Threads.cpp revision 9a1c8892f6835325db6931529dc74bf98cf0aee8
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
318        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
319    :   Thread(false /*canCallJava*/),
320        mType(type),
321        mAudioFlinger(audioFlinger),
322        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
323        // are set by PlaybackThread::readOutputParameters_l() or
324        // RecordThread::readInputParameters_l()
325        //FIXME: mStandby should be true here. Is this some kind of hack?
326        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
327        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
328        // mName will be set by concrete (non-virtual) subclass
329        mDeathRecipient(new PMDeathRecipient(this))
330{
331}
332
333AudioFlinger::ThreadBase::~ThreadBase()
334{
335    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
336    mConfigEvents.clear();
337
338    // do not lock the mutex in destructor
339    releaseWakeLock_l();
340    if (mPowerManager != 0) {
341        sp<IBinder> binder = mPowerManager->asBinder();
342        binder->unlinkToDeath(mDeathRecipient);
343    }
344}
345
346status_t AudioFlinger::ThreadBase::readyToRun()
347{
348    status_t status = initCheck();
349    if (status == NO_ERROR) {
350        ALOGI("AudioFlinger's thread %p ready to run", this);
351    } else {
352        ALOGE("No working audio driver found.");
353    }
354    return status;
355}
356
357void AudioFlinger::ThreadBase::exit()
358{
359    ALOGV("ThreadBase::exit");
360    // do any cleanup required for exit to succeed
361    preExit();
362    {
363        // This lock prevents the following race in thread (uniprocessor for illustration):
364        //  if (!exitPending()) {
365        //      // context switch from here to exit()
366        //      // exit() calls requestExit(), what exitPending() observes
367        //      // exit() calls signal(), which is dropped since no waiters
368        //      // context switch back from exit() to here
369        //      mWaitWorkCV.wait(...);
370        //      // now thread is hung
371        //  }
372        AutoMutex lock(mLock);
373        requestExit();
374        mWaitWorkCV.broadcast();
375    }
376    // When Thread::requestExitAndWait is made virtual and this method is renamed to
377    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
378    requestExitAndWait();
379}
380
381status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
382{
383    status_t status;
384
385    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
386    Mutex::Autolock _l(mLock);
387
388    return sendSetParameterConfigEvent_l(keyValuePairs);
389}
390
391// sendConfigEvent_l() must be called with ThreadBase::mLock held
392// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
393status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
394{
395    status_t status = NO_ERROR;
396
397    mConfigEvents.add(event);
398    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
399    mWaitWorkCV.signal();
400    mLock.unlock();
401    {
402        Mutex::Autolock _l(event->mLock);
403        while (event->mWaitStatus) {
404            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
405                event->mStatus = TIMED_OUT;
406                event->mWaitStatus = false;
407            }
408        }
409        status = event->mStatus;
410    }
411    mLock.lock();
412    return status;
413}
414
415void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
416{
417    Mutex::Autolock _l(mLock);
418    sendIoConfigEvent_l(event, param);
419}
420
421// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
422void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
423{
424    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
425    sendConfigEvent_l(configEvent);
426}
427
428// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
429void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
430{
431    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
432    sendConfigEvent_l(configEvent);
433}
434
435// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
436status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
437{
438    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
439    return sendConfigEvent_l(configEvent);
440}
441
442status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
443                                                        const struct audio_patch *patch,
444                                                        audio_patch_handle_t *handle)
445{
446    Mutex::Autolock _l(mLock);
447    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
448    status_t status = sendConfigEvent_l(configEvent);
449    if (status == NO_ERROR) {
450        CreateAudioPatchConfigEventData *data =
451                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
452        *handle = data->mHandle;
453    }
454    return status;
455}
456
457status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
458                                                                const audio_patch_handle_t handle)
459{
460    Mutex::Autolock _l(mLock);
461    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
462    return sendConfigEvent_l(configEvent);
463}
464
465
466// post condition: mConfigEvents.isEmpty()
467void AudioFlinger::ThreadBase::processConfigEvents_l()
468{
469    bool configChanged = false;
470
471    while (!mConfigEvents.isEmpty()) {
472        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
473        sp<ConfigEvent> event = mConfigEvents[0];
474        mConfigEvents.removeAt(0);
475        switch (event->mType) {
476        case CFG_EVENT_PRIO: {
477            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
478            // FIXME Need to understand why this has to be done asynchronously
479            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
480                    true /*asynchronous*/);
481            if (err != 0) {
482                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
483                      data->mPrio, data->mPid, data->mTid, err);
484            }
485        } break;
486        case CFG_EVENT_IO: {
487            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
488            audioConfigChanged(data->mEvent, data->mParam);
489        } break;
490        case CFG_EVENT_SET_PARAMETER: {
491            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
492            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
493                configChanged = true;
494            }
495        } break;
496        case CFG_EVENT_CREATE_AUDIO_PATCH: {
497            CreateAudioPatchConfigEventData *data =
498                                            (CreateAudioPatchConfigEventData *)event->mData.get();
499            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
500        } break;
501        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
502            ReleaseAudioPatchConfigEventData *data =
503                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
504            event->mStatus = releaseAudioPatch_l(data->mHandle);
505        } break;
506        default:
507            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
508            break;
509        }
510        {
511            Mutex::Autolock _l(event->mLock);
512            if (event->mWaitStatus) {
513                event->mWaitStatus = false;
514                event->mCond.signal();
515            }
516        }
517        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
518    }
519
520    if (configChanged) {
521        cacheParameters_l();
522    }
523}
524
525String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
526    String8 s;
527    if (output) {
528        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
529        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
530        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
531        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
532        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
533        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
534        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
535        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
536        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
537        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
538        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
539        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
540        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
541        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
542        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
543        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
544        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
545        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
546        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
547    } else {
548        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
549        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
550        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
551        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
552        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
553        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
554        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
555        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
556        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
557        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
558        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
559        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
560        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
561        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
562        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
563    }
564    int len = s.length();
565    if (s.length() > 2) {
566        char *str = s.lockBuffer(len);
567        s.unlockBuffer(len - 2);
568    }
569    return s;
570}
571
572void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
573{
574    const size_t SIZE = 256;
575    char buffer[SIZE];
576    String8 result;
577
578    bool locked = AudioFlinger::dumpTryLock(mLock);
579    if (!locked) {
580        dprintf(fd, "thread %p maybe dead locked\n", this);
581    }
582
583    dprintf(fd, "  I/O handle: %d\n", mId);
584    dprintf(fd, "  TID: %d\n", getTid());
585    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
586    dprintf(fd, "  Sample rate: %u\n", mSampleRate);
587    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
588    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
589    dprintf(fd, "  Channel Count: %u\n", mChannelCount);
590    dprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
591            channelMaskToString(mChannelMask, mType != RECORD).string());
592    dprintf(fd, "  Format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
593    dprintf(fd, "  Frame size: %zu\n", mFrameSize);
594    dprintf(fd, "  Pending config events:");
595    size_t numConfig = mConfigEvents.size();
596    if (numConfig) {
597        for (size_t i = 0; i < numConfig; i++) {
598            mConfigEvents[i]->dump(buffer, SIZE);
599            dprintf(fd, "\n    %s", buffer);
600        }
601        dprintf(fd, "\n");
602    } else {
603        dprintf(fd, " none\n");
604    }
605
606    if (locked) {
607        mLock.unlock();
608    }
609}
610
611void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
612{
613    const size_t SIZE = 256;
614    char buffer[SIZE];
615    String8 result;
616
617    size_t numEffectChains = mEffectChains.size();
618    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
619    write(fd, buffer, strlen(buffer));
620
621    for (size_t i = 0; i < numEffectChains; ++i) {
622        sp<EffectChain> chain = mEffectChains[i];
623        if (chain != 0) {
624            chain->dump(fd, args);
625        }
626    }
627}
628
629void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
630{
631    Mutex::Autolock _l(mLock);
632    acquireWakeLock_l(uid);
633}
634
635String16 AudioFlinger::ThreadBase::getWakeLockTag()
636{
637    switch (mType) {
638        case MIXER:
639            return String16("AudioMix");
640        case DIRECT:
641            return String16("AudioDirectOut");
642        case DUPLICATING:
643            return String16("AudioDup");
644        case RECORD:
645            return String16("AudioIn");
646        case OFFLOAD:
647            return String16("AudioOffload");
648        default:
649            ALOG_ASSERT(false);
650            return String16("AudioUnknown");
651    }
652}
653
654void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
655{
656    getPowerManager_l();
657    if (mPowerManager != 0) {
658        sp<IBinder> binder = new BBinder();
659        status_t status;
660        if (uid >= 0) {
661            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
662                    binder,
663                    getWakeLockTag(),
664                    String16("media"),
665                    uid,
666                    true /* FIXME force oneway contrary to .aidl */);
667        } else {
668            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
669                    binder,
670                    getWakeLockTag(),
671                    String16("media"),
672                    true /* FIXME force oneway contrary to .aidl */);
673        }
674        if (status == NO_ERROR) {
675            mWakeLockToken = binder;
676        }
677        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
678    }
679}
680
681void AudioFlinger::ThreadBase::releaseWakeLock()
682{
683    Mutex::Autolock _l(mLock);
684    releaseWakeLock_l();
685}
686
687void AudioFlinger::ThreadBase::releaseWakeLock_l()
688{
689    if (mWakeLockToken != 0) {
690        ALOGV("releaseWakeLock_l() %s", mName);
691        if (mPowerManager != 0) {
692            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
693                    true /* FIXME force oneway contrary to .aidl */);
694        }
695        mWakeLockToken.clear();
696    }
697}
698
699void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
700    Mutex::Autolock _l(mLock);
701    updateWakeLockUids_l(uids);
702}
703
704void AudioFlinger::ThreadBase::getPowerManager_l() {
705
706    if (mPowerManager == 0) {
707        // use checkService() to avoid blocking if power service is not up yet
708        sp<IBinder> binder =
709            defaultServiceManager()->checkService(String16("power"));
710        if (binder == 0) {
711            ALOGW("Thread %s cannot connect to the power manager service", mName);
712        } else {
713            mPowerManager = interface_cast<IPowerManager>(binder);
714            binder->linkToDeath(mDeathRecipient);
715        }
716    }
717}
718
719void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
720
721    getPowerManager_l();
722    if (mWakeLockToken == NULL) {
723        ALOGE("no wake lock to update!");
724        return;
725    }
726    if (mPowerManager != 0) {
727        sp<IBinder> binder = new BBinder();
728        status_t status;
729        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
730                    true /* FIXME force oneway contrary to .aidl */);
731        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
732    }
733}
734
735void AudioFlinger::ThreadBase::clearPowerManager()
736{
737    Mutex::Autolock _l(mLock);
738    releaseWakeLock_l();
739    mPowerManager.clear();
740}
741
742void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
743{
744    sp<ThreadBase> thread = mThread.promote();
745    if (thread != 0) {
746        thread->clearPowerManager();
747    }
748    ALOGW("power manager service died !!!");
749}
750
751void AudioFlinger::ThreadBase::setEffectSuspended(
752        const effect_uuid_t *type, bool suspend, int sessionId)
753{
754    Mutex::Autolock _l(mLock);
755    setEffectSuspended_l(type, suspend, sessionId);
756}
757
758void AudioFlinger::ThreadBase::setEffectSuspended_l(
759        const effect_uuid_t *type, bool suspend, int sessionId)
760{
761    sp<EffectChain> chain = getEffectChain_l(sessionId);
762    if (chain != 0) {
763        if (type != NULL) {
764            chain->setEffectSuspended_l(type, suspend);
765        } else {
766            chain->setEffectSuspendedAll_l(suspend);
767        }
768    }
769
770    updateSuspendedSessions_l(type, suspend, sessionId);
771}
772
773void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
774{
775    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
776    if (index < 0) {
777        return;
778    }
779
780    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
781            mSuspendedSessions.valueAt(index);
782
783    for (size_t i = 0; i < sessionEffects.size(); i++) {
784        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
785        for (int j = 0; j < desc->mRefCount; j++) {
786            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
787                chain->setEffectSuspendedAll_l(true);
788            } else {
789                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
790                    desc->mType.timeLow);
791                chain->setEffectSuspended_l(&desc->mType, true);
792            }
793        }
794    }
795}
796
797void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
798                                                         bool suspend,
799                                                         int sessionId)
800{
801    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
802
803    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
804
805    if (suspend) {
806        if (index >= 0) {
807            sessionEffects = mSuspendedSessions.valueAt(index);
808        } else {
809            mSuspendedSessions.add(sessionId, sessionEffects);
810        }
811    } else {
812        if (index < 0) {
813            return;
814        }
815        sessionEffects = mSuspendedSessions.valueAt(index);
816    }
817
818
819    int key = EffectChain::kKeyForSuspendAll;
820    if (type != NULL) {
821        key = type->timeLow;
822    }
823    index = sessionEffects.indexOfKey(key);
824
825    sp<SuspendedSessionDesc> desc;
826    if (suspend) {
827        if (index >= 0) {
828            desc = sessionEffects.valueAt(index);
829        } else {
830            desc = new SuspendedSessionDesc();
831            if (type != NULL) {
832                desc->mType = *type;
833            }
834            sessionEffects.add(key, desc);
835            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
836        }
837        desc->mRefCount++;
838    } else {
839        if (index < 0) {
840            return;
841        }
842        desc = sessionEffects.valueAt(index);
843        if (--desc->mRefCount == 0) {
844            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
845            sessionEffects.removeItemsAt(index);
846            if (sessionEffects.isEmpty()) {
847                ALOGV("updateSuspendedSessions_l() restore removing session %d",
848                                 sessionId);
849                mSuspendedSessions.removeItem(sessionId);
850            }
851        }
852    }
853    if (!sessionEffects.isEmpty()) {
854        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
855    }
856}
857
858void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
859                                                            bool enabled,
860                                                            int sessionId)
861{
862    Mutex::Autolock _l(mLock);
863    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
864}
865
866void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
867                                                            bool enabled,
868                                                            int sessionId)
869{
870    if (mType != RECORD) {
871        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
872        // another session. This gives the priority to well behaved effect control panels
873        // and applications not using global effects.
874        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
875        // global effects
876        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
877            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
878        }
879    }
880
881    sp<EffectChain> chain = getEffectChain_l(sessionId);
882    if (chain != 0) {
883        chain->checkSuspendOnEffectEnabled(effect, enabled);
884    }
885}
886
887// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
888sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
889        const sp<AudioFlinger::Client>& client,
890        const sp<IEffectClient>& effectClient,
891        int32_t priority,
892        int sessionId,
893        effect_descriptor_t *desc,
894        int *enabled,
895        status_t *status)
896{
897    sp<EffectModule> effect;
898    sp<EffectHandle> handle;
899    status_t lStatus;
900    sp<EffectChain> chain;
901    bool chainCreated = false;
902    bool effectCreated = false;
903    bool effectRegistered = false;
904
905    lStatus = initCheck();
906    if (lStatus != NO_ERROR) {
907        ALOGW("createEffect_l() Audio driver not initialized.");
908        goto Exit;
909    }
910
911    // Reject any effect on Direct output threads for now, since the format of
912    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
913    if (mType == DIRECT) {
914        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
915                desc->name, mName);
916        lStatus = BAD_VALUE;
917        goto Exit;
918    }
919
920    // Reject any effect on mixer or duplicating multichannel sinks.
921    // TODO: fix both format and multichannel issues with effects.
922    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
923        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
924                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
925        lStatus = BAD_VALUE;
926        goto Exit;
927    }
928
929    // Allow global effects only on offloaded and mixer threads
930    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
931        switch (mType) {
932        case MIXER:
933        case OFFLOAD:
934            break;
935        case DIRECT:
936        case DUPLICATING:
937        case RECORD:
938        default:
939            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
940            lStatus = BAD_VALUE;
941            goto Exit;
942        }
943    }
944
945    // Only Pre processor effects are allowed on input threads and only on input threads
946    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
947        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
948                desc->name, desc->flags, mType);
949        lStatus = BAD_VALUE;
950        goto Exit;
951    }
952
953    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
954
955    { // scope for mLock
956        Mutex::Autolock _l(mLock);
957
958        // check for existing effect chain with the requested audio session
959        chain = getEffectChain_l(sessionId);
960        if (chain == 0) {
961            // create a new chain for this session
962            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
963            chain = new EffectChain(this, sessionId);
964            addEffectChain_l(chain);
965            chain->setStrategy(getStrategyForSession_l(sessionId));
966            chainCreated = true;
967        } else {
968            effect = chain->getEffectFromDesc_l(desc);
969        }
970
971        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
972
973        if (effect == 0) {
974            int id = mAudioFlinger->nextUniqueId();
975            // Check CPU and memory usage
976            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
977            if (lStatus != NO_ERROR) {
978                goto Exit;
979            }
980            effectRegistered = true;
981            // create a new effect module if none present in the chain
982            effect = new EffectModule(this, chain, desc, id, sessionId);
983            lStatus = effect->status();
984            if (lStatus != NO_ERROR) {
985                goto Exit;
986            }
987            effect->setOffloaded(mType == OFFLOAD, mId);
988
989            lStatus = chain->addEffect_l(effect);
990            if (lStatus != NO_ERROR) {
991                goto Exit;
992            }
993            effectCreated = true;
994
995            effect->setDevice(mOutDevice);
996            effect->setDevice(mInDevice);
997            effect->setMode(mAudioFlinger->getMode());
998            effect->setAudioSource(mAudioSource);
999        }
1000        // create effect handle and connect it to effect module
1001        handle = new EffectHandle(effect, client, effectClient, priority);
1002        lStatus = handle->initCheck();
1003        if (lStatus == OK) {
1004            lStatus = effect->addHandle(handle.get());
1005        }
1006        if (enabled != NULL) {
1007            *enabled = (int)effect->isEnabled();
1008        }
1009    }
1010
1011Exit:
1012    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1013        Mutex::Autolock _l(mLock);
1014        if (effectCreated) {
1015            chain->removeEffect_l(effect);
1016        }
1017        if (effectRegistered) {
1018            AudioSystem::unregisterEffect(effect->id());
1019        }
1020        if (chainCreated) {
1021            removeEffectChain_l(chain);
1022        }
1023        handle.clear();
1024    }
1025
1026    *status = lStatus;
1027    return handle;
1028}
1029
1030sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1031{
1032    Mutex::Autolock _l(mLock);
1033    return getEffect_l(sessionId, effectId);
1034}
1035
1036sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1037{
1038    sp<EffectChain> chain = getEffectChain_l(sessionId);
1039    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1040}
1041
1042// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1043// PlaybackThread::mLock held
1044status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1045{
1046    // check for existing effect chain with the requested audio session
1047    int sessionId = effect->sessionId();
1048    sp<EffectChain> chain = getEffectChain_l(sessionId);
1049    bool chainCreated = false;
1050
1051    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1052             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1053                    this, effect->desc().name, effect->desc().flags);
1054
1055    if (chain == 0) {
1056        // create a new chain for this session
1057        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1058        chain = new EffectChain(this, sessionId);
1059        addEffectChain_l(chain);
1060        chain->setStrategy(getStrategyForSession_l(sessionId));
1061        chainCreated = true;
1062    }
1063    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1064
1065    if (chain->getEffectFromId_l(effect->id()) != 0) {
1066        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1067                this, effect->desc().name, chain.get());
1068        return BAD_VALUE;
1069    }
1070
1071    effect->setOffloaded(mType == OFFLOAD, mId);
1072
1073    status_t status = chain->addEffect_l(effect);
1074    if (status != NO_ERROR) {
1075        if (chainCreated) {
1076            removeEffectChain_l(chain);
1077        }
1078        return status;
1079    }
1080
1081    effect->setDevice(mOutDevice);
1082    effect->setDevice(mInDevice);
1083    effect->setMode(mAudioFlinger->getMode());
1084    effect->setAudioSource(mAudioSource);
1085    return NO_ERROR;
1086}
1087
1088void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1089
1090    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1091    effect_descriptor_t desc = effect->desc();
1092    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1093        detachAuxEffect_l(effect->id());
1094    }
1095
1096    sp<EffectChain> chain = effect->chain().promote();
1097    if (chain != 0) {
1098        // remove effect chain if removing last effect
1099        if (chain->removeEffect_l(effect) == 0) {
1100            removeEffectChain_l(chain);
1101        }
1102    } else {
1103        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1104    }
1105}
1106
1107void AudioFlinger::ThreadBase::lockEffectChains_l(
1108        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1109{
1110    effectChains = mEffectChains;
1111    for (size_t i = 0; i < mEffectChains.size(); i++) {
1112        mEffectChains[i]->lock();
1113    }
1114}
1115
1116void AudioFlinger::ThreadBase::unlockEffectChains(
1117        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1118{
1119    for (size_t i = 0; i < effectChains.size(); i++) {
1120        effectChains[i]->unlock();
1121    }
1122}
1123
1124sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1125{
1126    Mutex::Autolock _l(mLock);
1127    return getEffectChain_l(sessionId);
1128}
1129
1130sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1131{
1132    size_t size = mEffectChains.size();
1133    for (size_t i = 0; i < size; i++) {
1134        if (mEffectChains[i]->sessionId() == sessionId) {
1135            return mEffectChains[i];
1136        }
1137    }
1138    return 0;
1139}
1140
1141void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1142{
1143    Mutex::Autolock _l(mLock);
1144    size_t size = mEffectChains.size();
1145    for (size_t i = 0; i < size; i++) {
1146        mEffectChains[i]->setMode_l(mode);
1147    }
1148}
1149
1150void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1151{
1152    config->type = AUDIO_PORT_TYPE_MIX;
1153    config->ext.mix.handle = mId;
1154    config->sample_rate = mSampleRate;
1155    config->format = mFormat;
1156    config->channel_mask = mChannelMask;
1157    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1158                            AUDIO_PORT_CONFIG_FORMAT;
1159}
1160
1161
1162// ----------------------------------------------------------------------------
1163//      Playback
1164// ----------------------------------------------------------------------------
1165
1166AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1167                                             AudioStreamOut* output,
1168                                             audio_io_handle_t id,
1169                                             audio_devices_t device,
1170                                             type_t type)
1171    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1172        mNormalFrameCount(0), mSinkBuffer(NULL),
1173        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1174        mMixerBuffer(NULL),
1175        mMixerBufferSize(0),
1176        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1177        mMixerBufferValid(false),
1178        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1179        mEffectBuffer(NULL),
1180        mEffectBufferSize(0),
1181        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1182        mEffectBufferValid(false),
1183        mSuspended(0), mBytesWritten(0),
1184        mActiveTracksGeneration(0),
1185        // mStreamTypes[] initialized in constructor body
1186        mOutput(output),
1187        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1188        mMixerStatus(MIXER_IDLE),
1189        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1190        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1191        mBytesRemaining(0),
1192        mCurrentWriteLength(0),
1193        mUseAsyncWrite(false),
1194        mWriteAckSequence(0),
1195        mDrainSequence(0),
1196        mSignalPending(false),
1197        mScreenState(AudioFlinger::mScreenState),
1198        // index 0 is reserved for normal mixer's submix
1199        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1200        // mLatchD, mLatchQ,
1201        mLatchDValid(false), mLatchQValid(false)
1202{
1203    snprintf(mName, kNameLength, "AudioOut_%X", id);
1204    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1205
1206    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1207    // it would be safer to explicitly pass initial masterVolume/masterMute as
1208    // parameter.
