Threads.cpp revision c527a7c2b1bfd26e8f3086e1b653d56e521379d9
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Whether to use fast mixer
113static const enum {
114    FastMixer_Never,    // never initialize or use: for debugging only
115    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
116                        // normal mixer multiplier is 1
117    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
118                        // multiplier is calculated based on min & max normal mixer buffer size
119    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    // FIXME for FastMixer_Dynamic:
122    //  Supporting this option will require fixing HALs that can't handle large writes.
123    //  For example, one HAL implementation returns an error from a large write,
124    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
125    //  We could either fix the HAL implementations, or provide a wrapper that breaks
126    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
127} kUseFastMixer = FastMixer_Static;
128
129// Priorities for requestPriority
130static const int kPriorityAudioApp = 2;
131static const int kPriorityFastMixer = 3;
132
133// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
134// for the track.  The client then sub-divides this into smaller buffers for its use.
135// Currently the client uses double-buffering by default, but doesn't tell us about that.
136// So for now we just assume that client is double-buffered.
137// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
138// N-buffering, so AudioFlinger could allocate the right amount of memory.
139// See the client's minBufCount and mNotificationFramesAct calculations for details.
140static const int kFastTrackMultiplier = 1;
141
142// ----------------------------------------------------------------------------
143
144#ifdef ADD_BATTERY_DATA
145// To collect the amplifier usage
146static void addBatteryData(uint32_t params) {
147    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
148    if (service == NULL) {
149        // it already logged
150        return;
151    }
152
153    service->addBatteryData(params);
154}
155#endif
156
157
158// ----------------------------------------------------------------------------
159//      CPU Stats
160// ----------------------------------------------------------------------------
161
162class CpuStats {
163public:
164    CpuStats();
165    void sample(const String8 &title);
166#ifdef DEBUG_CPU_USAGE
167private:
168    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
169    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
170
171    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
172
173    int mCpuNum;                        // thread's current CPU number
174    int mCpukHz;                        // frequency of thread's current CPU in kHz
175#endif
176};
177
178CpuStats::CpuStats()
179#ifdef DEBUG_CPU_USAGE
180    : mCpuNum(-1), mCpukHz(-1)
181#endif
182{
183}
184
185void CpuStats::sample(const String8 &title) {
186#ifdef DEBUG_CPU_USAGE
187    // get current thread's delta CPU time in wall clock ns
188    double wcNs;
189    bool valid = mCpuUsage.sampleAndEnable(wcNs);
190
191    // record sample for wall clock statistics
192    if (valid) {
193        mWcStats.sample(wcNs);
194    }
195
196    // get the current CPU number
197    int cpuNum = sched_getcpu();
198
199    // get the current CPU frequency in kHz
200    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
201
202    // check if either CPU number or frequency changed
203    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
204        mCpuNum = cpuNum;
205        mCpukHz = cpukHz;
206        // ignore sample for purposes of cycles
207        valid = false;
208    }
209
210    // if no change in CPU number or frequency, then record sample for cycle statistics
211    if (valid && mCpukHz > 0) {
212        double cycles = wcNs * cpukHz * 0.000001;
213        mHzStats.sample(cycles);
214    }
215
216    unsigned n = mWcStats.n();
217    // mCpuUsage.elapsed() is expensive, so don't call it every loop
218    if ((n & 127) == 1) {
219        long long elapsed = mCpuUsage.elapsed();
220        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
221            double perLoop = elapsed / (double) n;
222            double perLoop100 = perLoop * 0.01;
223            double perLoop1k = perLoop * 0.001;
224            double mean = mWcStats.mean();
225            double stddev = mWcStats.stddev();
226            double minimum = mWcStats.minimum();
227            double maximum = mWcStats.maximum();
228            double meanCycles = mHzStats.mean();
229            double stddevCycles = mHzStats.stddev();
230            double minCycles = mHzStats.minimum();
231            double maxCycles = mHzStats.maximum();
232            mCpuUsage.resetElapsed();
233            mWcStats.reset();
234            mHzStats.reset();
235            ALOGD("CPU usage for %s over past %.1f secs\n"
236                "  (%u mixer loops at %.1f mean ms per loop):\n"
237                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
238                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
239                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
240                    title.string(),
241                    elapsed * .000000001, n, perLoop * .000001,
242                    mean * .001,
243                    stddev * .001,
244                    minimum * .001,
245                    maximum * .001,
246                    mean / perLoop100,
247                    stddev / perLoop100,
248                    minimum / perLoop100,
249                    maximum / perLoop100,
250                    meanCycles / perLoop1k,
251                    stddevCycles / perLoop1k,
252                    minCycles / perLoop1k,
253                    maxCycles / perLoop1k);
254
255        }
256    }
257#endif
258};
259
260// ----------------------------------------------------------------------------
261//      ThreadBase
262// ----------------------------------------------------------------------------
263
264AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
265        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
266    :   Thread(false /*canCallJava*/),
267        mType(type),
268        mAudioFlinger(audioFlinger),
269        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
270        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
271        mParamStatus(NO_ERROR),
272        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
273        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
274        // mName will be set by concrete (non-virtual) subclass
275        mDeathRecipient(new PMDeathRecipient(this))
276{
277}
278
279AudioFlinger::ThreadBase::~ThreadBase()
280{
281    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
282    for (size_t i = 0; i < mConfigEvents.size(); i++) {
283        delete mConfigEvents[i];
284    }
285    mConfigEvents.clear();
286
287    mParamCond.broadcast();
288    // do not lock the mutex in destructor
289    releaseWakeLock_l();
290    if (mPowerManager != 0) {
291        sp<IBinder> binder = mPowerManager->asBinder();
292        binder->unlinkToDeath(mDeathRecipient);
293    }
294}
295
296status_t AudioFlinger::ThreadBase::readyToRun()
297{
298    status_t status = initCheck();
299    if (status == NO_ERROR) {
300        ALOGI("AudioFlinger's thread %p ready to run", this);
301    } else {
302        ALOGE("No working audio driver found.");
303    }
304    return status;
305}
306
307void AudioFlinger::ThreadBase::exit()
308{
309    ALOGV("ThreadBase::exit");
310    // do any cleanup required for exit to succeed
311    preExit();
312    {
313        // This lock prevents the following race in thread (uniprocessor for illustration):
314        //  if (!exitPending()) {
315        //      // context switch from here to exit()
316        //      // exit() calls requestExit(), what exitPending() observes
317        //      // exit() calls signal(), which is dropped since no waiters
318        //      // context switch back from exit() to here
319        //      mWaitWorkCV.wait(...);
320        //      // now thread is hung
321        //  }
322        AutoMutex lock(mLock);
323        requestExit();
324        mWaitWorkCV.broadcast();
325    }
326    // When Thread::requestExitAndWait is made virtual and this method is renamed to
327    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
328    requestExitAndWait();
329}
330
331status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
332{
333    status_t status;
334
335    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
336    Mutex::Autolock _l(mLock);
337
338    mNewParameters.add(keyValuePairs);
339    mWaitWorkCV.signal();
340    // wait condition with timeout in case the thread loop has exited
341    // before the request could be processed
342    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
343        status = mParamStatus;
344        mWaitWorkCV.signal();
345    } else {
346        status = TIMED_OUT;
347    }
348    return status;
349}
350
351void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
352{
353    Mutex::Autolock _l(mLock);
354    sendIoConfigEvent_l(event, param);
355}
356
357// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
358void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
359{
360    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
361    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
362    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
363            param);
364    mWaitWorkCV.signal();
365}
366
367// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
369{
370    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
371    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
372    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
373          mConfigEvents.size(), pid, tid, prio);
374    mWaitWorkCV.signal();
375}
376
377void AudioFlinger::ThreadBase::processConfigEvents()
378{
379    mLock.lock();
380    while (!mConfigEvents.isEmpty()) {
381        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
382        ConfigEvent *event = mConfigEvents[0];
383        mConfigEvents.removeAt(0);
384        // release mLock before locking AudioFlinger mLock: lock order is always
385        // AudioFlinger then ThreadBase to avoid cross deadlock
386        mLock.unlock();
387        switch (event->type()) {
388        case CFG_EVENT_PRIO: {
389            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
390            // FIXME Need to understand why this has be done asynchronously
391            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
392                    true /*asynchronous*/);
393            if (err != 0) {
394                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
395                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
396            }
397        } break;
398        case CFG_EVENT_IO: {
399            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
400            mAudioFlinger->mLock.lock();
401            audioConfigChanged_l(ioEvent->event(), ioEvent->param());
402            mAudioFlinger->mLock.unlock();
403        } break;
404        default:
405            ALOGE("processConfigEvents() unknown event type %d", event->type());
406            break;
407        }
408        delete event;
409        mLock.lock();
410    }
411    mLock.unlock();
412}
413
414void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
415{
416    const size_t SIZE = 256;
417    char buffer[SIZE];
418    String8 result;
419
420    bool locked = AudioFlinger::dumpTryLock(mLock);
421    if (!locked) {
422        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
423        write(fd, buffer, strlen(buffer));
424    }
425
426    snprintf(buffer, SIZE, "io handle: %d\n", mId);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "TID: %d\n", getTid());
429    result.append(buffer);
430    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
437    result.append(buffer);
438    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
439    result.append(buffer);
440    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
443    result.append(buffer);
444    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
445    result.append(buffer);
446
447    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
448    result.append(buffer);
449    result.append(" Index Command");
450    for (size_t i = 0; i < mNewParameters.size(); ++i) {
451        snprintf(buffer, SIZE, "\n %02d    ", i);
452        result.append(buffer);
453        result.append(mNewParameters[i]);
454    }
455
456    snprintf(buffer, SIZE, "\n\nPending config events: \n");
457    result.append(buffer);
458    for (size_t i = 0; i < mConfigEvents.size(); i++) {
459        mConfigEvents[i]->dump(buffer, SIZE);
460        result.append(buffer);
461    }
462    result.append("\n");
463
464    write(fd, result.string(), result.size());
465
466    if (locked) {
467        mLock.unlock();
468    }
469}
470
471void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
472{
473    const size_t SIZE = 256;
474    char buffer[SIZE];
475    String8 result;
476
477    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
478    write(fd, buffer, strlen(buffer));
479
480    for (size_t i = 0; i < mEffectChains.size(); ++i) {
481        sp<EffectChain> chain = mEffectChains[i];
482        if (chain != 0) {
483            chain->dump(fd, args);
484        }
485    }
486}
487
488void AudioFlinger::ThreadBase::acquireWakeLock()
489{
490    Mutex::Autolock _l(mLock);
491    acquireWakeLock_l();
492}
493
494void AudioFlinger::ThreadBase::acquireWakeLock_l()
495{
496    if (mPowerManager == 0) {
497        // use checkService() to avoid blocking if power service is not up yet
498        sp<IBinder> binder =
499            defaultServiceManager()->checkService(String16("power"));
500        if (binder == 0) {
501            ALOGW("Thread %s cannot connect to the power manager service", mName);
502        } else {
503            mPowerManager = interface_cast<IPowerManager>(binder);
504            binder->linkToDeath(mDeathRecipient);
505        }
506    }
507    if (mPowerManager != 0) {
508        sp<IBinder> binder = new BBinder();
509        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
510                                                         binder,
511                                                         String16(mName),
512                                                         String16("media"));
513        if (status == NO_ERROR) {
514            mWakeLockToken = binder;
515        }
516        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
517    }
518}
519
520void AudioFlinger::ThreadBase::releaseWakeLock()
521{
522    Mutex::Autolock _l(mLock);
523    releaseWakeLock_l();
524}
525
526void AudioFlinger::ThreadBase::releaseWakeLock_l()
527{
528    if (mWakeLockToken != 0) {
529        ALOGV("releaseWakeLock_l() %s", mName);
530        if (mPowerManager != 0) {
531            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
532        }
533        mWakeLockToken.clear();
534    }
535}
536
537void AudioFlinger::ThreadBase::clearPowerManager()
538{
539    Mutex::Autolock _l(mLock);
540    releaseWakeLock_l();
541    mPowerManager.clear();
542}
543
544void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
545{
546    sp<ThreadBase> thread = mThread.promote();
547    if (thread != 0) {
548        thread->clearPowerManager();
549    }
550    ALOGW("power manager service died !!!");
551}
552
553void AudioFlinger::ThreadBase::setEffectSuspended(
554        const effect_uuid_t *type, bool suspend, int sessionId)
555{
556    Mutex::Autolock _l(mLock);
557    setEffectSuspended_l(type, suspend, sessionId);
558}
559
560void AudioFlinger::ThreadBase::setEffectSuspended_l(
561        const effect_uuid_t *type, bool suspend, int sessionId)
562{
563    sp<EffectChain> chain = getEffectChain_l(sessionId);
564    if (chain != 0) {
565        if (type != NULL) {
566            chain->setEffectSuspended_l(type, suspend);
567        } else {
568            chain->setEffectSuspendedAll_l(suspend);
569        }
570    }
571
572    updateSuspendedSessions_l(type, suspend, sessionId);
573}
574
575void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
576{
577    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
578    if (index < 0) {
579        return;
580    }
581
582    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
583            mSuspendedSessions.valueAt(index);
584
585    for (size_t i = 0; i < sessionEffects.size(); i++) {
586        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
587        for (int j = 0; j < desc->mRefCount; j++) {
588            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
589                chain->setEffectSuspendedAll_l(true);
590            } else {
591                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
592                    desc->mType.timeLow);
593                chain->setEffectSuspended_l(&desc->mType, true);
594            }
595        }
596    }
597}
598
599void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
600                                                         bool suspend,
601                                                         int sessionId)
602{
603    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
604
605    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
606
607    if (suspend) {
608        if (index >= 0) {
609            sessionEffects = mSuspendedSessions.valueAt(index);
610        } else {
611            mSuspendedSessions.add(sessionId, sessionEffects);
612        }
613    } else {
614        if (index < 0) {
615            return;
616        }
617        sessionEffects = mSuspendedSessions.valueAt(index);
618    }
619
620
621    int key = EffectChain::kKeyForSuspendAll;
622    if (type != NULL) {
623        key = type->timeLow;
624    }
625    index = sessionEffects.indexOfKey(key);
626
627    sp<SuspendedSessionDesc> desc;
628    if (suspend) {
629        if (index >= 0) {
630            desc = sessionEffects.valueAt(index);
631        } else {
632            desc = new SuspendedSessionDesc();
633            if (type != NULL) {
634                desc->mType = *type;
635            }
636            sessionEffects.add(key, desc);
637            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
638        }
639        desc->mRefCount++;
640    } else {
641        if (index < 0) {
642            return;
643        }
644        desc = sessionEffects.valueAt(index);
645        if (--desc->mRefCount == 0) {
646            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
647            sessionEffects.removeItemsAt(index);
648            if (sessionEffects.isEmpty()) {
649                ALOGV("updateSuspendedSessions_l() restore removing session %d",
650                                 sessionId);
651                mSuspendedSessions.removeItem(sessionId);
652            }
653        }
654    }
655    if (!sessionEffects.isEmpty()) {
656        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
657    }
658}
659
660void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
661                                                            bool enabled,
662                                                            int sessionId)
663{
664    Mutex::Autolock _l(mLock);
665    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
666}
667
668void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
669                                                            bool enabled,
670                                                            int sessionId)
671{
672    if (mType != RECORD) {
673        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
674        // another session. This gives the priority to well behaved effect control panels
675        // and applications not using global effects.
