Threads.cpp revision a7fef85e7d419a4f5d6a3144f9ba70ceff2f122a
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
270        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296status_t AudioFlinger::ThreadBase::readyToRun()
297{
298    status_t status = initCheck();
299    if (status == NO_ERROR) {
300        ALOGI("AudioFlinger's thread %p ready to run", this);
301    } else {
302        ALOGE("No working audio driver found.");
303    }
304    return status;
305}
306
307void AudioFlinger::ThreadBase::exit()
308{
309    ALOGV("ThreadBase::exit");
310    // do any cleanup required for exit to succeed
311    preExit();
312    {
313        // This lock prevents the following race in thread (uniprocessor for illustration):
314        //  if (!exitPending()) {
315        //      // context switch from here to exit()
316        //      // exit() calls requestExit(), what exitPending() observes
317        //      // exit() calls signal(), which is dropped since no waiters
318        //      // context switch back from exit() to here
319        //      mWaitWorkCV.wait(...);
320        //      // now thread is hung
321        //  }
322        AutoMutex lock(mLock);
323        requestExit();
324        mWaitWorkCV.broadcast();
325    }
326    // When Thread::requestExitAndWait is made virtual and this method is renamed to
327    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
328    requestExitAndWait();
329}
330
331status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
332{
333    status_t status;
334
335    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
336    Mutex::Autolock _l(mLock);
337
338    mNewParameters.add(keyValuePairs);
339    mWaitWorkCV.signal();
340    // wait condition with timeout in case the thread loop has exited
341    // before the request could be processed
342    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
343        status = mParamStatus;
344        mWaitWorkCV.signal();
345    } else {
346        status = TIMED_OUT;
347    }
348    return status;
349}
350
351void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
352{
353    Mutex::Autolock _l(mLock);
354    sendIoConfigEvent_l(event, param);
355}
356
357// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
358void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
359{
360    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
361    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
362    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
363            param);
364    mWaitWorkCV.signal();
365}
366
367// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
369{
370    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
371    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
372    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
373          mConfigEvents.size(), pid, tid, prio);
374    mWaitWorkCV.signal();
375}
376
377void AudioFlinger::ThreadBase::processConfigEvents()
378{
379    Mutex::Autolock _l(mLock);
380    processConfigEvents_l();
381}
382
383// post condition: mConfigEvents.isEmpty()
384void AudioFlinger::ThreadBase::processConfigEvents_l()
385{
386    while (!mConfigEvents.isEmpty()) {
387        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
388        ConfigEvent *event = mConfigEvents[0];
389        mConfigEvents.removeAt(0);
390        // release mLock before locking AudioFlinger mLock: lock order is always
391        // AudioFlinger then ThreadBase to avoid cross deadlock
392        mLock.unlock();
393        switch (event->type()) {
394        case CFG_EVENT_PRIO: {
395            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
396            // FIXME Need to understand why this has be done asynchronously
397            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
398                    true /*asynchronous*/);
399            if (err != 0) {
400                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
401                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
402            }
403        } break;
404        case CFG_EVENT_IO: {
405            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
406            {
407                Mutex::Autolock _l(mAudioFlinger->mLock);
408                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
409            }
410        } break;
411        default:
412            ALOGE("processConfigEvents() unknown event type %d", event->type());
413            break;
414        }
415        delete event;
416        mLock.lock();
417    }
418}
419
420void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
421{
422    const size_t SIZE = 256;
423    char buffer[SIZE];
424    String8 result;
425
426    bool locked = AudioFlinger::dumpTryLock(mLock);
427    if (!locked) {
428        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
429        write(fd, buffer, strlen(buffer));
430    }
431
432    snprintf(buffer, SIZE, "io handle: %d\n", mId);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "TID: %d\n", getTid());
435    result.append(buffer);
436    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
437    result.append(buffer);
438    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
439    result.append(buffer);
440    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
443    result.append(buffer);
444    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
449    result.append(buffer);
450    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
451    result.append(buffer);
452
453    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
454    result.append(buffer);
455    result.append(" Index Command");
456    for (size_t i = 0; i < mNewParameters.size(); ++i) {
457        snprintf(buffer, SIZE, "\n %02d    ", i);
458        result.append(buffer);
459        result.append(mNewParameters[i]);
460    }
461
462    snprintf(buffer, SIZE, "\n\nPending config events: \n");
463    result.append(buffer);
464    for (size_t i = 0; i < mConfigEvents.size(); i++) {
465        mConfigEvents[i]->dump(buffer, SIZE);
466        result.append(buffer);
467    }
468    result.append("\n");
469
470    write(fd, result.string(), result.size());
471
472    if (locked) {
473        mLock.unlock();
474    }
475}
476
477void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
478{
479    const size_t SIZE = 256;
480    char buffer[SIZE];
481    String8 result;
482
483    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
484    write(fd, buffer, strlen(buffer));
485
486    for (size_t i = 0; i < mEffectChains.size(); ++i) {
487        sp<EffectChain> chain = mEffectChains[i];
488        if (chain != 0) {
489            chain->dump(fd, args);
490        }
491    }
492}
493
494void AudioFlinger::ThreadBase::acquireWakeLock()
495{
496    Mutex::Autolock _l(mLock);
497    acquireWakeLock_l();
498}
499
500void AudioFlinger::ThreadBase::acquireWakeLock_l()
501{
502    if (mPowerManager == 0) {
503        // use checkService() to avoid blocking if power service is not up yet
504        sp<IBinder> binder =
505            defaultServiceManager()->checkService(String16("power"));
506        if (binder == 0) {
507            ALOGW("Thread %s cannot connect to the power manager service", mName);
508        } else {
509            mPowerManager = interface_cast<IPowerManager>(binder);
510            binder->linkToDeath(mDeathRecipient);
511        }
512    }
513    if (mPowerManager != 0) {
514        sp<IBinder> binder = new BBinder();
515        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
516                                                         binder,
517                                                         String16(mName),
518                                                         String16("media"));
519        if (status == NO_ERROR) {
520            mWakeLockToken = binder;
521        }
522        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
523    }
524}
525
526void AudioFlinger::ThreadBase::releaseWakeLock()
527{
528    Mutex::Autolock _l(mLock);
529    releaseWakeLock_l();
530}
531
532void AudioFlinger::ThreadBase::releaseWakeLock_l()
533{
534    if (mWakeLockToken != 0) {
535        ALOGV("releaseWakeLock_l() %s", mName);
536        if (mPowerManager != 0) {
537            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
538        }
539        mWakeLockToken.clear();
540    }
541}
542
543void AudioFlinger::ThreadBase::clearPowerManager()
544{
545    Mutex::Autolock _l(mLock);
546    releaseWakeLock_l();
547    mPowerManager.clear();
548}
549
550void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
551{
552    sp<ThreadBase> thread = mThread.promote();
553    if (thread != 0) {
554        thread->clearPowerManager();
555    }
556    ALOGW("power manager service died !!!");
557}
558
559void AudioFlinger::ThreadBase::setEffectSuspended(
560        const effect_uuid_t *type, bool suspend, int sessionId)
561{
562    Mutex::Autolock _l(mLock);
563    setEffectSuspended_l(type, suspend, sessionId);
564}
565
566void AudioFlinger::ThreadBase::setEffectSuspended_l(
567        const effect_uuid_t *type, bool suspend, int sessionId)
568{
569    sp<EffectChain> chain = getEffectChain_l(sessionId);
570    if (chain != 0) {
571        if (type != NULL) {
572            chain->setEffectSuspended_l(type, suspend);
573        } else {
574            chain->setEffectSuspendedAll_l(suspend);
575        }
576    }
577
578    updateSuspendedSessions_l(type, suspend, sessionId);
579}
580
581void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
582{
583    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
584    if (index < 0) {
585        return;
586    }
587
588    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
589            mSuspendedSessions.valueAt(index);
590
591    for (size_t i = 0; i < sessionEffects.size(); i++) {
592        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
593        for (int j = 0; j < desc->mRefCount; j++) {
594            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
595                chain->setEffectSuspendedAll_l(true);
596            } else {
597                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
598                    desc->mType.timeLow);
599                chain->setEffectSuspended_l(&desc->mType, true);
600            }
601        }
602    }
603}
604
605void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
606                                                         bool suspend,
607                                                         int sessionId)
608{
609    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
610
611    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
612
613    if (suspend) {
614        if (index >= 0) {
615            sessionEffects = mSuspendedSessions.valueAt(index);
616        } else {
617            mSuspendedSessions.add(sessionId, sessionEffects);
618        }
619    } else {
620        if (index < 0) {
621            return;
622        }
623        sessionEffects = mSuspendedSessions.valueAt(index);
624    }
625
626
627    int key = EffectChain::kKeyForSuspendAll;
628    if (type != NULL) {
629        key = type->timeLow;
630    }
631    index = sessionEffects.indexOfKey(key);
632
633    sp<SuspendedSessionDesc> desc;
634    if (suspend) {
635        if (index >= 0) {
636            desc = sessionEffects.valueAt(index);
637        } else {
638            desc = new SuspendedSessionDesc();
639            if (type != NULL) {
640                desc->mType = *type;
641            }
642            sessionEffects.add(key, desc);
643            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
644        }
645        desc->mRefCount++;
646    } else {
647        if (index < 0) {
648            return;
649        }
650        desc = sessionEffects.valueAt(index);
651        if (--desc->mRefCount == 0) {
652            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
653            sessionEffects.removeItemsAt(index);
654            if (sessionEffects.isEmpty()) {
655                ALOGV("updateSuspendedSessions_l() restore removing session %d",
656                                 sessionId);
657                mSuspendedSessions.removeItem(sessionId);
658            }
659        }
660    }
661    if (!sessionEffects.isEmpty()) {
662        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
663    }
664}
665
666void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
667                                                            bool enabled,
668                                                            int sessionId)
669{
670    Mutex::Autolock _l(mLock);
671    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
672}
673
674void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
675                                                            bool enabled,
676                                                            int sessionId)
677{
678    if (mType != RECORD) {
679        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
680        // another session. This gives the priority to well behaved effect control panels
681        // and applications not using global effects.
682        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
683        // global effects
684        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
685            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
686        }
687    }
688
689    sp<EffectChain> chain = getEffectChain_l(sessionId);
690    if (chain != 0) {
691        chain->checkSuspendOnEffectEnabled(effect, enabled);
692    }
693}
694
695// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
696sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
697        const sp<AudioFlinger::Client>& client,
698        const sp<IEffectClient>& effectClient,
699        int32_t priority,
700        int sessionId,
701        effect_descriptor_t *desc,
702        int *enabled,
703        status_t *status)
704{
705    sp<EffectModule> effect;
706    sp<EffectHandle> handle;
707    status_t lStatus;
708    sp<EffectChain> chain;
709    bool chainCreated = false;
710    bool effectCreated = false;
711    bool effectRegistered = false;
712
713    lStatus = initCheck();
714    if (lStatus != NO_ERROR) {
715        ALOGW("createEffect_l() Audio driver not initialized.");
716        goto Exit;
717    }
718
719    // Do not allow effects with session ID 0 on direct output or duplicating threads
720    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
721    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
722        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
723                desc->name, sessionId);
724        lStatus = BAD_VALUE;
725        goto Exit;
726    }
727    // Only Pre processor effects are allowed on input threads and only on input threads
728    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
729        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
730                desc->name, desc->flags, mType);
731        lStatus = BAD_VALUE;
732        goto Exit;
733    }
734
735    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
736
737    { // scope for mLock
738        Mutex::Autolock _l(mLock);
739
740        // check for existing effect chain with the requested audio session
741        chain = getEffectChain_l(sessionId);
742        if (chain == 0) {
743            // create a new chain for this session
744            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
745            chain = new EffectChain(this, sessionId);
746            addEffectChain_l(chain);
747            chain->setStrategy(getStrategyForSession_l(sessionId));
748            chainCreated = true;
749        } else {
750            effect = chain->getEffectFromDesc_l(desc);
751        }
752
753        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
754
755        if (effect == 0) {
756            int id = mAudioFlinger->nextUniqueId();
757            // Check CPU and memory usage
758            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
759            if (lStatus != NO_ERROR) {
760                goto Exit;
761            }
762            effectRegistered = true;
763            // create a new effect module if none present in the chain
764            effect = new EffectModule(this, chain, desc, id, sessionId);
765            lStatus = effect->status();
766            if (lStatus != NO_ERROR) {
767                goto Exit;
768            }
769            lStatus = chain->addEffect_l(effect);
770            if (lStatus != NO_ERROR) {
771                goto Exit;
772            }
773            effectCreated = true;
774
775            effect->setDevice(mOutDevice);
776            effect->setDevice(mInDevice);
777            effect->setMode(mAudioFlinger->getMode());
778            effect->setAudioSource(mAudioSource);
779        }
780        // create effect handle and connect it to effect module
781        handle = new EffectHandle(effect, client, effectClient, priority);
782        lStatus = effect->addHandle(handle.get());
783        if (enabled != NULL) {
784            *enabled = (int)effect->isEnabled();
785        }
786    }
787
788Exit:
789    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
790        Mutex::Autolock _l(mLock);
791        if (effectCreated) {
792            chain->removeEffect_l(effect);
793        }
794        if (effectRegistered) {
795            AudioSystem::unregisterEffect(effect->id());
796        }
797        if (chainCreated) {
798            removeEffectChain_l(chain);
799        }
800        handle.clear();
801    }
802
803    *status = lStatus;
804    return handle;
805}
806
807sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
808{
809    Mutex::Autolock _l(mLock);
810    return getEffect_l(sessionId, effectId);
811}
812
813sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
814{
815    sp<EffectChain> chain = getEffectChain_l(sessionId);
816    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
817}
818
819// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
820// PlaybackThread::mLock held
821status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
822{
823    // check for existing effect chain with the requested audio session
824    int sessionId = effect->sessionId();
825    sp<EffectChain> chain = getEffectChain_l(sessionId);
826    bool chainCreated = false;
827
828    if (chain == 0) {
829        // create a new chain for this session
830        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
831        chain = new EffectChain(this, sessionId);
832        addEffectChain_l(chain);
833        chain->setStrategy(getStrategyForSession_l(sessionId));
834        chainCreated = true;
835    }
836    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
837
838    if (chain->getEffectFromId_l(effect->id()) != 0) {
839        ALOGW("addEffect_l() %p effect %s already present in chain %p",
840                this, effect->desc().name, chain.get());
841        return BAD_VALUE;
842    }
843
844    status_t status = chain->addEffect_l(effect);
845    if (status != NO_ERROR) {
846        if (chainCreated) {
847            removeEffectChain_l(chain);
848        }
849        return status;
850    }
851
852    effect->setDevice(mOutDevice);
853    effect->setDevice(mInDevice);
854    effect->setMode(mAudioFlinger->getMode());
855    effect->setAudioSource(mAudioSource);
856    return NO_ERROR;
857}
858
859void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
860
861    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
862    effect_descriptor_t desc = effect->desc();
863    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
864        detachAuxEffect_l(effect->id());
865    }
866
867    sp<EffectChain> chain = effect->chain().promote();
868    if (chain != 0) {
869        // remove effect chain if removing last effect
870        if (chain->removeEffect_l(effect) == 0) {
871            removeEffectChain_l(chain);
872        }
873    } else {
874        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
875    }
876}
877
878void AudioFlinger::ThreadBase::lockEffectChains_l(
879        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
880{
881    effectChains = mEffectChains;
882    for (size_t i = 0; i < mEffectChains.size(); i++) {
883        mEffectChains[i]->lock();
884    }
885}
886
887void AudioFlinger::ThreadBase::unlockEffectChains(
888        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
889{
890    for (size_t i = 0; i < effectChains.size(); i++) {
891        effectChains[i]->unlock();
892    }
893}
894
895sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
896{
897    Mutex::Autolock _l(mLock);
898    return getEffectChain_l(sessionId);
899}
900
901sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
902{
903    size_t size = mEffectChains.size();
904    for (size_t i = 0; i < size; i++) {
905        if (mEffectChains[i]->sessionId() == sessionId) {
906            return mEffectChains[i];
907        }
908    }
909    return 0;
910}
911
912void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
913{
914    Mutex::Autolock _l(mLock);
915    size_t size = mEffectChains.size();
916    for (size_t i = 0; i < size; i++) {
917        mEffectChains[i]->setMode_l(mode);
918    }
919}
920
921void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
922                                                    EffectHandle *handle,
923                                                    bool unpinIfLast) {
924
925    Mutex::Autolock _l(mLock);
926    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
927    // delete the effect module if removing last handle on it
928    if (effect->removeHandle(handle) == 0) {
929        if (!effect->isPinned() || unpinIfLast) {
930            removeEffect_l(effect);
931            AudioSystem::unregisterEffect(effect->id());
932        }
933    }
934}
935
936// ----------------------------------------------------------------------------
937//      Playback
938// ----------------------------------------------------------------------------
939
940AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
941                                             AudioStreamOut* output,
942                                             audio_io_handle_t id,
943                                             audio_devices_t device,
944                                             type_t type)
945    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
946        mNormalFrameCount(0), mMixBuffer(NULL),
947        mSuspended(0), mBytesWritten(0),
948        // mStreamTypes[] initialized in constructor body
949        mOutput(output),
950        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
951        mMixerStatus(MIXER_IDLE),
952        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
953        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
954        mBytesRemaining(0),
955        mCurrentWriteLength(0),
956        mUseAsyncWrite(false),
957        mWriteBlocked(false),
958        mDraining(false),
959        mScreenState(AudioFlinger::mScreenState),
960        // index 0 is reserved for normal mixer's submix
961        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
962        // mLatchD, mLatchQ,
963        mLatchDValid(false), mLatchQValid(false)
964{
965    snprintf(mName, kNameLength, "AudioOut_%X", id);
966    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
967
968    // Assumes constructor is called by AudioFlinger with it's mLock held, but
969    // it would be safer to explicitly pass initial masterVolume/masterMute as
970    // parameter.
