Threads.cpp revision d2b80a1fb90cb4dc3f569e716af0279c1e1ea72d
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses double-buffering by default, but doesn't tell us about that.
139// So for now we just assume that client is double-buffered.
140// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
141// N-buffering, so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 1;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
273        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
285    for (size_t i = 0; i < mConfigEvents.size(); i++) {
286        delete mConfigEvents[i];
287    }
288    mConfigEvents.clear();
289
290    mParamCond.broadcast();
291    // do not lock the mutex in destructor
292    releaseWakeLock_l();
293    if (mPowerManager != 0) {
294        sp<IBinder> binder = mPowerManager->asBinder();
295        binder->unlinkToDeath(mDeathRecipient);
296    }
297}
298
299status_t AudioFlinger::ThreadBase::readyToRun()
300{
301    status_t status = initCheck();
302    if (status == NO_ERROR) {
303        ALOGI("AudioFlinger's thread %p ready to run", this);
304    } else {
305        ALOGE("No working audio driver found.");
306    }
307    return status;
308}
309
310void AudioFlinger::ThreadBase::exit()
311{
312    ALOGV("ThreadBase::exit");
313    // do any cleanup required for exit to succeed
314    preExit();
315    {
316        // This lock prevents the following race in thread (uniprocessor for illustration):
317        //  if (!exitPending()) {
318        //      // context switch from here to exit()
319        //      // exit() calls requestExit(), what exitPending() observes
320        //      // exit() calls signal(), which is dropped since no waiters
321        //      // context switch back from exit() to here
322        //      mWaitWorkCV.wait(...);
323        //      // now thread is hung
324        //  }
325        AutoMutex lock(mLock);
326        requestExit();
327        mWaitWorkCV.broadcast();
328    }
329    // When Thread::requestExitAndWait is made virtual and this method is renamed to
330    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
331    requestExitAndWait();
332}
333
334status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
335{
336    status_t status;
337
338    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
339    Mutex::Autolock _l(mLock);
340
341    mNewParameters.add(keyValuePairs);
342    mWaitWorkCV.signal();
343    // wait condition with timeout in case the thread loop has exited
344    // before the request could be processed
345    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
346        status = mParamStatus;
347        mWaitWorkCV.signal();
348    } else {
349        status = TIMED_OUT;
350    }
351    return status;
352}
353
354void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
355{
356    Mutex::Autolock _l(mLock);
357    sendIoConfigEvent_l(event, param);
358}
359
360// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
361void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
362{
363    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
364    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
365    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
366            param);
367    mWaitWorkCV.signal();
368}
369
370// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
371void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
372{
373    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
374    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
375    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
376          mConfigEvents.size(), pid, tid, prio);
377    mWaitWorkCV.signal();
378}
379
380void AudioFlinger::ThreadBase::processConfigEvents()
381{
382    Mutex::Autolock _l(mLock);
383    processConfigEvents_l();
384}
385
386// post condition: mConfigEvents.isEmpty()
387void AudioFlinger::ThreadBase::processConfigEvents_l()
388{
389    while (!mConfigEvents.isEmpty()) {
390        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
391        ConfigEvent *event = mConfigEvents[0];
392        mConfigEvents.removeAt(0);
393        // release mLock before locking AudioFlinger mLock: lock order is always
394        // AudioFlinger then ThreadBase to avoid cross deadlock
395        mLock.unlock();
396        switch (event->type()) {
397        case CFG_EVENT_PRIO: {
398            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
399            // FIXME Need to understand why this has be done asynchronously
400            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
401                    true /*asynchronous*/);
402            if (err != 0) {
403                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
404                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
405            }
406        } break;
407        case CFG_EVENT_IO: {
408            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
409            {
410                Mutex::Autolock _l(mAudioFlinger->mLock);
411                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
412            }
413        } break;
414        default:
415            ALOGE("processConfigEvents() unknown event type %d", event->type());
416            break;
417        }
418        delete event;
419        mLock.lock();
420    }
421}
422
423void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
424{
425    const size_t SIZE = 256;
426    char buffer[SIZE];
427    String8 result;
428
429    bool locked = AudioFlinger::dumpTryLock(mLock);
430    if (!locked) {
431        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
432        write(fd, buffer, strlen(buffer));
433    }
434
435    snprintf(buffer, SIZE, "io handle: %d\n", mId);
436    result.append(buffer);
437    snprintf(buffer, SIZE, "TID: %d\n", getTid());
438    result.append(buffer);
439    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
440    result.append(buffer);
441    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
442    result.append(buffer);
443    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
444    result.append(buffer);
445    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
446    result.append(buffer);
447    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
448    result.append(buffer);
449    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
450    result.append(buffer);
451    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
452    result.append(buffer);
453    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
454    result.append(buffer);
455
456    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
457    result.append(buffer);
458    result.append(" Index Command");
459    for (size_t i = 0; i < mNewParameters.size(); ++i) {
460        snprintf(buffer, SIZE, "\n %02d    ", i);
461        result.append(buffer);
462        result.append(mNewParameters[i]);
463    }
464
465    snprintf(buffer, SIZE, "\n\nPending config events: \n");
466    result.append(buffer);
467    for (size_t i = 0; i < mConfigEvents.size(); i++) {
468        mConfigEvents[i]->dump(buffer, SIZE);
469        result.append(buffer);
470    }
471    result.append("\n");
472
473    write(fd, result.string(), result.size());
474
475    if (locked) {
476        mLock.unlock();
477    }
478}
479
480void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
481{
482    const size_t SIZE = 256;
483    char buffer[SIZE];
484    String8 result;
485
486    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
487    write(fd, buffer, strlen(buffer));
488
489    for (size_t i = 0; i < mEffectChains.size(); ++i) {
490        sp<EffectChain> chain = mEffectChains[i];
491        if (chain != 0) {
492            chain->dump(fd, args);
493        }
494    }
495}
496
497void AudioFlinger::ThreadBase::acquireWakeLock()
498{
499    Mutex::Autolock _l(mLock);
500    acquireWakeLock_l();
501}
502
503void AudioFlinger::ThreadBase::acquireWakeLock_l()
504{
505    if (mPowerManager == 0) {
506        // use checkService() to avoid blocking if power service is not up yet
507        sp<IBinder> binder =
508            defaultServiceManager()->checkService(String16("power"));
509        if (binder == 0) {
510            ALOGW("Thread %s cannot connect to the power manager service", mName);
511        } else {
512            mPowerManager = interface_cast<IPowerManager>(binder);
513            binder->linkToDeath(mDeathRecipient);
514        }
515    }
516    if (mPowerManager != 0) {
517        sp<IBinder> binder = new BBinder();
518        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
519                                                         binder,
520                                                         String16(mName),
521                                                         String16("media"));
522        if (status == NO_ERROR) {
523            mWakeLockToken = binder;
524        }
525        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
526    }
527}
528
529void AudioFlinger::ThreadBase::releaseWakeLock()
530{
531    Mutex::Autolock _l(mLock);
532    releaseWakeLock_l();
533}
534
535void AudioFlinger::ThreadBase::releaseWakeLock_l()
536{
537    if (mWakeLockToken != 0) {
538        ALOGV("releaseWakeLock_l() %s", mName);
539        if (mPowerManager != 0) {
540            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
541        }
542        mWakeLockToken.clear();
543    }
544}
545
546void AudioFlinger::ThreadBase::clearPowerManager()
547{
548    Mutex::Autolock _l(mLock);
549    releaseWakeLock_l();
550    mPowerManager.clear();
551}
552
553void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
554{
555    sp<ThreadBase> thread = mThread.promote();
556    if (thread != 0) {
557        thread->clearPowerManager();
558    }
559    ALOGW("power manager service died !!!");
560}
561
562void AudioFlinger::ThreadBase::setEffectSuspended(
563        const effect_uuid_t *type, bool suspend, int sessionId)
564{
565    Mutex::Autolock _l(mLock);
566    setEffectSuspended_l(type, suspend, sessionId);
567}
568
569void AudioFlinger::ThreadBase::setEffectSuspended_l(
570        const effect_uuid_t *type, bool suspend, int sessionId)
571{
572    sp<EffectChain> chain = getEffectChain_l(sessionId);
573    if (chain != 0) {
574        if (type != NULL) {
575            chain->setEffectSuspended_l(type, suspend);
576        } else {
577            chain->setEffectSuspendedAll_l(suspend);
578        }
579    }
580
581    updateSuspendedSessions_l(type, suspend, sessionId);
582}
583
584void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
585{
586    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
587    if (index < 0) {
588        return;
589    }
590
591    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
592            mSuspendedSessions.valueAt(index);
593
594    for (size_t i = 0; i < sessionEffects.size(); i++) {
595        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
596        for (int j = 0; j < desc->mRefCount; j++) {
597            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
598                chain->setEffectSuspendedAll_l(true);
599            } else {
600                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
601                    desc->mType.timeLow);
602                chain->setEffectSuspended_l(&desc->mType, true);
603            }
604        }
605    }
606}
607
608void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
609                                                         bool suspend,
610                                                         int sessionId)
611{
612    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
613
614    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
615
616    if (suspend) {
617        if (index >= 0) {
618            sessionEffects = mSuspendedSessions.valueAt(index);
619        } else {
620            mSuspendedSessions.add(sessionId, sessionEffects);
621        }
622    } else {
623        if (index < 0) {
624            return;
625        }
626        sessionEffects = mSuspendedSessions.valueAt(index);
627    }
628
629
630    int key = EffectChain::kKeyForSuspendAll;
631    if (type != NULL) {
632        key = type->timeLow;
633    }
634    index = sessionEffects.indexOfKey(key);
635
636    sp<SuspendedSessionDesc> desc;
637    if (suspend) {
638        if (index >= 0) {
639            desc = sessionEffects.valueAt(index);
640        } else {
641            desc = new SuspendedSessionDesc();
642            if (type != NULL) {
643                desc->mType = *type;
644            }
645            sessionEffects.add(key, desc);
646            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
647        }
648        desc->mRefCount++;
649    } else {
650        if (index < 0) {
651            return;
652        }
653        desc = sessionEffects.valueAt(index);
654        if (--desc->mRefCount == 0) {
655            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
656            sessionEffects.removeItemsAt(index);
657            if (sessionEffects.isEmpty()) {
658                ALOGV("updateSuspendedSessions_l() restore removing session %d",
659                                 sessionId);
660                mSuspendedSessions.removeItem(sessionId);
661            }
662        }
663    }
664    if (!sessionEffects.isEmpty()) {
665        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
666    }
667}
668
669void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
670                                                            bool enabled,
671                                                            int sessionId)
672{
673    Mutex::Autolock _l(mLock);
674    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
675}
676
677void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
678                                                            bool enabled,
679                                                            int sessionId)
680{
681    if (mType != RECORD) {
682        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
683        // another session. This gives the priority to well behaved effect control panels
684        // and applications not using global effects.
685        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
686        // global effects
687        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
688            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
689        }
690    }
691
692    sp<EffectChain> chain = getEffectChain_l(sessionId);
693    if (chain != 0) {
694        chain->checkSuspendOnEffectEnabled(effect, enabled);
695    }
696}
697
698// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
699sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
700        const sp<AudioFlinger::Client>& client,
701        const sp<IEffectClient>& effectClient,
702        int32_t priority,
703        int sessionId,
704        effect_descriptor_t *desc,
705        int *enabled,
706        status_t *status)
707{
708    sp<EffectModule> effect;
709    sp<EffectHandle> handle;
710    status_t lStatus;
711    sp<EffectChain> chain;
712    bool chainCreated = false;
713    bool effectCreated = false;
714    bool effectRegistered = false;
715
716    lStatus = initCheck();
717    if (lStatus != NO_ERROR) {
718        ALOGW("createEffect_l() Audio driver not initialized.");
719        goto Exit;
720    }
721
722    // Allow global effects only on offloaded and mixer threads
723    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
724        switch (mType) {
725        case MIXER:
726        case OFFLOAD:
727            break;
728        case DIRECT:
729        case DUPLICATING:
730        case RECORD:
731        default:
732            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
733            lStatus = BAD_VALUE;
734            goto Exit;
735        }
736    }
737
738    // Only Pre processor effects are allowed on input threads and only on input threads
739    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
740        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
741                desc->name, desc->flags, mType);
742        lStatus = BAD_VALUE;
743        goto Exit;
744    }
745
746    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
747
748    { // scope for mLock
749        Mutex::Autolock _l(mLock);
750
751        // check for existing effect chain with the requested audio session
752        chain = getEffectChain_l(sessionId);
753        if (chain == 0) {
754            // create a new chain for this session
755            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
756            chain = new EffectChain(this, sessionId);
757            addEffectChain_l(chain);
758            chain->setStrategy(getStrategyForSession_l(sessionId));
759            chainCreated = true;
760        } else {
761            effect = chain->getEffectFromDesc_l(desc);
762        }
763
764        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
765
766        if (effect == 0) {
767            int id = mAudioFlinger->nextUniqueId();
768            // Check CPU and memory usage
769            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
770            if (lStatus != NO_ERROR) {
771                goto Exit;
772            }
773            effectRegistered = true;
774            // create a new effect module if none present in the chain
775            effect = new EffectModule(this, chain, desc, id, sessionId);
776            lStatus = effect->status();
777            if (lStatus != NO_ERROR) {
778                goto Exit;
779            }
780            effect->setOffloaded(mType == OFFLOAD, mId);
781
782            lStatus = chain->addEffect_l(effect);
783            if (lStatus != NO_ERROR) {
784                goto Exit;
785            }
786            effectCreated = true;
787
788            effect->setDevice(mOutDevice);
789            effect->setDevice(mInDevice);
790            effect->setMode(mAudioFlinger->getMode());
791            effect->setAudioSource(mAudioSource);
792        }
793        // create effect handle and connect it to effect module
794        handle = new EffectHandle(effect, client, effectClient, priority);
795        lStatus = effect->addHandle(handle.get());
796        if (enabled != NULL) {
797            *enabled = (int)effect->isEnabled();
798        }
799    }
800
801Exit:
802    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
803        Mutex::Autolock _l(mLock);
804        if (effectCreated) {
805            chain->removeEffect_l(effect);
806        }
807        if (effectRegistered) {
808            AudioSystem::unregisterEffect(effect->id());
809        }
810        if (chainCreated) {
811            removeEffectChain_l(chain);
812        }
813        handle.clear();
814    }
815
816    *status = lStatus;
817    return handle;
818}
819
820sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
821{
822    Mutex::Autolock _l(mLock);
823    return getEffect_l(sessionId, effectId);
824}
825
826sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
827{
828    sp<EffectChain> chain = getEffectChain_l(sessionId);
829    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
830}
831
832// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
833// PlaybackThread::mLock held
834status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
835{
836    // check for existing effect chain with the requested audio session
837    int sessionId = effect->sessionId();
838    sp<EffectChain> chain = getEffectChain_l(sessionId);
839    bool chainCreated = false;
840
841    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
842             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
843                    this, effect->desc().name, effect->desc().flags);
844
845    if (chain == 0) {
846        // create a new chain for this session
847        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
848        chain = new EffectChain(this, sessionId);
849        addEffectChain_l(chain);
850        chain->setStrategy(getStrategyForSession_l(sessionId));
851        chainCreated = true;
852    }
853    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
854
855    if (chain->getEffectFromId_l(effect->id()) != 0) {
856        ALOGW("addEffect_l() %p effect %s already present in chain %p",
857                this, effect->desc().name, chain.get());
858        return BAD_VALUE;
859    }
860
861    effect->setOffloaded(mType == OFFLOAD, mId);
862
863    status_t status = chain->addEffect_l(effect);
864    if (status != NO_ERROR) {
865        if (chainCreated) {
866            removeEffectChain_l(chain);
867        }
868        return status;
869    }
870
871    effect->setDevice(mOutDevice);
872    effect->setDevice(mInDevice);
873    effect->setMode(mAudioFlinger->getMode());
874    effect->setAudioSource(mAudioSource);
875    return NO_ERROR;
876}
877
878void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
879
880    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
881    effect_descriptor_t desc = effect->desc();
882    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
883        detachAuxEffect_l(effect->id());
884    }
885
886    sp<EffectChain> chain = effect->chain().promote();
887    if (chain != 0) {
888        // remove effect chain if removing last effect
889        if (chain->removeEffect_l(effect) == 0) {
890            removeEffectChain_l(chain);
891        }
892    } else {
893        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
894    }
895}
896
897void AudioFlinger::ThreadBase::lockEffectChains_l(
898        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
899{
900    effectChains = mEffectChains;
901    for (size_t i = 0; i < mEffectChains.size(); i++) {
902        mEffectChains[i]->lock();
903    }
904}
905
906void AudioFlinger::ThreadBase::unlockEffectChains(
907        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
908{
909    for (size_t i = 0; i < effectChains.size(); i++) {
910        effectChains[i]->unlock();
911    }
912}
913
914sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
915{
916    Mutex::Autolock _l(mLock);
917    return getEffectChain_l(sessionId);
918}
919
920sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
921{
922    size_t size = mEffectChains.size();
923    for (size_t i = 0; i < size; i++) {
924        if (mEffectChains[i]->sessionId() == sessionId) {
925            return mEffectChains[i];
926        }
927    }
928    return 0;
929}
930
931void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
932{
933    Mutex::Autolock _l(mLock);
934    size_t size = mEffectChains.size();
935    for (size_t i = 0; i < size; i++) {
936        mEffectChains[i]->setMode_l(mode);
937    }
938}
939
940void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
941                                                    EffectHandle *handle,
942                                                    bool unpinIfLast) {
943
944    Mutex::Autolock _l(mLock);
945    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
946    // delete the effect module if removing last handle on it
947    if (effect->removeHandle(handle) == 0) {
948        if (!effect->isPinned() || unpinIfLast) {
949            removeEffect_l(effect);
950            AudioSystem::unregisterEffect(effect->id());
951        }
952    }
953}
954
955// ----------------------------------------------------------------------------
956//      Playback
957// ----------------------------------------------------------------------------
958
959AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
960                                             AudioStreamOut* output,
961                                             audio_io_handle_t id,
962                                             audio_devices_t device,
963                                             type_t type)
964    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
965        mNormalFrameCount(0), mMixBuffer(NULL),
966        mSuspended(0), mBytesWritten(0),
967        // mStreamTypes[] initialized in constructor body
968        mOutput(output),
969        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
970        mMixerStatus(MIXER_IDLE),
971        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
972        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
973        mBytesRemaining(0),
974        mCurrentWriteLength(0),
975        mUseAsyncWrite(false),
976        mWriteAckSequence(0),
977        mDrainSequence(0),
978        mSignalPending(false),
979        mScreenState(AudioFlinger::mScreenState),
980        // index 0 is reserved for normal mixer's submix
981        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
982        // mLatchD, mLatchQ,
983        mLatchDValid(false), mLatchQValid(false)
984{
985    snprintf(mName, kNameLength, "AudioOut_%X", id);
986    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
987
988    // Assumes constructor is called by AudioFlinger with it's mLock held, but
989    // it would be safer to explicitly pass initial masterVolume/masterMute as
990    // parameter.
