Threads.cpp revision dcb346b7dc5b88c3e85db8a70bbd6a2fee8192b9
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/primitives.h>
40#include <audio_utils/format.h>
41#include <audio_utils/minifloat.h>
42
43// NBAIO implementations
44#include <media/nbaio/AudioStreamInSource.h>
45#include <media/nbaio/AudioStreamOutSink.h>
46#include <media/nbaio/MonoPipe.h>
47#include <media/nbaio/MonoPipeReader.h>
48#include <media/nbaio/Pipe.h>
49#include <media/nbaio/PipeReader.h>
50#include <media/nbaio/SourceAudioBufferProvider.h>
51#include <mediautils/BatteryNotifier.h>
52
53#include <powermanager/PowerManager.h>
54
55#include <common_time/cc_helper.h>
56#include <common_time/local_clock.h>
57
58#include "AudioFlinger.h"
59#include "AudioMixer.h"
60#include "BufferProviders.h"
61#include "FastMixer.h"
62#include "FastCapture.h"
63#include "ServiceUtilities.h"
64#include "mediautils/SchedulingPolicyService.h"
65
66#ifdef ADD_BATTERY_DATA
67#include <media/IMediaPlayerService.h>
68#include <media/IMediaDeathNotifier.h>
69#endif
70
71#ifdef DEBUG_CPU_USAGE
72#include <cpustats/CentralTendencyStatistics.h>
73#include <cpustats/ThreadCpuUsage.h>
74#endif
75
76// ----------------------------------------------------------------------------
77
78// Note: the following macro is used for extremely verbose logging message.  In
79// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
80// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
81// are so verbose that we want to suppress them even when we have ALOG_ASSERT
82// turned on.  Do not uncomment the #def below unless you really know what you
83// are doing and want to see all of the extremely verbose messages.
84//#define VERY_VERY_VERBOSE_LOGGING
85#ifdef VERY_VERY_VERBOSE_LOGGING
86#define ALOGVV ALOGV
87#else
88#define ALOGVV(a...) do { } while(0)
89#endif
90
91// TODO: Move these macro/inlines to a header file.
92#define max(a, b) ((a) > (b) ? (a) : (b))
93template <typename T>
94static inline T min(const T& a, const T& b)
95{
96    return a < b ? a : b;
97}
98
99#ifndef ARRAY_SIZE
100#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
101#endif
102
103namespace android {
104
105// retry counts for buffer fill timeout
106// 50 * ~20msecs = 1 second
107static const int8_t kMaxTrackRetries = 50;
108static const int8_t kMaxTrackStartupRetries = 50;
109// allow less retry attempts on direct output thread.
110// direct outputs can be a scarce resource in audio hardware and should
111// be released as quickly as possible.
112static const int8_t kMaxTrackRetriesDirect = 2;
113
114// don't warn about blocked writes or record buffer overflows more often than this
115static const nsecs_t kWarningThrottleNs = seconds(5);
116
117// RecordThread loop sleep time upon application overrun or audio HAL read error
118static const int kRecordThreadSleepUs = 5000;
119
120// maximum time to wait in sendConfigEvent_l() for a status to be received
121static const nsecs_t kConfigEventTimeoutNs = seconds(2);
122
123// minimum sleep time for the mixer thread loop when tracks are active but in underrun
124static const uint32_t kMinThreadSleepTimeUs = 5000;
125// maximum divider applied to the active sleep time in the mixer thread loop
126static const uint32_t kMaxThreadSleepTimeShift = 2;
127
128// minimum normal sink buffer size, expressed in milliseconds rather than frames
129// FIXME This should be based on experimentally observed scheduling jitter
130static const uint32_t kMinNormalSinkBufferSizeMs = 20;
131// maximum normal sink buffer size
132static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
133
134// minimum capture buffer size in milliseconds to _not_ need a fast capture thread
135// FIXME This should be based on experimentally observed scheduling jitter
136static const uint32_t kMinNormalCaptureBufferSizeMs = 12;
137
138// Offloaded output thread standby delay: allows track transition without going to standby
139static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
140
141// Whether to use fast mixer
142static const enum {
143    FastMixer_Never,    // never initialize or use: for debugging only
144    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
145                        // normal mixer multiplier is 1
146    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
147                        // multiplier is calculated based on min & max normal mixer buffer size
148    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
149                        // multiplier is calculated based on min & max normal mixer buffer size
150    // FIXME for FastMixer_Dynamic:
151    //  Supporting this option will require fixing HALs that can't handle large writes.
152    //  For example, one HAL implementation returns an error from a large write,
153    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
154    //  We could either fix the HAL implementations, or provide a wrapper that breaks
155    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
156} kUseFastMixer = FastMixer_Static;
157
158// Whether to use fast capture
159static const enum {
160    FastCapture_Never,  // never initialize or use: for debugging only
161    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
162    FastCapture_Static, // initialize if needed, then use all the time if initialized
163} kUseFastCapture = FastCapture_Static;
164
165// Priorities for requestPriority
166static const int kPriorityAudioApp = 2;
167static const int kPriorityFastMixer = 3;
168static const int kPriorityFastCapture = 3;
169
170// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
171// for the track.  The client then sub-divides this into smaller buffers for its use.
172// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
173// So for now we just assume that client is double-buffered for fast tracks.
174// FIXME It would be better for client to tell AudioFlinger the value of N,
175// so AudioFlinger could allocate the right amount of memory.
176// See the client's minBufCount and mNotificationFramesAct calculations for details.
177
178// This is the default value, if not specified by property.
179static const int kFastTrackMultiplier = 2;
180
181// The minimum and maximum allowed values
182static const int kFastTrackMultiplierMin = 1;
183static const int kFastTrackMultiplierMax = 2;
184
185// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
186static int sFastTrackMultiplier = kFastTrackMultiplier;
187
188// See Thread::readOnlyHeap().
189// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
190// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
191// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
192static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
193
194// ----------------------------------------------------------------------------
195
196static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
197
198static void sFastTrackMultiplierInit()
199{
200    char value[PROPERTY_VALUE_MAX];
201    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
202        char *endptr;
203        unsigned long ul = strtoul(value, &endptr, 0);
204        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
205            sFastTrackMultiplier = (int) ul;
206        }
207    }
208}
209
210// ----------------------------------------------------------------------------
211
212#ifdef ADD_BATTERY_DATA
213// To collect the amplifier usage
214static void addBatteryData(uint32_t params) {
215    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
216    if (service == NULL) {
217        // it already logged
218        return;
219    }
220
221    service->addBatteryData(params);
222}
223#endif
224
225
226// ----------------------------------------------------------------------------
227//      CPU Stats
228// ----------------------------------------------------------------------------
229
230class CpuStats {
231public:
232    CpuStats();
233    void sample(const String8 &title);
234#ifdef DEBUG_CPU_USAGE
235private:
236    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
237    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
238
239    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
240
241    int mCpuNum;                        // thread's current CPU number
242    int mCpukHz;                        // frequency of thread's current CPU in kHz
243#endif
244};
245
246CpuStats::CpuStats()
247#ifdef DEBUG_CPU_USAGE
248    : mCpuNum(-1), mCpukHz(-1)
249#endif
250{
251}
252
253void CpuStats::sample(const String8 &title
254#ifndef DEBUG_CPU_USAGE
255                __unused
256#endif
257        ) {
258#ifdef DEBUG_CPU_USAGE
259    // get current thread's delta CPU time in wall clock ns
260    double wcNs;
261    bool valid = mCpuUsage.sampleAndEnable(wcNs);
262
263    // record sample for wall clock statistics
264    if (valid) {
265        mWcStats.sample(wcNs);
266    }
267
268    // get the current CPU number
269    int cpuNum = sched_getcpu();
270
271    // get the current CPU frequency in kHz
272    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
273
274    // check if either CPU number or frequency changed
275    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
276        mCpuNum = cpuNum;
277        mCpukHz = cpukHz;
278        // ignore sample for purposes of cycles
279        valid = false;
280    }
281
282    // if no change in CPU number or frequency, then record sample for cycle statistics
283    if (valid && mCpukHz > 0) {
284        double cycles = wcNs * cpukHz * 0.000001;
285        mHzStats.sample(cycles);
286    }
287
288    unsigned n = mWcStats.n();
289    // mCpuUsage.elapsed() is expensive, so don't call it every loop
290    if ((n & 127) == 1) {
291        long long elapsed = mCpuUsage.elapsed();
292        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
293            double perLoop = elapsed / (double) n;
294            double perLoop100 = perLoop * 0.01;
295            double perLoop1k = perLoop * 0.001;
296            double mean = mWcStats.mean();
297            double stddev = mWcStats.stddev();
298            double minimum = mWcStats.minimum();
299            double maximum = mWcStats.maximum();
300            double meanCycles = mHzStats.mean();
301            double stddevCycles = mHzStats.stddev();
302            double minCycles = mHzStats.minimum();
303            double maxCycles = mHzStats.maximum();
304            mCpuUsage.resetElapsed();
305            mWcStats.reset();
306            mHzStats.reset();
307            ALOGD("CPU usage for %s over past %.1f secs\n"
308                "  (%u mixer loops at %.1f mean ms per loop):\n"
309                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
310                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
311                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
312                    title.string(),
313                    elapsed * .000000001, n, perLoop * .000001,
314                    mean * .001,
315                    stddev * .001,
316                    minimum * .001,
317                    maximum * .001,
318                    mean / perLoop100,
319                    stddev / perLoop100,
320                    minimum / perLoop100,
321                    maximum / perLoop100,
322                    meanCycles / perLoop1k,
323                    stddevCycles / perLoop1k,
324                    minCycles / perLoop1k,
325                    maxCycles / perLoop1k);
326
327        }
328    }
329#endif
330};
331
332// ----------------------------------------------------------------------------
333//      ThreadBase
334// ----------------------------------------------------------------------------
335
336// static
337const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
338{
339    switch (type) {
340    case MIXER:
341        return "MIXER";
342    case DIRECT:
343        return "DIRECT";
344    case DUPLICATING:
345        return "DUPLICATING";
346    case RECORD:
347        return "RECORD";
348    case OFFLOAD:
349        return "OFFLOAD";
350    default:
351        return "unknown";
352    }
353}
354
355String8 devicesToString(audio_devices_t devices)
356{
357    static const struct mapping {
358        audio_devices_t mDevices;
359        const char *    mString;
360    } mappingsOut[] = {
361        {AUDIO_DEVICE_OUT_EARPIECE,         "EARPIECE"},
362        {AUDIO_DEVICE_OUT_SPEAKER,          "SPEAKER"},
363        {AUDIO_DEVICE_OUT_WIRED_HEADSET,    "WIRED_HEADSET"},
364        {AUDIO_DEVICE_OUT_WIRED_HEADPHONE,  "WIRED_HEADPHONE"},
365        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO,    "BLUETOOTH_SCO"},
366        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,    "BLUETOOTH_SCO_HEADSET"},
367        {AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,     "BLUETOOTH_SCO_CARKIT"},
368        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,           "BLUETOOTH_A2DP"},
369        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES,"BLUETOOTH_A2DP_HEADPHONES"},
370        {AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,   "BLUETOOTH_A2DP_SPEAKER"},
371        {AUDIO_DEVICE_OUT_AUX_DIGITAL,      "AUX_DIGITAL"},
372        {AUDIO_DEVICE_OUT_HDMI,             "HDMI"},
373        {AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET,"ANLG_DOCK_HEADSET"},
374        {AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET,"DGTL_DOCK_HEADSET"},
375        {AUDIO_DEVICE_OUT_USB_ACCESSORY,    "USB_ACCESSORY"},
376        {AUDIO_DEVICE_OUT_USB_DEVICE,       "USB_DEVICE"},
377        {AUDIO_DEVICE_OUT_TELEPHONY_TX,     "TELEPHONY_TX"},
378        {AUDIO_DEVICE_OUT_LINE,             "LINE"},
379        {AUDIO_DEVICE_OUT_HDMI_ARC,         "HDMI_ARC"},
380        {AUDIO_DEVICE_OUT_SPDIF,            "SPDIF"},
381        {AUDIO_DEVICE_OUT_FM,               "FM"},
382        {AUDIO_DEVICE_OUT_AUX_LINE,         "AUX_LINE"},
383        {AUDIO_DEVICE_OUT_SPEAKER_SAFE,     "SPEAKER_SAFE"},
384        {AUDIO_DEVICE_OUT_IP,               "IP"},
385        {AUDIO_DEVICE_NONE,                 "NONE"},       // must be last
386    }, mappingsIn[] = {
387        {AUDIO_DEVICE_IN_COMMUNICATION,     "COMMUNICATION"},
388        {AUDIO_DEVICE_IN_AMBIENT,           "AMBIENT"},
389        {AUDIO_DEVICE_IN_BUILTIN_MIC,       "BUILTIN_MIC"},
390        {AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET, "BLUETOOTH_SCO_HEADSET"},
391        {AUDIO_DEVICE_IN_WIRED_HEADSET,     "WIRED_HEADSET"},
392        {AUDIO_DEVICE_IN_AUX_DIGITAL,       "AUX_DIGITAL"},
393        {AUDIO_DEVICE_IN_VOICE_CALL,        "VOICE_CALL"},
394        {AUDIO_DEVICE_IN_TELEPHONY_RX,      "TELEPHONY_RX"},
395        {AUDIO_DEVICE_IN_BACK_MIC,          "BACK_MIC"},
396        {AUDIO_DEVICE_IN_REMOTE_SUBMIX,     "REMOTE_SUBMIX"},
397        {AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET"},
398        {AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET"},
399        {AUDIO_DEVICE_IN_USB_ACCESSORY,     "USB_ACCESSORY"},
400        {AUDIO_DEVICE_IN_USB_DEVICE,        "USB_DEVICE"},
401        {AUDIO_DEVICE_IN_FM_TUNER,          "FM_TUNER"},
402        {AUDIO_DEVICE_IN_TV_TUNER,          "TV_TUNER"},
403        {AUDIO_DEVICE_IN_LINE,              "LINE"},
404        {AUDIO_DEVICE_IN_SPDIF,             "SPDIF"},
405        {AUDIO_DEVICE_IN_BLUETOOTH_A2DP,    "BLUETOOTH_A2DP"},
406        {AUDIO_DEVICE_IN_LOOPBACK,          "LOOPBACK"},
407        {AUDIO_DEVICE_IN_IP,                "IP"},
408        {AUDIO_DEVICE_NONE,                 "NONE"},        // must be last
409    };
410    String8 result;
411    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
412    const mapping *entry;
413    if (devices & AUDIO_DEVICE_BIT_IN) {
414        devices &= ~AUDIO_DEVICE_BIT_IN;
415        entry = mappingsIn;
416    } else {
417        entry = mappingsOut;
418    }
419    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
420        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
421        if (devices & entry->mDevices) {
422            if (!result.isEmpty()) {
423                result.append("|");
424            }
425            result.append(entry->mString);
426        }
427    }
428    if (devices & ~allDevices) {
429        if (!result.isEmpty()) {
430            result.append("|");
431        }
432        result.appendFormat("0x%X", devices & ~allDevices);
433    }
434    if (result.isEmpty()) {
435        result.append(entry->mString);
436    }
437    return result;
438}
439
440String8 inputFlagsToString(audio_input_flags_t flags)
441{
442    static const struct mapping {
443        audio_input_flags_t     mFlag;
444        const char *            mString;
445    } mappings[] = {
446        {AUDIO_INPUT_FLAG_FAST,             "FAST"},
447        {AUDIO_INPUT_FLAG_HW_HOTWORD,       "HW_HOTWORD"},
448        {AUDIO_INPUT_FLAG_RAW,              "RAW"},
449        {AUDIO_INPUT_FLAG_SYNC,             "SYNC"},
450        {AUDIO_INPUT_FLAG_NONE,             "NONE"},        // must be last
451    };
452    String8 result;
453    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
454    const mapping *entry;
455    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
456        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
457        if (flags & entry->mFlag) {
458            if (!result.isEmpty()) {
459                result.append("|");
460            }
461            result.append(entry->mString);
462        }
463    }
464    if (flags & ~allFlags) {
465        if (!result.isEmpty()) {
466            result.append("|");
467        }
468        result.appendFormat("0x%X", flags & ~allFlags);
469    }
470    if (result.isEmpty()) {
471        result.append(entry->mString);
472    }
473    return result;
474}
475
476String8 outputFlagsToString(audio_output_flags_t flags)
477{
478    static const struct mapping {
479        audio_output_flags_t    mFlag;
480        const char *            mString;
481    } mappings[] = {
482        {AUDIO_OUTPUT_FLAG_DIRECT,          "DIRECT"},
483        {AUDIO_OUTPUT_FLAG_PRIMARY,         "PRIMARY"},
484        {AUDIO_OUTPUT_FLAG_FAST,            "FAST"},
485        {AUDIO_OUTPUT_FLAG_DEEP_BUFFER,     "DEEP_BUFFER"},
486        {AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD,"COMPRESS_OFFLOAD"},
487        {AUDIO_OUTPUT_FLAG_NON_BLOCKING,    "NON_BLOCKING"},
488        {AUDIO_OUTPUT_FLAG_HW_AV_SYNC,      "HW_AV_SYNC"},
489        {AUDIO_OUTPUT_FLAG_RAW,             "RAW"},
490        {AUDIO_OUTPUT_FLAG_SYNC,            "SYNC"},
491        {AUDIO_OUTPUT_FLAG_IEC958_NONAUDIO, "IEC958_NONAUDIO"},
492        {AUDIO_OUTPUT_FLAG_NONE,            "NONE"},        // must be last
493    };
494    String8 result;
495    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
496    const mapping *entry;
497    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
498        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
499        if (flags & entry->mFlag) {
500            if (!result.isEmpty()) {
501                result.append("|");
502            }
503            result.append(entry->mString);
504        }
505    }
506    if (flags & ~allFlags) {
507        if (!result.isEmpty()) {
508            result.append("|");
509        }
510        result.appendFormat("0x%X", flags & ~allFlags);
511    }
512    if (result.isEmpty()) {
513        result.append(entry->mString);
514    }
515    return result;
516}
517
518const char *sourceToString(audio_source_t source)
519{
520    switch (source) {
521    case AUDIO_SOURCE_DEFAULT:              return "default";
522    case AUDIO_SOURCE_MIC:                  return "mic";
523    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
524    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
525    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
526    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
527    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
528    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
529    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
530    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
531    case AUDIO_SOURCE_HOTWORD:              return "hotword";
532    default:                                return "unknown";
533    }
534}
535
536AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
537        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
538    :   Thread(false /*canCallJava*/),
539        mType(type),
540        mAudioFlinger(audioFlinger),
541        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
542        // are set by PlaybackThread::readOutputParameters_l() or
543        // RecordThread::readInputParameters_l()
544        //FIXME: mStandby should be true here. Is this some kind of hack?
