013
4014        // The first time a track is added we wait
4015        // for all its buffers to be filled before processing it
4016        int name = track->name();
4017        // make sure that we have enough frames to mix one full buffer.
4018        // enforce this condition only once to enable draining the buffer in case the client
4019        // app does not call stop() and relies on underrun to stop:
4020        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
4021        // during last round
4022        size_t desiredFrames;
4023        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
4024        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4025
4026        desiredFrames = sourceFramesNeededWithTimestretch(
4027                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
4028        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
4029        // add frames already consumed but not yet released by the resampler
4030        // because mAudioTrackServerProxy->framesReady() will include these frames
4031        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
4032
4033        uint32_t minFrames = 1;
4034        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
4035                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
4036            minFrames = desiredFrames;
4037        }
4038
4039        size_t framesReady = track->framesReady();
4040        if (ATRACE_ENABLED()) {
4041            // I wish we had formatted trace names
4042            char traceName[16];
4043            strcpy(traceName, "nRdy");
4044            int name = track->name();
4045            if (AudioMixer::TRACK0 <= name &&
4046                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
4047                name -= AudioMixer::TRACK0;
4048                traceName[4] = (name / 10) + '0';
4049                traceName[5] = (name % 10) + '0';
4050            } else {
4051                traceName[4] = '?';
4052                traceName[5] = '?';
4053            }
4054            traceName[6] = '\0';
4055            ATRACE_INT(traceName, framesReady);
4056        }
4057        if ((framesReady >= minFrames) && track->isReady() &&
4058                !track->isPaused() && !track->isTerminated())
4059        {
4060            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
4061
4062            mixedTracks++;
4063
4064            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
4065            // there is an effect chain connected to the track
4066            chain.clear();
4067            if (track->mainBuffer() != mSinkBuffer &&
4068                    track->mainBuffer() != mMixerBuffer) {
4069                if (mEffectBufferEnabled) {
4070                    mEffectBufferValid = true; // Later can set directly.
4071                }
4072                chain = getEffectChain_l(track->sessionId());
4073                // Delegate volume control to effect in track effect chain if needed
4074                if (chain != 0) {
4075                    tracksWithEffect++;
4076                } else {
4077                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
4078                            "session %d",
4079                            name, track->sessionId());
4080                }
4081            }
4082
4083
4084            int param = AudioMixer::VOLUME;
4085            if (track->mFillingUpStatus == Track::FS_FILLED) {
4086                // no ramp for the first volume setting
4087                track->mFillingUpStatus = Track::FS_ACTIVE;
4088                if (track->mState == TrackBase::RESUMING) {
4089                    track->mState = TrackBase::ACTIVE;
4090                    param = AudioMixer::RAMP_VOLUME;
4091                }
4092                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
4093            // FIXME should not make a decision based on mServer
4094            } else if (cblk->mServer != 0) {
4095                // If the track is stopped before the first frame was mixed,
4096                // do not apply ramp
4097                param = AudioMixer::RAMP_VOLUME;
4098            }
4099
4100            // compute volume for this track
4101            uint32_t vl, vr;       // in U8.24 integer format
4102            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
4103            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
4104                vl = vr = 0;
4105                vlf = vrf = vaf = 0.;
4106                if (track->isPausing()) {
4107                    track->setPaused();
4108                }
4109            } else {
4110
4111                // read original volumes with volume control
4112                float typeVolume = mStreamTypes[track->streamType()].volume;
4113                float v = masterVolume * typeVolume;
4114                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4115                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4116                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
4117                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
4118                // track volumes come from shared memory, so can't be trusted and must be clamped
4119                if (vlf > GAIN_FLOAT_UNITY) {
4120                    ALOGV("Track left volume out of range: %.3g", vlf);
4121                    vlf = GAIN_FLOAT_UNITY;
4122                }
4123                if (vrf > GAIN_FLOAT_UNITY) {
4124                    ALOGV("Track right volume out of range: %.3g", vrf);
4125                    vrf = GAIN_FLOAT_UNITY;
4126                }
4127                // now apply the master volume and stream type volume
4128                vlf *= v;
4129                vrf *= v;
4130                // assuming master volume and stream type volume each go up to 1.0,
4131                // then derive vl and vr as U8.24 versions for the effect chain
4132                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
4133                vl = (uint32_t) (scaleto8_24 * vlf);
4134                vr = (uint32_t) (scaleto8_24 * vrf);
4135                // vl and vr are now in U8.24 format
4136                uint16_t sendLevel = proxy->getSendLevel_U4_12();
4137                // send level comes from shared memory and so may be corrupt
4138                if (sendLevel > MAX_GAIN_INT) {
4139                    ALOGV("Track send level out of range: %04X", sendLevel);
4140                    sendLevel = MAX_GAIN_INT;
4141                }
4142                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
4143                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
4144            }
4145
4146            // Delegate volume control to effect in track effect chain if needed
4147            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
4148                // Do not ramp volume if volume is controlled by effect
4149                param = AudioMixer::VOLUME;
4150                // Update remaining floating point volume levels
4151                vlf = (float)vl / (1 << 24);
4152                vrf = (float)vr / (1 << 24);
4153                track->mHasVolumeController = true;
4154            } else {
4155                // force no volume ramp when volume controller was just disabled or removed
4156                // from effect chain to avoid volume spike
4157                if (track->mHasVolumeController) {
4158                    param = AudioMixer::VOLUME;
4159                }
4160                track->mHasVolumeController = false;
4161            }
4162
4163            // XXX: these things DON'T need to be done each time
4164            mAudioMixer->setBufferProvider(name, track);
4165            mAudioMixer->enable(name);
4166
4167            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
4168            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
4169            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
4170            mAudioMixer->setParameter(
4171                name,
4172                AudioMixer::TRACK,
4173                AudioMixer::FORMAT, (void *)track->format());
4174            mAudioMixer->setParameter(
4175                name,
4176                AudioMixer::TRACK,
4177                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4178            mAudioMixer->setParameter(
4179                name,
4180                AudioMixer::TRACK,
4181                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4182            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4183            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4184            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4185            if (reqSampleRate == 0) {
4186                reqSampleRate = mSampleRate;
4187            } else if (reqSampleRate > maxSampleRate) {
4188                reqSampleRate = maxSampleRate;
4189            }
4190            mAudioMixer->setParameter(
4191                name,
4192                AudioMixer::RESAMPLE,
4193                AudioMixer::SAMPLE_RATE,
4194                (void *)(uintptr_t)reqSampleRate);
4195
4196            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4197            mAudioMixer->setParameter(
4198                name,
4199                AudioMixer::TIMESTRETCH,
4200                AudioMixer::PLAYBACK_RATE,
4201                &playbackRate);
4202
4203            /*
4204             * Select the appropriate output buffer for the track.
4205             *
4206             * Tracks with effects go into their own effects chain buffer
4207             * and from there into either mEffectBuffer or mSinkBuffer.
4208             *
4209             * Other tracks can use mMixerBuffer for higher precision
4210             * channel accumulation.  If this buffer is enabled
4211             * (mMixerBufferEnabled true), then selected tracks will accumulate
4212             * into it.
4213             *
4214             */
4215            if (mMixerBufferEnabled
4216                    && (track->mainBuffer() == mSinkBuffer
4217                            || track->mainBuffer() == mMixerBuffer)) {
4218                mAudioMixer->setParameter(
4219                        name,
4220                        AudioMixer::TRACK,
4221                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4222                mAudioMixer->setParameter(
4223                        name,
4224                        AudioMixer::TRACK,
4225                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4226                // TODO: override track->mainBuffer()?
4227                mMixerBufferValid = true;
4228            } else {
4229                mAudioMixer->setParameter(
4230                        name,
4231                        AudioMixer::TRACK,
4232                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4233                mAudioMixer->setParameter(
4234                        name,
4235                        AudioMixer::TRACK,
4236                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4237            }
4238            mAudioMixer->setParameter(
4239                name,
4240                AudioMixer::TRACK,
4241                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4242
4243            // reset retry count
4244            track->mRetryCount = kMaxTrackRetries;
4245
4246            // If one track is ready, set the mixer ready if:
4247            //  - the mixer was not ready during previous round OR
4248            //  - no other track is not ready
4249            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4250                    mixerStatus != MIXER_TRACKS_ENABLED) {
4251                mixerStatus = MIXER_TRACKS_READY;
4252            }
4253        } else {
4254            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4255                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4256                        track, framesReady, desiredFrames);
4257                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4258            } else {
4259                track->mAudioTrackServerProxy->tallyUnderrunFrames(0);
4260            }
4261
4262            // clear effect chain input buffer if an active track underruns to avoid sending
4263            // previous audio buffer again to effects
4264            chain = getEffectChain_l(track->sessionId());
4265            if (chain != 0) {
4266                chain->clearInputBuffer();
4267            }
4268
4269            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4270            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4271                    track->isStopped() || track->isPaused()) {
4272                // We have consumed all the buffers of this track.
4273                // Remove it from the list of active tracks.
4274                // TODO: use actual buffer filling status instead of latency when available from
4275                // audio HAL
4276                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4277                int64_t framesWritten = mBytesWritten / mFrameSize;
4278                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4279                    if (track->isStopped()) {
4280                        track->reset();
4281                    }
4282                    tracksToRemove->add(track);
4283                }
4284            } else {
4285                // No buffers for this track. Give it a few chances to
4286                // fill a buffer, then remove it from active list.
4287                if (--(track->mRetryCount) <= 0) {
4288                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4289                    tracksToRemove->add(track);
4290                    // indicate to client process that the track was disabled because of underrun;
4291                    // it will then automatically call start() when data is available
4292                    track->disable();
4293                // If one track is not ready, mark the mixer also not ready if:
4294                //  - the mixer was ready during previous round OR
4295                //  - no other track is ready
4296                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4297                                mixerStatus != MIXER_TRACKS_READY) {
4298                    mixerStatus = MIXER_TRACKS_ENABLED;
4299                }
4300            }
4301            mAudioMixer->disable(name);
4302        }
4303
4304        }   // local variable scope to avoid goto warning
4305
4306    }
4307
4308    // Push the new FastMixer state if necessary
4309    bool pauseAudioWatchdog = false;
4310    if (didModify) {
4311        state->mFastTracksGen++;
4312        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4313        if (kUseFastMixer == FastMixer_Dynamic &&
4314                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4315            state->mCommand = FastMixerState::COLD_IDLE;
4316            state->mColdFutexAddr = &mFastMixerFutex;
4317            state->mColdGen++;
4318            mFastMixerFutex = 0;
4319            if (kUseFastMixer == FastMixer_Dynamic) {
4320                mNormalSink = mOutputSink;
4321            }
4322            // If we go into cold idle, need to wait for acknowledgement
4323            // so that fast mixer stops doing I/O.
4324            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4325            pauseAudioWatchdog = true;
4326        }
4327    }
4328    if (sq != NULL) {
4329        sq->end(didModify);
4330        sq->push(block);
4331    }
4332#ifdef AUDIO_WATCHDOG
4333    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4334        mAudioWatchdog->pause();
4335    }
4336#endif
4337
4338    // Now perform the deferred reset on fast tracks that have stopped
4339    while (resetMask != 0) {
4340        size_t i = __builtin_ctz(resetMask);
4341        ALOG_ASSERT(i < count);
4342        resetMask &= ~(1 << i);
4343        sp<Track> t = mActiveTracks[i].promote();
4344        if (t == 0) {
4345            continue;
4346        }
4347        Track* track = t.get();
4348        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4349        track->reset();
4350    }
4351
4352    // remove all the tracks that need to be...
4353    removeTracks_l(*tracksToRemove);
4354
4355    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4356        mEffectBufferValid = true;
4357    }
4358
4359    if (mEffectBufferValid) {
4360        // as long as there are effects we should clear the effects buffer, to avoid
4361        // passing a non-clean buffer to the effect chain
4362        memset(mEffectBuffer, 0, mEffectBufferSize);
4363    }
4364    // sink or mix buffer must be cleared if all tracks are connected to an
4365    // effect chain as in this case the mixer will not write to the sink or mix buffer
4366    // and track effects will accumulate into it
4367    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4368            (mixedTracks == 0 && fastTracks > 0))) {
4369        // FIXME as a performance optimization, should remember previous zero status
4370        if (mMixerBufferValid) {
4371            memset(mMixerBuffer, 0, mMixerBufferSize);
4372            // TODO: In testing, mSinkBuffer below need not be cleared because
4373            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4374            // after mixing.
4375            //
4376            // To enforce this guarantee:
4377            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4378            // (mixedTracks == 0 && fastTracks > 0))
4379            // must imply MIXER_TRACKS_READY.
4380            // Later, we may clear buffers regardless, and skip much of this logic.