991    //
992    // If the HAL we are using has support for master volume or master mute,
993    // then do not attenuate or mute during mixing (just leave the volume at 1.0
994    // and the mute set to false).
995    mMasterVolume = audioFlinger->masterVolume_l();
996    mMasterMute = audioFlinger->masterMute_l();
997    if (mOutput && mOutput->audioHwDev) {
998        if (mOutput->audioHwDev->canSetMasterVolume()) {
999            mMasterVolume = 1.0;
1000        }
1001
1002        if (mOutput->audioHwDev->canSetMasterMute()) {
1003            mMasterMute = false;
1004        }
1005    }
1006
1007    readOutputParameters();
1008
1009    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1010    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1011    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1012            stream = (audio_stream_type_t) (stream + 1)) {
1013        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1014        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1015    }
1016    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1017    // because mAudioFlinger doesn't have one to copy from
1018}
1019
1020AudioFlinger::PlaybackThread::~PlaybackThread()
1021{
1022    mAudioFlinger->unregisterWriter(mNBLogWriter);
1023    delete[] mMixBuffer;
1024}
1025
1026void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1027{
1028    dumpInternals(fd, args);
1029    dumpTracks(fd, args);
1030    dumpEffectChains(fd, args);
1031}
1032
1033void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1034{
1035    const size_t SIZE = 256;
1036    char buffer[SIZE];
1037    String8 result;
1038
1039    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1040    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1041        const stream_type_t *st = &mStreamTypes[i];
1042        if (i > 0) {
1043            result.appendFormat(", ");
1044        }
1045        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1046        if (st->mute) {
1047            result.append("M");
1048        }
1049    }
1050    result.append("\n");
1051    write(fd, result.string(), result.length());
1052    result.clear();
1053
1054    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1055    result.append(buffer);
1056    Track::appendDumpHeader(result);
1057    for (size_t i = 0; i < mTracks.size(); ++i) {
1058        sp<Track> track = mTracks[i];
1059        if (track != 0) {
1060            track->dump(buffer, SIZE);
1061            result.append(buffer);
1062        }
1063    }
1064
1065    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1066    result.append(buffer);
1067    Track::appendDumpHeader(result);
1068    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1069        sp<Track> track = mActiveTracks[i].promote();
1070        if (track != 0) {
1071            track->dump(buffer, SIZE);
1072            result.append(buffer);
1073        }
1074    }
1075    write(fd, result.string(), result.size());
1076
1077    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1078    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1079    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1080            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1081}
1082
1083void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1084{
1085    const size_t SIZE = 256;
1086    char buffer[SIZE];
1087    String8 result;
1088
1089    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1090    result.append(buffer);
1091    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1092    result.append(buffer);
1093    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1094            ns2ms(systemTime() - mLastWriteTime));
1095    result.append(buffer);
1096    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1097    result.append(buffer);
1098    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1099    result.append(buffer);
1100    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1101    result.append(buffer);
1102    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1103    result.append(buffer);
1104    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1105    result.append(buffer);
1106    write(fd, result.string(), result.size());
1107    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1108
1109    dumpBase(fd, args);
1110}
1111
1112// Thread virtuals
1113
1114void AudioFlinger::PlaybackThread::onFirstRef()
1115{
1116    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1117}
1118
1119// ThreadBase virtuals
1120void AudioFlinger::PlaybackThread::preExit()
1121{
1122    ALOGV("  preExit()");
1123    // FIXME this is using hard-coded strings but in the future, this functionality will be
1124    //       converted to use audio HAL extensions required to support tunneling
1125    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1126}
1127
1128// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1129sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1130        const sp<AudioFlinger::Client>& client,
1131        audio_stream_type_t streamType,
1132        uint32_t sampleRate,
1133        audio_format_t format,
1134        audio_channel_mask_t channelMask,
1135        size_t frameCount,
1136        const sp<IMemory>& sharedBuffer,
1137        int sessionId,
1138        IAudioFlinger::track_flags_t *flags,
1139        pid_t tid,
1140        status_t *status)
1141{
1142    sp<Track> track;
1143    status_t lStatus;
1144
1145    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1146
1147    // client expresses a preference for FAST, but we get the final say
1148    if (*flags & IAudioFlinger::TRACK_FAST) {
1149      if (
1150            // not timed
1151            (!isTimed) &&
1152            // either of these use cases:
1153            (
1154              // use case 1: shared buffer with any frame count
1155              (
1156                (sharedBuffer != 0)
1157              ) ||
1158              // use case 2: callback handler and frame count is default or at least as large as HAL
1159              (
1160                (tid != -1) &&
1161                ((frameCount == 0) ||
1162                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1163              )
1164            ) &&
1165            // PCM data
1166            audio_is_linear_pcm(format) &&
1167            // mono or stereo
1168            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1169              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1170#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1171            // hardware sample rate
1172            (sampleRate == mSampleRate) &&
1173#endif
1174            // normal mixer has an associated fast mixer
1175            hasFastMixer() &&
1176            // there are sufficient fast track slots available
1177            (mFastTrackAvailMask != 0)
1178            // FIXME test that MixerThread for this fast track has a capable output HAL
1179            // FIXME add a permission test also?
1180        ) {
1181        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1182        if (frameCount == 0) {
1183            frameCount = mFrameCount * kFastTrackMultiplier;
1184        }
1185        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1186                frameCount, mFrameCount);
1187      } else {
1188        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1189                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1190                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1191                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1192                audio_is_linear_pcm(format),
1193                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1194        *flags &= ~IAudioFlinger::TRACK_FAST;
1195        // For compatibility with AudioTrack calculation, buffer depth is forced
1196        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1197        // This is probably too conservative, but legacy application code may depend on it.
1198        // If you change this calculation, also review the start threshold which is related.
1199        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1200        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1201        if (minBufCount < 2) {
1202            minBufCount = 2;
1203        }
1204        size_t minFrameCount = mNormalFrameCount * minBufCount;
1205        if (frameCount < minFrameCount) {
1206            frameCount = minFrameCount;
1207        }
1208      }
1209    }
1210
1211    if (mType == DIRECT) {
1212        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1213            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1214                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1215                        "for output %p with format %d",
1216                        sampleRate, format, channelMask, mOutput, mFormat);
1217                lStatus = BAD_VALUE;
1218                goto Exit;
1219            }
1220        }
1221    } else if (mType == OFFLOAD) {
1222        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1223            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1224                    "for output %p with format %d",
1225                    sampleRate, format, channelMask, mOutput, mFormat);
1226            lStatus = BAD_VALUE;
1227            goto Exit;
1228        }
1229    } else {
1230        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1231                ALOGE("createTrack_l() Bad parameter: format %d \""
1232                        "for output %p with format %d",
1233                        format, mOutput, mFormat);
1234                lStatus = BAD_VALUE;
1235                goto Exit;
1236        }
1237        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1238        if (sampleRate > mSampleRate*2) {
1239            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1240            lStatus = BAD_VALUE;
1241            goto Exit;
1242        }
1243    }
1244
1245    lStatus = initCheck();
1246    if (lStatus != NO_ERROR) {
1247        ALOGE("Audio driver not initialized.");
1248        goto Exit;
1249    }
1250
1251    { // scope for mLock
1252        Mutex::Autolock _l(mLock);
1253
1254        // all tracks in same audio session must share the same routing strategy otherwise
1255        // conflicts will happen when tracks are moved from one output to another by audio policy
1256        // manager
1257        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1258        for (size_t i = 0; i < mTracks.size(); ++i) {
1259            sp<Track> t = mTracks[i];
1260            if (t != 0 && !t->isOutputTrack()) {
1261                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1262                if (sessionId == t->sessionId() && strategy != actual) {
1263                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1264                            strategy, actual);
1265                    lStatus = BAD_VALUE;
1266                    goto Exit;
1267                }
1268            }
1269        }
1270
1271        if (!isTimed) {
1272            track = new Track(this, client, streamType, sampleRate, format,
1273                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1274        } else {
1275            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1276                    channelMask, frameCount, sharedBuffer, sessionId);
1277        }
1278
1279        // new Track always returns non-NULL,
1280        // but TimedTrack::create() is a factory that could fail by returning NULL
1281        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1282        if (lStatus != NO_ERROR) {
1283            track.clear();
1284            goto Exit;
1285        }
1286
1287        mTracks.add(track);
1288
1289        sp<EffectChain> chain = getEffectChain_l(sessionId);
1290        if (chain != 0) {
1291            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1292            track->setMainBuffer(chain->inBuffer());
1293            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1294            chain->incTrackCnt();
1295        }
1296
1297        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1298            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1299            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1300            // so ask activity manager to do this on our behalf
1301            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1302        }
1303    }
1304
1305    lStatus = NO_ERROR;
1306
1307Exit:
1308    *status = lStatus;
1309    return track;
1310}
1311
1312uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1313{
1314    return latency;
1315}
1316
1317uint32_t AudioFlinger::PlaybackThread::latency() const
1318{
1319    Mutex::Autolock _l(mLock);
1320    return latency_l();
1321}
1322uint32_t AudioFlinger::PlaybackThread::latency_l() const
1323{
1324    if (initCheck() == NO_ERROR) {
1325        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1326    } else {
1327        return 0;
1328    }
1329}
1330
1331void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1332{
1333    Mutex::Autolock _l(mLock);
1334    // Don't apply master volume in SW if our HAL can do it for us.
1335    if (mOutput && mOutput->audioHwDev &&
1336        mOutput->audioHwDev->canSetMasterVolume()) {
1337        mMasterVolume = 1.0;
1338    } else {
1339        mMasterVolume = value;
1340    }
1341}
1342
1343void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1344{
1345    Mutex::Autolock _l(mLock);
1346    // Don't apply master mute in SW if our HAL can do it for us.
1347    if (mOutput && mOutput->audioHwDev &&
1348        mOutput->audioHwDev->canSetMasterMute()) {
1349        mMasterMute = false;
1350    } else {
1351        mMasterMute = muted;
1352    }
1353}
1354
1355void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1356{
1357    Mutex::Autolock _l(mLock);
1358    mStreamTypes[stream].volume = value;
1359    broadcast_l();
1360}
1361
1362void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1363{
1364    Mutex::Autolock _l(mLock);
1365    mStreamTypes[stream].mute = muted;
1366    broadcast_l();
1367}
1368
1369float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1370{
1371    Mutex::Autolock _l(mLock);
1372    return mStreamTypes[stream].volume;
1373}
1374
1375// addTrack_l() must be called with ThreadBase::mLock held
1376status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1377{
1378    status_t status = ALREADY_EXISTS;
1379
1380    // set retry count for buffer fill
1381    track->mRetryCount = kMaxTrackStartupRetries;
1382    if (mActiveTracks.indexOf(track) < 0) {
1383        // the track is newly added, make sure it fills up all its
1384        // buffers before playing. This is to ensure the client will
1385        // effectively get the latency it requested.
1386        if (!track->isOutputTrack()) {
1387            TrackBase::track_state state = track->mState;
1388            mLock.unlock();
1389            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1390            mLock.lock();
1391            // abort track was stopped/paused while we released the lock
1392            if (state != track->mState) {
1393                if (status == NO_ERROR) {
1394                    mLock.unlock();
1395                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1396                    mLock.lock();
1397                }
1398                return INVALID_OPERATION;
1399            }
1400            // abort if start is rejected by audio policy manager
1401            if (status != NO_ERROR) {
1402                return PERMISSION_DENIED;
1403            }
1404#ifdef ADD_BATTERY_DATA
1405            // to track the speaker usage
1406            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1407#endif
1408        }
1409
1410        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1411        track->mResetDone = false;
1412        track->mPresentationCompleteFrames = 0;
1413        mActiveTracks.add(track);
1414        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1415        if (chain != 0) {
1416            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1417                    track->sessionId());
1418            chain->incActiveTrackCnt();
1419        }
1420
1421        status = NO_ERROR;
1422    }
1423
1424    ALOGV("signal playback thread");
1425    broadcast_l();
1426
1427    return status;
1428}
1429
1430bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1431{
1432    track->terminate();
1433    // active tracks are removed by threadLoop()
1434    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1435    track->mState = TrackBase::STOPPED;
1436    if (!trackActive) {
1437        removeTrack_l(track);
1438    } else if (track->isFastTrack() || track->isOffloaded()) {
1439        track->mState = TrackBase::STOPPING_1;
1440    }
1441
1442    return trackActive;
1443}
1444
1445void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1446{
1447    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1448    mTracks.remove(track);
1449    deleteTrackName_l(track->name());
1450    // redundant as track is about to be destroyed, for dumpsys only
1451    track->mName = -1;
1452    if (track->isFastTrack()) {
1453        int index = track->mFastIndex;
1454        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1455        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1456        mFastTrackAvailMask |= 1 << index;
1457        // redundant as track is about to be destroyed, for dumpsys only
1458        track->mFastIndex = -1;
1459    }
1460    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1461    if (chain != 0) {
1462        chain->decTrackCnt();
1463    }
1464}
1465
1466void AudioFlinger::PlaybackThread::broadcast_l()
1467{
1468    // Thread could be blocked waiting for async
1469    // so signal it to handle state changes immediately
1470    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1471    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1472    mSignalPending = true;
1473    mWaitWorkCV.broadcast();
1474}
1475
1476String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1477{
1478    Mutex::Autolock _l(mLock);
1479    if (initCheck() != NO_ERROR) {
1480        return String8();
1481    }
1482
1483    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1484    const String8 out_s8(s);
1485    free(s);
1486    return out_s8;
1487}
1488
1489// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1490void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1491    AudioSystem::OutputDescriptor desc;
1492    void *param2 = NULL;
1493
1494    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1495            param);
1496
1497    switch (event) {
1498    case AudioSystem::OUTPUT_OPENED:
1499    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1500        desc.channelMask = mChannelMask;
1501        desc.samplingRate = mSampleRate;
1502        desc.format = mFormat;
1503        desc.frameCount = mNormalFrameCount; // FIXME see
1504                                             // AudioFlinger::frameCount(audio_io_handle_t)
1505        desc.latency = latency();
1506        param2 = &desc;
1507        break;
1508
1509    case AudioSystem::STREAM_CONFIG_CHANGED:
1510        param2 = &param;
1511    case AudioSystem::OUTPUT_CLOSED:
1512    default:
1513        break;
1514    }
1515    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1516}
1517
1518void AudioFlinger::PlaybackThread::writeCallback()
1519{
1520    ALOG_ASSERT(mCallbackThread != 0);
1521    mCallbackThread->resetWriteBlocked();
1522}
1523
1524void AudioFlinger::PlaybackThread::drainCallback()
1525{
1526    ALOG_ASSERT(mCallbackThread != 0);
1527    mCallbackThread->resetDraining();
1528}
1529
1530void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1531{
1532    Mutex::Autolock _l(mLock);
1533    // reject out of sequence requests
1534    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1535        mWriteAckSequence &= ~1;
1536        mWaitWorkCV.signal();
1537    }
1538}
1539
1540void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1541{
1542    Mutex::Autolock _l(mLock);
1543    // reject out of sequence requests
1544    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1545        mDrainSequence &= ~1;
1546        mWaitWorkCV.signal();
1547    }
1548}
1549
1550// static
1551int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1552                                                void *param,
1553                                                void *cookie)
1554{
1555    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1556    ALOGV("asyncCallback() event %d", event);
1557    switch (event) {
1558    case STREAM_CBK_EVENT_WRITE_READY:
1559        me->writeCallback();
1560        break;
1561    case STREAM_CBK_EVENT_DRAIN_READY:
1562        me->drainCallback();
1563        break;
1564    default:
1565        ALOGW("asyncCallback() unknown event %d", event);
1566        break;
1567    }
1568    return 0;
1569}
1570
1571void AudioFlinger::PlaybackThread::readOutputParameters()
1572{
1573    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1574    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1575    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1576    if (!audio_is_output_channel(mChannelMask)) {
1577        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1578    }
1579    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1580        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1581                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1582    }
1583    mChannelCount = popcount(mChannelMask);
1584    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1585    if (!audio_is_valid_format(mFormat)) {
1586        LOG_FATAL("HAL format %d not valid for output", mFormat);
1587    }
1588    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1589        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1590                mFormat);
1591    }
1592    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1593    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1594    mFrameCount = mBufferSize / mFrameSize;
1595    if (mFrameCount & 15) {
1596        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1597                mFrameCount);
1598    }
1599
1600    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1601            (mOutput->stream->set_callback != NULL)) {
1602        if (mOutput->stream->set_callback(mOutput->stream,
1603                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1604            mUseAsyncWrite = true;
1605        }
1606    }
1607
1608    // Calculate size of normal mix buffer relative to the HAL output buffer size
1609    double multiplier = 1.0;
1610    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1611            kUseFastMixer == FastMixer_Dynamic)) {
1612        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1613        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1614        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1615        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1616        maxNormalFrameCount = maxNormalFrameCount & ~15;
1617        if (maxNormalFrameCount < minNormalFrameCount) {
1618            maxNormalFrameCount = minNormalFrameCount;
1619        }
1620        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1621        if (multiplier <= 1.0) {
1622            multiplier = 1.0;
1623        } else if (multiplier <= 2.0) {
1624            if (2 * mFrameCount <= maxNormalFrameCount) {
1625                multiplier = 2.0;
1626            } else {
1627                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1628            }
1629        } else {
1630            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1631            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1632            // track, but we sometimes have to do this to satisfy the maximum frame count
1633            // constraint)
1634            // FIXME this rounding up should not be done if no HAL SRC
1635            uint32_t truncMult = (uint32_t) multiplier;
1636            if ((truncMult & 1)) {
1637                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1638                    ++truncMult;
1639                }
1640            }
1641            multiplier = (double) truncMult;
1642        }
1643    }
1644    mNormalFrameCount = multiplier * mFrameCount;
1645    // round up to nearest 16 frames to satisfy AudioMixer
1646    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1647    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1648            mNormalFrameCount);
1649
1650    delete[] mMixBuffer;
1651    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1652    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1653    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1654    memset(mMixBuffer, 0, normalBufferSize);
1655
1656    // force reconfiguration of effect chains and engines to take new buffer size and audio
1657    // parameters into account
1658    // Note that mLock is not held when readOutputParameters() is called from the constructor
1659    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1660    // matter.