545        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
546        mPrevOutDevice(AUDIO_DEVICE_NONE), mPrevInDevice(AUDIO_DEVICE_NONE),
547        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
548        // mName will be set by concrete (non-virtual) subclass
549        mDeathRecipient(new PMDeathRecipient(this)),
550        mSystemReady(systemReady),
551        mNotifiedBatteryStart(false)
552{
553    memset(&mPatch, 0, sizeof(struct audio_patch));
554}
555
556AudioFlinger::ThreadBase::~ThreadBase()
557{
558    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
559    mConfigEvents.clear();
560
561    // do not lock the mutex in destructor
562    releaseWakeLock_l();
563    if (mPowerManager != 0) {
564        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
565        binder->unlinkToDeath(mDeathRecipient);
566    }
567}
568
569status_t AudioFlinger::ThreadBase::readyToRun()
570{
571    status_t status = initCheck();
572    if (status == NO_ERROR) {
573        ALOGI("AudioFlinger's thread %p ready to run", this);
574    } else {
575        ALOGE("No working audio driver found.");
576    }
577    return status;
578}
579
580void AudioFlinger::ThreadBase::exit()
581{
582    ALOGV("ThreadBase::exit");
583    // do any cleanup required for exit to succeed
584    preExit();
585    {
586        // This lock prevents the following race in thread (uniprocessor for illustration):
587        //  if (!exitPending()) {
588        //      // context switch from here to exit()
589        //      // exit() calls requestExit(), what exitPending() observes
590        //      // exit() calls signal(), which is dropped since no waiters
591        //      // context switch back from exit() to here
592        //      mWaitWorkCV.wait(...);
593        //      // now thread is hung
594        //  }
595        AutoMutex lock(mLock);
596        requestExit();
597        mWaitWorkCV.broadcast();
598    }
599    // When Thread::requestExitAndWait is made virtual and this method is renamed to
600    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
601    requestExitAndWait();
602}
603
604status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
605{
606    status_t status;
607
608    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
609    Mutex::Autolock _l(mLock);
610
611    return sendSetParameterConfigEvent_l(keyValuePairs);
612}
613
614// sendConfigEvent_l() must be called with ThreadBase::mLock held
615// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
616status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
617{
618    status_t status = NO_ERROR;
619
620    if (event->mRequiresSystemReady && !mSystemReady) {
621        event->mWaitStatus = false;
622        mPendingConfigEvents.add(event);
623        return status;
624    }
625    mConfigEvents.add(event);
626    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
627    mWaitWorkCV.signal();
628    mLock.unlock();
629    {
630        Mutex::Autolock _l(event->mLock);
631        while (event->mWaitStatus) {
632            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
633                event->mStatus = TIMED_OUT;
634                event->mWaitStatus = false;
635            }
636        }
637        status = event->mStatus;
638    }
639    mLock.lock();
640    return status;
641}
642
643void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event, pid_t pid)
644{
645    Mutex::Autolock _l(mLock);
646    sendIoConfigEvent_l(event, pid);
647}
648
649// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
650void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event, pid_t pid)
651{
652    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, pid);
653    sendConfigEvent_l(configEvent);
654}
655
656void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
657{
658    Mutex::Autolock _l(mLock);
659    sendPrioConfigEvent_l(pid, tid, prio);
660}
661
662// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
663void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
664{
665    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
666    sendConfigEvent_l(configEvent);
667}
668
669// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
670status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
671{
672    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
673    return sendConfigEvent_l(configEvent);
674}
675
676status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
677                                                        const struct audio_patch *patch,
678                                                        audio_patch_handle_t *handle)
679{
680    Mutex::Autolock _l(mLock);
681    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
682    status_t status = sendConfigEvent_l(configEvent);
683    if (status == NO_ERROR) {
684        CreateAudioPatchConfigEventData *data =
685                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
686        *handle = data->mHandle;
687    }
688    return status;
689}
690
691status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
692                                                                const audio_patch_handle_t handle)
693{
694    Mutex::Autolock _l(mLock);
695    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
696    return sendConfigEvent_l(configEvent);
697}
698
699
700// post condition: mConfigEvents.isEmpty()
701void AudioFlinger::ThreadBase::processConfigEvents_l()
702{
703    bool configChanged = false;
704
705    while (!mConfigEvents.isEmpty()) {
706        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
707        sp<ConfigEvent> event = mConfigEvents[0];
708        mConfigEvents.removeAt(0);
709        switch (event->mType) {
710        case CFG_EVENT_PRIO: {
711            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
712            // FIXME Need to understand why this has to be done asynchronously
713            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
714                    true /*asynchronous*/);
715            if (err != 0) {
716                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
717                      data->mPrio, data->mPid, data->mTid, err);
718            }
719        } break;
720        case CFG_EVENT_IO: {
721            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
722            ioConfigChanged(data->mEvent, data->mPid);
723        } break;
724        case CFG_EVENT_SET_PARAMETER: {
725            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
726            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
727                configChanged = true;
728            }
729        } break;
730        case CFG_EVENT_CREATE_AUDIO_PATCH: {
731            CreateAudioPatchConfigEventData *data =
732                                            (CreateAudioPatchConfigEventData *)event->mData.get();
733            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
734        } break;
735        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
736            ReleaseAudioPatchConfigEventData *data =
737                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
738            event->mStatus = releaseAudioPatch_l(data->mHandle);
739        } break;
740        default:
741            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
742            break;
743        }
744        {
745            Mutex::Autolock _l(event->mLock);
746            if (event->mWaitStatus) {
747                event->mWaitStatus = false;
748                event->mCond.signal();
749            }
750        }
751        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
752    }
753
754    if (configChanged) {
755        cacheParameters_l();
756    }
757}
758
759String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
760    String8 s;
761    const audio_channel_representation_t representation =
762            audio_channel_mask_get_representation(mask);
763
764    switch (representation) {
765    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
766        if (output) {
767            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
768            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
769            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
770            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
771            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
772            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
773            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
774            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
775            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
776            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
777            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
778            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
779            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
780            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
781            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
782            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
783            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
784            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
785            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
786        } else {
787            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
788            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
789            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
790            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
791            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
792            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
793            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
794            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
795            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
796            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
797            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
798            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
799            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
800            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
801            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
802        }
803        const int len = s.length();
804        if (len > 2) {
805            char *str = s.lockBuffer(len); // needed?
806            s.unlockBuffer(len - 2);       // remove trailing ", "
807        }
808        return s;
809    }
810    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
811        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
812        return s;
813    default:
814        s.appendFormat("unknown mask, representation:%d  bits:%#x",
815                representation, audio_channel_mask_get_bits(mask));
816        return s;
817    }
818}
819
820void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
821{
822    const size_t SIZE = 256;
823    char buffer[SIZE];
824    String8 result;
825
826    bool locked = AudioFlinger::dumpTryLock(mLock);
827    if (!locked) {
828        dprintf(fd, "thread %p may be deadlocked\n", this);
829    }
830
831    dprintf(fd, "  Thread name: %s\n", mThreadName);
832    dprintf(fd, "  I/O handle: %d\n", mId);
833    dprintf(fd, "  TID: %d\n", getTid());
834    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
835    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
836    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
837    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
838    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
839    dprintf(fd, "  Channel count: %u\n", mChannelCount);
840    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
841            channelMaskToString(mChannelMask, mType != RECORD).string());
842    dprintf(fd, "  Processing format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
843    dprintf(fd, "  Processing frame size: %zu bytes\n", mFrameSize);
844    dprintf(fd, "  Pending config events:");
845    size_t numConfig = mConfigEvents.size();
846    if (numConfig) {
847        for (size_t i = 0; i < numConfig; i++) {
848            mConfigEvents[i]->dump(buffer, SIZE);
849            dprintf(fd, "\n    %s", buffer);
850        }
851        dprintf(fd, "\n");
852    } else {
853        dprintf(fd, " none\n");
854    }
855    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
856    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
857    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
858
859    if (locked) {
860        mLock.unlock();
861    }
862}
863
864void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
865{
866    const size_t SIZE = 256;
867    char buffer[SIZE];
868    String8 result;
869
870    size_t numEffectChains = mEffectChains.size();
871    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
872    write(fd, buffer, strlen(buffer));
873
874    for (size_t i = 0; i < numEffectChains; ++i) {
875        sp<EffectChain> chain = mEffectChains[i];
876        if (chain != 0) {
877            chain->dump(fd, args);
878        }
879    }
880}
881
882void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
883{
884    Mutex::Autolock _l(mLock);
885    acquireWakeLock_l(uid);
886}
887
888String16 AudioFlinger::ThreadBase::getWakeLockTag()
889{
890    switch (mType) {
891    case MIXER:
892        return String16("AudioMix");
893    case DIRECT:
894        return String16("AudioDirectOut");
895    case DUPLICATING:
896        return String16("AudioDup");
897    case RECORD:
898        return String16("AudioIn");
899    case OFFLOAD:
900        return String16("AudioOffload");
901    default:
902        ALOG_ASSERT(false);
903        return String16("AudioUnknown");
904    }
905}
906
907void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
908{
909    getPowerManager_l();
910    if (mPowerManager != 0) {
911        sp<IBinder> binder = new BBinder();
912        status_t status;
913        if (uid >= 0) {
914            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
915                    binder,
916                    getWakeLockTag(),
917                    String16("audioserver"),
918                    uid,
919                    true /* FIXME force oneway contrary to .aidl */);
920        } else {
921            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
922                    binder,
923                    getWakeLockTag(),
924                    String16("audioserver"),
925                    true /* FIXME force oneway contrary to .aidl */);
926        }
927        if (status == NO_ERROR) {
928            mWakeLockToken = binder;
929        }
930        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
931    }
932
933    if (!mNotifiedBatteryStart) {
934        BatteryNotifier::getInstance().noteStartAudio();
935        mNotifiedBatteryStart = true;
936    }
937}
938
939void AudioFlinger::ThreadBase::releaseWakeLock()
940{
941    Mutex::Autolock _l(mLock);
942    releaseWakeLock_l();
943}
944
945void AudioFlinger::ThreadBase::releaseWakeLock_l()
946{
947    if (mWakeLockToken != 0) {
948        ALOGV("releaseWakeLock_l() %s", mThreadName);
949        if (mPowerManager != 0) {
950            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
951                    true /* FIXME force oneway contrary to .aidl */);
952        }
953        mWakeLockToken.clear();
954    }
955
956    if (mNotifiedBatteryStart) {
957        BatteryNotifier::getInstance().noteStopAudio();
958        mNotifiedBatteryStart = false;
959    }
960}
961
962void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
963    Mutex::Autolock _l(mLock);
964    updateWakeLockUids_l(uids);
965}
966
967void AudioFlinger::ThreadBase::getPowerManager_l() {
968    if (mSystemReady && mPowerManager == 0) {
969        // use checkService() to avoid blocking if power service is not up yet
970        sp<IBinder> binder =
971            defaultServiceManager()->checkService(String16("power"));
972        if (binder == 0) {
973            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
974        } else {
975            mPowerManager = interface_cast<IPowerManager>(binder);
976            binder->linkToDeath(mDeathRecipient);
977        }
978    }
979}
980
981void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
982    getPowerManager_l();
983    if (mWakeLockToken == NULL) {
984        ALOGE("no wake lock to update!");
985        return;
986    }
987    if (mPowerManager != 0) {
988        sp<IBinder> binder = new BBinder();
989        status_t status;
990        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
991                    true /* FIXME force oneway contrary to .aidl */);
992        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
993    }
994}
995
996void AudioFlinger::ThreadBase::clearPowerManager()
997{
998    Mutex::Autolock _l(mLock);
999    releaseWakeLock_l();
1000    mPowerManager.clear();
1001}
1002
1003void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
1004{
1005    sp<ThreadBase> thread = mThread.promote();
1006    if (thread != 0) {
1007        thread->clearPowerManager();
1008    }
1009    ALOGW("power manager service died !!!");
1010}
1011
1012void AudioFlinger::ThreadBase::setEffectSuspended(
1013        const effect_uuid_t *type, bool suspend, int sessionId)
1014{
1015    Mutex::Autolock _l(mLock);
1016    setEffectSuspended_l(type, suspend, sessionId);
1017}
1018
1019void AudioFlinger::ThreadBase::setEffectSuspended_l(
1020        const effect_uuid_t *type, bool suspend, int sessionId)
1021{
1022    sp<EffectChain> chain = getEffectChain_l(sessionId);
1023    if (chain != 0) {
1024        if (type != NULL) {
1025            chain->setEffectSuspended_l(type, suspend);
1026        } else {
1027            chain->setEffectSuspendedAll_l(suspend);
1028        }
1029    }
1030
1031    updateSuspendedSessions_l(type, suspend, sessionId);
1032}
1033
1034void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1035{
1036    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1037    if (index < 0) {
1038        return;
1039    }
1040
1041    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1042            mSuspendedSessions.valueAt(index);
1043
1044    for (size_t i = 0; i < sessionEffects.size(); i++) {
1045        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1046        for (int j = 0; j < desc->mRefCount; j++) {
1047            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1048                chain->setEffectSuspendedAll_l(true);
1049            } else {
1050                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1051                    desc->mType.timeLow);
1052                chain->setEffectSuspended_l(&desc->mType, true);
1053            }
1054        }
1055    }
1056}
1057
1058void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1059                                                         bool suspend,
1060                                                         int sessionId)
1061{
1062    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1063
1064    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1065
1066    if (suspend) {
1067        if (index >= 0) {
1068            sessionEffects = mSuspendedSessions.valueAt(index);
1069        } else {
1070            mSuspendedSessions.add(sessionId, sessionEffects);
1071        }
1072    } else {
1073        if (index < 0) {
1074            return;
1075        }
1076        sessionEffects = mSuspendedSessions.valueAt(index);
1077    }
1078
1079
1080    int key = EffectChain::kKeyForSuspendAll;
1081    if (type != NULL) {
1082        key = type->timeLow;
1083    }
1084    index = sessionEffects.indexOfKey(key);
1085
1086    sp<SuspendedSessionDesc> desc;
1087    if (suspend) {
1088        if (index >= 0) {
1089            desc = sessionEffects.valueAt(index);
1090        } else {
1091            desc = new SuspendedSessionDesc();
1092            if (type != NULL) {
1093                desc->mType = *type;
1094            }
1095            sessionEffects.add(key, desc);
1096            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1097        }
1098        desc->mRefCount++;
1099    } else {
1100        if (index < 0) {
1101            return;
1102        }
1103        desc = sessionEffects.valueAt(index);
1104        if (--desc->mRefCount == 0) {
1105            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1106            sessionEffects.removeItemsAt(index);
1107            if (sessionEffects.isEmpty()) {
1108                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1109                                 sessionId);
1110                mSuspendedSessions.removeItem(sessionId);
1111            }
1112        }
1113    }
1114    if (!sessionEffects.isEmpty()) {
1115        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1116    }
1117}
1118
1119void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1120                                                            bool enabled,
1121                                                            int sessionId)
1122{
1123    Mutex::Autolock _l(mLock);
1124    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1125}
1126
1127void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1128                                                            bool enabled,
1129                                                            int sessionId)
1130{
1131    if (mType != RECORD) {
1132        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1133        // another session. This gives the priority to well behaved effect control panels
1134        // and applications not using global effects.
1135        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1136        // global effects
1137        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1138            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1139        }
1140    }
1141
1142    sp<EffectChain> chain = getEffectChain_l(sessionId);
1143    if (chain != 0) {
1144        chain->checkSuspendOnEffectEnabled(effect, enabled);
1145    }
1146}
1147
1148// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1149sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1150        const sp<AudioFlinger::Client>& client,
1151        const sp<IEffectClient>& effectClient,
1152        int32_t priority,
1153        int sessionId,
1154        effect_descriptor_t *desc,
1155        int *enabled,
1156        status_t *status)
1157{
1158    sp<EffectModule> effect;
1159    sp<EffectHandle> handle;
1160    status_t lStatus;
1161    sp<EffectChain> chain;
1162    bool chainCreated = false;
1163    bool effectCreated = false;
1164    bool effectRegistered = false;
1165
1166    lStatus = initCheck();
1167    if (lStatus != NO_ERROR) {
1168        ALOGW("createEffect_l() Audio driver not initialized.");
1169        goto Exit;
1170    }
1171
1172    // Reject any effect on Direct output threads for now, since the format of
1173    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1174    if (mType == DIRECT) {
1175        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1176                desc->name, mThreadName);
1177        lStatus = BAD_VALUE;
1178        goto Exit;
1179    }
1180
1181    // Reject any effect on mixer or duplicating multichannel sinks.
1182    // TODO: fix both format and multichannel issues with effects.