971    //
972    // If the HAL we are using has support for master volume or master mute,
973    // then do not attenuate or mute during mixing (just leave the volume at 1.0
974    // and the mute set to false).
975    mMasterVolume = audioFlinger->masterVolume_l();
976    mMasterMute = audioFlinger->masterMute_l();
977    if (mOutput && mOutput->audioHwDev) {
978        if (mOutput->audioHwDev->canSetMasterVolume()) {
979            mMasterVolume = 1.0;
980        }
981
982        if (mOutput->audioHwDev->canSetMasterMute()) {
983            mMasterMute = false;
984        }
985    }
986
987    readOutputParameters();
988
989    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
990    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
991    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
992            stream = (audio_stream_type_t) (stream + 1)) {
993        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
994        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
995    }
996    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
997    // because mAudioFlinger doesn't have one to copy from
998}
999
1000AudioFlinger::PlaybackThread::~PlaybackThread()
1001{
1002    mAudioFlinger->unregisterWriter(mNBLogWriter);
1003    delete[] mMixBuffer;
1004}
1005
1006void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1007{
1008    dumpInternals(fd, args);
1009    dumpTracks(fd, args);
1010    dumpEffectChains(fd, args);
1011}
1012
1013void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1014{
1015    const size_t SIZE = 256;
1016    char buffer[SIZE];
1017    String8 result;
1018
1019    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1020    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1021        const stream_type_t *st = &mStreamTypes[i];
1022        if (i > 0) {
1023            result.appendFormat(", ");
1024        }
1025        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1026        if (st->mute) {
1027            result.append("M");
1028        }
1029    }
1030    result.append("\n");
1031    write(fd, result.string(), result.length());
1032    result.clear();
1033
1034    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1035    result.append(buffer);
1036    Track::appendDumpHeader(result);
1037    for (size_t i = 0; i < mTracks.size(); ++i) {
1038        sp<Track> track = mTracks[i];
1039        if (track != 0) {
1040            track->dump(buffer, SIZE);
1041            result.append(buffer);
1042        }
1043    }
1044
1045    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1046    result.append(buffer);
1047    Track::appendDumpHeader(result);
1048    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1049        sp<Track> track = mActiveTracks[i].promote();
1050        if (track != 0) {
1051            track->dump(buffer, SIZE);
1052            result.append(buffer);
1053        }
1054    }
1055    write(fd, result.string(), result.size());
1056
1057    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1058    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1059    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1060            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1061}
1062
1063void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1064{
1065    const size_t SIZE = 256;
1066    char buffer[SIZE];
1067    String8 result;
1068
1069    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1070    result.append(buffer);
1071    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1072    result.append(buffer);
1073    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1074            ns2ms(systemTime() - mLastWriteTime));
1075    result.append(buffer);
1076    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1077    result.append(buffer);
1078    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1079    result.append(buffer);
1080    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1081    result.append(buffer);
1082    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1083    result.append(buffer);
1084    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1085    result.append(buffer);
1086    write(fd, result.string(), result.size());
1087    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1088
1089    dumpBase(fd, args);
1090}
1091
1092// Thread virtuals
1093
1094void AudioFlinger::PlaybackThread::onFirstRef()
1095{
1096    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1097}
1098
1099// ThreadBase virtuals
1100void AudioFlinger::PlaybackThread::preExit()
1101{
1102    ALOGV("  preExit()");
1103    // FIXME this is using hard-coded strings but in the future, this functionality will be
1104    //       converted to use audio HAL extensions required to support tunneling
1105    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1106}
1107
1108// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1109sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1110        const sp<AudioFlinger::Client>& client,
1111        audio_stream_type_t streamType,
1112        uint32_t sampleRate,
1113        audio_format_t format,
1114        audio_channel_mask_t channelMask,
1115        size_t frameCount,
1116        const sp<IMemory>& sharedBuffer,
1117        int sessionId,
1118        IAudioFlinger::track_flags_t *flags,
1119        pid_t tid,
1120        status_t *status)
1121{
1122    sp<Track> track;
1123    status_t lStatus;
1124
1125    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1126
1127    // client expresses a preference for FAST, but we get the final say
1128    if (*flags & IAudioFlinger::TRACK_FAST) {
1129      if (
1130            // not timed
1131            (!isTimed) &&
1132            // either of these use cases:
1133            (
1134              // use case 1: shared buffer with any frame count
1135              (
1136                (sharedBuffer != 0)
1137              ) ||
1138              // use case 2: callback handler and frame count is default or at least as large as HAL
1139              (
1140                (tid != -1) &&
1141                ((frameCount == 0) ||
1142                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1143              )
1144            ) &&
1145            // PCM data
1146            audio_is_linear_pcm(format) &&
1147            // mono or stereo
1148            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1149              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1150#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1151            // hardware sample rate
1152            (sampleRate == mSampleRate) &&
1153#endif
1154            // normal mixer has an associated fast mixer
1155            hasFastMixer() &&
1156            // there are sufficient fast track slots available
1157            (mFastTrackAvailMask != 0)
1158            // FIXME test that MixerThread for this fast track has a capable output HAL
1159            // FIXME add a permission test also?
1160        ) {
1161        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1162        if (frameCount == 0) {
1163            frameCount = mFrameCount * kFastTrackMultiplier;
1164        }
1165        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1166                frameCount, mFrameCount);
1167      } else {
1168        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1169                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1170                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1171                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1172                audio_is_linear_pcm(format),
1173                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1174        *flags &= ~IAudioFlinger::TRACK_FAST;
1175        // For compatibility with AudioTrack calculation, buffer depth is forced
1176        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1177        // This is probably too conservative, but legacy application code may depend on it.
1178        // If you change this calculation, also review the start threshold which is related.
1179        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1180        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1181        if (minBufCount < 2) {
1182            minBufCount = 2;
1183        }
1184        size_t minFrameCount = mNormalFrameCount * minBufCount;
1185        if (frameCount < minFrameCount) {
1186            frameCount = minFrameCount;
1187        }
1188      }
1189    }
1190
1191    if (mType == DIRECT) {
1192        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1193            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1194                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1195                        "for output %p with format %d",
1196                        sampleRate, format, channelMask, mOutput, mFormat);
1197                lStatus = BAD_VALUE;
1198                goto Exit;
1199            }
1200        }
1201    } else if (mType == OFFLOAD) {
1202        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1203            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1204                    "for output %p with format %d",
1205                    sampleRate, format, channelMask, mOutput, mFormat);
1206            lStatus = BAD_VALUE;
1207            goto Exit;
1208        }
1209    } else {
1210        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1211                ALOGE("createTrack_l() Bad parameter: format %d \""
1212                        "for output %p with format %d",
1213                        format, mOutput, mFormat);
1214                lStatus = BAD_VALUE;
1215                goto Exit;
1216        }
1217        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1218        if (sampleRate > mSampleRate*2) {
1219            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1220            lStatus = BAD_VALUE;
1221            goto Exit;
1222        }
1223    }
1224
1225    lStatus = initCheck();
1226    if (lStatus != NO_ERROR) {
1227        ALOGE("Audio driver not initialized.");
1228        goto Exit;
1229    }
1230
1231    { // scope for mLock
1232        Mutex::Autolock _l(mLock);
1233
1234        // all tracks in same audio session must share the same routing strategy otherwise
1235        // conflicts will happen when tracks are moved from one output to another by audio policy
1236        // manager
1237        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1238        for (size_t i = 0; i < mTracks.size(); ++i) {
1239            sp<Track> t = mTracks[i];
1240            if (t != 0 && !t->isOutputTrack()) {
1241                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1242                if (sessionId == t->sessionId() && strategy != actual) {
1243                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1244                            strategy, actual);
1245                    lStatus = BAD_VALUE;
1246                    goto Exit;
1247                }
1248            }
1249        }
1250
1251        if (!isTimed) {
1252            track = new Track(this, client, streamType, sampleRate, format,
1253                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1254        } else {
1255            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1256                    channelMask, frameCount, sharedBuffer, sessionId);
1257        }
1258
1259        // new Track always returns non-NULL,
1260        // but TimedTrack::create() is a factory that could fail by returning NULL
1261        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1262        if (lStatus != NO_ERROR) {
1263            track.clear();
1264            goto Exit;
1265        }
1266
1267        mTracks.add(track);
1268
1269        sp<EffectChain> chain = getEffectChain_l(sessionId);
1270        if (chain != 0) {
1271            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1272            track->setMainBuffer(chain->inBuffer());
1273            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1274            chain->incTrackCnt();
1275        }
1276
1277        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1278            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1279            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1280            // so ask activity manager to do this on our behalf
1281            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1282        }
1283    }
1284
1285    lStatus = NO_ERROR;
1286
1287Exit:
1288    *status = lStatus;
1289    return track;
1290}
1291
1292uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1293{
1294    return latency;
1295}
1296
1297uint32_t AudioFlinger::PlaybackThread::latency() const
1298{
1299    Mutex::Autolock _l(mLock);
1300    return latency_l();
1301}
1302uint32_t AudioFlinger::PlaybackThread::latency_l() const
1303{
1304    if (initCheck() == NO_ERROR) {
1305        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1306    } else {
1307        return 0;
1308    }
1309}
1310
1311void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1312{
1313    Mutex::Autolock _l(mLock);
1314    // Don't apply master volume in SW if our HAL can do it for us.
1315    if (mOutput && mOutput->audioHwDev &&
1316        mOutput->audioHwDev->canSetMasterVolume()) {
1317        mMasterVolume = 1.0;
1318    } else {
1319        mMasterVolume = value;
1320    }
1321}
1322
1323void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1324{
1325    Mutex::Autolock _l(mLock);
1326    // Don't apply master mute in SW if our HAL can do it for us.
1327    if (mOutput && mOutput->audioHwDev &&
1328        mOutput->audioHwDev->canSetMasterMute()) {
1329        mMasterMute = false;
1330    } else {
1331        mMasterMute = muted;
1332    }
1333}
1334
1335void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1336{
1337    Mutex::Autolock _l(mLock);
1338    mStreamTypes[stream].volume = value;
1339    signal_l();
1340}
1341
1342void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1343{
1344    Mutex::Autolock _l(mLock);
1345    mStreamTypes[stream].mute = muted;
1346    signal_l();
1347}
1348
1349float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1350{
1351    Mutex::Autolock _l(mLock);
1352    return mStreamTypes[stream].volume;
1353}
1354
1355// addTrack_l() must be called with ThreadBase::mLock held
1356status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1357{
1358    status_t status = ALREADY_EXISTS;
1359
1360    // set retry count for buffer fill
1361    track->mRetryCount = kMaxTrackStartupRetries;
1362    if (mActiveTracks.indexOf(track) < 0) {
1363        // the track is newly added, make sure it fills up all its
1364        // buffers before playing. This is to ensure the client will
1365        // effectively get the latency it requested.
1366        if (!track->isOutputTrack()) {
1367            TrackBase::track_state state = track->mState;
1368            mLock.unlock();
1369            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1370            mLock.lock();
1371            // abort track was stopped/paused while we released the lock
1372            if (state != track->mState) {
1373                if (status == NO_ERROR) {
1374                    mLock.unlock();
1375                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1376                    mLock.lock();
1377                }
1378                return INVALID_OPERATION;
1379            }
1380            // abort if start is rejected by audio policy manager
1381            if (status != NO_ERROR) {
1382                return PERMISSION_DENIED;
1383            }
1384#ifdef ADD_BATTERY_DATA
1385            // to track the speaker usage
1386            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1387#endif
1388        }
1389
1390        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1391        track->mResetDone = false;
1392        track->mPresentationCompleteFrames = 0;
1393        mActiveTracks.add(track);
1394        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1395        if (chain != 0) {
1396            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1397                    track->sessionId());
1398            chain->incActiveTrackCnt();
1399        }
1400
1401        status = NO_ERROR;
1402    }
1403
1404    ALOGV("mWaitWorkCV.broadcast");
1405    mWaitWorkCV.broadcast();
1406
1407    return status;
1408}
1409
1410bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1411{
1412    track->terminate();
1413    // active tracks are removed by threadLoop()
1414    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1415    track->mState = TrackBase::STOPPED;
1416    if (!trackActive) {
1417        removeTrack_l(track);
1418    } else if (track->isFastTrack() || track->isOffloaded()) {
1419        track->mState = TrackBase::STOPPING_1;
1420    }
1421
1422    return trackActive;
1423}
1424
1425void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1426{
1427    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1428    mTracks.remove(track);
1429    deleteTrackName_l(track->name());
1430    // redundant as track is about to be destroyed, for dumpsys only
1431    track->mName = -1;
1432    if (track->isFastTrack()) {
1433        int index = track->mFastIndex;
1434        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1435        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1436        mFastTrackAvailMask |= 1 << index;
1437        // redundant as track is about to be destroyed, for dumpsys only
1438        track->mFastIndex = -1;
1439    }
1440    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1441    if (chain != 0) {
1442        chain->decTrackCnt();
1443    }
1444}
1445
1446void AudioFlinger::PlaybackThread::signal_l()
1447{
1448    // Thread could be blocked waiting for async
1449    // so signal it to handle state changes immediately
1450    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1451    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1452    mSignalPending = true;
1453    mWaitWorkCV.signal();
1454}
1455
1456String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1457{
1458    Mutex::Autolock _l(mLock);
1459    if (initCheck() != NO_ERROR) {
1460        return String8();
1461    }
1462
1463    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1464    const String8 out_s8(s);
1465    free(s);
1466    return out_s8;
1467}
1468
1469// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1470void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1471    AudioSystem::OutputDescriptor desc;
1472    void *param2 = NULL;
1473
1474    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1475            param);
1476
1477    switch (event) {
1478    case AudioSystem::OUTPUT_OPENED:
1479    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1480        desc.channelMask = mChannelMask;
1481        desc.samplingRate = mSampleRate;
1482        desc.format = mFormat;
1483        desc.frameCount = mNormalFrameCount; // FIXME see
1484                                             // AudioFlinger::frameCount(audio_io_handle_t)
1485        desc.latency = latency();
1486        param2 = &desc;
1487        break;
1488
1489    case AudioSystem::STREAM_CONFIG_CHANGED:
1490        param2 = &param;
1491    case AudioSystem::OUTPUT_CLOSED:
1492    default:
1493        break;
1494    }
1495    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1496}
1497
1498void AudioFlinger::PlaybackThread::writeCallback()
1499{
1500    ALOG_ASSERT(mCallbackThread != 0);
1501    mCallbackThread->setWriteBlocked(false);
1502}
1503
1504void AudioFlinger::PlaybackThread::drainCallback()
1505{
1506    ALOG_ASSERT(mCallbackThread != 0);
1507    mCallbackThread->setDraining(false);
1508}
1509
1510void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1511{
1512    Mutex::Autolock _l(mLock);
1513    mWriteBlocked = value;
1514    if (!value) {
1515        mWaitWorkCV.signal();
1516    }
1517}
1518
1519void AudioFlinger::PlaybackThread::setDraining(bool value)
1520{
1521    Mutex::Autolock _l(mLock);
1522    mDraining = value;
1523    if (!value) {
1524        mWaitWorkCV.signal();
1525    }
1526}
1527
1528// static
1529int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1530                                                void *param,
1531                                                void *cookie)
1532{
1533    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1534    ALOGV("asyncCallback() event %d", event);
1535    switch (event) {
1536    case STREAM_CBK_EVENT_WRITE_READY:
1537        me->writeCallback();
1538        break;
1539    case STREAM_CBK_EVENT_DRAIN_READY:
1540        me->drainCallback();
1541        break;
1542    default:
1543        ALOGW("asyncCallback() unknown event %d", event);
1544        break;
1545    }
1546    return 0;
1547}
1548
1549void AudioFlinger::PlaybackThread::readOutputParameters()
1550{
1551    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1552    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1553    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1554    if (!audio_is_output_channel(mChannelMask)) {
1555        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1556    }
1557    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1558        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1559                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1560    }
1561    mChannelCount = popcount(mChannelMask);
1562    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1563    if (!audio_is_valid_format(mFormat)) {
1564        LOG_FATAL("HAL format %d not valid for output", mFormat);
1565    }
1566    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1567        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1568                mFormat);
1569    }
1570    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1571    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1572    mFrameCount = mBufferSize / mFrameSize;
1573    if (mFrameCount & 15) {
1574        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1575                mFrameCount);
1576    }
1577
1578    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1579            (mOutput->stream->set_callback != NULL)) {
1580        if (mOutput->stream->set_callback(mOutput->stream,
1581                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1582            mUseAsyncWrite = true;
1583        }
1584    }
1585
1586    // Calculate size of normal mix buffer relative to the HAL output buffer size
1587    double multiplier = 1.0;
1588    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1589            kUseFastMixer == FastMixer_Dynamic)) {
1590        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1591        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1592        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1593        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1594        maxNormalFrameCount = maxNormalFrameCount & ~15;
1595        if (maxNormalFrameCount < minNormalFrameCount) {
1596            maxNormalFrameCount = minNormalFrameCount;
1597        }
1598        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1599        if (multiplier <= 1.0) {
1600            multiplier = 1.0;
1601        } else if (multiplier <= 2.0) {
1602            if (2 * mFrameCount <= maxNormalFrameCount) {
1603                multiplier = 2.0;
1604            } else {
1605                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1606            }
1607        } else {
1608            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1609            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1610            // track, but we sometimes have to do this to satisfy the maximum frame count
1611            // constraint)
1612            // FIXME this rounding up should not be done if no HAL SRC
1613            uint32_t truncMult = (uint32_t) multiplier;
1614            if ((truncMult & 1)) {
1615                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1616                    ++truncMult;
1617                }
1618            }
1619            multiplier = (double) truncMult;
1620        }
1621    }
1622    mNormalFrameCount = multiplier * mFrameCount;
1623    // round up to nearest 16 frames to satisfy AudioMixer
1624    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1625    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1626            mNormalFrameCount);
1627
1628    delete[] mMixBuffer;
1629    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1630    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1631    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1632    memset(mMixBuffer, 0, normalBufferSize);
1633
1634    // force reconfiguration of effect chains and engines to take new buffer size and audio
1635    // parameters into account
1636    // Note that mLock is not held when readOutputParameters() is called from the constructor
1637    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1638    // matter.