1661    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1662    Vector< sp<EffectChain> > effectChains = mEffectChains;
1663    for (size_t i = 0; i < effectChains.size(); i ++) {
1664        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1665    }
1666}
1667
1668
1669status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1670{
1671    if (halFrames == NULL || dspFrames == NULL) {
1672        return BAD_VALUE;
1673    }
1674    Mutex::Autolock _l(mLock);
1675    if (initCheck() != NO_ERROR) {
1676        return INVALID_OPERATION;
1677    }
1678    size_t framesWritten = mBytesWritten / mFrameSize;
1679    *halFrames = framesWritten;
1680
1681    if (isSuspended()) {
1682        // return an estimation of rendered frames when the output is suspended
1683        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1684        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1685        return NO_ERROR;
1686    } else {
1687        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1688    }
1689}
1690
1691uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1692{
1693    Mutex::Autolock _l(mLock);
1694    uint32_t result = 0;
1695    if (getEffectChain_l(sessionId) != 0) {
1696        result = EFFECT_SESSION;
1697    }
1698
1699    for (size_t i = 0; i < mTracks.size(); ++i) {
1700        sp<Track> track = mTracks[i];
1701        if (sessionId == track->sessionId() && !track->isInvalid()) {
1702            result |= TRACK_SESSION;
1703            break;
1704        }
1705    }
1706
1707    return result;
1708}
1709
1710uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1711{
1712    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1713    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1714    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1715        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1716    }
1717    for (size_t i = 0; i < mTracks.size(); i++) {
1718        sp<Track> track = mTracks[i];
1719        if (sessionId == track->sessionId() && !track->isInvalid()) {
1720            return AudioSystem::getStrategyForStream(track->streamType());
1721        }
1722    }
1723    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1724}
1725
1726
1727AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1728{
1729    Mutex::Autolock _l(mLock);
1730    return mOutput;
1731}
1732
1733AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1734{
1735    Mutex::Autolock _l(mLock);
1736    AudioStreamOut *output = mOutput;
1737    mOutput = NULL;
1738    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1739    //       must push a NULL and wait for ack
1740    mOutputSink.clear();
1741    mPipeSink.clear();
1742    mNormalSink.clear();
1743    return output;
1744}
1745
1746// this method must always be called either with ThreadBase mLock held or inside the thread loop
1747audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1748{
1749    if (mOutput == NULL) {
1750        return NULL;
1751    }
1752    return &mOutput->stream->common;
1753}
1754
1755uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1756{
1757    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1758}
1759
1760status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1761{
1762    if (!isValidSyncEvent(event)) {
1763        return BAD_VALUE;
1764    }
1765
1766    Mutex::Autolock _l(mLock);
1767
1768    for (size_t i = 0; i < mTracks.size(); ++i) {
1769        sp<Track> track = mTracks[i];
1770        if (event->triggerSession() == track->sessionId()) {
1771            (void) track->setSyncEvent(event);
1772            return NO_ERROR;
1773        }
1774    }
1775
1776    return NAME_NOT_FOUND;
1777}
1778
1779bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1780{
1781    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1782}
1783
1784void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1785        const Vector< sp<Track> >& tracksToRemove)
1786{
1787    size_t count = tracksToRemove.size();
1788    if (count > 0) {
1789        for (size_t i = 0 ; i < count ; i++) {
1790            const sp<Track>& track = tracksToRemove.itemAt(i);
1791            if (!track->isOutputTrack()) {
1792                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1793#ifdef ADD_BATTERY_DATA
1794                // to track the speaker usage
1795                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1796#endif
1797                if (track->isTerminated()) {
1798                    AudioSystem::releaseOutput(mId);
1799                }
1800            }
1801        }
1802    }
1803}
1804
1805void AudioFlinger::PlaybackThread::checkSilentMode_l()
1806{
1807    if (!mMasterMute) {
1808        char value[PROPERTY_VALUE_MAX];
1809        if (property_get("ro.audio.silent", value, "0") > 0) {
1810            char *endptr;
1811            unsigned long ul = strtoul(value, &endptr, 0);
1812            if (*endptr == '\0' && ul != 0) {
1813                ALOGD("Silence is golden");
1814                // The setprop command will not allow a property to be changed after
1815                // the first time it is set, so we don't have to worry about un-muting.
1816                setMasterMute_l(true);
1817            }
1818        }
1819    }
1820}
1821
1822// shared by MIXER and DIRECT, overridden by DUPLICATING
1823ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1824{
1825    // FIXME rewrite to reduce number of system calls
1826    mLastWriteTime = systemTime();
1827    mInWrite = true;
1828    ssize_t bytesWritten;
1829
1830    // If an NBAIO sink is present, use it to write the normal mixer's submix
1831    if (mNormalSink != 0) {
1832#define mBitShift 2 // FIXME
1833        size_t count = mBytesRemaining >> mBitShift;
1834        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1835        ATRACE_BEGIN("write");
1836        // update the setpoint when AudioFlinger::mScreenState changes
1837        uint32_t screenState = AudioFlinger::mScreenState;
1838        if (screenState != mScreenState) {
1839            mScreenState = screenState;
1840            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1841            if (pipe != NULL) {
1842                pipe->setAvgFrames((mScreenState & 1) ?
1843                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1844            }
1845        }
1846        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1847        ATRACE_END();
1848        if (framesWritten > 0) {
1849            bytesWritten = framesWritten << mBitShift;
1850        } else {
1851            bytesWritten = framesWritten;
1852        }
1853        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1854        if (status == NO_ERROR) {
1855            size_t totalFramesWritten = mNormalSink->framesWritten();
1856            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1857                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1858                mLatchDValid = true;
1859            }
1860        }
1861    // otherwise use the HAL / AudioStreamOut directly
1862    } else {
1863        // Direct output and offload threads
1864        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1865        if (mUseAsyncWrite) {
1866            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1867            mWriteAckSequence += 2;
1868            mWriteAckSequence |= 1;
1869            ALOG_ASSERT(mCallbackThread != 0);
1870            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1871        }
1872        // FIXME We should have an implementation of timestamps for direct output threads.
1873        // They are used e.g for multichannel PCM playback over HDMI.
1874        bytesWritten = mOutput->stream->write(mOutput->stream,
1875                                                   mMixBuffer + offset, mBytesRemaining);
1876        if (mUseAsyncWrite &&
1877                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1878            // do not wait for async callback in case of error of full write
1879            mWriteAckSequence &= ~1;
1880            ALOG_ASSERT(mCallbackThread != 0);
1881            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1882        }
1883    }
1884
1885    mNumWrites++;
1886    mInWrite = false;
1887
1888    return bytesWritten;
1889}
1890
1891void AudioFlinger::PlaybackThread::threadLoop_drain()
1892{
1893    if (mOutput->stream->drain) {
1894        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1895        if (mUseAsyncWrite) {
1896            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1897            mDrainSequence |= 1;
1898            ALOG_ASSERT(mCallbackThread != 0);
1899            mCallbackThread->setDraining(mDrainSequence);
1900        }
1901        mOutput->stream->drain(mOutput->stream,
1902            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1903                                                : AUDIO_DRAIN_ALL);
1904    }
1905}
1906
1907void AudioFlinger::PlaybackThread::threadLoop_exit()
1908{
1909    // Default implementation has nothing to do
1910}
1911
1912/*
1913The derived values that are cached:
1914 - mixBufferSize from frame count * frame size
1915 - activeSleepTime from activeSleepTimeUs()
1916 - idleSleepTime from idleSleepTimeUs()
1917 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1918 - maxPeriod from frame count and sample rate (MIXER only)
1919
1920The parameters that affect these derived values are:
1921 - frame count
1922 - frame size
1923 - sample rate
1924 - device type: A2DP or not
1925 - device latency
1926 - format: PCM or not
1927 - active sleep time
1928 - idle sleep time
1929*/
1930
1931void AudioFlinger::PlaybackThread::cacheParameters_l()
1932{
1933    mixBufferSize = mNormalFrameCount * mFrameSize;
1934    activeSleepTime = activeSleepTimeUs();
1935    idleSleepTime = idleSleepTimeUs();
1936}
1937
1938void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1939{
1940    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1941            this,  streamType, mTracks.size());
1942    Mutex::Autolock _l(mLock);
1943
1944    size_t size = mTracks.size();
1945    for (size_t i = 0; i < size; i++) {
1946        sp<Track> t = mTracks[i];
1947        if (t->streamType() == streamType) {
1948            t->invalidate();
1949        }
1950    }
1951}
1952
1953status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1954{
1955    int session = chain->sessionId();
1956    int16_t *buffer = mMixBuffer;
1957    bool ownsBuffer = false;
1958
1959    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1960    if (session > 0) {
1961        // Only one effect chain can be present in direct output thread and it uses
1962        // the mix buffer as input
1963        if (mType != DIRECT) {
1964            size_t numSamples = mNormalFrameCount * mChannelCount;
1965            buffer = new int16_t[numSamples];
1966            memset(buffer, 0, numSamples * sizeof(int16_t));
1967            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1968            ownsBuffer = true;
1969        }
1970
1971        // Attach all tracks with same session ID to this chain.
1972        for (size_t i = 0; i < mTracks.size(); ++i) {
1973            sp<Track> track = mTracks[i];
1974            if (session == track->sessionId()) {
1975                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1976                        buffer);
1977                track->setMainBuffer(buffer);
1978                chain->incTrackCnt();
1979            }
1980        }
1981
1982        // indicate all active tracks in the chain
1983        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1984            sp<Track> track = mActiveTracks[i].promote();
1985            if (track == 0) {
1986                continue;
1987            }
1988            if (session == track->sessionId()) {
1989                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1990                chain->incActiveTrackCnt();
1991            }
1992        }
1993    }
1994
1995    chain->setInBuffer(buffer, ownsBuffer);
1996    chain->setOutBuffer(mMixBuffer);
1997    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1998    // chains list in order to be processed last as it contains output stage effects
1999    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2000    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2001    // after track specific effects and before output stage
2002    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2003    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2004    // Effect chain for other sessions are inserted at beginning of effect
2005    // chains list to be processed before output mix effects. Relative order between other
2006    // sessions is not important
2007    size_t size = mEffectChains.size();
2008    size_t i = 0;
2009    for (i = 0; i < size; i++) {
2010        if (mEffectChains[i]->sessionId() < session) {
2011            break;
2012        }
2013    }
2014    mEffectChains.insertAt(chain, i);
2015    checkSuspendOnAddEffectChain_l(chain);
2016
2017    return NO_ERROR;
2018}
2019
2020size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2021{
2022    int session = chain->sessionId();
2023
2024    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2025
2026    for (size_t i = 0; i < mEffectChains.size(); i++) {
2027        if (chain == mEffectChains[i]) {
2028            mEffectChains.removeAt(i);
2029            // detach all active tracks from the chain
2030            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2031                sp<Track> track = mActiveTracks[i].promote();
2032                if (track == 0) {
2033                    continue;
2034                }
2035                if (session == track->sessionId()) {
2036                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2037                            chain.get(), session);
2038                    chain->decActiveTrackCnt();
2039                }
2040            }
2041
2042            // detach all tracks with same session ID from this chain
2043            for (size_t i = 0; i < mTracks.size(); ++i) {
2044                sp<Track> track = mTracks[i];
2045                if (session == track->sessionId()) {
2046                    track->setMainBuffer(mMixBuffer);
2047                    chain->decTrackCnt();
2048                }
2049            }
2050            break;
2051        }
2052    }
2053    return mEffectChains.size();
2054}
2055
2056status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2057        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2058{
2059    Mutex::Autolock _l(mLock);
2060    return attachAuxEffect_l(track, EffectId);
2061}
2062
2063status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2064        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2065{
2066    status_t status = NO_ERROR;
2067
2068    if (EffectId == 0) {
2069        track->setAuxBuffer(0, NULL);
2070    } else {
2071        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2072        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2073        if (effect != 0) {
2074            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2075                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2076            } else {
2077                status = INVALID_OPERATION;
2078            }
2079        } else {
2080            status = BAD_VALUE;
2081        }
2082    }
2083    return status;
2084}
2085
2086void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2087{
2088    for (size_t i = 0; i < mTracks.size(); ++i) {
2089        sp<Track> track = mTracks[i];
2090        if (track->auxEffectId() == effectId) {
2091            attachAuxEffect_l(track, 0);
2092        }
2093    }
2094}
2095
2096bool AudioFlinger::PlaybackThread::threadLoop()
2097{
2098    Vector< sp<Track> > tracksToRemove;
2099
2100    standbyTime = systemTime();
2101
2102    // MIXER
2103    nsecs_t lastWarning = 0;
2104
2105    // DUPLICATING
2106    // FIXME could this be made local to while loop?
2107    writeFrames = 0;
2108
2109    cacheParameters_l();
2110    sleepTime = idleSleepTime;
2111
2112    if (mType == MIXER) {
2113        sleepTimeShift = 0;
2114    }
2115
2116    CpuStats cpuStats;
2117    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2118
2119    acquireWakeLock();
2120
2121    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2122    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2123    // and then that string will be logged at the next convenient opportunity.
2124    const char *logString = NULL;
2125
2126    while (!exitPending())
2127    {
2128        cpuStats.sample(myName);
2129
2130        Vector< sp<EffectChain> > effectChains;
2131
2132        processConfigEvents();
2133
2134        { // scope for mLock
2135
2136            Mutex::Autolock _l(mLock);
2137
2138            if (logString != NULL) {
2139                mNBLogWriter->logTimestamp();
2140                mNBLogWriter->log(logString);
2141                logString = NULL;
2142            }
2143
2144            if (mLatchDValid) {
2145                mLatchQ = mLatchD;
2146                mLatchDValid = false;
2147                mLatchQValid = true;
2148            }
2149
2150            if (checkForNewParameters_l()) {
2151                cacheParameters_l();
2152            }
2153
2154            saveOutputTracks();
2155            if (mSignalPending) {
2156                // A signal was raised while we were unlocked
2157                mSignalPending = false;
2158            } else if (waitingAsyncCallback_l()) {
2159                if (exitPending()) {
2160                    break;
2161                }
2162                releaseWakeLock_l();
2163                ALOGV("wait async completion");
2164                mWaitWorkCV.wait(mLock);
2165                ALOGV("async completion/wake");
2166                acquireWakeLock_l();
2167                standbyTime = systemTime() + standbyDelay;
2168                sleepTime = 0;
2169
2170                continue;
2171            }
2172            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2173                                   isSuspended()) {
2174                // put audio hardware into standby after short delay
2175                if (shouldStandby_l()) {
2176
2177                    threadLoop_standby();
2178
2179                    mStandby = true;
2180                }
2181
2182                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2183                    // we're about to wait, flush the binder command buffer
2184                    IPCThreadState::self()->flushCommands();
2185
2186                    clearOutputTracks();
2187
2188                    if (exitPending()) {
2189                        break;
2190                    }
2191
2192                    releaseWakeLock_l();
2193                    // wait until we have something to do...
2194                    ALOGV("%s going to sleep", myName.string());
2195                    mWaitWorkCV.wait(mLock);
2196                    ALOGV("%s waking up", myName.string());
2197                    acquireWakeLock_l();
2198
2199                    mMixerStatus = MIXER_IDLE;
2200                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2201                    mBytesWritten = 0;
2202                    mBytesRemaining = 0;
2203                    checkSilentMode_l();
2204
2205                    standbyTime = systemTime() + standbyDelay;
2206                    sleepTime = idleSleepTime;
2207                    if (mType == MIXER) {
2208                        sleepTimeShift = 0;
2209                    }
2210
2211                    continue;
2212                }
2213            }
2214            // mMixerStatusIgnoringFastTracks is also updated internally
2215            mMixerStatus = prepareTracks_l(&tracksToRemove);
2216
2217            // prevent any changes in effect chain list and in each effect chain
2218            // during mixing and effect process as the audio buffers could be deleted
2219            // or modified if an effect is created or deleted
2220            lockEffectChains_l(effectChains);
2221        }
2222
2223        if (mBytesRemaining == 0) {
2224            mCurrentWriteLength = 0;
2225            if (mMixerStatus == MIXER_TRACKS_READY) {
2226                // threadLoop_mix() sets mCurrentWriteLength
2227                threadLoop_mix();
2228            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2229                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2230                // threadLoop_sleepTime sets sleepTime to 0 if data
2231                // must be written to HAL
2232                threadLoop_sleepTime();
2233                if (sleepTime == 0) {
2234                    mCurrentWriteLength = mixBufferSize;
2235                }
2236            }
2237            mBytesRemaining = mCurrentWriteLength;
2238            if (isSuspended()) {
2239                sleepTime = suspendSleepTimeUs();
2240                // simulate write to HAL when suspended
2241                mBytesWritten += mixBufferSize;
2242                mBytesRemaining = 0;
2243            }
2244
2245            // only process effects if we're going to write
2246            if (sleepTime == 0) {
2247                for (size_t i = 0; i < effectChains.size(); i ++) {
2248                    effectChains[i]->process_l();
2249                }
2250            }
2251        }
2252
2253        // enable changes in effect chain
2254        unlockEffectChains(effectChains);
2255
2256        if (!waitingAsyncCallback()) {
2257            // sleepTime == 0 means we must write to audio hardware
2258            if (sleepTime == 0) {
2259                if (mBytesRemaining) {
2260                    ssize_t ret = threadLoop_write();
2261                    if (ret < 0) {
2262                        mBytesRemaining = 0;
2263                    } else {
2264                        mBytesWritten += ret;
2265                        mBytesRemaining -= ret;
2266                    }
2267                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2268                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2269                    threadLoop_drain();
2270                }
2271if (mType == MIXER) {
2272                // write blocked detection
2273                nsecs_t now = systemTime();
2274                nsecs_t delta = now - mLastWriteTime;
2275                if (!mStandby && delta > maxPeriod) {
2276                    mNumDelayedWrites++;
2277                    if ((now - lastWarning) > kWarningThrottleNs) {
2278                        ATRACE_NAME("underrun");
2279                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2280                                ns2ms(delta), mNumDelayedWrites, this);
2281                        lastWarning = now;
2282                    }
2283                }
2284}
2285
2286                mStandby = false;
2287            } else {
2288                usleep(sleepTime);
2289            }
2290        }
2291
2292        // Finally let go of removed track(s), without the lock held
2293        // since we can't guarantee the destructors won't acquire that
2294        // same lock.  This will also mutate and push a new fast mixer state.
