Threads.cpp revision ad9ef61e770c0751a9983aa5c9844dfeb9ed665b
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/primitives.h>
40#include <audio_utils/format.h>
41#include <audio_utils/minifloat.h>
42
43// NBAIO implementations
44#include <media/nbaio/AudioStreamInSource.h>
45#include <media/nbaio/AudioStreamOutSink.h>
46#include <media/nbaio/MonoPipe.h>
47#include <media/nbaio/MonoPipeReader.h>
48#include <media/nbaio/Pipe.h>
49#include <media/nbaio/PipeReader.h>
50#include <media/nbaio/SourceAudioBufferProvider.h>
51
52#include <powermanager/PowerManager.h>
53
54#include <common_time/cc_helper.h>
55#include <common_time/local_clock.h>
56
57#include "AudioFlinger.h"
58#include "AudioMixer.h"
59#include "BufferProviders.h"
60#include "FastMixer.h"
61#include "FastCapture.h"
62#include "ServiceUtilities.h"
63#include "SchedulingPolicyService.h"
64
65#ifdef ADD_BATTERY_DATA
66#include <media/IMediaPlayerService.h>
67#include <media/IMediaDeathNotifier.h>
68#endif
69
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75// ----------------------------------------------------------------------------
76
77// Note: the following macro is used for extremely verbose logging message.  In
78// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
79// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
80// are so verbose that we want to suppress them even when we have ALOG_ASSERT
81// turned on.  Do not uncomment the #def below unless you really know what you
82// are doing and want to see all of the extremely verbose messages.
83//#define VERY_VERY_VERBOSE_LOGGING
84#ifdef VERY_VERY_VERBOSE_LOGGING
85#define ALOGVV ALOGV
86#else
87#define ALOGVV(a...) do { } while(0)
88#endif
89
90// TODO: Move these macro/inlines to a header file.
91#define max(a, b) ((a) > (b) ? (a) : (b))
92template <typename T>
93static inline T min(const T& a, const T& b)
94{
95    return a < b ? a : b;
96}
97
98#ifndef ARRAY_SIZE
99#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
100#endif
101
102namespace android {
103
104// retry counts for buffer fill timeout
105// 50 * ~20msecs = 1 second
106static const int8_t kMaxTrackRetries = 50;
107static const int8_t kMaxTrackStartupRetries = 50;
108// allow less retry attempts on direct output thread.
109// direct outputs can be a scarce resource in audio hardware and should
110// be released as quickly as possible.
111static const int8_t kMaxTrackRetriesDirect = 2;
112
113// don't warn about blocked writes or record buffer overflows more often than this
114static const nsecs_t kWarningThrottleNs = seconds(5);
115
116// RecordThread loop sleep time upon application overrun or audio HAL read error
117static const int kRecordThreadSleepUs = 5000;
118
119// maximum time to wait in sendConfigEvent_l() for a status to be received
120static const nsecs_t kConfigEventTimeoutNs = seconds(2);
121
122// minimum sleep time for the mixer thread loop when tracks are active but in underrun
123static const uint32_t kMinThreadSleepTimeUs = 5000;
124// maximum divider applied to the active sleep time in the mixer thread loop
125static const uint32_t kMaxThreadSleepTimeShift = 2;
126
127// minimum normal sink buffer size, expressed in milliseconds rather than frames
128static const uint32_t kMinNormalSinkBufferSizeMs = 20;
129// maximum normal sink buffer size
130static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
131
132// Offloaded output thread standby delay: allows track transition without going to standby
133static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
134
135// Whether to use fast mixer
136static const enum {
137    FastMixer_Never,    // never initialize or use: for debugging only
138    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
139                        // normal mixer multiplier is 1
140    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
141                        // multiplier is calculated based on min & max normal mixer buffer size
142    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
143                        // multiplier is calculated based on min & max normal mixer buffer size
144    // FIXME for FastMixer_Dynamic:
145    //  Supporting this option will require fixing HALs that can't handle large writes.
146    //  For example, one HAL implementation returns an error from a large write,
147    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
148    //  We could either fix the HAL implementations, or provide a wrapper that breaks
149    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
150} kUseFastMixer = FastMixer_Static;
151
152// Whether to use fast capture
153static const enum {
154    FastCapture_Never,  // never initialize or use: for debugging only
155    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
156    FastCapture_Static, // initialize if needed, then use all the time if initialized
157} kUseFastCapture = FastCapture_Static;
158
159// Priorities for requestPriority
160static const int kPriorityAudioApp = 2;
161static const int kPriorityFastMixer = 3;
162static const int kPriorityFastCapture = 3;
163
164// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
165// for the track.  The client then sub-divides this into smaller buffers for its use.
166// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
167// So for now we just assume that client is double-buffered for fast tracks.
168// FIXME It would be better for client to tell AudioFlinger the value of N,
169// so AudioFlinger could allocate the right amount of memory.
170// See the client's minBufCount and mNotificationFramesAct calculations for details.
171
172// This is the default value, if not specified by property.
173static const int kFastTrackMultiplier = 2;
174
175// The minimum and maximum allowed values
176static const int kFastTrackMultiplierMin = 1;
177static const int kFastTrackMultiplierMax = 2;
178
179// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
180static int sFastTrackMultiplier = kFastTrackMultiplier;
181
182// See Thread::readOnlyHeap().
183// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
184// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
185// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
186static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
187
188// ----------------------------------------------------------------------------
189
190static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
191
192static void sFastTrackMultiplierInit()
193{
194    char value[PROPERTY_VALUE_MAX];
195    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
196        char *endptr;
197        unsigned long ul = strtoul(value, &endptr, 0);
198        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
199            sFastTrackMultiplier = (int) ul;
200        }
201    }
202}
203
204// ----------------------------------------------------------------------------
205
206#ifdef ADD_BATTERY_DATA
207// To collect the amplifier usage
208static void addBatteryData(uint32_t params) {
209    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
210    if (service == NULL) {
211        // it already logged
212        return;
213    }
214
215    service->addBatteryData(params);
216}
217#endif
218
219
220// ----------------------------------------------------------------------------
221//      CPU Stats
222// ----------------------------------------------------------------------------
223
224class CpuStats {
225public:
226    CpuStats();
227    void sample(const String8 &title);
228#ifdef DEBUG_CPU_USAGE
229private:
230    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
231    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
232
233    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
234
235    int mCpuNum;                        // thread's current CPU number
236    int mCpukHz;                        // frequency of thread's current CPU in kHz
237#endif
238};
239
240CpuStats::CpuStats()
241#ifdef DEBUG_CPU_USAGE
242    : mCpuNum(-1), mCpukHz(-1)
243#endif
244{
245}
246
247void CpuStats::sample(const String8 &title
248#ifndef DEBUG_CPU_USAGE
249                __unused
250#endif
251        ) {
252#ifdef DEBUG_CPU_USAGE
253    // get current thread's delta CPU time in wall clock ns
254    double wcNs;
255    bool valid = mCpuUsage.sampleAndEnable(wcNs);
256
257    // record sample for wall clock statistics
258    if (valid) {
259        mWcStats.sample(wcNs);
260    }
261
262    // get the current CPU number
263    int cpuNum = sched_getcpu();
264
265    // get the current CPU frequency in kHz
266    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
267
268    // check if either CPU number or frequency changed
269    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
270        mCpuNum = cpuNum;
271        mCpukHz = cpukHz;
272        // ignore sample for purposes of cycles
273        valid = false;
274    }
275
276    // if no change in CPU number or frequency, then record sample for cycle statistics
277    if (valid && mCpukHz > 0) {
278        double cycles = wcNs * cpukHz * 0.000001;
279        mHzStats.sample(cycles);
280    }
281
282    unsigned n = mWcStats.n();
283    // mCpuUsage.elapsed() is expensive, so don't call it every loop
284    if ((n & 127) == 1) {
285        long long elapsed = mCpuUsage.elapsed();
286        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
287            double perLoop = elapsed / (double) n;
288            double perLoop100 = perLoop * 0.01;
289            double perLoop1k = perLoop * 0.001;
290            double mean = mWcStats.mean();
291            double stddev = mWcStats.stddev();
292            double minimum = mWcStats.minimum();
293            double maximum = mWcStats.maximum();
294            double meanCycles = mHzStats.mean();
295            double stddevCycles = mHzStats.stddev();
296            double minCycles = mHzStats.minimum();
297            double maxCycles = mHzStats.maximum();
298            mCpuUsage.resetElapsed();
299            mWcStats.reset();
300            mHzStats.reset();
301            ALOGD("CPU usage for %s over past %.1f secs\n"
302                "  (%u mixer loops at %.1f mean ms per loop):\n"
303                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
304                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
305                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
306                    title.string(),
307                    elapsed * .000000001, n, perLoop * .000001,
308                    mean * .001,
309                    stddev * .001,
310                    minimum * .001,
311                    maximum * .001,
312                    mean / perLoop100,
313                    stddev / perLoop100,
314                    minimum / perLoop100,
315                    maximum / perLoop100,
316                    meanCycles / perLoop1k,
317                    stddevCycles / perLoop1k,
318                    minCycles / perLoop1k,
319                    maxCycles / perLoop1k);
320
321        }
322    }
323#endif
324};
325
326// ----------------------------------------------------------------------------
327//      ThreadBase
328// ----------------------------------------------------------------------------
329
330// static
331const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
332{
333    switch (type) {
334    case MIXER:
335        return "MIXER";
336    case DIRECT:
337        return "DIRECT";
338    case DUPLICATING:
339        return "DUPLICATING";
340    case RECORD:
341        return "RECORD";
342    case OFFLOAD:
343        return "OFFLOAD";
344    default:
345        return "unknown";
346    }
347}
348
349String8 devicesToString(audio_devices_t devices)
350{
351    static const struct mapping {
352        audio_devices_t mDevices;
353        const char *    mString;
354    } mappingsOut[] = {
355        AUDIO_DEVICE_OUT_EARPIECE,          "EARPIECE",
356        AUDIO_DEVICE_OUT_SPEAKER,           "SPEAKER",
357        AUDIO_DEVICE_OUT_WIRED_HEADSET,     "WIRED_HEADSET",
358        AUDIO_DEVICE_OUT_WIRED_HEADPHONE,   "WIRED_HEADPHONE",
359        AUDIO_DEVICE_OUT_BLUETOOTH_SCO,     "BLUETOOTH_SCO",
360        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,     "BLUETOOTH_SCO_HEADSET",
361        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,      "BLUETOOTH_SCO_CARKIT",
362        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,            "BLUETOOTH_A2DP",
363        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES, "BLUETOOTH_A2DP_HEADPHONES",
364        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,    "BLUETOOTH_A2DP_SPEAKER",
365        AUDIO_DEVICE_OUT_AUX_DIGITAL,       "AUX_DIGITAL",
366        AUDIO_DEVICE_OUT_HDMI,              "HDMI",
367        AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET",
368        AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET",
369        AUDIO_DEVICE_OUT_USB_ACCESSORY,     "USB_ACCESSORY",
370        AUDIO_DEVICE_OUT_USB_DEVICE,        "USB_DEVICE",
371        AUDIO_DEVICE_OUT_TELEPHONY_TX,      "TELEPHONY_TX",
372        AUDIO_DEVICE_OUT_LINE,              "LINE",
373        AUDIO_DEVICE_OUT_HDMI_ARC,          "HDMI_ARC",
374        AUDIO_DEVICE_OUT_SPDIF,             "SPDIF",
375        AUDIO_DEVICE_OUT_FM,                "FM",
376        AUDIO_DEVICE_OUT_AUX_LINE,          "AUX_LINE",
377        AUDIO_DEVICE_OUT_SPEAKER_SAFE,      "SPEAKER_SAFE",
378        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
379    }, mappingsIn[] = {
380        AUDIO_DEVICE_IN_COMMUNICATION,      "COMMUNICATION",
381        AUDIO_DEVICE_IN_AMBIENT,            "AMBIENT",
382        AUDIO_DEVICE_IN_BUILTIN_MIC,        "BUILTIN_MIC",
383        AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,  "BLUETOOTH_SCO_HEADSET",
384        AUDIO_DEVICE_IN_WIRED_HEADSET,      "WIRED_HEADSET",
385        AUDIO_DEVICE_IN_AUX_DIGITAL,        "AUX_DIGITAL",
386        AUDIO_DEVICE_IN_VOICE_CALL,         "VOICE_CALL",
387        AUDIO_DEVICE_IN_TELEPHONY_RX,       "TELEPHONY_RX",
388        AUDIO_DEVICE_IN_BACK_MIC,           "BACK_MIC",
389        AUDIO_DEVICE_IN_REMOTE_SUBMIX,      "REMOTE_SUBMIX",
390        AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET,  "ANLG_DOCK_HEADSET",
391        AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET,  "DGTL_DOCK_HEADSET",
392        AUDIO_DEVICE_IN_USB_ACCESSORY,      "USB_ACCESSORY",
393        AUDIO_DEVICE_IN_USB_DEVICE,         "USB_DEVICE",
394        AUDIO_DEVICE_IN_FM_TUNER,           "FM_TUNER",
395        AUDIO_DEVICE_IN_TV_TUNER,           "TV_TUNER",
396        AUDIO_DEVICE_IN_LINE,               "LINE",
397        AUDIO_DEVICE_IN_SPDIF,              "SPDIF",
398        AUDIO_DEVICE_IN_BLUETOOTH_A2DP,     "BLUETOOTH_A2DP",
399        AUDIO_DEVICE_IN_LOOPBACK,           "LOOPBACK",
400        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
401    };
402    String8 result;
403    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
404    const mapping *entry;
405    if (devices & AUDIO_DEVICE_BIT_IN) {
406        devices &= ~AUDIO_DEVICE_BIT_IN;
407        entry = mappingsIn;
408    } else {
409        entry = mappingsOut;
410    }
411    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
412        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
413        if (devices & entry->mDevices) {
414            if (!result.isEmpty()) {
415                result.append("|");
416            }
417            result.append(entry->mString);
418        }
419    }
420    if (devices & ~allDevices) {
421        if (!result.isEmpty()) {
422            result.append("|");
423        }
424        result.appendFormat("0x%X", devices & ~allDevices);
425    }
426    if (result.isEmpty()) {
427        result.append(entry->mString);
428    }
429    return result;
430}
431
432String8 inputFlagsToString(audio_input_flags_t flags)
433{
434    static const struct mapping {
435        audio_input_flags_t     mFlag;
436        const char *            mString;
437    } mappings[] = {
438        AUDIO_INPUT_FLAG_FAST,              "FAST",
439        AUDIO_INPUT_FLAG_HW_HOTWORD,        "HW_HOTWORD",
440        AUDIO_INPUT_FLAG_NONE,              "NONE",         // must be last
441    };
442    String8 result;
443    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
444    const mapping *entry;
445    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
446        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
447        if (flags & entry->mFlag) {
448            if (!result.isEmpty()) {
449                result.append("|");
450            }
451            result.append(entry->mString);
452        }
453    }
454    if (flags & ~allFlags) {
455        if (!result.isEmpty()) {
456            result.append("|");
457        }
458        result.appendFormat("0x%X", flags & ~allFlags);
459    }
460    if (result.isEmpty()) {
461        result.append(entry->mString);
462    }
463    return result;
464}
465
466String8 outputFlagsToString(audio_output_flags_t flags)
467{
468    static const struct mapping {
469        audio_output_flags_t    mFlag;
470        const char *            mString;
471    } mappings[] = {
472        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
473        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
474        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
475        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
476        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAD",
477        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
478        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
479        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
480    };
481    String8 result;
482    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
483    const mapping *entry;
484    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
485        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
486        if (flags & entry->mFlag) {
487            if (!result.isEmpty()) {
488                result.append("|");
489            }
490            result.append(entry->mString);
491        }
492    }
493    if (flags & ~allFlags) {
494        if (!result.isEmpty()) {
495            result.append("|");
496        }
497        result.appendFormat("0x%X", flags & ~allFlags);
498    }
499    if (result.isEmpty()) {
500        result.append(entry->mString);
501    }
502    return result;
503}
504
505const char *sourceToString(audio_source_t source)
506{
507    switch (source) {
508    case AUDIO_SOURCE_DEFAULT:              return "default";
509    case AUDIO_SOURCE_MIC:                  return "mic";
510    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
511    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
512    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
513    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
514    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
515    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
516    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
517    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
518    case AUDIO_SOURCE_HOTWORD:              return "hotword";
519    default:                                return "unknown";
520    }
521}
522
523AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
524        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
525    :   Thread(false /*canCallJava*/),
526        mType(type),
527        mAudioFlinger(audioFlinger),
528        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
529        // are set by PlaybackThread::readOutputParameters_l() or
530        // RecordThread::readInputParameters_l()
531        //FIXME: mStandby should be true here. Is this some kind of hack?
532        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
533        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
534        // mName will be set by concrete (non-virtual) subclass
535        mDeathRecipient(new PMDeathRecipient(this)),
536        mSystemReady(systemReady)
537{
538    memset(&mPatch, 0, sizeof(struct audio_patch));
539}
540
541AudioFlinger::ThreadBase::~ThreadBase()
542{
543    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
544    mConfigEvents.clear();
545
546    // do not lock the mutex in destructor
547    releaseWakeLock_l();
548    if (mPowerManager != 0) {
549        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
550        binder->unlinkToDeath(mDeathRecipient);
551    }
552}
553
554status_t AudioFlinger::ThreadBase::readyToRun()
555{
556    status_t status = initCheck();
557    if (status == NO_ERROR) {
558        ALOGI("AudioFlinger's thread %p ready to run", this);
559    } else {
560        ALOGE("No working audio driver found.");
561    }
562    return status;
563}
564
565void AudioFlinger::ThreadBase::exit()
566{
567    ALOGV("ThreadBase::exit");
568    // do any cleanup required for exit to succeed
569    preExit();
570    {
571        // This lock prevents the following race in thread (uniprocessor for illustration):
572        //  if (!exitPending()) {
573        //      // context switch from here to exit()
574        //      // exit() calls requestExit(), what exitPending() observes
575        //      // exit() calls signal(), which is dropped since no waiters
576        //      // context switch back from exit() to here
577        //      mWaitWorkCV.wait(...);
578        //      // now thread is hung
579        //  }
580        AutoMutex lock(mLock);
581        requestExit();
582        mWaitWorkCV.broadcast();
583    }
584    // When Thread::requestExitAndWait is made virtual and this method is renamed to
585    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
586    requestExitAndWait();
587}
588
589status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
590{
591    status_t status;
592
593    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
594    Mutex::Autolock _l(mLock);
595
596    return sendSetParameterConfigEvent_l(keyValuePairs);
597}
598
599// sendConfigEvent_l() must be called with ThreadBase::mLock held
600// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
601status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
602{
603    status_t status = NO_ERROR;
604
605    if (event->mRequiresSystemReady && !mSystemReady) {
606        event->mWaitStatus = false;
607        mPendingConfigEvents.add(event);
608        return status;
609    }
610    mConfigEvents.add(event);
611    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
612    mWaitWorkCV.signal();
613    mLock.unlock();
614    {
615        Mutex::Autolock _l(event->mLock);
616        while (event->mWaitStatus) {
617            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
618                event->mStatus = TIMED_OUT;
619                event->mWaitStatus = false;
620            }
621        }
622        status = event->mStatus;
623    }
624    mLock.lock();
625    return status;
626}
627
628void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event)
629{
630    Mutex::Autolock _l(mLock);
631    sendIoConfigEvent_l(event);
632}
633
634// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
635void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event)
636{
637    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event);
638    sendConfigEvent_l(configEvent);
639}
640
641void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
642{
643    Mutex::Autolock _l(mLock);
644    sendPrioConfigEvent_l(pid, tid, prio);
645}
646
647// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
648void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
649{
650    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
651    sendConfigEvent_l(configEvent);
652}
653
654// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
655status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
656{
657    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
658    return sendConfigEvent_l(configEvent);
659}
660
661status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
662                                                        const struct audio_patch *patch,
663                                                        audio_patch_handle_t *handle)
664{
665    Mutex::Autolock _l(mLock);
666    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
667    status_t status = sendConfigEvent_l(configEvent);
668    if (status == NO_ERROR) {
669        CreateAudioPatchConfigEventData *data =
670                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
671        *handle = data->mHandle;
672    }
673    return status;
674}
675
676status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
677                                                                const audio_patch_handle_t handle)
678{
679    Mutex::Autolock _l(mLock);
680    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
681    return sendConfigEvent_l(configEvent);
682}
683
684
685// post condition: mConfigEvents.isEmpty()
686void AudioFlinger::ThreadBase::processConfigEvents_l()
687{
688    bool configChanged = false;
689
690    while (!mConfigEvents.isEmpty()) {
691        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
692        sp<ConfigEvent> event = mConfigEvents[0];
693        mConfigEvents.removeAt(0);
694        switch (event->mType) {
695        case CFG_EVENT_PRIO: {
696            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
697            // FIXME Need to understand why this has to be done asynchronously
698            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
699                    true /*asynchronous*/);
700            if (err != 0) {
701                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
702                      data->mPrio, data->mPid, data->mTid, err);
703            }
704        } break;
705        case CFG_EVENT_IO: {
706            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
707            ioConfigChanged(data->mEvent);
708        } break;
709        case CFG_EVENT_SET_PARAMETER: {
710            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
711            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
712                configChanged = true;
713            }
714        } break;
715        case CFG_EVENT_CREATE_AUDIO_PATCH: {
716            CreateAudioPatchConfigEventData *data =
717                                            (CreateAudioPatchConfigEventData *)event->mData.get();
718            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
719        } break;
720        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
721            ReleaseAudioPatchConfigEventData *data =
722                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
723            event->mStatus = releaseAudioPatch_l(data->mHandle);
724        } break;
725        default:
726            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
727            break;
728        }
729        {
730            Mutex::Autolock _l(event->mLock);
731            if (event->mWaitStatus) {
732                event->mWaitStatus = false;
733                event->mCond.signal();
734            }
735        }
736        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
737    }
738
739    if (configChanged) {
740        cacheParameters_l();
741    }
742}
743
744String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
745    String8 s;
746    const audio_channel_representation_t representation =
747            audio_channel_mask_get_representation(mask);
748
749    switch (representation) {
750    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
751        if (output) {
752            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
753            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
754            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
755            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
756            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
757            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
758            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
759            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
760            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
761            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
762            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
763            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
764            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
765            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
766            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
767            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
768            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
769            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
770            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
771        } else {
772            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
773            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
774            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
775            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
776            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
777            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
778            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
779            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
780            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
781            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
782            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
783            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
784            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
785            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
786            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
787        }
788        const int len = s.length();
789        if (len > 2) {
790            char *str = s.lockBuffer(len); // needed?
