Threads.cpp revision b67eb5856203e9869aa1e5b5a13c1eff62790335
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317// static
318const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
319{
320    switch (type) {
321    case MIXER:
322        return "MIXER";
323    case DIRECT:
324        return "DIRECT";
325    case DUPLICATING:
326        return "DUPLICATING";
327    case RECORD:
328        return "RECORD";
329    case OFFLOAD:
330        return "OFFLOAD";
331    default:
332        return "unknown";
333    }
334}
335
336static String8 outputFlagsToString(audio_output_flags_t flags)
337{
338    static const struct mapping {
339        audio_output_flags_t    mFlag;
340        const char *            mString;
341    } mappings[] = {
342        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
343        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
344        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
345        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
346        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAAD",
347        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
348        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
349        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
350    };
351    String8 result;
352    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
353    const mapping *entry;
354    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
355        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
356        if (flags & entry->mFlag) {
357            if (!result.isEmpty()) {
358                result.append("|");
359            }
360            result.append(entry->mString);
361        }
362    }
363    if (flags & ~allFlags) {
364        if (!result.isEmpty()) {
365            result.append("|");
366        }
367        result.appendFormat("0x%X", flags & ~allFlags);
368    }
369    if (result.isEmpty()) {
370        result.append(entry->mString);
371    }
372    return result;
373}
374
375AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
376        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
377    :   Thread(false /*canCallJava*/),
378        mType(type),
379        mAudioFlinger(audioFlinger),
380        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
381        // are set by PlaybackThread::readOutputParameters_l() or
382        // RecordThread::readInputParameters_l()
383        //FIXME: mStandby should be true here. Is this some kind of hack?
384        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
385        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
386        // mName will be set by concrete (non-virtual) subclass
387        mDeathRecipient(new PMDeathRecipient(this))
388{
389}
390
391AudioFlinger::ThreadBase::~ThreadBase()
392{
393    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
394    mConfigEvents.clear();
395
396    // do not lock the mutex in destructor
397    releaseWakeLock_l();
398    if (mPowerManager != 0) {
399        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
400        binder->unlinkToDeath(mDeathRecipient);
401    }
402}
403
404status_t AudioFlinger::ThreadBase::readyToRun()
405{
406    status_t status = initCheck();
407    if (status == NO_ERROR) {
408        ALOGI("AudioFlinger's thread %p ready to run", this);
409    } else {
410        ALOGE("No working audio driver found.");
411    }
412    return status;
413}
414
415void AudioFlinger::ThreadBase::exit()
416{
417    ALOGV("ThreadBase::exit");
418    // do any cleanup required for exit to succeed
419    preExit();
420    {
421        // This lock prevents the following race in thread (uniprocessor for illustration):
422        //  if (!exitPending()) {
423        //      // context switch from here to exit()
424        //      // exit() calls requestExit(), what exitPending() observes
425        //      // exit() calls signal(), which is dropped since no waiters
426        //      // context switch back from exit() to here
427        //      mWaitWorkCV.wait(...);
428        //      // now thread is hung
429        //  }
430        AutoMutex lock(mLock);
431        requestExit();
432        mWaitWorkCV.broadcast();
433    }
434    // When Thread::requestExitAndWait is made virtual and this method is renamed to
435    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
436    requestExitAndWait();
437}
438
439status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
440{
441    status_t status;
442
443    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
444    Mutex::Autolock _l(mLock);
445
446    return sendSetParameterConfigEvent_l(keyValuePairs);
447}
448
449// sendConfigEvent_l() must be called with ThreadBase::mLock held
450// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
451status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
452{
453    status_t status = NO_ERROR;
454
455    mConfigEvents.add(event);
456    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
457    mWaitWorkCV.signal();
458    mLock.unlock();
459    {
460        Mutex::Autolock _l(event->mLock);
461        while (event->mWaitStatus) {
462            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
463                event->mStatus = TIMED_OUT;
464                event->mWaitStatus = false;
465            }
466        }
467        status = event->mStatus;
468    }
469    mLock.lock();
470    return status;
471}
472
473void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
474{
475    Mutex::Autolock _l(mLock);
476    sendIoConfigEvent_l(event, param);
477}
478
479// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
480void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
481{
482    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
483    sendConfigEvent_l(configEvent);
484}
485
486// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
487void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
488{
489    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
490    sendConfigEvent_l(configEvent);
491}
492
493// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
494status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
495{
496    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
497    return sendConfigEvent_l(configEvent);
498}
499
500status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
501                                                        const struct audio_patch *patch,
502                                                        audio_patch_handle_t *handle)
503{
504    Mutex::Autolock _l(mLock);
505    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
506    status_t status = sendConfigEvent_l(configEvent);
507    if (status == NO_ERROR) {
508        CreateAudioPatchConfigEventData *data =
509                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
510        *handle = data->mHandle;
511    }
512    return status;
513}
514
515status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
516                                                                const audio_patch_handle_t handle)
517{
518    Mutex::Autolock _l(mLock);
519    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
520    return sendConfigEvent_l(configEvent);
521}
522
523
524// post condition: mConfigEvents.isEmpty()
525void AudioFlinger::ThreadBase::processConfigEvents_l()
526{
527    bool configChanged = false;
528
529    while (!mConfigEvents.isEmpty()) {
530        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
531        sp<ConfigEvent> event = mConfigEvents[0];
532        mConfigEvents.removeAt(0);
533        switch (event->mType) {
534        case CFG_EVENT_PRIO: {
535            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
536            // FIXME Need to understand why this has to be done asynchronously
537            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
538                    true /*asynchronous*/);
539            if (err != 0) {
540                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
541                      data->mPrio, data->mPid, data->mTid, err);
542            }
543        } break;
544        case CFG_EVENT_IO: {
545            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
546            audioConfigChanged(data->mEvent, data->mParam);
547        } break;
548        case CFG_EVENT_SET_PARAMETER: {
549            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
550            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
551                configChanged = true;
552            }
553        } break;
554        case CFG_EVENT_CREATE_AUDIO_PATCH: {
555            CreateAudioPatchConfigEventData *data =
556                                            (CreateAudioPatchConfigEventData *)event->mData.get();
557            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
558        } break;
559        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
560            ReleaseAudioPatchConfigEventData *data =
561                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
562            event->mStatus = releaseAudioPatch_l(data->mHandle);
563        } break;
564        default:
565            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
566            break;
567        }
568        {
569            Mutex::Autolock _l(event->mLock);
570            if (event->mWaitStatus) {
571                event->mWaitStatus = false;
572                event->mCond.signal();
573            }
574        }
575        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
576    }
577
578    if (configChanged) {
579        cacheParameters_l();
580    }
581}
582
583String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
584    String8 s;
585    if (output) {
586        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
587        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
588        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
589        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
590        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
591        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
592        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
593        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
594        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
595        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
596        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
597        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
598        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
599        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
600        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
601        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
602        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
603        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
604        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
605    } else {
606        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
607        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
608        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
609        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
610        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
611        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
612        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
613        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
614        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
615        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
616        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
617        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
618        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
619        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
620        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
621    }
622    int len = s.length();
623    if (s.length() > 2) {
624        char *str = s.lockBuffer(len);
625        s.unlockBuffer(len - 2);
626    }
627    return s;
628}
629
630void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
631{
632    const size_t SIZE = 256;
633    char buffer[SIZE];
634    String8 result;
635
636    bool locked = AudioFlinger::dumpTryLock(mLock);
637    if (!locked) {
638        dprintf(fd, "thread %p may be deadlocked\n", this);
639    }
640
641    dprintf(fd, "  I/O handle: %d\n", mId);
642    dprintf(fd, "  TID: %d\n", getTid());
643    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
644    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
645    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
646    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
647    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
648    dprintf(fd, "  Channel count: %u\n", mChannelCount);
649    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
650            channelMaskToString(mChannelMask, mType != RECORD).string());
651    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
652    dprintf(fd, "  Frame size: %zu bytes\n", mFrameSize);
653    dprintf(fd, "  Pending config events:");
654    size_t numConfig = mConfigEvents.size();
655    if (numConfig) {
656        for (size_t i = 0; i < numConfig; i++) {
657            mConfigEvents[i]->dump(buffer, SIZE);
658            dprintf(fd, "\n    %s", buffer);
659        }
660        dprintf(fd, "\n");
661    } else {
662        dprintf(fd, " none\n");
663    }
664
665    if (locked) {
666        mLock.unlock();
667    }
668}
669
670void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
671{
672    const size_t SIZE = 256;
673    char buffer[SIZE];
674    String8 result;
675
676    size_t numEffectChains = mEffectChains.size();
677    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
678    write(fd, buffer, strlen(buffer));
679
680    for (size_t i = 0; i < numEffectChains; ++i) {
681        sp<EffectChain> chain = mEffectChains[i];
682        if (chain != 0) {
683            chain->dump(fd, args);
684        }
685    }
686}
687
688void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
689{
690    Mutex::Autolock _l(mLock);
691    acquireWakeLock_l(uid);
692}
693
694String16 AudioFlinger::ThreadBase::getWakeLockTag()
695{
696    switch (mType) {
697        case MIXER:
698            return String16("AudioMix");
699        case DIRECT:
700            return String16("AudioDirectOut");
701        case DUPLICATING:
702            return String16("AudioDup");
703        case RECORD:
704            return String16("AudioIn");
705        case OFFLOAD:
706            return String16("AudioOffload");
707        default:
708            ALOG_ASSERT(false);
709            return String16("AudioUnknown");
710    }
711}
712
713void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
714{
715    getPowerManager_l();
716    if (mPowerManager != 0) {
717        sp<IBinder> binder = new BBinder();
718        status_t status;
719        if (uid >= 0) {
720            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
721                    binder,
722                    getWakeLockTag(),
723                    String16("media"),
724                    uid,
725                    true /* FIXME force oneway contrary to .aidl */);
726        } else {
727            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
728                    binder,
729                    getWakeLockTag(),
730                    String16("media"),
731                    true /* FIXME force oneway contrary to .aidl */);
732        }
733        if (status == NO_ERROR) {
734            mWakeLockToken = binder;
735        }
736        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
737    }
738}
739
740void AudioFlinger::ThreadBase::releaseWakeLock()
741{
742    Mutex::Autolock _l(mLock);
743    releaseWakeLock_l();
744}
745
746void AudioFlinger::ThreadBase::releaseWakeLock_l()
747{
748    if (mWakeLockToken != 0) {
749        ALOGV("releaseWakeLock_l() %s", mName);
750        if (mPowerManager != 0) {
751            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
752                    true /* FIXME force oneway contrary to .aidl */);
753        }
754        mWakeLockToken.clear();
755    }
756}
757
758void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
759    Mutex::Autolock _l(mLock);
760    updateWakeLockUids_l(uids);
761}
762
763void AudioFlinger::ThreadBase::getPowerManager_l() {
764
765    if (mPowerManager == 0) {
766        // use checkService() to avoid blocking if power service is not up yet
767        sp<IBinder> binder =
768            defaultServiceManager()->checkService(String16("power"));
769        if (binder == 0) {
770            ALOGW("Thread %s cannot connect to the power manager service", mName);
771        } else {
772            mPowerManager = interface_cast<IPowerManager>(binder);
773            binder->linkToDeath(mDeathRecipient);
774        }
775    }
776}
777
778void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
779
780    getPowerManager_l();
781    if (mWakeLockToken == NULL) {
782        ALOGE("no wake lock to update!");
783        return;
784    }
785    if (mPowerManager != 0) {
786        sp<IBinder> binder = new BBinder();
787        status_t status;
788        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
789                    true /* FIXME force oneway contrary to .aidl */);
790        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
791    }
792}
793
794void AudioFlinger::ThreadBase::clearPowerManager()
795{
796    Mutex::Autolock _l(mLock);
797    releaseWakeLock_l();
798    mPowerManager.clear();
799}
800
801void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
802{
803    sp<ThreadBase> thread = mThread.promote();
804    if (thread != 0) {
805        thread->clearPowerManager();
806    }
807    ALOGW("power manager service died !!!");
808}
809
810void AudioFlinger::ThreadBase::setEffectSuspended(
811        const effect_uuid_t *type, bool suspend, int sessionId)
812{
813    Mutex::Autolock _l(mLock);
814    setEffectSuspended_l(type, suspend, sessionId);
815}
816
817void AudioFlinger::ThreadBase::setEffectSuspended_l(
818        const effect_uuid_t *type, bool suspend, int sessionId)
819{
820    sp<EffectChain> chain = getEffectChain_l(sessionId);
821    if (chain != 0) {
822        if (type != NULL) {
823            chain->setEffectSuspended_l(type, suspend);
824        } else {
825            chain->setEffectSuspendedAll_l(suspend);
826        }
827    }
828
829    updateSuspendedSessions_l(type, suspend, sessionId);
830}
831
832void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
833{
834    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
835    if (index < 0) {
836        return;
837    }
838
839    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
840            mSuspendedSessions.valueAt(index);
841
842    for (size_t i = 0; i < sessionEffects.size(); i++) {
843        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
844        for (int j = 0; j < desc->mRefCount; j++) {
845            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
846                chain->setEffectSuspendedAll_l(true);
847            } else {
848                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
849                    desc->mType.timeLow);
850                chain->setEffectSuspended_l(&desc->mType, true);
851            }
852        }
853    }
854}
855
856void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
857                                                         bool suspend,
858                                                         int sessionId)
859{
860    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
861
862    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
863
864    if (suspend) {
865        if (index >= 0) {
866            sessionEffects = mSuspendedSessions.valueAt(index);
867        } else {
868            mSuspendedSessions.add(sessionId, sessionEffects);
869        }
870    } else {
871        if (index < 0) {
872            return;
873        }
874        sessionEffects = mSuspendedSessions.valueAt(index);
875    }
876
877
878    int key = EffectChain::kKeyForSuspendAll;
879    if (type != NULL) {
880        key = type->timeLow;
881    }
882    index = sessionEffects.indexOfKey(key);
883
884    sp<SuspendedSessionDesc> desc;
885    if (suspend) {
886        if (index >= 0) {
887            desc = sessionEffects.valueAt(index);
888        } else {
889            desc = new SuspendedSessionDesc();
890            if (type != NULL) {
891                desc->mType = *type;
892            }
893            sessionEffects.add(key, desc);
894            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
895        }
896        desc->mRefCount++;
897    } else {
898        if (index < 0) {
899            return;
900        }
901        desc = sessionEffects.valueAt(index);
902        if (--desc->mRefCount == 0) {
903            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
904            sessionEffects.removeItemsAt(index);
905            if (sessionEffects.isEmpty()) {
906                ALOGV("updateSuspendedSessions_l() restore removing session %d",
907                                 sessionId);
908                mSuspendedSessions.removeItem(sessionId);
909            }
910        }
911    }
912    if (!sessionEffects.isEmpty()) {
913        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
914    }
915}
916
917void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
918                                                            bool enabled,
919                                                            int sessionId)
920{
921    Mutex::Autolock _l(mLock);
922    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
923}
924
925void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
926                                                            bool enabled,
927                                                            int sessionId)
928{
929    if (mType != RECORD) {
930        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
931        // another session. This gives the priority to well behaved effect control panels
932        // and applications not using global effects.
933        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
934        // global effects
935        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
936            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
937        }
938    }
939
940    sp<EffectChain> chain = getEffectChain_l(sessionId);
941    if (chain != 0) {
942        chain->checkSuspendOnEffectEnabled(effect, enabled);
943    }
944}
945
946// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
947sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
948        const sp<AudioFlinger::Client>& client,
949        const sp<IEffectClient>& effectClient,
950        int32_t priority,
951        int sessionId,
952        effect_descriptor_t *desc,
953        int *enabled,
954        status_t *status)
955{
956    sp<EffectModule> effect;
957    sp<EffectHandle> handle;
958    status_t lStatus;
959    sp<EffectChain> chain;
960    bool chainCreated = false;
961    bool effectCreated = false;
962    bool effectRegistered = false;
963
964    lStatus = initCheck();
965    if (lStatus != NO_ERROR) {
966        ALOGW("createEffect_l() Audio driver not initialized.");
967        goto Exit;
968    }
969
970    // Reject any effect on Direct output threads for now, since the format of
971    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
972    if (mType == DIRECT) {
973        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
974                desc->name, mName);
975        lStatus = BAD_VALUE;
976        goto Exit;
977    }
978
979    // Reject any effect on mixer or duplicating multichannel sinks.
980    // TODO: fix both format and multichannel issues with effects.
981    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
982        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
983                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
984        lStatus = BAD_VALUE;
985        goto Exit;
986    }
987
988    // Allow global effects only on offloaded and mixer threads
989    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
990        switch (mType) {
991        case MIXER:
992        case OFFLOAD:
993            break;
994        case DIRECT:
995        case DUPLICATING:
996        case RECORD:
997        default:
998            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
999            lStatus = BAD_VALUE;
1000            goto Exit;
1001        }
1002    }
1003
1004    // Only Pre processor effects are allowed on input threads and only on input threads
1005    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1006        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1007                desc->name, desc->flags, mType);
1008        lStatus = BAD_VALUE;
1009        goto Exit;
1010    }
1011
1012    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1013
1014    { // scope for mLock
1015        Mutex::Autolock _l(mLock);
1016
1017        // check for existing effect chain with the requested audio session
1018        chain = getEffectChain_l(sessionId);
1019        if (chain == 0) {
1020            // create a new chain for this session
1021            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1022            chain = new EffectChain(this, sessionId);
1023            addEffectChain_l(chain);
1024            chain->setStrategy(getStrategyForSession_l(sessionId));
1025            chainCreated = true;
1026        } else {
1027            effect = chain->getEffectFromDesc_l(desc);
1028        }
1029
1030        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1031
1032        if (effect == 0) {
1033            int id = mAudioFlinger->nextUniqueId();
1034            // Check CPU and memory usage
1035            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1036            if (lStatus != NO_ERROR) {
1037                goto Exit;
1038            }
1039            effectRegistered = true;
1040            // create a new effect module if none present in the chain
1041            effect = new EffectModule(this, chain, desc, id, sessionId);
1042            lStatus = effect->status();
1043            if (lStatus != NO_ERROR) {
1044                goto Exit;
1045            }
1046            effect->setOffloaded(mType == OFFLOAD, mId);
1047
1048            lStatus = chain->addEffect_l(effect);
1049            if (lStatus != NO_ERROR) {
1050                goto Exit;
1051            }
1052            effectCreated = true;
1053
1054            effect->setDevice(mOutDevice);
1055            effect->setDevice(mInDevice);
1056            effect->setMode(mAudioFlinger->getMode());
1057            effect->setAudioSource(mAudioSource);
1058        }
1059        // create effect handle and connect it to effect module
1060        handle = new EffectHandle(effect, client, effectClient, priority);
1061        lStatus = handle->initCheck();
1062        if (lStatus == OK) {
1063            lStatus = effect->addHandle(handle.get());
1064        }
1065        if (enabled != NULL) {
1066            *enabled = (int)effect->isEnabled();
1067        }
1068    }
1069
1070Exit:
1071    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1072        Mutex::Autolock _l(mLock);
1073        if (effectCreated) {
1074            chain->removeEffect_l(effect);
1075        }
1076        if (effectRegistered) {
1077            AudioSystem::unregisterEffect(effect->id());
1078        }
1079        if (chainCreated) {
1080            removeEffectChain_l(chain);
1081        }
1082        handle.clear();
1083    }
1084
1085    *status = lStatus;
1086    return handle;
1087}
1088
1089sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1090{
1091    Mutex::Autolock _l(mLock);
1092    return getEffect_l(sessionId, effectId);
1093}
1094
1095sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1096{
1097    sp<EffectChain> chain = getEffectChain_l(sessionId);
1098    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1099}
1100
1101// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1102// PlaybackThread::mLock held
1103status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1104{
1105    // check for existing effect chain with the requested audio session
1106    int sessionId = effect->sessionId();
1107    sp<EffectChain> chain = getEffectChain_l(sessionId);
1108    bool chainCreated = false;
1109
1110    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1111             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1112                    this, effect->desc().name, effect->desc().flags);
1113
1114    if (chain == 0) {
1115        // create a new chain for this session
1116        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1117        chain = new EffectChain(this, sessionId);
1118        addEffectChain_l(chain);
1119        chain->setStrategy(getStrategyForSession_l(sessionId));
1120        chainCreated = true;
1121    }
1122    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1123
1124    if (chain->getEffectFromId_l(effect->id()) != 0) {
1125        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1126                this, effect->desc().name, chain.get());
1127        return BAD_VALUE;
1128    }
1129
1130    effect->setOffloaded(mType == OFFLOAD, mId);
1131
1132    status_t status = chain->addEffect_l(effect);
1133    if (status != NO_ERROR) {
1134        if (chainCreated) {
1135            removeEffectChain_l(chain);
1136        }
1137        return status;
1138    }
1139
1140    effect->setDevice(mOutDevice);
1141    effect->setDevice(mInDevice);
1142    effect->setMode(mAudioFlinger->getMode());
1143    effect->setAudioSource(mAudioSource);
1144    return NO_ERROR;
1145}
1146
1147void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1148
1149    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1150    effect_descriptor_t desc = effect->desc();
1151    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1152        detachAuxEffect_l(effect->id());
1153    }
1154
1155    sp<EffectChain> chain = effect->chain().promote();
1156    if (chain != 0) {
1157        // remove effect chain if removing last effect
1158        if (chain->removeEffect_l(effect) == 0) {
1159            removeEffectChain_l(chain);
1160        }
1161    } else {
1162        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1163    }
1164}
1165
1166void AudioFlinger::ThreadBase::lockEffectChains_l(
1167        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1168{
1169    effectChains = mEffectChains;
1170    for (size_t i = 0; i < mEffectChains.size(); i++) {
1171        mEffectChains[i]->lock();
1172    }
1173}
1174
1175void AudioFlinger::ThreadBase::unlockEffectChains(
1176        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1177{
1178    for (size_t i = 0; i < effectChains.size(); i++) {
1179        effectChains[i]->unlock();
1180    }
1181}
1182
1183sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1184{
1185    Mutex::Autolock _l(mLock);
1186    return getEffectChain_l(sessionId);
1187}
1188
1189sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1190{
1191    size_t size = mEffectChains.size();
1192    for (size_t i = 0; i < size; i++) {
1193        if (mEffectChains[i]->sessionId() == sessionId) {
1194            return mEffectChains[i];
1195        }
1196    }
1197    return 0;
1198}
1199
1200void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1201{
1202    Mutex::Autolock _l(mLock);
1203    size_t size = mEffectChains.size();
1204    for (size_t i = 0; i < size; i++) {
1205        mEffectChains[i]->setMode_l(mode);
1206    }
1207}
1208
1209void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1210{
1211    config->type = AUDIO_PORT_TYPE_MIX;
1212    config->ext.mix.handle = mId;
1213    config->sample_rate = mSampleRate;
1214    config->format = mFormat;
1215    config->channel_mask = mChannelMask;
1216    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1217                            AUDIO_PORT_CONFIG_FORMAT;
1218}
1219
1220
1221// ----------------------------------------------------------------------------
1222//      Playback
1223// ----------------------------------------------------------------------------
1224
1225AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1226                                             AudioStreamOut* output,
1227                                             audio_io_handle_t id,
1228                                             audio_devices_t device,
1229                                             type_t type)
1230    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1231        mNormalFrameCount(0), mSinkBuffer(NULL),
1232        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1233        mMixerBuffer(NULL),
1234        mMixerBufferSize(0),
1235        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1236        mMixerBufferValid(false),
1237        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1238        mEffectBuffer(NULL),
1239        mEffectBufferSize(0),
1240        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1241        mEffectBufferValid(false),
1242        mSuspended(0), mBytesWritten(0),
1243        mActiveTracksGeneration(0),
1244        // mStreamTypes[] initialized in constructor body
1245        mOutput(output),
1246        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1247        mMixerStatus(MIXER_IDLE),
1248        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1249        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1250        mBytesRemaining(0),
1251        mCurrentWriteLength(0),
1252        mUseAsyncWrite(false),
1253        mWriteAckSequence(0),
1254        mDrainSequence(0),
1255        mSignalPending(false),
1256        mScreenState(AudioFlinger::mScreenState),
1257        // index 0 is reserved for normal mixer's submix
1258        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1259        // mLatchD, mLatchQ,
1260        mLatchDValid(false), mLatchQValid(false)
1261{
1262    snprintf(mName, kNameLength, "AudioOut_%X", id);
1263    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1264
1265    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1266    // it would be safer to explicitly pass initial masterVolume/masterMute as
1267    // parameter.