1183    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1184        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1185                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1186        lStatus = BAD_VALUE;
1187        goto Exit;
1188    }
1189
1190    // Allow global effects only on offloaded and mixer threads
1191    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1192        switch (mType) {
1193        case MIXER:
1194        case OFFLOAD:
1195            break;
1196        case DIRECT:
1197        case DUPLICATING:
1198        case RECORD:
1199        default:
1200            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1201                    desc->name, mThreadName);
1202            lStatus = BAD_VALUE;
1203            goto Exit;
1204        }
1205    }
1206
1207    // Only Pre processor effects are allowed on input threads and only on input threads
1208    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1209        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1210                desc->name, desc->flags, mType);
1211        lStatus = BAD_VALUE;
1212        goto Exit;
1213    }
1214
1215    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1216
1217    { // scope for mLock
1218        Mutex::Autolock _l(mLock);
1219
1220        // check for existing effect chain with the requested audio session
1221        chain = getEffectChain_l(sessionId);
1222        if (chain == 0) {
1223            // create a new chain for this session
1224            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1225            chain = new EffectChain(this, sessionId);
1226            addEffectChain_l(chain);
1227            chain->setStrategy(getStrategyForSession_l(sessionId));
1228            chainCreated = true;
1229        } else {
1230            effect = chain->getEffectFromDesc_l(desc);
1231        }
1232
1233        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1234
1235        if (effect == 0) {
1236            int id = mAudioFlinger->nextUniqueId();
1237            // Check CPU and memory usage
1238            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1239            if (lStatus != NO_ERROR) {
1240                goto Exit;
1241            }
1242            effectRegistered = true;
1243            // create a new effect module if none present in the chain
1244            effect = new EffectModule(this, chain, desc, id, sessionId);
1245            lStatus = effect->status();
1246            if (lStatus != NO_ERROR) {
1247                goto Exit;
1248            }
1249            effect->setOffloaded(mType == OFFLOAD, mId);
1250
1251            lStatus = chain->addEffect_l(effect);
1252            if (lStatus != NO_ERROR) {
1253                goto Exit;
1254            }
1255            effectCreated = true;
1256
1257            effect->setDevice(mOutDevice);
1258            effect->setDevice(mInDevice);
1259            effect->setMode(mAudioFlinger->getMode());
1260            effect->setAudioSource(mAudioSource);
1261        }
1262        // create effect handle and connect it to effect module
1263        handle = new EffectHandle(effect, client, effectClient, priority);
1264        lStatus = handle->initCheck();
1265        if (lStatus == OK) {
1266            lStatus = effect->addHandle(handle.get());
1267        }
1268        if (enabled != NULL) {
1269            *enabled = (int)effect->isEnabled();
1270        }
1271    }
1272
1273Exit:
1274    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1275        Mutex::Autolock _l(mLock);
1276        if (effectCreated) {
1277            chain->removeEffect_l(effect);
1278        }
1279        if (effectRegistered) {
1280            AudioSystem::unregisterEffect(effect->id());
1281        }
1282        if (chainCreated) {
1283            removeEffectChain_l(chain);
1284        }
1285        handle.clear();
1286    }
1287
1288    *status = lStatus;
1289    return handle;
1290}
1291
1292sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1293{
1294    Mutex::Autolock _l(mLock);
1295    return getEffect_l(sessionId, effectId);
1296}
1297
1298sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1299{
1300    sp<EffectChain> chain = getEffectChain_l(sessionId);
1301    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1302}
1303
1304// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1305// PlaybackThread::mLock held
1306status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1307{
1308    // check for existing effect chain with the requested audio session
1309    int sessionId = effect->sessionId();
1310    sp<EffectChain> chain = getEffectChain_l(sessionId);
1311    bool chainCreated = false;
1312
1313    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1314             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1315                    this, effect->desc().name, effect->desc().flags);
1316
1317    if (chain == 0) {
1318        // create a new chain for this session
1319        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1320        chain = new EffectChain(this, sessionId);
1321        addEffectChain_l(chain);
1322        chain->setStrategy(getStrategyForSession_l(sessionId));
1323        chainCreated = true;
1324    }
1325    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1326
1327    if (chain->getEffectFromId_l(effect->id()) != 0) {
1328        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1329                this, effect->desc().name, chain.get());
1330        return BAD_VALUE;
1331    }
1332
1333    effect->setOffloaded(mType == OFFLOAD, mId);
1334
1335    status_t status = chain->addEffect_l(effect);
1336    if (status != NO_ERROR) {
1337        if (chainCreated) {
1338            removeEffectChain_l(chain);
1339        }
1340        return status;
1341    }
1342
1343    effect->setDevice(mOutDevice);
1344    effect->setDevice(mInDevice);
1345    effect->setMode(mAudioFlinger->getMode());
1346    effect->setAudioSource(mAudioSource);
1347    return NO_ERROR;
1348}
1349
1350void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1351
1352    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1353    effect_descriptor_t desc = effect->desc();
1354    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1355        detachAuxEffect_l(effect->id());
1356    }
1357
1358    sp<EffectChain> chain = effect->chain().promote();
1359    if (chain != 0) {
1360        // remove effect chain if removing last effect
1361        if (chain->removeEffect_l(effect) == 0) {
1362            removeEffectChain_l(chain);
1363        }
1364    } else {
1365        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1366    }
1367}
1368
1369void AudioFlinger::ThreadBase::lockEffectChains_l(
1370        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1371{
1372    effectChains = mEffectChains;
1373    for (size_t i = 0; i < mEffectChains.size(); i++) {
1374        mEffectChains[i]->lock();
1375    }
1376}
1377
1378void AudioFlinger::ThreadBase::unlockEffectChains(
1379        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1380{
1381    for (size_t i = 0; i < effectChains.size(); i++) {
1382        effectChains[i]->unlock();
1383    }
1384}
1385
1386sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1387{
1388    Mutex::Autolock _l(mLock);
1389    return getEffectChain_l(sessionId);
1390}
1391
1392sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1393{
1394    size_t size = mEffectChains.size();
1395    for (size_t i = 0; i < size; i++) {
1396        if (mEffectChains[i]->sessionId() == sessionId) {
1397            return mEffectChains[i];
1398        }
1399    }
1400    return 0;
1401}
1402
1403void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1404{
1405    Mutex::Autolock _l(mLock);
1406    size_t size = mEffectChains.size();
1407    for (size_t i = 0; i < size; i++) {
1408        mEffectChains[i]->setMode_l(mode);
1409    }
1410}
1411
1412void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1413{
1414    config->type = AUDIO_PORT_TYPE_MIX;
1415    config->ext.mix.handle = mId;
1416    config->sample_rate = mSampleRate;
1417    config->format = mFormat;
1418    config->channel_mask = mChannelMask;
1419    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1420                            AUDIO_PORT_CONFIG_FORMAT;
1421}
1422
1423void AudioFlinger::ThreadBase::systemReady()
1424{
1425    Mutex::Autolock _l(mLock);
1426    if (mSystemReady) {
1427        return;
1428    }
1429    mSystemReady = true;
1430
1431    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1432        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1433    }
1434    mPendingConfigEvents.clear();
1435}
1436
1437
1438// ----------------------------------------------------------------------------
1439//      Playback
1440// ----------------------------------------------------------------------------
1441
1442AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1443                                             AudioStreamOut* output,
1444                                             audio_io_handle_t id,
1445                                             audio_devices_t device,
1446                                             type_t type,
1447                                             bool systemReady)
1448    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1449        mNormalFrameCount(0), mSinkBuffer(NULL),
1450        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1451        mMixerBuffer(NULL),
1452        mMixerBufferSize(0),
1453        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1454        mMixerBufferValid(false),
1455        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1456        mEffectBuffer(NULL),
1457        mEffectBufferSize(0),
1458        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1459        mEffectBufferValid(false),
1460        mSuspended(0), mBytesWritten(0),
1461        mActiveTracksGeneration(0),
1462        // mStreamTypes[] initialized in constructor body
1463        mOutput(output),
1464        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1465        mMixerStatus(MIXER_IDLE),
1466        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1467        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1468        mBytesRemaining(0),
1469        mCurrentWriteLength(0),
1470        mUseAsyncWrite(false),
1471        mWriteAckSequence(0),
1472        mDrainSequence(0),
1473        mSignalPending(false),
1474        mScreenState(AudioFlinger::mScreenState),
1475        // index 0 is reserved for normal mixer's submix
1476        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1477        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1478        // mLatchD, mLatchQ,
1479        mLatchDValid(false), mLatchQValid(false)
1480{
1481    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1482    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1483
1484    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1485    // it would be safer to explicitly pass initial masterVolume/masterMute as
1486    // parameter.
1487    //
1488    // If the HAL we are using has support for master volume or master mute,
1489    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1490    // and the mute set to false).
1491    mMasterVolume = audioFlinger->masterVolume_l();
1492    mMasterMute = audioFlinger->masterMute_l();
1493    if (mOutput && mOutput->audioHwDev) {
1494        if (mOutput->audioHwDev->canSetMasterVolume()) {
1495            mMasterVolume = 1.0;
1496        }
1497
1498        if (mOutput->audioHwDev->canSetMasterMute()) {
1499            mMasterMute = false;
1500        }
1501    }
1502
1503    readOutputParameters_l();
1504
1505    // ++ operator does not compile
1506    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1507            stream = (audio_stream_type_t) (stream + 1)) {
1508        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1509        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1510    }
1511}
1512
1513AudioFlinger::PlaybackThread::~PlaybackThread()
1514{
1515    mAudioFlinger->unregisterWriter(mNBLogWriter);
1516    free(mSinkBuffer);
1517    free(mMixerBuffer);
1518    free(mEffectBuffer);
1519}
1520
1521void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1522{
1523    dumpInternals(fd, args);
1524    dumpTracks(fd, args);
1525    dumpEffectChains(fd, args);
1526}
1527
1528void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1529{
1530    const size_t SIZE = 256;
1531    char buffer[SIZE];
1532    String8 result;
1533
1534    result.appendFormat("  Stream volumes in dB: ");
1535    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1536        const stream_type_t *st = &mStreamTypes[i];
1537        if (i > 0) {
1538            result.appendFormat(", ");
1539        }
1540        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1541        if (st->mute) {
1542            result.append("M");
1543        }
1544    }
1545    result.append("\n");
1546    write(fd, result.string(), result.length());
1547    result.clear();
1548
1549    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1550    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1551    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1552            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1553
1554    size_t numtracks = mTracks.size();
1555    size_t numactive = mActiveTracks.size();
1556    dprintf(fd, "  %d Tracks", numtracks);
1557    size_t numactiveseen = 0;
1558    if (numtracks) {
1559        dprintf(fd, " of which %d are active\n", numactive);
1560        Track::appendDumpHeader(result);
1561        for (size_t i = 0; i < numtracks; ++i) {
1562            sp<Track> track = mTracks[i];
1563            if (track != 0) {
1564                bool active = mActiveTracks.indexOf(track) >= 0;
1565                if (active) {
1566                    numactiveseen++;
1567                }
1568                track->dump(buffer, SIZE, active);
1569                result.append(buffer);
1570            }
1571        }
1572    } else {
1573        result.append("\n");
1574    }
1575    if (numactiveseen != numactive) {
1576        // some tracks in the active list were not in the tracks list
1577        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1578                " not in the track list\n");
1579        result.append(buffer);
1580        Track::appendDumpHeader(result);
1581        for (size_t i = 0; i < numactive; ++i) {
1582            sp<Track> track = mActiveTracks[i].promote();
1583            if (track != 0 && mTracks.indexOf(track) < 0) {
1584                track->dump(buffer, SIZE, true);
1585                result.append(buffer);
1586            }
1587        }
1588    }
1589
1590    write(fd, result.string(), result.size());
1591}
1592
1593void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1594{
1595    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1596
1597    dumpBase(fd, args);
1598
1599    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1600    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1601    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1602    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1603    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1604    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1605    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1606    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1607    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1608    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1609    AudioStreamOut *output = mOutput;
1610    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1611    String8 flagsAsString = outputFlagsToString(flags);
1612    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1613}
1614
1615// Thread virtuals
1616
1617void AudioFlinger::PlaybackThread::onFirstRef()
1618{
1619    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1620}
1621
1622// ThreadBase virtuals
1623void AudioFlinger::PlaybackThread::preExit()
1624{
1625    ALOGV("  preExit()");
1626    // FIXME this is using hard-coded strings but in the future, this functionality will be
1627    //       converted to use audio HAL extensions required to support tunneling
1628    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1629}
1630
1631// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1632sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1633        const sp<AudioFlinger::Client>& client,
1634        audio_stream_type_t streamType,
1635        uint32_t sampleRate,
1636        audio_format_t format,
1637        audio_channel_mask_t channelMask,
1638        size_t *pFrameCount,
1639        const sp<IMemory>& sharedBuffer,
1640        int sessionId,
1641        IAudioFlinger::track_flags_t *flags,
1642        pid_t tid,
1643        int uid,
1644        status_t *status)
1645{
1646    size_t frameCount = *pFrameCount;
1647    sp<Track> track;
1648    status_t lStatus;
1649
1650    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1651
1652    // client expresses a preference for FAST, but we get the final say
1653    if (*flags & IAudioFlinger::TRACK_FAST) {
1654      if (
1655            // not timed
1656            (!isTimed) &&
1657            // either of these use cases:
1658            (
1659              // use case 1: shared buffer with any frame count
1660              (
1661                (sharedBuffer != 0)
1662              ) ||
1663              // use case 2: frame count is default or at least as large as HAL
1664              (
1665                // we formerly checked for a callback handler (non-0 tid),
1666                // but that is no longer required for TRANSFER_OBTAIN mode
1667                ((frameCount == 0) ||
1668                (frameCount >= mFrameCount))
1669              )
1670            ) &&
1671            // PCM data
1672            audio_is_linear_pcm(format) &&
1673            // TODO: extract as a data library function that checks that a computationally
1674            // expensive downmixer is not required: isFastOutputChannelConversion()
1675            (channelMask == mChannelMask ||
1676                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1677                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1678                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1679            // hardware sample rate
1680            (sampleRate == mSampleRate) &&
1681            // normal mixer has an associated fast mixer
1682            hasFastMixer() &&
1683            // there are sufficient fast track slots available
1684            (mFastTrackAvailMask != 0)
1685            // FIXME test that MixerThread for this fast track has a capable output HAL
1686            // FIXME add a permission test also?
1687        ) {
1688        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1689        if (frameCount == 0) {
1690            // read the fast track multiplier property the first time it is needed
1691            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1692            if (ok != 0) {
1693                ALOGE("%s pthread_once failed: %d", __func__, ok);
1694            }
1695            frameCount = mFrameCount * sFastTrackMultiplier;
1696        }
1697        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1698                frameCount, mFrameCount);
1699      } else {
1700        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1701                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1702                "sampleRate=%u mSampleRate=%u "
1703                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1704                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1705                audio_is_linear_pcm(format),
1706                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1707        *flags &= ~IAudioFlinger::TRACK_FAST;
1708      }
1709    }
1710    // For normal PCM streaming tracks, update minimum frame count.
1711    // For compatibility with AudioTrack calculation, buffer depth is forced
1712    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1713    // This is probably too conservative, but legacy application code may depend on it.
1714    // If you change this calculation, also review the start threshold which is related.
1715    if (!(*flags & IAudioFlinger::TRACK_FAST)
1716            && audio_is_linear_pcm(format) && sharedBuffer == 0) {
1717        // this must match AudioTrack.cpp calculateMinFrameCount().
1718        // TODO: Move to a common library
1719        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1720        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1721        if (minBufCount < 2) {
1722            minBufCount = 2;
1723        }
1724        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1725        // or the client should compute and pass in a larger buffer request.
1726        size_t minFrameCount =
1727                minBufCount * sourceFramesNeededWithTimestretch(
1728                        sampleRate, mNormalFrameCount,
1729                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1730        if (frameCount < minFrameCount) { // including frameCount == 0
1731            frameCount = minFrameCount;
1732        }
1733    }
1734    *pFrameCount = frameCount;
1735
1736    switch (mType) {
1737
1738    case DIRECT:
1739        if (audio_is_linear_pcm(format)) {
1740            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1741                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1742                        "for output %p with format %#x",
1743                        sampleRate, format, channelMask, mOutput, mFormat);
1744                lStatus = BAD_VALUE;
1745                goto Exit;
1746            }
1747        }
1748        break;
1749
1750    case OFFLOAD:
1751        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1752            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1753                    "for output %p with format %#x",
1754                    sampleRate, format, channelMask, mOutput, mFormat);
1755            lStatus = BAD_VALUE;
1756            goto Exit;
1757        }
1758        break;
1759
1760    default:
1761        if (!audio_is_linear_pcm(format)) {
1762                ALOGE("createTrack_l() Bad parameter: format %#x \""
1763                        "for output %p with format %#x",
1764                        format, mOutput, mFormat);
1765                lStatus = BAD_VALUE;
1766                goto Exit;
1767        }
1768        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1769            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1770            lStatus = BAD_VALUE;
1771            goto Exit;
1772        }
1773        break;
1774
1775    }
1776
1777    lStatus = initCheck();
1778    if (lStatus != NO_ERROR) {
1779        ALOGE("createTrack_l() audio driver not initialized");
1780        goto Exit;
1781    }
1782
1783    { // scope for mLock
1784        Mutex::Autolock _l(mLock);
1785
1786        // all tracks in same audio session must share the same routing strategy otherwise
1787        // conflicts will happen when tracks are moved from one output to another by audio policy
1788        // manager
1789        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1790        for (size_t i = 0; i < mTracks.size(); ++i) {
1791            sp<Track> t = mTracks[i];
1792            if (t != 0 && t->isExternalTrack()) {
1793                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1794                if (sessionId == t->sessionId() && strategy != actual) {
1795                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1796                            strategy, actual);
1797                    lStatus = BAD_VALUE;
1798                    goto Exit;
1799                }
1800            }
1801        }
1802
1803        if (!isTimed) {
1804            track = new Track(this, client, streamType, sampleRate, format,
1805                              channelMask, frameCount, NULL, sharedBuffer,
1806                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1807        } else {
1808            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1809                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1810        }
1811
1812        // new Track always returns non-NULL,
1813        // but TimedTrack::create() is a factory that could fail by returning NULL
1814        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1815        if (lStatus != NO_ERROR) {
1816            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1817            // track must be cleared from the caller as the caller has the AF lock
1818            goto Exit;
1819        }
1820        mTracks.add(track);
1821
1822        sp<EffectChain> chain = getEffectChain_l(sessionId);
1823        if (chain != 0) {
1824            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1825            track->setMainBuffer(chain->inBuffer());
1826            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1827            chain->incTrackCnt();
1828        }
1829
1830        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1831            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1832            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1833            // so ask activity manager to do this on our behalf
1834            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1835        }
1836    }
1837
1838    lStatus = NO_ERROR;
1839
1840Exit:
1841    *status = lStatus;
1842    return track;
1843}
1844
1845uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1846{
1847    return latency;
1848}
1849
1850uint32_t AudioFlinger::PlaybackThread::latency() const
1851{
1852    Mutex::Autolock _l(mLock);
1853    return latency_l();
1854}
1855uint32_t AudioFlinger::PlaybackThread::latency_l() const
1856{
1857    if (initCheck() == NO_ERROR) {
1858        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1859    } else {
1860        return 0;
1861    }
1862}
1863
1864void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1865{
1866    Mutex::Autolock _l(mLock);
1867    // Don't apply master volume in SW if our HAL can do it for us.
1868    if (mOutput && mOutput->audioHwDev &&
1869        mOutput->audioHwDev->canSetMasterVolume()) {
1870        mMasterVolume = 1.0;
1871    } else {
1872        mMasterVolume = value;
1873    }
1874}
1875
1876void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1877{
1878    Mutex::Autolock _l(mLock);
1879    // Don't apply master mute in SW if our HAL can do it for us.
1880    if (mOutput && mOutput->audioHwDev &&
1881        mOutput->audioHwDev->canSetMasterMute()) {
1882        mMasterMute = false;
1883    } else {
1884        mMasterMute = muted;
1885    }
1886}
1887
1888void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1889{
1890    Mutex::Autolock _l(mLock);
1891    mStreamTypes[stream].volume = value;
1892    broadcast_l();
1893}
1894
1895void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1896{
1897    Mutex::Autolock _l(mLock);
1898    mStreamTypes[stream].mute = muted;
1899    broadcast_l();
1900}
1901
1902float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1903{
1904    Mutex::Autolock _l(mLock);
1905    return mStreamTypes[stream].volume;
1906}
1907
1908// addTrack_l() must be called with ThreadBase::mLock held
1909status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1910{
1911    status_t status = ALREADY_EXISTS;
1912
1913    // set retry count for buffer fill
1914    track->mRetryCount = kMaxTrackStartupRetries;
1915    if (mActiveTracks.indexOf(track) < 0) {
1916        // the track is newly added, make sure it fills up all its
1917        // buffers before playing. This is to ensure the client will
1918        // effectively get the latency it requested.