1639    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1640    Vector< sp<EffectChain> > effectChains = mEffectChains;
1641    for (size_t i = 0; i < effectChains.size(); i ++) {
1642        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1643    }
1644}
1645
1646
1647status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1648{
1649    if (halFrames == NULL || dspFrames == NULL) {
1650        return BAD_VALUE;
1651    }
1652    Mutex::Autolock _l(mLock);
1653    if (initCheck() != NO_ERROR) {
1654        return INVALID_OPERATION;
1655    }
1656    size_t framesWritten = mBytesWritten / mFrameSize;
1657    *halFrames = framesWritten;
1658
1659    if (isSuspended()) {
1660        // return an estimation of rendered frames when the output is suspended
1661        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1662        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1663        return NO_ERROR;
1664    } else {
1665        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1666    }
1667}
1668
1669uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1670{
1671    Mutex::Autolock _l(mLock);
1672    uint32_t result = 0;
1673    if (getEffectChain_l(sessionId) != 0) {
1674        result = EFFECT_SESSION;
1675    }
1676
1677    for (size_t i = 0; i < mTracks.size(); ++i) {
1678        sp<Track> track = mTracks[i];
1679        if (sessionId == track->sessionId() && !track->isInvalid()) {
1680            result |= TRACK_SESSION;
1681            break;
1682        }
1683    }
1684
1685    return result;
1686}
1687
1688uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1689{
1690    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1691    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1692    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1693        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1694    }
1695    for (size_t i = 0; i < mTracks.size(); i++) {
1696        sp<Track> track = mTracks[i];
1697        if (sessionId == track->sessionId() && !track->isInvalid()) {
1698            return AudioSystem::getStrategyForStream(track->streamType());
1699        }
1700    }
1701    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1702}
1703
1704
1705AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1706{
1707    Mutex::Autolock _l(mLock);
1708    return mOutput;
1709}
1710
1711AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1712{
1713    Mutex::Autolock _l(mLock);
1714    AudioStreamOut *output = mOutput;
1715    mOutput = NULL;
1716    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1717    //       must push a NULL and wait for ack
1718    mOutputSink.clear();
1719    mPipeSink.clear();
1720    mNormalSink.clear();
1721    return output;
1722}
1723
1724// this method must always be called either with ThreadBase mLock held or inside the thread loop
1725audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1726{
1727    if (mOutput == NULL) {
1728        return NULL;
1729    }
1730    return &mOutput->stream->common;
1731}
1732
1733uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1734{
1735    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1736}
1737
1738status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1739{
1740    if (!isValidSyncEvent(event)) {
1741        return BAD_VALUE;
1742    }
1743
1744    Mutex::Autolock _l(mLock);
1745
1746    for (size_t i = 0; i < mTracks.size(); ++i) {
1747        sp<Track> track = mTracks[i];
1748        if (event->triggerSession() == track->sessionId()) {
1749            (void) track->setSyncEvent(event);
1750            return NO_ERROR;
1751        }
1752    }
1753
1754    return NAME_NOT_FOUND;
1755}
1756
1757bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1758{
1759    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1760}
1761
1762void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1763        const Vector< sp<Track> >& tracksToRemove)
1764{
1765    size_t count = tracksToRemove.size();
1766    if (count > 0) {
1767        for (size_t i = 0 ; i < count ; i++) {
1768            const sp<Track>& track = tracksToRemove.itemAt(i);
1769            if (!track->isOutputTrack()) {
1770                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1771#ifdef ADD_BATTERY_DATA
1772                // to track the speaker usage
1773                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1774#endif
1775                if (track->isTerminated()) {
1776                    AudioSystem::releaseOutput(mId);
1777                }
1778            }
1779        }
1780    }
1781}
1782
1783void AudioFlinger::PlaybackThread::checkSilentMode_l()
1784{
1785    if (!mMasterMute) {
1786        char value[PROPERTY_VALUE_MAX];
1787        if (property_get("ro.audio.silent", value, "0") > 0) {
1788            char *endptr;
1789            unsigned long ul = strtoul(value, &endptr, 0);
1790            if (*endptr == '\0' && ul != 0) {
1791                ALOGD("Silence is golden");
1792                // The setprop command will not allow a property to be changed after
1793                // the first time it is set, so we don't have to worry about un-muting.
1794                setMasterMute_l(true);
1795            }
1796        }
1797    }
1798}
1799
1800// shared by MIXER and DIRECT, overridden by DUPLICATING
1801ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1802{
1803    // FIXME rewrite to reduce number of system calls
1804    mLastWriteTime = systemTime();
1805    mInWrite = true;
1806    ssize_t bytesWritten;
1807
1808    // If an NBAIO sink is present, use it to write the normal mixer's submix
1809    if (mNormalSink != 0) {
1810#define mBitShift 2 // FIXME
1811        size_t count = mBytesRemaining >> mBitShift;
1812        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1813        ATRACE_BEGIN("write");
1814        // update the setpoint when AudioFlinger::mScreenState changes
1815        uint32_t screenState = AudioFlinger::mScreenState;
1816        if (screenState != mScreenState) {
1817            mScreenState = screenState;
1818            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1819            if (pipe != NULL) {
1820                pipe->setAvgFrames((mScreenState & 1) ?
1821                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1822            }
1823        }
1824        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1825        ATRACE_END();
1826        if (framesWritten > 0) {
1827            bytesWritten = framesWritten << mBitShift;
1828        } else {
1829            bytesWritten = framesWritten;
1830        }
1831        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1832        if (status == NO_ERROR) {
1833            size_t totalFramesWritten = mNormalSink->framesWritten();
1834            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1835                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1836                mLatchDValid = true;
1837            }
1838        }
1839    // otherwise use the HAL / AudioStreamOut directly
1840    } else {
1841        // Direct output and offload threads
1842        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1843        if (mUseAsyncWrite) {
1844            mWriteBlocked = true;
1845            ALOG_ASSERT(mCallbackThread != 0);
1846            mCallbackThread->setWriteBlocked(true);
1847        }
1848        // FIXME We should have an implementation of timestamps for direct output threads.
1849        // They are used e.g for multichannel PCM playback over HDMI.
1850        bytesWritten = mOutput->stream->write(mOutput->stream,
1851                                                   mMixBuffer + offset, mBytesRemaining);
1852        if (mUseAsyncWrite &&
1853                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1854            // do not wait for async callback in case of error of full write
1855            mWriteBlocked = false;
1856            ALOG_ASSERT(mCallbackThread != 0);
1857            mCallbackThread->setWriteBlocked(false);
1858        }
1859    }
1860
1861    mNumWrites++;
1862    mInWrite = false;
1863
1864    return bytesWritten;
1865}
1866
1867void AudioFlinger::PlaybackThread::threadLoop_drain()
1868{
1869    if (mOutput->stream->drain) {
1870        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1871        if (mUseAsyncWrite) {
1872            mDraining = true;
1873            ALOG_ASSERT(mCallbackThread != 0);
1874            mCallbackThread->setDraining(true);
1875        }
1876        mOutput->stream->drain(mOutput->stream,
1877            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1878                                                : AUDIO_DRAIN_ALL);
1879    }
1880}
1881
1882void AudioFlinger::PlaybackThread::threadLoop_exit()
1883{
1884    // Default implementation has nothing to do
1885}
1886
1887/*
1888The derived values that are cached:
1889 - mixBufferSize from frame count * frame size
1890 - activeSleepTime from activeSleepTimeUs()
1891 - idleSleepTime from idleSleepTimeUs()
1892 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1893 - maxPeriod from frame count and sample rate (MIXER only)
1894
1895The parameters that affect these derived values are:
1896 - frame count
1897 - frame size
1898 - sample rate
1899 - device type: A2DP or not
1900 - device latency
1901 - format: PCM or not
1902 - active sleep time
1903 - idle sleep time
1904*/
1905
1906void AudioFlinger::PlaybackThread::cacheParameters_l()
1907{
1908    mixBufferSize = mNormalFrameCount * mFrameSize;
1909    activeSleepTime = activeSleepTimeUs();
1910    idleSleepTime = idleSleepTimeUs();
1911}
1912
1913void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1914{
1915    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1916            this,  streamType, mTracks.size());
1917    Mutex::Autolock _l(mLock);
1918
1919    size_t size = mTracks.size();
1920    for (size_t i = 0; i < size; i++) {
1921        sp<Track> t = mTracks[i];
1922        if (t->streamType() == streamType) {
1923            t->invalidate();
1924        }
1925    }
1926}
1927
1928status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1929{
1930    int session = chain->sessionId();
1931    int16_t *buffer = mMixBuffer;
1932    bool ownsBuffer = false;
1933
1934    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1935    if (session > 0) {
1936        // Only one effect chain can be present in direct output thread and it uses
1937        // the mix buffer as input
1938        if (mType != DIRECT) {
1939            size_t numSamples = mNormalFrameCount * mChannelCount;
1940            buffer = new int16_t[numSamples];
1941            memset(buffer, 0, numSamples * sizeof(int16_t));
1942            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1943            ownsBuffer = true;
1944        }
1945
1946        // Attach all tracks with same session ID to this chain.
1947        for (size_t i = 0; i < mTracks.size(); ++i) {
1948            sp<Track> track = mTracks[i];
1949            if (session == track->sessionId()) {
1950                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1951                        buffer);
1952                track->setMainBuffer(buffer);
1953                chain->incTrackCnt();
1954            }
1955        }
1956
1957        // indicate all active tracks in the chain
1958        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1959            sp<Track> track = mActiveTracks[i].promote();
1960            if (track == 0) {
1961                continue;
1962            }
1963            if (session == track->sessionId()) {
1964                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1965                chain->incActiveTrackCnt();
1966            }
1967        }
1968    }
1969
1970    chain->setInBuffer(buffer, ownsBuffer);
1971    chain->setOutBuffer(mMixBuffer);
1972    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1973    // chains list in order to be processed last as it contains output stage effects
1974    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1975    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1976    // after track specific effects and before output stage
1977    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1978    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1979    // Effect chain for other sessions are inserted at beginning of effect
1980    // chains list to be processed before output mix effects. Relative order between other
1981    // sessions is not important
1982    size_t size = mEffectChains.size();
1983    size_t i = 0;
1984    for (i = 0; i < size; i++) {
1985        if (mEffectChains[i]->sessionId() < session) {
1986            break;
1987        }
1988    }
1989    mEffectChains.insertAt(chain, i);
1990    checkSuspendOnAddEffectChain_l(chain);
1991
1992    return NO_ERROR;
1993}
1994
1995size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1996{
1997    int session = chain->sessionId();
1998
1999    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2000
2001    for (size_t i = 0; i < mEffectChains.size(); i++) {
2002        if (chain == mEffectChains[i]) {
2003            mEffectChains.removeAt(i);
2004            // detach all active tracks from the chain
2005            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2006                sp<Track> track = mActiveTracks[i].promote();
2007                if (track == 0) {
2008                    continue;
2009                }
2010                if (session == track->sessionId()) {
2011                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2012                            chain.get(), session);
2013                    chain->decActiveTrackCnt();
2014                }
2015            }
2016
2017            // detach all tracks with same session ID from this chain
2018            for (size_t i = 0; i < mTracks.size(); ++i) {
2019                sp<Track> track = mTracks[i];
2020                if (session == track->sessionId()) {
2021                    track->setMainBuffer(mMixBuffer);
2022                    chain->decTrackCnt();
2023                }
2024            }
2025            break;
2026        }
2027    }
2028    return mEffectChains.size();
2029}
2030
2031status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2032        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2033{
2034    Mutex::Autolock _l(mLock);
2035    return attachAuxEffect_l(track, EffectId);
2036}
2037
2038status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2039        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2040{
2041    status_t status = NO_ERROR;
2042
2043    if (EffectId == 0) {
2044        track->setAuxBuffer(0, NULL);
2045    } else {
2046        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2047        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2048        if (effect != 0) {
2049            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2050                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2051            } else {
2052                status = INVALID_OPERATION;
2053            }
2054        } else {
2055            status = BAD_VALUE;
2056        }
2057    }
2058    return status;
2059}
2060
2061void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2062{
2063    for (size_t i = 0; i < mTracks.size(); ++i) {
2064        sp<Track> track = mTracks[i];
2065        if (track->auxEffectId() == effectId) {
2066            attachAuxEffect_l(track, 0);
2067        }
2068    }
2069}
2070
2071bool AudioFlinger::PlaybackThread::threadLoop()
2072{
2073    Vector< sp<Track> > tracksToRemove;
2074
2075    standbyTime = systemTime();
2076
2077    // MIXER
2078    nsecs_t lastWarning = 0;
2079
2080    // DUPLICATING
2081    // FIXME could this be made local to while loop?
2082    writeFrames = 0;
2083
2084    cacheParameters_l();
2085    sleepTime = idleSleepTime;
2086
2087    if (mType == MIXER) {
2088        sleepTimeShift = 0;
2089    }
2090
2091    CpuStats cpuStats;
2092    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2093
2094    acquireWakeLock();
2095
2096    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2097    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2098    // and then that string will be logged at the next convenient opportunity.
2099    const char *logString = NULL;
2100
2101    while (!exitPending())
2102    {
2103        cpuStats.sample(myName);
2104
2105        Vector< sp<EffectChain> > effectChains;
2106
2107        processConfigEvents();
2108
2109        { // scope for mLock
2110
2111            Mutex::Autolock _l(mLock);
2112
2113            if (logString != NULL) {
2114                mNBLogWriter->logTimestamp();
2115                mNBLogWriter->log(logString);
2116                logString = NULL;
2117            }
2118
2119            if (mLatchDValid) {
2120                mLatchQ = mLatchD;
2121                mLatchDValid = false;
2122                mLatchQValid = true;
2123            }
2124
2125            if (checkForNewParameters_l()) {
2126                cacheParameters_l();
2127            }
2128
2129            saveOutputTracks();
2130
2131            if (mSignalPending) {
2132                // A signal was raised while we were unlocked
2133                mSignalPending = false;
2134            } else if (waitingAsyncCallback_l()) {
2135                if (exitPending()) {
2136                    break;
2137                }
2138                releaseWakeLock_l();
2139                ALOGV("wait async completion");
2140                mWaitWorkCV.wait(mLock);
2141                ALOGV("async completion/wake");
2142                acquireWakeLock_l();
2143                if (exitPending()) {
2144                    break;
2145                }
2146                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2147                    continue;
2148                }
2149                sleepTime = 0;
2150            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2151                                   isSuspended()) {
2152                // put audio hardware into standby after short delay
2153                if (shouldStandby_l()) {
2154
2155                    threadLoop_standby();
2156
2157                    mStandby = true;
2158                }
2159
2160                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2161                    // we're about to wait, flush the binder command buffer
2162                    IPCThreadState::self()->flushCommands();
2163
2164                    clearOutputTracks();
2165
2166                    if (exitPending()) {
2167                        break;
2168                    }
2169
2170                    releaseWakeLock_l();
2171                    // wait until we have something to do...
2172                    ALOGV("%s going to sleep", myName.string());
2173                    mWaitWorkCV.wait(mLock);
2174                    ALOGV("%s waking up", myName.string());
2175                    acquireWakeLock_l();
2176
2177                    mMixerStatus = MIXER_IDLE;
2178                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2179                    mBytesWritten = 0;
2180                    mBytesRemaining = 0;
2181                    checkSilentMode_l();
2182
2183                    standbyTime = systemTime() + standbyDelay;
2184                    sleepTime = idleSleepTime;
2185                    if (mType == MIXER) {
2186                        sleepTimeShift = 0;
2187                    }
2188
2189                    continue;
2190                }
2191            }
2192
2193            // mMixerStatusIgnoringFastTracks is also updated internally
2194            mMixerStatus = prepareTracks_l(&tracksToRemove);
2195
2196            // prevent any changes in effect chain list and in each effect chain
2197            // during mixing and effect process as the audio buffers could be deleted
2198            // or modified if an effect is created or deleted
2199            lockEffectChains_l(effectChains);
2200        }
2201
2202        if (mBytesRemaining == 0) {
2203            mCurrentWriteLength = 0;
2204            if (mMixerStatus == MIXER_TRACKS_READY) {
2205                // threadLoop_mix() sets mCurrentWriteLength
2206                threadLoop_mix();
2207            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2208                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2209                // threadLoop_sleepTime sets sleepTime to 0 if data
2210                // must be written to HAL
2211                threadLoop_sleepTime();
2212                if (sleepTime == 0) {
2213                    mCurrentWriteLength = mixBufferSize;
2214                }
2215            }
2216            mBytesRemaining = mCurrentWriteLength;
2217            if (isSuspended()) {
2218                sleepTime = suspendSleepTimeUs();
2219                // simulate write to HAL when suspended
2220                mBytesWritten += mixBufferSize;
2221                mBytesRemaining = 0;
2222            }
2223
2224            // only process effects if we're going to write
2225            if (sleepTime == 0) {
2226                for (size_t i = 0; i < effectChains.size(); i ++) {
2227                    effectChains[i]->process_l();
2228                }
2229            }
2230        }
2231
2232        // enable changes in effect chain
2233        unlockEffectChains(effectChains);
2234
2235        if (!waitingAsyncCallback()) {
2236            // sleepTime == 0 means we must write to audio hardware
2237            if (sleepTime == 0) {
2238                if (mBytesRemaining) {
2239                    ssize_t ret = threadLoop_write();
2240                    if (ret < 0) {
2241                        mBytesRemaining = 0;
2242                    } else {
2243                        mBytesWritten += ret;
2244                        mBytesRemaining -= ret;
2245                    }
2246                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2247                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2248                    threadLoop_drain();
2249                }
2250if (mType == MIXER) {
2251                // write blocked detection
2252                nsecs_t now = systemTime();
2253                nsecs_t delta = now - mLastWriteTime;
2254                if (!mStandby && delta > maxPeriod) {
2255                    mNumDelayedWrites++;
2256                    if ((now - lastWarning) > kWarningThrottleNs) {
2257                        ATRACE_NAME("underrun");
2258                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2259                                ns2ms(delta), mNumDelayedWrites, this);
2260                        lastWarning = now;
2261                    }
2262                }
2263}
2264
2265                mStandby = false;
2266            } else {
2267                usleep(sleepTime);
2268            }
2269        }
2270
2271        // Finally let go of removed track(s), without the lock held
2272        // since we can't guarantee the destructors won't acquire that
2273        // same lock.  This will also mutate and push a new fast mixer state.