1268    //
1269    // If the HAL we are using has support for master volume or master mute,
1270    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1271    // and the mute set to false).
1272    mMasterVolume = audioFlinger->masterVolume_l();
1273    mMasterMute = audioFlinger->masterMute_l();
1274    if (mOutput && mOutput->audioHwDev) {
1275        if (mOutput->audioHwDev->canSetMasterVolume()) {
1276            mMasterVolume = 1.0;
1277        }
1278
1279        if (mOutput->audioHwDev->canSetMasterMute()) {
1280            mMasterMute = false;
1281        }
1282    }
1283
1284    readOutputParameters_l();
1285
1286    // ++ operator does not compile
1287    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1288            stream = (audio_stream_type_t) (stream + 1)) {
1289        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1290        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1291    }
1292}
1293
1294AudioFlinger::PlaybackThread::~PlaybackThread()
1295{
1296    mAudioFlinger->unregisterWriter(mNBLogWriter);
1297    free(mSinkBuffer);
1298    free(mMixerBuffer);
1299    free(mEffectBuffer);
1300}
1301
1302void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1303{
1304    dumpInternals(fd, args);
1305    dumpTracks(fd, args);
1306    dumpEffectChains(fd, args);
1307}
1308
1309void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1310{
1311    const size_t SIZE = 256;
1312    char buffer[SIZE];
1313    String8 result;
1314
1315    result.appendFormat("  Stream volumes in dB: ");
1316    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1317        const stream_type_t *st = &mStreamTypes[i];
1318        if (i > 0) {
1319            result.appendFormat(", ");
1320        }
1321        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1322        if (st->mute) {
1323            result.append("M");
1324        }
1325    }
1326    result.append("\n");
1327    write(fd, result.string(), result.length());
1328    result.clear();
1329
1330    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1331    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1332    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1333            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1334
1335    size_t numtracks = mTracks.size();
1336    size_t numactive = mActiveTracks.size();
1337    dprintf(fd, "  %d Tracks", numtracks);
1338    size_t numactiveseen = 0;
1339    if (numtracks) {
1340        dprintf(fd, " of which %d are active\n", numactive);
1341        Track::appendDumpHeader(result);
1342        for (size_t i = 0; i < numtracks; ++i) {
1343            sp<Track> track = mTracks[i];
1344            if (track != 0) {
1345                bool active = mActiveTracks.indexOf(track) >= 0;
1346                if (active) {
1347                    numactiveseen++;
1348                }
1349                track->dump(buffer, SIZE, active);
1350                result.append(buffer);
1351            }
1352        }
1353    } else {
1354        result.append("\n");
1355    }
1356    if (numactiveseen != numactive) {
1357        // some tracks in the active list were not in the tracks list
1358        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1359                " not in the track list\n");
1360        result.append(buffer);
1361        Track::appendDumpHeader(result);
1362        for (size_t i = 0; i < numactive; ++i) {
1363            sp<Track> track = mActiveTracks[i].promote();
1364            if (track != 0 && mTracks.indexOf(track) < 0) {
1365                track->dump(buffer, SIZE, true);
1366                result.append(buffer);
1367            }
1368        }
1369    }
1370
1371    write(fd, result.string(), result.size());
1372}
1373
1374void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1375{
1376    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1377    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1378    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1379    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1380    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1381    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1382    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1383    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1384    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1385    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1386    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1387    AudioStreamOut *output = mOutput;
1388    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1389    String8 flagsAsString = outputFlagsToString(flags);
1390    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1391
1392    dumpBase(fd, args);
1393}
1394
1395// Thread virtuals
1396
1397void AudioFlinger::PlaybackThread::onFirstRef()
1398{
1399    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1400}
1401
1402// ThreadBase virtuals
1403void AudioFlinger::PlaybackThread::preExit()
1404{
1405    ALOGV("  preExit()");
1406    // FIXME this is using hard-coded strings but in the future, this functionality will be
1407    //       converted to use audio HAL extensions required to support tunneling
1408    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1409}
1410
1411// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1412sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1413        const sp<AudioFlinger::Client>& client,
1414        audio_stream_type_t streamType,
1415        uint32_t sampleRate,
1416        audio_format_t format,
1417        audio_channel_mask_t channelMask,
1418        size_t *pFrameCount,
1419        const sp<IMemory>& sharedBuffer,
1420        int sessionId,
1421        IAudioFlinger::track_flags_t *flags,
1422        pid_t tid,
1423        int uid,
1424        status_t *status)
1425{
1426    size_t frameCount = *pFrameCount;
1427    sp<Track> track;
1428    status_t lStatus;
1429
1430    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1431
1432    // client expresses a preference for FAST, but we get the final say
1433    if (*flags & IAudioFlinger::TRACK_FAST) {
1434      if (
1435            // not timed
1436            (!isTimed) &&
1437            // either of these use cases:
1438            (
1439              // use case 1: shared buffer with any frame count
1440              (
1441                (sharedBuffer != 0)
1442              ) ||
1443              // use case 2: callback handler and frame count is default or at least as large as HAL
1444              (
1445                (tid != -1) &&
1446                ((frameCount == 0) ||
1447                (frameCount >= mFrameCount))
1448              )
1449            ) &&
1450            // PCM data
1451            audio_is_linear_pcm(format) &&
1452            // identical channel mask to sink, or mono in and stereo sink
1453            (channelMask == mChannelMask ||
1454                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1455                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1456            // hardware sample rate
1457            (sampleRate == mSampleRate) &&
1458            // normal mixer has an associated fast mixer
1459            hasFastMixer() &&
1460            // there are sufficient fast track slots available
1461            (mFastTrackAvailMask != 0)
1462            // FIXME test that MixerThread for this fast track has a capable output HAL
1463            // FIXME add a permission test also?
1464        ) {
1465        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1466        if (frameCount == 0) {
1467            // read the fast track multiplier property the first time it is needed
1468            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1469            if (ok != 0) {
1470                ALOGE("%s pthread_once failed: %d", __func__, ok);
1471            }
1472            frameCount = mFrameCount * sFastTrackMultiplier;
1473        }
1474        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1475                frameCount, mFrameCount);
1476      } else {
1477        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1478                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1479                "sampleRate=%u mSampleRate=%u "
1480                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1481                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1482                audio_is_linear_pcm(format),
1483                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1484        *flags &= ~IAudioFlinger::TRACK_FAST;
1485        // For compatibility with AudioTrack calculation, buffer depth is forced
1486        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1487        // This is probably too conservative, but legacy application code may depend on it.
1488        // If you change this calculation, also review the start threshold which is related.
1489        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1490        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1491        if (minBufCount < 2) {
1492            minBufCount = 2;
1493        }
1494        size_t minFrameCount = mNormalFrameCount * minBufCount;
1495        if (frameCount < minFrameCount) {
1496            frameCount = minFrameCount;
1497        }
1498      }
1499    }
1500    *pFrameCount = frameCount;
1501
1502    switch (mType) {
1503
1504    case DIRECT:
1505        if (audio_is_linear_pcm(format)) {
1506            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1507                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1508                        "for output %p with format %#x",
1509                        sampleRate, format, channelMask, mOutput, mFormat);
1510                lStatus = BAD_VALUE;
1511                goto Exit;
1512            }
1513        }
1514        break;
1515
1516    case OFFLOAD:
1517        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1518            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1519                    "for output %p with format %#x",
1520                    sampleRate, format, channelMask, mOutput, mFormat);
1521            lStatus = BAD_VALUE;
1522            goto Exit;
1523        }
1524        break;
1525
1526    default:
1527        if (!audio_is_linear_pcm(format)) {
1528                ALOGE("createTrack_l() Bad parameter: format %#x \""
1529                        "for output %p with format %#x",
1530                        format, mOutput, mFormat);
1531                lStatus = BAD_VALUE;
1532                goto Exit;
1533        }
1534        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1535            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1536            lStatus = BAD_VALUE;
1537            goto Exit;
1538        }
1539        break;
1540
1541    }
1542
1543    lStatus = initCheck();
1544    if (lStatus != NO_ERROR) {
1545        ALOGE("createTrack_l() audio driver not initialized");
1546        goto Exit;
1547    }
1548
1549    { // scope for mLock
1550        Mutex::Autolock _l(mLock);
1551
1552        // all tracks in same audio session must share the same routing strategy otherwise
1553        // conflicts will happen when tracks are moved from one output to another by audio policy
1554        // manager
1555        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1556        for (size_t i = 0; i < mTracks.size(); ++i) {
1557            sp<Track> t = mTracks[i];
1558            if (t != 0 && t->isExternalTrack()) {
1559                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1560                if (sessionId == t->sessionId() && strategy != actual) {
1561                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1562                            strategy, actual);
1563                    lStatus = BAD_VALUE;
1564                    goto Exit;
1565                }
1566            }
1567        }
1568
1569        if (!isTimed) {
1570            track = new Track(this, client, streamType, sampleRate, format,
1571                              channelMask, frameCount, NULL, sharedBuffer,
1572                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1573        } else {
1574            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1575                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1576        }
1577
1578        // new Track always returns non-NULL,
1579        // but TimedTrack::create() is a factory that could fail by returning NULL
1580        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1581        if (lStatus != NO_ERROR) {
1582            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1583            // track must be cleared from the caller as the caller has the AF lock
1584            goto Exit;
1585        }
1586        mTracks.add(track);
1587
1588        sp<EffectChain> chain = getEffectChain_l(sessionId);
1589        if (chain != 0) {
1590            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1591            track->setMainBuffer(chain->inBuffer());
1592            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1593            chain->incTrackCnt();
1594        }
1595
1596        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1597            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1598            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1599            // so ask activity manager to do this on our behalf
1600            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1601        }
1602    }
1603
1604    lStatus = NO_ERROR;
1605
1606Exit:
1607    *status = lStatus;
1608    return track;
1609}
1610
1611uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1612{
1613    return latency;
1614}
1615
1616uint32_t AudioFlinger::PlaybackThread::latency() const
1617{
1618    Mutex::Autolock _l(mLock);
1619    return latency_l();
1620}
1621uint32_t AudioFlinger::PlaybackThread::latency_l() const
1622{
1623    if (initCheck() == NO_ERROR) {
1624        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1625    } else {
1626        return 0;
1627    }
1628}
1629
1630void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1631{
1632    Mutex::Autolock _l(mLock);
1633    // Don't apply master volume in SW if our HAL can do it for us.
1634    if (mOutput && mOutput->audioHwDev &&
1635        mOutput->audioHwDev->canSetMasterVolume()) {
1636        mMasterVolume = 1.0;
1637    } else {
1638        mMasterVolume = value;
1639    }
1640}
1641
1642void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1643{
1644    Mutex::Autolock _l(mLock);
1645    // Don't apply master mute in SW if our HAL can do it for us.
1646    if (mOutput && mOutput->audioHwDev &&
1647        mOutput->audioHwDev->canSetMasterMute()) {
1648        mMasterMute = false;
1649    } else {
1650        mMasterMute = muted;
1651    }
1652}
1653
1654void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1655{
1656    Mutex::Autolock _l(mLock);
1657    mStreamTypes[stream].volume = value;
1658    broadcast_l();
1659}
1660
1661void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1662{
1663    Mutex::Autolock _l(mLock);
1664    mStreamTypes[stream].mute = muted;
1665    broadcast_l();
1666}
1667
1668float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1669{
1670    Mutex::Autolock _l(mLock);
1671    return mStreamTypes[stream].volume;
1672}
1673
1674// addTrack_l() must be called with ThreadBase::mLock held
1675status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1676{
1677    status_t status = ALREADY_EXISTS;
1678
1679    // set retry count for buffer fill
1680    track->mRetryCount = kMaxTrackStartupRetries;
1681    if (mActiveTracks.indexOf(track) < 0) {
1682        // the track is newly added, make sure it fills up all its
1683        // buffers before playing. This is to ensure the client will
1684        // effectively get the latency it requested.
1685        if (track->isExternalTrack()) {
1686            TrackBase::track_state state = track->mState;
1687            mLock.unlock();
1688            status = AudioSystem::startOutput(mId, track->streamType(),
1689                                              (audio_session_t)track->sessionId());
1690            mLock.lock();
1691            // abort track was stopped/paused while we released the lock
1692            if (state != track->mState) {
1693                if (status == NO_ERROR) {
1694                    mLock.unlock();
1695                    AudioSystem::stopOutput(mId, track->streamType(),
1696                                            (audio_session_t)track->sessionId());
1697                    mLock.lock();
1698                }
1699                return INVALID_OPERATION;
1700            }
1701            // abort if start is rejected by audio policy manager
1702            if (status != NO_ERROR) {
1703                return PERMISSION_DENIED;
1704            }
1705#ifdef ADD_BATTERY_DATA
1706            // to track the speaker usage
1707            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1708#endif
1709        }
1710
1711        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1712        track->mResetDone = false;
1713        track->mPresentationCompleteFrames = 0;
1714        mActiveTracks.add(track);
1715        mWakeLockUids.add(track->uid());
1716        mActiveTracksGeneration++;
1717        mLatestActiveTrack = track;
1718        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1719        if (chain != 0) {
1720            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1721                    track->sessionId());
1722            chain->incActiveTrackCnt();
1723        }
1724
1725        status = NO_ERROR;
1726    }
1727
1728    onAddNewTrack_l();
1729    return status;
1730}
1731
1732bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1733{
1734    track->terminate();
1735    // active tracks are removed by threadLoop()
1736    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1737    track->mState = TrackBase::STOPPED;
1738    if (!trackActive) {
1739        removeTrack_l(track);
1740    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1741        track->mState = TrackBase::STOPPING_1;
1742    }
1743
1744    return trackActive;
1745}
1746
1747void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1748{
1749    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1750    mTracks.remove(track);
1751    deleteTrackName_l(track->name());
1752    // redundant as track is about to be destroyed, for dumpsys only
1753    track->mName = -1;
1754    if (track->isFastTrack()) {
1755        int index = track->mFastIndex;
1756        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1757        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1758        mFastTrackAvailMask |= 1 << index;
1759        // redundant as track is about to be destroyed, for dumpsys only
1760        track->mFastIndex = -1;
1761    }
1762    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1763    if (chain != 0) {
1764        chain->decTrackCnt();
1765    }
1766}
1767
1768void AudioFlinger::PlaybackThread::broadcast_l()
1769{
1770    // Thread could be blocked waiting for async
1771    // so signal it to handle state changes immediately
1772    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1773    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1774    mSignalPending = true;
1775    mWaitWorkCV.broadcast();
1776}
1777
1778String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1779{
1780    Mutex::Autolock _l(mLock);
1781    if (initCheck() != NO_ERROR) {
1782        return String8();
1783    }
1784
1785    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1786    const String8 out_s8(s);
1787    free(s);
1788    return out_s8;
1789}
1790
1791void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1792    AudioSystem::OutputDescriptor desc;
1793    void *param2 = NULL;
1794
1795    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1796            param);
1797
1798    switch (event) {
1799    case AudioSystem::OUTPUT_OPENED:
1800    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1801        desc.channelMask = mChannelMask;
1802        desc.samplingRate = mSampleRate;
1803        desc.format = mFormat;
1804        desc.frameCount = mNormalFrameCount; // FIXME see
1805                                             // AudioFlinger::frameCount(audio_io_handle_t)
1806        desc.latency = latency_l();
1807        param2 = &desc;
1808        break;
1809
1810    case AudioSystem::STREAM_CONFIG_CHANGED:
1811        param2 = &param;
1812    case AudioSystem::OUTPUT_CLOSED:
1813    default:
1814        break;
1815    }
1816    mAudioFlinger->audioConfigChanged(event, mId, param2);
1817}
1818
1819void AudioFlinger::PlaybackThread::writeCallback()
1820{
1821    ALOG_ASSERT(mCallbackThread != 0);
1822    mCallbackThread->resetWriteBlocked();
1823}
1824
1825void AudioFlinger::PlaybackThread::drainCallback()
1826{
1827    ALOG_ASSERT(mCallbackThread != 0);
1828    mCallbackThread->resetDraining();
1829}
1830
1831void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1832{
1833    Mutex::Autolock _l(mLock);
1834    // reject out of sequence requests
1835    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1836        mWriteAckSequence &= ~1;
1837        mWaitWorkCV.signal();
1838    }
1839}
1840
1841void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1842{
1843    Mutex::Autolock _l(mLock);
1844    // reject out of sequence requests
1845    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1846        mDrainSequence &= ~1;
1847        mWaitWorkCV.signal();
1848    }
1849}
1850
1851// static
1852int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1853                                                void *param __unused,
1854                                                void *cookie)
1855{
1856    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1857    ALOGV("asyncCallback() event %d", event);
1858    switch (event) {
1859    case STREAM_CBK_EVENT_WRITE_READY:
1860        me->writeCallback();
1861        break;
1862    case STREAM_CBK_EVENT_DRAIN_READY:
1863        me->drainCallback();
1864        break;
1865    default:
1866        ALOGW("asyncCallback() unknown event %d", event);
1867        break;
1868    }
1869    return 0;
1870}
1871
1872void AudioFlinger::PlaybackThread::readOutputParameters_l()
1873{
1874    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1875    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1876    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1877    if (!audio_is_output_channel(mChannelMask)) {
1878        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1879    }
1880    if ((mType == MIXER || mType == DUPLICATING)
1881            && !isValidPcmSinkChannelMask(mChannelMask)) {
1882        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1883                mChannelMask);
1884    }
1885    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1886    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1887    mFormat = mHALFormat;
1888    if (!audio_is_valid_format(mFormat)) {
1889        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1890    }
1891    if ((mType == MIXER || mType == DUPLICATING)
1892            && !isValidPcmSinkFormat(mFormat)) {
1893        LOG_FATAL("HAL format %#x not supported for mixed output",
1894                mFormat);
1895    }
1896    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1897    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1898    mFrameCount = mBufferSize / mFrameSize;
1899    if (mFrameCount & 15) {
1900        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1901                mFrameCount);
1902    }
1903
1904    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1905            (mOutput->stream->set_callback != NULL)) {
1906        if (mOutput->stream->set_callback(mOutput->stream,
1907                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1908            mUseAsyncWrite = true;
1909            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1910        }
1911    }
1912
1913    // Calculate size of normal sink buffer relative to the HAL output buffer size
1914    double multiplier = 1.0;
1915    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1916            kUseFastMixer == FastMixer_Dynamic)) {
1917        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1918        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1919        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1920        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1921        maxNormalFrameCount = maxNormalFrameCount & ~15;
1922        if (maxNormalFrameCount < minNormalFrameCount) {
1923            maxNormalFrameCount = minNormalFrameCount;
1924        }
1925        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1926        if (multiplier <= 1.0) {
1927            multiplier = 1.0;
1928        } else if (multiplier <= 2.0) {
1929            if (2 * mFrameCount <= maxNormalFrameCount) {
1930                multiplier = 2.0;
1931            } else {
1932                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1933            }
1934        } else {
1935            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1936            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1937            // track, but we sometimes have to do this to satisfy the maximum frame count
1938            // constraint)
1939            // FIXME this rounding up should not be done if no HAL SRC
1940            uint32_t truncMult = (uint32_t) multiplier;
1941            if ((truncMult & 1)) {
1942                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1943                    ++truncMult;
1944                }
1945            }
1946            multiplier = (double) truncMult;
1947        }
1948    }
1949    mNormalFrameCount = multiplier * mFrameCount;
1950    // round up to nearest 16 frames to satisfy AudioMixer
1951    if (mType == MIXER || mType == DUPLICATING) {
1952        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1953    }
1954    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1955            mNormalFrameCount);
1956
1957    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1958    // Originally this was int16_t[] array, need to remove legacy implications.
1959    free(mSinkBuffer);
1960    mSinkBuffer = NULL;
1961    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1962    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1963    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1964    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1965
1966    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1967    // drives the output.
1968    free(mMixerBuffer);
1969    mMixerBuffer = NULL;
1970    if (mMixerBufferEnabled) {
1971        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1972        mMixerBufferSize = mNormalFrameCount * mChannelCount
1973                * audio_bytes_per_sample(mMixerBufferFormat);
1974        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1975    }
1976    free(mEffectBuffer);
1977    mEffectBuffer = NULL;
1978    if (mEffectBufferEnabled) {
1979        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1980        mEffectBufferSize = mNormalFrameCount * mChannelCount
1981                * audio_bytes_per_sample(mEffectBufferFormat);
1982        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1983    }
1984
1985    // force reconfiguration of effect chains and engines to take new buffer size and audio
1986    // parameters into account
1987    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1988    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1989    // matter.