1919        if (track->isExternalTrack()) {
1920            TrackBase::track_state state = track->mState;
1921            mLock.unlock();
1922            status = AudioSystem::startOutput(mId, track->streamType(),
1923                                              (audio_session_t)track->sessionId());
1924            mLock.lock();
1925            // abort track was stopped/paused while we released the lock
1926            if (state != track->mState) {
1927                if (status == NO_ERROR) {
1928                    mLock.unlock();
1929                    AudioSystem::stopOutput(mId, track->streamType(),
1930                                            (audio_session_t)track->sessionId());
1931                    mLock.lock();
1932                }
1933                return INVALID_OPERATION;
1934            }
1935            // abort if start is rejected by audio policy manager
1936            if (status != NO_ERROR) {
1937                return PERMISSION_DENIED;
1938            }
1939#ifdef ADD_BATTERY_DATA
1940            // to track the speaker usage
1941            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1942#endif
1943        }
1944
1945        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1946        track->mResetDone = false;
1947        track->mPresentationCompleteFrames = 0;
1948        mActiveTracks.add(track);
1949        mWakeLockUids.add(track->uid());
1950        mActiveTracksGeneration++;
1951        mLatestActiveTrack = track;
1952        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1953        if (chain != 0) {
1954            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1955                    track->sessionId());
1956            chain->incActiveTrackCnt();
1957        }
1958
1959        status = NO_ERROR;
1960    }
1961
1962    onAddNewTrack_l();
1963    return status;
1964}
1965
1966bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1967{
1968    track->terminate();
1969    // active tracks are removed by threadLoop()
1970    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1971    track->mState = TrackBase::STOPPED;
1972    if (!trackActive) {
1973        removeTrack_l(track);
1974    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1975        track->mState = TrackBase::STOPPING_1;
1976    }
1977
1978    return trackActive;
1979}
1980
1981void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1982{
1983    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1984    mTracks.remove(track);
1985    deleteTrackName_l(track->name());
1986    // redundant as track is about to be destroyed, for dumpsys only
1987    track->mName = -1;
1988    if (track->isFastTrack()) {
1989        int index = track->mFastIndex;
1990        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1991        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1992        mFastTrackAvailMask |= 1 << index;
1993        // redundant as track is about to be destroyed, for dumpsys only
1994        track->mFastIndex = -1;
1995    }
1996    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1997    if (chain != 0) {
1998        chain->decTrackCnt();
1999    }
2000}
2001
2002void AudioFlinger::PlaybackThread::broadcast_l()
2003{
2004    // Thread could be blocked waiting for async
2005    // so signal it to handle state changes immediately
2006    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
2007    // be lost so we also flag to prevent it blocking on mWaitWorkCV
2008    mSignalPending = true;
2009    mWaitWorkCV.broadcast();
2010}
2011
2012String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
2013{
2014    Mutex::Autolock _l(mLock);
2015    if (initCheck() != NO_ERROR) {
2016        return String8();
2017    }
2018
2019    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
2020    const String8 out_s8(s);
2021    free(s);
2022    return out_s8;
2023}
2024
2025void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
2026    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2027    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2028
2029    desc->mIoHandle = mId;
2030
2031    switch (event) {
2032    case AUDIO_OUTPUT_OPENED:
2033    case AUDIO_OUTPUT_CONFIG_CHANGED:
2034        desc->mPatch = mPatch;
2035        desc->mChannelMask = mChannelMask;
2036        desc->mSamplingRate = mSampleRate;
2037        desc->mFormat = mFormat;
2038        desc->mFrameCount = mNormalFrameCount; // FIXME see
2039                                             // AudioFlinger::frameCount(audio_io_handle_t)
2040        desc->mLatency = latency_l();
2041        break;
2042
2043    case AUDIO_OUTPUT_CLOSED:
2044    default:
2045        break;
2046    }
2047    mAudioFlinger->ioConfigChanged(event, desc, pid);
2048}
2049
2050void AudioFlinger::PlaybackThread::writeCallback()
2051{
2052    ALOG_ASSERT(mCallbackThread != 0);
2053    mCallbackThread->resetWriteBlocked();
2054}
2055
2056void AudioFlinger::PlaybackThread::drainCallback()
2057{
2058    ALOG_ASSERT(mCallbackThread != 0);
2059    mCallbackThread->resetDraining();
2060}
2061
2062void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2063{
2064    Mutex::Autolock _l(mLock);
2065    // reject out of sequence requests
2066    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2067        mWriteAckSequence &= ~1;
2068        mWaitWorkCV.signal();
2069    }
2070}
2071
2072void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2073{
2074    Mutex::Autolock _l(mLock);
2075    // reject out of sequence requests
2076    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2077        mDrainSequence &= ~1;
2078        mWaitWorkCV.signal();
2079    }
2080}
2081
2082// static
2083int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2084                                                void *param __unused,
2085                                                void *cookie)
2086{
2087    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2088    ALOGV("asyncCallback() event %d", event);
2089    switch (event) {
2090    case STREAM_CBK_EVENT_WRITE_READY:
2091        me->writeCallback();
2092        break;
2093    case STREAM_CBK_EVENT_DRAIN_READY:
2094        me->drainCallback();
2095        break;
2096    default:
2097        ALOGW("asyncCallback() unknown event %d", event);
2098        break;
2099    }
2100    return 0;
2101}
2102
2103void AudioFlinger::PlaybackThread::readOutputParameters_l()
2104{
2105    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2106    mSampleRate = mOutput->getSampleRate();
2107    mChannelMask = mOutput->getChannelMask();
2108    if (!audio_is_output_channel(mChannelMask)) {
2109        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2110    }
2111    if ((mType == MIXER || mType == DUPLICATING)
2112            && !isValidPcmSinkChannelMask(mChannelMask)) {
2113        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2114                mChannelMask);
2115    }
2116    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2117
2118    // Get actual HAL format.
2119    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2120    // Get format from the shim, which will be different than the HAL format
2121    // if playing compressed audio over HDMI passthrough.
2122    mFormat = mOutput->getFormat();
2123    if (!audio_is_valid_format(mFormat)) {
2124        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2125    }
2126    if ((mType == MIXER || mType == DUPLICATING)
2127            && !isValidPcmSinkFormat(mFormat)) {
2128        LOG_FATAL("HAL format %#x not supported for mixed output",
2129                mFormat);
2130    }
2131    mFrameSize = mOutput->getFrameSize();
2132    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2133    mFrameCount = mBufferSize / mFrameSize;
2134    if (mFrameCount & 15) {
2135        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2136                mFrameCount);
2137    }
2138
2139    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2140            (mOutput->stream->set_callback != NULL)) {
2141        if (mOutput->stream->set_callback(mOutput->stream,
2142                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2143            mUseAsyncWrite = true;
2144            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2145        }
2146    }
2147
2148    mHwSupportsPause = false;
2149    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2150        if (mOutput->stream->pause != NULL) {
2151            if (mOutput->stream->resume != NULL) {
2152                mHwSupportsPause = true;
2153            } else {
2154                ALOGW("direct output implements pause but not resume");
2155            }
2156        } else if (mOutput->stream->resume != NULL) {
2157            ALOGW("direct output implements resume but not pause");
2158        }
2159    }
2160    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2161        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2162    }
2163
2164    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2165        // For best precision, we use float instead of the associated output
2166        // device format (typically PCM 16 bit).
2167
2168        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2169        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2170        mBufferSize = mFrameSize * mFrameCount;
2171
2172        // TODO: We currently use the associated output device channel mask and sample rate.
2173        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2174        // (if a valid mask) to avoid premature downmix.
2175        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2176        // instead of the output device sample rate to avoid loss of high frequency information.
2177        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2178    }
2179
2180    // Calculate size of normal sink buffer relative to the HAL output buffer size
2181    double multiplier = 1.0;
2182    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2183            kUseFastMixer == FastMixer_Dynamic)) {
2184        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2185        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2186        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2187        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2188        maxNormalFrameCount = maxNormalFrameCount & ~15;
2189        if (maxNormalFrameCount < minNormalFrameCount) {
2190            maxNormalFrameCount = minNormalFrameCount;
2191        }
2192        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2193        if (multiplier <= 1.0) {
2194            multiplier = 1.0;
2195        } else if (multiplier <= 2.0) {
2196            if (2 * mFrameCount <= maxNormalFrameCount) {
2197                multiplier = 2.0;
2198            } else {
2199                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2200            }
2201        } else {
2202            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2203            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2204            // track, but we sometimes have to do this to satisfy the maximum frame count
2205            // constraint)
2206            // FIXME this rounding up should not be done if no HAL SRC
2207            uint32_t truncMult = (uint32_t) multiplier;
2208            if ((truncMult & 1)) {
2209                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2210                    ++truncMult;
2211                }
2212            }
2213            multiplier = (double) truncMult;
2214        }
2215    }
2216    mNormalFrameCount = multiplier * mFrameCount;
2217    // round up to nearest 16 frames to satisfy AudioMixer
2218    if (mType == MIXER || mType == DUPLICATING) {
2219        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2220    }
2221    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2222            mNormalFrameCount);
2223
2224    // Check if we want to throttle the processing to no more than 2x normal rate
2225    mThreadThrottle = property_get_bool("af.thread.throttle", true /* default_value */);
2226    mThreadThrottleTimeMs = 0;
2227    mThreadThrottleEndMs = 0;
2228    mHalfBufferMs = mNormalFrameCount * 1000 / (2 * mSampleRate);
2229
2230    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2231    // Originally this was int16_t[] array, need to remove legacy implications.
2232    free(mSinkBuffer);
2233    mSinkBuffer = NULL;
2234    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2235    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2236    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2237    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2238
2239    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2240    // drives the output.
2241    free(mMixerBuffer);
2242    mMixerBuffer = NULL;
2243    if (mMixerBufferEnabled) {
2244        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2245        mMixerBufferSize = mNormalFrameCount * mChannelCount
2246                * audio_bytes_per_sample(mMixerBufferFormat);
2247        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2248    }
2249    free(mEffectBuffer);
2250    mEffectBuffer = NULL;
2251    if (mEffectBufferEnabled) {
2252        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2253        mEffectBufferSize = mNormalFrameCount * mChannelCount
2254                * audio_bytes_per_sample(mEffectBufferFormat);
2255        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2256    }
2257
2258    // force reconfiguration of effect chains and engines to take new buffer size and audio
2259    // parameters into account
2260    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2261    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2262    // matter.
2263    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2264    Vector< sp<EffectChain> > effectChains = mEffectChains;
2265    for (size_t i = 0; i < effectChains.size(); i ++) {
2266        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2267    }
2268}
2269
2270
2271status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2272{
2273    if (halFrames == NULL || dspFrames == NULL) {
2274        return BAD_VALUE;
2275    }
2276    Mutex::Autolock _l(mLock);
2277    if (initCheck() != NO_ERROR) {
2278        return INVALID_OPERATION;
2279    }
2280    size_t framesWritten = mBytesWritten / mFrameSize;
2281    *halFrames = framesWritten;
2282
2283    if (isSuspended()) {
2284        // return an estimation of rendered frames when the output is suspended
2285        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2286        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2287        return NO_ERROR;
2288    } else {
2289        status_t status;
2290        uint32_t frames;
2291        status = mOutput->getRenderPosition(&frames);
2292        *dspFrames = (size_t)frames;
2293        return status;
2294    }
2295}
2296
2297uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2298{
2299    Mutex::Autolock _l(mLock);
2300    uint32_t result = 0;
2301    if (getEffectChain_l(sessionId) != 0) {
2302        result = EFFECT_SESSION;
2303    }
2304
2305    for (size_t i = 0; i < mTracks.size(); ++i) {
2306        sp<Track> track = mTracks[i];
2307        if (sessionId == track->sessionId() && !track->isInvalid()) {
2308            result |= TRACK_SESSION;
2309            break;
2310        }
2311    }
2312
2313    return result;
2314}
2315
2316uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2317{
2318    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2319    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2320    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2321        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2322    }
2323    for (size_t i = 0; i < mTracks.size(); i++) {
2324        sp<Track> track = mTracks[i];
2325        if (sessionId == track->sessionId() && !track->isInvalid()) {
2326            return AudioSystem::getStrategyForStream(track->streamType());
2327        }
2328    }
2329    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2330}
2331
2332
2333AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2334{
2335    Mutex::Autolock _l(mLock);
2336    return mOutput;
2337}
2338
2339AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2340{
2341    Mutex::Autolock _l(mLock);
2342    AudioStreamOut *output = mOutput;
2343    mOutput = NULL;
2344    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2345    //       must push a NULL and wait for ack
2346    mOutputSink.clear();
2347    mPipeSink.clear();
2348    mNormalSink.clear();
2349    return output;
2350}
2351
2352// this method must always be called either with ThreadBase mLock held or inside the thread loop
2353audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2354{
2355    if (mOutput == NULL) {
2356        return NULL;
2357    }
2358    return &mOutput->stream->common;
2359}
2360
2361uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2362{
2363    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2364}
2365
2366status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2367{
2368    if (!isValidSyncEvent(event)) {
2369        return BAD_VALUE;
2370    }
2371
2372    Mutex::Autolock _l(mLock);
2373
2374    for (size_t i = 0; i < mTracks.size(); ++i) {
2375        sp<Track> track = mTracks[i];
2376        if (event->triggerSession() == track->sessionId()) {
2377            (void) track->setSyncEvent(event);
2378            return NO_ERROR;
2379        }
2380    }
2381
2382    return NAME_NOT_FOUND;
2383}
2384
2385bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2386{
2387    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2388}
2389
2390void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2391        const Vector< sp<Track> >& tracksToRemove)
2392{
2393    size_t count = tracksToRemove.size();
2394    if (count > 0) {
2395        for (size_t i = 0 ; i < count ; i++) {
2396            const sp<Track>& track = tracksToRemove.itemAt(i);
2397            if (track->isExternalTrack()) {
2398                AudioSystem::stopOutput(mId, track->streamType(),
2399                                        (audio_session_t)track->sessionId());
2400#ifdef ADD_BATTERY_DATA
2401                // to track the speaker usage
2402                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2403#endif
2404                if (track->isTerminated()) {
2405                    AudioSystem::releaseOutput(mId, track->streamType(),
2406                                               (audio_session_t)track->sessionId());
2407                }
2408            }
2409        }
2410    }
2411}
2412
2413void AudioFlinger::PlaybackThread::checkSilentMode_l()
2414{
2415    if (!mMasterMute) {
2416        char value[PROPERTY_VALUE_MAX];
2417        if (property_get("ro.audio.silent", value, "0") > 0) {
2418            char *endptr;
2419            unsigned long ul = strtoul(value, &endptr, 0);
2420            if (*endptr == '\0' && ul != 0) {
2421                ALOGD("Silence is golden");
2422                // The setprop command will not allow a property to be changed after
2423                // the first time it is set, so we don't have to worry about un-muting.
2424                setMasterMute_l(true);
2425            }
2426        }
2427    }
2428}
2429
2430// shared by MIXER and DIRECT, overridden by DUPLICATING
2431ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2432{
2433    // FIXME rewrite to reduce number of system calls
2434    mLastWriteTime = systemTime();
2435    mInWrite = true;
2436    ssize_t bytesWritten;
2437    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2438
2439    // If an NBAIO sink is present, use it to write the normal mixer's submix
2440    if (mNormalSink != 0) {
2441
2442        const size_t count = mBytesRemaining / mFrameSize;
2443
2444        ATRACE_BEGIN("write");
2445        // update the setpoint when AudioFlinger::mScreenState changes
2446        uint32_t screenState = AudioFlinger::mScreenState;
2447        if (screenState != mScreenState) {
2448            mScreenState = screenState;
2449            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2450            if (pipe != NULL) {
2451                pipe->setAvgFrames((mScreenState & 1) ?
2452                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2453            }
2454        }
2455        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2456        ATRACE_END();
2457        if (framesWritten > 0) {
2458            bytesWritten = framesWritten * mFrameSize;
2459        } else {
2460            bytesWritten = framesWritten;
2461        }
2462        mLatchDValid = false;
2463        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2464        if (status == NO_ERROR) {
2465            size_t totalFramesWritten = mNormalSink->framesWritten();
2466            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2467                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2468                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2469                mLatchDValid = true;
2470            }
2471        }
2472    // otherwise use the HAL / AudioStreamOut directly
2473    } else {
2474        // Direct output and offload threads
2475
2476        if (mUseAsyncWrite) {
2477            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2478            mWriteAckSequence += 2;
2479            mWriteAckSequence |= 1;
2480            ALOG_ASSERT(mCallbackThread != 0);
2481            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2482        }
2483        // FIXME We should have an implementation of timestamps for direct output threads.
2484        // They are used e.g for multichannel PCM playback over HDMI.
2485        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2486        if (mUseAsyncWrite &&
2487                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2488            // do not wait for async callback in case of error of full write
2489            mWriteAckSequence &= ~1;
2490            ALOG_ASSERT(mCallbackThread != 0);
2491            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2492        }
2493    }
2494
2495    mNumWrites++;
2496    mInWrite = false;
2497    mStandby = false;
2498    return bytesWritten;
2499}
2500
2501void AudioFlinger::PlaybackThread::threadLoop_drain()
2502{
2503    if (mOutput->stream->drain) {
2504        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2505        if (mUseAsyncWrite) {
2506            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2507            mDrainSequence |= 1;
2508            ALOG_ASSERT(mCallbackThread != 0);
2509            mCallbackThread->setDraining(mDrainSequence);
2510        }
2511        mOutput->stream->drain(mOutput->stream,
2512            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2513                                                : AUDIO_DRAIN_ALL);
2514    }
2515}
2516
2517void AudioFlinger::PlaybackThread::threadLoop_exit()
2518{
2519    {
2520        Mutex::Autolock _l(mLock);
2521        for (size_t i = 0; i < mTracks.size(); i++) {
2522            sp<Track> track = mTracks[i];
2523            track->invalidate();
2524        }
2525    }
2526}
2527
2528/*
2529The derived values that are cached:
2530 - mSinkBufferSize from frame count * frame size
2531 - mActiveSleepTimeUs from activeSleepTimeUs()
2532 - mIdleSleepTimeUs from idleSleepTimeUs()
2533 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only)
2534 - maxPeriod from frame count and sample rate (MIXER only)
2535
2536The parameters that affect these derived values are:
2537 - frame count
2538 - frame size
2539 - sample rate
2540 - device type: A2DP or not
2541 - device latency
2542 - format: PCM or not
2543 - active sleep time
2544 - idle sleep time
2545*/
2546
2547void AudioFlinger::PlaybackThread::cacheParameters_l()
2548{
2549    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2550    mActiveSleepTimeUs = activeSleepTimeUs();
2551    mIdleSleepTimeUs = idleSleepTimeUs();
2552}
2553
2554void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2555{
2556    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2557            this,  streamType, mTracks.size());
2558    Mutex::Autolock _l(mLock);
2559
2560    size_t size = mTracks.size();
2561    for (size_t i = 0; i < size; i++) {
2562        sp<Track> t = mTracks[i];
2563        if (t->streamType() == streamType && t->isExternalTrack()) {
2564            t->invalidate();
2565        }
2566    }
2567}
2568
2569status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2570{
2571    int session = chain->sessionId();
2572    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2573            ? mEffectBuffer : mSinkBuffer);
2574    bool ownsBuffer = false;
2575
2576    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2577    if (session > 0) {
2578        // Only one effect chain can be present in direct output thread and it uses
2579        // the sink buffer as input
2580        if (mType != DIRECT) {
2581            size_t numSamples = mNormalFrameCount * mChannelCount;
2582            buffer = new int16_t[numSamples];
2583            memset(buffer, 0, numSamples * sizeof(int16_t));
2584            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2585            ownsBuffer = true;
2586        }
2587
2588        // Attach all tracks with same session ID to this chain.