676        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
677        // global effects
678        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
679            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
680        }
681    }
682
683    sp<EffectChain> chain = getEffectChain_l(sessionId);
684    if (chain != 0) {
685        chain->checkSuspendOnEffectEnabled(effect, enabled);
686    }
687}
688
689// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
690sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
691        const sp<AudioFlinger::Client>& client,
692        const sp<IEffectClient>& effectClient,
693        int32_t priority,
694        int sessionId,
695        effect_descriptor_t *desc,
696        int *enabled,
697        status_t *status)
698{
699    sp<EffectModule> effect;
700    sp<EffectHandle> handle;
701    status_t lStatus;
702    sp<EffectChain> chain;
703    bool chainCreated = false;
704    bool effectCreated = false;
705    bool effectRegistered = false;
706
707    lStatus = initCheck();
708    if (lStatus != NO_ERROR) {
709        ALOGW("createEffect_l() Audio driver not initialized.");
710        goto Exit;
711    }
712
713    // Do not allow effects with session ID 0 on direct output or duplicating threads
714    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
715    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
716        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
717                desc->name, sessionId);
718        lStatus = BAD_VALUE;
719        goto Exit;
720    }
721    // Only Pre processor effects are allowed on input threads and only on input threads
722    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
723        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
724                desc->name, desc->flags, mType);
725        lStatus = BAD_VALUE;
726        goto Exit;
727    }
728
729    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
730
731    { // scope for mLock
732        Mutex::Autolock _l(mLock);
733
734        // check for existing effect chain with the requested audio session
735        chain = getEffectChain_l(sessionId);
736        if (chain == 0) {
737            // create a new chain for this session
738            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
739            chain = new EffectChain(this, sessionId);
740            addEffectChain_l(chain);
741            chain->setStrategy(getStrategyForSession_l(sessionId));
742            chainCreated = true;
743        } else {
744            effect = chain->getEffectFromDesc_l(desc);
745        }
746
747        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
748
749        if (effect == 0) {
750            int id = mAudioFlinger->nextUniqueId();
751            // Check CPU and memory usage
752            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
753            if (lStatus != NO_ERROR) {
754                goto Exit;
755            }
756            effectRegistered = true;
757            // create a new effect module if none present in the chain
758            effect = new EffectModule(this, chain, desc, id, sessionId);
759            lStatus = effect->status();
760            if (lStatus != NO_ERROR) {
761                goto Exit;
762            }
763            lStatus = chain->addEffect_l(effect);
764            if (lStatus != NO_ERROR) {
765                goto Exit;
766            }
767            effectCreated = true;
768
769            effect->setDevice(mOutDevice);
770            effect->setDevice(mInDevice);
771            effect->setMode(mAudioFlinger->getMode());
772            effect->setAudioSource(mAudioSource);
773        }
774        // create effect handle and connect it to effect module
775        handle = new EffectHandle(effect, client, effectClient, priority);
776        lStatus = effect->addHandle(handle.get());
777        if (enabled != NULL) {
778            *enabled = (int)effect->isEnabled();
779        }
780    }
781
782Exit:
783    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
784        Mutex::Autolock _l(mLock);
785        if (effectCreated) {
786            chain->removeEffect_l(effect);
787        }
788        if (effectRegistered) {
789            AudioSystem::unregisterEffect(effect->id());
790        }
791        if (chainCreated) {
792            removeEffectChain_l(chain);
793        }
794        handle.clear();
795    }
796
797    *status = lStatus;
798    return handle;
799}
800
801sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
802{
803    Mutex::Autolock _l(mLock);
804    return getEffect_l(sessionId, effectId);
805}
806
807sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
808{
809    sp<EffectChain> chain = getEffectChain_l(sessionId);
810    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
811}
812
813// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
814// PlaybackThread::mLock held
815status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
816{
817    // check for existing effect chain with the requested audio session
818    int sessionId = effect->sessionId();
819    sp<EffectChain> chain = getEffectChain_l(sessionId);
820    bool chainCreated = false;
821
822    if (chain == 0) {
823        // create a new chain for this session
824        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
825        chain = new EffectChain(this, sessionId);
826        addEffectChain_l(chain);
827        chain->setStrategy(getStrategyForSession_l(sessionId));
828        chainCreated = true;
829    }
830    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
831
832    if (chain->getEffectFromId_l(effect->id()) != 0) {
833        ALOGW("addEffect_l() %p effect %s already present in chain %p",
834                this, effect->desc().name, chain.get());
835        return BAD_VALUE;
836    }
837
838    status_t status = chain->addEffect_l(effect);
839    if (status != NO_ERROR) {
840        if (chainCreated) {
841            removeEffectChain_l(chain);
842        }
843        return status;
844    }
845
846    effect->setDevice(mOutDevice);
847    effect->setDevice(mInDevice);
848    effect->setMode(mAudioFlinger->getMode());
849    effect->setAudioSource(mAudioSource);
850    return NO_ERROR;
851}
852
853void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
854
855    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
856    effect_descriptor_t desc = effect->desc();
857    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
858        detachAuxEffect_l(effect->id());
859    }
860
861    sp<EffectChain> chain = effect->chain().promote();
862    if (chain != 0) {
863        // remove effect chain if removing last effect
864        if (chain->removeEffect_l(effect) == 0) {
865            removeEffectChain_l(chain);
866        }
867    } else {
868        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
869    }
870}
871
872void AudioFlinger::ThreadBase::lockEffectChains_l(
873        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
874{
875    effectChains = mEffectChains;
876    for (size_t i = 0; i < mEffectChains.size(); i++) {
877        mEffectChains[i]->lock();
878    }
879}
880
881void AudioFlinger::ThreadBase::unlockEffectChains(
882        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
883{
884    for (size_t i = 0; i < effectChains.size(); i++) {
885        effectChains[i]->unlock();
886    }
887}
888
889sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
890{
891    Mutex::Autolock _l(mLock);
892    return getEffectChain_l(sessionId);
893}
894
895sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
896{
897    size_t size = mEffectChains.size();
898    for (size_t i = 0; i < size; i++) {
899        if (mEffectChains[i]->sessionId() == sessionId) {
900            return mEffectChains[i];
901        }
902    }
903    return 0;
904}
905
906void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
907{
908    Mutex::Autolock _l(mLock);
909    size_t size = mEffectChains.size();
910    for (size_t i = 0; i < size; i++) {
911        mEffectChains[i]->setMode_l(mode);
912    }
913}
914
915void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
916                                                    EffectHandle *handle,
917                                                    bool unpinIfLast) {
918
919    Mutex::Autolock _l(mLock);
920    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
921    // delete the effect module if removing last handle on it
922    if (effect->removeHandle(handle) == 0) {
923        if (!effect->isPinned() || unpinIfLast) {
924            removeEffect_l(effect);
925            AudioSystem::unregisterEffect(effect->id());
926        }
927    }
928}
929
930// ----------------------------------------------------------------------------
931//      Playback
932// ----------------------------------------------------------------------------
933
934AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
935                                             AudioStreamOut* output,
936                                             audio_io_handle_t id,
937                                             audio_devices_t device,
938                                             type_t type)
939    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
940        mNormalFrameCount(0), mMixBuffer(NULL),
941        mSuspended(0), mBytesWritten(0),
942        // mStreamTypes[] initialized in constructor body
943        mOutput(output),
944        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
945        mMixerStatus(MIXER_IDLE),
946        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
947        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
948        mBytesRemaining(0),
949        mCurrentWriteLength(0),
950        mUseAsyncWrite(false),
951        mWriteBlocked(false),
952        mDraining(false),
953        mScreenState(AudioFlinger::mScreenState),
954        // index 0 is reserved for normal mixer's submix
955        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
956{
957    snprintf(mName, kNameLength, "AudioOut_%X", id);
958    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
959
960    // Assumes constructor is called by AudioFlinger with it's mLock held, but
961    // it would be safer to explicitly pass initial masterVolume/masterMute as
962    // parameter.
963    //
964    // If the HAL we are using has support for master volume or master mute,
965    // then do not attenuate or mute during mixing (just leave the volume at 1.0
966    // and the mute set to false).
967    mMasterVolume = audioFlinger->masterVolume_l();
968    mMasterMute = audioFlinger->masterMute_l();
969    if (mOutput && mOutput->audioHwDev) {
970        if (mOutput->audioHwDev->canSetMasterVolume()) {
971            mMasterVolume = 1.0;
972        }
973
974        if (mOutput->audioHwDev->canSetMasterMute()) {
975            mMasterMute = false;
976        }
977    }
978
979    readOutputParameters();
980
981    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
982    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
983    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
984            stream = (audio_stream_type_t) (stream + 1)) {
985        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
986        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
987    }
988    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
989    // because mAudioFlinger doesn't have one to copy from
990}
991
992AudioFlinger::PlaybackThread::~PlaybackThread()
993{
994    mAudioFlinger->unregisterWriter(mNBLogWriter);
995    delete[] mMixBuffer;
996}
997
998void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
999{
1000    dumpInternals(fd, args);
1001    dumpTracks(fd, args);
1002    dumpEffectChains(fd, args);
1003}
1004
1005void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1006{
1007    const size_t SIZE = 256;
1008    char buffer[SIZE];
1009    String8 result;
1010
1011    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1012    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1013        const stream_type_t *st = &mStreamTypes[i];
1014        if (i > 0) {
1015            result.appendFormat(", ");
1016        }
1017        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1018        if (st->mute) {
1019            result.append("M");
1020        }
1021    }
1022    result.append("\n");
1023    write(fd, result.string(), result.length());
1024    result.clear();
1025
1026    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1027    result.append(buffer);
1028    Track::appendDumpHeader(result);
1029    for (size_t i = 0; i < mTracks.size(); ++i) {
1030        sp<Track> track = mTracks[i];
1031        if (track != 0) {
1032            track->dump(buffer, SIZE);
1033            result.append(buffer);
1034        }
1035    }
1036
1037    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1038    result.append(buffer);
1039    Track::appendDumpHeader(result);
1040    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1041        sp<Track> track = mActiveTracks[i].promote();
1042        if (track != 0) {
1043            track->dump(buffer, SIZE);
1044            result.append(buffer);
1045        }
1046    }
1047    write(fd, result.string(), result.size());
1048
1049    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1050    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1051    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1052            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1053}
1054
1055void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1056{
1057    const size_t SIZE = 256;
1058    char buffer[SIZE];
1059    String8 result;
1060
1061    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1062    result.append(buffer);
1063    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1064    result.append(buffer);
1065    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1066            ns2ms(systemTime() - mLastWriteTime));
1067    result.append(buffer);
1068    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1069    result.append(buffer);
1070    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1071    result.append(buffer);
1072    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1073    result.append(buffer);
1074    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1075    result.append(buffer);
1076    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1077    result.append(buffer);
1078    write(fd, result.string(), result.size());
1079    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1080
1081    dumpBase(fd, args);
1082}
1083
1084// Thread virtuals
1085
1086void AudioFlinger::PlaybackThread::onFirstRef()
1087{
1088    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1089}
1090
1091// ThreadBase virtuals
1092void AudioFlinger::PlaybackThread::preExit()
1093{
1094    ALOGV("  preExit()");
1095    // FIXME this is using hard-coded strings but in the future, this functionality will be
1096    //       converted to use audio HAL extensions required to support tunneling
1097    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1098}
1099
1100// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1101sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1102        const sp<AudioFlinger::Client>& client,
1103        audio_stream_type_t streamType,
1104        uint32_t sampleRate,
1105        audio_format_t format,
1106        audio_channel_mask_t channelMask,
1107        size_t frameCount,
1108        const sp<IMemory>& sharedBuffer,
1109        int sessionId,
1110        IAudioFlinger::track_flags_t *flags,
1111        pid_t tid,
1112        status_t *status)
1113{
1114    sp<Track> track;
1115    status_t lStatus;
1116
1117    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1118
1119    // client expresses a preference for FAST, but we get the final say
1120    if (*flags & IAudioFlinger::TRACK_FAST) {
1121      if (
1122            // not timed
1123            (!isTimed) &&
1124            // either of these use cases:
1125            (
1126              // use case 1: shared buffer with any frame count
1127              (
1128                (sharedBuffer != 0)
1129              ) ||
1130              // use case 2: callback handler and frame count is default or at least as large as HAL
1131              (
1132                (tid != -1) &&
1133                ((frameCount == 0) ||
1134                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1135              )
1136            ) &&
1137            // PCM data
1138            audio_is_linear_pcm(format) &&
1139            // mono or stereo
1140            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1141              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1142#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1143            // hardware sample rate
1144            (sampleRate == mSampleRate) &&
1145#endif
1146            // normal mixer has an associated fast mixer
1147            hasFastMixer() &&
1148            // there are sufficient fast track slots available
1149            (mFastTrackAvailMask != 0)
1150            // FIXME test that MixerThread for this fast track has a capable output HAL
1151            // FIXME add a permission test also?
1152        ) {
1153        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1154        if (frameCount == 0) {
1155            frameCount = mFrameCount * kFastTrackMultiplier;
1156        }
1157        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1158                frameCount, mFrameCount);
1159      } else {
1160        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1161                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1162                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1163                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1164                audio_is_linear_pcm(format),
1165                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1166        *flags &= ~IAudioFlinger::TRACK_FAST;
1167        // For compatibility with AudioTrack calculation, buffer depth is forced
1168        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1169        // This is probably too conservative, but legacy application code may depend on it.
1170        // If you change this calculation, also review the start threshold which is related.
1171        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1172        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1173        if (minBufCount < 2) {
1174            minBufCount = 2;
1175        }
1176        size_t minFrameCount = mNormalFrameCount * minBufCount;
1177        if (frameCount < minFrameCount) {
1178            frameCount = minFrameCount;
1179        }
1180      }
1181    }
1182
1183    if (mType == DIRECT) {
1184        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1185            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1186                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1187                        "for output %p with format %d",
1188                        sampleRate, format, channelMask, mOutput, mFormat);
1189                lStatus = BAD_VALUE;
1190                goto Exit;
1191            }
1192        }
1193    } else if (mType == OFFLOAD) {
1194        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1195            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1196                    "for output %p with format %d",
1197                    sampleRate, format, channelMask, mOutput, mFormat);
1198            lStatus = BAD_VALUE;
1199            goto Exit;
1200        }
1201    } else {
1202        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1203                ALOGE("createTrack_l() Bad parameter: format %d \""
1204                        "for output %p with format %d",
1205                        format, mOutput, mFormat);
1206                lStatus = BAD_VALUE;
1207                goto Exit;
1208        }
1209        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1210        if (sampleRate > mSampleRate*2) {
1211            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1212            lStatus = BAD_VALUE;
1213            goto Exit;
1214        }
1215    }
1216
1217    lStatus = initCheck();
1218    if (lStatus != NO_ERROR) {
1219        ALOGE("Audio driver not initialized.");
1220        goto Exit;
1221    }
1222
1223    { // scope for mLock
1224        Mutex::Autolock _l(mLock);
1225
1226        // all tracks in same audio session must share the same routing strategy otherwise
1227        // conflicts will happen when tracks are moved from one output to another by audio policy
1228        // manager
1229        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1230        for (size_t i = 0; i < mTracks.size(); ++i) {
1231            sp<Track> t = mTracks[i];
1232            if (t != 0 && !t->isOutputTrack()) {
1233                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1234                if (sessionId == t->sessionId() && strategy != actual) {
1235                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1236                            strategy, actual);
1237                    lStatus = BAD_VALUE;
1238                    goto Exit;
1239                }
1240            }
1241        }
1242
1243        if (!isTimed) {
1244            track = new Track(this, client, streamType, sampleRate, format,
1245                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1246        } else {
1247            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1248                    channelMask, frameCount, sharedBuffer, sessionId);
1249        }
1250
1251        // new Track always returns non-NULL,
1252        // but TimedTrack::create() is a factory that could fail by returning NULL
1253        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1254        if (lStatus != NO_ERROR) {
1255            track.clear();
1256            goto Exit;
1257        }
1258
1259        mTracks.add(track);
1260
1261        sp<EffectChain> chain = getEffectChain_l(sessionId);
1262        if (chain != 0) {
1263            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1264            track->setMainBuffer(chain->inBuffer());
1265            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1266            chain->incTrackCnt();
1267        }
1268
1269        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1270            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1271            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1272            // so ask activity manager to do this on our behalf
1273            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1274        }
1275    }
1276
1277    lStatus = NO_ERROR;
1278
1279Exit:
1280    *status = lStatus;
1281    return track;
1282}
1283
1284uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1285{
1286    return latency;
1287}
1288
1289uint32_t AudioFlinger::PlaybackThread::latency() const
1290{
1291    Mutex::Autolock _l(mLock);
1292    return latency_l();
1293}
1294uint32_t AudioFlinger::PlaybackThread::latency_l() const
1295{
1296    if (initCheck() == NO_ERROR) {
1297        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1298    } else {
1299        return 0;
1300    }
1301}
1302
1303void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1304{
1305    Mutex::Autolock _l(mLock);
1306    // Don't apply master volume in SW if our HAL can do it for us.
1307    if (mOutput && mOutput->audioHwDev &&
1308        mOutput->audioHwDev->canSetMasterVolume()) {
1309        mMasterVolume = 1.0;
1310    } else {
1311        mMasterVolume = value;
1312    }
1313}
1314
1315void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1316{
1317    Mutex::Autolock _l(mLock);
1318    // Don't apply master mute in SW if our HAL can do it for us.
1319    if (mOutput && mOutput->audioHwDev &&
1320        mOutput->audioHwDev->canSetMasterMute()) {
1321        mMasterMute = false;
1322    } else {
1323        mMasterMute = muted;
1324    }
1325}
1326
1327void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1328{
1329    Mutex::Autolock _l(mLock);
1330    mStreamTypes[stream].volume = value;
1331    signal_l();
1332}
1333
1334void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1335{
1336    Mutex::Autolock _l(mLock);
1337    mStreamTypes[stream].mute = muted;
1338    signal_l();
1339}
1340
1341float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1342{
1343    Mutex::Autolock _l(mLock);
1344    return mStreamTypes[stream].volume;
1345}
1346
1347// addTrack_l() must be called with ThreadBase::mLock held
1348status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1349{
1350    status_t status = ALREADY_EXISTS;
1351
1352    // set retry count for buffer fill
1353    track->mRetryCount = kMaxTrackStartupRetries;
1354    if (mActiveTracks.indexOf(track) < 0) {
1355        // the track is newly added, make sure it fills up all its
1356        // buffers before playing. This is to ensure the client will
1357        // effectively get the latency it requested.