4381        }
4382        // FIXME as a performance optimization, should remember previous zero status
4383        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4384    }
4385
4386    // if any fast tracks, then status is ready
4387    mMixerStatusIgnoringFastTracks = mixerStatus;
4388    if (fastTracks > 0) {
4389        mixerStatus = MIXER_TRACKS_READY;
4390    }
4391    return mixerStatus;
4392}
4393
4394// getTrackName_l() must be called with ThreadBase::mLock held
4395int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4396        audio_format_t format, audio_session_t sessionId)
4397{
4398    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4399}
4400
4401// deleteTrackName_l() must be called with ThreadBase::mLock held
4402void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4403{
4404    ALOGV("remove track (%d) and delete from mixer", name);
4405    mAudioMixer->deleteTrackName(name);
4406}
4407
4408// checkForNewParameter_l() must be called with ThreadBase::mLock held
4409bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4410                                                       status_t& status)
4411{
4412    bool reconfig = false;
4413    bool a2dpDeviceChanged = false;
4414
4415    status = NO_ERROR;
4416
4417    AutoPark<FastMixer> park(mFastMixer);
4418
4419    AudioParameter param = AudioParameter(keyValuePair);
4420    int value;
4421    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4422        reconfig = true;
4423    }
4424    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4425        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4426            status = BAD_VALUE;
4427        } else {
4428            // no need to save value, since it's constant
4429            reconfig = true;
4430        }
4431    }
4432    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4433        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4434            status = BAD_VALUE;
4435        } else {
4436            // no need to save value, since it's constant
4437            reconfig = true;
4438        }
4439    }
4440    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4441        // do not accept frame count changes if tracks are open as the track buffer
4442        // size depends on frame count and correct behavior would not be guaranteed
4443        // if frame count is changed after track creation
4444        if (!mTracks.isEmpty()) {
4445            status = INVALID_OPERATION;
4446        } else {
4447            reconfig = true;
4448        }
4449    }
4450    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4451#ifdef ADD_BATTERY_DATA
4452        // when changing the audio output device, call addBatteryData to notify
4453        // the change
4454        if (mOutDevice != value) {
4455            uint32_t params = 0;
4456            // check whether speaker is on
4457            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4458                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4459            }
4460
4461            audio_devices_t deviceWithoutSpeaker
4462                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4463            // check if any other device (except speaker) is on
4464            if (value & deviceWithoutSpeaker) {
4465                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4466            }
4467
4468            if (params != 0) {
4469                addBatteryData(params);
4470            }
4471        }
4472#endif
4473
4474        // forward device change to effects that have requested to be
4475        // aware of attached audio device.
4476        if (value != AUDIO_DEVICE_NONE) {
4477            a2dpDeviceChanged =
4478                    (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
4479            mOutDevice = value;
4480            for (size_t i = 0; i < mEffectChains.size(); i++) {
4481                mEffectChains[i]->setDevice_l(mOutDevice);
4482            }
4483        }
4484    }
4485
4486    if (status == NO_ERROR) {
4487        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4488                                                keyValuePair.string());
4489        if (!mStandby && status == INVALID_OPERATION) {
4490            mOutput->standby();
4491            mStandby = true;
4492            mBytesWritten = 0;
4493            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4494                                                   keyValuePair.string());
4495        }
4496        if (status == NO_ERROR && reconfig) {
4497            readOutputParameters_l();
4498            delete mAudioMixer;
4499            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4500            for (size_t i = 0; i < mTracks.size() ; i++) {
4501                int name = getTrackName_l(mTracks[i]->mChannelMask,
4502                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4503                if (name < 0) {
4504                    break;
4505                }
4506                mTracks[i]->mName = name;
4507            }
4508            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4509        }
4510    }
4511
4512    return reconfig || a2dpDeviceChanged;
4513}
4514
4515
4516void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4517{
4518    PlaybackThread::dumpInternals(fd, args);
4519    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4520    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4521    dprintf(fd, "  Master mono: %s\n", mMasterMono ? "on" : "off");
4522
4523    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4524    // while we are dumping it.  It may be inconsistent, but it won't mutate!
4525    // This is a large object so we place it on the heap.
4526    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
4527    const FastMixerDumpState *copy = new FastMixerDumpState(mFastMixerDumpState);
4528    copy->dump(fd);
4529    delete copy;
4530
4531#ifdef STATE_QUEUE_DUMP
4532    // Similar for state queue
4533    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4534    observerCopy.dump(fd);
4535    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4536    mutatorCopy.dump(fd);
4537#endif
4538
4539#ifdef TEE_SINK
4540    // Write the tee output to a .wav file
4541    dumpTee(fd, mTeeSource, mId);
4542#endif
4543
4544#ifdef AUDIO_WATCHDOG
4545    if (mAudioWatchdog != 0) {
4546        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4547        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4548        wdCopy.dump(fd);
4549    }
4550#endif
4551}
4552
4553uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4554{
4555    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4556}
4557
4558uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4559{
4560    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4561}
4562
4563void AudioFlinger::MixerThread::cacheParameters_l()
4564{
4565    PlaybackThread::cacheParameters_l();
4566
4567    // FIXME: Relaxed timing because of a certain device that can't meet latency
4568    // Should be reduced to 2x after the vendor fixes the driver issue
4569    // increase threshold again due to low power audio mode. The way this warning
4570    // threshold is calculated and its usefulness should be reconsidered anyway.
4571    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4572}
4573
4574// ----------------------------------------------------------------------------
4575
4576AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4577        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady,
4578        uint32_t bitRate)
4579    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady, bitRate)
4580        // mLeftVolFloat, mRightVolFloat
4581{
4582}
4583
4584AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4585        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4586        ThreadBase::type_t type, bool systemReady, uint32_t bitRate)
4587    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady, bitRate)
4588        // mLeftVolFloat, mRightVolFloat
4589{
4590}
4591
4592AudioFlinger::DirectOutputThread::~DirectOutputThread()
4593{
4594}
4595
4596void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4597{
4598    float left, right;
4599
4600    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4601        left = right = 0;
4602    } else {
4603        float typeVolume = mStreamTypes[track->streamType()].volume;
4604        float v = mMasterVolume * typeVolume;
4605        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4606        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4607        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4608        if (left > GAIN_FLOAT_UNITY) {
4609            left = GAIN_FLOAT_UNITY;
4610        }
4611        left *= v;
4612        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4613        if (right > GAIN_FLOAT_UNITY) {
4614            right = GAIN_FLOAT_UNITY;
4615        }
4616        right *= v;
4617    }
4618
4619    if (lastTrack) {
4620        if (left != mLeftVolFloat || right != mRightVolFloat) {
4621            mLeftVolFloat = left;
4622            mRightVolFloat = right;
4623
4624            // Convert volumes from float to 8.24
4625            uint32_t vl = (uint32_t)(left * (1 << 24));
4626            uint32_t vr = (uint32_t)(right * (1 << 24));
4627
4628            // Delegate volume control to effect in track effect chain if needed
4629            // only one effect chain can be present on DirectOutputThread, so if
4630            // there is one, the track is connected to it
4631            if (!mEffectChains.isEmpty()) {
4632                mEffectChains[0]->setVolume_l(&vl, &vr);
4633                left = (float)vl / (1 << 24);
4634                right = (float)vr / (1 << 24);
4635            }
4636            if (mOutput->stream->set_volume) {
4637                mOutput->stream->set_volume(mOutput->stream, left, right);
4638            }
4639        }
4640    }
4641}
4642
4643void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4644{
4645    sp<Track> previousTrack = mPreviousTrack.promote();
4646    sp<Track> latestTrack = mLatestActiveTrack.promote();
4647
4648    if (previousTrack != 0 && latestTrack != 0) {
4649        if (mType == DIRECT) {
4650            if (previousTrack.get() != latestTrack.get()) {
4651                mFlushPending = true;
4652            }
4653        } else /* mType == OFFLOAD */ {
4654            if (previousTrack->sessionId() != latestTrack->sessionId()) {
4655                mFlushPending = true;
4656            }
4657        }
4658    }
4659    PlaybackThread::onAddNewTrack_l();
4660}
4661
4662AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4663    Vector< sp<Track> > *tracksToRemove
4664)
4665{
4666    size_t count = mActiveTracks.size();
4667    mixer_state mixerStatus = MIXER_IDLE;
4668    bool doHwPause = false;
4669    bool doHwResume = false;
4670
4671    // find out which tracks need to be processed
4672    for (size_t i = 0; i < count; i++) {
4673        sp<Track> t = mActiveTracks[i].promote();
4674        // The track died recently
4675        if (t == 0) {
4676            continue;
4677        }
4678
4679        if (t->isInvalid()) {
4680            ALOGW("An invalidated track shouldn't be in active list");
4681            tracksToRemove->add(t);
4682            continue;
4683        }
4684
4685        Track* const track = t.get();
4686#ifdef VERY_VERY_VERBOSE_LOGGING
4687        audio_track_cblk_t* cblk = track->cblk();
4688#endif
4689        // Only consider last track started for volume and mixer state control.
4690        // In theory an older track could underrun and restart after the new one starts
4691        // but as we only care about the transition phase between two tracks on a
4692        // direct output, it is not a problem to ignore the underrun case.
4693        sp<Track> l = mLatestActiveTrack.promote();
4694        bool last = l.get() == track;
4695
4696        if (track->isPausing()) {
4697            track->setPaused();
4698            if (mHwSupportsPause && last && !mHwPaused) {
4699                doHwPause = true;
4700                mHwPaused = true;
4701            }
4702            tracksToRemove->add(track);
4703        } else if (track->isFlushPending()) {
4704            track->flushAck();
4705            if (last) {
4706                mFlushPending = true;
4707            }
4708        } else if (track->isResumePending()) {
4709            track->resumeAck();
4710            if (last && mHwPaused) {
4711                doHwResume = true;
4712                mHwPaused = false;
4713            }
4714        }
4715
4716        // The first time a track is added we wait
4717        // for all its buffers to be filled before processing it.
4718        // Allow draining the buffer in case the client
4719        // app does not call stop() and relies on underrun to stop:
4720        // hence the test on (track->mRetryCount > 1).
4721        // If retryCount<=1 then track is about to underrun and be removed.
4722        // Do not use a high threshold for compressed audio.
4723        uint32_t minFrames;
4724        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4725            && (track->mRetryCount > 1) && audio_has_proportional_frames(mFormat)) {
4726            minFrames = mNormalFrameCount;
4727        } else {
4728            minFrames = 1;
4729        }
4730
4731        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4732                !track->isStopping_2() && !track->isStopped())
4733        {
4734            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4735
4736            if (track->mFillingUpStatus == Track::FS_FILLED) {
4737                track->mFillingUpStatus = Track::FS_ACTIVE;
4738                // make sure processVolume_l() will apply new volume even if 0
4739                mLeftVolFloat = mRightVolFloat = -1.0;
4740                if (!mHwSupportsPause) {
4741                    track->resumeAck();
4742                }
4743            }
4744
4745            // compute volume for this track
4746            processVolume_l(track, last);
4747            if (last) {
4748                sp<Track> previousTrack = mPreviousTrack.promote();
4749                if (previousTrack != 0) {
4750                    if (track != previousTrack.get()) {
4751                        // Flush any data still being written from last track
4752                        mBytesRemaining = 0;
4753                        // Invalidate previous track to force a seek when resuming.
4754                        previousTrack->invalidate();
4755                    }
4756                }
4757                mPreviousTrack = track;
4758
4759                // reset retry count
4760                track->mRetryCount = kMaxTrackRetriesDirect;
4761                mActiveTrack = t;
4762                mixerStatus = MIXER_TRACKS_READY;
4763                if (mHwPaused) {
4764                    doHwResume = true;
4765                    mHwPaused = false;
4766                }
4767            }
4768        } else {
4769            // clear effect chain input buffer if the last active track started underruns
4770            // to avoid sending previous audio buffer again to effects
4771            if (!mEffectChains.isEmpty() && last) {
4772                mEffectChains[0]->clearInputBuffer();
4773            }
4774            if (track->isStopping_1()) {
4775                track->mState = TrackBase::STOPPING_2;
4776                if (last && mHwPaused) {
4777                     doHwResume = true;
4778                     mHwPaused = false;
4779                 }
4780            }
4781            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4782                    track->isStopping_2() || track->isPaused()) {
4783                // We have consumed all the buffers of this track.
4784                // Remove it from the list of active tracks.
4785                size_t audioHALFrames;
4786                if (audio_has_proportional_frames(mFormat)) {
4787                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4788                } else {
4789                    audioHALFrames = 0;
4790                }
4791
4792                int64_t framesWritten = mBytesWritten / mFrameSize;
4793                if (mStandby || !last ||
4794                        track->presentationComplete(framesWritten, audioHALFrames)) {
4795                    if (track->isStopping_2()) {
4796                        track->mState = TrackBase::STOPPED;
4797                    }
4798                    if (track->isStopped()) {
4799                        track->reset();
4800                    }
4801                    tracksToRemove->add(track);
4802                }
4803            } else {
4804                // No buffers for this track. Give it a few chances to
4805                // fill a buffer, then remove it from active list.
4806                // Only consider last track started for mixer state control
4807                if (--(track->mRetryCount) <= 0) {
4808                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4809                    tracksToRemove->add(track);
4810                    // indicate to client process that the track was disabled because of underrun;
4811                    // it will then automatically call start() when data is available
4812                    track->disable();
4813                } else if (last) {
4814                    ALOGW("pause because of UNDERRUN, framesReady = %zu,"
4815                            "minFrames = %u, mFormat = %#x",
4816                            track->framesReady(), minFrames, mFormat);
4817                    mixerStatus = MIXER_TRACKS_ENABLED;
4818                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4819                        doHwPause = true;
4820                        mHwPaused = true;
4821                    }
4822                }
4823            }
4824        }
4825    }
4826
4827    // if an active track did not command a flush, check for pending flush on stopped tracks
4828    if (!mFlushPending) {
4829        for (size_t i = 0; i < mTracks.size(); i++) {
4830            if (mTracks[i]->isFlushPending()) {
4831                mTracks[i]->flushAck();
4832                mFlushPending = true;
4833            }
4834        }
4835    }
4836
4837    // make sure the pause/flush/resume sequence is executed in the right order.