1209    //
1210    // If the HAL we are using has support for master volume or master mute,
1211    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1212    // and the mute set to false).
1213    mMasterVolume = audioFlinger->masterVolume_l();
1214    mMasterMute = audioFlinger->masterMute_l();
1215    if (mOutput && mOutput->audioHwDev) {
1216        if (mOutput->audioHwDev->canSetMasterVolume()) {
1217            mMasterVolume = 1.0;
1218        }
1219
1220        if (mOutput->audioHwDev->canSetMasterMute()) {
1221            mMasterMute = false;
1222        }
1223    }
1224
1225    readOutputParameters_l();
1226
1227    // ++ operator does not compile
1228    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1229            stream = (audio_stream_type_t) (stream + 1)) {
1230        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1231        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1232    }
1233}
1234
1235AudioFlinger::PlaybackThread::~PlaybackThread()
1236{
1237    mAudioFlinger->unregisterWriter(mNBLogWriter);
1238    free(mSinkBuffer);
1239    free(mMixerBuffer);
1240    free(mEffectBuffer);
1241}
1242
1243void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1244{
1245    dumpInternals(fd, args);
1246    dumpTracks(fd, args);
1247    dumpEffectChains(fd, args);
1248}
1249
1250void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1251{
1252    const size_t SIZE = 256;
1253    char buffer[SIZE];
1254    String8 result;
1255
1256    result.appendFormat("  Stream volumes in dB: ");
1257    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1258        const stream_type_t *st = &mStreamTypes[i];
1259        if (i > 0) {
1260            result.appendFormat(", ");
1261        }
1262        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1263        if (st->mute) {
1264            result.append("M");
1265        }
1266    }
1267    result.append("\n");
1268    write(fd, result.string(), result.length());
1269    result.clear();
1270
1271    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1272    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1273    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1274            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1275
1276    size_t numtracks = mTracks.size();
1277    size_t numactive = mActiveTracks.size();
1278    dprintf(fd, "  %d Tracks", numtracks);
1279    size_t numactiveseen = 0;
1280    if (numtracks) {
1281        dprintf(fd, " of which %d are active\n", numactive);
1282        Track::appendDumpHeader(result);
1283        for (size_t i = 0; i < numtracks; ++i) {
1284            sp<Track> track = mTracks[i];
1285            if (track != 0) {
1286                bool active = mActiveTracks.indexOf(track) >= 0;
1287                if (active) {
1288                    numactiveseen++;
1289                }
1290                track->dump(buffer, SIZE, active);
1291                result.append(buffer);
1292            }
1293        }
1294    } else {
1295        result.append("\n");
1296    }
1297    if (numactiveseen != numactive) {
1298        // some tracks in the active list were not in the tracks list
1299        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1300                " not in the track list\n");
1301        result.append(buffer);
1302        Track::appendDumpHeader(result);
1303        for (size_t i = 0; i < numactive; ++i) {
1304            sp<Track> track = mActiveTracks[i].promote();
1305            if (track != 0 && mTracks.indexOf(track) < 0) {
1306                track->dump(buffer, SIZE, true);
1307                result.append(buffer);
1308            }
1309        }
1310    }
1311
1312    write(fd, result.string(), result.size());
1313}
1314
1315void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1316{
1317    dprintf(fd, "\nOutput thread %p:\n", this);
1318    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1319    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1320    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1321    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1322    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1323    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1324    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1325    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1326    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1327    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1328
1329    dumpBase(fd, args);
1330}
1331
1332// Thread virtuals
1333
1334void AudioFlinger::PlaybackThread::onFirstRef()
1335{
1336    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1337}
1338
1339// ThreadBase virtuals
1340void AudioFlinger::PlaybackThread::preExit()
1341{
1342    ALOGV("  preExit()");
1343    // FIXME this is using hard-coded strings but in the future, this functionality will be
1344    //       converted to use audio HAL extensions required to support tunneling
1345    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1346}
1347
1348// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1349sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1350        const sp<AudioFlinger::Client>& client,
1351        audio_stream_type_t streamType,
1352        uint32_t sampleRate,
1353        audio_format_t format,
1354        audio_channel_mask_t channelMask,
1355        size_t *pFrameCount,
1356        const sp<IMemory>& sharedBuffer,
1357        int sessionId,
1358        IAudioFlinger::track_flags_t *flags,
1359        pid_t tid,
1360        int uid,
1361        status_t *status)
1362{
1363    size_t frameCount = *pFrameCount;
1364    sp<Track> track;
1365    status_t lStatus;
1366
1367    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1368
1369    // client expresses a preference for FAST, but we get the final say
1370    if (*flags & IAudioFlinger::TRACK_FAST) {
1371      if (
1372            // not timed
1373            (!isTimed) &&
1374            // either of these use cases:
1375            (
1376              // use case 1: shared buffer with any frame count
1377              (
1378                (sharedBuffer != 0)
1379              ) ||
1380              // use case 2: callback handler and frame count is default or at least as large as HAL
1381              (
1382                (tid != -1) &&
1383                ((frameCount == 0) ||
1384                (frameCount >= mFrameCount))
1385              )
1386            ) &&
1387            // PCM data
1388            audio_is_linear_pcm(format) &&
1389            // identical channel mask to sink, or mono in and stereo sink
1390            (channelMask == mChannelMask ||
1391                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1392                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1393            // hardware sample rate
1394            (sampleRate == mSampleRate) &&
1395            // normal mixer has an associated fast mixer
1396            hasFastMixer() &&
1397            // there are sufficient fast track slots available
1398            (mFastTrackAvailMask != 0)
1399            // FIXME test that MixerThread for this fast track has a capable output HAL
1400            // FIXME add a permission test also?
1401        ) {
1402        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1403        if (frameCount == 0) {
1404            // read the fast track multiplier property the first time it is needed
1405            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1406            if (ok != 0) {
1407                ALOGE("%s pthread_once failed: %d", __func__, ok);
1408            }
1409            frameCount = mFrameCount * sFastTrackMultiplier;
1410        }
1411        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1412                frameCount, mFrameCount);
1413      } else {
1414        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1415                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1416                "sampleRate=%u mSampleRate=%u "
1417                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1418                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1419                audio_is_linear_pcm(format),
1420                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1421        *flags &= ~IAudioFlinger::TRACK_FAST;
1422        // For compatibility with AudioTrack calculation, buffer depth is forced
1423        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1424        // This is probably too conservative, but legacy application code may depend on it.
1425        // If you change this calculation, also review the start threshold which is related.
1426        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1427        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1428        if (minBufCount < 2) {
1429            minBufCount = 2;
1430        }
1431        size_t minFrameCount = mNormalFrameCount * minBufCount;
1432        if (frameCount < minFrameCount) {
1433            frameCount = minFrameCount;
1434        }
1435      }
1436    }
1437    *pFrameCount = frameCount;
1438
1439    switch (mType) {
1440
1441    case DIRECT:
1442        if (audio_is_linear_pcm(format)) {
1443            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1444                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1445                        "for output %p with format %#x",
1446                        sampleRate, format, channelMask, mOutput, mFormat);
1447                lStatus = BAD_VALUE;
1448                goto Exit;
1449            }
1450        }
1451        break;
1452
1453    case OFFLOAD:
1454        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1455            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1456                    "for output %p with format %#x",
1457                    sampleRate, format, channelMask, mOutput, mFormat);
1458            lStatus = BAD_VALUE;
1459            goto Exit;
1460        }
1461        break;
1462
1463    default:
1464        if (!audio_is_linear_pcm(format)) {
1465                ALOGE("createTrack_l() Bad parameter: format %#x \""
1466                        "for output %p with format %#x",
1467                        format, mOutput, mFormat);
1468                lStatus = BAD_VALUE;
1469                goto Exit;
1470        }
1471        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1472            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1473            lStatus = BAD_VALUE;
1474            goto Exit;
1475        }
1476        break;
1477
1478    }
1479
1480    lStatus = initCheck();
1481    if (lStatus != NO_ERROR) {
1482        ALOGE("createTrack_l() audio driver not initialized");
1483        goto Exit;
1484    }
1485
1486    { // scope for mLock
1487        Mutex::Autolock _l(mLock);
1488
1489        // all tracks in same audio session must share the same routing strategy otherwise
1490        // conflicts will happen when tracks are moved from one output to another by audio policy
1491        // manager
1492        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1493        for (size_t i = 0; i < mTracks.size(); ++i) {
1494            sp<Track> t = mTracks[i];
1495            if (t != 0 && t->isExternalTrack()) {
1496                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1497                if (sessionId == t->sessionId() && strategy != actual) {
1498                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1499                            strategy, actual);
1500                    lStatus = BAD_VALUE;
1501                    goto Exit;
1502                }
1503            }
1504        }
1505
1506        if (!isTimed) {
1507            track = new Track(this, client, streamType, sampleRate, format,
1508                              channelMask, frameCount, NULL, sharedBuffer,
1509                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1510        } else {
1511            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1512                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1513        }
1514
1515        // new Track always returns non-NULL,
1516        // but TimedTrack::create() is a factory that could fail by returning NULL
1517        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1518        if (lStatus != NO_ERROR) {
1519            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1520            // track must be cleared from the caller as the caller has the AF lock
1521            goto Exit;
1522        }
1523        mTracks.add(track);
1524
1525        sp<EffectChain> chain = getEffectChain_l(sessionId);
1526        if (chain != 0) {
1527            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1528            track->setMainBuffer(chain->inBuffer());
1529            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1530            chain->incTrackCnt();
1531        }
1532
1533        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1534            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1535            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1536            // so ask activity manager to do this on our behalf
1537            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1538        }
1539    }
1540
1541    lStatus = NO_ERROR;
1542
1543Exit:
1544    *status = lStatus;
1545    return track;
1546}
1547
1548uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1549{
1550    return latency;
1551}
1552
1553uint32_t AudioFlinger::PlaybackThread::latency() const
1554{
1555    Mutex::Autolock _l(mLock);
1556    return latency_l();
1557}
1558uint32_t AudioFlinger::PlaybackThread::latency_l() const
1559{
1560    if (initCheck() == NO_ERROR) {
1561        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1562    } else {
1563        return 0;
1564    }
1565}
1566
1567void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1568{
1569    Mutex::Autolock _l(mLock);
1570    // Don't apply master volume in SW if our HAL can do it for us.
1571    if (mOutput && mOutput->audioHwDev &&
1572        mOutput->audioHwDev->canSetMasterVolume()) {
1573        mMasterVolume = 1.0;
1574    } else {
1575        mMasterVolume = value;
1576    }
1577}
1578
1579void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1580{
1581    Mutex::Autolock _l(mLock);
1582    // Don't apply master mute in SW if our HAL can do it for us.
1583    if (mOutput && mOutput->audioHwDev &&
1584        mOutput->audioHwDev->canSetMasterMute()) {
1585        mMasterMute = false;
1586    } else {
1587        mMasterMute = muted;
1588    }
1589}
1590
1591void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1592{
1593    Mutex::Autolock _l(mLock);
1594    mStreamTypes[stream].volume = value;
1595    broadcast_l();
1596}
1597
1598void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1599{
1600    Mutex::Autolock _l(mLock);
1601    mStreamTypes[stream].mute = muted;
1602    broadcast_l();
1603}
1604
1605float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1606{
1607    Mutex::Autolock _l(mLock);
1608    return mStreamTypes[stream].volume;
1609}
1610
1611// addTrack_l() must be called with ThreadBase::mLock held
1612status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1613{
1614    status_t status = ALREADY_EXISTS;
1615
1616    // set retry count for buffer fill
1617    track->mRetryCount = kMaxTrackStartupRetries;
1618    if (mActiveTracks.indexOf(track) < 0) {
1619        // the track is newly added, make sure it fills up all its
1620        // buffers before playing. This is to ensure the client will
1621        // effectively get the latency it requested.
1622        if (track->isExternalTrack()) {
1623            TrackBase::track_state state = track->mState;
1624            mLock.unlock();
1625            status = AudioSystem::startOutput(mId, track->streamType(),
1626                                              (audio_session_t)track->sessionId());
1627            mLock.lock();
1628            // abort track was stopped/paused while we released the lock
1629            if (state != track->mState) {
1630                if (status == NO_ERROR) {
1631                    mLock.unlock();
1632                    AudioSystem::stopOutput(mId, track->streamType(),
1633                                            (audio_session_t)track->sessionId());
1634                    mLock.lock();
1635                }
1636                return INVALID_OPERATION;
1637            }
1638            // abort if start is rejected by audio policy manager
1639            if (status != NO_ERROR) {
1640                return PERMISSION_DENIED;
1641            }
1642#ifdef ADD_BATTERY_DATA
1643            // to track the speaker usage
1644            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1645#endif
1646        }
1647
1648        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1649        track->mResetDone = false;
1650        track->mPresentationCompleteFrames = 0;
1651        mActiveTracks.add(track);
1652        mWakeLockUids.add(track->uid());
1653        mActiveTracksGeneration++;
1654        mLatestActiveTrack = track;
1655        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1656        if (chain != 0) {
1657            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1658                    track->sessionId());
1659            chain->incActiveTrackCnt();
1660        }
1661
1662        status = NO_ERROR;
1663    }
1664
1665    onAddNewTrack_l();
1666    return status;
1667}
1668
1669bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1670{
1671    track->terminate();
1672    // active tracks are removed by threadLoop()
1673    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1674    track->mState = TrackBase::STOPPED;
1675    if (!trackActive) {
1676        removeTrack_l(track);
1677    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1678        track->mState = TrackBase::STOPPING_1;
1679    }
1680
1681    return trackActive;
1682}
1683
1684void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1685{
1686    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1687    mTracks.remove(track);
1688    deleteTrackName_l(track->name());
1689    // redundant as track is about to be destroyed, for dumpsys only
1690    track->mName = -1;
1691    if (track->isFastTrack()) {
1692        int index = track->mFastIndex;
1693        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1694        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1695        mFastTrackAvailMask |= 1 << index;
1696        // redundant as track is about to be destroyed, for dumpsys only
1697        track->mFastIndex = -1;
1698    }
1699    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1700    if (chain != 0) {
1701        chain->decTrackCnt();
1702    }
1703}
1704
1705void AudioFlinger::PlaybackThread::broadcast_l()
1706{
1707    // Thread could be blocked waiting for async
1708    // so signal it to handle state changes immediately
1709    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1710    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1711    mSignalPending = true;
1712    mWaitWorkCV.broadcast();
1713}
1714
1715String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1716{
1717    Mutex::Autolock _l(mLock);
1718    if (initCheck() != NO_ERROR) {
1719        return String8();
1720    }
1721
1722    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1723    const String8 out_s8(s);
1724    free(s);
1725    return out_s8;
1726}
1727
1728void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1729    AudioSystem::OutputDescriptor desc;
1730    void *param2 = NULL;
1731
1732    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1733            param);
1734
1735    switch (event) {
1736    case AudioSystem::OUTPUT_OPENED:
1737    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1738        desc.channelMask = mChannelMask;
1739        desc.samplingRate = mSampleRate;
1740        desc.format = mFormat;
1741        desc.frameCount = mNormalFrameCount; // FIXME see
1742                                             // AudioFlinger::frameCount(audio_io_handle_t)
1743        desc.latency = latency_l();
1744        param2 = &desc;
1745        break;
1746
1747    case AudioSystem::STREAM_CONFIG_CHANGED:
1748        param2 = &param;
1749    case AudioSystem::OUTPUT_CLOSED:
1750    default:
1751        break;
1752    }
1753    mAudioFlinger->audioConfigChanged(event, mId, param2);
1754}
1755
1756void AudioFlinger::PlaybackThread::writeCallback()
1757{
1758    ALOG_ASSERT(mCallbackThread != 0);
1759    mCallbackThread->resetWriteBlocked();
1760}
1761
1762void AudioFlinger::PlaybackThread::drainCallback()
1763{
1764    ALOG_ASSERT(mCallbackThread != 0);
1765    mCallbackThread->resetDraining();
1766}
1767
1768void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1769{
1770    Mutex::Autolock _l(mLock);
1771    // reject out of sequence requests
1772    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1773        mWriteAckSequence &= ~1;
1774        mWaitWorkCV.signal();
1775    }
1776}
1777
1778void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1779{
1780    Mutex::Autolock _l(mLock);
1781    // reject out of sequence requests
1782    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1783        mDrainSequence &= ~1;
1784        mWaitWorkCV.signal();
1785    }
1786}
1787
1788// static
1789int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1790                                                void *param __unused,
1791                                                void *cookie)
1792{
1793    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1794    ALOGV("asyncCallback() event %d", event);
1795    switch (event) {
1796    case STREAM_CBK_EVENT_WRITE_READY:
1797        me->writeCallback();
1798        break;
1799    case STREAM_CBK_EVENT_DRAIN_READY:
1800        me->drainCallback();
1801        break;
1802    default:
1803        ALOGW("asyncCallback() unknown event %d", event);
1804        break;
1805    }
1806    return 0;
1807}
1808
1809void AudioFlinger::PlaybackThread::readOutputParameters_l()
1810{
1811    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1812    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1813    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1814    if (!audio_is_output_channel(mChannelMask)) {
1815        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1816    }
1817    if ((mType == MIXER || mType == DUPLICATING)
1818            && !isValidPcmSinkChannelMask(mChannelMask)) {
1819        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1820                mChannelMask);
1821    }
1822    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1823    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1824    mFormat = mHALFormat;
1825    if (!audio_is_valid_format(mFormat)) {
1826        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1827    }
1828    if ((mType == MIXER || mType == DUPLICATING)
1829            && !isValidPcmSinkFormat(mFormat)) {
1830        LOG_FATAL("HAL format %#x not supported for mixed output",
1831                mFormat);
1832    }
1833    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1834    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1835    mFrameCount = mBufferSize / mFrameSize;
1836    if (mFrameCount & 15) {
1837        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1838                mFrameCount);
1839    }
1840
1841    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1842            (mOutput->stream->set_callback != NULL)) {
1843        if (mOutput->stream->set_callback(mOutput->stream,
1844                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1845            mUseAsyncWrite = true;
1846            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1847        }
1848    }
1849
1850    // Calculate size of normal sink buffer relative to the HAL output buffer size
1851    double multiplier = 1.0;
1852    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1853            kUseFastMixer == FastMixer_Dynamic)) {
1854        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1855        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1856        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1857        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1858        maxNormalFrameCount = maxNormalFrameCount & ~15;
1859        if (maxNormalFrameCount < minNormalFrameCount) {
1860            maxNormalFrameCount = minNormalFrameCount;
1861        }
1862        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1863        if (multiplier <= 1.0) {
1864            multiplier = 1.0;
1865        } else if (multiplier <= 2.0) {
1866            if (2 * mFrameCount <= maxNormalFrameCount) {
1867                multiplier = 2.0;
1868            } else {
1869                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1870            }
1871        } else {
1872            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1873            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1874            // track, but we sometimes have to do this to satisfy the maximum frame count
1875            // constraint)
1876            // FIXME this rounding up should not be done if no HAL SRC
1877            uint32_t truncMult = (uint32_t) multiplier;
1878            if ((truncMult & 1)) {
1879                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1880                    ++truncMult;
1881                }
1882            }
1883            multiplier = (double) truncMult;
1884        }
1885    }
1886    mNormalFrameCount = multiplier * mFrameCount;
1887    // round up to nearest 16 frames to satisfy AudioMixer
1888    if (mType == MIXER || mType == DUPLICATING) {
1889        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1890    }
1891    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1892            mNormalFrameCount);
1893
1894    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1895    // Originally this was int16_t[] array, need to remove legacy implications.
1896    free(mSinkBuffer);
1897    mSinkBuffer = NULL;
1898    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1899    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1900    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1901    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1902
1903    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1904    // drives the output.
1905    free(mMixerBuffer);
1906    mMixerBuffer = NULL;
1907    if (mMixerBufferEnabled) {
1908        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1909        mMixerBufferSize = mNormalFrameCount * mChannelCount
1910                * audio_bytes_per_sample(mMixerBufferFormat);
1911        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1912    }
1913    free(mEffectBuffer);
1914    mEffectBuffer = NULL;
1915    if (mEffectBufferEnabled) {
1916        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1917        mEffectBufferSize = mNormalFrameCount * mChannelCount
1918                * audio_bytes_per_sample(mEffectBufferFormat);
1919        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1920    }
1921
1922    // force reconfiguration of effect chains and engines to take new buffer size and audio
1923    // parameters into account
1924    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1925    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1926    // matter.