791            s.unlockBuffer(len - 2);       // remove trailing ", "
792        }
793        return s;
794    }
795    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
796        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
797        return s;
798    default:
799        s.appendFormat("unknown mask, representation:%d  bits:%#x",
800                representation, audio_channel_mask_get_bits(mask));
801        return s;
802    }
803}
804
805void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
806{
807    const size_t SIZE = 256;
808    char buffer[SIZE];
809    String8 result;
810
811    bool locked = AudioFlinger::dumpTryLock(mLock);
812    if (!locked) {
813        dprintf(fd, "thread %p may be deadlocked\n", this);
814    }
815
816    dprintf(fd, "  Thread name: %s\n", mThreadName);
817    dprintf(fd, "  I/O handle: %d\n", mId);
818    dprintf(fd, "  TID: %d\n", getTid());
819    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
820    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
821    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
822    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
823    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
824    dprintf(fd, "  Channel count: %u\n", mChannelCount);
825    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
826            channelMaskToString(mChannelMask, mType != RECORD).string());
827    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
828    dprintf(fd, "  Frame size: %zu bytes\n", mFrameSize);
829    dprintf(fd, "  Pending config events:");
830    size_t numConfig = mConfigEvents.size();
831    if (numConfig) {
832        for (size_t i = 0; i < numConfig; i++) {
833            mConfigEvents[i]->dump(buffer, SIZE);
834            dprintf(fd, "\n    %s", buffer);
835        }
836        dprintf(fd, "\n");
837    } else {
838        dprintf(fd, " none\n");
839    }
840    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
841    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
842    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
843
844    if (locked) {
845        mLock.unlock();
846    }
847}
848
849void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
850{
851    const size_t SIZE = 256;
852    char buffer[SIZE];
853    String8 result;
854
855    size_t numEffectChains = mEffectChains.size();
856    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
857    write(fd, buffer, strlen(buffer));
858
859    for (size_t i = 0; i < numEffectChains; ++i) {
860        sp<EffectChain> chain = mEffectChains[i];
861        if (chain != 0) {
862            chain->dump(fd, args);
863        }
864    }
865}
866
867void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
868{
869    Mutex::Autolock _l(mLock);
870    acquireWakeLock_l(uid);
871}
872
873String16 AudioFlinger::ThreadBase::getWakeLockTag()
874{
875    switch (mType) {
876    case MIXER:
877        return String16("AudioMix");
878    case DIRECT:
879        return String16("AudioDirectOut");
880    case DUPLICATING:
881        return String16("AudioDup");
882    case RECORD:
883        return String16("AudioIn");
884    case OFFLOAD:
885        return String16("AudioOffload");
886    default:
887        ALOG_ASSERT(false);
888        return String16("AudioUnknown");
889    }
890}
891
892void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
893{
894    getPowerManager_l();
895    if (mPowerManager != 0) {
896        sp<IBinder> binder = new BBinder();
897        status_t status;
898        if (uid >= 0) {
899            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
900                    binder,
901                    getWakeLockTag(),
902                    String16("media"),
903                    uid,
904                    true /* FIXME force oneway contrary to .aidl */);
905        } else {
906            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
907                    binder,
908                    getWakeLockTag(),
909                    String16("media"),
910                    true /* FIXME force oneway contrary to .aidl */);
911        }
912        if (status == NO_ERROR) {
913            mWakeLockToken = binder;
914        }
915        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
916    }
917}
918
919void AudioFlinger::ThreadBase::releaseWakeLock()
920{
921    Mutex::Autolock _l(mLock);
922    releaseWakeLock_l();
923}
924
925void AudioFlinger::ThreadBase::releaseWakeLock_l()
926{
927    if (mWakeLockToken != 0) {
928        ALOGV("releaseWakeLock_l() %s", mThreadName);
929        if (mPowerManager != 0) {
930            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
931                    true /* FIXME force oneway contrary to .aidl */);
932        }
933        mWakeLockToken.clear();
934    }
935}
936
937void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
938    Mutex::Autolock _l(mLock);
939    updateWakeLockUids_l(uids);
940}
941
942void AudioFlinger::ThreadBase::getPowerManager_l() {
943    if (mSystemReady && mPowerManager == 0) {
944        // use checkService() to avoid blocking if power service is not up yet
945        sp<IBinder> binder =
946            defaultServiceManager()->checkService(String16("power"));
947        if (binder == 0) {
948            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
949        } else {
950            mPowerManager = interface_cast<IPowerManager>(binder);
951            binder->linkToDeath(mDeathRecipient);
952        }
953    }
954}
955
956void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
957    getPowerManager_l();
958    if (mWakeLockToken == NULL) {
959        ALOGE("no wake lock to update!");
960        return;
961    }
962    if (mPowerManager != 0) {
963        sp<IBinder> binder = new BBinder();
964        status_t status;
965        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
966                    true /* FIXME force oneway contrary to .aidl */);
967        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
968    }
969}
970
971void AudioFlinger::ThreadBase::clearPowerManager()
972{
973    Mutex::Autolock _l(mLock);
974    releaseWakeLock_l();
975    mPowerManager.clear();
976}
977
978void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
979{
980    sp<ThreadBase> thread = mThread.promote();
981    if (thread != 0) {
982        thread->clearPowerManager();
983    }
984    ALOGW("power manager service died !!!");
985}
986
987void AudioFlinger::ThreadBase::setEffectSuspended(
988        const effect_uuid_t *type, bool suspend, int sessionId)
989{
990    Mutex::Autolock _l(mLock);
991    setEffectSuspended_l(type, suspend, sessionId);
992}
993
994void AudioFlinger::ThreadBase::setEffectSuspended_l(
995        const effect_uuid_t *type, bool suspend, int sessionId)
996{
997    sp<EffectChain> chain = getEffectChain_l(sessionId);
998    if (chain != 0) {
999        if (type != NULL) {
1000            chain->setEffectSuspended_l(type, suspend);
1001        } else {
1002            chain->setEffectSuspendedAll_l(suspend);
1003        }
1004    }
1005
1006    updateSuspendedSessions_l(type, suspend, sessionId);
1007}
1008
1009void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1010{
1011    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1012    if (index < 0) {
1013        return;
1014    }
1015
1016    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1017            mSuspendedSessions.valueAt(index);
1018
1019    for (size_t i = 0; i < sessionEffects.size(); i++) {
1020        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1021        for (int j = 0; j < desc->mRefCount; j++) {
1022            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1023                chain->setEffectSuspendedAll_l(true);
1024            } else {
1025                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1026                    desc->mType.timeLow);
1027                chain->setEffectSuspended_l(&desc->mType, true);
1028            }
1029        }
1030    }
1031}
1032
1033void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1034                                                         bool suspend,
1035                                                         int sessionId)
1036{
1037    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1038
1039    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1040
1041    if (suspend) {
1042        if (index >= 0) {
1043            sessionEffects = mSuspendedSessions.valueAt(index);
1044        } else {
1045            mSuspendedSessions.add(sessionId, sessionEffects);
1046        }
1047    } else {
1048        if (index < 0) {
1049            return;
1050        }
1051        sessionEffects = mSuspendedSessions.valueAt(index);
1052    }
1053
1054
1055    int key = EffectChain::kKeyForSuspendAll;
1056    if (type != NULL) {
1057        key = type->timeLow;
1058    }
1059    index = sessionEffects.indexOfKey(key);
1060
1061    sp<SuspendedSessionDesc> desc;
1062    if (suspend) {
1063        if (index >= 0) {
1064            desc = sessionEffects.valueAt(index);
1065        } else {
1066            desc = new SuspendedSessionDesc();
1067            if (type != NULL) {
1068                desc->mType = *type;
1069            }
1070            sessionEffects.add(key, desc);
1071            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1072        }
1073        desc->mRefCount++;
1074    } else {
1075        if (index < 0) {
1076            return;
1077        }
1078        desc = sessionEffects.valueAt(index);
1079        if (--desc->mRefCount == 0) {
1080            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1081            sessionEffects.removeItemsAt(index);
1082            if (sessionEffects.isEmpty()) {
1083                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1084                                 sessionId);
1085                mSuspendedSessions.removeItem(sessionId);
1086            }
1087        }
1088    }
1089    if (!sessionEffects.isEmpty()) {
1090        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1091    }
1092}
1093
1094void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1095                                                            bool enabled,
1096                                                            int sessionId)
1097{
1098    Mutex::Autolock _l(mLock);
1099    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1100}
1101
1102void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1103                                                            bool enabled,
1104                                                            int sessionId)
1105{
1106    if (mType != RECORD) {
1107        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1108        // another session. This gives the priority to well behaved effect control panels
1109        // and applications not using global effects.
1110        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1111        // global effects
1112        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1113            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1114        }
1115    }
1116
1117    sp<EffectChain> chain = getEffectChain_l(sessionId);
1118    if (chain != 0) {
1119        chain->checkSuspendOnEffectEnabled(effect, enabled);
1120    }
1121}
1122
1123// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1124sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1125        const sp<AudioFlinger::Client>& client,
1126        const sp<IEffectClient>& effectClient,
1127        int32_t priority,
1128        int sessionId,
1129        effect_descriptor_t *desc,
1130        int *enabled,
1131        status_t *status)
1132{
1133    sp<EffectModule> effect;
1134    sp<EffectHandle> handle;
1135    status_t lStatus;
1136    sp<EffectChain> chain;
1137    bool chainCreated = false;
1138    bool effectCreated = false;
1139    bool effectRegistered = false;
1140
1141    lStatus = initCheck();
1142    if (lStatus != NO_ERROR) {
1143        ALOGW("createEffect_l() Audio driver not initialized.");
1144        goto Exit;
1145    }
1146
1147    // Reject any effect on Direct output threads for now, since the format of
1148    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1149    if (mType == DIRECT) {
1150        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1151                desc->name, mThreadName);
1152        lStatus = BAD_VALUE;
1153        goto Exit;
1154    }
1155
1156    // Reject any effect on mixer or duplicating multichannel sinks.
1157    // TODO: fix both format and multichannel issues with effects.
1158    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1159        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1160                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1161        lStatus = BAD_VALUE;
1162        goto Exit;
1163    }
1164
1165    // Allow global effects only on offloaded and mixer threads
1166    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1167        switch (mType) {
1168        case MIXER:
1169        case OFFLOAD:
1170            break;
1171        case DIRECT:
1172        case DUPLICATING:
1173        case RECORD:
1174        default:
1175            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1176                    desc->name, mThreadName);
1177            lStatus = BAD_VALUE;
1178            goto Exit;
1179        }
1180    }
1181
1182    // Only Pre processor effects are allowed on input threads and only on input threads
1183    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1184        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1185                desc->name, desc->flags, mType);
1186        lStatus = BAD_VALUE;
1187        goto Exit;
1188    }
1189
1190    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1191
1192    { // scope for mLock
1193        Mutex::Autolock _l(mLock);
1194
1195        // check for existing effect chain with the requested audio session
1196        chain = getEffectChain_l(sessionId);
1197        if (chain == 0) {
1198            // create a new chain for this session
1199            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1200            chain = new EffectChain(this, sessionId);
1201            addEffectChain_l(chain);
1202            chain->setStrategy(getStrategyForSession_l(sessionId));
1203            chainCreated = true;
1204        } else {
1205            effect = chain->getEffectFromDesc_l(desc);
1206        }
1207
1208        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1209
1210        if (effect == 0) {
1211            int id = mAudioFlinger->nextUniqueId();
1212            // Check CPU and memory usage
1213            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1214            if (lStatus != NO_ERROR) {
1215                goto Exit;
1216            }
1217            effectRegistered = true;
1218            // create a new effect module if none present in the chain
1219            effect = new EffectModule(this, chain, desc, id, sessionId);
1220            lStatus = effect->status();
1221            if (lStatus != NO_ERROR) {
1222                goto Exit;
1223            }
1224            effect->setOffloaded(mType == OFFLOAD, mId);
1225
1226            lStatus = chain->addEffect_l(effect);
1227            if (lStatus != NO_ERROR) {
1228                goto Exit;
1229            }
1230            effectCreated = true;
1231
1232            effect->setDevice(mOutDevice);
1233            effect->setDevice(mInDevice);
1234            effect->setMode(mAudioFlinger->getMode());
1235            effect->setAudioSource(mAudioSource);
1236        }
1237        // create effect handle and connect it to effect module
1238        handle = new EffectHandle(effect, client, effectClient, priority);
1239        lStatus = handle->initCheck();
1240        if (lStatus == OK) {
1241            lStatus = effect->addHandle(handle.get());
1242        }
1243        if (enabled != NULL) {
1244            *enabled = (int)effect->isEnabled();
1245        }
1246    }
1247
1248Exit:
1249    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1250        Mutex::Autolock _l(mLock);
1251        if (effectCreated) {
1252            chain->removeEffect_l(effect);
1253        }
1254        if (effectRegistered) {
1255            AudioSystem::unregisterEffect(effect->id());
1256        }
1257        if (chainCreated) {
1258            removeEffectChain_l(chain);
1259        }
1260        handle.clear();
1261    }
1262
1263    *status = lStatus;
1264    return handle;
1265}
1266
1267sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1268{
1269    Mutex::Autolock _l(mLock);
1270    return getEffect_l(sessionId, effectId);
1271}
1272
1273sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1274{
1275    sp<EffectChain> chain = getEffectChain_l(sessionId);
1276    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1277}
1278
1279// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1280// PlaybackThread::mLock held
1281status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1282{
1283    // check for existing effect chain with the requested audio session
1284    int sessionId = effect->sessionId();
1285    sp<EffectChain> chain = getEffectChain_l(sessionId);
1286    bool chainCreated = false;
1287
1288    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1289             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1290                    this, effect->desc().name, effect->desc().flags);
1291
1292    if (chain == 0) {
1293        // create a new chain for this session
1294        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1295        chain = new EffectChain(this, sessionId);
1296        addEffectChain_l(chain);
1297        chain->setStrategy(getStrategyForSession_l(sessionId));
1298        chainCreated = true;
1299    }
1300    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1301
1302    if (chain->getEffectFromId_l(effect->id()) != 0) {
1303        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1304                this, effect->desc().name, chain.get());
1305        return BAD_VALUE;
1306    }
1307
1308    effect->setOffloaded(mType == OFFLOAD, mId);
1309
1310    status_t status = chain->addEffect_l(effect);
1311    if (status != NO_ERROR) {
1312        if (chainCreated) {
1313            removeEffectChain_l(chain);
1314        }
1315        return status;
1316    }
1317
1318    effect->setDevice(mOutDevice);
1319    effect->setDevice(mInDevice);
1320    effect->setMode(mAudioFlinger->getMode());
1321    effect->setAudioSource(mAudioSource);
1322    return NO_ERROR;
1323}
1324
1325void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1326
1327    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1328    effect_descriptor_t desc = effect->desc();
1329    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1330        detachAuxEffect_l(effect->id());
1331    }
1332
1333    sp<EffectChain> chain = effect->chain().promote();
1334    if (chain != 0) {
1335        // remove effect chain if removing last effect
1336        if (chain->removeEffect_l(effect) == 0) {
1337            removeEffectChain_l(chain);
1338        }
1339    } else {
1340        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1341    }
1342}
1343
1344void AudioFlinger::ThreadBase::lockEffectChains_l(
1345        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1346{
1347    effectChains = mEffectChains;
1348    for (size_t i = 0; i < mEffectChains.size(); i++) {
1349        mEffectChains[i]->lock();
1350    }
1351}
1352
1353void AudioFlinger::ThreadBase::unlockEffectChains(
1354        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1355{
1356    for (size_t i = 0; i < effectChains.size(); i++) {
1357        effectChains[i]->unlock();
1358    }
1359}
1360
1361sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1362{
1363    Mutex::Autolock _l(mLock);
1364    return getEffectChain_l(sessionId);
1365}
1366
1367sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1368{
1369    size_t size = mEffectChains.size();
1370    for (size_t i = 0; i < size; i++) {
1371        if (mEffectChains[i]->sessionId() == sessionId) {
1372            return mEffectChains[i];
1373        }
1374    }
1375    return 0;
1376}
1377
1378void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1379{
1380    Mutex::Autolock _l(mLock);
1381    size_t size = mEffectChains.size();
1382    for (size_t i = 0; i < size; i++) {
1383        mEffectChains[i]->setMode_l(mode);
1384    }
1385}
1386
1387void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1388{
1389    config->type = AUDIO_PORT_TYPE_MIX;
1390    config->ext.mix.handle = mId;
1391    config->sample_rate = mSampleRate;
1392    config->format = mFormat;
1393    config->channel_mask = mChannelMask;
1394    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1395                            AUDIO_PORT_CONFIG_FORMAT;
1396}
1397
1398void AudioFlinger::ThreadBase::systemReady()
1399{
1400    Mutex::Autolock _l(mLock);
1401    if (mSystemReady) {
1402        return;
1403    }
1404    mSystemReady = true;
1405
1406    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1407        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1408    }
1409    mPendingConfigEvents.clear();
1410}
1411
1412
1413// ----------------------------------------------------------------------------
1414//      Playback
1415// ----------------------------------------------------------------------------
1416
1417AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1418                                             AudioStreamOut* output,
1419                                             audio_io_handle_t id,
1420                                             audio_devices_t device,
1421                                             type_t type,
1422                                             bool systemReady)
1423    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1424        mNormalFrameCount(0), mSinkBuffer(NULL),
1425        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1426        mMixerBuffer(NULL),
1427        mMixerBufferSize(0),
1428        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1429        mMixerBufferValid(false),
1430        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1431        mEffectBuffer(NULL),
1432        mEffectBufferSize(0),
1433        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1434        mEffectBufferValid(false),
1435        mSuspended(0), mBytesWritten(0),
1436        mActiveTracksGeneration(0),
1437        // mStreamTypes[] initialized in constructor body
1438        mOutput(output),
1439        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1440        mMixerStatus(MIXER_IDLE),
1441        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1442        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1443        mBytesRemaining(0),
1444        mCurrentWriteLength(0),
1445        mUseAsyncWrite(false),
1446        mWriteAckSequence(0),
1447        mDrainSequence(0),
1448        mSignalPending(false),
1449        mScreenState(AudioFlinger::mScreenState),
1450        // index 0 is reserved for normal mixer's submix
1451        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1452        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1453        // mLatchD, mLatchQ,
1454        mLatchDValid(false), mLatchQValid(false)
1455{
1456    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1457    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1458
1459    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1460    // it would be safer to explicitly pass initial masterVolume/masterMute as
1461    // parameter.
1462    //
1463    // If the HAL we are using has support for master volume or master mute,
1464    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1465    // and the mute set to false).
1466    mMasterVolume = audioFlinger->masterVolume_l();
1467    mMasterMute = audioFlinger->masterMute_l();
1468    if (mOutput && mOutput->audioHwDev) {
1469        if (mOutput->audioHwDev->canSetMasterVolume()) {
1470            mMasterVolume = 1.0;
1471        }
1472
1473        if (mOutput->audioHwDev->canSetMasterMute()) {
1474            mMasterMute = false;
1475        }
1476    }
1477
1478    readOutputParameters_l();
1479
1480    // ++ operator does not compile
1481    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1482            stream = (audio_stream_type_t) (stream + 1)) {
1483        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1484        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1485    }
1486}
1487
1488AudioFlinger::PlaybackThread::~PlaybackThread()
1489{
1490    mAudioFlinger->unregisterWriter(mNBLogWriter);
1491    free(mSinkBuffer);
1492    free(mMixerBuffer);
1493    free(mEffectBuffer);
1494}
1495
1496void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1497{
1498    dumpInternals(fd, args);
1499    dumpTracks(fd, args);
1500    dumpEffectChains(fd, args);
1501}
1502
1503void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1504{
1505    const size_t SIZE = 256;
1506    char buffer[SIZE];
1507    String8 result;
1508
1509    result.appendFormat("  Stream volumes in dB: ");
1510    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1511        const stream_type_t *st = &mStreamTypes[i];
1512        if (i > 0) {
1513            result.appendFormat(", ");
1514        }
1515        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1516        if (st->mute) {
1517            result.append("M");
1518        }
1519    }
1520    result.append("\n");
1521    write(fd, result.string(), result.length());
1522    result.clear();
1523
1524    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1525    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1526    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1527            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1528
1529    size_t numtracks = mTracks.size();
1530    size_t numactive = mActiveTracks.size();
1531    dprintf(fd, "  %d Tracks", numtracks);
1532    size_t numactiveseen = 0;
1533    if (numtracks) {
1534        dprintf(fd, " of which %d are active\n", numactive);
1535        Track::appendDumpHeader(result);
1536        for (size_t i = 0; i < numtracks; ++i) {
1537            sp<Track> track = mTracks[i];
1538            if (track != 0) {
1539                bool active = mActiveTracks.indexOf(track) >= 0;
1540                if (active) {
1541                    numactiveseen++;
1542                }
1543                track->dump(buffer, SIZE, active);
1544                result.append(buffer);
1545            }
1546        }
1547    } else {
1548        result.append("\n");
1549    }
1550    if (numactiveseen != numactive) {
1551        // some tracks in the active list were not in the tracks list
1552        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1553                " not in the track list\n");
1554        result.append(buffer);
1555        Track::appendDumpHeader(result);
1556        for (size_t i = 0; i < numactive; ++i) {
1557            sp<Track> track = mActiveTracks[i].promote();
1558            if (track != 0 && mTracks.indexOf(track) < 0) {
1559                track->dump(buffer, SIZE, true);
1560                result.append(buffer);
1561            }
1562        }
1563    }
1564
1565    write(fd, result.string(), result.size());
1566}
1567
1568void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1569{
1570    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1571
1572    dumpBase(fd, args);
1573
1574    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1575    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1576    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1577    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1578    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1579    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1580    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1581    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1582    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1583    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1584    AudioStreamOut *output = mOutput;
1585    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1586    String8 flagsAsString = outputFlagsToString(flags);
1587    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1588}
1589
1590// Thread virtuals
1591
1592void AudioFlinger::PlaybackThread::onFirstRef()
1593{
1594    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1595}
1596
1597// ThreadBase virtuals
1598void AudioFlinger::PlaybackThread::preExit()
1599{
1600    ALOGV("  preExit()");
1601    // FIXME this is using hard-coded strings but in the future, this functionality will be
1602    //       converted to use audio HAL extensions required to support tunneling
1603    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1604}
1605
1606// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1607sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1608        const sp<AudioFlinger::Client>& client,
1609        audio_stream_type_t streamType,
1610        uint32_t sampleRate,
1611        audio_format_t format,
1612        audio_channel_mask_t channelMask,
1613        size_t *pFrameCount,
1614        const sp<IMemory>& sharedBuffer,
1615        int sessionId,
1616        IAudioFlinger::track_flags_t *flags,
1617        pid_t tid,
1618        int uid,
1619        status_t *status)
1620{
1621    size_t frameCount = *pFrameCount;
1622    sp<Track> track;
1623    status_t lStatus;
1624
1625    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1626
1627    // client expresses a preference for FAST, but we get the final say
1628    if (*flags & IAudioFlinger::TRACK_FAST) {
1629      if (
1630            // not timed
1631            (!isTimed) &&
1632            // either of these use cases:
1633            (
1634              // use case 1: shared buffer with any frame count
1635              (
1636                (sharedBuffer != 0)
1637              ) ||
1638              // use case 2: frame count is default or at least as large as HAL
1639              (
1640                // we formerly checked for a callback handler (non-0 tid),
1641                // but that is no longer required for TRANSFER_OBTAIN mode
1642                ((frameCount == 0) ||
1643                (frameCount >= mFrameCount))
1644              )
1645            ) &&
1646            // PCM data
1647            audio_is_linear_pcm(format) &&
1648            // TODO: extract as a data library function that checks that a computationally
1649            // expensive downmixer is not required: isFastOutputChannelConversion()
1650            (channelMask == mChannelMask ||
1651                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1652                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1653                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1654            // hardware sample rate
1655            (sampleRate == mSampleRate) &&
1656            // normal mixer has an associated fast mixer
1657            hasFastMixer() &&
1658            // there are sufficient fast track slots available
1659            (mFastTrackAvailMask != 0)
1660            // FIXME test that MixerThread for this fast track has a capable output HAL
1661            // FIXME add a permission test also?
1662        ) {
1663        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1664        if (frameCount == 0) {
1665            // read the fast track multiplier property the first time it is needed
1666            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1667            if (ok != 0) {
1668                ALOGE("%s pthread_once failed: %d", __func__, ok);
1669            }
1670            frameCount = mFrameCount * sFastTrackMultiplier;
1671        }
1672        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1673                frameCount, mFrameCount);
1674      } else {
1675        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1676                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1677                "sampleRate=%u mSampleRate=%u "
1678                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1679                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1680                audio_is_linear_pcm(format),
1681                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1682        *flags &= ~IAudioFlinger::TRACK_FAST;
1683      }
1684    }
1685    // For normal PCM streaming tracks, update minimum frame count.
1686    // For compatibility with AudioTrack calculation, buffer depth is forced
1687    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1688    // This is probably too conservative, but legacy application code may depend on it.
1689    // If you change this calculation, also review the start threshold which is related.
1690    if (!(*flags & IAudioFlinger::TRACK_FAST)
1691            && audio_is_linear_pcm(format) && sharedBuffer == 0) {
1692        // this must match AudioTrack.cpp calculateMinFrameCount().
1693        // TODO: Move to a common library
1694        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1695        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1696        if (minBufCount < 2) {
1697            minBufCount = 2;
1698        }
1699        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1700        // or the client should compute and pass in a larger buffer request.
1701        size_t minFrameCount =
1702                minBufCount * sourceFramesNeededWithTimestretch(
1703                        sampleRate, mNormalFrameCount,
1704                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1705        if (frameCount < minFrameCount) { // including frameCount == 0
1706            frameCount = minFrameCount;
1707        }
1708    }
1709    *pFrameCount = frameCount;
1710
1711    switch (mType) {
1712
1713    case DIRECT:
1714        if (audio_is_linear_pcm(format)) {
1715            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1716                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1717                        "for output %p with format %#x",
1718                        sampleRate, format, channelMask, mOutput, mFormat);
1719                lStatus = BAD_VALUE;
1720                goto Exit;
1721            }
1722        }
1723        break;
1724
1725    case OFFLOAD:
1726        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1727            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1728                    "for output %p with format %#x",
1729                    sampleRate, format, channelMask, mOutput, mFormat);
1730            lStatus = BAD_VALUE;
1731            goto Exit;
1732        }
1733        break;
1734
1735    default:
1736        if (!audio_is_linear_pcm(format)) {
1737                ALOGE("createTrack_l() Bad parameter: format %#x \""
1738                        "for output %p with format %#x",
1739                        format, mOutput, mFormat);
1740                lStatus = BAD_VALUE;
1741                goto Exit;
1742        }
1743        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1744            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1745            lStatus = BAD_VALUE;
1746            goto Exit;
1747        }
1748        break;
1749
1750    }
1751
1752    lStatus = initCheck();
1753    if (lStatus != NO_ERROR) {
1754        ALOGE("createTrack_l() audio driver not initialized");
1755        goto Exit;
1756    }
1757
1758    { // scope for mLock
1759        Mutex::Autolock _l(mLock);
1760
1761        // all tracks in same audio session must share the same routing strategy otherwise
1762        // conflicts will happen when tracks are moved from one output to another by audio policy
1763        // manager
1764        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1765        for (size_t i = 0; i < mTracks.size(); ++i) {
1766            sp<Track> t = mTracks[i];
1767            if (t != 0 && t->isExternalTrack()) {
1768                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1769                if (sessionId == t->sessionId() && strategy != actual) {
1770                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1771                            strategy, actual);
1772                    lStatus = BAD_VALUE;
1773                    goto Exit;
1774                }
1775            }
1776        }
1777
1778        if (!isTimed) {
1779            track = new Track(this, client, streamType, sampleRate, format,
1780                              channelMask, frameCount, NULL, sharedBuffer,
1781                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1782        } else {
1783            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1784                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1785        }
1786
1787        // new Track always returns non-NULL,
1788        // but TimedTrack::create() is a factory that could fail by returning NULL
1789        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1790        if (lStatus != NO_ERROR) {
1791            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1792            // track must be cleared from the caller as the caller has the AF lock
1793            goto Exit;
1794        }
1795        mTracks.add(track);
1796
1797        sp<EffectChain> chain = getEffectChain_l(sessionId);
1798        if (chain != 0) {
1799            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1800            track->setMainBuffer(chain->inBuffer());
1801            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1802            chain->incTrackCnt();
1803        }
1804
1805        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1806            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1807            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1808            // so ask activity manager to do this on our behalf
1809            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1810        }
1811    }
1812
1813    lStatus = NO_ERROR;
1814
1815Exit:
1816    *status = lStatus;
1817    return track;
1818}
1819
1820uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1821{
1822    return latency;
1823}
1824
1825uint32_t AudioFlinger::PlaybackThread::latency() const
1826{
1827    Mutex::Autolock _l(mLock);
1828    return latency_l();
1829}
1830uint32_t AudioFlinger::PlaybackThread::latency_l() const
1831{
1832    if (initCheck() == NO_ERROR) {
1833        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1834    } else {
1835        return 0;
1836    }
1837}
1838
1839void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1840{
1841    Mutex::Autolock _l(mLock);
1842    // Don't apply master volume in SW if our HAL can do it for us.
1843    if (mOutput && mOutput->audioHwDev &&
1844        mOutput->audioHwDev->canSetMasterVolume()) {
1845        mMasterVolume = 1.0;
1846    } else {
1847        mMasterVolume = value;
1848    }
1849}
1850
1851void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1852{
1853    Mutex::Autolock _l(mLock);
1854    // Don't apply master mute in SW if our HAL can do it for us.