1990    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1991    Vector< sp<EffectChain> > effectChains = mEffectChains;
1992    for (size_t i = 0; i < effectChains.size(); i ++) {
1993        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1994    }
1995}
1996
1997
1998status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1999{
2000    if (halFrames == NULL || dspFrames == NULL) {
2001        return BAD_VALUE;
2002    }
2003    Mutex::Autolock _l(mLock);
2004    if (initCheck() != NO_ERROR) {
2005        return INVALID_OPERATION;
2006    }
2007    size_t framesWritten = mBytesWritten / mFrameSize;
2008    *halFrames = framesWritten;
2009
2010    if (isSuspended()) {
2011        // return an estimation of rendered frames when the output is suspended
2012        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2013        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2014        return NO_ERROR;
2015    } else {
2016        status_t status;
2017        uint32_t frames;
2018        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
2019        *dspFrames = (size_t)frames;
2020        return status;
2021    }
2022}
2023
2024uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2025{
2026    Mutex::Autolock _l(mLock);
2027    uint32_t result = 0;
2028    if (getEffectChain_l(sessionId) != 0) {
2029        result = EFFECT_SESSION;
2030    }
2031
2032    for (size_t i = 0; i < mTracks.size(); ++i) {
2033        sp<Track> track = mTracks[i];
2034        if (sessionId == track->sessionId() && !track->isInvalid()) {
2035            result |= TRACK_SESSION;
2036            break;
2037        }
2038    }
2039
2040    return result;
2041}
2042
2043uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2044{
2045    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2046    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2047    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2048        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2049    }
2050    for (size_t i = 0; i < mTracks.size(); i++) {
2051        sp<Track> track = mTracks[i];
2052        if (sessionId == track->sessionId() && !track->isInvalid()) {
2053            return AudioSystem::getStrategyForStream(track->streamType());
2054        }
2055    }
2056    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2057}
2058
2059
2060AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2061{
2062    Mutex::Autolock _l(mLock);
2063    return mOutput;
2064}
2065
2066AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2067{
2068    Mutex::Autolock _l(mLock);
2069    AudioStreamOut *output = mOutput;
2070    mOutput = NULL;
2071    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2072    //       must push a NULL and wait for ack
2073    mOutputSink.clear();
2074    mPipeSink.clear();
2075    mNormalSink.clear();
2076    return output;
2077}
2078
2079// this method must always be called either with ThreadBase mLock held or inside the thread loop
2080audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2081{
2082    if (mOutput == NULL) {
2083        return NULL;
2084    }
2085    return &mOutput->stream->common;
2086}
2087
2088uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2089{
2090    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2091}
2092
2093status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2094{
2095    if (!isValidSyncEvent(event)) {
2096        return BAD_VALUE;
2097    }
2098
2099    Mutex::Autolock _l(mLock);
2100
2101    for (size_t i = 0; i < mTracks.size(); ++i) {
2102        sp<Track> track = mTracks[i];
2103        if (event->triggerSession() == track->sessionId()) {
2104            (void) track->setSyncEvent(event);
2105            return NO_ERROR;
2106        }
2107    }
2108
2109    return NAME_NOT_FOUND;
2110}
2111
2112bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2113{
2114    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2115}
2116
2117void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2118        const Vector< sp<Track> >& tracksToRemove)
2119{
2120    size_t count = tracksToRemove.size();
2121    if (count > 0) {
2122        for (size_t i = 0 ; i < count ; i++) {
2123            const sp<Track>& track = tracksToRemove.itemAt(i);
2124            if (track->isExternalTrack()) {
2125                AudioSystem::stopOutput(mId, track->streamType(),
2126                                        (audio_session_t)track->sessionId());
2127#ifdef ADD_BATTERY_DATA
2128                // to track the speaker usage
2129                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2130#endif
2131                if (track->isTerminated()) {
2132                    AudioSystem::releaseOutput(mId, track->streamType(),
2133                                               (audio_session_t)track->sessionId());
2134                }
2135            }
2136        }
2137    }
2138}
2139
2140void AudioFlinger::PlaybackThread::checkSilentMode_l()
2141{
2142    if (!mMasterMute) {
2143        char value[PROPERTY_VALUE_MAX];
2144        if (property_get("ro.audio.silent", value, "0") > 0) {
2145            char *endptr;
2146            unsigned long ul = strtoul(value, &endptr, 0);
2147            if (*endptr == '\0' && ul != 0) {
2148                ALOGD("Silence is golden");
2149                // The setprop command will not allow a property to be changed after
2150                // the first time it is set, so we don't have to worry about un-muting.
2151                setMasterMute_l(true);
2152            }
2153        }
2154    }
2155}
2156
2157// shared by MIXER and DIRECT, overridden by DUPLICATING
2158ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2159{
2160    // FIXME rewrite to reduce number of system calls
2161    mLastWriteTime = systemTime();
2162    mInWrite = true;
2163    ssize_t bytesWritten;
2164    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2165
2166    // If an NBAIO sink is present, use it to write the normal mixer's submix
2167    if (mNormalSink != 0) {
2168
2169        const size_t count = mBytesRemaining / mFrameSize;
2170
2171        ATRACE_BEGIN("write");
2172        // update the setpoint when AudioFlinger::mScreenState changes
2173        uint32_t screenState = AudioFlinger::mScreenState;
2174        if (screenState != mScreenState) {
2175            mScreenState = screenState;
2176            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2177            if (pipe != NULL) {
2178                pipe->setAvgFrames((mScreenState & 1) ?
2179                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2180            }
2181        }
2182        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2183        ATRACE_END();
2184        if (framesWritten > 0) {
2185            bytesWritten = framesWritten * mFrameSize;
2186        } else {
2187            bytesWritten = framesWritten;
2188        }
2189        mLatchDValid = false;
2190        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2191        if (status == NO_ERROR) {
2192            size_t totalFramesWritten = mNormalSink->framesWritten();
2193            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2194                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2195                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2196                mLatchDValid = true;
2197            }
2198        }
2199    // otherwise use the HAL / AudioStreamOut directly
2200    } else {
2201        // Direct output and offload threads
2202
2203        if (mUseAsyncWrite) {
2204            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2205            mWriteAckSequence += 2;
2206            mWriteAckSequence |= 1;
2207            ALOG_ASSERT(mCallbackThread != 0);
2208            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2209        }
2210        // FIXME We should have an implementation of timestamps for direct output threads.
2211        // They are used e.g for multichannel PCM playback over HDMI.
2212        bytesWritten = mOutput->stream->write(mOutput->stream,
2213                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2214        if (mUseAsyncWrite &&
2215                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2216            // do not wait for async callback in case of error of full write
2217            mWriteAckSequence &= ~1;
2218            ALOG_ASSERT(mCallbackThread != 0);
2219            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2220        }
2221    }
2222
2223    mNumWrites++;
2224    mInWrite = false;
2225    mStandby = false;
2226    return bytesWritten;
2227}
2228
2229void AudioFlinger::PlaybackThread::threadLoop_drain()
2230{
2231    if (mOutput->stream->drain) {
2232        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2233        if (mUseAsyncWrite) {
2234            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2235            mDrainSequence |= 1;
2236            ALOG_ASSERT(mCallbackThread != 0);
2237            mCallbackThread->setDraining(mDrainSequence);
2238        }
2239        mOutput->stream->drain(mOutput->stream,
2240            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2241                                                : AUDIO_DRAIN_ALL);
2242    }
2243}
2244
2245void AudioFlinger::PlaybackThread::threadLoop_exit()
2246{
2247    {
2248        Mutex::Autolock _l(mLock);
2249        for (size_t i = 0; i < mTracks.size(); i++) {
2250            sp<Track> track = mTracks[i];
2251            track->invalidate();
2252        }
2253    }
2254}
2255
2256/*
2257The derived values that are cached:
2258 - mSinkBufferSize from frame count * frame size
2259 - activeSleepTime from activeSleepTimeUs()
2260 - idleSleepTime from idleSleepTimeUs()
2261 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2262 - maxPeriod from frame count and sample rate (MIXER only)
2263
2264The parameters that affect these derived values are:
2265 - frame count
2266 - frame size
2267 - sample rate
2268 - device type: A2DP or not
2269 - device latency
2270 - format: PCM or not
2271 - active sleep time
2272 - idle sleep time
2273*/
2274
2275void AudioFlinger::PlaybackThread::cacheParameters_l()
2276{
2277    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2278    activeSleepTime = activeSleepTimeUs();
2279    idleSleepTime = idleSleepTimeUs();
2280}
2281
2282void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2283{
2284    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2285            this,  streamType, mTracks.size());
2286    Mutex::Autolock _l(mLock);
2287
2288    size_t size = mTracks.size();
2289    for (size_t i = 0; i < size; i++) {
2290        sp<Track> t = mTracks[i];
2291        if (t->streamType() == streamType) {
2292            t->invalidate();
2293        }
2294    }
2295}
2296
2297status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2298{
2299    int session = chain->sessionId();
2300    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2301            ? mEffectBuffer : mSinkBuffer);
2302    bool ownsBuffer = false;
2303
2304    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2305    if (session > 0) {
2306        // Only one effect chain can be present in direct output thread and it uses
2307        // the sink buffer as input
2308        if (mType != DIRECT) {
2309            size_t numSamples = mNormalFrameCount * mChannelCount;
2310            buffer = new int16_t[numSamples];
2311            memset(buffer, 0, numSamples * sizeof(int16_t));
2312            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2313            ownsBuffer = true;
2314        }
2315
2316        // Attach all tracks with same session ID to this chain.
2317        for (size_t i = 0; i < mTracks.size(); ++i) {
2318            sp<Track> track = mTracks[i];
2319            if (session == track->sessionId()) {
2320                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2321                        buffer);
2322                track->setMainBuffer(buffer);
2323                chain->incTrackCnt();
2324            }
2325        }
2326
2327        // indicate all active tracks in the chain
2328        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2329            sp<Track> track = mActiveTracks[i].promote();
2330            if (track == 0) {
2331                continue;
2332            }
2333            if (session == track->sessionId()) {
2334                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2335                chain->incActiveTrackCnt();
2336            }
2337        }
2338    }
2339    chain->setThread(this);
2340    chain->setInBuffer(buffer, ownsBuffer);
2341    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2342            ? mEffectBuffer : mSinkBuffer));
2343    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2344    // chains list in order to be processed last as it contains output stage effects
2345    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2346    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2347    // after track specific effects and before output stage
2348    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2349    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2350    // Effect chain for other sessions are inserted at beginning of effect
2351    // chains list to be processed before output mix effects. Relative order between other
2352    // sessions is not important
2353    size_t size = mEffectChains.size();
2354    size_t i = 0;
2355    for (i = 0; i < size; i++) {
2356        if (mEffectChains[i]->sessionId() < session) {
2357            break;
2358        }
2359    }
2360    mEffectChains.insertAt(chain, i);
2361    checkSuspendOnAddEffectChain_l(chain);
2362
2363    return NO_ERROR;
2364}
2365
2366size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2367{
2368    int session = chain->sessionId();
2369
2370    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2371
2372    for (size_t i = 0; i < mEffectChains.size(); i++) {
2373        if (chain == mEffectChains[i]) {
2374            mEffectChains.removeAt(i);
2375            // detach all active tracks from the chain
2376            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2377                sp<Track> track = mActiveTracks[i].promote();
2378                if (track == 0) {
2379                    continue;
2380                }
2381                if (session == track->sessionId()) {
2382                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2383                            chain.get(), session);
2384                    chain->decActiveTrackCnt();
2385                }
2386            }
2387
2388            // detach all tracks with same session ID from this chain
2389            for (size_t i = 0; i < mTracks.size(); ++i) {
2390                sp<Track> track = mTracks[i];
2391                if (session == track->sessionId()) {
2392                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2393                    chain->decTrackCnt();
2394                }
2395            }
2396            break;
2397        }
2398    }
2399    return mEffectChains.size();
2400}
2401
2402status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2403        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2404{
2405    Mutex::Autolock _l(mLock);
2406    return attachAuxEffect_l(track, EffectId);
2407}
2408
2409status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2410        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2411{
2412    status_t status = NO_ERROR;
2413
2414    if (EffectId == 0) {
2415        track->setAuxBuffer(0, NULL);
2416    } else {
2417        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2418        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2419        if (effect != 0) {
2420            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2421                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2422            } else {
2423                status = INVALID_OPERATION;
2424            }
2425        } else {
2426            status = BAD_VALUE;
2427        }
2428    }
2429    return status;
2430}
2431
2432void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2433{
2434    for (size_t i = 0; i < mTracks.size(); ++i) {
2435        sp<Track> track = mTracks[i];
2436        if (track->auxEffectId() == effectId) {
2437            attachAuxEffect_l(track, 0);
2438        }
2439    }
2440}
2441
2442bool AudioFlinger::PlaybackThread::threadLoop()
2443{
2444    Vector< sp<Track> > tracksToRemove;
2445
2446    standbyTime = systemTime();
2447
2448    // MIXER
2449    nsecs_t lastWarning = 0;
2450
2451    // DUPLICATING
2452    // FIXME could this be made local to while loop?
2453    writeFrames = 0;
2454
2455    int lastGeneration = 0;
2456
2457    cacheParameters_l();
2458    sleepTime = idleSleepTime;
2459
2460    if (mType == MIXER) {
2461        sleepTimeShift = 0;
2462    }
2463
2464    CpuStats cpuStats;
2465    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2466
2467    acquireWakeLock();
2468
2469    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2470    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2471    // and then that string will be logged at the next convenient opportunity.
2472    const char *logString = NULL;
2473
2474    checkSilentMode_l();
2475
2476    while (!exitPending())
2477    {
2478        cpuStats.sample(myName);
2479
2480        Vector< sp<EffectChain> > effectChains;
2481
2482        { // scope for mLock
2483
2484            Mutex::Autolock _l(mLock);
2485
2486            processConfigEvents_l();
2487
2488            if (logString != NULL) {
2489                mNBLogWriter->logTimestamp();
2490                mNBLogWriter->log(logString);
2491                logString = NULL;
2492            }
2493
2494            // Gather the framesReleased counters for all active tracks,
2495            // and latch them atomically with the timestamp.
2496            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2497            mLatchD.mFramesReleased.clear();
2498            size_t size = mActiveTracks.size();
2499            for (size_t i = 0; i < size; i++) {
2500                sp<Track> t = mActiveTracks[i].promote();
2501                if (t != 0) {
2502                    mLatchD.mFramesReleased.add(t.get(),
2503                            t->mAudioTrackServerProxy->framesReleased());
2504                }
2505            }
2506            if (mLatchDValid) {
2507                mLatchQ = mLatchD;
2508                mLatchDValid = false;
2509                mLatchQValid = true;
2510            }
2511
2512            saveOutputTracks();
2513            if (mSignalPending) {
2514                // A signal was raised while we were unlocked
2515                mSignalPending = false;
2516            } else if (waitingAsyncCallback_l()) {
2517                if (exitPending()) {
2518                    break;
2519                }
2520                releaseWakeLock_l();
2521                mWakeLockUids.clear();
2522                mActiveTracksGeneration++;
2523                ALOGV("wait async completion");
2524                mWaitWorkCV.wait(mLock);
2525                ALOGV("async completion/wake");
2526                acquireWakeLock_l();
2527                standbyTime = systemTime() + standbyDelay;
2528                sleepTime = 0;
2529
2530                continue;
2531            }
2532            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2533                                   isSuspended()) {
2534                // put audio hardware into standby after short delay
2535                if (shouldStandby_l()) {
2536
2537                    threadLoop_standby();
2538
2539                    mStandby = true;
2540                }
2541
2542                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2543                    // we're about to wait, flush the binder command buffer
2544                    IPCThreadState::self()->flushCommands();
2545
2546                    clearOutputTracks();
2547
2548                    if (exitPending()) {
2549                        break;
2550                    }
2551
2552                    releaseWakeLock_l();
2553                    mWakeLockUids.clear();
2554                    mActiveTracksGeneration++;
2555                    // wait until we have something to do...
2556                    ALOGV("%s going to sleep", myName.string());
2557                    mWaitWorkCV.wait(mLock);
2558                    ALOGV("%s waking up", myName.string());
2559                    acquireWakeLock_l();
2560
2561                    mMixerStatus = MIXER_IDLE;
2562                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2563                    mBytesWritten = 0;
2564                    mBytesRemaining = 0;
2565                    checkSilentMode_l();
2566
2567                    standbyTime = systemTime() + standbyDelay;
2568                    sleepTime = idleSleepTime;
2569                    if (mType == MIXER) {
2570                        sleepTimeShift = 0;
2571                    }
2572
2573                    continue;
2574                }
2575            }
2576            // mMixerStatusIgnoringFastTracks is also updated internally
2577            mMixerStatus = prepareTracks_l(&tracksToRemove);
2578
2579            // compare with previously applied list
2580            if (lastGeneration != mActiveTracksGeneration) {
2581                // update wakelock
2582                updateWakeLockUids_l(mWakeLockUids);
2583                lastGeneration = mActiveTracksGeneration;
2584            }
2585
2586            // prevent any changes in effect chain list and in each effect chain
2587            // during mixing and effect process as the audio buffers could be deleted
2588            // or modified if an effect is created or deleted
2589            lockEffectChains_l(effectChains);
2590        } // mLock scope ends
2591
2592        if (mBytesRemaining == 0) {
2593            mCurrentWriteLength = 0;
2594            if (mMixerStatus == MIXER_TRACKS_READY) {
2595                // threadLoop_mix() sets mCurrentWriteLength
2596                threadLoop_mix();
2597            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2598                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2599                // threadLoop_sleepTime sets sleepTime to 0 if data
2600                // must be written to HAL
2601                threadLoop_sleepTime();
2602                if (sleepTime == 0) {
2603                    mCurrentWriteLength = mSinkBufferSize;
2604                }
2605            }
2606            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2607            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2608            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2609            // or mSinkBuffer (if there are no effects).
2610            //
2611            // This is done pre-effects computation; if effects change to
2612            // support higher precision, this needs to move.
2613            //
2614            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2615            // TODO use sleepTime == 0 as an additional condition.
2616            if (mMixerBufferValid) {
2617                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2618                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2619
2620                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2621                        mNormalFrameCount * mChannelCount);
2622            }
2623
2624            mBytesRemaining = mCurrentWriteLength;
2625            if (isSuspended()) {
2626                sleepTime = suspendSleepTimeUs();
2627                // simulate write to HAL when suspended
2628                mBytesWritten += mSinkBufferSize;
2629                mBytesRemaining = 0;
2630            }
2631
2632            // only process effects if we're going to write
2633            if (sleepTime == 0 && mType != OFFLOAD) {
2634                for (size_t i = 0; i < effectChains.size(); i ++) {
2635                    effectChains[i]->process_l();
2636                }
2637            }
2638        }
2639        // Process effect chains for offloaded thread even if no audio
2640        // was read from audio track: process only updates effect state
2641        // and thus does have to be synchronized with audio writes but may have
2642        // to be called while waiting for async write callback
2643        if (mType == OFFLOAD) {
2644            for (size_t i = 0; i < effectChains.size(); i ++) {
2645                effectChains[i]->process_l();
2646            }
2647        }
2648
2649        // Only if the Effects buffer is enabled and there is data in the
2650        // Effects buffer (buffer valid), we need to
2651        // copy into the sink buffer.
2652        // TODO use sleepTime == 0 as an additional condition.
2653        if (mEffectBufferValid) {
2654            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2655            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2656                    mNormalFrameCount * mChannelCount);
2657        }
2658
2659        // enable changes in effect chain
2660        unlockEffectChains(effectChains);
2661
2662        if (!waitingAsyncCallback()) {
2663            // sleepTime == 0 means we must write to audio hardware
2664            if (sleepTime == 0) {
2665                if (mBytesRemaining) {
2666                    ssize_t ret = threadLoop_write();
2667                    if (ret < 0) {
2668                        mBytesRemaining = 0;
2669                    } else {
2670                        mBytesWritten += ret;
2671                        mBytesRemaining -= ret;
2672                    }
2673                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2674                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2675                    threadLoop_drain();
2676                }
2677                if (mType == MIXER) {
2678                    // write blocked detection
2679                    nsecs_t now = systemTime();
2680                    nsecs_t delta = now - mLastWriteTime;
2681                    if (!mStandby && delta > maxPeriod) {
2682                        mNumDelayedWrites++;
2683                        if ((now - lastWarning) > kWarningThrottleNs) {
2684                            ATRACE_NAME("underrun");
2685                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2686                                    ns2ms(delta), mNumDelayedWrites, this);
2687                            lastWarning = now;
2688                        }
2689                    }
2690                }
2691
2692            } else {
2693                ATRACE_BEGIN("sleep");
2694                usleep(sleepTime);
2695                ATRACE_END();
2696            }
2697        }
2698
2699        // Finally let go of removed track(s), without the lock held
2700        // since we can't guarantee the destructors won't acquire that
2701        // same lock.  This will also mutate and push a new fast mixer state.
2702        threadLoop_removeTracks(tracksToRemove);
2703        tracksToRemove.clear();
2704
2705        // FIXME I don't understand the need for this here;
2706        //       it was in the original code but maybe the
2707        //       assignment in saveOutputTracks() makes this unnecessary?
2708        clearOutputTracks();
2709
2710        // Effect chains will be actually deleted here if they were removed from
2711        // mEffectChains list during mixing or effects processing
2712        effectChains.clear();
2713
2714        // FIXME Note that the above .clear() is no longer necessary since effectChains
2715        // is now local to this block, but will keep it for now (at least until merge done).