1927    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1928    Vector< sp<EffectChain> > effectChains = mEffectChains;
1929    for (size_t i = 0; i < effectChains.size(); i ++) {
1930        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1931    }
1932}
1933
1934
1935status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1936{
1937    if (halFrames == NULL || dspFrames == NULL) {
1938        return BAD_VALUE;
1939    }
1940    Mutex::Autolock _l(mLock);
1941    if (initCheck() != NO_ERROR) {
1942        return INVALID_OPERATION;
1943    }
1944    size_t framesWritten = mBytesWritten / mFrameSize;
1945    *halFrames = framesWritten;
1946
1947    if (isSuspended()) {
1948        // return an estimation of rendered frames when the output is suspended
1949        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1950        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1951        return NO_ERROR;
1952    } else {
1953        status_t status;
1954        uint32_t frames;
1955        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1956        *dspFrames = (size_t)frames;
1957        return status;
1958    }
1959}
1960
1961uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1962{
1963    Mutex::Autolock _l(mLock);
1964    uint32_t result = 0;
1965    if (getEffectChain_l(sessionId) != 0) {
1966        result = EFFECT_SESSION;
1967    }
1968
1969    for (size_t i = 0; i < mTracks.size(); ++i) {
1970        sp<Track> track = mTracks[i];
1971        if (sessionId == track->sessionId() && !track->isInvalid()) {
1972            result |= TRACK_SESSION;
1973            break;
1974        }
1975    }
1976
1977    return result;
1978}
1979
1980uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1981{
1982    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1983    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1984    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1985        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1986    }
1987    for (size_t i = 0; i < mTracks.size(); i++) {
1988        sp<Track> track = mTracks[i];
1989        if (sessionId == track->sessionId() && !track->isInvalid()) {
1990            return AudioSystem::getStrategyForStream(track->streamType());
1991        }
1992    }
1993    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1994}
1995
1996
1997AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1998{
1999    Mutex::Autolock _l(mLock);
2000    return mOutput;
2001}
2002
2003AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2004{
2005    Mutex::Autolock _l(mLock);
2006    AudioStreamOut *output = mOutput;
2007    mOutput = NULL;
2008    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2009    //       must push a NULL and wait for ack
2010    mOutputSink.clear();
2011    mPipeSink.clear();
2012    mNormalSink.clear();
2013    return output;
2014}
2015
2016// this method must always be called either with ThreadBase mLock held or inside the thread loop
2017audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2018{
2019    if (mOutput == NULL) {
2020        return NULL;
2021    }
2022    return &mOutput->stream->common;
2023}
2024
2025uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2026{
2027    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2028}
2029
2030status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2031{
2032    if (!isValidSyncEvent(event)) {
2033        return BAD_VALUE;
2034    }
2035
2036    Mutex::Autolock _l(mLock);
2037
2038    for (size_t i = 0; i < mTracks.size(); ++i) {
2039        sp<Track> track = mTracks[i];
2040        if (event->triggerSession() == track->sessionId()) {
2041            (void) track->setSyncEvent(event);
2042            return NO_ERROR;
2043        }
2044    }
2045
2046    return NAME_NOT_FOUND;
2047}
2048
2049bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2050{
2051    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2052}
2053
2054void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2055        const Vector< sp<Track> >& tracksToRemove)
2056{
2057    size_t count = tracksToRemove.size();
2058    if (count > 0) {
2059        for (size_t i = 0 ; i < count ; i++) {
2060            const sp<Track>& track = tracksToRemove.itemAt(i);
2061            if (track->isExternalTrack()) {
2062                AudioSystem::stopOutput(mId, track->streamType(),
2063                                        (audio_session_t)track->sessionId());
2064#ifdef ADD_BATTERY_DATA
2065                // to track the speaker usage
2066                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2067#endif
2068                if (track->isTerminated()) {
2069                    AudioSystem::releaseOutput(mId, track->streamType(),
2070                                               (audio_session_t)track->sessionId());
2071                }
2072            }
2073        }
2074    }
2075}
2076
2077void AudioFlinger::PlaybackThread::checkSilentMode_l()
2078{
2079    if (!mMasterMute) {
2080        char value[PROPERTY_VALUE_MAX];
2081        if (property_get("ro.audio.silent", value, "0") > 0) {
2082            char *endptr;
2083            unsigned long ul = strtoul(value, &endptr, 0);
2084            if (*endptr == '\0' && ul != 0) {
2085                ALOGD("Silence is golden");
2086                // The setprop command will not allow a property to be changed after
2087                // the first time it is set, so we don't have to worry about un-muting.
2088                setMasterMute_l(true);
2089            }
2090        }
2091    }
2092}
2093
2094// shared by MIXER and DIRECT, overridden by DUPLICATING
2095ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2096{
2097    // FIXME rewrite to reduce number of system calls
2098    mLastWriteTime = systemTime();
2099    mInWrite = true;
2100    ssize_t bytesWritten;
2101    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2102
2103    // If an NBAIO sink is present, use it to write the normal mixer's submix
2104    if (mNormalSink != 0) {
2105
2106        const size_t count = mBytesRemaining / mFrameSize;
2107
2108        ATRACE_BEGIN("write");
2109        // update the setpoint when AudioFlinger::mScreenState changes
2110        uint32_t screenState = AudioFlinger::mScreenState;
2111        if (screenState != mScreenState) {
2112            mScreenState = screenState;
2113            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2114            if (pipe != NULL) {
2115                pipe->setAvgFrames((mScreenState & 1) ?
2116                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2117            }
2118        }
2119        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2120        ATRACE_END();
2121        if (framesWritten > 0) {
2122            bytesWritten = framesWritten * mFrameSize;
2123        } else {
2124            bytesWritten = framesWritten;
2125        }
2126        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2127        if (status == NO_ERROR) {
2128            size_t totalFramesWritten = mNormalSink->framesWritten();
2129            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2130                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2131                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2132                mLatchDValid = true;
2133            }
2134        }
2135    // otherwise use the HAL / AudioStreamOut directly
2136    } else {
2137        // Direct output and offload threads
2138
2139        if (mUseAsyncWrite) {
2140            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2141            mWriteAckSequence += 2;
2142            mWriteAckSequence |= 1;
2143            ALOG_ASSERT(mCallbackThread != 0);
2144            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2145        }
2146        // FIXME We should have an implementation of timestamps for direct output threads.
2147        // They are used e.g for multichannel PCM playback over HDMI.
2148        bytesWritten = mOutput->stream->write(mOutput->stream,
2149                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2150        if (mUseAsyncWrite &&
2151                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2152            // do not wait for async callback in case of error of full write
2153            mWriteAckSequence &= ~1;
2154            ALOG_ASSERT(mCallbackThread != 0);
2155            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2156        }
2157    }
2158
2159    mNumWrites++;
2160    mInWrite = false;
2161    mStandby = false;
2162    return bytesWritten;
2163}
2164
2165void AudioFlinger::PlaybackThread::threadLoop_drain()
2166{
2167    if (mOutput->stream->drain) {
2168        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2169        if (mUseAsyncWrite) {
2170            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2171            mDrainSequence |= 1;
2172            ALOG_ASSERT(mCallbackThread != 0);
2173            mCallbackThread->setDraining(mDrainSequence);
2174        }
2175        mOutput->stream->drain(mOutput->stream,
2176            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2177                                                : AUDIO_DRAIN_ALL);
2178    }
2179}
2180
2181void AudioFlinger::PlaybackThread::threadLoop_exit()
2182{
2183    // Default implementation has nothing to do
2184}
2185
2186/*
2187The derived values that are cached:
2188 - mSinkBufferSize from frame count * frame size
2189 - activeSleepTime from activeSleepTimeUs()
2190 - idleSleepTime from idleSleepTimeUs()
2191 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2192 - maxPeriod from frame count and sample rate (MIXER only)
2193
2194The parameters that affect these derived values are:
2195 - frame count
2196 - frame size
2197 - sample rate
2198 - device type: A2DP or not
2199 - device latency
2200 - format: PCM or not
2201 - active sleep time
2202 - idle sleep time
2203*/
2204
2205void AudioFlinger::PlaybackThread::cacheParameters_l()
2206{
2207    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2208    activeSleepTime = activeSleepTimeUs();
2209    idleSleepTime = idleSleepTimeUs();
2210}
2211
2212void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2213{
2214    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2215            this,  streamType, mTracks.size());
2216    Mutex::Autolock _l(mLock);
2217
2218    size_t size = mTracks.size();
2219    for (size_t i = 0; i < size; i++) {
2220        sp<Track> t = mTracks[i];
2221        if (t->streamType() == streamType) {
2222            t->invalidate();
2223        }
2224    }
2225}
2226
2227status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2228{
2229    int session = chain->sessionId();
2230    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2231            ? mEffectBuffer : mSinkBuffer);
2232    bool ownsBuffer = false;
2233
2234    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2235    if (session > 0) {
2236        // Only one effect chain can be present in direct output thread and it uses
2237        // the sink buffer as input
2238        if (mType != DIRECT) {
2239            size_t numSamples = mNormalFrameCount * mChannelCount;
2240            buffer = new int16_t[numSamples];
2241            memset(buffer, 0, numSamples * sizeof(int16_t));
2242            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2243            ownsBuffer = true;
2244        }
2245
2246        // Attach all tracks with same session ID to this chain.
2247        for (size_t i = 0; i < mTracks.size(); ++i) {
2248            sp<Track> track = mTracks[i];
2249            if (session == track->sessionId()) {
2250                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2251                        buffer);
2252                track->setMainBuffer(buffer);
2253                chain->incTrackCnt();
2254            }
2255        }
2256
2257        // indicate all active tracks in the chain
2258        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2259            sp<Track> track = mActiveTracks[i].promote();
2260            if (track == 0) {
2261                continue;
2262            }
2263            if (session == track->sessionId()) {
2264                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2265                chain->incActiveTrackCnt();
2266            }
2267        }
2268    }
2269    chain->setThread(this);
2270    chain->setInBuffer(buffer, ownsBuffer);
2271    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2272            ? mEffectBuffer : mSinkBuffer));
2273    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2274    // chains list in order to be processed last as it contains output stage effects
2275    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2276    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2277    // after track specific effects and before output stage
2278    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2279    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2280    // Effect chain for other sessions are inserted at beginning of effect
2281    // chains list to be processed before output mix effects. Relative order between other
2282    // sessions is not important
2283    size_t size = mEffectChains.size();
2284    size_t i = 0;
2285    for (i = 0; i < size; i++) {
2286        if (mEffectChains[i]->sessionId() < session) {
2287            break;
2288        }
2289    }
2290    mEffectChains.insertAt(chain, i);
2291    checkSuspendOnAddEffectChain_l(chain);
2292
2293    return NO_ERROR;
2294}
2295
2296size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2297{
2298    int session = chain->sessionId();
2299
2300    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2301
2302    for (size_t i = 0; i < mEffectChains.size(); i++) {
2303        if (chain == mEffectChains[i]) {
2304            mEffectChains.removeAt(i);
2305            // detach all active tracks from the chain
2306            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2307                sp<Track> track = mActiveTracks[i].promote();
2308                if (track == 0) {
2309                    continue;
2310                }
2311                if (session == track->sessionId()) {
2312                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2313                            chain.get(), session);
2314                    chain->decActiveTrackCnt();
2315                }
2316            }
2317
2318            // detach all tracks with same session ID from this chain
2319            for (size_t i = 0; i < mTracks.size(); ++i) {
2320                sp<Track> track = mTracks[i];
2321                if (session == track->sessionId()) {
2322                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2323                    chain->decTrackCnt();
2324                }
2325            }
2326            break;
2327        }
2328    }
2329    return mEffectChains.size();
2330}
2331
2332status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2333        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2334{
2335    Mutex::Autolock _l(mLock);
2336    return attachAuxEffect_l(track, EffectId);
2337}
2338
2339status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2340        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2341{
2342    status_t status = NO_ERROR;
2343
2344    if (EffectId == 0) {
2345        track->setAuxBuffer(0, NULL);
2346    } else {
2347        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2348        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2349        if (effect != 0) {
2350            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2351                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2352            } else {
2353                status = INVALID_OPERATION;
2354            }
2355        } else {
2356            status = BAD_VALUE;
2357        }
2358    }
2359    return status;
2360}
2361
2362void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2363{
2364    for (size_t i = 0; i < mTracks.size(); ++i) {
2365        sp<Track> track = mTracks[i];
2366        if (track->auxEffectId() == effectId) {
2367            attachAuxEffect_l(track, 0);
2368        }
2369    }
2370}
2371
2372bool AudioFlinger::PlaybackThread::threadLoop()
2373{
2374    Vector< sp<Track> > tracksToRemove;
2375
2376    standbyTime = systemTime();
2377
2378    // MIXER
2379    nsecs_t lastWarning = 0;
2380
2381    // DUPLICATING
2382    // FIXME could this be made local to while loop?
2383    writeFrames = 0;
2384
2385    int lastGeneration = 0;
2386
2387    cacheParameters_l();
2388    sleepTime = idleSleepTime;
2389
2390    if (mType == MIXER) {
2391        sleepTimeShift = 0;
2392    }
2393
2394    CpuStats cpuStats;
2395    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2396
2397    acquireWakeLock();
2398
2399    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2400    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2401    // and then that string will be logged at the next convenient opportunity.
2402    const char *logString = NULL;
2403
2404    checkSilentMode_l();
2405
2406    while (!exitPending())
2407    {
2408        cpuStats.sample(myName);
2409
2410        Vector< sp<EffectChain> > effectChains;
2411
2412        { // scope for mLock
2413
2414            Mutex::Autolock _l(mLock);
2415
2416            processConfigEvents_l();
2417
2418            if (logString != NULL) {
2419                mNBLogWriter->logTimestamp();
2420                mNBLogWriter->log(logString);
2421                logString = NULL;
2422            }
2423
2424            // Gather the framesReleased counters for all active tracks,
2425            // and latch them atomically with the timestamp.
2426            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2427            mLatchD.mFramesReleased.clear();
2428            size_t size = mActiveTracks.size();
2429            for (size_t i = 0; i < size; i++) {
2430                sp<Track> t = mActiveTracks[i].promote();
2431                if (t != 0) {
2432                    mLatchD.mFramesReleased.add(t.get(),
2433                            t->mAudioTrackServerProxy->framesReleased());
2434                }
2435            }
2436            if (mLatchDValid) {
2437                mLatchQ = mLatchD;
2438                mLatchDValid = false;
2439                mLatchQValid = true;
2440            }
2441
2442            saveOutputTracks();
2443            if (mSignalPending) {
2444                // A signal was raised while we were unlocked
2445                mSignalPending = false;
2446            } else if (waitingAsyncCallback_l()) {
2447                if (exitPending()) {
2448                    break;
2449                }
2450                releaseWakeLock_l();
2451                mWakeLockUids.clear();
2452                mActiveTracksGeneration++;
2453                ALOGV("wait async completion");
2454                mWaitWorkCV.wait(mLock);
2455                ALOGV("async completion/wake");
2456                acquireWakeLock_l();
2457                standbyTime = systemTime() + standbyDelay;
2458                sleepTime = 0;
2459
2460                continue;
2461            }
2462            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2463                                   isSuspended()) {
2464                // put audio hardware into standby after short delay
2465                if (shouldStandby_l()) {
2466
2467                    threadLoop_standby();
2468
2469                    mStandby = true;
2470                }
2471
2472                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2473                    // we're about to wait, flush the binder command buffer
2474                    IPCThreadState::self()->flushCommands();
2475
2476                    clearOutputTracks();
2477
2478                    if (exitPending()) {
2479                        break;
2480                    }
2481
2482                    releaseWakeLock_l();
2483                    mWakeLockUids.clear();
2484                    mActiveTracksGeneration++;
2485                    // wait until we have something to do...
2486                    ALOGV("%s going to sleep", myName.string());
2487                    mWaitWorkCV.wait(mLock);
2488                    ALOGV("%s waking up", myName.string());
2489                    acquireWakeLock_l();
2490
2491                    mMixerStatus = MIXER_IDLE;
2492                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2493                    mBytesWritten = 0;
2494                    mBytesRemaining = 0;
2495                    checkSilentMode_l();
2496
2497                    standbyTime = systemTime() + standbyDelay;
2498                    sleepTime = idleSleepTime;
2499                    if (mType == MIXER) {
2500                        sleepTimeShift = 0;
2501                    }
2502
2503                    continue;
2504                }
2505            }
2506            // mMixerStatusIgnoringFastTracks is also updated internally
2507            mMixerStatus = prepareTracks_l(&tracksToRemove);
2508
2509            // compare with previously applied list
2510            if (lastGeneration != mActiveTracksGeneration) {
2511                // update wakelock
2512                updateWakeLockUids_l(mWakeLockUids);
2513                lastGeneration = mActiveTracksGeneration;
2514            }
2515
2516            // prevent any changes in effect chain list and in each effect chain
2517            // during mixing and effect process as the audio buffers could be deleted
2518            // or modified if an effect is created or deleted
2519            lockEffectChains_l(effectChains);
2520        } // mLock scope ends
2521
2522        if (mBytesRemaining == 0) {
2523            mCurrentWriteLength = 0;
2524            if (mMixerStatus == MIXER_TRACKS_READY) {
2525                // threadLoop_mix() sets mCurrentWriteLength
2526                threadLoop_mix();
2527            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2528                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2529                // threadLoop_sleepTime sets sleepTime to 0 if data
2530                // must be written to HAL
2531                threadLoop_sleepTime();
2532                if (sleepTime == 0) {
2533                    mCurrentWriteLength = mSinkBufferSize;
2534                }
2535            }
2536            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2537            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2538            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2539            // or mSinkBuffer (if there are no effects).
2540            //
2541            // This is done pre-effects computation; if effects change to
2542            // support higher precision, this needs to move.
2543            //
2544            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2545            // TODO use sleepTime == 0 as an additional condition.
2546            if (mMixerBufferValid) {
2547                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2548                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2549
2550                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2551                        mNormalFrameCount * mChannelCount);
2552            }
2553
2554            mBytesRemaining = mCurrentWriteLength;
2555            if (isSuspended()) {
2556                sleepTime = suspendSleepTimeUs();
2557                // simulate write to HAL when suspended
2558                mBytesWritten += mSinkBufferSize;
2559                mBytesRemaining = 0;
2560            }
2561
2562            // only process effects if we're going to write
2563            if (sleepTime == 0 && mType != OFFLOAD) {
2564                for (size_t i = 0; i < effectChains.size(); i ++) {
2565                    effectChains[i]->process_l();
2566                }
2567            }
2568        }
2569        // Process effect chains for offloaded thread even if no audio
2570        // was read from audio track: process only updates effect state
2571        // and thus does have to be synchronized with audio writes but may have
2572        // to be called while waiting for async write callback
2573        if (mType == OFFLOAD) {
2574            for (size_t i = 0; i < effectChains.size(); i ++) {
2575                effectChains[i]->process_l();
2576            }
2577        }
2578
2579        // Only if the Effects buffer is enabled and there is data in the
2580        // Effects buffer (buffer valid), we need to
2581        // copy into the sink buffer.
2582        // TODO use sleepTime == 0 as an additional condition.
2583        if (mEffectBufferValid) {
2584            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2585            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2586                    mNormalFrameCount * mChannelCount);
2587        }
2588
2589        // enable changes in effect chain
2590        unlockEffectChains(effectChains);
2591
2592        if (!waitingAsyncCallback()) {
2593            // sleepTime == 0 means we must write to audio hardware
2594            if (sleepTime == 0) {
2595                if (mBytesRemaining) {
2596                    ssize_t ret = threadLoop_write();
2597                    if (ret < 0) {
2598                        mBytesRemaining = 0;
2599                    } else {
2600                        mBytesWritten += ret;
2601                        mBytesRemaining -= ret;
2602                    }
2603                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2604                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2605                    threadLoop_drain();
2606                }
2607                if (mType == MIXER) {
2608                    // write blocked detection
2609                    nsecs_t now = systemTime();
2610                    nsecs_t delta = now - mLastWriteTime;
2611                    if (!mStandby && delta > maxPeriod) {
2612                        mNumDelayedWrites++;
2613                        if ((now - lastWarning) > kWarningThrottleNs) {
2614                            ATRACE_NAME("underrun");
2615                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2616                                    ns2ms(delta), mNumDelayedWrites, this);
2617                            lastWarning = now;
2618                        }
2619                    }
2620                }
2621
2622            } else {
2623                usleep(sleepTime);
2624            }
2625        }
2626
2627        // Finally let go of removed track(s), without the lock held
2628        // since we can't guarantee the destructors won't acquire that
2629        // same lock.  This will also mutate and push a new fast mixer state.
2630        threadLoop_removeTracks(tracksToRemove);
2631        tracksToRemove.clear();
2632
2633        // FIXME I don't understand the need for this here;
2634        //       it was in the original code but maybe the
2635        //       assignment in saveOutputTracks() makes this unnecessary?
2636        clearOutputTracks();
2637
2638        // Effect chains will be actually deleted here if they were removed from
2639        // mEffectChains list during mixing or effects processing
2640        effectChains.clear();
2641
2642        // FIXME Note that the above .clear() is no longer necessary since effectChains
2643        // is now local to this block, but will keep it for now (at least until merge done).