1855    if (mOutput && mOutput->audioHwDev &&
1856        mOutput->audioHwDev->canSetMasterMute()) {
1857        mMasterMute = false;
1858    } else {
1859        mMasterMute = muted;
1860    }
1861}
1862
1863void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1864{
1865    Mutex::Autolock _l(mLock);
1866    mStreamTypes[stream].volume = value;
1867    broadcast_l();
1868}
1869
1870void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1871{
1872    Mutex::Autolock _l(mLock);
1873    mStreamTypes[stream].mute = muted;
1874    broadcast_l();
1875}
1876
1877float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1878{
1879    Mutex::Autolock _l(mLock);
1880    return mStreamTypes[stream].volume;
1881}
1882
1883// addTrack_l() must be called with ThreadBase::mLock held
1884status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1885{
1886    status_t status = ALREADY_EXISTS;
1887
1888    // set retry count for buffer fill
1889    track->mRetryCount = kMaxTrackStartupRetries;
1890    if (mActiveTracks.indexOf(track) < 0) {
1891        // the track is newly added, make sure it fills up all its
1892        // buffers before playing. This is to ensure the client will
1893        // effectively get the latency it requested.
1894        if (track->isExternalTrack()) {
1895            TrackBase::track_state state = track->mState;
1896            mLock.unlock();
1897            status = AudioSystem::startOutput(mId, track->streamType(),
1898                                              (audio_session_t)track->sessionId());
1899            mLock.lock();
1900            // abort track was stopped/paused while we released the lock
1901            if (state != track->mState) {
1902                if (status == NO_ERROR) {
1903                    mLock.unlock();
1904                    AudioSystem::stopOutput(mId, track->streamType(),
1905                                            (audio_session_t)track->sessionId());
1906                    mLock.lock();
1907                }
1908                return INVALID_OPERATION;
1909            }
1910            // abort if start is rejected by audio policy manager
1911            if (status != NO_ERROR) {
1912                return PERMISSION_DENIED;
1913            }
1914#ifdef ADD_BATTERY_DATA
1915            // to track the speaker usage
1916            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1917#endif
1918        }
1919
1920        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1921        track->mResetDone = false;
1922        track->mPresentationCompleteFrames = 0;
1923        mActiveTracks.add(track);
1924        mWakeLockUids.add(track->uid());
1925        mActiveTracksGeneration++;
1926        mLatestActiveTrack = track;
1927        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1928        if (chain != 0) {
1929            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1930                    track->sessionId());
1931            chain->incActiveTrackCnt();
1932        }
1933
1934        status = NO_ERROR;
1935    }
1936
1937    onAddNewTrack_l();
1938    return status;
1939}
1940
1941bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1942{
1943    track->terminate();
1944    // active tracks are removed by threadLoop()
1945    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1946    track->mState = TrackBase::STOPPED;
1947    if (!trackActive) {
1948        removeTrack_l(track);
1949    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1950        track->mState = TrackBase::STOPPING_1;
1951    }
1952
1953    return trackActive;
1954}
1955
1956void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1957{
1958    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1959    mTracks.remove(track);
1960    deleteTrackName_l(track->name());
1961    // redundant as track is about to be destroyed, for dumpsys only
1962    track->mName = -1;
1963    if (track->isFastTrack()) {
1964        int index = track->mFastIndex;
1965        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1966        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1967        mFastTrackAvailMask |= 1 << index;
1968        // redundant as track is about to be destroyed, for dumpsys only
1969        track->mFastIndex = -1;
1970    }
1971    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1972    if (chain != 0) {
1973        chain->decTrackCnt();
1974    }
1975}
1976
1977void AudioFlinger::PlaybackThread::broadcast_l()
1978{
1979    // Thread could be blocked waiting for async
1980    // so signal it to handle state changes immediately
1981    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1982    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1983    mSignalPending = true;
1984    mWaitWorkCV.broadcast();
1985}
1986
1987String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1988{
1989    Mutex::Autolock _l(mLock);
1990    if (initCheck() != NO_ERROR) {
1991        return String8();
1992    }
1993
1994    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1995    const String8 out_s8(s);
1996    free(s);
1997    return out_s8;
1998}
1999
2000void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event) {
2001    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2002    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2003
2004    desc->mIoHandle = mId;
2005
2006    switch (event) {
2007    case AUDIO_OUTPUT_OPENED:
2008    case AUDIO_OUTPUT_CONFIG_CHANGED:
2009        desc->mPatch = mPatch;
2010        desc->mChannelMask = mChannelMask;
2011        desc->mSamplingRate = mSampleRate;
2012        desc->mFormat = mFormat;
2013        desc->mFrameCount = mNormalFrameCount; // FIXME see
2014                                             // AudioFlinger::frameCount(audio_io_handle_t)
2015        desc->mLatency = latency_l();
2016        break;
2017
2018    case AUDIO_OUTPUT_CLOSED:
2019    default:
2020        break;
2021    }
2022    mAudioFlinger->ioConfigChanged(event, desc);
2023}
2024
2025void AudioFlinger::PlaybackThread::writeCallback()
2026{
2027    ALOG_ASSERT(mCallbackThread != 0);
2028    mCallbackThread->resetWriteBlocked();
2029}
2030
2031void AudioFlinger::PlaybackThread::drainCallback()
2032{
2033    ALOG_ASSERT(mCallbackThread != 0);
2034    mCallbackThread->resetDraining();
2035}
2036
2037void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2038{
2039    Mutex::Autolock _l(mLock);
2040    // reject out of sequence requests
2041    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2042        mWriteAckSequence &= ~1;
2043        mWaitWorkCV.signal();
2044    }
2045}
2046
2047void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2048{
2049    Mutex::Autolock _l(mLock);
2050    // reject out of sequence requests
2051    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2052        mDrainSequence &= ~1;
2053        mWaitWorkCV.signal();
2054    }
2055}
2056
2057// static
2058int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2059                                                void *param __unused,
2060                                                void *cookie)
2061{
2062    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2063    ALOGV("asyncCallback() event %d", event);
2064    switch (event) {
2065    case STREAM_CBK_EVENT_WRITE_READY:
2066        me->writeCallback();
2067        break;
2068    case STREAM_CBK_EVENT_DRAIN_READY:
2069        me->drainCallback();
2070        break;
2071    default:
2072        ALOGW("asyncCallback() unknown event %d", event);
2073        break;
2074    }
2075    return 0;
2076}
2077
2078void AudioFlinger::PlaybackThread::readOutputParameters_l()
2079{
2080    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2081    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2082    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2083    if (!audio_is_output_channel(mChannelMask)) {
2084        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2085    }
2086    if ((mType == MIXER || mType == DUPLICATING)
2087            && !isValidPcmSinkChannelMask(mChannelMask)) {
2088        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2089                mChannelMask);
2090    }
2091    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2092    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2093    mFormat = mHALFormat;
2094    if (!audio_is_valid_format(mFormat)) {
2095        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2096    }
2097    if ((mType == MIXER || mType == DUPLICATING)
2098            && !isValidPcmSinkFormat(mFormat)) {
2099        LOG_FATAL("HAL format %#x not supported for mixed output",
2100                mFormat);
2101    }
2102    mFrameSize = mOutput->getFrameSize();
2103    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2104    mFrameCount = mBufferSize / mFrameSize;
2105    if (mFrameCount & 15) {
2106        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2107                mFrameCount);
2108    }
2109
2110    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2111            (mOutput->stream->set_callback != NULL)) {
2112        if (mOutput->stream->set_callback(mOutput->stream,
2113                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2114            mUseAsyncWrite = true;
2115            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2116        }
2117    }
2118
2119    mHwSupportsPause = false;
2120    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2121        if (mOutput->stream->pause != NULL) {
2122            if (mOutput->stream->resume != NULL) {
2123                mHwSupportsPause = true;
2124            } else {
2125                ALOGW("direct output implements pause but not resume");
2126            }
2127        } else if (mOutput->stream->resume != NULL) {
2128            ALOGW("direct output implements resume but not pause");
2129        }
2130    }
2131    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2132        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2133    }
2134
2135    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2136        // For best precision, we use float instead of the associated output
2137        // device format (typically PCM 16 bit).
2138
2139        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2140        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2141        mBufferSize = mFrameSize * mFrameCount;
2142
2143        // TODO: We currently use the associated output device channel mask and sample rate.
2144        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2145        // (if a valid mask) to avoid premature downmix.
2146        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2147        // instead of the output device sample rate to avoid loss of high frequency information.
2148        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2149    }
2150
2151    // Calculate size of normal sink buffer relative to the HAL output buffer size
2152    double multiplier = 1.0;
2153    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2154            kUseFastMixer == FastMixer_Dynamic)) {
2155        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2156        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2157        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2158        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2159        maxNormalFrameCount = maxNormalFrameCount & ~15;
2160        if (maxNormalFrameCount < minNormalFrameCount) {
2161            maxNormalFrameCount = minNormalFrameCount;
2162        }
2163        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2164        if (multiplier <= 1.0) {
2165            multiplier = 1.0;
2166        } else if (multiplier <= 2.0) {
2167            if (2 * mFrameCount <= maxNormalFrameCount) {
2168                multiplier = 2.0;
2169            } else {
2170                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2171            }
2172        } else {
2173            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2174            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2175            // track, but we sometimes have to do this to satisfy the maximum frame count
2176            // constraint)
2177            // FIXME this rounding up should not be done if no HAL SRC
2178            uint32_t truncMult = (uint32_t) multiplier;
2179            if ((truncMult & 1)) {
2180                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2181                    ++truncMult;
2182                }
2183            }
2184            multiplier = (double) truncMult;
2185        }
2186    }
2187    mNormalFrameCount = multiplier * mFrameCount;
2188    // round up to nearest 16 frames to satisfy AudioMixer
2189    if (mType == MIXER || mType == DUPLICATING) {
2190        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2191    }
2192    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2193            mNormalFrameCount);
2194
2195    // Check if we want to throttle the processing to no more than 2x normal rate
2196    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2197    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2198
2199    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2200    // Originally this was int16_t[] array, need to remove legacy implications.
2201    free(mSinkBuffer);
2202    mSinkBuffer = NULL;
2203    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2204    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2205    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2206    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2207
2208    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2209    // drives the output.
2210    free(mMixerBuffer);
2211    mMixerBuffer = NULL;
2212    if (mMixerBufferEnabled) {
2213        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2214        mMixerBufferSize = mNormalFrameCount * mChannelCount
2215                * audio_bytes_per_sample(mMixerBufferFormat);
2216        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2217    }
2218    free(mEffectBuffer);
2219    mEffectBuffer = NULL;
2220    if (mEffectBufferEnabled) {
2221        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2222        mEffectBufferSize = mNormalFrameCount * mChannelCount
2223                * audio_bytes_per_sample(mEffectBufferFormat);
2224        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2225    }
2226
2227    // force reconfiguration of effect chains and engines to take new buffer size and audio
2228    // parameters into account
2229    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2230    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2231    // matter.
2232    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2233    Vector< sp<EffectChain> > effectChains = mEffectChains;
2234    for (size_t i = 0; i < effectChains.size(); i ++) {
2235        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2236    }
2237}
2238
2239
2240status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2241{
2242    if (halFrames == NULL || dspFrames == NULL) {
2243        return BAD_VALUE;
2244    }
2245    Mutex::Autolock _l(mLock);
2246    if (initCheck() != NO_ERROR) {
2247        return INVALID_OPERATION;
2248    }
2249    size_t framesWritten = mBytesWritten / mFrameSize;
2250    *halFrames = framesWritten;
2251
2252    if (isSuspended()) {
2253        // return an estimation of rendered frames when the output is suspended
2254        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2255        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2256        return NO_ERROR;
2257    } else {
2258        status_t status;
2259        uint32_t frames;
2260        status = mOutput->getRenderPosition(&frames);
2261        *dspFrames = (size_t)frames;
2262        return status;
2263    }
2264}
2265
2266uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2267{
2268    Mutex::Autolock _l(mLock);
2269    uint32_t result = 0;
2270    if (getEffectChain_l(sessionId) != 0) {
2271        result = EFFECT_SESSION;
2272    }
2273
2274    for (size_t i = 0; i < mTracks.size(); ++i) {
2275        sp<Track> track = mTracks[i];
2276        if (sessionId == track->sessionId() && !track->isInvalid()) {
2277            result |= TRACK_SESSION;
2278            break;
2279        }
2280    }
2281
2282    return result;
2283}
2284
2285uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2286{
2287    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2288    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2289    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2290        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2291    }
2292    for (size_t i = 0; i < mTracks.size(); i++) {
2293        sp<Track> track = mTracks[i];
2294        if (sessionId == track->sessionId() && !track->isInvalid()) {
2295            return AudioSystem::getStrategyForStream(track->streamType());
2296        }
2297    }
2298    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2299}
2300
2301
2302AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2303{
2304    Mutex::Autolock _l(mLock);
2305    return mOutput;
2306}
2307
2308AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2309{
2310    Mutex::Autolock _l(mLock);
2311    AudioStreamOut *output = mOutput;
2312    mOutput = NULL;
2313    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2314    //       must push a NULL and wait for ack
2315    mOutputSink.clear();
2316    mPipeSink.clear();
2317    mNormalSink.clear();
2318    return output;
2319}
2320
2321// this method must always be called either with ThreadBase mLock held or inside the thread loop
2322audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2323{
2324    if (mOutput == NULL) {
2325        return NULL;
2326    }
2327    return &mOutput->stream->common;
2328}
2329
2330uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2331{
2332    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2333}
2334
2335status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2336{
2337    if (!isValidSyncEvent(event)) {
2338        return BAD_VALUE;
2339    }
2340
2341    Mutex::Autolock _l(mLock);
2342
2343    for (size_t i = 0; i < mTracks.size(); ++i) {
2344        sp<Track> track = mTracks[i];
2345        if (event->triggerSession() == track->sessionId()) {
2346            (void) track->setSyncEvent(event);
2347            return NO_ERROR;
2348        }
2349    }
2350
2351    return NAME_NOT_FOUND;
2352}
2353
2354bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2355{
2356    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2357}
2358
2359void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2360        const Vector< sp<Track> >& tracksToRemove)
2361{
2362    size_t count = tracksToRemove.size();
2363    if (count > 0) {
2364        for (size_t i = 0 ; i < count ; i++) {
2365            const sp<Track>& track = tracksToRemove.itemAt(i);
2366            if (track->isExternalTrack()) {
2367                AudioSystem::stopOutput(mId, track->streamType(),
2368                                        (audio_session_t)track->sessionId());
2369#ifdef ADD_BATTERY_DATA
2370                // to track the speaker usage
2371                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2372#endif
2373                if (track->isTerminated()) {
2374                    AudioSystem::releaseOutput(mId, track->streamType(),
2375                                               (audio_session_t)track->sessionId());
2376                }
2377            }
2378        }
2379    }
2380}
2381
2382void AudioFlinger::PlaybackThread::checkSilentMode_l()
2383{
2384    if (!mMasterMute) {
2385        char value[PROPERTY_VALUE_MAX];
2386        if (property_get("ro.audio.silent", value, "0") > 0) {
2387            char *endptr;
2388            unsigned long ul = strtoul(value, &endptr, 0);
2389            if (*endptr == '\0' && ul != 0) {
2390                ALOGD("Silence is golden");
2391                // The setprop command will not allow a property to be changed after
2392                // the first time it is set, so we don't have to worry about un-muting.
2393                setMasterMute_l(true);
2394            }
2395        }
2396    }
2397}
2398
2399// shared by MIXER and DIRECT, overridden by DUPLICATING
2400ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2401{
2402    // FIXME rewrite to reduce number of system calls
2403    mLastWriteTime = systemTime();
2404    mInWrite = true;
2405    ssize_t bytesWritten;
2406    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2407
2408    // If an NBAIO sink is present, use it to write the normal mixer's submix
2409    if (mNormalSink != 0) {
2410
2411        const size_t count = mBytesRemaining / mFrameSize;
2412
2413        ATRACE_BEGIN("write");
2414        // update the setpoint when AudioFlinger::mScreenState changes
2415        uint32_t screenState = AudioFlinger::mScreenState;
2416        if (screenState != mScreenState) {
2417            mScreenState = screenState;
2418            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2419            if (pipe != NULL) {
2420                pipe->setAvgFrames((mScreenState & 1) ?
2421                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2422            }
2423        }
2424        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2425        ATRACE_END();
2426        if (framesWritten > 0) {
2427            bytesWritten = framesWritten * mFrameSize;
2428        } else {
2429            bytesWritten = framesWritten;
2430        }
2431        mLatchDValid = false;
2432        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2433        if (status == NO_ERROR) {
2434            size_t totalFramesWritten = mNormalSink->framesWritten();
2435            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2436                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2437                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2438                mLatchDValid = true;
2439            }
2440        }
2441    // otherwise use the HAL / AudioStreamOut directly
2442    } else {
2443        // Direct output and offload threads
2444
2445        if (mUseAsyncWrite) {
2446            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2447            mWriteAckSequence += 2;
2448            mWriteAckSequence |= 1;
2449            ALOG_ASSERT(mCallbackThread != 0);
2450            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2451        }
2452        // FIXME We should have an implementation of timestamps for direct output threads.
2453        // They are used e.g for multichannel PCM playback over HDMI.
2454        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2455        if (mUseAsyncWrite &&
2456                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2457            // do not wait for async callback in case of error of full write
2458            mWriteAckSequence &= ~1;
2459            ALOG_ASSERT(mCallbackThread != 0);
2460            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2461        }
2462    }
2463
2464    mNumWrites++;
2465    mInWrite = false;
2466    mStandby = false;
2467    return bytesWritten;
2468}
2469
2470void AudioFlinger::PlaybackThread::threadLoop_drain()
2471{
2472    if (mOutput->stream->drain) {
2473        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2474        if (mUseAsyncWrite) {
2475            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2476            mDrainSequence |= 1;
2477            ALOG_ASSERT(mCallbackThread != 0);
2478            mCallbackThread->setDraining(mDrainSequence);
2479        }
2480        mOutput->stream->drain(mOutput->stream,
2481            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2482                                                : AUDIO_DRAIN_ALL);
2483    }
2484}
2485
2486void AudioFlinger::PlaybackThread::threadLoop_exit()
2487{
2488    {
2489        Mutex::Autolock _l(mLock);
2490        for (size_t i = 0; i < mTracks.size(); i++) {
2491            sp<Track> track = mTracks[i];
2492            track->invalidate();
2493        }
2494    }
2495}
2496
2497/*
2498The derived values that are cached:
2499 - mSinkBufferSize from frame count * frame size
2500 - mActiveSleepTimeUs from activeSleepTimeUs()
2501 - mIdleSleepTimeUs from idleSleepTimeUs()
2502 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only)
2503 - maxPeriod from frame count and sample rate (MIXER only)
2504
2505The parameters that affect these derived values are:
2506 - frame count
2507 - frame size
2508 - sample rate
2509 - device type: A2DP or not
2510 - device latency
2511 - format: PCM or not
2512 - active sleep time
2513 - idle sleep time
2514*/
2515
2516void AudioFlinger::PlaybackThread::cacheParameters_l()
2517{
2518    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2519    mActiveSleepTimeUs = activeSleepTimeUs();
2520    mIdleSleepTimeUs = idleSleepTimeUs();
2521}
2522
2523void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2524{
2525    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2526            this,  streamType, mTracks.size());
2527    Mutex::Autolock _l(mLock);
2528
2529    size_t size = mTracks.size();
2530    for (size_t i = 0; i < size; i++) {
2531        sp<Track> t = mTracks[i];
2532        if (t->streamType() == streamType) {
2533            t->invalidate();
2534        }
2535    }
2536}
2537
2538status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2539{
2540    int session = chain->sessionId();
2541    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2542            ? mEffectBuffer : mSinkBuffer);
2543    bool ownsBuffer = false;
2544
2545    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2546    if (session > 0) {
2547        // Only one effect chain can be present in direct output thread and it uses
2548        // the sink buffer as input
2549        if (mType != DIRECT) {
2550            size_t numSamples = mNormalFrameCount * mChannelCount;
2551            buffer = new int16_t[numSamples];
2552            memset(buffer, 0, numSamples * sizeof(int16_t));
2553            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2554            ownsBuffer = true;
2555        }
2556
2557        // Attach all tracks with same session ID to this chain.
2558        for (size_t i = 0; i < mTracks.size(); ++i) {
2559            sp<Track> track = mTracks[i];
2560            if (session == track->sessionId()) {
2561                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2562                        buffer);
2563                track->setMainBuffer(buffer);
2564                chain->incTrackCnt();
2565            }
2566        }
2567
2568        // indicate all active tracks in the chain
2569        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2570            sp<Track> track = mActiveTracks[i].promote();
2571            if (track == 0) {
2572                continue;
2573            }
2574            if (session == track->sessionId()) {
2575                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2576                chain->incActiveTrackCnt();
2577            }
2578        }
2579    }
2580    chain->setThread(this);
2581    chain->setInBuffer(buffer, ownsBuffer);
2582    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2583            ? mEffectBuffer : mSinkBuffer));
2584    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2585    // chains list in order to be processed last as it contains output stage effects
2586    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2587    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2588    // after track specific effects and before output stage
2589    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2590    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2591    // Effect chain for other sessions are inserted at beginning of effect
2592    // chains list to be processed before output mix effects. Relative order between other
2593    // sessions is not important
2594    size_t size = mEffectChains.size();
2595    size_t i = 0;
2596    for (i = 0; i < size; i++) {
2597        if (mEffectChains[i]->sessionId() < session) {
2598            break;
2599        }
2600    }
2601    mEffectChains.insertAt(chain, i);
2602    checkSuspendOnAddEffectChain_l(chain);
2603
2604    return NO_ERROR;
2605}
2606
2607size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2608{
2609    int session = chain->sessionId();
2610
2611    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2612
2613    for (size_t i = 0; i < mEffectChains.size(); i++) {
2614        if (chain == mEffectChains[i]) {
2615            mEffectChains.removeAt(i);
2616            // detach all active tracks from the chain
2617            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2618                sp<Track> track = mActiveTracks[i].promote();
2619                if (track == 0) {
2620                    continue;
2621                }
2622                if (session == track->sessionId()) {
2623                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2624                            chain.get(), session);
2625                    chain->decActiveTrackCnt();
2626                }
2627            }
2628
2629            // detach all tracks with same session ID from this chain
2630            for (size_t i = 0; i < mTracks.size(); ++i) {
2631                sp<Track> track = mTracks[i];
2632                if (session == track->sessionId()) {
2633                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2634                    chain->decTrackCnt();
2635                }
2636            }
2637            break;
2638        }
2639    }
2640    return mEffectChains.size();
2641}
2642
2643status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2644        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2645{
2646    Mutex::Autolock _l(mLock);
2647    return attachAuxEffect_l(track, EffectId);
2648}
2649
2650status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2651        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2652{
2653    status_t status = NO_ERROR;
2654
2655    if (EffectId == 0) {
2656        track->setAuxBuffer(0, NULL);
2657    } else {
2658        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2659        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2660        if (effect != 0) {
2661            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2662                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2663            } else {
2664                status = INVALID_OPERATION;
2665            }
2666        } else {
2667            status = BAD_VALUE;
2668        }
2669    }
2670    return status;
2671}
2672
2673void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2674{
2675    for (size_t i = 0; i < mTracks.size(); ++i) {
2676        sp<Track> track = mTracks[i];
2677        if (track->auxEffectId() == effectId) {
2678            attachAuxEffect_l(track, 0);
2679        }
2680    }
2681}
2682
2683bool AudioFlinger::PlaybackThread::threadLoop()
2684{
2685    Vector< sp<Track> > tracksToRemove;
2686
2687    mStandbyTimeNs = systemTime();
2688
2689    // MIXER
2690    nsecs_t lastWarning = 0;
2691
2692    // DUPLICATING
2693    // FIXME could this be made local to while loop?
2694    writeFrames = 0;
2695
2696    int lastGeneration = 0;
2697
2698    cacheParameters_l();
2699    mSleepTimeUs = mIdleSleepTimeUs;
2700
2701    if (mType == MIXER) {
2702        sleepTimeShift = 0;
2703    }
2704
2705    CpuStats cpuStats;
2706    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2707
2708    acquireWakeLock();
2709
2710    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2711    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2712    // and then that string will be logged at the next convenient opportunity.
2713    const char *logString = NULL;
2714
2715    checkSilentMode_l();
2716
2717    while (!exitPending())
2718    {
2719        cpuStats.sample(myName);
2720
2721        Vector< sp<EffectChain> > effectChains;
2722
2723        { // scope for mLock
2724
2725            Mutex::Autolock _l(mLock);
2726
2727            processConfigEvents_l();
2728
2729            if (logString != NULL) {
2730                mNBLogWriter->logTimestamp();
2731                mNBLogWriter->log(logString);
2732                logString = NULL;
2733            }
2734
2735            // Gather the framesReleased counters for all active tracks,
2736            // and latch them atomically with the timestamp.
2737            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2738            mLatchD.mFramesReleased.clear();
2739            size_t size = mActiveTracks.size();
2740            for (size_t i = 0; i < size; i++) {
2741                sp<Track> t = mActiveTracks[i].promote();
2742                if (t != 0) {
2743                    mLatchD.mFramesReleased.add(t.get(),
2744                            t->mAudioTrackServerProxy->framesReleased());
2745                }
2746            }
2747            if (mLatchDValid) {
2748                mLatchQ = mLatchD;
2749                mLatchDValid = false;
2750                mLatchQValid = true;
2751            }
2752
2753            saveOutputTracks();
2754            if (mSignalPending) {
2755                // A signal was raised while we were unlocked
2756                mSignalPending = false;
2757            } else if (waitingAsyncCallback_l()) {
2758                if (exitPending()) {
2759                    break;
2760                }
2761                bool released = false;
2762                // The following works around a bug in the offload driver. Ideally we would release
2763                // the wake lock every time, but that causes the last offload buffer(s) to be
2764                // dropped while the device is on battery, so we need to hold a wake lock during
2765                // the drain phase.
2766                if (mBytesRemaining && !(mDrainSequence & 1)) {
2767                    releaseWakeLock_l();
2768                    released = true;
2769                }
2770                mWakeLockUids.clear();
2771                mActiveTracksGeneration++;
2772                ALOGV("wait async completion");
2773                mWaitWorkCV.wait(mLock);
2774                ALOGV("async completion/wake");
2775                if (released) {
2776                    acquireWakeLock_l();
2777                }
2778                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2779                mSleepTimeUs = 0;
2780
2781                continue;
2782            }
2783            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2784                                   isSuspended()) {
2785                // put audio hardware into standby after short delay
2786                if (shouldStandby_l()) {
2787
2788                    threadLoop_standby();
2789
2790                    mStandby = true;
2791                }
2792
2793                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2794                    // we're about to wait, flush the binder command buffer
2795                    IPCThreadState::self()->flushCommands();
2796
2797                    clearOutputTracks();
2798
2799                    if (exitPending()) {
2800                        break;
2801                    }
2802
2803                    releaseWakeLock_l();
2804                    mWakeLockUids.clear();
2805                    mActiveTracksGeneration++;
2806                    // wait until we have something to do...