2295        threadLoop_removeTracks(tracksToRemove);
2296        tracksToRemove.clear();
2297
2298        // FIXME I don't understand the need for this here;
2299        //       it was in the original code but maybe the
2300        //       assignment in saveOutputTracks() makes this unnecessary?
2301        clearOutputTracks();
2302
2303        // Effect chains will be actually deleted here if they were removed from
2304        // mEffectChains list during mixing or effects processing
2305        effectChains.clear();
2306
2307        // FIXME Note that the above .clear() is no longer necessary since effectChains
2308        // is now local to this block, but will keep it for now (at least until merge done).
2309    }
2310
2311    threadLoop_exit();
2312
2313    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2314    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2315        // put output stream into standby mode
2316        if (!mStandby) {
2317            mOutput->stream->common.standby(&mOutput->stream->common);
2318        }
2319    }
2320
2321    releaseWakeLock();
2322
2323    ALOGV("Thread %p type %d exiting", this, mType);
2324    return false;
2325}
2326
2327// removeTracks_l() must be called with ThreadBase::mLock held
2328void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2329{
2330    size_t count = tracksToRemove.size();
2331    if (count > 0) {
2332        for (size_t i=0 ; i<count ; i++) {
2333            const sp<Track>& track = tracksToRemove.itemAt(i);
2334            mActiveTracks.remove(track);
2335            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2336            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2337            if (chain != 0) {
2338                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2339                        track->sessionId());
2340                chain->decActiveTrackCnt();
2341            }
2342            if (track->isTerminated()) {
2343                removeTrack_l(track);
2344            }
2345        }
2346    }
2347
2348}
2349
2350// ----------------------------------------------------------------------------
2351
2352AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2353        audio_io_handle_t id, audio_devices_t device, type_t type)
2354    :   PlaybackThread(audioFlinger, output, id, device, type),
2355        // mAudioMixer below
2356        // mFastMixer below
2357        mFastMixerFutex(0)
2358        // mOutputSink below
2359        // mPipeSink below
2360        // mNormalSink below
2361{
2362    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2363    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2364            "mFrameCount=%d, mNormalFrameCount=%d",
2365            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2366            mNormalFrameCount);
2367    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2368
2369    // FIXME - Current mixer implementation only supports stereo output
2370    if (mChannelCount != FCC_2) {
2371        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2372    }
2373
2374    // create an NBAIO sink for the HAL output stream, and negotiate
2375    mOutputSink = new AudioStreamOutSink(output->stream);
2376    size_t numCounterOffers = 0;
2377    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2378    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2379    ALOG_ASSERT(index == 0);
2380
2381    // initialize fast mixer depending on configuration
2382    bool initFastMixer;
2383    switch (kUseFastMixer) {
2384    case FastMixer_Never:
2385        initFastMixer = false;
2386        break;
2387    case FastMixer_Always:
2388        initFastMixer = true;
2389        break;
2390    case FastMixer_Static:
2391    case FastMixer_Dynamic:
2392        initFastMixer = mFrameCount < mNormalFrameCount;
2393        break;
2394    }
2395    if (initFastMixer) {
2396
2397        // create a MonoPipe to connect our submix to FastMixer
2398        NBAIO_Format format = mOutputSink->format();
2399        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2400        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2401        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2402        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2403        const NBAIO_Format offers[1] = {format};
2404        size_t numCounterOffers = 0;
2405        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2406        ALOG_ASSERT(index == 0);
2407        monoPipe->setAvgFrames((mScreenState & 1) ?
2408                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2409        mPipeSink = monoPipe;
2410
2411#ifdef TEE_SINK
2412        if (mTeeSinkOutputEnabled) {
2413            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2414            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2415            numCounterOffers = 0;
2416            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2417            ALOG_ASSERT(index == 0);
2418            mTeeSink = teeSink;
2419            PipeReader *teeSource = new PipeReader(*teeSink);
2420            numCounterOffers = 0;
2421            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2422            ALOG_ASSERT(index == 0);
2423            mTeeSource = teeSource;
2424        }
2425#endif
2426
2427        // create fast mixer and configure it initially with just one fast track for our submix
2428        mFastMixer = new FastMixer();
2429        FastMixerStateQueue *sq = mFastMixer->sq();
2430#ifdef STATE_QUEUE_DUMP
2431        sq->setObserverDump(&mStateQueueObserverDump);
2432        sq->setMutatorDump(&mStateQueueMutatorDump);
2433#endif
2434        FastMixerState *state = sq->begin();
2435        FastTrack *fastTrack = &state->mFastTracks[0];
2436        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2437        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2438        fastTrack->mVolumeProvider = NULL;
2439        fastTrack->mGeneration++;
2440        state->mFastTracksGen++;
2441        state->mTrackMask = 1;
2442        // fast mixer will use the HAL output sink
2443        state->mOutputSink = mOutputSink.get();
2444        state->mOutputSinkGen++;
2445        state->mFrameCount = mFrameCount;
2446        state->mCommand = FastMixerState::COLD_IDLE;
2447        // already done in constructor initialization list
2448        //mFastMixerFutex = 0;
2449        state->mColdFutexAddr = &mFastMixerFutex;
2450        state->mColdGen++;
2451        state->mDumpState = &mFastMixerDumpState;
2452#ifdef TEE_SINK
2453        state->mTeeSink = mTeeSink.get();
2454#endif
2455        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2456        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2457        sq->end();
2458        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2459
2460        // start the fast mixer
2461        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2462        pid_t tid = mFastMixer->getTid();
2463        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2464        if (err != 0) {
2465            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2466                    kPriorityFastMixer, getpid_cached, tid, err);
2467        }
2468
2469#ifdef AUDIO_WATCHDOG
2470        // create and start the watchdog
2471        mAudioWatchdog = new AudioWatchdog();
2472        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2473        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2474        tid = mAudioWatchdog->getTid();
2475        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2476        if (err != 0) {
2477            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2478                    kPriorityFastMixer, getpid_cached, tid, err);
2479        }
2480#endif
2481
2482    } else {
2483        mFastMixer = NULL;
2484    }
2485
2486    switch (kUseFastMixer) {
2487    case FastMixer_Never:
2488    case FastMixer_Dynamic:
2489        mNormalSink = mOutputSink;
2490        break;
2491    case FastMixer_Always:
2492        mNormalSink = mPipeSink;
2493        break;
2494    case FastMixer_Static:
2495        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2496        break;
2497    }
2498}
2499
2500AudioFlinger::MixerThread::~MixerThread()
2501{
2502    if (mFastMixer != NULL) {
2503        FastMixerStateQueue *sq = mFastMixer->sq();
2504        FastMixerState *state = sq->begin();
2505        if (state->mCommand == FastMixerState::COLD_IDLE) {
2506            int32_t old = android_atomic_inc(&mFastMixerFutex);
2507            if (old == -1) {
2508                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2509            }
2510        }
2511        state->mCommand = FastMixerState::EXIT;
2512        sq->end();
2513        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2514        mFastMixer->join();
2515        // Though the fast mixer thread has exited, it's state queue is still valid.
2516        // We'll use that extract the final state which contains one remaining fast track
2517        // corresponding to our sub-mix.
2518        state = sq->begin();
2519        ALOG_ASSERT(state->mTrackMask == 1);
2520        FastTrack *fastTrack = &state->mFastTracks[0];
2521        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2522        delete fastTrack->mBufferProvider;
2523        sq->end(false /*didModify*/);
2524        delete mFastMixer;
2525#ifdef AUDIO_WATCHDOG
2526        if (mAudioWatchdog != 0) {
2527            mAudioWatchdog->requestExit();
2528            mAudioWatchdog->requestExitAndWait();
2529            mAudioWatchdog.clear();
2530        }
2531#endif
2532    }
2533    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2534    delete mAudioMixer;
2535}
2536
2537
2538uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2539{
2540    if (mFastMixer != NULL) {
2541        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2542        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2543    }
2544    return latency;
2545}
2546
2547
2548void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2549{
2550    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2551}
2552
2553ssize_t AudioFlinger::MixerThread::threadLoop_write()
2554{
2555    // FIXME we should only do one push per cycle; confirm this is true
2556    // Start the fast mixer if it's not already running
2557    if (mFastMixer != NULL) {
2558        FastMixerStateQueue *sq = mFastMixer->sq();
2559        FastMixerState *state = sq->begin();
2560        if (state->mCommand != FastMixerState::MIX_WRITE &&
2561                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2562            if (state->mCommand == FastMixerState::COLD_IDLE) {
2563                int32_t old = android_atomic_inc(&mFastMixerFutex);
2564                if (old == -1) {
2565                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2566                }
2567#ifdef AUDIO_WATCHDOG
2568                if (mAudioWatchdog != 0) {
2569                    mAudioWatchdog->resume();
2570                }
2571#endif
2572            }
2573            state->mCommand = FastMixerState::MIX_WRITE;
2574            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2575                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2576            sq->end();
2577            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2578            if (kUseFastMixer == FastMixer_Dynamic) {
2579                mNormalSink = mPipeSink;
2580            }
2581        } else {
2582            sq->end(false /*didModify*/);
2583        }
2584    }
2585    return PlaybackThread::threadLoop_write();
2586}
2587
2588void AudioFlinger::MixerThread::threadLoop_standby()
2589{
2590    // Idle the fast mixer if it's currently running
2591    if (mFastMixer != NULL) {
2592        FastMixerStateQueue *sq = mFastMixer->sq();
2593        FastMixerState *state = sq->begin();
2594        if (!(state->mCommand & FastMixerState::IDLE)) {
2595            state->mCommand = FastMixerState::COLD_IDLE;
2596            state->mColdFutexAddr = &mFastMixerFutex;
2597            state->mColdGen++;
2598            mFastMixerFutex = 0;
2599            sq->end();
2600            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2601            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2602            if (kUseFastMixer == FastMixer_Dynamic) {
2603                mNormalSink = mOutputSink;
2604            }
2605#ifdef AUDIO_WATCHDOG
2606            if (mAudioWatchdog != 0) {
2607                mAudioWatchdog->pause();
2608            }
2609#endif
2610        } else {
2611            sq->end(false /*didModify*/);
2612        }
2613    }
2614    PlaybackThread::threadLoop_standby();
2615}
2616
2617// Empty implementation for standard mixer
2618// Overridden for offloaded playback
2619void AudioFlinger::PlaybackThread::flushOutput_l()
2620{
2621}
2622
2623bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2624{
2625    return false;
2626}
2627
2628bool AudioFlinger::PlaybackThread::shouldStandby_l()
2629{
2630    return !mStandby;
2631}
2632
2633bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2634{
2635    Mutex::Autolock _l(mLock);
2636    return waitingAsyncCallback_l();
2637}
2638
2639// shared by MIXER and DIRECT, overridden by DUPLICATING
2640void AudioFlinger::PlaybackThread::threadLoop_standby()
2641{
2642    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2643    mOutput->stream->common.standby(&mOutput->stream->common);
2644    if (mUseAsyncWrite != 0) {
2645        // discard any pending drain or write ack by incrementing sequence
2646        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2647        mDrainSequence = (mDrainSequence + 2) & ~1;
2648        ALOG_ASSERT(mCallbackThread != 0);
2649        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2650        mCallbackThread->setDraining(mDrainSequence);
2651    }
2652}
2653
2654void AudioFlinger::MixerThread::threadLoop_mix()
2655{
2656    // obtain the presentation timestamp of the next output buffer
2657    int64_t pts;
2658    status_t status = INVALID_OPERATION;
2659
2660    if (mNormalSink != 0) {
2661        status = mNormalSink->getNextWriteTimestamp(&pts);
2662    } else {
2663        status = mOutputSink->getNextWriteTimestamp(&pts);
2664    }
2665
2666    if (status != NO_ERROR) {
2667        pts = AudioBufferProvider::kInvalidPTS;
2668    }
2669
2670    // mix buffers...
2671    mAudioMixer->process(pts);
2672    mCurrentWriteLength = mixBufferSize;
2673    // increase sleep time progressively when application underrun condition clears.
2674    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2675    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2676    // such that we would underrun the audio HAL.
2677    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2678        sleepTimeShift--;
2679    }
2680    sleepTime = 0;
2681    standbyTime = systemTime() + standbyDelay;
2682    //TODO: delay standby when effects have a tail
2683}
2684
2685void AudioFlinger::MixerThread::threadLoop_sleepTime()
2686{
2687    // If no tracks are ready, sleep once for the duration of an output
2688    // buffer size, then write 0s to the output
2689    if (sleepTime == 0) {
2690        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2691            sleepTime = activeSleepTime >> sleepTimeShift;
2692            if (sleepTime < kMinThreadSleepTimeUs) {
2693                sleepTime = kMinThreadSleepTimeUs;
2694            }
2695            // reduce sleep time in case of consecutive application underruns to avoid
2696            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2697            // duration we would end up writing less data than needed by the audio HAL if
2698            // the condition persists.
2699            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2700                sleepTimeShift++;
2701            }
2702        } else {
2703            sleepTime = idleSleepTime;
2704        }
2705    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2706        memset(mMixBuffer, 0, mixBufferSize);
2707        sleepTime = 0;
2708        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2709                "anticipated start");
2710    }
2711    // TODO add standby time extension fct of effect tail
2712}
2713
2714// prepareTracks_l() must be called with ThreadBase::mLock held
2715AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2716        Vector< sp<Track> > *tracksToRemove)
2717{
2718
2719    mixer_state mixerStatus = MIXER_IDLE;
2720    // find out which tracks need to be processed
2721    size_t count = mActiveTracks.size();
2722    size_t mixedTracks = 0;
2723    size_t tracksWithEffect = 0;
2724    // counts only _active_ fast tracks
2725    size_t fastTracks = 0;
2726    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2727
2728    float masterVolume = mMasterVolume;
2729    bool masterMute = mMasterMute;
2730
2731    if (masterMute) {
2732        masterVolume = 0;
2733    }
2734    // Delegate master volume control to effect in output mix effect chain if needed
2735    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2736    if (chain != 0) {
2737        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2738        chain->setVolume_l(&v, &v);
2739        masterVolume = (float)((v + (1 << 23)) >> 24);
2740        chain.clear();
2741    }
2742
2743    // prepare a new state to push
2744    FastMixerStateQueue *sq = NULL;
2745    FastMixerState *state = NULL;
2746    bool didModify = false;
2747    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2748    if (mFastMixer != NULL) {
2749        sq = mFastMixer->sq();
2750        state = sq->begin();
2751    }
2752
2753    for (size_t i=0 ; i<count ; i++) {
2754        const sp<Track> t = mActiveTracks[i].promote();
2755        if (t == 0) {
2756            continue;
2757        }
2758
2759        // this const just means the local variable doesn't change
2760        Track* const track = t.get();
2761
2762        // process fast tracks
2763        if (track->isFastTrack()) {
2764
2765            // It's theoretically possible (though unlikely) for a fast track to be created
2766            // and then removed within the same normal mix cycle.  This is not a problem, as
2767            // the track never becomes active so it's fast mixer slot is never touched.
2768            // The converse, of removing an (active) track and then creating a new track
2769            // at the identical fast mixer slot within the same normal mix cycle,
2770            // is impossible because the slot isn't marked available until the end of each cycle.
2771            int j = track->mFastIndex;
2772            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2773            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2774            FastTrack *fastTrack = &state->mFastTracks[j];
2775
2776            // Determine whether the track is currently in underrun condition,
2777            // and whether it had a recent underrun.
2778            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2779            FastTrackUnderruns underruns = ftDump->mUnderruns;
2780            uint32_t recentFull = (underruns.mBitFields.mFull -
2781                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2782            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2783                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2784            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2785                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2786            uint32_t recentUnderruns = recentPartial + recentEmpty;
2787            track->mObservedUnderruns = underruns;
2788            // don't count underruns that occur while stopping or pausing
2789            // or stopped which can occur when flush() is called while active
2790            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2791                    recentUnderruns > 0) {
2792                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2793                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2794            }
2795
2796            // This is similar to the state machine for normal tracks,
2797            // with a few modifications for fast tracks.
2798            bool isActive = true;
2799            switch (track->mState) {
2800            case TrackBase::STOPPING_1:
2801                // track stays active in STOPPING_1 state until first underrun
2802                if (recentUnderruns > 0 || track->isTerminated()) {
2803                    track->mState = TrackBase::STOPPING_2;
2804                }
2805                break;
2806            case TrackBase::PAUSING:
2807                // ramp down is not yet implemented
2808                track->setPaused();
2809                break;
2810            case TrackBase::RESUMING:
2811                // ramp up is not yet implemented
2812                track->mState = TrackBase::ACTIVE;
2813                break;
2814            case TrackBase::ACTIVE:
2815                if (recentFull > 0 || recentPartial > 0) {
2816                    // track has provided at least some frames recently: reset retry count
2817                    track->mRetryCount = kMaxTrackRetries;
2818                }
2819                if (recentUnderruns == 0) {
2820                    // no recent underruns: stay active
2821                    break;
2822                }
2823                // there has recently been an underrun of some kind
2824                if (track->sharedBuffer() == 0) {
2825                    // were any of the recent underruns "empty" (no frames available)?