2589        for (size_t i = 0; i < mTracks.size(); ++i) {
2590            sp<Track> track = mTracks[i];
2591            if (session == track->sessionId()) {
2592                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2593                        buffer);
2594                track->setMainBuffer(buffer);
2595                chain->incTrackCnt();
2596            }
2597        }
2598
2599        // indicate all active tracks in the chain
2600        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2601            sp<Track> track = mActiveTracks[i].promote();
2602            if (track == 0) {
2603                continue;
2604            }
2605            if (session == track->sessionId()) {
2606                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2607                chain->incActiveTrackCnt();
2608            }
2609        }
2610    }
2611    chain->setThread(this);
2612    chain->setInBuffer(buffer, ownsBuffer);
2613    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2614            ? mEffectBuffer : mSinkBuffer));
2615    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2616    // chains list in order to be processed last as it contains output stage effects
2617    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2618    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2619    // after track specific effects and before output stage
2620    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2621    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2622    // Effect chain for other sessions are inserted at beginning of effect
2623    // chains list to be processed before output mix effects. Relative order between other
2624    // sessions is not important
2625    size_t size = mEffectChains.size();
2626    size_t i = 0;
2627    for (i = 0; i < size; i++) {
2628        if (mEffectChains[i]->sessionId() < session) {
2629            break;
2630        }
2631    }
2632    mEffectChains.insertAt(chain, i);
2633    checkSuspendOnAddEffectChain_l(chain);
2634
2635    return NO_ERROR;
2636}
2637
2638size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2639{
2640    int session = chain->sessionId();
2641
2642    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2643
2644    for (size_t i = 0; i < mEffectChains.size(); i++) {
2645        if (chain == mEffectChains[i]) {
2646            mEffectChains.removeAt(i);
2647            // detach all active tracks from the chain
2648            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2649                sp<Track> track = mActiveTracks[i].promote();
2650                if (track == 0) {
2651                    continue;
2652                }
2653                if (session == track->sessionId()) {
2654                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2655                            chain.get(), session);
2656                    chain->decActiveTrackCnt();
2657                }
2658            }
2659
2660            // detach all tracks with same session ID from this chain
2661            for (size_t i = 0; i < mTracks.size(); ++i) {
2662                sp<Track> track = mTracks[i];
2663                if (session == track->sessionId()) {
2664                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2665                    chain->decTrackCnt();
2666                }
2667            }
2668            break;
2669        }
2670    }
2671    return mEffectChains.size();
2672}
2673
2674status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2675        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2676{
2677    Mutex::Autolock _l(mLock);
2678    return attachAuxEffect_l(track, EffectId);
2679}
2680
2681status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2682        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2683{
2684    status_t status = NO_ERROR;
2685
2686    if (EffectId == 0) {
2687        track->setAuxBuffer(0, NULL);
2688    } else {
2689        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2690        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2691        if (effect != 0) {
2692            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2693                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2694            } else {
2695                status = INVALID_OPERATION;
2696            }
2697        } else {
2698            status = BAD_VALUE;
2699        }
2700    }
2701    return status;
2702}
2703
2704void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2705{
2706    for (size_t i = 0; i < mTracks.size(); ++i) {
2707        sp<Track> track = mTracks[i];
2708        if (track->auxEffectId() == effectId) {
2709            attachAuxEffect_l(track, 0);
2710        }
2711    }
2712}
2713
2714bool AudioFlinger::PlaybackThread::threadLoop()
2715{
2716    Vector< sp<Track> > tracksToRemove;
2717
2718    mStandbyTimeNs = systemTime();
2719
2720    // MIXER
2721    nsecs_t lastWarning = 0;
2722
2723    // DUPLICATING
2724    // FIXME could this be made local to while loop?
2725    writeFrames = 0;
2726
2727    int lastGeneration = 0;
2728
2729    cacheParameters_l();
2730    mSleepTimeUs = mIdleSleepTimeUs;
2731
2732    if (mType == MIXER) {
2733        sleepTimeShift = 0;
2734    }
2735
2736    CpuStats cpuStats;
2737    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2738
2739    acquireWakeLock();
2740
2741    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2742    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2743    // and then that string will be logged at the next convenient opportunity.
2744    const char *logString = NULL;
2745
2746    checkSilentMode_l();
2747
2748    while (!exitPending())
2749    {
2750        cpuStats.sample(myName);
2751
2752        Vector< sp<EffectChain> > effectChains;
2753
2754        { // scope for mLock
2755
2756            Mutex::Autolock _l(mLock);
2757
2758            processConfigEvents_l();
2759
2760            if (logString != NULL) {
2761                mNBLogWriter->logTimestamp();
2762                mNBLogWriter->log(logString);
2763                logString = NULL;
2764            }
2765
2766            // Gather the framesReleased counters for all active tracks,
2767            // and latch them atomically with the timestamp.
2768            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2769            mLatchD.mFramesReleased.clear();
2770            size_t size = mActiveTracks.size();
2771            for (size_t i = 0; i < size; i++) {
2772                sp<Track> t = mActiveTracks[i].promote();
2773                if (t != 0) {
2774                    mLatchD.mFramesReleased.add(t.get(),
2775                            t->mAudioTrackServerProxy->framesReleased());
2776                }
2777            }
2778            if (mLatchDValid) {
2779                mLatchQ = mLatchD;
2780                mLatchDValid = false;
2781                mLatchQValid = true;
2782            }
2783
2784            saveOutputTracks();
2785            if (mSignalPending) {
2786                // A signal was raised while we were unlocked
2787                mSignalPending = false;
2788            } else if (waitingAsyncCallback_l()) {
2789                if (exitPending()) {
2790                    break;
2791                }
2792                bool released = false;
2793                // The following works around a bug in the offload driver. Ideally we would release
2794                // the wake lock every time, but that causes the last offload buffer(s) to be
2795                // dropped while the device is on battery, so we need to hold a wake lock during
2796                // the drain phase.
2797                if (mBytesRemaining && !(mDrainSequence & 1)) {
2798                    releaseWakeLock_l();
2799                    released = true;
2800                }
2801                mWakeLockUids.clear();
2802                mActiveTracksGeneration++;
2803                ALOGV("wait async completion");
2804                mWaitWorkCV.wait(mLock);
2805                ALOGV("async completion/wake");
2806                if (released) {
2807                    acquireWakeLock_l();
2808                }
2809                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2810                mSleepTimeUs = 0;
2811
2812                continue;
2813            }
2814            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2815                                   isSuspended()) {
2816                // put audio hardware into standby after short delay
2817                if (shouldStandby_l()) {
2818
2819                    threadLoop_standby();
2820
2821                    mStandby = true;
2822                }
2823
2824                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2825                    // we're about to wait, flush the binder command buffer
2826                    IPCThreadState::self()->flushCommands();
2827
2828                    clearOutputTracks();
2829
2830                    if (exitPending()) {
2831                        break;
2832                    }
2833
2834                    releaseWakeLock_l();
2835                    mWakeLockUids.clear();
2836                    mActiveTracksGeneration++;
2837                    // wait until we have something to do...
2838                    ALOGV("%s going to sleep", myName.string());
2839                    mWaitWorkCV.wait(mLock);
2840                    ALOGV("%s waking up", myName.string());
2841                    acquireWakeLock_l();
2842
2843                    mMixerStatus = MIXER_IDLE;
2844                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2845                    mBytesWritten = 0;
2846                    mBytesRemaining = 0;
2847                    checkSilentMode_l();
2848
2849                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2850                    mSleepTimeUs = mIdleSleepTimeUs;
2851                    if (mType == MIXER) {
2852                        sleepTimeShift = 0;
2853                    }
2854
2855                    continue;
2856                }
2857            }
2858            // mMixerStatusIgnoringFastTracks is also updated internally
2859            mMixerStatus = prepareTracks_l(&tracksToRemove);
2860
2861            // compare with previously applied list
2862            if (lastGeneration != mActiveTracksGeneration) {
2863                // update wakelock
2864                updateWakeLockUids_l(mWakeLockUids);
2865                lastGeneration = mActiveTracksGeneration;
2866            }
2867
2868            // prevent any changes in effect chain list and in each effect chain
2869            // during mixing and effect process as the audio buffers could be deleted
2870            // or modified if an effect is created or deleted
2871            lockEffectChains_l(effectChains);
2872        } // mLock scope ends
2873
2874        if (mBytesRemaining == 0) {
2875            mCurrentWriteLength = 0;
2876            if (mMixerStatus == MIXER_TRACKS_READY) {
2877                // threadLoop_mix() sets mCurrentWriteLength
2878                threadLoop_mix();
2879            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2880                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2881                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
2882                // must be written to HAL
2883                threadLoop_sleepTime();
2884                if (mSleepTimeUs == 0) {
2885                    mCurrentWriteLength = mSinkBufferSize;
2886                }
2887            }
2888            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2889            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
2890            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2891            // or mSinkBuffer (if there are no effects).
2892            //
2893            // This is done pre-effects computation; if effects change to
2894            // support higher precision, this needs to move.
2895            //
2896            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2897            // TODO use mSleepTimeUs == 0 as an additional condition.
2898            if (mMixerBufferValid) {
2899                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2900                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2901
2902                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2903                        mNormalFrameCount * mChannelCount);
2904            }
2905
2906            mBytesRemaining = mCurrentWriteLength;
2907            if (isSuspended()) {
2908                mSleepTimeUs = suspendSleepTimeUs();
2909                // simulate write to HAL when suspended
2910                mBytesWritten += mSinkBufferSize;
2911                mBytesRemaining = 0;
2912            }
2913
2914            // only process effects if we're going to write
2915            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
2916                for (size_t i = 0; i < effectChains.size(); i ++) {
2917                    effectChains[i]->process_l();
2918                }
2919            }
2920        }
2921        // Process effect chains for offloaded thread even if no audio
2922        // was read from audio track: process only updates effect state
2923        // and thus does have to be synchronized with audio writes but may have
2924        // to be called while waiting for async write callback
2925        if (mType == OFFLOAD) {
2926            for (size_t i = 0; i < effectChains.size(); i ++) {
2927                effectChains[i]->process_l();
2928            }
2929        }
2930
2931        // Only if the Effects buffer is enabled and there is data in the
2932        // Effects buffer (buffer valid), we need to
2933        // copy into the sink buffer.
2934        // TODO use mSleepTimeUs == 0 as an additional condition.
2935        if (mEffectBufferValid) {
2936            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2937            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2938                    mNormalFrameCount * mChannelCount);
2939        }
2940
2941        // enable changes in effect chain
2942        unlockEffectChains(effectChains);
2943
2944        if (!waitingAsyncCallback()) {
2945            // mSleepTimeUs == 0 means we must write to audio hardware
2946            if (mSleepTimeUs == 0) {
2947                ssize_t ret = 0;
2948                if (mBytesRemaining) {
2949                    ret = threadLoop_write();
2950                    if (ret < 0) {
2951                        mBytesRemaining = 0;
2952                    } else {
2953                        mBytesWritten += ret;
2954                        mBytesRemaining -= ret;
2955                    }
2956                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2957                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2958                    threadLoop_drain();
2959                }
2960                if (mType == MIXER && !mStandby) {
2961                    // write blocked detection
2962                    nsecs_t now = systemTime();
2963                    nsecs_t delta = now - mLastWriteTime;
2964                    if (delta > maxPeriod) {
2965                        mNumDelayedWrites++;
2966                        if ((now - lastWarning) > kWarningThrottleNs) {
2967                            ATRACE_NAME("underrun");
2968                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2969                                    ns2ms(delta), mNumDelayedWrites, this);
2970                            lastWarning = now;
2971                        }
2972                    }
2973
2974                    if (mThreadThrottle
2975                            && mMixerStatus == MIXER_TRACKS_READY // we are mixing (active tracks)
2976                            && ret > 0) {                         // we wrote something
2977                        // Limit MixerThread data processing to no more than twice the
2978                        // expected processing rate.
2979                        //
2980                        // This helps prevent underruns with NuPlayer and other applications
2981                        // which may set up buffers that are close to the minimum size, or use
2982                        // deep buffers, and rely on a double-buffering sleep strategy to fill.
2983                        //
2984                        // The throttle smooths out sudden large data drains from the device,
2985                        // e.g. when it comes out of standby, which often causes problems with
2986                        // (1) mixer threads without a fast mixer (which has its own warm-up)
2987                        // (2) minimum buffer sized tracks (even if the track is full,
2988                        //     the app won't fill fast enough to handle the sudden draw).
2989
2990                        const int32_t deltaMs = delta / 1000000;
2991                        const int32_t throttleMs = mHalfBufferMs - deltaMs;
2992                        if ((signed)mHalfBufferMs >= throttleMs && throttleMs > 0) {
2993                            usleep(throttleMs * 1000);
2994                            // notify of throttle start on verbose log
2995                            ALOGV_IF(mThreadThrottleEndMs == mThreadThrottleTimeMs,
2996                                    "mixer(%p) throttle begin:"
2997                                    " ret(%zd) deltaMs(%d) requires sleep %d ms",
2998                                    this, ret, deltaMs, throttleMs);
2999                            mThreadThrottleTimeMs += throttleMs;
3000                        } else {
3001                            uint32_t diff = mThreadThrottleTimeMs - mThreadThrottleEndMs;
3002                            if (diff > 0) {
3003                                // notify of throttle end on debug log
3004                                ALOGD("mixer(%p) throttle end: throttle time(%u)", this, diff);
3005                                mThreadThrottleEndMs = mThreadThrottleTimeMs;
3006                            }
3007                        }
3008                    }
3009                }
3010
3011            } else {
3012                ATRACE_BEGIN("sleep");
3013                usleep(mSleepTimeUs);
3014                ATRACE_END();
3015            }
3016        }
3017
3018        // Finally let go of removed track(s), without the lock held
3019        // since we can't guarantee the destructors won't acquire that
3020        // same lock.  This will also mutate and push a new fast mixer state.
3021        threadLoop_removeTracks(tracksToRemove);
3022        tracksToRemove.clear();
3023
3024        // FIXME I don't understand the need for this here;
3025        //       it was in the original code but maybe the
3026        //       assignment in saveOutputTracks() makes this unnecessary?
3027        clearOutputTracks();
3028
3029        // Effect chains will be actually deleted here if they were removed from
3030        // mEffectChains list during mixing or effects processing
3031        effectChains.clear();
3032
3033        // FIXME Note that the above .clear() is no longer necessary since effectChains
3034        // is now local to this block, but will keep it for now (at least until merge done).
3035    }
3036
3037    threadLoop_exit();
3038
3039    if (!mStandby) {
3040        threadLoop_standby();
3041        mStandby = true;
3042    }
3043
3044    releaseWakeLock();
3045    mWakeLockUids.clear();
3046    mActiveTracksGeneration++;
3047
3048    ALOGV("Thread %p type %d exiting", this, mType);
3049    return false;
3050}
3051
3052// removeTracks_l() must be called with ThreadBase::mLock held
3053void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
3054{
3055    size_t count = tracksToRemove.size();
3056    if (count > 0) {
3057        for (size_t i=0 ; i<count ; i++) {
3058            const sp<Track>& track = tracksToRemove.itemAt(i);
3059            mActiveTracks.remove(track);
3060            mWakeLockUids.remove(track->uid());
3061            mActiveTracksGeneration++;
3062            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
3063            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
3064            if (chain != 0) {
3065                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
3066                        track->sessionId());
3067                chain->decActiveTrackCnt();
3068            }
3069            if (track->isTerminated()) {
3070                removeTrack_l(track);
3071            }
3072        }
3073    }
3074
3075}
3076
3077status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3078{
3079    if (mNormalSink != 0) {
3080        return mNormalSink->getTimestamp(timestamp);
3081    }
3082    if ((mType == OFFLOAD || mType == DIRECT)
3083            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3084        uint64_t position64;
3085        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3086        if (ret == 0) {
3087            timestamp.mPosition = (uint32_t)position64;
3088            return NO_ERROR;
3089        }
3090    }
3091    return INVALID_OPERATION;
3092}
3093
3094status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3095                                                          audio_patch_handle_t *handle)
3096{
3097    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3098    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3099    if (mFastMixer != 0) {
3100        FastMixerStateQueue *sq = mFastMixer->sq();
3101        FastMixerState *state = sq->begin();
3102        if (!(state->mCommand & FastMixerState::IDLE)) {
3103            previousCommand = state->mCommand;
3104            state->mCommand = FastMixerState::HOT_IDLE;
3105            sq->end();
3106            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3107        } else {
3108            sq->end(false /*didModify*/);
3109        }
3110    }
3111    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3112
3113    if (!(previousCommand & FastMixerState::IDLE)) {
3114        ALOG_ASSERT(mFastMixer != 0);
3115        FastMixerStateQueue *sq = mFastMixer->sq();
3116        FastMixerState *state = sq->begin();
3117        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3118        state->mCommand = previousCommand;
3119        sq->end();
3120        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3121    }
3122
3123    return status;
3124}
3125
3126status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3127                                                          audio_patch_handle_t *handle)
3128{
3129    status_t status = NO_ERROR;
3130
3131    // store new device and send to effects
3132    audio_devices_t type = AUDIO_DEVICE_NONE;
3133    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3134        type |= patch->sinks[i].ext.device.type;
3135    }
3136
3137#ifdef ADD_BATTERY_DATA
3138    // when changing the audio output device, call addBatteryData to notify
3139    // the change
3140    if (mOutDevice != type) {
3141        uint32_t params = 0;
3142        // check whether speaker is on
3143        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3144            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3145        }
3146
3147        audio_devices_t deviceWithoutSpeaker
3148            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3149        // check if any other device (except speaker) is on
3150        if (type & deviceWithoutSpeaker) {
3151            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3152        }
3153
3154        if (params != 0) {
3155            addBatteryData(params);
3156        }
3157    }
3158#endif
3159
3160    for (size_t i = 0; i < mEffectChains.size(); i++) {
3161        mEffectChains[i]->setDevice_l(type);
3162    }
3163
3164    // mPrevOutDevice is the latest device set by createAudioPatch_l(). It is not set when
3165    // the thread is created so that the first patch creation triggers an ioConfigChanged callback
3166    bool configChanged = mPrevOutDevice != type;
3167    mOutDevice = type;
3168    mPatch = *patch;
3169
3170    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3171        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3172        status = hwDevice->create_audio_patch(hwDevice,
3173                                               patch->num_sources,
3174                                               patch->sources,
3175                                               patch->num_sinks,
3176                                               patch->sinks,
3177                                               handle);
3178    } else {
3179        char *address;
3180        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3181            //FIXME: we only support address on first sink with HAL version < 3.0
3182            address = audio_device_address_to_parameter(
3183                                                        patch->sinks[0].ext.device.type,
3184                                                        patch->sinks[0].ext.device.address);
3185        } else {
3186            address = (char *)calloc(1, 1);
3187        }
3188        AudioParameter param = AudioParameter(String8(address));
3189        free(address);
3190        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3191        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3192                param.toString().string());
3193        *handle = AUDIO_PATCH_HANDLE_NONE;
3194    }
3195    if (configChanged) {
3196        mPrevOutDevice = type;
3197        sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3198    }
3199    return status;
3200}
3201
3202status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3203{
3204    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3205    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3206    if (mFastMixer != 0) {
3207        FastMixerStateQueue *sq = mFastMixer->sq();
3208        FastMixerState *state = sq->begin();
3209        if (!(state->mCommand & FastMixerState::IDLE)) {
3210            previousCommand = state->mCommand;
3211            state->mCommand = FastMixerState::HOT_IDLE;
3212            sq->end();
3213            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3214        } else {
3215            sq->end(false /*didModify*/);
3216        }
3217    }
3218
3219    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3220
3221    if (!(previousCommand & FastMixerState::IDLE)) {
3222        ALOG_ASSERT(mFastMixer != 0);
3223        FastMixerStateQueue *sq = mFastMixer->sq();
3224        FastMixerState *state = sq->begin();
3225        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3226        state->mCommand = previousCommand;
3227        sq->end();
3228        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3229    }
3230
3231    return status;
3232}
3233
3234status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3235{
3236    status_t status = NO_ERROR;
3237
3238    mOutDevice = AUDIO_DEVICE_NONE;
3239
3240    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3241        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3242        status = hwDevice->release_audio_patch(hwDevice, handle);
3243    } else {
3244        AudioParameter param;
3245        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3246        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3247                param.toString().string());
3248    }
3249    return status;
3250}
3251
3252void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3253{
3254    Mutex::Autolock _l(mLock);
3255    mTracks.add(track);
3256}
3257
3258void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3259{
3260    Mutex::Autolock _l(mLock);
3261    destroyTrack_l(track);
3262}
3263
3264void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3265{
3266    ThreadBase::getAudioPortConfig(config);
3267    config->role = AUDIO_PORT_ROLE_SOURCE;
3268    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3269    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3270}
3271
3272// ----------------------------------------------------------------------------
3273
3274AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3275        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3276    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3277        // mAudioMixer below
3278        // mFastMixer below
3279        mFastMixerFutex(0)
3280        // mOutputSink below
3281        // mPipeSink below
3282        // mNormalSink below
3283{
3284    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3285    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3286            "mFrameCount=%d, mNormalFrameCount=%d",
3287            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3288            mNormalFrameCount);
3289    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3290
3291    if (type == DUPLICATING) {
3292        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3293        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3294        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3295        return;
3296    }
3297    // create an NBAIO sink for the HAL output stream, and negotiate
3298    mOutputSink = new AudioStreamOutSink(output->stream);
3299    size_t numCounterOffers = 0;
3300    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3301    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3302    ALOG_ASSERT(index == 0);
3303
3304    // initialize fast mixer depending on configuration
3305    bool initFastMixer;
3306    switch (kUseFastMixer) {
3307    case FastMixer_Never:
3308        initFastMixer = false;
3309        break;
3310    case FastMixer_Always:
3311        initFastMixer = true;
3312        break;
3313    case FastMixer_Static:
3314    case FastMixer_Dynamic:
3315        initFastMixer = mFrameCount < mNormalFrameCount;
3316        break;
3317    }
3318    if (initFastMixer) {
3319        audio_format_t fastMixerFormat;
3320        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3321            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3322        } else {
3323            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3324        }
3325        if (mFormat != fastMixerFormat) {
3326            // change our Sink format to accept our intermediate precision
3327            mFormat = fastMixerFormat;
3328            free(mSinkBuffer);
3329            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3330            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3331            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3332        }
3333
3334        // create a MonoPipe to connect our submix to FastMixer
3335        NBAIO_Format format = mOutputSink->format();
3336        NBAIO_Format origformat = format;
3337        // adjust format to match that of the Fast Mixer
3338        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3339        format.mFormat = fastMixerFormat;
3340        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3341
3342        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3343        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3344        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3345        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3346        const NBAIO_Format offers[1] = {format};
3347        size_t numCounterOffers = 0;
3348        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3349        ALOG_ASSERT(index == 0);
3350        monoPipe->setAvgFrames((mScreenState & 1) ?