2274        threadLoop_removeTracks(tracksToRemove);
2275        tracksToRemove.clear();
2276
2277        // FIXME I don't understand the need for this here;
2278        //       it was in the original code but maybe the
2279        //       assignment in saveOutputTracks() makes this unnecessary?
2280        clearOutputTracks();
2281
2282        // Effect chains will be actually deleted here if they were removed from
2283        // mEffectChains list during mixing or effects processing
2284        effectChains.clear();
2285
2286        // FIXME Note that the above .clear() is no longer necessary since effectChains
2287        // is now local to this block, but will keep it for now (at least until merge done).
2288    }
2289
2290    threadLoop_exit();
2291
2292    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2293    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2294        // put output stream into standby mode
2295        if (!mStandby) {
2296            mOutput->stream->common.standby(&mOutput->stream->common);
2297        }
2298    }
2299
2300    releaseWakeLock();
2301
2302    ALOGV("Thread %p type %d exiting", this, mType);
2303    return false;
2304}
2305
2306// removeTracks_l() must be called with ThreadBase::mLock held
2307void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2308{
2309    size_t count = tracksToRemove.size();
2310    if (count > 0) {
2311        for (size_t i=0 ; i<count ; i++) {
2312            const sp<Track>& track = tracksToRemove.itemAt(i);
2313            mActiveTracks.remove(track);
2314            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2315            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2316            if (chain != 0) {
2317                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2318                        track->sessionId());
2319                chain->decActiveTrackCnt();
2320            }
2321            if (track->isTerminated()) {
2322                removeTrack_l(track);
2323            }
2324        }
2325    }
2326
2327}
2328
2329// ----------------------------------------------------------------------------
2330
2331AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2332        audio_io_handle_t id, audio_devices_t device, type_t type)
2333    :   PlaybackThread(audioFlinger, output, id, device, type),
2334        // mAudioMixer below
2335        // mFastMixer below
2336        mFastMixerFutex(0)
2337        // mOutputSink below
2338        // mPipeSink below
2339        // mNormalSink below
2340{
2341    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2342    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2343            "mFrameCount=%d, mNormalFrameCount=%d",
2344            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2345            mNormalFrameCount);
2346    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2347
2348    // FIXME - Current mixer implementation only supports stereo output
2349    if (mChannelCount != FCC_2) {
2350        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2351    }
2352
2353    // create an NBAIO sink for the HAL output stream, and negotiate
2354    mOutputSink = new AudioStreamOutSink(output->stream);
2355    size_t numCounterOffers = 0;
2356    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2357    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2358    ALOG_ASSERT(index == 0);
2359
2360    // initialize fast mixer depending on configuration
2361    bool initFastMixer;
2362    switch (kUseFastMixer) {
2363    case FastMixer_Never:
2364        initFastMixer = false;
2365        break;
2366    case FastMixer_Always:
2367        initFastMixer = true;
2368        break;
2369    case FastMixer_Static:
2370    case FastMixer_Dynamic:
2371        initFastMixer = mFrameCount < mNormalFrameCount;
2372        break;
2373    }
2374    if (initFastMixer) {
2375
2376        // create a MonoPipe to connect our submix to FastMixer
2377        NBAIO_Format format = mOutputSink->format();
2378        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2379        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2380        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2381        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2382        const NBAIO_Format offers[1] = {format};
2383        size_t numCounterOffers = 0;
2384        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2385        ALOG_ASSERT(index == 0);
2386        monoPipe->setAvgFrames((mScreenState & 1) ?
2387                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2388        mPipeSink = monoPipe;
2389
2390#ifdef TEE_SINK
2391        if (mTeeSinkOutputEnabled) {
2392            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2393            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2394            numCounterOffers = 0;
2395            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2396            ALOG_ASSERT(index == 0);
2397            mTeeSink = teeSink;
2398            PipeReader *teeSource = new PipeReader(*teeSink);
2399            numCounterOffers = 0;
2400            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2401            ALOG_ASSERT(index == 0);
2402            mTeeSource = teeSource;
2403        }
2404#endif
2405
2406        // create fast mixer and configure it initially with just one fast track for our submix
2407        mFastMixer = new FastMixer();
2408        FastMixerStateQueue *sq = mFastMixer->sq();
2409#ifdef STATE_QUEUE_DUMP
2410        sq->setObserverDump(&mStateQueueObserverDump);
2411        sq->setMutatorDump(&mStateQueueMutatorDump);
2412#endif
2413        FastMixerState *state = sq->begin();
2414        FastTrack *fastTrack = &state->mFastTracks[0];
2415        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2416        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2417        fastTrack->mVolumeProvider = NULL;
2418        fastTrack->mGeneration++;
2419        state->mFastTracksGen++;
2420        state->mTrackMask = 1;
2421        // fast mixer will use the HAL output sink
2422        state->mOutputSink = mOutputSink.get();
2423        state->mOutputSinkGen++;
2424        state->mFrameCount = mFrameCount;
2425        state->mCommand = FastMixerState::COLD_IDLE;
2426        // already done in constructor initialization list
2427        //mFastMixerFutex = 0;
2428        state->mColdFutexAddr = &mFastMixerFutex;
2429        state->mColdGen++;
2430        state->mDumpState = &mFastMixerDumpState;
2431#ifdef TEE_SINK
2432        state->mTeeSink = mTeeSink.get();
2433#endif
2434        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2435        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2436        sq->end();
2437        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2438
2439        // start the fast mixer
2440        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2441        pid_t tid = mFastMixer->getTid();
2442        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2443        if (err != 0) {
2444            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2445                    kPriorityFastMixer, getpid_cached, tid, err);
2446        }
2447
2448#ifdef AUDIO_WATCHDOG
2449        // create and start the watchdog
2450        mAudioWatchdog = new AudioWatchdog();
2451        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2452        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2453        tid = mAudioWatchdog->getTid();
2454        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2455        if (err != 0) {
2456            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2457                    kPriorityFastMixer, getpid_cached, tid, err);
2458        }
2459#endif
2460
2461    } else {
2462        mFastMixer = NULL;
2463    }
2464
2465    switch (kUseFastMixer) {
2466    case FastMixer_Never:
2467    case FastMixer_Dynamic:
2468        mNormalSink = mOutputSink;
2469        break;
2470    case FastMixer_Always:
2471        mNormalSink = mPipeSink;
2472        break;
2473    case FastMixer_Static:
2474        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2475        break;
2476    }
2477}
2478
2479AudioFlinger::MixerThread::~MixerThread()
2480{
2481    if (mFastMixer != NULL) {
2482        FastMixerStateQueue *sq = mFastMixer->sq();
2483        FastMixerState *state = sq->begin();
2484        if (state->mCommand == FastMixerState::COLD_IDLE) {
2485            int32_t old = android_atomic_inc(&mFastMixerFutex);
2486            if (old == -1) {
2487                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2488            }
2489        }
2490        state->mCommand = FastMixerState::EXIT;
2491        sq->end();
2492        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2493        mFastMixer->join();
2494        // Though the fast mixer thread has exited, it's state queue is still valid.
2495        // We'll use that extract the final state which contains one remaining fast track
2496        // corresponding to our sub-mix.
2497        state = sq->begin();
2498        ALOG_ASSERT(state->mTrackMask == 1);
2499        FastTrack *fastTrack = &state->mFastTracks[0];
2500        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2501        delete fastTrack->mBufferProvider;
2502        sq->end(false /*didModify*/);
2503        delete mFastMixer;
2504#ifdef AUDIO_WATCHDOG
2505        if (mAudioWatchdog != 0) {
2506            mAudioWatchdog->requestExit();
2507            mAudioWatchdog->requestExitAndWait();
2508            mAudioWatchdog.clear();
2509        }
2510#endif
2511    }
2512    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2513    delete mAudioMixer;
2514}
2515
2516
2517uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2518{
2519    if (mFastMixer != NULL) {
2520        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2521        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2522    }
2523    return latency;
2524}
2525
2526
2527void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2528{
2529    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2530}
2531
2532ssize_t AudioFlinger::MixerThread::threadLoop_write()
2533{
2534    // FIXME we should only do one push per cycle; confirm this is true
2535    // Start the fast mixer if it's not already running
2536    if (mFastMixer != NULL) {
2537        FastMixerStateQueue *sq = mFastMixer->sq();
2538        FastMixerState *state = sq->begin();
2539        if (state->mCommand != FastMixerState::MIX_WRITE &&
2540                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2541            if (state->mCommand == FastMixerState::COLD_IDLE) {
2542                int32_t old = android_atomic_inc(&mFastMixerFutex);
2543                if (old == -1) {
2544                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2545                }
2546#ifdef AUDIO_WATCHDOG
2547                if (mAudioWatchdog != 0) {
2548                    mAudioWatchdog->resume();
2549                }
2550#endif
2551            }
2552            state->mCommand = FastMixerState::MIX_WRITE;
2553            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2554                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2555            sq->end();
2556            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2557            if (kUseFastMixer == FastMixer_Dynamic) {
2558                mNormalSink = mPipeSink;
2559            }
2560        } else {
2561            sq->end(false /*didModify*/);
2562        }
2563    }
2564    return PlaybackThread::threadLoop_write();
2565}
2566
2567void AudioFlinger::MixerThread::threadLoop_standby()
2568{
2569    // Idle the fast mixer if it's currently running
2570    if (mFastMixer != NULL) {
2571        FastMixerStateQueue *sq = mFastMixer->sq();
2572        FastMixerState *state = sq->begin();
2573        if (!(state->mCommand & FastMixerState::IDLE)) {
2574            state->mCommand = FastMixerState::COLD_IDLE;
2575            state->mColdFutexAddr = &mFastMixerFutex;
2576            state->mColdGen++;
2577            mFastMixerFutex = 0;
2578            sq->end();
2579            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2580            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2581            if (kUseFastMixer == FastMixer_Dynamic) {
2582                mNormalSink = mOutputSink;
2583            }
2584#ifdef AUDIO_WATCHDOG
2585            if (mAudioWatchdog != 0) {
2586                mAudioWatchdog->pause();
2587            }
2588#endif
2589        } else {
2590            sq->end(false /*didModify*/);
2591        }
2592    }
2593    PlaybackThread::threadLoop_standby();
2594}
2595
2596// Empty implementation for standard mixer
2597// Overridden for offloaded playback
2598void AudioFlinger::PlaybackThread::flushOutput_l()
2599{
2600}
2601
2602bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2603{
2604    return false;
2605}
2606
2607bool AudioFlinger::PlaybackThread::shouldStandby_l()
2608{
2609    return !mStandby;
2610}
2611
2612bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2613{
2614    Mutex::Autolock _l(mLock);
2615    return waitingAsyncCallback_l();
2616}
2617
2618// shared by MIXER and DIRECT, overridden by DUPLICATING
2619void AudioFlinger::PlaybackThread::threadLoop_standby()
2620{
2621    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2622    mOutput->stream->common.standby(&mOutput->stream->common);
2623    if (mUseAsyncWrite != 0) {
2624        mWriteBlocked = false;
2625        mDraining = false;
2626        ALOG_ASSERT(mCallbackThread != 0);
2627        mCallbackThread->setWriteBlocked(false);
2628        mCallbackThread->setDraining(false);
2629    }
2630}
2631
2632void AudioFlinger::MixerThread::threadLoop_mix()
2633{
2634    // obtain the presentation timestamp of the next output buffer
2635    int64_t pts;
2636    status_t status = INVALID_OPERATION;
2637
2638    if (mNormalSink != 0) {
2639        status = mNormalSink->getNextWriteTimestamp(&pts);
2640    } else {
2641        status = mOutputSink->getNextWriteTimestamp(&pts);
2642    }
2643
2644    if (status != NO_ERROR) {
2645        pts = AudioBufferProvider::kInvalidPTS;
2646    }
2647
2648    // mix buffers...
2649    mAudioMixer->process(pts);
2650    mCurrentWriteLength = mixBufferSize;
2651    // increase sleep time progressively when application underrun condition clears.
2652    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2653    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2654    // such that we would underrun the audio HAL.
2655    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2656        sleepTimeShift--;
2657    }
2658    sleepTime = 0;
2659    standbyTime = systemTime() + standbyDelay;
2660    //TODO: delay standby when effects have a tail
2661}
2662
2663void AudioFlinger::MixerThread::threadLoop_sleepTime()
2664{
2665    // If no tracks are ready, sleep once for the duration of an output
2666    // buffer size, then write 0s to the output
2667    if (sleepTime == 0) {
2668        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2669            sleepTime = activeSleepTime >> sleepTimeShift;
2670            if (sleepTime < kMinThreadSleepTimeUs) {
2671                sleepTime = kMinThreadSleepTimeUs;
2672            }
2673            // reduce sleep time in case of consecutive application underruns to avoid
2674            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2675            // duration we would end up writing less data than needed by the audio HAL if
2676            // the condition persists.
2677            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2678                sleepTimeShift++;
2679            }
2680        } else {
2681            sleepTime = idleSleepTime;
2682        }
2683    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2684        memset(mMixBuffer, 0, mixBufferSize);
2685        sleepTime = 0;
2686        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2687                "anticipated start");
2688    }
2689    // TODO add standby time extension fct of effect tail
2690}
2691
2692// prepareTracks_l() must be called with ThreadBase::mLock held
2693AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2694        Vector< sp<Track> > *tracksToRemove)
2695{
2696
2697    mixer_state mixerStatus = MIXER_IDLE;
2698    // find out which tracks need to be processed
2699    size_t count = mActiveTracks.size();
2700    size_t mixedTracks = 0;
2701    size_t tracksWithEffect = 0;
2702    // counts only _active_ fast tracks
2703    size_t fastTracks = 0;
2704    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2705
2706    float masterVolume = mMasterVolume;
2707    bool masterMute = mMasterMute;
2708
2709    if (masterMute) {
2710        masterVolume = 0;
2711    }
2712    // Delegate master volume control to effect in output mix effect chain if needed
2713    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2714    if (chain != 0) {
2715        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2716        chain->setVolume_l(&v, &v);
2717        masterVolume = (float)((v + (1 << 23)) >> 24);
2718        chain.clear();
2719    }
2720
2721    // prepare a new state to push
2722    FastMixerStateQueue *sq = NULL;
2723    FastMixerState *state = NULL;
2724    bool didModify = false;
2725    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2726    if (mFastMixer != NULL) {
2727        sq = mFastMixer->sq();
2728        state = sq->begin();
2729    }
2730
2731    for (size_t i=0 ; i<count ; i++) {
2732        const sp<Track> t = mActiveTracks[i].promote();
2733        if (t == 0) {
2734            continue;
2735        }
2736
2737        // this const just means the local variable doesn't change
2738        Track* const track = t.get();
2739
2740        // process fast tracks
2741        if (track->isFastTrack()) {
2742
2743            // It's theoretically possible (though unlikely) for a fast track to be created
2744            // and then removed within the same normal mix cycle.  This is not a problem, as
2745            // the track never becomes active so it's fast mixer slot is never touched.
2746            // The converse, of removing an (active) track and then creating a new track
2747            // at the identical fast mixer slot within the same normal mix cycle,
2748            // is impossible because the slot isn't marked available until the end of each cycle.
2749            int j = track->mFastIndex;
2750            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2751            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2752            FastTrack *fastTrack = &state->mFastTracks[j];
2753
2754            // Determine whether the track is currently in underrun condition,
2755            // and whether it had a recent underrun.
2756            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2757            FastTrackUnderruns underruns = ftDump->mUnderruns;
2758            uint32_t recentFull = (underruns.mBitFields.mFull -
2759                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2760            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2761                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2762            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2763                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2764            uint32_t recentUnderruns = recentPartial + recentEmpty;
2765            track->mObservedUnderruns = underruns;
2766            // don't count underruns that occur while stopping or pausing
2767            // or stopped which can occur when flush() is called while active
2768            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2769                    recentUnderruns > 0) {
2770                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2771                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2772            }
2773
2774            // This is similar to the state machine for normal tracks,
2775            // with a few modifications for fast tracks.
2776            bool isActive = true;
2777            switch (track->mState) {
2778            case TrackBase::STOPPING_1:
2779                // track stays active in STOPPING_1 state until first underrun
2780                if (recentUnderruns > 0 || track->isTerminated()) {
2781                    track->mState = TrackBase::STOPPING_2;
2782                }
2783                break;
2784            case TrackBase::PAUSING:
2785                // ramp down is not yet implemented
2786                track->setPaused();
2787                break;
2788            case TrackBase::RESUMING:
2789                // ramp up is not yet implemented
2790                track->mState = TrackBase::ACTIVE;
2791                break;
2792            case TrackBase::ACTIVE:
2793                if (recentFull > 0 || recentPartial > 0) {
2794                    // track has provided at least some frames recently: reset retry count
2795                    track->mRetryCount = kMaxTrackRetries;
2796                }
2797                if (recentUnderruns == 0) {
2798                    // no recent underruns: stay active
2799                    break;
2800                }
2801                // there has recently been an underrun of some kind
2802                if (track->sharedBuffer() == 0) {
2803                    // were any of the recent underruns "empty" (no frames available)?