2807                    ALOGV("%s going to sleep", myName.string());
2808                    mWaitWorkCV.wait(mLock);
2809                    ALOGV("%s waking up", myName.string());
2810                    acquireWakeLock_l();
2811
2812                    mMixerStatus = MIXER_IDLE;
2813                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2814                    mBytesWritten = 0;
2815                    mBytesRemaining = 0;
2816                    checkSilentMode_l();
2817
2818                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2819                    mSleepTimeUs = mIdleSleepTimeUs;
2820                    if (mType == MIXER) {
2821                        sleepTimeShift = 0;
2822                    }
2823
2824                    continue;
2825                }
2826            }
2827            // mMixerStatusIgnoringFastTracks is also updated internally
2828            mMixerStatus = prepareTracks_l(&tracksToRemove);
2829
2830            // compare with previously applied list
2831            if (lastGeneration != mActiveTracksGeneration) {
2832                // update wakelock
2833                updateWakeLockUids_l(mWakeLockUids);
2834                lastGeneration = mActiveTracksGeneration;
2835            }
2836
2837            // prevent any changes in effect chain list and in each effect chain
2838            // during mixing and effect process as the audio buffers could be deleted
2839            // or modified if an effect is created or deleted
2840            lockEffectChains_l(effectChains);
2841        } // mLock scope ends
2842
2843        if (mBytesRemaining == 0) {
2844            mCurrentWriteLength = 0;
2845            if (mMixerStatus == MIXER_TRACKS_READY) {
2846                // threadLoop_mix() sets mCurrentWriteLength
2847                threadLoop_mix();
2848            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2849                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2850                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
2851                // must be written to HAL
2852                threadLoop_sleepTime();
2853                if (mSleepTimeUs == 0) {
2854                    mCurrentWriteLength = mSinkBufferSize;
2855                }
2856            }
2857            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2858            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
2859            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2860            // or mSinkBuffer (if there are no effects).
2861            //
2862            // This is done pre-effects computation; if effects change to
2863            // support higher precision, this needs to move.
2864            //
2865            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2866            // TODO use mSleepTimeUs == 0 as an additional condition.
2867            if (mMixerBufferValid) {
2868                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2869                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2870
2871                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2872                        mNormalFrameCount * mChannelCount);
2873            }
2874
2875            mBytesRemaining = mCurrentWriteLength;
2876            if (isSuspended()) {
2877                mSleepTimeUs = suspendSleepTimeUs();
2878                // simulate write to HAL when suspended
2879                mBytesWritten += mSinkBufferSize;
2880                mBytesRemaining = 0;
2881            }
2882
2883            // only process effects if we're going to write
2884            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
2885                for (size_t i = 0; i < effectChains.size(); i ++) {
2886                    effectChains[i]->process_l();
2887                }
2888            }
2889        }
2890        // Process effect chains for offloaded thread even if no audio
2891        // was read from audio track: process only updates effect state
2892        // and thus does have to be synchronized with audio writes but may have
2893        // to be called while waiting for async write callback
2894        if (mType == OFFLOAD) {
2895            for (size_t i = 0; i < effectChains.size(); i ++) {
2896                effectChains[i]->process_l();
2897            }
2898        }
2899
2900        // Only if the Effects buffer is enabled and there is data in the
2901        // Effects buffer (buffer valid), we need to
2902        // copy into the sink buffer.
2903        // TODO use mSleepTimeUs == 0 as an additional condition.
2904        if (mEffectBufferValid) {
2905            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2906            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2907                    mNormalFrameCount * mChannelCount);
2908        }
2909
2910        // enable changes in effect chain
2911        unlockEffectChains(effectChains);
2912
2913        if (!waitingAsyncCallback()) {
2914            // mSleepTimeUs == 0 means we must write to audio hardware
2915            if (mSleepTimeUs == 0) {
2916                ssize_t ret = 0;
2917                if (mBytesRemaining) {
2918                    ret = threadLoop_write();
2919                    if (ret < 0) {
2920                        mBytesRemaining = 0;
2921                    } else {
2922                        mBytesWritten += ret;
2923                        mBytesRemaining -= ret;
2924                    }
2925                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2926                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2927                    threadLoop_drain();
2928                }
2929                if (mType == MIXER && !mStandby) {
2930                    // write blocked detection
2931                    nsecs_t now = systemTime();
2932                    nsecs_t delta = now - mLastWriteTime;
2933                    if (delta > maxPeriod) {
2934                        mNumDelayedWrites++;
2935                        if ((now - lastWarning) > kWarningThrottleNs) {
2936                            ATRACE_NAME("underrun");
2937                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2938                                    ns2ms(delta), mNumDelayedWrites, this);
2939                            lastWarning = now;
2940                        }
2941                    }
2942
2943                    if (mThreadThrottle
2944                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
2945                            && ret > 0) {                         // we wrote something
2946                        // Limit MixerThread data processing to no more than twice the
2947                        // expected processing rate.
2948                        //
2949                        // This helps prevent underruns with NuPlayer and other applications
2950                        // which may set up buffers that are close to the minimum size, or use
2951                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
2952                        //
2953                        // The throttle smooths out sudden large data drains from the device,
2954                        // e.g. when it comes out of standby, which often causes problems with
2955                        // (1) mixer threads without a fast mixer (which has its own warm-up)
2956                        // (2) minimum buffer sized tracks (even if the track is full,
2957                        //     the app won't fill fast enough to handle the sudden draw).
2958
2959                        const int32_t deltaMs = delta / 1000000;
2960                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
2961                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
2962                            usleep(throttleMs * 1000);
2963                            ALOGD("mixer(%p) throttle: ret(%zd) deltaMs(%d) requires sleep %d ms",
2964                                    this, ret, deltaMs, throttleMs);
2965                        }
2966                    }
2967                }
2968
2969            } else {
2970                ATRACE_BEGIN("sleep");
2971                usleep(mSleepTimeUs);
2972                ATRACE_END();
2973            }
2974        }
2975
2976        // Finally let go of removed track(s), without the lock held
2977        // since we can't guarantee the destructors won't acquire that
2978        // same lock.  This will also mutate and push a new fast mixer state.
2979        threadLoop_removeTracks(tracksToRemove);
2980        tracksToRemove.clear();
2981
2982        // FIXME I don't understand the need for this here;
2983        //       it was in the original code but maybe the
2984        //       assignment in saveOutputTracks() makes this unnecessary?
2985        clearOutputTracks();
2986
2987        // Effect chains will be actually deleted here if they were removed from
2988        // mEffectChains list during mixing or effects processing
2989        effectChains.clear();
2990
2991        // FIXME Note that the above .clear() is no longer necessary since effectChains
2992        // is now local to this block, but will keep it for now (at least until merge done).
2993    }
2994
2995    threadLoop_exit();
2996
2997    if (!mStandby) {
2998        threadLoop_standby();
2999        mStandby = true;
3000    }
3001
3002    releaseWakeLock();
3003    mWakeLockUids.clear();
3004    mActiveTracksGeneration++;
3005
3006    ALOGV("Thread %p type %d exiting", this, mType);
3007    return false;
3008}
3009
3010// removeTracks_l() must be called with ThreadBase::mLock held
3011void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3012{
3013    size_t count = tracksToRemove.size();
3014    if (count > 0) {
3015        for (size_t i=0 ; i<count ; i++) {
3016            const sp<Track>& track = tracksToRemove.itemAt(i);
3017            mActiveTracks.remove(track);
3018            mWakeLockUids.remove(track->uid());
3019            mActiveTracksGeneration++;
3020            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3021            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3022            if (chain != 0) {
3023                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3024                        track->sessionId());
3025                chain->decActiveTrackCnt();
3026            }
3027            if (track->isTerminated()) {
3028                removeTrack_l(track);
3029            }
3030        }
3031    }
3032
3033}
3034
3035status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3036{
3037    if (mNormalSink != 0) {
3038        return mNormalSink->getTimestamp(timestamp);
3039    }
3040    if ((mType == OFFLOAD || mType == DIRECT)
3041            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3042        uint64_t position64;
3043        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3044        if (ret == 0) {
3045            timestamp.mPosition = (uint32_t)position64;
3046            return NO_ERROR;
3047        }
3048    }
3049    return INVALID_OPERATION;
3050}
3051
3052status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3053                                                          audio_patch_handle_t *handle)
3054{
3055    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3056    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3057    if (mFastMixer != 0) {
3058        FastMixerStateQueue *sq = mFastMixer->sq();
3059        FastMixerState *state = sq->begin();
3060        if (!(state->mCommand & FastMixerState::IDLE)) {
3061            previousCommand = state->mCommand;
3062            state->mCommand = FastMixerState::HOT_IDLE;
3063            sq->end();
3064            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3065        } else {
3066            sq->end(false /*didModify*/);
3067        }
3068    }
3069    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3070
3071    if (!(previousCommand & FastMixerState::IDLE)) {
3072        ALOG_ASSERT(mFastMixer != 0);
3073        FastMixerStateQueue *sq = mFastMixer->sq();
3074        FastMixerState *state = sq->begin();
3075        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3076        state->mCommand = previousCommand;
3077        sq->end();
3078        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3079    }
3080
3081    return status;
3082}
3083
3084status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3085                                                          audio_patch_handle_t *handle)
3086{
3087    status_t status = NO_ERROR;
3088
3089    // store new device and send to effects
3090    audio_devices_t type = AUDIO_DEVICE_NONE;
3091    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3092        type |= patch->sinks[i].ext.device.type;
3093    }
3094
3095#ifdef ADD_BATTERY_DATA
3096    // when changing the audio output device, call addBatteryData to notify
3097    // the change
3098    if (mOutDevice != type) {
3099        uint32_t params = 0;
3100        // check whether speaker is on
3101        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3102            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3103        }
3104
3105        audio_devices_t deviceWithoutSpeaker
3106            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3107        // check if any other device (except speaker) is on
3108        if (type & deviceWithoutSpeaker) {
3109            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3110        }
3111
3112        if (params != 0) {
3113            addBatteryData(params);
3114        }
3115    }
3116#endif
3117
3118    for (size_t i = 0; i < mEffectChains.size(); i++) {
3119        mEffectChains[i]->setDevice_l(type);
3120    }
3121    mOutDevice = type;
3122    mPatch = *patch;
3123
3124    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3125        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3126        status = hwDevice->create_audio_patch(hwDevice,
3127                                               patch->num_sources,
3128                                               patch->sources,
3129                                               patch->num_sinks,
3130                                               patch->sinks,
3131                                               handle);
3132    } else {
3133        char *address;
3134        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3135            //FIXME: we only support address on first sink with HAL version < 3.0
3136            address = audio_device_address_to_parameter(
3137                                                        patch->sinks[0].ext.device.type,
3138                                                        patch->sinks[0].ext.device.address);
3139        } else {
3140            address = (char *)calloc(1, 1);
3141        }
3142        AudioParameter param = AudioParameter(String8(address));
3143        free(address);
3144        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3145        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3146                param.toString().string());
3147        *handle = AUDIO_PATCH_HANDLE_NONE;
3148    }
3149    sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3150    return status;
3151}
3152
3153status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3154{
3155    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3156    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3157    if (mFastMixer != 0) {
3158        FastMixerStateQueue *sq = mFastMixer->sq();
3159        FastMixerState *state = sq->begin();
3160        if (!(state->mCommand & FastMixerState::IDLE)) {
3161            previousCommand = state->mCommand;
3162            state->mCommand = FastMixerState::HOT_IDLE;
3163            sq->end();
3164            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3165        } else {
3166            sq->end(false /*didModify*/);
3167        }
3168    }
3169
3170    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3171
3172    if (!(previousCommand & FastMixerState::IDLE)) {
3173        ALOG_ASSERT(mFastMixer != 0);
3174        FastMixerStateQueue *sq = mFastMixer->sq();
3175        FastMixerState *state = sq->begin();
3176        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3177        state->mCommand = previousCommand;
3178        sq->end();
3179        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3180    }
3181
3182    return status;
3183}
3184
3185status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3186{
3187    status_t status = NO_ERROR;
3188
3189    mOutDevice = AUDIO_DEVICE_NONE;
3190
3191    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3192        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3193        status = hwDevice->release_audio_patch(hwDevice, handle);
3194    } else {
3195        AudioParameter param;
3196        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3197        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3198                param.toString().string());
3199    }
3200    return status;
3201}
3202
3203void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3204{
3205    Mutex::Autolock _l(mLock);
3206    mTracks.add(track);
3207}
3208
3209void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3210{
3211    Mutex::Autolock _l(mLock);
3212    destroyTrack_l(track);
3213}
3214
3215void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3216{
3217    ThreadBase::getAudioPortConfig(config);
3218    config->role = AUDIO_PORT_ROLE_SOURCE;
3219    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3220    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3221}
3222
3223// ----------------------------------------------------------------------------
3224
3225AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3226        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3227    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3228        // mAudioMixer below
3229        // mFastMixer below
3230        mFastMixerFutex(0)
3231        // mOutputSink below
3232        // mPipeSink below
3233        // mNormalSink below
3234{
3235    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3236    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3237            "mFrameCount=%d, mNormalFrameCount=%d",
3238            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3239            mNormalFrameCount);
3240    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3241
3242    if (type == DUPLICATING) {
3243        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3244        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3245        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3246        return;
3247    }
3248    // create an NBAIO sink for the HAL output stream, and negotiate
3249    mOutputSink = new AudioStreamOutSink(output->stream);
3250    size_t numCounterOffers = 0;
3251    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3252    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3253    ALOG_ASSERT(index == 0);
3254
3255    // initialize fast mixer depending on configuration
3256    bool initFastMixer;
3257    switch (kUseFastMixer) {
3258    case FastMixer_Never:
3259        initFastMixer = false;
3260        break;
3261    case FastMixer_Always:
3262        initFastMixer = true;
3263        break;
3264    case FastMixer_Static:
3265    case FastMixer_Dynamic:
3266        initFastMixer = mFrameCount < mNormalFrameCount;
3267        break;
3268    }
3269    if (initFastMixer) {
3270        audio_format_t fastMixerFormat;
3271        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3272            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3273        } else {
3274            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3275        }
3276        if (mFormat != fastMixerFormat) {
3277            // change our Sink format to accept our intermediate precision
3278            mFormat = fastMixerFormat;
3279            free(mSinkBuffer);
3280            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3281            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3282            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3283        }
3284
3285        // create a MonoPipe to connect our submix to FastMixer
3286        NBAIO_Format format = mOutputSink->format();
3287        NBAIO_Format origformat = format;
3288        // adjust format to match that of the Fast Mixer
3289        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3290        format.mFormat = fastMixerFormat;
3291        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3292
3293        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3294        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3295        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3296        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3297        const NBAIO_Format offers[1] = {format};
3298        size_t numCounterOffers = 0;
3299        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3300        ALOG_ASSERT(index == 0);
3301        monoPipe->setAvgFrames((mScreenState & 1) ?
3302                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3303        mPipeSink = monoPipe;
3304
3305#ifdef TEE_SINK
3306        if (mTeeSinkOutputEnabled) {
3307            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3308            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3309            const NBAIO_Format offers2[1] = {origformat};
3310            numCounterOffers = 0;
3311            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3312            ALOG_ASSERT(index == 0);
3313            mTeeSink = teeSink;
3314            PipeReader *teeSource = new PipeReader(*teeSink);
3315            numCounterOffers = 0;
3316            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3317            ALOG_ASSERT(index == 0);
3318            mTeeSource = teeSource;
3319        }
3320#endif
3321
3322        // create fast mixer and configure it initially with just one fast track for our submix
3323        mFastMixer = new FastMixer();
3324        FastMixerStateQueue *sq = mFastMixer->sq();
3325#ifdef STATE_QUEUE_DUMP
3326        sq->setObserverDump(&mStateQueueObserverDump);
3327        sq->setMutatorDump(&mStateQueueMutatorDump);
3328#endif
3329        FastMixerState *state = sq->begin();
3330        FastTrack *fastTrack = &state->mFastTracks[0];
3331        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3332        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3333        fastTrack->mVolumeProvider = NULL;
3334        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3335        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3336        fastTrack->mGeneration++;
3337        state->mFastTracksGen++;
3338        state->mTrackMask = 1;
3339        // fast mixer will use the HAL output sink
3340        state->mOutputSink = mOutputSink.get();
3341        state->mOutputSinkGen++;
3342        state->mFrameCount = mFrameCount;
3343        state->mCommand = FastMixerState::COLD_IDLE;
3344        // already done in constructor initialization list
3345        //mFastMixerFutex = 0;
3346        state->mColdFutexAddr = &mFastMixerFutex;
3347        state->mColdGen++;
3348        state->mDumpState = &mFastMixerDumpState;
3349#ifdef TEE_SINK
3350        state->mTeeSink = mTeeSink.get();
3351#endif
3352        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3353        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3354        sq->end();
3355        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3356
3357        // start the fast mixer
3358        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3359        pid_t tid = mFastMixer->getTid();
3360        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3361
3362#ifdef AUDIO_WATCHDOG
3363        // create and start the watchdog
3364        mAudioWatchdog = new AudioWatchdog();
3365        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3366        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3367        tid = mAudioWatchdog->getTid();
3368        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3369#endif
3370
3371    }
3372
3373    switch (kUseFastMixer) {
3374    case FastMixer_Never:
3375    case FastMixer_Dynamic:
3376        mNormalSink = mOutputSink;
3377        break;
3378    case FastMixer_Always:
3379        mNormalSink = mPipeSink;
3380        break;
3381    case FastMixer_Static:
3382        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3383        break;
3384    }
3385}
3386
3387AudioFlinger::MixerThread::~MixerThread()
3388{
3389    if (mFastMixer != 0) {
3390        FastMixerStateQueue *sq = mFastMixer->sq();
3391        FastMixerState *state = sq->begin();
3392        if (state->mCommand == FastMixerState::COLD_IDLE) {
3393            int32_t old = android_atomic_inc(&mFastMixerFutex);
3394            if (old == -1) {
3395                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3396            }
3397        }
3398        state->mCommand = FastMixerState::EXIT;
3399        sq->end();
3400        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3401        mFastMixer->join();
3402        // Though the fast mixer thread has exited, it's state queue is still valid.
3403        // We'll use that extract the final state which contains one remaining fast track
3404        // corresponding to our sub-mix.
3405        state = sq->begin();
3406        ALOG_ASSERT(state->mTrackMask == 1);
3407        FastTrack *fastTrack = &state->mFastTracks[0];
3408        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3409        delete fastTrack->mBufferProvider;
3410        sq->end(false /*didModify*/);
3411        mFastMixer.clear();
3412#ifdef AUDIO_WATCHDOG
3413        if (mAudioWatchdog != 0) {
3414            mAudioWatchdog->requestExit();
3415            mAudioWatchdog->requestExitAndWait();
3416            mAudioWatchdog.clear();
3417        }
3418#endif
3419    }
3420    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3421    delete mAudioMixer;
3422}
3423
3424
3425uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3426{
3427    if (mFastMixer != 0) {
3428        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3429        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3430    }
3431    return latency;
3432}
3433
3434
3435void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3436{
3437    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3438}
3439
3440ssize_t AudioFlinger::MixerThread::threadLoop_write()
3441{
3442    // FIXME we should only do one push per cycle; confirm this is true
3443    // Start the fast mixer if it's not already running
3444    if (mFastMixer != 0) {
3445        FastMixerStateQueue *sq = mFastMixer->sq();
3446        FastMixerState *state = sq->begin();
3447        if (state->mCommand != FastMixerState::MIX_WRITE &&
3448                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3449            if (state->mCommand == FastMixerState::COLD_IDLE) {
3450                int32_t old = android_atomic_inc(&mFastMixerFutex);
3451                if (old == -1) {
3452                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3453                }
3454#ifdef AUDIO_WATCHDOG
3455                if (mAudioWatchdog != 0) {
3456                    mAudioWatchdog->resume();
3457                }
3458#endif
3459            }
3460            state->mCommand = FastMixerState::MIX_WRITE;
3461#ifdef FAST_THREAD_STATISTICS
3462            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3463                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3464#endif
3465            sq->end();
3466            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3467            if (kUseFastMixer == FastMixer_Dynamic) {
3468                mNormalSink = mPipeSink;
3469            }
3470        } else {
3471            sq->end(false /*didModify*/);
3472        }
3473    }
3474    return PlaybackThread::threadLoop_write();
3475}
3476
3477void AudioFlinger::MixerThread::threadLoop_standby()
3478{
3479    // Idle the fast mixer if it's currently running
3480    if (mFastMixer != 0) {
3481        FastMixerStateQueue *sq = mFastMixer->sq();
3482        FastMixerState *state = sq->begin();
3483        if (!(state->mCommand & FastMixerState::IDLE)) {
3484            state->mCommand = FastMixerState::COLD_IDLE;
3485            state->mColdFutexAddr = &mFastMixerFutex;
3486            state->mColdGen++;
3487            mFastMixerFutex = 0;
3488            sq->end();
3489            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3490            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3491            if (kUseFastMixer == FastMixer_Dynamic) {
3492                mNormalSink = mOutputSink;
3493            }
3494#ifdef AUDIO_WATCHDOG
3495            if (mAudioWatchdog != 0) {
3496                mAudioWatchdog->pause();
3497            }
3498#endif
3499        } else {
3500            sq->end(false /*didModify*/);
3501        }
3502    }
3503    PlaybackThread::threadLoop_standby();
3504}
3505
3506bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3507{
3508    return false;
3509}
3510
3511bool AudioFlinger::PlaybackThread::shouldStandby_l()
3512{
3513    return !mStandby;
3514}
3515
3516bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3517{
3518    Mutex::Autolock _l(mLock);
3519    return waitingAsyncCallback_l();
3520}
3521
3522// shared by MIXER and DIRECT, overridden by DUPLICATING
3523void AudioFlinger::PlaybackThread::threadLoop_standby()
3524{
3525    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3526    mOutput->standby();
3527    if (mUseAsyncWrite != 0) {
3528        // discard any pending drain or write ack by incrementing sequence
3529        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3530        mDrainSequence = (mDrainSequence + 2) & ~1;
3531        ALOG_ASSERT(mCallbackThread != 0);
3532        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3533        mCallbackThread->setDraining(mDrainSequence);
3534    }
3535    mHwPaused = false;
3536}
3537
3538void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3539{
3540    ALOGV("signal playback thread");
3541    broadcast_l();
3542}
3543
3544void AudioFlinger::MixerThread::threadLoop_mix()
3545{
3546    // obtain the presentation timestamp of the next output buffer
3547    int64_t pts;
3548    status_t status = INVALID_OPERATION;
3549
3550    if (mNormalSink != 0) {
3551        status = mNormalSink->getNextWriteTimestamp(&pts);
3552    } else {
3553        status = mOutputSink->getNextWriteTimestamp(&pts);
3554    }
3555
3556    if (status != NO_ERROR) {
3557        pts = AudioBufferProvider::kInvalidPTS;
3558    }
3559
3560    // mix buffers...
3561    mAudioMixer->process(pts);
3562    mCurrentWriteLength = mSinkBufferSize;
3563    // increase sleep time progressively when application underrun condition clears.
3564    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3565    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3566    // such that we would underrun the audio HAL.
3567    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3568        sleepTimeShift--;
3569    }
3570    mSleepTimeUs = 0;
3571    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3572    //TODO: delay standby when effects have a tail
3573
3574}
3575
3576void AudioFlinger::MixerThread::threadLoop_sleepTime()
3577{
3578    // If no tracks are ready, sleep once for the duration of an output
3579    // buffer size, then write 0s to the output
3580    if (mSleepTimeUs == 0) {
3581        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3582            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3583            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3584                mSleepTimeUs = kMinThreadSleepTimeUs;
3585            }
3586            // reduce sleep time in case of consecutive application underruns to avoid
3587            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3588            // duration we would end up writing less data than needed by the audio HAL if
3589            // the condition persists.
3590            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3591                sleepTimeShift++;
3592            }
3593        } else {
3594            mSleepTimeUs = mIdleSleepTimeUs;
3595        }
3596    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3597        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3598        // before effects processing or output.
3599        if (mMixerBufferValid) {
3600            memset(mMixerBuffer, 0, mMixerBufferSize);
3601        } else {
3602            memset(mSinkBuffer, 0, mSinkBufferSize);
3603        }
3604        mSleepTimeUs = 0;
3605        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3606                "anticipated start");
3607    }
3608    // TODO add standby time extension fct of effect tail
3609}
3610
3611// prepareTracks_l() must be called with ThreadBase::mLock held
3612AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3613        Vector< sp<Track> > *tracksToRemove)
3614{
3615
3616    mixer_state mixerStatus = MIXER_IDLE;
3617    // find out which tracks need to be processed
3618    size_t count = mActiveTracks.size();
3619    size_t mixedTracks = 0;
3620    size_t tracksWithEffect = 0;
3621    // counts only _active_ fast tracks
3622    size_t fastTracks = 0;
3623    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3624
3625    float masterVolume = mMasterVolume;
3626    bool masterMute = mMasterMute;
3627
3628    if (masterMute) {
3629        masterVolume = 0;
3630    }
3631    // Delegate master volume control to effect in output mix effect chain if needed
3632    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3633    if (chain != 0) {
3634        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3635        chain->setVolume_l(&v, &v);
3636        masterVolume = (float)((v + (1 << 23)) >> 24);
3637        chain.clear();
3638    }
3639
3640    // prepare a new state to push
3641    FastMixerStateQueue *sq = NULL;
3642    FastMixerState *state = NULL;
3643    bool didModify = false;
3644    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3645    if (mFastMixer != 0) {
3646        sq = mFastMixer->sq();
3647        state = sq->begin();
3648    }
3649
3650    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3651    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3652
3653    for (size_t i=0 ; i<count ; i++) {
3654        const sp<Track> t = mActiveTracks[i].promote();
3655        if (t == 0) {
3656            continue;
3657        }
3658
3659        // this const just means the local variable doesn't change
3660        Track* const track = t.get();
3661
3662        // process fast tracks
3663        if (track->isFastTrack()) {
3664
3665            // It's theoretically possible (though unlikely) for a fast track to be created
3666            // and then removed within the same normal mix cycle.  This is not a problem, as
3667            // the track never becomes active so it's fast mixer slot is never touched.