2716    }
2717
2718    threadLoop_exit();
2719
2720    if (!mStandby) {
2721        threadLoop_standby();
2722        mStandby = true;
2723    }
2724
2725    releaseWakeLock();
2726    mWakeLockUids.clear();
2727    mActiveTracksGeneration++;
2728
2729    ALOGV("Thread %p type %d exiting", this, mType);
2730    return false;
2731}
2732
2733// removeTracks_l() must be called with ThreadBase::mLock held
2734void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2735{
2736    size_t count = tracksToRemove.size();
2737    if (count > 0) {
2738        for (size_t i=0 ; i<count ; i++) {
2739            const sp<Track>& track = tracksToRemove.itemAt(i);
2740            mActiveTracks.remove(track);
2741            mWakeLockUids.remove(track->uid());
2742            mActiveTracksGeneration++;
2743            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2744            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2745            if (chain != 0) {
2746                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2747                        track->sessionId());
2748                chain->decActiveTrackCnt();
2749            }
2750            if (track->isTerminated()) {
2751                removeTrack_l(track);
2752            }
2753        }
2754    }
2755
2756}
2757
2758status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2759{
2760    if (mNormalSink != 0) {
2761        return mNormalSink->getTimestamp(timestamp);
2762    }
2763    if ((mType == OFFLOAD || mType == DIRECT)
2764            && mOutput != NULL && mOutput->stream->get_presentation_position) {
2765        uint64_t position64;
2766        int ret = mOutput->stream->get_presentation_position(
2767                                                mOutput->stream, &position64, &timestamp.mTime);
2768        if (ret == 0) {
2769            timestamp.mPosition = (uint32_t)position64;
2770            return NO_ERROR;
2771        }
2772    }
2773    return INVALID_OPERATION;
2774}
2775
2776status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2777                                                          audio_patch_handle_t *handle)
2778{
2779    status_t status = NO_ERROR;
2780    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2781        // store new device and send to effects
2782        audio_devices_t type = AUDIO_DEVICE_NONE;
2783        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2784            type |= patch->sinks[i].ext.device.type;
2785        }
2786        mOutDevice = type;
2787        for (size_t i = 0; i < mEffectChains.size(); i++) {
2788            mEffectChains[i]->setDevice_l(mOutDevice);
2789        }
2790
2791        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2792        status = hwDevice->create_audio_patch(hwDevice,
2793                                               patch->num_sources,
2794                                               patch->sources,
2795                                               patch->num_sinks,
2796                                               patch->sinks,
2797                                               handle);
2798    } else {
2799        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2800    }
2801    return status;
2802}
2803
2804status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2805{
2806    status_t status = NO_ERROR;
2807    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2808        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2809        status = hwDevice->release_audio_patch(hwDevice, handle);
2810    } else {
2811        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2812    }
2813    return status;
2814}
2815
2816void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2817{
2818    Mutex::Autolock _l(mLock);
2819    mTracks.add(track);
2820}
2821
2822void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2823{
2824    Mutex::Autolock _l(mLock);
2825    destroyTrack_l(track);
2826}
2827
2828void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2829{
2830    ThreadBase::getAudioPortConfig(config);
2831    config->role = AUDIO_PORT_ROLE_SOURCE;
2832    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2833    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2834}
2835
2836// ----------------------------------------------------------------------------
2837
2838AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2839        audio_io_handle_t id, audio_devices_t device, type_t type)
2840    :   PlaybackThread(audioFlinger, output, id, device, type),
2841        // mAudioMixer below
2842        // mFastMixer below
2843        mFastMixerFutex(0)
2844        // mOutputSink below
2845        // mPipeSink below
2846        // mNormalSink below
2847{
2848    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2849    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2850            "mFrameCount=%d, mNormalFrameCount=%d",
2851            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2852            mNormalFrameCount);
2853    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2854
2855    // create an NBAIO sink for the HAL output stream, and negotiate
2856    mOutputSink = new AudioStreamOutSink(output->stream);
2857    size_t numCounterOffers = 0;
2858    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2859    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2860    ALOG_ASSERT(index == 0);
2861
2862    // initialize fast mixer depending on configuration
2863    bool initFastMixer;
2864    switch (kUseFastMixer) {
2865    case FastMixer_Never:
2866        initFastMixer = false;
2867        break;
2868    case FastMixer_Always:
2869        initFastMixer = true;
2870        break;
2871    case FastMixer_Static:
2872    case FastMixer_Dynamic:
2873        initFastMixer = mFrameCount < mNormalFrameCount;
2874        break;
2875    }
2876    if (initFastMixer) {
2877        audio_format_t fastMixerFormat;
2878        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2879            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2880        } else {
2881            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2882        }
2883        if (mFormat != fastMixerFormat) {
2884            // change our Sink format to accept our intermediate precision
2885            mFormat = fastMixerFormat;
2886            free(mSinkBuffer);
2887            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2888            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2889            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2890        }
2891
2892        // create a MonoPipe to connect our submix to FastMixer
2893        NBAIO_Format format = mOutputSink->format();
2894        NBAIO_Format origformat = format;
2895        // adjust format to match that of the Fast Mixer
2896        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
2897        format.mFormat = fastMixerFormat;
2898        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2899
2900        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2901        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2902        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2903        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2904        const NBAIO_Format offers[1] = {format};
2905        size_t numCounterOffers = 0;
2906        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2907        ALOG_ASSERT(index == 0);
2908        monoPipe->setAvgFrames((mScreenState & 1) ?
2909                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2910        mPipeSink = monoPipe;
2911
2912#ifdef TEE_SINK
2913        if (mTeeSinkOutputEnabled) {
2914            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2915            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2916            const NBAIO_Format offers2[1] = {origformat};
2917            numCounterOffers = 0;
2918            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2919            ALOG_ASSERT(index == 0);
2920            mTeeSink = teeSink;
2921            PipeReader *teeSource = new PipeReader(*teeSink);
2922            numCounterOffers = 0;
2923            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2924            ALOG_ASSERT(index == 0);
2925            mTeeSource = teeSource;
2926        }
2927#endif
2928
2929        // create fast mixer and configure it initially with just one fast track for our submix
2930        mFastMixer = new FastMixer();
2931        FastMixerStateQueue *sq = mFastMixer->sq();
2932#ifdef STATE_QUEUE_DUMP
2933        sq->setObserverDump(&mStateQueueObserverDump);
2934        sq->setMutatorDump(&mStateQueueMutatorDump);
2935#endif
2936        FastMixerState *state = sq->begin();
2937        FastTrack *fastTrack = &state->mFastTracks[0];
2938        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2939        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2940        fastTrack->mVolumeProvider = NULL;
2941        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2942        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2943        fastTrack->mGeneration++;
2944        state->mFastTracksGen++;
2945        state->mTrackMask = 1;
2946        // fast mixer will use the HAL output sink
2947        state->mOutputSink = mOutputSink.get();
2948        state->mOutputSinkGen++;
2949        state->mFrameCount = mFrameCount;
2950        state->mCommand = FastMixerState::COLD_IDLE;
2951        // already done in constructor initialization list
2952        //mFastMixerFutex = 0;
2953        state->mColdFutexAddr = &mFastMixerFutex;
2954        state->mColdGen++;
2955        state->mDumpState = &mFastMixerDumpState;
2956#ifdef TEE_SINK
2957        state->mTeeSink = mTeeSink.get();
2958#endif
2959        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2960        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2961        sq->end();
2962        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2963
2964        // start the fast mixer
2965        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2966        pid_t tid = mFastMixer->getTid();
2967        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2968        if (err != 0) {
2969            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2970                    kPriorityFastMixer, getpid_cached, tid, err);
2971        }
2972
2973#ifdef AUDIO_WATCHDOG
2974        // create and start the watchdog
2975        mAudioWatchdog = new AudioWatchdog();
2976        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2977        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2978        tid = mAudioWatchdog->getTid();
2979        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2980        if (err != 0) {
2981            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2982                    kPriorityFastMixer, getpid_cached, tid, err);
2983        }
2984#endif
2985
2986    }
2987
2988    switch (kUseFastMixer) {
2989    case FastMixer_Never:
2990    case FastMixer_Dynamic:
2991        mNormalSink = mOutputSink;
2992        break;
2993    case FastMixer_Always:
2994        mNormalSink = mPipeSink;
2995        break;
2996    case FastMixer_Static:
2997        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2998        break;
2999    }
3000}
3001
3002AudioFlinger::MixerThread::~MixerThread()
3003{
3004    if (mFastMixer != 0) {
3005        FastMixerStateQueue *sq = mFastMixer->sq();
3006        FastMixerState *state = sq->begin();
3007        if (state->mCommand == FastMixerState::COLD_IDLE) {
3008            int32_t old = android_atomic_inc(&mFastMixerFutex);
3009            if (old == -1) {
3010                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3011            }
3012        }
3013        state->mCommand = FastMixerState::EXIT;
3014        sq->end();
3015        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3016        mFastMixer->join();
3017        // Though the fast mixer thread has exited, it's state queue is still valid.
3018        // We'll use that extract the final state which contains one remaining fast track
3019        // corresponding to our sub-mix.
3020        state = sq->begin();
3021        ALOG_ASSERT(state->mTrackMask == 1);
3022        FastTrack *fastTrack = &state->mFastTracks[0];
3023        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3024        delete fastTrack->mBufferProvider;
3025        sq->end(false /*didModify*/);
3026        mFastMixer.clear();
3027#ifdef AUDIO_WATCHDOG
3028        if (mAudioWatchdog != 0) {
3029            mAudioWatchdog->requestExit();
3030            mAudioWatchdog->requestExitAndWait();
3031            mAudioWatchdog.clear();
3032        }
3033#endif
3034    }
3035    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3036    delete mAudioMixer;
3037}
3038
3039
3040uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3041{
3042    if (mFastMixer != 0) {
3043        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3044        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3045    }
3046    return latency;
3047}
3048
3049
3050void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3051{
3052    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3053}
3054
3055ssize_t AudioFlinger::MixerThread::threadLoop_write()
3056{
3057    // FIXME we should only do one push per cycle; confirm this is true
3058    // Start the fast mixer if it's not already running
3059    if (mFastMixer != 0) {
3060        FastMixerStateQueue *sq = mFastMixer->sq();
3061        FastMixerState *state = sq->begin();
3062        if (state->mCommand != FastMixerState::MIX_WRITE &&
3063                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3064            if (state->mCommand == FastMixerState::COLD_IDLE) {
3065                int32_t old = android_atomic_inc(&mFastMixerFutex);
3066                if (old == -1) {
3067                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3068                }
3069#ifdef AUDIO_WATCHDOG
3070                if (mAudioWatchdog != 0) {
3071                    mAudioWatchdog->resume();
3072                }
3073#endif
3074            }
3075            state->mCommand = FastMixerState::MIX_WRITE;
3076            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3077                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
3078            sq->end();
3079            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3080            if (kUseFastMixer == FastMixer_Dynamic) {
3081                mNormalSink = mPipeSink;
3082            }
3083        } else {
3084            sq->end(false /*didModify*/);
3085        }
3086    }
3087    return PlaybackThread::threadLoop_write();
3088}
3089
3090void AudioFlinger::MixerThread::threadLoop_standby()
3091{
3092    // Idle the fast mixer if it's currently running
3093    if (mFastMixer != 0) {
3094        FastMixerStateQueue *sq = mFastMixer->sq();
3095        FastMixerState *state = sq->begin();
3096        if (!(state->mCommand & FastMixerState::IDLE)) {
3097            state->mCommand = FastMixerState::COLD_IDLE;
3098            state->mColdFutexAddr = &mFastMixerFutex;
3099            state->mColdGen++;
3100            mFastMixerFutex = 0;
3101            sq->end();
3102            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3103            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3104            if (kUseFastMixer == FastMixer_Dynamic) {
3105                mNormalSink = mOutputSink;
3106            }
3107#ifdef AUDIO_WATCHDOG
3108            if (mAudioWatchdog != 0) {
3109                mAudioWatchdog->pause();
3110            }
3111#endif
3112        } else {
3113            sq->end(false /*didModify*/);
3114        }
3115    }
3116    PlaybackThread::threadLoop_standby();
3117}
3118
3119bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3120{
3121    return false;
3122}
3123
3124bool AudioFlinger::PlaybackThread::shouldStandby_l()
3125{
3126    return !mStandby;
3127}
3128
3129bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3130{
3131    Mutex::Autolock _l(mLock);
3132    return waitingAsyncCallback_l();
3133}
3134
3135// shared by MIXER and DIRECT, overridden by DUPLICATING
3136void AudioFlinger::PlaybackThread::threadLoop_standby()
3137{
3138    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3139    mOutput->stream->common.standby(&mOutput->stream->common);
3140    if (mUseAsyncWrite != 0) {
3141        // discard any pending drain or write ack by incrementing sequence
3142        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3143        mDrainSequence = (mDrainSequence + 2) & ~1;
3144        ALOG_ASSERT(mCallbackThread != 0);
3145        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3146        mCallbackThread->setDraining(mDrainSequence);
3147    }
3148}
3149
3150void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3151{
3152    ALOGV("signal playback thread");
3153    broadcast_l();
3154}
3155
3156void AudioFlinger::MixerThread::threadLoop_mix()
3157{
3158    // obtain the presentation timestamp of the next output buffer
3159    int64_t pts;
3160    status_t status = INVALID_OPERATION;
3161
3162    if (mNormalSink != 0) {
3163        status = mNormalSink->getNextWriteTimestamp(&pts);
3164    } else {
3165        status = mOutputSink->getNextWriteTimestamp(&pts);
3166    }
3167
3168    if (status != NO_ERROR) {
3169        pts = AudioBufferProvider::kInvalidPTS;
3170    }
3171
3172    // mix buffers...
3173    mAudioMixer->process(pts);
3174    mCurrentWriteLength = mSinkBufferSize;
3175    // increase sleep time progressively when application underrun condition clears.
3176    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3177    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3178    // such that we would underrun the audio HAL.
3179    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3180        sleepTimeShift--;
3181    }
3182    sleepTime = 0;
3183    standbyTime = systemTime() + standbyDelay;
3184    //TODO: delay standby when effects have a tail
3185
3186}
3187
3188void AudioFlinger::MixerThread::threadLoop_sleepTime()
3189{
3190    // If no tracks are ready, sleep once for the duration of an output
3191    // buffer size, then write 0s to the output
3192    if (sleepTime == 0) {
3193        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3194            sleepTime = activeSleepTime >> sleepTimeShift;
3195            if (sleepTime < kMinThreadSleepTimeUs) {
3196                sleepTime = kMinThreadSleepTimeUs;
3197            }
3198            // reduce sleep time in case of consecutive application underruns to avoid
3199            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3200            // duration we would end up writing less data than needed by the audio HAL if
3201            // the condition persists.
3202            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3203                sleepTimeShift++;
3204            }
3205        } else {
3206            sleepTime = idleSleepTime;
3207        }
3208    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3209        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3210        // before effects processing or output.
3211        if (mMixerBufferValid) {
3212            memset(mMixerBuffer, 0, mMixerBufferSize);
3213        } else {
3214            memset(mSinkBuffer, 0, mSinkBufferSize);
3215        }
3216        sleepTime = 0;
3217        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3218                "anticipated start");
3219    }
3220    // TODO add standby time extension fct of effect tail
3221}
3222
3223// prepareTracks_l() must be called with ThreadBase::mLock held
3224AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3225        Vector< sp<Track> > *tracksToRemove)
3226{
3227
3228    mixer_state mixerStatus = MIXER_IDLE;
3229    // find out which tracks need to be processed
3230    size_t count = mActiveTracks.size();
3231    size_t mixedTracks = 0;
3232    size_t tracksWithEffect = 0;
3233    // counts only _active_ fast tracks
3234    size_t fastTracks = 0;
3235    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3236
3237    float masterVolume = mMasterVolume;
3238    bool masterMute = mMasterMute;
3239
3240    if (masterMute) {
3241        masterVolume = 0;
3242    }
3243    // Delegate master volume control to effect in output mix effect chain if needed
3244    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3245    if (chain != 0) {
3246        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3247        chain->setVolume_l(&v, &v);
3248        masterVolume = (float)((v + (1 << 23)) >> 24);
3249        chain.clear();
3250    }
3251
3252    // prepare a new state to push
3253    FastMixerStateQueue *sq = NULL;
3254    FastMixerState *state = NULL;
3255    bool didModify = false;
3256    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3257    if (mFastMixer != 0) {
3258        sq = mFastMixer->sq();
3259        state = sq->begin();
3260    }
3261
3262    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3263    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3264
3265    for (size_t i=0 ; i<count ; i++) {
3266        const sp<Track> t = mActiveTracks[i].promote();
3267        if (t == 0) {
3268            continue;
3269        }
3270
3271        // this const just means the local variable doesn't change
3272        Track* const track = t.get();
3273
3274        // process fast tracks
3275        if (track->isFastTrack()) {
3276
3277            // It's theoretically possible (though unlikely) for a fast track to be created
3278            // and then removed within the same normal mix cycle.  This is not a problem, as
3279            // the track never becomes active so it's fast mixer slot is never touched.
3280            // The converse, of removing an (active) track and then creating a new track
3281            // at the identical fast mixer slot within the same normal mix cycle,
3282            // is impossible because the slot isn't marked available until the end of each cycle.
3283            int j = track->mFastIndex;
3284            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3285            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3286            FastTrack *fastTrack = &state->mFastTracks[j];
3287
3288            // Determine whether the track is currently in underrun condition,
3289            // and whether it had a recent underrun.
3290            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3291            FastTrackUnderruns underruns = ftDump->mUnderruns;
3292            uint32_t recentFull = (underruns.mBitFields.mFull -
3293                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3294            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3295                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3296            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3297                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3298            uint32_t recentUnderruns = recentPartial + recentEmpty;
3299            track->mObservedUnderruns = underruns;
3300            // don't count underruns that occur while stopping or pausing
3301            // or stopped which can occur when flush() is called while active
3302            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3303                    recentUnderruns > 0) {
3304                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3305                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3306            }
3307
3308            // This is similar to the state machine for normal tracks,
3309            // with a few modifications for fast tracks.
3310            bool isActive = true;
3311            switch (track->mState) {
3312            case TrackBase::STOPPING_1:
3313                // track stays active in STOPPING_1 state until first underrun
3314                if (recentUnderruns > 0 || track->isTerminated()) {
3315                    track->mState = TrackBase::STOPPING_2;
3316                }
3317                break;
3318            case TrackBase::PAUSING:
3319                // ramp down is not yet implemented
3320                track->setPaused();
3321                break;
3322            case TrackBase::RESUMING:
3323                // ramp up is not yet implemented
3324                track->mState = TrackBase::ACTIVE;
3325                break;
3326            case TrackBase::ACTIVE:
3327                if (recentFull > 0 || recentPartial > 0) {
3328                    // track has provided at least some frames recently: reset retry count
3329                    track->mRetryCount = kMaxTrackRetries;
3330                }
3331                if (recentUnderruns == 0) {
3332                    // no recent underruns: stay active
3333                    break;
3334                }
3335                // there has recently been an underrun of some kind
3336                if (track->sharedBuffer() == 0) {
3337                    // were any of the recent underruns "empty" (no frames available)?
3338                    if (recentEmpty == 0) {
3339                        // no, then ignore the partial underruns as they are allowed indefinitely
3340                        break;
3341                    }
3342                    // there has recently been an "empty" underrun: decrement the retry counter
3343                    if (--(track->mRetryCount) > 0) {
3344                        break;
3345                    }
3346                    // indicate to client process that the track was disabled because of underrun;
3347                    // it will then automatically call start() when data is available
3348                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3349                    // remove from active list, but state remains ACTIVE [confusing but true]
3350                    isActive = false;
3351                    break;
3352                }
3353                // fall through
3354            case TrackBase::STOPPING_2:
3355            case TrackBase::PAUSED:
3356            case TrackBase::STOPPED:
3357            case TrackBase::FLUSHED:   // flush() while active
3358                // Check for presentation complete if track is inactive
3359                // We have consumed all the buffers of this track.
3360                // This would be incomplete if we auto-paused on underrun
3361                {
3362                    size_t audioHALFrames =
3363                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3364                    size_t framesWritten = mBytesWritten / mFrameSize;
3365                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3366                        // track stays in active list until presentation is complete
3367                        break;
3368                    }
3369                }
3370                if (track->isStopping_2()) {
3371                    track->mState = TrackBase::STOPPED;
3372                }
3373                if (track->isStopped()) {
3374                    // Can't reset directly, as fast mixer is still polling this track
3375                    //   track->reset();
3376                    // So instead mark this track as needing to be reset after push with ack
3377                    resetMask |= 1 << i;
3378                }
3379                isActive = false;
3380                break;
3381            case TrackBase::IDLE:
3382            default:
3383                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3384            }
3385
3386            if (isActive) {
3387                // was it previously inactive?
3388                if (!(state->mTrackMask & (1 << j))) {
3389                    ExtendedAudioBufferProvider *eabp = track;
3390                    VolumeProvider *vp = track;
3391                    fastTrack->mBufferProvider = eabp;
3392                    fastTrack->mVolumeProvider = vp;
3393                    fastTrack->mChannelMask = track->mChannelMask;
3394                    fastTrack->mFormat = track->mFormat;
3395                    fastTrack->mGeneration++;
3396                    state->mTrackMask |= 1 << j;
3397                    didModify = true;
3398                    // no acknowledgement required for newly active tracks
3399                }
3400                // cache the combined master volume and stream type volume for fast mixer; this
3401                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3402                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3403                ++fastTracks;
3404            } else {
3405                // was it previously active?
3406                if (state->mTrackMask & (1 << j)) {
3407                    fastTrack->mBufferProvider = NULL;
3408                    fastTrack->mGeneration++;
3409                    state->mTrackMask &= ~(1 << j);
3410                    didModify = true;
3411                    // If any fast tracks were removed, we must wait for acknowledgement
3412                    // because we're about to decrement the last sp<> on those tracks.
3413                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3414                } else {
3415                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3416                }
3417                tracksToRemove->add(track);
3418                // Avoids a misleading display in dumpsys
3419                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3420            }
3421            continue;
3422        }
3423
3424        {   // local variable scope to avoid goto warning
3425
3426        audio_track_cblk_t* cblk = track->cblk();
3427
3428        // The first time a track is added we wait
3429        // for all its buffers to be filled before processing it
3430        int name = track->name();
3431        // make sure that we have enough frames to mix one full buffer.
3432        // enforce this condition only once to enable draining the buffer in case the client
3433        // app does not call stop() and relies on underrun to stop:
3434        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3435        // during last round
3436        size_t desiredFrames;
3437        uint32_t sr = track->sampleRate();
3438        if (sr == mSampleRate) {
3439            desiredFrames = mNormalFrameCount;
3440        } else {
3441            // +1 for rounding and +1 for additional sample needed for interpolation
3442            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3443            // add frames already consumed but not yet released by the resampler
3444            // because mAudioTrackServerProxy->framesReady() will include these frames
3445            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3446#if 0
3447            // the minimum track buffer size is normally twice the number of frames necessary
3448            // to fill one buffer and the resampler should not leave more than one buffer worth
3449            // of unreleased frames after each pass, but just in case...