2826                    if (recentEmpty == 0) {
2827                        // no, then ignore the partial underruns as they are allowed indefinitely
2828                        break;
2829                    }
2830                    // there has recently been an "empty" underrun: decrement the retry counter
2831                    if (--(track->mRetryCount) > 0) {
2832                        break;
2833                    }
2834                    // indicate to client process that the track was disabled because of underrun;
2835                    // it will then automatically call start() when data is available
2836                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2837                    // remove from active list, but state remains ACTIVE [confusing but true]
2838                    isActive = false;
2839                    break;
2840                }
2841                // fall through
2842            case TrackBase::STOPPING_2:
2843            case TrackBase::PAUSED:
2844            case TrackBase::STOPPED:
2845            case TrackBase::FLUSHED:   // flush() while active
2846                // Check for presentation complete if track is inactive
2847                // We have consumed all the buffers of this track.
2848                // This would be incomplete if we auto-paused on underrun
2849                {
2850                    size_t audioHALFrames =
2851                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2852                    size_t framesWritten = mBytesWritten / mFrameSize;
2853                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2854                        // track stays in active list until presentation is complete
2855                        break;
2856                    }
2857                }
2858                if (track->isStopping_2()) {
2859                    track->mState = TrackBase::STOPPED;
2860                }
2861                if (track->isStopped()) {
2862                    // Can't reset directly, as fast mixer is still polling this track
2863                    //   track->reset();
2864                    // So instead mark this track as needing to be reset after push with ack
2865                    resetMask |= 1 << i;
2866                }
2867                isActive = false;
2868                break;
2869            case TrackBase::IDLE:
2870            default:
2871                LOG_FATAL("unexpected track state %d", track->mState);
2872            }
2873
2874            if (isActive) {
2875                // was it previously inactive?
2876                if (!(state->mTrackMask & (1 << j))) {
2877                    ExtendedAudioBufferProvider *eabp = track;
2878                    VolumeProvider *vp = track;
2879                    fastTrack->mBufferProvider = eabp;
2880                    fastTrack->mVolumeProvider = vp;
2881                    fastTrack->mSampleRate = track->mSampleRate;
2882                    fastTrack->mChannelMask = track->mChannelMask;
2883                    fastTrack->mGeneration++;
2884                    state->mTrackMask |= 1 << j;
2885                    didModify = true;
2886                    // no acknowledgement required for newly active tracks
2887                }
2888                // cache the combined master volume and stream type volume for fast mixer; this
2889                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2890                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2891                ++fastTracks;
2892            } else {
2893                // was it previously active?
2894                if (state->mTrackMask & (1 << j)) {
2895                    fastTrack->mBufferProvider = NULL;
2896                    fastTrack->mGeneration++;
2897                    state->mTrackMask &= ~(1 << j);
2898                    didModify = true;
2899                    // If any fast tracks were removed, we must wait for acknowledgement
2900                    // because we're about to decrement the last sp<> on those tracks.
2901                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2902                } else {
2903                    LOG_FATAL("fast track %d should have been active", j);
2904                }
2905                tracksToRemove->add(track);
2906                // Avoids a misleading display in dumpsys
2907                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2908            }
2909            continue;
2910        }
2911
2912        {   // local variable scope to avoid goto warning
2913
2914        audio_track_cblk_t* cblk = track->cblk();
2915
2916        // The first time a track is added we wait
2917        // for all its buffers to be filled before processing it
2918        int name = track->name();
2919        // make sure that we have enough frames to mix one full buffer.
2920        // enforce this condition only once to enable draining the buffer in case the client
2921        // app does not call stop() and relies on underrun to stop:
2922        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2923        // during last round
2924        size_t desiredFrames;
2925        uint32_t sr = track->sampleRate();
2926        if (sr == mSampleRate) {
2927            desiredFrames = mNormalFrameCount;
2928        } else {
2929            // +1 for rounding and +1 for additional sample needed for interpolation
2930            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2931            // add frames already consumed but not yet released by the resampler
2932            // because mAudioTrackServerProxy->framesReady() will include these frames
2933            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2934            // the minimum track buffer size is normally twice the number of frames necessary
2935            // to fill one buffer and the resampler should not leave more than one buffer worth
2936            // of unreleased frames after each pass, but just in case...
2937            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2938        }
2939        uint32_t minFrames = 1;
2940        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2941                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2942            minFrames = desiredFrames;
2943        }
2944        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2945        size_t framesReady;
2946        if (track->sharedBuffer() == 0) {
2947            framesReady = track->framesReady();
2948        } else if (track->isStopped()) {
2949            framesReady = 0;
2950        } else {
2951            framesReady = 1;
2952        }
2953        if ((framesReady >= minFrames) && track->isReady() &&
2954                !track->isPaused() && !track->isTerminated())
2955        {
2956            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2957
2958            mixedTracks++;
2959
2960            // track->mainBuffer() != mMixBuffer means there is an effect chain
2961            // connected to the track
2962            chain.clear();
2963            if (track->mainBuffer() != mMixBuffer) {
2964                chain = getEffectChain_l(track->sessionId());
2965                // Delegate volume control to effect in track effect chain if needed
2966                if (chain != 0) {
2967                    tracksWithEffect++;
2968                } else {
2969                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2970                            "session %d",
2971                            name, track->sessionId());
2972                }
2973            }
2974
2975
2976            int param = AudioMixer::VOLUME;
2977            if (track->mFillingUpStatus == Track::FS_FILLED) {
2978                // no ramp for the first volume setting
2979                track->mFillingUpStatus = Track::FS_ACTIVE;
2980                if (track->mState == TrackBase::RESUMING) {
2981                    track->mState = TrackBase::ACTIVE;
2982                    param = AudioMixer::RAMP_VOLUME;
2983                }
2984                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2985            // FIXME should not make a decision based on mServer
2986            } else if (cblk->mServer != 0) {
2987                // If the track is stopped before the first frame was mixed,
2988                // do not apply ramp
2989                param = AudioMixer::RAMP_VOLUME;
2990            }
2991
2992            // compute volume for this track
2993            uint32_t vl, vr, va;
2994            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2995                vl = vr = va = 0;
2996                if (track->isPausing()) {
2997                    track->setPaused();
2998                }
2999            } else {
3000
3001                // read original volumes with volume control
3002                float typeVolume = mStreamTypes[track->streamType()].volume;
3003                float v = masterVolume * typeVolume;
3004                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3005                uint32_t vlr = proxy->getVolumeLR();
3006                vl = vlr & 0xFFFF;
3007                vr = vlr >> 16;
3008                // track volumes come from shared memory, so can't be trusted and must be clamped
3009                if (vl > MAX_GAIN_INT) {
3010                    ALOGV("Track left volume out of range: %04X", vl);
3011                    vl = MAX_GAIN_INT;
3012                }
3013                if (vr > MAX_GAIN_INT) {
3014                    ALOGV("Track right volume out of range: %04X", vr);
3015                    vr = MAX_GAIN_INT;
3016                }
3017                // now apply the master volume and stream type volume
3018                vl = (uint32_t)(v * vl) << 12;
3019                vr = (uint32_t)(v * vr) << 12;
3020                // assuming master volume and stream type volume each go up to 1.0,
3021                // vl and vr are now in 8.24 format
3022
3023                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3024                // send level comes from shared memory and so may be corrupt
3025                if (sendLevel > MAX_GAIN_INT) {
3026                    ALOGV("Track send level out of range: %04X", sendLevel);
3027                    sendLevel = MAX_GAIN_INT;
3028                }
3029                va = (uint32_t)(v * sendLevel);
3030            }
3031
3032            // Delegate volume control to effect in track effect chain if needed
3033            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3034                // Do not ramp volume if volume is controlled by effect
3035                param = AudioMixer::VOLUME;
3036                track->mHasVolumeController = true;
3037            } else {
3038                // force no volume ramp when volume controller was just disabled or removed
3039                // from effect chain to avoid volume spike
3040                if (track->mHasVolumeController) {
3041                    param = AudioMixer::VOLUME;
3042                }
3043                track->mHasVolumeController = false;
3044            }
3045
3046            // Convert volumes from 8.24 to 4.12 format
3047            // This additional clamping is needed in case chain->setVolume_l() overshot
3048            vl = (vl + (1 << 11)) >> 12;
3049            if (vl > MAX_GAIN_INT) {
3050                vl = MAX_GAIN_INT;
3051            }
3052            vr = (vr + (1 << 11)) >> 12;
3053            if (vr > MAX_GAIN_INT) {
3054                vr = MAX_GAIN_INT;
3055            }
3056
3057            if (va > MAX_GAIN_INT) {
3058                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3059            }
3060
3061            // XXX: these things DON'T need to be done each time
3062            mAudioMixer->setBufferProvider(name, track);
3063            mAudioMixer->enable(name);
3064
3065            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3066            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3067            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3068            mAudioMixer->setParameter(
3069                name,
3070                AudioMixer::TRACK,
3071                AudioMixer::FORMAT, (void *)track->format());
3072            mAudioMixer->setParameter(
3073                name,
3074                AudioMixer::TRACK,
3075                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3076            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3077            uint32_t maxSampleRate = mSampleRate * 2;
3078            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3079            if (reqSampleRate == 0) {
3080                reqSampleRate = mSampleRate;
3081            } else if (reqSampleRate > maxSampleRate) {
3082                reqSampleRate = maxSampleRate;
3083            }
3084            mAudioMixer->setParameter(
3085                name,
3086                AudioMixer::RESAMPLE,
3087                AudioMixer::SAMPLE_RATE,
3088                (void *)reqSampleRate);
3089            mAudioMixer->setParameter(
3090                name,
3091                AudioMixer::TRACK,
3092                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3093            mAudioMixer->setParameter(
3094                name,
3095                AudioMixer::TRACK,
3096                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3097
3098            // reset retry count
3099            track->mRetryCount = kMaxTrackRetries;
3100
3101            // If one track is ready, set the mixer ready if:
3102            //  - the mixer was not ready during previous round OR
3103            //  - no other track is not ready
3104            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3105                    mixerStatus != MIXER_TRACKS_ENABLED) {
3106                mixerStatus = MIXER_TRACKS_READY;
3107            }
3108        } else {
3109            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3110                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3111            }
3112            // clear effect chain input buffer if an active track underruns to avoid sending
3113            // previous audio buffer again to effects
3114            chain = getEffectChain_l(track->sessionId());
3115            if (chain != 0) {
3116                chain->clearInputBuffer();
3117            }
3118
3119            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3120            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3121                    track->isStopped() || track->isPaused()) {
3122                // We have consumed all the buffers of this track.
3123                // Remove it from the list of active tracks.
3124                // TODO: use actual buffer filling status instead of latency when available from
3125                // audio HAL
3126                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3127                size_t framesWritten = mBytesWritten / mFrameSize;
3128                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3129                    if (track->isStopped()) {
3130                        track->reset();
3131                    }
3132                    tracksToRemove->add(track);
3133                }
3134            } else {
3135                // No buffers for this track. Give it a few chances to
3136                // fill a buffer, then remove it from active list.
3137                if (--(track->mRetryCount) <= 0) {
3138                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3139                    tracksToRemove->add(track);
3140                    // indicate to client process that the track was disabled because of underrun;
3141                    // it will then automatically call start() when data is available
3142                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3143                // If one track is not ready, mark the mixer also not ready if:
3144                //  - the mixer was ready during previous round OR
3145                //  - no other track is ready
3146                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3147                                mixerStatus != MIXER_TRACKS_READY) {
3148                    mixerStatus = MIXER_TRACKS_ENABLED;
3149                }
3150            }
3151            mAudioMixer->disable(name);
3152        }
3153
3154        }   // local variable scope to avoid goto warning
3155track_is_ready: ;
3156
3157    }
3158
3159    // Push the new FastMixer state if necessary
3160    bool pauseAudioWatchdog = false;
3161    if (didModify) {
3162        state->mFastTracksGen++;
3163        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3164        if (kUseFastMixer == FastMixer_Dynamic &&
3165                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3166            state->mCommand = FastMixerState::COLD_IDLE;
3167            state->mColdFutexAddr = &mFastMixerFutex;
3168            state->mColdGen++;
3169            mFastMixerFutex = 0;
3170            if (kUseFastMixer == FastMixer_Dynamic) {
3171                mNormalSink = mOutputSink;
3172            }
3173            // If we go into cold idle, need to wait for acknowledgement
3174            // so that fast mixer stops doing I/O.
3175            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3176            pauseAudioWatchdog = true;
3177        }
3178    }
3179    if (sq != NULL) {
3180        sq->end(didModify);
3181        sq->push(block);
3182    }
3183#ifdef AUDIO_WATCHDOG
3184    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3185        mAudioWatchdog->pause();
3186    }
3187#endif
3188
3189    // Now perform the deferred reset on fast tracks that have stopped
3190    while (resetMask != 0) {
3191        size_t i = __builtin_ctz(resetMask);
3192        ALOG_ASSERT(i < count);
3193        resetMask &= ~(1 << i);
3194        sp<Track> t = mActiveTracks[i].promote();
3195        if (t == 0) {
3196            continue;
3197        }
3198        Track* track = t.get();
3199        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3200        track->reset();
3201    }
3202
3203    // remove all the tracks that need to be...
3204    removeTracks_l(*tracksToRemove);
3205
3206    // mix buffer must be cleared if all tracks are connected to an
3207    // effect chain as in this case the mixer will not write to
3208    // mix buffer and track effects will accumulate into it
3209    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3210            (mixedTracks == 0 && fastTracks > 0))) {
3211        // FIXME as a performance optimization, should remember previous zero status
3212        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3213    }
3214
3215    // if any fast tracks, then status is ready
3216    mMixerStatusIgnoringFastTracks = mixerStatus;
3217    if (fastTracks > 0) {
3218        mixerStatus = MIXER_TRACKS_READY;
3219    }
3220    return mixerStatus;
3221}
3222
3223// getTrackName_l() must be called with ThreadBase::mLock held
3224int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3225{
3226    return mAudioMixer->getTrackName(channelMask, sessionId);
3227}
3228
3229// deleteTrackName_l() must be called with ThreadBase::mLock held
3230void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3231{
3232    ALOGV("remove track (%d) and delete from mixer", name);
3233    mAudioMixer->deleteTrackName(name);
3234}
3235
3236// checkForNewParameters_l() must be called with ThreadBase::mLock held
3237bool AudioFlinger::MixerThread::checkForNewParameters_l()
3238{
3239    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3240    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3241    bool reconfig = false;
3242
3243    while (!mNewParameters.isEmpty()) {
3244
3245        if (mFastMixer != NULL) {
3246            FastMixerStateQueue *sq = mFastMixer->sq();
3247            FastMixerState *state = sq->begin();
3248            if (!(state->mCommand & FastMixerState::IDLE)) {
3249                previousCommand = state->mCommand;
3250                state->mCommand = FastMixerState::HOT_IDLE;
3251                sq->end();
3252                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3253            } else {
3254                sq->end(false /*didModify*/);
3255            }
3256        }
3257
3258        status_t status = NO_ERROR;
3259        String8 keyValuePair = mNewParameters[0];
3260        AudioParameter param = AudioParameter(keyValuePair);
3261        int value;
3262
3263        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3264            reconfig = true;
3265        }
3266        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3267            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3268                status = BAD_VALUE;
3269            } else {
3270                // no need to save value, since it's constant
3271                reconfig = true;
3272            }
3273        }
3274        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3275            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3276                status = BAD_VALUE;
3277            } else {
3278                // no need to save value, since it's constant
3279                reconfig = true;
3280            }
3281        }
3282        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3283            // do not accept frame count changes if tracks are open as the track buffer
3284            // size depends on frame count and correct behavior would not be guaranteed
3285            // if frame count is changed after track creation
3286            if (!mTracks.isEmpty()) {
3287                status = INVALID_OPERATION;
3288            } else {
3289                reconfig = true;
3290            }
3291        }
3292        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3293#ifdef ADD_BATTERY_DATA
3294            // when changing the audio output device, call addBatteryData to notify
3295            // the change
3296            if (mOutDevice != value) {
3297                uint32_t params = 0;
3298                // check whether speaker is on
3299                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3300                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3301                }
3302
3303                audio_devices_t deviceWithoutSpeaker
3304                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3305                // check if any other device (except speaker) is on
3306                if (value & deviceWithoutSpeaker ) {
3307                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3308                }
3309
3310                if (params != 0) {
3311                    addBatteryData(params);
3312                }
3313            }
3314#endif
3315
3316            // forward device change to effects that have requested to be
3317            // aware of attached audio device.
3318            if (value != AUDIO_DEVICE_NONE) {
3319                mOutDevice = value;
3320                for (size_t i = 0; i < mEffectChains.size(); i++) {
3321                    mEffectChains[i]->setDevice_l(mOutDevice);
3322                }
3323            }
3324        }
3325
3326        if (status == NO_ERROR) {
3327            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3328                                                    keyValuePair.string());
3329            if (!mStandby && status == INVALID_OPERATION) {
3330                mOutput->stream->common.standby(&mOutput->stream->common);
3331                mStandby = true;
3332                mBytesWritten = 0;
3333                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3334                                                       keyValuePair.string());
3335            }
3336            if (status == NO_ERROR && reconfig) {
3337                readOutputParameters();
3338                delete mAudioMixer;
3339                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3340                for (size_t i = 0; i < mTracks.size() ; i++) {
3341                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3342                    if (name < 0) {
3343                        break;
3344                    }
3345                    mTracks[i]->mName = name;
3346                }
3347                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3348            }
3349        }
3350
3351        mNewParameters.removeAt(0);
3352
3353        mParamStatus = status;
3354        mParamCond.signal();
3355        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3356        // already timed out waiting for the status and will never signal the condition.