2804                    if (recentEmpty == 0) {
2805                        // no, then ignore the partial underruns as they are allowed indefinitely
2806                        break;
2807                    }
2808                    // there has recently been an "empty" underrun: decrement the retry counter
2809                    if (--(track->mRetryCount) > 0) {
2810                        break;
2811                    }
2812                    // indicate to client process that the track was disabled because of underrun;
2813                    // it will then automatically call start() when data is available
2814                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2815                    // remove from active list, but state remains ACTIVE [confusing but true]
2816                    isActive = false;
2817                    break;
2818                }
2819                // fall through
2820            case TrackBase::STOPPING_2:
2821            case TrackBase::PAUSED:
2822            case TrackBase::STOPPED:
2823            case TrackBase::FLUSHED:   // flush() while active
2824                // Check for presentation complete if track is inactive
2825                // We have consumed all the buffers of this track.
2826                // This would be incomplete if we auto-paused on underrun
2827                {
2828                    size_t audioHALFrames =
2829                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2830                    size_t framesWritten = mBytesWritten / mFrameSize;
2831                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2832                        // track stays in active list until presentation is complete
2833                        break;
2834                    }
2835                }
2836                if (track->isStopping_2()) {
2837                    track->mState = TrackBase::STOPPED;
2838                }
2839                if (track->isStopped()) {
2840                    // Can't reset directly, as fast mixer is still polling this track
2841                    //   track->reset();
2842                    // So instead mark this track as needing to be reset after push with ack
2843                    resetMask |= 1 << i;
2844                }
2845                isActive = false;
2846                break;
2847            case TrackBase::IDLE:
2848            default:
2849                LOG_FATAL("unexpected track state %d", track->mState);
2850            }
2851
2852            if (isActive) {
2853                // was it previously inactive?
2854                if (!(state->mTrackMask & (1 << j))) {
2855                    ExtendedAudioBufferProvider *eabp = track;
2856                    VolumeProvider *vp = track;
2857                    fastTrack->mBufferProvider = eabp;
2858                    fastTrack->mVolumeProvider = vp;
2859                    fastTrack->mSampleRate = track->mSampleRate;
2860                    fastTrack->mChannelMask = track->mChannelMask;
2861                    fastTrack->mGeneration++;
2862                    state->mTrackMask |= 1 << j;
2863                    didModify = true;
2864                    // no acknowledgement required for newly active tracks
2865                }
2866                // cache the combined master volume and stream type volume for fast mixer; this
2867                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2868                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2869                ++fastTracks;
2870            } else {
2871                // was it previously active?
2872                if (state->mTrackMask & (1 << j)) {
2873                    fastTrack->mBufferProvider = NULL;
2874                    fastTrack->mGeneration++;
2875                    state->mTrackMask &= ~(1 << j);
2876                    didModify = true;
2877                    // If any fast tracks were removed, we must wait for acknowledgement
2878                    // because we're about to decrement the last sp<> on those tracks.
2879                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2880                } else {
2881                    LOG_FATAL("fast track %d should have been active", j);
2882                }
2883                tracksToRemove->add(track);
2884                // Avoids a misleading display in dumpsys
2885                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2886            }
2887            continue;
2888        }
2889
2890        {   // local variable scope to avoid goto warning
2891
2892        audio_track_cblk_t* cblk = track->cblk();
2893
2894        // The first time a track is added we wait
2895        // for all its buffers to be filled before processing it
2896        int name = track->name();
2897        // make sure that we have enough frames to mix one full buffer.
2898        // enforce this condition only once to enable draining the buffer in case the client
2899        // app does not call stop() and relies on underrun to stop:
2900        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2901        // during last round
2902        size_t desiredFrames;
2903        uint32_t sr = track->sampleRate();
2904        if (sr == mSampleRate) {
2905            desiredFrames = mNormalFrameCount;
2906        } else {
2907            // +1 for rounding and +1 for additional sample needed for interpolation
2908            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2909            // add frames already consumed but not yet released by the resampler
2910            // because mAudioTrackServerProxy->framesReady() will include these frames
2911            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2912            // the minimum track buffer size is normally twice the number of frames necessary
2913            // to fill one buffer and the resampler should not leave more than one buffer worth
2914            // of unreleased frames after each pass, but just in case...
2915            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2916        }
2917        uint32_t minFrames = 1;
2918        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2919                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2920            minFrames = desiredFrames;
2921        }
2922        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2923        size_t framesReady;
2924        if (track->sharedBuffer() == 0) {
2925            framesReady = track->framesReady();
2926        } else if (track->isStopped()) {
2927            framesReady = 0;
2928        } else {
2929            framesReady = 1;
2930        }
2931        if ((framesReady >= minFrames) && track->isReady() &&
2932                !track->isPaused() && !track->isTerminated())
2933        {
2934            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2935
2936            mixedTracks++;
2937
2938            // track->mainBuffer() != mMixBuffer means there is an effect chain
2939            // connected to the track
2940            chain.clear();
2941            if (track->mainBuffer() != mMixBuffer) {
2942                chain = getEffectChain_l(track->sessionId());
2943                // Delegate volume control to effect in track effect chain if needed
2944                if (chain != 0) {
2945                    tracksWithEffect++;
2946                } else {
2947                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2948                            "session %d",
2949                            name, track->sessionId());
2950                }
2951            }
2952
2953
2954            int param = AudioMixer::VOLUME;
2955            if (track->mFillingUpStatus == Track::FS_FILLED) {
2956                // no ramp for the first volume setting
2957                track->mFillingUpStatus = Track::FS_ACTIVE;
2958                if (track->mState == TrackBase::RESUMING) {
2959                    track->mState = TrackBase::ACTIVE;
2960                    param = AudioMixer::RAMP_VOLUME;
2961                }
2962                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2963            // FIXME should not make a decision based on mServer
2964            } else if (cblk->mServer != 0) {
2965                // If the track is stopped before the first frame was mixed,
2966                // do not apply ramp
2967                param = AudioMixer::RAMP_VOLUME;
2968            }
2969
2970            // compute volume for this track
2971            uint32_t vl, vr, va;
2972            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2973                vl = vr = va = 0;
2974                if (track->isPausing()) {
2975                    track->setPaused();
2976                }
2977            } else {
2978
2979                // read original volumes with volume control
2980                float typeVolume = mStreamTypes[track->streamType()].volume;
2981                float v = masterVolume * typeVolume;
2982                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2983                uint32_t vlr = proxy->getVolumeLR();
2984                vl = vlr & 0xFFFF;
2985                vr = vlr >> 16;
2986                // track volumes come from shared memory, so can't be trusted and must be clamped
2987                if (vl > MAX_GAIN_INT) {
2988                    ALOGV("Track left volume out of range: %04X", vl);
2989                    vl = MAX_GAIN_INT;
2990                }
2991                if (vr > MAX_GAIN_INT) {
2992                    ALOGV("Track right volume out of range: %04X", vr);
2993                    vr = MAX_GAIN_INT;
2994                }
2995                // now apply the master volume and stream type volume
2996                vl = (uint32_t)(v * vl) << 12;
2997                vr = (uint32_t)(v * vr) << 12;
2998                // assuming master volume and stream type volume each go up to 1.0,
2999                // vl and vr are now in 8.24 format
3000
3001                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3002                // send level comes from shared memory and so may be corrupt
3003                if (sendLevel > MAX_GAIN_INT) {
3004                    ALOGV("Track send level out of range: %04X", sendLevel);
3005                    sendLevel = MAX_GAIN_INT;
3006                }
3007                va = (uint32_t)(v * sendLevel);
3008            }
3009
3010            // Delegate volume control to effect in track effect chain if needed
3011            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3012                // Do not ramp volume if volume is controlled by effect
3013                param = AudioMixer::VOLUME;
3014                track->mHasVolumeController = true;
3015            } else {
3016                // force no volume ramp when volume controller was just disabled or removed
3017                // from effect chain to avoid volume spike
3018                if (track->mHasVolumeController) {
3019                    param = AudioMixer::VOLUME;
3020                }
3021                track->mHasVolumeController = false;
3022            }
3023
3024            // Convert volumes from 8.24 to 4.12 format
3025            // This additional clamping is needed in case chain->setVolume_l() overshot
3026            vl = (vl + (1 << 11)) >> 12;
3027            if (vl > MAX_GAIN_INT) {
3028                vl = MAX_GAIN_INT;
3029            }
3030            vr = (vr + (1 << 11)) >> 12;
3031            if (vr > MAX_GAIN_INT) {
3032                vr = MAX_GAIN_INT;
3033            }
3034
3035            if (va > MAX_GAIN_INT) {
3036                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3037            }
3038
3039            // XXX: these things DON'T need to be done each time
3040            mAudioMixer->setBufferProvider(name, track);
3041            mAudioMixer->enable(name);
3042
3043            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3044            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3045            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3046            mAudioMixer->setParameter(
3047                name,
3048                AudioMixer::TRACK,
3049                AudioMixer::FORMAT, (void *)track->format());
3050            mAudioMixer->setParameter(
3051                name,
3052                AudioMixer::TRACK,
3053                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3054            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3055            uint32_t maxSampleRate = mSampleRate * 2;
3056            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3057            if (reqSampleRate == 0) {
3058                reqSampleRate = mSampleRate;
3059            } else if (reqSampleRate > maxSampleRate) {
3060                reqSampleRate = maxSampleRate;
3061            }
3062            mAudioMixer->setParameter(
3063                name,
3064                AudioMixer::RESAMPLE,
3065                AudioMixer::SAMPLE_RATE,
3066                (void *)reqSampleRate);
3067            mAudioMixer->setParameter(
3068                name,
3069                AudioMixer::TRACK,
3070                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3071            mAudioMixer->setParameter(
3072                name,
3073                AudioMixer::TRACK,
3074                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3075
3076            // reset retry count
3077            track->mRetryCount = kMaxTrackRetries;
3078
3079            // If one track is ready, set the mixer ready if:
3080            //  - the mixer was not ready during previous round OR
3081            //  - no other track is not ready
3082            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3083                    mixerStatus != MIXER_TRACKS_ENABLED) {
3084                mixerStatus = MIXER_TRACKS_READY;
3085            }
3086        } else {
3087            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3088                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3089            }
3090            // clear effect chain input buffer if an active track underruns to avoid sending
3091            // previous audio buffer again to effects
3092            chain = getEffectChain_l(track->sessionId());
3093            if (chain != 0) {
3094                chain->clearInputBuffer();
3095            }
3096
3097            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3098            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3099                    track->isStopped() || track->isPaused()) {
3100                // We have consumed all the buffers of this track.
3101                // Remove it from the list of active tracks.
3102                // TODO: use actual buffer filling status instead of latency when available from
3103                // audio HAL
3104                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3105                size_t framesWritten = mBytesWritten / mFrameSize;
3106                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3107                    if (track->isStopped()) {
3108                        track->reset();
3109                    }
3110                    tracksToRemove->add(track);
3111                }
3112            } else {
3113                // No buffers for this track. Give it a few chances to
3114                // fill a buffer, then remove it from active list.
3115                if (--(track->mRetryCount) <= 0) {
3116                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3117                    tracksToRemove->add(track);
3118                    // indicate to client process that the track was disabled because of underrun;
3119                    // it will then automatically call start() when data is available
3120                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3121                // If one track is not ready, mark the mixer also not ready if:
3122                //  - the mixer was ready during previous round OR
3123                //  - no other track is ready
3124                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3125                                mixerStatus != MIXER_TRACKS_READY) {
3126                    mixerStatus = MIXER_TRACKS_ENABLED;
3127                }
3128            }
3129            mAudioMixer->disable(name);
3130        }
3131
3132        }   // local variable scope to avoid goto warning
3133track_is_ready: ;
3134
3135    }
3136
3137    // Push the new FastMixer state if necessary
3138    bool pauseAudioWatchdog = false;
3139    if (didModify) {
3140        state->mFastTracksGen++;
3141        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3142        if (kUseFastMixer == FastMixer_Dynamic &&
3143                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3144            state->mCommand = FastMixerState::COLD_IDLE;
3145            state->mColdFutexAddr = &mFastMixerFutex;
3146            state->mColdGen++;
3147            mFastMixerFutex = 0;
3148            if (kUseFastMixer == FastMixer_Dynamic) {
3149                mNormalSink = mOutputSink;
3150            }
3151            // If we go into cold idle, need to wait for acknowledgement
3152            // so that fast mixer stops doing I/O.
3153            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3154            pauseAudioWatchdog = true;
3155        }
3156    }
3157    if (sq != NULL) {
3158        sq->end(didModify);
3159        sq->push(block);
3160    }
3161#ifdef AUDIO_WATCHDOG
3162    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3163        mAudioWatchdog->pause();
3164    }
3165#endif
3166
3167    // Now perform the deferred reset on fast tracks that have stopped
3168    while (resetMask != 0) {
3169        size_t i = __builtin_ctz(resetMask);
3170        ALOG_ASSERT(i < count);
3171        resetMask &= ~(1 << i);
3172        sp<Track> t = mActiveTracks[i].promote();
3173        if (t == 0) {
3174            continue;
3175        }
3176        Track* track = t.get();
3177        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3178        track->reset();
3179    }
3180
3181    // remove all the tracks that need to be...
3182    removeTracks_l(*tracksToRemove);
3183
3184    // mix buffer must be cleared if all tracks are connected to an
3185    // effect chain as in this case the mixer will not write to
3186    // mix buffer and track effects will accumulate into it
3187    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3188            (mixedTracks == 0 && fastTracks > 0))) {
3189        // FIXME as a performance optimization, should remember previous zero status
3190        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3191    }
3192
3193    // if any fast tracks, then status is ready
3194    mMixerStatusIgnoringFastTracks = mixerStatus;
3195    if (fastTracks > 0) {
3196        mixerStatus = MIXER_TRACKS_READY;
3197    }
3198    return mixerStatus;
3199}
3200
3201// getTrackName_l() must be called with ThreadBase::mLock held
3202int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3203{
3204    return mAudioMixer->getTrackName(channelMask, sessionId);
3205}
3206
3207// deleteTrackName_l() must be called with ThreadBase::mLock held
3208void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3209{
3210    ALOGV("remove track (%d) and delete from mixer", name);
3211    mAudioMixer->deleteTrackName(name);
3212}
3213
3214// checkForNewParameters_l() must be called with ThreadBase::mLock held
3215bool AudioFlinger::MixerThread::checkForNewParameters_l()
3216{
3217    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3218    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3219    bool reconfig = false;
3220
3221    while (!mNewParameters.isEmpty()) {
3222
3223        if (mFastMixer != NULL) {
3224            FastMixerStateQueue *sq = mFastMixer->sq();
3225            FastMixerState *state = sq->begin();
3226            if (!(state->mCommand & FastMixerState::IDLE)) {
3227                previousCommand = state->mCommand;
3228                state->mCommand = FastMixerState::HOT_IDLE;
3229                sq->end();
3230                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3231            } else {
3232                sq->end(false /*didModify*/);
3233            }
3234        }
3235
3236        status_t status = NO_ERROR;
3237        String8 keyValuePair = mNewParameters[0];
3238        AudioParameter param = AudioParameter(keyValuePair);
3239        int value;
3240
3241        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3242            reconfig = true;
3243        }
3244        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3245            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3246                status = BAD_VALUE;
3247            } else {
3248                // no need to save value, since it's constant
3249                reconfig = true;
3250            }
3251        }
3252        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3253            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3254                status = BAD_VALUE;
3255            } else {
3256                // no need to save value, since it's constant
3257                reconfig = true;
3258            }
3259        }
3260        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3261            // do not accept frame count changes if tracks are open as the track buffer
3262            // size depends on frame count and correct behavior would not be guaranteed
3263            // if frame count is changed after track creation
3264            if (!mTracks.isEmpty()) {
3265                status = INVALID_OPERATION;
3266            } else {
3267                reconfig = true;
3268            }
3269        }
3270        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3271#ifdef ADD_BATTERY_DATA
3272            // when changing the audio output device, call addBatteryData to notify
3273            // the change
3274            if (mOutDevice != value) {
3275                uint32_t params = 0;
3276                // check whether speaker is on
3277                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3278                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3279                }
3280
3281                audio_devices_t deviceWithoutSpeaker
3282                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3283                // check if any other device (except speaker) is on
3284                if (value & deviceWithoutSpeaker ) {
3285                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3286                }
3287
3288                if (params != 0) {
3289                    addBatteryData(params);
3290                }
3291            }
3292#endif
3293
3294            // forward device change to effects that have requested to be
3295            // aware of attached audio device.
3296            if (value != AUDIO_DEVICE_NONE) {
3297                mOutDevice = value;
3298                for (size_t i = 0; i < mEffectChains.size(); i++) {
3299                    mEffectChains[i]->setDevice_l(mOutDevice);
3300                }
3301            }
3302        }
3303
3304        if (status == NO_ERROR) {
3305            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3306                                                    keyValuePair.string());
3307            if (!mStandby && status == INVALID_OPERATION) {
3308                mOutput->stream->common.standby(&mOutput->stream->common);
3309                mStandby = true;
3310                mBytesWritten = 0;
3311                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3312                                                       keyValuePair.string());
3313            }
3314            if (status == NO_ERROR && reconfig) {
3315                readOutputParameters();
3316                delete mAudioMixer;
3317                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3318                for (size_t i = 0; i < mTracks.size() ; i++) {
3319                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3320                    if (name < 0) {
3321                        break;
3322                    }
3323                    mTracks[i]->mName = name;
3324                }
3325                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3326            }
3327        }
3328
3329        mNewParameters.removeAt(0);
3330
3331        mParamStatus = status;
3332        mParamCond.signal();
3333        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3334        // already timed out waiting for the status and will never signal the condition.