3450            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3451#endif
3452        }
3453        uint32_t minFrames = 1;
3454        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3455                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3456            minFrames = desiredFrames;
3457        }
3458
3459        size_t framesReady = track->framesReady();
3460        if (ATRACE_ENABLED()) {
3461            // I wish we had formatted trace names
3462            char traceName[16];
3463            strcpy(traceName, "nRdy");
3464            int name = track->name();
3465            if (AudioMixer::TRACK0 <= name &&
3466                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3467                name -= AudioMixer::TRACK0;
3468                traceName[4] = (name / 10) + '0';
3469                traceName[5] = (name % 10) + '0';
3470            } else {
3471                traceName[4] = '?';
3472                traceName[5] = '?';
3473            }
3474            traceName[6] = '\0';
3475            ATRACE_INT(traceName, framesReady);
3476        }
3477        if ((framesReady >= minFrames) && track->isReady() &&
3478                !track->isPaused() && !track->isTerminated())
3479        {
3480            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3481
3482            mixedTracks++;
3483
3484            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3485            // there is an effect chain connected to the track
3486            chain.clear();
3487            if (track->mainBuffer() != mSinkBuffer &&
3488                    track->mainBuffer() != mMixerBuffer) {
3489                if (mEffectBufferEnabled) {
3490                    mEffectBufferValid = true; // Later can set directly.
3491                }
3492                chain = getEffectChain_l(track->sessionId());
3493                // Delegate volume control to effect in track effect chain if needed
3494                if (chain != 0) {
3495                    tracksWithEffect++;
3496                } else {
3497                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3498                            "session %d",
3499                            name, track->sessionId());
3500                }
3501            }
3502
3503
3504            int param = AudioMixer::VOLUME;
3505            if (track->mFillingUpStatus == Track::FS_FILLED) {
3506                // no ramp for the first volume setting
3507                track->mFillingUpStatus = Track::FS_ACTIVE;
3508                if (track->mState == TrackBase::RESUMING) {
3509                    track->mState = TrackBase::ACTIVE;
3510                    param = AudioMixer::RAMP_VOLUME;
3511                }
3512                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3513            // FIXME should not make a decision based on mServer
3514            } else if (cblk->mServer != 0) {
3515                // If the track is stopped before the first frame was mixed,
3516                // do not apply ramp
3517                param = AudioMixer::RAMP_VOLUME;
3518            }
3519
3520            // compute volume for this track
3521            uint32_t vl, vr;       // in U8.24 integer format
3522            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3523            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3524                vl = vr = 0;
3525                vlf = vrf = vaf = 0.;
3526                if (track->isPausing()) {
3527                    track->setPaused();
3528                }
3529            } else {
3530
3531                // read original volumes with volume control
3532                float typeVolume = mStreamTypes[track->streamType()].volume;
3533                float v = masterVolume * typeVolume;
3534                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3535                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3536                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3537                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3538                // track volumes come from shared memory, so can't be trusted and must be clamped
3539                if (vlf > GAIN_FLOAT_UNITY) {
3540                    ALOGV("Track left volume out of range: %.3g", vlf);
3541                    vlf = GAIN_FLOAT_UNITY;
3542                }
3543                if (vrf > GAIN_FLOAT_UNITY) {
3544                    ALOGV("Track right volume out of range: %.3g", vrf);
3545                    vrf = GAIN_FLOAT_UNITY;
3546                }
3547                // now apply the master volume and stream type volume
3548                vlf *= v;
3549                vrf *= v;
3550                // assuming master volume and stream type volume each go up to 1.0,
3551                // then derive vl and vr as U8.24 versions for the effect chain
3552                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3553                vl = (uint32_t) (scaleto8_24 * vlf);
3554                vr = (uint32_t) (scaleto8_24 * vrf);
3555                // vl and vr are now in U8.24 format
3556                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3557                // send level comes from shared memory and so may be corrupt
3558                if (sendLevel > MAX_GAIN_INT) {
3559                    ALOGV("Track send level out of range: %04X", sendLevel);
3560                    sendLevel = MAX_GAIN_INT;
3561                }
3562                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3563                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3564            }
3565
3566            // Delegate volume control to effect in track effect chain if needed
3567            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3568                // Do not ramp volume if volume is controlled by effect
3569                param = AudioMixer::VOLUME;
3570                // Update remaining floating point volume levels
3571                vlf = (float)vl / (1 << 24);
3572                vrf = (float)vr / (1 << 24);
3573                track->mHasVolumeController = true;
3574            } else {
3575                // force no volume ramp when volume controller was just disabled or removed
3576                // from effect chain to avoid volume spike
3577                if (track->mHasVolumeController) {
3578                    param = AudioMixer::VOLUME;
3579                }
3580                track->mHasVolumeController = false;
3581            }
3582
3583            // XXX: these things DON'T need to be done each time
3584            mAudioMixer->setBufferProvider(name, track);
3585            mAudioMixer->enable(name);
3586
3587            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3588            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3589            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3590            mAudioMixer->setParameter(
3591                name,
3592                AudioMixer::TRACK,
3593                AudioMixer::FORMAT, (void *)track->format());
3594            mAudioMixer->setParameter(
3595                name,
3596                AudioMixer::TRACK,
3597                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3598            mAudioMixer->setParameter(
3599                name,
3600                AudioMixer::TRACK,
3601                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3602            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3603            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3604            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3605            if (reqSampleRate == 0) {
3606                reqSampleRate = mSampleRate;
3607            } else if (reqSampleRate > maxSampleRate) {
3608                reqSampleRate = maxSampleRate;
3609            }
3610            mAudioMixer->setParameter(
3611                name,
3612                AudioMixer::RESAMPLE,
3613                AudioMixer::SAMPLE_RATE,
3614                (void *)(uintptr_t)reqSampleRate);
3615            /*
3616             * Select the appropriate output buffer for the track.
3617             *
3618             * Tracks with effects go into their own effects chain buffer
3619             * and from there into either mEffectBuffer or mSinkBuffer.
3620             *
3621             * Other tracks can use mMixerBuffer for higher precision
3622             * channel accumulation.  If this buffer is enabled
3623             * (mMixerBufferEnabled true), then selected tracks will accumulate
3624             * into it.
3625             *
3626             */
3627            if (mMixerBufferEnabled
3628                    && (track->mainBuffer() == mSinkBuffer
3629                            || track->mainBuffer() == mMixerBuffer)) {
3630                mAudioMixer->setParameter(
3631                        name,
3632                        AudioMixer::TRACK,
3633                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3634                mAudioMixer->setParameter(
3635                        name,
3636                        AudioMixer::TRACK,
3637                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3638                // TODO: override track->mainBuffer()?
3639                mMixerBufferValid = true;
3640            } else {
3641                mAudioMixer->setParameter(
3642                        name,
3643                        AudioMixer::TRACK,
3644                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3645                mAudioMixer->setParameter(
3646                        name,
3647                        AudioMixer::TRACK,
3648                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3649            }
3650            mAudioMixer->setParameter(
3651                name,
3652                AudioMixer::TRACK,
3653                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3654
3655            // reset retry count
3656            track->mRetryCount = kMaxTrackRetries;
3657
3658            // If one track is ready, set the mixer ready if:
3659            //  - the mixer was not ready during previous round OR
3660            //  - no other track is not ready
3661            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3662                    mixerStatus != MIXER_TRACKS_ENABLED) {
3663                mixerStatus = MIXER_TRACKS_READY;
3664            }
3665        } else {
3666            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3667                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3668            }
3669            // clear effect chain input buffer if an active track underruns to avoid sending
3670            // previous audio buffer again to effects
3671            chain = getEffectChain_l(track->sessionId());
3672            if (chain != 0) {
3673                chain->clearInputBuffer();
3674            }
3675
3676            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3677            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3678                    track->isStopped() || track->isPaused()) {
3679                // We have consumed all the buffers of this track.
3680                // Remove it from the list of active tracks.
3681                // TODO: use actual buffer filling status instead of latency when available from
3682                // audio HAL
3683                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3684                size_t framesWritten = mBytesWritten / mFrameSize;
3685                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3686                    if (track->isStopped()) {
3687                        track->reset();
3688                    }
3689                    tracksToRemove->add(track);
3690                }
3691            } else {
3692                // No buffers for this track. Give it a few chances to
3693                // fill a buffer, then remove it from active list.
3694                if (--(track->mRetryCount) <= 0) {
3695                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3696                    tracksToRemove->add(track);
3697                    // indicate to client process that the track was disabled because of underrun;
3698                    // it will then automatically call start() when data is available
3699                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3700                // If one track is not ready, mark the mixer also not ready if:
3701                //  - the mixer was ready during previous round OR
3702                //  - no other track is ready
3703                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3704                                mixerStatus != MIXER_TRACKS_READY) {
3705                    mixerStatus = MIXER_TRACKS_ENABLED;
3706                }
3707            }
3708            mAudioMixer->disable(name);
3709        }
3710
3711        }   // local variable scope to avoid goto warning
3712track_is_ready: ;
3713
3714    }
3715
3716    // Push the new FastMixer state if necessary
3717    bool pauseAudioWatchdog = false;
3718    if (didModify) {
3719        state->mFastTracksGen++;
3720        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3721        if (kUseFastMixer == FastMixer_Dynamic &&
3722                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3723            state->mCommand = FastMixerState::COLD_IDLE;
3724            state->mColdFutexAddr = &mFastMixerFutex;
3725            state->mColdGen++;
3726            mFastMixerFutex = 0;
3727            if (kUseFastMixer == FastMixer_Dynamic) {
3728                mNormalSink = mOutputSink;
3729            }
3730            // If we go into cold idle, need to wait for acknowledgement
3731            // so that fast mixer stops doing I/O.
3732            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3733            pauseAudioWatchdog = true;
3734        }
3735    }
3736    if (sq != NULL) {
3737        sq->end(didModify);
3738        sq->push(block);
3739    }
3740#ifdef AUDIO_WATCHDOG
3741    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3742        mAudioWatchdog->pause();
3743    }
3744#endif
3745
3746    // Now perform the deferred reset on fast tracks that have stopped
3747    while (resetMask != 0) {
3748        size_t i = __builtin_ctz(resetMask);
3749        ALOG_ASSERT(i < count);
3750        resetMask &= ~(1 << i);
3751        sp<Track> t = mActiveTracks[i].promote();
3752        if (t == 0) {
3753            continue;
3754        }
3755        Track* track = t.get();
3756        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3757        track->reset();
3758    }
3759
3760    // remove all the tracks that need to be...
3761    removeTracks_l(*tracksToRemove);
3762
3763    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3764        mEffectBufferValid = true;
3765    }
3766
3767    if (mEffectBufferValid) {
3768        // as long as there are effects we should clear the effects buffer, to avoid
3769        // passing a non-clean buffer to the effect chain
3770        memset(mEffectBuffer, 0, mEffectBufferSize);
3771    }
3772    // sink or mix buffer must be cleared if all tracks are connected to an
3773    // effect chain as in this case the mixer will not write to the sink or mix buffer
3774    // and track effects will accumulate into it
3775    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3776            (mixedTracks == 0 && fastTracks > 0))) {
3777        // FIXME as a performance optimization, should remember previous zero status
3778        if (mMixerBufferValid) {
3779            memset(mMixerBuffer, 0, mMixerBufferSize);
3780            // TODO: In testing, mSinkBuffer below need not be cleared because
3781            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3782            // after mixing.
3783            //
3784            // To enforce this guarantee:
3785            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3786            // (mixedTracks == 0 && fastTracks > 0))
3787            // must imply MIXER_TRACKS_READY.
3788            // Later, we may clear buffers regardless, and skip much of this logic.
3789        }
3790        // FIXME as a performance optimization, should remember previous zero status
3791        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3792    }
3793
3794    // if any fast tracks, then status is ready
3795    mMixerStatusIgnoringFastTracks = mixerStatus;
3796    if (fastTracks > 0) {
3797        mixerStatus = MIXER_TRACKS_READY;
3798    }
3799    return mixerStatus;
3800}
3801
3802// getTrackName_l() must be called with ThreadBase::mLock held
3803int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3804        audio_format_t format, int sessionId)
3805{
3806    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3807}
3808
3809// deleteTrackName_l() must be called with ThreadBase::mLock held
3810void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3811{
3812    ALOGV("remove track (%d) and delete from mixer", name);
3813    mAudioMixer->deleteTrackName(name);
3814}
3815
3816// checkForNewParameter_l() must be called with ThreadBase::mLock held
3817bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3818                                                       status_t& status)
3819{
3820    bool reconfig = false;
3821
3822    status = NO_ERROR;
3823
3824    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3825    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3826    if (mFastMixer != 0) {
3827        FastMixerStateQueue *sq = mFastMixer->sq();
3828        FastMixerState *state = sq->begin();
3829        if (!(state->mCommand & FastMixerState::IDLE)) {
3830            previousCommand = state->mCommand;
3831            state->mCommand = FastMixerState::HOT_IDLE;
3832            sq->end();
3833            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3834        } else {
3835            sq->end(false /*didModify*/);
3836        }
3837    }
3838
3839    AudioParameter param = AudioParameter(keyValuePair);
3840    int value;
3841    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3842        reconfig = true;
3843    }
3844    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3845        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3846            status = BAD_VALUE;
3847        } else {
3848            // no need to save value, since it's constant
3849            reconfig = true;
3850        }
3851    }
3852    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3853        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3854            status = BAD_VALUE;
3855        } else {
3856            // no need to save value, since it's constant
3857            reconfig = true;
3858        }
3859    }
3860    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3861        // do not accept frame count changes if tracks are open as the track buffer
3862        // size depends on frame count and correct behavior would not be guaranteed
3863        // if frame count is changed after track creation
3864        if (!mTracks.isEmpty()) {
3865            status = INVALID_OPERATION;
3866        } else {
3867            reconfig = true;
3868        }
3869    }
3870    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3871#ifdef ADD_BATTERY_DATA
3872        // when changing the audio output device, call addBatteryData to notify
3873        // the change
3874        if (mOutDevice != value) {
3875            uint32_t params = 0;
3876            // check whether speaker is on
3877            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3878                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3879            }
3880
3881            audio_devices_t deviceWithoutSpeaker
3882                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3883            // check if any other device (except speaker) is on
3884            if (value & deviceWithoutSpeaker ) {
3885                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3886            }
3887
3888            if (params != 0) {
3889                addBatteryData(params);
3890            }
3891        }
3892#endif
3893
3894        // forward device change to effects that have requested to be
3895        // aware of attached audio device.
3896        if (value != AUDIO_DEVICE_NONE) {
3897            mOutDevice = value;
3898            for (size_t i = 0; i < mEffectChains.size(); i++) {
3899                mEffectChains[i]->setDevice_l(mOutDevice);
3900            }
3901        }
3902    }
3903
3904    if (status == NO_ERROR) {
3905        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3906                                                keyValuePair.string());
3907        if (!mStandby && status == INVALID_OPERATION) {
3908            mOutput->stream->common.standby(&mOutput->stream->common);
3909            mStandby = true;
3910            mBytesWritten = 0;
3911            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3912                                                   keyValuePair.string());
3913        }
3914        if (status == NO_ERROR && reconfig) {
3915            readOutputParameters_l();
3916            delete mAudioMixer;
3917            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3918            for (size_t i = 0; i < mTracks.size() ; i++) {
3919                int name = getTrackName_l(mTracks[i]->mChannelMask,
3920                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3921                if (name < 0) {
3922                    break;
3923                }
3924                mTracks[i]->mName = name;
3925            }
3926            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3927        }
3928    }
3929
3930    if (!(previousCommand & FastMixerState::IDLE)) {
3931        ALOG_ASSERT(mFastMixer != 0);
3932        FastMixerStateQueue *sq = mFastMixer->sq();
3933        FastMixerState *state = sq->begin();
3934        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3935        state->mCommand = previousCommand;
3936        sq->end();
3937        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3938    }
3939
3940    return reconfig;
3941}
3942
3943
3944void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3945{
3946    const size_t SIZE = 256;
3947    char buffer[SIZE];
3948    String8 result;
3949
3950    PlaybackThread::dumpInternals(fd, args);
3951
3952    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3953
3954    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3955    const FastMixerDumpState copy(mFastMixerDumpState);
3956    copy.dump(fd);
3957
3958#ifdef STATE_QUEUE_DUMP
3959    // Similar for state queue
3960    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3961    observerCopy.dump(fd);
3962    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3963    mutatorCopy.dump(fd);
3964#endif
3965
3966#ifdef TEE_SINK
3967    // Write the tee output to a .wav file
3968    dumpTee(fd, mTeeSource, mId);
3969#endif
3970
3971#ifdef AUDIO_WATCHDOG
3972    if (mAudioWatchdog != 0) {
3973        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3974        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3975        wdCopy.dump(fd);
3976    }
3977#endif
3978}
3979
3980uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3981{
3982    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3983}
3984
3985uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3986{
3987    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3988}
3989
3990void AudioFlinger::MixerThread::cacheParameters_l()
3991{
3992    PlaybackThread::cacheParameters_l();
3993
3994    // FIXME: Relaxed timing because of a certain device that can't meet latency
3995    // Should be reduced to 2x after the vendor fixes the driver issue
3996    // increase threshold again due to low power audio mode. The way this warning
3997    // threshold is calculated and its usefulness should be reconsidered anyway.
3998    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3999}
4000
4001// ----------------------------------------------------------------------------
4002
4003AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4004        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
4005    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
4006        // mLeftVolFloat, mRightVolFloat
4007{
4008}
4009
4010AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4011        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4012        ThreadBase::type_t type)
4013    :   PlaybackThread(audioFlinger, output, id, device, type)
4014        // mLeftVolFloat, mRightVolFloat
4015{
4016}
4017
4018AudioFlinger::DirectOutputThread::~DirectOutputThread()
4019{
4020}
4021
4022void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4023{
4024    audio_track_cblk_t* cblk = track->cblk();
4025    float left, right;
4026
4027    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4028        left = right = 0;
4029    } else {
4030        float typeVolume = mStreamTypes[track->streamType()].volume;
4031        float v = mMasterVolume * typeVolume;
4032        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4033        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4034        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4035        if (left > GAIN_FLOAT_UNITY) {
4036            left = GAIN_FLOAT_UNITY;
4037        }
4038        left *= v;
4039        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4040        if (right > GAIN_FLOAT_UNITY) {
4041            right = GAIN_FLOAT_UNITY;
4042        }
4043        right *= v;
4044    }
4045
4046    if (lastTrack) {
4047        if (left != mLeftVolFloat || right != mRightVolFloat) {
4048            mLeftVolFloat = left;
4049            mRightVolFloat = right;
4050
4051            // Convert volumes from float to 8.24
4052            uint32_t vl = (uint32_t)(left * (1 << 24));
4053            uint32_t vr = (uint32_t)(right * (1 << 24));
4054
4055            // Delegate volume control to effect in track effect chain if needed
4056            // only one effect chain can be present on DirectOutputThread, so if
4057            // there is one, the track is connected to it
4058            if (!mEffectChains.isEmpty()) {
4059                mEffectChains[0]->setVolume_l(&vl, &vr);
4060                left = (float)vl / (1 << 24);
4061                right = (float)vr / (1 << 24);
4062            }
4063            if (mOutput->stream->set_volume) {
4064                mOutput->stream->set_volume(mOutput->stream, left, right);
4065            }
4066        }
4067    }
4068}
4069
4070
4071AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4072    Vector< sp<Track> > *tracksToRemove
4073)
4074{
4075    size_t count = mActiveTracks.size();
4076    mixer_state mixerStatus = MIXER_IDLE;
4077
4078    // find out which tracks need to be processed
4079    for (size_t i = 0; i < count; i++) {
4080        sp<Track> t = mActiveTracks[i].promote();
4081        // The track died recently
4082        if (t == 0) {
4083            continue;
4084        }
4085
4086        Track* const track = t.get();
4087        audio_track_cblk_t* cblk = track->cblk();
4088        // Only consider last track started for volume and mixer state control.
4089        // In theory an older track could underrun and restart after the new one starts
4090        // but as we only care about the transition phase between two tracks on a
4091        // direct output, it is not a problem to ignore the underrun case.
4092        sp<Track> l = mLatestActiveTrack.promote();
4093        bool last = l.get() == track;
4094
4095        // The first time a track is added we wait
4096        // for all its buffers to be filled before processing it
4097        uint32_t minFrames;
4098        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
4099            minFrames = mNormalFrameCount;
4100        } else {
4101            minFrames = 1;
4102        }
4103
4104        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4105                !track->isStopping_2() && !track->isStopped())
4106        {
4107            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4108
4109            if (track->mFillingUpStatus == Track::FS_FILLED) {
4110                track->mFillingUpStatus = Track::FS_ACTIVE;
4111                // make sure processVolume_l() will apply new volume even if 0
4112                mLeftVolFloat = mRightVolFloat = -1.0;
4113                if (track->mState == TrackBase::RESUMING) {
4114                    track->mState = TrackBase::ACTIVE;
4115                }
4116            }
4117
4118            // compute volume for this track
4119            processVolume_l(track, last);
4120            if (last) {
4121                // reset retry count
4122                track->mRetryCount = kMaxTrackRetriesDirect;
4123                mActiveTrack = t;
4124                mixerStatus = MIXER_TRACKS_READY;
4125            }
4126        } else {
4127            // clear effect chain input buffer if the last active track started underruns
4128            // to avoid sending previous audio buffer again to effects
4129            if (!mEffectChains.isEmpty() && last) {
4130                mEffectChains[0]->clearInputBuffer();
4131            }
4132            if (track->isStopping_1()) {
4133                track->mState = TrackBase::STOPPING_2;
4134            }
4135            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4136                    track->isStopping_2() || track->isPaused()) {
4137                // We have consumed all the buffers of this track.
4138                // Remove it from the list of active tracks.
4139                size_t audioHALFrames;
4140                if (audio_is_linear_pcm(mFormat)) {
4141                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4142                } else {
4143                    audioHALFrames = 0;
4144                }
4145
4146                size_t framesWritten = mBytesWritten / mFrameSize;
4147                if (mStandby || !last ||
4148                        track->presentationComplete(framesWritten, audioHALFrames)) {
4149                    if (track->isStopping_2()) {
4150                        track->mState = TrackBase::STOPPED;
4151                    }
4152                    if (track->isStopped()) {
4153                        if (track->mState == TrackBase::FLUSHED) {
4154                            flushHw_l();
4155                        }
4156                        track->reset();
4157                    }
4158                    tracksToRemove->add(track);
4159                }
4160            } else {
4161                // No buffers for this track. Give it a few chances to
4162                // fill a buffer, then remove it from active list.
