Threads.cpp revision d3c4b134a87b96227b90b9ec052d8a6e9880bbdf
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
29#include <utils/Trace.h>
30
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message.  In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on.  Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116    FastMixer_Never,    // never initialize or use: for debugging only
117    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
118                        // normal mixer multiplier is 1
119    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    // FIXME for FastMixer_Dynamic:
124    //  Supporting this option will require fixing HALs that can't handle large writes.
125    //  For example, one HAL implementation returns an error from a large write,
126    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
127    //  We could either fix the HAL implementations, or provide a wrapper that breaks
128    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track.  The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150    if (service == NULL) {
151        // it already logged
152        return;
153    }
154
155    service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161//      CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166    CpuStats();
167    void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
171    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175    int mCpuNum;                        // thread's current CPU number
176    int mCpukHz;                        // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182    : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189    // get current thread's delta CPU time in wall clock ns
190    double wcNs;
191    bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193    // record sample for wall clock statistics
194    if (valid) {
195        mWcStats.sample(wcNs);
196    }
197
198    // get the current CPU number
199    int cpuNum = sched_getcpu();
200
201    // get the current CPU frequency in kHz
202    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204    // check if either CPU number or frequency changed
205    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206        mCpuNum = cpuNum;
207        mCpukHz = cpukHz;
208        // ignore sample for purposes of cycles
209        valid = false;
210    }
211
212    // if no change in CPU number or frequency, then record sample for cycle statistics
213    if (valid && mCpukHz > 0) {
214        double cycles = wcNs * cpukHz * 0.000001;
215        mHzStats.sample(cycles);
216    }
217
218    unsigned n = mWcStats.n();
219    // mCpuUsage.elapsed() is expensive, so don't call it every loop
220    if ((n & 127) == 1) {
221        long long elapsed = mCpuUsage.elapsed();
222        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223            double perLoop = elapsed / (double) n;
224            double perLoop100 = perLoop * 0.01;
225            double perLoop1k = perLoop * 0.001;
226            double mean = mWcStats.mean();
227            double stddev = mWcStats.stddev();
228            double minimum = mWcStats.minimum();
229            double maximum = mWcStats.maximum();
230            double meanCycles = mHzStats.mean();
231            double stddevCycles = mHzStats.stddev();
232            double minCycles = mHzStats.minimum();
233            double maxCycles = mHzStats.maximum();
234            mCpuUsage.resetElapsed();
235            mWcStats.reset();
236            mHzStats.reset();
237            ALOGD("CPU usage for %s over past %.1f secs\n"
238                "  (%u mixer loops at %.1f mean ms per loop):\n"
239                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242                    title.string(),
243                    elapsed * .000000001, n, perLoop * .000001,
244                    mean * .001,
245                    stddev * .001,
246                    minimum * .001,
247                    maximum * .001,
248                    mean / perLoop100,
249                    stddev / perLoop100,
250                    minimum / perLoop100,
251                    maximum / perLoop100,
252                    meanCycles / perLoop1k,
253                    stddevCycles / perLoop1k,
254                    minCycles / perLoop1k,
255                    maxCycles / perLoop1k);
256
257        }
258    }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263//      ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268    :   Thread(false /*canCallJava*/),
269        mType(type),
270        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271        // mChannelMask
272        mChannelCount(0),
273        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    mParamCond.broadcast();
285    // do not lock the mutex in destructor
286    releaseWakeLock_l();
287    if (mPowerManager != 0) {
288        sp<IBinder> binder = mPowerManager->asBinder();
289        binder->unlinkToDeath(mDeathRecipient);
290    }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295    ALOGV("ThreadBase::exit");
296    // do any cleanup required for exit to succeed
297    preExit();
298    {
299        // This lock prevents the following race in thread (uniprocessor for illustration):
300        //  if (!exitPending()) {
301        //      // context switch from here to exit()
302        //      // exit() calls requestExit(), what exitPending() observes
303        //      // exit() calls signal(), which is dropped since no waiters
304        //      // context switch back from exit() to here
305        //      mWaitWorkCV.wait(...);
306        //      // now thread is hung
307        //  }
308        AutoMutex lock(mLock);
309        requestExit();
310        mWaitWorkCV.broadcast();
311    }
312    // When Thread::requestExitAndWait is made virtual and this method is renamed to
313    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314    requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319    status_t status;
320
321    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322    Mutex::Autolock _l(mLock);
323
324    mNewParameters.add(keyValuePairs);
325    mWaitWorkCV.signal();
326    // wait condition with timeout in case the thread loop has exited
327    // before the request could be processed
328    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329        status = mParamStatus;
330        mWaitWorkCV.signal();
331    } else {
332        status = TIMED_OUT;
333    }
334    return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339    Mutex::Autolock _l(mLock);
340    sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349            param);
350    mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359          mConfigEvents.size(), pid, tid, prio);
360    mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365    mLock.lock();
366    while (!mConfigEvents.isEmpty()) {
367        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368        ConfigEvent *event = mConfigEvents[0];
369        mConfigEvents.removeAt(0);
370        // release mLock before locking AudioFlinger mLock: lock order is always
371        // AudioFlinger then ThreadBase to avoid cross deadlock
372        mLock.unlock();
373        switch(event->type()) {
374            case CFG_EVENT_PRIO: {
375                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
377                if (err != 0) {
378                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
379                          "error %d",
380                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
381                }
382            } break;
383            case CFG_EVENT_IO: {
384                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
385                mAudioFlinger->mLock.lock();
386                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
387                mAudioFlinger->mLock.unlock();
388            } break;
389            default:
390                ALOGE("processConfigEvents() unknown event type %d", event->type());
391                break;
392        }
393        delete event;
394        mLock.lock();
395    }
396    mLock.unlock();
397}
398
399void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
400{
401    const size_t SIZE = 256;
402    char buffer[SIZE];
403    String8 result;
404
405    bool locked = AudioFlinger::dumpTryLock(mLock);
406    if (!locked) {
407        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
408        write(fd, buffer, strlen(buffer));
409    }
410
411    snprintf(buffer, SIZE, "io handle: %d\n", mId);
412    result.append(buffer);
413    snprintf(buffer, SIZE, "TID: %d\n", getTid());
414    result.append(buffer);
415    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
416    result.append(buffer);
417    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
418    result.append(buffer);
419    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
422    result.append(buffer);
423    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
430    result.append(buffer);
431
432    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
433    result.append(buffer);
434    result.append(" Index Command");
435    for (size_t i = 0; i < mNewParameters.size(); ++i) {
436        snprintf(buffer, SIZE, "\n %02d    ", i);
437        result.append(buffer);
438        result.append(mNewParameters[i]);
439    }
440
441    snprintf(buffer, SIZE, "\n\nPending config events: \n");
442    result.append(buffer);
443    for (size_t i = 0; i < mConfigEvents.size(); i++) {
444        mConfigEvents[i]->dump(buffer, SIZE);
445        result.append(buffer);
446    }
447    result.append("\n");
448
449    write(fd, result.string(), result.size());
450
451    if (locked) {
452        mLock.unlock();
453    }
454}
455
456void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
457{
458    const size_t SIZE = 256;
459    char buffer[SIZE];
460    String8 result;
461
462    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
463    write(fd, buffer, strlen(buffer));
464
465    for (size_t i = 0; i < mEffectChains.size(); ++i) {
466        sp<EffectChain> chain = mEffectChains[i];
467        if (chain != 0) {
468            chain->dump(fd, args);
469        }
470    }
471}
472
473void AudioFlinger::ThreadBase::acquireWakeLock()
474{
475    Mutex::Autolock _l(mLock);
476    acquireWakeLock_l();
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock_l()
480{
481    if (mPowerManager == 0) {
482        // use checkService() to avoid blocking if power service is not up yet
483        sp<IBinder> binder =
484            defaultServiceManager()->checkService(String16("power"));
485        if (binder == 0) {
486            ALOGW("Thread %s cannot connect to the power manager service", mName);
487        } else {
488            mPowerManager = interface_cast<IPowerManager>(binder);
489            binder->linkToDeath(mDeathRecipient);
490        }
491    }
492    if (mPowerManager != 0) {
493        sp<IBinder> binder = new BBinder();
494        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
495                                                         binder,
496                                                         String16(mName));
497        if (status == NO_ERROR) {
498            mWakeLockToken = binder;
499        }
500        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
501    }
502}
503
504void AudioFlinger::ThreadBase::releaseWakeLock()
505{
506    Mutex::Autolock _l(mLock);
507    releaseWakeLock_l();
508}
509
510void AudioFlinger::ThreadBase::releaseWakeLock_l()
511{
512    if (mWakeLockToken != 0) {
513        ALOGV("releaseWakeLock_l() %s", mName);
514        if (mPowerManager != 0) {
515            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
516        }
517        mWakeLockToken.clear();
518    }
519}
520
521void AudioFlinger::ThreadBase::clearPowerManager()
522{
523    Mutex::Autolock _l(mLock);
524    releaseWakeLock_l();
525    mPowerManager.clear();
526}
527
528void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
529{
530    sp<ThreadBase> thread = mThread.promote();
531    if (thread != 0) {
532        thread->clearPowerManager();
533    }
534    ALOGW("power manager service died !!!");
535}
536
537void AudioFlinger::ThreadBase::setEffectSuspended(
538        const effect_uuid_t *type, bool suspend, int sessionId)
539{
540    Mutex::Autolock _l(mLock);
541    setEffectSuspended_l(type, suspend, sessionId);
542}
543
544void AudioFlinger::ThreadBase::setEffectSuspended_l(
545        const effect_uuid_t *type, bool suspend, int sessionId)
546{
547    sp<EffectChain> chain = getEffectChain_l(sessionId);
548    if (chain != 0) {
549        if (type != NULL) {
550            chain->setEffectSuspended_l(type, suspend);
551        } else {
552            chain->setEffectSuspendedAll_l(suspend);
553        }
554    }
555
556    updateSuspendedSessions_l(type, suspend, sessionId);
557}
558
559void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
560{
561    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
562    if (index < 0) {
563        return;
564    }
565
566    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
567            mSuspendedSessions.valueAt(index);
568
569    for (size_t i = 0; i < sessionEffects.size(); i++) {
570        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
571        for (int j = 0; j < desc->mRefCount; j++) {
572            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
573                chain->setEffectSuspendedAll_l(true);
574            } else {
575                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
576                    desc->mType.timeLow);
577                chain->setEffectSuspended_l(&desc->mType, true);
578            }
579        }
580    }
581}
582
583void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
584                                                         bool suspend,
585                                                         int sessionId)
586{
587    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
588
589    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
590
591    if (suspend) {
592        if (index >= 0) {
593            sessionEffects = mSuspendedSessions.valueAt(index);
594        } else {
595            mSuspendedSessions.add(sessionId, sessionEffects);
596        }
597    } else {
598        if (index < 0) {
599            return;
600        }
601        sessionEffects = mSuspendedSessions.valueAt(index);
602    }
603
604
605    int key = EffectChain::kKeyForSuspendAll;
606    if (type != NULL) {
607        key = type->timeLow;
608    }
609    index = sessionEffects.indexOfKey(key);
610
611    sp<SuspendedSessionDesc> desc;
612    if (suspend) {
613        if (index >= 0) {
614            desc = sessionEffects.valueAt(index);
615        } else {
616            desc = new SuspendedSessionDesc();
617            if (type != NULL) {
618                desc->mType = *type;
619            }
620            sessionEffects.add(key, desc);
621            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
622        }
623        desc->mRefCount++;
624    } else {
625        if (index < 0) {
626            return;
627        }
628        desc = sessionEffects.valueAt(index);
629        if (--desc->mRefCount == 0) {
630            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
631            sessionEffects.removeItemsAt(index);
632            if (sessionEffects.isEmpty()) {
633                ALOGV("updateSuspendedSessions_l() restore removing session %d",
634                                 sessionId);
635                mSuspendedSessions.removeItem(sessionId);
636            }
637        }
638    }
639    if (!sessionEffects.isEmpty()) {
640        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
641    }
642}
643
644void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
645                                                            bool enabled,
646                                                            int sessionId)
647{
648    Mutex::Autolock _l(mLock);
649    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
653                                                            bool enabled,
654                                                            int sessionId)
655{
656    if (mType != RECORD) {
657        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
658        // another session. This gives the priority to well behaved effect control panels
659        // and applications not using global effects.