3335        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3336    }
3337
3338    if (!(previousCommand & FastMixerState::IDLE)) {
3339        ALOG_ASSERT(mFastMixer != NULL);
3340        FastMixerStateQueue *sq = mFastMixer->sq();
3341        FastMixerState *state = sq->begin();
3342        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3343        state->mCommand = previousCommand;
3344        sq->end();
3345        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3346    }
3347
3348    return reconfig;
3349}
3350
3351
3352void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3353{
3354    const size_t SIZE = 256;
3355    char buffer[SIZE];
3356    String8 result;
3357
3358    PlaybackThread::dumpInternals(fd, args);
3359
3360    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3361    result.append(buffer);
3362    write(fd, result.string(), result.size());
3363
3364    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3365    const FastMixerDumpState copy(mFastMixerDumpState);
3366    copy.dump(fd);
3367
3368#ifdef STATE_QUEUE_DUMP
3369    // Similar for state queue
3370    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3371    observerCopy.dump(fd);
3372    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3373    mutatorCopy.dump(fd);
3374#endif
3375
3376#ifdef TEE_SINK
3377    // Write the tee output to a .wav file
3378    dumpTee(fd, mTeeSource, mId);
3379#endif
3380
3381#ifdef AUDIO_WATCHDOG
3382    if (mAudioWatchdog != 0) {
3383        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3384        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3385        wdCopy.dump(fd);
3386    }
3387#endif
3388}
3389
3390uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3391{
3392    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3393}
3394
3395uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3396{
3397    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3398}
3399
3400void AudioFlinger::MixerThread::cacheParameters_l()
3401{
3402    PlaybackThread::cacheParameters_l();
3403
3404    // FIXME: Relaxed timing because of a certain device that can't meet latency
3405    // Should be reduced to 2x after the vendor fixes the driver issue
3406    // increase threshold again due to low power audio mode. The way this warning
3407    // threshold is calculated and its usefulness should be reconsidered anyway.
3408    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3409}
3410
3411// ----------------------------------------------------------------------------
3412
3413AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3414        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3415    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3416        // mLeftVolFloat, mRightVolFloat
3417{
3418}
3419
3420AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3421        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3422        ThreadBase::type_t type)
3423    :   PlaybackThread(audioFlinger, output, id, device, type)
3424        // mLeftVolFloat, mRightVolFloat
3425{
3426}
3427
3428AudioFlinger::DirectOutputThread::~DirectOutputThread()
3429{
3430}
3431
3432void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3433{
3434    audio_track_cblk_t* cblk = track->cblk();
3435    float left, right;
3436
3437    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3438        left = right = 0;
3439    } else {
3440        float typeVolume = mStreamTypes[track->streamType()].volume;
3441        float v = mMasterVolume * typeVolume;
3442        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3443        uint32_t vlr = proxy->getVolumeLR();
3444        float v_clamped = v * (vlr & 0xFFFF);
3445        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3446        left = v_clamped/MAX_GAIN;
3447        v_clamped = v * (vlr >> 16);
3448        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3449        right = v_clamped/MAX_GAIN;
3450    }
3451
3452    if (lastTrack) {
3453        if (left != mLeftVolFloat || right != mRightVolFloat) {
3454            mLeftVolFloat = left;
3455            mRightVolFloat = right;
3456
3457            // Convert volumes from float to 8.24
3458            uint32_t vl = (uint32_t)(left * (1 << 24));
3459            uint32_t vr = (uint32_t)(right * (1 << 24));
3460
3461            // Delegate volume control to effect in track effect chain if needed
3462            // only one effect chain can be present on DirectOutputThread, so if
3463            // there is one, the track is connected to it
3464            if (!mEffectChains.isEmpty()) {
3465                mEffectChains[0]->setVolume_l(&vl, &vr);
3466                left = (float)vl / (1 << 24);
3467                right = (float)vr / (1 << 24);
3468            }
3469            if (mOutput->stream->set_volume) {
3470                mOutput->stream->set_volume(mOutput->stream, left, right);
3471            }
3472        }
3473    }
3474}
3475
3476
3477AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3478    Vector< sp<Track> > *tracksToRemove
3479)
3480{
3481    size_t count = mActiveTracks.size();
3482    mixer_state mixerStatus = MIXER_IDLE;
3483
3484    // find out which tracks need to be processed
3485    for (size_t i = 0; i < count; i++) {
3486        sp<Track> t = mActiveTracks[i].promote();
3487        // The track died recently
3488        if (t == 0) {
3489            continue;
3490        }
3491
3492        Track* const track = t.get();
3493        audio_track_cblk_t* cblk = track->cblk();
3494
3495        // The first time a track is added we wait
3496        // for all its buffers to be filled before processing it
3497        uint32_t minFrames;
3498        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3499            minFrames = mNormalFrameCount;
3500        } else {
3501            minFrames = 1;
3502        }
3503        // Only consider last track started for volume and mixer state control.
3504        // This is the last entry in mActiveTracks unless a track underruns.
3505        // As we only care about the transition phase between two tracks on a
3506        // direct output, it is not a problem to ignore the underrun case.
3507        bool last = (i == (count - 1));
3508
3509        if ((track->framesReady() >= minFrames) && track->isReady() &&
3510                !track->isPaused() && !track->isTerminated())
3511        {
3512            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3513
3514            if (track->mFillingUpStatus == Track::FS_FILLED) {
3515                track->mFillingUpStatus = Track::FS_ACTIVE;
3516                mLeftVolFloat = mRightVolFloat = 0;
3517                if (track->mState == TrackBase::RESUMING) {
3518                    track->mState = TrackBase::ACTIVE;
3519                }
3520            }
3521
3522            // compute volume for this track
3523            processVolume_l(track, last);
3524            if (last) {
3525                // reset retry count
3526                track->mRetryCount = kMaxTrackRetriesDirect;
3527                mActiveTrack = t;
3528                mixerStatus = MIXER_TRACKS_READY;
3529            }
3530        } else {
3531            // clear effect chain input buffer if the last active track started underruns
3532            // to avoid sending previous audio buffer again to effects
3533            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3534                mEffectChains[0]->clearInputBuffer();
3535            }
3536
3537            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3538            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3539                    track->isStopped() || track->isPaused()) {
3540                // We have consumed all the buffers of this track.
3541                // Remove it from the list of active tracks.
3542                // TODO: implement behavior for compressed audio
3543                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3544                size_t framesWritten = mBytesWritten / mFrameSize;
3545                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3546                    if (track->isStopped()) {
3547                        track->reset();
3548                    }
3549                    tracksToRemove->add(track);
3550                }
3551            } else {
3552                // No buffers for this track. Give it a few chances to
3553                // fill a buffer, then remove it from active list.
3554                // Only consider last track started for mixer state control
3555                if (--(track->mRetryCount) <= 0) {
3556                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3557                    tracksToRemove->add(track);
3558                } else if (last) {
3559                    mixerStatus = MIXER_TRACKS_ENABLED;
3560                }
3561            }
3562        }
3563    }
3564
3565    // remove all the tracks that need to be...
3566    removeTracks_l(*tracksToRemove);
3567
3568    return mixerStatus;
3569}
3570
3571void AudioFlinger::DirectOutputThread::threadLoop_mix()
3572{
3573    size_t frameCount = mFrameCount;
3574    int8_t *curBuf = (int8_t *)mMixBuffer;
3575    // output audio to hardware
3576    while (frameCount) {
3577        AudioBufferProvider::Buffer buffer;
3578        buffer.frameCount = frameCount;
3579        mActiveTrack->getNextBuffer(&buffer);
3580        if (buffer.raw == NULL) {
3581            memset(curBuf, 0, frameCount * mFrameSize);
3582            break;
3583        }
3584        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3585        frameCount -= buffer.frameCount;
3586        curBuf += buffer.frameCount * mFrameSize;
3587        mActiveTrack->releaseBuffer(&buffer);
3588    }
3589    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3590    sleepTime = 0;
3591    standbyTime = systemTime() + standbyDelay;
3592    mActiveTrack.clear();
3593}
3594
3595void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3596{
3597    if (sleepTime == 0) {
3598        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3599            sleepTime = activeSleepTime;
3600        } else {
3601            sleepTime = idleSleepTime;
3602        }
3603    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3604        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3605        sleepTime = 0;
3606    }
3607}
3608
3609// getTrackName_l() must be called with ThreadBase::mLock held
3610int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3611        int sessionId)
3612{
3613    return 0;
3614}
3615
3616// deleteTrackName_l() must be called with ThreadBase::mLock held
3617void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3618{
3619}
3620
3621// checkForNewParameters_l() must be called with ThreadBase::mLock held
3622bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3623{
3624    bool reconfig = false;
3625
3626    while (!mNewParameters.isEmpty()) {
3627        status_t status = NO_ERROR;
3628        String8 keyValuePair = mNewParameters[0];
3629        AudioParameter param = AudioParameter(keyValuePair);
3630        int value;
3631
3632        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3633            // do not accept frame count changes if tracks are open as the track buffer
3634            // size depends on frame count and correct behavior would not be garantied
3635            // if frame count is changed after track creation
3636            if (!mTracks.isEmpty()) {
3637                status = INVALID_OPERATION;
3638            } else {
3639                reconfig = true;
3640            }
3641        }
3642        if (status == NO_ERROR) {
3643            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3644                                                    keyValuePair.string());
3645            if (!mStandby && status == INVALID_OPERATION) {
3646                mOutput->stream->common.standby(&mOutput->stream->common);
3647                mStandby = true;
3648                mBytesWritten = 0;
3649                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3650                                                       keyValuePair.string());
3651            }
3652            if (status == NO_ERROR && reconfig) {
3653                readOutputParameters();
3654                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3655            }
3656        }
3657
3658        mNewParameters.removeAt(0);
3659
3660        mParamStatus = status;
3661        mParamCond.signal();
3662        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3663        // already timed out waiting for the status and will never signal the condition.
3664        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3665    }
3666    return reconfig;
3667}
3668
3669uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3670{
3671    uint32_t time;
3672    if (audio_is_linear_pcm(mFormat)) {
3673        time = PlaybackThread::activeSleepTimeUs();
3674    } else {
3675        time = 10000;
3676    }
3677    return time;
3678}
3679
3680uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3681{
3682    uint32_t time;
3683    if (audio_is_linear_pcm(mFormat)) {
3684        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3685    } else {
3686        time = 10000;
3687    }
3688    return time;
3689}
3690
3691uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3692{
3693    uint32_t time;
3694    if (audio_is_linear_pcm(mFormat)) {
3695        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3696    } else {
3697        time = 10000;
3698    }
3699    return time;
3700}
3701
3702void AudioFlinger::DirectOutputThread::cacheParameters_l()
3703{
3704    PlaybackThread::cacheParameters_l();
3705
3706    // use shorter standby delay as on normal output to release
3707    // hardware resources as soon as possible
3708    standbyDelay = microseconds(activeSleepTime*2);
3709}
3710
3711// ----------------------------------------------------------------------------
3712
3713AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3714        const sp<AudioFlinger::OffloadThread>& offloadThread)
3715    :   Thread(false /*canCallJava*/),
3716        mOffloadThread(offloadThread),
3717        mWriteBlocked(false),
3718        mDraining(false)
3719{
3720}
3721
3722AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3723{
3724}
3725
3726void AudioFlinger::AsyncCallbackThread::onFirstRef()
3727{
3728    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3729}
3730
3731bool AudioFlinger::AsyncCallbackThread::threadLoop()
3732{
3733    while (!exitPending()) {
3734        bool writeBlocked;
3735        bool draining;
3736
3737        {
3738            Mutex::Autolock _l(mLock);
3739            mWaitWorkCV.wait(mLock);
3740            if (exitPending()) {
3741                break;
3742            }
3743            writeBlocked = mWriteBlocked;
3744            draining = mDraining;
3745            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3746        }
3747        {
3748            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3749            if (offloadThread != 0) {
3750                if (writeBlocked == false) {
3751                    offloadThread->setWriteBlocked(false);
3752                }
3753                if (draining == false) {
3754                    offloadThread->setDraining(false);
3755                }
3756            }
3757        }
3758    }
3759    return false;
3760}
3761
3762void AudioFlinger::AsyncCallbackThread::exit()
3763{
3764    ALOGV("AsyncCallbackThread::exit");
3765    Mutex::Autolock _l(mLock);
3766    requestExit();
3767    mWaitWorkCV.broadcast();
3768}
3769
3770void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3771{
3772    Mutex::Autolock _l(mLock);
3773    mWriteBlocked = value;
3774    if (!value) {
3775        mWaitWorkCV.signal();
3776    }
3777}
3778
3779void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3780{
3781    Mutex::Autolock _l(mLock);
3782    mDraining = value;
3783    if (!value) {
3784        mWaitWorkCV.signal();
3785    }
3786}
3787
3788
3789// ----------------------------------------------------------------------------
3790AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3791        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3792    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3793        mHwPaused(false),
3794        mPausedBytesRemaining(0)
3795{
3796    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3797}
3798
3799AudioFlinger::OffloadThread::~OffloadThread()
3800{
3801    mPreviousTrack.clear();
3802}
3803
3804void AudioFlinger::OffloadThread::threadLoop_exit()
3805{
3806    if (mFlushPending || mHwPaused) {
3807        // If a flush is pending or track was paused, just discard buffered data
3808        flushHw_l();
3809    } else {
3810        mMixerStatus = MIXER_DRAIN_ALL;
3811        threadLoop_drain();
3812    }
3813    mCallbackThread->exit();
3814    PlaybackThread::threadLoop_exit();
3815}
3816
3817AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3818    Vector< sp<Track> > *tracksToRemove
3819)
3820{
3821    ALOGV("OffloadThread::prepareTracks_l");
3822    size_t count = mActiveTracks.size();
3823
3824    mixer_state mixerStatus = MIXER_IDLE;
3825    // find out which tracks need to be processed
3826    for (size_t i = 0; i < count; i++) {
3827        sp<Track> t = mActiveTracks[i].promote();
3828        // The track died recently
3829        if (t == 0) {
3830            continue;
3831        }
3832        Track* const track = t.get();
3833        audio_track_cblk_t* cblk = track->cblk();
3834        if (mPreviousTrack != NULL) {
3835            if (t != mPreviousTrack) {
3836                // Flush any data still being written from last track
3837                mBytesRemaining = 0;
3838                if (mPausedBytesRemaining) {
3839                    // Last track was paused so we also need to flush saved
3840                    // mixbuffer state and invalidate track so that it will
3841                    // re-submit that unwritten data when it is next resumed
3842                    mPausedBytesRemaining = 0;
3843                    // Invalidate is a bit drastic - would be more efficient
3844                    // to have a flag to tell client that some of the
3845                    // previously written data was lost
3846                    mPreviousTrack->invalidate();
3847                }
3848            }
3849        }
3850        mPreviousTrack = t;
3851        bool last = (i == (count - 1));
3852        if (track->isPausing()) {
3853            track->setPaused();
3854            if (last) {
3855                if (!mHwPaused) {
3856                    mOutput->stream->pause(mOutput->stream);
3857                    mHwPaused = true;
3858                }
3859                // If we were part way through writing the mixbuffer to
3860                // the HAL we must save this until we resume
3861                // BUG - this will be wrong if a different track is made active,
3862                // in that case we want to discard the pending data in the
3863                // mixbuffer and tell the client to present it again when the
3864                // track is resumed
3865                mPausedWriteLength = mCurrentWriteLength;
3866                mPausedBytesRemaining = mBytesRemaining;
3867                mBytesRemaining = 0;    // stop writing
3868            }
3869            tracksToRemove->add(track);
3870        } else if (track->framesReady() && track->isReady() &&
3871                !track->isPaused() && !track->isTerminated()) {
3872            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3873            if (track->mFillingUpStatus == Track::FS_FILLED) {
3874                track->mFillingUpStatus = Track::FS_ACTIVE;
3875                mLeftVolFloat = mRightVolFloat = 0;
3876                if (track->mState == TrackBase::RESUMING) {
3877                    if (mPausedBytesRemaining) {
3878                        // Need to continue write that was interrupted
3879                        mCurrentWriteLength = mPausedWriteLength;
3880                        mBytesRemaining = mPausedBytesRemaining;
3881                        mPausedBytesRemaining = 0;
3882                    }
3883                    track->mState = TrackBase::ACTIVE;
3884                }
3885            }
3886
3887            if (last) {
3888                if (mHwPaused) {
3889                    mOutput->stream->resume(mOutput->stream);
3890                    mHwPaused = false;
3891                    // threadLoop_mix() will handle the case that we need to
3892                    // resume an interrupted write
3893                }
3894                // reset retry count
3895                track->mRetryCount = kMaxTrackRetriesOffload;
3896                mActiveTrack = t;
3897                mixerStatus = MIXER_TRACKS_READY;
3898            }
3899        } else {
3900            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3901            if (track->isStopping_1()) {
3902                // Hardware buffer can hold a large amount of audio so we must
3903                // wait for all current track's data to drain before we say
3904                // that the track is stopped.