1358        if (!track->isOutputTrack()) {
1359            TrackBase::track_state state = track->mState;
1360            mLock.unlock();
1361            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1362            mLock.lock();
1363            // abort track was stopped/paused while we released the lock
1364            if (state != track->mState) {
1365                if (status == NO_ERROR) {
1366                    mLock.unlock();
1367                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1368                    mLock.lock();
1369                }
1370                return INVALID_OPERATION;
1371            }
1372            // abort if start is rejected by audio policy manager
1373            if (status != NO_ERROR) {
1374                return PERMISSION_DENIED;
1375            }
1376#ifdef ADD_BATTERY_DATA
1377            // to track the speaker usage
1378            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1379#endif
1380        }
1381
1382        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1383        track->mResetDone = false;
1384        track->mPresentationCompleteFrames = 0;
1385        mActiveTracks.add(track);
1386        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1387        if (chain != 0) {
1388            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1389                    track->sessionId());
1390            chain->incActiveTrackCnt();
1391        }
1392
1393        status = NO_ERROR;
1394    }
1395
1396    ALOGV("mWaitWorkCV.broadcast");
1397    mWaitWorkCV.broadcast();
1398
1399    return status;
1400}
1401
1402bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1403{
1404    track->terminate();
1405    // active tracks are removed by threadLoop()
1406    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1407    track->mState = TrackBase::STOPPED;
1408    if (!trackActive) {
1409        removeTrack_l(track);
1410    } else if (track->isFastTrack() || track->isOffloaded()) {
1411        track->mState = TrackBase::STOPPING_1;
1412    }
1413
1414    return trackActive;
1415}
1416
1417void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1418{
1419    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1420    mTracks.remove(track);
1421    deleteTrackName_l(track->name());
1422    // redundant as track is about to be destroyed, for dumpsys only
1423    track->mName = -1;
1424    if (track->isFastTrack()) {
1425        int index = track->mFastIndex;
1426        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1427        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1428        mFastTrackAvailMask |= 1 << index;
1429        // redundant as track is about to be destroyed, for dumpsys only
1430        track->mFastIndex = -1;
1431    }
1432    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1433    if (chain != 0) {
1434        chain->decTrackCnt();
1435    }
1436}
1437
1438void AudioFlinger::PlaybackThread::signal_l()
1439{
1440    // Thread could be blocked waiting for async
1441    // so signal it to handle state changes immediately
1442    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1443    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1444    mSignalPending = true;
1445    mWaitWorkCV.signal();
1446}
1447
1448String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1449{
1450    Mutex::Autolock _l(mLock);
1451    if (initCheck() != NO_ERROR) {
1452        return String8();
1453    }
1454
1455    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1456    const String8 out_s8(s);
1457    free(s);
1458    return out_s8;
1459}
1460
1461// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1462void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1463    AudioSystem::OutputDescriptor desc;
1464    void *param2 = NULL;
1465
1466    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1467            param);
1468
1469    switch (event) {
1470    case AudioSystem::OUTPUT_OPENED:
1471    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1472        desc.channelMask = mChannelMask;
1473        desc.samplingRate = mSampleRate;
1474        desc.format = mFormat;
1475        desc.frameCount = mNormalFrameCount; // FIXME see
1476                                             // AudioFlinger::frameCount(audio_io_handle_t)
1477        desc.latency = latency();
1478        param2 = &desc;
1479        break;
1480
1481    case AudioSystem::STREAM_CONFIG_CHANGED:
1482        param2 = &param;
1483    case AudioSystem::OUTPUT_CLOSED:
1484    default:
1485        break;
1486    }
1487    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1488}
1489
1490void AudioFlinger::PlaybackThread::writeCallback()
1491{
1492    ALOG_ASSERT(mCallbackThread != 0);
1493    mCallbackThread->setWriteBlocked(false);
1494}
1495
1496void AudioFlinger::PlaybackThread::drainCallback()
1497{
1498    ALOG_ASSERT(mCallbackThread != 0);
1499    mCallbackThread->setDraining(false);
1500}
1501
1502void AudioFlinger::PlaybackThread::setWriteBlocked(bool value)
1503{
1504    Mutex::Autolock _l(mLock);
1505    mWriteBlocked = value;
1506    if (!value) {
1507        mWaitWorkCV.signal();
1508    }
1509}
1510
1511void AudioFlinger::PlaybackThread::setDraining(bool value)
1512{
1513    Mutex::Autolock _l(mLock);
1514    mDraining = value;
1515    if (!value) {
1516        mWaitWorkCV.signal();
1517    }
1518}
1519
1520// static
1521int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1522                                                void *param,
1523                                                void *cookie)
1524{
1525    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1526    ALOGV("asyncCallback() event %d", event);
1527    switch (event) {
1528    case STREAM_CBK_EVENT_WRITE_READY:
1529        me->writeCallback();
1530        break;
1531    case STREAM_CBK_EVENT_DRAIN_READY:
1532        me->drainCallback();
1533        break;
1534    default:
1535        ALOGW("asyncCallback() unknown event %d", event);
1536        break;
1537    }
1538    return 0;
1539}
1540
1541void AudioFlinger::PlaybackThread::readOutputParameters()
1542{
1543    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1544    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1545    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1546    if (!audio_is_output_channel(mChannelMask)) {
1547        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1548    }
1549    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1550        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1551                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1552    }
1553    mChannelCount = popcount(mChannelMask);
1554    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1555    if (!audio_is_valid_format(mFormat)) {
1556        LOG_FATAL("HAL format %d not valid for output", mFormat);
1557    }
1558    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1559        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1560                mFormat);
1561    }
1562    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1563    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1564    mFrameCount = mBufferSize / mFrameSize;
1565    if (mFrameCount & 15) {
1566        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1567                mFrameCount);
1568    }
1569
1570    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1571            (mOutput->stream->set_callback != NULL)) {
1572        if (mOutput->stream->set_callback(mOutput->stream,
1573                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1574            mUseAsyncWrite = true;
1575        }
1576    }
1577
1578    // Calculate size of normal mix buffer relative to the HAL output buffer size
1579    double multiplier = 1.0;
1580    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1581            kUseFastMixer == FastMixer_Dynamic)) {
1582        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1583        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1584        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1585        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1586        maxNormalFrameCount = maxNormalFrameCount & ~15;
1587        if (maxNormalFrameCount < minNormalFrameCount) {
1588            maxNormalFrameCount = minNormalFrameCount;
1589        }
1590        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1591        if (multiplier <= 1.0) {
1592            multiplier = 1.0;
1593        } else if (multiplier <= 2.0) {
1594            if (2 * mFrameCount <= maxNormalFrameCount) {
1595                multiplier = 2.0;
1596            } else {
1597                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1598            }
1599        } else {
1600            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1601            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1602            // track, but we sometimes have to do this to satisfy the maximum frame count
1603            // constraint)
1604            // FIXME this rounding up should not be done if no HAL SRC
1605            uint32_t truncMult = (uint32_t) multiplier;
1606            if ((truncMult & 1)) {
1607                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1608                    ++truncMult;
1609                }
1610            }
1611            multiplier = (double) truncMult;
1612        }
1613    }
1614    mNormalFrameCount = multiplier * mFrameCount;
1615    // round up to nearest 16 frames to satisfy AudioMixer
1616    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1617    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1618            mNormalFrameCount);
1619
1620    delete[] mMixBuffer;
1621    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1622    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1623    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1624    memset(mMixBuffer, 0, normalBufferSize);
1625
1626    // force reconfiguration of effect chains and engines to take new buffer size and audio
1627    // parameters into account
1628    // Note that mLock is not held when readOutputParameters() is called from the constructor
1629    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1630    // matter.
1631    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1632    Vector< sp<EffectChain> > effectChains = mEffectChains;
1633    for (size_t i = 0; i < effectChains.size(); i ++) {
1634        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1635    }
1636}
1637
1638
1639status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1640{
1641    if (halFrames == NULL || dspFrames == NULL) {
1642        return BAD_VALUE;
1643    }
1644    Mutex::Autolock _l(mLock);
1645    if (initCheck() != NO_ERROR) {
1646        return INVALID_OPERATION;
1647    }
1648    size_t framesWritten = mBytesWritten / mFrameSize;
1649    *halFrames = framesWritten;
1650
1651    if (isSuspended()) {
1652        // return an estimation of rendered frames when the output is suspended
1653        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1654        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1655        return NO_ERROR;
1656    } else {
1657        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1658    }
1659}
1660
1661uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1662{
1663    Mutex::Autolock _l(mLock);
1664    uint32_t result = 0;
1665    if (getEffectChain_l(sessionId) != 0) {
1666        result = EFFECT_SESSION;
1667    }
1668
1669    for (size_t i = 0; i < mTracks.size(); ++i) {
1670        sp<Track> track = mTracks[i];
1671        if (sessionId == track->sessionId() && !track->isInvalid()) {
1672            result |= TRACK_SESSION;
1673            break;
1674        }
1675    }
1676
1677    return result;
1678}
1679
1680uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1681{
1682    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1683    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1684    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1685        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1686    }
1687    for (size_t i = 0; i < mTracks.size(); i++) {
1688        sp<Track> track = mTracks[i];
1689        if (sessionId == track->sessionId() && !track->isInvalid()) {
1690            return AudioSystem::getStrategyForStream(track->streamType());
1691        }
1692    }
1693    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1694}
1695
1696
1697AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1698{
1699    Mutex::Autolock _l(mLock);
1700    return mOutput;
1701}
1702
1703AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1704{
1705    Mutex::Autolock _l(mLock);
1706    AudioStreamOut *output = mOutput;
1707    mOutput = NULL;
1708    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1709    //       must push a NULL and wait for ack
1710    mOutputSink.clear();
1711    mPipeSink.clear();
1712    mNormalSink.clear();
1713    return output;
1714}
1715
1716// this method must always be called either with ThreadBase mLock held or inside the thread loop
1717audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1718{
1719    if (mOutput == NULL) {
1720        return NULL;
1721    }
1722    return &mOutput->stream->common;
1723}
1724
1725uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1726{
1727    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1728}
1729
1730status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1731{
1732    if (!isValidSyncEvent(event)) {
1733        return BAD_VALUE;
1734    }
1735
1736    Mutex::Autolock _l(mLock);
1737
1738    for (size_t i = 0; i < mTracks.size(); ++i) {
1739        sp<Track> track = mTracks[i];
1740        if (event->triggerSession() == track->sessionId()) {
1741            (void) track->setSyncEvent(event);
1742            return NO_ERROR;
1743        }
1744    }
1745
1746    return NAME_NOT_FOUND;
1747}
1748
1749bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1750{
1751    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1752}
1753
1754void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1755        const Vector< sp<Track> >& tracksToRemove)
1756{
1757    size_t count = tracksToRemove.size();
1758    if (count > 0) {
1759        for (size_t i = 0 ; i < count ; i++) {
1760            const sp<Track>& track = tracksToRemove.itemAt(i);
1761            if (!track->isOutputTrack()) {
1762                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1763#ifdef ADD_BATTERY_DATA
1764                // to track the speaker usage
1765                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1766#endif
1767                if (track->isTerminated()) {
1768                    AudioSystem::releaseOutput(mId);
1769                }
1770            }
1771        }
1772    }
1773}
1774
1775void AudioFlinger::PlaybackThread::checkSilentMode_l()
1776{
1777    if (!mMasterMute) {
1778        char value[PROPERTY_VALUE_MAX];
1779        if (property_get("ro.audio.silent", value, "0") > 0) {
1780            char *endptr;
1781            unsigned long ul = strtoul(value, &endptr, 0);
1782            if (*endptr == '\0' && ul != 0) {
1783                ALOGD("Silence is golden");
1784                // The setprop command will not allow a property to be changed after
1785                // the first time it is set, so we don't have to worry about un-muting.
1786                setMasterMute_l(true);
1787            }
1788        }
1789    }
1790}
1791
1792// shared by MIXER and DIRECT, overridden by DUPLICATING
1793ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1794{
1795    // FIXME rewrite to reduce number of system calls
1796    mLastWriteTime = systemTime();
1797    mInWrite = true;
1798    ssize_t bytesWritten;
1799
1800    // If an NBAIO sink is present, use it to write the normal mixer's submix
1801    if (mNormalSink != 0) {
1802#define mBitShift 2 // FIXME
1803        size_t count = mBytesRemaining >> mBitShift;
1804        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1805        ATRACE_BEGIN("write");
1806        // update the setpoint when AudioFlinger::mScreenState changes
1807        uint32_t screenState = AudioFlinger::mScreenState;
1808        if (screenState != mScreenState) {
1809            mScreenState = screenState;
1810            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1811            if (pipe != NULL) {
1812                pipe->setAvgFrames((mScreenState & 1) ?
1813                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1814            }
1815        }
1816        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1817        ATRACE_END();
1818        if (framesWritten > 0) {
1819            bytesWritten = framesWritten << mBitShift;
1820        } else {
1821            bytesWritten = framesWritten;
1822        }
1823    // otherwise use the HAL / AudioStreamOut directly
1824    } else {
1825        // Direct output and offload threads
1826        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1827        if (mUseAsyncWrite) {
1828            mWriteBlocked = true;
1829            ALOG_ASSERT(mCallbackThread != 0);
1830            mCallbackThread->setWriteBlocked(true);
1831        }
1832        bytesWritten = mOutput->stream->write(mOutput->stream,
1833                                                   mMixBuffer + offset, mBytesRemaining);
1834        if (mUseAsyncWrite &&
1835                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1836            // do not wait for async callback in case of error of full write
1837            mWriteBlocked = false;
1838            ALOG_ASSERT(mCallbackThread != 0);
1839            mCallbackThread->setWriteBlocked(false);
1840        }
1841    }
1842
1843    mNumWrites++;
1844    mInWrite = false;
1845
1846    return bytesWritten;
1847}
1848
1849void AudioFlinger::PlaybackThread::threadLoop_drain()
1850{
1851    if (mOutput->stream->drain) {
1852        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1853        if (mUseAsyncWrite) {
1854            mDraining = true;
1855            ALOG_ASSERT(mCallbackThread != 0);
1856            mCallbackThread->setDraining(true);
1857        }
1858        mOutput->stream->drain(mOutput->stream,
1859            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1860                                                : AUDIO_DRAIN_ALL);
1861    }
1862}
1863
1864void AudioFlinger::PlaybackThread::threadLoop_exit()
1865{
1866    // Default implementation has nothing to do
1867}
1868
1869/*
1870The derived values that are cached:
1871 - mixBufferSize from frame count * frame size
1872 - activeSleepTime from activeSleepTimeUs()
1873 - idleSleepTime from idleSleepTimeUs()
1874 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1875 - maxPeriod from frame count and sample rate (MIXER only)
1876
1877The parameters that affect these derived values are:
1878 - frame count
1879 - frame size
1880 - sample rate
1881 - device type: A2DP or not
1882 - device latency
1883 - format: PCM or not
1884 - active sleep time
1885 - idle sleep time
1886*/
1887
1888void AudioFlinger::PlaybackThread::cacheParameters_l()
1889{
1890    mixBufferSize = mNormalFrameCount * mFrameSize;
1891    activeSleepTime = activeSleepTimeUs();
1892    idleSleepTime = idleSleepTimeUs();
1893}
1894
1895void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1896{
1897    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1898            this,  streamType, mTracks.size());
1899    Mutex::Autolock _l(mLock);
1900
1901    size_t size = mTracks.size();
1902    for (size_t i = 0; i < size; i++) {
1903        sp<Track> t = mTracks[i];
1904        if (t->streamType() == streamType) {
1905            t->invalidate();
1906        }
1907    }
1908}
1909
1910status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1911{
1912    int session = chain->sessionId();
1913    int16_t *buffer = mMixBuffer;
1914    bool ownsBuffer = false;
1915
1916    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1917    if (session > 0) {
1918        // Only one effect chain can be present in direct output thread and it uses
1919        // the mix buffer as input
1920        if (mType != DIRECT) {
1921            size_t numSamples = mNormalFrameCount * mChannelCount;
1922            buffer = new int16_t[numSamples];
1923            memset(buffer, 0, numSamples * sizeof(int16_t));
1924            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1925            ownsBuffer = true;
1926        }
1927
1928        // Attach all tracks with same session ID to this chain.
1929        for (size_t i = 0; i < mTracks.size(); ++i) {
1930            sp<Track> track = mTracks[i];
1931            if (session == track->sessionId()) {
1932                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1933                        buffer);
1934                track->setMainBuffer(buffer);
1935                chain->incTrackCnt();
1936            }
1937        }
1938
1939        // indicate all active tracks in the chain
1940        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1941            sp<Track> track = mActiveTracks[i].promote();
1942            if (track == 0) {
1943                continue;
1944            }
1945            if (session == track->sessionId()) {
1946                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1947                chain->incActiveTrackCnt();
1948            }
1949        }
1950    }
1951
1952    chain->setInBuffer(buffer, ownsBuffer);
1953    chain->setOutBuffer(mMixBuffer);
1954    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1955    // chains list in order to be processed last as it contains output stage effects
1956    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1957    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1958    // after track specific effects and before output stage
1959    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1960    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1961    // Effect chain for other sessions are inserted at beginning of effect
1962    // chains list to be processed before output mix effects. Relative order between other
1963    // sessions is not important
1964    size_t size = mEffectChains.size();
1965    size_t i = 0;
1966    for (i = 0; i < size; i++) {
1967        if (mEffectChains[i]->sessionId() < session) {
1968            break;
1969        }
1970    }
1971    mEffectChains.insertAt(chain, i);
1972    checkSuspendOnAddEffectChain_l(chain);
1973
1974    return NO_ERROR;
1975}
1976
1977size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1978{
1979    int session = chain->sessionId();
1980
1981    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1982
1983    for (size_t i = 0; i < mEffectChains.size(); i++) {
1984        if (chain == mEffectChains[i]) {
1985            mEffectChains.removeAt(i);
1986            // detach all active tracks from the chain
1987            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1988                sp<Track> track = mActiveTracks[i].promote();
1989                if (track == 0) {
1990                    continue;
1991                }
1992                if (session == track->sessionId()) {
1993                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1994                            chain.get(), session);
1995                    chain->decActiveTrackCnt();
1996                }
1997            }
1998
1999            // detach all tracks with same session ID from this chain
2000            for (size_t i = 0; i < mTracks.size(); ++i) {
2001                sp<Track> track = mTracks[i];
2002                if (session == track->sessionId()) {
2003                    track->setMainBuffer(mMixBuffer);
2004                    chain->decTrackCnt();
2005                }
2006            }
2007            break;
2008        }
2009    }
2010    return mEffectChains.size();
2011}
2012
2013status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2014        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2015{
2016    Mutex::Autolock _l(mLock);
2017    return attachAuxEffect_l(track, EffectId);
2018}
2019
2020status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2021        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2022{
2023    status_t status = NO_ERROR;
2024
2025    if (EffectId == 0) {
2026        track->setAuxBuffer(0, NULL);
2027    } else {
2028        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2029        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2030        if (effect != 0) {
2031            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2032                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2033            } else {
2034                status = INVALID_OPERATION;
2035            }
2036        } else {
2037            status = BAD_VALUE;
2038        }
2039    }
2040    return status;
2041}
2042
2043void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2044{
2045    for (size_t i = 0; i < mTracks.size(); ++i) {
2046        sp<Track> track = mTracks[i];
2047        if (track->auxEffectId() == effectId) {
2048            attachAuxEffect_l(track, 0);
2049        }
2050    }
2051}
2052
2053bool AudioFlinger::PlaybackThread::threadLoop()
2054{
2055    Vector< sp<Track> > tracksToRemove;
2056
2057    standbyTime = systemTime();
2058
2059    // MIXER
2060    nsecs_t lastWarning = 0;
2061
2062    // DUPLICATING
2063    // FIXME could this be made local to while loop?
2064    writeFrames = 0;
2065
2066    cacheParameters_l();
2067    sleepTime = idleSleepTime;
2068
2069    if (mType == MIXER) {
2070        sleepTimeShift = 0;
2071    }
2072
2073    CpuStats cpuStats;
2074    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2075
2076    acquireWakeLock();
2077
2078    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2079    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2080    // and then that string will be logged at the next convenient opportunity.
2081    const char *logString = NULL;
2082
2083    while (!exitPending())
2084    {
2085        cpuStats.sample(myName);
2086
2087        Vector< sp<EffectChain> > effectChains;
2088
2089        processConfigEvents();
2090
2091        { // scope for mLock
2092
2093            Mutex::Autolock _l(mLock);
2094
2095            if (logString != NULL) {
2096                mNBLogWriter->logTimestamp();
2097                mNBLogWriter->log(logString);
2098                logString = NULL;
2099            }
2100
2101            if (checkForNewParameters_l()) {
2102                cacheParameters_l();
2103            }
2104
2105            saveOutputTracks();
2106
2107            if (mSignalPending) {
2108                // A signal was raised while we were unlocked
2109                mSignalPending = false;
2110            } else if (waitingAsyncCallback_l()) {
2111                if (exitPending()) {
2112                    break;
2113                }
2114                releaseWakeLock_l();
2115                ALOGV("wait async completion");
2116                mWaitWorkCV.wait(mLock);
2117                ALOGV("async completion/wake");
2118                acquireWakeLock_l();
2119                if (exitPending()) {
2120                    break;
2121                }
2122                if (!mActiveTracks.size() && (systemTime() > standbyTime)) {
2123                    continue;
2124                }
2125                sleepTime = 0;
2126            } else if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2127                                   isSuspended()) {
2128                // put audio hardware into standby after short delay
2129                if (shouldStandby_l()) {
2130
2131                    threadLoop_standby();
2132
2133                    mStandby = true;
2134                }
2135
2136                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2137                    // we're about to wait, flush the binder command buffer
2138                    IPCThreadState::self()->flushCommands();
2139
2140                    clearOutputTracks();
2141
2142                    if (exitPending()) {
2143                        break;
2144                    }
2145
2146                    releaseWakeLock_l();
2147                    // wait until we have something to do...