660        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
661        // global effects
662        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
663            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
664        }
665    }
666
667    sp<EffectChain> chain = getEffectChain_l(sessionId);
668    if (chain != 0) {
669        chain->checkSuspendOnEffectEnabled(effect, enabled);
670    }
671}
672
673// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
674sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
675        const sp<AudioFlinger::Client>& client,
676        const sp<IEffectClient>& effectClient,
677        int32_t priority,
678        int sessionId,
679        effect_descriptor_t *desc,
680        int *enabled,
681        status_t *status
682        )
683{
684    sp<EffectModule> effect;
685    sp<EffectHandle> handle;
686    status_t lStatus;
687    sp<EffectChain> chain;
688    bool chainCreated = false;
689    bool effectCreated = false;
690    bool effectRegistered = false;
691
692    lStatus = initCheck();
693    if (lStatus != NO_ERROR) {
694        ALOGW("createEffect_l() Audio driver not initialized.");
695        goto Exit;
696    }
697
698    // Do not allow effects with session ID 0 on direct output or duplicating threads
699    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
700    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
701        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
702                desc->name, sessionId);
703        lStatus = BAD_VALUE;
704        goto Exit;
705    }
706    // Only Pre processor effects are allowed on input threads and only on input threads
707    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
708        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
709                desc->name, desc->flags, mType);
710        lStatus = BAD_VALUE;
711        goto Exit;
712    }
713
714    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
715
716    { // scope for mLock
717        Mutex::Autolock _l(mLock);
718
719        // check for existing effect chain with the requested audio session
720        chain = getEffectChain_l(sessionId);
721        if (chain == 0) {
722            // create a new chain for this session
723            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
724            chain = new EffectChain(this, sessionId);
725            addEffectChain_l(chain);
726            chain->setStrategy(getStrategyForSession_l(sessionId));
727            chainCreated = true;
728        } else {
729            effect = chain->getEffectFromDesc_l(desc);
730        }
731
732        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
733
734        if (effect == 0) {
735            int id = mAudioFlinger->nextUniqueId();
736            // Check CPU and memory usage
737            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
738            if (lStatus != NO_ERROR) {
739                goto Exit;
740            }
741            effectRegistered = true;
742            // create a new effect module if none present in the chain
743            effect = new EffectModule(this, chain, desc, id, sessionId);
744            lStatus = effect->status();
745            if (lStatus != NO_ERROR) {
746                goto Exit;
747            }
748            lStatus = chain->addEffect_l(effect);
749            if (lStatus != NO_ERROR) {
750                goto Exit;
751            }
752            effectCreated = true;
753
754            effect->setDevice(mOutDevice);
755            effect->setDevice(mInDevice);
756            effect->setMode(mAudioFlinger->getMode());
757            effect->setAudioSource(mAudioSource);
758        }
759        // create effect handle and connect it to effect module
760        handle = new EffectHandle(effect, client, effectClient, priority);
761        lStatus = effect->addHandle(handle.get());
762        if (enabled != NULL) {
763            *enabled = (int)effect->isEnabled();
764        }
765    }
766
767Exit:
768    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
769        Mutex::Autolock _l(mLock);
770        if (effectCreated) {
771            chain->removeEffect_l(effect);
772        }
773        if (effectRegistered) {
774            AudioSystem::unregisterEffect(effect->id());
775        }
776        if (chainCreated) {
777            removeEffectChain_l(chain);
778        }
779        handle.clear();
780    }
781
782    if (status != NULL) {
783        *status = lStatus;
784    }
785    return handle;
786}
787
788sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
789{
790    Mutex::Autolock _l(mLock);
791    return getEffect_l(sessionId, effectId);
792}
793
794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
795{
796    sp<EffectChain> chain = getEffectChain_l(sessionId);
797    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
798}
799
800// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
801// PlaybackThread::mLock held
802status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
803{
804    // check for existing effect chain with the requested audio session
805    int sessionId = effect->sessionId();
806    sp<EffectChain> chain = getEffectChain_l(sessionId);
807    bool chainCreated = false;
808
809    if (chain == 0) {
810        // create a new chain for this session
811        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
812        chain = new EffectChain(this, sessionId);
813        addEffectChain_l(chain);
814        chain->setStrategy(getStrategyForSession_l(sessionId));
815        chainCreated = true;
816    }
817    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
818
819    if (chain->getEffectFromId_l(effect->id()) != 0) {
820        ALOGW("addEffect_l() %p effect %s already present in chain %p",
821                this, effect->desc().name, chain.get());
822        return BAD_VALUE;
823    }
824
825    status_t status = chain->addEffect_l(effect);
826    if (status != NO_ERROR) {
827        if (chainCreated) {
828            removeEffectChain_l(chain);
829        }
830        return status;
831    }
832
833    effect->setDevice(mOutDevice);
834    effect->setDevice(mInDevice);
835    effect->setMode(mAudioFlinger->getMode());
836    effect->setAudioSource(mAudioSource);
837    return NO_ERROR;
838}
839
840void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
841
842    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
843    effect_descriptor_t desc = effect->desc();
844    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
845        detachAuxEffect_l(effect->id());
846    }
847
848    sp<EffectChain> chain = effect->chain().promote();
849    if (chain != 0) {
850        // remove effect chain if removing last effect
851        if (chain->removeEffect_l(effect) == 0) {
852            removeEffectChain_l(chain);
853        }
854    } else {
855        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
856    }
857}
858
859void AudioFlinger::ThreadBase::lockEffectChains_l(
860        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
861{
862    effectChains = mEffectChains;
863    for (size_t i = 0; i < mEffectChains.size(); i++) {
864        mEffectChains[i]->lock();
865    }
866}
867
868void AudioFlinger::ThreadBase::unlockEffectChains(
869        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
870{
871    for (size_t i = 0; i < effectChains.size(); i++) {
872        effectChains[i]->unlock();
873    }
874}
875
876sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
877{
878    Mutex::Autolock _l(mLock);
879    return getEffectChain_l(sessionId);
880}
881
882sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
883{
884    size_t size = mEffectChains.size();
885    for (size_t i = 0; i < size; i++) {
886        if (mEffectChains[i]->sessionId() == sessionId) {
887            return mEffectChains[i];
888        }
889    }
890    return 0;
891}
892
893void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
894{
895    Mutex::Autolock _l(mLock);
896    size_t size = mEffectChains.size();
897    for (size_t i = 0; i < size; i++) {
898        mEffectChains[i]->setMode_l(mode);
899    }
900}
901
902void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
903                                                    EffectHandle *handle,
904                                                    bool unpinIfLast) {
905
906    Mutex::Autolock _l(mLock);
907    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
908    // delete the effect module if removing last handle on it
909    if (effect->removeHandle(handle) == 0) {
910        if (!effect->isPinned() || unpinIfLast) {
911            removeEffect_l(effect);
912            AudioSystem::unregisterEffect(effect->id());
913        }
914    }
915}
916
917// ----------------------------------------------------------------------------
918//      Playback
919// ----------------------------------------------------------------------------
920
921AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
922                                             AudioStreamOut* output,
923                                             audio_io_handle_t id,
924                                             audio_devices_t device,
925                                             type_t type)
926    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
927        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
928        // mStreamTypes[] initialized in constructor body
929        mOutput(output),
930        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
931        mMixerStatus(MIXER_IDLE),
932        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
933        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
934        mScreenState(AudioFlinger::mScreenState),
935        // index 0 is reserved for normal mixer's submix
936        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
937{
938    snprintf(mName, kNameLength, "AudioOut_%X", id);
939    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
940
941    // Assumes constructor is called by AudioFlinger with it's mLock held, but
942    // it would be safer to explicitly pass initial masterVolume/masterMute as
943    // parameter.
944    //
945    // If the HAL we are using has support for master volume or master mute,
946    // then do not attenuate or mute during mixing (just leave the volume at 1.0
947    // and the mute set to false).
948    mMasterVolume = audioFlinger->masterVolume_l();
949    mMasterMute = audioFlinger->masterMute_l();
950    if (mOutput && mOutput->audioHwDev) {
951        if (mOutput->audioHwDev->canSetMasterVolume()) {
952            mMasterVolume = 1.0;
953        }
954
955        if (mOutput->audioHwDev->canSetMasterMute()) {
956            mMasterMute = false;
957        }
958    }
959
960    readOutputParameters();
961
962    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
963    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
964    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
965            stream = (audio_stream_type_t) (stream + 1)) {
966        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
967        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
968    }
969    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
970    // because mAudioFlinger doesn't have one to copy from
971}
972
973AudioFlinger::PlaybackThread::~PlaybackThread()
974{
975    mAudioFlinger->unregisterWriter(mNBLogWriter);
976    delete [] mMixBuffer;
977}
978
979void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
980{
981    dumpInternals(fd, args);
982    dumpTracks(fd, args);
983    dumpEffectChains(fd, args);
984}
985
986void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
987{
988    const size_t SIZE = 256;
989    char buffer[SIZE];
990    String8 result;
991
992    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
993    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
994        const stream_type_t *st = &mStreamTypes[i];
995        if (i > 0) {
996            result.appendFormat(", ");
997        }
998        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
999        if (st->mute) {
1000            result.append("M");
1001        }
1002    }
1003    result.append("\n");
1004    write(fd, result.string(), result.length());
1005    result.clear();
1006
1007    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1008    result.append(buffer);
1009    Track::appendDumpHeader(result);
1010    for (size_t i = 0; i < mTracks.size(); ++i) {
1011        sp<Track> track = mTracks[i];
1012        if (track != 0) {
1013            track->dump(buffer, SIZE);
1014            result.append(buffer);
1015        }
1016    }
1017
1018    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1019    result.append(buffer);
1020    Track::appendDumpHeader(result);
1021    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1022        sp<Track> track = mActiveTracks[i].promote();
1023        if (track != 0) {
1024            track->dump(buffer, SIZE);
1025            result.append(buffer);
1026        }
1027    }
1028    write(fd, result.string(), result.size());
1029
1030    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1031    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1032    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1033            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1034}
1035
1036void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1037{
1038    const size_t SIZE = 256;
1039    char buffer[SIZE];
1040    String8 result;
1041
1042    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1043    result.append(buffer);
1044    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1045            ns2ms(systemTime() - mLastWriteTime));
1046    result.append(buffer);
1047    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1048    result.append(buffer);
1049    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1050    result.append(buffer);
1051    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1052    result.append(buffer);
1053    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1054    result.append(buffer);
1055    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1056    result.append(buffer);
1057    write(fd, result.string(), result.size());
1058    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1059
1060    dumpBase(fd, args);
1061}
1062
1063// Thread virtuals
1064status_t AudioFlinger::PlaybackThread::readyToRun()
1065{
1066    status_t status = initCheck();
1067    if (status == NO_ERROR) {
1068        ALOGI("AudioFlinger's thread %p ready to run", this);
1069    } else {
1070        ALOGE("No working audio driver found.");
1071    }
1072    return status;
1073}
1074
1075void AudioFlinger::PlaybackThread::onFirstRef()
1076{
1077    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1078}
1079
1080// ThreadBase virtuals
1081void AudioFlinger::PlaybackThread::preExit()
1082{
1083    ALOGV("  preExit()");
1084    // FIXME this is using hard-coded strings but in the future, this functionality will be
1085    //       converted to use audio HAL extensions required to support tunneling
1086    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1087}
1088
1089// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1090sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1091        const sp<AudioFlinger::Client>& client,
1092        audio_stream_type_t streamType,
1093        uint32_t sampleRate,
1094        audio_format_t format,
1095        audio_channel_mask_t channelMask,
1096        size_t frameCount,
1097        const sp<IMemory>& sharedBuffer,
1098        int sessionId,
1099        IAudioFlinger::track_flags_t *flags,
1100        pid_t tid,
1101        status_t *status)
1102{
1103    sp<Track> track;
1104    status_t lStatus;
1105
1106    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1107
1108    // client expresses a preference for FAST, but we get the final say
1109    if (*flags & IAudioFlinger::TRACK_FAST) {
1110      if (
1111            // not timed
1112            (!isTimed) &&
1113            // either of these use cases:
1114            (
1115              // use case 1: shared buffer with any frame count
1116              (
1117                (sharedBuffer != 0)
1118              ) ||
1119              // use case 2: callback handler and frame count is default or at least as large as HAL
1120              (
1121                (tid != -1) &&
1122                ((frameCount == 0) ||
1123                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1124              )
1125            ) &&
1126            // PCM data
1127            audio_is_linear_pcm(format) &&
1128            // mono or stereo
1129            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1130              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1131#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1132            // hardware sample rate
1133            (sampleRate == mSampleRate) &&
1134#endif
1135            // normal mixer has an associated fast mixer
1136            hasFastMixer() &&
1137            // there are sufficient fast track slots available
1138            (mFastTrackAvailMask != 0)
1139            // FIXME test that MixerThread for this fast track has a capable output HAL
1140            // FIXME add a permission test also?
1141        ) {
1142        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1143        if (frameCount == 0) {
1144            frameCount = mFrameCount * kFastTrackMultiplier;
1145        }
1146        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1147                frameCount, mFrameCount);
1148      } else {
1149        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1150                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1151                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1152                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1153                audio_is_linear_pcm(format),
1154                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1155        *flags &= ~IAudioFlinger::TRACK_FAST;
1156        // For compatibility with AudioTrack calculation, buffer depth is forced
1157        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1158        // This is probably too conservative, but legacy application code may depend on it.
1159        // If you change this calculation, also review the start threshold which is related.
1160        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1161        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1162        if (minBufCount < 2) {
1163            minBufCount = 2;
1164        }
1165        size_t minFrameCount = mNormalFrameCount * minBufCount;
1166        if (frameCount < minFrameCount) {
1167            frameCount = minFrameCount;
1168        }
1169      }
1170    }
1171
1172    if (mType == DIRECT) {
1173        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1174            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1175                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1176                        "for output %p with format %d",
1177                        sampleRate, format, channelMask, mOutput, mFormat);
1178                lStatus = BAD_VALUE;
1179                goto Exit;
1180            }
1181        }
1182    } else {
1183        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1184        if (sampleRate > mSampleRate*2) {
1185            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1186            lStatus = BAD_VALUE;
1187            goto Exit;
1188        }
1189    }
1190
1191    lStatus = initCheck();
1192    if (lStatus != NO_ERROR) {
1193        ALOGE("Audio driver not initialized.");
1194        goto Exit;
1195    }
1196
1197    { // scope for mLock
1198        Mutex::Autolock _l(mLock);
1199
1200        // all tracks in same audio session must share the same routing strategy otherwise
1201        // conflicts will happen when tracks are moved from one output to another by audio policy
1202        // manager
1203        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1204        for (size_t i = 0; i < mTracks.size(); ++i) {
1205            sp<Track> t = mTracks[i];
1206            if (t != 0 && !t->isOutputTrack()) {
1207                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1208                if (sessionId == t->sessionId() && strategy != actual) {
1209                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1210                            strategy, actual);
1211                    lStatus = BAD_VALUE;
1212                    goto Exit;
1213                }
1214            }
1215        }
1216
1217        if (!isTimed) {
1218            track = new Track(this, client, streamType, sampleRate, format,
1219                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1220        } else {
1221            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1222                    channelMask, frameCount, sharedBuffer, sessionId);
1223        }
1224        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1225            lStatus = NO_MEMORY;
1226            goto Exit;
1227        }
1228        mTracks.add(track);
1229
1230        sp<EffectChain> chain = getEffectChain_l(sessionId);
1231        if (chain != 0) {
1232            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1233            track->setMainBuffer(chain->inBuffer());
1234            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1235            chain->incTrackCnt();
1236        }
1237
1238        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1239            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1240            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1241            // so ask activity manager to do this on our behalf
1242            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1243        }
1244    }
1245
1246    lStatus = NO_ERROR;
1247
1248Exit:
1249    if (status) {
1250        *status = lStatus;
1251    }
1252    return track;
1253}
1254
1255uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1256{
1257    return latency;
1258}
1259
1260uint32_t AudioFlinger::PlaybackThread::latency() const
1261{
1262    Mutex::Autolock _l(mLock);
1263    return latency_l();
1264}
1265uint32_t AudioFlinger::PlaybackThread::latency_l() const
1266{
1267    if (initCheck() == NO_ERROR) {
1268        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1269    } else {
1270        return 0;
1271    }
1272}
1273
1274void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1275{
1276    Mutex::Autolock _l(mLock);
1277    // Don't apply master volume in SW if our HAL can do it for us.
1278    if (mOutput && mOutput->audioHwDev &&
1279        mOutput->audioHwDev->canSetMasterVolume()) {
1280        mMasterVolume = 1.0;
1281    } else {
1282        mMasterVolume = value;
1283    }
1284}
1285
1286void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1287{
1288    Mutex::Autolock _l(mLock);
1289    // Don't apply master mute in SW if our HAL can do it for us.
1290    if (mOutput && mOutput->audioHwDev &&
1291        mOutput->audioHwDev->canSetMasterMute()) {
1292        mMasterMute = false;
1293    } else {
1294        mMasterMute = muted;
1295    }
1296}
1297
1298void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1299{
1300    Mutex::Autolock _l(mLock);
1301    mStreamTypes[stream].volume = value;
1302}
1303
1304void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1305{
1306    Mutex::Autolock _l(mLock);
1307    mStreamTypes[stream].mute = muted;
1308}
1309
1310float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1311{
1312    Mutex::Autolock _l(mLock);
1313    return mStreamTypes[stream].volume;
1314}
1315
1316// addTrack_l() must be called with ThreadBase::mLock held
1317status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1318{
1319    status_t status = ALREADY_EXISTS;
1320
1321    // set retry count for buffer fill
1322    track->mRetryCount = kMaxTrackStartupRetries;
1323    if (mActiveTracks.indexOf(track) < 0) {
1324        // the track is newly added, make sure it fills up all its
1325        // buffers before playing. This is to ensure the client will
1326        // effectively get the latency it requested.