4838    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4839    // before flush and then resume HW. This can happen in case of pause/flush/resume
4840    // if resume is received before pause is executed.
4841    if (mHwSupportsPause && !mStandby &&
4842            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4843        mOutput->stream->pause(mOutput->stream);
4844    }
4845    if (mFlushPending) {
4846        flushHw_l();
4847    }
4848    if (mHwSupportsPause && !mStandby && doHwResume) {
4849        mOutput->stream->resume(mOutput->stream);
4850    }
4851    // remove all the tracks that need to be...
4852    removeTracks_l(*tracksToRemove);
4853
4854    return mixerStatus;
4855}
4856
4857void AudioFlinger::DirectOutputThread::threadLoop_mix()
4858{
4859    size_t frameCount = mFrameCount;
4860    int8_t *curBuf = (int8_t *)mSinkBuffer;
4861    // output audio to hardware
4862    while (frameCount) {
4863        AudioBufferProvider::Buffer buffer;
4864        buffer.frameCount = frameCount;
4865        status_t status = mActiveTrack->getNextBuffer(&buffer);
4866        if (status != NO_ERROR || buffer.raw == NULL) {
4867            // no need to pad with 0 for compressed audio
4868            if (audio_has_proportional_frames(mFormat)) {
4869                memset(curBuf, 0, frameCount * mFrameSize);
4870            }
4871            break;
4872        }
4873        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4874        frameCount -= buffer.frameCount;
4875        curBuf += buffer.frameCount * mFrameSize;
4876        mActiveTrack->releaseBuffer(&buffer);
4877    }
4878    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4879    mSleepTimeUs = 0;
4880    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4881    mActiveTrack.clear();
4882}
4883
4884void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4885{
4886    // do not write to HAL when paused
4887    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4888        mSleepTimeUs = mIdleSleepTimeUs;
4889        return;
4890    }
4891    if (mSleepTimeUs == 0) {
4892        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4893            // For compressed offload, use faster sleep time when underruning until more than an
4894            // entire buffer was written to the audio HAL
4895            if (!audio_has_proportional_frames(mFormat) &&
4896                    (mType == OFFLOAD) && (mBytesWritten < (int64_t) mBufferSize)) {
4897                mSleepTimeUs = kDirectMinSleepTimeUs;
4898            } else {
4899                mSleepTimeUs = mActiveSleepTimeUs;
4900            }
4901        } else {
4902            mSleepTimeUs = mIdleSleepTimeUs;
4903        }
4904    } else if (mBytesWritten != 0 && audio_has_proportional_frames(mFormat)) {
4905        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4906        mSleepTimeUs = 0;
4907    }
4908}
4909
4910void AudioFlinger::DirectOutputThread::threadLoop_exit()
4911{
4912    {
4913        Mutex::Autolock _l(mLock);
4914        for (size_t i = 0; i < mTracks.size(); i++) {
4915            if (mTracks[i]->isFlushPending()) {
4916                mTracks[i]->flushAck();
4917                mFlushPending = true;
4918            }
4919        }
4920        if (mFlushPending) {
4921            flushHw_l();
4922        }
4923    }
4924    PlaybackThread::threadLoop_exit();
4925}
4926
4927// must be called with thread mutex locked
4928bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4929{
4930    bool trackPaused = false;
4931    bool trackStopped = false;
4932
4933    if ((mType == DIRECT) && audio_is_linear_pcm(mFormat) && !usesHwAvSync()) {
4934        return !mStandby;
4935    }
4936
4937    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4938    // after a timeout and we will enter standby then.
4939    if (mTracks.size() > 0) {
4940        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4941        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4942                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4943    }
4944
4945    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
4946}
4947
4948// getTrackName_l() must be called with ThreadBase::mLock held
4949int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4950        audio_format_t format __unused, audio_session_t sessionId __unused)
4951{
4952    return 0;
4953}
4954
4955// deleteTrackName_l() must be called with ThreadBase::mLock held
4956void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4957{
4958}
4959
4960// checkForNewParameter_l() must be called with ThreadBase::mLock held
4961bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4962                                                              status_t& status)
4963{
4964    bool reconfig = false;
4965    bool a2dpDeviceChanged = false;
4966
4967    status = NO_ERROR;
4968
4969    AudioParameter param = AudioParameter(keyValuePair);
4970    int value;
4971    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4972        // forward device change to effects that have requested to be
4973        // aware of attached audio device.
4974        if (value != AUDIO_DEVICE_NONE) {
4975            a2dpDeviceChanged =
4976                    (mOutDevice & AUDIO_DEVICE_OUT_ALL_A2DP) != (value & AUDIO_DEVICE_OUT_ALL_A2DP);
4977            mOutDevice = value;
4978            for (size_t i = 0; i < mEffectChains.size(); i++) {
4979                mEffectChains[i]->setDevice_l(mOutDevice);
4980            }
4981        }
4982    }
4983    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4984        // do not accept frame count changes if tracks are open as the track buffer
4985        // size depends on frame count and correct behavior would not be garantied
4986        // if frame count is changed after track creation
4987        if (!mTracks.isEmpty()) {
4988            status = INVALID_OPERATION;
4989        } else {
4990            reconfig = true;
4991        }
4992    }
4993    if (status == NO_ERROR) {
4994        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4995                                                keyValuePair.string());
4996        if (!mStandby && status == INVALID_OPERATION) {
4997            mOutput->standby();
4998            mStandby = true;
4999            mBytesWritten = 0;
5000            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
5001                                                   keyValuePair.string());
5002        }
5003        if (status == NO_ERROR && reconfig) {
5004            readOutputParameters_l();
5005            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
5006        }
5007    }
5008
5009    return reconfig || a2dpDeviceChanged;
5010}
5011
5012uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
5013{
5014    uint32_t time;
5015    if (audio_has_proportional_frames(mFormat)) {
5016        time = PlaybackThread::activeSleepTimeUs();
5017    } else {
5018        time = kDirectMinSleepTimeUs;
5019    }
5020    return time;
5021}
5022
5023uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
5024{
5025    uint32_t time;
5026    if (audio_has_proportional_frames(mFormat)) {
5027        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
5028    } else {
5029        time = kDirectMinSleepTimeUs;
5030    }
5031    return time;
5032}
5033
5034uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
5035{
5036    uint32_t time;
5037    if (audio_has_proportional_frames(mFormat)) {
5038        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
5039    } else {
5040        time = kDirectMinSleepTimeUs;
5041    }
5042    return time;
5043}
5044
5045void AudioFlinger::DirectOutputThread::cacheParameters_l()
5046{
5047    PlaybackThread::cacheParameters_l();
5048
5049    // use shorter standby delay as on normal output to release
5050    // hardware resources as soon as possible
5051    // no delay on outputs with HW A/V sync
5052    if (usesHwAvSync()) {
5053        mStandbyDelayNs = 0;
5054    } else if ((mType == OFFLOAD) && !audio_has_proportional_frames(mFormat)) {
5055        mStandbyDelayNs = kOffloadStandbyDelayNs;
5056    } else {
5057        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
5058    }
5059}
5060
5061void AudioFlinger::DirectOutputThread::flushHw_l()
5062{
5063    mOutput->flush();
5064    mHwPaused = false;
5065    mFlushPending = false;
5066}
5067
5068// ----------------------------------------------------------------------------
5069
5070AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
5071        const wp<AudioFlinger::PlaybackThread>& playbackThread)
5072    :   Thread(false /*canCallJava*/),
5073        mPlaybackThread(playbackThread),
5074        mWriteAckSequence(0),
5075        mDrainSequence(0)
5076{
5077}
5078
5079AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
5080{
5081}
5082
5083void AudioFlinger::AsyncCallbackThread::onFirstRef()
5084{
5085    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
5086}
5087
5088bool AudioFlinger::AsyncCallbackThread::threadLoop()
5089{
5090    while (!exitPending()) {
5091        uint32_t writeAckSequence;
5092        uint32_t drainSequence;
5093
5094        {
5095            Mutex::Autolock _l(mLock);
5096            while (!((mWriteAckSequence & 1) ||
5097                     (mDrainSequence & 1) ||
5098                     exitPending())) {
5099                mWaitWorkCV.wait(mLock);
5100            }
5101
5102            if (exitPending()) {
5103                break;
5104            }
5105            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
5106                  mWriteAckSequence, mDrainSequence);
5107            writeAckSequence = mWriteAckSequence;
5108            mWriteAckSequence &= ~1;
5109            drainSequence = mDrainSequence;
5110            mDrainSequence &= ~1;
5111        }
5112        {
5113            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
5114            if (playbackThread != 0) {
5115                if (writeAckSequence & 1) {
5116                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
5117                }
5118                if (drainSequence & 1) {
5119                    playbackThread->resetDraining(drainSequence >> 1);
5120                }
5121            }
5122        }
5123    }
5124    return false;
5125}
5126
5127void AudioFlinger::AsyncCallbackThread::exit()
5128{
5129    ALOGV("AsyncCallbackThread::exit");
5130    Mutex::Autolock _l(mLock);
5131    requestExit();
5132    mWaitWorkCV.broadcast();
5133}
5134
5135void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
5136{
5137    Mutex::Autolock _l(mLock);
5138    // bit 0 is cleared
5139    mWriteAckSequence = sequence << 1;
5140}
5141
5142void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
5143{
5144    Mutex::Autolock _l(mLock);
5145    // ignore unexpected callbacks
5146    if (mWriteAckSequence & 2) {
5147        mWriteAckSequence |= 1;
5148        mWaitWorkCV.signal();
5149    }
5150}
5151
5152void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
5153{
5154    Mutex::Autolock _l(mLock);
5155    // bit 0 is cleared
5156    mDrainSequence = sequence << 1;
5157}
5158
5159void AudioFlinger::AsyncCallbackThread::resetDraining()
5160{
5161    Mutex::Autolock _l(mLock);
5162    // ignore unexpected callbacks
5163    if (mDrainSequence & 2) {
5164        mDrainSequence |= 1;
5165        mWaitWorkCV.signal();
5166    }
5167}
5168
5169
5170// ----------------------------------------------------------------------------
5171AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
5172        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady,
5173        uint32_t bitRate)
5174    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady, bitRate),
5175        mPausedWriteLength(0), mPausedBytesRemaining(0), mKeepWakeLock(true)
5176{
5177    //FIXME: mStandby should be set to true by ThreadBase constructor
5178    mStandby = true;
5179    mKeepWakeLock = property_get_bool("ro.audio.offload_wakelock", true /* default_value */);
5180}
5181
5182void AudioFlinger::OffloadThread::threadLoop_exit()
5183{
5184    if (mFlushPending || mHwPaused) {
5185        // If a flush is pending or track was paused, just discard buffered data
5186        flushHw_l();
5187    } else {
5188        mMixerStatus = MIXER_DRAIN_ALL;
5189        threadLoop_drain();
5190    }
5191    if (mUseAsyncWrite) {
5192        ALOG_ASSERT(mCallbackThread != 0);
5193        mCallbackThread->exit();
5194    }
5195    PlaybackThread::threadLoop_exit();
5196}
5197
5198AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5199    Vector< sp<Track> > *tracksToRemove
5200)
5201{
5202    size_t count = mActiveTracks.size();
5203
5204    mixer_state mixerStatus = MIXER_IDLE;
5205    bool doHwPause = false;
5206    bool doHwResume = false;
5207
5208    ALOGV("OffloadThread::prepareTracks_l active tracks %zu", count);
5209
5210    // find out which tracks need to be processed
5211    for (size_t i = 0; i < count; i++) {
5212        sp<Track> t = mActiveTracks[i].promote();
5213        // The track died recently
5214        if (t == 0) {
5215            continue;
5216        }
5217        Track* const track = t.get();
5218#ifdef VERY_VERY_VERBOSE_LOGGING
5219        audio_track_cblk_t* cblk = track->cblk();
5220#endif
5221        // Only consider last track started for volume and mixer state control.
5222        // In theory an older track could underrun and restart after the new one starts
5223        // but as we only care about the transition phase between two tracks on a
5224        // direct output, it is not a problem to ignore the underrun case.