2148                    ALOGV("%s going to sleep", myName.string());
2149                    mWaitWorkCV.wait(mLock);
2150                    ALOGV("%s waking up", myName.string());
2151                    acquireWakeLock_l();
2152
2153                    mMixerStatus = MIXER_IDLE;
2154                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2155                    mBytesWritten = 0;
2156                    mBytesRemaining = 0;
2157                    checkSilentMode_l();
2158
2159                    standbyTime = systemTime() + standbyDelay;
2160                    sleepTime = idleSleepTime;
2161                    if (mType == MIXER) {
2162                        sleepTimeShift = 0;
2163                    }
2164
2165                    continue;
2166                }
2167            }
2168
2169            // mMixerStatusIgnoringFastTracks is also updated internally
2170            mMixerStatus = prepareTracks_l(&tracksToRemove);
2171
2172            // prevent any changes in effect chain list and in each effect chain
2173            // during mixing and effect process as the audio buffers could be deleted
2174            // or modified if an effect is created or deleted
2175            lockEffectChains_l(effectChains);
2176        }
2177
2178        if (mBytesRemaining == 0) {
2179            mCurrentWriteLength = 0;
2180            if (mMixerStatus == MIXER_TRACKS_READY) {
2181                // threadLoop_mix() sets mCurrentWriteLength
2182                threadLoop_mix();
2183            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2184                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2185                // threadLoop_sleepTime sets sleepTime to 0 if data
2186                // must be written to HAL
2187                threadLoop_sleepTime();
2188                if (sleepTime == 0) {
2189                    mCurrentWriteLength = mixBufferSize;
2190                }
2191            }
2192            mBytesRemaining = mCurrentWriteLength;
2193            if (isSuspended()) {
2194                sleepTime = suspendSleepTimeUs();
2195                // simulate write to HAL when suspended
2196                mBytesWritten += mixBufferSize;
2197                mBytesRemaining = 0;
2198            }
2199
2200            // only process effects if we're going to write
2201            if (sleepTime == 0) {
2202                for (size_t i = 0; i < effectChains.size(); i ++) {
2203                    effectChains[i]->process_l();
2204                }
2205            }
2206        }
2207
2208        // enable changes in effect chain
2209        unlockEffectChains(effectChains);
2210
2211        if (!waitingAsyncCallback()) {
2212            // sleepTime == 0 means we must write to audio hardware
2213            if (sleepTime == 0) {
2214                if (mBytesRemaining) {
2215                    ssize_t ret = threadLoop_write();
2216                    if (ret < 0) {
2217                        mBytesRemaining = 0;
2218                    } else {
2219                        mBytesWritten += ret;
2220                        mBytesRemaining -= ret;
2221                    }
2222                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2223                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2224                    threadLoop_drain();
2225                }
2226if (mType == MIXER) {
2227                // write blocked detection
2228                nsecs_t now = systemTime();
2229                nsecs_t delta = now - mLastWriteTime;
2230                if (!mStandby && delta > maxPeriod) {
2231                    mNumDelayedWrites++;
2232                    if ((now - lastWarning) > kWarningThrottleNs) {
2233                        ATRACE_NAME("underrun");
2234                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2235                                ns2ms(delta), mNumDelayedWrites, this);
2236                        lastWarning = now;
2237                    }
2238                }
2239}
2240
2241                mStandby = false;
2242            } else {
2243                usleep(sleepTime);
2244            }
2245        }
2246
2247        // Finally let go of removed track(s), without the lock held
2248        // since we can't guarantee the destructors won't acquire that
2249        // same lock.  This will also mutate and push a new fast mixer state.
2250        threadLoop_removeTracks(tracksToRemove);
2251        tracksToRemove.clear();
2252
2253        // FIXME I don't understand the need for this here;
2254        //       it was in the original code but maybe the
2255        //       assignment in saveOutputTracks() makes this unnecessary?
2256        clearOutputTracks();
2257
2258        // Effect chains will be actually deleted here if they were removed from
2259        // mEffectChains list during mixing or effects processing
2260        effectChains.clear();
2261
2262        // FIXME Note that the above .clear() is no longer necessary since effectChains
2263        // is now local to this block, but will keep it for now (at least until merge done).
2264    }
2265
2266    threadLoop_exit();
2267
2268    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2269    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2270        // put output stream into standby mode
2271        if (!mStandby) {
2272            mOutput->stream->common.standby(&mOutput->stream->common);
2273        }
2274    }
2275
2276    releaseWakeLock();
2277
2278    ALOGV("Thread %p type %d exiting", this, mType);
2279    return false;
2280}
2281
2282// removeTracks_l() must be called with ThreadBase::mLock held
2283void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2284{
2285    size_t count = tracksToRemove.size();
2286    if (count > 0) {
2287        for (size_t i=0 ; i<count ; i++) {
2288            const sp<Track>& track = tracksToRemove.itemAt(i);
2289            mActiveTracks.remove(track);
2290            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2291            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2292            if (chain != 0) {
2293                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2294                        track->sessionId());
2295                chain->decActiveTrackCnt();
2296            }
2297            if (track->isTerminated()) {
2298                removeTrack_l(track);
2299            }
2300        }
2301    }
2302
2303}
2304
2305// ----------------------------------------------------------------------------
2306
2307AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2308        audio_io_handle_t id, audio_devices_t device, type_t type)
2309    :   PlaybackThread(audioFlinger, output, id, device, type),
2310        // mAudioMixer below
2311        // mFastMixer below
2312        mFastMixerFutex(0)
2313        // mOutputSink below
2314        // mPipeSink below
2315        // mNormalSink below
2316{
2317    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2318    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2319            "mFrameCount=%d, mNormalFrameCount=%d",
2320            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2321            mNormalFrameCount);
2322    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2323
2324    // FIXME - Current mixer implementation only supports stereo output
2325    if (mChannelCount != FCC_2) {
2326        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2327    }
2328
2329    // create an NBAIO sink for the HAL output stream, and negotiate
2330    mOutputSink = new AudioStreamOutSink(output->stream);
2331    size_t numCounterOffers = 0;
2332    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2333    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2334    ALOG_ASSERT(index == 0);
2335
2336    // initialize fast mixer depending on configuration
2337    bool initFastMixer;
2338    switch (kUseFastMixer) {
2339    case FastMixer_Never:
2340        initFastMixer = false;
2341        break;
2342    case FastMixer_Always:
2343        initFastMixer = true;
2344        break;
2345    case FastMixer_Static:
2346    case FastMixer_Dynamic:
2347        initFastMixer = mFrameCount < mNormalFrameCount;
2348        break;
2349    }
2350    if (initFastMixer) {
2351
2352        // create a MonoPipe to connect our submix to FastMixer
2353        NBAIO_Format format = mOutputSink->format();
2354        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2355        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2356        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2357        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2358        const NBAIO_Format offers[1] = {format};
2359        size_t numCounterOffers = 0;
2360        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2361        ALOG_ASSERT(index == 0);
2362        monoPipe->setAvgFrames((mScreenState & 1) ?
2363                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2364        mPipeSink = monoPipe;
2365
2366#ifdef TEE_SINK
2367        if (mTeeSinkOutputEnabled) {
2368            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2369            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2370            numCounterOffers = 0;
2371            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2372            ALOG_ASSERT(index == 0);
2373            mTeeSink = teeSink;
2374            PipeReader *teeSource = new PipeReader(*teeSink);
2375            numCounterOffers = 0;
2376            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2377            ALOG_ASSERT(index == 0);
2378            mTeeSource = teeSource;
2379        }
2380#endif
2381
2382        // create fast mixer and configure it initially with just one fast track for our submix
2383        mFastMixer = new FastMixer();
2384        FastMixerStateQueue *sq = mFastMixer->sq();
2385#ifdef STATE_QUEUE_DUMP
2386        sq->setObserverDump(&mStateQueueObserverDump);
2387        sq->setMutatorDump(&mStateQueueMutatorDump);
2388#endif
2389        FastMixerState *state = sq->begin();
2390        FastTrack *fastTrack = &state->mFastTracks[0];
2391        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2392        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2393        fastTrack->mVolumeProvider = NULL;
2394        fastTrack->mGeneration++;
2395        state->mFastTracksGen++;
2396        state->mTrackMask = 1;
2397        // fast mixer will use the HAL output sink
2398        state->mOutputSink = mOutputSink.get();
2399        state->mOutputSinkGen++;
2400        state->mFrameCount = mFrameCount;
2401        state->mCommand = FastMixerState::COLD_IDLE;
2402        // already done in constructor initialization list
2403        //mFastMixerFutex = 0;
2404        state->mColdFutexAddr = &mFastMixerFutex;
2405        state->mColdGen++;
2406        state->mDumpState = &mFastMixerDumpState;
2407#ifdef TEE_SINK
2408        state->mTeeSink = mTeeSink.get();
2409#endif
2410        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2411        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2412        sq->end();
2413        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2414
2415        // start the fast mixer
2416        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2417        pid_t tid = mFastMixer->getTid();
2418        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2419        if (err != 0) {
2420            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2421                    kPriorityFastMixer, getpid_cached, tid, err);
2422        }
2423
2424#ifdef AUDIO_WATCHDOG
2425        // create and start the watchdog
2426        mAudioWatchdog = new AudioWatchdog();
2427        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2428        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2429        tid = mAudioWatchdog->getTid();
2430        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2431        if (err != 0) {
2432            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2433                    kPriorityFastMixer, getpid_cached, tid, err);
2434        }
2435#endif
2436
2437    } else {
2438        mFastMixer = NULL;
2439    }
2440
2441    switch (kUseFastMixer) {
2442    case FastMixer_Never:
2443    case FastMixer_Dynamic:
2444        mNormalSink = mOutputSink;
2445        break;
2446    case FastMixer_Always:
2447        mNormalSink = mPipeSink;
2448        break;
2449    case FastMixer_Static:
2450        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2451        break;
2452    }
2453}
2454
2455AudioFlinger::MixerThread::~MixerThread()
2456{
2457    if (mFastMixer != NULL) {
2458        FastMixerStateQueue *sq = mFastMixer->sq();
2459        FastMixerState *state = sq->begin();
2460        if (state->mCommand == FastMixerState::COLD_IDLE) {
2461            int32_t old = android_atomic_inc(&mFastMixerFutex);
2462            if (old == -1) {
2463                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2464            }
2465        }
2466        state->mCommand = FastMixerState::EXIT;
2467        sq->end();
2468        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2469        mFastMixer->join();
2470        // Though the fast mixer thread has exited, it's state queue is still valid.
2471        // We'll use that extract the final state which contains one remaining fast track
2472        // corresponding to our sub-mix.
2473        state = sq->begin();
2474        ALOG_ASSERT(state->mTrackMask == 1);
2475        FastTrack *fastTrack = &state->mFastTracks[0];
2476        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2477        delete fastTrack->mBufferProvider;
2478        sq->end(false /*didModify*/);
2479        delete mFastMixer;
2480#ifdef AUDIO_WATCHDOG
2481        if (mAudioWatchdog != 0) {
2482            mAudioWatchdog->requestExit();
2483            mAudioWatchdog->requestExitAndWait();
2484            mAudioWatchdog.clear();
2485        }
2486#endif
2487    }
2488    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2489    delete mAudioMixer;
2490}
2491
2492
2493uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2494{
2495    if (mFastMixer != NULL) {
2496        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2497        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2498    }
2499    return latency;
2500}
2501
2502
2503void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2504{
2505    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2506}
2507
2508ssize_t AudioFlinger::MixerThread::threadLoop_write()
2509{
2510    // FIXME we should only do one push per cycle; confirm this is true
2511    // Start the fast mixer if it's not already running
2512    if (mFastMixer != NULL) {
2513        FastMixerStateQueue *sq = mFastMixer->sq();
2514        FastMixerState *state = sq->begin();
2515        if (state->mCommand != FastMixerState::MIX_WRITE &&
2516                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2517            if (state->mCommand == FastMixerState::COLD_IDLE) {
2518                int32_t old = android_atomic_inc(&mFastMixerFutex);
2519                if (old == -1) {
2520                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2521                }
2522#ifdef AUDIO_WATCHDOG
2523                if (mAudioWatchdog != 0) {
2524                    mAudioWatchdog->resume();
2525                }
2526#endif
2527            }
2528            state->mCommand = FastMixerState::MIX_WRITE;
2529            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2530                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2531            sq->end();
2532            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2533            if (kUseFastMixer == FastMixer_Dynamic) {
2534                mNormalSink = mPipeSink;
2535            }
2536        } else {
2537            sq->end(false /*didModify*/);
2538        }
2539    }
2540    return PlaybackThread::threadLoop_write();
2541}
2542
2543void AudioFlinger::MixerThread::threadLoop_standby()
2544{
2545    // Idle the fast mixer if it's currently running
2546    if (mFastMixer != NULL) {
2547        FastMixerStateQueue *sq = mFastMixer->sq();
2548        FastMixerState *state = sq->begin();
2549        if (!(state->mCommand & FastMixerState::IDLE)) {
2550            state->mCommand = FastMixerState::COLD_IDLE;
2551            state->mColdFutexAddr = &mFastMixerFutex;
2552            state->mColdGen++;
2553            mFastMixerFutex = 0;
2554            sq->end();
2555            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2556            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2557            if (kUseFastMixer == FastMixer_Dynamic) {
2558                mNormalSink = mOutputSink;
2559            }
2560#ifdef AUDIO_WATCHDOG
2561            if (mAudioWatchdog != 0) {
2562                mAudioWatchdog->pause();
2563            }
2564#endif
2565        } else {
2566            sq->end(false /*didModify*/);
2567        }
2568    }
2569    PlaybackThread::threadLoop_standby();
2570}
2571
2572// Empty implementation for standard mixer
2573// Overridden for offloaded playback
2574void AudioFlinger::PlaybackThread::flushOutput_l()
2575{
2576}
2577
2578bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2579{
2580    return false;
2581}
2582
2583bool AudioFlinger::PlaybackThread::shouldStandby_l()
2584{
2585    return !mStandby;
2586}
2587
2588bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2589{
2590    Mutex::Autolock _l(mLock);
2591    return waitingAsyncCallback_l();
2592}
2593
2594// shared by MIXER and DIRECT, overridden by DUPLICATING
2595void AudioFlinger::PlaybackThread::threadLoop_standby()
2596{
2597    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2598    mOutput->stream->common.standby(&mOutput->stream->common);
2599    if (mUseAsyncWrite != 0) {
2600        mWriteBlocked = false;
2601        mDraining = false;
2602        ALOG_ASSERT(mCallbackThread != 0);
2603        mCallbackThread->setWriteBlocked(false);
2604        mCallbackThread->setDraining(false);
2605    }
2606}
2607
2608void AudioFlinger::MixerThread::threadLoop_mix()
2609{
2610    // obtain the presentation timestamp of the next output buffer
2611    int64_t pts;
2612    status_t status = INVALID_OPERATION;
2613
2614    if (mNormalSink != 0) {
2615        status = mNormalSink->getNextWriteTimestamp(&pts);
2616    } else {
2617        status = mOutputSink->getNextWriteTimestamp(&pts);
2618    }
2619
2620    if (status != NO_ERROR) {
2621        pts = AudioBufferProvider::kInvalidPTS;
2622    }
2623
2624    // mix buffers...
2625    mAudioMixer->process(pts);
2626    mCurrentWriteLength = mixBufferSize;
2627    // increase sleep time progressively when application underrun condition clears.
2628    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2629    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2630    // such that we would underrun the audio HAL.
2631    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2632        sleepTimeShift--;
2633    }
2634    sleepTime = 0;
2635    standbyTime = systemTime() + standbyDelay;
2636    //TODO: delay standby when effects have a tail
2637}
2638
2639void AudioFlinger::MixerThread::threadLoop_sleepTime()
2640{
2641    // If no tracks are ready, sleep once for the duration of an output
2642    // buffer size, then write 0s to the output
2643    if (sleepTime == 0) {
2644        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2645            sleepTime = activeSleepTime >> sleepTimeShift;
2646            if (sleepTime < kMinThreadSleepTimeUs) {
2647                sleepTime = kMinThreadSleepTimeUs;
2648            }
2649            // reduce sleep time in case of consecutive application underruns to avoid
2650            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2651            // duration we would end up writing less data than needed by the audio HAL if
2652            // the condition persists.
2653            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2654                sleepTimeShift++;
2655            }
2656        } else {
2657            sleepTime = idleSleepTime;
2658        }
2659    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2660        memset(mMixBuffer, 0, mixBufferSize);
2661        sleepTime = 0;
2662        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2663                "anticipated start");
2664    }
2665    // TODO add standby time extension fct of effect tail
2666}
2667
2668// prepareTracks_l() must be called with ThreadBase::mLock held
2669AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2670        Vector< sp<Track> > *tracksToRemove)
2671{
2672
2673    mixer_state mixerStatus = MIXER_IDLE;
2674    // find out which tracks need to be processed
2675    size_t count = mActiveTracks.size();
2676    size_t mixedTracks = 0;
2677    size_t tracksWithEffect = 0;
2678    // counts only _active_ fast tracks
2679    size_t fastTracks = 0;
2680    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2681
2682    float masterVolume = mMasterVolume;
2683    bool masterMute = mMasterMute;
2684
2685    if (masterMute) {
2686        masterVolume = 0;
2687    }
2688    // Delegate master volume control to effect in output mix effect chain if needed
2689    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2690    if (chain != 0) {
2691        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2692        chain->setVolume_l(&v, &v);
2693        masterVolume = (float)((v + (1 << 23)) >> 24);
2694        chain.clear();
2695    }
2696
2697    // prepare a new state to push
2698    FastMixerStateQueue *sq = NULL;
2699    FastMixerState *state = NULL;
2700    bool didModify = false;
2701    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2702    if (mFastMixer != NULL) {
2703        sq = mFastMixer->sq();
2704        state = sq->begin();
2705    }
2706
2707    for (size_t i=0 ; i<count ; i++) {
2708        const sp<Track> t = mActiveTracks[i].promote();
2709        if (t == 0) {
2710            continue;
2711        }
2712
2713        // this const just means the local variable doesn't change
2714        Track* const track = t.get();
2715
2716        // process fast tracks
2717        if (track->isFastTrack()) {
2718
2719            // It's theoretically possible (though unlikely) for a fast track to be created
2720            // and then removed within the same normal mix cycle.  This is not a problem, as
2721            // the track never becomes active so it's fast mixer slot is never touched.