1327        track->mFillingUpStatus = Track::FS_FILLING;
1328        track->mResetDone = false;
1329        track->mPresentationCompleteFrames = 0;
1330        mActiveTracks.add(track);
1331        if (track->mainBuffer() != mMixBuffer) {
1332            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1333            if (chain != 0) {
1334                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1335                        track->sessionId());
1336                chain->incActiveTrackCnt();
1337            }
1338        }
1339
1340        status = NO_ERROR;
1341    }
1342
1343    ALOGV("mWaitWorkCV.broadcast");
1344    mWaitWorkCV.broadcast();
1345
1346    return status;
1347}
1348
1349// destroyTrack_l() must be called with ThreadBase::mLock held
1350void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1351{
1352    track->mState = TrackBase::TERMINATED;
1353    // active tracks are removed by threadLoop()
1354    if (mActiveTracks.indexOf(track) < 0) {
1355        removeTrack_l(track);
1356    }
1357}
1358
1359void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1360{
1361    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1362    mTracks.remove(track);
1363    deleteTrackName_l(track->name());
1364    // redundant as track is about to be destroyed, for dumpsys only
1365    track->mName = -1;
1366    if (track->isFastTrack()) {
1367        int index = track->mFastIndex;
1368        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1369        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1370        mFastTrackAvailMask |= 1 << index;
1371        // redundant as track is about to be destroyed, for dumpsys only
1372        track->mFastIndex = -1;
1373    }
1374    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1375    if (chain != 0) {
1376        chain->decTrackCnt();
1377    }
1378}
1379
1380String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1381{
1382    String8 out_s8 = String8("");
1383    char *s;
1384
1385    Mutex::Autolock _l(mLock);
1386    if (initCheck() != NO_ERROR) {
1387        return out_s8;
1388    }
1389
1390    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1391    out_s8 = String8(s);
1392    free(s);
1393    return out_s8;
1394}
1395
1396// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1397void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1398    AudioSystem::OutputDescriptor desc;
1399    void *param2 = NULL;
1400
1401    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1402            param);
1403
1404    switch (event) {
1405    case AudioSystem::OUTPUT_OPENED:
1406    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1407        desc.channels = mChannelMask;
1408        desc.samplingRate = mSampleRate;
1409        desc.format = mFormat;
1410        desc.frameCount = mNormalFrameCount; // FIXME see
1411                                             // AudioFlinger::frameCount(audio_io_handle_t)
1412        desc.latency = latency();
1413        param2 = &desc;
1414        break;
1415
1416    case AudioSystem::STREAM_CONFIG_CHANGED:
1417        param2 = &param;
1418    case AudioSystem::OUTPUT_CLOSED:
1419    default:
1420        break;
1421    }
1422    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1423}
1424
1425void AudioFlinger::PlaybackThread::readOutputParameters()
1426{
1427    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1428    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1429    mChannelCount = (uint16_t)popcount(mChannelMask);
1430    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1431    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1432    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1433    if (mFrameCount & 15) {
1434        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1435                mFrameCount);
1436    }
1437
1438    // Calculate size of normal mix buffer relative to the HAL output buffer size
1439    double multiplier = 1.0;
1440    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1441            kUseFastMixer == FastMixer_Dynamic)) {
1442        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1443        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1444        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1445        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1446        maxNormalFrameCount = maxNormalFrameCount & ~15;
1447        if (maxNormalFrameCount < minNormalFrameCount) {
1448            maxNormalFrameCount = minNormalFrameCount;
1449        }
1450        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1451        if (multiplier <= 1.0) {
1452            multiplier = 1.0;
1453        } else if (multiplier <= 2.0) {
1454            if (2 * mFrameCount <= maxNormalFrameCount) {
1455                multiplier = 2.0;
1456            } else {
1457                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1458            }
1459        } else {
1460            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1461            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1462            // track, but we sometimes have to do this to satisfy the maximum frame count
1463            // constraint)
1464            // FIXME this rounding up should not be done if no HAL SRC
1465            uint32_t truncMult = (uint32_t) multiplier;
1466            if ((truncMult & 1)) {
1467                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1468                    ++truncMult;
1469                }
1470            }
1471            multiplier = (double) truncMult;
1472        }
1473    }
1474    mNormalFrameCount = multiplier * mFrameCount;
1475    // round up to nearest 16 frames to satisfy AudioMixer
1476    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1477    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1478            mNormalFrameCount);
1479
1480    delete[] mMixBuffer;
1481    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1482    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1483
1484    // force reconfiguration of effect chains and engines to take new buffer size and audio
1485    // parameters into account
1486    // Note that mLock is not held when readOutputParameters() is called from the constructor
1487    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1488    // matter.
1489    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1490    Vector< sp<EffectChain> > effectChains = mEffectChains;
1491    for (size_t i = 0; i < effectChains.size(); i ++) {
1492        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1493    }
1494}
1495
1496
1497status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1498{
1499    if (halFrames == NULL || dspFrames == NULL) {
1500        return BAD_VALUE;
1501    }
1502    Mutex::Autolock _l(mLock);
1503    if (initCheck() != NO_ERROR) {
1504        return INVALID_OPERATION;
1505    }
1506    size_t framesWritten = mBytesWritten / mFrameSize;
1507    *halFrames = framesWritten;
1508
1509    if (isSuspended()) {
1510        // return an estimation of rendered frames when the output is suspended
1511        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1512        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1513        return NO_ERROR;
1514    } else {
1515        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1516    }
1517}
1518
1519uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1520{
1521    Mutex::Autolock _l(mLock);
1522    uint32_t result = 0;
1523    if (getEffectChain_l(sessionId) != 0) {
1524        result = EFFECT_SESSION;
1525    }
1526
1527    for (size_t i = 0; i < mTracks.size(); ++i) {
1528        sp<Track> track = mTracks[i];
1529        if (sessionId == track->sessionId() && !track->isInvalid()) {
1530            result |= TRACK_SESSION;
1531            break;
1532        }
1533    }
1534
1535    return result;
1536}
1537
1538uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1539{
1540    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1541    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1542    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1543        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1544    }
1545    for (size_t i = 0; i < mTracks.size(); i++) {
1546        sp<Track> track = mTracks[i];
1547        if (sessionId == track->sessionId() && !track->isInvalid()) {
1548            return AudioSystem::getStrategyForStream(track->streamType());
1549        }
1550    }
1551    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1552}
1553
1554
1555AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1556{
1557    Mutex::Autolock _l(mLock);
1558    return mOutput;
1559}
1560
1561AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1562{
1563    Mutex::Autolock _l(mLock);
1564    AudioStreamOut *output = mOutput;
1565    mOutput = NULL;
1566    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1567    //       must push a NULL and wait for ack
1568    mOutputSink.clear();
1569    mPipeSink.clear();
1570    mNormalSink.clear();
1571    return output;
1572}
1573
1574// this method must always be called either with ThreadBase mLock held or inside the thread loop
1575audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1576{
1577    if (mOutput == NULL) {
1578        return NULL;
1579    }
1580    return &mOutput->stream->common;
1581}
1582
1583uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1584{
1585    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1586}
1587
1588status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1589{
1590    if (!isValidSyncEvent(event)) {
1591        return BAD_VALUE;
1592    }
1593
1594    Mutex::Autolock _l(mLock);
1595
1596    for (size_t i = 0; i < mTracks.size(); ++i) {
1597        sp<Track> track = mTracks[i];
1598        if (event->triggerSession() == track->sessionId()) {
1599            (void) track->setSyncEvent(event);
1600            return NO_ERROR;
1601        }
1602    }
1603
1604    return NAME_NOT_FOUND;
1605}
1606
1607bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1608{
1609    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1610}
1611
1612void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1613        const Vector< sp<Track> >& tracksToRemove)
1614{
1615    size_t count = tracksToRemove.size();
1616    if (CC_UNLIKELY(count)) {
1617        for (size_t i = 0 ; i < count ; i++) {
1618            const sp<Track>& track = tracksToRemove.itemAt(i);
1619            if ((track->sharedBuffer() != 0) &&
1620                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1621                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1622            }
1623        }
1624    }
1625
1626}
1627
1628void AudioFlinger::PlaybackThread::checkSilentMode_l()
1629{
1630    if (!mMasterMute) {
1631        char value[PROPERTY_VALUE_MAX];
1632        if (property_get("ro.audio.silent", value, "0") > 0) {
1633            char *endptr;
1634            unsigned long ul = strtoul(value, &endptr, 0);
1635            if (*endptr == '\0' && ul != 0) {
1636                ALOGD("Silence is golden");
1637                // The setprop command will not allow a property to be changed after
1638                // the first time it is set, so we don't have to worry about un-muting.
1639                setMasterMute_l(true);
1640            }
1641        }
1642    }
1643}
1644
1645// shared by MIXER and DIRECT, overridden by DUPLICATING
1646void AudioFlinger::PlaybackThread::threadLoop_write()
1647{
1648    // FIXME rewrite to reduce number of system calls
1649    mLastWriteTime = systemTime();
1650    mInWrite = true;
1651    int bytesWritten;
1652
1653    // If an NBAIO sink is present, use it to write the normal mixer's submix
1654    if (mNormalSink != 0) {
1655#define mBitShift 2 // FIXME
1656        size_t count = mixBufferSize >> mBitShift;
1657        ATRACE_BEGIN("write");
1658        // update the setpoint when AudioFlinger::mScreenState changes
1659        uint32_t screenState = AudioFlinger::mScreenState;
1660        if (screenState != mScreenState) {
1661            mScreenState = screenState;
1662            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1663            if (pipe != NULL) {
1664                pipe->setAvgFrames((mScreenState & 1) ?
1665                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1666            }
1667        }
1668        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1669        ATRACE_END();
1670        if (framesWritten > 0) {
1671            bytesWritten = framesWritten << mBitShift;
1672        } else {
1673            bytesWritten = framesWritten;
1674        }
1675    // otherwise use the HAL / AudioStreamOut directly
1676    } else {
1677        // Direct output thread.
1678        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1679    }
1680
1681    if (bytesWritten > 0) {
1682        mBytesWritten += mixBufferSize;
1683    }
1684    mNumWrites++;
1685    mInWrite = false;
1686}
1687
1688/*
1689The derived values that are cached:
1690 - mixBufferSize from frame count * frame size
1691 - activeSleepTime from activeSleepTimeUs()
1692 - idleSleepTime from idleSleepTimeUs()
1693 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1694 - maxPeriod from frame count and sample rate (MIXER only)
1695
1696The parameters that affect these derived values are:
1697 - frame count
1698 - frame size
1699 - sample rate
1700 - device type: A2DP or not
1701 - device latency
1702 - format: PCM or not
1703 - active sleep time
1704 - idle sleep time
1705*/
1706
1707void AudioFlinger::PlaybackThread::cacheParameters_l()
1708{
1709    mixBufferSize = mNormalFrameCount * mFrameSize;
1710    activeSleepTime = activeSleepTimeUs();
1711    idleSleepTime = idleSleepTimeUs();
1712}
1713
1714void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1715{
1716    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1717            this,  streamType, mTracks.size());
1718    Mutex::Autolock _l(mLock);
1719
1720    size_t size = mTracks.size();
1721    for (size_t i = 0; i < size; i++) {
1722        sp<Track> t = mTracks[i];
1723        if (t->streamType() == streamType) {
1724            t->invalidate();
1725        }
1726    }
1727}
1728
1729status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1730{
1731    int session = chain->sessionId();
1732    int16_t *buffer = mMixBuffer;
1733    bool ownsBuffer = false;
1734
1735    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1736    if (session > 0) {
1737        // Only one effect chain can be present in direct output thread and it uses
1738        // the mix buffer as input
1739        if (mType != DIRECT) {
1740            size_t numSamples = mNormalFrameCount * mChannelCount;
1741            buffer = new int16_t[numSamples];
1742            memset(buffer, 0, numSamples * sizeof(int16_t));
1743            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1744            ownsBuffer = true;
1745        }
1746
1747        // Attach all tracks with same session ID to this chain.
1748        for (size_t i = 0; i < mTracks.size(); ++i) {
1749            sp<Track> track = mTracks[i];
1750            if (session == track->sessionId()) {
1751                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1752                        buffer);
1753                track->setMainBuffer(buffer);
1754                chain->incTrackCnt();
1755            }
1756        }
1757
1758        // indicate all active tracks in the chain
1759        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1760            sp<Track> track = mActiveTracks[i].promote();
1761            if (track == 0) {
1762                continue;
1763            }
1764            if (session == track->sessionId()) {
1765                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1766                chain->incActiveTrackCnt();
1767            }
1768        }
1769    }
1770
1771    chain->setInBuffer(buffer, ownsBuffer);
1772    chain->setOutBuffer(mMixBuffer);
1773    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1774    // chains list in order to be processed last as it contains output stage effects
1775    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1776    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1777    // after track specific effects and before output stage
1778    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1779    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1780    // Effect chain for other sessions are inserted at beginning of effect
1781    // chains list to be processed before output mix effects. Relative order between other
1782    // sessions is not important
1783    size_t size = mEffectChains.size();
1784    size_t i = 0;
1785    for (i = 0; i < size; i++) {
1786        if (mEffectChains[i]->sessionId() < session) {
1787            break;
1788        }
1789    }
1790    mEffectChains.insertAt(chain, i);
1791    checkSuspendOnAddEffectChain_l(chain);
1792
1793    return NO_ERROR;
1794}
1795
1796size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1797{
1798    int session = chain->sessionId();
1799
1800    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1801
1802    for (size_t i = 0; i < mEffectChains.size(); i++) {
1803        if (chain == mEffectChains[i]) {
1804            mEffectChains.removeAt(i);
1805            // detach all active tracks from the chain
1806            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1807                sp<Track> track = mActiveTracks[i].promote();
1808                if (track == 0) {
1809                    continue;
1810                }
1811                if (session == track->sessionId()) {
1812                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1813                            chain.get(), session);
1814                    chain->decActiveTrackCnt();
1815                }
1816            }
1817
1818            // detach all tracks with same session ID from this chain
1819            for (size_t i = 0; i < mTracks.size(); ++i) {
1820                sp<Track> track = mTracks[i];
1821                if (session == track->sessionId()) {
1822                    track->setMainBuffer(mMixBuffer);
1823                    chain->decTrackCnt();
1824                }
1825            }
1826            break;
1827        }
1828    }
1829    return mEffectChains.size();
1830}
1831
1832status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1833        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1834{
1835    Mutex::Autolock _l(mLock);
1836    return attachAuxEffect_l(track, EffectId);
1837}
1838
1839status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1840        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1841{
1842    status_t status = NO_ERROR;
1843
1844    if (EffectId == 0) {
1845        track->setAuxBuffer(0, NULL);
1846    } else {
1847        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1848        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1849        if (effect != 0) {
1850            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1851                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1852            } else {
1853                status = INVALID_OPERATION;
1854            }
1855        } else {
1856            status = BAD_VALUE;
1857        }
1858    }
1859    return status;
1860}
1861
1862void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1863{
1864    for (size_t i = 0; i < mTracks.size(); ++i) {
1865        sp<Track> track = mTracks[i];
1866        if (track->auxEffectId() == effectId) {
1867            attachAuxEffect_l(track, 0);
1868        }
1869    }
1870}
1871
1872bool AudioFlinger::PlaybackThread::threadLoop()
1873{
1874    Vector< sp<Track> > tracksToRemove;
1875
1876    standbyTime = systemTime();
1877
1878    // MIXER
1879    nsecs_t lastWarning = 0;
1880
1881    // DUPLICATING
1882    // FIXME could this be made local to while loop?
1883    writeFrames = 0;
1884
1885    cacheParameters_l();
1886    sleepTime = idleSleepTime;
1887
1888    if (mType == MIXER) {
1889        sleepTimeShift = 0;
1890    }
1891
1892    CpuStats cpuStats;
1893    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1894
1895    acquireWakeLock();
1896
1897    // mNBLogWriter->log can only be called while thread mutex mLock is held.
1898    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1899    // and then that string will be logged at the next convenient opportunity.