3668            // The converse, of removing an (active) track and then creating a new track
3669            // at the identical fast mixer slot within the same normal mix cycle,
3670            // is impossible because the slot isn't marked available until the end of each cycle.
3671            int j = track->mFastIndex;
3672            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3673            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3674            FastTrack *fastTrack = &state->mFastTracks[j];
3675
3676            // Determine whether the track is currently in underrun condition,
3677            // and whether it had a recent underrun.
3678            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3679            FastTrackUnderruns underruns = ftDump->mUnderruns;
3680            uint32_t recentFull = (underruns.mBitFields.mFull -
3681                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3682            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3683                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3684            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3685                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3686            uint32_t recentUnderruns = recentPartial + recentEmpty;
3687            track->mObservedUnderruns = underruns;
3688            // don't count underruns that occur while stopping or pausing
3689            // or stopped which can occur when flush() is called while active
3690            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3691                    recentUnderruns > 0) {
3692                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3693                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3694            }
3695
3696            // This is similar to the state machine for normal tracks,
3697            // with a few modifications for fast tracks.
3698            bool isActive = true;
3699            switch (track->mState) {
3700            case TrackBase::STOPPING_1:
3701                // track stays active in STOPPING_1 state until first underrun
3702                if (recentUnderruns > 0 || track->isTerminated()) {
3703                    track->mState = TrackBase::STOPPING_2;
3704                }
3705                break;
3706            case TrackBase::PAUSING:
3707                // ramp down is not yet implemented
3708                track->setPaused();
3709                break;
3710            case TrackBase::RESUMING:
3711                // ramp up is not yet implemented
3712                track->mState = TrackBase::ACTIVE;
3713                break;
3714            case TrackBase::ACTIVE:
3715                if (recentFull > 0 || recentPartial > 0) {
3716                    // track has provided at least some frames recently: reset retry count
3717                    track->mRetryCount = kMaxTrackRetries;
3718                }
3719                if (recentUnderruns == 0) {
3720                    // no recent underruns: stay active
3721                    break;
3722                }
3723                // there has recently been an underrun of some kind
3724                if (track->sharedBuffer() == 0) {
3725                    // were any of the recent underruns "empty" (no frames available)?
3726                    if (recentEmpty == 0) {
3727                        // no, then ignore the partial underruns as they are allowed indefinitely
3728                        break;
3729                    }
3730                    // there has recently been an "empty" underrun: decrement the retry counter
3731                    if (--(track->mRetryCount) > 0) {
3732                        break;
3733                    }
3734                    // indicate to client process that the track was disabled because of underrun;
3735                    // it will then automatically call start() when data is available
3736                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3737                    // remove from active list, but state remains ACTIVE [confusing but true]
3738                    isActive = false;
3739                    break;
3740                }
3741                // fall through
3742            case TrackBase::STOPPING_2:
3743            case TrackBase::PAUSED:
3744            case TrackBase::STOPPED:
3745            case TrackBase::FLUSHED:   // flush() while active
3746                // Check for presentation complete if track is inactive
3747                // We have consumed all the buffers of this track.
3748                // This would be incomplete if we auto-paused on underrun
3749                {
3750                    size_t audioHALFrames =
3751                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3752                    size_t framesWritten = mBytesWritten / mFrameSize;
3753                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3754                        // track stays in active list until presentation is complete
3755                        break;
3756                    }
3757                }
3758                if (track->isStopping_2()) {
3759                    track->mState = TrackBase::STOPPED;
3760                }
3761                if (track->isStopped()) {
3762                    // Can't reset directly, as fast mixer is still polling this track
3763                    //   track->reset();
3764                    // So instead mark this track as needing to be reset after push with ack
3765                    resetMask |= 1 << i;
3766                }
3767                isActive = false;
3768                break;
3769            case TrackBase::IDLE:
3770            default:
3771                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3772            }
3773
3774            if (isActive) {
3775                // was it previously inactive?
3776                if (!(state->mTrackMask & (1 << j))) {
3777                    ExtendedAudioBufferProvider *eabp = track;
3778                    VolumeProvider *vp = track;
3779                    fastTrack->mBufferProvider = eabp;
3780                    fastTrack->mVolumeProvider = vp;
3781                    fastTrack->mChannelMask = track->mChannelMask;
3782                    fastTrack->mFormat = track->mFormat;
3783                    fastTrack->mGeneration++;
3784                    state->mTrackMask |= 1 << j;
3785                    didModify = true;
3786                    // no acknowledgement required for newly active tracks
3787                }
3788                // cache the combined master volume and stream type volume for fast mixer; this
3789                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3790                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3791                ++fastTracks;
3792            } else {
3793                // was it previously active?
3794                if (state->mTrackMask & (1 << j)) {
3795                    fastTrack->mBufferProvider = NULL;
3796                    fastTrack->mGeneration++;
3797                    state->mTrackMask &= ~(1 << j);
3798                    didModify = true;
3799                    // If any fast tracks were removed, we must wait for acknowledgement
3800                    // because we're about to decrement the last sp<> on those tracks.
3801                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3802                } else {
3803                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3804                }
3805                tracksToRemove->add(track);
3806                // Avoids a misleading display in dumpsys
3807                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3808            }
3809            continue;
3810        }
3811
3812        {   // local variable scope to avoid goto warning
3813
3814        audio_track_cblk_t* cblk = track->cblk();
3815
3816        // The first time a track is added we wait
3817        // for all its buffers to be filled before processing it
3818        int name = track->name();
3819        // make sure that we have enough frames to mix one full buffer.
3820        // enforce this condition only once to enable draining the buffer in case the client
3821        // app does not call stop() and relies on underrun to stop:
3822        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3823        // during last round
3824        size_t desiredFrames;
3825        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
3826        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3827
3828        desiredFrames = sourceFramesNeededWithTimestretch(
3829                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
3830        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
3831        // add frames already consumed but not yet released by the resampler
3832        // because mAudioTrackServerProxy->framesReady() will include these frames
3833        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3834
3835        uint32_t minFrames = 1;
3836        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3837                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3838            minFrames = desiredFrames;
3839        }
3840
3841        size_t framesReady = track->framesReady();
3842        if (ATRACE_ENABLED()) {
3843            // I wish we had formatted trace names
3844            char traceName[16];
3845            strcpy(traceName, "nRdy");
3846            int name = track->name();
3847            if (AudioMixer::TRACK0 <= name &&
3848                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3849                name -= AudioMixer::TRACK0;
3850                traceName[4] = (name / 10) + '0';
3851                traceName[5] = (name % 10) + '0';
3852            } else {
3853                traceName[4] = '?';
3854                traceName[5] = '?';
3855            }
3856            traceName[6] = '\0';
3857            ATRACE_INT(traceName, framesReady);
3858        }
3859        if ((framesReady >= minFrames) && track->isReady() &&
3860                !track->isPaused() && !track->isTerminated())
3861        {
3862            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3863
3864            mixedTracks++;
3865
3866            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3867            // there is an effect chain connected to the track
3868            chain.clear();
3869            if (track->mainBuffer() != mSinkBuffer &&
3870                    track->mainBuffer() != mMixerBuffer) {
3871                if (mEffectBufferEnabled) {
3872                    mEffectBufferValid = true; // Later can set directly.
3873                }
3874                chain = getEffectChain_l(track->sessionId());
3875                // Delegate volume control to effect in track effect chain if needed
3876                if (chain != 0) {
3877                    tracksWithEffect++;
3878                } else {
3879                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3880                            "session %d",
3881                            name, track->sessionId());
3882                }
3883            }
3884
3885
3886            int param = AudioMixer::VOLUME;
3887            if (track->mFillingUpStatus == Track::FS_FILLED) {
3888                // no ramp for the first volume setting
3889                track->mFillingUpStatus = Track::FS_ACTIVE;
3890                if (track->mState == TrackBase::RESUMING) {
3891                    track->mState = TrackBase::ACTIVE;
3892                    param = AudioMixer::RAMP_VOLUME;
3893                }
3894                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3895            // FIXME should not make a decision based on mServer
3896            } else if (cblk->mServer != 0) {
3897                // If the track is stopped before the first frame was mixed,
3898                // do not apply ramp
3899                param = AudioMixer::RAMP_VOLUME;
3900            }
3901
3902            // compute volume for this track
3903            uint32_t vl, vr;       // in U8.24 integer format
3904            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3905            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3906                vl = vr = 0;
3907                vlf = vrf = vaf = 0.;
3908                if (track->isPausing()) {
3909                    track->setPaused();
3910                }
3911            } else {
3912
3913                // read original volumes with volume control
3914                float typeVolume = mStreamTypes[track->streamType()].volume;
3915                float v = masterVolume * typeVolume;
3916                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3917                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3918                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3919                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3920                // track volumes come from shared memory, so can't be trusted and must be clamped
3921                if (vlf > GAIN_FLOAT_UNITY) {
3922                    ALOGV("Track left volume out of range: %.3g", vlf);
3923                    vlf = GAIN_FLOAT_UNITY;
3924                }
3925                if (vrf > GAIN_FLOAT_UNITY) {
3926                    ALOGV("Track right volume out of range: %.3g", vrf);
3927                    vrf = GAIN_FLOAT_UNITY;
3928                }
3929                // now apply the master volume and stream type volume
3930                vlf *= v;
3931                vrf *= v;
3932                // assuming master volume and stream type volume each go up to 1.0,
3933                // then derive vl and vr as U8.24 versions for the effect chain
3934                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3935                vl = (uint32_t) (scaleto8_24 * vlf);
3936                vr = (uint32_t) (scaleto8_24 * vrf);
3937                // vl and vr are now in U8.24 format
3938                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3939                // send level comes from shared memory and so may be corrupt
3940                if (sendLevel > MAX_GAIN_INT) {
3941                    ALOGV("Track send level out of range: %04X", sendLevel);
3942                    sendLevel = MAX_GAIN_INT;
3943                }
3944                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3945                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3946            }
3947
3948            // Delegate volume control to effect in track effect chain if needed
3949            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3950                // Do not ramp volume if volume is controlled by effect
3951                param = AudioMixer::VOLUME;
3952                // Update remaining floating point volume levels
3953                vlf = (float)vl / (1 << 24);
3954                vrf = (float)vr / (1 << 24);
3955                track->mHasVolumeController = true;
3956            } else {
3957                // force no volume ramp when volume controller was just disabled or removed
3958                // from effect chain to avoid volume spike
3959                if (track->mHasVolumeController) {
3960                    param = AudioMixer::VOLUME;
3961                }
3962                track->mHasVolumeController = false;
3963            }
3964
3965            // XXX: these things DON'T need to be done each time
3966            mAudioMixer->setBufferProvider(name, track);
3967            mAudioMixer->enable(name);
3968
3969            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3970            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3971            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3972            mAudioMixer->setParameter(
3973                name,
3974                AudioMixer::TRACK,
3975                AudioMixer::FORMAT, (void *)track->format());
3976            mAudioMixer->setParameter(
3977                name,
3978                AudioMixer::TRACK,
3979                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3980            mAudioMixer->setParameter(
3981                name,
3982                AudioMixer::TRACK,
3983                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3984            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3985            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3986            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3987            if (reqSampleRate == 0) {
3988                reqSampleRate = mSampleRate;
3989            } else if (reqSampleRate > maxSampleRate) {
3990                reqSampleRate = maxSampleRate;
3991            }
3992            mAudioMixer->setParameter(
3993                name,
3994                AudioMixer::RESAMPLE,
3995                AudioMixer::SAMPLE_RATE,
3996                (void *)(uintptr_t)reqSampleRate);
3997
3998            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3999            mAudioMixer->setParameter(
4000                name,
4001                AudioMixer::TIMESTRETCH,
4002                AudioMixer::PLAYBACK_RATE,
4003                &playbackRate);
4004
4005            /*
4006             * Select the appropriate output buffer for the track.
4007             *
4008             * Tracks with effects go into their own effects chain buffer
4009             * and from there into either mEffectBuffer or mSinkBuffer.
4010             *
4011             * Other tracks can use mMixerBuffer for higher precision
4012             * channel accumulation.  If this buffer is enabled
4013             * (mMixerBufferEnabled true), then selected tracks will accumulate
4014             * into it.
4015             *
4016             */
4017            if (mMixerBufferEnabled
4018                    && (track->mainBuffer() == mSinkBuffer
4019                            || track->mainBuffer() == mMixerBuffer)) {
4020                mAudioMixer->setParameter(
4021                        name,
4022                        AudioMixer::TRACK,
4023                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4024                mAudioMixer->setParameter(
4025                        name,
4026                        AudioMixer::TRACK,
4027                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4028                // TODO: override track->mainBuffer()?
4029                mMixerBufferValid = true;
4030            } else {
4031                mAudioMixer->setParameter(
4032                        name,
4033                        AudioMixer::TRACK,
4034                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4035                mAudioMixer->setParameter(
4036                        name,
4037                        AudioMixer::TRACK,
4038                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4039            }
4040            mAudioMixer->setParameter(
4041                name,
4042                AudioMixer::TRACK,
4043                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4044
4045            // reset retry count
4046            track->mRetryCount = kMaxTrackRetries;
4047
4048            // If one track is ready, set the mixer ready if:
4049            //  - the mixer was not ready during previous round OR
4050            //  - no other track is not ready
4051            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4052                    mixerStatus != MIXER_TRACKS_ENABLED) {
4053                mixerStatus = MIXER_TRACKS_READY;
4054            }
4055        } else {
4056            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4057                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4058                        track, framesReady, desiredFrames);
4059                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4060            }
4061            // clear effect chain input buffer if an active track underruns to avoid sending
4062            // previous audio buffer again to effects
4063            chain = getEffectChain_l(track->sessionId());
4064            if (chain != 0) {
4065                chain->clearInputBuffer();
4066            }
4067
4068            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4069            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4070                    track->isStopped() || track->isPaused()) {
4071                // We have consumed all the buffers of this track.
4072                // Remove it from the list of active tracks.
4073                // TODO: use actual buffer filling status instead of latency when available from
4074                // audio HAL
4075                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4076                size_t framesWritten = mBytesWritten / mFrameSize;
4077                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4078                    if (track->isStopped()) {
4079                        track->reset();
4080                    }
4081                    tracksToRemove->add(track);
4082                }
4083            } else {
4084                // No buffers for this track. Give it a few chances to
4085                // fill a buffer, then remove it from active list.
4086                if (--(track->mRetryCount) <= 0) {
4087                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4088                    tracksToRemove->add(track);
4089                    // indicate to client process that the track was disabled because of underrun;
4090                    // it will then automatically call start() when data is available
4091                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4092                // If one track is not ready, mark the mixer also not ready if:
4093                //  - the mixer was ready during previous round OR
4094                //  - no other track is ready
4095                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4096                                mixerStatus != MIXER_TRACKS_READY) {
4097                    mixerStatus = MIXER_TRACKS_ENABLED;
4098                }
4099            }
4100            mAudioMixer->disable(name);
4101        }
4102
4103        }   // local variable scope to avoid goto warning
4104track_is_ready: ;
4105
4106    }
4107
4108    // Push the new FastMixer state if necessary
4109    bool pauseAudioWatchdog = false;
4110    if (didModify) {
4111        state->mFastTracksGen++;
4112        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4113        if (kUseFastMixer == FastMixer_Dynamic &&
4114                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4115            state->mCommand = FastMixerState::COLD_IDLE;
4116            state->mColdFutexAddr = &mFastMixerFutex;
4117            state->mColdGen++;
4118            mFastMixerFutex = 0;
4119            if (kUseFastMixer == FastMixer_Dynamic) {
4120                mNormalSink = mOutputSink;
4121            }
4122            // If we go into cold idle, need to wait for acknowledgement
4123            // so that fast mixer stops doing I/O.
4124            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4125            pauseAudioWatchdog = true;
4126        }
4127    }
4128    if (sq != NULL) {
4129        sq->end(didModify);
4130        sq->push(block);
4131    }
4132#ifdef AUDIO_WATCHDOG
4133    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4134        mAudioWatchdog->pause();
4135    }
4136#endif
4137
4138    // Now perform the deferred reset on fast tracks that have stopped
4139    while (resetMask != 0) {
4140        size_t i = __builtin_ctz(resetMask);
4141        ALOG_ASSERT(i < count);
4142        resetMask &= ~(1 << i);
4143        sp<Track> t = mActiveTracks[i].promote();
4144        if (t == 0) {
4145            continue;
4146        }
4147        Track* track = t.get();
4148        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4149        track->reset();
4150    }
4151
4152    // remove all the tracks that need to be...
4153    removeTracks_l(*tracksToRemove);
4154
4155    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4156        mEffectBufferValid = true;
4157    }
4158
4159    if (mEffectBufferValid) {
4160        // as long as there are effects we should clear the effects buffer, to avoid
4161        // passing a non-clean buffer to the effect chain
4162        memset(mEffectBuffer, 0, mEffectBufferSize);
4163    }
4164    // sink or mix buffer must be cleared if all tracks are connected to an
4165    // effect chain as in this case the mixer will not write to the sink or mix buffer
4166    // and track effects will accumulate into it
4167    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4168            (mixedTracks == 0 && fastTracks > 0))) {
4169        // FIXME as a performance optimization, should remember previous zero status
4170        if (mMixerBufferValid) {
4171            memset(mMixerBuffer, 0, mMixerBufferSize);
4172            // TODO: In testing, mSinkBuffer below need not be cleared because
4173            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4174            // after mixing.
4175            //
4176            // To enforce this guarantee:
4177            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4178            // (mixedTracks == 0 && fastTracks > 0))
4179            // must imply MIXER_TRACKS_READY.
4180            // Later, we may clear buffers regardless, and skip much of this logic.
4181        }
4182        // FIXME as a performance optimization, should remember previous zero status
4183        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4184    }
4185
4186    // if any fast tracks, then status is ready
4187    mMixerStatusIgnoringFastTracks = mixerStatus;
4188    if (fastTracks > 0) {
4189        mixerStatus = MIXER_TRACKS_READY;
4190    }
4191    return mixerStatus;
4192}
4193
4194// getTrackName_l() must be called with ThreadBase::mLock held
4195int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4196        audio_format_t format, int sessionId)
4197{
4198    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4199}
4200
4201// deleteTrackName_l() must be called with ThreadBase::mLock held
4202void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4203{
4204    ALOGV("remove track (%d) and delete from mixer", name);
4205    mAudioMixer->deleteTrackName(name);
4206}
4207
4208// checkForNewParameter_l() must be called with ThreadBase::mLock held
4209bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4210                                                       status_t& status)
4211{
4212    bool reconfig = false;
4213
4214    status = NO_ERROR;
4215
4216    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4217    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4218    if (mFastMixer != 0) {
4219        FastMixerStateQueue *sq = mFastMixer->sq();
4220        FastMixerState *state = sq->begin();
4221        if (!(state->mCommand & FastMixerState::IDLE)) {
4222            previousCommand = state->mCommand;
4223            state->mCommand = FastMixerState::HOT_IDLE;
4224            sq->end();
4225            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4226        } else {
4227            sq->end(false /*didModify*/);
4228        }
4229    }
4230
4231    AudioParameter param = AudioParameter(keyValuePair);
4232    int value;
4233    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4234        reconfig = true;
4235    }
4236    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4237        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4238            status = BAD_VALUE;
4239        } else {
4240            // no need to save value, since it's constant
4241            reconfig = true;
4242        }
4243    }
4244    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4245        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4246            status = BAD_VALUE;
4247        } else {
4248            // no need to save value, since it's constant
4249            reconfig = true;
4250        }
4251    }
4252    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4253        // do not accept frame count changes if tracks are open as the track buffer
4254        // size depends on frame count and correct behavior would not be guaranteed
4255        // if frame count is changed after track creation
4256        if (!mTracks.isEmpty()) {
4257            status = INVALID_OPERATION;
4258        } else {
4259            reconfig = true;
4260        }
4261    }
4262    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4263#ifdef ADD_BATTERY_DATA
4264        // when changing the audio output device, call addBatteryData to notify
4265        // the change
4266        if (mOutDevice != value) {
4267            uint32_t params = 0;
4268            // check whether speaker is on
4269            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4270                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4271            }
4272
4273            audio_devices_t deviceWithoutSpeaker
4274                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4275            // check if any other device (except speaker) is on
4276            if (value & deviceWithoutSpeaker) {
4277                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4278            }
4279
4280            if (params != 0) {
4281                addBatteryData(params);
4282            }
4283        }
4284#endif
4285
4286        // forward device change to effects that have requested to be
4287        // aware of attached audio device.
4288        if (value != AUDIO_DEVICE_NONE) {
4289            mOutDevice = value;
4290            for (size_t i = 0; i < mEffectChains.size(); i++) {
4291                mEffectChains[i]->setDevice_l(mOutDevice);
4292            }
4293        }
4294    }
4295
4296    if (status == NO_ERROR) {
4297        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4298                                                keyValuePair.string());
4299        if (!mStandby && status == INVALID_OPERATION) {
4300            mOutput->standby();
4301            mStandby = true;
4302            mBytesWritten = 0;
4303            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4304                                                   keyValuePair.string());
4305        }
4306        if (status == NO_ERROR && reconfig) {
4307            readOutputParameters_l();
4308            delete mAudioMixer;
4309            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4310            for (size_t i = 0; i < mTracks.size() ; i++) {
4311                int name = getTrackName_l(mTracks[i]->mChannelMask,
4312                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4313                if (name < 0) {
4314                    break;
4315                }
4316                mTracks[i]->mName = name;
4317            }
4318            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4319        }
4320    }
4321
4322    if (!(previousCommand & FastMixerState::IDLE)) {
4323        ALOG_ASSERT(mFastMixer != 0);
4324        FastMixerStateQueue *sq = mFastMixer->sq();
4325        FastMixerState *state = sq->begin();
4326        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4327        state->mCommand = previousCommand;
4328        sq->end();
4329        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4330    }
4331
4332    return reconfig;
4333}
4334
4335
4336void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4337{
4338    const size_t SIZE = 256;
4339    char buffer[SIZE];
4340    String8 result;
4341
4342    PlaybackThread::dumpInternals(fd, args);
4343
4344    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4345
4346    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4347    const FastMixerDumpState copy(mFastMixerDumpState);
4348    copy.dump(fd);
4349
4350#ifdef STATE_QUEUE_DUMP
4351    // Similar for state queue
4352    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4353    observerCopy.dump(fd);
4354    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4355    mutatorCopy.dump(fd);
4356#endif
4357
4358#ifdef TEE_SINK
4359    // Write the tee output to a .wav file
4360    dumpTee(fd, mTeeSource, mId);
4361#endif
4362
4363#ifdef AUDIO_WATCHDOG
4364    if (mAudioWatchdog != 0) {
4365        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4366        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4367        wdCopy.dump(fd);
4368    }
4369#endif
4370}
4371
4372uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4373{
4374    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4375}
4376
4377uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4378{
4379    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4380}
4381
4382void AudioFlinger::MixerThread::cacheParameters_l()
4383{
4384    PlaybackThread::cacheParameters_l();
4385
4386    // FIXME: Relaxed timing because of a certain device that can't meet latency
4387    // Should be reduced to 2x after the vendor fixes the driver issue
4388    // increase threshold again due to low power audio mode. The way this warning
4389    // threshold is calculated and its usefulness should be reconsidered anyway.
4390    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4391}
4392
4393// ----------------------------------------------------------------------------
4394
4395AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4396        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4397    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4398        // mLeftVolFloat, mRightVolFloat
4399{
4400}
4401
4402AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4403        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4404        ThreadBase::type_t type, bool systemReady)
4405    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4406        // mLeftVolFloat, mRightVolFloat
4407{
4408}
4409
4410AudioFlinger::DirectOutputThread::~DirectOutputThread()
4411{
4412}
4413
4414void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4415{
4416    audio_track_cblk_t* cblk = track->cblk();
4417    float left, right;
4418
4419    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4420        left = right = 0;
4421    } else {
4422        float typeVolume = mStreamTypes[track->streamType()].volume;
4423        float v = mMasterVolume * typeVolume;
4424        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4425        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4426        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4427        if (left > GAIN_FLOAT_UNITY) {
4428            left = GAIN_FLOAT_UNITY;
4429        }
4430        left *= v;
4431        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4432        if (right > GAIN_FLOAT_UNITY) {
4433            right = GAIN_FLOAT_UNITY;
4434        }
4435        right *= v;
4436    }
4437
4438    if (lastTrack) {
4439        if (left != mLeftVolFloat || right != mRightVolFloat) {
4440            mLeftVolFloat = left;
4441            mRightVolFloat = right;
4442
4443            // Convert volumes from float to 8.24
4444            uint32_t vl = (uint32_t)(left * (1 << 24));
4445            uint32_t vr = (uint32_t)(right * (1 << 24));
4446
4447            // Delegate volume control to effect in track effect chain if needed
4448            // only one effect chain can be present on DirectOutputThread, so if
4449            // there is one, the track is connected to it
4450            if (!mEffectChains.isEmpty()) {
4451                mEffectChains[0]->setVolume_l(&vl, &vr);
4452                left = (float)vl / (1 << 24);
4453                right = (float)vr / (1 << 24);
4454            }
4455            if (mOutput->stream->set_volume) {
4456                mOutput->stream->set_volume(mOutput->stream, left, right);
4457            }
4458        }
4459    }
4460}
4461
4462void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4463{
4464    sp<Track> previousTrack = mPreviousTrack.promote();
4465    sp<Track> latestTrack = mLatestActiveTrack.promote();
4466
4467    if (previousTrack != 0 && latestTrack != 0 &&
4468        (previousTrack->sessionId() != latestTrack->sessionId())) {
4469        mFlushPending = true;
4470    }
4471    PlaybackThread::onAddNewTrack_l();
4472}
4473
4474AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4475    Vector< sp<Track> > *tracksToRemove
4476)
4477{
4478    size_t count = mActiveTracks.size();
4479    mixer_state mixerStatus = MIXER_IDLE;
4480    bool doHwPause = false;
4481    bool doHwResume = false;
4482
4483    // find out which tracks need to be processed
4484    for (size_t i = 0; i < count; i++) {
4485        sp<Track> t = mActiveTracks[i].promote();
4486        // The track died recently
4487        if (t == 0) {
4488            continue;
4489        }
4490
4491        if (t->isInvalid()) {
4492            ALOGW("An invalidated track shouldn't be in active list");
4493            tracksToRemove->add(t);
4494            continue;
4495        }
4496
4497        Track* const track = t.get();
4498        audio_track_cblk_t* cblk = track->cblk();
4499        // Only consider last track started for volume and mixer state control.