3351                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3352        mPipeSink = monoPipe;
3353
3354#ifdef TEE_SINK
3355        if (mTeeSinkOutputEnabled) {
3356            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3357            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3358            const NBAIO_Format offers2[1] = {origformat};
3359            numCounterOffers = 0;
3360            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3361            ALOG_ASSERT(index == 0);
3362            mTeeSink = teeSink;
3363            PipeReader *teeSource = new PipeReader(*teeSink);
3364            numCounterOffers = 0;
3365            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3366            ALOG_ASSERT(index == 0);
3367            mTeeSource = teeSource;
3368        }
3369#endif
3370
3371        // create fast mixer and configure it initially with just one fast track for our submix
3372        mFastMixer = new FastMixer();
3373        FastMixerStateQueue *sq = mFastMixer->sq();
3374#ifdef STATE_QUEUE_DUMP
3375        sq->setObserverDump(&mStateQueueObserverDump);
3376        sq->setMutatorDump(&mStateQueueMutatorDump);
3377#endif
3378        FastMixerState *state = sq->begin();
3379        FastTrack *fastTrack = &state->mFastTracks[0];
3380        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3381        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3382        fastTrack->mVolumeProvider = NULL;
3383        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3384        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3385        fastTrack->mGeneration++;
3386        state->mFastTracksGen++;
3387        state->mTrackMask = 1;
3388        // fast mixer will use the HAL output sink
3389        state->mOutputSink = mOutputSink.get();
3390        state->mOutputSinkGen++;
3391        state->mFrameCount = mFrameCount;
3392        state->mCommand = FastMixerState::COLD_IDLE;
3393        // already done in constructor initialization list
3394        //mFastMixerFutex = 0;
3395        state->mColdFutexAddr = &mFastMixerFutex;
3396        state->mColdGen++;
3397        state->mDumpState = &mFastMixerDumpState;
3398#ifdef TEE_SINK
3399        state->mTeeSink = mTeeSink.get();
3400#endif
3401        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3402        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3403        sq->end();
3404        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3405
3406        // start the fast mixer
3407        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3408        pid_t tid = mFastMixer->getTid();
3409        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3410
3411#ifdef AUDIO_WATCHDOG
3412        // create and start the watchdog
3413        mAudioWatchdog = new AudioWatchdog();
3414        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3415        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3416        tid = mAudioWatchdog->getTid();
3417        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3418#endif
3419
3420    }
3421
3422    switch (kUseFastMixer) {
3423    case FastMixer_Never:
3424    case FastMixer_Dynamic:
3425        mNormalSink = mOutputSink;
3426        break;
3427    case FastMixer_Always:
3428        mNormalSink = mPipeSink;
3429        break;
3430    case FastMixer_Static:
3431        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3432        break;
3433    }
3434}
3435
3436AudioFlinger::MixerThread::~MixerThread()
3437{
3438    if (mFastMixer != 0) {
3439        FastMixerStateQueue *sq = mFastMixer->sq();
3440        FastMixerState *state = sq->begin();
3441        if (state->mCommand == FastMixerState::COLD_IDLE) {
3442            int32_t old = android_atomic_inc(&mFastMixerFutex);
3443            if (old == -1) {
3444                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3445            }
3446        }
3447        state->mCommand = FastMixerState::EXIT;
3448        sq->end();
3449        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3450        mFastMixer->join();
3451        // Though the fast mixer thread has exited, it's state queue is still valid.
3452        // We'll use that extract the final state which contains one remaining fast track
3453        // corresponding to our sub-mix.
3454        state = sq->begin();
3455        ALOG_ASSERT(state->mTrackMask == 1);
3456        FastTrack *fastTrack = &state->mFastTracks[0];
3457        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3458        delete fastTrack->mBufferProvider;
3459        sq->end(false /*didModify*/);
3460        mFastMixer.clear();
3461#ifdef AUDIO_WATCHDOG
3462        if (mAudioWatchdog != 0) {
3463            mAudioWatchdog->requestExit();
3464            mAudioWatchdog->requestExitAndWait();
3465            mAudioWatchdog.clear();
3466        }
3467#endif
3468    }
3469    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3470    delete mAudioMixer;
3471}
3472
3473
3474uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3475{
3476    if (mFastMixer != 0) {
3477        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3478        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3479    }
3480    return latency;
3481}
3482
3483
3484void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3485{
3486    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3487}
3488
3489ssize_t AudioFlinger::MixerThread::threadLoop_write()
3490{
3491    // FIXME we should only do one push per cycle; confirm this is true
3492    // Start the fast mixer if it's not already running
3493    if (mFastMixer != 0) {
3494        FastMixerStateQueue *sq = mFastMixer->sq();
3495        FastMixerState *state = sq->begin();
3496        if (state->mCommand != FastMixerState::MIX_WRITE &&
3497                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3498            if (state->mCommand == FastMixerState::COLD_IDLE) {
3499
3500                // FIXME workaround for first HAL write being CPU bound on some devices
3501                ATRACE_BEGIN("write");
3502                mOutput->write((char *)mSinkBuffer, 0);
3503                ATRACE_END();
3504
3505                int32_t old = android_atomic_inc(&mFastMixerFutex);
3506                if (old == -1) {
3507                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3508                }
3509#ifdef AUDIO_WATCHDOG
3510                if (mAudioWatchdog != 0) {
3511                    mAudioWatchdog->resume();
3512                }
3513#endif
3514            }
3515            state->mCommand = FastMixerState::MIX_WRITE;
3516#ifdef FAST_THREAD_STATISTICS
3517            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3518                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3519#endif
3520            sq->end();
3521            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3522            if (kUseFastMixer == FastMixer_Dynamic) {
3523                mNormalSink = mPipeSink;
3524            }
3525        } else {
3526            sq->end(false /*didModify*/);
3527        }
3528    }
3529    return PlaybackThread::threadLoop_write();
3530}
3531
3532void AudioFlinger::MixerThread::threadLoop_standby()
3533{
3534    // Idle the fast mixer if it's currently running
3535    if (mFastMixer != 0) {
3536        FastMixerStateQueue *sq = mFastMixer->sq();
3537        FastMixerState *state = sq->begin();
3538        if (!(state->mCommand & FastMixerState::IDLE)) {
3539            state->mCommand = FastMixerState::COLD_IDLE;
3540            state->mColdFutexAddr = &mFastMixerFutex;
3541            state->mColdGen++;
3542            mFastMixerFutex = 0;
3543            sq->end();
3544            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3545            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3546            if (kUseFastMixer == FastMixer_Dynamic) {
3547                mNormalSink = mOutputSink;
3548            }
3549#ifdef AUDIO_WATCHDOG
3550            if (mAudioWatchdog != 0) {
3551                mAudioWatchdog->pause();
3552            }
3553#endif
3554        } else {
3555            sq->end(false /*didModify*/);
3556        }
3557    }
3558    PlaybackThread::threadLoop_standby();
3559}
3560
3561bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3562{
3563    return false;
3564}
3565
3566bool AudioFlinger::PlaybackThread::shouldStandby_l()
3567{
3568    return !mStandby;
3569}
3570
3571bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3572{
3573    Mutex::Autolock _l(mLock);
3574    return waitingAsyncCallback_l();
3575}
3576
3577// shared by MIXER and DIRECT, overridden by DUPLICATING
3578void AudioFlinger::PlaybackThread::threadLoop_standby()
3579{
3580    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3581    mOutput->standby();
3582    if (mUseAsyncWrite != 0) {
3583        // discard any pending drain or write ack by incrementing sequence
3584        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3585        mDrainSequence = (mDrainSequence + 2) & ~1;
3586        ALOG_ASSERT(mCallbackThread != 0);
3587        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3588        mCallbackThread->setDraining(mDrainSequence);
3589    }
3590    mHwPaused = false;
3591}
3592
3593void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3594{
3595    ALOGV("signal playback thread");
3596    broadcast_l();
3597}
3598
3599void AudioFlinger::MixerThread::threadLoop_mix()
3600{
3601    // obtain the presentation timestamp of the next output buffer
3602    int64_t pts;
3603    status_t status = INVALID_OPERATION;
3604
3605    if (mNormalSink != 0) {
3606        status = mNormalSink->getNextWriteTimestamp(&pts);
3607    } else {
3608        status = mOutputSink->getNextWriteTimestamp(&pts);
3609    }
3610
3611    if (status != NO_ERROR) {
3612        pts = AudioBufferProvider::kInvalidPTS;
3613    }
3614
3615    // mix buffers...
3616    mAudioMixer->process(pts);
3617    mCurrentWriteLength = mSinkBufferSize;
3618    // increase sleep time progressively when application underrun condition clears.
3619    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3620    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3621    // such that we would underrun the audio HAL.
3622    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3623        sleepTimeShift--;
3624    }
3625    mSleepTimeUs = 0;
3626    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3627    //TODO: delay standby when effects have a tail
3628
3629}
3630
3631void AudioFlinger::MixerThread::threadLoop_sleepTime()
3632{
3633    // If no tracks are ready, sleep once for the duration of an output
3634    // buffer size, then write 0s to the output
3635    if (mSleepTimeUs == 0) {
3636        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3637            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3638            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3639                mSleepTimeUs = kMinThreadSleepTimeUs;
3640            }
3641            // reduce sleep time in case of consecutive application underruns to avoid
3642            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3643            // duration we would end up writing less data than needed by the audio HAL if
3644            // the condition persists.
3645            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3646                sleepTimeShift++;
3647            }
3648        } else {
3649            mSleepTimeUs = mIdleSleepTimeUs;
3650        }
3651    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3652        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3653        // before effects processing or output.
3654        if (mMixerBufferValid) {
3655            memset(mMixerBuffer, 0, mMixerBufferSize);
3656        } else {
3657            memset(mSinkBuffer, 0, mSinkBufferSize);
3658        }
3659        mSleepTimeUs = 0;
3660        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3661                "anticipated start");
3662    }
3663    // TODO add standby time extension fct of effect tail
3664}
3665
3666// prepareTracks_l() must be called with ThreadBase::mLock held
3667AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3668        Vector< sp<Track> > *tracksToRemove)
3669{
3670
3671    mixer_state mixerStatus = MIXER_IDLE;
3672    // find out which tracks need to be processed
3673    size_t count = mActiveTracks.size();
3674    size_t mixedTracks = 0;
3675    size_t tracksWithEffect = 0;
3676    // counts only _active_ fast tracks
3677    size_t fastTracks = 0;
3678    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3679
3680    float masterVolume = mMasterVolume;
3681    bool masterMute = mMasterMute;
3682
3683    if (masterMute) {
3684        masterVolume = 0;
3685    }
3686    // Delegate master volume control to effect in output mix effect chain if needed
3687    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3688    if (chain != 0) {
3689        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3690        chain->setVolume_l(&v, &v);
3691        masterVolume = (float)((v + (1 << 23)) >> 24);
3692        chain.clear();
3693    }
3694
3695    // prepare a new state to push
3696    FastMixerStateQueue *sq = NULL;
3697    FastMixerState *state = NULL;
3698    bool didModify = false;
3699    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3700    if (mFastMixer != 0) {
3701        sq = mFastMixer->sq();
3702        state = sq->begin();
3703    }
3704
3705    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3706    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3707
3708    for (size_t i=0 ; i<count ; i++) {
3709        const sp<Track> t = mActiveTracks[i].promote();
3710        if (t == 0) {
3711            continue;
3712        }
3713
3714        // this const just means the local variable doesn't change
3715        Track* const track = t.get();
3716
3717        // process fast tracks
3718        if (track->isFastTrack()) {
3719
3720            // It's theoretically possible (though unlikely) for a fast track to be created
3721            // and then removed within the same normal mix cycle.  This is not a problem, as
3722            // the track never becomes active so it's fast mixer slot is never touched.
3723            // The converse, of removing an (active) track and then creating a new track
3724            // at the identical fast mixer slot within the same normal mix cycle,
3725            // is impossible because the slot isn't marked available until the end of each cycle.
3726            int j = track->mFastIndex;
3727            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3728            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3729            FastTrack *fastTrack = &state->mFastTracks[j];
3730
3731            // Determine whether the track is currently in underrun condition,
3732            // and whether it had a recent underrun.
3733            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3734            FastTrackUnderruns underruns = ftDump->mUnderruns;
3735            uint32_t recentFull = (underruns.mBitFields.mFull -
3736                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3737            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3738                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3739            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3740                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3741            uint32_t recentUnderruns = recentPartial + recentEmpty;
3742            track->mObservedUnderruns = underruns;
3743            // don't count underruns that occur while stopping or pausing
3744            // or stopped which can occur when flush() is called while active
3745            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3746                    recentUnderruns > 0) {
3747                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3748                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3749            }
3750
3751            // This is similar to the state machine for normal tracks,
3752            // with a few modifications for fast tracks.
3753            bool isActive = true;
3754            switch (track->mState) {
3755            case TrackBase::STOPPING_1:
3756                // track stays active in STOPPING_1 state until first underrun
3757                if (recentUnderruns > 0 || track->isTerminated()) {
3758                    track->mState = TrackBase::STOPPING_2;
3759                }
3760                break;
3761            case TrackBase::PAUSING:
3762                // ramp down is not yet implemented
3763                track->setPaused();
3764                break;
3765            case TrackBase::RESUMING:
3766                // ramp up is not yet implemented
3767                track->mState = TrackBase::ACTIVE;
3768                break;
3769            case TrackBase::ACTIVE:
3770                if (recentFull > 0 || recentPartial > 0) {
3771                    // track has provided at least some frames recently: reset retry count
3772                    track->mRetryCount = kMaxTrackRetries;
3773                }
3774                if (recentUnderruns == 0) {
3775                    // no recent underruns: stay active
3776                    break;
3777                }
3778                // there has recently been an underrun of some kind
3779                if (track->sharedBuffer() == 0) {
3780                    // were any of the recent underruns "empty" (no frames available)?
3781                    if (recentEmpty == 0) {
3782                        // no, then ignore the partial underruns as they are allowed indefinitely
3783                        break;
3784                    }
3785                    // there has recently been an "empty" underrun: decrement the retry counter
3786                    if (--(track->mRetryCount) > 0) {
3787                        break;
3788                    }
3789                    // indicate to client process that the track was disabled because of underrun;
3790                    // it will then automatically call start() when data is available
3791                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3792                    // remove from active list, but state remains ACTIVE [confusing but true]
3793                    isActive = false;
3794                    break;
3795                }
3796                // fall through
3797            case TrackBase::STOPPING_2:
3798            case TrackBase::PAUSED:
3799            case TrackBase::STOPPED:
3800            case TrackBase::FLUSHED:   // flush() while active
3801                // Check for presentation complete if track is inactive
3802                // We have consumed all the buffers of this track.
3803                // This would be incomplete if we auto-paused on underrun
3804                {
3805                    size_t audioHALFrames =
3806                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3807                    size_t framesWritten = mBytesWritten / mFrameSize;
3808                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3809                        // track stays in active list until presentation is complete
3810                        break;
3811                    }
3812                }
3813                if (track->isStopping_2()) {
3814                    track->mState = TrackBase::STOPPED;
3815                }
3816                if (track->isStopped()) {
3817                    // Can't reset directly, as fast mixer is still polling this track
3818                    //   track->reset();
3819                    // So instead mark this track as needing to be reset after push with ack
3820                    resetMask |= 1 << i;
3821                }
3822                isActive = false;
3823                break;
3824            case TrackBase::IDLE:
3825            default:
3826                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3827            }
3828
3829            if (isActive) {
3830                // was it previously inactive?