5225        sp<Track> l = mLatestActiveTrack.promote();
5226        bool last = l.get() == track;
5227
5228        if (track->isInvalid()) {
5229            ALOGW("An invalidated track shouldn't be in active list");
5230            tracksToRemove->add(track);
5231            continue;
5232        }
5233
5234        if (track->mState == TrackBase::IDLE) {
5235            ALOGW("An idle track shouldn't be in active list");
5236            continue;
5237        }
5238
5239        if (track->isPausing()) {
5240            track->setPaused();
5241            if (last) {
5242                if (mHwSupportsPause && !mHwPaused) {
5243                    doHwPause = true;
5244                    mHwPaused = true;
5245                }
5246                // If we were part way through writing the mixbuffer to
5247                // the HAL we must save this until we resume
5248                // BUG - this will be wrong if a different track is made active,
5249                // in that case we want to discard the pending data in the
5250                // mixbuffer and tell the client to present it again when the
5251                // track is resumed
5252                mPausedWriteLength = mCurrentWriteLength;
5253                mPausedBytesRemaining = mBytesRemaining;
5254                mBytesRemaining = 0;    // stop writing
5255            }
5256            tracksToRemove->add(track);
5257        } else if (track->isFlushPending()) {
5258            track->mRetryCount = kMaxTrackRetriesOffload;
5259            track->flushAck();
5260            if (last) {
5261                mFlushPending = true;
5262            }
5263        } else if (track->isResumePending()){
5264            track->resumeAck();
5265            if (last) {
5266                if (mPausedBytesRemaining) {
5267                    // Need to continue write that was interrupted
5268                    mCurrentWriteLength = mPausedWriteLength;
5269                    mBytesRemaining = mPausedBytesRemaining;
5270                    mPausedBytesRemaining = 0;
5271                }
5272                if (mHwPaused) {
5273                    doHwResume = true;
5274                    mHwPaused = false;
5275                    // threadLoop_mix() will handle the case that we need to
5276                    // resume an interrupted write
5277                }
5278                // enable write to audio HAL
5279                mSleepTimeUs = 0;
5280
5281                // Do not handle new data in this iteration even if track->framesReady()
5282                mixerStatus = MIXER_TRACKS_ENABLED;
5283            }
5284        }  else if (track->framesReady() && track->isReady() &&
5285                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5286            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5287            if (track->mFillingUpStatus == Track::FS_FILLED) {
5288                track->mFillingUpStatus = Track::FS_ACTIVE;
5289                // make sure processVolume_l() will apply new volume even if 0
5290                mLeftVolFloat = mRightVolFloat = -1.0;
5291            }
5292
5293            if (last) {
5294                sp<Track> previousTrack = mPreviousTrack.promote();
5295                if (previousTrack != 0) {
5296                    if (track != previousTrack.get()) {
5297                        // Flush any data still being written from last track
5298                        mBytesRemaining = 0;
5299                        if (mPausedBytesRemaining) {
5300                            // Last track was paused so we also need to flush saved
5301                            // mixbuffer state and invalidate track so that it will
5302                            // re-submit that unwritten data when it is next resumed
5303                            mPausedBytesRemaining = 0;
5304                            // Invalidate is a bit drastic - would be more efficient
5305                            // to have a flag to tell client that some of the
5306                            // previously written data was lost
5307                            previousTrack->invalidate();
5308                        }
5309                        // flush data already sent to the DSP if changing audio session as audio
5310                        // comes from a different source. Also invalidate previous track to force a
5311                        // seek when resuming.
5312                        if (previousTrack->sessionId() != track->sessionId()) {
5313                            previousTrack->invalidate();
5314                        }
5315                    }
5316                }
5317                mPreviousTrack = track;
5318                // reset retry count
5319                track->mRetryCount = kMaxTrackRetriesOffload;
5320                mActiveTrack = t;
5321                mixerStatus = MIXER_TRACKS_READY;
5322            }
5323        } else {
5324            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5325            if (track->isStopping_1()) {
5326                // Hardware buffer can hold a large amount of audio so we must
5327                // wait for all current track's data to drain before we say
5328                // that the track is stopped.
5329                if (mBytesRemaining == 0) {
5330                    // Only start draining when all data in mixbuffer
5331                    // has been written
5332                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5333                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5334                    // do not drain if no data was ever sent to HAL (mStandby == true)
5335                    if (last && !mStandby) {
5336                        // do not modify drain sequence if we are already draining. This happens
5337                        // when resuming from pause after drain.
5338                        if ((mDrainSequence & 1) == 0) {
5339                            mSleepTimeUs = 0;
5340                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5341                            mixerStatus = MIXER_DRAIN_TRACK;
5342                            mDrainSequence += 2;
5343                        }
5344                        if (mHwPaused) {
5345                            // It is possible to move from PAUSED to STOPPING_1 without
5346                            // a resume so we must ensure hardware is running
5347                            doHwResume = true;
5348                            mHwPaused = false;
5349                        }
5350                    }
5351                }
5352            } else if (track->isStopping_2()) {
5353                // Drain has completed or we are in standby, signal presentation complete
5354                if (!(mDrainSequence & 1) || !last || mStandby) {
5355                    track->mState = TrackBase::STOPPED;
5356                    size_t audioHALFrames =
5357                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5358                    int64_t framesWritten =
5359                            mBytesWritten / mOutput->getFrameSize();
5360                    track->presentationComplete(framesWritten, audioHALFrames);
5361                    track->reset();
5362                    tracksToRemove->add(track);
5363                }
5364            } else {
5365                // No buffers for this track. Give it a few chances to
5366                // fill a buffer, then remove it from active list.
5367                if (--(track->mRetryCount) <= 0) {
5368                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5369                          track->name());
5370                    tracksToRemove->add(track);
5371                    // indicate to client process that the track was disabled because of underrun;
5372                    // it will then automatically call start() when data is available
5373                    track->disable();
5374                } else if (last){
5375                    mixerStatus = MIXER_TRACKS_ENABLED;
5376                }
5377            }
5378        }
5379        // compute volume for this track
5380        processVolume_l(track, last);
5381    }
5382
5383    // make sure the pause/flush/resume sequence is executed in the right order.
5384    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5385    // before flush and then resume HW. This can happen in case of pause/flush/resume
5386    // if resume is received before pause is executed.
5387    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5388        mOutput->stream->pause(mOutput->stream);
5389    }
5390    if (mFlushPending) {
5391        flushHw_l();
5392    }
5393    if (!mStandby && doHwResume) {
5394        mOutput->stream->resume(mOutput->stream);
5395    }
5396
5397    // remove all the tracks that need to be...
5398    removeTracks_l(*tracksToRemove);
5399
5400    return mixerStatus;
5401}
5402
5403// must be called with thread mutex locked
5404bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5405{
5406    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5407          mWriteAckSequence, mDrainSequence);
5408    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5409        return true;
5410    }
5411    return false;
5412}
5413
5414bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5415{
5416    Mutex::Autolock _l(mLock);
5417    return waitingAsyncCallback_l();
5418}
5419
5420void AudioFlinger::OffloadThread::flushHw_l()
5421{
5422    DirectOutputThread::flushHw_l();
5423    // Flush anything still waiting in the mixbuffer
5424    mCurrentWriteLength = 0;
5425    mBytesRemaining = 0;
5426    mPausedWriteLength = 0;
5427    mPausedBytesRemaining = 0;
5428    // reset bytes written count to reflect that DSP buffers are empty after flush.
5429    mBytesWritten = 0;
5430
5431    if (mUseAsyncWrite) {
5432        // discard any pending drain or write ack by incrementing sequence
5433        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5434        mDrainSequence = (mDrainSequence + 2) & ~1;
5435        ALOG_ASSERT(mCallbackThread != 0);
5436        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5437        mCallbackThread->setDraining(mDrainSequence);
5438    }
5439}
5440
5441uint32_t AudioFlinger::OffloadThread::activeSleepTimeUs() const
5442{
5443    uint32_t time;
5444    if (audio_has_proportional_frames(mFormat)) {
5445        time = PlaybackThread::activeSleepTimeUs();
5446    } else {
5447        // sleep time is half the duration of an audio HAL buffer.
5448        // Note: This can be problematic in case of underrun with variable bit rate and
5449        // current rate is much less than initial rate.
5450        time = (uint32_t)max(kDirectMinSleepTimeUs, mBufferDurationUs / 2);
5451    }
5452    return time;
5453}
5454
5455void AudioFlinger::OffloadThread::invalidateTracks(audio_stream_type_t streamType)
5456{
5457    Mutex::Autolock _l(mLock);
5458    mFlushPending = true;
5459    PlaybackThread::invalidateTracks_l(streamType);
5460}
5461
5462// ----------------------------------------------------------------------------
5463
5464AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5465        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5466    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5467                    systemReady, DUPLICATING),
5468        mWaitTimeMs(UINT_MAX)
5469{
5470    addOutputTrack(mainThread);
5471}
5472
5473AudioFlinger::DuplicatingThread::~DuplicatingThread()
5474{
5475    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5476        mOutputTracks[i]->destroy();
5477    }
5478}
5479
5480void AudioFlinger::DuplicatingThread::threadLoop_mix()
5481{
5482    // mix buffers...
5483    if (outputsReady(outputTracks)) {
5484        mAudioMixer->process();
5485    } else {
5486        if (mMixerBufferValid) {
5487            memset(mMixerBuffer, 0, mMixerBufferSize);
5488        } else {
5489            memset(mSinkBuffer, 0, mSinkBufferSize);
5490        }
5491    }
5492    mSleepTimeUs = 0;
5493    writeFrames = mNormalFrameCount;
5494    mCurrentWriteLength = mSinkBufferSize;
5495    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5496}
5497
5498void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5499{
5500    if (mSleepTimeUs == 0) {
5501        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5502            mSleepTimeUs = mActiveSleepTimeUs;
5503        } else {
5504            mSleepTimeUs = mIdleSleepTimeUs;
5505        }
5506    } else if (mBytesWritten != 0) {
5507        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5508            writeFrames = mNormalFrameCount;
5509            memset(mSinkBuffer, 0, mSinkBufferSize);
5510        } else {
5511            // flush remaining overflow buffers in output tracks
5512            writeFrames = 0;
5513        }
5514        mSleepTimeUs = 0;
5515    }
5516}
5517
5518ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5519{
5520    for (size_t i = 0; i < outputTracks.size(); i++) {
5521        outputTracks[i]->write(mSinkBuffer, writeFrames);
5522    }
5523    mStandby = false;
5524    return (ssize_t)mSinkBufferSize;
5525}
5526
5527void AudioFlinger::DuplicatingThread::threadLoop_standby()
5528{
5529    // DuplicatingThread implements standby by stopping all tracks
5530    for (size_t i = 0; i < outputTracks.size(); i++) {
5531        outputTracks[i]->stop();
5532    }
5533}
5534
5535void AudioFlinger::DuplicatingThread::saveOutputTracks()
5536{
5537    outputTracks = mOutputTracks;
5538}
5539
5540void AudioFlinger::DuplicatingThread::clearOutputTracks()
5541{
5542    outputTracks.clear();
5543}
5544
5545void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5546{
5547    Mutex::Autolock _l(mLock);
5548    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5549    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5550    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5551    const size_t frameCount =
5552            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5553    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5554    // from different OutputTracks and their associated MixerThreads (e.g. one may
5555    // nearly empty and the other may be dropping data).