2722            // The converse, of removing an (active) track and then creating a new track
2723            // at the identical fast mixer slot within the same normal mix cycle,
2724            // is impossible because the slot isn't marked available until the end of each cycle.
2725            int j = track->mFastIndex;
2726            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2727            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2728            FastTrack *fastTrack = &state->mFastTracks[j];
2729
2730            // Determine whether the track is currently in underrun condition,
2731            // and whether it had a recent underrun.
2732            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2733            FastTrackUnderruns underruns = ftDump->mUnderruns;
2734            uint32_t recentFull = (underruns.mBitFields.mFull -
2735                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2736            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2737                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2738            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2739                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2740            uint32_t recentUnderruns = recentPartial + recentEmpty;
2741            track->mObservedUnderruns = underruns;
2742            // don't count underruns that occur while stopping or pausing
2743            // or stopped which can occur when flush() is called while active
2744            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2745                    recentUnderruns > 0) {
2746                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2747                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2748            }
2749
2750            // This is similar to the state machine for normal tracks,
2751            // with a few modifications for fast tracks.
2752            bool isActive = true;
2753            switch (track->mState) {
2754            case TrackBase::STOPPING_1:
2755                // track stays active in STOPPING_1 state until first underrun
2756                if (recentUnderruns > 0 || track->isTerminated()) {
2757                    track->mState = TrackBase::STOPPING_2;
2758                }
2759                break;
2760            case TrackBase::PAUSING:
2761                // ramp down is not yet implemented
2762                track->setPaused();
2763                break;
2764            case TrackBase::RESUMING:
2765                // ramp up is not yet implemented
2766                track->mState = TrackBase::ACTIVE;
2767                break;
2768            case TrackBase::ACTIVE:
2769                if (recentFull > 0 || recentPartial > 0) {
2770                    // track has provided at least some frames recently: reset retry count
2771                    track->mRetryCount = kMaxTrackRetries;
2772                }
2773                if (recentUnderruns == 0) {
2774                    // no recent underruns: stay active
2775                    break;
2776                }
2777                // there has recently been an underrun of some kind
2778                if (track->sharedBuffer() == 0) {
2779                    // were any of the recent underruns "empty" (no frames available)?
2780                    if (recentEmpty == 0) {
2781                        // no, then ignore the partial underruns as they are allowed indefinitely
2782                        break;
2783                    }
2784                    // there has recently been an "empty" underrun: decrement the retry counter
2785                    if (--(track->mRetryCount) > 0) {
2786                        break;
2787                    }
2788                    // indicate to client process that the track was disabled because of underrun;
2789                    // it will then automatically call start() when data is available
2790                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2791                    // remove from active list, but state remains ACTIVE [confusing but true]
2792                    isActive = false;
2793                    break;
2794                }
2795                // fall through
2796            case TrackBase::STOPPING_2:
2797            case TrackBase::PAUSED:
2798            case TrackBase::STOPPED:
2799            case TrackBase::FLUSHED:   // flush() while active
2800                // Check for presentation complete if track is inactive
2801                // We have consumed all the buffers of this track.
2802                // This would be incomplete if we auto-paused on underrun
2803                {
2804                    size_t audioHALFrames =
2805                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2806                    size_t framesWritten = mBytesWritten / mFrameSize;
2807                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2808                        // track stays in active list until presentation is complete
2809                        break;
2810                    }
2811                }
2812                if (track->isStopping_2()) {
2813                    track->mState = TrackBase::STOPPED;
2814                }
2815                if (track->isStopped()) {
2816                    // Can't reset directly, as fast mixer is still polling this track
2817                    //   track->reset();
2818                    // So instead mark this track as needing to be reset after push with ack
2819                    resetMask |= 1 << i;
2820                }
2821                isActive = false;
2822                break;
2823            case TrackBase::IDLE:
2824            default:
2825                LOG_FATAL("unexpected track state %d", track->mState);
2826            }
2827
2828            if (isActive) {
2829                // was it previously inactive?
2830                if (!(state->mTrackMask & (1 << j))) {
2831                    ExtendedAudioBufferProvider *eabp = track;
2832                    VolumeProvider *vp = track;
2833                    fastTrack->mBufferProvider = eabp;
2834                    fastTrack->mVolumeProvider = vp;
2835                    fastTrack->mSampleRate = track->mSampleRate;
2836                    fastTrack->mChannelMask = track->mChannelMask;
2837                    fastTrack->mGeneration++;
2838                    state->mTrackMask |= 1 << j;
2839                    didModify = true;
2840                    // no acknowledgement required for newly active tracks
2841                }
2842                // cache the combined master volume and stream type volume for fast mixer; this
2843                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2844                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2845                ++fastTracks;
2846            } else {
2847                // was it previously active?
2848                if (state->mTrackMask & (1 << j)) {
2849                    fastTrack->mBufferProvider = NULL;
2850                    fastTrack->mGeneration++;
2851                    state->mTrackMask &= ~(1 << j);
2852                    didModify = true;
2853                    // If any fast tracks were removed, we must wait for acknowledgement
2854                    // because we're about to decrement the last sp<> on those tracks.
2855                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2856                } else {
2857                    LOG_FATAL("fast track %d should have been active", j);
2858                }
2859                tracksToRemove->add(track);
2860                // Avoids a misleading display in dumpsys
2861                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2862            }
2863            continue;
2864        }
2865
2866        {   // local variable scope to avoid goto warning
2867
2868        audio_track_cblk_t* cblk = track->cblk();
2869
2870        // The first time a track is added we wait
2871        // for all its buffers to be filled before processing it
2872        int name = track->name();
2873        // make sure that we have enough frames to mix one full buffer.
2874        // enforce this condition only once to enable draining the buffer in case the client
2875        // app does not call stop() and relies on underrun to stop:
2876        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2877        // during last round
2878        size_t desiredFrames;
2879        uint32_t sr = track->sampleRate();
2880        if (sr == mSampleRate) {
2881            desiredFrames = mNormalFrameCount;
2882        } else {
2883            // +1 for rounding and +1 for additional sample needed for interpolation
2884            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2885            // add frames already consumed but not yet released by the resampler
2886            // because mAudioTrackServerProxy->framesReady() will include these frames
2887            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2888            // the minimum track buffer size is normally twice the number of frames necessary
2889            // to fill one buffer and the resampler should not leave more than one buffer worth
2890            // of unreleased frames after each pass, but just in case...
2891            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2892        }
2893        uint32_t minFrames = 1;
2894        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2895                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2896            minFrames = desiredFrames;
2897        }
2898        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2899        size_t framesReady;
2900        if (track->sharedBuffer() == 0) {
2901            framesReady = track->framesReady();
2902        } else if (track->isStopped()) {
2903            framesReady = 0;
2904        } else {
2905            framesReady = 1;
2906        }
2907        if ((framesReady >= minFrames) && track->isReady() &&
2908                !track->isPaused() && !track->isTerminated())
2909        {
2910            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2911
2912            mixedTracks++;
2913
2914            // track->mainBuffer() != mMixBuffer means there is an effect chain
2915            // connected to the track
2916            chain.clear();
2917            if (track->mainBuffer() != mMixBuffer) {
2918                chain = getEffectChain_l(track->sessionId());
2919                // Delegate volume control to effect in track effect chain if needed
2920                if (chain != 0) {
2921                    tracksWithEffect++;
2922                } else {
2923                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2924                            "session %d",
2925                            name, track->sessionId());
2926                }
2927            }
2928
2929
2930            int param = AudioMixer::VOLUME;
2931            if (track->mFillingUpStatus == Track::FS_FILLED) {
2932                // no ramp for the first volume setting
2933                track->mFillingUpStatus = Track::FS_ACTIVE;
2934                if (track->mState == TrackBase::RESUMING) {
2935                    track->mState = TrackBase::ACTIVE;
2936                    param = AudioMixer::RAMP_VOLUME;
2937                }
2938                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2939            // FIXME should not make a decision based on mServer
2940            } else if (cblk->mServer != 0) {
2941                // If the track is stopped before the first frame was mixed,
2942                // do not apply ramp
2943                param = AudioMixer::RAMP_VOLUME;
2944            }
2945
2946            // compute volume for this track
2947            uint32_t vl, vr, va;
2948            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2949                vl = vr = va = 0;
2950                if (track->isPausing()) {
2951                    track->setPaused();
2952                }
2953            } else {
2954
2955                // read original volumes with volume control
2956                float typeVolume = mStreamTypes[track->streamType()].volume;
2957                float v = masterVolume * typeVolume;
2958                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2959                uint32_t vlr = proxy->getVolumeLR();
2960                vl = vlr & 0xFFFF;
2961                vr = vlr >> 16;
2962                // track volumes come from shared memory, so can't be trusted and must be clamped
2963                if (vl > MAX_GAIN_INT) {
2964                    ALOGV("Track left volume out of range: %04X", vl);
2965                    vl = MAX_GAIN_INT;
2966                }
2967                if (vr > MAX_GAIN_INT) {
2968                    ALOGV("Track right volume out of range: %04X", vr);
2969                    vr = MAX_GAIN_INT;
2970                }
2971                // now apply the master volume and stream type volume
2972                vl = (uint32_t)(v * vl) << 12;
2973                vr = (uint32_t)(v * vr) << 12;
2974                // assuming master volume and stream type volume each go up to 1.0,
2975                // vl and vr are now in 8.24 format
2976
2977                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2978                // send level comes from shared memory and so may be corrupt
2979                if (sendLevel > MAX_GAIN_INT) {
2980                    ALOGV("Track send level out of range: %04X", sendLevel);
2981                    sendLevel = MAX_GAIN_INT;
2982                }
2983                va = (uint32_t)(v * sendLevel);
2984            }
2985
2986            // Delegate volume control to effect in track effect chain if needed
2987            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2988                // Do not ramp volume if volume is controlled by effect
2989                param = AudioMixer::VOLUME;
2990                track->mHasVolumeController = true;
2991            } else {
2992                // force no volume ramp when volume controller was just disabled or removed
2993                // from effect chain to avoid volume spike
2994                if (track->mHasVolumeController) {
2995                    param = AudioMixer::VOLUME;
2996                }
2997                track->mHasVolumeController = false;
2998            }
2999
3000            // Convert volumes from 8.24 to 4.12 format
3001            // This additional clamping is needed in case chain->setVolume_l() overshot
3002            vl = (vl + (1 << 11)) >> 12;
3003            if (vl > MAX_GAIN_INT) {
3004                vl = MAX_GAIN_INT;
3005            }
3006            vr = (vr + (1 << 11)) >> 12;
3007            if (vr > MAX_GAIN_INT) {
3008                vr = MAX_GAIN_INT;
3009            }
3010
3011            if (va > MAX_GAIN_INT) {
3012                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3013            }
3014
3015            // XXX: these things DON'T need to be done each time
3016            mAudioMixer->setBufferProvider(name, track);
3017            mAudioMixer->enable(name);
3018
3019            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3020            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3021            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3022            mAudioMixer->setParameter(
3023                name,
3024                AudioMixer::TRACK,
3025                AudioMixer::FORMAT, (void *)track->format());
3026            mAudioMixer->setParameter(
3027                name,
3028                AudioMixer::TRACK,
3029                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3030            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3031            uint32_t maxSampleRate = mSampleRate * 2;
3032            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3033            if (reqSampleRate == 0) {
3034                reqSampleRate = mSampleRate;
3035            } else if (reqSampleRate > maxSampleRate) {
3036                reqSampleRate = maxSampleRate;
3037            }
3038            mAudioMixer->setParameter(
3039                name,
3040                AudioMixer::RESAMPLE,
3041                AudioMixer::SAMPLE_RATE,
3042                (void *)reqSampleRate);
3043            mAudioMixer->setParameter(
3044                name,
3045                AudioMixer::TRACK,
3046                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3047            mAudioMixer->setParameter(
3048                name,
3049                AudioMixer::TRACK,
3050                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3051
3052            // reset retry count
3053            track->mRetryCount = kMaxTrackRetries;
3054
3055            // If one track is ready, set the mixer ready if:
3056            //  - the mixer was not ready during previous round OR
3057            //  - no other track is not ready
3058            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3059                    mixerStatus != MIXER_TRACKS_ENABLED) {
3060                mixerStatus = MIXER_TRACKS_READY;
3061            }
3062        } else {
3063            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3064                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3065            }
3066            // clear effect chain input buffer if an active track underruns to avoid sending
3067            // previous audio buffer again to effects
3068            chain = getEffectChain_l(track->sessionId());
3069            if (chain != 0) {
3070                chain->clearInputBuffer();
3071            }
3072
3073            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3074            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3075                    track->isStopped() || track->isPaused()) {
3076                // We have consumed all the buffers of this track.
3077                // Remove it from the list of active tracks.
3078                // TODO: use actual buffer filling status instead of latency when available from
3079                // audio HAL
3080                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3081                size_t framesWritten = mBytesWritten / mFrameSize;
3082                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3083                    if (track->isStopped()) {
3084                        track->reset();
3085                    }
3086                    tracksToRemove->add(track);
3087                }
3088            } else {
3089                // No buffers for this track. Give it a few chances to
3090                // fill a buffer, then remove it from active list.
3091                if (--(track->mRetryCount) <= 0) {
3092                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3093                    tracksToRemove->add(track);
3094                    // indicate to client process that the track was disabled because of underrun;
3095                    // it will then automatically call start() when data is available
3096                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3097                // If one track is not ready, mark the mixer also not ready if:
3098                //  - the mixer was ready during previous round OR
3099                //  - no other track is ready
3100                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3101                                mixerStatus != MIXER_TRACKS_READY) {
3102                    mixerStatus = MIXER_TRACKS_ENABLED;
3103                }
3104            }
3105            mAudioMixer->disable(name);
3106        }
3107
3108        }   // local variable scope to avoid goto warning
3109track_is_ready: ;
3110
3111    }
3112
3113    // Push the new FastMixer state if necessary
3114    bool pauseAudioWatchdog = false;
3115    if (didModify) {
3116        state->mFastTracksGen++;
3117        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3118        if (kUseFastMixer == FastMixer_Dynamic &&
3119                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3120            state->mCommand = FastMixerState::COLD_IDLE;
3121            state->mColdFutexAddr = &mFastMixerFutex;
3122            state->mColdGen++;
3123            mFastMixerFutex = 0;
3124            if (kUseFastMixer == FastMixer_Dynamic) {
3125                mNormalSink = mOutputSink;
3126            }
3127            // If we go into cold idle, need to wait for acknowledgement
3128            // so that fast mixer stops doing I/O.
3129            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3130            pauseAudioWatchdog = true;
3131        }
3132    }
3133    if (sq != NULL) {
3134        sq->end(didModify);
3135        sq->push(block);
3136    }
3137#ifdef AUDIO_WATCHDOG
3138    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3139        mAudioWatchdog->pause();
3140    }
3141#endif
3142
3143    // Now perform the deferred reset on fast tracks that have stopped
3144    while (resetMask != 0) {
3145        size_t i = __builtin_ctz(resetMask);
3146        ALOG_ASSERT(i < count);
3147        resetMask &= ~(1 << i);
3148        sp<Track> t = mActiveTracks[i].promote();
3149        if (t == 0) {
3150            continue;
3151        }
3152        Track* track = t.get();
3153        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3154        track->reset();
3155    }
3156
3157    // remove all the tracks that need to be...
3158    removeTracks_l(*tracksToRemove);
3159
3160    // mix buffer must be cleared if all tracks are connected to an
3161    // effect chain as in this case the mixer will not write to
3162    // mix buffer and track effects will accumulate into it
3163    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3164            (mixedTracks == 0 && fastTracks > 0))) {
3165        // FIXME as a performance optimization, should remember previous zero status
3166        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3167    }
3168
3169    // if any fast tracks, then status is ready
3170    mMixerStatusIgnoringFastTracks = mixerStatus;
3171    if (fastTracks > 0) {
3172        mixerStatus = MIXER_TRACKS_READY;
3173    }
3174    return mixerStatus;
3175}
3176
3177// getTrackName_l() must be called with ThreadBase::mLock held
3178int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3179{
3180    return mAudioMixer->getTrackName(channelMask, sessionId);
3181}
3182
3183// deleteTrackName_l() must be called with ThreadBase::mLock held
3184void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3185{
3186    ALOGV("remove track (%d) and delete from mixer", name);
3187    mAudioMixer->deleteTrackName(name);
3188}
3189
3190// checkForNewParameters_l() must be called with ThreadBase::mLock held
3191bool AudioFlinger::MixerThread::checkForNewParameters_l()
3192{
3193    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3194    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3195    bool reconfig = false;
3196
3197    while (!mNewParameters.isEmpty()) {
3198
3199        if (mFastMixer != NULL) {
3200            FastMixerStateQueue *sq = mFastMixer->sq();
3201            FastMixerState *state = sq->begin();
3202            if (!(state->mCommand & FastMixerState::IDLE)) {
3203                previousCommand = state->mCommand;
3204                state->mCommand = FastMixerState::HOT_IDLE;
3205                sq->end();
3206                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3207            } else {
3208                sq->end(false /*didModify*/);
3209            }
3210        }
3211
3212        status_t status = NO_ERROR;
3213        String8 keyValuePair = mNewParameters[0];
3214        AudioParameter param = AudioParameter(keyValuePair);
3215        int value;
3216
3217        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3218            reconfig = true;
3219        }
3220        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3221            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3222                status = BAD_VALUE;
3223            } else {
3224                // no need to save value, since it's constant
3225                reconfig = true;
3226            }
3227        }
3228        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3229            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3230                status = BAD_VALUE;
3231            } else {
3232                // no need to save value, since it's constant
3233                reconfig = true;
3234            }
3235        }
3236        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3237            // do not accept frame count changes if tracks are open as the track buffer
3238            // size depends on frame count and correct behavior would not be guaranteed
3239            // if frame count is changed after track creation
3240            if (!mTracks.isEmpty()) {
3241                status = INVALID_OPERATION;
3242            } else {
3243                reconfig = true;
3244            }
3245        }
3246        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3247#ifdef ADD_BATTERY_DATA
3248            // when changing the audio output device, call addBatteryData to notify
3249            // the change
3250            if (mOutDevice != value) {
3251                uint32_t params = 0;
3252                // check whether speaker is on
3253                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3254                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3255                }
3256
3257                audio_devices_t deviceWithoutSpeaker
3258                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3259                // check if any other device (except speaker) is on
3260                if (value & deviceWithoutSpeaker ) {
3261                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3262                }
3263
3264                if (params != 0) {
3265                    addBatteryData(params);
3266                }
3267            }
3268#endif
3269
3270            // forward device change to effects that have requested to be
3271            // aware of attached audio device.