4163                // Only consider last track started for mixer state control
4164                if (--(track->mRetryCount) <= 0) {
4165                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4166                    tracksToRemove->add(track);
4167                    // indicate to client process that the track was disabled because of underrun;
4168                    // it will then automatically call start() when data is available
4169                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4170                } else if (last) {
4171                    mixerStatus = MIXER_TRACKS_ENABLED;
4172                }
4173            }
4174        }
4175    }
4176
4177    // remove all the tracks that need to be...
4178    removeTracks_l(*tracksToRemove);
4179
4180    return mixerStatus;
4181}
4182
4183void AudioFlinger::DirectOutputThread::threadLoop_mix()
4184{
4185    size_t frameCount = mFrameCount;
4186    int8_t *curBuf = (int8_t *)mSinkBuffer;
4187    // output audio to hardware
4188    while (frameCount) {
4189        AudioBufferProvider::Buffer buffer;
4190        buffer.frameCount = frameCount;
4191        mActiveTrack->getNextBuffer(&buffer);
4192        if (buffer.raw == NULL) {
4193            memset(curBuf, 0, frameCount * mFrameSize);
4194            break;
4195        }
4196        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4197        frameCount -= buffer.frameCount;
4198        curBuf += buffer.frameCount * mFrameSize;
4199        mActiveTrack->releaseBuffer(&buffer);
4200    }
4201    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4202    sleepTime = 0;
4203    standbyTime = systemTime() + standbyDelay;
4204    mActiveTrack.clear();
4205}
4206
4207void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4208{
4209    if (sleepTime == 0) {
4210        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4211            sleepTime = activeSleepTime;
4212        } else {
4213            sleepTime = idleSleepTime;
4214        }
4215    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4216        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4217        sleepTime = 0;
4218    }
4219}
4220
4221// getTrackName_l() must be called with ThreadBase::mLock held
4222int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4223        audio_format_t format __unused, int sessionId __unused)
4224{
4225    return 0;
4226}
4227
4228// deleteTrackName_l() must be called with ThreadBase::mLock held
4229void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4230{
4231}
4232
4233// checkForNewParameter_l() must be called with ThreadBase::mLock held
4234bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4235                                                              status_t& status)
4236{
4237    bool reconfig = false;
4238
4239    status = NO_ERROR;
4240
4241    AudioParameter param = AudioParameter(keyValuePair);
4242    int value;
4243    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4244        // forward device change to effects that have requested to be
4245        // aware of attached audio device.
4246        if (value != AUDIO_DEVICE_NONE) {
4247            mOutDevice = value;
4248            for (size_t i = 0; i < mEffectChains.size(); i++) {
4249                mEffectChains[i]->setDevice_l(mOutDevice);
4250            }
4251        }
4252    }
4253    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4254        // do not accept frame count changes if tracks are open as the track buffer
4255        // size depends on frame count and correct behavior would not be garantied
4256        // if frame count is changed after track creation
4257        if (!mTracks.isEmpty()) {
4258            status = INVALID_OPERATION;
4259        } else {
4260            reconfig = true;
4261        }
4262    }
4263    if (status == NO_ERROR) {
4264        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4265                                                keyValuePair.string());
4266        if (!mStandby && status == INVALID_OPERATION) {
4267            mOutput->stream->common.standby(&mOutput->stream->common);
4268            mStandby = true;
4269            mBytesWritten = 0;
4270            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4271                                                   keyValuePair.string());
4272        }
4273        if (status == NO_ERROR && reconfig) {
4274            readOutputParameters_l();
4275            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4276        }
4277    }
4278
4279    return reconfig;
4280}
4281
4282uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4283{
4284    uint32_t time;
4285    if (audio_is_linear_pcm(mFormat)) {
4286        time = PlaybackThread::activeSleepTimeUs();
4287    } else {
4288        time = 10000;
4289    }
4290    return time;
4291}
4292
4293uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4294{
4295    uint32_t time;
4296    if (audio_is_linear_pcm(mFormat)) {
4297        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4298    } else {
4299        time = 10000;
4300    }
4301    return time;
4302}
4303
4304uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4305{
4306    uint32_t time;
4307    if (audio_is_linear_pcm(mFormat)) {
4308        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4309    } else {
4310        time = 10000;
4311    }
4312    return time;
4313}
4314
4315void AudioFlinger::DirectOutputThread::cacheParameters_l()
4316{
4317    PlaybackThread::cacheParameters_l();
4318
4319    // use shorter standby delay as on normal output to release
4320    // hardware resources as soon as possible
4321    if (audio_is_linear_pcm(mFormat)) {
4322        standbyDelay = microseconds(activeSleepTime*2);
4323    } else {
4324        standbyDelay = kOffloadStandbyDelayNs;
4325    }
4326}
4327
4328void AudioFlinger::DirectOutputThread::flushHw_l()
4329{
4330    if (mOutput->stream->flush != NULL)
4331        mOutput->stream->flush(mOutput->stream);
4332}
4333
4334// ----------------------------------------------------------------------------
4335
4336AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4337        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4338    :   Thread(false /*canCallJava*/),
4339        mPlaybackThread(playbackThread),
4340        mWriteAckSequence(0),
4341        mDrainSequence(0)
4342{
4343}
4344
4345AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4346{
4347}
4348
4349void AudioFlinger::AsyncCallbackThread::onFirstRef()
4350{
4351    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4352}
4353
4354bool AudioFlinger::AsyncCallbackThread::threadLoop()
4355{
4356    while (!exitPending()) {
4357        uint32_t writeAckSequence;
4358        uint32_t drainSequence;
4359
4360        {
4361            Mutex::Autolock _l(mLock);
4362            while (!((mWriteAckSequence & 1) ||
4363                     (mDrainSequence & 1) ||
4364                     exitPending())) {
4365                mWaitWorkCV.wait(mLock);
4366            }
4367
4368            if (exitPending()) {
4369                break;
4370            }
4371            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4372                  mWriteAckSequence, mDrainSequence);
4373            writeAckSequence = mWriteAckSequence;
4374            mWriteAckSequence &= ~1;
4375            drainSequence = mDrainSequence;
4376            mDrainSequence &= ~1;
4377        }
4378        {
4379            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4380            if (playbackThread != 0) {
4381                if (writeAckSequence & 1) {
4382                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4383                }
4384                if (drainSequence & 1) {
4385                    playbackThread->resetDraining(drainSequence >> 1);
4386                }
4387            }
4388        }
4389    }
4390    return false;
4391}
4392
4393void AudioFlinger::AsyncCallbackThread::exit()
4394{
4395    ALOGV("AsyncCallbackThread::exit");
4396    Mutex::Autolock _l(mLock);
4397    requestExit();
4398    mWaitWorkCV.broadcast();
4399}
4400
4401void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4402{
4403    Mutex::Autolock _l(mLock);
4404    // bit 0 is cleared
4405    mWriteAckSequence = sequence << 1;
4406}
4407
4408void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4409{
4410    Mutex::Autolock _l(mLock);
4411    // ignore unexpected callbacks
4412    if (mWriteAckSequence & 2) {
4413        mWriteAckSequence |= 1;
4414        mWaitWorkCV.signal();
4415    }
4416}
4417
4418void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4419{
4420    Mutex::Autolock _l(mLock);
4421    // bit 0 is cleared
4422    mDrainSequence = sequence << 1;
4423}
4424
4425void AudioFlinger::AsyncCallbackThread::resetDraining()
4426{
4427    Mutex::Autolock _l(mLock);
4428    // ignore unexpected callbacks
4429    if (mDrainSequence & 2) {
4430        mDrainSequence |= 1;
4431        mWaitWorkCV.signal();
4432    }
4433}
4434
4435
4436// ----------------------------------------------------------------------------
4437AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4438        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4439    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4440        mHwPaused(false),
4441        mFlushPending(false),
4442        mPausedBytesRemaining(0)
4443{
4444    //FIXME: mStandby should be set to true by ThreadBase constructor
4445    mStandby = true;
4446}
4447
4448void AudioFlinger::OffloadThread::threadLoop_exit()
4449{
4450    if (mFlushPending || mHwPaused) {
4451        // If a flush is pending or track was paused, just discard buffered data
4452        flushHw_l();
4453    } else {
4454        mMixerStatus = MIXER_DRAIN_ALL;
4455        threadLoop_drain();
4456    }
4457    if (mUseAsyncWrite) {
4458        ALOG_ASSERT(mCallbackThread != 0);
4459        mCallbackThread->exit();
4460    }
4461    PlaybackThread::threadLoop_exit();
4462}
4463
4464AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4465    Vector< sp<Track> > *tracksToRemove
4466)
4467{
4468    size_t count = mActiveTracks.size();
4469
4470    mixer_state mixerStatus = MIXER_IDLE;
4471    bool doHwPause = false;
4472    bool doHwResume = false;
4473
4474    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4475
4476    // find out which tracks need to be processed
4477    for (size_t i = 0; i < count; i++) {
4478        sp<Track> t = mActiveTracks[i].promote();
4479        // The track died recently
4480        if (t == 0) {
4481            continue;
4482        }
4483        Track* const track = t.get();
4484        audio_track_cblk_t* cblk = track->cblk();
4485        // Only consider last track started for volume and mixer state control.
4486        // In theory an older track could underrun and restart after the new one starts
4487        // but as we only care about the transition phase between two tracks on a
4488        // direct output, it is not a problem to ignore the underrun case.
4489        sp<Track> l = mLatestActiveTrack.promote();
4490        bool last = l.get() == track;
4491
4492        if (track->isInvalid()) {
4493            ALOGW("An invalidated track shouldn't be in active list");
4494            tracksToRemove->add(track);
4495            continue;
4496        }
4497
4498        if (track->mState == TrackBase::IDLE) {
4499            ALOGW("An idle track shouldn't be in active list");
4500            continue;
4501        }
4502
4503        if (track->isPausing()) {
4504            track->setPaused();
4505            if (last) {
4506                if (!mHwPaused) {
4507                    doHwPause = true;
4508                    mHwPaused = true;
4509                }
4510                // If we were part way through writing the mixbuffer to
4511                // the HAL we must save this until we resume
4512                // BUG - this will be wrong if a different track is made active,
4513                // in that case we want to discard the pending data in the
4514                // mixbuffer and tell the client to present it again when the
4515                // track is resumed
4516                mPausedWriteLength = mCurrentWriteLength;
4517                mPausedBytesRemaining = mBytesRemaining;
4518                mBytesRemaining = 0;    // stop writing
4519            }
4520            tracksToRemove->add(track);
4521        } else if (track->isFlushPending()) {
4522            track->flushAck();
4523            if (last) {
4524                mFlushPending = true;
4525            }
4526        } else if (track->isResumePending()){
4527            track->resumeAck();
4528            if (last) {
4529                if (mPausedBytesRemaining) {
4530                    // Need to continue write that was interrupted
4531                    mCurrentWriteLength = mPausedWriteLength;
4532                    mBytesRemaining = mPausedBytesRemaining;
4533                    mPausedBytesRemaining = 0;
4534                }
4535                if (mHwPaused) {
4536                    doHwResume = true;
4537                    mHwPaused = false;
4538                    // threadLoop_mix() will handle the case that we need to
4539                    // resume an interrupted write
4540                }
4541                // enable write to audio HAL
4542                sleepTime = 0;
4543
4544                // Do not handle new data in this iteration even if track->framesReady()
4545                mixerStatus = MIXER_TRACKS_ENABLED;
4546            }
4547        }  else if (track->framesReady() && track->isReady() &&
4548                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4549            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4550            if (track->mFillingUpStatus == Track::FS_FILLED) {
4551                track->mFillingUpStatus = Track::FS_ACTIVE;
4552                // make sure processVolume_l() will apply new volume even if 0
4553                mLeftVolFloat = mRightVolFloat = -1.0;
4554            }
4555
4556            if (last) {
4557                sp<Track> previousTrack = mPreviousTrack.promote();
4558                if (previousTrack != 0) {
4559                    if (track != previousTrack.get()) {
4560                        // Flush any data still being written from last track
4561                        mBytesRemaining = 0;
4562                        if (mPausedBytesRemaining) {
4563                            // Last track was paused so we also need to flush saved
4564                            // mixbuffer state and invalidate track so that it will
4565                            // re-submit that unwritten data when it is next resumed
4566                            mPausedBytesRemaining = 0;
4567                            // Invalidate is a bit drastic - would be more efficient
4568                            // to have a flag to tell client that some of the
4569                            // previously written data was lost
4570                            previousTrack->invalidate();
4571                        }
4572                        // flush data already sent to the DSP if changing audio session as audio
4573                        // comes from a different source. Also invalidate previous track to force a
4574                        // seek when resuming.
4575                        if (previousTrack->sessionId() != track->sessionId()) {
4576                            previousTrack->invalidate();
4577                        }
4578                    }
4579                }
4580                mPreviousTrack = track;
4581                // reset retry count
4582                track->mRetryCount = kMaxTrackRetriesOffload;
4583                mActiveTrack = t;
4584                mixerStatus = MIXER_TRACKS_READY;
4585            }
4586        } else {
4587            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4588            if (track->isStopping_1()) {
4589                // Hardware buffer can hold a large amount of audio so we must
4590                // wait for all current track's data to drain before we say
4591                // that the track is stopped.
4592                if (mBytesRemaining == 0) {
4593                    // Only start draining when all data in mixbuffer
4594                    // has been written
4595                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4596                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4597                    // do not drain if no data was ever sent to HAL (mStandby == true)
4598                    if (last && !mStandby) {
4599                        // do not modify drain sequence if we are already draining. This happens
4600                        // when resuming from pause after drain.
4601                        if ((mDrainSequence & 1) == 0) {
4602                            sleepTime = 0;
4603                            standbyTime = systemTime() + standbyDelay;
4604                            mixerStatus = MIXER_DRAIN_TRACK;
4605                            mDrainSequence += 2;
4606                        }
4607                        if (mHwPaused) {
4608                            // It is possible to move from PAUSED to STOPPING_1 without
4609                            // a resume so we must ensure hardware is running
4610                            doHwResume = true;
4611                            mHwPaused = false;
4612                        }
4613                    }
4614                }
4615            } else if (track->isStopping_2()) {
4616                // Drain has completed or we are in standby, signal presentation complete
4617                if (!(mDrainSequence & 1) || !last || mStandby) {
4618                    track->mState = TrackBase::STOPPED;
4619                    size_t audioHALFrames =
4620                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4621                    size_t framesWritten =
4622                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4623                    track->presentationComplete(framesWritten, audioHALFrames);
4624                    track->reset();
4625                    tracksToRemove->add(track);
4626                }
4627            } else {
4628                // No buffers for this track. Give it a few chances to
4629                // fill a buffer, then remove it from active list.
4630                if (--(track->mRetryCount) <= 0) {
4631                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4632                          track->name());
4633                    tracksToRemove->add(track);
4634                    // indicate to client process that the track was disabled because of underrun;
4635                    // it will then automatically call start() when data is available
4636                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4637                } else if (last){
4638                    mixerStatus = MIXER_TRACKS_ENABLED;
4639                }
4640            }
4641        }
4642        // compute volume for this track
4643        processVolume_l(track, last);
4644    }
4645
4646    // make sure the pause/flush/resume sequence is executed in the right order.
4647    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4648    // before flush and then resume HW. This can happen in case of pause/flush/resume
4649    // if resume is received before pause is executed.
4650    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4651        mOutput->stream->pause(mOutput->stream);
4652    }
4653    if (mFlushPending) {
4654        flushHw_l();
4655        mFlushPending = false;
4656    }
4657    if (!mStandby && doHwResume) {
4658        mOutput->stream->resume(mOutput->stream);
4659    }
4660
4661    // remove all the tracks that need to be...
4662    removeTracks_l(*tracksToRemove);
4663
4664    return mixerStatus;
4665}
4666
4667// must be called with thread mutex locked
4668bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4669{
4670    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4671          mWriteAckSequence, mDrainSequence);
4672    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4673        return true;
4674    }
4675    return false;
4676}
4677
4678// must be called with thread mutex locked
4679bool AudioFlinger::OffloadThread::shouldStandby_l()
4680{
4681    bool trackPaused = false;
4682
4683    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4684    // after a timeout and we will enter standby then.
4685    if (mTracks.size() > 0) {
4686        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4687    }
4688
4689    return !mStandby && !trackPaused;
4690}
4691
4692
4693bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4694{
4695    Mutex::Autolock _l(mLock);
4696    return waitingAsyncCallback_l();
4697}
4698
4699void AudioFlinger::OffloadThread::flushHw_l()
4700{
4701    DirectOutputThread::flushHw_l();
4702    // Flush anything still waiting in the mixbuffer
4703    mCurrentWriteLength = 0;
4704    mBytesRemaining = 0;
4705    mPausedWriteLength = 0;
4706    mPausedBytesRemaining = 0;
4707    mHwPaused = false;
4708
4709    if (mUseAsyncWrite) {
4710        // discard any pending drain or write ack by incrementing sequence
4711        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4712        mDrainSequence = (mDrainSequence + 2) & ~1;
4713        ALOG_ASSERT(mCallbackThread != 0);
4714        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4715        mCallbackThread->setDraining(mDrainSequence);
4716    }
4717}
4718
4719void AudioFlinger::OffloadThread::onAddNewTrack_l()
4720{
4721    sp<Track> previousTrack = mPreviousTrack.promote();
4722    sp<Track> latestTrack = mLatestActiveTrack.promote();
4723
4724    if (previousTrack != 0 && latestTrack != 0 &&
4725        (previousTrack->sessionId() != latestTrack->sessionId())) {
4726        mFlushPending = true;
4727    }
4728    PlaybackThread::onAddNewTrack_l();
4729}
4730
4731// ----------------------------------------------------------------------------
4732
4733AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4734        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4735    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4736                DUPLICATING),
4737        mWaitTimeMs(UINT_MAX)
4738{
4739    addOutputTrack(mainThread);
4740}
4741
4742AudioFlinger::DuplicatingThread::~DuplicatingThread()
4743{
4744    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4745        mOutputTracks[i]->destroy();
4746    }
4747}
4748
4749void AudioFlinger::DuplicatingThread::threadLoop_mix()
4750{
4751    // mix buffers...
4752    if (outputsReady(outputTracks)) {
4753        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4754    } else {
4755        if (mMixerBufferValid) {
4756            memset(mMixerBuffer, 0, mMixerBufferSize);
4757        } else {
4758            memset(mSinkBuffer, 0, mSinkBufferSize);
4759        }
4760    }
4761    sleepTime = 0;
4762    writeFrames = mNormalFrameCount;
4763    mCurrentWriteLength = mSinkBufferSize;
4764    standbyTime = systemTime() + standbyDelay;
4765}
4766
4767void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4768{
4769    if (sleepTime == 0) {
4770        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4771            sleepTime = activeSleepTime;
4772        } else {
4773            sleepTime = idleSleepTime;
4774        }
4775    } else if (mBytesWritten != 0) {
4776        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4777            writeFrames = mNormalFrameCount;
4778            memset(mSinkBuffer, 0, mSinkBufferSize);
4779        } else {
4780            // flush remaining overflow buffers in output tracks
4781            writeFrames = 0;
4782        }
4783        sleepTime = 0;
4784    }
4785}
4786
4787ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4788{
4789    // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4790    // for delivery downstream as needed. This in-place conversion is safe as
4791    // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4792    // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4793    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4794        memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4795                               mSinkBuffer, mFormat, writeFrames * mChannelCount);
4796    }
4797    for (size_t i = 0; i < outputTracks.size(); i++) {
4798        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4799    }
4800    mStandby = false;
4801    return (ssize_t)mSinkBufferSize;
4802}
4803
4804void AudioFlinger::DuplicatingThread::threadLoop_standby()
4805{
4806    // DuplicatingThread implements standby by stopping all tracks
4807    for (size_t i = 0; i < outputTracks.size(); i++) {
4808        outputTracks[i]->stop();
4809    }
4810}
4811
4812void AudioFlinger::DuplicatingThread::saveOutputTracks()
4813{
4814    outputTracks = mOutputTracks;
4815}
4816
4817void AudioFlinger::DuplicatingThread::clearOutputTracks()
4818{
4819    outputTracks.clear();
4820}
4821
4822void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4823{
4824    Mutex::Autolock _l(mLock);
4825    // FIXME explain this formula
4826    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4827    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4828    // due to current usage case and restrictions on the AudioBufferProvider.
4829    // Actual buffer conversion is done in threadLoop_write().