5556
5557    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5558                                            this,
5559                                            mSampleRate,
5560                                            mFormat,
5561                                            mChannelMask,
5562                                            frameCount,
5563                                            IPCThreadState::self()->getCallingUid());
5564    if (outputTrack->cblk() != NULL) {
5565        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5566        mOutputTracks.add(outputTrack);
5567        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5568        updateWaitTime_l();
5569    }
5570}
5571
5572void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5573{
5574    Mutex::Autolock _l(mLock);
5575    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5576        if (mOutputTracks[i]->thread() == thread) {
5577            mOutputTracks[i]->destroy();
5578            mOutputTracks.removeAt(i);
5579            updateWaitTime_l();
5580            if (thread->getOutput() == mOutput) {
5581                mOutput = NULL;
5582            }
5583            return;
5584        }
5585    }
5586    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5587}
5588
5589// caller must hold mLock
5590void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5591{
5592    mWaitTimeMs = UINT_MAX;
5593    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5594        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5595        if (strong != 0) {
5596            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5597            if (waitTimeMs < mWaitTimeMs) {
5598                mWaitTimeMs = waitTimeMs;
5599            }
5600        }
5601    }
5602}
5603
5604
5605bool AudioFlinger::DuplicatingThread::outputsReady(
5606        const SortedVector< sp<OutputTrack> > &outputTracks)
5607{
5608    for (size_t i = 0; i < outputTracks.size(); i++) {
5609        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5610        if (thread == 0) {
5611            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5612                    outputTracks[i].get());
5613            return false;
5614        }
5615        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5616        // see note at standby() declaration
5617        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5618            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5619                    thread.get());
5620            return false;
5621        }
5622    }
5623    return true;
5624}
5625
5626uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5627{
5628    return (mWaitTimeMs * 1000) / 2;
5629}
5630
5631void AudioFlinger::DuplicatingThread::cacheParameters_l()
5632{
5633    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5634    updateWaitTime_l();
5635
5636    MixerThread::cacheParameters_l();
5637}
5638
5639// ----------------------------------------------------------------------------
5640//      Record
5641// ----------------------------------------------------------------------------
5642
5643AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5644                                         AudioStreamIn *input,
5645                                         audio_io_handle_t id,
5646                                         audio_devices_t outDevice,
5647                                         audio_devices_t inDevice,
5648                                         bool systemReady
5649#ifdef TEE_SINK
5650                                         , const sp<NBAIO_Sink>& teeSink
5651#endif
5652                                         ) :
5653    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5654    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5655    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5656    mRsmpInRear(0)
5657#ifdef TEE_SINK
5658    , mTeeSink(teeSink)
5659#endif
5660    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5661            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5662    // mFastCapture below
5663    , mFastCaptureFutex(0)
5664    // mInputSource
5665    // mPipeSink
5666    // mPipeSource
5667    , mPipeFramesP2(0)
5668    // mPipeMemory
5669    // mFastCaptureNBLogWriter
5670    , mFastTrackAvail(false)
5671{
5672    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5673    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5674
5675    readInputParameters_l();
5676
5677    // create an NBAIO source for the HAL input stream, and negotiate
5678    mInputSource = new AudioStreamInSource(input->stream);
5679    size_t numCounterOffers = 0;
5680    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5681#if !LOG_NDEBUG
5682    ssize_t index =
5683#else
5684    (void)
5685#endif
5686            mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5687    ALOG_ASSERT(index == 0);
5688
5689    // initialize fast capture depending on configuration
5690    bool initFastCapture;
5691    switch (kUseFastCapture) {
5692    case FastCapture_Never:
5693        initFastCapture = false;
5694        break;
5695    case FastCapture_Always:
5696        initFastCapture = true;
5697        break;
5698    case FastCapture_Static:
5699        initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs;
5700        break;
5701    // case FastCapture_Dynamic:
5702    }
5703
5704    if (initFastCapture) {
5705        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5706        NBAIO_Format format = mInputSource->format();
5707        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5708        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5709        void *pipeBuffer;
5710        const sp<MemoryDealer> roHeap(readOnlyHeap());
5711        sp<IMemory> pipeMemory;
5712        if ((roHeap == 0) ||
5713                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5714                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5715            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5716            goto failed;
5717        }
5718        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5719        memset(pipeBuffer, 0, pipeSize);
5720        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5721        const NBAIO_Format offers[1] = {format};
5722        size_t numCounterOffers = 0;
5723        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5724        ALOG_ASSERT(index == 0);
5725        mPipeSink = pipe;
5726        PipeReader *pipeReader = new PipeReader(*pipe);
5727        numCounterOffers = 0;
5728        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5729        ALOG_ASSERT(index == 0);
5730        mPipeSource = pipeReader;
5731        mPipeFramesP2 = pipeFramesP2;
5732        mPipeMemory = pipeMemory;
5733
5734        // create fast capture
5735        mFastCapture = new FastCapture();
5736        FastCaptureStateQueue *sq = mFastCapture->sq();
5737#ifdef STATE_QUEUE_DUMP
5738        // FIXME
5739#endif
5740        FastCaptureState *state = sq->begin();
5741        state->mCblk = NULL;
5742        state->mInputSource = mInputSource.get();
5743        state->mInputSourceGen++;
5744        state->mPipeSink = pipe;
5745        state->mPipeSinkGen++;
5746        state->mFrameCount = mFrameCount;
5747        state->mCommand = FastCaptureState::COLD_IDLE;
5748        // already done in constructor initialization list
5749        //mFastCaptureFutex = 0;
5750        state->mColdFutexAddr = &mFastCaptureFutex;
5751        state->mColdGen++;
5752        state->mDumpState = &mFastCaptureDumpState;
5753#ifdef TEE_SINK
5754        // FIXME
5755#endif
5756        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5757        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5758        sq->end();
5759        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5760
5761        // start the fast capture
5762        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5763        pid_t tid = mFastCapture->getTid();
5764        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastCapture);
5765#ifdef AUDIO_WATCHDOG
5766        // FIXME
5767#endif
5768
5769        mFastTrackAvail = true;
5770    }
5771failed: ;
5772
5773    // FIXME mNormalSource
5774}
5775
5776AudioFlinger::RecordThread::~RecordThread()
5777{
5778    if (mFastCapture != 0) {
5779        FastCaptureStateQueue *sq = mFastCapture->sq();
5780        FastCaptureState *state = sq->begin();
5781        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5782            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5783            if (old == -1) {
5784                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5785            }
5786        }
5787        state->mCommand = FastCaptureState::EXIT;
5788        sq->end();
5789        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5790        mFastCapture->join();
5791        mFastCapture.clear();
5792    }
5793    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5794    mAudioFlinger->unregisterWriter(mNBLogWriter);
5795    free(mRsmpInBuffer);
5796}
5797
5798void AudioFlinger::RecordThread::onFirstRef()
5799{
5800    run(mThreadName, PRIORITY_URGENT_AUDIO);
5801}
5802
5803bool AudioFlinger::RecordThread::threadLoop()
5804{
5805    nsecs_t lastWarning = 0;
5806
5807    inputStandBy();
5808
5809reacquire_wakelock:
5810    sp<RecordTrack> activeTrack;
5811    int activeTracksGen;
5812    {
5813        Mutex::Autolock _l(mLock);
5814        size_t size = mActiveTracks.size();
5815        activeTracksGen = mActiveTracksGen;
5816        if (size > 0) {
5817            // FIXME an arbitrary choice
5818            activeTrack = mActiveTracks[0];
5819            acquireWakeLock_l(activeTrack->uid());
5820            if (size > 1) {
5821                SortedVector<int> tmp;
5822                for (size_t i = 0; i < size; i++) {
5823                    tmp.add(mActiveTracks[i]->uid());
5824                }
5825                updateWakeLockUids_l(tmp);
5826            }
5827        } else {
5828            acquireWakeLock_l(-1);
5829        }
5830    }
5831
5832    // used to request a deferred sleep, to be executed later while mutex is unlocked
5833    uint32_t sleepUs = 0;
5834
5835    // loop while there is work to do
5836    for (;;) {
5837        Vector< sp<EffectChain> > effectChains;
5838
5839        // sleep with mutex unlocked
5840        if (sleepUs > 0) {
5841            ATRACE_BEGIN("sleep");
5842            usleep(sleepUs);
5843            ATRACE_END();
5844            sleepUs = 0;
5845        }
5846
5847        // activeTracks accumulates a copy of a subset of mActiveTracks
5848        Vector< sp<RecordTrack> > activeTracks;
5849
5850        // reference to the (first and only) active fast track
5851        sp<RecordTrack> fastTrack;
5852
5853        // reference to a fast track which is about to be removed
5854        sp<RecordTrack> fastTrackToRemove;
5855
5856        { // scope for mLock
5857            Mutex::Autolock _l(mLock);
5858
5859            processConfigEvents_l();
5860
5861            // check exitPending here because checkForNewParameters_l() and
5862            // checkForNewParameters_l() can temporarily release mLock
5863            if (exitPending()) {
5864                break;
5865            }
5866
5867            // if no active track(s), then standby and release wakelock
5868            size_t size = mActiveTracks.size();
5869            if (size == 0) {
5870                standbyIfNotAlreadyInStandby();
5871                // exitPending() can't become true here
5872                releaseWakeLock_l();
5873                ALOGV("RecordThread: loop stopping");
5874                // go to sleep
5875                mWaitWorkCV.wait(mLock);
5876                ALOGV("RecordThread: loop starting");
5877                goto reacquire_wakelock;
5878            }
5879
5880            if (mActiveTracksGen != activeTracksGen) {
5881                activeTracksGen = mActiveTracksGen;
5882                SortedVector<int> tmp;
5883                for (size_t i = 0; i < size; i++) {
5884                    tmp.add(mActiveTracks[i]->uid());
5885                }
5886                updateWakeLockUids_l(tmp);
5887            }
5888
5889            bool doBroadcast = false;
5890            for (size_t i = 0; i < size; ) {
5891
5892                activeTrack = mActiveTracks[i];
5893                if (activeTrack->isTerminated()) {
5894                    if (activeTrack->isFastTrack()) {
5895                        ALOG_ASSERT(fastTrackToRemove == 0);
5896                        fastTrackToRemove = activeTrack;
5897                    }
5898                    removeTrack_l(activeTrack);
5899                    mActiveTracks.remove(activeTrack);
5900                    mActiveTracksGen++;
5901                    size--;
5902                    continue;
5903                }
5904
5905                TrackBase::track_state activeTrackState = activeTrack->mState;
5906                switch (activeTrackState) {
5907
5908                case TrackBase::PAUSING:
5909                    mActiveTracks.remove(activeTrack);
5910                    mActiveTracksGen++;
5911                    doBroadcast = true;
5912                    size--;
5913                    continue;
5914
5915                case TrackBase::STARTING_1:
5916                    sleepUs = 10000;
5917                    i++;
5918                    continue;
5919
5920                case TrackBase::STARTING_2:
5921                    doBroadcast = true;
5922                    mStandby = false;
5923                    activeTrack->mState = TrackBase::ACTIVE;
5924                    break;
5925
5926                case TrackBase::ACTIVE:
5927                    break;
5928
5929                case TrackBase::IDLE:
5930                    i++;
5931                    continue;
5932
5933                default:
5934                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5935                }
5936
5937                activeTracks.add(activeTrack);
5938                i++;
5939
5940                if (activeTrack->isFastTrack()) {
5941                    ALOG_ASSERT(!mFastTrackAvail);
5942                    ALOG_ASSERT(fastTrack == 0);
5943                    fastTrack = activeTrack;
5944                }
5945            }
5946            if (doBroadcast) {
5947                mStartStopCond.broadcast();
5948            }
5949
5950            // sleep if there are no active tracks to process
5951            if (activeTracks.size() == 0) {
5952                if (sleepUs == 0) {
5953                    sleepUs = kRecordThreadSleepUs;
5954                }
5955                continue;
5956            }
5957            sleepUs = 0;
5958
5959            lockEffectChains_l(effectChains);
5960        }
5961
5962        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5963
5964        size_t size = effectChains.size();
5965        for (size_t i = 0; i < size; i++) {
5966            // thread mutex is not locked, but effect chain is locked
5967            effectChains[i]->process_l();
5968        }
5969
5970        // Push a new fast capture state if fast capture is not already running, or cblk change
5971        if (mFastCapture != 0) {
5972            FastCaptureStateQueue *sq = mFastCapture->sq();
5973            FastCaptureState *state = sq->begin();
5974            bool didModify = false;
5975            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5976            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5977                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5978                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5979                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5980                    if (old == -1) {
5981                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5982                    }
5983                }
5984                state->mCommand = FastCaptureState::READ_WRITE;
5985#if 0   // FIXME
5986                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5987                        FastThreadDumpState::kSamplingNforLowRamDevice :
5988                        FastThreadDumpState::kSamplingN);
5989#endif
5990                didModify = true;
5991            }
5992            audio_track_cblk_t *cblkOld = state->mCblk;
5993            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5994            if (cblkNew != cblkOld) {
5995                state->mCblk = cblkNew;
5996                // block until acked if removing a fast track
5997                if (cblkOld != NULL) {
5998                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5999                }
6000                didModify = true;
6001            }
6002            sq->end(didModify);
6003            if (didModify) {
6004                sq->push(block);
6005#if 0
6006                if (kUseFastCapture == FastCapture_Dynamic) {
6007                    mNormalSource = mPipeSource;
6008                }
6009#endif
6010            }
6011        }
6012
6013        // now run the fast track destructor with thread mutex unlocked
6014        fastTrackToRemove.clear();
6015
6016        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
6017        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
6018        // slow, then this RecordThread will overrun by not calling HAL read often enough.
6019        // If destination is non-contiguous, first read past the nominal end of buffer, then
6020        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
6021
6022        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
6023        ssize_t framesRead;
6024
6025        // If an NBAIO source is present, use it to read the normal capture's data
6026        if (mPipeSource != 0) {
6027            size_t framesToRead = mBufferSize / mFrameSize;
6028            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
6029                    framesToRead);
6030            if (framesRead == 0) {
6031                // since pipe is non-blocking, simulate blocking input
6032                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
6033            }
6034        // otherwise use the HAL / AudioStreamIn directly
6035        } else {
6036            ATRACE_BEGIN("read");
6037            ssize_t bytesRead = mInput->stream->read(mInput->stream,
6038                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
6039            ATRACE_END();
6040            if (bytesRead < 0) {
6041                framesRead = bytesRead;
6042            } else {
6043                framesRead = bytesRead / mFrameSize;
6044            }
6045        }
6046
6047        // Update server timestamp with server stats
6048        // systemTime() is optional if the hardware supports timestamps.
6049        mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER] += framesRead;
6050        mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_SERVER] = systemTime();
6051
6052        // Update server timestamp with kernel stats
6053        if (mInput->stream->get_capture_position != nullptr) {
6054            int64_t position, time;
6055            int ret = mInput->stream->get_capture_position(mInput->stream, &position, &time);
6056            if (ret == NO_ERROR) {
6057                mTimestamp.mPosition[ExtendedTimestamp::LOCATION_KERNEL] = position;
6058                mTimestamp.mTimeNs[ExtendedTimestamp::LOCATION_KERNEL] = time;
6059                // Note: In general record buffers should tend to be empty in
6060                // a properly running pipeline.
6061                //
6062                // Also, it is not advantageous to call get_presentation_position during the read
6063                // as the read obtains a lock, preventing the timestamp call from executing.
6064            }
6065        }
6066        // Use this to track timestamp information
6067        // ALOGD("%s", mTimestamp.toString().c_str());
6068
6069        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
6070            ALOGE("read failed: framesRead=%zd", framesRead);
6071            // Force input into standby so that it tries to recover at next read attempt
6072            inputStandBy();
6073            sleepUs = kRecordThreadSleepUs;
6074        }
6075        if (framesRead <= 0) {
6076            goto unlock;
6077        }
6078        ALOG_ASSERT(framesRead > 0);
6079
6080        if (mTeeSink != 0) {
6081            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
6082        }
6083        // If destination is non-contiguous, we now correct for reading past end of buffer.
6084        {
6085            size_t part1 = mRsmpInFramesP2 - rear;
6086            if ((size_t) framesRead > part1) {
6087                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
6088                        (framesRead - part1) * mFrameSize);
6089            }
6090        }
6091        rear = mRsmpInRear += framesRead;
6092
6093        size = activeTracks.size();
6094        // loop over each active track
6095        for (size_t i = 0; i < size; i++) {
6096            activeTrack = activeTracks[i];
6097
6098            // skip fast tracks, as those are handled directly by FastCapture
6099            if (activeTrack->isFastTrack()) {
6100                continue;
6101            }
6102
6103            // TODO: This code probably should be moved to RecordTrack.