3357        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3358    }
3359
3360    if (!(previousCommand & FastMixerState::IDLE)) {
3361        ALOG_ASSERT(mFastMixer != NULL);
3362        FastMixerStateQueue *sq = mFastMixer->sq();
3363        FastMixerState *state = sq->begin();
3364        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3365        state->mCommand = previousCommand;
3366        sq->end();
3367        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3368    }
3369
3370    return reconfig;
3371}
3372
3373
3374void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3375{
3376    const size_t SIZE = 256;
3377    char buffer[SIZE];
3378    String8 result;
3379
3380    PlaybackThread::dumpInternals(fd, args);
3381
3382    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3383    result.append(buffer);
3384    write(fd, result.string(), result.size());
3385
3386    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3387    const FastMixerDumpState copy(mFastMixerDumpState);
3388    copy.dump(fd);
3389
3390#ifdef STATE_QUEUE_DUMP
3391    // Similar for state queue
3392    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3393    observerCopy.dump(fd);
3394    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3395    mutatorCopy.dump(fd);
3396#endif
3397
3398#ifdef TEE_SINK
3399    // Write the tee output to a .wav file
3400    dumpTee(fd, mTeeSource, mId);
3401#endif
3402
3403#ifdef AUDIO_WATCHDOG
3404    if (mAudioWatchdog != 0) {
3405        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3406        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3407        wdCopy.dump(fd);
3408    }
3409#endif
3410}
3411
3412uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3413{
3414    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3415}
3416
3417uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3418{
3419    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3420}
3421
3422void AudioFlinger::MixerThread::cacheParameters_l()
3423{
3424    PlaybackThread::cacheParameters_l();
3425
3426    // FIXME: Relaxed timing because of a certain device that can't meet latency
3427    // Should be reduced to 2x after the vendor fixes the driver issue
3428    // increase threshold again due to low power audio mode. The way this warning
3429    // threshold is calculated and its usefulness should be reconsidered anyway.
3430    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3431}
3432
3433// ----------------------------------------------------------------------------
3434
3435AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3436        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3437    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3438        // mLeftVolFloat, mRightVolFloat
3439{
3440}
3441
3442AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3443        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3444        ThreadBase::type_t type)
3445    :   PlaybackThread(audioFlinger, output, id, device, type)
3446        // mLeftVolFloat, mRightVolFloat
3447{
3448}
3449
3450AudioFlinger::DirectOutputThread::~DirectOutputThread()
3451{
3452}
3453
3454void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3455{
3456    audio_track_cblk_t* cblk = track->cblk();
3457    float left, right;
3458
3459    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3460        left = right = 0;
3461    } else {
3462        float typeVolume = mStreamTypes[track->streamType()].volume;
3463        float v = mMasterVolume * typeVolume;
3464        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3465        uint32_t vlr = proxy->getVolumeLR();
3466        float v_clamped = v * (vlr & 0xFFFF);
3467        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3468        left = v_clamped/MAX_GAIN;
3469        v_clamped = v * (vlr >> 16);
3470        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3471        right = v_clamped/MAX_GAIN;
3472    }
3473
3474    if (lastTrack) {
3475        if (left != mLeftVolFloat || right != mRightVolFloat) {
3476            mLeftVolFloat = left;
3477            mRightVolFloat = right;
3478
3479            // Convert volumes from float to 8.24
3480            uint32_t vl = (uint32_t)(left * (1 << 24));
3481            uint32_t vr = (uint32_t)(right * (1 << 24));
3482
3483            // Delegate volume control to effect in track effect chain if needed
3484            // only one effect chain can be present on DirectOutputThread, so if
3485            // there is one, the track is connected to it
3486            if (!mEffectChains.isEmpty()) {
3487                mEffectChains[0]->setVolume_l(&vl, &vr);
3488                left = (float)vl / (1 << 24);
3489                right = (float)vr / (1 << 24);
3490            }
3491            if (mOutput->stream->set_volume) {
3492                mOutput->stream->set_volume(mOutput->stream, left, right);
3493            }
3494        }
3495    }
3496}
3497
3498
3499AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3500    Vector< sp<Track> > *tracksToRemove
3501)
3502{
3503    size_t count = mActiveTracks.size();
3504    mixer_state mixerStatus = MIXER_IDLE;
3505
3506    // find out which tracks need to be processed
3507    for (size_t i = 0; i < count; i++) {
3508        sp<Track> t = mActiveTracks[i].promote();
3509        // The track died recently
3510        if (t == 0) {
3511            continue;
3512        }
3513
3514        Track* const track = t.get();
3515        audio_track_cblk_t* cblk = track->cblk();
3516
3517        // The first time a track is added we wait
3518        // for all its buffers to be filled before processing it
3519        uint32_t minFrames;
3520        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3521            minFrames = mNormalFrameCount;
3522        } else {
3523            minFrames = 1;
3524        }
3525        // Only consider last track started for volume and mixer state control.
3526        // This is the last entry in mActiveTracks unless a track underruns.
3527        // As we only care about the transition phase between two tracks on a
3528        // direct output, it is not a problem to ignore the underrun case.
3529        bool last = (i == (count - 1));
3530
3531        if ((track->framesReady() >= minFrames) && track->isReady() &&
3532                !track->isPaused() && !track->isTerminated())
3533        {
3534            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3535
3536            if (track->mFillingUpStatus == Track::FS_FILLED) {
3537                track->mFillingUpStatus = Track::FS_ACTIVE;
3538                // make sure processVolume_l() will apply new volume even if 0
3539                mLeftVolFloat = mRightVolFloat = -1.0;
3540                if (track->mState == TrackBase::RESUMING) {
3541                    track->mState = TrackBase::ACTIVE;
3542                }
3543            }
3544
3545            // compute volume for this track
3546            processVolume_l(track, last);
3547            if (last) {
3548                // reset retry count
3549                track->mRetryCount = kMaxTrackRetriesDirect;
3550                mActiveTrack = t;
3551                mixerStatus = MIXER_TRACKS_READY;
3552            }
3553        } else {
3554            // clear effect chain input buffer if the last active track started underruns
3555            // to avoid sending previous audio buffer again to effects
3556            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3557                mEffectChains[0]->clearInputBuffer();
3558            }
3559
3560            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3561            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3562                    track->isStopped() || track->isPaused()) {
3563                // We have consumed all the buffers of this track.
3564                // Remove it from the list of active tracks.
3565                // TODO: implement behavior for compressed audio
3566                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3567                size_t framesWritten = mBytesWritten / mFrameSize;
3568                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3569                    if (track->isStopped()) {
3570                        track->reset();
3571                    }
3572                    tracksToRemove->add(track);
3573                }
3574            } else {
3575                // No buffers for this track. Give it a few chances to
3576                // fill a buffer, then remove it from active list.
3577                // Only consider last track started for mixer state control
3578                if (--(track->mRetryCount) <= 0) {
3579                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3580                    tracksToRemove->add(track);
3581                } else if (last) {
3582                    mixerStatus = MIXER_TRACKS_ENABLED;
3583                }
3584            }
3585        }
3586    }
3587
3588    // remove all the tracks that need to be...
3589    removeTracks_l(*tracksToRemove);
3590
3591    return mixerStatus;
3592}
3593
3594void AudioFlinger::DirectOutputThread::threadLoop_mix()
3595{
3596    size_t frameCount = mFrameCount;
3597    int8_t *curBuf = (int8_t *)mMixBuffer;
3598    // output audio to hardware
3599    while (frameCount) {
3600        AudioBufferProvider::Buffer buffer;
3601        buffer.frameCount = frameCount;
3602        mActiveTrack->getNextBuffer(&buffer);
3603        if (buffer.raw == NULL) {
3604            memset(curBuf, 0, frameCount * mFrameSize);
3605            break;
3606        }
3607        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3608        frameCount -= buffer.frameCount;
3609        curBuf += buffer.frameCount * mFrameSize;
3610        mActiveTrack->releaseBuffer(&buffer);
3611    }
3612    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3613    sleepTime = 0;
3614    standbyTime = systemTime() + standbyDelay;
3615    mActiveTrack.clear();
3616}
3617
3618void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3619{
3620    if (sleepTime == 0) {
3621        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3622            sleepTime = activeSleepTime;
3623        } else {
3624            sleepTime = idleSleepTime;
3625        }
3626    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3627        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3628        sleepTime = 0;
3629    }
3630}
3631
3632// getTrackName_l() must be called with ThreadBase::mLock held
3633int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3634        int sessionId)
3635{
3636    return 0;
3637}
3638
3639// deleteTrackName_l() must be called with ThreadBase::mLock held
3640void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3641{
3642}
3643
3644// checkForNewParameters_l() must be called with ThreadBase::mLock held
3645bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3646{
3647    bool reconfig = false;
3648
3649    while (!mNewParameters.isEmpty()) {
3650        status_t status = NO_ERROR;
3651        String8 keyValuePair = mNewParameters[0];
3652        AudioParameter param = AudioParameter(keyValuePair);
3653        int value;
3654
3655        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3656            // do not accept frame count changes if tracks are open as the track buffer
3657            // size depends on frame count and correct behavior would not be garantied
3658            // if frame count is changed after track creation
3659            if (!mTracks.isEmpty()) {
3660                status = INVALID_OPERATION;
3661            } else {
3662                reconfig = true;
3663            }
3664        }
3665        if (status == NO_ERROR) {
3666            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3667                                                    keyValuePair.string());
3668            if (!mStandby && status == INVALID_OPERATION) {
3669                mOutput->stream->common.standby(&mOutput->stream->common);
3670                mStandby = true;
3671                mBytesWritten = 0;
3672                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3673                                                       keyValuePair.string());
3674            }
3675            if (status == NO_ERROR && reconfig) {
3676                readOutputParameters();
3677                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3678            }
3679        }
3680
3681        mNewParameters.removeAt(0);
3682
3683        mParamStatus = status;
3684        mParamCond.signal();
3685        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3686        // already timed out waiting for the status and will never signal the condition.
3687        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3688    }
3689    return reconfig;
3690}
3691
3692uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3693{
3694    uint32_t time;
3695    if (audio_is_linear_pcm(mFormat)) {
3696        time = PlaybackThread::activeSleepTimeUs();
3697    } else {
3698        time = 10000;
3699    }
3700    return time;
3701}
3702
3703uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3704{
3705    uint32_t time;
3706    if (audio_is_linear_pcm(mFormat)) {
3707        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3708    } else {
3709        time = 10000;
3710    }
3711    return time;
3712}
3713
3714uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3715{
3716    uint32_t time;
3717    if (audio_is_linear_pcm(mFormat)) {
3718        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3719    } else {
3720        time = 10000;
3721    }
3722    return time;
3723}
3724
3725void AudioFlinger::DirectOutputThread::cacheParameters_l()
3726{
3727    PlaybackThread::cacheParameters_l();
3728
3729    // use shorter standby delay as on normal output to release
3730    // hardware resources as soon as possible
3731    if (audio_is_linear_pcm(mFormat)) {
3732        standbyDelay = microseconds(activeSleepTime*2);
3733    } else {
3734        standbyDelay = kOffloadStandbyDelayNs;
3735    }
3736}
3737
3738// ----------------------------------------------------------------------------
3739
3740AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3741        const sp<AudioFlinger::OffloadThread>& offloadThread)
3742    :   Thread(false /*canCallJava*/),
3743        mOffloadThread(offloadThread),
3744        mWriteAckSequence(0),
3745        mDrainSequence(0)
3746{
3747}
3748
3749AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3750{
3751}
3752
3753void AudioFlinger::AsyncCallbackThread::onFirstRef()
3754{
3755    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3756}
3757
3758bool AudioFlinger::AsyncCallbackThread::threadLoop()
3759{
3760    while (!exitPending()) {
3761        uint32_t writeAckSequence;
3762        uint32_t drainSequence;
3763
3764        {
3765            Mutex::Autolock _l(mLock);
3766            mWaitWorkCV.wait(mLock);
3767            if (exitPending()) {
3768                break;
3769            }
3770            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3771                  mWriteAckSequence, mDrainSequence);
3772            writeAckSequence = mWriteAckSequence;
3773            mWriteAckSequence &= ~1;
3774            drainSequence = mDrainSequence;
3775            mDrainSequence &= ~1;
3776        }
3777        {
3778            sp<AudioFlinger::OffloadThread> offloadThread = mOffloadThread.promote();
3779            if (offloadThread != 0) {
3780                if (writeAckSequence & 1) {
3781                    offloadThread->resetWriteBlocked(writeAckSequence >> 1);
3782                }
3783                if (drainSequence & 1) {
3784                    offloadThread->resetDraining(drainSequence >> 1);
3785                }
3786            }
3787        }
3788    }
3789    return false;
3790}
3791
3792void AudioFlinger::AsyncCallbackThread::exit()
3793{
3794    ALOGV("AsyncCallbackThread::exit");
3795    Mutex::Autolock _l(mLock);
3796    requestExit();
3797    mWaitWorkCV.broadcast();
3798}
3799
3800void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3801{
3802    Mutex::Autolock _l(mLock);
3803    // bit 0 is cleared
3804    mWriteAckSequence = sequence << 1;
3805}
3806
3807void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3808{
3809    Mutex::Autolock _l(mLock);
3810    // ignore unexpected callbacks
3811    if (mWriteAckSequence & 2) {
3812        mWriteAckSequence |= 1;
3813        mWaitWorkCV.signal();
3814    }
3815}
3816
3817void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3818{
3819    Mutex::Autolock _l(mLock);
3820    // bit 0 is cleared
3821    mDrainSequence = sequence << 1;
3822}
3823
3824void AudioFlinger::AsyncCallbackThread::resetDraining()
3825{
3826    Mutex::Autolock _l(mLock);
3827    // ignore unexpected callbacks
3828    if (mDrainSequence & 2) {
3829        mDrainSequence |= 1;
3830        mWaitWorkCV.signal();
3831    }
3832}
3833
3834
3835// ----------------------------------------------------------------------------
3836AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3837        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3838    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3839        mHwPaused(false),
3840        mPausedBytesRemaining(0)
3841{
3842    mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
3843}
3844
3845AudioFlinger::OffloadThread::~OffloadThread()
3846{
3847    mPreviousTrack.clear();
3848}
3849
3850void AudioFlinger::OffloadThread::threadLoop_exit()
3851{
3852    if (mFlushPending || mHwPaused) {
3853        // If a flush is pending or track was paused, just discard buffered data
3854        flushHw_l();
3855    } else {
3856        mMixerStatus = MIXER_DRAIN_ALL;
3857        threadLoop_drain();
3858    }
3859    mCallbackThread->exit();
3860    PlaybackThread::threadLoop_exit();
3861}
3862
3863AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3864    Vector< sp<Track> > *tracksToRemove
3865)
3866{
3867    size_t count = mActiveTracks.size();
3868
3869    mixer_state mixerStatus = MIXER_IDLE;
3870    bool doHwPause = false;
3871    bool doHwResume = false;
3872
3873    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3874
3875    // find out which tracks need to be processed
3876    for (size_t i = 0; i < count; i++) {
3877        sp<Track> t = mActiveTracks[i].promote();
3878        // The track died recently
3879        if (t == 0) {
3880            continue;
3881        }
3882        Track* const track = t.get();
3883        audio_track_cblk_t* cblk = track->cblk();
3884        if (mPreviousTrack != NULL) {
3885            if (t != mPreviousTrack) {
3886                // Flush any data still being written from last track
3887                mBytesRemaining = 0;
3888                if (mPausedBytesRemaining) {
3889                    // Last track was paused so we also need to flush saved
3890                    // mixbuffer state and invalidate track so that it will
3891                    // re-submit that unwritten data when it is next resumed
3892                    mPausedBytesRemaining = 0;
3893                    // Invalidate is a bit drastic - would be more efficient
3894                    // to have a flag to tell client that some of the
3895                    // previously written data was lost
3896                    mPreviousTrack->invalidate();
3897                }
3898            }
3899        }
3900        mPreviousTrack = t;
3901        bool last = (i == (count - 1));
3902        if (track->isPausing()) {
3903            track->setPaused();
3904            if (last) {
3905                if (!mHwPaused) {
3906                    doHwPause = true;
3907                    mHwPaused = true;
3908                }
3909                // If we were part way through writing the mixbuffer to
3910                // the HAL we must save this until we resume
3911                // BUG - this will be wrong if a different track is made active,
3912                // in that case we want to discard the pending data in the
3913                // mixbuffer and tell the client to present it again when the
3914                // track is resumed
3915                mPausedWriteLength = mCurrentWriteLength;
3916                mPausedBytesRemaining = mBytesRemaining;
3917                mBytesRemaining = 0;    // stop writing
3918            }
3919            tracksToRemove->add(track);
3920        } else if (track->framesReady() && track->isReady() &&
3921                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
3922            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3923            if (track->mFillingUpStatus == Track::FS_FILLED) {
3924                track->mFillingUpStatus = Track::FS_ACTIVE;
3925                // make sure processVolume_l() will apply new volume even if 0
3926                mLeftVolFloat = mRightVolFloat = -1.0;
3927                if (track->mState == TrackBase::RESUMING) {
3928                    track->mState = TrackBase::ACTIVE;
3929                    if (last) {
3930                        if (mPausedBytesRemaining) {
3931                            // Need to continue write that was interrupted
3932                            mCurrentWriteLength = mPausedWriteLength;
3933                            mBytesRemaining = mPausedBytesRemaining;
3934                            mPausedBytesRemaining = 0;
3935                        }
3936                        if (mHwPaused) {
3937                            doHwResume = true;
3938                            mHwPaused = false;
3939                            // threadLoop_mix() will handle the case that we need to
3940                            // resume an interrupted write
3941                        }
3942                        // enable write to audio HAL
3943                        sleepTime = 0;
3944                    }
3945                }
3946            }
3947
3948            if (last) {
3949                // reset retry count
3950                track->mRetryCount = kMaxTrackRetriesOffload;
3951                mActiveTrack = t;
3952                mixerStatus = MIXER_TRACKS_READY;
3953            }
3954        } else {
3955            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3956            if (track->isStopping_1()) {
3957                // Hardware buffer can hold a large amount of audio so we must
3958                // wait for all current track's data to drain before we say
3959                // that the track is stopped.