4500        // In theory an older track could underrun and restart after the new one starts
4501        // but as we only care about the transition phase between two tracks on a
4502        // direct output, it is not a problem to ignore the underrun case.
4503        sp<Track> l = mLatestActiveTrack.promote();
4504        bool last = l.get() == track;
4505
4506        if (track->isPausing()) {
4507            track->setPaused();
4508            if (mHwSupportsPause && last && !mHwPaused) {
4509                doHwPause = true;
4510                mHwPaused = true;
4511            }
4512            tracksToRemove->add(track);
4513        } else if (track->isFlushPending()) {
4514            track->flushAck();
4515            if (last) {
4516                mFlushPending = true;
4517            }
4518        } else if (track->isResumePending()) {
4519            track->resumeAck();
4520            if (last && mHwPaused) {
4521                doHwResume = true;
4522                mHwPaused = false;
4523            }
4524        }
4525
4526        // The first time a track is added we wait
4527        // for all its buffers to be filled before processing it.
4528        // Allow draining the buffer in case the client
4529        // app does not call stop() and relies on underrun to stop:
4530        // hence the test on (track->mRetryCount > 1).
4531        // If retryCount<=1 then track is about to underrun and be removed.
4532        uint32_t minFrames;
4533        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4534            && (track->mRetryCount > 1)) {
4535            minFrames = mNormalFrameCount;
4536        } else {
4537            minFrames = 1;
4538        }
4539
4540        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4541                !track->isStopping_2() && !track->isStopped())
4542        {
4543            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4544
4545            if (track->mFillingUpStatus == Track::FS_FILLED) {
4546                track->mFillingUpStatus = Track::FS_ACTIVE;
4547                // make sure processVolume_l() will apply new volume even if 0
4548                mLeftVolFloat = mRightVolFloat = -1.0;
4549                if (!mHwSupportsPause) {
4550                    track->resumeAck();
4551                }
4552            }
4553
4554            // compute volume for this track
4555            processVolume_l(track, last);
4556            if (last) {
4557                sp<Track> previousTrack = mPreviousTrack.promote();
4558                if (previousTrack != 0) {
4559                    if (track != previousTrack.get()) {
4560                        // Flush any data still being written from last track
4561                        mBytesRemaining = 0;
4562                        // flush data already sent if changing audio session as audio
4563                        // comes from a different source. Also invalidate previous track to force a
4564                        // seek when resuming.
4565                        if (previousTrack->sessionId() != track->sessionId()) {
4566                            previousTrack->invalidate();
4567                        }
4568                    }
4569                }
4570                mPreviousTrack = track;
4571
4572                // reset retry count
4573                track->mRetryCount = kMaxTrackRetriesDirect;
4574                mActiveTrack = t;
4575                mixerStatus = MIXER_TRACKS_READY;
4576                if (mHwPaused) {
4577                    doHwResume = true;
4578                    mHwPaused = false;
4579                }
4580            }
4581        } else {
4582            // clear effect chain input buffer if the last active track started underruns
4583            // to avoid sending previous audio buffer again to effects
4584            if (!mEffectChains.isEmpty() && last) {
4585                mEffectChains[0]->clearInputBuffer();
4586            }
4587            if (track->isStopping_1()) {
4588                track->mState = TrackBase::STOPPING_2;
4589                if (last && mHwPaused) {
4590                     doHwResume = true;
4591                     mHwPaused = false;
4592                 }
4593            }
4594            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4595                    track->isStopping_2() || track->isPaused()) {
4596                // We have consumed all the buffers of this track.
4597                // Remove it from the list of active tracks.
4598                size_t audioHALFrames;
4599                if (audio_is_linear_pcm(mFormat)) {
4600                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4601                } else {
4602                    audioHALFrames = 0;
4603                }
4604
4605                size_t framesWritten = mBytesWritten / mFrameSize;
4606                if (mStandby || !last ||
4607                        track->presentationComplete(framesWritten, audioHALFrames)) {
4608                    if (track->isStopping_2()) {
4609                        track->mState = TrackBase::STOPPED;
4610                    }
4611                    if (track->isStopped()) {
4612                        track->reset();
4613                    }
4614                    tracksToRemove->add(track);
4615                }
4616            } else {
4617                // No buffers for this track. Give it a few chances to
4618                // fill a buffer, then remove it from active list.
4619                // Only consider last track started for mixer state control
4620                if (--(track->mRetryCount) <= 0) {
4621                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4622                    tracksToRemove->add(track);
4623                    // indicate to client process that the track was disabled because of underrun;
4624                    // it will then automatically call start() when data is available
4625                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4626                } else if (last) {
4627                    mixerStatus = MIXER_TRACKS_ENABLED;
4628                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4629                        doHwPause = true;
4630                        mHwPaused = true;
4631                    }
4632                }
4633            }
4634        }
4635    }
4636
4637    // if an active track did not command a flush, check for pending flush on stopped tracks
4638    if (!mFlushPending) {
4639        for (size_t i = 0; i < mTracks.size(); i++) {
4640            if (mTracks[i]->isFlushPending()) {
4641                mTracks[i]->flushAck();
4642                mFlushPending = true;
4643            }
4644        }
4645    }
4646
4647    // make sure the pause/flush/resume sequence is executed in the right order.
4648    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4649    // before flush and then resume HW. This can happen in case of pause/flush/resume
4650    // if resume is received before pause is executed.
4651    if (mHwSupportsPause && !mStandby &&
4652            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4653        mOutput->stream->pause(mOutput->stream);
4654    }
4655    if (mFlushPending) {
4656        flushHw_l();
4657    }
4658    if (mHwSupportsPause && !mStandby && doHwResume) {
4659        mOutput->stream->resume(mOutput->stream);
4660    }
4661    // remove all the tracks that need to be...
4662    removeTracks_l(*tracksToRemove);
4663
4664    return mixerStatus;
4665}
4666
4667void AudioFlinger::DirectOutputThread::threadLoop_mix()
4668{
4669    size_t frameCount = mFrameCount;
4670    int8_t *curBuf = (int8_t *)mSinkBuffer;
4671    // output audio to hardware
4672    while (frameCount) {
4673        AudioBufferProvider::Buffer buffer;
4674        buffer.frameCount = frameCount;
4675        status_t status = mActiveTrack->getNextBuffer(&buffer);
4676        if (status != NO_ERROR || buffer.raw == NULL) {
4677            memset(curBuf, 0, frameCount * mFrameSize);
4678            break;
4679        }
4680        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4681        frameCount -= buffer.frameCount;
4682        curBuf += buffer.frameCount * mFrameSize;
4683        mActiveTrack->releaseBuffer(&buffer);
4684    }
4685    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4686    mSleepTimeUs = 0;
4687    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4688    mActiveTrack.clear();
4689}
4690
4691void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4692{
4693    // do not write to HAL when paused
4694    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4695        mSleepTimeUs = mIdleSleepTimeUs;
4696        return;
4697    }
4698    if (mSleepTimeUs == 0) {
4699        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4700            mSleepTimeUs = mActiveSleepTimeUs;
4701        } else {
4702            mSleepTimeUs = mIdleSleepTimeUs;
4703        }
4704    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4705        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4706        mSleepTimeUs = 0;
4707    }
4708}
4709
4710void AudioFlinger::DirectOutputThread::threadLoop_exit()
4711{
4712    {
4713        Mutex::Autolock _l(mLock);
4714        for (size_t i = 0; i < mTracks.size(); i++) {
4715            if (mTracks[i]->isFlushPending()) {
4716                mTracks[i]->flushAck();
4717                mFlushPending = true;
4718            }
4719        }
4720        if (mFlushPending) {
4721            flushHw_l();
4722        }
4723    }
4724    PlaybackThread::threadLoop_exit();
4725}
4726
4727// must be called with thread mutex locked
4728bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4729{
4730    bool trackPaused = false;
4731    bool trackStopped = false;
4732
4733    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4734    // after a timeout and we will enter standby then.
4735    if (mTracks.size() > 0) {
4736        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4737        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4738                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4739    }
4740
4741    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
4742}
4743
4744// getTrackName_l() must be called with ThreadBase::mLock held
4745int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4746        audio_format_t format __unused, int sessionId __unused)
4747{
4748    return 0;
4749}
4750
4751// deleteTrackName_l() must be called with ThreadBase::mLock held
4752void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4753{
4754}
4755
4756// checkForNewParameter_l() must be called with ThreadBase::mLock held
4757bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4758                                                              status_t& status)
4759{
4760    bool reconfig = false;
4761
4762    status = NO_ERROR;
4763
4764    AudioParameter param = AudioParameter(keyValuePair);
4765    int value;
4766    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4767        // forward device change to effects that have requested to be
4768        // aware of attached audio device.
4769        if (value != AUDIO_DEVICE_NONE) {
4770            mOutDevice = value;
4771            for (size_t i = 0; i < mEffectChains.size(); i++) {
4772                mEffectChains[i]->setDevice_l(mOutDevice);
4773            }
4774        }
4775    }
4776    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4777        // do not accept frame count changes if tracks are open as the track buffer
4778        // size depends on frame count and correct behavior would not be garantied
4779        // if frame count is changed after track creation
4780        if (!mTracks.isEmpty()) {
4781            status = INVALID_OPERATION;
4782        } else {
4783            reconfig = true;
4784        }
4785    }
4786    if (status == NO_ERROR) {
4787        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4788                                                keyValuePair.string());
4789        if (!mStandby && status == INVALID_OPERATION) {
4790            mOutput->standby();
4791            mStandby = true;
4792            mBytesWritten = 0;
4793            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4794                                                   keyValuePair.string());
4795        }
4796        if (status == NO_ERROR && reconfig) {
4797            readOutputParameters_l();
4798            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4799        }
4800    }
4801
4802    return reconfig;
4803}
4804
4805uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4806{
4807    uint32_t time;
4808    if (audio_is_linear_pcm(mFormat)) {
4809        time = PlaybackThread::activeSleepTimeUs();
4810    } else {
4811        time = 10000;
4812    }
4813    return time;
4814}
4815
4816uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4817{
4818    uint32_t time;
4819    if (audio_is_linear_pcm(mFormat)) {
4820        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4821    } else {
4822        time = 10000;
4823    }
4824    return time;
4825}
4826
4827uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4828{
4829    uint32_t time;
4830    if (audio_is_linear_pcm(mFormat)) {
4831        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4832    } else {
4833        time = 10000;
4834    }
4835    return time;
4836}
4837
4838void AudioFlinger::DirectOutputThread::cacheParameters_l()
4839{
4840    PlaybackThread::cacheParameters_l();
4841
4842    // use shorter standby delay as on normal output to release
4843    // hardware resources as soon as possible
4844    // no delay on outputs with HW A/V sync
4845    if (usesHwAvSync()) {
4846        mStandbyDelayNs = 0;
4847    } else if ((mType == OFFLOAD) && !audio_is_linear_pcm(mFormat)) {
4848        mStandbyDelayNs = kOffloadStandbyDelayNs;
4849    } else {
4850        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
4851    }
4852}
4853
4854void AudioFlinger::DirectOutputThread::flushHw_l()
4855{
4856    mOutput->flush();
4857    mHwPaused = false;
4858    mFlushPending = false;
4859}
4860
4861// ----------------------------------------------------------------------------
4862
4863AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4864        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4865    :   Thread(false /*canCallJava*/),
4866        mPlaybackThread(playbackThread),
4867        mWriteAckSequence(0),
4868        mDrainSequence(0)
4869{
4870}
4871
4872AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4873{
4874}
4875
4876void AudioFlinger::AsyncCallbackThread::onFirstRef()
4877{
4878    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4879}
4880
4881bool AudioFlinger::AsyncCallbackThread::threadLoop()
4882{
4883    while (!exitPending()) {
4884        uint32_t writeAckSequence;
4885        uint32_t drainSequence;
4886
4887        {
4888            Mutex::Autolock _l(mLock);
4889            while (!((mWriteAckSequence & 1) ||
4890                     (mDrainSequence & 1) ||
4891                     exitPending())) {
4892                mWaitWorkCV.wait(mLock);
4893            }
4894
4895            if (exitPending()) {
4896                break;
4897            }
4898            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4899                  mWriteAckSequence, mDrainSequence);
4900            writeAckSequence = mWriteAckSequence;
4901            mWriteAckSequence &= ~1;
4902            drainSequence = mDrainSequence;
4903            mDrainSequence &= ~1;
4904        }
4905        {
4906            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4907            if (playbackThread != 0) {
4908                if (writeAckSequence & 1) {
4909                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4910                }
4911                if (drainSequence & 1) {
4912                    playbackThread->resetDraining(drainSequence >> 1);
4913                }
4914            }
4915        }
4916    }
4917    return false;
4918}
4919
4920void AudioFlinger::AsyncCallbackThread::exit()
4921{
4922    ALOGV("AsyncCallbackThread::exit");
4923    Mutex::Autolock _l(mLock);
4924    requestExit();
4925    mWaitWorkCV.broadcast();
4926}
4927
4928void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4929{
4930    Mutex::Autolock _l(mLock);
4931    // bit 0 is cleared
4932    mWriteAckSequence = sequence << 1;
4933}
4934
4935void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4936{
4937    Mutex::Autolock _l(mLock);
4938    // ignore unexpected callbacks
4939    if (mWriteAckSequence & 2) {
4940        mWriteAckSequence |= 1;
4941        mWaitWorkCV.signal();
4942    }
4943}
4944
4945void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4946{
4947    Mutex::Autolock _l(mLock);
4948    // bit 0 is cleared
4949    mDrainSequence = sequence << 1;
4950}
4951
4952void AudioFlinger::AsyncCallbackThread::resetDraining()
4953{
4954    Mutex::Autolock _l(mLock);
4955    // ignore unexpected callbacks
4956    if (mDrainSequence & 2) {
4957        mDrainSequence |= 1;
4958        mWaitWorkCV.signal();
4959    }
4960}
4961
4962
4963// ----------------------------------------------------------------------------
4964AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4965        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
4966    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
4967        mPausedBytesRemaining(0)
4968{
4969    //FIXME: mStandby should be set to true by ThreadBase constructor
4970    mStandby = true;
4971}
4972
4973void AudioFlinger::OffloadThread::threadLoop_exit()
4974{
4975    if (mFlushPending || mHwPaused) {
4976        // If a flush is pending or track was paused, just discard buffered data
4977        flushHw_l();
4978    } else {
4979        mMixerStatus = MIXER_DRAIN_ALL;
4980        threadLoop_drain();
4981    }
4982    if (mUseAsyncWrite) {
4983        ALOG_ASSERT(mCallbackThread != 0);
4984        mCallbackThread->exit();
4985    }
4986    PlaybackThread::threadLoop_exit();
4987}
4988
4989AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4990    Vector< sp<Track> > *tracksToRemove
4991)
4992{
4993    size_t count = mActiveTracks.size();
4994
4995    mixer_state mixerStatus = MIXER_IDLE;
4996    bool doHwPause = false;
4997    bool doHwResume = false;
4998
4999    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
5000
5001    // find out which tracks need to be processed
5002    for (size_t i = 0; i < count; i++) {
5003        sp<Track> t = mActiveTracks[i].promote();
5004        // The track died recently
5005        if (t == 0) {
5006            continue;
5007        }
5008        Track* const track = t.get();
5009        audio_track_cblk_t* cblk = track->cblk();
5010        // Only consider last track started for volume and mixer state control.
5011        // In theory an older track could underrun and restart after the new one starts
5012        // but as we only care about the transition phase between two tracks on a
5013        // direct output, it is not a problem to ignore the underrun case.
5014        sp<Track> l = mLatestActiveTrack.promote();
5015        bool last = l.get() == track;
5016
5017        if (track->isInvalid()) {
5018            ALOGW("An invalidated track shouldn't be in active list");
5019            tracksToRemove->add(track);
5020            continue;
5021        }
5022
5023        if (track->mState == TrackBase::IDLE) {
5024            ALOGW("An idle track shouldn't be in active list");
5025            continue;
5026        }
5027
5028        if (track->isPausing()) {
5029            track->setPaused();
5030            if (last) {
5031                if (mHwSupportsPause && !mHwPaused) {
5032                    doHwPause = true;
5033                    mHwPaused = true;
5034                }
5035                // If we were part way through writing the mixbuffer to
5036                // the HAL we must save this until we resume
5037                // BUG - this will be wrong if a different track is made active,
5038                // in that case we want to discard the pending data in the
5039                // mixbuffer and tell the client to present it again when the
5040                // track is resumed
5041                mPausedWriteLength = mCurrentWriteLength;
5042                mPausedBytesRemaining = mBytesRemaining;
5043                mBytesRemaining = 0;    // stop writing
5044            }
5045            tracksToRemove->add(track);
5046        } else if (track->isFlushPending()) {
5047            track->flushAck();
5048            if (last) {
5049                mFlushPending = true;
5050            }
5051        } else if (track->isResumePending()){
5052            track->resumeAck();
5053            if (last) {
5054                if (mPausedBytesRemaining) {
5055                    // Need to continue write that was interrupted
5056                    mCurrentWriteLength = mPausedWriteLength;
5057                    mBytesRemaining = mPausedBytesRemaining;
5058                    mPausedBytesRemaining = 0;
5059                }
5060                if (mHwPaused) {
5061                    doHwResume = true;
5062                    mHwPaused = false;
5063                    // threadLoop_mix() will handle the case that we need to
5064                    // resume an interrupted write
5065                }
5066                // enable write to audio HAL
5067                mSleepTimeUs = 0;
5068
5069                // Do not handle new data in this iteration even if track->framesReady()
5070                mixerStatus = MIXER_TRACKS_ENABLED;
5071            }
5072        }  else if (track->framesReady() && track->isReady() &&
5073                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5074            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5075            if (track->mFillingUpStatus == Track::FS_FILLED) {
5076                track->mFillingUpStatus = Track::FS_ACTIVE;
5077                // make sure processVolume_l() will apply new volume even if 0
5078                mLeftVolFloat = mRightVolFloat = -1.0;
5079            }
5080
5081            if (last) {
5082                sp<Track> previousTrack = mPreviousTrack.promote();
5083                if (previousTrack != 0) {
5084                    if (track != previousTrack.get()) {
5085                        // Flush any data still being written from last track
5086                        mBytesRemaining = 0;
5087                        if (mPausedBytesRemaining) {
5088                            // Last track was paused so we also need to flush saved
5089                            // mixbuffer state and invalidate track so that it will
5090                            // re-submit that unwritten data when it is next resumed
5091                            mPausedBytesRemaining = 0;
5092                            // Invalidate is a bit drastic - would be more efficient
5093                            // to have a flag to tell client that some of the
5094                            // previously written data was lost
5095                            previousTrack->invalidate();
5096                        }
5097                        // flush data already sent to the DSP if changing audio session as audio
5098                        // comes from a different source. Also invalidate previous track to force a
5099                        // seek when resuming.
5100                        if (previousTrack->sessionId() != track->sessionId()) {
5101                            previousTrack->invalidate();
5102                        }
5103                    }
5104                }
5105                mPreviousTrack = track;
5106                // reset retry count
5107                track->mRetryCount = kMaxTrackRetriesOffload;
5108                mActiveTrack = t;
5109                mixerStatus = MIXER_TRACKS_READY;
5110            }
5111        } else {
5112            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5113            if (track->isStopping_1()) {
5114                // Hardware buffer can hold a large amount of audio so we must
5115                // wait for all current track's data to drain before we say
5116                // that the track is stopped.
5117                if (mBytesRemaining == 0) {
5118                    // Only start draining when all data in mixbuffer
5119                    // has been written
5120                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5121                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5122                    // do not drain if no data was ever sent to HAL (mStandby == true)
5123                    if (last && !mStandby) {
5124                        // do not modify drain sequence if we are already draining. This happens
5125                        // when resuming from pause after drain.
5126                        if ((mDrainSequence & 1) == 0) {
5127                            mSleepTimeUs = 0;
5128                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5129                            mixerStatus = MIXER_DRAIN_TRACK;
5130                            mDrainSequence += 2;
5131                        }
5132                        if (mHwPaused) {
5133                            // It is possible to move from PAUSED to STOPPING_1 without
5134                            // a resume so we must ensure hardware is running
5135                            doHwResume = true;
5136                            mHwPaused = false;
5137                        }
5138                    }
5139                }
5140            } else if (track->isStopping_2()) {
5141                // Drain has completed or we are in standby, signal presentation complete
5142                if (!(mDrainSequence & 1) || !last || mStandby) {
5143                    track->mState = TrackBase::STOPPED;
5144                    size_t audioHALFrames =
5145                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5146                    size_t framesWritten =
5147                            mBytesWritten / mOutput->getFrameSize();
5148                    track->presentationComplete(framesWritten, audioHALFrames);
5149                    track->reset();
5150                    tracksToRemove->add(track);
5151                }
5152            } else {
5153                // No buffers for this track. Give it a few chances to
5154                // fill a buffer, then remove it from active list.
5155                if (--(track->mRetryCount) <= 0) {
5156                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5157                          track->name());
5158                    tracksToRemove->add(track);
5159                    // indicate to client process that the track was disabled because of underrun;
5160                    // it will then automatically call start() when data is available
5161                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5162                } else if (last){
5163                    mixerStatus = MIXER_TRACKS_ENABLED;
5164                }
5165            }
5166        }
5167        // compute volume for this track
5168        processVolume_l(track, last);
5169    }
5170
5171    // make sure the pause/flush/resume sequence is executed in the right order.
5172    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5173    // before flush and then resume HW. This can happen in case of pause/flush/resume
5174    // if resume is received before pause is executed.
5175    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5176        mOutput->stream->pause(mOutput->stream);
5177    }
5178    if (mFlushPending) {
5179        flushHw_l();
5180    }
5181    if (!mStandby && doHwResume) {
5182        mOutput->stream->resume(mOutput->stream);
5183    }
5184
5185    // remove all the tracks that need to be...
5186    removeTracks_l(*tracksToRemove);
5187
5188    return mixerStatus;
5189}
5190
5191// must be called with thread mutex locked
5192bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5193{
5194    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5195          mWriteAckSequence, mDrainSequence);
5196    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5197        return true;
5198    }
5199    return false;
5200}
5201
5202bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5203{
5204    Mutex::Autolock _l(mLock);
5205    return waitingAsyncCallback_l();
5206}
5207
5208void AudioFlinger::OffloadThread::flushHw_l()
5209{
5210    DirectOutputThread::flushHw_l();
5211    // Flush anything still waiting in the mixbuffer
5212    mCurrentWriteLength = 0;
5213    mBytesRemaining = 0;
5214    mPausedWriteLength = 0;
5215    mPausedBytesRemaining = 0;
5216
5217    if (mUseAsyncWrite) {
5218        // discard any pending drain or write ack by incrementing sequence
5219        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5220        mDrainSequence = (mDrainSequence + 2) & ~1;
5221        ALOG_ASSERT(mCallbackThread != 0);
5222        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5223        mCallbackThread->setDraining(mDrainSequence);
5224    }
5225}
5226
5227// ----------------------------------------------------------------------------
5228
5229AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5230        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5231    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5232                    systemReady, DUPLICATING),
5233        mWaitTimeMs(UINT_MAX)
5234{
5235    addOutputTrack(mainThread);
5236}
5237
5238AudioFlinger::DuplicatingThread::~DuplicatingThread()
5239{
5240    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5241        mOutputTracks[i]->destroy();
5242    }
5243}
5244
5245void AudioFlinger::DuplicatingThread::threadLoop_mix()
5246{
5247    // mix buffers...
5248    if (outputsReady(outputTracks)) {
5249        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
5250    } else {
5251        if (mMixerBufferValid) {
5252            memset(mMixerBuffer, 0, mMixerBufferSize);
5253        } else {
5254            memset(mSinkBuffer, 0, mSinkBufferSize);
5255        }
5256    }
5257    mSleepTimeUs = 0;
5258    writeFrames = mNormalFrameCount;
5259    mCurrentWriteLength = mSinkBufferSize;
5260    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5261}
5262
5263void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5264{
5265    if (mSleepTimeUs == 0) {
5266        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5267            mSleepTimeUs = mActiveSleepTimeUs;
5268        } else {
5269            mSleepTimeUs = mIdleSleepTimeUs;
5270        }
5271    } else if (mBytesWritten != 0) {
5272        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5273            writeFrames = mNormalFrameCount;
5274            memset(mSinkBuffer, 0, mSinkBufferSize);
5275        } else {
5276            // flush remaining overflow buffers in output tracks
5277            writeFrames = 0;
5278        }
5279        mSleepTimeUs = 0;
5280    }
5281}
5282
5283ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5284{
5285    for (size_t i = 0; i < outputTracks.size(); i++) {
5286        outputTracks[i]->write(mSinkBuffer, writeFrames);
5287    }
5288    mStandby = false;
5289    return (ssize_t)mSinkBufferSize;
5290}
5291
5292void AudioFlinger::DuplicatingThread::threadLoop_standby()
5293{
5294    // DuplicatingThread implements standby by stopping all tracks
5295    for (size_t i = 0; i < outputTracks.size(); i++) {
5296        outputTracks[i]->stop();
5297    }
5298}
5299
5300void AudioFlinger::DuplicatingThread::saveOutputTracks()
5301{
5302    outputTracks = mOutputTracks;
5303}
5304
5305void AudioFlinger::DuplicatingThread::clearOutputTracks()
5306{
5307    outputTracks.clear();
5308}
5309
5310void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5311{
5312    Mutex::Autolock _l(mLock);
5313    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5314    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5315    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5316    const size_t frameCount =
5317            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5318    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5319    // from different OutputTracks and their associated MixerThreads (e.g. one may
5320    // nearly empty and the other may be dropping data).