3905                if (mBytesRemaining == 0) {
3906                    // Only start draining when all data in mixbuffer
3907                    // has been written
3908                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3909                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3910                    sleepTime = 0;
3911                    standbyTime = systemTime() + standbyDelay;
3912                    if (last) {
3913                        mixerStatus = MIXER_DRAIN_TRACK;
3914                        if (mHwPaused) {
3915                            // It is possible to move from PAUSED to STOPPING_1 without
3916                            // a resume so we must ensure hardware is running
3917                            mOutput->stream->resume(mOutput->stream);
3918                            mHwPaused = false;
3919                        }
3920                    }
3921                }
3922            } else if (track->isStopping_2()) {
3923                // Drain has completed, signal presentation complete
3924                if (!mDraining || !last) {
3925                    track->mState = TrackBase::STOPPED;
3926                    size_t audioHALFrames =
3927                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3928                    size_t framesWritten =
3929                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3930                    track->presentationComplete(framesWritten, audioHALFrames);
3931                    track->reset();
3932                    tracksToRemove->add(track);
3933                }
3934            } else {
3935                // No buffers for this track. Give it a few chances to
3936                // fill a buffer, then remove it from active list.
3937                if (--(track->mRetryCount) <= 0) {
3938                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3939                          track->name());
3940                    tracksToRemove->add(track);
3941                } else if (last){
3942                    mixerStatus = MIXER_TRACKS_ENABLED;
3943                }
3944            }
3945        }
3946        // compute volume for this track
3947        processVolume_l(track, last);
3948    }
3949
3950    if (mFlushPending) {
3951        flushHw_l();
3952        mFlushPending = false;
3953    }
3954
3955    // remove all the tracks that need to be...
3956    removeTracks_l(*tracksToRemove);
3957
3958    return mixerStatus;
3959}
3960
3961void AudioFlinger::OffloadThread::flushOutput_l()
3962{
3963    mFlushPending = true;
3964}
3965
3966// must be called with thread mutex locked
3967bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3968{
3969    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3970    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3971        return true;
3972    }
3973    return false;
3974}
3975
3976// must be called with thread mutex locked
3977bool AudioFlinger::OffloadThread::shouldStandby_l()
3978{
3979    bool TrackPaused = false;
3980
3981    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3982    // after a timeout and we will enter standby then.
3983    if (mTracks.size() > 0) {
3984        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3985    }
3986
3987    return !mStandby && !TrackPaused;
3988}
3989
3990
3991bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3992{
3993    Mutex::Autolock _l(mLock);
3994    return waitingAsyncCallback_l();
3995}
3996
3997void AudioFlinger::OffloadThread::flushHw_l()
3998{
3999    mOutput->stream->flush(mOutput->stream);
4000    // Flush anything still waiting in the mixbuffer
4001    mCurrentWriteLength = 0;
4002    mBytesRemaining = 0;
4003    mPausedWriteLength = 0;
4004    mPausedBytesRemaining = 0;
4005    if (mUseAsyncWrite) {
4006        mWriteBlocked = false;
4007        mDraining = false;
4008        ALOG_ASSERT(mCallbackThread != 0);
4009        mCallbackThread->setWriteBlocked(false);
4010        mCallbackThread->setDraining(false);
4011    }
4012}
4013
4014// ----------------------------------------------------------------------------
4015
4016AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4017        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4018    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4019                DUPLICATING),
4020        mWaitTimeMs(UINT_MAX)
4021{
4022    addOutputTrack(mainThread);
4023}
4024
4025AudioFlinger::DuplicatingThread::~DuplicatingThread()
4026{
4027    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4028        mOutputTracks[i]->destroy();
4029    }
4030}
4031
4032void AudioFlinger::DuplicatingThread::threadLoop_mix()
4033{
4034    // mix buffers...
4035    if (outputsReady(outputTracks)) {
4036        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4037    } else {
4038        memset(mMixBuffer, 0, mixBufferSize);
4039    }
4040    sleepTime = 0;
4041    writeFrames = mNormalFrameCount;
4042    mCurrentWriteLength = mixBufferSize;
4043    standbyTime = systemTime() + standbyDelay;
4044}
4045
4046void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4047{
4048    if (sleepTime == 0) {
4049        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4050            sleepTime = activeSleepTime;
4051        } else {
4052            sleepTime = idleSleepTime;
4053        }
4054    } else if (mBytesWritten != 0) {
4055        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4056            writeFrames = mNormalFrameCount;
4057            memset(mMixBuffer, 0, mixBufferSize);
4058        } else {
4059            // flush remaining overflow buffers in output tracks
4060            writeFrames = 0;
4061        }
4062        sleepTime = 0;
4063    }
4064}
4065
4066ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4067{
4068    for (size_t i = 0; i < outputTracks.size(); i++) {
4069        outputTracks[i]->write(mMixBuffer, writeFrames);
4070    }
4071    return (ssize_t)mixBufferSize;
4072}
4073
4074void AudioFlinger::DuplicatingThread::threadLoop_standby()
4075{
4076    // DuplicatingThread implements standby by stopping all tracks
4077    for (size_t i = 0; i < outputTracks.size(); i++) {
4078        outputTracks[i]->stop();
4079    }
4080}
4081
4082void AudioFlinger::DuplicatingThread::saveOutputTracks()
4083{
4084    outputTracks = mOutputTracks;
4085}
4086
4087void AudioFlinger::DuplicatingThread::clearOutputTracks()
4088{
4089    outputTracks.clear();
4090}
4091
4092void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4093{
4094    Mutex::Autolock _l(mLock);
4095    // FIXME explain this formula
4096    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4097    OutputTrack *outputTrack = new OutputTrack(thread,
4098                                            this,
4099                                            mSampleRate,
4100                                            mFormat,
4101                                            mChannelMask,
4102                                            frameCount);
4103    if (outputTrack->cblk() != NULL) {
4104        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4105        mOutputTracks.add(outputTrack);
4106        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4107        updateWaitTime_l();
4108    }
4109}
4110
4111void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4112{
4113    Mutex::Autolock _l(mLock);
4114    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4115        if (mOutputTracks[i]->thread() == thread) {
4116            mOutputTracks[i]->destroy();
4117            mOutputTracks.removeAt(i);
4118            updateWaitTime_l();
4119            return;
4120        }
4121    }
4122    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4123}
4124
4125// caller must hold mLock
4126void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4127{
4128    mWaitTimeMs = UINT_MAX;
4129    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4130        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4131        if (strong != 0) {
4132            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4133            if (waitTimeMs < mWaitTimeMs) {
4134                mWaitTimeMs = waitTimeMs;
4135            }
4136        }
4137    }
4138}
4139
4140
4141bool AudioFlinger::DuplicatingThread::outputsReady(
4142        const SortedVector< sp<OutputTrack> > &outputTracks)
4143{
4144    for (size_t i = 0; i < outputTracks.size(); i++) {
4145        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4146        if (thread == 0) {
4147            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4148                    outputTracks[i].get());
4149            return false;
4150        }
4151        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4152        // see note at standby() declaration
4153        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4154            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4155                    thread.get());
4156            return false;
4157        }
4158    }
4159    return true;
4160}
4161
4162uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4163{
4164    return (mWaitTimeMs * 1000) / 2;
4165}
4166
4167void AudioFlinger::DuplicatingThread::cacheParameters_l()
4168{
4169    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4170    updateWaitTime_l();
4171
4172    MixerThread::cacheParameters_l();
4173}
4174
4175// ----------------------------------------------------------------------------
4176//      Record
4177// ----------------------------------------------------------------------------
4178
4179AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4180                                         AudioStreamIn *input,
4181                                         uint32_t sampleRate,
4182                                         audio_channel_mask_t channelMask,
4183                                         audio_io_handle_t id,
4184                                         audio_devices_t outDevice,
4185                                         audio_devices_t inDevice
4186#ifdef TEE_SINK
4187                                         , const sp<NBAIO_Sink>& teeSink
4188#endif
4189                                         ) :
4190    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4191    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4192    // mRsmpInIndex set by readInputParameters()
4193    mReqChannelCount(popcount(channelMask)),
4194    mReqSampleRate(sampleRate)
4195    // mBytesRead is only meaningful while active, and so is cleared in start()
4196    // (but might be better to also clear here for dump?)
4197#ifdef TEE_SINK
4198    , mTeeSink(teeSink)
4199#endif
4200{
4201    snprintf(mName, kNameLength, "AudioIn_%X", id);
4202
4203    readInputParameters();
4204
4205}
4206
4207
4208AudioFlinger::RecordThread::~RecordThread()
4209{
4210    delete[] mRsmpInBuffer;
4211    delete mResampler;
4212    delete[] mRsmpOutBuffer;
4213}
4214
4215void AudioFlinger::RecordThread::onFirstRef()
4216{
4217    run(mName, PRIORITY_URGENT_AUDIO);
4218}
4219
4220bool AudioFlinger::RecordThread::threadLoop()
4221{
4222    AudioBufferProvider::Buffer buffer;
4223
4224    nsecs_t lastWarning = 0;
4225
4226    inputStandBy();
4227    acquireWakeLock();
4228
4229    // used to verify we've read at least once before evaluating how many bytes were read
4230    bool readOnce = false;
4231
4232    // used to request a deferred sleep, to be executed later while mutex is unlocked
4233    bool doSleep = false;
4234
4235    // start recording
4236    for (;;) {
4237        sp<RecordTrack> activeTrack;
4238        TrackBase::track_state activeTrackState;
4239        Vector< sp<EffectChain> > effectChains;
4240
4241        // sleep with mutex unlocked
4242        if (doSleep) {
4243            doSleep = false;
4244            usleep(kRecordThreadSleepUs);
4245        }
4246
4247        { // scope for mLock
4248            Mutex::Autolock _l(mLock);
4249            if (exitPending()) {
4250                break;
4251            }
4252            processConfigEvents_l();
4253            // return value 'reconfig' is currently unused
4254            bool reconfig = checkForNewParameters_l();
4255            // make a stable copy of mActiveTrack
4256            activeTrack = mActiveTrack;
4257            if (activeTrack == 0) {
4258                standby();
4259                // exitPending() can't become true here
4260                releaseWakeLock_l();
4261                ALOGV("RecordThread: loop stopping");
4262                // go to sleep
4263                mWaitWorkCV.wait(mLock);
4264                ALOGV("RecordThread: loop starting");
4265                acquireWakeLock_l();
4266                continue;
4267            }
4268
4269            if (activeTrack->isTerminated()) {
4270                removeTrack_l(activeTrack);
4271                mActiveTrack.clear();
4272                continue;
4273            }
4274
4275            activeTrackState = activeTrack->mState;
4276            switch (activeTrackState) {
4277            case TrackBase::PAUSING:
4278                standby();
4279                mActiveTrack.clear();
4280                mStartStopCond.broadcast();
4281                doSleep = true;
4282                continue;
4283
4284            case TrackBase::RESUMING:
4285                mStandby = false;
4286                if (mReqChannelCount != activeTrack->channelCount()) {
4287                    mActiveTrack.clear();
4288                    mStartStopCond.broadcast();
4289                    continue;
4290                }
4291                if (readOnce) {
4292                    mStartStopCond.broadcast();
4293                    // record start succeeds only if first read from audio input succeeds
4294                    if (mBytesRead < 0) {
4295                        mActiveTrack.clear();
4296                        continue;
4297                    }
4298                    activeTrack->mState = TrackBase::ACTIVE;
4299                }
4300                break;
4301
4302            case TrackBase::ACTIVE:
4303                break;
4304
4305            case TrackBase::IDLE:
4306                doSleep = true;
4307                continue;
4308
4309            default:
4310                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4311            }
4312
4313            lockEffectChains_l(effectChains);
4314        }
4315
4316        // thread mutex is now unlocked, mActiveTrack unknown, activeTrack != 0, kept, immutable
4317        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4318
4319        for (size_t i = 0; i < effectChains.size(); i ++) {
4320            // thread mutex is not locked, but effect chain is locked
4321            effectChains[i]->process_l();
4322        }
4323
4324        buffer.frameCount = mFrameCount;
4325        status_t status = activeTrack->getNextBuffer(&buffer);
4326        if (status == NO_ERROR) {
4327            readOnce = true;
4328            size_t framesOut = buffer.frameCount;
4329            if (mResampler == NULL) {
4330                // no resampling
4331                while (framesOut) {
4332                    size_t framesIn = mFrameCount - mRsmpInIndex;
4333                    if (framesIn > 0) {
4334                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4335                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4336                                activeTrack->mFrameSize;
4337                        if (framesIn > framesOut) {
4338                            framesIn = framesOut;
4339                        }
4340                        mRsmpInIndex += framesIn;
4341                        framesOut -= framesIn;
4342                        if (mChannelCount == mReqChannelCount) {
4343                            memcpy(dst, src, framesIn * mFrameSize);
4344                        } else {
4345                            if (mChannelCount == 1) {
4346                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4347                                        (int16_t *)src, framesIn);
4348                            } else {
4349                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4350                                        (int16_t *)src, framesIn);
4351                            }
4352                        }
4353                    }
4354                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4355                        void *readInto;
4356                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4357                            readInto = buffer.raw;
4358                            framesOut = 0;
4359                        } else {
4360                            readInto = mRsmpInBuffer;
4361                            mRsmpInIndex = 0;
4362                        }
4363                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4364                                mBufferSize);
4365                        if (mBytesRead <= 0) {
4366                            // TODO: verify that it's benign to use a stale track state
4367                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4368                            {
4369                                ALOGE("Error reading audio input");
4370                                // Force input into standby so that it tries to
4371                                // recover at next read attempt
4372                                inputStandBy();
4373                                doSleep = true;
4374                            }
4375                            mRsmpInIndex = mFrameCount;
4376                            framesOut = 0;
4377                            buffer.frameCount = 0;
4378                        }
4379#ifdef TEE_SINK
4380                        else if (mTeeSink != 0) {
4381                            (void) mTeeSink->write(readInto,
4382                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4383                        }
4384#endif
4385                    }
4386                }
4387            } else {
4388                // resampling
4389
4390                // resampler accumulates, but we only have one source track
4391                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4392                // alter output frame count as if we were expecting stereo samples
4393                if (mChannelCount == 1 && mReqChannelCount == 1) {
4394                    framesOut >>= 1;
4395                }
4396                mResampler->resample(mRsmpOutBuffer, framesOut,
4397                        this /* AudioBufferProvider* */);
4398                // ditherAndClamp() works as long as all buffers returned by
4399                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4400                if (mChannelCount == 2 && mReqChannelCount == 1) {
4401                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4402                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4403                    // the resampler always outputs stereo samples:
4404                    // do post stereo to mono conversion
4405                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4406                            framesOut);
4407                } else {
4408                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4409                }
4410                // now done with mRsmpOutBuffer
4411
4412            }
4413            if (mFramestoDrop == 0) {
4414                activeTrack->releaseBuffer(&buffer);
4415            } else {
4416                if (mFramestoDrop > 0) {
4417                    mFramestoDrop -= buffer.frameCount;
4418                    if (mFramestoDrop <= 0) {
4419                        clearSyncStartEvent();
4420                    }
4421                } else {
4422                    mFramestoDrop += buffer.frameCount;
4423                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4424                            mSyncStartEvent->isCancelled()) {
4425                        ALOGW("Synced record %s, session %d, trigger session %d",
4426                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4427                              activeTrack->sessionId(),
4428                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4429                        clearSyncStartEvent();
4430                    }
4431                }
4432            }
4433            activeTrack->clearOverflow();
4434        }
4435        // client isn't retrieving buffers fast enough
4436        else {
4437            if (!activeTrack->setOverflow()) {
4438                nsecs_t now = systemTime();
4439                if ((now - lastWarning) > kWarningThrottleNs) {
4440                    ALOGW("RecordThread: buffer overflow");
4441                    lastWarning = now;
4442                }
4443            }
4444            // Release the processor for a while before asking for a new buffer.
4445            // This will give the application more chance to read from the buffer and
4446            // clear the overflow.
4447            doSleep = true;
4448        }
4449
4450        // enable changes in effect chain
4451        unlockEffectChains(effectChains);
4452        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4453    }
4454
4455    standby();
4456
4457    {
4458        Mutex::Autolock _l(mLock);
4459        mActiveTrack.clear();
4460        mStartStopCond.broadcast();
4461    }
4462
4463    releaseWakeLock();
4464
4465    ALOGV("RecordThread %p exiting", this);
4466    return false;
4467}
4468
4469void AudioFlinger::RecordThread::standby()
4470{
4471    if (!mStandby) {
4472        inputStandBy();
4473        mStandby = true;
4474    }
4475}
4476
4477void AudioFlinger::RecordThread::inputStandBy()
4478{
4479    mInput->stream->common.standby(&mInput->stream->common);
4480}
4481
4482sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4483        const sp<AudioFlinger::Client>& client,
4484        uint32_t sampleRate,
4485        audio_format_t format,
4486        audio_channel_mask_t channelMask,
4487        size_t frameCount,
4488        int sessionId,
4489        IAudioFlinger::track_flags_t *flags,
4490        pid_t tid,
4491        status_t *status)
4492{
4493    sp<RecordTrack> track;
4494    status_t lStatus;
4495
4496    lStatus = initCheck();
4497    if (lStatus != NO_ERROR) {
4498        ALOGE("Audio driver not initialized.");
4499        goto Exit;
4500    }
4501
4502    // client expresses a preference for FAST, but we get the final say
4503    if (*flags & IAudioFlinger::TRACK_FAST) {
4504      if (
4505            // use case: callback handler and frame count is default or at least as large as HAL
4506            (
4507                (tid != -1) &&
4508                ((frameCount == 0) ||
4509                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4510            ) &&
4511            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4512            // mono or stereo
4513            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4514              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4515            // hardware sample rate
4516            (sampleRate == mSampleRate) &&
4517            // record thread has an associated fast recorder
4518            hasFastRecorder()
4519            // FIXME test that RecordThread for this fast track has a capable output HAL
4520            // FIXME add a permission test also?