3272            if (value != AUDIO_DEVICE_NONE) {
3273                mOutDevice = value;
3274                for (size_t i = 0; i < mEffectChains.size(); i++) {
3275                    mEffectChains[i]->setDevice_l(mOutDevice);
3276                }
3277            }
3278        }
3279
3280        if (status == NO_ERROR) {
3281            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3282                                                    keyValuePair.string());
3283            if (!mStandby && status == INVALID_OPERATION) {
3284                mOutput->stream->common.standby(&mOutput->stream->common);
3285                mStandby = true;
3286                mBytesWritten = 0;
3287                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3288                                                       keyValuePair.string());
3289            }
3290            if (status == NO_ERROR && reconfig) {
3291                readOutputParameters();
3292                delete mAudioMixer;
3293                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3294                for (size_t i = 0; i < mTracks.size() ; i++) {
3295                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3296                    if (name < 0) {
3297                        break;
3298                    }
3299                    mTracks[i]->mName = name;
3300                }
3301                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3302            }
3303        }
3304
3305        mNewParameters.removeAt(0);
3306
3307        mParamStatus = status;
3308        mParamCond.signal();
3309        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3310        // already timed out waiting for the status and will never signal the condition.
3311        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3312    }
3313
3314    if (!(previousCommand & FastMixerState::IDLE)) {
3315        ALOG_ASSERT(mFastMixer != NULL);
3316        FastMixerStateQueue *sq = mFastMixer->sq();
3317        FastMixerState *state = sq->begin();
3318        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3319        state->mCommand = previousCommand;
3320        sq->end();
3321        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3322    }
3323
3324    return reconfig;
3325}
3326
3327
3328void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3329{
3330    const size_t SIZE = 256;
3331    char buffer[SIZE];
3332    String8 result;
3333
3334    PlaybackThread::dumpInternals(fd, args);
3335
3336    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3337    result.append(buffer);
3338    write(fd, result.string(), result.size());
3339
3340    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3341    const FastMixerDumpState copy(mFastMixerDumpState);
3342    copy.dump(fd);
3343
3344#ifdef STATE_QUEUE_DUMP
3345    // Similar for state queue
3346    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3347    observerCopy.dump(fd);
3348    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3349    mutatorCopy.dump(fd);
3350#endif
3351
3352#ifdef TEE_SINK
3353    // Write the tee output to a .wav file
3354    dumpTee(fd, mTeeSource, mId);
3355#endif
3356
3357#ifdef AUDIO_WATCHDOG
3358    if (mAudioWatchdog != 0) {
3359        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3360        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3361        wdCopy.dump(fd);
3362    }
3363#endif
3364}
3365
3366uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3367{
3368    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3369}
3370
3371uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3372{
3373    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3374}
3375
3376void AudioFlinger::MixerThread::cacheParameters_l()
3377{
3378    PlaybackThread::cacheParameters_l();
3379
3380    // FIXME: Relaxed timing because of a certain device that can't meet latency
3381    // Should be reduced to 2x after the vendor fixes the driver issue
3382    // increase threshold again due to low power audio mode. The way this warning
3383    // threshold is calculated and its usefulness should be reconsidered anyway.
3384    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3385}
3386
3387// ----------------------------------------------------------------------------
3388
3389AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3390        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3391    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3392        // mLeftVolFloat, mRightVolFloat
3393{
3394}
3395
3396AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3397        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3398        ThreadBase::type_t type)
3399    :   PlaybackThread(audioFlinger, output, id, device, type)
3400        // mLeftVolFloat, mRightVolFloat
3401{
3402}
3403
3404AudioFlinger::DirectOutputThread::~DirectOutputThread()
3405{
3406}
3407
3408void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3409{
3410    audio_track_cblk_t* cblk = track->cblk();
3411    float left, right;
3412
3413    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3414        left = right = 0;
3415    } else {
3416        float typeVolume = mStreamTypes[track->streamType()].volume;
3417        float v = mMasterVolume * typeVolume;
3418        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3419        uint32_t vlr = proxy->getVolumeLR();
3420        float v_clamped = v * (vlr & 0xFFFF);
3421        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3422        left = v_clamped/MAX_GAIN;
3423        v_clamped = v * (vlr >> 16);
3424        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3425        right = v_clamped/MAX_GAIN;
3426    }
3427
3428    if (lastTrack) {
3429        if (left != mLeftVolFloat || right != mRightVolFloat) {
3430            mLeftVolFloat = left;
3431            mRightVolFloat = right;
3432
3433            // Convert volumes from float to 8.24
3434            uint32_t vl = (uint32_t)(left * (1 << 24));
3435            uint32_t vr = (uint32_t)(right * (1 << 24));
3436
3437            // Delegate volume control to effect in track effect chain if needed
3438            // only one effect chain can be present on DirectOutputThread, so if
3439            // there is one, the track is connected to it
3440            if (!mEffectChains.isEmpty()) {
3441                mEffectChains[0]->setVolume_l(&vl, &vr);
3442                left = (float)vl / (1 << 24);
3443                right = (float)vr / (1 << 24);
3444            }
3445            if (mOutput->stream->set_volume) {
3446                mOutput->stream->set_volume(mOutput->stream, left, right);
3447            }
3448        }
3449    }
3450}
3451
3452
3453AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3454    Vector< sp<Track> > *tracksToRemove
3455)
3456{
3457    size_t count = mActiveTracks.size();
3458    mixer_state mixerStatus = MIXER_IDLE;
3459
3460    // find out which tracks need to be processed
3461    for (size_t i = 0; i < count; i++) {
3462        sp<Track> t = mActiveTracks[i].promote();
3463        // The track died recently
3464        if (t == 0) {
3465            continue;
3466        }
3467
3468        Track* const track = t.get();
3469        audio_track_cblk_t* cblk = track->cblk();
3470
3471        // The first time a track is added we wait
3472        // for all its buffers to be filled before processing it
3473        uint32_t minFrames;
3474        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3475            minFrames = mNormalFrameCount;
3476        } else {
3477            minFrames = 1;
3478        }
3479        // Only consider last track started for volume and mixer state control.
3480        // This is the last entry in mActiveTracks unless a track underruns.
3481        // As we only care about the transition phase between two tracks on a
3482        // direct output, it is not a problem to ignore the underrun case.
3483        bool last = (i == (count - 1));
3484
3485        if ((track->framesReady() >= minFrames) && track->isReady() &&
3486                !track->isPaused() && !track->isTerminated())
3487        {
3488            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3489
3490            if (track->mFillingUpStatus == Track::FS_FILLED) {
3491                track->mFillingUpStatus = Track::FS_ACTIVE;
3492                mLeftVolFloat = mRightVolFloat = 0;
3493                if (track->mState == TrackBase::RESUMING) {
3494                    track->mState = TrackBase::ACTIVE;
3495                }
3496            }
3497
3498            // compute volume for this track
3499            processVolume_l(track, last);
3500            if (last) {
3501                // reset retry count
3502                track->mRetryCount = kMaxTrackRetriesDirect;
3503                mActiveTrack = t;
3504                mixerStatus = MIXER_TRACKS_READY;
3505            }
3506        } else {
3507            // clear effect chain input buffer if the last active track started underruns
3508            // to avoid sending previous audio buffer again to effects
3509            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3510                mEffectChains[0]->clearInputBuffer();
3511            }
3512
3513            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3514            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3515                    track->isStopped() || track->isPaused()) {
3516                // We have consumed all the buffers of this track.
3517                // Remove it from the list of active tracks.
3518                // TODO: implement behavior for compressed audio
3519                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3520                size_t framesWritten = mBytesWritten / mFrameSize;
3521                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3522                    if (track->isStopped()) {
3523                        track->reset();
3524                    }
3525                    tracksToRemove->add(track);
3526                }
3527            } else {
3528                // No buffers for this track. Give it a few chances to
3529                // fill a buffer, then remove it from active list.
3530                // Only consider last track started for mixer state control
3531                if (--(track->mRetryCount) <= 0) {
3532                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3533                    tracksToRemove->add(track);
3534                } else if (last) {
3535                    mixerStatus = MIXER_TRACKS_ENABLED;
3536                }
3537            }
3538        }
3539    }
3540
3541    // remove all the tracks that need to be...
3542    removeTracks_l(*tracksToRemove);
3543
3544    return mixerStatus;
3545}
3546
3547void AudioFlinger::DirectOutputThread::threadLoop_mix()
3548{
3549    size_t frameCount = mFrameCount;
3550    int8_t *curBuf = (int8_t *)mMixBuffer;
3551    // output audio to hardware
3552    while (frameCount) {
3553        AudioBufferProvider::Buffer buffer;
3554        buffer.frameCount = frameCount;
3555        mActiveTrack->getNextBuffer(&buffer);
3556        if (buffer.raw == NULL) {
3557            memset(curBuf, 0, frameCount * mFrameSize);
3558            break;
3559        }
3560        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3561        frameCount -= buffer.frameCount;
3562        curBuf += buffer.frameCount * mFrameSize;
3563        mActiveTrack->releaseBuffer(&buffer);
3564    }
3565    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3566    sleepTime = 0;
3567    standbyTime = systemTime() + standbyDelay;
3568    mActiveTrack.clear();
3569}
3570
3571void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3572{
3573    if (sleepTime == 0) {
3574        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3575            sleepTime = activeSleepTime;
3576        } else {
3577            sleepTime = idleSleepTime;
3578        }
3579    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3580        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3581        sleepTime = 0;
3582    }
3583}
3584
3585// getTrackName_l() must be called with ThreadBase::mLock held
3586int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3587        int sessionId)
3588{
3589    return 0;
3590}
3591
3592// deleteTrackName_l() must be called with ThreadBase::mLock held
3593void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3594{
3595}
3596
3597// checkForNewParameters_l() must be called with ThreadBase::mLock held
3598bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3599{
3600    bool reconfig = false;
3601
3602    while (!mNewParameters.isEmpty()) {
3603        status_t status = NO_ERROR;
3604        String8 keyValuePair = mNewParameters[0];
3605        AudioParameter param = AudioParameter(keyValuePair);
3606        int value;
3607
3608        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3609            // do not accept frame count changes if tracks are open as the track buffer
3610            // size depends on frame count and correct behavior would not be garantied
3611            // if frame count is changed after track creation
3612            if (!mTracks.isEmpty()) {
3613                status = INVALID_OPERATION;
3614            } else {
3615                reconfig = true;
3616            }
3617        }
3618        if (status == NO_ERROR) {
3619            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3620                                                    keyValuePair.string());
3621            if (!mStandby && status == INVALID_OPERATION) {
3622                mOutput->stream->common.standby(&mOutput->stream->common);
3623                mStandby = true;
3624                mBytesWritten = 0;
3625                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3626                                                       keyValuePair.string());
3627            }
3628            if (status == NO_ERROR && reconfig) {
3629                readOutputParameters();
3630                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3631            }
3632        }
3633
3634        mNewParameters.removeAt(0);
3635
3636        mParamStatus = status;
3637        mParamCond.signal();
3638        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3639        // already timed out waiting for the status and will never signal the condition.
3640        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3641    }
3642    return reconfig;
3643}
3644
3645uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3646{
3647    uint32_t time;
3648    if (audio_is_linear_pcm(mFormat)) {
3649        time = PlaybackThread::activeSleepTimeUs();
3650    } else {
3651        time = 10000;
3652    }
3653    return time;
3654}
3655
3656uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3657{
3658    uint32_t time;
3659    if (audio_is_linear_pcm(mFormat)) {
3660        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3661    } else {
3662        time = 10000;
3663    }
3664    return time;
3665}
3666
3667uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3668{
3669    uint32_t time;
3670    if (audio_is_linear_pcm(mFormat)) {
3671        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3672    } else {
3673        time = 10000;
3674    }
3675    return time;
3676}
3677
3678void AudioFlinger::DirectOutputThread::cacheParameters_l()
3679{
3680    PlaybackThread::cacheParameters_l();
3681
3682    // use shorter standby delay as on normal output to release
3683    // hardware resources as soon as possible
3684    standbyDelay = microseconds(activeSleepTime*2);
3685}
3686
3687// ----------------------------------------------------------------------------
3688
3689AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3690        const sp<AudioFlinger::OffloadThread>& offloadThread)
3691    :   Thread(false /*canCallJava*/),
3692        mOffloadThread(offloadThread),
3693        mWriteBlocked(false),
3694        mDraining(false)
3695{
3696}
3697
3698AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3699{
3700}
3701
3702void AudioFlinger::AsyncCallbackThread::onFirstRef()
3703{
3704    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3705}
3706
3707bool AudioFlinger::AsyncCallbackThread::threadLoop()
3708{
3709    while (!exitPending()) {
3710        bool writeBlocked;
3711        bool draining;
3712
3713        {
3714            Mutex::Autolock _l(mLock);
3715            mWaitWorkCV.wait(mLock);
3716            if (exitPending()) {
3717                break;
3718            }
3719            writeBlocked = mWriteBlocked;
3720            draining = mDraining;
3721            ALOGV("AsyncCallbackThread mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3722        }
3723        {
3724            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3725            if (offloadThread != 0) {
3726                if (writeBlocked == false) {
3727                    offloadThread->setWriteBlocked(false);
3728                }
3729                if (draining == false) {
3730                    offloadThread->setDraining(false);
3731                }
3732            }
3733        }
3734    }
3735    return false;
3736}
3737
3738void AudioFlinger::AsyncCallbackThread::exit()
3739{
3740    ALOGV("AsyncCallbackThread::exit");
3741    Mutex::Autolock _l(mLock);
3742    requestExit();
3743    mWaitWorkCV.broadcast();
3744}
3745
3746void AudioFlinger::AsyncCallbackThread::setWriteBlocked(bool value)
3747{
3748    Mutex::Autolock _l(mLock);
3749    mWriteBlocked = value;
3750    if (!value) {
3751        mWaitWorkCV.signal();
3752    }
3753}
3754
3755void AudioFlinger::AsyncCallbackThread::setDraining(bool value)
3756{
3757    Mutex::Autolock _l(mLock);
3758    mDraining = value;
3759    if (!value) {
3760        mWaitWorkCV.signal();
3761    }
3762}
3763
3764
3765// ----------------------------------------------------------------------------
3766AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3767        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3768    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3769        mHwPaused(false),
3770        mPausedBytesRemaining(0)
3771{
3772    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3773}
3774
3775AudioFlinger::OffloadThread::~OffloadThread()
3776{
3777    mPreviousTrack.clear();
3778}
3779
3780void AudioFlinger::OffloadThread::threadLoop_exit()
3781{
3782    if (mFlushPending || mHwPaused) {
3783        // If a flush is pending or track was paused, just discard buffered data
3784        flushHw_l();
3785    } else {
3786        mMixerStatus = MIXER_DRAIN_ALL;
3787        threadLoop_drain();
3788    }
3789    mCallbackThread->exit();
3790    PlaybackThread::threadLoop_exit();
3791}
3792
3793AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3794    Vector< sp<Track> > *tracksToRemove
3795)
3796{
3797    ALOGV("OffloadThread::prepareTracks_l");
3798    size_t count = mActiveTracks.size();
3799
3800    mixer_state mixerStatus = MIXER_IDLE;
3801    if (mFlushPending) {
3802        flushHw_l();
3803        mFlushPending = false;
3804    }
3805    // find out which tracks need to be processed
3806    for (size_t i = 0; i < count; i++) {
3807        sp<Track> t = mActiveTracks[i].promote();
3808        // The track died recently
3809        if (t == 0) {
3810            continue;
3811        }
3812        Track* const track = t.get();
3813        audio_track_cblk_t* cblk = track->cblk();
3814        if (mPreviousTrack != NULL) {
3815            if (t != mPreviousTrack) {
3816                // Flush any data still being written from last track
3817                mBytesRemaining = 0;
3818                if (mPausedBytesRemaining) {
3819                    // Last track was paused so we also need to flush saved
3820                    // mixbuffer state and invalidate track so that it will
3821                    // re-submit that unwritten data when it is next resumed
3822                    mPausedBytesRemaining = 0;
3823                    // Invalidate is a bit drastic - would be more efficient
3824                    // to have a flag to tell client that some of the
3825                    // previously written data was lost
3826                    mPreviousTrack->invalidate();
3827                }
3828            }
3829        }
3830        mPreviousTrack = t;
3831        bool last = (i == (count - 1));
3832        if (track->isPausing()) {
3833            track->setPaused();
3834            if (last) {
3835                if (!mHwPaused) {
3836                    mOutput->stream->pause(mOutput->stream);
3837                    mHwPaused = true;
3838                }
3839                // If we were part way through writing the mixbuffer to
3840                // the HAL we must save this until we resume
3841                // BUG - this will be wrong if a different track is made active,
3842                // in that case we want to discard the pending data in the
3843                // mixbuffer and tell the client to present it again when the
3844                // track is resumed
3845                mPausedWriteLength = mCurrentWriteLength;
3846                mPausedBytesRemaining = mBytesRemaining;
3847                mBytesRemaining = 0;    // stop writing
3848            }
3849            tracksToRemove->add(track);
3850        } else if (track->framesReady() && track->isReady() &&
3851                !track->isPaused() && !track->isTerminated()) {
3852            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3853            if (track->mFillingUpStatus == Track::FS_FILLED) {
3854                track->mFillingUpStatus = Track::FS_ACTIVE;
3855                mLeftVolFloat = mRightVolFloat = 0;
3856                if (track->mState == TrackBase::RESUMING) {
3857                    if (mPausedBytesRemaining) {
3858                        // Need to continue write that was interrupted
3859                        mCurrentWriteLength = mPausedWriteLength;
3860                        mBytesRemaining = mPausedBytesRemaining;
3861                        mPausedBytesRemaining = 0;
3862                    }
3863                    track->mState = TrackBase::ACTIVE;
3864                }
3865            }
3866
3867            if (last) {
3868                if (mHwPaused) {
3869                    mOutput->stream->resume(mOutput->stream);
3870                    mHwPaused = false;
3871                    // threadLoop_mix() will handle the case that we need to
3872                    // resume an interrupted write
3873                }
3874                // reset retry count
3875                track->mRetryCount = kMaxTrackRetriesOffload;
3876                mActiveTrack = t;
3877                mixerStatus = MIXER_TRACKS_READY;
3878            }
3879        } else {
3880            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3881            if (track->isStopping_1()) {
3882                // Hardware buffer can hold a large amount of audio so we must
3883                // wait for all current track's data to drain before we say
3884                // that the track is stopped.