2644    }
2645
2646    threadLoop_exit();
2647
2648    if (!mStandby) {
2649        threadLoop_standby();
2650        mStandby = true;
2651    }
2652
2653    releaseWakeLock();
2654    mWakeLockUids.clear();
2655    mActiveTracksGeneration++;
2656
2657    ALOGV("Thread %p type %d exiting", this, mType);
2658    return false;
2659}
2660
2661// removeTracks_l() must be called with ThreadBase::mLock held
2662void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2663{
2664    size_t count = tracksToRemove.size();
2665    if (count > 0) {
2666        for (size_t i=0 ; i<count ; i++) {
2667            const sp<Track>& track = tracksToRemove.itemAt(i);
2668            mActiveTracks.remove(track);
2669            mWakeLockUids.remove(track->uid());
2670            mActiveTracksGeneration++;
2671            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2672            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2673            if (chain != 0) {
2674                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2675                        track->sessionId());
2676                chain->decActiveTrackCnt();
2677            }
2678            if (track->isTerminated()) {
2679                removeTrack_l(track);
2680            }
2681        }
2682    }
2683
2684}
2685
2686status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2687{
2688    if (mNormalSink != 0) {
2689        return mNormalSink->getTimestamp(timestamp);
2690    }
2691    if ((mType == OFFLOAD || mType == DIRECT)
2692            && mOutput != NULL && mOutput->stream->get_presentation_position) {
2693        uint64_t position64;
2694        int ret = mOutput->stream->get_presentation_position(
2695                                                mOutput->stream, &position64, &timestamp.mTime);
2696        if (ret == 0) {
2697            timestamp.mPosition = (uint32_t)position64;
2698            return NO_ERROR;
2699        }
2700    }
2701    return INVALID_OPERATION;
2702}
2703
2704status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2705                                                          audio_patch_handle_t *handle)
2706{
2707    status_t status = NO_ERROR;
2708    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2709        // store new device and send to effects
2710        audio_devices_t type = AUDIO_DEVICE_NONE;
2711        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2712            type |= patch->sinks[i].ext.device.type;
2713        }
2714        mOutDevice = type;
2715        for (size_t i = 0; i < mEffectChains.size(); i++) {
2716            mEffectChains[i]->setDevice_l(mOutDevice);
2717        }
2718
2719        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2720        status = hwDevice->create_audio_patch(hwDevice,
2721                                               patch->num_sources,
2722                                               patch->sources,
2723                                               patch->num_sinks,
2724                                               patch->sinks,
2725                                               handle);
2726    } else {
2727        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2728    }
2729    return status;
2730}
2731
2732status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2733{
2734    status_t status = NO_ERROR;
2735    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2736        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2737        status = hwDevice->release_audio_patch(hwDevice, handle);
2738    } else {
2739        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2740    }
2741    return status;
2742}
2743
2744void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2745{
2746    Mutex::Autolock _l(mLock);
2747    mTracks.add(track);
2748}
2749
2750void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2751{
2752    Mutex::Autolock _l(mLock);
2753    destroyTrack_l(track);
2754}
2755
2756void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2757{
2758    ThreadBase::getAudioPortConfig(config);
2759    config->role = AUDIO_PORT_ROLE_SOURCE;
2760    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2761    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2762}
2763
2764// ----------------------------------------------------------------------------
2765
2766AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2767        audio_io_handle_t id, audio_devices_t device, type_t type)
2768    :   PlaybackThread(audioFlinger, output, id, device, type),
2769        // mAudioMixer below
2770        // mFastMixer below
2771        mFastMixerFutex(0)
2772        // mOutputSink below
2773        // mPipeSink below
2774        // mNormalSink below
2775{
2776    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2777    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2778            "mFrameCount=%d, mNormalFrameCount=%d",
2779            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2780            mNormalFrameCount);
2781    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2782
2783    // create an NBAIO sink for the HAL output stream, and negotiate
2784    mOutputSink = new AudioStreamOutSink(output->stream);
2785    size_t numCounterOffers = 0;
2786    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2787    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2788    ALOG_ASSERT(index == 0);
2789
2790    // initialize fast mixer depending on configuration
2791    bool initFastMixer;
2792    switch (kUseFastMixer) {
2793    case FastMixer_Never:
2794        initFastMixer = false;
2795        break;
2796    case FastMixer_Always:
2797        initFastMixer = true;
2798        break;
2799    case FastMixer_Static:
2800    case FastMixer_Dynamic:
2801        initFastMixer = mFrameCount < mNormalFrameCount;
2802        break;
2803    }
2804    if (initFastMixer) {
2805        audio_format_t fastMixerFormat;
2806        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2807            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2808        } else {
2809            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2810        }
2811        if (mFormat != fastMixerFormat) {
2812            // change our Sink format to accept our intermediate precision
2813            mFormat = fastMixerFormat;
2814            free(mSinkBuffer);
2815            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2816            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2817            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2818        }
2819
2820        // create a MonoPipe to connect our submix to FastMixer
2821        NBAIO_Format format = mOutputSink->format();
2822        NBAIO_Format origformat = format;
2823        // adjust format to match that of the Fast Mixer
2824        format.mFormat = fastMixerFormat;
2825        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2826
2827        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2828        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2829        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2830        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2831        const NBAIO_Format offers[1] = {format};
2832        size_t numCounterOffers = 0;
2833        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2834        ALOG_ASSERT(index == 0);
2835        monoPipe->setAvgFrames((mScreenState & 1) ?
2836                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2837        mPipeSink = monoPipe;
2838
2839#ifdef TEE_SINK
2840        if (mTeeSinkOutputEnabled) {
2841            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2842            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2843            const NBAIO_Format offers2[1] = {origformat};
2844            numCounterOffers = 0;
2845            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2846            ALOG_ASSERT(index == 0);
2847            mTeeSink = teeSink;
2848            PipeReader *teeSource = new PipeReader(*teeSink);
2849            numCounterOffers = 0;
2850            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2851            ALOG_ASSERT(index == 0);
2852            mTeeSource = teeSource;
2853        }
2854#endif
2855
2856        // create fast mixer and configure it initially with just one fast track for our submix
2857        mFastMixer = new FastMixer();
2858        FastMixerStateQueue *sq = mFastMixer->sq();
2859#ifdef STATE_QUEUE_DUMP
2860        sq->setObserverDump(&mStateQueueObserverDump);
2861        sq->setMutatorDump(&mStateQueueMutatorDump);
2862#endif
2863        FastMixerState *state = sq->begin();
2864        FastTrack *fastTrack = &state->mFastTracks[0];
2865        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2866        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2867        fastTrack->mVolumeProvider = NULL;
2868        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2869        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2870        fastTrack->mGeneration++;
2871        state->mFastTracksGen++;
2872        state->mTrackMask = 1;
2873        // fast mixer will use the HAL output sink
2874        state->mOutputSink = mOutputSink.get();
2875        state->mOutputSinkGen++;
2876        state->mFrameCount = mFrameCount;
2877        state->mCommand = FastMixerState::COLD_IDLE;
2878        // already done in constructor initialization list
2879        //mFastMixerFutex = 0;
2880        state->mColdFutexAddr = &mFastMixerFutex;
2881        state->mColdGen++;
2882        state->mDumpState = &mFastMixerDumpState;
2883#ifdef TEE_SINK
2884        state->mTeeSink = mTeeSink.get();
2885#endif
2886        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2887        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2888        sq->end();
2889        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2890
2891        // start the fast mixer
2892        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2893        pid_t tid = mFastMixer->getTid();
2894        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2895        if (err != 0) {
2896            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2897                    kPriorityFastMixer, getpid_cached, tid, err);
2898        }
2899
2900#ifdef AUDIO_WATCHDOG
2901        // create and start the watchdog
2902        mAudioWatchdog = new AudioWatchdog();
2903        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2904        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2905        tid = mAudioWatchdog->getTid();
2906        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2907        if (err != 0) {
2908            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2909                    kPriorityFastMixer, getpid_cached, tid, err);
2910        }
2911#endif
2912
2913    }
2914
2915    switch (kUseFastMixer) {
2916    case FastMixer_Never:
2917    case FastMixer_Dynamic:
2918        mNormalSink = mOutputSink;
2919        break;
2920    case FastMixer_Always:
2921        mNormalSink = mPipeSink;
2922        break;
2923    case FastMixer_Static:
2924        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2925        break;
2926    }
2927}
2928
2929AudioFlinger::MixerThread::~MixerThread()
2930{
2931    if (mFastMixer != 0) {
2932        FastMixerStateQueue *sq = mFastMixer->sq();
2933        FastMixerState *state = sq->begin();
2934        if (state->mCommand == FastMixerState::COLD_IDLE) {
2935            int32_t old = android_atomic_inc(&mFastMixerFutex);
2936            if (old == -1) {
2937                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2938            }
2939        }
2940        state->mCommand = FastMixerState::EXIT;
2941        sq->end();
2942        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2943        mFastMixer->join();
2944        // Though the fast mixer thread has exited, it's state queue is still valid.
2945        // We'll use that extract the final state which contains one remaining fast track
2946        // corresponding to our sub-mix.
2947        state = sq->begin();
2948        ALOG_ASSERT(state->mTrackMask == 1);
2949        FastTrack *fastTrack = &state->mFastTracks[0];
2950        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2951        delete fastTrack->mBufferProvider;
2952        sq->end(false /*didModify*/);
2953        mFastMixer.clear();
2954#ifdef AUDIO_WATCHDOG
2955        if (mAudioWatchdog != 0) {
2956            mAudioWatchdog->requestExit();
2957            mAudioWatchdog->requestExitAndWait();
2958            mAudioWatchdog.clear();
2959        }
2960#endif
2961    }
2962    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2963    delete mAudioMixer;
2964}
2965
2966
2967uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2968{
2969    if (mFastMixer != 0) {
2970        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2971        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2972    }
2973    return latency;
2974}
2975
2976
2977void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2978{
2979    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2980}
2981
2982ssize_t AudioFlinger::MixerThread::threadLoop_write()
2983{
2984    // FIXME we should only do one push per cycle; confirm this is true
2985    // Start the fast mixer if it's not already running
2986    if (mFastMixer != 0) {
2987        FastMixerStateQueue *sq = mFastMixer->sq();
2988        FastMixerState *state = sq->begin();
2989        if (state->mCommand != FastMixerState::MIX_WRITE &&
2990                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2991            if (state->mCommand == FastMixerState::COLD_IDLE) {
2992                int32_t old = android_atomic_inc(&mFastMixerFutex);
2993                if (old == -1) {
2994                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2995                }
2996#ifdef AUDIO_WATCHDOG
2997                if (mAudioWatchdog != 0) {
2998                    mAudioWatchdog->resume();
2999                }
3000#endif
3001            }
3002            state->mCommand = FastMixerState::MIX_WRITE;
3003            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3004                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
3005            sq->end();
3006            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3007            if (kUseFastMixer == FastMixer_Dynamic) {
3008                mNormalSink = mPipeSink;
3009            }
3010        } else {
3011            sq->end(false /*didModify*/);
3012        }
3013    }
3014    return PlaybackThread::threadLoop_write();
3015}
3016
3017void AudioFlinger::MixerThread::threadLoop_standby()
3018{
3019    // Idle the fast mixer if it's currently running
3020    if (mFastMixer != 0) {
3021        FastMixerStateQueue *sq = mFastMixer->sq();
3022        FastMixerState *state = sq->begin();
3023        if (!(state->mCommand & FastMixerState::IDLE)) {
3024            state->mCommand = FastMixerState::COLD_IDLE;
3025            state->mColdFutexAddr = &mFastMixerFutex;
3026            state->mColdGen++;
3027            mFastMixerFutex = 0;
3028            sq->end();
3029            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3030            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3031            if (kUseFastMixer == FastMixer_Dynamic) {
3032                mNormalSink = mOutputSink;
3033            }
3034#ifdef AUDIO_WATCHDOG
3035            if (mAudioWatchdog != 0) {
3036                mAudioWatchdog->pause();
3037            }
3038#endif
3039        } else {
3040            sq->end(false /*didModify*/);
3041        }
3042    }
3043    PlaybackThread::threadLoop_standby();
3044}
3045
3046bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3047{
3048    return false;
3049}
3050
3051bool AudioFlinger::PlaybackThread::shouldStandby_l()
3052{
3053    return !mStandby;
3054}
3055
3056bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3057{
3058    Mutex::Autolock _l(mLock);
3059    return waitingAsyncCallback_l();
3060}
3061
3062// shared by MIXER and DIRECT, overridden by DUPLICATING
3063void AudioFlinger::PlaybackThread::threadLoop_standby()
3064{
3065    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3066    mOutput->stream->common.standby(&mOutput->stream->common);
3067    if (mUseAsyncWrite != 0) {
3068        // discard any pending drain or write ack by incrementing sequence
3069        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3070        mDrainSequence = (mDrainSequence + 2) & ~1;
3071        ALOG_ASSERT(mCallbackThread != 0);
3072        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3073        mCallbackThread->setDraining(mDrainSequence);
3074    }
3075}
3076
3077void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3078{
3079    ALOGV("signal playback thread");
3080    broadcast_l();
3081}
3082
3083void AudioFlinger::MixerThread::threadLoop_mix()
3084{
3085    // obtain the presentation timestamp of the next output buffer
3086    int64_t pts;
3087    status_t status = INVALID_OPERATION;
3088
3089    if (mNormalSink != 0) {
3090        status = mNormalSink->getNextWriteTimestamp(&pts);
3091    } else {
3092        status = mOutputSink->getNextWriteTimestamp(&pts);
3093    }
3094
3095    if (status != NO_ERROR) {
3096        pts = AudioBufferProvider::kInvalidPTS;
3097    }
3098
3099    // mix buffers...
3100    mAudioMixer->process(pts);
3101    mCurrentWriteLength = mSinkBufferSize;
3102    // increase sleep time progressively when application underrun condition clears.
3103    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3104    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3105    // such that we would underrun the audio HAL.
3106    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3107        sleepTimeShift--;
3108    }
3109    sleepTime = 0;
3110    standbyTime = systemTime() + standbyDelay;
3111    //TODO: delay standby when effects have a tail
3112
3113}
3114
3115void AudioFlinger::MixerThread::threadLoop_sleepTime()
3116{
3117    // If no tracks are ready, sleep once for the duration of an output
3118    // buffer size, then write 0s to the output
3119    if (sleepTime == 0) {
3120        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3121            sleepTime = activeSleepTime >> sleepTimeShift;
3122            if (sleepTime < kMinThreadSleepTimeUs) {
3123                sleepTime = kMinThreadSleepTimeUs;
3124            }
3125            // reduce sleep time in case of consecutive application underruns to avoid
3126            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3127            // duration we would end up writing less data than needed by the audio HAL if
3128            // the condition persists.
3129            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3130                sleepTimeShift++;
3131            }
3132        } else {
3133            sleepTime = idleSleepTime;
3134        }
3135    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3136        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3137        // before effects processing or output.
3138        if (mMixerBufferValid) {
3139            memset(mMixerBuffer, 0, mMixerBufferSize);
3140        } else {
3141            memset(mSinkBuffer, 0, mSinkBufferSize);
3142        }
3143        sleepTime = 0;
3144        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3145                "anticipated start");
3146    }
3147    // TODO add standby time extension fct of effect tail
3148}
3149
3150// prepareTracks_l() must be called with ThreadBase::mLock held
3151AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3152        Vector< sp<Track> > *tracksToRemove)
3153{
3154
3155    mixer_state mixerStatus = MIXER_IDLE;
3156    // find out which tracks need to be processed
3157    size_t count = mActiveTracks.size();
3158    size_t mixedTracks = 0;
3159    size_t tracksWithEffect = 0;
3160    // counts only _active_ fast tracks
3161    size_t fastTracks = 0;
3162    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3163
3164    float masterVolume = mMasterVolume;
3165    bool masterMute = mMasterMute;
3166
3167    if (masterMute) {
3168        masterVolume = 0;
3169    }
3170    // Delegate master volume control to effect in output mix effect chain if needed
3171    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3172    if (chain != 0) {
3173        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3174        chain->setVolume_l(&v, &v);
3175        masterVolume = (float)((v + (1 << 23)) >> 24);
3176        chain.clear();
3177    }
3178
3179    // prepare a new state to push
3180    FastMixerStateQueue *sq = NULL;
3181    FastMixerState *state = NULL;
3182    bool didModify = false;
3183    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3184    if (mFastMixer != 0) {
3185        sq = mFastMixer->sq();
3186        state = sq->begin();
3187    }
3188
3189    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3190    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3191
3192    for (size_t i=0 ; i<count ; i++) {
3193        const sp<Track> t = mActiveTracks[i].promote();
3194        if (t == 0) {
3195            continue;
3196        }
3197
3198        // this const just means the local variable doesn't change
3199        Track* const track = t.get();
3200
3201        // process fast tracks
3202        if (track->isFastTrack()) {
3203
3204            // It's theoretically possible (though unlikely) for a fast track to be created
3205            // and then removed within the same normal mix cycle.  This is not a problem, as
3206            // the track never becomes active so it's fast mixer slot is never touched.
3207            // The converse, of removing an (active) track and then creating a new track
3208            // at the identical fast mixer slot within the same normal mix cycle,
3209            // is impossible because the slot isn't marked available until the end of each cycle.
3210            int j = track->mFastIndex;
3211            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3212            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3213            FastTrack *fastTrack = &state->mFastTracks[j];
3214
3215            // Determine whether the track is currently in underrun condition,
3216            // and whether it had a recent underrun.
3217            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3218            FastTrackUnderruns underruns = ftDump->mUnderruns;
3219            uint32_t recentFull = (underruns.mBitFields.mFull -
3220                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3221            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3222                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3223            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3224                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3225            uint32_t recentUnderruns = recentPartial + recentEmpty;
3226            track->mObservedUnderruns = underruns;
3227            // don't count underruns that occur while stopping or pausing
3228            // or stopped which can occur when flush() is called while active
3229            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3230                    recentUnderruns > 0) {
3231                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3232                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3233            }
3234
3235            // This is similar to the state machine for normal tracks,
3236            // with a few modifications for fast tracks.
3237            bool isActive = true;
3238            switch (track->mState) {
3239            case TrackBase::STOPPING_1:
3240                // track stays active in STOPPING_1 state until first underrun
3241                if (recentUnderruns > 0 || track->isTerminated()) {
3242                    track->mState = TrackBase::STOPPING_2;
3243                }
3244                break;
3245            case TrackBase::PAUSING:
3246                // ramp down is not yet implemented
3247                track->setPaused();
3248                break;
3249            case TrackBase::RESUMING:
3250                // ramp up is not yet implemented
3251                track->mState = TrackBase::ACTIVE;
3252                break;
3253            case TrackBase::ACTIVE:
3254                if (recentFull > 0 || recentPartial > 0) {
3255                    // track has provided at least some frames recently: reset retry count
3256                    track->mRetryCount = kMaxTrackRetries;
3257                }
3258                if (recentUnderruns == 0) {
3259                    // no recent underruns: stay active
3260                    break;
3261                }
3262                // there has recently been an underrun of some kind
3263                if (track->sharedBuffer() == 0) {
3264                    // were any of the recent underruns "empty" (no frames available)?
3265                    if (recentEmpty == 0) {
3266                        // no, then ignore the partial underruns as they are allowed indefinitely
3267                        break;
3268                    }
3269                    // there has recently been an "empty" underrun: decrement the retry counter
3270                    if (--(track->mRetryCount) > 0) {
3271                        break;
3272                    }
3273                    // indicate to client process that the track was disabled because of underrun;
3274                    // it will then automatically call start() when data is available
3275                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3276                    // remove from active list, but state remains ACTIVE [confusing but true]
3277                    isActive = false;
3278                    break;
3279                }
3280                // fall through
3281            case TrackBase::STOPPING_2:
3282            case TrackBase::PAUSED:
3283            case TrackBase::STOPPED:
3284            case TrackBase::FLUSHED:   // flush() while active
3285                // Check for presentation complete if track is inactive
3286                // We have consumed all the buffers of this track.
3287                // This would be incomplete if we auto-paused on underrun
3288                {
3289                    size_t audioHALFrames =
3290                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3291                    size_t framesWritten = mBytesWritten / mFrameSize;
3292                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3293                        // track stays in active list until presentation is complete
3294                        break;
3295                    }
3296                }
3297                if (track->isStopping_2()) {
3298                    track->mState = TrackBase::STOPPED;
3299                }
3300                if (track->isStopped()) {
3301                    // Can't reset directly, as fast mixer is still polling this track
3302                    //   track->reset();
3303                    // So instead mark this track as needing to be reset after push with ack
3304                    resetMask |= 1 << i;
3305                }
3306                isActive = false;
3307                break;
3308            case TrackBase::IDLE:
3309            default:
3310                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3311            }
3312
3313            if (isActive) {
3314                // was it previously inactive?
3315                if (!(state->mTrackMask & (1 << j))) {
3316                    ExtendedAudioBufferProvider *eabp = track;
3317                    VolumeProvider *vp = track;
3318                    fastTrack->mBufferProvider = eabp;
3319                    fastTrack->mVolumeProvider = vp;
3320                    fastTrack->mChannelMask = track->mChannelMask;
3321                    fastTrack->mFormat = track->mFormat;
3322                    fastTrack->mGeneration++;
3323                    state->mTrackMask |= 1 << j;
3324                    didModify = true;
3325                    // no acknowledgement required for newly active tracks
3326                }
3327                // cache the combined master volume and stream type volume for fast mixer; this
3328                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3329                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3330                ++fastTracks;
3331            } else {
3332                // was it previously active?
3333                if (state->mTrackMask & (1 << j)) {
3334                    fastTrack->mBufferProvider = NULL;
3335                    fastTrack->mGeneration++;
3336                    state->mTrackMask &= ~(1 << j);
3337                    didModify = true;
3338                    // If any fast tracks were removed, we must wait for acknowledgement
3339                    // because we're about to decrement the last sp<> on those tracks.
3340                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3341                } else {
3342                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3343                }
3344                tracksToRemove->add(track);
3345                // Avoids a misleading display in dumpsys
3346                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3347            }
3348            continue;
3349        }
3350
3351        {   // local variable scope to avoid goto warning
3352
3353        audio_track_cblk_t* cblk = track->cblk();
3354
3355        // The first time a track is added we wait
3356        // for all its buffers to be filled before processing it
3357        int name = track->name();
3358        // make sure that we have enough frames to mix one full buffer.
3359        // enforce this condition only once to enable draining the buffer in case the client
3360        // app does not call stop() and relies on underrun to stop:
3361        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3362        // during last round
3363        size_t desiredFrames;
3364        uint32_t sr = track->sampleRate();
3365        if (sr == mSampleRate) {
3366            desiredFrames = mNormalFrameCount;
3367        } else {
3368            // +1 for rounding and +1 for additional sample needed for interpolation
3369            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3370            // add frames already consumed but not yet released by the resampler
3371            // because mAudioTrackServerProxy->framesReady() will include these frames
3372            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3373#if 0
3374            // the minimum track buffer size is normally twice the number of frames necessary
3375            // to fill one buffer and the resampler should not leave more than one buffer worth
3376            // of unreleased frames after each pass, but just in case...
3377            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3378#endif
3379        }
3380        uint32_t minFrames = 1;
3381        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3382                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3383            minFrames = desiredFrames;
3384        }
3385
3386        size_t framesReady = track->framesReady();
3387        if ((framesReady >= minFrames) && track->isReady() &&
3388                !track->isPaused() && !track->isTerminated())
3389        {
3390            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3391
3392            mixedTracks++;
3393
3394            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3395            // there is an effect chain connected to the track
3396            chain.clear();
3397            if (track->mainBuffer() != mSinkBuffer &&
3398                    track->mainBuffer() != mMixerBuffer) {
3399                if (mEffectBufferEnabled) {
3400                    mEffectBufferValid = true; // Later can set directly.