1900    const char *logString = NULL;
1901
1902    while (!exitPending())
1903    {
1904        cpuStats.sample(myName);
1905
1906        Vector< sp<EffectChain> > effectChains;
1907
1908        processConfigEvents();
1909
1910        { // scope for mLock
1911
1912            Mutex::Autolock _l(mLock);
1913
1914            if (logString != NULL) {
1915                mNBLogWriter->logTimestamp();
1916                mNBLogWriter->log(logString);
1917                logString = NULL;
1918            }
1919
1920            if (checkForNewParameters_l()) {
1921                cacheParameters_l();
1922            }
1923
1924            saveOutputTracks();
1925
1926            // put audio hardware into standby after short delay
1927            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1928                        isSuspended())) {
1929                if (!mStandby) {
1930
1931                    threadLoop_standby();
1932
1933                    mStandby = true;
1934                }
1935
1936                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1937                    // we're about to wait, flush the binder command buffer
1938                    IPCThreadState::self()->flushCommands();
1939
1940                    clearOutputTracks();
1941
1942                    if (exitPending()) {
1943                        break;
1944                    }
1945
1946                    releaseWakeLock_l();
1947                    // wait until we have something to do...
1948                    ALOGV("%s going to sleep", myName.string());
1949                    mWaitWorkCV.wait(mLock);
1950                    ALOGV("%s waking up", myName.string());
1951                    acquireWakeLock_l();
1952
1953                    mMixerStatus = MIXER_IDLE;
1954                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1955                    mBytesWritten = 0;
1956
1957                    checkSilentMode_l();
1958
1959                    standbyTime = systemTime() + standbyDelay;
1960                    sleepTime = idleSleepTime;
1961                    if (mType == MIXER) {
1962                        sleepTimeShift = 0;
1963                    }
1964
1965                    continue;
1966                }
1967            }
1968
1969            // mMixerStatusIgnoringFastTracks is also updated internally
1970            mMixerStatus = prepareTracks_l(&tracksToRemove);
1971
1972            // prevent any changes in effect chain list and in each effect chain
1973            // during mixing and effect process as the audio buffers could be deleted
1974            // or modified if an effect is created or deleted
1975            lockEffectChains_l(effectChains);
1976        }
1977
1978        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1979            threadLoop_mix();
1980        } else {
1981            threadLoop_sleepTime();
1982        }
1983
1984        if (isSuspended()) {
1985            sleepTime = suspendSleepTimeUs();
1986            mBytesWritten += mixBufferSize;
1987        }
1988
1989        // only process effects if we're going to write
1990        if (sleepTime == 0) {
1991            for (size_t i = 0; i < effectChains.size(); i ++) {
1992                effectChains[i]->process_l();
1993            }
1994        }
1995
1996        // enable changes in effect chain
1997        unlockEffectChains(effectChains);
1998
1999        // sleepTime == 0 means we must write to audio hardware
2000        if (sleepTime == 0) {
2001
2002            threadLoop_write();
2003
2004if (mType == MIXER) {
2005            // write blocked detection
2006            nsecs_t now = systemTime();
2007            nsecs_t delta = now - mLastWriteTime;
2008            if (!mStandby && delta > maxPeriod) {
2009                mNumDelayedWrites++;
2010                if ((now - lastWarning) > kWarningThrottleNs) {
2011                    ATRACE_NAME("underrun");
2012                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2013                            ns2ms(delta), mNumDelayedWrites, this);
2014                    lastWarning = now;
2015                }
2016            }
2017}
2018
2019            mStandby = false;
2020        } else {
2021            usleep(sleepTime);
2022        }
2023
2024        // Finally let go of removed track(s), without the lock held
2025        // since we can't guarantee the destructors won't acquire that
2026        // same lock.  This will also mutate and push a new fast mixer state.
2027        threadLoop_removeTracks(tracksToRemove);
2028        tracksToRemove.clear();
2029
2030        // FIXME I don't understand the need for this here;
2031        //       it was in the original code but maybe the
2032        //       assignment in saveOutputTracks() makes this unnecessary?
2033        clearOutputTracks();
2034
2035        // Effect chains will be actually deleted here if they were removed from
2036        // mEffectChains list during mixing or effects processing
2037        effectChains.clear();
2038
2039        // FIXME Note that the above .clear() is no longer necessary since effectChains
2040        // is now local to this block, but will keep it for now (at least until merge done).
2041    }
2042
2043    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2044    if (mType == MIXER || mType == DIRECT) {
2045        // put output stream into standby mode
2046        if (!mStandby) {
2047            mOutput->stream->common.standby(&mOutput->stream->common);
2048        }
2049    }
2050
2051    releaseWakeLock();
2052
2053    ALOGV("Thread %p type %d exiting", this, mType);
2054    return false;
2055}
2056
2057
2058// ----------------------------------------------------------------------------
2059
2060AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2061        audio_io_handle_t id, audio_devices_t device, type_t type)
2062    :   PlaybackThread(audioFlinger, output, id, device, type),
2063        // mAudioMixer below
2064        // mFastMixer below
2065        mFastMixerFutex(0)
2066        // mOutputSink below
2067        // mPipeSink below
2068        // mNormalSink below
2069{
2070    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2071    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2072            "mFrameCount=%d, mNormalFrameCount=%d",
2073            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2074            mNormalFrameCount);
2075    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2076
2077    // FIXME - Current mixer implementation only supports stereo output
2078    if (mChannelCount != FCC_2) {
2079        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2080    }
2081
2082    // create an NBAIO sink for the HAL output stream, and negotiate
2083    mOutputSink = new AudioStreamOutSink(output->stream);
2084    size_t numCounterOffers = 0;
2085    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2086    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2087    ALOG_ASSERT(index == 0);
2088
2089    // initialize fast mixer depending on configuration
2090    bool initFastMixer;
2091    switch (kUseFastMixer) {
2092    case FastMixer_Never:
2093        initFastMixer = false;
2094        break;
2095    case FastMixer_Always:
2096        initFastMixer = true;
2097        break;
2098    case FastMixer_Static:
2099    case FastMixer_Dynamic:
2100        initFastMixer = mFrameCount < mNormalFrameCount;
2101        break;
2102    }
2103    if (initFastMixer) {
2104
2105        // create a MonoPipe to connect our submix to FastMixer
2106        NBAIO_Format format = mOutputSink->format();
2107        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2108        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2109        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2110        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2111        const NBAIO_Format offers[1] = {format};
2112        size_t numCounterOffers = 0;
2113        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2114        ALOG_ASSERT(index == 0);
2115        monoPipe->setAvgFrames((mScreenState & 1) ?
2116                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2117        mPipeSink = monoPipe;
2118
2119        if (mTeeSinkOutputEnabled) {
2120            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2121            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2122            numCounterOffers = 0;
2123            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2124            ALOG_ASSERT(index == 0);
2125            mTeeSink = teeSink;
2126            PipeReader *teeSource = new PipeReader(*teeSink);
2127            numCounterOffers = 0;
2128            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2129            ALOG_ASSERT(index == 0);
2130            mTeeSource = teeSource;
2131        }
2132
2133        // create fast mixer and configure it initially with just one fast track for our submix
2134        mFastMixer = new FastMixer();
2135        FastMixerStateQueue *sq = mFastMixer->sq();
2136#ifdef STATE_QUEUE_DUMP
2137        sq->setObserverDump(&mStateQueueObserverDump);
2138        sq->setMutatorDump(&mStateQueueMutatorDump);
2139#endif
2140        FastMixerState *state = sq->begin();
2141        FastTrack *fastTrack = &state->mFastTracks[0];
2142        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2143        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2144        fastTrack->mVolumeProvider = NULL;
2145        fastTrack->mGeneration++;
2146        state->mFastTracksGen++;
2147        state->mTrackMask = 1;
2148        // fast mixer will use the HAL output sink
2149        state->mOutputSink = mOutputSink.get();
2150        state->mOutputSinkGen++;
2151        state->mFrameCount = mFrameCount;
2152        state->mCommand = FastMixerState::COLD_IDLE;
2153        // already done in constructor initialization list
2154        //mFastMixerFutex = 0;
2155        state->mColdFutexAddr = &mFastMixerFutex;
2156        state->mColdGen++;
2157        state->mDumpState = &mFastMixerDumpState;
2158        state->mTeeSink = mTeeSink.get();
2159        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2160        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2161        sq->end();
2162        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2163
2164        // start the fast mixer
2165        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2166        pid_t tid = mFastMixer->getTid();
2167        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2168        if (err != 0) {
2169            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2170                    kPriorityFastMixer, getpid_cached, tid, err);
2171        }
2172
2173#ifdef AUDIO_WATCHDOG
2174        // create and start the watchdog
2175        mAudioWatchdog = new AudioWatchdog();
2176        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2177        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2178        tid = mAudioWatchdog->getTid();
2179        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2180        if (err != 0) {
2181            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2182                    kPriorityFastMixer, getpid_cached, tid, err);
2183        }
2184#endif
2185
2186    } else {
2187        mFastMixer = NULL;
2188    }
2189
2190    switch (kUseFastMixer) {
2191    case FastMixer_Never:
2192    case FastMixer_Dynamic:
2193        mNormalSink = mOutputSink;
2194        break;
2195    case FastMixer_Always:
2196        mNormalSink = mPipeSink;
2197        break;
2198    case FastMixer_Static:
2199        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2200        break;
2201    }
2202}
2203
2204AudioFlinger::MixerThread::~MixerThread()
2205{
2206    if (mFastMixer != NULL) {
2207        FastMixerStateQueue *sq = mFastMixer->sq();
2208        FastMixerState *state = sq->begin();
2209        if (state->mCommand == FastMixerState::COLD_IDLE) {
2210            int32_t old = android_atomic_inc(&mFastMixerFutex);
2211            if (old == -1) {
2212                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2213            }
2214        }
2215        state->mCommand = FastMixerState::EXIT;
2216        sq->end();
2217        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2218        mFastMixer->join();
2219        // Though the fast mixer thread has exited, it's state queue is still valid.
2220        // We'll use that extract the final state which contains one remaining fast track
2221        // corresponding to our sub-mix.
2222        state = sq->begin();
2223        ALOG_ASSERT(state->mTrackMask == 1);
2224        FastTrack *fastTrack = &state->mFastTracks[0];
2225        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2226        delete fastTrack->mBufferProvider;
2227        sq->end(false /*didModify*/);
2228        delete mFastMixer;
2229#ifdef AUDIO_WATCHDOG
2230        if (mAudioWatchdog != 0) {
2231            mAudioWatchdog->requestExit();
2232            mAudioWatchdog->requestExitAndWait();
2233            mAudioWatchdog.clear();
2234        }
2235#endif
2236    }
2237    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2238    delete mAudioMixer;
2239}
2240
2241
2242uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2243{
2244    if (mFastMixer != NULL) {
2245        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2246        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2247    }
2248    return latency;
2249}
2250
2251
2252void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2253{
2254    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2255}
2256
2257void AudioFlinger::MixerThread::threadLoop_write()
2258{
2259    // FIXME we should only do one push per cycle; confirm this is true
2260    // Start the fast mixer if it's not already running
2261    if (mFastMixer != NULL) {
2262        FastMixerStateQueue *sq = mFastMixer->sq();
2263        FastMixerState *state = sq->begin();
2264        if (state->mCommand != FastMixerState::MIX_WRITE &&
2265                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2266            if (state->mCommand == FastMixerState::COLD_IDLE) {
2267                int32_t old = android_atomic_inc(&mFastMixerFutex);
2268                if (old == -1) {
2269                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2270                }
2271#ifdef AUDIO_WATCHDOG
2272                if (mAudioWatchdog != 0) {
2273                    mAudioWatchdog->resume();
2274                }
2275#endif
2276            }
2277            state->mCommand = FastMixerState::MIX_WRITE;
2278            sq->end();
2279            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2280            if (kUseFastMixer == FastMixer_Dynamic) {
2281                mNormalSink = mPipeSink;
2282            }
2283        } else {
2284            sq->end(false /*didModify*/);
2285        }
2286    }
2287    PlaybackThread::threadLoop_write();
2288}
2289
2290void AudioFlinger::MixerThread::threadLoop_standby()
2291{
2292    // Idle the fast mixer if it's currently running
2293    if (mFastMixer != NULL) {
2294        FastMixerStateQueue *sq = mFastMixer->sq();
2295        FastMixerState *state = sq->begin();
2296        if (!(state->mCommand & FastMixerState::IDLE)) {
2297            state->mCommand = FastMixerState::COLD_IDLE;
2298            state->mColdFutexAddr = &mFastMixerFutex;
2299            state->mColdGen++;
2300            mFastMixerFutex = 0;
2301            sq->end();
2302            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2303            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2304            if (kUseFastMixer == FastMixer_Dynamic) {
2305                mNormalSink = mOutputSink;
2306            }
2307#ifdef AUDIO_WATCHDOG
2308            if (mAudioWatchdog != 0) {
2309                mAudioWatchdog->pause();
2310            }
2311#endif
2312        } else {
2313            sq->end(false /*didModify*/);
2314        }
2315    }
2316    PlaybackThread::threadLoop_standby();
2317}
2318
2319// shared by MIXER and DIRECT, overridden by DUPLICATING
2320void AudioFlinger::PlaybackThread::threadLoop_standby()
2321{
2322    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2323    mOutput->stream->common.standby(&mOutput->stream->common);
2324}
2325
2326void AudioFlinger::MixerThread::threadLoop_mix()
2327{
2328    // obtain the presentation timestamp of the next output buffer
2329    int64_t pts;
2330    status_t status = INVALID_OPERATION;
2331
2332    if (mNormalSink != 0) {
2333        status = mNormalSink->getNextWriteTimestamp(&pts);
2334    } else {
2335        status = mOutputSink->getNextWriteTimestamp(&pts);
2336    }
2337
2338    if (status != NO_ERROR) {
2339        pts = AudioBufferProvider::kInvalidPTS;
2340    }
2341
2342    // mix buffers...
2343    mAudioMixer->process(pts);
2344    // increase sleep time progressively when application underrun condition clears.
2345    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2346    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2347    // such that we would underrun the audio HAL.
2348    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2349        sleepTimeShift--;
2350    }
2351    sleepTime = 0;
2352    standbyTime = systemTime() + standbyDelay;
2353    //TODO: delay standby when effects have a tail
2354}
2355
2356void AudioFlinger::MixerThread::threadLoop_sleepTime()
2357{
2358    // If no tracks are ready, sleep once for the duration of an output
2359    // buffer size, then write 0s to the output
2360    if (sleepTime == 0) {
2361        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2362            sleepTime = activeSleepTime >> sleepTimeShift;
2363            if (sleepTime < kMinThreadSleepTimeUs) {
2364                sleepTime = kMinThreadSleepTimeUs;
2365            }
2366            // reduce sleep time in case of consecutive application underruns to avoid
2367            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2368            // duration we would end up writing less data than needed by the audio HAL if
2369            // the condition persists.