3831                if (!(state->mTrackMask & (1 << j))) {
3832                    ExtendedAudioBufferProvider *eabp = track;
3833                    VolumeProvider *vp = track;
3834                    fastTrack->mBufferProvider = eabp;
3835                    fastTrack->mVolumeProvider = vp;
3836                    fastTrack->mChannelMask = track->mChannelMask;
3837                    fastTrack->mFormat = track->mFormat;
3838                    fastTrack->mGeneration++;
3839                    state->mTrackMask |= 1 << j;
3840                    didModify = true;
3841                    // no acknowledgement required for newly active tracks
3842                }
3843                // cache the combined master volume and stream type volume for fast mixer; this
3844                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3845                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3846                ++fastTracks;
3847            } else {
3848                // was it previously active?
3849                if (state->mTrackMask & (1 << j)) {
3850                    fastTrack->mBufferProvider = NULL;
3851                    fastTrack->mGeneration++;
3852                    state->mTrackMask &= ~(1 << j);
3853                    didModify = true;
3854                    // If any fast tracks were removed, we must wait for acknowledgement
3855                    // because we're about to decrement the last sp<> on those tracks.
3856                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3857                } else {
3858                    LOG_ALWAYS_FATAL("fast track %d should have been active; "
3859                            "mState=%d, mTrackMask=%#x, recentUnderruns=%u, isShared=%d",
3860                            j, track->mState, state->mTrackMask, recentUnderruns,
3861                            track->sharedBuffer() != 0);
3862                }
3863                tracksToRemove->add(track);
3864                // Avoids a misleading display in dumpsys
3865                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3866            }
3867            continue;
3868        }
3869
3870        {   // local variable scope to avoid goto warning
3871
3872        audio_track_cblk_t* cblk = track->cblk();
3873
3874        // The first time a track is added we wait
3875        // for all its buffers to be filled before processing it
3876        int name = track->name();
3877        // make sure that we have enough frames to mix one full buffer.
3878        // enforce this condition only once to enable draining the buffer in case the client
3879        // app does not call stop() and relies on underrun to stop:
3880        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3881        // during last round
3882        size_t desiredFrames;
3883        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
3884        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3885
3886        desiredFrames = sourceFramesNeededWithTimestretch(
3887                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
3888        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
3889        // add frames already consumed but not yet released by the resampler
3890        // because mAudioTrackServerProxy->framesReady() will include these frames
3891        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3892
3893        uint32_t minFrames = 1;
3894        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3895                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3896            minFrames = desiredFrames;
3897        }
3898
3899        size_t framesReady = track->framesReady();
3900        if (ATRACE_ENABLED()) {
3901            // I wish we had formatted trace names
3902            char traceName[16];
3903            strcpy(traceName, "nRdy");
3904            int name = track->name();
3905            if (AudioMixer::TRACK0 <= name &&
3906                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3907                name -= AudioMixer::TRACK0;
3908                traceName[4] = (name / 10) + '0';
3909                traceName[5] = (name % 10) + '0';
3910            } else {
3911                traceName[4] = '?';
3912                traceName[5] = '?';
3913            }
3914            traceName[6] = '\0';
3915            ATRACE_INT(traceName, framesReady);
3916        }
3917        if ((framesReady >= minFrames) && track->isReady() &&
3918                !track->isPaused() && !track->isTerminated())
3919        {
3920            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3921
3922            mixedTracks++;
3923
3924            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3925            // there is an effect chain connected to the track
3926            chain.clear();
3927            if (track->mainBuffer() != mSinkBuffer &&
3928                    track->mainBuffer() != mMixerBuffer) {
3929                if (mEffectBufferEnabled) {
3930                    mEffectBufferValid = true; // Later can set directly.
3931                }
3932                chain = getEffectChain_l(track->sessionId());
3933                // Delegate volume control to effect in track effect chain if needed
3934                if (chain != 0) {
3935                    tracksWithEffect++;
3936                } else {
3937                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3938                            "session %d",
3939                            name, track->sessionId());
3940                }
3941            }
3942
3943
3944            int param = AudioMixer::VOLUME;
3945            if (track->mFillingUpStatus == Track::FS_FILLED) {
3946                // no ramp for the first volume setting
3947                track->mFillingUpStatus = Track::FS_ACTIVE;
3948                if (track->mState == TrackBase::RESUMING) {
3949                    track->mState = TrackBase::ACTIVE;
3950                    param = AudioMixer::RAMP_VOLUME;
3951                }
3952                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3953            // FIXME should not make a decision based on mServer
3954            } else if (cblk->mServer != 0) {
3955                // If the track is stopped before the first frame was mixed,
3956                // do not apply ramp
3957                param = AudioMixer::RAMP_VOLUME;
3958            }
3959
3960            // compute volume for this track
3961            uint32_t vl, vr;       // in U8.24 integer format
3962            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3963            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3964                vl = vr = 0;
3965                vlf = vrf = vaf = 0.;
3966                if (track->isPausing()) {
3967                    track->setPaused();
3968                }
3969            } else {
3970
3971                // read original volumes with volume control
3972                float typeVolume = mStreamTypes[track->streamType()].volume;
3973                float v = masterVolume * typeVolume;
3974                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3975                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3976                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3977                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3978                // track volumes come from shared memory, so can't be trusted and must be clamped
3979                if (vlf > GAIN_FLOAT_UNITY) {
3980                    ALOGV("Track left volume out of range: %.3g", vlf);
3981                    vlf = GAIN_FLOAT_UNITY;
3982                }
3983                if (vrf > GAIN_FLOAT_UNITY) {
3984                    ALOGV("Track right volume out of range: %.3g", vrf);
3985                    vrf = GAIN_FLOAT_UNITY;
3986                }
3987                // now apply the master volume and stream type volume
3988                vlf *= v;
3989                vrf *= v;
3990                // assuming master volume and stream type volume each go up to 1.0,
3991                // then derive vl and vr as U8.24 versions for the effect chain
3992                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3993                vl = (uint32_t) (scaleto8_24 * vlf);
3994                vr = (uint32_t) (scaleto8_24 * vrf);
3995                // vl and vr are now in U8.24 format
3996                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3997                // send level comes from shared memory and so may be corrupt
3998                if (sendLevel > MAX_GAIN_INT) {
3999                    ALOGV("Track send level out of range: %04X", sendLevel);
4000                    sendLevel = MAX_GAIN_INT;
4001                }
4002                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
4003                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
4004            }
4005
4006            // Delegate volume control to effect in track effect chain if needed
4007            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
4008                // Do not ramp volume if volume is controlled by effect
4009                param = AudioMixer::VOLUME;
4010                // Update remaining floating point volume levels
4011                vlf = (float)vl / (1 << 24);
4012                vrf = (float)vr / (1 << 24);
4013                track->mHasVolumeController = true;
4014            } else {
4015                // force no volume ramp when volume controller was just disabled or removed
4016                // from effect chain to avoid volume spike
4017                if (track->mHasVolumeController) {
4018                    param = AudioMixer::VOLUME;
4019                }
4020                track->mHasVolumeController = false;
4021            }
4022
4023            // XXX: these things DON'T need to be done each time
4024            mAudioMixer->setBufferProvider(name, track);
4025            mAudioMixer->enable(name);
4026
4027            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
4028            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
4029            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
4030            mAudioMixer->setParameter(
4031                name,
4032                AudioMixer::TRACK,
4033                AudioMixer::FORMAT, (void *)track->format());
4034            mAudioMixer->setParameter(
4035                name,
4036                AudioMixer::TRACK,
4037                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
4038            mAudioMixer->setParameter(
4039                name,
4040                AudioMixer::TRACK,
4041                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
4042            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
4043            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
4044            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
4045            if (reqSampleRate == 0) {
4046                reqSampleRate = mSampleRate;
4047            } else if (reqSampleRate > maxSampleRate) {
4048                reqSampleRate = maxSampleRate;
4049            }
4050            mAudioMixer->setParameter(
4051                name,
4052                AudioMixer::RESAMPLE,
4053                AudioMixer::SAMPLE_RATE,
4054                (void *)(uintptr_t)reqSampleRate);
4055
4056            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
4057            mAudioMixer->setParameter(
4058                name,
4059                AudioMixer::TIMESTRETCH,
4060                AudioMixer::PLAYBACK_RATE,
4061                &playbackRate);
4062
4063            /*
4064             * Select the appropriate output buffer for the track.
4065             *
4066             * Tracks with effects go into their own effects chain buffer
4067             * and from there into either mEffectBuffer or mSinkBuffer.
4068             *
4069             * Other tracks can use mMixerBuffer for higher precision
4070             * channel accumulation.  If this buffer is enabled
4071             * (mMixerBufferEnabled true), then selected tracks will accumulate
4072             * into it.
4073             *
4074             */
4075            if (mMixerBufferEnabled
4076                    && (track->mainBuffer() == mSinkBuffer
4077                            || track->mainBuffer() == mMixerBuffer)) {
4078                mAudioMixer->setParameter(
4079                        name,
4080                        AudioMixer::TRACK,
4081                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
4082                mAudioMixer->setParameter(
4083                        name,
4084                        AudioMixer::TRACK,
4085                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
4086                // TODO: override track->mainBuffer()?
4087                mMixerBufferValid = true;
4088            } else {
4089                mAudioMixer->setParameter(
4090                        name,
4091                        AudioMixer::TRACK,
4092                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4093                mAudioMixer->setParameter(
4094                        name,
4095                        AudioMixer::TRACK,
4096                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4097            }
4098            mAudioMixer->setParameter(
4099                name,
4100                AudioMixer::TRACK,
4101                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4102
4103            // reset retry count
4104            track->mRetryCount = kMaxTrackRetries;
4105
4106            // If one track is ready, set the mixer ready if:
4107            //  - the mixer was not ready during previous round OR
4108            //  - no other track is not ready
4109            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4110                    mixerStatus != MIXER_TRACKS_ENABLED) {
4111                mixerStatus = MIXER_TRACKS_READY;
4112            }
4113        } else {
4114            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4115                ALOGV("track(%p) underrun,  framesReady(%zu) < framesDesired(%zd)",
4116                        track, framesReady, desiredFrames);
4117                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4118            }
4119            // clear effect chain input buffer if an active track underruns to avoid sending
4120            // previous audio buffer again to effects
4121            chain = getEffectChain_l(track->sessionId());
4122            if (chain != 0) {
4123                chain->clearInputBuffer();
4124            }
4125
4126            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4127            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4128                    track->isStopped() || track->isPaused()) {
4129                // We have consumed all the buffers of this track.
4130                // Remove it from the list of active tracks.
4131                // TODO: use actual buffer filling status instead of latency when available from
4132                // audio HAL
4133                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4134                size_t framesWritten = mBytesWritten / mFrameSize;
4135                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4136                    if (track->isStopped()) {
4137                        track->reset();
4138                    }
4139                    tracksToRemove->add(track);
4140                }
4141            } else {
4142                // No buffers for this track. Give it a few chances to
4143                // fill a buffer, then remove it from active list.
4144                if (--(track->mRetryCount) <= 0) {
4145                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4146                    tracksToRemove->add(track);
4147                    // indicate to client process that the track was disabled because of underrun;
4148                    // it will then automatically call start() when data is available
4149                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4150                // If one track is not ready, mark the mixer also not ready if:
4151                //  - the mixer was ready during previous round OR
4152                //  - no other track is ready
4153                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4154                                mixerStatus != MIXER_TRACKS_READY) {
4155                    mixerStatus = MIXER_TRACKS_ENABLED;
4156                }
4157            }
4158            mAudioMixer->disable(name);
4159        }
4160
4161        }   // local variable scope to avoid goto warning
4162track_is_ready: ;
4163
4164    }
4165
4166    // Push the new FastMixer state if necessary
4167    bool pauseAudioWatchdog = false;
4168    if (didModify) {
4169        state->mFastTracksGen++;
4170        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4171        if (kUseFastMixer == FastMixer_Dynamic &&
4172                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4173            state->mCommand = FastMixerState::COLD_IDLE;
4174            state->mColdFutexAddr = &mFastMixerFutex;
4175            state->mColdGen++;
4176            mFastMixerFutex = 0;
4177            if (kUseFastMixer == FastMixer_Dynamic) {
4178                mNormalSink = mOutputSink;
4179            }
4180            // If we go into cold idle, need to wait for acknowledgement
4181            // so that fast mixer stops doing I/O.
4182            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4183            pauseAudioWatchdog = true;
4184        }
4185    }
4186    if (sq != NULL) {
4187        sq->end(didModify);
4188        sq->push(block);
4189    }
4190#ifdef AUDIO_WATCHDOG
4191    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4192        mAudioWatchdog->pause();
4193    }
4194#endif
4195
4196    // Now perform the deferred reset on fast tracks that have stopped
4197    while (resetMask != 0) {
4198        size_t i = __builtin_ctz(resetMask);
4199        ALOG_ASSERT(i < count);
4200        resetMask &= ~(1 << i);
4201        sp<Track> t = mActiveTracks[i].promote();
4202        if (t == 0) {
4203            continue;
4204        }
4205        Track* track = t.get();
4206        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4207        track->reset();
4208    }
4209
4210    // remove all the tracks that need to be...
4211    removeTracks_l(*tracksToRemove);
4212
4213    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4214        mEffectBufferValid = true;
4215    }
4216
4217    if (mEffectBufferValid) {
4218        // as long as there are effects we should clear the effects buffer, to avoid
4219        // passing a non-clean buffer to the effect chain
4220        memset(mEffectBuffer, 0, mEffectBufferSize);
4221    }
4222    // sink or mix buffer must be cleared if all tracks are connected to an
4223    // effect chain as in this case the mixer will not write to the sink or mix buffer
4224    // and track effects will accumulate into it
4225    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4226            (mixedTracks == 0 && fastTracks > 0))) {
4227        // FIXME as a performance optimization, should remember previous zero status
4228        if (mMixerBufferValid) {
4229            memset(mMixerBuffer, 0, mMixerBufferSize);
4230            // TODO: In testing, mSinkBuffer below need not be cleared because
4231            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4232            // after mixing.
4233            //
4234            // To enforce this guarantee:
4235            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4236            // (mixedTracks == 0 && fastTracks > 0))
4237            // must imply MIXER_TRACKS_READY.
4238            // Later, we may clear buffers regardless, and skip much of this logic.
4239        }
4240        // FIXME as a performance optimization, should remember previous zero status
4241        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4242    }
4243
4244    // if any fast tracks, then status is ready
4245    mMixerStatusIgnoringFastTracks = mixerStatus;
4246    if (fastTracks > 0) {
4247        mixerStatus = MIXER_TRACKS_READY;
4248    }
4249    return mixerStatus;
4250}
4251
4252// getTrackName_l() must be called with ThreadBase::mLock held
4253int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4254        audio_format_t format, int sessionId)
4255{
4256    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4257}
4258
4259// deleteTrackName_l() must be called with ThreadBase::mLock held
4260void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4261{
4262    ALOGV("remove track (%d) and delete from mixer", name);
4263    mAudioMixer->deleteTrackName(name);
4264}
4265
4266// checkForNewParameter_l() must be called with ThreadBase::mLock held
4267bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4268                                                       status_t& status)
4269{
4270    bool reconfig = false;
4271
4272    status = NO_ERROR;
4273
4274    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4275    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4276    if (mFastMixer != 0) {
4277        FastMixerStateQueue *sq = mFastMixer->sq();
4278        FastMixerState *state = sq->begin();
4279        if (!(state->mCommand & FastMixerState::IDLE)) {
4280            previousCommand = state->mCommand;
4281            state->mCommand = FastMixerState::HOT_IDLE;
4282            sq->end();
4283            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4284        } else {
4285            sq->end(false /*didModify*/);
4286        }
4287    }
4288
4289    AudioParameter param = AudioParameter(keyValuePair);
4290    int value;
4291    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4292        reconfig = true;
4293    }
4294    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4295        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4296            status = BAD_VALUE;
4297        } else {
4298            // no need to save value, since it's constant
4299            reconfig = true;
4300        }
4301    }
4302    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4303        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4304            status = BAD_VALUE;
4305        } else {
4306            // no need to save value, since it's constant
4307            reconfig = true;
4308        }
4309    }
4310    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4311        // do not accept frame count changes if tracks are open as the track buffer
4312        // size depends on frame count and correct behavior would not be guaranteed
4313        // if frame count is changed after track creation
4314        if (!mTracks.isEmpty()) {
4315            status = INVALID_OPERATION;
4316        } else {
4317            reconfig = true;
4318        }
4319    }
4320    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4321#ifdef ADD_BATTERY_DATA
4322        // when changing the audio output device, call addBatteryData to notify
4323        // the change
4324        if (mOutDevice != value) {
4325            uint32_t params = 0;
4326            // check whether speaker is on
4327            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4328                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4329            }
4330
4331            audio_devices_t deviceWithoutSpeaker
4332                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4333            // check if any other device (except speaker) is on
4334            if (value & deviceWithoutSpeaker) {
4335                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4336            }
4337
4338            if (params != 0) {
4339                addBatteryData(params);
4340            }
4341        }
4342#endif
4343
4344        // forward device change to effects that have requested to be
4345        // aware of attached audio device.
4346        if (value != AUDIO_DEVICE_NONE) {
4347            mOutDevice = value;
4348            for (size_t i = 0; i < mEffectChains.size(); i++) {
4349                mEffectChains[i]->setDevice_l(mOutDevice);
4350            }
4351        }
4352    }
4353
4354    if (status == NO_ERROR) {
4355        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4356                                                keyValuePair.string());
4357        if (!mStandby && status == INVALID_OPERATION) {
4358            mOutput->standby();
4359            mStandby = true;
4360            mBytesWritten = 0;
4361            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4362                                                   keyValuePair.string());
4363        }
4364        if (status == NO_ERROR && reconfig) {
4365            readOutputParameters_l();
4366            delete mAudioMixer;
4367            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4368            for (size_t i = 0; i < mTracks.size() ; i++) {
4369                int name = getTrackName_l(mTracks[i]->mChannelMask,
4370                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4371                if (name < 0) {
4372                    break;
4373                }
4374                mTracks[i]->mName = name;
4375            }
4376            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4377        }
4378    }
4379
4380    if (!(previousCommand & FastMixerState::IDLE)) {
4381        ALOG_ASSERT(mFastMixer != 0);
4382        FastMixerStateQueue *sq = mFastMixer->sq();
4383        FastMixerState *state = sq->begin();
4384        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4385        state->mCommand = previousCommand;
4386        sq->end();
4387        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4388    }
4389
4390    return reconfig;
4391}
4392
4393
4394void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4395{
4396    const size_t SIZE = 256;
4397    char buffer[SIZE];
4398    String8 result;
4399
4400    PlaybackThread::dumpInternals(fd, args);
4401    dprintf(fd, "  Thread throttle time (msecs): %u\n", mThreadThrottleTimeMs);
4402    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4403
4404    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4405    // while we are dumping it.  It may be inconsistent, but it won't mutate!
4406    // This is a large object so we place it on the heap.