3885                if (mBytesRemaining == 0) {
3886                    // Only start draining when all data in mixbuffer
3887                    // has been written
3888                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3889                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3890                    sleepTime = 0;
3891                    standbyTime = systemTime() + standbyDelay;
3892                    if (last) {
3893                        mixerStatus = MIXER_DRAIN_TRACK;
3894                        if (mHwPaused) {
3895                            // It is possible to move from PAUSED to STOPPING_1 without
3896                            // a resume so we must ensure hardware is running
3897                            mOutput->stream->resume(mOutput->stream);
3898                            mHwPaused = false;
3899                        }
3900                    }
3901                }
3902            } else if (track->isStopping_2()) {
3903                // Drain has completed, signal presentation complete
3904                if (!mDraining || !last) {
3905                    track->mState = TrackBase::STOPPED;
3906                    size_t audioHALFrames =
3907                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3908                    size_t framesWritten =
3909                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3910                    track->presentationComplete(framesWritten, audioHALFrames);
3911                    track->reset();
3912                    tracksToRemove->add(track);
3913                }
3914            } else {
3915                // No buffers for this track. Give it a few chances to
3916                // fill a buffer, then remove it from active list.
3917                if (--(track->mRetryCount) <= 0) {
3918                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3919                          track->name());
3920                    tracksToRemove->add(track);
3921                } else if (last){
3922                    mixerStatus = MIXER_TRACKS_ENABLED;
3923                }
3924            }
3925        }
3926        // compute volume for this track
3927        processVolume_l(track, last);
3928    }
3929    // remove all the tracks that need to be...
3930    removeTracks_l(*tracksToRemove);
3931
3932    return mixerStatus;
3933}
3934
3935void AudioFlinger::OffloadThread::flushOutput_l()
3936{
3937    mFlushPending = true;
3938}
3939
3940// must be called with thread mutex locked
3941bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
3942{
3943    ALOGV("waitingAsyncCallback_l mWriteBlocked %d mDraining %d", mWriteBlocked, mDraining);
3944    if (mUseAsyncWrite && (mWriteBlocked || mDraining)) {
3945        return true;
3946    }
3947    return false;
3948}
3949
3950// must be called with thread mutex locked
3951bool AudioFlinger::OffloadThread::shouldStandby_l()
3952{
3953    bool TrackPaused = false;
3954
3955    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
3956    // after a timeout and we will enter standby then.
3957    if (mTracks.size() > 0) {
3958        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
3959    }
3960
3961    return !mStandby && !TrackPaused;
3962}
3963
3964
3965bool AudioFlinger::OffloadThread::waitingAsyncCallback()
3966{
3967    Mutex::Autolock _l(mLock);
3968    return waitingAsyncCallback_l();
3969}
3970
3971void AudioFlinger::OffloadThread::flushHw_l()
3972{
3973    mOutput->stream->flush(mOutput->stream);
3974    // Flush anything still waiting in the mixbuffer
3975    mCurrentWriteLength = 0;
3976    mBytesRemaining = 0;
3977    mPausedWriteLength = 0;
3978    mPausedBytesRemaining = 0;
3979    if (mUseAsyncWrite) {
3980        mWriteBlocked = false;
3981        mDraining = false;
3982        ALOG_ASSERT(mCallbackThread != 0);
3983        mCallbackThread->setWriteBlocked(false);
3984        mCallbackThread->setDraining(false);
3985    }
3986}
3987
3988// ----------------------------------------------------------------------------
3989
3990AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3991        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3992    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3993                DUPLICATING),
3994        mWaitTimeMs(UINT_MAX)
3995{
3996    addOutputTrack(mainThread);
3997}
3998
3999AudioFlinger::DuplicatingThread::~DuplicatingThread()
4000{
4001    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4002        mOutputTracks[i]->destroy();
4003    }
4004}
4005
4006void AudioFlinger::DuplicatingThread::threadLoop_mix()
4007{
4008    // mix buffers...
4009    if (outputsReady(outputTracks)) {
4010        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4011    } else {
4012        memset(mMixBuffer, 0, mixBufferSize);
4013    }
4014    sleepTime = 0;
4015    writeFrames = mNormalFrameCount;
4016    mCurrentWriteLength = mixBufferSize;
4017    standbyTime = systemTime() + standbyDelay;
4018}
4019
4020void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4021{
4022    if (sleepTime == 0) {
4023        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4024            sleepTime = activeSleepTime;
4025        } else {
4026            sleepTime = idleSleepTime;
4027        }
4028    } else if (mBytesWritten != 0) {
4029        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4030            writeFrames = mNormalFrameCount;
4031            memset(mMixBuffer, 0, mixBufferSize);
4032        } else {
4033            // flush remaining overflow buffers in output tracks
4034            writeFrames = 0;
4035        }
4036        sleepTime = 0;
4037    }
4038}
4039
4040ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4041{
4042    for (size_t i = 0; i < outputTracks.size(); i++) {
4043        outputTracks[i]->write(mMixBuffer, writeFrames);
4044    }
4045    return (ssize_t)mixBufferSize;
4046}
4047
4048void AudioFlinger::DuplicatingThread::threadLoop_standby()
4049{
4050    // DuplicatingThread implements standby by stopping all tracks
4051    for (size_t i = 0; i < outputTracks.size(); i++) {
4052        outputTracks[i]->stop();
4053    }
4054}
4055
4056void AudioFlinger::DuplicatingThread::saveOutputTracks()
4057{
4058    outputTracks = mOutputTracks;
4059}
4060
4061void AudioFlinger::DuplicatingThread::clearOutputTracks()
4062{
4063    outputTracks.clear();
4064}
4065
4066void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4067{
4068    Mutex::Autolock _l(mLock);
4069    // FIXME explain this formula
4070    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4071    OutputTrack *outputTrack = new OutputTrack(thread,
4072                                            this,
4073                                            mSampleRate,
4074                                            mFormat,
4075                                            mChannelMask,
4076                                            frameCount);
4077    if (outputTrack->cblk() != NULL) {
4078        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4079        mOutputTracks.add(outputTrack);
4080        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4081        updateWaitTime_l();
4082    }
4083}
4084
4085void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4086{
4087    Mutex::Autolock _l(mLock);
4088    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4089        if (mOutputTracks[i]->thread() == thread) {
4090            mOutputTracks[i]->destroy();
4091            mOutputTracks.removeAt(i);
4092            updateWaitTime_l();
4093            return;
4094        }
4095    }
4096    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4097}
4098
4099// caller must hold mLock
4100void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4101{
4102    mWaitTimeMs = UINT_MAX;
4103    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4104        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4105        if (strong != 0) {
4106            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4107            if (waitTimeMs < mWaitTimeMs) {
4108                mWaitTimeMs = waitTimeMs;
4109            }
4110        }
4111    }
4112}
4113
4114
4115bool AudioFlinger::DuplicatingThread::outputsReady(
4116        const SortedVector< sp<OutputTrack> > &outputTracks)
4117{
4118    for (size_t i = 0; i < outputTracks.size(); i++) {
4119        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4120        if (thread == 0) {
4121            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4122                    outputTracks[i].get());
4123            return false;
4124        }
4125        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4126        // see note at standby() declaration
4127        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4128            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4129                    thread.get());
4130            return false;
4131        }
4132    }
4133    return true;
4134}
4135
4136uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4137{
4138    return (mWaitTimeMs * 1000) / 2;
4139}
4140
4141void AudioFlinger::DuplicatingThread::cacheParameters_l()
4142{
4143    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4144    updateWaitTime_l();
4145
4146    MixerThread::cacheParameters_l();
4147}
4148
4149// ----------------------------------------------------------------------------
4150//      Record
4151// ----------------------------------------------------------------------------
4152
4153AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4154                                         AudioStreamIn *input,
4155                                         uint32_t sampleRate,
4156                                         audio_channel_mask_t channelMask,
4157                                         audio_io_handle_t id,
4158                                         audio_devices_t outDevice,
4159                                         audio_devices_t inDevice
4160#ifdef TEE_SINK
4161                                         , const sp<NBAIO_Sink>& teeSink
4162#endif
4163                                         ) :
4164    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4165    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4166    // mRsmpInIndex set by readInputParameters()
4167    mReqChannelCount(popcount(channelMask)),
4168    mReqSampleRate(sampleRate)
4169    // mBytesRead is only meaningful while active, and so is cleared in start()
4170    // (but might be better to also clear here for dump?)
4171#ifdef TEE_SINK
4172    , mTeeSink(teeSink)
4173#endif
4174{
4175    snprintf(mName, kNameLength, "AudioIn_%X", id);
4176
4177    readInputParameters();
4178
4179}
4180
4181
4182AudioFlinger::RecordThread::~RecordThread()
4183{
4184    delete[] mRsmpInBuffer;
4185    delete mResampler;
4186    delete[] mRsmpOutBuffer;
4187}
4188
4189void AudioFlinger::RecordThread::onFirstRef()
4190{
4191    run(mName, PRIORITY_URGENT_AUDIO);
4192}
4193
4194bool AudioFlinger::RecordThread::threadLoop()
4195{
4196    AudioBufferProvider::Buffer buffer;
4197    sp<RecordTrack> activeTrack;
4198
4199    nsecs_t lastWarning = 0;
4200
4201    inputStandBy();
4202    acquireWakeLock();
4203
4204    // used to verify we've read at least once before evaluating how many bytes were read
4205    bool readOnce = false;
4206
4207    // start recording
4208    // FIXME Race here: exitPending could become true immediately after testing.
4209    //       It is only set to true while mLock held, but we don't hold mLock yet.
4210    //       Probably a benign race, but it would be safer to check exitPending with mLock held.
4211    while (!exitPending()) {
4212
4213        processConfigEvents();
4214
4215        Vector< sp<EffectChain> > effectChains;
4216        { // scope for mLock
4217            Mutex::Autolock _l(mLock);
4218            checkForNewParameters_l();
4219            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4220                standby();
4221
4222                if (exitPending()) {
4223                    break;
4224                }
4225
4226                releaseWakeLock_l();
4227                ALOGV("RecordThread: loop stopping");
4228                // go to sleep
4229                mWaitWorkCV.wait(mLock);
4230                ALOGV("RecordThread: loop starting");
4231                acquireWakeLock_l();
4232                continue;
4233            }
4234            if (mActiveTrack != 0) {
4235                if (mActiveTrack->isTerminated()) {
4236                    removeTrack_l(mActiveTrack);
4237                    mActiveTrack.clear();
4238                } else {
4239                    switch (mActiveTrack->mState) {
4240                    case TrackBase::PAUSING:
4241                        standby();
4242                        mActiveTrack.clear();
4243                        mStartStopCond.broadcast();
4244                        break;
4245
4246                    case TrackBase::RESUMING:
4247                        if (mReqChannelCount != mActiveTrack->channelCount()) {
4248                            mActiveTrack.clear();
4249                            mStartStopCond.broadcast();
4250                        } else if (readOnce) {
4251                            // record start succeeds only if first read from audio input
4252                            // succeeds
4253                            if (mBytesRead >= 0) {
4254                                mActiveTrack->mState = TrackBase::ACTIVE;
4255                            } else {
4256                                mActiveTrack.clear();
4257                            }
4258                            mStartStopCond.broadcast();
4259                        }
4260                        mStandby = false;
4261                        break;
4262
4263                    case TrackBase::ACTIVE:
4264                        break;
4265
4266                    case TrackBase::IDLE:
4267                        break;
4268
4269                    default:
4270                        LOG_FATAL("Unexpected mActiveTrack->mState %d", mActiveTrack->mState);
4271                    }
4272
4273                }
4274            }
4275            lockEffectChains_l(effectChains);
4276        }
4277
4278        // thread mutex is now unlocked
4279        // FIXME RecordThread::start assigns to mActiveTrack under lock, but we read without lock
4280        if (mActiveTrack != 0) {
4281            // FIXME RecordThread::stop assigns to mState under lock, but we read without lock
4282            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4283                mActiveTrack->mState != TrackBase::RESUMING) {
4284                unlockEffectChains(effectChains);
4285                usleep(kRecordThreadSleepUs);
4286                continue;
4287            }
4288            for (size_t i = 0; i < effectChains.size(); i ++) {
4289                // thread mutex is not locked, but effect chain is locked
4290                effectChains[i]->process_l();
4291            }
4292
4293            buffer.frameCount = mFrameCount;
4294            status_t status = mActiveTrack->getNextBuffer(&buffer);
4295            if (status == NO_ERROR) {
4296                readOnce = true;
4297                size_t framesOut = buffer.frameCount;
4298                if (mResampler == NULL) {
4299                    // no resampling
4300                    while (framesOut) {
4301                        size_t framesIn = mFrameCount - mRsmpInIndex;
4302                        if (framesIn > 0) {
4303                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4304                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4305                                    mActiveTrack->mFrameSize;
4306                            if (framesIn > framesOut) {
4307                                framesIn = framesOut;
4308                            }
4309                            mRsmpInIndex += framesIn;
4310                            framesOut -= framesIn;
4311                            if (mChannelCount == mReqChannelCount) {
4312                                memcpy(dst, src, framesIn * mFrameSize);
4313                            } else {
4314                                if (mChannelCount == 1) {
4315                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4316                                            (int16_t *)src, framesIn);
4317                                } else {
4318                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4319                                            (int16_t *)src, framesIn);
4320                                }
4321                            }
4322                        }
4323                        if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4324                            void *readInto;
4325                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4326                                readInto = buffer.raw;
4327                                framesOut = 0;
4328                            } else {
4329                                readInto = mRsmpInBuffer;
4330                                mRsmpInIndex = 0;
4331                            }
4332                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4333                                    mBufferSize);
4334                            if (mBytesRead <= 0) {
4335                                // FIXME read mState without lock
4336                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4337                                {
4338                                    ALOGE("Error reading audio input");
4339                                    // Force input into standby so that it tries to
4340                                    // recover at next read attempt
4341                                    inputStandBy();
4342                                    // FIXME sleep with effect chains locked
4343                                    usleep(kRecordThreadSleepUs);
4344                                }
4345                                mRsmpInIndex = mFrameCount;
4346                                framesOut = 0;
4347                                buffer.frameCount = 0;
4348                            }
4349#ifdef TEE_SINK
4350                            else if (mTeeSink != 0) {
4351                                (void) mTeeSink->write(readInto,
4352                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4353                            }
4354#endif
4355                        }
4356                    }
4357                } else {
4358                    // resampling
4359
4360                    // resampler accumulates, but we only have one source track
4361                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4362                    // alter output frame count as if we were expecting stereo samples
4363                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4364                        framesOut >>= 1;
4365                    }
4366                    mResampler->resample(mRsmpOutBuffer, framesOut,
4367                            this /* AudioBufferProvider* */);
4368                    // ditherAndClamp() works as long as all buffers returned by
4369                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4370                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4371                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4372                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4373                        // the resampler always outputs stereo samples:
4374                        // do post stereo to mono conversion
4375                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4376                                framesOut);
4377                    } else {
4378                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4379                    }
4380                    // now done with mRsmpOutBuffer
4381
4382                }
4383                if (mFramestoDrop == 0) {
4384                    mActiveTrack->releaseBuffer(&buffer);
4385                } else {
4386                    if (mFramestoDrop > 0) {
4387                        mFramestoDrop -= buffer.frameCount;
4388                        if (mFramestoDrop <= 0) {
4389                            clearSyncStartEvent();
4390                        }
4391                    } else {
4392                        mFramestoDrop += buffer.frameCount;
4393                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4394                                mSyncStartEvent->isCancelled()) {
4395                            ALOGW("Synced record %s, session %d, trigger session %d",
4396                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4397                                  mActiveTrack->sessionId(),
4398                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4399                            clearSyncStartEvent();
4400                        }
4401                    }
4402                }
4403                mActiveTrack->clearOverflow();
4404            }
4405            // client isn't retrieving buffers fast enough
4406            else {
4407                if (!mActiveTrack->setOverflow()) {
4408                    nsecs_t now = systemTime();
4409                    if ((now - lastWarning) > kWarningThrottleNs) {
4410                        ALOGW("RecordThread: buffer overflow");
4411                        lastWarning = now;
4412                    }
4413                }
4414                // Release the processor for a while before asking for a new buffer.
4415                // This will give the application more chance to read from the buffer and
4416                // clear the overflow.
4417                // FIXME sleep with effect chains locked
4418                usleep(kRecordThreadSleepUs);
4419            }
4420        }
4421        // enable changes in effect chain
4422        unlockEffectChains(effectChains);
4423        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4424    }
4425
4426    standby();
4427
4428    {
4429        Mutex::Autolock _l(mLock);
4430        mActiveTrack.clear();
4431        mStartStopCond.broadcast();
4432    }
4433
4434    releaseWakeLock();
4435
4436    ALOGV("RecordThread %p exiting", this);
4437    return false;
4438}
4439
4440void AudioFlinger::RecordThread::standby()
4441{
4442    if (!mStandby) {
4443        inputStandBy();
4444        mStandby = true;
4445    }
4446}
4447
4448void AudioFlinger::RecordThread::inputStandBy()
4449{
4450    mInput->stream->common.standby(&mInput->stream->common);
4451}
4452
4453sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4454        const sp<AudioFlinger::Client>& client,
4455        uint32_t sampleRate,
4456        audio_format_t format,
4457        audio_channel_mask_t channelMask,
4458        size_t frameCount,
4459        int sessionId,
4460        IAudioFlinger::track_flags_t *flags,
4461        pid_t tid,
4462        status_t *status)
4463{
4464    sp<RecordTrack> track;
4465    status_t lStatus;
4466
4467    lStatus = initCheck();
4468    if (lStatus != NO_ERROR) {
4469        ALOGE("Audio driver not initialized.");
4470        goto Exit;
4471    }
4472
4473    // client expresses a preference for FAST, but we get the final say
4474    if (*flags & IAudioFlinger::TRACK_FAST) {
4475      if (
4476            // use case: callback handler and frame count is default or at least as large as HAL
4477            (
4478                (tid != -1) &&
4479                ((frameCount == 0) ||
4480                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4481            ) &&
4482            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4483            // mono or stereo
4484            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4485              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4486            // hardware sample rate
4487            (sampleRate == mSampleRate) &&
4488            // record thread has an associated fast recorder
4489            hasFastRecorder()
4490            // FIXME test that RecordThread for this fast track has a capable output HAL
4491            // FIXME add a permission test also?