3401                }
3402                chain = getEffectChain_l(track->sessionId());
3403                // Delegate volume control to effect in track effect chain if needed
3404                if (chain != 0) {
3405                    tracksWithEffect++;
3406                } else {
3407                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3408                            "session %d",
3409                            name, track->sessionId());
3410                }
3411            }
3412
3413
3414            int param = AudioMixer::VOLUME;
3415            if (track->mFillingUpStatus == Track::FS_FILLED) {
3416                // no ramp for the first volume setting
3417                track->mFillingUpStatus = Track::FS_ACTIVE;
3418                if (track->mState == TrackBase::RESUMING) {
3419                    track->mState = TrackBase::ACTIVE;
3420                    param = AudioMixer::RAMP_VOLUME;
3421                }
3422                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3423            // FIXME should not make a decision based on mServer
3424            } else if (cblk->mServer != 0) {
3425                // If the track is stopped before the first frame was mixed,
3426                // do not apply ramp
3427                param = AudioMixer::RAMP_VOLUME;
3428            }
3429
3430            // compute volume for this track
3431            uint32_t vl, vr;       // in U8.24 integer format
3432            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3433            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3434                vl = vr = 0;
3435                vlf = vrf = vaf = 0.;
3436                if (track->isPausing()) {
3437                    track->setPaused();
3438                }
3439            } else {
3440
3441                // read original volumes with volume control
3442                float typeVolume = mStreamTypes[track->streamType()].volume;
3443                float v = masterVolume * typeVolume;
3444                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3445                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3446                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3447                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3448                // track volumes come from shared memory, so can't be trusted and must be clamped
3449                if (vlf > GAIN_FLOAT_UNITY) {
3450                    ALOGV("Track left volume out of range: %.3g", vlf);
3451                    vlf = GAIN_FLOAT_UNITY;
3452                }
3453                if (vrf > GAIN_FLOAT_UNITY) {
3454                    ALOGV("Track right volume out of range: %.3g", vrf);
3455                    vrf = GAIN_FLOAT_UNITY;
3456                }
3457                // now apply the master volume and stream type volume
3458                vlf *= v;
3459                vrf *= v;
3460                // assuming master volume and stream type volume each go up to 1.0,
3461                // then derive vl and vr as U8.24 versions for the effect chain
3462                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3463                vl = (uint32_t) (scaleto8_24 * vlf);
3464                vr = (uint32_t) (scaleto8_24 * vrf);
3465                // vl and vr are now in U8.24 format
3466                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3467                // send level comes from shared memory and so may be corrupt
3468                if (sendLevel > MAX_GAIN_INT) {
3469                    ALOGV("Track send level out of range: %04X", sendLevel);
3470                    sendLevel = MAX_GAIN_INT;
3471                }
3472                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3473                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3474            }
3475
3476            // Delegate volume control to effect in track effect chain if needed
3477            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3478                // Do not ramp volume if volume is controlled by effect
3479                param = AudioMixer::VOLUME;
3480                // Update remaining floating point volume levels
3481                vlf = (float)vl / (1 << 24);
3482                vrf = (float)vr / (1 << 24);
3483                track->mHasVolumeController = true;
3484            } else {
3485                // force no volume ramp when volume controller was just disabled or removed
3486                // from effect chain to avoid volume spike
3487                if (track->mHasVolumeController) {
3488                    param = AudioMixer::VOLUME;
3489                }
3490                track->mHasVolumeController = false;
3491            }
3492
3493            // XXX: these things DON'T need to be done each time
3494            mAudioMixer->setBufferProvider(name, track);
3495            mAudioMixer->enable(name);
3496
3497            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3498            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3499            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3500            mAudioMixer->setParameter(
3501                name,
3502                AudioMixer::TRACK,
3503                AudioMixer::FORMAT, (void *)track->format());
3504            mAudioMixer->setParameter(
3505                name,
3506                AudioMixer::TRACK,
3507                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3508            mAudioMixer->setParameter(
3509                name,
3510                AudioMixer::TRACK,
3511                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3512            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3513            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3514            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3515            if (reqSampleRate == 0) {
3516                reqSampleRate = mSampleRate;
3517            } else if (reqSampleRate > maxSampleRate) {
3518                reqSampleRate = maxSampleRate;
3519            }
3520            mAudioMixer->setParameter(
3521                name,
3522                AudioMixer::RESAMPLE,
3523                AudioMixer::SAMPLE_RATE,
3524                (void *)(uintptr_t)reqSampleRate);
3525            /*
3526             * Select the appropriate output buffer for the track.
3527             *
3528             * Tracks with effects go into their own effects chain buffer
3529             * and from there into either mEffectBuffer or mSinkBuffer.
3530             *
3531             * Other tracks can use mMixerBuffer for higher precision
3532             * channel accumulation.  If this buffer is enabled
3533             * (mMixerBufferEnabled true), then selected tracks will accumulate
3534             * into it.
3535             *
3536             */
3537            if (mMixerBufferEnabled
3538                    && (track->mainBuffer() == mSinkBuffer
3539                            || track->mainBuffer() == mMixerBuffer)) {
3540                mAudioMixer->setParameter(
3541                        name,
3542                        AudioMixer::TRACK,
3543                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3544                mAudioMixer->setParameter(
3545                        name,
3546                        AudioMixer::TRACK,
3547                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3548                // TODO: override track->mainBuffer()?
3549                mMixerBufferValid = true;
3550            } else {
3551                mAudioMixer->setParameter(
3552                        name,
3553                        AudioMixer::TRACK,
3554                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3555                mAudioMixer->setParameter(
3556                        name,
3557                        AudioMixer::TRACK,
3558                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3559            }
3560            mAudioMixer->setParameter(
3561                name,
3562                AudioMixer::TRACK,
3563                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3564
3565            // reset retry count
3566            track->mRetryCount = kMaxTrackRetries;
3567
3568            // If one track is ready, set the mixer ready if:
3569            //  - the mixer was not ready during previous round OR
3570            //  - no other track is not ready
3571            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3572                    mixerStatus != MIXER_TRACKS_ENABLED) {
3573                mixerStatus = MIXER_TRACKS_READY;
3574            }
3575        } else {
3576            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3577                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3578            }
3579            // clear effect chain input buffer if an active track underruns to avoid sending
3580            // previous audio buffer again to effects
3581            chain = getEffectChain_l(track->sessionId());
3582            if (chain != 0) {
3583                chain->clearInputBuffer();
3584            }
3585
3586            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3587            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3588                    track->isStopped() || track->isPaused()) {
3589                // We have consumed all the buffers of this track.
3590                // Remove it from the list of active tracks.
3591                // TODO: use actual buffer filling status instead of latency when available from
3592                // audio HAL
3593                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3594                size_t framesWritten = mBytesWritten / mFrameSize;
3595                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3596                    if (track->isStopped()) {
3597                        track->reset();
3598                    }
3599                    tracksToRemove->add(track);
3600                }
3601            } else {
3602                // No buffers for this track. Give it a few chances to
3603                // fill a buffer, then remove it from active list.
3604                if (--(track->mRetryCount) <= 0) {
3605                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3606                    tracksToRemove->add(track);
3607                    // indicate to client process that the track was disabled because of underrun;
3608                    // it will then automatically call start() when data is available
3609                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3610                // If one track is not ready, mark the mixer also not ready if:
3611                //  - the mixer was ready during previous round OR
3612                //  - no other track is ready
3613                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3614                                mixerStatus != MIXER_TRACKS_READY) {
3615                    mixerStatus = MIXER_TRACKS_ENABLED;
3616                }
3617            }
3618            mAudioMixer->disable(name);
3619        }
3620
3621        }   // local variable scope to avoid goto warning
3622track_is_ready: ;
3623
3624    }
3625
3626    // Push the new FastMixer state if necessary
3627    bool pauseAudioWatchdog = false;
3628    if (didModify) {
3629        state->mFastTracksGen++;
3630        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3631        if (kUseFastMixer == FastMixer_Dynamic &&
3632                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3633            state->mCommand = FastMixerState::COLD_IDLE;
3634            state->mColdFutexAddr = &mFastMixerFutex;
3635            state->mColdGen++;
3636            mFastMixerFutex = 0;
3637            if (kUseFastMixer == FastMixer_Dynamic) {
3638                mNormalSink = mOutputSink;
3639            }
3640            // If we go into cold idle, need to wait for acknowledgement
3641            // so that fast mixer stops doing I/O.
3642            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3643            pauseAudioWatchdog = true;
3644        }
3645    }
3646    if (sq != NULL) {
3647        sq->end(didModify);
3648        sq->push(block);
3649    }
3650#ifdef AUDIO_WATCHDOG
3651    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3652        mAudioWatchdog->pause();
3653    }
3654#endif
3655
3656    // Now perform the deferred reset on fast tracks that have stopped
3657    while (resetMask != 0) {
3658        size_t i = __builtin_ctz(resetMask);
3659        ALOG_ASSERT(i < count);
3660        resetMask &= ~(1 << i);
3661        sp<Track> t = mActiveTracks[i].promote();
3662        if (t == 0) {
3663            continue;
3664        }
3665        Track* track = t.get();
3666        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3667        track->reset();
3668    }
3669
3670    // remove all the tracks that need to be...
3671    removeTracks_l(*tracksToRemove);
3672
3673    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3674        mEffectBufferValid = true;
3675    }
3676
3677    if (mEffectBufferValid) {
3678        // as long as there are effects we should clear the effects buffer, to avoid
3679        // passing a non-clean buffer to the effect chain
3680        memset(mEffectBuffer, 0, mEffectBufferSize);
3681    }
3682    // sink or mix buffer must be cleared if all tracks are connected to an
3683    // effect chain as in this case the mixer will not write to the sink or mix buffer
3684    // and track effects will accumulate into it
3685    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3686            (mixedTracks == 0 && fastTracks > 0))) {
3687        // FIXME as a performance optimization, should remember previous zero status
3688        if (mMixerBufferValid) {
3689            memset(mMixerBuffer, 0, mMixerBufferSize);
3690            // TODO: In testing, mSinkBuffer below need not be cleared because
3691            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3692            // after mixing.
3693            //
3694            // To enforce this guarantee:
3695            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3696            // (mixedTracks == 0 && fastTracks > 0))
3697            // must imply MIXER_TRACKS_READY.
3698            // Later, we may clear buffers regardless, and skip much of this logic.
3699        }
3700        // FIXME as a performance optimization, should remember previous zero status
3701        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3702    }
3703
3704    // if any fast tracks, then status is ready
3705    mMixerStatusIgnoringFastTracks = mixerStatus;
3706    if (fastTracks > 0) {
3707        mixerStatus = MIXER_TRACKS_READY;
3708    }
3709    return mixerStatus;
3710}
3711
3712// getTrackName_l() must be called with ThreadBase::mLock held
3713int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3714        audio_format_t format, int sessionId)
3715{
3716    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3717}
3718
3719// deleteTrackName_l() must be called with ThreadBase::mLock held
3720void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3721{
3722    ALOGV("remove track (%d) and delete from mixer", name);
3723    mAudioMixer->deleteTrackName(name);
3724}
3725
3726// checkForNewParameter_l() must be called with ThreadBase::mLock held
3727bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3728                                                       status_t& status)
3729{
3730    bool reconfig = false;
3731
3732    status = NO_ERROR;
3733
3734    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3735    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3736    if (mFastMixer != 0) {
3737        FastMixerStateQueue *sq = mFastMixer->sq();
3738        FastMixerState *state = sq->begin();
3739        if (!(state->mCommand & FastMixerState::IDLE)) {
3740            previousCommand = state->mCommand;
3741            state->mCommand = FastMixerState::HOT_IDLE;
3742            sq->end();
3743            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3744        } else {
3745            sq->end(false /*didModify*/);
3746        }
3747    }
3748
3749    AudioParameter param = AudioParameter(keyValuePair);
3750    int value;
3751    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3752        reconfig = true;
3753    }
3754    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3755        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3756            status = BAD_VALUE;
3757        } else {
3758            // no need to save value, since it's constant
3759            reconfig = true;
3760        }
3761    }
3762    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3763        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3764            status = BAD_VALUE;
3765        } else {
3766            // no need to save value, since it's constant
3767            reconfig = true;
3768        }
3769    }
3770    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3771        // do not accept frame count changes if tracks are open as the track buffer
3772        // size depends on frame count and correct behavior would not be guaranteed
3773        // if frame count is changed after track creation
3774        if (!mTracks.isEmpty()) {
3775            status = INVALID_OPERATION;
3776        } else {
3777            reconfig = true;
3778        }
3779    }
3780    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3781#ifdef ADD_BATTERY_DATA
3782        // when changing the audio output device, call addBatteryData to notify
3783        // the change
3784        if (mOutDevice != value) {
3785            uint32_t params = 0;
3786            // check whether speaker is on
3787            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3788                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3789            }
3790
3791            audio_devices_t deviceWithoutSpeaker
3792                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3793            // check if any other device (except speaker) is on
3794            if (value & deviceWithoutSpeaker ) {
3795                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3796            }
3797
3798            if (params != 0) {
3799                addBatteryData(params);
3800            }
3801        }
3802#endif
3803
3804        // forward device change to effects that have requested to be
3805        // aware of attached audio device.
3806        if (value != AUDIO_DEVICE_NONE) {
3807            mOutDevice = value;
3808            for (size_t i = 0; i < mEffectChains.size(); i++) {
3809                mEffectChains[i]->setDevice_l(mOutDevice);
3810            }
3811        }
3812    }
3813
3814    if (status == NO_ERROR) {
3815        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3816                                                keyValuePair.string());
3817        if (!mStandby && status == INVALID_OPERATION) {
3818            mOutput->stream->common.standby(&mOutput->stream->common);
3819            mStandby = true;
3820            mBytesWritten = 0;
3821            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3822                                                   keyValuePair.string());
3823        }
3824        if (status == NO_ERROR && reconfig) {
3825            readOutputParameters_l();
3826            delete mAudioMixer;
3827            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3828            for (size_t i = 0; i < mTracks.size() ; i++) {
3829                int name = getTrackName_l(mTracks[i]->mChannelMask,
3830                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3831                if (name < 0) {
3832                    break;
3833                }
3834                mTracks[i]->mName = name;
3835            }
3836            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3837        }
3838    }
3839
3840    if (!(previousCommand & FastMixerState::IDLE)) {
3841        ALOG_ASSERT(mFastMixer != 0);
3842        FastMixerStateQueue *sq = mFastMixer->sq();
3843        FastMixerState *state = sq->begin();
3844        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3845        state->mCommand = previousCommand;
3846        sq->end();
3847        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3848    }
3849
3850    return reconfig;
3851}
3852
3853
3854void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3855{
3856    const size_t SIZE = 256;
3857    char buffer[SIZE];
3858    String8 result;
3859
3860    PlaybackThread::dumpInternals(fd, args);
3861
3862    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3863
3864    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3865    const FastMixerDumpState copy(mFastMixerDumpState);
3866    copy.dump(fd);
3867
3868#ifdef STATE_QUEUE_DUMP
3869    // Similar for state queue
3870    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3871    observerCopy.dump(fd);
3872    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3873    mutatorCopy.dump(fd);
3874#endif
3875
3876#ifdef TEE_SINK
3877    // Write the tee output to a .wav file
3878    dumpTee(fd, mTeeSource, mId);
3879#endif
3880
3881#ifdef AUDIO_WATCHDOG
3882    if (mAudioWatchdog != 0) {
3883        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3884        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3885        wdCopy.dump(fd);
3886    }
3887#endif
3888}
3889
3890uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3891{
3892    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3893}
3894
3895uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3896{
3897    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3898}
3899
3900void AudioFlinger::MixerThread::cacheParameters_l()
3901{
3902    PlaybackThread::cacheParameters_l();
3903
3904    // FIXME: Relaxed timing because of a certain device that can't meet latency
3905    // Should be reduced to 2x after the vendor fixes the driver issue
3906    // increase threshold again due to low power audio mode. The way this warning
3907    // threshold is calculated and its usefulness should be reconsidered anyway.
3908    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3909}
3910
3911// ----------------------------------------------------------------------------
3912
3913AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3914        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3915    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3916        // mLeftVolFloat, mRightVolFloat
3917{
3918}
3919
3920AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3921        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3922        ThreadBase::type_t type)
3923    :   PlaybackThread(audioFlinger, output, id, device, type)
3924        // mLeftVolFloat, mRightVolFloat
3925{
3926}
3927
3928AudioFlinger::DirectOutputThread::~DirectOutputThread()
3929{
3930}
3931
3932void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3933{
3934    audio_track_cblk_t* cblk = track->cblk();
3935    float left, right;
3936
3937    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3938        left = right = 0;
3939    } else {
3940        float typeVolume = mStreamTypes[track->streamType()].volume;
3941        float v = mMasterVolume * typeVolume;
3942        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3943        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3944        left = float_from_gain(gain_minifloat_unpack_left(vlr));
3945        if (left > GAIN_FLOAT_UNITY) {
3946            left = GAIN_FLOAT_UNITY;
3947        }
3948        left *= v;
3949        right = float_from_gain(gain_minifloat_unpack_right(vlr));
3950        if (right > GAIN_FLOAT_UNITY) {
3951            right = GAIN_FLOAT_UNITY;
3952        }
3953        right *= v;
3954    }
3955
3956    if (lastTrack) {
3957        if (left != mLeftVolFloat || right != mRightVolFloat) {
3958            mLeftVolFloat = left;
3959            mRightVolFloat = right;
3960
3961            // Convert volumes from float to 8.24
3962            uint32_t vl = (uint32_t)(left * (1 << 24));
3963            uint32_t vr = (uint32_t)(right * (1 << 24));
3964
3965            // Delegate volume control to effect in track effect chain if needed
3966            // only one effect chain can be present on DirectOutputThread, so if
3967            // there is one, the track is connected to it
3968            if (!mEffectChains.isEmpty()) {
3969                mEffectChains[0]->setVolume_l(&vl, &vr);
3970                left = (float)vl / (1 << 24);
3971                right = (float)vr / (1 << 24);
3972            }
3973            if (mOutput->stream->set_volume) {
3974                mOutput->stream->set_volume(mOutput->stream, left, right);
3975            }
3976        }
3977    }
3978}
3979
3980
3981AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3982    Vector< sp<Track> > *tracksToRemove
3983)
3984{
3985    size_t count = mActiveTracks.size();
3986    mixer_state mixerStatus = MIXER_IDLE;
3987
3988    // find out which tracks need to be processed
3989    for (size_t i = 0; i < count; i++) {
3990        sp<Track> t = mActiveTracks[i].promote();
3991        // The track died recently
3992        if (t == 0) {
3993            continue;
3994        }
3995
3996        Track* const track = t.get();
3997        audio_track_cblk_t* cblk = track->cblk();
3998        // Only consider last track started for volume and mixer state control.
3999        // In theory an older track could underrun and restart after the new one starts
4000        // but as we only care about the transition phase between two tracks on a
4001        // direct output, it is not a problem to ignore the underrun case.
4002        sp<Track> l = mLatestActiveTrack.promote();
4003        bool last = l.get() == track;
4004
4005        // The first time a track is added we wait
4006        // for all its buffers to be filled before processing it
4007        uint32_t minFrames;
4008        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
4009            minFrames = mNormalFrameCount;
4010        } else {
4011            minFrames = 1;
4012        }
4013
4014        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4015                !track->isStopping_2() && !track->isStopped())
4016        {
4017            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4018
4019            if (track->mFillingUpStatus == Track::FS_FILLED) {
4020                track->mFillingUpStatus = Track::FS_ACTIVE;
4021                // make sure processVolume_l() will apply new volume even if 0
4022                mLeftVolFloat = mRightVolFloat = -1.0;
4023                if (track->mState == TrackBase::RESUMING) {
4024                    track->mState = TrackBase::ACTIVE;
4025                }
4026            }
4027
4028            // compute volume for this track
4029            processVolume_l(track, last);
4030            if (last) {
4031                // reset retry count
4032                track->mRetryCount = kMaxTrackRetriesDirect;
4033                mActiveTrack = t;
4034                mixerStatus = MIXER_TRACKS_READY;
4035            }
4036        } else {
4037            // clear effect chain input buffer if the last active track started underruns
4038            // to avoid sending previous audio buffer again to effects
4039            if (!mEffectChains.isEmpty() && last) {
4040                mEffectChains[0]->clearInputBuffer();
4041            }
4042            if (track->isStopping_1()) {
4043                track->mState = TrackBase::STOPPING_2;
4044            }
4045            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4046                    track->isStopping_2() || track->isPaused()) {
4047                // We have consumed all the buffers of this track.
4048                // Remove it from the list of active tracks.
4049                size_t audioHALFrames;
4050                if (audio_is_linear_pcm(mFormat)) {
4051                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4052                } else {
4053                    audioHALFrames = 0;
4054                }
4055
4056                size_t framesWritten = mBytesWritten / mFrameSize;
4057                if (mStandby || !last ||
4058                        track->presentationComplete(framesWritten, audioHALFrames)) {
4059                    if (track->isStopping_2()) {
4060                        track->mState = TrackBase::STOPPED;
4061                    }
4062                    if (track->isStopped()) {
4063                        if (track->mState == TrackBase::FLUSHED) {
4064                            flushHw_l();
4065                        }
4066                        track->reset();
4067                    }
4068                    tracksToRemove->add(track);
4069                }
4070            } else {
4071                // No buffers for this track. Give it a few chances to
4072                // fill a buffer, then remove it from active list.
4073                // Only consider last track started for mixer state control
4074                if (--(track->mRetryCount) <= 0) {
4075                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4076                    tracksToRemove->add(track);
4077                    // indicate to client process that the track was disabled because of underrun;
4078                    // it will then automatically call start() when data is available
4079                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4080                } else if (last) {
4081                    mixerStatus = MIXER_TRACKS_ENABLED;
4082                }
4083            }
4084        }
4085    }
4086
4087    // remove all the tracks that need to be...