6104            // TODO: Update the activeTrack buffer converter in case of reconfigure.
6105
6106            enum {
6107                OVERRUN_UNKNOWN,
6108                OVERRUN_TRUE,
6109                OVERRUN_FALSE
6110            } overrun = OVERRUN_UNKNOWN;
6111
6112            // loop over getNextBuffer to handle circular sink
6113            for (;;) {
6114
6115                activeTrack->mSink.frameCount = ~0;
6116                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
6117                size_t framesOut = activeTrack->mSink.frameCount;
6118                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
6119
6120                // check available frames and handle overrun conditions
6121                // if the record track isn't draining fast enough.
6122                bool hasOverrun;
6123                size_t framesIn;
6124                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
6125                if (hasOverrun) {
6126                    overrun = OVERRUN_TRUE;
6127                }
6128                if (framesOut == 0 || framesIn == 0) {
6129                    break;
6130                }
6131
6132                // Don't allow framesOut to be larger than what is possible with resampling
6133                // from framesIn.
6134                // This isn't strictly necessary but helps limit buffer resizing in
6135                // RecordBufferConverter.  TODO: remove when no longer needed.
6136                framesOut = min(framesOut,
6137                        destinationFramesPossible(
6138                                framesIn, mSampleRate, activeTrack->mSampleRate));
6139                // process frames from the RecordThread buffer provider to the RecordTrack buffer
6140                framesOut = activeTrack->mRecordBufferConverter->convert(
6141                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
6142
6143                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
6144                    overrun = OVERRUN_FALSE;
6145                }
6146
6147                if (activeTrack->mFramesToDrop == 0) {
6148                    if (framesOut > 0) {
6149                        activeTrack->mSink.frameCount = framesOut;
6150                        activeTrack->releaseBuffer(&activeTrack->mSink);
6151                    }
6152                } else {
6153                    // FIXME could do a partial drop of framesOut
6154                    if (activeTrack->mFramesToDrop > 0) {
6155                        activeTrack->mFramesToDrop -= framesOut;
6156                        if (activeTrack->mFramesToDrop <= 0) {
6157                            activeTrack->clearSyncStartEvent();
6158                        }
6159                    } else {
6160                        activeTrack->mFramesToDrop += framesOut;
6161                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
6162                                activeTrack->mSyncStartEvent->isCancelled()) {
6163                            ALOGW("Synced record %s, session %d, trigger session %d",
6164                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
6165                                  activeTrack->sessionId(),
6166                                  (activeTrack->mSyncStartEvent != 0) ?
6167                                          activeTrack->mSyncStartEvent->triggerSession() :
6168                                          AUDIO_SESSION_NONE);
6169                            activeTrack->clearSyncStartEvent();
6170                        }
6171                    }
6172                }
6173
6174                if (framesOut == 0) {
6175                    break;
6176                }
6177            }
6178
6179            switch (overrun) {
6180            case OVERRUN_TRUE:
6181                // client isn't retrieving buffers fast enough
6182                if (!activeTrack->setOverflow()) {
6183                    nsecs_t now = systemTime();
6184                    // FIXME should lastWarning per track?
6185                    if ((now - lastWarning) > kWarningThrottleNs) {
6186                        ALOGW("RecordThread: buffer overflow");
6187                        lastWarning = now;
6188                    }
6189                }
6190                break;
6191            case OVERRUN_FALSE:
6192                activeTrack->clearOverflow();
6193                break;
6194            case OVERRUN_UNKNOWN:
6195                break;
6196            }
6197
6198            // update frame information and push timestamp out
6199            activeTrack->updateTrackFrameInfo(
6200                    activeTrack->mServerProxy->framesReleased(),
6201                    mTimestamp.mPosition[ExtendedTimestamp::LOCATION_SERVER],
6202                    mSampleRate, mTimestamp);
6203        }
6204
6205unlock:
6206        // enable changes in effect chain
6207        unlockEffectChains(effectChains);
6208        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
6209    }
6210
6211    standbyIfNotAlreadyInStandby();
6212
6213    {
6214        Mutex::Autolock _l(mLock);
6215        for (size_t i = 0; i < mTracks.size(); i++) {
6216            sp<RecordTrack> track = mTracks[i];
6217            track->invalidate();
6218        }
6219        mActiveTracks.clear();
6220        mActiveTracksGen++;
6221        mStartStopCond.broadcast();
6222    }
6223
6224    releaseWakeLock();
6225
6226    ALOGV("RecordThread %p exiting", this);
6227    return false;
6228}
6229
6230void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6231{
6232    if (!mStandby) {
6233        inputStandBy();
6234        mStandby = true;
6235    }
6236}
6237
6238void AudioFlinger::RecordThread::inputStandBy()
6239{
6240    // Idle the fast capture if it's currently running
6241    if (mFastCapture != 0) {
6242        FastCaptureStateQueue *sq = mFastCapture->sq();
6243        FastCaptureState *state = sq->begin();
6244        if (!(state->mCommand & FastCaptureState::IDLE)) {
6245            state->mCommand = FastCaptureState::COLD_IDLE;
6246            state->mColdFutexAddr = &mFastCaptureFutex;
6247            state->mColdGen++;
6248            mFastCaptureFutex = 0;
6249            sq->end();
6250            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6251            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6252#if 0
6253            if (kUseFastCapture == FastCapture_Dynamic) {
6254                // FIXME
6255            }
6256#endif
6257#ifdef AUDIO_WATCHDOG
6258            // FIXME
6259#endif
6260        } else {
6261            sq->end(false /*didModify*/);
6262        }
6263    }
6264    mInput->stream->common.standby(&mInput->stream->common);
6265}
6266
6267// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6268sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6269        const sp<AudioFlinger::Client>& client,
6270        uint32_t sampleRate,
6271        audio_format_t format,
6272        audio_channel_mask_t channelMask,
6273        size_t *pFrameCount,
6274        audio_session_t sessionId,
6275        size_t *notificationFrames,
6276        int uid,
6277        IAudioFlinger::track_flags_t *flags,
6278        pid_t tid,
6279        status_t *status)
6280{
6281    size_t frameCount = *pFrameCount;
6282    sp<RecordTrack> track;
6283    status_t lStatus;
6284
6285    // client expresses a preference for FAST, but we get the final say
6286    if (*flags & IAudioFlinger::TRACK_FAST) {
6287      if (
6288            // we formerly checked for a callback handler (non-0 tid),
6289            // but that is no longer required for TRANSFER_OBTAIN mode
6290            //
6291            // frame count is not specified, or is exactly the pipe depth
6292            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6293            // PCM data
6294            audio_is_linear_pcm(format) &&
6295            // hardware format
6296            (format == mFormat) &&
6297            // hardware channel mask
6298            (channelMask == mChannelMask) &&
6299            // hardware sample rate
6300            (sampleRate == mSampleRate) &&
6301            // record thread has an associated fast capture
6302            hasFastCapture() &&
6303            // there are sufficient fast track slots available
6304            mFastTrackAvail
6305        ) {
6306        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%zu mFrameCount=%zu",
6307                frameCount, mFrameCount);
6308      } else {
6309        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%zu mFrameCount=%zu mPipeFramesP2=%zu "
6310                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6311                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6312                frameCount, mFrameCount, mPipeFramesP2,
6313                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6314                hasFastCapture(), tid, mFastTrackAvail);
6315        *flags &= ~IAudioFlinger::TRACK_FAST;
6316      }
6317    }
6318
6319    // compute track buffer size in frames, and suggest the notification frame count
6320    if (*flags & IAudioFlinger::TRACK_FAST) {
6321        // fast track: frame count is exactly the pipe depth
6322        frameCount = mPipeFramesP2;
6323        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6324        *notificationFrames = mFrameCount;
6325    } else {
6326        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6327        //                 or 20 ms if there is a fast capture
6328        // TODO This could be a roundupRatio inline, and const
6329        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6330                * sampleRate + mSampleRate - 1) / mSampleRate;
6331        // minimum number of notification periods is at least kMinNotifications,
6332        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6333        static const size_t kMinNotifications = 3;
6334        static const uint32_t kMinMs = 30;
6335        // TODO This could be a roundupRatio inline
6336        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6337        // TODO This could be a roundupRatio inline
6338        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6339                maxNotificationFrames;
6340        const size_t minFrameCount = maxNotificationFrames *
6341                max(kMinNotifications, minNotificationsByMs);
6342        frameCount = max(frameCount, minFrameCount);
6343        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6344            *notificationFrames = maxNotificationFrames;
6345        }
6346    }
6347    *pFrameCount = frameCount;
6348
6349    lStatus = initCheck();
6350    if (lStatus != NO_ERROR) {
6351        ALOGE("createRecordTrack_l() audio driver not initialized");
6352        goto Exit;
6353    }
6354
6355    { // scope for mLock
6356        Mutex::Autolock _l(mLock);
6357
6358        track = new RecordTrack(this, client, sampleRate,
6359                      format, channelMask, frameCount, NULL, sessionId, uid,
6360                      *flags, TrackBase::TYPE_DEFAULT);
6361
6362        lStatus = track->initCheck();
6363        if (lStatus != NO_ERROR) {
6364            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6365            // track must be cleared from the caller as the caller has the AF lock
6366            goto Exit;
6367        }
6368        mTracks.add(track);
6369
6370        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6371        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6372                        mAudioFlinger->btNrecIsOff();
6373        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6374        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6375
6376        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6377            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6378            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6379            // so ask activity manager to do this on our behalf
6380            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6381        }
6382    }
6383
6384    lStatus = NO_ERROR;
6385
6386Exit:
6387    *status = lStatus;
6388    return track;
6389}
6390
6391status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6392                                           AudioSystem::sync_event_t event,
6393                                           audio_session_t triggerSession)
6394{
6395    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6396    sp<ThreadBase> strongMe = this;
6397    status_t status = NO_ERROR;
6398
6399    if (event == AudioSystem::SYNC_EVENT_NONE) {
6400        recordTrack->clearSyncStartEvent();
6401    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6402        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6403                                       triggerSession,
6404                                       recordTrack->sessionId(),
6405                                       syncStartEventCallback,
6406                                       recordTrack);
6407        // Sync event can be cancelled by the trigger session if the track is not in a
6408        // compatible state in which case we start record immediately
6409        if (recordTrack->mSyncStartEvent->isCancelled()) {
6410            recordTrack->clearSyncStartEvent();
6411        } else {
6412            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6413            recordTrack->mFramesToDrop = -
6414                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6415        }
6416    }
6417
6418    {
6419        // This section is a rendezvous between binder thread executing start() and RecordThread
6420        AutoMutex lock(mLock);
6421        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6422            if (recordTrack->mState == TrackBase::PAUSING) {
6423                ALOGV("active record track PAUSING -> ACTIVE");
6424                recordTrack->mState = TrackBase::ACTIVE;
6425            } else {
6426                ALOGV("active record track state %d", recordTrack->mState);
6427            }
6428            return status;
6429        }
6430
6431        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6432        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6433        //      or using a separate command thread
6434        recordTrack->mState = TrackBase::STARTING_1;
6435        mActiveTracks.add(recordTrack);
6436        mActiveTracksGen++;
6437        status_t status = NO_ERROR;
6438        if (recordTrack->isExternalTrack()) {
6439            mLock.unlock();
6440            status = AudioSystem::startInput(mId, recordTrack->sessionId());
6441            mLock.lock();
6442            // FIXME should verify that recordTrack is still in mActiveTracks
6443            if (status != NO_ERROR) {
6444                mActiveTracks.remove(recordTrack);
6445                mActiveTracksGen++;
6446                recordTrack->clearSyncStartEvent();
6447                ALOGV("RecordThread::start error %d", status);
6448                return status;
6449            }
6450        }
6451        // Catch up with current buffer indices if thread is already running.
6452        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6453        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6454        // see previously buffered data before it called start(), but with greater risk of overrun.
6455
6456        recordTrack->mResamplerBufferProvider->reset();
6457        // clear any converter state as new data will be discontinuous
6458        recordTrack->mRecordBufferConverter->reset();
6459        recordTrack->mState = TrackBase::STARTING_2;
6460        // signal thread to start
6461        mWaitWorkCV.broadcast();
6462        if (mActiveTracks.indexOf(recordTrack) < 0) {
6463            ALOGV("Record failed to start");
6464            status = BAD_VALUE;
6465            goto startError;
6466        }
6467        return status;
6468    }
6469
6470startError:
6471    if (recordTrack->isExternalTrack()) {
6472        AudioSystem::stopInput(mId, recordTrack->sessionId());
6473    }
6474    recordTrack->clearSyncStartEvent();
6475    // FIXME I wonder why we do not reset the state here?