3960                if (mBytesRemaining == 0) {
3961                    // Only start draining when all data in mixbuffer
3962                    // has been written
3963                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3964                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3965                    if (last) {
3966                        sleepTime = 0;
3967                        standbyTime = systemTime() + standbyDelay;
3968                        mixerStatus = MIXER_DRAIN_TRACK;
3969                        mDrainSequence += 2;
3970                        if (mHwPaused) {
3971                            // It is possible to move from PAUSED to STOPPING_1 without
3972                            // a resume so we must ensure hardware is running
3973                            mOutput->stream->resume(mOutput->stream);
3974                            mHwPaused = false;
3975                        }
3976                    }
3977                }
3978            } else if (track->isStopping_2()) {
3979                // Drain has completed, signal presentation complete
3980                if (!(mDrainSequence & 1) || !last) {
3981                    track->mState = TrackBase::STOPPED;
3982                    size_t audioHALFrames =
3983                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3984                    size_t framesWritten =
3985                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
3986                    track->presentationComplete(framesWritten, audioHALFrames);
3987                    track->reset();
3988                    tracksToRemove->add(track);
3989                }
3990            } else {
3991                // No buffers for this track. Give it a few chances to
3992                // fill a buffer, then remove it from active list.
3993                if (--(track->mRetryCount) <= 0) {
3994                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
3995                          track->name());
3996                    tracksToRemove->add(track);
3997                } else if (last){
3998                    mixerStatus = MIXER_TRACKS_ENABLED;
3999                }
4000            }
4001        }
4002        // compute volume for this track
4003        processVolume_l(track, last);
4004    }
4005
4006    // make sure the pause/flush/resume sequence is executed in the right order
4007    if (doHwPause) {
4008        mOutput->stream->pause(mOutput->stream);
4009    }
4010    if (mFlushPending) {
4011        flushHw_l();
4012        mFlushPending = false;
4013    }
4014    if (doHwResume) {
4015        mOutput->stream->resume(mOutput->stream);
4016    }
4017
4018    // remove all the tracks that need to be...
4019    removeTracks_l(*tracksToRemove);
4020
4021    return mixerStatus;
4022}
4023
4024void AudioFlinger::OffloadThread::flushOutput_l()
4025{
4026    mFlushPending = true;
4027}
4028
4029// must be called with thread mutex locked
4030bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4031{
4032    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4033          mWriteAckSequence, mDrainSequence);
4034    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4035        return true;
4036    }
4037    return false;
4038}
4039
4040// must be called with thread mutex locked
4041bool AudioFlinger::OffloadThread::shouldStandby_l()
4042{
4043    bool TrackPaused = false;
4044
4045    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4046    // after a timeout and we will enter standby then.
4047    if (mTracks.size() > 0) {
4048        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4049    }
4050
4051    return !mStandby && !TrackPaused;
4052}
4053
4054
4055bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4056{
4057    Mutex::Autolock _l(mLock);
4058    return waitingAsyncCallback_l();
4059}
4060
4061void AudioFlinger::OffloadThread::flushHw_l()
4062{
4063    mOutput->stream->flush(mOutput->stream);
4064    // Flush anything still waiting in the mixbuffer
4065    mCurrentWriteLength = 0;
4066    mBytesRemaining = 0;
4067    mPausedWriteLength = 0;
4068    mPausedBytesRemaining = 0;
4069    if (mUseAsyncWrite) {
4070        // discard any pending drain or write ack by incrementing sequence
4071        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4072        mDrainSequence = (mDrainSequence + 2) & ~1;
4073        ALOG_ASSERT(mCallbackThread != 0);
4074        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4075        mCallbackThread->setDraining(mDrainSequence);
4076    }
4077}
4078
4079// ----------------------------------------------------------------------------
4080
4081AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4082        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4083    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4084                DUPLICATING),
4085        mWaitTimeMs(UINT_MAX)
4086{
4087    addOutputTrack(mainThread);
4088}
4089
4090AudioFlinger::DuplicatingThread::~DuplicatingThread()
4091{
4092    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4093        mOutputTracks[i]->destroy();
4094    }
4095}
4096
4097void AudioFlinger::DuplicatingThread::threadLoop_mix()
4098{
4099    // mix buffers...
4100    if (outputsReady(outputTracks)) {
4101        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4102    } else {
4103        memset(mMixBuffer, 0, mixBufferSize);
4104    }
4105    sleepTime = 0;
4106    writeFrames = mNormalFrameCount;
4107    mCurrentWriteLength = mixBufferSize;
4108    standbyTime = systemTime() + standbyDelay;
4109}
4110
4111void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4112{
4113    if (sleepTime == 0) {
4114        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4115            sleepTime = activeSleepTime;
4116        } else {
4117            sleepTime = idleSleepTime;
4118        }
4119    } else if (mBytesWritten != 0) {
4120        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4121            writeFrames = mNormalFrameCount;
4122            memset(mMixBuffer, 0, mixBufferSize);
4123        } else {
4124            // flush remaining overflow buffers in output tracks
4125            writeFrames = 0;
4126        }
4127        sleepTime = 0;
4128    }
4129}
4130
4131ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4132{
4133    for (size_t i = 0; i < outputTracks.size(); i++) {
4134        outputTracks[i]->write(mMixBuffer, writeFrames);
4135    }
4136    return (ssize_t)mixBufferSize;
4137}
4138
4139void AudioFlinger::DuplicatingThread::threadLoop_standby()
4140{
4141    // DuplicatingThread implements standby by stopping all tracks
4142    for (size_t i = 0; i < outputTracks.size(); i++) {
4143        outputTracks[i]->stop();
4144    }
4145}
4146
4147void AudioFlinger::DuplicatingThread::saveOutputTracks()
4148{
4149    outputTracks = mOutputTracks;
4150}
4151
4152void AudioFlinger::DuplicatingThread::clearOutputTracks()
4153{
4154    outputTracks.clear();
4155}
4156
4157void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4158{
4159    Mutex::Autolock _l(mLock);
4160    // FIXME explain this formula
4161    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4162    OutputTrack *outputTrack = new OutputTrack(thread,
4163                                            this,
4164                                            mSampleRate,
4165                                            mFormat,
4166                                            mChannelMask,
4167                                            frameCount);
4168    if (outputTrack->cblk() != NULL) {
4169        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4170        mOutputTracks.add(outputTrack);
4171        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4172        updateWaitTime_l();
4173    }
4174}
4175
4176void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4177{
4178    Mutex::Autolock _l(mLock);
4179    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4180        if (mOutputTracks[i]->thread() == thread) {
4181            mOutputTracks[i]->destroy();
4182            mOutputTracks.removeAt(i);
4183            updateWaitTime_l();
4184            return;
4185        }
4186    }
4187    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4188}
4189
4190// caller must hold mLock
4191void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4192{
4193    mWaitTimeMs = UINT_MAX;
4194    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4195        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4196        if (strong != 0) {
4197            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4198            if (waitTimeMs < mWaitTimeMs) {
4199                mWaitTimeMs = waitTimeMs;
4200            }
4201        }
4202    }
4203}
4204
4205
4206bool AudioFlinger::DuplicatingThread::outputsReady(
4207        const SortedVector< sp<OutputTrack> > &outputTracks)
4208{
4209    for (size_t i = 0; i < outputTracks.size(); i++) {
4210        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4211        if (thread == 0) {
4212            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4213                    outputTracks[i].get());
4214            return false;
4215        }
4216        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4217        // see note at standby() declaration
4218        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4219            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4220                    thread.get());
4221            return false;
4222        }
4223    }
4224    return true;
4225}
4226
4227uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4228{
4229    return (mWaitTimeMs * 1000) / 2;
4230}
4231
4232void AudioFlinger::DuplicatingThread::cacheParameters_l()
4233{
4234    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4235    updateWaitTime_l();
4236
4237    MixerThread::cacheParameters_l();
4238}
4239
4240// ----------------------------------------------------------------------------
4241//      Record
4242// ----------------------------------------------------------------------------
4243
4244AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4245                                         AudioStreamIn *input,
4246                                         uint32_t sampleRate,
4247                                         audio_channel_mask_t channelMask,
4248                                         audio_io_handle_t id,
4249                                         audio_devices_t outDevice,
4250                                         audio_devices_t inDevice
4251#ifdef TEE_SINK
4252                                         , const sp<NBAIO_Sink>& teeSink
4253#endif
4254                                         ) :
4255    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4256    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4257    // mRsmpInIndex set by readInputParameters()
4258    mReqChannelCount(popcount(channelMask)),
4259    mReqSampleRate(sampleRate)
4260    // mBytesRead is only meaningful while active, and so is cleared in start()
4261    // (but might be better to also clear here for dump?)
4262#ifdef TEE_SINK
4263    , mTeeSink(teeSink)
4264#endif
4265{
4266    snprintf(mName, kNameLength, "AudioIn_%X", id);
4267
4268    readInputParameters();
4269
4270}
4271
4272
4273AudioFlinger::RecordThread::~RecordThread()
4274{
4275    delete[] mRsmpInBuffer;
4276    delete mResampler;
4277    delete[] mRsmpOutBuffer;
4278}
4279
4280void AudioFlinger::RecordThread::onFirstRef()
4281{
4282    run(mName, PRIORITY_URGENT_AUDIO);
4283}
4284
4285bool AudioFlinger::RecordThread::threadLoop()
4286{
4287    AudioBufferProvider::Buffer buffer;
4288
4289    nsecs_t lastWarning = 0;
4290
4291    inputStandBy();
4292    acquireWakeLock();
4293
4294    // used to verify we've read at least once before evaluating how many bytes were read
4295    bool readOnce = false;
4296
4297    // used to request a deferred sleep, to be executed later while mutex is unlocked
4298    bool doSleep = false;
4299
4300    // start recording
4301    for (;;) {
4302        sp<RecordTrack> activeTrack;
4303        TrackBase::track_state activeTrackState;
4304        Vector< sp<EffectChain> > effectChains;
4305
4306        // sleep with mutex unlocked
4307        if (doSleep) {
4308            doSleep = false;
4309            usleep(kRecordThreadSleepUs);
4310        }
4311
4312        { // scope for mLock
4313            Mutex::Autolock _l(mLock);
4314            if (exitPending()) {
4315                break;
4316            }
4317            processConfigEvents_l();
4318            // return value 'reconfig' is currently unused
4319            bool reconfig = checkForNewParameters_l();
4320            // make a stable copy of mActiveTrack
4321            activeTrack = mActiveTrack;
4322            if (activeTrack == 0) {
4323                standby();
4324                // exitPending() can't become true here
4325                releaseWakeLock_l();
4326                ALOGV("RecordThread: loop stopping");
4327                // go to sleep
4328                mWaitWorkCV.wait(mLock);
4329                ALOGV("RecordThread: loop starting");
4330                acquireWakeLock_l();
4331                continue;
4332            }
4333
4334            if (activeTrack->isTerminated()) {
4335                removeTrack_l(activeTrack);
4336                mActiveTrack.clear();
4337                continue;
4338            }
4339
4340            activeTrackState = activeTrack->mState;
4341            switch (activeTrackState) {
4342            case TrackBase::PAUSING:
4343                standby();
4344                mActiveTrack.clear();
4345                mStartStopCond.broadcast();
4346                doSleep = true;
4347                continue;
4348
4349            case TrackBase::RESUMING:
4350                mStandby = false;
4351                if (mReqChannelCount != activeTrack->channelCount()) {
4352                    mActiveTrack.clear();
4353                    mStartStopCond.broadcast();
4354                    continue;
4355                }
4356                if (readOnce) {
4357                    mStartStopCond.broadcast();
4358                    // record start succeeds only if first read from audio input succeeds
4359                    if (mBytesRead < 0) {
4360                        mActiveTrack.clear();
4361                        continue;
4362                    }
4363                    activeTrack->mState = TrackBase::ACTIVE;
4364                }
4365                break;
4366
4367            case TrackBase::ACTIVE:
4368                break;
4369
4370            case TrackBase::IDLE:
4371                doSleep = true;
4372                continue;
4373
4374            default:
4375                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4376            }
4377
4378            lockEffectChains_l(effectChains);
4379        }
4380
4381        // thread mutex is now unlocked, mActiveTrack unknown, activeTrack != 0, kept, immutable
4382        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4383
4384        for (size_t i = 0; i < effectChains.size(); i ++) {
4385            // thread mutex is not locked, but effect chain is locked
4386            effectChains[i]->process_l();
4387        }
4388
4389        buffer.frameCount = mFrameCount;
4390        status_t status = activeTrack->getNextBuffer(&buffer);
4391        if (status == NO_ERROR) {
4392            readOnce = true;
4393            size_t framesOut = buffer.frameCount;
4394            if (mResampler == NULL) {
4395                // no resampling
4396                while (framesOut) {
4397                    size_t framesIn = mFrameCount - mRsmpInIndex;
4398                    if (framesIn > 0) {
4399                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4400                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4401                                activeTrack->mFrameSize;
4402                        if (framesIn > framesOut) {
4403                            framesIn = framesOut;
4404                        }
4405                        mRsmpInIndex += framesIn;
4406                        framesOut -= framesIn;
4407                        if (mChannelCount == mReqChannelCount) {
4408                            memcpy(dst, src, framesIn * mFrameSize);
4409                        } else {
4410                            if (mChannelCount == 1) {
4411                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4412                                        (int16_t *)src, framesIn);
4413                            } else {
4414                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4415                                        (int16_t *)src, framesIn);
4416                            }
4417                        }
4418                    }
4419                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4420                        void *readInto;
4421                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4422                            readInto = buffer.raw;
4423                            framesOut = 0;
4424                        } else {
4425                            readInto = mRsmpInBuffer;
4426                            mRsmpInIndex = 0;
4427                        }
4428                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4429                                mBufferSize);
4430                        if (mBytesRead <= 0) {
4431                            // TODO: verify that it's benign to use a stale track state
4432                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4433                            {
4434                                ALOGE("Error reading audio input");
4435                                // Force input into standby so that it tries to
4436                                // recover at next read attempt
4437                                inputStandBy();
4438                                doSleep = true;
4439                            }
4440                            mRsmpInIndex = mFrameCount;
4441                            framesOut = 0;
4442                            buffer.frameCount = 0;
4443                        }
4444#ifdef TEE_SINK
4445                        else if (mTeeSink != 0) {
4446                            (void) mTeeSink->write(readInto,
4447                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4448                        }
4449#endif
4450                    }
4451                }
4452            } else {
4453                // resampling
4454
4455                // resampler accumulates, but we only have one source track
4456                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4457                // alter output frame count as if we were expecting stereo samples
4458                if (mChannelCount == 1 && mReqChannelCount == 1) {
4459                    framesOut >>= 1;
4460                }
4461                mResampler->resample(mRsmpOutBuffer, framesOut,
4462                        this /* AudioBufferProvider* */);
4463                // ditherAndClamp() works as long as all buffers returned by
4464                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4465                if (mChannelCount == 2 && mReqChannelCount == 1) {
4466                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4467                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4468                    // the resampler always outputs stereo samples:
4469                    // do post stereo to mono conversion
4470                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4471                            framesOut);
4472                } else {
4473                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4474                }
4475                // now done with mRsmpOutBuffer
4476
4477            }
4478            if (mFramestoDrop == 0) {
4479                activeTrack->releaseBuffer(&buffer);
4480            } else {
4481                if (mFramestoDrop > 0) {
4482                    mFramestoDrop -= buffer.frameCount;
4483                    if (mFramestoDrop <= 0) {
4484                        clearSyncStartEvent();
4485                    }
4486                } else {
4487                    mFramestoDrop += buffer.frameCount;
4488                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4489                            mSyncStartEvent->isCancelled()) {
4490                        ALOGW("Synced record %s, session %d, trigger session %d",
4491                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4492                              activeTrack->sessionId(),
4493                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4494                        clearSyncStartEvent();
4495                    }
4496                }
4497            }
4498            activeTrack->clearOverflow();
4499        }
4500        // client isn't retrieving buffers fast enough
4501        else {
4502            if (!activeTrack->setOverflow()) {
4503                nsecs_t now = systemTime();
4504                if ((now - lastWarning) > kWarningThrottleNs) {
4505                    ALOGW("RecordThread: buffer overflow");
4506                    lastWarning = now;
4507                }
4508            }
4509            // Release the processor for a while before asking for a new buffer.
4510            // This will give the application more chance to read from the buffer and
4511            // clear the overflow.
4512            doSleep = true;
4513        }
4514
4515        // enable changes in effect chain
4516        unlockEffectChains(effectChains);
4517        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4518    }
4519
4520    standby();
4521
4522    {
4523        Mutex::Autolock _l(mLock);
4524        for (size_t i = 0; i < mTracks.size(); i++) {
4525            sp<RecordTrack> track = mTracks[i];
4526            track->invalidate();
4527        }
4528        mActiveTrack.clear();
4529        mStartStopCond.broadcast();
4530    }
4531
4532    releaseWakeLock();
4533
4534    ALOGV("RecordThread %p exiting", this);
4535    return false;
4536}
4537
4538void AudioFlinger::RecordThread::standby()
4539{
4540    if (!mStandby) {
4541        inputStandBy();
4542        mStandby = true;
4543    }
4544}
4545
4546void AudioFlinger::RecordThread::inputStandBy()
4547{
4548    mInput->stream->common.standby(&mInput->stream->common);
4549}
4550
4551sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4552        const sp<AudioFlinger::Client>& client,
4553        uint32_t sampleRate,
4554        audio_format_t format,
4555        audio_channel_mask_t channelMask,
4556        size_t frameCount,
4557        int sessionId,
4558        IAudioFlinger::track_flags_t *flags,
4559        pid_t tid,
4560        status_t *status)
4561{
4562    sp<RecordTrack> track;
4563    status_t lStatus;
4564
4565    lStatus = initCheck();
4566    if (lStatus != NO_ERROR) {
4567        ALOGE("Audio driver not initialized.");
4568        goto Exit;
4569    }
4570
4571    // client expresses a preference for FAST, but we get the final say
4572    if (*flags & IAudioFlinger::TRACK_FAST) {
4573      if (
4574            // use case: callback handler and frame count is default or at least as large as HAL
4575            (
4576                (tid != -1) &&
4577                ((frameCount == 0) ||
4578                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4579            ) &&
4580            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4581            // mono or stereo
4582            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4583              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4584            // hardware sample rate
4585            (sampleRate == mSampleRate) &&
4586            // record thread has an associated fast recorder
4587            hasFastRecorder()
4588            // FIXME test that RecordThread for this fast track has a capable output HAL
4589            // FIXME add a permission test also?