2370            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2371                sleepTimeShift++;
2372            }
2373        } else {
2374            sleepTime = idleSleepTime;
2375        }
2376    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2377        memset (mMixBuffer, 0, mixBufferSize);
2378        sleepTime = 0;
2379        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2380                "anticipated start");
2381    }
2382    // TODO add standby time extension fct of effect tail
2383}
2384
2385// prepareTracks_l() must be called with ThreadBase::mLock held
2386AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2387        Vector< sp<Track> > *tracksToRemove)
2388{
2389
2390    mixer_state mixerStatus = MIXER_IDLE;
2391    // find out which tracks need to be processed
2392    size_t count = mActiveTracks.size();
2393    size_t mixedTracks = 0;
2394    size_t tracksWithEffect = 0;
2395    // counts only _active_ fast tracks
2396    size_t fastTracks = 0;
2397    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2398
2399    float masterVolume = mMasterVolume;
2400    bool masterMute = mMasterMute;
2401
2402    if (masterMute) {
2403        masterVolume = 0;
2404    }
2405    // Delegate master volume control to effect in output mix effect chain if needed
2406    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2407    if (chain != 0) {
2408        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2409        chain->setVolume_l(&v, &v);
2410        masterVolume = (float)((v + (1 << 23)) >> 24);
2411        chain.clear();
2412    }
2413
2414    // prepare a new state to push
2415    FastMixerStateQueue *sq = NULL;
2416    FastMixerState *state = NULL;
2417    bool didModify = false;
2418    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2419    if (mFastMixer != NULL) {
2420        sq = mFastMixer->sq();
2421        state = sq->begin();
2422    }
2423
2424    for (size_t i=0 ; i<count ; i++) {
2425        sp<Track> t = mActiveTracks[i].promote();
2426        if (t == 0) {
2427            continue;
2428        }
2429
2430        // this const just means the local variable doesn't change
2431        Track* const track = t.get();
2432
2433        // process fast tracks
2434        if (track->isFastTrack()) {
2435
2436            // It's theoretically possible (though unlikely) for a fast track to be created
2437            // and then removed within the same normal mix cycle.  This is not a problem, as
2438            // the track never becomes active so it's fast mixer slot is never touched.
2439            // The converse, of removing an (active) track and then creating a new track
2440            // at the identical fast mixer slot within the same normal mix cycle,
2441            // is impossible because the slot isn't marked available until the end of each cycle.
2442            int j = track->mFastIndex;
2443            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2444            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2445            FastTrack *fastTrack = &state->mFastTracks[j];
2446
2447            // Determine whether the track is currently in underrun condition,
2448            // and whether it had a recent underrun.
2449            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2450            FastTrackUnderruns underruns = ftDump->mUnderruns;
2451            uint32_t recentFull = (underruns.mBitFields.mFull -
2452                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2453            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2454                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2455            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2456                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2457            uint32_t recentUnderruns = recentPartial + recentEmpty;
2458            track->mObservedUnderruns = underruns;
2459            // don't count underruns that occur while stopping or pausing
2460            // or stopped which can occur when flush() is called while active
2461            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2462                track->mUnderrunCount += recentUnderruns;
2463            }
2464
2465            // This is similar to the state machine for normal tracks,
2466            // with a few modifications for fast tracks.
2467            bool isActive = true;
2468            switch (track->mState) {
2469            case TrackBase::STOPPING_1:
2470                // track stays active in STOPPING_1 state until first underrun
2471                if (recentUnderruns > 0) {
2472                    track->mState = TrackBase::STOPPING_2;
2473                }
2474                break;
2475            case TrackBase::PAUSING:
2476                // ramp down is not yet implemented
2477                track->setPaused();
2478                break;
2479            case TrackBase::RESUMING:
2480                // ramp up is not yet implemented
2481                track->mState = TrackBase::ACTIVE;
2482                break;
2483            case TrackBase::ACTIVE:
2484                if (recentFull > 0 || recentPartial > 0) {
2485                    // track has provided at least some frames recently: reset retry count
2486                    track->mRetryCount = kMaxTrackRetries;
2487                }
2488                if (recentUnderruns == 0) {
2489                    // no recent underruns: stay active
2490                    break;
2491                }
2492                // there has recently been an underrun of some kind
2493                if (track->sharedBuffer() == 0) {
2494                    // were any of the recent underruns "empty" (no frames available)?
2495                    if (recentEmpty == 0) {
2496                        // no, then ignore the partial underruns as they are allowed indefinitely
2497                        break;
2498                    }
2499                    // there has recently been an "empty" underrun: decrement the retry counter
2500                    if (--(track->mRetryCount) > 0) {
2501                        break;
2502                    }
2503                    // indicate to client process that the track was disabled because of underrun;
2504                    // it will then automatically call start() when data is available
2505                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2506                    // remove from active list, but state remains ACTIVE [confusing but true]
2507                    isActive = false;
2508                    break;
2509                }
2510                // fall through
2511            case TrackBase::STOPPING_2:
2512            case TrackBase::PAUSED:
2513            case TrackBase::TERMINATED:
2514            case TrackBase::STOPPED:
2515            case TrackBase::FLUSHED:   // flush() while active
2516                // Check for presentation complete if track is inactive
2517                // We have consumed all the buffers of this track.
2518                // This would be incomplete if we auto-paused on underrun
2519                {
2520                    size_t audioHALFrames =
2521                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2522                    size_t framesWritten = mBytesWritten / mFrameSize;
2523                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2524                        // track stays in active list until presentation is complete
2525                        break;
2526                    }
2527                }
2528                if (track->isStopping_2()) {
2529                    track->mState = TrackBase::STOPPED;
2530                }
2531                if (track->isStopped()) {
2532                    // Can't reset directly, as fast mixer is still polling this track
2533                    //   track->reset();
2534                    // So instead mark this track as needing to be reset after push with ack
2535                    resetMask |= 1 << i;
2536                }
2537                isActive = false;
2538                break;
2539            case TrackBase::IDLE:
2540            default:
2541                LOG_FATAL("unexpected track state %d", track->mState);
2542            }
2543
2544            if (isActive) {
2545                // was it previously inactive?
2546                if (!(state->mTrackMask & (1 << j))) {
2547                    ExtendedAudioBufferProvider *eabp = track;
2548                    VolumeProvider *vp = track;
2549                    fastTrack->mBufferProvider = eabp;
2550                    fastTrack->mVolumeProvider = vp;
2551                    fastTrack->mSampleRate = track->mSampleRate;
2552                    fastTrack->mChannelMask = track->mChannelMask;
2553                    fastTrack->mGeneration++;
2554                    state->mTrackMask |= 1 << j;
2555                    didModify = true;
2556                    // no acknowledgement required for newly active tracks
2557                }
2558                // cache the combined master volume and stream type volume for fast mixer; this
2559                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2560                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2561                ++fastTracks;
2562            } else {
2563                // was it previously active?
2564                if (state->mTrackMask & (1 << j)) {
2565                    fastTrack->mBufferProvider = NULL;
2566                    fastTrack->mGeneration++;
2567                    state->mTrackMask &= ~(1 << j);
2568                    didModify = true;
2569                    // If any fast tracks were removed, we must wait for acknowledgement
2570                    // because we're about to decrement the last sp<> on those tracks.
2571                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2572                } else {
2573                    LOG_FATAL("fast track %d should have been active", j);
2574                }
2575                tracksToRemove->add(track);
2576                // Avoids a misleading display in dumpsys
2577                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2578            }
2579            continue;
2580        }
2581
2582        {   // local variable scope to avoid goto warning
2583
2584        audio_track_cblk_t* cblk = track->cblk();
2585
2586        // The first time a track is added we wait
2587        // for all its buffers to be filled before processing it
2588        int name = track->name();
2589        // make sure that we have enough frames to mix one full buffer.
2590        // enforce this condition only once to enable draining the buffer in case the client
2591        // app does not call stop() and relies on underrun to stop:
2592        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2593        // during last round
2594        uint32_t minFrames = 1;
2595        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2596                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2597            if (t->sampleRate() == mSampleRate) {
2598                minFrames = mNormalFrameCount;
2599            } else {
2600                // +1 for rounding and +1 for additional sample needed for interpolation
2601                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2602                // add frames already consumed but not yet released by the resampler
2603                // because cblk->framesReady() will include these frames
2604                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2605                // the minimum track buffer size is normally twice the number of frames necessary
2606                // to fill one buffer and the resampler should not leave more than one buffer worth
2607                // of unreleased frames after each pass, but just in case...
2608                ALOG_ASSERT(minFrames <= cblk->frameCount_);
2609            }
2610        }
2611        if ((track->framesReady() >= minFrames) && track->isReady() &&
2612                !track->isPaused() && !track->isTerminated())
2613        {
2614            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2615                    this);
2616
2617            mixedTracks++;
2618
2619            // track->mainBuffer() != mMixBuffer means there is an effect chain
2620            // connected to the track
2621            chain.clear();
2622            if (track->mainBuffer() != mMixBuffer) {
2623                chain = getEffectChain_l(track->sessionId());
2624                // Delegate volume control to effect in track effect chain if needed
2625                if (chain != 0) {
2626                    tracksWithEffect++;
2627                } else {
2628                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2629                            "session %d",
2630                            name, track->sessionId());
2631                }
2632            }
2633
2634
2635            int param = AudioMixer::VOLUME;
2636            if (track->mFillingUpStatus == Track::FS_FILLED) {
2637                // no ramp for the first volume setting
2638                track->mFillingUpStatus = Track::FS_ACTIVE;
2639                if (track->mState == TrackBase::RESUMING) {
2640                    track->mState = TrackBase::ACTIVE;
2641                    param = AudioMixer::RAMP_VOLUME;
2642                }
2643                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2644            } else if (cblk->server != 0) {
2645                // If the track is stopped before the first frame was mixed,
2646                // do not apply ramp
2647                param = AudioMixer::RAMP_VOLUME;
2648            }
2649
2650            // compute volume for this track
2651            uint32_t vl, vr, va;
2652            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2653                vl = vr = va = 0;
2654                if (track->isPausing()) {
2655                    track->setPaused();
2656                }
2657            } else {
2658
2659                // read original volumes with volume control
2660                float typeVolume = mStreamTypes[track->streamType()].volume;
2661                float v = masterVolume * typeVolume;
2662                ServerProxy *proxy = track->mServerProxy;
2663                uint32_t vlr = proxy->getVolumeLR();
2664                vl = vlr & 0xFFFF;
2665                vr = vlr >> 16;
2666                // track volumes come from shared memory, so can't be trusted and must be clamped
2667                if (vl > MAX_GAIN_INT) {
2668                    ALOGV("Track left volume out of range: %04X", vl);
2669                    vl = MAX_GAIN_INT;
2670                }
2671                if (vr > MAX_GAIN_INT) {
2672                    ALOGV("Track right volume out of range: %04X", vr);
2673                    vr = MAX_GAIN_INT;
2674                }
2675                // now apply the master volume and stream type volume
2676                vl = (uint32_t)(v * vl) << 12;
2677                vr = (uint32_t)(v * vr) << 12;
2678                // assuming master volume and stream type volume each go up to 1.0,
2679                // vl and vr are now in 8.24 format
2680
2681                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2682                // send level comes from shared memory and so may be corrupt
2683                if (sendLevel > MAX_GAIN_INT) {
2684                    ALOGV("Track send level out of range: %04X", sendLevel);
2685                    sendLevel = MAX_GAIN_INT;
2686                }
2687                va = (uint32_t)(v * sendLevel);
2688            }
2689            // Delegate volume control to effect in track effect chain if needed
2690            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2691                // Do not ramp volume if volume is controlled by effect
2692                param = AudioMixer::VOLUME;
2693                track->mHasVolumeController = true;
2694            } else {
2695                // force no volume ramp when volume controller was just disabled or removed
2696                // from effect chain to avoid volume spike
2697                if (track->mHasVolumeController) {
2698                    param = AudioMixer::VOLUME;
2699                }
2700                track->mHasVolumeController = false;
2701            }
2702
2703            // Convert volumes from 8.24 to 4.12 format
2704            // This additional clamping is needed in case chain->setVolume_l() overshot
2705            vl = (vl + (1 << 11)) >> 12;
2706            if (vl > MAX_GAIN_INT) {
2707                vl = MAX_GAIN_INT;
2708            }
2709            vr = (vr + (1 << 11)) >> 12;
2710            if (vr > MAX_GAIN_INT) {
2711                vr = MAX_GAIN_INT;
2712            }
2713
2714            if (va > MAX_GAIN_INT) {
2715                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2716            }
2717
2718            // XXX: these things DON'T need to be done each time
2719            mAudioMixer->setBufferProvider(name, track);
2720            mAudioMixer->enable(name);
2721
2722            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2723            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2724            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2725            mAudioMixer->setParameter(
2726                name,
2727                AudioMixer::TRACK,
2728                AudioMixer::FORMAT, (void *)track->format());
2729            mAudioMixer->setParameter(
2730                name,
2731                AudioMixer::TRACK,
2732                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2733            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2734            uint32_t maxSampleRate = mSampleRate * 2;
2735            uint32_t reqSampleRate = track->mServerProxy->getSampleRate();
2736            if (reqSampleRate == 0) {
2737                reqSampleRate = mSampleRate;
2738            } else if (reqSampleRate > maxSampleRate) {
2739                reqSampleRate = maxSampleRate;
2740            }
2741            mAudioMixer->setParameter(
2742                name,
2743                AudioMixer::RESAMPLE,
2744                AudioMixer::SAMPLE_RATE,
2745                (void *)reqSampleRate);
2746            mAudioMixer->setParameter(
2747                name,
2748                AudioMixer::TRACK,
2749                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2750            mAudioMixer->setParameter(
2751                name,
2752                AudioMixer::TRACK,
2753                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2754
2755            // reset retry count
2756            track->mRetryCount = kMaxTrackRetries;
2757
2758            // If one track is ready, set the mixer ready if:
2759            //  - the mixer was not ready during previous round OR
2760            //  - no other track is not ready
2761            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2762                    mixerStatus != MIXER_TRACKS_ENABLED) {
2763                mixerStatus = MIXER_TRACKS_READY;
2764            }
2765        } else {
2766            // clear effect chain input buffer if an active track underruns to avoid sending
2767            // previous audio buffer again to effects
2768            chain = getEffectChain_l(track->sessionId());
2769            if (chain != 0) {
2770                chain->clearInputBuffer();
2771            }
2772
2773            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2774                    cblk->server, this);
2775            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2776                    track->isStopped() || track->isPaused()) {
2777                // We have consumed all the buffers of this track.
2778                // Remove it from the list of active tracks.
2779                // TODO: use actual buffer filling status instead of latency when available from
2780                // audio HAL
2781                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2782                size_t framesWritten = mBytesWritten / mFrameSize;
2783                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2784                    if (track->isStopped()) {
2785                        track->reset();
2786                    }
2787                    tracksToRemove->add(track);
2788                }
2789            } else {
2790                track->mUnderrunCount++;
2791                // No buffers for this track. Give it a few chances to
2792                // fill a buffer, then remove it from active list.
2793                if (--(track->mRetryCount) <= 0) {
2794                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2795                    tracksToRemove->add(track);
2796                    // indicate to client process that the track was disabled because of underrun;
2797                    // it will then automatically call start() when data is available
2798                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2799                // If one track is not ready, mark the mixer also not ready if:
2800                //  - the mixer was ready during previous round OR
2801                //  - no other track is ready
2802                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2803                                mixerStatus != MIXER_TRACKS_READY) {
2804                    mixerStatus = MIXER_TRACKS_ENABLED;
2805                }
2806            }
2807            mAudioMixer->disable(name);
2808        }
2809
2810        }   // local variable scope to avoid goto warning
2811track_is_ready: ;
2812
2813    }
2814
2815    // Push the new FastMixer state if necessary
2816    bool pauseAudioWatchdog = false;
2817    if (didModify) {
2818        state->mFastTracksGen++;
2819        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2820        if (kUseFastMixer == FastMixer_Dynamic &&
2821                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2822            state->mCommand = FastMixerState::COLD_IDLE;
2823            state->mColdFutexAddr = &mFastMixerFutex;
2824            state->mColdGen++;
2825            mFastMixerFutex = 0;
2826            if (kUseFastMixer == FastMixer_Dynamic) {
2827                mNormalSink = mOutputSink;
2828            }
2829            // If we go into cold idle, need to wait for acknowledgement
2830            // so that fast mixer stops doing I/O.