4492        ) {
4493        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4494        if (frameCount == 0) {
4495            frameCount = mFrameCount * kFastTrackMultiplier;
4496        }
4497        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4498                frameCount, mFrameCount);
4499      } else {
4500        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4501                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4502                "hasFastRecorder=%d tid=%d",
4503                frameCount, mFrameCount, format,
4504                audio_is_linear_pcm(format),
4505                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4506        *flags &= ~IAudioFlinger::TRACK_FAST;
4507        // For compatibility with AudioRecord calculation, buffer depth is forced
4508        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4509        // This is probably too conservative, but legacy application code may depend on it.
4510        // If you change this calculation, also review the start threshold which is related.
4511        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4512        size_t mNormalFrameCount = 2048; // FIXME
4513        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4514        if (minBufCount < 2) {
4515            minBufCount = 2;
4516        }
4517        size_t minFrameCount = mNormalFrameCount * minBufCount;
4518        if (frameCount < minFrameCount) {
4519            frameCount = minFrameCount;
4520        }
4521      }
4522    }
4523
4524    // FIXME use flags and tid similar to createTrack_l()
4525
4526    { // scope for mLock
4527        Mutex::Autolock _l(mLock);
4528
4529        track = new RecordTrack(this, client, sampleRate,
4530                      format, channelMask, frameCount, sessionId);
4531
4532        lStatus = track->initCheck();
4533        if (lStatus != NO_ERROR) {
4534            track.clear();
4535            goto Exit;
4536        }
4537        mTracks.add(track);
4538
4539        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4540        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4541                        mAudioFlinger->btNrecIsOff();
4542        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4543        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4544
4545        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4546            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4547            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4548            // so ask activity manager to do this on our behalf
4549            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4550        }
4551    }
4552    lStatus = NO_ERROR;
4553
4554Exit:
4555    *status = lStatus;
4556    return track;
4557}
4558
4559status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4560                                           AudioSystem::sync_event_t event,
4561                                           int triggerSession)
4562{
4563    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4564    sp<ThreadBase> strongMe = this;
4565    status_t status = NO_ERROR;
4566
4567    if (event == AudioSystem::SYNC_EVENT_NONE) {
4568        clearSyncStartEvent();
4569    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4570        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4571                                       triggerSession,
4572                                       recordTrack->sessionId(),
4573                                       syncStartEventCallback,
4574                                       this);
4575        // Sync event can be cancelled by the trigger session if the track is not in a
4576        // compatible state in which case we start record immediately
4577        if (mSyncStartEvent->isCancelled()) {
4578            clearSyncStartEvent();
4579        } else {
4580            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4581            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4582        }
4583    }
4584
4585    {
4586        // This section is a rendezvous between binder thread executing start() and RecordThread
4587        AutoMutex lock(mLock);
4588        if (mActiveTrack != 0) {
4589            if (recordTrack != mActiveTrack.get()) {
4590                status = -EBUSY;
4591            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4592                mActiveTrack->mState = TrackBase::ACTIVE;
4593            }
4594            return status;
4595        }
4596
4597        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4598        recordTrack->mState = TrackBase::IDLE;
4599        mActiveTrack = recordTrack;
4600        mLock.unlock();
4601        status_t status = AudioSystem::startInput(mId);
4602        mLock.lock();
4603        // FIXME should verify that mActiveTrack is still == recordTrack
4604        if (status != NO_ERROR) {
4605            mActiveTrack.clear();
4606            clearSyncStartEvent();
4607            return status;
4608        }
4609        mRsmpInIndex = mFrameCount;
4610        mBytesRead = 0;
4611        if (mResampler != NULL) {
4612            mResampler->reset();
4613        }
4614        // FIXME hijacking a playback track state name which was intended for start after pause;
4615        //       here 'STARTING_2' would be more accurate
4616        mActiveTrack->mState = TrackBase::RESUMING;
4617        // signal thread to start
4618        ALOGV("Signal record thread");
4619        mWaitWorkCV.broadcast();
4620        // do not wait for mStartStopCond if exiting
4621        if (exitPending()) {
4622            mActiveTrack.clear();
4623            status = INVALID_OPERATION;
4624            goto startError;
4625        }
4626        // FIXME incorrect usage of wait: no explicit predicate or loop
4627        mStartStopCond.wait(mLock);
4628        if (mActiveTrack == 0) {
4629            ALOGV("Record failed to start");
4630            status = BAD_VALUE;
4631            goto startError;
4632        }
4633        ALOGV("Record started OK");
4634        return status;
4635    }
4636
4637startError:
4638    AudioSystem::stopInput(mId);
4639    clearSyncStartEvent();
4640    return status;
4641}
4642
4643void AudioFlinger::RecordThread::clearSyncStartEvent()
4644{
4645    if (mSyncStartEvent != 0) {
4646        mSyncStartEvent->cancel();
4647    }
4648    mSyncStartEvent.clear();
4649    mFramestoDrop = 0;
4650}
4651
4652void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4653{
4654    sp<SyncEvent> strongEvent = event.promote();
4655
4656    if (strongEvent != 0) {
4657        RecordThread *me = (RecordThread *)strongEvent->cookie();
4658        me->handleSyncStartEvent(strongEvent);
4659    }
4660}
4661
4662void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4663{
4664    if (event == mSyncStartEvent) {
4665        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4666        // from audio HAL
4667        mFramestoDrop = mFrameCount * 2;
4668    }
4669}
4670
4671bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4672    ALOGV("RecordThread::stop");
4673    AutoMutex _l(mLock);
4674    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4675        return false;
4676    }
4677    // note that threadLoop may still be processing the track at this point [without lock]
4678    recordTrack->mState = TrackBase::PAUSING;
4679    // do not wait for mStartStopCond if exiting
4680    if (exitPending()) {
4681        return true;
4682    }
4683    // FIXME incorrect usage of wait: no explicit predicate or loop
4684    mStartStopCond.wait(mLock);
4685    // if we have been restarted, recordTrack == mActiveTrack.get() here
4686    if (exitPending() || recordTrack != mActiveTrack.get()) {
4687        ALOGV("Record stopped OK");
4688        return true;
4689    }
4690    return false;
4691}
4692
4693bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4694{
4695    return false;
4696}
4697
4698status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4699{
4700#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4701    if (!isValidSyncEvent(event)) {
4702        return BAD_VALUE;
4703    }
4704
4705    int eventSession = event->triggerSession();
4706    status_t ret = NAME_NOT_FOUND;
4707
4708    Mutex::Autolock _l(mLock);
4709
4710    for (size_t i = 0; i < mTracks.size(); i++) {
4711        sp<RecordTrack> track = mTracks[i];
4712        if (eventSession == track->sessionId()) {
4713            (void) track->setSyncEvent(event);
4714            ret = NO_ERROR;
4715        }
4716    }
4717    return ret;
4718#else
4719    return BAD_VALUE;
4720#endif
4721}
4722
4723// destroyTrack_l() must be called with ThreadBase::mLock held
4724void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4725{
4726    track->terminate();
4727    track->mState = TrackBase::STOPPED;
4728    // active tracks are removed by threadLoop()
4729    if (mActiveTrack != track) {
4730        removeTrack_l(track);
4731    }
4732}
4733
4734void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4735{
4736    mTracks.remove(track);
4737    // need anything related to effects here?
4738}
4739
4740void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4741{
4742    dumpInternals(fd, args);
4743    dumpTracks(fd, args);
4744    dumpEffectChains(fd, args);
4745}
4746
4747void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4748{
4749    const size_t SIZE = 256;
4750    char buffer[SIZE];
4751    String8 result;
4752
4753    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4754    result.append(buffer);
4755
4756    if (mActiveTrack != 0) {
4757        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4758        result.append(buffer);
4759        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4760        result.append(buffer);
4761        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4762        result.append(buffer);
4763        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4764        result.append(buffer);
4765        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4766        result.append(buffer);
4767    } else {
4768        result.append("No active record client\n");
4769    }
4770
4771    write(fd, result.string(), result.size());
4772
4773    dumpBase(fd, args);
4774}
4775
4776void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4777{
4778    const size_t SIZE = 256;
4779    char buffer[SIZE];
4780    String8 result;
4781
4782    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4783    result.append(buffer);
4784    RecordTrack::appendDumpHeader(result);
4785    for (size_t i = 0; i < mTracks.size(); ++i) {
4786        sp<RecordTrack> track = mTracks[i];
4787        if (track != 0) {
4788            track->dump(buffer, SIZE);
4789            result.append(buffer);
4790        }
4791    }
4792
4793    if (mActiveTrack != 0) {
4794        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4795        result.append(buffer);
4796        RecordTrack::appendDumpHeader(result);
4797        mActiveTrack->dump(buffer, SIZE);
4798        result.append(buffer);
4799
4800    }
4801    write(fd, result.string(), result.size());
4802}
4803
4804// AudioBufferProvider interface
4805status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4806{
4807    size_t framesReq = buffer->frameCount;
4808    size_t framesReady = mFrameCount - mRsmpInIndex;
4809    int channelCount;
4810
4811    if (framesReady == 0) {
4812        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4813        if (mBytesRead <= 0) {
4814            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4815                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4816                // Force input into standby so that it tries to
4817                // recover at next read attempt
4818                inputStandBy();
4819                usleep(kRecordThreadSleepUs);
4820            }
4821            buffer->raw = NULL;
4822            buffer->frameCount = 0;
4823            return NOT_ENOUGH_DATA;
4824        }
4825        mRsmpInIndex = 0;
4826        framesReady = mFrameCount;
4827    }
4828
4829    if (framesReq > framesReady) {
4830        framesReq = framesReady;
4831    }
4832
4833    if (mChannelCount == 1 && mReqChannelCount == 2) {
4834        channelCount = 1;
4835    } else {
4836        channelCount = 2;
4837    }
4838    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4839    buffer->frameCount = framesReq;
4840    return NO_ERROR;
4841}
4842
4843// AudioBufferProvider interface
4844void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4845{
4846    mRsmpInIndex += buffer->frameCount;
4847    buffer->frameCount = 0;
4848}
4849
4850bool AudioFlinger::RecordThread::checkForNewParameters_l()
4851{
4852    bool reconfig = false;
4853
4854    while (!mNewParameters.isEmpty()) {
4855        status_t status = NO_ERROR;
4856        String8 keyValuePair = mNewParameters[0];
4857        AudioParameter param = AudioParameter(keyValuePair);
4858        int value;
4859        audio_format_t reqFormat = mFormat;
4860        uint32_t reqSamplingRate = mReqSampleRate;
4861        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
4862
4863        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4864            reqSamplingRate = value;
4865            reconfig = true;
4866        }
4867        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4868            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4869                status = BAD_VALUE;
4870            } else {
4871                reqFormat = (audio_format_t) value;
4872                reconfig = true;
4873            }
4874        }
4875        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4876            audio_channel_mask_t mask = (audio_channel_mask_t) value;
4877            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
4878                status = BAD_VALUE;
4879            } else {
4880                reqChannelMask = mask;
4881                reconfig = true;
4882            }
4883        }
4884        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4885            // do not accept frame count changes if tracks are open as the track buffer
4886            // size depends on frame count and correct behavior would not be guaranteed
4887            // if frame count is changed after track creation
4888            if (mActiveTrack != 0) {
4889                status = INVALID_OPERATION;
4890            } else {
4891                reconfig = true;
4892            }
4893        }
4894        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4895            // forward device change to effects that have requested to be
4896            // aware of attached audio device.
4897            for (size_t i = 0; i < mEffectChains.size(); i++) {
4898                mEffectChains[i]->setDevice_l(value);
4899            }
4900
4901            // store input device and output device but do not forward output device to audio HAL.
4902            // Note that status is ignored by the caller for output device
4903            // (see AudioFlinger::setParameters()
4904            if (audio_is_output_devices(value)) {
4905                mOutDevice = value;
4906                status = BAD_VALUE;
4907            } else {
4908                mInDevice = value;
4909                // disable AEC and NS if the device is a BT SCO headset supporting those
4910                // pre processings
4911                if (mTracks.size() > 0) {
4912                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4913                                        mAudioFlinger->btNrecIsOff();
4914                    for (size_t i = 0; i < mTracks.size(); i++) {
4915                        sp<RecordTrack> track = mTracks[i];
4916                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4917                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4918                    }
4919                }
4920            }
4921        }
4922        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4923                mAudioSource != (audio_source_t)value) {
4924            // forward device change to effects that have requested to be
4925            // aware of attached audio device.
4926            for (size_t i = 0; i < mEffectChains.size(); i++) {
4927                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4928            }
4929            mAudioSource = (audio_source_t)value;
4930        }
4931
4932        if (status == NO_ERROR) {
4933            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4934                    keyValuePair.string());
4935            if (status == INVALID_OPERATION) {
4936                inputStandBy();
4937                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4938                        keyValuePair.string());
4939            }
4940            if (reconfig) {
4941                if (status == BAD_VALUE &&
4942                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4943                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4944                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4945                            <= (2 * reqSamplingRate)) &&
4946                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4947                            <= FCC_2 &&
4948                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
4949                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
4950                    status = NO_ERROR;
4951                }
4952                if (status == NO_ERROR) {
4953                    readInputParameters();
4954                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4955                }
4956            }
4957        }
4958
4959        mNewParameters.removeAt(0);
4960
4961        mParamStatus = status;
4962        mParamCond.signal();
4963        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4964        // already timed out waiting for the status and will never signal the condition.
4965        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4966    }
4967    return reconfig;
4968}
4969
4970String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4971{
4972    Mutex::Autolock _l(mLock);
4973    if (initCheck() != NO_ERROR) {
4974        return String8();
4975    }
4976
4977    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4978    const String8 out_s8(s);
4979    free(s);
4980    return out_s8;
4981}
4982
4983void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4984    AudioSystem::OutputDescriptor desc;
4985    void *param2 = NULL;
4986
4987    switch (event) {
4988    case AudioSystem::INPUT_OPENED:
4989    case AudioSystem::INPUT_CONFIG_CHANGED:
4990        desc.channelMask = mChannelMask;
4991        desc.samplingRate = mSampleRate;
4992        desc.format = mFormat;
4993        desc.frameCount = mFrameCount;
4994        desc.latency = 0;
4995        param2 = &desc;
4996        break;
4997
4998    case AudioSystem::INPUT_CLOSED:
4999    default:
5000        break;
5001    }
5002    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5003}
5004
5005void AudioFlinger::RecordThread::readInputParameters()
5006{
5007    delete[] mRsmpInBuffer;
5008    // mRsmpInBuffer is always assigned a new[] below
5009    delete[] mRsmpOutBuffer;
5010    mRsmpOutBuffer = NULL;
5011    delete mResampler;
5012    mResampler = NULL;
5013
5014    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5015    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5016    mChannelCount = popcount(mChannelMask);
5017    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5018    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5019        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5020    }
5021    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5022    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5023    mFrameCount = mBufferSize / mFrameSize;
5024    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5025
5026    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5027        int channelCount;
5028        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5029        // stereo to mono post process as the resampler always outputs stereo.
5030        if (mChannelCount == 1 && mReqChannelCount == 2) {
5031            channelCount = 1;
5032        } else {
5033            channelCount = 2;
5034        }
5035        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5036        mResampler->setSampleRate(mSampleRate);
5037        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5038        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5039
5040        // optmization: if mono to mono, alter input frame count as if we were inputing
5041        // stereo samples
5042        if (mChannelCount == 1 && mReqChannelCount == 1) {
5043            mFrameCount >>= 1;
5044        }
5045
5046    }
5047    mRsmpInIndex = mFrameCount;
5048}
5049
5050unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5051{
5052    Mutex::Autolock _l(mLock);
5053    if (initCheck() != NO_ERROR) {
5054        return 0;
5055    }
5056
5057    return mInput->stream->get_input_frames_lost(mInput->stream);
5058}
5059
5060uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5061{
5062    Mutex::Autolock _l(mLock);
5063    uint32_t result = 0;
5064    if (getEffectChain_l(sessionId) != 0) {
5065        result = EFFECT_SESSION;
5066    }
5067
5068    for (size_t i = 0; i < mTracks.size(); ++i) {
5069        if (sessionId == mTracks[i]->sessionId()) {
5070            result |= TRACK_SESSION;
5071            break;
5072        }
5073    }
5074
5075    return result;
5076}
5077
5078KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5079{
5080    KeyedVector<int, bool> ids;
5081    Mutex::Autolock _l(mLock);
5082    for (size_t j = 0; j < mTracks.size(); ++j) {
5083        sp<RecordThread::RecordTrack> track = mTracks[j];
5084        int sessionId = track->sessionId();
5085        if (ids.indexOfKey(sessionId) < 0) {
5086            ids.add(sessionId, true);
5087        }
5088    }
5089    return ids;
5090}
5091
5092AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5093{
5094    Mutex::Autolock _l(mLock);
5095    AudioStreamIn *input = mInput;
5096    mInput = NULL;
5097    return input;
5098}
5099
5100// this method must always be called either with ThreadBase mLock held or inside the thread loop
5101audio_stream_t* AudioFlinger::RecordThread::stream() const
5102{
5103    if (mInput == NULL) {
5104        return NULL;
5105    }
5106    return &mInput->stream->common;
5107}
5108
5109status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5110{
5111    // only one chain per input thread
5112    if (mEffectChains.size() != 0) {
5113        return INVALID_OPERATION;
5114    }
5115    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5116
5117    chain->setInBuffer(NULL);
5118    chain->setOutBuffer(NULL);
5119
5120    checkSuspendOnAddEffectChain_l(chain);
5121
5122    mEffectChains.add(chain);
5123
5124    return NO_ERROR;
5125}
5126
5127size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5128{
5129    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5130    ALOGW_IF(mEffectChains.size() != 1,
5131            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5132            chain.get(), mEffectChains.size(), this);
5133    if (mEffectChains.size() == 1) {
5134        mEffectChains.removeAt(0);
5135    }
5136    return 0;
5137}
5138
5139}; // namespace android
5140