4830    //
4831    // TODO: This may change in the future, depending on multichannel
4832    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4833    OutputTrack *outputTrack = new OutputTrack(thread,
4834                                            this,
4835                                            mSampleRate,
4836                                            AUDIO_FORMAT_PCM_16_BIT,
4837                                            mChannelMask,
4838                                            frameCount,
4839                                            IPCThreadState::self()->getCallingUid());
4840    if (outputTrack->cblk() != NULL) {
4841        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
4842        mOutputTracks.add(outputTrack);
4843        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4844        updateWaitTime_l();
4845    }
4846}
4847
4848void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4849{
4850    Mutex::Autolock _l(mLock);
4851    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4852        if (mOutputTracks[i]->thread() == thread) {
4853            mOutputTracks[i]->destroy();
4854            mOutputTracks.removeAt(i);
4855            updateWaitTime_l();
4856            return;
4857        }
4858    }
4859    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4860}
4861
4862// caller must hold mLock
4863void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4864{
4865    mWaitTimeMs = UINT_MAX;
4866    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4867        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4868        if (strong != 0) {
4869            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4870            if (waitTimeMs < mWaitTimeMs) {
4871                mWaitTimeMs = waitTimeMs;
4872            }
4873        }
4874    }
4875}
4876
4877
4878bool AudioFlinger::DuplicatingThread::outputsReady(
4879        const SortedVector< sp<OutputTrack> > &outputTracks)
4880{
4881    for (size_t i = 0; i < outputTracks.size(); i++) {
4882        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4883        if (thread == 0) {
4884            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4885                    outputTracks[i].get());
4886            return false;
4887        }
4888        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4889        // see note at standby() declaration
4890        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4891            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4892                    thread.get());
4893            return false;
4894        }
4895    }
4896    return true;
4897}
4898
4899uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4900{
4901    return (mWaitTimeMs * 1000) / 2;
4902}
4903
4904void AudioFlinger::DuplicatingThread::cacheParameters_l()
4905{
4906    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4907    updateWaitTime_l();
4908
4909    MixerThread::cacheParameters_l();
4910}
4911
4912// ----------------------------------------------------------------------------
4913//      Record
4914// ----------------------------------------------------------------------------
4915
4916AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4917                                         AudioStreamIn *input,
4918                                         audio_io_handle_t id,
4919                                         audio_devices_t outDevice,
4920                                         audio_devices_t inDevice
4921#ifdef TEE_SINK
4922                                         , const sp<NBAIO_Sink>& teeSink
4923#endif
4924                                         ) :
4925    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4926    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4927    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4928    mRsmpInRear(0)
4929#ifdef TEE_SINK
4930    , mTeeSink(teeSink)
4931#endif
4932    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4933            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4934    // mFastCapture below
4935    , mFastCaptureFutex(0)
4936    // mInputSource
4937    // mPipeSink
4938    // mPipeSource
4939    , mPipeFramesP2(0)
4940    // mPipeMemory
4941    // mFastCaptureNBLogWriter
4942    , mFastTrackAvail(false)
4943{
4944    snprintf(mName, kNameLength, "AudioIn_%X", id);
4945    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4946
4947    readInputParameters_l();
4948
4949    // create an NBAIO source for the HAL input stream, and negotiate
4950    mInputSource = new AudioStreamInSource(input->stream);
4951    size_t numCounterOffers = 0;
4952    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4953    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4954    ALOG_ASSERT(index == 0);
4955
4956    // initialize fast capture depending on configuration
4957    bool initFastCapture;
4958    switch (kUseFastCapture) {
4959    case FastCapture_Never:
4960        initFastCapture = false;
4961        break;
4962    case FastCapture_Always:
4963        initFastCapture = true;
4964        break;
4965    case FastCapture_Static:
4966        uint32_t primaryOutputSampleRate;
4967        {
4968            AutoMutex _l(audioFlinger->mHardwareLock);
4969            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4970        }
4971        initFastCapture =
4972                // either capture sample rate is same as (a reasonable) primary output sample rate
4973                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4974                    (mSampleRate == primaryOutputSampleRate)) ||
4975                // or primary output sample rate is unknown, and capture sample rate is reasonable
4976                ((primaryOutputSampleRate == 0) &&
4977                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4978                // and the buffer size is < 12 ms
4979                (mFrameCount * 1000) / mSampleRate < 12;
4980        break;
4981    // case FastCapture_Dynamic:
4982    }
4983
4984    if (initFastCapture) {
4985        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4986        NBAIO_Format format = mInputSource->format();
4987        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4988        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4989        void *pipeBuffer;
4990        const sp<MemoryDealer> roHeap(readOnlyHeap());
4991        sp<IMemory> pipeMemory;
4992        if ((roHeap == 0) ||
4993                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4994                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4995            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4996            goto failed;
4997        }
4998        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4999        memset(pipeBuffer, 0, pipeSize);
5000        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5001        const NBAIO_Format offers[1] = {format};
5002        size_t numCounterOffers = 0;
5003        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5004        ALOG_ASSERT(index == 0);
5005        mPipeSink = pipe;
5006        PipeReader *pipeReader = new PipeReader(*pipe);
5007        numCounterOffers = 0;
5008        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5009        ALOG_ASSERT(index == 0);
5010        mPipeSource = pipeReader;
5011        mPipeFramesP2 = pipeFramesP2;
5012        mPipeMemory = pipeMemory;
5013
5014        // create fast capture
5015        mFastCapture = new FastCapture();
5016        FastCaptureStateQueue *sq = mFastCapture->sq();
5017#ifdef STATE_QUEUE_DUMP
5018        // FIXME
5019#endif
5020        FastCaptureState *state = sq->begin();
5021        state->mCblk = NULL;
5022        state->mInputSource = mInputSource.get();
5023        state->mInputSourceGen++;
5024        state->mPipeSink = pipe;
5025        state->mPipeSinkGen++;
5026        state->mFrameCount = mFrameCount;
5027        state->mCommand = FastCaptureState::COLD_IDLE;
5028        // already done in constructor initialization list
5029        //mFastCaptureFutex = 0;
5030        state->mColdFutexAddr = &mFastCaptureFutex;
5031        state->mColdGen++;
5032        state->mDumpState = &mFastCaptureDumpState;
5033#ifdef TEE_SINK
5034        // FIXME
5035#endif
5036        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5037        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5038        sq->end();
5039        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5040
5041        // start the fast capture
5042        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5043        pid_t tid = mFastCapture->getTid();
5044        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
5045        if (err != 0) {
5046            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
5047                    kPriorityFastCapture, getpid_cached, tid, err);
5048        }
5049
5050#ifdef AUDIO_WATCHDOG
5051        // FIXME
5052#endif
5053
5054        mFastTrackAvail = true;
5055    }
5056failed: ;
5057
5058    // FIXME mNormalSource
5059}
5060
5061
5062AudioFlinger::RecordThread::~RecordThread()
5063{
5064    if (mFastCapture != 0) {
5065        FastCaptureStateQueue *sq = mFastCapture->sq();
5066        FastCaptureState *state = sq->begin();
5067        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5068            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5069            if (old == -1) {
5070                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5071            }
5072        }
5073        state->mCommand = FastCaptureState::EXIT;
5074        sq->end();
5075        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5076        mFastCapture->join();
5077        mFastCapture.clear();
5078    }
5079    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5080    mAudioFlinger->unregisterWriter(mNBLogWriter);
5081    delete[] mRsmpInBuffer;
5082}
5083
5084void AudioFlinger::RecordThread::onFirstRef()
5085{
5086    run(mName, PRIORITY_URGENT_AUDIO);
5087}
5088
5089bool AudioFlinger::RecordThread::threadLoop()
5090{
5091    nsecs_t lastWarning = 0;
5092
5093    inputStandBy();
5094
5095reacquire_wakelock:
5096    sp<RecordTrack> activeTrack;
5097    int activeTracksGen;
5098    {
5099        Mutex::Autolock _l(mLock);
5100        size_t size = mActiveTracks.size();
5101        activeTracksGen = mActiveTracksGen;
5102        if (size > 0) {
5103            // FIXME an arbitrary choice
5104            activeTrack = mActiveTracks[0];
5105            acquireWakeLock_l(activeTrack->uid());
5106            if (size > 1) {
5107                SortedVector<int> tmp;
5108                for (size_t i = 0; i < size; i++) {
5109                    tmp.add(mActiveTracks[i]->uid());
5110                }
5111                updateWakeLockUids_l(tmp);
5112            }
5113        } else {
5114            acquireWakeLock_l(-1);
5115        }
5116    }
5117
5118    // used to request a deferred sleep, to be executed later while mutex is unlocked
5119    uint32_t sleepUs = 0;
5120
5121    // loop while there is work to do
5122    for (;;) {
5123        Vector< sp<EffectChain> > effectChains;
5124
5125        // sleep with mutex unlocked
5126        if (sleepUs > 0) {
5127            ATRACE_BEGIN("sleep");
5128            usleep(sleepUs);
5129            ATRACE_END();
5130            sleepUs = 0;
5131        }
5132
5133        // activeTracks accumulates a copy of a subset of mActiveTracks
5134        Vector< sp<RecordTrack> > activeTracks;
5135
5136        // reference to the (first and only) active fast track
5137        sp<RecordTrack> fastTrack;
5138
5139        // reference to a fast track which is about to be removed
5140        sp<RecordTrack> fastTrackToRemove;
5141
5142        { // scope for mLock
5143            Mutex::Autolock _l(mLock);
5144
5145            processConfigEvents_l();
5146
5147            // check exitPending here because checkForNewParameters_l() and
5148            // checkForNewParameters_l() can temporarily release mLock
5149            if (exitPending()) {
5150                break;
5151            }
5152
5153            // if no active track(s), then standby and release wakelock
5154            size_t size = mActiveTracks.size();
5155            if (size == 0) {
5156                standbyIfNotAlreadyInStandby();
5157                // exitPending() can't become true here
5158                releaseWakeLock_l();
5159                ALOGV("RecordThread: loop stopping");
5160                // go to sleep
5161                mWaitWorkCV.wait(mLock);
5162                ALOGV("RecordThread: loop starting");
5163                goto reacquire_wakelock;
5164            }
5165
5166            if (mActiveTracksGen != activeTracksGen) {
5167                activeTracksGen = mActiveTracksGen;
5168                SortedVector<int> tmp;
5169                for (size_t i = 0; i < size; i++) {
5170                    tmp.add(mActiveTracks[i]->uid());
5171                }
5172                updateWakeLockUids_l(tmp);
5173            }
5174
5175            bool doBroadcast = false;
5176            for (size_t i = 0; i < size; ) {
5177
5178                activeTrack = mActiveTracks[i];
5179                if (activeTrack->isTerminated()) {
5180                    if (activeTrack->isFastTrack()) {
5181                        ALOG_ASSERT(fastTrackToRemove == 0);
5182                        fastTrackToRemove = activeTrack;
5183                    }
5184                    removeTrack_l(activeTrack);
5185                    mActiveTracks.remove(activeTrack);
5186                    mActiveTracksGen++;
5187                    size--;
5188                    continue;
5189                }
5190
5191                TrackBase::track_state activeTrackState = activeTrack->mState;
5192                switch (activeTrackState) {
5193
5194                case TrackBase::PAUSING:
5195                    mActiveTracks.remove(activeTrack);
5196                    mActiveTracksGen++;
5197                    doBroadcast = true;
5198                    size--;
5199                    continue;
5200
5201                case TrackBase::STARTING_1:
5202                    sleepUs = 10000;
5203                    i++;
5204                    continue;
5205
5206                case TrackBase::STARTING_2:
5207                    doBroadcast = true;
5208                    mStandby = false;
5209                    activeTrack->mState = TrackBase::ACTIVE;
5210                    break;
5211
5212                case TrackBase::ACTIVE:
5213                    break;
5214
5215                case TrackBase::IDLE:
5216                    i++;
5217                    continue;
5218
5219                default:
5220                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5221                }
5222
5223                activeTracks.add(activeTrack);
5224                i++;
5225
5226                if (activeTrack->isFastTrack()) {
5227                    ALOG_ASSERT(!mFastTrackAvail);
5228                    ALOG_ASSERT(fastTrack == 0);
5229                    fastTrack = activeTrack;
5230                }
5231            }
5232            if (doBroadcast) {
5233                mStartStopCond.broadcast();
5234            }
5235
5236            // sleep if there are no active tracks to process
5237            if (activeTracks.size() == 0) {
5238                if (sleepUs == 0) {
5239                    sleepUs = kRecordThreadSleepUs;
5240                }
5241                continue;
5242            }
5243            sleepUs = 0;
5244
5245            lockEffectChains_l(effectChains);
5246        }
5247
5248        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5249
5250        size_t size = effectChains.size();
5251        for (size_t i = 0; i < size; i++) {
5252            // thread mutex is not locked, but effect chain is locked
5253            effectChains[i]->process_l();
5254        }
5255
5256        // Push a new fast capture state if fast capture is not already running, or cblk change
5257        if (mFastCapture != 0) {
5258            FastCaptureStateQueue *sq = mFastCapture->sq();
5259            FastCaptureState *state = sq->begin();
5260            bool didModify = false;
5261            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5262            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5263                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5264                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5265                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5266                    if (old == -1) {
5267                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5268                    }
5269                }
5270                state->mCommand = FastCaptureState::READ_WRITE;
5271#if 0   // FIXME
5272                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5273                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5274#endif
5275                didModify = true;
5276            }
5277            audio_track_cblk_t *cblkOld = state->mCblk;
5278            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5279            if (cblkNew != cblkOld) {
5280                state->mCblk = cblkNew;
5281                // block until acked if removing a fast track
5282                if (cblkOld != NULL) {
5283                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5284                }
5285                didModify = true;
5286            }
5287            sq->end(didModify);
5288            if (didModify) {
5289                sq->push(block);
5290#if 0
5291                if (kUseFastCapture == FastCapture_Dynamic) {
5292                    mNormalSource = mPipeSource;
5293                }
5294#endif
5295            }
5296        }
5297
5298        // now run the fast track destructor with thread mutex unlocked
5299        fastTrackToRemove.clear();
5300
5301        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5302        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5303        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5304        // If destination is non-contiguous, first read past the nominal end of buffer, then
5305        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5306
5307        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5308        ssize_t framesRead;
5309
5310        // If an NBAIO source is present, use it to read the normal capture's data
5311        if (mPipeSource != 0) {
5312            size_t framesToRead = mBufferSize / mFrameSize;
5313            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5314                    framesToRead, AudioBufferProvider::kInvalidPTS);
5315            if (framesRead == 0) {
5316                // since pipe is non-blocking, simulate blocking input
5317                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5318            }
5319        // otherwise use the HAL / AudioStreamIn directly
5320        } else {
5321            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5322                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5323            if (bytesRead < 0) {
5324                framesRead = bytesRead;
5325            } else {
5326                framesRead = bytesRead / mFrameSize;
5327            }
5328        }
5329
5330        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5331            ALOGE("read failed: framesRead=%d", framesRead);
5332            // Force input into standby so that it tries to recover at next read attempt
5333            inputStandBy();
5334            sleepUs = kRecordThreadSleepUs;
5335        }
5336        if (framesRead <= 0) {
5337            goto unlock;
5338        }
5339        ALOG_ASSERT(framesRead > 0);
5340
5341        if (mTeeSink != 0) {
5342            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5343        }
5344        // If destination is non-contiguous, we now correct for reading past end of buffer.
5345        {
5346            size_t part1 = mRsmpInFramesP2 - rear;
5347            if ((size_t) framesRead > part1) {
5348                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5349                        (framesRead - part1) * mFrameSize);
5350            }
5351        }
5352        rear = mRsmpInRear += framesRead;
5353
5354        size = activeTracks.size();
5355        // loop over each active track
5356        for (size_t i = 0; i < size; i++) {
5357            activeTrack = activeTracks[i];
5358
5359            // skip fast tracks, as those are handled directly by FastCapture
5360            if (activeTrack->isFastTrack()) {
5361                continue;
5362            }
5363
5364            enum {
5365                OVERRUN_UNKNOWN,
5366                OVERRUN_TRUE,
5367                OVERRUN_FALSE
5368            } overrun = OVERRUN_UNKNOWN;
5369
5370            // loop over getNextBuffer to handle circular sink
5371            for (;;) {
5372
5373                activeTrack->mSink.frameCount = ~0;
5374                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5375                size_t framesOut = activeTrack->mSink.frameCount;
5376                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5377
5378                int32_t front = activeTrack->mRsmpInFront;
5379                ssize_t filled = rear - front;
5380                size_t framesIn;
5381
5382                if (filled < 0) {
5383                    // should not happen, but treat like a massive overrun and re-sync
5384                    framesIn = 0;
5385                    activeTrack->mRsmpInFront = rear;
5386                    overrun = OVERRUN_TRUE;
5387                } else if ((size_t) filled <= mRsmpInFrames) {
5388                    framesIn = (size_t) filled;
5389                } else {
5390                    // client is not keeping up with server, but give it latest data
5391                    framesIn = mRsmpInFrames;
5392                    activeTrack->mRsmpInFront = front = rear - framesIn;
5393                    overrun = OVERRUN_TRUE;
5394                }
5395
5396                if (framesOut == 0 || framesIn == 0) {
5397                    break;
5398                }
5399
5400                if (activeTrack->mResampler == NULL) {
5401                    // no resampling
5402                    if (framesIn > framesOut) {
5403                        framesIn = framesOut;
5404                    } else {
5405                        framesOut = framesIn;
5406                    }
5407                    int8_t *dst = activeTrack->mSink.i8;
5408                    while (framesIn > 0) {
5409                        front &= mRsmpInFramesP2 - 1;
5410                        size_t part1 = mRsmpInFramesP2 - front;
5411                        if (part1 > framesIn) {
5412                            part1 = framesIn;
5413                        }
5414                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5415                        if (mChannelCount == activeTrack->mChannelCount) {
5416                            memcpy(dst, src, part1 * mFrameSize);
5417                        } else if (mChannelCount == 1) {
5418                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5419                                    part1);
5420                        } else {
5421                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5422                                    part1);
5423                        }
5424                        dst += part1 * activeTrack->mFrameSize;
5425                        front += part1;
5426                        framesIn -= part1;
5427                    }
5428                    activeTrack->mRsmpInFront += framesOut;
5429
5430                } else {
5431                    // resampling
5432                    // FIXME framesInNeeded should really be part of resampler API, and should
5433                    //       depend on the SRC ratio
5434                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5435                    size_t framesInNeeded;
5436                    // FIXME only re-calculate when it changes, and optimize for common ratios
5437                    // Do not precompute in/out because floating point is not associative
5438                    // e.g. a*b/c != a*(b/c).
5439                    const double in(mSampleRate);
5440                    const double out(activeTrack->mSampleRate);
5441                    framesInNeeded = ceil(framesOut * in / out) + 1;
5442                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5443                                framesInNeeded, framesOut, in / out);
5444                    // Although we theoretically have framesIn in circular buffer, some of those are
5445                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5446                    size_t unreleased = activeTrack->mRsmpInUnrel;
5447                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5448                    if (framesIn < framesInNeeded) {
5449                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5450                                "produce %u out given in/out ratio of %.4g",
5451                                framesIn, framesInNeeded, framesOut, in / out);
5452                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5453                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5454                        if (newFramesOut == 0) {
5455                            break;
5456                        }
5457                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5458                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5459                                framesInNeeded, newFramesOut, out / in);
5460                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5461                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5462                              "given in/out ratio of %.4g",
5463                              framesIn, framesInNeeded, newFramesOut, in / out);
5464                        framesOut = newFramesOut;
5465                    } else {
5466                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5467                            "given in/out ratio of %.4g",
5468                            framesIn, framesInNeeded, framesOut, in / out);
5469                    }
5470
5471                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5472                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5473                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5474                        delete[] activeTrack->mRsmpOutBuffer;
5475                        // resampler always outputs stereo
5476                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5477                        activeTrack->mRsmpOutFrameCount = framesOut;
5478                    }
5479
5480                    // resampler accumulates, but we only have one source track
5481                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5482                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5483                            // FIXME how about having activeTrack implement this interface itself?
5484                            activeTrack->mResamplerBufferProvider
5485                            /*this*/ /* AudioBufferProvider* */);
5486                    // ditherAndClamp() works as long as all buffers returned by
5487                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5488                    if (activeTrack->mChannelCount == 1) {
5489                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5490                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5491                                framesOut);
5492                        // the resampler always outputs stereo samples:
5493                        // do post stereo to mono conversion
5494                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5495                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5496                    } else {
5497                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5498                                activeTrack->mRsmpOutBuffer, framesOut);
5499                    }
5500                    // now done with mRsmpOutBuffer
5501
5502                }
5503
5504                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5505                    overrun = OVERRUN_FALSE;
5506                }
5507
5508                if (activeTrack->mFramesToDrop == 0) {
5509                    if (framesOut > 0) {
5510                        activeTrack->mSink.frameCount = framesOut;
5511                        activeTrack->releaseBuffer(&activeTrack->mSink);
5512                    }
5513                } else {
5514                    // FIXME could do a partial drop of framesOut
5515                    if (activeTrack->mFramesToDrop > 0) {
5516                        activeTrack->mFramesToDrop -= framesOut;
5517                        if (activeTrack->mFramesToDrop <= 0) {
5518                            activeTrack->clearSyncStartEvent();
5519                        }
5520                    } else {
5521                        activeTrack->mFramesToDrop += framesOut;
5522                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5523                                activeTrack->mSyncStartEvent->isCancelled()) {
5524                            ALOGW("Synced record %s, session %d, trigger session %d",
5525                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5526                                  activeTrack->sessionId(),
5527                                  (activeTrack->mSyncStartEvent != 0) ?
5528                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5529                            activeTrack->clearSyncStartEvent();
5530                        }
5531                    }
5532                }
5533
5534                if (framesOut == 0) {
5535                    break;
5536                }
5537            }
5538
5539            switch (overrun) {
5540            case OVERRUN_TRUE:
5541                // client isn't retrieving buffers fast enough
5542                if (!activeTrack->setOverflow()) {
5543                    nsecs_t now = systemTime();
5544                    // FIXME should lastWarning per track?