4088    removeTracks_l(*tracksToRemove);
4089
4090    return mixerStatus;
4091}
4092
4093void AudioFlinger::DirectOutputThread::threadLoop_mix()
4094{
4095    size_t frameCount = mFrameCount;
4096    int8_t *curBuf = (int8_t *)mSinkBuffer;
4097    // output audio to hardware
4098    while (frameCount) {
4099        AudioBufferProvider::Buffer buffer;
4100        buffer.frameCount = frameCount;
4101        mActiveTrack->getNextBuffer(&buffer);
4102        if (buffer.raw == NULL) {
4103            memset(curBuf, 0, frameCount * mFrameSize);
4104            break;
4105        }
4106        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4107        frameCount -= buffer.frameCount;
4108        curBuf += buffer.frameCount * mFrameSize;
4109        mActiveTrack->releaseBuffer(&buffer);
4110    }
4111    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4112    sleepTime = 0;
4113    standbyTime = systemTime() + standbyDelay;
4114    mActiveTrack.clear();
4115}
4116
4117void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4118{
4119    if (sleepTime == 0) {
4120        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4121            sleepTime = activeSleepTime;
4122        } else {
4123            sleepTime = idleSleepTime;
4124        }
4125    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4126        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4127        sleepTime = 0;
4128    }
4129}
4130
4131// getTrackName_l() must be called with ThreadBase::mLock held
4132int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4133        audio_format_t format __unused, int sessionId __unused)
4134{
4135    return 0;
4136}
4137
4138// deleteTrackName_l() must be called with ThreadBase::mLock held
4139void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4140{
4141}
4142
4143// checkForNewParameter_l() must be called with ThreadBase::mLock held
4144bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4145                                                              status_t& status)
4146{
4147    bool reconfig = false;
4148
4149    status = NO_ERROR;
4150
4151    AudioParameter param = AudioParameter(keyValuePair);
4152    int value;
4153    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4154        // forward device change to effects that have requested to be
4155        // aware of attached audio device.
4156        if (value != AUDIO_DEVICE_NONE) {
4157            mOutDevice = value;
4158            for (size_t i = 0; i < mEffectChains.size(); i++) {
4159                mEffectChains[i]->setDevice_l(mOutDevice);
4160            }
4161        }
4162    }
4163    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4164        // do not accept frame count changes if tracks are open as the track buffer
4165        // size depends on frame count and correct behavior would not be garantied
4166        // if frame count is changed after track creation
4167        if (!mTracks.isEmpty()) {
4168            status = INVALID_OPERATION;
4169        } else {
4170            reconfig = true;
4171        }
4172    }
4173    if (status == NO_ERROR) {
4174        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4175                                                keyValuePair.string());
4176        if (!mStandby && status == INVALID_OPERATION) {
4177            mOutput->stream->common.standby(&mOutput->stream->common);
4178            mStandby = true;
4179            mBytesWritten = 0;
4180            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4181                                                   keyValuePair.string());
4182        }
4183        if (status == NO_ERROR && reconfig) {
4184            readOutputParameters_l();
4185            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4186        }
4187    }
4188
4189    return reconfig;
4190}
4191
4192uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4193{
4194    uint32_t time;
4195    if (audio_is_linear_pcm(mFormat)) {
4196        time = PlaybackThread::activeSleepTimeUs();
4197    } else {
4198        time = 10000;
4199    }
4200    return time;
4201}
4202
4203uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4204{
4205    uint32_t time;
4206    if (audio_is_linear_pcm(mFormat)) {
4207        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4208    } else {
4209        time = 10000;
4210    }
4211    return time;
4212}
4213
4214uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4215{
4216    uint32_t time;
4217    if (audio_is_linear_pcm(mFormat)) {
4218        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4219    } else {
4220        time = 10000;
4221    }
4222    return time;
4223}
4224
4225void AudioFlinger::DirectOutputThread::cacheParameters_l()
4226{
4227    PlaybackThread::cacheParameters_l();
4228
4229    // use shorter standby delay as on normal output to release
4230    // hardware resources as soon as possible
4231    if (audio_is_linear_pcm(mFormat)) {
4232        standbyDelay = microseconds(activeSleepTime*2);
4233    } else {
4234        standbyDelay = kOffloadStandbyDelayNs;
4235    }
4236}
4237
4238void AudioFlinger::DirectOutputThread::flushHw_l()
4239{
4240    if (mOutput->stream->flush != NULL)
4241        mOutput->stream->flush(mOutput->stream);
4242}
4243
4244// ----------------------------------------------------------------------------
4245
4246AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4247        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4248    :   Thread(false /*canCallJava*/),
4249        mPlaybackThread(playbackThread),
4250        mWriteAckSequence(0),
4251        mDrainSequence(0)
4252{
4253}
4254
4255AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4256{
4257}
4258
4259void AudioFlinger::AsyncCallbackThread::onFirstRef()
4260{
4261    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4262}
4263
4264bool AudioFlinger::AsyncCallbackThread::threadLoop()
4265{
4266    while (!exitPending()) {
4267        uint32_t writeAckSequence;
4268        uint32_t drainSequence;
4269
4270        {
4271            Mutex::Autolock _l(mLock);
4272            while (!((mWriteAckSequence & 1) ||
4273                     (mDrainSequence & 1) ||
4274                     exitPending())) {
4275                mWaitWorkCV.wait(mLock);
4276            }
4277
4278            if (exitPending()) {
4279                break;
4280            }
4281            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4282                  mWriteAckSequence, mDrainSequence);
4283            writeAckSequence = mWriteAckSequence;
4284            mWriteAckSequence &= ~1;
4285            drainSequence = mDrainSequence;
4286            mDrainSequence &= ~1;
4287        }
4288        {
4289            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4290            if (playbackThread != 0) {
4291                if (writeAckSequence & 1) {
4292                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4293                }
4294                if (drainSequence & 1) {
4295                    playbackThread->resetDraining(drainSequence >> 1);
4296                }
4297            }
4298        }
4299    }
4300    return false;
4301}
4302
4303void AudioFlinger::AsyncCallbackThread::exit()
4304{
4305    ALOGV("AsyncCallbackThread::exit");
4306    Mutex::Autolock _l(mLock);
4307    requestExit();
4308    mWaitWorkCV.broadcast();
4309}
4310
4311void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4312{
4313    Mutex::Autolock _l(mLock);
4314    // bit 0 is cleared
4315    mWriteAckSequence = sequence << 1;
4316}
4317
4318void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4319{
4320    Mutex::Autolock _l(mLock);
4321    // ignore unexpected callbacks
4322    if (mWriteAckSequence & 2) {
4323        mWriteAckSequence |= 1;
4324        mWaitWorkCV.signal();
4325    }
4326}
4327
4328void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4329{
4330    Mutex::Autolock _l(mLock);
4331    // bit 0 is cleared
4332    mDrainSequence = sequence << 1;
4333}
4334
4335void AudioFlinger::AsyncCallbackThread::resetDraining()
4336{
4337    Mutex::Autolock _l(mLock);
4338    // ignore unexpected callbacks
4339    if (mDrainSequence & 2) {
4340        mDrainSequence |= 1;
4341        mWaitWorkCV.signal();
4342    }
4343}
4344
4345
4346// ----------------------------------------------------------------------------
4347AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4348        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4349    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4350        mHwPaused(false),
4351        mFlushPending(false),
4352        mPausedBytesRemaining(0)
4353{
4354    //FIXME: mStandby should be set to true by ThreadBase constructor
4355    mStandby = true;
4356}
4357
4358void AudioFlinger::OffloadThread::threadLoop_exit()
4359{
4360    if (mFlushPending || mHwPaused) {
4361        // If a flush is pending or track was paused, just discard buffered data
4362        flushHw_l();
4363    } else {
4364        mMixerStatus = MIXER_DRAIN_ALL;
4365        threadLoop_drain();
4366    }
4367    if (mUseAsyncWrite) {
4368        ALOG_ASSERT(mCallbackThread != 0);
4369        mCallbackThread->exit();
4370    }
4371    PlaybackThread::threadLoop_exit();
4372}
4373
4374AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4375    Vector< sp<Track> > *tracksToRemove
4376)
4377{
4378    size_t count = mActiveTracks.size();
4379
4380    mixer_state mixerStatus = MIXER_IDLE;
4381    bool doHwPause = false;
4382    bool doHwResume = false;
4383
4384    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4385
4386    // find out which tracks need to be processed
4387    for (size_t i = 0; i < count; i++) {
4388        sp<Track> t = mActiveTracks[i].promote();
4389        // The track died recently
4390        if (t == 0) {
4391            continue;
4392        }
4393        Track* const track = t.get();
4394        audio_track_cblk_t* cblk = track->cblk();
4395        // Only consider last track started for volume and mixer state control.
4396        // In theory an older track could underrun and restart after the new one starts
4397        // but as we only care about the transition phase between two tracks on a
4398        // direct output, it is not a problem to ignore the underrun case.
4399        sp<Track> l = mLatestActiveTrack.promote();
4400        bool last = l.get() == track;
4401
4402        if (track->isInvalid()) {
4403            ALOGW("An invalidated track shouldn't be in active list");
4404            tracksToRemove->add(track);
4405            continue;
4406        }
4407
4408        if (track->mState == TrackBase::IDLE) {
4409            ALOGW("An idle track shouldn't be in active list");
4410            continue;
4411        }
4412
4413        if (track->isPausing()) {
4414            track->setPaused();
4415            if (last) {
4416                if (!mHwPaused) {
4417                    doHwPause = true;
4418                    mHwPaused = true;
4419                }
4420                // If we were part way through writing the mixbuffer to
4421                // the HAL we must save this until we resume
4422                // BUG - this will be wrong if a different track is made active,
4423                // in that case we want to discard the pending data in the
4424                // mixbuffer and tell the client to present it again when the
4425                // track is resumed
4426                mPausedWriteLength = mCurrentWriteLength;
4427                mPausedBytesRemaining = mBytesRemaining;
4428                mBytesRemaining = 0;    // stop writing
4429            }
4430            tracksToRemove->add(track);
4431        } else if (track->isFlushPending()) {
4432            track->flushAck();
4433            if (last) {
4434                mFlushPending = true;
4435            }
4436        } else if (track->isResumePending()){
4437            track->resumeAck();
4438            if (last) {
4439                if (mPausedBytesRemaining) {
4440                    // Need to continue write that was interrupted
4441                    mCurrentWriteLength = mPausedWriteLength;
4442                    mBytesRemaining = mPausedBytesRemaining;
4443                    mPausedBytesRemaining = 0;
4444                }
4445                if (mHwPaused) {
4446                    doHwResume = true;
4447                    mHwPaused = false;
4448                    // threadLoop_mix() will handle the case that we need to
4449                    // resume an interrupted write
4450                }
4451                // enable write to audio HAL
4452                sleepTime = 0;
4453
4454                // Do not handle new data in this iteration even if track->framesReady()
4455                mixerStatus = MIXER_TRACKS_ENABLED;
4456            }
4457        }  else if (track->framesReady() && track->isReady() &&
4458                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4459            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4460            if (track->mFillingUpStatus == Track::FS_FILLED) {
4461                track->mFillingUpStatus = Track::FS_ACTIVE;
4462                // make sure processVolume_l() will apply new volume even if 0
4463                mLeftVolFloat = mRightVolFloat = -1.0;
4464            }
4465
4466            if (last) {
4467                sp<Track> previousTrack = mPreviousTrack.promote();
4468                if (previousTrack != 0) {
4469                    if (track != previousTrack.get()) {
4470                        // Flush any data still being written from last track
4471                        mBytesRemaining = 0;
4472                        if (mPausedBytesRemaining) {
4473                            // Last track was paused so we also need to flush saved
4474                            // mixbuffer state and invalidate track so that it will
4475                            // re-submit that unwritten data when it is next resumed
4476                            mPausedBytesRemaining = 0;
4477                            // Invalidate is a bit drastic - would be more efficient
4478                            // to have a flag to tell client that some of the
4479                            // previously written data was lost
4480                            previousTrack->invalidate();
4481                        }
4482                        // flush data already sent to the DSP if changing audio session as audio
4483                        // comes from a different source. Also invalidate previous track to force a
4484                        // seek when resuming.
4485                        if (previousTrack->sessionId() != track->sessionId()) {
4486                            previousTrack->invalidate();
4487                        }
4488                    }
4489                }
4490                mPreviousTrack = track;
4491                // reset retry count
4492                track->mRetryCount = kMaxTrackRetriesOffload;
4493                mActiveTrack = t;
4494                mixerStatus = MIXER_TRACKS_READY;
4495            }
4496        } else {
4497            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4498            if (track->isStopping_1()) {
4499                // Hardware buffer can hold a large amount of audio so we must
4500                // wait for all current track's data to drain before we say
4501                // that the track is stopped.
4502                if (mBytesRemaining == 0) {
4503                    // Only start draining when all data in mixbuffer
4504                    // has been written
4505                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4506                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4507                    // do not drain if no data was ever sent to HAL (mStandby == true)
4508                    if (last && !mStandby) {
4509                        // do not modify drain sequence if we are already draining. This happens
4510                        // when resuming from pause after drain.
4511                        if ((mDrainSequence & 1) == 0) {
4512                            sleepTime = 0;
4513                            standbyTime = systemTime() + standbyDelay;
4514                            mixerStatus = MIXER_DRAIN_TRACK;
4515                            mDrainSequence += 2;
4516                        }
4517                        if (mHwPaused) {
4518                            // It is possible to move from PAUSED to STOPPING_1 without
4519                            // a resume so we must ensure hardware is running
4520                            doHwResume = true;
4521                            mHwPaused = false;
4522                        }
4523                    }
4524                }
4525            } else if (track->isStopping_2()) {
4526                // Drain has completed or we are in standby, signal presentation complete
4527                if (!(mDrainSequence & 1) || !last || mStandby) {
4528                    track->mState = TrackBase::STOPPED;
4529                    size_t audioHALFrames =
4530                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4531                    size_t framesWritten =
4532                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4533                    track->presentationComplete(framesWritten, audioHALFrames);
4534                    track->reset();
4535                    tracksToRemove->add(track);
4536                }
4537            } else {
4538                // No buffers for this track. Give it a few chances to
4539                // fill a buffer, then remove it from active list.
4540                if (--(track->mRetryCount) <= 0) {
4541                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4542                          track->name());
4543                    tracksToRemove->add(track);
4544                    // indicate to client process that the track was disabled because of underrun;
4545                    // it will then automatically call start() when data is available
4546                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4547                } else if (last){
4548                    mixerStatus = MIXER_TRACKS_ENABLED;
4549                }
4550            }
4551        }
4552        // compute volume for this track
4553        processVolume_l(track, last);
4554    }
4555
4556    // make sure the pause/flush/resume sequence is executed in the right order.
4557    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4558    // before flush and then resume HW. This can happen in case of pause/flush/resume
4559    // if resume is received before pause is executed.
4560    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4561        mOutput->stream->pause(mOutput->stream);
4562    }
4563    if (mFlushPending) {
4564        flushHw_l();
4565        mFlushPending = false;
4566    }
4567    if (!mStandby && doHwResume) {
4568        mOutput->stream->resume(mOutput->stream);
4569    }
4570
4571    // remove all the tracks that need to be...
4572    removeTracks_l(*tracksToRemove);
4573
4574    return mixerStatus;
4575}
4576
4577// must be called with thread mutex locked
4578bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4579{
4580    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4581          mWriteAckSequence, mDrainSequence);
4582    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4583        return true;
4584    }
4585    return false;
4586}
4587
4588// must be called with thread mutex locked
4589bool AudioFlinger::OffloadThread::shouldStandby_l()
4590{
4591    bool trackPaused = false;
4592
4593    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4594    // after a timeout and we will enter standby then.
4595    if (mTracks.size() > 0) {
4596        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4597    }
4598
4599    return !mStandby && !trackPaused;
4600}
4601
4602
4603bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4604{
4605    Mutex::Autolock _l(mLock);
4606    return waitingAsyncCallback_l();
4607}
4608
4609void AudioFlinger::OffloadThread::flushHw_l()
4610{
4611    DirectOutputThread::flushHw_l();
4612    // Flush anything still waiting in the mixbuffer
4613    mCurrentWriteLength = 0;
4614    mBytesRemaining = 0;
4615    mPausedWriteLength = 0;
4616    mPausedBytesRemaining = 0;
4617    mHwPaused = false;
4618
4619    if (mUseAsyncWrite) {
4620        // discard any pending drain or write ack by incrementing sequence
4621        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4622        mDrainSequence = (mDrainSequence + 2) & ~1;
4623        ALOG_ASSERT(mCallbackThread != 0);
4624        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4625        mCallbackThread->setDraining(mDrainSequence);
4626    }
4627}
4628
4629void AudioFlinger::OffloadThread::onAddNewTrack_l()
4630{
4631    sp<Track> previousTrack = mPreviousTrack.promote();
4632    sp<Track> latestTrack = mLatestActiveTrack.promote();
4633
4634    if (previousTrack != 0 && latestTrack != 0 &&
4635        (previousTrack->sessionId() != latestTrack->sessionId())) {
4636        mFlushPending = true;
4637    }
4638    PlaybackThread::onAddNewTrack_l();
4639}
4640
4641// ----------------------------------------------------------------------------
4642
4643AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4644        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4645    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4646                DUPLICATING),
4647        mWaitTimeMs(UINT_MAX)
4648{
4649    addOutputTrack(mainThread);
4650}
4651
4652AudioFlinger::DuplicatingThread::~DuplicatingThread()
4653{
4654    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4655        mOutputTracks[i]->destroy();
4656    }
4657}
4658
4659void AudioFlinger::DuplicatingThread::threadLoop_mix()
4660{
4661    // mix buffers...
4662    if (outputsReady(outputTracks)) {
4663        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4664    } else {
4665        if (mMixerBufferValid) {
4666            memset(mMixerBuffer, 0, mMixerBufferSize);
4667        } else {
4668            memset(mSinkBuffer, 0, mSinkBufferSize);
4669        }
4670    }
4671    sleepTime = 0;
4672    writeFrames = mNormalFrameCount;
4673    mCurrentWriteLength = mSinkBufferSize;
4674    standbyTime = systemTime() + standbyDelay;
4675}
4676
4677void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4678{
4679    if (sleepTime == 0) {
4680        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4681            sleepTime = activeSleepTime;
4682        } else {
4683            sleepTime = idleSleepTime;
4684        }
4685    } else if (mBytesWritten != 0) {
4686        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4687            writeFrames = mNormalFrameCount;
4688            memset(mSinkBuffer, 0, mSinkBufferSize);
4689        } else {
4690            // flush remaining overflow buffers in output tracks
4691            writeFrames = 0;
4692        }
4693        sleepTime = 0;
4694    }
4695}
4696
4697ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4698{
4699    // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4700    // for delivery downstream as needed. This in-place conversion is safe as
4701    // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4702    // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4703    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4704        memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4705                               mSinkBuffer, mFormat, writeFrames * mChannelCount);
4706    }
4707    for (size_t i = 0; i < outputTracks.size(); i++) {
4708        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4709    }
4710    mStandby = false;
4711    return (ssize_t)mSinkBufferSize;
4712}
4713
4714void AudioFlinger::DuplicatingThread::threadLoop_standby()
4715{
4716    // DuplicatingThread implements standby by stopping all tracks
4717    for (size_t i = 0; i < outputTracks.size(); i++) {
4718        outputTracks[i]->stop();
4719    }
4720}
4721
4722void AudioFlinger::DuplicatingThread::saveOutputTracks()
4723{
4724    outputTracks = mOutputTracks;
4725}
4726
4727void AudioFlinger::DuplicatingThread::clearOutputTracks()
4728{
4729    outputTracks.clear();
4730}
4731
4732void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4733{
4734    Mutex::Autolock _l(mLock);
4735    // FIXME explain this formula
4736    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4737    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4738    // due to current usage case and restrictions on the AudioBufferProvider.
4739    // Actual buffer conversion is done in threadLoop_write().