5321
5322    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5323                                            this,
5324                                            mSampleRate,
5325                                            mFormat,
5326                                            mChannelMask,
5327                                            frameCount,
5328                                            IPCThreadState::self()->getCallingUid());
5329    if (outputTrack->cblk() != NULL) {
5330        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5331        mOutputTracks.add(outputTrack);
5332        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5333        updateWaitTime_l();
5334    }
5335}
5336
5337void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5338{
5339    Mutex::Autolock _l(mLock);
5340    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5341        if (mOutputTracks[i]->thread() == thread) {
5342            mOutputTracks[i]->destroy();
5343            mOutputTracks.removeAt(i);
5344            updateWaitTime_l();
5345            if (thread->getOutput() == mOutput) {
5346                mOutput = NULL;
5347            }
5348            return;
5349        }
5350    }
5351    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5352}
5353
5354// caller must hold mLock
5355void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5356{
5357    mWaitTimeMs = UINT_MAX;
5358    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5359        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5360        if (strong != 0) {
5361            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5362            if (waitTimeMs < mWaitTimeMs) {
5363                mWaitTimeMs = waitTimeMs;
5364            }
5365        }
5366    }
5367}
5368
5369
5370bool AudioFlinger::DuplicatingThread::outputsReady(
5371        const SortedVector< sp<OutputTrack> > &outputTracks)
5372{
5373    for (size_t i = 0; i < outputTracks.size(); i++) {
5374        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5375        if (thread == 0) {
5376            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5377                    outputTracks[i].get());
5378            return false;
5379        }
5380        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5381        // see note at standby() declaration
5382        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5383            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5384                    thread.get());
5385            return false;
5386        }
5387    }
5388    return true;
5389}
5390
5391uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5392{
5393    return (mWaitTimeMs * 1000) / 2;
5394}
5395
5396void AudioFlinger::DuplicatingThread::cacheParameters_l()
5397{
5398    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5399    updateWaitTime_l();
5400
5401    MixerThread::cacheParameters_l();
5402}
5403
5404// ----------------------------------------------------------------------------
5405//      Record
5406// ----------------------------------------------------------------------------
5407
5408AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5409                                         AudioStreamIn *input,
5410                                         audio_io_handle_t id,
5411                                         audio_devices_t outDevice,
5412                                         audio_devices_t inDevice,
5413                                         bool systemReady
5414#ifdef TEE_SINK
5415                                         , const sp<NBAIO_Sink>& teeSink
5416#endif
5417                                         ) :
5418    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5419    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5420    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5421    mRsmpInRear(0)
5422#ifdef TEE_SINK
5423    , mTeeSink(teeSink)
5424#endif
5425    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5426            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5427    // mFastCapture below
5428    , mFastCaptureFutex(0)
5429    // mInputSource
5430    // mPipeSink
5431    // mPipeSource
5432    , mPipeFramesP2(0)
5433    // mPipeMemory
5434    // mFastCaptureNBLogWriter
5435    , mFastTrackAvail(false)
5436{
5437    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5438    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5439
5440    readInputParameters_l();
5441
5442    // create an NBAIO source for the HAL input stream, and negotiate
5443    mInputSource = new AudioStreamInSource(input->stream);
5444    size_t numCounterOffers = 0;
5445    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5446    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5447    ALOG_ASSERT(index == 0);
5448
5449    // initialize fast capture depending on configuration
5450    bool initFastCapture;
5451    switch (kUseFastCapture) {
5452    case FastCapture_Never:
5453        initFastCapture = false;
5454        break;
5455    case FastCapture_Always:
5456        initFastCapture = true;
5457        break;
5458    case FastCapture_Static:
5459        uint32_t primaryOutputSampleRate;
5460        {
5461            AutoMutex _l(audioFlinger->mHardwareLock);
5462            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
5463        }
5464        initFastCapture =
5465                // either capture sample rate is same as (a reasonable) primary output sample rate
5466                ((isMusicRate(primaryOutputSampleRate) &&
5467                    (mSampleRate == primaryOutputSampleRate)) ||
5468                // or primary output sample rate is unknown, and capture sample rate is reasonable
5469                ((primaryOutputSampleRate == 0) &&
5470                        isMusicRate(mSampleRate))) &&
5471                // and the buffer size is < 12 ms
5472                (mFrameCount * 1000) / mSampleRate < 12;
5473        break;
5474    // case FastCapture_Dynamic:
5475    }
5476
5477    if (initFastCapture) {
5478        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5479        NBAIO_Format format = mInputSource->format();
5480        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5481        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5482        void *pipeBuffer;
5483        const sp<MemoryDealer> roHeap(readOnlyHeap());
5484        sp<IMemory> pipeMemory;
5485        if ((roHeap == 0) ||
5486                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5487                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5488            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5489            goto failed;
5490        }
5491        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5492        memset(pipeBuffer, 0, pipeSize);
5493        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5494        const NBAIO_Format offers[1] = {format};
5495        size_t numCounterOffers = 0;
5496        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5497        ALOG_ASSERT(index == 0);
5498        mPipeSink = pipe;
5499        PipeReader *pipeReader = new PipeReader(*pipe);
5500        numCounterOffers = 0;
5501        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5502        ALOG_ASSERT(index == 0);
5503        mPipeSource = pipeReader;
5504        mPipeFramesP2 = pipeFramesP2;
5505        mPipeMemory = pipeMemory;
5506
5507        // create fast capture
5508        mFastCapture = new FastCapture();
5509        FastCaptureStateQueue *sq = mFastCapture->sq();
5510#ifdef STATE_QUEUE_DUMP
5511        // FIXME
5512#endif
5513        FastCaptureState *state = sq->begin();
5514        state->mCblk = NULL;
5515        state->mInputSource = mInputSource.get();
5516        state->mInputSourceGen++;
5517        state->mPipeSink = pipe;
5518        state->mPipeSinkGen++;
5519        state->mFrameCount = mFrameCount;
5520        state->mCommand = FastCaptureState::COLD_IDLE;
5521        // already done in constructor initialization list
5522        //mFastCaptureFutex = 0;
5523        state->mColdFutexAddr = &mFastCaptureFutex;
5524        state->mColdGen++;
5525        state->mDumpState = &mFastCaptureDumpState;
5526#ifdef TEE_SINK
5527        // FIXME
5528#endif
5529        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5530        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5531        sq->end();
5532        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5533
5534        // start the fast capture
5535        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5536        pid_t tid = mFastCapture->getTid();
5537        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
5538#ifdef AUDIO_WATCHDOG
5539        // FIXME
5540#endif
5541
5542        mFastTrackAvail = true;
5543    }
5544failed: ;
5545
5546    // FIXME mNormalSource
5547}
5548
5549AudioFlinger::RecordThread::~RecordThread()
5550{
5551    if (mFastCapture != 0) {
5552        FastCaptureStateQueue *sq = mFastCapture->sq();
5553        FastCaptureState *state = sq->begin();
5554        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5555            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5556            if (old == -1) {
5557                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5558            }
5559        }
5560        state->mCommand = FastCaptureState::EXIT;
5561        sq->end();
5562        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5563        mFastCapture->join();
5564        mFastCapture.clear();
5565    }
5566    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5567    mAudioFlinger->unregisterWriter(mNBLogWriter);
5568    free(mRsmpInBuffer);
5569}
5570
5571void AudioFlinger::RecordThread::onFirstRef()
5572{
5573    run(mThreadName, PRIORITY_URGENT_AUDIO);
5574}
5575
5576bool AudioFlinger::RecordThread::threadLoop()
5577{
5578    nsecs_t lastWarning = 0;
5579
5580    inputStandBy();
5581
5582reacquire_wakelock:
5583    sp<RecordTrack> activeTrack;
5584    int activeTracksGen;
5585    {
5586        Mutex::Autolock _l(mLock);
5587        size_t size = mActiveTracks.size();
5588        activeTracksGen = mActiveTracksGen;
5589        if (size > 0) {
5590            // FIXME an arbitrary choice
5591            activeTrack = mActiveTracks[0];
5592            acquireWakeLock_l(activeTrack->uid());
5593            if (size > 1) {
5594                SortedVector<int> tmp;
5595                for (size_t i = 0; i < size; i++) {
5596                    tmp.add(mActiveTracks[i]->uid());
5597                }
5598                updateWakeLockUids_l(tmp);
5599            }
5600        } else {
5601            acquireWakeLock_l(-1);
5602        }
5603    }
5604
5605    // used to request a deferred sleep, to be executed later while mutex is unlocked
5606    uint32_t sleepUs = 0;
5607
5608    // loop while there is work to do
5609    for (;;) {
5610        Vector< sp<EffectChain> > effectChains;
5611
5612        // sleep with mutex unlocked
5613        if (sleepUs > 0) {
5614            ATRACE_BEGIN("sleep");
5615            usleep(sleepUs);
5616            ATRACE_END();
5617            sleepUs = 0;
5618        }
5619
5620        // activeTracks accumulates a copy of a subset of mActiveTracks
5621        Vector< sp<RecordTrack> > activeTracks;
5622
5623        // reference to the (first and only) active fast track
5624        sp<RecordTrack> fastTrack;
5625
5626        // reference to a fast track which is about to be removed
5627        sp<RecordTrack> fastTrackToRemove;
5628
5629        { // scope for mLock
5630            Mutex::Autolock _l(mLock);
5631
5632            processConfigEvents_l();
5633
5634            // check exitPending here because checkForNewParameters_l() and
5635            // checkForNewParameters_l() can temporarily release mLock
5636            if (exitPending()) {
5637                break;
5638            }
5639
5640            // if no active track(s), then standby and release wakelock
5641            size_t size = mActiveTracks.size();
5642            if (size == 0) {
5643                standbyIfNotAlreadyInStandby();
5644                // exitPending() can't become true here
5645                releaseWakeLock_l();
5646                ALOGV("RecordThread: loop stopping");
5647                // go to sleep
5648                mWaitWorkCV.wait(mLock);
5649                ALOGV("RecordThread: loop starting");
5650                goto reacquire_wakelock;
5651            }
5652
5653            if (mActiveTracksGen != activeTracksGen) {
5654                activeTracksGen = mActiveTracksGen;
5655                SortedVector<int> tmp;
5656                for (size_t i = 0; i < size; i++) {
5657                    tmp.add(mActiveTracks[i]->uid());
5658                }
5659                updateWakeLockUids_l(tmp);
5660            }
5661
5662            bool doBroadcast = false;
5663            for (size_t i = 0; i < size; ) {
5664
5665                activeTrack = mActiveTracks[i];
5666                if (activeTrack->isTerminated()) {
5667                    if (activeTrack->isFastTrack()) {
5668                        ALOG_ASSERT(fastTrackToRemove == 0);
5669                        fastTrackToRemove = activeTrack;
5670                    }
5671                    removeTrack_l(activeTrack);
5672                    mActiveTracks.remove(activeTrack);
5673                    mActiveTracksGen++;
5674                    size--;
5675                    continue;
5676                }
5677
5678                TrackBase::track_state activeTrackState = activeTrack->mState;
5679                switch (activeTrackState) {
5680
5681                case TrackBase::PAUSING:
5682                    mActiveTracks.remove(activeTrack);
5683                    mActiveTracksGen++;
5684                    doBroadcast = true;
5685                    size--;
5686                    continue;
5687
5688                case TrackBase::STARTING_1:
5689                    sleepUs = 10000;
5690                    i++;
5691                    continue;
5692
5693                case TrackBase::STARTING_2:
5694                    doBroadcast = true;
5695                    mStandby = false;
5696                    activeTrack->mState = TrackBase::ACTIVE;
5697                    break;
5698
5699                case TrackBase::ACTIVE:
5700                    break;
5701
5702                case TrackBase::IDLE:
5703                    i++;
5704                    continue;
5705
5706                default:
5707                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5708                }
5709
5710                activeTracks.add(activeTrack);
5711                i++;
5712
5713                if (activeTrack->isFastTrack()) {
5714                    ALOG_ASSERT(!mFastTrackAvail);
5715                    ALOG_ASSERT(fastTrack == 0);
5716                    fastTrack = activeTrack;
5717                }
5718            }
5719            if (doBroadcast) {
5720                mStartStopCond.broadcast();
5721            }
5722
5723            // sleep if there are no active tracks to process
5724            if (activeTracks.size() == 0) {
5725                if (sleepUs == 0) {
5726                    sleepUs = kRecordThreadSleepUs;
5727                }
5728                continue;
5729            }
5730            sleepUs = 0;
5731
5732            lockEffectChains_l(effectChains);
5733        }
5734
5735        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5736
5737        size_t size = effectChains.size();
5738        for (size_t i = 0; i < size; i++) {
5739            // thread mutex is not locked, but effect chain is locked
5740            effectChains[i]->process_l();
5741        }
5742
5743        // Push a new fast capture state if fast capture is not already running, or cblk change
5744        if (mFastCapture != 0) {
5745            FastCaptureStateQueue *sq = mFastCapture->sq();
5746            FastCaptureState *state = sq->begin();
5747            bool didModify = false;
5748            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5749            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5750                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5751                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5752                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5753                    if (old == -1) {
5754                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5755                    }
5756                }
5757                state->mCommand = FastCaptureState::READ_WRITE;
5758#if 0   // FIXME
5759                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5760                        FastThreadDumpState::kSamplingNforLowRamDevice :
5761                        FastThreadDumpState::kSamplingN);
5762#endif
5763                didModify = true;
5764            }
5765            audio_track_cblk_t *cblkOld = state->mCblk;
5766            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5767            if (cblkNew != cblkOld) {
5768                state->mCblk = cblkNew;
5769                // block until acked if removing a fast track
5770                if (cblkOld != NULL) {
5771                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5772                }
5773                didModify = true;
5774            }
5775            sq->end(didModify);
5776            if (didModify) {
5777                sq->push(block);
5778#if 0
5779                if (kUseFastCapture == FastCapture_Dynamic) {
5780                    mNormalSource = mPipeSource;
5781                }
5782#endif
5783            }
5784        }
5785
5786        // now run the fast track destructor with thread mutex unlocked
5787        fastTrackToRemove.clear();
5788
5789        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5790        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5791        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5792        // If destination is non-contiguous, first read past the nominal end of buffer, then
5793        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5794
5795        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5796        ssize_t framesRead;
5797
5798        // If an NBAIO source is present, use it to read the normal capture's data
5799        if (mPipeSource != 0) {
5800            size_t framesToRead = mBufferSize / mFrameSize;
5801            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
5802                    framesToRead, AudioBufferProvider::kInvalidPTS);
5803            if (framesRead == 0) {
5804                // since pipe is non-blocking, simulate blocking input
5805                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5806            }
5807        // otherwise use the HAL / AudioStreamIn directly
5808        } else {
5809            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5810                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
5811            if (bytesRead < 0) {
5812                framesRead = bytesRead;
5813            } else {
5814                framesRead = bytesRead / mFrameSize;
5815            }
5816        }
5817
5818        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5819            ALOGE("read failed: framesRead=%d", framesRead);
5820            // Force input into standby so that it tries to recover at next read attempt
5821            inputStandBy();
5822            sleepUs = kRecordThreadSleepUs;
5823        }
5824        if (framesRead <= 0) {
5825            goto unlock;
5826        }
5827        ALOG_ASSERT(framesRead > 0);
5828
5829        if (mTeeSink != 0) {
5830            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
5831        }
5832        // If destination is non-contiguous, we now correct for reading past end of buffer.
5833        {
5834            size_t part1 = mRsmpInFramesP2 - rear;
5835            if ((size_t) framesRead > part1) {
5836                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
5837                        (framesRead - part1) * mFrameSize);
5838            }
5839        }
5840        rear = mRsmpInRear += framesRead;
5841
5842        size = activeTracks.size();
5843        // loop over each active track
5844        for (size_t i = 0; i < size; i++) {
5845            activeTrack = activeTracks[i];
5846
5847            // skip fast tracks, as those are handled directly by FastCapture
5848            if (activeTrack->isFastTrack()) {
5849                continue;
5850            }
5851
5852            // TODO: This code probably should be moved to RecordTrack.
5853            // TODO: Update the activeTrack buffer converter in case of reconfigure.
5854
5855            enum {
5856                OVERRUN_UNKNOWN,
5857                OVERRUN_TRUE,
5858                OVERRUN_FALSE
5859            } overrun = OVERRUN_UNKNOWN;
5860
5861            // loop over getNextBuffer to handle circular sink
5862            for (;;) {
5863
5864                activeTrack->mSink.frameCount = ~0;
5865                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5866                size_t framesOut = activeTrack->mSink.frameCount;
5867                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5868
5869                // check available frames and handle overrun conditions
5870                // if the record track isn't draining fast enough.
5871                bool hasOverrun;
5872                size_t framesIn;
5873                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
5874                if (hasOverrun) {
5875                    overrun = OVERRUN_TRUE;
5876                }
5877                if (framesOut == 0 || framesIn == 0) {
5878                    break;
5879                }
5880
5881                // Don't allow framesOut to be larger than what is possible with resampling
5882                // from framesIn.
5883                // This isn't strictly necessary but helps limit buffer resizing in
5884                // RecordBufferConverter.  TODO: remove when no longer needed.
5885                framesOut = min(framesOut,
5886                        destinationFramesPossible(
5887                                framesIn, mSampleRate, activeTrack->mSampleRate));
5888                // process frames from the RecordThread buffer provider to the RecordTrack buffer
5889                framesOut = activeTrack->mRecordBufferConverter->convert(
5890                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
5891
5892                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5893                    overrun = OVERRUN_FALSE;
5894                }
5895
5896                if (activeTrack->mFramesToDrop == 0) {
5897                    if (framesOut > 0) {
5898                        activeTrack->mSink.frameCount = framesOut;
5899                        activeTrack->releaseBuffer(&activeTrack->mSink);
5900                    }
5901                } else {
5902                    // FIXME could do a partial drop of framesOut
5903                    if (activeTrack->mFramesToDrop > 0) {
5904                        activeTrack->mFramesToDrop -= framesOut;
5905                        if (activeTrack->mFramesToDrop <= 0) {
5906                            activeTrack->clearSyncStartEvent();
5907                        }
5908                    } else {
5909                        activeTrack->mFramesToDrop += framesOut;
5910                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5911                                activeTrack->mSyncStartEvent->isCancelled()) {
5912                            ALOGW("Synced record %s, session %d, trigger session %d",
5913                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5914                                  activeTrack->sessionId(),
5915                                  (activeTrack->mSyncStartEvent != 0) ?
5916                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5917                            activeTrack->clearSyncStartEvent();
5918                        }
5919                    }
5920                }
5921
5922                if (framesOut == 0) {
5923                    break;
5924                }
5925            }
5926
5927            switch (overrun) {
5928            case OVERRUN_TRUE:
5929                // client isn't retrieving buffers fast enough
5930                if (!activeTrack->setOverflow()) {
5931                    nsecs_t now = systemTime();
5932                    // FIXME should lastWarning per track?
5933                    if ((now - lastWarning) > kWarningThrottleNs) {
5934                        ALOGW("RecordThread: buffer overflow");
5935                        lastWarning = now;
5936                    }
5937                }
5938                break;
5939            case OVERRUN_FALSE:
5940                activeTrack->clearOverflow();
5941                break;
5942            case OVERRUN_UNKNOWN:
5943                break;
5944            }
5945
5946        }
5947
5948unlock:
5949        // enable changes in effect chain
5950        unlockEffectChains(effectChains);
5951        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5952    }
5953
5954    standbyIfNotAlreadyInStandby();
5955
5956    {
5957        Mutex::Autolock _l(mLock);
5958        for (size_t i = 0; i < mTracks.size(); i++) {
5959            sp<RecordTrack> track = mTracks[i];
5960            track->invalidate();
5961        }
5962        mActiveTracks.clear();
5963        mActiveTracksGen++;
5964        mStartStopCond.broadcast();
5965    }
5966
5967    releaseWakeLock();
5968
5969    ALOGV("RecordThread %p exiting", this);
5970    return false;
5971}
5972
5973void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5974{
5975    if (!mStandby) {
5976        inputStandBy();
5977        mStandby = true;
5978    }
5979}
5980
5981void AudioFlinger::RecordThread::inputStandBy()
5982{
5983    // Idle the fast capture if it's currently running
5984    if (mFastCapture != 0) {
5985        FastCaptureStateQueue *sq = mFastCapture->sq();
5986        FastCaptureState *state = sq->begin();
5987        if (!(state->mCommand & FastCaptureState::IDLE)) {
5988            state->mCommand = FastCaptureState::COLD_IDLE;
5989            state->mColdFutexAddr = &mFastCaptureFutex;
5990            state->mColdGen++;
5991            mFastCaptureFutex = 0;
5992            sq->end();
5993            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5994            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5995#if 0
5996            if (kUseFastCapture == FastCapture_Dynamic) {
5997                // FIXME
5998            }
5999#endif
6000#ifdef AUDIO_WATCHDOG
6001            // FIXME
6002#endif
6003        } else {
6004            sq->end(false /*didModify*/);
6005        }
6006    }
6007    mInput->stream->common.standby(&mInput->stream->common);
6008}
6009
6010// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6011sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6012        const sp<AudioFlinger::Client>& client,
6013        uint32_t sampleRate,
6014        audio_format_t format,
6015        audio_channel_mask_t channelMask,
6016        size_t *pFrameCount,
6017        int sessionId,
6018        size_t *notificationFrames,
6019        int uid,
6020        IAudioFlinger::track_flags_t *flags,
6021        pid_t tid,
6022        status_t *status)
6023{
6024    size_t frameCount = *pFrameCount;
6025    sp<RecordTrack> track;
6026    status_t lStatus;
6027
6028    // client expresses a preference for FAST, but we get the final say
6029    if (*flags & IAudioFlinger::TRACK_FAST) {
6030      if (
6031            // we formerly checked for a callback handler (non-0 tid),
6032            // but that is no longer required for TRANSFER_OBTAIN mode
6033            //
6034            // frame count is not specified, or is exactly the pipe depth
6035            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6036            // PCM data
6037            audio_is_linear_pcm(format) &&
6038            // native format
6039            (format == mFormat) &&
6040            // native channel mask
6041            (channelMask == mChannelMask) &&
6042            // native hardware sample rate
6043            (sampleRate == mSampleRate) &&
6044            // record thread has an associated fast capture
6045            hasFastCapture() &&
6046            // there are sufficient fast track slots available
6047            mFastTrackAvail
6048        ) {
6049        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
6050                frameCount, mFrameCount);
6051      } else {
6052        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
6053                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6054                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6055                frameCount, mFrameCount, mPipeFramesP2,
6056                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6057                hasFastCapture(), tid, mFastTrackAvail);
6058        *flags &= ~IAudioFlinger::TRACK_FAST;
6059      }
6060    }
6061
6062    // compute track buffer size in frames, and suggest the notification frame count
6063    if (*flags & IAudioFlinger::TRACK_FAST) {
6064        // fast track: frame count is exactly the pipe depth
6065        frameCount = mPipeFramesP2;
6066        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6067        *notificationFrames = mFrameCount;
6068    } else {
6069        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6070        //                 or 20 ms if there is a fast capture
6071        // TODO This could be a roundupRatio inline, and const
6072        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6073                * sampleRate + mSampleRate - 1) / mSampleRate;
6074        // minimum number of notification periods is at least kMinNotifications,
6075        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6076        static const size_t kMinNotifications = 3;
6077        static const uint32_t kMinMs = 30;
6078        // TODO This could be a roundupRatio inline
6079        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6080        // TODO This could be a roundupRatio inline
6081        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6082                maxNotificationFrames;
6083        const size_t minFrameCount = maxNotificationFrames *
6084                max(kMinNotifications, minNotificationsByMs);
6085        frameCount = max(frameCount, minFrameCount);
6086        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6087            *notificationFrames = maxNotificationFrames;
6088        }
6089    }
6090    *pFrameCount = frameCount;
6091
6092    lStatus = initCheck();
6093    if (lStatus != NO_ERROR) {
6094        ALOGE("createRecordTrack_l() audio driver not initialized");
6095        goto Exit;
6096    }
6097
6098    { // scope for mLock
6099        Mutex::Autolock _l(mLock);
6100
6101        track = new RecordTrack(this, client, sampleRate,
6102                      format, channelMask, frameCount, NULL, sessionId, uid,
6103                      *flags, TrackBase::TYPE_DEFAULT);
6104
6105        lStatus = track->initCheck();
6106        if (lStatus != NO_ERROR) {
6107            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6108            // track must be cleared from the caller as the caller has the AF lock
6109            goto Exit;
6110        }
6111        mTracks.add(track);
6112
6113        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6114        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6115                        mAudioFlinger->btNrecIsOff();
6116        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6117        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6118
6119        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6120            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6121            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6122            // so ask activity manager to do this on our behalf
6123            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6124        }
6125    }
6126
6127    lStatus = NO_ERROR;
6128
6129Exit:
6130    *status = lStatus;
6131    return track;
6132}
6133
6134status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6135                                           AudioSystem::sync_event_t event,
6136                                           int triggerSession)
6137{
6138    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6139    sp<ThreadBase> strongMe = this;
6140    status_t status = NO_ERROR;
6141
6142    if (event == AudioSystem::SYNC_EVENT_NONE) {
6143        recordTrack->clearSyncStartEvent();
6144    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6145        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6146                                       triggerSession,
6147                                       recordTrack->sessionId(),
6148                                       syncStartEventCallback,
6149                                       recordTrack);
6150        // Sync event can be cancelled by the trigger session if the track is not in a
6151        // compatible state in which case we start record immediately
6152        if (recordTrack->mSyncStartEvent->isCancelled()) {
6153            recordTrack->clearSyncStartEvent();
6154        } else {
6155            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6156            recordTrack->mFramesToDrop = -
6157                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6158        }
6159    }
6160
6161    {
6162        // This section is a rendezvous between binder thread executing start() and RecordThread
6163        AutoMutex lock(mLock);
6164        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6165            if (recordTrack->mState == TrackBase::PAUSING) {
6166                ALOGV("active record track PAUSING -> ACTIVE");
6167                recordTrack->mState = TrackBase::ACTIVE;
6168            } else {
6169                ALOGV("active record track state %d", recordTrack->mState);
6170            }
6171            return status;
6172        }
6173
6174        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6175        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6176        //      or using a separate command thread
6177        recordTrack->mState = TrackBase::STARTING_1;
6178        mActiveTracks.add(recordTrack);
6179        mActiveTracksGen++;
6180        status_t status = NO_ERROR;
6181        if (recordTrack->isExternalTrack()) {
6182            mLock.unlock();
6183            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6184            mLock.lock();
6185            // FIXME should verify that recordTrack is still in mActiveTracks
6186            if (status != NO_ERROR) {
6187                mActiveTracks.remove(recordTrack);
6188                mActiveTracksGen++;
6189                recordTrack->clearSyncStartEvent();
6190                ALOGV("RecordThread::start error %d", status);
6191                return status;
6192            }
6193        }
6194        // Catch up with current buffer indices if thread is already running.
6195        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6196        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6197        // see previously buffered data before it called start(), but with greater risk of overrun.