2831            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2832            pauseAudioWatchdog = true;
2833        }
2834    }
2835    if (sq != NULL) {
2836        sq->end(didModify);
2837        sq->push(block);
2838    }
2839#ifdef AUDIO_WATCHDOG
2840    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2841        mAudioWatchdog->pause();
2842    }
2843#endif
2844
2845    // Now perform the deferred reset on fast tracks that have stopped
2846    while (resetMask != 0) {
2847        size_t i = __builtin_ctz(resetMask);
2848        ALOG_ASSERT(i < count);
2849        resetMask &= ~(1 << i);
2850        sp<Track> t = mActiveTracks[i].promote();
2851        if (t == 0) {
2852            continue;
2853        }
2854        Track* track = t.get();
2855        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2856        track->reset();
2857    }
2858
2859    // remove all the tracks that need to be...
2860    count = tracksToRemove->size();
2861    if (CC_UNLIKELY(count)) {
2862        for (size_t i=0 ; i<count ; i++) {
2863            const sp<Track>& track = tracksToRemove->itemAt(i);
2864            mActiveTracks.remove(track);
2865            if (track->mainBuffer() != mMixBuffer) {
2866                chain = getEffectChain_l(track->sessionId());
2867                if (chain != 0) {
2868                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2869                            track->sessionId());
2870                    chain->decActiveTrackCnt();
2871                }
2872            }
2873            if (track->isTerminated()) {
2874                removeTrack_l(track);
2875            }
2876        }
2877    }
2878
2879    // mix buffer must be cleared if all tracks are connected to an
2880    // effect chain as in this case the mixer will not write to
2881    // mix buffer and track effects will accumulate into it
2882    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2883            (mixedTracks == 0 && fastTracks > 0)) {
2884        // FIXME as a performance optimization, should remember previous zero status
2885        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2886    }
2887
2888    // if any fast tracks, then status is ready
2889    mMixerStatusIgnoringFastTracks = mixerStatus;
2890    if (fastTracks > 0) {
2891        mixerStatus = MIXER_TRACKS_READY;
2892    }
2893    return mixerStatus;
2894}
2895
2896// getTrackName_l() must be called with ThreadBase::mLock held
2897int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2898{
2899    return mAudioMixer->getTrackName(channelMask, sessionId);
2900}
2901
2902// deleteTrackName_l() must be called with ThreadBase::mLock held
2903void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2904{
2905    ALOGV("remove track (%d) and delete from mixer", name);
2906    mAudioMixer->deleteTrackName(name);
2907}
2908
2909// checkForNewParameters_l() must be called with ThreadBase::mLock held
2910bool AudioFlinger::MixerThread::checkForNewParameters_l()
2911{
2912    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2913    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2914    bool reconfig = false;
2915
2916    while (!mNewParameters.isEmpty()) {
2917
2918        if (mFastMixer != NULL) {
2919            FastMixerStateQueue *sq = mFastMixer->sq();
2920            FastMixerState *state = sq->begin();
2921            if (!(state->mCommand & FastMixerState::IDLE)) {
2922                previousCommand = state->mCommand;
2923                state->mCommand = FastMixerState::HOT_IDLE;
2924                sq->end();
2925                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2926            } else {
2927                sq->end(false /*didModify*/);
2928            }
2929        }
2930
2931        status_t status = NO_ERROR;
2932        String8 keyValuePair = mNewParameters[0];
2933        AudioParameter param = AudioParameter(keyValuePair);
2934        int value;
2935
2936        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2937            reconfig = true;
2938        }
2939        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2940            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2941                status = BAD_VALUE;
2942            } else {
2943                reconfig = true;
2944            }
2945        }
2946        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2947            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2948                status = BAD_VALUE;
2949            } else {
2950                reconfig = true;
2951            }
2952        }
2953        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2954            // do not accept frame count changes if tracks are open as the track buffer
2955            // size depends on frame count and correct behavior would not be guaranteed
2956            // if frame count is changed after track creation
2957            if (!mTracks.isEmpty()) {
2958                status = INVALID_OPERATION;
2959            } else {
2960                reconfig = true;
2961            }
2962        }
2963        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2964#ifdef ADD_BATTERY_DATA
2965            // when changing the audio output device, call addBatteryData to notify
2966            // the change
2967            if (mOutDevice != value) {
2968                uint32_t params = 0;
2969                // check whether speaker is on
2970                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2971                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2972                }
2973
2974                audio_devices_t deviceWithoutSpeaker
2975                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2976                // check if any other device (except speaker) is on
2977                if (value & deviceWithoutSpeaker ) {
2978                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2979                }
2980
2981                if (params != 0) {
2982                    addBatteryData(params);
2983                }
2984            }
2985#endif
2986
2987            // forward device change to effects that have requested to be
2988            // aware of attached audio device.
2989            mOutDevice = value;
2990            for (size_t i = 0; i < mEffectChains.size(); i++) {
2991                mEffectChains[i]->setDevice_l(mOutDevice);
2992            }
2993        }
2994
2995        if (status == NO_ERROR) {
2996            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2997                                                    keyValuePair.string());
2998            if (!mStandby && status == INVALID_OPERATION) {
2999                mOutput->stream->common.standby(&mOutput->stream->common);
3000                mStandby = true;
3001                mBytesWritten = 0;
3002                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3003                                                       keyValuePair.string());
3004            }
3005            if (status == NO_ERROR && reconfig) {
3006                delete mAudioMixer;
3007                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3008                mAudioMixer = NULL;
3009                readOutputParameters();
3010                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3011                for (size_t i = 0; i < mTracks.size() ; i++) {
3012                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3013                    if (name < 0) {
3014                        break;
3015                    }
3016                    mTracks[i]->mName = name;
3017                }
3018                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3019            }
3020        }
3021
3022        mNewParameters.removeAt(0);
3023
3024        mParamStatus = status;
3025        mParamCond.signal();
3026        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3027        // already timed out waiting for the status and will never signal the condition.
3028        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3029    }
3030
3031    if (!(previousCommand & FastMixerState::IDLE)) {
3032        ALOG_ASSERT(mFastMixer != NULL);
3033        FastMixerStateQueue *sq = mFastMixer->sq();
3034        FastMixerState *state = sq->begin();
3035        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3036        state->mCommand = previousCommand;
3037        sq->end();
3038        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3039    }
3040
3041    return reconfig;
3042}
3043
3044
3045void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3046{
3047    const size_t SIZE = 256;
3048    char buffer[SIZE];
3049    String8 result;
3050
3051    PlaybackThread::dumpInternals(fd, args);
3052
3053    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3054    result.append(buffer);
3055    write(fd, result.string(), result.size());
3056
3057    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3058    FastMixerDumpState copy = mFastMixerDumpState;
3059    copy.dump(fd);
3060
3061#ifdef STATE_QUEUE_DUMP
3062    // Similar for state queue
3063    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3064    observerCopy.dump(fd);
3065    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3066    mutatorCopy.dump(fd);
3067#endif
3068
3069    // Write the tee output to a .wav file
3070    dumpTee(fd, mTeeSource, mId);
3071
3072#ifdef AUDIO_WATCHDOG
3073    if (mAudioWatchdog != 0) {
3074        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3075        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3076        wdCopy.dump(fd);
3077    }
3078#endif
3079}
3080
3081uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3082{
3083    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3084}
3085
3086uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3087{
3088    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3089}
3090
3091void AudioFlinger::MixerThread::cacheParameters_l()
3092{
3093    PlaybackThread::cacheParameters_l();
3094
3095    // FIXME: Relaxed timing because of a certain device that can't meet latency
3096    // Should be reduced to 2x after the vendor fixes the driver issue
3097    // increase threshold again due to low power audio mode. The way this warning
3098    // threshold is calculated and its usefulness should be reconsidered anyway.
3099    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3100}
3101
3102// ----------------------------------------------------------------------------
3103
3104AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3105        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3106    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3107        // mLeftVolFloat, mRightVolFloat
3108{
3109}
3110
3111AudioFlinger::DirectOutputThread::~DirectOutputThread()
3112{
3113}
3114
3115AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3116    Vector< sp<Track> > *tracksToRemove
3117)
3118{
3119    sp<Track> trackToRemove;
3120
3121    mixer_state mixerStatus = MIXER_IDLE;
3122
3123    // find out which tracks need to be processed
3124    if (mActiveTracks.size() != 0) {
3125        sp<Track> t = mActiveTracks[0].promote();
3126        // The track died recently
3127        if (t == 0) {
3128            return MIXER_IDLE;
3129        }
3130
3131        Track* const track = t.get();
3132        audio_track_cblk_t* cblk = track->cblk();
3133
3134        // The first time a track is added we wait
3135        // for all its buffers to be filled before processing it
3136        uint32_t minFrames;
3137        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3138            minFrames = mNormalFrameCount;
3139        } else {
3140            minFrames = 1;
3141        }
3142        if ((track->framesReady() >= minFrames) && track->isReady() &&
3143                !track->isPaused() && !track->isTerminated())
3144        {
3145            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3146
3147            if (track->mFillingUpStatus == Track::FS_FILLED) {
3148                track->mFillingUpStatus = Track::FS_ACTIVE;
3149                mLeftVolFloat = mRightVolFloat = 0;
3150                if (track->mState == TrackBase::RESUMING) {
3151                    track->mState = TrackBase::ACTIVE;
3152                }
3153            }
3154
3155            // compute volume for this track
3156            float left, right;
3157            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3158                left = right = 0;
3159                if (track->isPausing()) {
3160                    track->setPaused();
3161                }
3162            } else {
3163                float typeVolume = mStreamTypes[track->streamType()].volume;
3164                float v = mMasterVolume * typeVolume;
3165                uint32_t vlr = track->mServerProxy->getVolumeLR();
3166                float v_clamped = v * (vlr & 0xFFFF);
3167                if (v_clamped > MAX_GAIN) {
3168                    v_clamped = MAX_GAIN;
3169                }
3170                left = v_clamped/MAX_GAIN;
3171                v_clamped = v * (vlr >> 16);
3172                if (v_clamped > MAX_GAIN) {
3173                    v_clamped = MAX_GAIN;
3174                }
3175                right = v_clamped/MAX_GAIN;
3176            }
3177
3178            if (left != mLeftVolFloat || right != mRightVolFloat) {
3179                mLeftVolFloat = left;
3180                mRightVolFloat = right;
3181
3182                // Convert volumes from float to 8.24
3183                uint32_t vl = (uint32_t)(left * (1 << 24));
3184                uint32_t vr = (uint32_t)(right * (1 << 24));
3185
3186                // Delegate volume control to effect in track effect chain if needed
3187                // only one effect chain can be present on DirectOutputThread, so if
3188                // there is one, the track is connected to it
3189                if (!mEffectChains.isEmpty()) {
3190                    // Do not ramp volume if volume is controlled by effect
3191                    mEffectChains[0]->setVolume_l(&vl, &vr);
3192                    left = (float)vl / (1 << 24);
3193                    right = (float)vr / (1 << 24);
3194                }
3195                mOutput->stream->set_volume(mOutput->stream, left, right);
3196            }
3197
3198            // reset retry count
3199            track->mRetryCount = kMaxTrackRetriesDirect;
3200            mActiveTrack = t;
3201            mixerStatus = MIXER_TRACKS_READY;
3202        } else {
3203            // clear effect chain input buffer if an active track underruns to avoid sending
3204            // previous audio buffer again to effects
3205            if (!mEffectChains.isEmpty()) {
3206                mEffectChains[0]->clearInputBuffer();
3207            }
3208
3209            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3210            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3211                    track->isStopped() || track->isPaused()) {
3212                // We have consumed all the buffers of this track.
3213                // Remove it from the list of active tracks.
3214                // TODO: implement behavior for compressed audio
3215                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3216                size_t framesWritten = mBytesWritten / mFrameSize;
3217                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3218                    if (track->isStopped()) {
3219                        track->reset();
3220                    }
3221                    trackToRemove = track;
3222                }
3223            } else {
3224                // No buffers for this track. Give it a few chances to
3225                // fill a buffer, then remove it from active list.
3226                if (--(track->mRetryCount) <= 0) {
3227                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3228                    trackToRemove = track;
3229                } else {
3230                    mixerStatus = MIXER_TRACKS_ENABLED;
3231                }
3232            }
3233        }
3234    }
3235
3236    // FIXME merge this with similar code for removing multiple tracks
3237    // remove all the tracks that need to be...
3238    if (CC_UNLIKELY(trackToRemove != 0)) {
3239        tracksToRemove->add(trackToRemove);
3240        mActiveTracks.remove(trackToRemove);
3241        if (!mEffectChains.isEmpty()) {
3242            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3243                    trackToRemove->sessionId());
3244            mEffectChains[0]->decActiveTrackCnt();
3245        }
3246        if (trackToRemove->isTerminated()) {
3247            removeTrack_l(trackToRemove);
3248        }
3249    }
3250
3251    return mixerStatus;
3252}
3253
3254void AudioFlinger::DirectOutputThread::threadLoop_mix()
3255{
3256    AudioBufferProvider::Buffer buffer;
3257    size_t frameCount = mFrameCount;
3258    int8_t *curBuf = (int8_t *)mMixBuffer;
3259    // output audio to hardware
3260    while (frameCount) {
3261        buffer.frameCount = frameCount;
3262        mActiveTrack->getNextBuffer(&buffer);
3263        if (CC_UNLIKELY(buffer.raw == NULL)) {
3264            memset(curBuf, 0, frameCount * mFrameSize);
3265            break;
3266        }
3267        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3268        frameCount -= buffer.frameCount;
3269        curBuf += buffer.frameCount * mFrameSize;
3270        mActiveTrack->releaseBuffer(&buffer);
3271    }
3272    sleepTime = 0;
3273    standbyTime = systemTime() + standbyDelay;
3274    mActiveTrack.clear();
3275
3276}
3277
3278void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3279{
3280    if (sleepTime == 0) {
3281        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3282            sleepTime = activeSleepTime;
3283        } else {
3284            sleepTime = idleSleepTime;
3285        }
3286    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3287        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3288        sleepTime = 0;
3289    }
3290}
3291
3292// getTrackName_l() must be called with ThreadBase::mLock held
3293int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3294        int sessionId)
3295{
3296    return 0;
3297}
3298
3299// deleteTrackName_l() must be called with ThreadBase::mLock held
3300void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3301{
3302}
3303
3304// checkForNewParameters_l() must be called with ThreadBase::mLock held
3305bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3306{
3307    bool reconfig = false;
3308
3309    while (!mNewParameters.isEmpty()) {
3310        status_t status = NO_ERROR;
3311        String8 keyValuePair = mNewParameters[0];
3312        AudioParameter param = AudioParameter(keyValuePair);
3313        int value;
3314
3315        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3316            // do not accept frame count changes if tracks are open as the track buffer
3317            // size depends on frame count and correct behavior would not be garantied
3318            // if frame count is changed after track creation
3319            if (!mTracks.isEmpty()) {
3320                status = INVALID_OPERATION;
3321            } else {
3322                reconfig = true;
3323            }
3324        }
3325        if (status == NO_ERROR) {
3326            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3327                                                    keyValuePair.string());
3328            if (!mStandby && status == INVALID_OPERATION) {
3329                mOutput->stream->common.standby(&mOutput->stream->common);
3330                mStandby = true;
3331                mBytesWritten = 0;
3332                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3333                                                       keyValuePair.string());
3334            }
3335            if (status == NO_ERROR && reconfig) {
3336                readOutputParameters();
3337                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3338            }
3339        }
3340
3341        mNewParameters.removeAt(0);
3342
3343        mParamStatus = status;
3344        mParamCond.signal();
3345        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3346        // already timed out waiting for the status and will never signal the condition.