4740    //
4741    // TODO: This may change in the future, depending on multichannel
4742    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4743    OutputTrack *outputTrack = new OutputTrack(thread,
4744                                            this,
4745                                            mSampleRate,
4746                                            AUDIO_FORMAT_PCM_16_BIT,
4747                                            mChannelMask,
4748                                            frameCount,
4749                                            IPCThreadState::self()->getCallingUid());
4750    if (outputTrack->cblk() != NULL) {
4751        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
4752        mOutputTracks.add(outputTrack);
4753        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4754        updateWaitTime_l();
4755    }
4756}
4757
4758void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4759{
4760    Mutex::Autolock _l(mLock);
4761    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4762        if (mOutputTracks[i]->thread() == thread) {
4763            mOutputTracks[i]->destroy();
4764            mOutputTracks.removeAt(i);
4765            updateWaitTime_l();
4766            return;
4767        }
4768    }
4769    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4770}
4771
4772// caller must hold mLock
4773void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4774{
4775    mWaitTimeMs = UINT_MAX;
4776    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4777        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4778        if (strong != 0) {
4779            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4780            if (waitTimeMs < mWaitTimeMs) {
4781                mWaitTimeMs = waitTimeMs;
4782            }
4783        }
4784    }
4785}
4786
4787
4788bool AudioFlinger::DuplicatingThread::outputsReady(
4789        const SortedVector< sp<OutputTrack> > &outputTracks)
4790{
4791    for (size_t i = 0; i < outputTracks.size(); i++) {
4792        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4793        if (thread == 0) {
4794            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4795                    outputTracks[i].get());
4796            return false;
4797        }
4798        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4799        // see note at standby() declaration
4800        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4801            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4802                    thread.get());
4803            return false;
4804        }
4805    }
4806    return true;
4807}
4808
4809uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4810{
4811    return (mWaitTimeMs * 1000) / 2;
4812}
4813
4814void AudioFlinger::DuplicatingThread::cacheParameters_l()
4815{
4816    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4817    updateWaitTime_l();
4818
4819    MixerThread::cacheParameters_l();
4820}
4821
4822// ----------------------------------------------------------------------------
4823//      Record
4824// ----------------------------------------------------------------------------
4825
4826AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4827                                         AudioStreamIn *input,
4828                                         audio_io_handle_t id,
4829                                         audio_devices_t outDevice,
4830                                         audio_devices_t inDevice
4831#ifdef TEE_SINK
4832                                         , const sp<NBAIO_Sink>& teeSink
4833#endif
4834                                         ) :
4835    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4836    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4837    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4838    mRsmpInRear(0)
4839#ifdef TEE_SINK
4840    , mTeeSink(teeSink)
4841#endif
4842    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4843            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4844    // mFastCapture below
4845    , mFastCaptureFutex(0)
4846    // mInputSource
4847    // mPipeSink
4848    // mPipeSource
4849    , mPipeFramesP2(0)
4850    // mPipeMemory
4851    // mFastCaptureNBLogWriter
4852    , mFastTrackAvail(false)
4853{
4854    snprintf(mName, kNameLength, "AudioIn_%X", id);
4855    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4856
4857    readInputParameters_l();
4858
4859    // create an NBAIO source for the HAL input stream, and negotiate
4860    mInputSource = new AudioStreamInSource(input->stream);
4861    size_t numCounterOffers = 0;
4862    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4863    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4864    ALOG_ASSERT(index == 0);
4865
4866    // initialize fast capture depending on configuration
4867    bool initFastCapture;
4868    switch (kUseFastCapture) {
4869    case FastCapture_Never:
4870        initFastCapture = false;
4871        break;
4872    case FastCapture_Always:
4873        initFastCapture = true;
4874        break;
4875    case FastCapture_Static:
4876        uint32_t primaryOutputSampleRate;
4877        {
4878            AutoMutex _l(audioFlinger->mHardwareLock);
4879            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4880        }
4881        initFastCapture =
4882                // either capture sample rate is same as (a reasonable) primary output sample rate
4883                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4884                    (mSampleRate == primaryOutputSampleRate)) ||
4885                // or primary output sample rate is unknown, and capture sample rate is reasonable
4886                ((primaryOutputSampleRate == 0) &&
4887                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4888                // and the buffer size is < 12 ms
4889                (mFrameCount * 1000) / mSampleRate < 12;
4890        break;
4891    // case FastCapture_Dynamic:
4892    }
4893
4894    if (initFastCapture) {
4895        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4896        NBAIO_Format format = mInputSource->format();
4897        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4898        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4899        void *pipeBuffer;
4900        const sp<MemoryDealer> roHeap(readOnlyHeap());
4901        sp<IMemory> pipeMemory;
4902        if ((roHeap == 0) ||
4903                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4904                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4905            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4906            goto failed;
4907        }
4908        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4909        memset(pipeBuffer, 0, pipeSize);
4910        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4911        const NBAIO_Format offers[1] = {format};
4912        size_t numCounterOffers = 0;
4913        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4914        ALOG_ASSERT(index == 0);
4915        mPipeSink = pipe;
4916        PipeReader *pipeReader = new PipeReader(*pipe);
4917        numCounterOffers = 0;
4918        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
4919        ALOG_ASSERT(index == 0);
4920        mPipeSource = pipeReader;
4921        mPipeFramesP2 = pipeFramesP2;
4922        mPipeMemory = pipeMemory;
4923
4924        // create fast capture
4925        mFastCapture = new FastCapture();
4926        FastCaptureStateQueue *sq = mFastCapture->sq();
4927#ifdef STATE_QUEUE_DUMP
4928        // FIXME
4929#endif
4930        FastCaptureState *state = sq->begin();
4931        state->mCblk = NULL;
4932        state->mInputSource = mInputSource.get();
4933        state->mInputSourceGen++;
4934        state->mPipeSink = pipe;
4935        state->mPipeSinkGen++;
4936        state->mFrameCount = mFrameCount;
4937        state->mCommand = FastCaptureState::COLD_IDLE;
4938        // already done in constructor initialization list
4939        //mFastCaptureFutex = 0;
4940        state->mColdFutexAddr = &mFastCaptureFutex;
4941        state->mColdGen++;
4942        state->mDumpState = &mFastCaptureDumpState;
4943#ifdef TEE_SINK
4944        // FIXME
4945#endif
4946        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
4947        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
4948        sq->end();
4949        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4950
4951        // start the fast capture
4952        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
4953        pid_t tid = mFastCapture->getTid();
4954        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
4955        if (err != 0) {
4956            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
4957                    kPriorityFastCapture, getpid_cached, tid, err);
4958        }
4959
4960#ifdef AUDIO_WATCHDOG
4961        // FIXME
4962#endif
4963
4964        mFastTrackAvail = true;
4965    }
4966failed: ;
4967
4968    // FIXME mNormalSource
4969}
4970
4971
4972AudioFlinger::RecordThread::~RecordThread()
4973{
4974    if (mFastCapture != 0) {
4975        FastCaptureStateQueue *sq = mFastCapture->sq();
4976        FastCaptureState *state = sq->begin();
4977        if (state->mCommand == FastCaptureState::COLD_IDLE) {
4978            int32_t old = android_atomic_inc(&mFastCaptureFutex);
4979            if (old == -1) {
4980                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
4981            }
4982        }
4983        state->mCommand = FastCaptureState::EXIT;
4984        sq->end();
4985        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
4986        mFastCapture->join();
4987        mFastCapture.clear();
4988    }
4989    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
4990    mAudioFlinger->unregisterWriter(mNBLogWriter);
4991    delete[] mRsmpInBuffer;
4992}
4993
4994void AudioFlinger::RecordThread::onFirstRef()
4995{
4996    run(mName, PRIORITY_URGENT_AUDIO);
4997}
4998
4999bool AudioFlinger::RecordThread::threadLoop()
5000{
5001    nsecs_t lastWarning = 0;
5002
5003    inputStandBy();
5004
5005reacquire_wakelock:
5006    sp<RecordTrack> activeTrack;
5007    int activeTracksGen;
5008    {
5009        Mutex::Autolock _l(mLock);
5010        size_t size = mActiveTracks.size();
5011        activeTracksGen = mActiveTracksGen;
5012        if (size > 0) {
5013            // FIXME an arbitrary choice
5014            activeTrack = mActiveTracks[0];
5015            acquireWakeLock_l(activeTrack->uid());
5016            if (size > 1) {
5017                SortedVector<int> tmp;
5018                for (size_t i = 0; i < size; i++) {
5019                    tmp.add(mActiveTracks[i]->uid());
5020                }
5021                updateWakeLockUids_l(tmp);
5022            }
5023        } else {
5024            acquireWakeLock_l(-1);
5025        }
5026    }
5027
5028    // used to request a deferred sleep, to be executed later while mutex is unlocked
5029    uint32_t sleepUs = 0;
5030
5031    // loop while there is work to do
5032    for (;;) {
5033        Vector< sp<EffectChain> > effectChains;
5034
5035        // sleep with mutex unlocked
5036        if (sleepUs > 0) {
5037            usleep(sleepUs);
5038            sleepUs = 0;
5039        }
5040
5041        // activeTracks accumulates a copy of a subset of mActiveTracks
5042        Vector< sp<RecordTrack> > activeTracks;
5043
5044        // reference to the (first and only) active fast track
5045        sp<RecordTrack> fastTrack;
5046
5047        // reference to a fast track which is about to be removed
5048        sp<RecordTrack> fastTrackToRemove;
5049
5050        { // scope for mLock
5051            Mutex::Autolock _l(mLock);
5052
5053            processConfigEvents_l();
5054
5055            // check exitPending here because checkForNewParameters_l() and
5056            // checkForNewParameters_l() can temporarily release mLock
5057            if (exitPending()) {
5058                break;
5059            }
5060
5061            // if no active track(s), then standby and release wakelock
5062            size_t size = mActiveTracks.size();
5063            if (size == 0) {
5064                standbyIfNotAlreadyInStandby();
5065                // exitPending() can't become true here
5066                releaseWakeLock_l();
5067                ALOGV("RecordThread: loop stopping");
5068                // go to sleep
5069                mWaitWorkCV.wait(mLock);
5070                ALOGV("RecordThread: loop starting");
5071                goto reacquire_wakelock;
5072            }
5073
5074            if (mActiveTracksGen != activeTracksGen) {
5075                activeTracksGen = mActiveTracksGen;
5076                SortedVector<int> tmp;
5077                for (size_t i = 0; i < size; i++) {
5078                    tmp.add(mActiveTracks[i]->uid());
5079                }
5080                updateWakeLockUids_l(tmp);
5081            }
5082
5083            bool doBroadcast = false;
5084            for (size_t i = 0; i < size; ) {
5085
5086                activeTrack = mActiveTracks[i];
5087                if (activeTrack->isTerminated()) {
5088                    if (activeTrack->isFastTrack()) {
5089                        ALOG_ASSERT(fastTrackToRemove == 0);
5090                        fastTrackToRemove = activeTrack;
5091                    }
5092                    removeTrack_l(activeTrack);
5093                    mActiveTracks.remove(activeTrack);
5094                    mActiveTracksGen++;
5095                    size--;
5096                    continue;
5097                }
5098
5099                TrackBase::track_state activeTrackState = activeTrack->mState;
5100                switch (activeTrackState) {
5101
5102                case TrackBase::PAUSING:
5103                    mActiveTracks.remove(activeTrack);
5104                    mActiveTracksGen++;
5105                    doBroadcast = true;
5106                    size--;
5107                    continue;
5108
5109                case TrackBase::STARTING_1:
5110                    sleepUs = 10000;
5111                    i++;
5112                    continue;
5113
5114                case TrackBase::STARTING_2:
5115                    doBroadcast = true;
5116                    mStandby = false;
5117                    activeTrack->mState = TrackBase::ACTIVE;
5118                    break;
5119
5120                case TrackBase::ACTIVE:
5121                    break;
5122
5123                case TrackBase::IDLE:
5124                    i++;
5125                    continue;
5126
5127                default:
5128                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5129                }
5130
5131                activeTracks.add(activeTrack);
5132                i++;
5133
5134                if (activeTrack->isFastTrack()) {
5135                    ALOG_ASSERT(!mFastTrackAvail);
5136                    ALOG_ASSERT(fastTrack == 0);
5137                    fastTrack = activeTrack;
5138                }
5139            }
5140            if (doBroadcast) {
5141                mStartStopCond.broadcast();
5142            }
5143
5144            // sleep if there are no active tracks to process
5145            if (activeTracks.size() == 0) {
5146                if (sleepUs == 0) {
5147                    sleepUs = kRecordThreadSleepUs;
5148                }
5149                continue;
5150            }
5151            sleepUs = 0;
5152
5153            lockEffectChains_l(effectChains);
5154        }
5155
5156        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5157
5158        size_t size = effectChains.size();
5159        for (size_t i = 0; i < size; i++) {
5160            // thread mutex is not locked, but effect chain is locked
5161            effectChains[i]->process_l();
5162        }
5163
5164        // Push a new fast capture state if fast capture is not already running, or cblk change
5165        if (mFastCapture != 0) {
5166            FastCaptureStateQueue *sq = mFastCapture->sq();
5167            FastCaptureState *state = sq->begin();
5168            bool didModify = false;
5169            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5170            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5171                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5172                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5173                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5174                    if (old == -1) {
5175                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5176                    }
5177                }
5178                state->mCommand = FastCaptureState::READ_WRITE;
5179#if 0   // FIXME
5180                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5181                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5182#endif
5183                didModify = true;
5184            }
5185            audio_track_cblk_t *cblkOld = state->mCblk;
5186            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5187            if (cblkNew != cblkOld) {
5188                state->mCblk = cblkNew;
5189                // block until acked if removing a fast track
5190                if (cblkOld != NULL) {
5191                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5192                }
5193                didModify = true;
5194            }
5195            sq->end(didModify);
5196            if (didModify) {
5197                sq->push(block);
5198#if 0
5199                if (kUseFastCapture == FastCapture_Dynamic) {
5200                    mNormalSource = mPipeSource;
5201                }
5202#endif
5203            }
5204        }
5205
5206        // now run the fast track destructor with thread mutex unlocked
5207        fastTrackToRemove.clear();
5208
5209        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5210        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5211        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5212        // If destination is non-contiguous, first read past the nominal end of buffer, then
5213        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5214
5215        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5216        ssize_t framesRead;
5217
5218        // If an NBAIO source is present, use it to read the normal capture's data
5219        if (mPipeSource != 0) {
5220            size_t framesToRead = mBufferSize / mFrameSize;
5221            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5222                    framesToRead, AudioBufferProvider::kInvalidPTS);
5223            if (framesRead == 0) {
5224                // since pipe is non-blocking, simulate blocking input
5225                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5226            }
5227        // otherwise use the HAL / AudioStreamIn directly
5228        } else {
5229            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5230                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5231            if (bytesRead < 0) {
5232                framesRead = bytesRead;
5233            } else {
5234                framesRead = bytesRead / mFrameSize;
5235            }
5236        }
5237
5238        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5239            ALOGE("read failed: framesRead=%d", framesRead);
5240            // Force input into standby so that it tries to recover at next read attempt
5241            inputStandBy();
5242            sleepUs = kRecordThreadSleepUs;
5243        }
5244        if (framesRead <= 0) {
5245            goto unlock;
5246        }
5247        ALOG_ASSERT(framesRead > 0);
5248
5249        if (mTeeSink != 0) {
5250            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5251        }
5252        // If destination is non-contiguous, we now correct for reading past end of buffer.
5253        {
5254            size_t part1 = mRsmpInFramesP2 - rear;
5255            if ((size_t) framesRead > part1) {
5256                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5257                        (framesRead - part1) * mFrameSize);
5258            }
5259        }
5260        rear = mRsmpInRear += framesRead;
5261
5262        size = activeTracks.size();
5263        // loop over each active track
5264        for (size_t i = 0; i < size; i++) {
5265            activeTrack = activeTracks[i];
5266
5267            // skip fast tracks, as those are handled directly by FastCapture
5268            if (activeTrack->isFastTrack()) {
5269                continue;
5270            }
5271
5272            enum {
5273                OVERRUN_UNKNOWN,
5274                OVERRUN_TRUE,
5275                OVERRUN_FALSE
5276            } overrun = OVERRUN_UNKNOWN;
5277
5278            // loop over getNextBuffer to handle circular sink
5279            for (;;) {
5280
5281                activeTrack->mSink.frameCount = ~0;
5282                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5283                size_t framesOut = activeTrack->mSink.frameCount;
5284                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5285
5286                int32_t front = activeTrack->mRsmpInFront;
5287                ssize_t filled = rear - front;
5288                size_t framesIn;
5289
5290                if (filled < 0) {
5291                    // should not happen, but treat like a massive overrun and re-sync
5292                    framesIn = 0;
5293                    activeTrack->mRsmpInFront = rear;
5294                    overrun = OVERRUN_TRUE;
5295                } else if ((size_t) filled <= mRsmpInFrames) {
5296                    framesIn = (size_t) filled;
5297                } else {
5298                    // client is not keeping up with server, but give it latest data
5299                    framesIn = mRsmpInFrames;
5300                    activeTrack->mRsmpInFront = front = rear - framesIn;
5301                    overrun = OVERRUN_TRUE;
5302                }
5303
5304                if (framesOut == 0 || framesIn == 0) {
5305                    break;
5306                }
5307
5308                if (activeTrack->mResampler == NULL) {
5309                    // no resampling
5310                    if (framesIn > framesOut) {
5311                        framesIn = framesOut;
5312                    } else {
5313                        framesOut = framesIn;
5314                    }
5315                    int8_t *dst = activeTrack->mSink.i8;
5316                    while (framesIn > 0) {
5317                        front &= mRsmpInFramesP2 - 1;
5318                        size_t part1 = mRsmpInFramesP2 - front;
5319                        if (part1 > framesIn) {
5320                            part1 = framesIn;
5321                        }
5322                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5323                        if (mChannelCount == activeTrack->mChannelCount) {
5324                            memcpy(dst, src, part1 * mFrameSize);
5325                        } else if (mChannelCount == 1) {
5326                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5327                                    part1);
5328                        } else {
5329                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5330                                    part1);
5331                        }
5332                        dst += part1 * activeTrack->mFrameSize;
5333                        front += part1;
5334                        framesIn -= part1;
5335                    }
5336                    activeTrack->mRsmpInFront += framesOut;
5337
5338                } else {
5339                    // resampling
5340                    // FIXME framesInNeeded should really be part of resampler API, and should
5341                    //       depend on the SRC ratio
5342                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5343                    size_t framesInNeeded;
5344                    // FIXME only re-calculate when it changes, and optimize for common ratios
5345                    // Do not precompute in/out because floating point is not associative
5346                    // e.g. a*b/c != a*(b/c).
5347                    const double in(mSampleRate);
5348                    const double out(activeTrack->mSampleRate);
5349                    framesInNeeded = ceil(framesOut * in / out) + 1;
5350                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5351                                framesInNeeded, framesOut, in / out);
5352                    // Although we theoretically have framesIn in circular buffer, some of those are
5353                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5354                    size_t unreleased = activeTrack->mRsmpInUnrel;
5355                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5356                    if (framesIn < framesInNeeded) {
5357                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5358                                "produce %u out given in/out ratio of %.4g",
5359                                framesIn, framesInNeeded, framesOut, in / out);
5360                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5361                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5362                        if (newFramesOut == 0) {
5363                            break;
5364                        }
5365                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5366                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5367                                framesInNeeded, newFramesOut, out / in);
5368                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5369                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5370                              "given in/out ratio of %.4g",
5371                              framesIn, framesInNeeded, newFramesOut, in / out);
5372                        framesOut = newFramesOut;
5373                    } else {
5374                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5375                            "given in/out ratio of %.4g",
5376                            framesIn, framesInNeeded, framesOut, in / out);
5377                    }
5378
5379                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5380                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5381                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5382                        delete[] activeTrack->mRsmpOutBuffer;
5383                        // resampler always outputs stereo
5384                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5385                        activeTrack->mRsmpOutFrameCount = framesOut;
5386                    }
5387
5388                    // resampler accumulates, but we only have one source track
5389                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5390                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5391                            // FIXME how about having activeTrack implement this interface itself?
5392                            activeTrack->mResamplerBufferProvider
5393                            /*this*/ /* AudioBufferProvider* */);
5394                    // ditherAndClamp() works as long as all buffers returned by
5395                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5396                    if (activeTrack->mChannelCount == 1) {
5397                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5398                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5399                                framesOut);
5400                        // the resampler always outputs stereo samples:
5401                        // do post stereo to mono conversion
5402                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5403                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5404                    } else {
5405                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5406                                activeTrack->mRsmpOutBuffer, framesOut);
5407                    }
5408                    // now done with mRsmpOutBuffer
5409
5410                }
5411
5412                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5413                    overrun = OVERRUN_FALSE;
5414                }
5415
5416                if (activeTrack->mFramesToDrop == 0) {
5417                    if (framesOut > 0) {
5418                        activeTrack->mSink.frameCount = framesOut;
5419                        activeTrack->releaseBuffer(&activeTrack->mSink);
5420                    }
5421                } else {
5422                    // FIXME could do a partial drop of framesOut
5423                    if (activeTrack->mFramesToDrop > 0) {
5424                        activeTrack->mFramesToDrop -= framesOut;
5425                        if (activeTrack->mFramesToDrop <= 0) {
5426                            activeTrack->clearSyncStartEvent();
5427                        }
5428                    } else {
5429                        activeTrack->mFramesToDrop += framesOut;
5430                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5431                                activeTrack->mSyncStartEvent->isCancelled()) {
5432                            ALOGW("Synced record %s, session %d, trigger session %d",
5433                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5434                                  activeTrack->sessionId(),
5435                                  (activeTrack->mSyncStartEvent != 0) ?
5436                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5437                            activeTrack->clearSyncStartEvent();
5438                        }
5439                    }
5440                }
5441
5442                if (framesOut == 0) {
5443                    break;
5444                }
5445            }
5446
5447            switch (overrun) {
5448            case OVERRUN_TRUE:
5449                // client isn't retrieving buffers fast enough
5450                if (!activeTrack->setOverflow()) {
5451                    nsecs_t now = systemTime();
5452                    // FIXME should lastWarning per track?