4590        ) {
4591        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4592        if (frameCount == 0) {
4593            frameCount = mFrameCount * kFastTrackMultiplier;
4594        }
4595        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4596                frameCount, mFrameCount);
4597      } else {
4598        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4599                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4600                "hasFastRecorder=%d tid=%d",
4601                frameCount, mFrameCount, format,
4602                audio_is_linear_pcm(format),
4603                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4604        *flags &= ~IAudioFlinger::TRACK_FAST;
4605        // For compatibility with AudioRecord calculation, buffer depth is forced
4606        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4607        // This is probably too conservative, but legacy application code may depend on it.
4608        // If you change this calculation, also review the start threshold which is related.
4609        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4610        size_t mNormalFrameCount = 2048; // FIXME
4611        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4612        if (minBufCount < 2) {
4613            minBufCount = 2;
4614        }
4615        size_t minFrameCount = mNormalFrameCount * minBufCount;
4616        if (frameCount < minFrameCount) {
4617            frameCount = minFrameCount;
4618        }
4619      }
4620    }
4621
4622    // FIXME use flags and tid similar to createTrack_l()
4623
4624    { // scope for mLock
4625        Mutex::Autolock _l(mLock);
4626
4627        track = new RecordTrack(this, client, sampleRate,
4628                      format, channelMask, frameCount, sessionId);
4629
4630        lStatus = track->initCheck();
4631        if (lStatus != NO_ERROR) {
4632            track.clear();
4633            goto Exit;
4634        }
4635        mTracks.add(track);
4636
4637        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4638        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4639                        mAudioFlinger->btNrecIsOff();
4640        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4641        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4642
4643        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4644            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4645            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4646            // so ask activity manager to do this on our behalf
4647            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4648        }
4649    }
4650    lStatus = NO_ERROR;
4651
4652Exit:
4653    *status = lStatus;
4654    return track;
4655}
4656
4657status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4658                                           AudioSystem::sync_event_t event,
4659                                           int triggerSession)
4660{
4661    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4662    sp<ThreadBase> strongMe = this;
4663    status_t status = NO_ERROR;
4664
4665    if (event == AudioSystem::SYNC_EVENT_NONE) {
4666        clearSyncStartEvent();
4667    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4668        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4669                                       triggerSession,
4670                                       recordTrack->sessionId(),
4671                                       syncStartEventCallback,
4672                                       this);
4673        // Sync event can be cancelled by the trigger session if the track is not in a
4674        // compatible state in which case we start record immediately
4675        if (mSyncStartEvent->isCancelled()) {
4676            clearSyncStartEvent();
4677        } else {
4678            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4679            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4680        }
4681    }
4682
4683    {
4684        // This section is a rendezvous between binder thread executing start() and RecordThread
4685        AutoMutex lock(mLock);
4686        if (mActiveTrack != 0) {
4687            if (recordTrack != mActiveTrack.get()) {
4688                status = -EBUSY;
4689            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4690                mActiveTrack->mState = TrackBase::ACTIVE;
4691            }
4692            return status;
4693        }
4694
4695        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4696        recordTrack->mState = TrackBase::IDLE;
4697        mActiveTrack = recordTrack;
4698        mLock.unlock();
4699        status_t status = AudioSystem::startInput(mId);
4700        mLock.lock();
4701        // FIXME should verify that mActiveTrack is still == recordTrack
4702        if (status != NO_ERROR) {
4703            mActiveTrack.clear();
4704            clearSyncStartEvent();
4705            return status;
4706        }
4707        mRsmpInIndex = mFrameCount;
4708        mBytesRead = 0;
4709        if (mResampler != NULL) {
4710            mResampler->reset();
4711        }
4712        // FIXME hijacking a playback track state name which was intended for start after pause;
4713        //       here 'STARTING_2' would be more accurate
4714        mActiveTrack->mState = TrackBase::RESUMING;
4715        // signal thread to start
4716        ALOGV("Signal record thread");
4717        mWaitWorkCV.broadcast();
4718        // do not wait for mStartStopCond if exiting
4719        if (exitPending()) {
4720            mActiveTrack.clear();
4721            status = INVALID_OPERATION;
4722            goto startError;
4723        }
4724        // FIXME incorrect usage of wait: no explicit predicate or loop
4725        mStartStopCond.wait(mLock);
4726        if (mActiveTrack == 0) {
4727            ALOGV("Record failed to start");
4728            status = BAD_VALUE;
4729            goto startError;
4730        }
4731        ALOGV("Record started OK");
4732        return status;
4733    }
4734
4735startError:
4736    AudioSystem::stopInput(mId);
4737    clearSyncStartEvent();
4738    return status;
4739}
4740
4741void AudioFlinger::RecordThread::clearSyncStartEvent()
4742{
4743    if (mSyncStartEvent != 0) {
4744        mSyncStartEvent->cancel();
4745    }
4746    mSyncStartEvent.clear();
4747    mFramestoDrop = 0;
4748}
4749
4750void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4751{
4752    sp<SyncEvent> strongEvent = event.promote();
4753
4754    if (strongEvent != 0) {
4755        RecordThread *me = (RecordThread *)strongEvent->cookie();
4756        me->handleSyncStartEvent(strongEvent);
4757    }
4758}
4759
4760void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4761{
4762    if (event == mSyncStartEvent) {
4763        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4764        // from audio HAL
4765        mFramestoDrop = mFrameCount * 2;
4766    }
4767}
4768
4769bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4770    ALOGV("RecordThread::stop");
4771    AutoMutex _l(mLock);
4772    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4773        return false;
4774    }
4775    // note that threadLoop may still be processing the track at this point [without lock]
4776    recordTrack->mState = TrackBase::PAUSING;
4777    // do not wait for mStartStopCond if exiting
4778    if (exitPending()) {
4779        return true;
4780    }
4781    // FIXME incorrect usage of wait: no explicit predicate or loop
4782    mStartStopCond.wait(mLock);
4783    // if we have been restarted, recordTrack == mActiveTrack.get() here
4784    if (exitPending() || recordTrack != mActiveTrack.get()) {
4785        ALOGV("Record stopped OK");
4786        return true;
4787    }
4788    return false;
4789}
4790
4791bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4792{
4793    return false;
4794}
4795
4796status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4797{
4798#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4799    if (!isValidSyncEvent(event)) {
4800        return BAD_VALUE;
4801    }
4802
4803    int eventSession = event->triggerSession();
4804    status_t ret = NAME_NOT_FOUND;
4805
4806    Mutex::Autolock _l(mLock);
4807
4808    for (size_t i = 0; i < mTracks.size(); i++) {
4809        sp<RecordTrack> track = mTracks[i];
4810        if (eventSession == track->sessionId()) {
4811            (void) track->setSyncEvent(event);
4812            ret = NO_ERROR;
4813        }
4814    }
4815    return ret;
4816#else
4817    return BAD_VALUE;
4818#endif
4819}
4820
4821// destroyTrack_l() must be called with ThreadBase::mLock held
4822void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4823{
4824    track->terminate();
4825    track->mState = TrackBase::STOPPED;
4826    // active tracks are removed by threadLoop()
4827    if (mActiveTrack != track) {
4828        removeTrack_l(track);
4829    }
4830}
4831
4832void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4833{
4834    mTracks.remove(track);
4835    // need anything related to effects here?
4836}
4837
4838void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4839{
4840    dumpInternals(fd, args);
4841    dumpTracks(fd, args);
4842    dumpEffectChains(fd, args);
4843}
4844
4845void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4846{
4847    const size_t SIZE = 256;
4848    char buffer[SIZE];
4849    String8 result;
4850
4851    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4852    result.append(buffer);
4853
4854    if (mActiveTrack != 0) {
4855        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4856        result.append(buffer);
4857        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4858        result.append(buffer);
4859        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4860        result.append(buffer);
4861        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4862        result.append(buffer);
4863        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4864        result.append(buffer);
4865    } else {
4866        result.append("No active record client\n");
4867    }
4868
4869    write(fd, result.string(), result.size());
4870
4871    dumpBase(fd, args);
4872}
4873
4874void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4875{
4876    const size_t SIZE = 256;
4877    char buffer[SIZE];
4878    String8 result;
4879
4880    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4881    result.append(buffer);
4882    RecordTrack::appendDumpHeader(result);
4883    for (size_t i = 0; i < mTracks.size(); ++i) {
4884        sp<RecordTrack> track = mTracks[i];
4885        if (track != 0) {
4886            track->dump(buffer, SIZE);
4887            result.append(buffer);
4888        }
4889    }
4890
4891    if (mActiveTrack != 0) {
4892        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4893        result.append(buffer);
4894        RecordTrack::appendDumpHeader(result);
4895        mActiveTrack->dump(buffer, SIZE);
4896        result.append(buffer);
4897
4898    }
4899    write(fd, result.string(), result.size());
4900}
4901
4902// AudioBufferProvider interface
4903status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4904{
4905    size_t framesReq = buffer->frameCount;
4906    size_t framesReady = mFrameCount - mRsmpInIndex;
4907    int channelCount;
4908
4909    if (framesReady == 0) {
4910        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4911        if (mBytesRead <= 0) {
4912            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4913                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4914                // Force input into standby so that it tries to
4915                // recover at next read attempt
4916                inputStandBy();
4917                // FIXME an awkward place to sleep, consider using doSleep when this is pulled up
4918                usleep(kRecordThreadSleepUs);
4919            }
4920            buffer->raw = NULL;
4921            buffer->frameCount = 0;
4922            return NOT_ENOUGH_DATA;
4923        }
4924        mRsmpInIndex = 0;
4925        framesReady = mFrameCount;
4926    }
4927
4928    if (framesReq > framesReady) {
4929        framesReq = framesReady;
4930    }
4931
4932    if (mChannelCount == 1 && mReqChannelCount == 2) {
4933        channelCount = 1;
4934    } else {
4935        channelCount = 2;
4936    }
4937    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4938    buffer->frameCount = framesReq;
4939    return NO_ERROR;
4940}
4941
4942// AudioBufferProvider interface
4943void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4944{
4945    mRsmpInIndex += buffer->frameCount;
4946    buffer->frameCount = 0;
4947}
4948
4949bool AudioFlinger::RecordThread::checkForNewParameters_l()
4950{
4951    bool reconfig = false;
4952
4953    while (!mNewParameters.isEmpty()) {
4954        status_t status = NO_ERROR;
4955        String8 keyValuePair = mNewParameters[0];
4956        AudioParameter param = AudioParameter(keyValuePair);
4957        int value;
4958        audio_format_t reqFormat = mFormat;
4959        uint32_t reqSamplingRate = mReqSampleRate;
4960        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
4961
4962        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4963            reqSamplingRate = value;
4964            reconfig = true;
4965        }
4966        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4967            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4968                status = BAD_VALUE;
4969            } else {
4970                reqFormat = (audio_format_t) value;
4971                reconfig = true;
4972            }
4973        }
4974        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4975            audio_channel_mask_t mask = (audio_channel_mask_t) value;
4976            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
4977                status = BAD_VALUE;
4978            } else {
4979                reqChannelMask = mask;
4980                reconfig = true;
4981            }
4982        }
4983        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4984            // do not accept frame count changes if tracks are open as the track buffer
4985            // size depends on frame count and correct behavior would not be guaranteed
4986            // if frame count is changed after track creation
4987            if (mActiveTrack != 0) {
4988                status = INVALID_OPERATION;
4989            } else {
4990                reconfig = true;
4991            }
4992        }
4993        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4994            // forward device change to effects that have requested to be
4995            // aware of attached audio device.
4996            for (size_t i = 0; i < mEffectChains.size(); i++) {
4997                mEffectChains[i]->setDevice_l(value);
4998            }
4999
5000            // store input device and output device but do not forward output device to audio HAL.
5001            // Note that status is ignored by the caller for output device
5002            // (see AudioFlinger::setParameters()
5003            if (audio_is_output_devices(value)) {
5004                mOutDevice = value;
5005                status = BAD_VALUE;
5006            } else {
5007                mInDevice = value;
5008                // disable AEC and NS if the device is a BT SCO headset supporting those
5009                // pre processings
5010                if (mTracks.size() > 0) {
5011                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5012                                        mAudioFlinger->btNrecIsOff();
5013                    for (size_t i = 0; i < mTracks.size(); i++) {
5014                        sp<RecordTrack> track = mTracks[i];
5015                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5016                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5017                    }
5018                }
5019            }
5020        }
5021        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5022                mAudioSource != (audio_source_t)value) {
5023            // forward device change to effects that have requested to be
5024            // aware of attached audio device.
5025            for (size_t i = 0; i < mEffectChains.size(); i++) {
5026                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5027            }
5028            mAudioSource = (audio_source_t)value;
5029        }
5030
5031        if (status == NO_ERROR) {
5032            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5033                    keyValuePair.string());
5034            if (status == INVALID_OPERATION) {
5035                inputStandBy();
5036                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5037                        keyValuePair.string());
5038            }
5039            if (reconfig) {
5040                if (status == BAD_VALUE &&
5041                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5042                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5043                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5044                            <= (2 * reqSamplingRate)) &&
5045                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5046                            <= FCC_2 &&
5047                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
5048                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
5049                    status = NO_ERROR;
5050                }
5051                if (status == NO_ERROR) {
5052                    readInputParameters();
5053                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5054                }
5055            }
5056        }
5057
5058        mNewParameters.removeAt(0);
5059
5060        mParamStatus = status;
5061        mParamCond.signal();
5062        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5063        // already timed out waiting for the status and will never signal the condition.
5064        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5065    }
5066    return reconfig;
5067}
5068
5069String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5070{
5071    Mutex::Autolock _l(mLock);
5072    if (initCheck() != NO_ERROR) {
5073        return String8();
5074    }
5075
5076    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5077    const String8 out_s8(s);
5078    free(s);
5079    return out_s8;
5080}
5081
5082void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5083    AudioSystem::OutputDescriptor desc;
5084    void *param2 = NULL;
5085
5086    switch (event) {
5087    case AudioSystem::INPUT_OPENED:
5088    case AudioSystem::INPUT_CONFIG_CHANGED:
5089        desc.channelMask = mChannelMask;
5090        desc.samplingRate = mSampleRate;
5091        desc.format = mFormat;
5092        desc.frameCount = mFrameCount;
5093        desc.latency = 0;
5094        param2 = &desc;
5095        break;
5096
5097    case AudioSystem::INPUT_CLOSED:
5098    default:
5099        break;
5100    }
5101    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5102}
5103
5104void AudioFlinger::RecordThread::readInputParameters()
5105{
5106    delete[] mRsmpInBuffer;
5107    // mRsmpInBuffer is always assigned a new[] below
5108    delete[] mRsmpOutBuffer;
5109    mRsmpOutBuffer = NULL;
5110    delete mResampler;
5111    mResampler = NULL;
5112
5113    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5114    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5115    mChannelCount = popcount(mChannelMask);
5116    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5117    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5118        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5119    }
5120    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5121    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5122    mFrameCount = mBufferSize / mFrameSize;
5123    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5124
5125    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5126        int channelCount;
5127        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5128        // stereo to mono post process as the resampler always outputs stereo.
5129        if (mChannelCount == 1 && mReqChannelCount == 2) {
5130            channelCount = 1;
5131        } else {
5132            channelCount = 2;
5133        }
5134        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5135        mResampler->setSampleRate(mSampleRate);
5136        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5137        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5138
5139        // optmization: if mono to mono, alter input frame count as if we were inputing
5140        // stereo samples
5141        if (mChannelCount == 1 && mReqChannelCount == 1) {
5142            mFrameCount >>= 1;
5143        }
5144
5145    }
5146    mRsmpInIndex = mFrameCount;
5147}
5148
5149unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5150{
5151    Mutex::Autolock _l(mLock);
5152    if (initCheck() != NO_ERROR) {
5153        return 0;
5154    }
5155
5156    return mInput->stream->get_input_frames_lost(mInput->stream);
5157}
5158
5159uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5160{
5161    Mutex::Autolock _l(mLock);
5162    uint32_t result = 0;
5163    if (getEffectChain_l(sessionId) != 0) {
5164        result = EFFECT_SESSION;
5165    }
5166
5167    for (size_t i = 0; i < mTracks.size(); ++i) {
5168        if (sessionId == mTracks[i]->sessionId()) {
5169            result |= TRACK_SESSION;
5170            break;
5171        }
5172    }
5173
5174    return result;
5175}
5176
5177KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5178{
5179    KeyedVector<int, bool> ids;
5180    Mutex::Autolock _l(mLock);
5181    for (size_t j = 0; j < mTracks.size(); ++j) {
5182        sp<RecordThread::RecordTrack> track = mTracks[j];
5183        int sessionId = track->sessionId();
5184        if (ids.indexOfKey(sessionId) < 0) {
5185            ids.add(sessionId, true);
5186        }
5187    }
5188    return ids;
5189}
5190
5191AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5192{
5193    Mutex::Autolock _l(mLock);
5194    AudioStreamIn *input = mInput;
5195    mInput = NULL;
5196    return input;
5197}
5198
5199// this method must always be called either with ThreadBase mLock held or inside the thread loop
5200audio_stream_t* AudioFlinger::RecordThread::stream() const
5201{
5202    if (mInput == NULL) {
5203        return NULL;
5204    }
5205    return &mInput->stream->common;
5206}
5207
5208status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5209{
5210    // only one chain per input thread
5211    if (mEffectChains.size() != 0) {
5212        return INVALID_OPERATION;
5213    }
5214    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5215
5216    chain->setInBuffer(NULL);
5217    chain->setOutBuffer(NULL);
5218
5219    checkSuspendOnAddEffectChain_l(chain);
5220
5221    mEffectChains.add(chain);
5222
5223    return NO_ERROR;
5224}
5225
5226size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5227{
5228    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5229    ALOGW_IF(mEffectChains.size() != 1,
5230            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5231            chain.get(), mEffectChains.size(), this);
5232    if (mEffectChains.size() == 1) {
5233        mEffectChains.removeAt(0);
5234    }
5235    return 0;
5236}
5237
5238}; // namespace android
5239