3347        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3348    }
3349    return reconfig;
3350}
3351
3352uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3353{
3354    uint32_t time;
3355    if (audio_is_linear_pcm(mFormat)) {
3356        time = PlaybackThread::activeSleepTimeUs();
3357    } else {
3358        time = 10000;
3359    }
3360    return time;
3361}
3362
3363uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3364{
3365    uint32_t time;
3366    if (audio_is_linear_pcm(mFormat)) {
3367        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3368    } else {
3369        time = 10000;
3370    }
3371    return time;
3372}
3373
3374uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3375{
3376    uint32_t time;
3377    if (audio_is_linear_pcm(mFormat)) {
3378        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3379    } else {
3380        time = 10000;
3381    }
3382    return time;
3383}
3384
3385void AudioFlinger::DirectOutputThread::cacheParameters_l()
3386{
3387    PlaybackThread::cacheParameters_l();
3388
3389    // use shorter standby delay as on normal output to release
3390    // hardware resources as soon as possible
3391    standbyDelay = microseconds(activeSleepTime*2);
3392}
3393
3394// ----------------------------------------------------------------------------
3395
3396AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3397        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3398    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3399                DUPLICATING),
3400        mWaitTimeMs(UINT_MAX)
3401{
3402    addOutputTrack(mainThread);
3403}
3404
3405AudioFlinger::DuplicatingThread::~DuplicatingThread()
3406{
3407    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3408        mOutputTracks[i]->destroy();
3409    }
3410}
3411
3412void AudioFlinger::DuplicatingThread::threadLoop_mix()
3413{
3414    // mix buffers...
3415    if (outputsReady(outputTracks)) {
3416        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3417    } else {
3418        memset(mMixBuffer, 0, mixBufferSize);
3419    }
3420    sleepTime = 0;
3421    writeFrames = mNormalFrameCount;
3422    standbyTime = systemTime() + standbyDelay;
3423}
3424
3425void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3426{
3427    if (sleepTime == 0) {
3428        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3429            sleepTime = activeSleepTime;
3430        } else {
3431            sleepTime = idleSleepTime;
3432        }
3433    } else if (mBytesWritten != 0) {
3434        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3435            writeFrames = mNormalFrameCount;
3436            memset(mMixBuffer, 0, mixBufferSize);
3437        } else {
3438            // flush remaining overflow buffers in output tracks
3439            writeFrames = 0;
3440        }
3441        sleepTime = 0;
3442    }
3443}
3444
3445void AudioFlinger::DuplicatingThread::threadLoop_write()
3446{
3447    for (size_t i = 0; i < outputTracks.size(); i++) {
3448        outputTracks[i]->write(mMixBuffer, writeFrames);
3449    }
3450    mBytesWritten += mixBufferSize;
3451}
3452
3453void AudioFlinger::DuplicatingThread::threadLoop_standby()
3454{
3455    // DuplicatingThread implements standby by stopping all tracks
3456    for (size_t i = 0; i < outputTracks.size(); i++) {
3457        outputTracks[i]->stop();
3458    }
3459}
3460
3461void AudioFlinger::DuplicatingThread::saveOutputTracks()
3462{
3463    outputTracks = mOutputTracks;
3464}
3465
3466void AudioFlinger::DuplicatingThread::clearOutputTracks()
3467{
3468    outputTracks.clear();
3469}
3470
3471void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3472{
3473    Mutex::Autolock _l(mLock);
3474    // FIXME explain this formula
3475    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3476    OutputTrack *outputTrack = new OutputTrack(thread,
3477                                            this,
3478                                            mSampleRate,
3479                                            mFormat,
3480                                            mChannelMask,
3481                                            frameCount);
3482    if (outputTrack->cblk() != NULL) {
3483        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3484        mOutputTracks.add(outputTrack);
3485        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3486        updateWaitTime_l();
3487    }
3488}
3489
3490void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3491{
3492    Mutex::Autolock _l(mLock);
3493    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3494        if (mOutputTracks[i]->thread() == thread) {
3495            mOutputTracks[i]->destroy();
3496            mOutputTracks.removeAt(i);
3497            updateWaitTime_l();
3498            return;
3499        }
3500    }
3501    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3502}
3503
3504// caller must hold mLock
3505void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3506{
3507    mWaitTimeMs = UINT_MAX;
3508    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3509        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3510        if (strong != 0) {
3511            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3512            if (waitTimeMs < mWaitTimeMs) {
3513                mWaitTimeMs = waitTimeMs;
3514            }
3515        }
3516    }
3517}
3518
3519
3520bool AudioFlinger::DuplicatingThread::outputsReady(
3521        const SortedVector< sp<OutputTrack> > &outputTracks)
3522{
3523    for (size_t i = 0; i < outputTracks.size(); i++) {
3524        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3525        if (thread == 0) {
3526            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3527                    outputTracks[i].get());
3528            return false;
3529        }
3530        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3531        // see note at standby() declaration
3532        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3533            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3534                    thread.get());
3535            return false;
3536        }
3537    }
3538    return true;
3539}
3540
3541uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3542{
3543    return (mWaitTimeMs * 1000) / 2;
3544}
3545
3546void AudioFlinger::DuplicatingThread::cacheParameters_l()
3547{
3548    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3549    updateWaitTime_l();
3550
3551    MixerThread::cacheParameters_l();
3552}
3553
3554// ----------------------------------------------------------------------------
3555//      Record
3556// ----------------------------------------------------------------------------
3557
3558AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3559                                         AudioStreamIn *input,
3560                                         uint32_t sampleRate,
3561                                         audio_channel_mask_t channelMask,
3562                                         audio_io_handle_t id,
3563                                         audio_devices_t outDevice,
3564                                         audio_devices_t inDevice,
3565                                         const sp<NBAIO_Sink>& teeSink) :
3566    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3567    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3568    // mRsmpInIndex and mInputBytes set by readInputParameters()
3569    mReqChannelCount(popcount(channelMask)),
3570    mReqSampleRate(sampleRate),
3571    // mBytesRead is only meaningful while active, and so is cleared in start()
3572    // (but might be better to also clear here for dump?)
3573    mTeeSink(teeSink)
3574{
3575    snprintf(mName, kNameLength, "AudioIn_%X", id);
3576
3577    readInputParameters();
3578
3579}
3580
3581
3582AudioFlinger::RecordThread::~RecordThread()
3583{
3584    delete[] mRsmpInBuffer;
3585    delete mResampler;
3586    delete[] mRsmpOutBuffer;
3587}
3588
3589void AudioFlinger::RecordThread::onFirstRef()
3590{
3591    run(mName, PRIORITY_URGENT_AUDIO);
3592}
3593
3594status_t AudioFlinger::RecordThread::readyToRun()
3595{
3596    status_t status = initCheck();
3597    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3598    return status;
3599}
3600
3601bool AudioFlinger::RecordThread::threadLoop()
3602{
3603    AudioBufferProvider::Buffer buffer;
3604    sp<RecordTrack> activeTrack;
3605    Vector< sp<EffectChain> > effectChains;
3606
3607    nsecs_t lastWarning = 0;
3608
3609    inputStandBy();
3610    acquireWakeLock();
3611
3612    // used to verify we've read at least once before evaluating how many bytes were read
3613    bool readOnce = false;
3614
3615    // start recording
3616    while (!exitPending()) {
3617
3618        processConfigEvents();
3619
3620        { // scope for mLock
3621            Mutex::Autolock _l(mLock);
3622            checkForNewParameters_l();
3623            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3624                standby();
3625
3626                if (exitPending()) {
3627                    break;
3628                }
3629
3630                releaseWakeLock_l();
3631                ALOGV("RecordThread: loop stopping");
3632                // go to sleep
3633                mWaitWorkCV.wait(mLock);
3634                ALOGV("RecordThread: loop starting");
3635                acquireWakeLock_l();
3636                continue;
3637            }
3638            if (mActiveTrack != 0) {
3639                if (mActiveTrack->mState == TrackBase::PAUSING) {
3640                    standby();
3641                    mActiveTrack.clear();
3642                    mStartStopCond.broadcast();
3643                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3644                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3645                        mActiveTrack.clear();
3646                        mStartStopCond.broadcast();
3647                    } else if (readOnce) {
3648                        // record start succeeds only if first read from audio input
3649                        // succeeds
3650                        if (mBytesRead >= 0) {
3651                            mActiveTrack->mState = TrackBase::ACTIVE;
3652                        } else {
3653                            mActiveTrack.clear();
3654                        }
3655                        mStartStopCond.broadcast();
3656                    }
3657                    mStandby = false;
3658                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3659                    removeTrack_l(mActiveTrack);
3660                    mActiveTrack.clear();
3661                }
3662            }
3663            lockEffectChains_l(effectChains);
3664        }
3665
3666        if (mActiveTrack != 0) {
3667            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3668                mActiveTrack->mState != TrackBase::RESUMING) {
3669                unlockEffectChains(effectChains);
3670                usleep(kRecordThreadSleepUs);
3671                continue;
3672            }
3673            for (size_t i = 0; i < effectChains.size(); i ++) {
3674                effectChains[i]->process_l();
3675            }
3676
3677            buffer.frameCount = mFrameCount;
3678            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3679                readOnce = true;
3680                size_t framesOut = buffer.frameCount;
3681                if (mResampler == NULL) {
3682                    // no resampling
3683                    while (framesOut) {
3684                        size_t framesIn = mFrameCount - mRsmpInIndex;
3685                        if (framesIn) {
3686                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3687                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3688                                    mActiveTrack->mFrameSize;
3689                            if (framesIn > framesOut)
3690                                framesIn = framesOut;
3691                            mRsmpInIndex += framesIn;
3692                            framesOut -= framesIn;
3693                            if (mChannelCount == mReqChannelCount ||
3694                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3695                                memcpy(dst, src, framesIn * mFrameSize);
3696                            } else {
3697                                if (mChannelCount == 1) {
3698                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3699                                            (int16_t *)src, framesIn);
3700                                } else {
3701                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3702                                            (int16_t *)src, framesIn);
3703                                }
3704                            }
3705                        }
3706                        if (framesOut && mFrameCount == mRsmpInIndex) {
3707                            void *readInto;
3708                            if (framesOut == mFrameCount &&
3709                                (mChannelCount == mReqChannelCount ||
3710                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3711                                readInto = buffer.raw;
3712                                framesOut = 0;
3713                            } else {
3714                                readInto = mRsmpInBuffer;
3715                                mRsmpInIndex = 0;
3716                            }
3717                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
3718                            if (mBytesRead <= 0) {
3719                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3720                                {
3721                                    ALOGE("Error reading audio input");
3722                                    // Force input into standby so that it tries to
3723                                    // recover at next read attempt
3724                                    inputStandBy();
3725                                    usleep(kRecordThreadSleepUs);
3726                                }
3727                                mRsmpInIndex = mFrameCount;
3728                                framesOut = 0;
3729                                buffer.frameCount = 0;
3730                            } else if (mTeeSink != 0) {
3731                                (void) mTeeSink->write(readInto,
3732                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3733                            }
3734                        }
3735                    }
3736                } else {
3737                    // resampling
3738
3739                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3740                    // alter output frame count as if we were expecting stereo samples
3741                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3742                        framesOut >>= 1;
3743                    }
3744                    mResampler->resample(mRsmpOutBuffer, framesOut,
3745                            this /* AudioBufferProvider* */);
3746                    // ditherAndClamp() works as long as all buffers returned by
3747                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3748                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3749                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3750                        // the resampler always outputs stereo samples:
3751                        // do post stereo to mono conversion
3752                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3753                                framesOut);
3754                    } else {
3755                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3756                    }
3757
3758                }
3759                if (mFramestoDrop == 0) {
3760                    mActiveTrack->releaseBuffer(&buffer);
3761                } else {
3762                    if (mFramestoDrop > 0) {
3763                        mFramestoDrop -= buffer.frameCount;
3764                        if (mFramestoDrop <= 0) {
3765                            clearSyncStartEvent();
3766                        }
3767                    } else {
3768                        mFramestoDrop += buffer.frameCount;
3769                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3770                                mSyncStartEvent->isCancelled()) {
3771                            ALOGW("Synced record %s, session %d, trigger session %d",
3772                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3773                                  mActiveTrack->sessionId(),
3774                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3775                            clearSyncStartEvent();
3776                        }
3777                    }
3778                }
3779                mActiveTrack->clearOverflow();
3780            }
3781            // client isn't retrieving buffers fast enough
3782            else {
3783                if (!mActiveTrack->setOverflow()) {
3784                    nsecs_t now = systemTime();
3785                    if ((now - lastWarning) > kWarningThrottleNs) {
3786                        ALOGW("RecordThread: buffer overflow");
3787                        lastWarning = now;
3788                    }
3789                }
3790                // Release the processor for a while before asking for a new buffer.
3791                // This will give the application more chance to read from the buffer and
3792                // clear the overflow.