5453                    if ((now - lastWarning) > kWarningThrottleNs) {
5454                        ALOGW("RecordThread: buffer overflow");
5455                        lastWarning = now;
5456                    }
5457                }
5458                break;
5459            case OVERRUN_FALSE:
5460                activeTrack->clearOverflow();
5461                break;
5462            case OVERRUN_UNKNOWN:
5463                break;
5464            }
5465
5466        }
5467
5468unlock:
5469        // enable changes in effect chain
5470        unlockEffectChains(effectChains);
5471        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5472    }
5473
5474    standbyIfNotAlreadyInStandby();
5475
5476    {
5477        Mutex::Autolock _l(mLock);
5478        for (size_t i = 0; i < mTracks.size(); i++) {
5479            sp<RecordTrack> track = mTracks[i];
5480            track->invalidate();
5481        }
5482        mActiveTracks.clear();
5483        mActiveTracksGen++;
5484        mStartStopCond.broadcast();
5485    }
5486
5487    releaseWakeLock();
5488
5489    ALOGV("RecordThread %p exiting", this);
5490    return false;
5491}
5492
5493void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5494{
5495    if (!mStandby) {
5496        inputStandBy();
5497        mStandby = true;
5498    }
5499}
5500
5501void AudioFlinger::RecordThread::inputStandBy()
5502{
5503    // Idle the fast capture if it's currently running
5504    if (mFastCapture != 0) {
5505        FastCaptureStateQueue *sq = mFastCapture->sq();
5506        FastCaptureState *state = sq->begin();
5507        if (!(state->mCommand & FastCaptureState::IDLE)) {
5508            state->mCommand = FastCaptureState::COLD_IDLE;
5509            state->mColdFutexAddr = &mFastCaptureFutex;
5510            state->mColdGen++;
5511            mFastCaptureFutex = 0;
5512            sq->end();
5513            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5514            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5515#if 0
5516            if (kUseFastCapture == FastCapture_Dynamic) {
5517                // FIXME
5518            }
5519#endif
5520#ifdef AUDIO_WATCHDOG
5521            // FIXME
5522#endif
5523        } else {
5524            sq->end(false /*didModify*/);
5525        }
5526    }
5527    mInput->stream->common.standby(&mInput->stream->common);
5528}
5529
5530// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5531sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5532        const sp<AudioFlinger::Client>& client,
5533        uint32_t sampleRate,
5534        audio_format_t format,
5535        audio_channel_mask_t channelMask,
5536        size_t *pFrameCount,
5537        int sessionId,
5538        size_t *notificationFrames,
5539        int uid,
5540        IAudioFlinger::track_flags_t *flags,
5541        pid_t tid,
5542        status_t *status)
5543{
5544    size_t frameCount = *pFrameCount;
5545    sp<RecordTrack> track;
5546    status_t lStatus;
5547
5548    // client expresses a preference for FAST, but we get the final say
5549    if (*flags & IAudioFlinger::TRACK_FAST) {
5550      if (
5551            // use case: callback handler
5552            (tid != -1) &&
5553            // frame count is not specified, or is exactly the pipe depth
5554            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5555            // PCM data
5556            audio_is_linear_pcm(format) &&
5557            // native format
5558            (format == mFormat) &&
5559            // native channel mask
5560            (channelMask == mChannelMask) &&
5561            // native hardware sample rate
5562            (sampleRate == mSampleRate) &&
5563            // record thread has an associated fast capture
5564            hasFastCapture() &&
5565            // there are sufficient fast track slots available
5566            mFastTrackAvail
5567        ) {
5568        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5569                frameCount, mFrameCount);
5570      } else {
5571        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5572                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5573                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5574                frameCount, mFrameCount, mPipeFramesP2,
5575                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5576                hasFastCapture(), tid, mFastTrackAvail);
5577        *flags &= ~IAudioFlinger::TRACK_FAST;
5578      }
5579    }
5580
5581    // compute track buffer size in frames, and suggest the notification frame count
5582    if (*flags & IAudioFlinger::TRACK_FAST) {
5583        // fast track: frame count is exactly the pipe depth
5584        frameCount = mPipeFramesP2;
5585        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5586        *notificationFrames = mFrameCount;
5587    } else {
5588        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5589        //                 or 20 ms if there is a fast capture
5590        // TODO This could be a roundupRatio inline, and const
5591        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5592                * sampleRate + mSampleRate - 1) / mSampleRate;
5593        // minimum number of notification periods is at least kMinNotifications,
5594        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5595        static const size_t kMinNotifications = 3;
5596        static const uint32_t kMinMs = 30;
5597        // TODO This could be a roundupRatio inline
5598        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5599        // TODO This could be a roundupRatio inline
5600        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5601                maxNotificationFrames;
5602        const size_t minFrameCount = maxNotificationFrames *
5603                max(kMinNotifications, minNotificationsByMs);
5604        frameCount = max(frameCount, minFrameCount);
5605        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5606            *notificationFrames = maxNotificationFrames;
5607        }
5608    }
5609    *pFrameCount = frameCount;
5610
5611    lStatus = initCheck();
5612    if (lStatus != NO_ERROR) {
5613        ALOGE("createRecordTrack_l() audio driver not initialized");
5614        goto Exit;
5615    }
5616
5617    { // scope for mLock
5618        Mutex::Autolock _l(mLock);
5619
5620        track = new RecordTrack(this, client, sampleRate,
5621                      format, channelMask, frameCount, NULL, sessionId, uid,
5622                      *flags, TrackBase::TYPE_DEFAULT);
5623
5624        lStatus = track->initCheck();
5625        if (lStatus != NO_ERROR) {
5626            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5627            // track must be cleared from the caller as the caller has the AF lock
5628            goto Exit;
5629        }
5630        mTracks.add(track);
5631
5632        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5633        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5634                        mAudioFlinger->btNrecIsOff();
5635        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5636        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5637
5638        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5639            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5640            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5641            // so ask activity manager to do this on our behalf
5642            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5643        }
5644    }
5645
5646    lStatus = NO_ERROR;
5647
5648Exit:
5649    *status = lStatus;
5650    return track;
5651}
5652
5653status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5654                                           AudioSystem::sync_event_t event,
5655                                           int triggerSession)
5656{
5657    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5658    sp<ThreadBase> strongMe = this;
5659    status_t status = NO_ERROR;
5660
5661    if (event == AudioSystem::SYNC_EVENT_NONE) {
5662        recordTrack->clearSyncStartEvent();
5663    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5664        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5665                                       triggerSession,
5666                                       recordTrack->sessionId(),
5667                                       syncStartEventCallback,
5668                                       recordTrack);
5669        // Sync event can be cancelled by the trigger session if the track is not in a
5670        // compatible state in which case we start record immediately
5671        if (recordTrack->mSyncStartEvent->isCancelled()) {
5672            recordTrack->clearSyncStartEvent();
5673        } else {
5674            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5675            recordTrack->mFramesToDrop = -
5676                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5677        }
5678    }
5679
5680    {
5681        // This section is a rendezvous between binder thread executing start() and RecordThread
5682        AutoMutex lock(mLock);
5683        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5684            if (recordTrack->mState == TrackBase::PAUSING) {
5685                ALOGV("active record track PAUSING -> ACTIVE");
5686                recordTrack->mState = TrackBase::ACTIVE;
5687            } else {
5688                ALOGV("active record track state %d", recordTrack->mState);
5689            }
5690            return status;
5691        }
5692
5693        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5694        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5695        //      or using a separate command thread
5696        recordTrack->mState = TrackBase::STARTING_1;
5697        mActiveTracks.add(recordTrack);
5698        mActiveTracksGen++;
5699        status_t status = NO_ERROR;
5700        if (recordTrack->isExternalTrack()) {
5701            mLock.unlock();
5702            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5703            mLock.lock();
5704            // FIXME should verify that recordTrack is still in mActiveTracks
5705            if (status != NO_ERROR) {
5706                mActiveTracks.remove(recordTrack);
5707                mActiveTracksGen++;
5708                recordTrack->clearSyncStartEvent();
5709                ALOGV("RecordThread::start error %d", status);
5710                return status;
5711            }
5712        }
5713        // Catch up with current buffer indices if thread is already running.
5714        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5715        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5716        // see previously buffered data before it called start(), but with greater risk of overrun.
5717
5718        recordTrack->mRsmpInFront = mRsmpInRear;
5719        recordTrack->mRsmpInUnrel = 0;
5720        // FIXME why reset?
5721        if (recordTrack->mResampler != NULL) {
5722            recordTrack->mResampler->reset();
5723        }
5724        recordTrack->mState = TrackBase::STARTING_2;
5725        // signal thread to start
5726        mWaitWorkCV.broadcast();
5727        if (mActiveTracks.indexOf(recordTrack) < 0) {
5728            ALOGV("Record failed to start");
5729            status = BAD_VALUE;
5730            goto startError;
5731        }
5732        return status;
5733    }
5734
5735startError:
5736    if (recordTrack->isExternalTrack()) {
5737        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5738    }
5739    recordTrack->clearSyncStartEvent();
5740    // FIXME I wonder why we do not reset the state here?
5741    return status;
5742}
5743
5744void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5745{
5746    sp<SyncEvent> strongEvent = event.promote();
5747
5748    if (strongEvent != 0) {
5749        sp<RefBase> ptr = strongEvent->cookie().promote();
5750        if (ptr != 0) {
5751            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5752            recordTrack->handleSyncStartEvent(strongEvent);
5753        }
5754    }
5755}
5756
5757bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5758    ALOGV("RecordThread::stop");
5759    AutoMutex _l(mLock);
5760    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5761        return false;
5762    }
5763    // note that threadLoop may still be processing the track at this point [without lock]
5764    recordTrack->mState = TrackBase::PAUSING;
5765    // do not wait for mStartStopCond if exiting
5766    if (exitPending()) {
5767        return true;
5768    }
5769    // FIXME incorrect usage of wait: no explicit predicate or loop
5770    mStartStopCond.wait(mLock);
5771    // if we have been restarted, recordTrack is in mActiveTracks here
5772    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5773        ALOGV("Record stopped OK");
5774        return true;
5775    }
5776    return false;
5777}
5778
5779bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5780{
5781    return false;
5782}
5783
5784status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5785{
5786#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5787    if (!isValidSyncEvent(event)) {
5788        return BAD_VALUE;
5789    }
5790
5791    int eventSession = event->triggerSession();
5792    status_t ret = NAME_NOT_FOUND;
5793
5794    Mutex::Autolock _l(mLock);
5795
5796    for (size_t i = 0; i < mTracks.size(); i++) {
5797        sp<RecordTrack> track = mTracks[i];
5798        if (eventSession == track->sessionId()) {
5799            (void) track->setSyncEvent(event);
5800            ret = NO_ERROR;
5801        }
5802    }
5803    return ret;
5804#else
5805    return BAD_VALUE;
5806#endif
5807}
5808
5809// destroyTrack_l() must be called with ThreadBase::mLock held
5810void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5811{
5812    track->terminate();
5813    track->mState = TrackBase::STOPPED;
5814    // active tracks are removed by threadLoop()
5815    if (mActiveTracks.indexOf(track) < 0) {
5816        removeTrack_l(track);
5817    }
5818}
5819
5820void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5821{
5822    mTracks.remove(track);
5823    // need anything related to effects here?
5824    if (track->isFastTrack()) {
5825        ALOG_ASSERT(!mFastTrackAvail);
5826        mFastTrackAvail = true;
5827    }
5828}
5829
5830void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5831{
5832    dumpInternals(fd, args);
5833    dumpTracks(fd, args);
5834    dumpEffectChains(fd, args);
5835}
5836
5837void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5838{
5839    dprintf(fd, "\nInput thread %p:\n", this);
5840
5841    if (mActiveTracks.size() > 0) {
5842        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5843    } else {
5844        dprintf(fd, "  No active record clients\n");
5845    }
5846    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5847    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5848
5849    dumpBase(fd, args);
5850}
5851
5852void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5853{
5854    const size_t SIZE = 256;
5855    char buffer[SIZE];
5856    String8 result;
5857
5858    size_t numtracks = mTracks.size();
5859    size_t numactive = mActiveTracks.size();
5860    size_t numactiveseen = 0;
5861    dprintf(fd, "  %d Tracks", numtracks);
5862    if (numtracks) {
5863        dprintf(fd, " of which %d are active\n", numactive);
5864        RecordTrack::appendDumpHeader(result);
5865        for (size_t i = 0; i < numtracks ; ++i) {
5866            sp<RecordTrack> track = mTracks[i];
5867            if (track != 0) {
5868                bool active = mActiveTracks.indexOf(track) >= 0;
5869                if (active) {
5870                    numactiveseen++;
5871                }
5872                track->dump(buffer, SIZE, active);
5873                result.append(buffer);
5874            }
5875        }
5876    } else {
5877        dprintf(fd, "\n");
5878    }
5879
5880    if (numactiveseen != numactive) {
5881        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5882                " not in the track list\n");
5883        result.append(buffer);
5884        RecordTrack::appendDumpHeader(result);
5885        for (size_t i = 0; i < numactive; ++i) {
5886            sp<RecordTrack> track = mActiveTracks[i];
5887            if (mTracks.indexOf(track) < 0) {
5888                track->dump(buffer, SIZE, true);
5889                result.append(buffer);
5890            }
5891        }
5892
5893    }
5894    write(fd, result.string(), result.size());
5895}
5896
5897// AudioBufferProvider interface
5898status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5899        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5900{
5901    RecordTrack *activeTrack = mRecordTrack;
5902    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5903    if (threadBase == 0) {
5904        buffer->frameCount = 0;
5905        buffer->raw = NULL;
5906        return NOT_ENOUGH_DATA;
5907    }
5908    RecordThread *recordThread = (RecordThread *) threadBase.get();
5909    int32_t rear = recordThread->mRsmpInRear;
5910    int32_t front = activeTrack->mRsmpInFront;
5911    ssize_t filled = rear - front;
5912    // FIXME should not be P2 (don't want to increase latency)
5913    // FIXME if client not keeping up, discard
5914    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5915    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5916    front &= recordThread->mRsmpInFramesP2 - 1;
5917    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5918    if (part1 > (size_t) filled) {
5919        part1 = filled;
5920    }
5921    size_t ask = buffer->frameCount;
5922    ALOG_ASSERT(ask > 0);
5923    if (part1 > ask) {
5924        part1 = ask;
5925    }
5926    if (part1 == 0) {
5927        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5928        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5929        buffer->raw = NULL;
5930        buffer->frameCount = 0;
5931        activeTrack->mRsmpInUnrel = 0;
5932        return NOT_ENOUGH_DATA;
5933    }
5934
5935    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5936    buffer->frameCount = part1;
5937    activeTrack->mRsmpInUnrel = part1;
5938    return NO_ERROR;
5939}
5940
5941// AudioBufferProvider interface
5942void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5943        AudioBufferProvider::Buffer* buffer)
5944{
5945    RecordTrack *activeTrack = mRecordTrack;
5946    size_t stepCount = buffer->frameCount;
5947    if (stepCount == 0) {
5948        return;
5949    }
5950    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5951    activeTrack->mRsmpInUnrel -= stepCount;
5952    activeTrack->mRsmpInFront += stepCount;
5953    buffer->raw = NULL;
5954    buffer->frameCount = 0;
5955}
5956
5957bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
5958                                                        status_t& status)
5959{
5960    bool reconfig = false;
5961
5962    status = NO_ERROR;
5963
5964    audio_format_t reqFormat = mFormat;
5965    uint32_t samplingRate = mSampleRate;
5966    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5967
5968    AudioParameter param = AudioParameter(keyValuePair);
5969    int value;
5970    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5971    //      channel count change can be requested. Do we mandate the first client defines the
5972    //      HAL sampling rate and channel count or do we allow changes on the fly?
5973    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5974        samplingRate = value;
5975        reconfig = true;
5976    }
5977    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5978        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5979            status = BAD_VALUE;
5980        } else {
5981            reqFormat = (audio_format_t) value;
5982            reconfig = true;
5983        }
5984    }
5985    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5986        audio_channel_mask_t mask = (audio_channel_mask_t) value;
5987        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5988            status = BAD_VALUE;
5989        } else {
5990            channelMask = mask;
5991            reconfig = true;
5992        }
5993    }
5994    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5995        // do not accept frame count changes if tracks are open as the track buffer
5996        // size depends on frame count and correct behavior would not be guaranteed
5997        // if frame count is changed after track creation
5998        if (mActiveTracks.size() > 0) {
5999            status = INVALID_OPERATION;
6000        } else {
6001            reconfig = true;
6002        }
6003    }
6004    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6005        // forward device change to effects that have requested to be
6006        // aware of attached audio device.
6007        for (size_t i = 0; i < mEffectChains.size(); i++) {
6008            mEffectChains[i]->setDevice_l(value);
6009        }
6010
6011        // store input device and output device but do not forward output device to audio HAL.
6012        // Note that status is ignored by the caller for output device
6013        // (see AudioFlinger::setParameters()
6014        if (audio_is_output_devices(value)) {
6015            mOutDevice = value;
6016            status = BAD_VALUE;
6017        } else {
6018            mInDevice = value;
6019            // disable AEC and NS if the device is a BT SCO headset supporting those
6020            // pre processings
6021            if (mTracks.size() > 0) {
6022                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6023                                    mAudioFlinger->btNrecIsOff();
6024                for (size_t i = 0; i < mTracks.size(); i++) {
6025                    sp<RecordTrack> track = mTracks[i];
6026                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6027                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6028                }
6029            }
6030        }
6031    }
6032    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6033            mAudioSource != (audio_source_t)value) {
6034        // forward device change to effects that have requested to be
6035        // aware of attached audio device.
6036        for (size_t i = 0; i < mEffectChains.size(); i++) {
6037            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6038        }
6039        mAudioSource = (audio_source_t)value;
6040    }
6041
6042    if (status == NO_ERROR) {
6043        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6044                keyValuePair.string());
6045        if (status == INVALID_OPERATION) {
6046            inputStandBy();
6047            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6048                    keyValuePair.string());
6049        }
6050        if (reconfig) {
6051            if (status == BAD_VALUE &&
6052                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6053                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6054                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6055                        <= (2 * samplingRate)) &&
6056                audio_channel_count_from_in_mask(
6057                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6058                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6059                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6060                status = NO_ERROR;
6061            }
6062            if (status == NO_ERROR) {
6063                readInputParameters_l();
6064                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6065            }
6066        }
6067    }
6068
6069    return reconfig;
6070}
6071
6072String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6073{
6074    Mutex::Autolock _l(mLock);
6075    if (initCheck() != NO_ERROR) {
6076        return String8();
6077    }
6078
6079    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6080    const String8 out_s8(s);
6081    free(s);
6082    return out_s8;
6083}
6084
6085void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6086    AudioSystem::OutputDescriptor desc;
6087    const void *param2 = NULL;
6088
6089    switch (event) {
6090    case AudioSystem::INPUT_OPENED:
6091    case AudioSystem::INPUT_CONFIG_CHANGED:
6092        desc.channelMask = mChannelMask;
6093        desc.samplingRate = mSampleRate;
6094        desc.format = mFormat;
6095        desc.frameCount = mFrameCount;
6096        desc.latency = 0;
6097        param2 = &desc;
6098        break;
6099
6100    case AudioSystem::INPUT_CLOSED:
6101    default:
6102        break;
6103    }
6104    mAudioFlinger->audioConfigChanged(event, mId, param2);
6105}
6106
6107void AudioFlinger::RecordThread::readInputParameters_l()
6108{
6109    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6110    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6111    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6112    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6113    mFormat = mHALFormat;
6114    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6115        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6116    }
6117    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6118    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6119    mFrameCount = mBufferSize / mFrameSize;
6120    // This is the formula for calculating the temporary buffer size.
6121    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6122    // 1 full output buffer, regardless of the alignment of the available input.
6123    // The value is somewhat arbitrary, and could probably be even larger.
6124    // A larger value should allow more old data to be read after a track calls start(),
6125    // without increasing latency.
6126    mRsmpInFrames = mFrameCount * 7;
6127    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6128    delete[] mRsmpInBuffer;
6129
6130    // TODO optimize audio capture buffer sizes ...
6131    // Here we calculate the size of the sliding buffer used as a source
6132    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6133    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6134    // be better to have it derived from the pipe depth in the long term.
6135    // The current value is higher than necessary.  However it should not add to latency.
6136
6137    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6138    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6139
6140    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6141    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6142}
6143
6144uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6145{
6146    Mutex::Autolock _l(mLock);
6147    if (initCheck() != NO_ERROR) {
6148        return 0;
6149    }
6150
6151    return mInput->stream->get_input_frames_lost(mInput->stream);
6152}
6153
6154uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6155{
6156    Mutex::Autolock _l(mLock);
6157    uint32_t result = 0;
6158    if (getEffectChain_l(sessionId) != 0) {
6159        result = EFFECT_SESSION;
6160    }
6161
6162    for (size_t i = 0; i < mTracks.size(); ++i) {
6163        if (sessionId == mTracks[i]->sessionId()) {
6164            result |= TRACK_SESSION;
6165            break;
6166        }
6167    }
6168
6169    return result;
6170}
6171
6172KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6173{
6174    KeyedVector<int, bool> ids;
6175    Mutex::Autolock _l(mLock);
6176    for (size_t j = 0; j < mTracks.size(); ++j) {
6177        sp<RecordThread::RecordTrack> track = mTracks[j];
6178        int sessionId = track->sessionId();
6179        if (ids.indexOfKey(sessionId) < 0) {
6180            ids.add(sessionId, true);
6181        }
6182    }
6183    return ids;
6184}
6185
6186AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6187{
6188    Mutex::Autolock _l(mLock);
6189    AudioStreamIn *input = mInput;
6190    mInput = NULL;
6191    return input;
6192}
6193
6194// this method must always be called either with ThreadBase mLock held or inside the thread loop
6195audio_stream_t* AudioFlinger::RecordThread::stream() const
6196{
6197    if (mInput == NULL) {
6198        return NULL;
6199    }
6200    return &mInput->stream->common;
6201}
6202
6203status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6204{
6205    // only one chain per input thread
6206    if (mEffectChains.size() != 0) {
6207        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6208        return INVALID_OPERATION;
6209    }
6210    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6211    chain->setThread(this);
6212    chain->setInBuffer(NULL);
6213    chain->setOutBuffer(NULL);
6214
6215    checkSuspendOnAddEffectChain_l(chain);
6216
6217    // make sure enabled pre processing effects state is communicated to the HAL as we
6218    // just moved them to a new input stream.
6219    chain->syncHalEffectsState();
6220
6221    mEffectChains.add(chain);
6222
6223    return NO_ERROR;
6224}
6225
6226size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6227{
6228    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6229    ALOGW_IF(mEffectChains.size() != 1,
6230            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6231            chain.get(), mEffectChains.size(), this);
6232    if (mEffectChains.size() == 1) {
6233        mEffectChains.removeAt(0);
6234    }
6235    return 0;
6236}
6237
6238status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6239                                                          audio_patch_handle_t *handle)
6240{
6241    status_t status = NO_ERROR;
6242    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6243        // store new device and send to effects
6244        mInDevice = patch->sources[0].ext.device.type;
6245        for (size_t i = 0; i < mEffectChains.size(); i++) {
6246            mEffectChains[i]->setDevice_l(mInDevice);
6247        }
6248
6249        // disable AEC and NS if the device is a BT SCO headset supporting those
6250        // pre processings
6251        if (mTracks.size() > 0) {
6252            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6253                                mAudioFlinger->btNrecIsOff();
6254            for (size_t i = 0; i < mTracks.size(); i++) {
6255                sp<RecordTrack> track = mTracks[i];
6256                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6257                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6258            }
6259        }
6260
6261        // store new source and send to effects
6262        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6263            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6264            for (size_t i = 0; i < mEffectChains.size(); i++) {
6265                mEffectChains[i]->setAudioSource_l(mAudioSource);
6266            }
6267        }
6268
6269        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6270        status = hwDevice->create_audio_patch(hwDevice,
6271                                               patch->num_sources,
6272                                               patch->sources,
6273                                               patch->num_sinks,
6274                                               patch->sinks,
6275                                               handle);
6276    } else {
6277        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6278    }
6279    return status;
6280}
6281
6282status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6283{
6284    status_t status = NO_ERROR;
6285    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6286        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6287        status = hwDevice->release_audio_patch(hwDevice, handle);
6288    } else {
6289        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6290    }
6291    return status;
6292}
6293
6294void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6295{
6296    Mutex::Autolock _l(mLock);
6297    mTracks.add(record);
6298}
6299
6300void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6301{
6302    Mutex::Autolock _l(mLock);
6303    destroyTrack_l(record);
6304}
6305
6306void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6307{
6308    ThreadBase::getAudioPortConfig(config);
6309    config->role = AUDIO_PORT_ROLE_SINK;
6310    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6311    config->ext.mix.usecase.source = mAudioSource;
6312}
6313
6314}; // namespace android
6315