6476    return status;
6477}
6478
6479void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6480{
6481    sp<SyncEvent> strongEvent = event.promote();
6482
6483    if (strongEvent != 0) {
6484        sp<RefBase> ptr = strongEvent->cookie().promote();
6485        if (ptr != 0) {
6486            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6487            recordTrack->handleSyncStartEvent(strongEvent);
6488        }
6489    }
6490}
6491
6492bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6493    ALOGV("RecordThread::stop");
6494    AutoMutex _l(mLock);
6495    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6496        return false;
6497    }
6498    // note that threadLoop may still be processing the track at this point [without lock]
6499    recordTrack->mState = TrackBase::PAUSING;
6500    // do not wait for mStartStopCond if exiting
6501    if (exitPending()) {
6502        return true;
6503    }
6504    // FIXME incorrect usage of wait: no explicit predicate or loop
6505    mStartStopCond.wait(mLock);
6506    // if we have been restarted, recordTrack is in mActiveTracks here
6507    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6508        ALOGV("Record stopped OK");
6509        return true;
6510    }
6511    return false;
6512}
6513
6514bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6515{
6516    return false;
6517}
6518
6519status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6520{
6521#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6522    if (!isValidSyncEvent(event)) {
6523        return BAD_VALUE;
6524    }
6525
6526    audio_session_t eventSession = event->triggerSession();
6527    status_t ret = NAME_NOT_FOUND;
6528
6529    Mutex::Autolock _l(mLock);
6530
6531    for (size_t i = 0; i < mTracks.size(); i++) {
6532        sp<RecordTrack> track = mTracks[i];
6533        if (eventSession == track->sessionId()) {
6534            (void) track->setSyncEvent(event);
6535            ret = NO_ERROR;
6536        }
6537    }
6538    return ret;
6539#else
6540    return BAD_VALUE;
6541#endif
6542}
6543
6544// destroyTrack_l() must be called with ThreadBase::mLock held
6545void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6546{
6547    track->terminate();
6548    track->mState = TrackBase::STOPPED;
6549    // active tracks are removed by threadLoop()
6550    if (mActiveTracks.indexOf(track) < 0) {
6551        removeTrack_l(track);
6552    }
6553}
6554
6555void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6556{
6557    mTracks.remove(track);
6558    // need anything related to effects here?
6559    if (track->isFastTrack()) {
6560        ALOG_ASSERT(!mFastTrackAvail);
6561        mFastTrackAvail = true;
6562    }
6563}
6564
6565void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6566{
6567    dumpInternals(fd, args);
6568    dumpTracks(fd, args);
6569    dumpEffectChains(fd, args);
6570}
6571
6572void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6573{
6574    dprintf(fd, "\nInput thread %p:\n", this);
6575
6576    dumpBase(fd, args);
6577
6578    if (mActiveTracks.size() == 0) {
6579        dprintf(fd, "  No active record clients\n");
6580    }
6581    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6582    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6583
6584    // Make a non-atomic copy of fast capture dump state so it won't change underneath us
6585    // while we are dumping it.  It may be inconsistent, but it won't mutate!
6586    // This is a large object so we place it on the heap.
6587    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
6588    const FastCaptureDumpState *copy = new FastCaptureDumpState(mFastCaptureDumpState);
6589    copy->dump(fd);
6590    delete copy;
6591}
6592
6593void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6594{
6595    const size_t SIZE = 256;
6596    char buffer[SIZE];
6597    String8 result;
6598
6599    size_t numtracks = mTracks.size();
6600    size_t numactive = mActiveTracks.size();
6601    size_t numactiveseen = 0;
6602    dprintf(fd, "  %zu Tracks", numtracks);
6603    if (numtracks) {
6604        dprintf(fd, " of which %zu are active\n", numactive);
6605        RecordTrack::appendDumpHeader(result);
6606        for (size_t i = 0; i < numtracks ; ++i) {
6607            sp<RecordTrack> track = mTracks[i];
6608            if (track != 0) {
6609                bool active = mActiveTracks.indexOf(track) >= 0;
6610                if (active) {
6611                    numactiveseen++;
6612                }
6613                track->dump(buffer, SIZE, active);
6614                result.append(buffer);
6615            }
6616        }
6617    } else {
6618        dprintf(fd, "\n");
6619    }
6620
6621    if (numactiveseen != numactive) {
6622        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6623                " not in the track list\n");
6624        result.append(buffer);
6625        RecordTrack::appendDumpHeader(result);
6626        for (size_t i = 0; i < numactive; ++i) {
6627            sp<RecordTrack> track = mActiveTracks[i];
6628            if (mTracks.indexOf(track) < 0) {
6629                track->dump(buffer, SIZE, true);
6630                result.append(buffer);
6631            }
6632        }
6633
6634    }
6635    write(fd, result.string(), result.size());
6636}
6637
6638
6639void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6640{
6641    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6642    RecordThread *recordThread = (RecordThread *) threadBase.get();
6643    mRsmpInFront = recordThread->mRsmpInRear;
6644    mRsmpInUnrel = 0;
6645}
6646
6647void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6648        size_t *framesAvailable, bool *hasOverrun)
6649{
6650    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6651    RecordThread *recordThread = (RecordThread *) threadBase.get();
6652    const int32_t rear = recordThread->mRsmpInRear;
6653    const int32_t front = mRsmpInFront;
6654    const ssize_t filled = rear - front;
6655
6656    size_t framesIn;
6657    bool overrun = false;
6658    if (filled < 0) {
6659        // should not happen, but treat like a massive overrun and re-sync
6660        framesIn = 0;
6661        mRsmpInFront = rear;
6662        overrun = true;
6663    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6664        framesIn = (size_t) filled;
6665    } else {
6666        // client is not keeping up with server, but give it latest data
6667        framesIn = recordThread->mRsmpInFrames;
6668        mRsmpInFront = /* front = */ rear - framesIn;
6669        overrun = true;
6670    }
6671    if (framesAvailable != NULL) {
6672        *framesAvailable = framesIn;
6673    }
6674    if (hasOverrun != NULL) {
6675        *hasOverrun = overrun;
6676    }
6677}
6678
6679// AudioBufferProvider interface
6680status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6681        AudioBufferProvider::Buffer* buffer)
6682{
6683    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6684    if (threadBase == 0) {
6685        buffer->frameCount = 0;
6686        buffer->raw = NULL;
6687        return NOT_ENOUGH_DATA;
6688    }
6689    RecordThread *recordThread = (RecordThread *) threadBase.get();
6690    int32_t rear = recordThread->mRsmpInRear;
6691    int32_t front = mRsmpInFront;
6692    ssize_t filled = rear - front;
6693    // FIXME should not be P2 (don't want to increase latency)
6694    // FIXME if client not keeping up, discard
6695    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6696    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6697    front &= recordThread->mRsmpInFramesP2 - 1;
6698    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6699    if (part1 > (size_t) filled) {
6700        part1 = filled;
6701    }
6702    size_t ask = buffer->frameCount;
6703    ALOG_ASSERT(ask > 0);
6704    if (part1 > ask) {
6705        part1 = ask;
6706    }
6707    if (part1 == 0) {
6708        // out of data is fine since the resampler will return a short-count.
6709        buffer->raw = NULL;
6710        buffer->frameCount = 0;
6711        mRsmpInUnrel = 0;
6712        return NOT_ENOUGH_DATA;
6713    }
6714
6715    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6716    buffer->frameCount = part1;
6717    mRsmpInUnrel = part1;
6718    return NO_ERROR;
6719}
6720
6721// AudioBufferProvider interface
6722void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6723        AudioBufferProvider::Buffer* buffer)
6724{
6725    size_t stepCount = buffer->frameCount;
6726    if (stepCount == 0) {
6727        return;
6728    }
6729    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6730    mRsmpInUnrel -= stepCount;
6731    mRsmpInFront += stepCount;
6732    buffer->raw = NULL;
6733    buffer->frameCount = 0;
6734}
6735
6736AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6737        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6738        uint32_t srcSampleRate,
6739        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6740        uint32_t dstSampleRate) :
6741            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6742            // mSrcFormat
6743            // mSrcSampleRate
6744            // mDstChannelMask
6745            // mDstFormat
6746            // mDstSampleRate
6747            // mSrcChannelCount
6748            // mDstChannelCount
6749            // mDstFrameSize
6750            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6751            mResampler(NULL),
6752            mIsLegacyDownmix(false),
6753            mIsLegacyUpmix(false),
6754            mRequiresFloat(false),
6755            mInputConverterProvider(NULL)
6756{
6757    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6758            dstChannelMask, dstFormat, dstSampleRate);
6759}
6760
6761AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6762    free(mBuf);
6763    delete mResampler;
6764    delete mInputConverterProvider;
6765}
6766
6767size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6768        AudioBufferProvider *provider, size_t frames)
6769{
6770    if (mInputConverterProvider != NULL) {
6771        mInputConverterProvider->setBufferProvider(provider);
6772        provider = mInputConverterProvider;
6773    }
6774
6775    if (mResampler == NULL) {
6776        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6777                mSrcSampleRate, mSrcFormat, mDstFormat);
6778
6779        AudioBufferProvider::Buffer buffer;
6780        for (size_t i = frames; i > 0; ) {
6781            buffer.frameCount = i;
6782            status_t status = provider->getNextBuffer(&buffer);
6783            if (status != OK || buffer.frameCount == 0) {
6784                frames -= i; // cannot fill request.
6785                break;
6786            }
6787            // format convert to destination buffer
6788            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6789
6790            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6791            i -= buffer.frameCount;
6792            provider->releaseBuffer(&buffer);
6793        }
6794    } else {
6795         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6796                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6797
6798         // reallocate buffer if needed
6799         if (mBufFrameSize != 0 && mBufFrames < frames) {
6800             free(mBuf);
6801             mBufFrames = frames;
6802             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6803         }
6804        // resampler accumulates, but we only have one source track
6805        memset(mBuf, 0, frames * mBufFrameSize);
6806        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6807        // format convert to destination buffer
6808        convertResampler(dst, mBuf, frames);
6809    }
6810    return frames;
6811}
6812
6813status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6814        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6815        uint32_t srcSampleRate,
6816        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6817        uint32_t dstSampleRate)
6818{
6819    // quick evaluation if there is any change.
6820    if (mSrcFormat == srcFormat
6821            && mSrcChannelMask == srcChannelMask
6822            && mSrcSampleRate == srcSampleRate
6823            && mDstFormat == dstFormat
6824            && mDstChannelMask == dstChannelMask
6825            && mDstSampleRate == dstSampleRate) {
6826        return NO_ERROR;
6827    }
6828
6829    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6830            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6831            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6832    const bool valid =
6833            audio_is_input_channel(srcChannelMask)
6834            && audio_is_input_channel(dstChannelMask)
6835            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6836            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6837            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6838            ; // no upsampling checks for now
6839    if (!valid) {
6840        return BAD_VALUE;
6841    }
6842
6843    mSrcFormat = srcFormat;
6844    mSrcChannelMask = srcChannelMask;
6845    mSrcSampleRate = srcSampleRate;
6846    mDstFormat = dstFormat;
6847    mDstChannelMask = dstChannelMask;
6848    mDstSampleRate = dstSampleRate;
6849
6850    // compute derived parameters
6851    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6852    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6853    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6854
6855    // do we need to resample?
6856    delete mResampler;
6857    mResampler = NULL;
6858    if (mSrcSampleRate != mDstSampleRate) {
6859        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6860                mSrcChannelCount, mDstSampleRate);
6861        mResampler->setSampleRate(mSrcSampleRate);
6862        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6863    }
6864
6865    // are we running legacy channel conversion modes?
6866    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6867                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6868                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6869    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6870                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6871                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6872
6873    // do we need to process in float?
6874    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6875
6876    // do we need a staging buffer to convert for destination (we can still optimize this)?
6877    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6878    if (mResampler != NULL) {
6879        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6880                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6881    } else if (mIsLegacyUpmix || mIsLegacyDownmix) { // legacy modes always float
6882        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6883    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6884        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6885    } else {
6886        mBufFrameSize = 0;
6887    }
6888    mBufFrames = 0; // force the buffer to be resized.
6889
6890    // do we need an input converter buffer provider to give us float?
6891    delete mInputConverterProvider;
6892    mInputConverterProvider = NULL;
6893    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6894        mInputConverterProvider = new ReformatBufferProvider(
6895                audio_channel_count_from_in_mask(mSrcChannelMask),
6896                mSrcFormat,
6897                AUDIO_FORMAT_PCM_FLOAT,
6898                256 /* provider buffer frame count */);
6899    }
6900
6901    // do we need a remixer to do channel mask conversion
6902    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6903        (void) memcpy_by_index_array_initialization_from_channel_mask(
6904                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6905    }
6906    return NO_ERROR;
6907}
6908
6909void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6910        void *dst, const void *src, size_t frames)
6911{
6912    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6913    if (mBufFrameSize != 0 && mBufFrames < frames) {
6914        free(mBuf);
6915        mBufFrames = frames;
6916        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6917    }
6918    // do we need to do legacy upmix and downmix?
6919    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6920        void *dstBuf = mBuf != NULL ? mBuf : dst;
6921        if (mIsLegacyUpmix) {
6922            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6923                    (const float *)src, frames);
6924        } else /*mIsLegacyDownmix */ {
6925            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6926                    (const float *)src, frames);
6927        }
6928        if (mBuf != NULL) {
6929            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6930                    frames * mDstChannelCount);
6931        }
6932        return;
6933    }
6934    // do we need to do channel mask conversion?
6935    if (mSrcChannelMask != mDstChannelMask) {
6936        void *dstBuf = mBuf != NULL ? mBuf : dst;
6937        memcpy_by_index_array(dstBuf, mDstChannelCount,
6938                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6939        if (dstBuf == dst) {
6940            return; // format is the same
6941        }
6942    }
6943    // convert to destination buffer
6944    const void *convertBuf = mBuf != NULL ? mBuf : src;
6945    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6946            frames * mDstChannelCount);
6947}
6948
6949void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6950        void *dst, /*not-a-const*/ void *src, size_t frames)
6951{
6952    // src buffer format is ALWAYS float when entering this routine
6953    if (mIsLegacyUpmix) {
6954        ; // mono to stereo already handled by resampler
6955    } else if (mIsLegacyDownmix
6956            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6957        // the resampler outputs stereo for mono input channel (a feature?)