6198
6199        recordTrack->mResamplerBufferProvider->reset();
6200        // clear any converter state as new data will be discontinuous
6201        recordTrack->mRecordBufferConverter->reset();
6202        recordTrack->mState = TrackBase::STARTING_2;
6203        // signal thread to start
6204        mWaitWorkCV.broadcast();
6205        if (mActiveTracks.indexOf(recordTrack) < 0) {
6206            ALOGV("Record failed to start");
6207            status = BAD_VALUE;
6208            goto startError;
6209        }
6210        return status;
6211    }
6212
6213startError:
6214    if (recordTrack->isExternalTrack()) {
6215        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6216    }
6217    recordTrack->clearSyncStartEvent();
6218    // FIXME I wonder why we do not reset the state here?
6219    return status;
6220}
6221
6222void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6223{
6224    sp<SyncEvent> strongEvent = event.promote();
6225
6226    if (strongEvent != 0) {
6227        sp<RefBase> ptr = strongEvent->cookie().promote();
6228        if (ptr != 0) {
6229            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6230            recordTrack->handleSyncStartEvent(strongEvent);
6231        }
6232    }
6233}
6234
6235bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6236    ALOGV("RecordThread::stop");
6237    AutoMutex _l(mLock);
6238    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6239        return false;
6240    }
6241    // note that threadLoop may still be processing the track at this point [without lock]
6242    recordTrack->mState = TrackBase::PAUSING;
6243    // do not wait for mStartStopCond if exiting
6244    if (exitPending()) {
6245        return true;
6246    }
6247    // FIXME incorrect usage of wait: no explicit predicate or loop
6248    mStartStopCond.wait(mLock);
6249    // if we have been restarted, recordTrack is in mActiveTracks here
6250    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6251        ALOGV("Record stopped OK");
6252        return true;
6253    }
6254    return false;
6255}
6256
6257bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6258{
6259    return false;
6260}
6261
6262status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6263{
6264#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6265    if (!isValidSyncEvent(event)) {
6266        return BAD_VALUE;
6267    }
6268
6269    int eventSession = event->triggerSession();
6270    status_t ret = NAME_NOT_FOUND;
6271
6272    Mutex::Autolock _l(mLock);
6273
6274    for (size_t i = 0; i < mTracks.size(); i++) {
6275        sp<RecordTrack> track = mTracks[i];
6276        if (eventSession == track->sessionId()) {
6277            (void) track->setSyncEvent(event);
6278            ret = NO_ERROR;
6279        }
6280    }
6281    return ret;
6282#else
6283    return BAD_VALUE;
6284#endif
6285}
6286
6287// destroyTrack_l() must be called with ThreadBase::mLock held
6288void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6289{
6290    track->terminate();
6291    track->mState = TrackBase::STOPPED;
6292    // active tracks are removed by threadLoop()
6293    if (mActiveTracks.indexOf(track) < 0) {
6294        removeTrack_l(track);
6295    }
6296}
6297
6298void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6299{
6300    mTracks.remove(track);
6301    // need anything related to effects here?
6302    if (track->isFastTrack()) {
6303        ALOG_ASSERT(!mFastTrackAvail);
6304        mFastTrackAvail = true;
6305    }
6306}
6307
6308void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6309{
6310    dumpInternals(fd, args);
6311    dumpTracks(fd, args);
6312    dumpEffectChains(fd, args);
6313}
6314
6315void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6316{
6317    dprintf(fd, "\nInput thread %p:\n", this);
6318
6319    dumpBase(fd, args);
6320
6321    if (mActiveTracks.size() == 0) {
6322        dprintf(fd, "  No active record clients\n");
6323    }
6324    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6325    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6326
6327    //  Make a non-atomic copy of fast capture dump state so it won't change underneath us
6328    const FastCaptureDumpState copy(mFastCaptureDumpState);
6329    copy.dump(fd);
6330}
6331
6332void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6333{
6334    const size_t SIZE = 256;
6335    char buffer[SIZE];
6336    String8 result;
6337
6338    size_t numtracks = mTracks.size();
6339    size_t numactive = mActiveTracks.size();
6340    size_t numactiveseen = 0;
6341    dprintf(fd, "  %d Tracks", numtracks);
6342    if (numtracks) {
6343        dprintf(fd, " of which %d are active\n", numactive);
6344        RecordTrack::appendDumpHeader(result);
6345        for (size_t i = 0; i < numtracks ; ++i) {
6346            sp<RecordTrack> track = mTracks[i];
6347            if (track != 0) {
6348                bool active = mActiveTracks.indexOf(track) >= 0;
6349                if (active) {
6350                    numactiveseen++;
6351                }
6352                track->dump(buffer, SIZE, active);
6353                result.append(buffer);
6354            }
6355        }
6356    } else {
6357        dprintf(fd, "\n");
6358    }
6359
6360    if (numactiveseen != numactive) {
6361        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6362                " not in the track list\n");
6363        result.append(buffer);
6364        RecordTrack::appendDumpHeader(result);
6365        for (size_t i = 0; i < numactive; ++i) {
6366            sp<RecordTrack> track = mActiveTracks[i];
6367            if (mTracks.indexOf(track) < 0) {
6368                track->dump(buffer, SIZE, true);
6369                result.append(buffer);
6370            }
6371        }
6372
6373    }
6374    write(fd, result.string(), result.size());
6375}
6376
6377
6378void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6379{
6380    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6381    RecordThread *recordThread = (RecordThread *) threadBase.get();
6382    mRsmpInFront = recordThread->mRsmpInRear;
6383    mRsmpInUnrel = 0;
6384}
6385
6386void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6387        size_t *framesAvailable, bool *hasOverrun)
6388{
6389    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6390    RecordThread *recordThread = (RecordThread *) threadBase.get();
6391    const int32_t rear = recordThread->mRsmpInRear;
6392    const int32_t front = mRsmpInFront;
6393    const ssize_t filled = rear - front;
6394
6395    size_t framesIn;
6396    bool overrun = false;
6397    if (filled < 0) {
6398        // should not happen, but treat like a massive overrun and re-sync
6399        framesIn = 0;
6400        mRsmpInFront = rear;
6401        overrun = true;
6402    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6403        framesIn = (size_t) filled;
6404    } else {
6405        // client is not keeping up with server, but give it latest data
6406        framesIn = recordThread->mRsmpInFrames;
6407        mRsmpInFront = /* front = */ rear - framesIn;
6408        overrun = true;
6409    }
6410    if (framesAvailable != NULL) {
6411        *framesAvailable = framesIn;
6412    }
6413    if (hasOverrun != NULL) {
6414        *hasOverrun = overrun;
6415    }
6416}
6417
6418// AudioBufferProvider interface
6419status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6420        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6421{
6422    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6423    if (threadBase == 0) {
6424        buffer->frameCount = 0;
6425        buffer->raw = NULL;
6426        return NOT_ENOUGH_DATA;
6427    }
6428    RecordThread *recordThread = (RecordThread *) threadBase.get();
6429    int32_t rear = recordThread->mRsmpInRear;
6430    int32_t front = mRsmpInFront;
6431    ssize_t filled = rear - front;
6432    // FIXME should not be P2 (don't want to increase latency)
6433    // FIXME if client not keeping up, discard
6434    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6435    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6436    front &= recordThread->mRsmpInFramesP2 - 1;
6437    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6438    if (part1 > (size_t) filled) {
6439        part1 = filled;
6440    }
6441    size_t ask = buffer->frameCount;
6442    ALOG_ASSERT(ask > 0);
6443    if (part1 > ask) {
6444        part1 = ask;
6445    }
6446    if (part1 == 0) {
6447        // out of data is fine since the resampler will return a short-count.
6448        buffer->raw = NULL;
6449        buffer->frameCount = 0;
6450        mRsmpInUnrel = 0;
6451        return NOT_ENOUGH_DATA;
6452    }
6453
6454    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6455    buffer->frameCount = part1;
6456    mRsmpInUnrel = part1;
6457    return NO_ERROR;
6458}
6459
6460// AudioBufferProvider interface
6461void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6462        AudioBufferProvider::Buffer* buffer)
6463{
6464    size_t stepCount = buffer->frameCount;
6465    if (stepCount == 0) {
6466        return;
6467    }
6468    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6469    mRsmpInUnrel -= stepCount;
6470    mRsmpInFront += stepCount;
6471    buffer->raw = NULL;
6472    buffer->frameCount = 0;
6473}
6474
6475AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6476        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6477        uint32_t srcSampleRate,
6478        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6479        uint32_t dstSampleRate) :
6480            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6481            // mSrcFormat
6482            // mSrcSampleRate
6483            // mDstChannelMask
6484            // mDstFormat
6485            // mDstSampleRate
6486            // mSrcChannelCount
6487            // mDstChannelCount
6488            // mDstFrameSize
6489            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6490            mResampler(NULL),
6491            mIsLegacyDownmix(false),
6492            mIsLegacyUpmix(false),
6493            mRequiresFloat(false),
6494            mInputConverterProvider(NULL)
6495{
6496    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6497            dstChannelMask, dstFormat, dstSampleRate);
6498}
6499
6500AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6501    free(mBuf);
6502    delete mResampler;
6503    delete mInputConverterProvider;
6504}
6505
6506size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6507        AudioBufferProvider *provider, size_t frames)
6508{
6509    if (mInputConverterProvider != NULL) {
6510        mInputConverterProvider->setBufferProvider(provider);
6511        provider = mInputConverterProvider;
6512    }
6513
6514    if (mResampler == NULL) {
6515        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6516                mSrcSampleRate, mSrcFormat, mDstFormat);
6517
6518        AudioBufferProvider::Buffer buffer;
6519        for (size_t i = frames; i > 0; ) {
6520            buffer.frameCount = i;
6521            status_t status = provider->getNextBuffer(&buffer, 0);
6522            if (status != OK || buffer.frameCount == 0) {
6523                frames -= i; // cannot fill request.
6524                break;
6525            }
6526            // format convert to destination buffer
6527            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6528
6529            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6530            i -= buffer.frameCount;
6531            provider->releaseBuffer(&buffer);
6532        }
6533    } else {
6534         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6535                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6536
6537         // reallocate buffer if needed
6538         if (mBufFrameSize != 0 && mBufFrames < frames) {
6539             free(mBuf);
6540             mBufFrames = frames;
6541             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6542         }
6543        // resampler accumulates, but we only have one source track
6544        memset(mBuf, 0, frames * mBufFrameSize);
6545        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6546        // format convert to destination buffer
6547        convertResampler(dst, mBuf, frames);
6548    }
6549    return frames;
6550}
6551
6552status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6553        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6554        uint32_t srcSampleRate,
6555        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6556        uint32_t dstSampleRate)
6557{
6558    // quick evaluation if there is any change.
6559    if (mSrcFormat == srcFormat
6560            && mSrcChannelMask == srcChannelMask
6561            && mSrcSampleRate == srcSampleRate
6562            && mDstFormat == dstFormat
6563            && mDstChannelMask == dstChannelMask
6564            && mDstSampleRate == dstSampleRate) {
6565        return NO_ERROR;
6566    }
6567
6568    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6569            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6570            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6571    const bool valid =
6572            audio_is_input_channel(srcChannelMask)
6573            && audio_is_input_channel(dstChannelMask)
6574            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6575            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6576            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6577            ; // no upsampling checks for now
6578    if (!valid) {
6579        return BAD_VALUE;
6580    }
6581
6582    mSrcFormat = srcFormat;
6583    mSrcChannelMask = srcChannelMask;
6584    mSrcSampleRate = srcSampleRate;
6585    mDstFormat = dstFormat;
6586    mDstChannelMask = dstChannelMask;
6587    mDstSampleRate = dstSampleRate;
6588
6589    // compute derived parameters
6590    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6591    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6592    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6593
6594    // do we need to resample?
6595    delete mResampler;
6596    mResampler = NULL;
6597    if (mSrcSampleRate != mDstSampleRate) {
6598        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6599                mSrcChannelCount, mDstSampleRate);
6600        mResampler->setSampleRate(mSrcSampleRate);
6601        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6602    }
6603
6604    // are we running legacy channel conversion modes?
6605    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6606                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6607                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6608    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6609                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6610                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6611
6612    // do we need to process in float?
6613    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6614
6615    // do we need a staging buffer to convert for destination (we can still optimize this)?
6616    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6617    if (mResampler != NULL) {
6618        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6619                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6620    } else if ((mIsLegacyUpmix || mIsLegacyDownmix) && mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6621        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6622    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6623        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6624    } else {
6625        mBufFrameSize = 0;
6626    }
6627    mBufFrames = 0; // force the buffer to be resized.
6628
6629    // do we need an input converter buffer provider to give us float?
6630    delete mInputConverterProvider;
6631    mInputConverterProvider = NULL;
6632    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6633        mInputConverterProvider = new ReformatBufferProvider(
6634                audio_channel_count_from_in_mask(mSrcChannelMask),
6635                mSrcFormat,
6636                AUDIO_FORMAT_PCM_FLOAT,
6637                256 /* provider buffer frame count */);
6638    }
6639
6640    // do we need a remixer to do channel mask conversion
6641    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6642        (void) memcpy_by_index_array_initialization_from_channel_mask(
6643                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6644    }
6645    return NO_ERROR;
6646}
6647
6648void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6649        void *dst, const void *src, size_t frames)
6650{
6651    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6652    if (mBufFrameSize != 0 && mBufFrames < frames) {
6653        free(mBuf);
6654        mBufFrames = frames;
6655        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6656    }
6657    // do we need to do legacy upmix and downmix?
6658    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6659        void *dstBuf = mBuf != NULL ? mBuf : dst;
6660        if (mIsLegacyUpmix) {
6661            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6662                    (const float *)src, frames);
6663        } else /*mIsLegacyDownmix */ {
6664            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6665                    (const float *)src, frames);
6666        }
6667        if (mBuf != NULL) {
6668            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6669                    frames * mDstChannelCount);
6670        }
6671        return;
6672    }
6673    // do we need to do channel mask conversion?
6674    if (mSrcChannelMask != mDstChannelMask) {
6675        void *dstBuf = mBuf != NULL ? mBuf : dst;
6676        memcpy_by_index_array(dstBuf, mDstChannelCount,
6677                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6678        if (dstBuf == dst) {
6679            return; // format is the same
6680        }
6681    }
6682    // convert to destination buffer
6683    const void *convertBuf = mBuf != NULL ? mBuf : src;
6684    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6685            frames * mDstChannelCount);
6686}
6687
6688void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6689        void *dst, /*not-a-const*/ void *src, size_t frames)
6690{
6691    // src buffer format is ALWAYS float when entering this routine
6692    if (mIsLegacyUpmix) {
6693        ; // mono to stereo already handled by resampler
6694    } else if (mIsLegacyDownmix
6695            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6696        // the resampler outputs stereo for mono input channel (a feature?)
6697        // must convert to mono
6698        downmix_to_mono_float_from_stereo_float((float *)src,
6699                (const float *)src, frames);
6700    } else if (mSrcChannelMask != mDstChannelMask) {
6701        // convert to mono channel again for channel mask conversion (could be skipped
6702        // with further optimization).
6703        if (mSrcChannelCount == 1) {
6704            downmix_to_mono_float_from_stereo_float((float *)src,
6705                (const float *)src, frames);
6706        }
6707        // convert to destination format (in place, OK as float is larger than other types)
6708        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6709            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6710                    frames * mSrcChannelCount);
6711        }
6712        // channel convert and save to dst
6713        memcpy_by_index_array(dst, mDstChannelCount,
6714                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6715        return;
6716    }
6717    // convert to destination format and save to dst
6718    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6719            frames * mDstChannelCount);
6720}
6721
6722bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6723                                                        status_t& status)
6724{
6725    bool reconfig = false;
6726
6727    status = NO_ERROR;
6728
6729    audio_format_t reqFormat = mFormat;
6730    uint32_t samplingRate = mSampleRate;
6731    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
6732    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6733
6734    AudioParameter param = AudioParameter(keyValuePair);
6735    int value;
6736    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6737    //      channel count change can be requested. Do we mandate the first client defines the
6738    //      HAL sampling rate and channel count or do we allow changes on the fly?
6739    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6740        samplingRate = value;
6741        reconfig = true;
6742    }
6743    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6744        if (!audio_is_linear_pcm((audio_format_t) value)) {
6745            status = BAD_VALUE;
6746        } else {
6747            reqFormat = (audio_format_t) value;
6748            reconfig = true;
6749        }
6750    }
6751    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6752        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6753        if (!audio_is_input_channel(mask) ||
6754                audio_channel_count_from_in_mask(mask) > FCC_8) {
6755            status = BAD_VALUE;
6756        } else {
6757            channelMask = mask;
6758            reconfig = true;
6759        }
6760    }
6761    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6762        // do not accept frame count changes if tracks are open as the track buffer
6763        // size depends on frame count and correct behavior would not be guaranteed
6764        // if frame count is changed after track creation
6765        if (mActiveTracks.size() > 0) {
6766            status = INVALID_OPERATION;
6767        } else {
6768            reconfig = true;
6769        }
6770    }
6771    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6772        // forward device change to effects that have requested to be
6773        // aware of attached audio device.
6774        for (size_t i = 0; i < mEffectChains.size(); i++) {
6775            mEffectChains[i]->setDevice_l(value);
6776        }
6777
6778        // store input device and output device but do not forward output device to audio HAL.
6779        // Note that status is ignored by the caller for output device
6780        // (see AudioFlinger::setParameters()
6781        if (audio_is_output_devices(value)) {
6782            mOutDevice = value;
6783            status = BAD_VALUE;
6784        } else {
6785            mInDevice = value;
6786            // disable AEC and NS if the device is a BT SCO headset supporting those
6787            // pre processings
6788            if (mTracks.size() > 0) {
6789                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6790                                    mAudioFlinger->btNrecIsOff();
6791                for (size_t i = 0; i < mTracks.size(); i++) {
6792                    sp<RecordTrack> track = mTracks[i];
6793                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6794                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6795                }
6796            }
6797        }
6798    }
6799    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6800            mAudioSource != (audio_source_t)value) {
6801        // forward device change to effects that have requested to be
6802        // aware of attached audio device.
6803        for (size_t i = 0; i < mEffectChains.size(); i++) {
6804            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6805        }
6806        mAudioSource = (audio_source_t)value;
6807    }
6808
6809    if (status == NO_ERROR) {
6810        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6811                keyValuePair.string());
6812        if (status == INVALID_OPERATION) {
6813            inputStandBy();
6814            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6815                    keyValuePair.string());
6816        }
6817        if (reconfig) {
6818            if (status == BAD_VALUE &&
6819                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
6820                audio_is_linear_pcm(reqFormat) &&
6821                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6822                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
6823                audio_channel_count_from_in_mask(
6824                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
6825                status = NO_ERROR;
6826            }
6827            if (status == NO_ERROR) {
6828                readInputParameters_l();
6829                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6830            }
6831        }
6832    }
6833
6834    return reconfig;
6835}
6836
6837String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6838{
6839    Mutex::Autolock _l(mLock);
6840    if (initCheck() != NO_ERROR) {
6841        return String8();
6842    }
6843
6844    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6845    const String8 out_s8(s);
6846    free(s);
6847    return out_s8;
6848}
6849
6850void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event) {
6851    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
6852
6853    desc->mIoHandle = mId;
6854
6855    switch (event) {
6856    case AUDIO_INPUT_OPENED:
6857    case AUDIO_INPUT_CONFIG_CHANGED:
6858        desc->mPatch = mPatch;
6859        desc->mChannelMask = mChannelMask;
6860        desc->mSamplingRate = mSampleRate;
6861        desc->mFormat = mFormat;
6862        desc->mFrameCount = mFrameCount;
6863        desc->mLatency = 0;
6864        break;
6865
6866    case AUDIO_INPUT_CLOSED:
6867    default:
6868        break;
6869    }
6870    mAudioFlinger->ioConfigChanged(event, desc);
6871}
6872
6873void AudioFlinger::RecordThread::readInputParameters_l()
6874{
6875    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6876    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6877    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6878    if (mChannelCount > FCC_8) {
6879        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
6880    }
6881    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6882    mFormat = mHALFormat;
6883    if (!audio_is_linear_pcm(mFormat)) {
6884        ALOGE("HAL format %#x is not linear pcm", mFormat);
6885    }
6886    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6887    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6888    mFrameCount = mBufferSize / mFrameSize;
6889    // This is the formula for calculating the temporary buffer size.
6890    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6891    // 1 full output buffer, regardless of the alignment of the available input.
6892    // The value is somewhat arbitrary, and could probably be even larger.
6893    // A larger value should allow more old data to be read after a track calls start(),
6894    // without increasing latency.
6895    //
6896    // Note this is independent of the maximum downsampling ratio permitted for capture.
6897    mRsmpInFrames = mFrameCount * 7;
6898    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6899    free(mRsmpInBuffer);
6900
6901    // TODO optimize audio capture buffer sizes ...
6902    // Here we calculate the size of the sliding buffer used as a source
6903    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6904    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6905    // be better to have it derived from the pipe depth in the long term.
6906    // The current value is higher than necessary.  However it should not add to latency.
6907
6908    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6909    (void)posix_memalign(&mRsmpInBuffer, 32, (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize);
6910
6911    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6912    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6913}
6914
6915uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6916{
6917    Mutex::Autolock _l(mLock);
6918    if (initCheck() != NO_ERROR) {
6919        return 0;
6920    }
6921
6922    return mInput->stream->get_input_frames_lost(mInput->stream);
6923}
6924
6925uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6926{
6927    Mutex::Autolock _l(mLock);
6928    uint32_t result = 0;
6929    if (getEffectChain_l(sessionId) != 0) {
6930        result = EFFECT_SESSION;
6931    }
6932
6933    for (size_t i = 0; i < mTracks.size(); ++i) {
6934        if (sessionId == mTracks[i]->sessionId()) {
6935            result |= TRACK_SESSION;
6936            break;
6937        }
6938    }
6939
6940    return result;
6941}
6942
6943KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6944{
6945    KeyedVector<int, bool> ids;
6946    Mutex::Autolock _l(mLock);
6947    for (size_t j = 0; j < mTracks.size(); ++j) {
6948        sp<RecordThread::RecordTrack> track = mTracks[j];
6949        int sessionId = track->sessionId();
6950        if (ids.indexOfKey(sessionId) < 0) {
6951            ids.add(sessionId, true);
6952        }
6953    }
6954    return ids;
6955}
6956
6957AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6958{
6959    Mutex::Autolock _l(mLock);
6960    AudioStreamIn *input = mInput;
6961    mInput = NULL;
6962    return input;
6963}
6964
6965// this method must always be called either with ThreadBase mLock held or inside the thread loop
6966audio_stream_t* AudioFlinger::RecordThread::stream() const
6967{
6968    if (mInput == NULL) {
6969        return NULL;
6970    }
6971    return &mInput->stream->common;
6972}
6973
6974status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6975{
6976    // only one chain per input thread
6977    if (mEffectChains.size() != 0) {
6978        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6979        return INVALID_OPERATION;
6980    }
6981    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6982    chain->setThread(this);
6983    chain->setInBuffer(NULL);
6984    chain->setOutBuffer(NULL);
6985
6986    checkSuspendOnAddEffectChain_l(chain);
6987
6988    // make sure enabled pre processing effects state is communicated to the HAL as we
6989    // just moved them to a new input stream.
6990    chain->syncHalEffectsState();
6991
6992    mEffectChains.add(chain);
6993
6994    return NO_ERROR;
6995}
6996
6997size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6998{
6999    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7000    ALOGW_IF(mEffectChains.size() != 1,
7001            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7002            chain.get(), mEffectChains.size(), this);
7003    if (mEffectChains.size() == 1) {
7004        mEffectChains.removeAt(0);
7005    }
7006    return 0;
7007}
7008
7009status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7010                                                          audio_patch_handle_t *handle)
7011{
7012    status_t status = NO_ERROR;
7013
7014    // store new device and send to effects
7015    mInDevice = patch->sources[0].ext.device.type;
7016    mPatch = *patch;
7017    for (size_t i = 0; i < mEffectChains.size(); i++) {
7018        mEffectChains[i]->setDevice_l(mInDevice);
7019    }
7020
7021    // disable AEC and NS if the device is a BT SCO headset supporting those
7022    // pre processings
7023    if (mTracks.size() > 0) {
7024        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7025                            mAudioFlinger->btNrecIsOff();
7026        for (size_t i = 0; i < mTracks.size(); i++) {
7027            sp<RecordTrack> track = mTracks[i];
7028            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7029            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7030        }
7031    }
7032
7033    // store new source and send to effects
7034    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7035        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7036        for (size_t i = 0; i < mEffectChains.size(); i++) {
7037            mEffectChains[i]->setAudioSource_l(mAudioSource);
7038        }
7039    }
7040
7041    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7042        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7043        status = hwDevice->create_audio_patch(hwDevice,
7044                                               patch->num_sources,
7045                                               patch->sources,
7046                                               patch->num_sinks,
7047                                               patch->sinks,
7048                                               handle);
7049    } else {
7050        char *address;
7051        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7052            address = audio_device_address_to_parameter(
7053                                                patch->sources[0].ext.device.type,
7054                                                patch->sources[0].ext.device.address);
7055        } else {
7056            address = (char *)calloc(1, 1);
7057        }
7058        AudioParameter param = AudioParameter(String8(address));
7059        free(address);
7060        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7061                     (int)patch->sources[0].ext.device.type);
7062        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7063                                         (int)patch->sinks[0].ext.mix.usecase.source);
7064        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7065                param.toString().string());
7066        *handle = AUDIO_PATCH_HANDLE_NONE;
7067    }
7068
7069    sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7070
7071    return status;
7072}
7073
7074status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7075{
7076    status_t status = NO_ERROR;
7077
7078    mInDevice = AUDIO_DEVICE_NONE;
7079
7080    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7081        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7082        status = hwDevice->release_audio_patch(hwDevice, handle);
7083    } else {
7084        AudioParameter param;
7085        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7086        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7087                param.toString().string());
7088    }
7089    return status;
7090}
7091
7092void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7093{
7094    Mutex::Autolock _l(mLock);
7095    mTracks.add(record);
7096}
7097
7098void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7099{
7100    Mutex::Autolock _l(mLock);
7101    destroyTrack_l(record);
7102}
7103
7104void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7105{
7106    ThreadBase::getAudioPortConfig(config);
7107    config->role = AUDIO_PORT_ROLE_SINK;
7108    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7109    config->ext.mix.usecase.source = mAudioSource;
7110}
7111
7112} // namespace android
7113