3793                usleep(kRecordThreadSleepUs);
3794            }
3795        }
3796        // enable changes in effect chain
3797        unlockEffectChains(effectChains);
3798        effectChains.clear();
3799    }
3800
3801    standby();
3802
3803    {
3804        Mutex::Autolock _l(mLock);
3805        mActiveTrack.clear();
3806        mStartStopCond.broadcast();
3807    }
3808
3809    releaseWakeLock();
3810
3811    ALOGV("RecordThread %p exiting", this);
3812    return false;
3813}
3814
3815void AudioFlinger::RecordThread::standby()
3816{
3817    if (!mStandby) {
3818        inputStandBy();
3819        mStandby = true;
3820    }
3821}
3822
3823void AudioFlinger::RecordThread::inputStandBy()
3824{
3825    mInput->stream->common.standby(&mInput->stream->common);
3826}
3827
3828sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3829        const sp<AudioFlinger::Client>& client,
3830        uint32_t sampleRate,
3831        audio_format_t format,
3832        audio_channel_mask_t channelMask,
3833        size_t frameCount,
3834        int sessionId,
3835        IAudioFlinger::track_flags_t flags,
3836        pid_t tid,
3837        status_t *status)
3838{
3839    sp<RecordTrack> track;
3840    status_t lStatus;
3841
3842    lStatus = initCheck();
3843    if (lStatus != NO_ERROR) {
3844        ALOGE("Audio driver not initialized.");
3845        goto Exit;
3846    }
3847
3848    // FIXME use flags and tid similar to createTrack_l()
3849
3850    { // scope for mLock
3851        Mutex::Autolock _l(mLock);
3852
3853        track = new RecordTrack(this, client, sampleRate,
3854                      format, channelMask, frameCount, sessionId);
3855
3856        if (track->getCblk() == 0) {
3857            lStatus = NO_MEMORY;
3858            goto Exit;
3859        }
3860        mTracks.add(track);
3861
3862        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3863        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3864                        mAudioFlinger->btNrecIsOff();
3865        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3866        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3867    }
3868    lStatus = NO_ERROR;
3869
3870Exit:
3871    if (status) {
3872        *status = lStatus;
3873    }
3874    return track;
3875}
3876
3877status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3878                                           AudioSystem::sync_event_t event,
3879                                           int triggerSession)
3880{
3881    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3882    sp<ThreadBase> strongMe = this;
3883    status_t status = NO_ERROR;
3884
3885    if (event == AudioSystem::SYNC_EVENT_NONE) {
3886        clearSyncStartEvent();
3887    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3888        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3889                                       triggerSession,
3890                                       recordTrack->sessionId(),
3891                                       syncStartEventCallback,
3892                                       this);
3893        // Sync event can be cancelled by the trigger session if the track is not in a
3894        // compatible state in which case we start record immediately
3895        if (mSyncStartEvent->isCancelled()) {
3896            clearSyncStartEvent();
3897        } else {
3898            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3899            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3900        }
3901    }
3902
3903    {
3904        AutoMutex lock(mLock);
3905        if (mActiveTrack != 0) {
3906            if (recordTrack != mActiveTrack.get()) {
3907                status = -EBUSY;
3908            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3909                mActiveTrack->mState = TrackBase::ACTIVE;
3910            }
3911            return status;
3912        }
3913
3914        recordTrack->mState = TrackBase::IDLE;
3915        mActiveTrack = recordTrack;
3916        mLock.unlock();
3917        status_t status = AudioSystem::startInput(mId);
3918        mLock.lock();
3919        if (status != NO_ERROR) {
3920            mActiveTrack.clear();
3921            clearSyncStartEvent();
3922            return status;
3923        }
3924        mRsmpInIndex = mFrameCount;
3925        mBytesRead = 0;
3926        if (mResampler != NULL) {
3927            mResampler->reset();
3928        }
3929        mActiveTrack->mState = TrackBase::RESUMING;
3930        // signal thread to start
3931        ALOGV("Signal record thread");
3932        mWaitWorkCV.broadcast();
3933        // do not wait for mStartStopCond if exiting
3934        if (exitPending()) {
3935            mActiveTrack.clear();
3936            status = INVALID_OPERATION;
3937            goto startError;
3938        }
3939        mStartStopCond.wait(mLock);
3940        if (mActiveTrack == 0) {
3941            ALOGV("Record failed to start");
3942            status = BAD_VALUE;
3943            goto startError;
3944        }
3945        ALOGV("Record started OK");
3946        return status;
3947    }
3948startError:
3949    AudioSystem::stopInput(mId);
3950    clearSyncStartEvent();
3951    return status;
3952}
3953
3954void AudioFlinger::RecordThread::clearSyncStartEvent()
3955{
3956    if (mSyncStartEvent != 0) {
3957        mSyncStartEvent->cancel();
3958    }
3959    mSyncStartEvent.clear();
3960    mFramestoDrop = 0;
3961}
3962
3963void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3964{
3965    sp<SyncEvent> strongEvent = event.promote();
3966
3967    if (strongEvent != 0) {
3968        RecordThread *me = (RecordThread *)strongEvent->cookie();
3969        me->handleSyncStartEvent(strongEvent);
3970    }
3971}
3972
3973void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3974{
3975    if (event == mSyncStartEvent) {
3976        // TODO: use actual buffer filling status instead of 2 buffers when info is available
3977        // from audio HAL
3978        mFramestoDrop = mFrameCount * 2;
3979    }
3980}
3981
3982bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
3983    ALOGV("RecordThread::stop");
3984    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
3985        return false;
3986    }
3987    recordTrack->mState = TrackBase::PAUSING;
3988    // do not wait for mStartStopCond if exiting
3989    if (exitPending()) {
3990        return true;
3991    }
3992    mStartStopCond.wait(mLock);
3993    // if we have been restarted, recordTrack == mActiveTrack.get() here
3994    if (exitPending() || recordTrack != mActiveTrack.get()) {
3995        ALOGV("Record stopped OK");
3996        return true;
3997    }
3998    return false;
3999}
4000
4001bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4002{
4003    return false;
4004}
4005
4006status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4007{
4008#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4009    if (!isValidSyncEvent(event)) {
4010        return BAD_VALUE;
4011    }
4012
4013    int eventSession = event->triggerSession();
4014    status_t ret = NAME_NOT_FOUND;
4015
4016    Mutex::Autolock _l(mLock);
4017
4018    for (size_t i = 0; i < mTracks.size(); i++) {
4019        sp<RecordTrack> track = mTracks[i];
4020        if (eventSession == track->sessionId()) {
4021            (void) track->setSyncEvent(event);
4022            ret = NO_ERROR;
4023        }
4024    }
4025    return ret;
4026#else
4027    return BAD_VALUE;
4028#endif
4029}
4030
4031// destroyTrack_l() must be called with ThreadBase::mLock held
4032void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4033{
4034    track->mState = TrackBase::TERMINATED;
4035    // active tracks are removed by threadLoop()
4036    if (mActiveTrack != track) {
4037        removeTrack_l(track);
4038    }
4039}
4040
4041void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4042{
4043    mTracks.remove(track);
4044    // need anything related to effects here?
4045}
4046
4047void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4048{
4049    dumpInternals(fd, args);
4050    dumpTracks(fd, args);
4051    dumpEffectChains(fd, args);
4052}
4053
4054void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4055{
4056    const size_t SIZE = 256;
4057    char buffer[SIZE];
4058    String8 result;
4059
4060    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4061    result.append(buffer);
4062
4063    if (mActiveTrack != 0) {
4064        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4065        result.append(buffer);
4066        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4067        result.append(buffer);
4068        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4069        result.append(buffer);
4070        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4071        result.append(buffer);
4072        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4073        result.append(buffer);
4074    } else {
4075        result.append("No active record client\n");
4076    }
4077
4078    write(fd, result.string(), result.size());
4079
4080    dumpBase(fd, args);
4081}
4082
4083void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4084{
4085    const size_t SIZE = 256;
4086    char buffer[SIZE];
4087    String8 result;
4088
4089    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4090    result.append(buffer);
4091    RecordTrack::appendDumpHeader(result);
4092    for (size_t i = 0; i < mTracks.size(); ++i) {
4093        sp<RecordTrack> track = mTracks[i];
4094        if (track != 0) {
4095            track->dump(buffer, SIZE);
4096            result.append(buffer);
4097        }
4098    }
4099
4100    if (mActiveTrack != 0) {
4101        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4102        result.append(buffer);
4103        RecordTrack::appendDumpHeader(result);
4104        mActiveTrack->dump(buffer, SIZE);
4105        result.append(buffer);
4106
4107    }
4108    write(fd, result.string(), result.size());
4109}
4110
4111// AudioBufferProvider interface
4112status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4113{
4114    size_t framesReq = buffer->frameCount;
4115    size_t framesReady = mFrameCount - mRsmpInIndex;
4116    int channelCount;
4117
4118    if (framesReady == 0) {
4119        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4120        if (mBytesRead <= 0) {
4121            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4122                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4123                // Force input into standby so that it tries to
4124                // recover at next read attempt
4125                inputStandBy();
4126                usleep(kRecordThreadSleepUs);
4127            }
4128            buffer->raw = NULL;
4129            buffer->frameCount = 0;
4130            return NOT_ENOUGH_DATA;
4131        }
4132        mRsmpInIndex = 0;
4133        framesReady = mFrameCount;
4134    }
4135
4136    if (framesReq > framesReady) {
4137        framesReq = framesReady;
4138    }
4139
4140    if (mChannelCount == 1 && mReqChannelCount == 2) {
4141        channelCount = 1;
4142    } else {
4143        channelCount = 2;
4144    }
4145    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4146    buffer->frameCount = framesReq;
4147    return NO_ERROR;
4148}
4149
4150// AudioBufferProvider interface
4151void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4152{
4153    mRsmpInIndex += buffer->frameCount;
4154    buffer->frameCount = 0;
4155}
4156
4157bool AudioFlinger::RecordThread::checkForNewParameters_l()
4158{
4159    bool reconfig = false;
4160
4161    while (!mNewParameters.isEmpty()) {
4162        status_t status = NO_ERROR;
4163        String8 keyValuePair = mNewParameters[0];
4164        AudioParameter param = AudioParameter(keyValuePair);
4165        int value;
4166        audio_format_t reqFormat = mFormat;
4167        uint32_t reqSamplingRate = mReqSampleRate;
4168        uint32_t reqChannelCount = mReqChannelCount;
4169
4170        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4171            reqSamplingRate = value;
4172            reconfig = true;
4173        }
4174        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4175            reqFormat = (audio_format_t) value;
4176            reconfig = true;
4177        }
4178        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4179            reqChannelCount = popcount(value);
4180            reconfig = true;
4181        }
4182        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4183            // do not accept frame count changes if tracks are open as the track buffer
4184            // size depends on frame count and correct behavior would not be guaranteed
4185            // if frame count is changed after track creation
4186            if (mActiveTrack != 0) {
4187                status = INVALID_OPERATION;
4188            } else {
4189                reconfig = true;
4190            }
4191        }
4192        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4193            // forward device change to effects that have requested to be
4194            // aware of attached audio device.
4195            for (size_t i = 0; i < mEffectChains.size(); i++) {
4196                mEffectChains[i]->setDevice_l(value);
4197            }
4198
4199            // store input device and output device but do not forward output device to audio HAL.
4200            // Note that status is ignored by the caller for output device
4201            // (see AudioFlinger::setParameters()
4202            if (audio_is_output_devices(value)) {
4203                mOutDevice = value;
4204                status = BAD_VALUE;
4205            } else {
4206                mInDevice = value;
4207                // disable AEC and NS if the device is a BT SCO headset supporting those
4208                // pre processings
4209                if (mTracks.size() > 0) {
4210                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4211                                        mAudioFlinger->btNrecIsOff();
4212                    for (size_t i = 0; i < mTracks.size(); i++) {
4213                        sp<RecordTrack> track = mTracks[i];
4214                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4215                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4216                    }
4217                }
4218            }
4219        }
4220        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4221                mAudioSource != (audio_source_t)value) {
4222            // forward device change to effects that have requested to be
4223            // aware of attached audio device.
4224            for (size_t i = 0; i < mEffectChains.size(); i++) {
4225                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4226            }
4227            mAudioSource = (audio_source_t)value;
4228        }
4229        if (status == NO_ERROR) {
4230            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4231                    keyValuePair.string());
4232            if (status == INVALID_OPERATION) {
4233                inputStandBy();
4234                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4235                        keyValuePair.string());
4236            }
4237            if (reconfig) {
4238                if (status == BAD_VALUE &&
4239                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4240                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4241                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4242                            <= (2 * reqSamplingRate)) &&
4243                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4244                            <= FCC_2 &&
4245                    (reqChannelCount <= FCC_2)) {
4246                    status = NO_ERROR;
4247                }
4248                if (status == NO_ERROR) {
4249                    readInputParameters();
4250                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4251                }
4252            }
4253        }
4254
4255        mNewParameters.removeAt(0);
4256
4257        mParamStatus = status;
4258        mParamCond.signal();
4259        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4260        // already timed out waiting for the status and will never signal the condition.
4261        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4262    }
4263    return reconfig;
4264}
4265
4266String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4267{
4268    char *s;
4269    String8 out_s8 = String8();
4270
4271    Mutex::Autolock _l(mLock);
4272    if (initCheck() != NO_ERROR) {
4273        return out_s8;
4274    }
4275
4276    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4277    out_s8 = String8(s);
4278    free(s);
4279    return out_s8;
4280}
4281
4282void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4283    AudioSystem::OutputDescriptor desc;
4284    void *param2 = NULL;
4285
4286    switch (event) {
4287    case AudioSystem::INPUT_OPENED:
4288    case AudioSystem::INPUT_CONFIG_CHANGED:
4289        desc.channels = mChannelMask;
4290        desc.samplingRate = mSampleRate;
4291        desc.format = mFormat;
4292        desc.frameCount = mFrameCount;
4293        desc.latency = 0;
4294        param2 = &desc;
4295        break;
4296
4297    case AudioSystem::INPUT_CLOSED:
4298    default:
4299        break;
4300    }
4301    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4302}
4303
4304void AudioFlinger::RecordThread::readInputParameters()
4305{
4306    delete mRsmpInBuffer;
4307    // mRsmpInBuffer is always assigned a new[] below
4308    delete mRsmpOutBuffer;
4309    mRsmpOutBuffer = NULL;
4310    delete mResampler;
4311    mResampler = NULL;
4312
4313    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4314    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4315    mChannelCount = (uint16_t)popcount(mChannelMask);
4316    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4317    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4318    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4319    mFrameCount = mInputBytes / mFrameSize;
4320    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4321    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4322
4323    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4324    {
4325        int channelCount;
4326        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4327        // stereo to mono post process as the resampler always outputs stereo.
4328        if (mChannelCount == 1 && mReqChannelCount == 2) {
4329            channelCount = 1;
4330        } else {
4331            channelCount = 2;
4332        }
4333        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4334        mResampler->setSampleRate(mSampleRate);
4335        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4336        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4337
4338        // optmization: if mono to mono, alter input frame count as if we were inputing
4339        // stereo samples
4340        if (mChannelCount == 1 && mReqChannelCount == 1) {
4341            mFrameCount >>= 1;
4342        }
4343
4344    }
4345    mRsmpInIndex = mFrameCount;
4346}
4347
4348unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4349{
4350    Mutex::Autolock _l(mLock);
4351    if (initCheck() != NO_ERROR) {
4352        return 0;
4353    }
4354
4355    return mInput->stream->get_input_frames_lost(mInput->stream);
4356}
4357
4358uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4359{
4360    Mutex::Autolock _l(mLock);
4361    uint32_t result = 0;
4362    if (getEffectChain_l(sessionId) != 0) {
4363        result = EFFECT_SESSION;
4364    }
4365
4366    for (size_t i = 0; i < mTracks.size(); ++i) {
4367        if (sessionId == mTracks[i]->sessionId()) {
4368            result |= TRACK_SESSION;
4369            break;
4370        }
4371    }
4372
4373    return result;
4374}
4375
4376KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4377{
4378    KeyedVector<int, bool> ids;
4379    Mutex::Autolock _l(mLock);
4380    for (size_t j = 0; j < mTracks.size(); ++j) {
4381        sp<RecordThread::RecordTrack> track = mTracks[j];
4382        int sessionId = track->sessionId();
4383        if (ids.indexOfKey(sessionId) < 0) {
4384            ids.add(sessionId, true);
4385        }
4386    }
4387    return ids;
4388}
4389
4390AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4391{
4392    Mutex::Autolock _l(mLock);
4393    AudioStreamIn *input = mInput;
4394    mInput = NULL;
4395    return input;
4396}
4397
4398// this method must always be called either with ThreadBase mLock held or inside the thread loop
4399audio_stream_t* AudioFlinger::RecordThread::stream() const
4400{
4401    if (mInput == NULL) {
4402        return NULL;
4403    }
4404    return &mInput->stream->common;
4405}
4406
4407status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4408{
4409    // only one chain per input thread
4410    if (mEffectChains.size() != 0) {
4411        return INVALID_OPERATION;
4412    }
4413    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4414
4415    chain->setInBuffer(NULL);
4416    chain->setOutBuffer(NULL);
4417
4418    checkSuspendOnAddEffectChain_l(chain);
4419
4420    mEffectChains.add(chain);
4421
4422    return NO_ERROR;
4423}
4424
4425size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4426{
4427    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4428    ALOGW_IF(mEffectChains.size() != 1,
4429            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4430            chain.get(), mEffectChains.size(), this);
4431    if (mEffectChains.size() == 1) {
4432        mEffectChains.removeAt(0);
4433    }
4434    return 0;
4435}
4436
4437}; // namespace android
4438