5545                    if ((now - lastWarning) > kWarningThrottleNs) {
5546                        ALOGW("RecordThread: buffer overflow");
5547                        lastWarning = now;
5548                    }
5549                }
5550                break;
5551            case OVERRUN_FALSE:
5552                activeTrack->clearOverflow();
5553                break;
5554            case OVERRUN_UNKNOWN:
5555                break;
5556            }
5557
5558        }
5559
5560unlock:
5561        // enable changes in effect chain
5562        unlockEffectChains(effectChains);
5563        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5564    }
5565
5566    standbyIfNotAlreadyInStandby();
5567
5568    {
5569        Mutex::Autolock _l(mLock);
5570        for (size_t i = 0; i < mTracks.size(); i++) {
5571            sp<RecordTrack> track = mTracks[i];
5572            track->invalidate();
5573        }
5574        mActiveTracks.clear();
5575        mActiveTracksGen++;
5576        mStartStopCond.broadcast();
5577    }
5578
5579    releaseWakeLock();
5580
5581    ALOGV("RecordThread %p exiting", this);
5582    return false;
5583}
5584
5585void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5586{
5587    if (!mStandby) {
5588        inputStandBy();
5589        mStandby = true;
5590    }
5591}
5592
5593void AudioFlinger::RecordThread::inputStandBy()
5594{
5595    // Idle the fast capture if it's currently running
5596    if (mFastCapture != 0) {
5597        FastCaptureStateQueue *sq = mFastCapture->sq();
5598        FastCaptureState *state = sq->begin();
5599        if (!(state->mCommand & FastCaptureState::IDLE)) {
5600            state->mCommand = FastCaptureState::COLD_IDLE;
5601            state->mColdFutexAddr = &mFastCaptureFutex;
5602            state->mColdGen++;
5603            mFastCaptureFutex = 0;
5604            sq->end();
5605            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5606            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5607#if 0
5608            if (kUseFastCapture == FastCapture_Dynamic) {
5609                // FIXME
5610            }
5611#endif
5612#ifdef AUDIO_WATCHDOG
5613            // FIXME
5614#endif
5615        } else {
5616            sq->end(false /*didModify*/);
5617        }
5618    }
5619    mInput->stream->common.standby(&mInput->stream->common);
5620}
5621
5622// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5623sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5624        const sp<AudioFlinger::Client>& client,
5625        uint32_t sampleRate,
5626        audio_format_t format,
5627        audio_channel_mask_t channelMask,
5628        size_t *pFrameCount,
5629        int sessionId,
5630        size_t *notificationFrames,
5631        int uid,
5632        IAudioFlinger::track_flags_t *flags,
5633        pid_t tid,
5634        status_t *status)
5635{
5636    size_t frameCount = *pFrameCount;
5637    sp<RecordTrack> track;
5638    status_t lStatus;
5639
5640    // client expresses a preference for FAST, but we get the final say
5641    if (*flags & IAudioFlinger::TRACK_FAST) {
5642      if (
5643            // use case: callback handler
5644            (tid != -1) &&
5645            // frame count is not specified, or is exactly the pipe depth
5646            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5647            // PCM data
5648            audio_is_linear_pcm(format) &&
5649            // native format
5650            (format == mFormat) &&
5651            // native channel mask
5652            (channelMask == mChannelMask) &&
5653            // native hardware sample rate
5654            (sampleRate == mSampleRate) &&
5655            // record thread has an associated fast capture
5656            hasFastCapture() &&
5657            // there are sufficient fast track slots available
5658            mFastTrackAvail
5659        ) {
5660        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5661                frameCount, mFrameCount);
5662      } else {
5663        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5664                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5665                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5666                frameCount, mFrameCount, mPipeFramesP2,
5667                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5668                hasFastCapture(), tid, mFastTrackAvail);
5669        *flags &= ~IAudioFlinger::TRACK_FAST;
5670      }
5671    }
5672
5673    // compute track buffer size in frames, and suggest the notification frame count
5674    if (*flags & IAudioFlinger::TRACK_FAST) {
5675        // fast track: frame count is exactly the pipe depth
5676        frameCount = mPipeFramesP2;
5677        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5678        *notificationFrames = mFrameCount;
5679    } else {
5680        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5681        //                 or 20 ms if there is a fast capture
5682        // TODO This could be a roundupRatio inline, and const
5683        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5684                * sampleRate + mSampleRate - 1) / mSampleRate;
5685        // minimum number of notification periods is at least kMinNotifications,
5686        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5687        static const size_t kMinNotifications = 3;
5688        static const uint32_t kMinMs = 30;
5689        // TODO This could be a roundupRatio inline
5690        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5691        // TODO This could be a roundupRatio inline
5692        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5693                maxNotificationFrames;
5694        const size_t minFrameCount = maxNotificationFrames *
5695                max(kMinNotifications, minNotificationsByMs);
5696        frameCount = max(frameCount, minFrameCount);
5697        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5698            *notificationFrames = maxNotificationFrames;
5699        }
5700    }
5701    *pFrameCount = frameCount;
5702
5703    lStatus = initCheck();
5704    if (lStatus != NO_ERROR) {
5705        ALOGE("createRecordTrack_l() audio driver not initialized");
5706        goto Exit;
5707    }
5708
5709    { // scope for mLock
5710        Mutex::Autolock _l(mLock);
5711
5712        track = new RecordTrack(this, client, sampleRate,
5713                      format, channelMask, frameCount, NULL, sessionId, uid,
5714                      *flags, TrackBase::TYPE_DEFAULT);
5715
5716        lStatus = track->initCheck();
5717        if (lStatus != NO_ERROR) {
5718            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5719            // track must be cleared from the caller as the caller has the AF lock
5720            goto Exit;
5721        }
5722        mTracks.add(track);
5723
5724        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5725        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5726                        mAudioFlinger->btNrecIsOff();
5727        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5728        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5729
5730        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5731            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5732            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5733            // so ask activity manager to do this on our behalf
5734            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5735        }
5736    }
5737
5738    lStatus = NO_ERROR;
5739
5740Exit:
5741    *status = lStatus;
5742    return track;
5743}
5744
5745status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5746                                           AudioSystem::sync_event_t event,
5747                                           int triggerSession)
5748{
5749    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5750    sp<ThreadBase> strongMe = this;
5751    status_t status = NO_ERROR;
5752
5753    if (event == AudioSystem::SYNC_EVENT_NONE) {
5754        recordTrack->clearSyncStartEvent();
5755    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5756        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5757                                       triggerSession,
5758                                       recordTrack->sessionId(),
5759                                       syncStartEventCallback,
5760                                       recordTrack);
5761        // Sync event can be cancelled by the trigger session if the track is not in a
5762        // compatible state in which case we start record immediately
5763        if (recordTrack->mSyncStartEvent->isCancelled()) {
5764            recordTrack->clearSyncStartEvent();
5765        } else {
5766            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5767            recordTrack->mFramesToDrop = -
5768                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5769        }
5770    }
5771
5772    {
5773        // This section is a rendezvous between binder thread executing start() and RecordThread
5774        AutoMutex lock(mLock);
5775        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5776            if (recordTrack->mState == TrackBase::PAUSING) {
5777                ALOGV("active record track PAUSING -> ACTIVE");
5778                recordTrack->mState = TrackBase::ACTIVE;
5779            } else {
5780                ALOGV("active record track state %d", recordTrack->mState);
5781            }
5782            return status;
5783        }
5784
5785        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5786        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5787        //      or using a separate command thread
5788        recordTrack->mState = TrackBase::STARTING_1;
5789        mActiveTracks.add(recordTrack);
5790        mActiveTracksGen++;
5791        status_t status = NO_ERROR;
5792        if (recordTrack->isExternalTrack()) {
5793            mLock.unlock();
5794            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5795            mLock.lock();
5796            // FIXME should verify that recordTrack is still in mActiveTracks
5797            if (status != NO_ERROR) {
5798                mActiveTracks.remove(recordTrack);
5799                mActiveTracksGen++;
5800                recordTrack->clearSyncStartEvent();
5801                ALOGV("RecordThread::start error %d", status);
5802                return status;
5803            }
5804        }
5805        // Catch up with current buffer indices if thread is already running.
5806        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5807        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5808        // see previously buffered data before it called start(), but with greater risk of overrun.
5809
5810        recordTrack->mRsmpInFront = mRsmpInRear;
5811        recordTrack->mRsmpInUnrel = 0;
5812        // FIXME why reset?
5813        if (recordTrack->mResampler != NULL) {
5814            recordTrack->mResampler->reset();
5815        }
5816        recordTrack->mState = TrackBase::STARTING_2;
5817        // signal thread to start
5818        mWaitWorkCV.broadcast();
5819        if (mActiveTracks.indexOf(recordTrack) < 0) {
5820            ALOGV("Record failed to start");
5821            status = BAD_VALUE;
5822            goto startError;
5823        }
5824        return status;
5825    }
5826
5827startError:
5828    if (recordTrack->isExternalTrack()) {
5829        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5830    }
5831    recordTrack->clearSyncStartEvent();
5832    // FIXME I wonder why we do not reset the state here?
5833    return status;
5834}
5835
5836void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5837{
5838    sp<SyncEvent> strongEvent = event.promote();
5839
5840    if (strongEvent != 0) {
5841        sp<RefBase> ptr = strongEvent->cookie().promote();
5842        if (ptr != 0) {
5843            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5844            recordTrack->handleSyncStartEvent(strongEvent);
5845        }
5846    }
5847}
5848
5849bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5850    ALOGV("RecordThread::stop");
5851    AutoMutex _l(mLock);
5852    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5853        return false;
5854    }
5855    // note that threadLoop may still be processing the track at this point [without lock]
5856    recordTrack->mState = TrackBase::PAUSING;
5857    // do not wait for mStartStopCond if exiting
5858    if (exitPending()) {
5859        return true;
5860    }
5861    // FIXME incorrect usage of wait: no explicit predicate or loop
5862    mStartStopCond.wait(mLock);
5863    // if we have been restarted, recordTrack is in mActiveTracks here
5864    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5865        ALOGV("Record stopped OK");
5866        return true;
5867    }
5868    return false;
5869}
5870
5871bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5872{
5873    return false;
5874}
5875
5876status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5877{
5878#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5879    if (!isValidSyncEvent(event)) {
5880        return BAD_VALUE;
5881    }
5882
5883    int eventSession = event->triggerSession();
5884    status_t ret = NAME_NOT_FOUND;
5885
5886    Mutex::Autolock _l(mLock);
5887
5888    for (size_t i = 0; i < mTracks.size(); i++) {
5889        sp<RecordTrack> track = mTracks[i];
5890        if (eventSession == track->sessionId()) {
5891            (void) track->setSyncEvent(event);
5892            ret = NO_ERROR;
5893        }
5894    }
5895    return ret;
5896#else
5897    return BAD_VALUE;
5898#endif
5899}
5900
5901// destroyTrack_l() must be called with ThreadBase::mLock held
5902void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5903{
5904    track->terminate();
5905    track->mState = TrackBase::STOPPED;
5906    // active tracks are removed by threadLoop()
5907    if (mActiveTracks.indexOf(track) < 0) {
5908        removeTrack_l(track);
5909    }
5910}
5911
5912void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5913{
5914    mTracks.remove(track);
5915    // need anything related to effects here?
5916    if (track->isFastTrack()) {
5917        ALOG_ASSERT(!mFastTrackAvail);
5918        mFastTrackAvail = true;
5919    }
5920}
5921
5922void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5923{
5924    dumpInternals(fd, args);
5925    dumpTracks(fd, args);
5926    dumpEffectChains(fd, args);
5927}
5928
5929void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5930{
5931    dprintf(fd, "\nInput thread %p:\n", this);
5932
5933    if (mActiveTracks.size() > 0) {
5934        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5935    } else {
5936        dprintf(fd, "  No active record clients\n");
5937    }
5938    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5939    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5940
5941    dumpBase(fd, args);
5942}
5943
5944void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5945{
5946    const size_t SIZE = 256;
5947    char buffer[SIZE];
5948    String8 result;
5949
5950    size_t numtracks = mTracks.size();
5951    size_t numactive = mActiveTracks.size();
5952    size_t numactiveseen = 0;
5953    dprintf(fd, "  %d Tracks", numtracks);
5954    if (numtracks) {
5955        dprintf(fd, " of which %d are active\n", numactive);
5956        RecordTrack::appendDumpHeader(result);
5957        for (size_t i = 0; i < numtracks ; ++i) {
5958            sp<RecordTrack> track = mTracks[i];
5959            if (track != 0) {
5960                bool active = mActiveTracks.indexOf(track) >= 0;
5961                if (active) {
5962                    numactiveseen++;
5963                }
5964                track->dump(buffer, SIZE, active);
5965                result.append(buffer);
5966            }
5967        }
5968    } else {
5969        dprintf(fd, "\n");
5970    }
5971
5972    if (numactiveseen != numactive) {
5973        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5974                " not in the track list\n");
5975        result.append(buffer);
5976        RecordTrack::appendDumpHeader(result);
5977        for (size_t i = 0; i < numactive; ++i) {
5978            sp<RecordTrack> track = mActiveTracks[i];
5979            if (mTracks.indexOf(track) < 0) {
5980                track->dump(buffer, SIZE, true);
5981                result.append(buffer);
5982            }
5983        }
5984
5985    }
5986    write(fd, result.string(), result.size());
5987}
5988
5989// AudioBufferProvider interface
5990status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5991        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5992{
5993    RecordTrack *activeTrack = mRecordTrack;
5994    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5995    if (threadBase == 0) {
5996        buffer->frameCount = 0;
5997        buffer->raw = NULL;
5998        return NOT_ENOUGH_DATA;
5999    }
6000    RecordThread *recordThread = (RecordThread *) threadBase.get();
6001    int32_t rear = recordThread->mRsmpInRear;
6002    int32_t front = activeTrack->mRsmpInFront;
6003    ssize_t filled = rear - front;
6004    // FIXME should not be P2 (don't want to increase latency)
6005    // FIXME if client not keeping up, discard
6006    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6007    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6008    front &= recordThread->mRsmpInFramesP2 - 1;
6009    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6010    if (part1 > (size_t) filled) {
6011        part1 = filled;
6012    }
6013    size_t ask = buffer->frameCount;
6014    ALOG_ASSERT(ask > 0);
6015    if (part1 > ask) {
6016        part1 = ask;
6017    }
6018    if (part1 == 0) {
6019        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
6020        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
6021        buffer->raw = NULL;
6022        buffer->frameCount = 0;
6023        activeTrack->mRsmpInUnrel = 0;
6024        return NOT_ENOUGH_DATA;
6025    }
6026
6027    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
6028    buffer->frameCount = part1;
6029    activeTrack->mRsmpInUnrel = part1;
6030    return NO_ERROR;
6031}
6032
6033// AudioBufferProvider interface
6034void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6035        AudioBufferProvider::Buffer* buffer)
6036{
6037    RecordTrack *activeTrack = mRecordTrack;
6038    size_t stepCount = buffer->frameCount;
6039    if (stepCount == 0) {
6040        return;
6041    }
6042    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
6043    activeTrack->mRsmpInUnrel -= stepCount;
6044    activeTrack->mRsmpInFront += stepCount;
6045    buffer->raw = NULL;
6046    buffer->frameCount = 0;
6047}
6048
6049bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6050                                                        status_t& status)
6051{
6052    bool reconfig = false;
6053
6054    status = NO_ERROR;
6055
6056    audio_format_t reqFormat = mFormat;
6057    uint32_t samplingRate = mSampleRate;
6058    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6059
6060    AudioParameter param = AudioParameter(keyValuePair);
6061    int value;
6062    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6063    //      channel count change can be requested. Do we mandate the first client defines the
6064    //      HAL sampling rate and channel count or do we allow changes on the fly?
6065    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6066        samplingRate = value;
6067        reconfig = true;
6068    }
6069    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6070        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
6071            status = BAD_VALUE;
6072        } else {
6073            reqFormat = (audio_format_t) value;
6074            reconfig = true;
6075        }
6076    }
6077    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6078        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6079        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
6080            status = BAD_VALUE;
6081        } else {
6082            channelMask = mask;
6083            reconfig = true;
6084        }
6085    }
6086    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6087        // do not accept frame count changes if tracks are open as the track buffer
6088        // size depends on frame count and correct behavior would not be guaranteed
6089        // if frame count is changed after track creation
6090        if (mActiveTracks.size() > 0) {
6091            status = INVALID_OPERATION;
6092        } else {
6093            reconfig = true;
6094        }
6095    }
6096    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6097        // forward device change to effects that have requested to be
6098        // aware of attached audio device.
6099        for (size_t i = 0; i < mEffectChains.size(); i++) {
6100            mEffectChains[i]->setDevice_l(value);
6101        }
6102
6103        // store input device and output device but do not forward output device to audio HAL.
6104        // Note that status is ignored by the caller for output device
6105        // (see AudioFlinger::setParameters()
6106        if (audio_is_output_devices(value)) {
6107            mOutDevice = value;
6108            status = BAD_VALUE;
6109        } else {
6110            mInDevice = value;
6111            // disable AEC and NS if the device is a BT SCO headset supporting those
6112            // pre processings
6113            if (mTracks.size() > 0) {
6114                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6115                                    mAudioFlinger->btNrecIsOff();
6116                for (size_t i = 0; i < mTracks.size(); i++) {
6117                    sp<RecordTrack> track = mTracks[i];
6118                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6119                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6120                }
6121            }
6122        }
6123    }
6124    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6125            mAudioSource != (audio_source_t)value) {
6126        // forward device change to effects that have requested to be
6127        // aware of attached audio device.
6128        for (size_t i = 0; i < mEffectChains.size(); i++) {
6129            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6130        }
6131        mAudioSource = (audio_source_t)value;
6132    }
6133
6134    if (status == NO_ERROR) {
6135        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6136                keyValuePair.string());
6137        if (status == INVALID_OPERATION) {
6138            inputStandBy();
6139            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6140                    keyValuePair.string());
6141        }
6142        if (reconfig) {
6143            if (status == BAD_VALUE &&
6144                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6145                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6146                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6147                        <= (2 * samplingRate)) &&
6148                audio_channel_count_from_in_mask(
6149                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6150                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6151                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6152                status = NO_ERROR;
6153            }
6154            if (status == NO_ERROR) {
6155                readInputParameters_l();
6156                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6157            }
6158        }
6159    }
6160
6161    return reconfig;
6162}
6163
6164String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6165{
6166    Mutex::Autolock _l(mLock);
6167    if (initCheck() != NO_ERROR) {
6168        return String8();
6169    }
6170
6171    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6172    const String8 out_s8(s);
6173    free(s);
6174    return out_s8;
6175}
6176
6177void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6178    AudioSystem::OutputDescriptor desc;
6179    const void *param2 = NULL;
6180
6181    switch (event) {
6182    case AudioSystem::INPUT_OPENED:
6183    case AudioSystem::INPUT_CONFIG_CHANGED:
6184        desc.channelMask = mChannelMask;
6185        desc.samplingRate = mSampleRate;
6186        desc.format = mFormat;
6187        desc.frameCount = mFrameCount;
6188        desc.latency = 0;
6189        param2 = &desc;
6190        break;
6191
6192    case AudioSystem::INPUT_CLOSED:
6193    default:
6194        break;
6195    }
6196    mAudioFlinger->audioConfigChanged(event, mId, param2);
6197}
6198
6199void AudioFlinger::RecordThread::readInputParameters_l()
6200{
6201    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6202    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6203    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6204    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6205    mFormat = mHALFormat;
6206    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6207        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6208    }
6209    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6210    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6211    mFrameCount = mBufferSize / mFrameSize;
6212    // This is the formula for calculating the temporary buffer size.
6213    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6214    // 1 full output buffer, regardless of the alignment of the available input.
6215    // The value is somewhat arbitrary, and could probably be even larger.
6216    // A larger value should allow more old data to be read after a track calls start(),
6217    // without increasing latency.
6218    mRsmpInFrames = mFrameCount * 7;
6219    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6220    delete[] mRsmpInBuffer;
6221
6222    // TODO optimize audio capture buffer sizes ...
6223    // Here we calculate the size of the sliding buffer used as a source
6224    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6225    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6226    // be better to have it derived from the pipe depth in the long term.
6227    // The current value is higher than necessary.  However it should not add to latency.
6228
6229    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6230    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6231
6232    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6233    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6234}
6235
6236uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6237{
6238    Mutex::Autolock _l(mLock);
6239    if (initCheck() != NO_ERROR) {
6240        return 0;
6241    }
6242
6243    return mInput->stream->get_input_frames_lost(mInput->stream);
6244}
6245
6246uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6247{
6248    Mutex::Autolock _l(mLock);
6249    uint32_t result = 0;
6250    if (getEffectChain_l(sessionId) != 0) {
6251        result = EFFECT_SESSION;
6252    }
6253
6254    for (size_t i = 0; i < mTracks.size(); ++i) {
6255        if (sessionId == mTracks[i]->sessionId()) {
6256            result |= TRACK_SESSION;
6257            break;
6258        }
6259    }
6260
6261    return result;
6262}
6263
6264KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6265{
6266    KeyedVector<int, bool> ids;
6267    Mutex::Autolock _l(mLock);
6268    for (size_t j = 0; j < mTracks.size(); ++j) {
6269        sp<RecordThread::RecordTrack> track = mTracks[j];
6270        int sessionId = track->sessionId();
6271        if (ids.indexOfKey(sessionId) < 0) {
6272            ids.add(sessionId, true);
6273        }
6274    }
6275    return ids;
6276}
6277
6278AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6279{
6280    Mutex::Autolock _l(mLock);
6281    AudioStreamIn *input = mInput;
6282    mInput = NULL;
6283    return input;
6284}
6285
6286// this method must always be called either with ThreadBase mLock held or inside the thread loop
6287audio_stream_t* AudioFlinger::RecordThread::stream() const
6288{
6289    if (mInput == NULL) {
6290        return NULL;
6291    }
6292    return &mInput->stream->common;
6293}
6294
6295status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6296{
6297    // only one chain per input thread
6298    if (mEffectChains.size() != 0) {
6299        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6300        return INVALID_OPERATION;
6301    }
6302    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6303    chain->setThread(this);
6304    chain->setInBuffer(NULL);
6305    chain->setOutBuffer(NULL);
6306
6307    checkSuspendOnAddEffectChain_l(chain);
6308
6309    // make sure enabled pre processing effects state is communicated to the HAL as we
6310    // just moved them to a new input stream.
6311    chain->syncHalEffectsState();
6312
6313    mEffectChains.add(chain);
6314
6315    return NO_ERROR;
6316}
6317
6318size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6319{
6320    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6321    ALOGW_IF(mEffectChains.size() != 1,
6322            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6323            chain.get(), mEffectChains.size(), this);
6324    if (mEffectChains.size() == 1) {
6325        mEffectChains.removeAt(0);
6326    }
6327    return 0;
6328}
6329
6330status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6331                                                          audio_patch_handle_t *handle)
6332{
6333    status_t status = NO_ERROR;
6334    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6335        // store new device and send to effects
6336        mInDevice = patch->sources[0].ext.device.type;
6337        for (size_t i = 0; i < mEffectChains.size(); i++) {
6338            mEffectChains[i]->setDevice_l(mInDevice);
6339        }
6340
6341        // disable AEC and NS if the device is a BT SCO headset supporting those
6342        // pre processings
6343        if (mTracks.size() > 0) {
6344            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6345                                mAudioFlinger->btNrecIsOff();
6346            for (size_t i = 0; i < mTracks.size(); i++) {
6347                sp<RecordTrack> track = mTracks[i];
6348                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6349                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6350            }
6351        }
6352
6353        // store new source and send to effects
6354        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6355            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6356            for (size_t i = 0; i < mEffectChains.size(); i++) {
6357                mEffectChains[i]->setAudioSource_l(mAudioSource);
6358            }
6359        }
6360
6361        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6362        status = hwDevice->create_audio_patch(hwDevice,
6363                                               patch->num_sources,
6364                                               patch->sources,
6365                                               patch->num_sinks,
6366                                               patch->sinks,
6367                                               handle);
6368    } else {
6369        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6370    }
6371    return status;
6372}
6373
6374status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6375{
6376    status_t status = NO_ERROR;
6377    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6378        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6379        status = hwDevice->release_audio_patch(hwDevice, handle);
6380    } else {
6381        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6382    }
6383    return status;
6384}
6385
6386void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6387{
6388    Mutex::Autolock _l(mLock);
6389    mTracks.add(record);
6390}
6391
6392void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6393{
6394    Mutex::Autolock _l(mLock);
6395    destroyTrack_l(record);
6396}
6397
6398void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6399{
6400    ThreadBase::getAudioPortConfig(config);
6401    config->role = AUDIO_PORT_ROLE_SINK;
6402    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6403    config->ext.mix.usecase.source = mAudioSource;
6404}
6405
6406}; // namespace android
6407