4521        ) {
4522        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4523        if (frameCount == 0) {
4524            frameCount = mFrameCount * kFastTrackMultiplier;
4525        }
4526        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4527                frameCount, mFrameCount);
4528      } else {
4529        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4530                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4531                "hasFastRecorder=%d tid=%d",
4532                frameCount, mFrameCount, format,
4533                audio_is_linear_pcm(format),
4534                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4535        *flags &= ~IAudioFlinger::TRACK_FAST;
4536        // For compatibility with AudioRecord calculation, buffer depth is forced
4537        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4538        // This is probably too conservative, but legacy application code may depend on it.
4539        // If you change this calculation, also review the start threshold which is related.
4540        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4541        size_t mNormalFrameCount = 2048; // FIXME
4542        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4543        if (minBufCount < 2) {
4544            minBufCount = 2;
4545        }
4546        size_t minFrameCount = mNormalFrameCount * minBufCount;
4547        if (frameCount < minFrameCount) {
4548            frameCount = minFrameCount;
4549        }
4550      }
4551    }
4552
4553    // FIXME use flags and tid similar to createTrack_l()
4554
4555    { // scope for mLock
4556        Mutex::Autolock _l(mLock);
4557
4558        track = new RecordTrack(this, client, sampleRate,
4559                      format, channelMask, frameCount, sessionId);
4560
4561        lStatus = track->initCheck();
4562        if (lStatus != NO_ERROR) {
4563            track.clear();
4564            goto Exit;
4565        }
4566        mTracks.add(track);
4567
4568        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4569        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4570                        mAudioFlinger->btNrecIsOff();
4571        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4572        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4573
4574        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4575            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4576            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4577            // so ask activity manager to do this on our behalf
4578            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4579        }
4580    }
4581    lStatus = NO_ERROR;
4582
4583Exit:
4584    *status = lStatus;
4585    return track;
4586}
4587
4588status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4589                                           AudioSystem::sync_event_t event,
4590                                           int triggerSession)
4591{
4592    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4593    sp<ThreadBase> strongMe = this;
4594    status_t status = NO_ERROR;
4595
4596    if (event == AudioSystem::SYNC_EVENT_NONE) {
4597        clearSyncStartEvent();
4598    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4599        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4600                                       triggerSession,
4601                                       recordTrack->sessionId(),
4602                                       syncStartEventCallback,
4603                                       this);
4604        // Sync event can be cancelled by the trigger session if the track is not in a
4605        // compatible state in which case we start record immediately
4606        if (mSyncStartEvent->isCancelled()) {
4607            clearSyncStartEvent();
4608        } else {
4609            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4610            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4611        }
4612    }
4613
4614    {
4615        // This section is a rendezvous between binder thread executing start() and RecordThread
4616        AutoMutex lock(mLock);
4617        if (mActiveTrack != 0) {
4618            if (recordTrack != mActiveTrack.get()) {
4619                status = -EBUSY;
4620            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4621                mActiveTrack->mState = TrackBase::ACTIVE;
4622            }
4623            return status;
4624        }
4625
4626        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4627        recordTrack->mState = TrackBase::IDLE;
4628        mActiveTrack = recordTrack;
4629        mLock.unlock();
4630        status_t status = AudioSystem::startInput(mId);
4631        mLock.lock();
4632        // FIXME should verify that mActiveTrack is still == recordTrack
4633        if (status != NO_ERROR) {
4634            mActiveTrack.clear();
4635            clearSyncStartEvent();
4636            return status;
4637        }
4638        mRsmpInIndex = mFrameCount;
4639        mBytesRead = 0;
4640        if (mResampler != NULL) {
4641            mResampler->reset();
4642        }
4643        // FIXME hijacking a playback track state name which was intended for start after pause;
4644        //       here 'STARTING_2' would be more accurate
4645        mActiveTrack->mState = TrackBase::RESUMING;
4646        // signal thread to start
4647        ALOGV("Signal record thread");
4648        mWaitWorkCV.broadcast();
4649        // do not wait for mStartStopCond if exiting
4650        if (exitPending()) {
4651            mActiveTrack.clear();
4652            status = INVALID_OPERATION;
4653            goto startError;
4654        }
4655        // FIXME incorrect usage of wait: no explicit predicate or loop
4656        mStartStopCond.wait(mLock);
4657        if (mActiveTrack == 0) {
4658            ALOGV("Record failed to start");
4659            status = BAD_VALUE;
4660            goto startError;
4661        }
4662        ALOGV("Record started OK");
4663        return status;
4664    }
4665
4666startError:
4667    AudioSystem::stopInput(mId);
4668    clearSyncStartEvent();
4669    return status;
4670}
4671
4672void AudioFlinger::RecordThread::clearSyncStartEvent()
4673{
4674    if (mSyncStartEvent != 0) {
4675        mSyncStartEvent->cancel();
4676    }
4677    mSyncStartEvent.clear();
4678    mFramestoDrop = 0;
4679}
4680
4681void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4682{
4683    sp<SyncEvent> strongEvent = event.promote();
4684
4685    if (strongEvent != 0) {
4686        RecordThread *me = (RecordThread *)strongEvent->cookie();
4687        me->handleSyncStartEvent(strongEvent);
4688    }
4689}
4690
4691void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4692{
4693    if (event == mSyncStartEvent) {
4694        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4695        // from audio HAL
4696        mFramestoDrop = mFrameCount * 2;
4697    }
4698}
4699
4700bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4701    ALOGV("RecordThread::stop");
4702    AutoMutex _l(mLock);
4703    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4704        return false;
4705    }
4706    // note that threadLoop may still be processing the track at this point [without lock]
4707    recordTrack->mState = TrackBase::PAUSING;
4708    // do not wait for mStartStopCond if exiting
4709    if (exitPending()) {
4710        return true;
4711    }
4712    // FIXME incorrect usage of wait: no explicit predicate or loop
4713    mStartStopCond.wait(mLock);
4714    // if we have been restarted, recordTrack == mActiveTrack.get() here
4715    if (exitPending() || recordTrack != mActiveTrack.get()) {
4716        ALOGV("Record stopped OK");
4717        return true;
4718    }
4719    return false;
4720}
4721
4722bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4723{
4724    return false;
4725}
4726
4727status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4728{
4729#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4730    if (!isValidSyncEvent(event)) {
4731        return BAD_VALUE;
4732    }
4733
4734    int eventSession = event->triggerSession();
4735    status_t ret = NAME_NOT_FOUND;
4736
4737    Mutex::Autolock _l(mLock);
4738
4739    for (size_t i = 0; i < mTracks.size(); i++) {
4740        sp<RecordTrack> track = mTracks[i];
4741        if (eventSession == track->sessionId()) {
4742            (void) track->setSyncEvent(event);
4743            ret = NO_ERROR;
4744        }
4745    }
4746    return ret;
4747#else
4748    return BAD_VALUE;
4749#endif
4750}
4751
4752// destroyTrack_l() must be called with ThreadBase::mLock held
4753void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4754{
4755    track->terminate();
4756    track->mState = TrackBase::STOPPED;
4757    // active tracks are removed by threadLoop()
4758    if (mActiveTrack != track) {
4759        removeTrack_l(track);
4760    }
4761}
4762
4763void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4764{
4765    mTracks.remove(track);
4766    // need anything related to effects here?
4767}
4768
4769void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4770{
4771    dumpInternals(fd, args);
4772    dumpTracks(fd, args);
4773    dumpEffectChains(fd, args);
4774}
4775
4776void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4777{
4778    const size_t SIZE = 256;
4779    char buffer[SIZE];
4780    String8 result;
4781
4782    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4783    result.append(buffer);
4784
4785    if (mActiveTrack != 0) {
4786        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4787        result.append(buffer);
4788        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4789        result.append(buffer);
4790        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4791        result.append(buffer);
4792        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4793        result.append(buffer);
4794        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4795        result.append(buffer);
4796    } else {
4797        result.append("No active record client\n");
4798    }
4799
4800    write(fd, result.string(), result.size());
4801
4802    dumpBase(fd, args);
4803}
4804
4805void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4806{
4807    const size_t SIZE = 256;
4808    char buffer[SIZE];
4809    String8 result;
4810
4811    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4812    result.append(buffer);
4813    RecordTrack::appendDumpHeader(result);
4814    for (size_t i = 0; i < mTracks.size(); ++i) {
4815        sp<RecordTrack> track = mTracks[i];
4816        if (track != 0) {
4817            track->dump(buffer, SIZE);
4818            result.append(buffer);
4819        }
4820    }
4821
4822    if (mActiveTrack != 0) {
4823        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4824        result.append(buffer);
4825        RecordTrack::appendDumpHeader(result);
4826        mActiveTrack->dump(buffer, SIZE);
4827        result.append(buffer);
4828
4829    }
4830    write(fd, result.string(), result.size());
4831}
4832
4833// AudioBufferProvider interface
4834status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4835{
4836    size_t framesReq = buffer->frameCount;
4837    size_t framesReady = mFrameCount - mRsmpInIndex;
4838    int channelCount;
4839
4840    if (framesReady == 0) {
4841        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4842        if (mBytesRead <= 0) {
4843            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4844                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4845                // Force input into standby so that it tries to
4846                // recover at next read attempt
4847                inputStandBy();
4848                // FIXME an awkward place to sleep, consider using doSleep when this is pulled up
4849                usleep(kRecordThreadSleepUs);
4850            }
4851            buffer->raw = NULL;
4852            buffer->frameCount = 0;
4853            return NOT_ENOUGH_DATA;
4854        }
4855        mRsmpInIndex = 0;
4856        framesReady = mFrameCount;
4857    }
4858
4859    if (framesReq > framesReady) {
4860        framesReq = framesReady;
4861    }
4862
4863    if (mChannelCount == 1 && mReqChannelCount == 2) {
4864        channelCount = 1;
4865    } else {
4866        channelCount = 2;
4867    }
4868    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4869    buffer->frameCount = framesReq;
4870    return NO_ERROR;
4871}
4872
4873// AudioBufferProvider interface
4874void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4875{
4876    mRsmpInIndex += buffer->frameCount;
4877    buffer->frameCount = 0;
4878}
4879
4880bool AudioFlinger::RecordThread::checkForNewParameters_l()
4881{
4882    bool reconfig = false;
4883
4884    while (!mNewParameters.isEmpty()) {
4885        status_t status = NO_ERROR;
4886        String8 keyValuePair = mNewParameters[0];
4887        AudioParameter param = AudioParameter(keyValuePair);
4888        int value;
4889        audio_format_t reqFormat = mFormat;
4890        uint32_t reqSamplingRate = mReqSampleRate;
4891        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
4892
4893        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4894            reqSamplingRate = value;
4895            reconfig = true;
4896        }
4897        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4898            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4899                status = BAD_VALUE;
4900            } else {
4901                reqFormat = (audio_format_t) value;
4902                reconfig = true;
4903            }
4904        }
4905        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4906            audio_channel_mask_t mask = (audio_channel_mask_t) value;
4907            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
4908                status = BAD_VALUE;
4909            } else {
4910                reqChannelMask = mask;
4911                reconfig = true;
4912            }
4913        }
4914        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4915            // do not accept frame count changes if tracks are open as the track buffer
4916            // size depends on frame count and correct behavior would not be guaranteed
4917            // if frame count is changed after track creation
4918            if (mActiveTrack != 0) {
4919                status = INVALID_OPERATION;
4920            } else {
4921                reconfig = true;
4922            }
4923        }
4924        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4925            // forward device change to effects that have requested to be
4926            // aware of attached audio device.
4927            for (size_t i = 0; i < mEffectChains.size(); i++) {
4928                mEffectChains[i]->setDevice_l(value);
4929            }
4930
4931            // store input device and output device but do not forward output device to audio HAL.
4932            // Note that status is ignored by the caller for output device
4933            // (see AudioFlinger::setParameters()
4934            if (audio_is_output_devices(value)) {
4935                mOutDevice = value;
4936                status = BAD_VALUE;
4937            } else {
4938                mInDevice = value;
4939                // disable AEC and NS if the device is a BT SCO headset supporting those
4940                // pre processings
4941                if (mTracks.size() > 0) {
4942                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4943                                        mAudioFlinger->btNrecIsOff();
4944                    for (size_t i = 0; i < mTracks.size(); i++) {
4945                        sp<RecordTrack> track = mTracks[i];
4946                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4947                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4948                    }
4949                }
4950            }
4951        }
4952        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4953                mAudioSource != (audio_source_t)value) {
4954            // forward device change to effects that have requested to be
4955            // aware of attached audio device.
4956            for (size_t i = 0; i < mEffectChains.size(); i++) {
4957                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4958            }
4959            mAudioSource = (audio_source_t)value;
4960        }
4961
4962        if (status == NO_ERROR) {
4963            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4964                    keyValuePair.string());
4965            if (status == INVALID_OPERATION) {
4966                inputStandBy();
4967                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4968                        keyValuePair.string());
4969            }
4970            if (reconfig) {
4971                if (status == BAD_VALUE &&
4972                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4973                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4974                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4975                            <= (2 * reqSamplingRate)) &&
4976                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4977                            <= FCC_2 &&
4978                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
4979                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
4980                    status = NO_ERROR;
4981                }
4982                if (status == NO_ERROR) {
4983                    readInputParameters();
4984                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4985                }
4986            }
4987        }
4988
4989        mNewParameters.removeAt(0);
4990
4991        mParamStatus = status;
4992        mParamCond.signal();
4993        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4994        // already timed out waiting for the status and will never signal the condition.
4995        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4996    }
4997    return reconfig;
4998}
4999
5000String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5001{
5002    Mutex::Autolock _l(mLock);
5003    if (initCheck() != NO_ERROR) {
5004        return String8();
5005    }
5006
5007    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5008    const String8 out_s8(s);
5009    free(s);
5010    return out_s8;
5011}
5012
5013void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5014    AudioSystem::OutputDescriptor desc;
5015    void *param2 = NULL;
5016
5017    switch (event) {
5018    case AudioSystem::INPUT_OPENED:
5019    case AudioSystem::INPUT_CONFIG_CHANGED:
5020        desc.channelMask = mChannelMask;
5021        desc.samplingRate = mSampleRate;
5022        desc.format = mFormat;
5023        desc.frameCount = mFrameCount;
5024        desc.latency = 0;
5025        param2 = &desc;
5026        break;
5027
5028    case AudioSystem::INPUT_CLOSED:
5029    default:
5030        break;
5031    }
5032    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5033}
5034
5035void AudioFlinger::RecordThread::readInputParameters()
5036{
5037    delete[] mRsmpInBuffer;
5038    // mRsmpInBuffer is always assigned a new[] below
5039    delete[] mRsmpOutBuffer;
5040    mRsmpOutBuffer = NULL;
5041    delete mResampler;
5042    mResampler = NULL;
5043
5044    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5045    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5046    mChannelCount = popcount(mChannelMask);
5047    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5048    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5049        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5050    }
5051    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5052    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5053    mFrameCount = mBufferSize / mFrameSize;
5054    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5055
5056    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5057        int channelCount;
5058        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5059        // stereo to mono post process as the resampler always outputs stereo.
5060        if (mChannelCount == 1 && mReqChannelCount == 2) {
5061            channelCount = 1;
5062        } else {
5063            channelCount = 2;
5064        }
5065        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5066        mResampler->setSampleRate(mSampleRate);
5067        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5068        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5069
5070        // optmization: if mono to mono, alter input frame count as if we were inputing
5071        // stereo samples
5072        if (mChannelCount == 1 && mReqChannelCount == 1) {
5073            mFrameCount >>= 1;
5074        }
5075
5076    }
5077    mRsmpInIndex = mFrameCount;
5078}
5079
5080unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5081{
5082    Mutex::Autolock _l(mLock);
5083    if (initCheck() != NO_ERROR) {
5084        return 0;
5085    }
5086
5087    return mInput->stream->get_input_frames_lost(mInput->stream);
5088}
5089
5090uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5091{
5092    Mutex::Autolock _l(mLock);
5093    uint32_t result = 0;
5094    if (getEffectChain_l(sessionId) != 0) {
5095        result = EFFECT_SESSION;
5096    }
5097
5098    for (size_t i = 0; i < mTracks.size(); ++i) {
5099        if (sessionId == mTracks[i]->sessionId()) {
5100            result |= TRACK_SESSION;
5101            break;
5102        }
5103    }
5104
5105    return result;
5106}
5107
5108KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5109{
5110    KeyedVector<int, bool> ids;
5111    Mutex::Autolock _l(mLock);
5112    for (size_t j = 0; j < mTracks.size(); ++j) {
5113        sp<RecordThread::RecordTrack> track = mTracks[j];
5114        int sessionId = track->sessionId();
5115        if (ids.indexOfKey(sessionId) < 0) {
5116            ids.add(sessionId, true);
5117        }
5118    }
5119    return ids;
5120}
5121
5122AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5123{
5124    Mutex::Autolock _l(mLock);
5125    AudioStreamIn *input = mInput;
5126    mInput = NULL;
5127    return input;
5128}
5129
5130// this method must always be called either with ThreadBase mLock held or inside the thread loop
5131audio_stream_t* AudioFlinger::RecordThread::stream() const
5132{
5133    if (mInput == NULL) {
5134        return NULL;
5135    }
5136    return &mInput->stream->common;
5137}
5138
5139status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5140{
5141    // only one chain per input thread
5142    if (mEffectChains.size() != 0) {
5143        return INVALID_OPERATION;
5144    }
5145    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5146
5147    chain->setInBuffer(NULL);
5148    chain->setOutBuffer(NULL);
5149
5150    checkSuspendOnAddEffectChain_l(chain);
5151
5152    mEffectChains.add(chain);
5153
5154    return NO_ERROR;
5155}
5156
5157size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5158{
5159    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5160    ALOGW_IF(mEffectChains.size() != 1,
5161            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5162            chain.get(), mEffectChains.size(), this);
5163    if (mEffectChains.size() == 1) {
5164        mEffectChains.removeAt(0);
5165    }
5166    return 0;
5167}
5168
5169}; // namespace android
5170