6958        // must convert to mono
6959        downmix_to_mono_float_from_stereo_float((float *)src,
6960                (const float *)src, frames);
6961    } else if (mSrcChannelMask != mDstChannelMask) {
6962        // convert to mono channel again for channel mask conversion (could be skipped
6963        // with further optimization).
6964        if (mSrcChannelCount == 1) {
6965            downmix_to_mono_float_from_stereo_float((float *)src,
6966                (const float *)src, frames);
6967        }
6968        // convert to destination format (in place, OK as float is larger than other types)
6969        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6970            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6971                    frames * mSrcChannelCount);
6972        }
6973        // channel convert and save to dst
6974        memcpy_by_index_array(dst, mDstChannelCount,
6975                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6976        return;
6977    }
6978    // convert to destination format and save to dst
6979    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6980            frames * mDstChannelCount);
6981}
6982
6983bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6984                                                        status_t& status)
6985{
6986    bool reconfig = false;
6987
6988    status = NO_ERROR;
6989
6990    audio_format_t reqFormat = mFormat;
6991    uint32_t samplingRate = mSampleRate;
6992    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
6993    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6994
6995    AudioParameter param = AudioParameter(keyValuePair);
6996    int value;
6997
6998    // scope for AutoPark extends to end of method
6999    AutoPark<FastCapture> park(mFastCapture);
7000
7001    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
7002    //      channel count change can be requested. Do we mandate the first client defines the
7003    //      HAL sampling rate and channel count or do we allow changes on the fly?
7004    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
7005        samplingRate = value;
7006        reconfig = true;
7007    }
7008    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
7009        if (!audio_is_linear_pcm((audio_format_t) value)) {
7010            status = BAD_VALUE;
7011        } else {
7012            reqFormat = (audio_format_t) value;
7013            reconfig = true;
7014        }
7015    }
7016    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
7017        audio_channel_mask_t mask = (audio_channel_mask_t) value;
7018        if (!audio_is_input_channel(mask) ||
7019                audio_channel_count_from_in_mask(mask) > FCC_8) {
7020            status = BAD_VALUE;
7021        } else {
7022            channelMask = mask;
7023            reconfig = true;
7024        }
7025    }
7026    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
7027        // do not accept frame count changes if tracks are open as the track buffer
7028        // size depends on frame count and correct behavior would not be guaranteed
7029        // if frame count is changed after track creation
7030        if (mActiveTracks.size() > 0) {
7031            status = INVALID_OPERATION;
7032        } else {
7033            reconfig = true;
7034        }
7035    }
7036    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
7037        // forward device change to effects that have requested to be
7038        // aware of attached audio device.
7039        for (size_t i = 0; i < mEffectChains.size(); i++) {
7040            mEffectChains[i]->setDevice_l(value);
7041        }
7042
7043        // store input device and output device but do not forward output device to audio HAL.
7044        // Note that status is ignored by the caller for output device
7045        // (see AudioFlinger::setParameters()
7046        if (audio_is_output_devices(value)) {
7047            mOutDevice = value;
7048            status = BAD_VALUE;
7049        } else {
7050            mInDevice = value;
7051            if (value != AUDIO_DEVICE_NONE) {
7052                mPrevInDevice = value;
7053            }
7054            // disable AEC and NS if the device is a BT SCO headset supporting those
7055            // pre processings
7056            if (mTracks.size() > 0) {
7057                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7058                                    mAudioFlinger->btNrecIsOff();
7059                for (size_t i = 0; i < mTracks.size(); i++) {
7060                    sp<RecordTrack> track = mTracks[i];
7061                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7062                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7063                }
7064            }
7065        }
7066    }
7067    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
7068            mAudioSource != (audio_source_t)value) {
7069        // forward device change to effects that have requested to be
7070        // aware of attached audio device.
7071        for (size_t i = 0; i < mEffectChains.size(); i++) {
7072            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
7073        }
7074        mAudioSource = (audio_source_t)value;
7075    }
7076
7077    if (status == NO_ERROR) {
7078        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7079                keyValuePair.string());
7080        if (status == INVALID_OPERATION) {
7081            inputStandBy();
7082            status = mInput->stream->common.set_parameters(&mInput->stream->common,
7083                    keyValuePair.string());
7084        }
7085        if (reconfig) {
7086            if (status == BAD_VALUE &&
7087                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
7088                audio_is_linear_pcm(reqFormat) &&
7089                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
7090                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
7091                audio_channel_count_from_in_mask(
7092                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
7093                status = NO_ERROR;
7094            }
7095            if (status == NO_ERROR) {
7096                readInputParameters_l();
7097                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7098            }
7099        }
7100    }
7101
7102    return reconfig;
7103}
7104
7105String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
7106{
7107    Mutex::Autolock _l(mLock);
7108    if (initCheck() != NO_ERROR) {
7109        return String8();
7110    }
7111
7112    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
7113    const String8 out_s8(s);
7114    free(s);
7115    return out_s8;
7116}
7117
7118void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
7119    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
7120
7121    desc->mIoHandle = mId;
7122
7123    switch (event) {
7124    case AUDIO_INPUT_OPENED:
7125    case AUDIO_INPUT_CONFIG_CHANGED:
7126        desc->mPatch = mPatch;
7127        desc->mChannelMask = mChannelMask;
7128        desc->mSamplingRate = mSampleRate;
7129        desc->mFormat = mFormat;
7130        desc->mFrameCount = mFrameCount;
7131        desc->mFrameCountHAL = mFrameCount;
7132        desc->mLatency = 0;
7133        break;
7134
7135    case AUDIO_INPUT_CLOSED:
7136    default:
7137        break;
7138    }
7139    mAudioFlinger->ioConfigChanged(event, desc, pid);
7140}
7141
7142void AudioFlinger::RecordThread::readInputParameters_l()
7143{
7144    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
7145    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
7146    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
7147    if (mChannelCount > FCC_8) {
7148        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
7149    }
7150    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
7151    mFormat = mHALFormat;
7152    if (!audio_is_linear_pcm(mFormat)) {
7153        ALOGE("HAL format %#x is not linear pcm", mFormat);
7154    }
7155    mFrameSize = audio_stream_in_frame_size(mInput->stream);
7156    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
7157    mFrameCount = mBufferSize / mFrameSize;
7158    // This is the formula for calculating the temporary buffer size.
7159    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
7160    // 1 full output buffer, regardless of the alignment of the available input.
7161    // The value is somewhat arbitrary, and could probably be even larger.
7162    // A larger value should allow more old data to be read after a track calls start(),
7163    // without increasing latency.
7164    //
7165    // Note this is independent of the maximum downsampling ratio permitted for capture.
7166    mRsmpInFrames = mFrameCount * 7;
7167    mRsmpInFramesP2 = roundup(mRsmpInFrames);
7168    free(mRsmpInBuffer);
7169    mRsmpInBuffer = NULL;
7170
7171    // TODO optimize audio capture buffer sizes ...
7172    // Here we calculate the size of the sliding buffer used as a source
7173    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
7174    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
7175    // be better to have it derived from the pipe depth in the long term.
7176    // The current value is higher than necessary.  However it should not add to latency.
7177
7178    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
7179    size_t bufferSize = (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize;
7180    (void)posix_memalign(&mRsmpInBuffer, 32, bufferSize);
7181    memset(mRsmpInBuffer, 0, bufferSize); // if posix_memalign fails, will segv here.
7182
7183    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
7184    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
7185}
7186
7187uint32_t AudioFlinger::RecordThread::getInputFramesLost()
7188{
7189    Mutex::Autolock _l(mLock);
7190    if (initCheck() != NO_ERROR) {
7191        return 0;
7192    }
7193
7194    return mInput->stream->get_input_frames_lost(mInput->stream);
7195}
7196
7197uint32_t AudioFlinger::RecordThread::hasAudioSession(audio_session_t sessionId) const
7198{
7199    Mutex::Autolock _l(mLock);
7200    uint32_t result = 0;
7201    if (getEffectChain_l(sessionId) != 0) {
7202        result = EFFECT_SESSION;
7203    }
7204
7205    for (size_t i = 0; i < mTracks.size(); ++i) {
7206        if (sessionId == mTracks[i]->sessionId()) {
7207            result |= TRACK_SESSION;
7208            break;
7209        }
7210    }
7211
7212    return result;
7213}
7214
7215KeyedVector<audio_session_t, bool> AudioFlinger::RecordThread::sessionIds() const
7216{
7217    KeyedVector<audio_session_t, bool> ids;
7218    Mutex::Autolock _l(mLock);
7219    for (size_t j = 0; j < mTracks.size(); ++j) {
7220        sp<RecordThread::RecordTrack> track = mTracks[j];
7221        audio_session_t sessionId = track->sessionId();
7222        if (ids.indexOfKey(sessionId) < 0) {
7223            ids.add(sessionId, true);
7224        }
7225    }
7226    return ids;
7227}
7228
7229AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
7230{
7231    Mutex::Autolock _l(mLock);
7232    AudioStreamIn *input = mInput;
7233    mInput = NULL;
7234    return input;
7235}
7236
7237// this method must always be called either with ThreadBase mLock held or inside the thread loop
7238audio_stream_t* AudioFlinger::RecordThread::stream() const
7239{
7240    if (mInput == NULL) {
7241        return NULL;
7242    }
7243    return &mInput->stream->common;
7244}
7245
7246status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7247{
7248    // only one chain per input thread
7249    if (mEffectChains.size() != 0) {
7250        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7251        return INVALID_OPERATION;
7252    }
7253    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7254    chain->setThread(this);
7255    chain->setInBuffer(NULL);
7256    chain->setOutBuffer(NULL);
7257
7258    checkSuspendOnAddEffectChain_l(chain);
7259
7260    // make sure enabled pre processing effects state is communicated to the HAL as we
7261    // just moved them to a new input stream.
7262    chain->syncHalEffectsState();
7263
7264    mEffectChains.add(chain);
7265
7266    return NO_ERROR;
7267}
7268
7269size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7270{
7271    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7272    ALOGW_IF(mEffectChains.size() != 1,
7273            "removeEffectChain_l() %p invalid chain size %zu on thread %p",
7274            chain.get(), mEffectChains.size(), this);
7275    if (mEffectChains.size() == 1) {
7276        mEffectChains.removeAt(0);
7277    }
7278    return 0;
7279}
7280
7281status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7282                                                          audio_patch_handle_t *handle)
7283{
7284    status_t status = NO_ERROR;
7285
7286    // store new device and send to effects
7287    mInDevice = patch->sources[0].ext.device.type;
7288    mPatch = *patch;
7289    for (size_t i = 0; i < mEffectChains.size(); i++) {
7290        mEffectChains[i]->setDevice_l(mInDevice);
7291    }
7292
7293    // disable AEC and NS if the device is a BT SCO headset supporting those
7294    // pre processings
7295    if (mTracks.size() > 0) {
7296        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7297                            mAudioFlinger->btNrecIsOff();
7298        for (size_t i = 0; i < mTracks.size(); i++) {
7299            sp<RecordTrack> track = mTracks[i];
7300            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7301            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7302        }
7303    }
7304
7305    // store new source and send to effects
7306    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7307        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7308        for (size_t i = 0; i < mEffectChains.size(); i++) {
7309            mEffectChains[i]->setAudioSource_l(mAudioSource);
7310        }
7311    }
7312
7313    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7314        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7315        status = hwDevice->create_audio_patch(hwDevice,
7316                                               patch->num_sources,
7317                                               patch->sources,
7318                                               patch->num_sinks,
7319                                               patch->sinks,
7320                                               handle);
7321    } else {
7322        char *address;
7323        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7324            address = audio_device_address_to_parameter(
7325                                                patch->sources[0].ext.device.type,
7326                                                patch->sources[0].ext.device.address);
7327        } else {
7328            address = (char *)calloc(1, 1);
7329        }
7330        AudioParameter param = AudioParameter(String8(address));
7331        free(address);
7332        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7333                     (int)patch->sources[0].ext.device.type);
7334        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7335                                         (int)patch->sinks[0].ext.mix.usecase.source);
7336        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7337                param.toString().string());
7338        *handle = AUDIO_PATCH_HANDLE_NONE;
7339    }
7340
7341    if (mInDevice != mPrevInDevice) {
7342        sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7343        mPrevInDevice = mInDevice;
7344    }
7345
7346    return status;
7347}
7348
7349status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7350{
7351    status_t status = NO_ERROR;
7352
7353    mInDevice = AUDIO_DEVICE_NONE;
7354
7355    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7356        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7357        status = hwDevice->release_audio_patch(hwDevice, handle);
7358    } else {
7359        AudioParameter param;
7360        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7361        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7362                param.toString().string());
7363    }
7364    return status;
7365}
7366
7367void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7368{
7369    Mutex::Autolock _l(mLock);
7370    mTracks.add(record);
7371}
7372
7373void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7374{
7375    Mutex::Autolock _l(mLock);
7376    destroyTrack_l(record);
7377}
7378
7379void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7380{
7381    ThreadBase::getAudioPortConfig(config);
7382    config->role = AUDIO_PORT_ROLE_SINK;
7383    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7384    config->ext.mix.usecase.source = mAudioSource;
7385}
7386
7387} // namespace android
7388