4407    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
4408    const FastMixerDumpState *copy = new FastMixerDumpState(mFastMixerDumpState);
4409    copy->dump(fd);
4410    delete copy;
4411
4412#ifdef STATE_QUEUE_DUMP
4413    // Similar for state queue
4414    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4415    observerCopy.dump(fd);
4416    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4417    mutatorCopy.dump(fd);
4418#endif
4419
4420#ifdef TEE_SINK
4421    // Write the tee output to a .wav file
4422    dumpTee(fd, mTeeSource, mId);
4423#endif
4424
4425#ifdef AUDIO_WATCHDOG
4426    if (mAudioWatchdog != 0) {
4427        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4428        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4429        wdCopy.dump(fd);
4430    }
4431#endif
4432}
4433
4434uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4435{
4436    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4437}
4438
4439uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4440{
4441    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4442}
4443
4444void AudioFlinger::MixerThread::cacheParameters_l()
4445{
4446    PlaybackThread::cacheParameters_l();
4447
4448    // FIXME: Relaxed timing because of a certain device that can't meet latency
4449    // Should be reduced to 2x after the vendor fixes the driver issue
4450    // increase threshold again due to low power audio mode. The way this warning
4451    // threshold is calculated and its usefulness should be reconsidered anyway.
4452    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4453}
4454
4455// ----------------------------------------------------------------------------
4456
4457AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4458        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4459    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4460        // mLeftVolFloat, mRightVolFloat
4461{
4462}
4463
4464AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4465        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4466        ThreadBase::type_t type, bool systemReady)
4467    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4468        // mLeftVolFloat, mRightVolFloat
4469{
4470}
4471
4472AudioFlinger::DirectOutputThread::~DirectOutputThread()
4473{
4474}
4475
4476void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4477{
4478    audio_track_cblk_t* cblk = track->cblk();
4479    float left, right;
4480
4481    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4482        left = right = 0;
4483    } else {
4484        float typeVolume = mStreamTypes[track->streamType()].volume;
4485        float v = mMasterVolume * typeVolume;
4486        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4487        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4488        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4489        if (left > GAIN_FLOAT_UNITY) {
4490            left = GAIN_FLOAT_UNITY;
4491        }
4492        left *= v;
4493        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4494        if (right > GAIN_FLOAT_UNITY) {
4495            right = GAIN_FLOAT_UNITY;
4496        }
4497        right *= v;
4498    }
4499
4500    if (lastTrack) {
4501        if (left != mLeftVolFloat || right != mRightVolFloat) {
4502            mLeftVolFloat = left;
4503            mRightVolFloat = right;
4504
4505            // Convert volumes from float to 8.24
4506            uint32_t vl = (uint32_t)(left * (1 << 24));
4507            uint32_t vr = (uint32_t)(right * (1 << 24));
4508
4509            // Delegate volume control to effect in track effect chain if needed
4510            // only one effect chain can be present on DirectOutputThread, so if
4511            // there is one, the track is connected to it
4512            if (!mEffectChains.isEmpty()) {
4513                mEffectChains[0]->setVolume_l(&vl, &vr);
4514                left = (float)vl / (1 << 24);
4515                right = (float)vr / (1 << 24);
4516            }
4517            if (mOutput->stream->set_volume) {
4518                mOutput->stream->set_volume(mOutput->stream, left, right);
4519            }
4520        }
4521    }
4522}
4523
4524void AudioFlinger::DirectOutputThread::onAddNewTrack_l()
4525{
4526    sp<Track> previousTrack = mPreviousTrack.promote();
4527    sp<Track> latestTrack = mLatestActiveTrack.promote();
4528
4529    if (previousTrack != 0 && latestTrack != 0) {
4530        if (mType == DIRECT) {
4531            if (previousTrack.get() != latestTrack.get()) {
4532                mFlushPending = true;
4533            }
4534        } else /* mType == OFFLOAD */ {
4535            if (previousTrack->sessionId() != latestTrack->sessionId()) {
4536                mFlushPending = true;
4537            }
4538        }
4539    }
4540    PlaybackThread::onAddNewTrack_l();
4541}
4542
4543AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4544    Vector< sp<Track> > *tracksToRemove
4545)
4546{
4547    size_t count = mActiveTracks.size();
4548    mixer_state mixerStatus = MIXER_IDLE;
4549    bool doHwPause = false;
4550    bool doHwResume = false;
4551
4552    // find out which tracks need to be processed
4553    for (size_t i = 0; i < count; i++) {
4554        sp<Track> t = mActiveTracks[i].promote();
4555        // The track died recently
4556        if (t == 0) {
4557            continue;
4558        }
4559
4560        if (t->isInvalid()) {
4561            ALOGW("An invalidated track shouldn't be in active list");
4562            tracksToRemove->add(t);
4563            continue;
4564        }
4565
4566        Track* const track = t.get();
4567        audio_track_cblk_t* cblk = track->cblk();
4568        // Only consider last track started for volume and mixer state control.
4569        // In theory an older track could underrun and restart after the new one starts
4570        // but as we only care about the transition phase between two tracks on a
4571        // direct output, it is not a problem to ignore the underrun case.
4572        sp<Track> l = mLatestActiveTrack.promote();
4573        bool last = l.get() == track;
4574
4575        if (track->isPausing()) {
4576            track->setPaused();
4577            if (mHwSupportsPause && last && !mHwPaused) {
4578                doHwPause = true;
4579                mHwPaused = true;
4580            }
4581            tracksToRemove->add(track);
4582        } else if (track->isFlushPending()) {
4583            track->flushAck();
4584            if (last) {
4585                mFlushPending = true;
4586            }
4587        } else if (track->isResumePending()) {
4588            track->resumeAck();
4589            if (last && mHwPaused) {
4590                doHwResume = true;
4591                mHwPaused = false;
4592            }
4593        }
4594
4595        // The first time a track is added we wait
4596        // for all its buffers to be filled before processing it.
4597        // Allow draining the buffer in case the client
4598        // app does not call stop() and relies on underrun to stop:
4599        // hence the test on (track->mRetryCount > 1).
4600        // If retryCount<=1 then track is about to underrun and be removed.
4601        // Do not use a high threshold for compressed audio.
4602        uint32_t minFrames;
4603        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4604            && (track->mRetryCount > 1) && audio_is_linear_pcm(mFormat)) {
4605            minFrames = mNormalFrameCount;
4606        } else {
4607            minFrames = 1;
4608        }
4609
4610        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4611                !track->isStopping_2() && !track->isStopped())
4612        {
4613            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4614
4615            if (track->mFillingUpStatus == Track::FS_FILLED) {
4616                track->mFillingUpStatus = Track::FS_ACTIVE;
4617                // make sure processVolume_l() will apply new volume even if 0
4618                mLeftVolFloat = mRightVolFloat = -1.0;
4619                if (!mHwSupportsPause) {
4620                    track->resumeAck();
4621                }
4622            }
4623
4624            // compute volume for this track
4625            processVolume_l(track, last);
4626            if (last) {
4627                sp<Track> previousTrack = mPreviousTrack.promote();
4628                if (previousTrack != 0) {
4629                    if (track != previousTrack.get()) {
4630                        // Flush any data still being written from last track
4631                        mBytesRemaining = 0;
4632                        // Invalidate previous track to force a seek when resuming.
4633                        previousTrack->invalidate();
4634                    }
4635                }
4636                mPreviousTrack = track;
4637
4638                // reset retry count
4639                track->mRetryCount = kMaxTrackRetriesDirect;
4640                mActiveTrack = t;
4641                mixerStatus = MIXER_TRACKS_READY;
4642                if (mHwPaused) {
4643                    doHwResume = true;
4644                    mHwPaused = false;
4645                }
4646            }
4647        } else {
4648            // clear effect chain input buffer if the last active track started underruns
4649            // to avoid sending previous audio buffer again to effects
4650            if (!mEffectChains.isEmpty() && last) {
4651                mEffectChains[0]->clearInputBuffer();
4652            }
4653            if (track->isStopping_1()) {
4654                track->mState = TrackBase::STOPPING_2;
4655                if (last && mHwPaused) {
4656                     doHwResume = true;
4657                     mHwPaused = false;
4658                 }
4659            }
4660            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4661                    track->isStopping_2() || track->isPaused()) {
4662                // We have consumed all the buffers of this track.
4663                // Remove it from the list of active tracks.
4664                size_t audioHALFrames;
4665                if (audio_is_linear_pcm(mFormat)) {
4666                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4667                } else {
4668                    audioHALFrames = 0;
4669                }
4670
4671                size_t framesWritten = mBytesWritten / mFrameSize;
4672                if (mStandby || !last ||
4673                        track->presentationComplete(framesWritten, audioHALFrames)) {
4674                    if (track->isStopping_2()) {
4675                        track->mState = TrackBase::STOPPED;
4676                    }
4677                    if (track->isStopped()) {
4678                        track->reset();
4679                    }
4680                    tracksToRemove->add(track);
4681                }
4682            } else {
4683                // No buffers for this track. Give it a few chances to
4684                // fill a buffer, then remove it from active list.
4685                // Only consider last track started for mixer state control
4686                if (--(track->mRetryCount) <= 0) {
4687                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4688                    tracksToRemove->add(track);
4689                    // indicate to client process that the track was disabled because of underrun;
4690                    // it will then automatically call start() when data is available
4691                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4692                } else if (last) {
4693                    ALOGW("pause because of UNDERRUN, framesReady = %zu,"
4694                            "minFrames = %u, mFormat = %#x",
4695                            track->framesReady(), minFrames, mFormat);
4696                    mixerStatus = MIXER_TRACKS_ENABLED;
4697                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4698                        doHwPause = true;
4699                        mHwPaused = true;
4700                    }
4701                }
4702            }
4703        }
4704    }
4705
4706    // if an active track did not command a flush, check for pending flush on stopped tracks
4707    if (!mFlushPending) {
4708        for (size_t i = 0; i < mTracks.size(); i++) {
4709            if (mTracks[i]->isFlushPending()) {
4710                mTracks[i]->flushAck();
4711                mFlushPending = true;
4712            }
4713        }
4714    }
4715
4716    // make sure the pause/flush/resume sequence is executed in the right order.
4717    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4718    // before flush and then resume HW. This can happen in case of pause/flush/resume
4719    // if resume is received before pause is executed.
4720    if (mHwSupportsPause && !mStandby &&
4721            (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4722        mOutput->stream->pause(mOutput->stream);
4723    }
4724    if (mFlushPending) {
4725        flushHw_l();
4726    }
4727    if (mHwSupportsPause && !mStandby && doHwResume) {
4728        mOutput->stream->resume(mOutput->stream);
4729    }
4730    // remove all the tracks that need to be...
4731    removeTracks_l(*tracksToRemove);
4732
4733    return mixerStatus;
4734}
4735
4736void AudioFlinger::DirectOutputThread::threadLoop_mix()
4737{
4738    size_t frameCount = mFrameCount;
4739    int8_t *curBuf = (int8_t *)mSinkBuffer;
4740    // output audio to hardware
4741    while (frameCount) {
4742        AudioBufferProvider::Buffer buffer;
4743        buffer.frameCount = frameCount;
4744        status_t status = mActiveTrack->getNextBuffer(&buffer);
4745        if (status != NO_ERROR || buffer.raw == NULL) {
4746            memset(curBuf, 0, frameCount * mFrameSize);
4747            break;
4748        }
4749        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4750        frameCount -= buffer.frameCount;
4751        curBuf += buffer.frameCount * mFrameSize;
4752        mActiveTrack->releaseBuffer(&buffer);
4753    }
4754    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4755    mSleepTimeUs = 0;
4756    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4757    mActiveTrack.clear();
4758}
4759
4760void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4761{
4762    // do not write to HAL when paused
4763    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4764        mSleepTimeUs = mIdleSleepTimeUs;
4765        return;
4766    }
4767    if (mSleepTimeUs == 0) {
4768        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4769            mSleepTimeUs = mActiveSleepTimeUs;
4770        } else {
4771            mSleepTimeUs = mIdleSleepTimeUs;
4772        }
4773    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4774        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4775        mSleepTimeUs = 0;
4776    }
4777}
4778
4779void AudioFlinger::DirectOutputThread::threadLoop_exit()
4780{
4781    {
4782        Mutex::Autolock _l(mLock);
4783        for (size_t i = 0; i < mTracks.size(); i++) {
4784            if (mTracks[i]->isFlushPending()) {
4785                mTracks[i]->flushAck();
4786                mFlushPending = true;
4787            }
4788        }
4789        if (mFlushPending) {
4790            flushHw_l();
4791        }
4792    }
4793    PlaybackThread::threadLoop_exit();
4794}
4795
4796// must be called with thread mutex locked
4797bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4798{
4799    bool trackPaused = false;
4800    bool trackStopped = false;
4801
4802    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4803    // after a timeout and we will enter standby then.
4804    if (mTracks.size() > 0) {
4805        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4806        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4807                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4808    }
4809
4810    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
4811}
4812
4813// getTrackName_l() must be called with ThreadBase::mLock held
4814int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4815        audio_format_t format __unused, int sessionId __unused)
4816{
4817    return 0;
4818}
4819
4820// deleteTrackName_l() must be called with ThreadBase::mLock held
4821void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4822{
4823}
4824
4825// checkForNewParameter_l() must be called with ThreadBase::mLock held
4826bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4827                                                              status_t& status)
4828{
4829    bool reconfig = false;
4830
4831    status = NO_ERROR;
4832
4833    AudioParameter param = AudioParameter(keyValuePair);
4834    int value;
4835    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4836        // forward device change to effects that have requested to be
4837        // aware of attached audio device.
4838        if (value != AUDIO_DEVICE_NONE) {
4839            mOutDevice = value;
4840            for (size_t i = 0; i < mEffectChains.size(); i++) {
4841                mEffectChains[i]->setDevice_l(mOutDevice);
4842            }
4843        }
4844    }
4845    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4846        // do not accept frame count changes if tracks are open as the track buffer
4847        // size depends on frame count and correct behavior would not be garantied
4848        // if frame count is changed after track creation
4849        if (!mTracks.isEmpty()) {
4850            status = INVALID_OPERATION;
4851        } else {
4852            reconfig = true;
4853        }
4854    }
4855    if (status == NO_ERROR) {
4856        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4857                                                keyValuePair.string());
4858        if (!mStandby && status == INVALID_OPERATION) {
4859            mOutput->standby();
4860            mStandby = true;
4861            mBytesWritten = 0;
4862            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4863                                                   keyValuePair.string());
4864        }
4865        if (status == NO_ERROR && reconfig) {
4866            readOutputParameters_l();
4867            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4868        }
4869    }
4870
4871    return reconfig;
4872}
4873
4874uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4875{
4876    uint32_t time;
4877    if (audio_is_linear_pcm(mFormat)) {
4878        time = PlaybackThread::activeSleepTimeUs();
4879    } else {
4880        time = 10000;
4881    }
4882    return time;
4883}
4884
4885uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4886{
4887    uint32_t time;
4888    if (audio_is_linear_pcm(mFormat)) {
4889        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4890    } else {
4891        time = 10000;
4892    }
4893    return time;
4894}
4895
4896uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4897{
4898    uint32_t time;
4899    if (audio_is_linear_pcm(mFormat)) {
4900        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4901    } else {
4902        time = 10000;
4903    }
4904    return time;
4905}
4906
4907void AudioFlinger::DirectOutputThread::cacheParameters_l()
4908{
4909    PlaybackThread::cacheParameters_l();
4910
4911    // use shorter standby delay as on normal output to release
4912    // hardware resources as soon as possible
4913    // no delay on outputs with HW A/V sync
4914    if (usesHwAvSync()) {
4915        mStandbyDelayNs = 0;
4916    } else if ((mType == OFFLOAD) && !audio_is_linear_pcm(mFormat)) {
4917        mStandbyDelayNs = kOffloadStandbyDelayNs;
4918    } else {
4919        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
4920    }
4921}
4922
4923void AudioFlinger::DirectOutputThread::flushHw_l()
4924{
4925    mOutput->flush();
4926    mHwPaused = false;
4927    mFlushPending = false;
4928}
4929
4930// ----------------------------------------------------------------------------
4931
4932AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4933        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4934    :   Thread(false /*canCallJava*/),
4935        mPlaybackThread(playbackThread),
4936        mWriteAckSequence(0),
4937        mDrainSequence(0)
4938{
4939}
4940
4941AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4942{
4943}
4944
4945void AudioFlinger::AsyncCallbackThread::onFirstRef()
4946{
4947    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4948}
4949
4950bool AudioFlinger::AsyncCallbackThread::threadLoop()
4951{
4952    while (!exitPending()) {
4953        uint32_t writeAckSequence;
4954        uint32_t drainSequence;
4955
4956        {
4957            Mutex::Autolock _l(mLock);
4958            while (!((mWriteAckSequence & 1) ||
4959                     (mDrainSequence & 1) ||
4960                     exitPending())) {
4961                mWaitWorkCV.wait(mLock);
4962            }
4963
4964            if (exitPending()) {
4965                break;
4966            }
4967            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4968                  mWriteAckSequence, mDrainSequence);
4969            writeAckSequence = mWriteAckSequence;
4970            mWriteAckSequence &= ~1;
4971            drainSequence = mDrainSequence;
4972            mDrainSequence &= ~1;
4973        }
4974        {
4975            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4976            if (playbackThread != 0) {
4977                if (writeAckSequence & 1) {
4978                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4979                }
4980                if (drainSequence & 1) {
4981                    playbackThread->resetDraining(drainSequence >> 1);
4982                }
4983            }
4984        }
4985    }
4986    return false;
4987}
4988
4989void AudioFlinger::AsyncCallbackThread::exit()
4990{
4991    ALOGV("AsyncCallbackThread::exit");
4992    Mutex::Autolock _l(mLock);
4993    requestExit();
4994    mWaitWorkCV.broadcast();
4995}
4996
4997void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4998{
4999    Mutex::Autolock _l(mLock);
5000    // bit 0 is cleared
5001    mWriteAckSequence = sequence << 1;
5002}
5003
5004void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
5005{
5006    Mutex::Autolock _l(mLock);
5007    // ignore unexpected callbacks
5008    if (mWriteAckSequence & 2) {
5009        mWriteAckSequence |= 1;
5010        mWaitWorkCV.signal();
5011    }
5012}
5013
5014void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
5015{
5016    Mutex::Autolock _l(mLock);
5017    // bit 0 is cleared
5018    mDrainSequence = sequence << 1;
5019}
5020
5021void AudioFlinger::AsyncCallbackThread::resetDraining()
5022{
5023    Mutex::Autolock _l(mLock);
5024    // ignore unexpected callbacks
5025    if (mDrainSequence & 2) {
5026        mDrainSequence |= 1;
5027        mWaitWorkCV.signal();
5028    }
5029}
5030
5031
5032// ----------------------------------------------------------------------------
5033AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
5034        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
5035    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
5036        mPausedBytesRemaining(0)
5037{
5038    //FIXME: mStandby should be set to true by ThreadBase constructor
5039    mStandby = true;
5040}
5041
5042void AudioFlinger::OffloadThread::threadLoop_exit()
5043{
5044    if (mFlushPending || mHwPaused) {
5045        // If a flush is pending or track was paused, just discard buffered data
5046        flushHw_l();
5047    } else {
5048        mMixerStatus = MIXER_DRAIN_ALL;
5049        threadLoop_drain();
5050    }
5051    if (mUseAsyncWrite) {
5052        ALOG_ASSERT(mCallbackThread != 0);
5053        mCallbackThread->exit();
5054    }
5055    PlaybackThread::threadLoop_exit();
5056}
5057
5058AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
5059    Vector< sp<Track> > *tracksToRemove
5060)
5061{
5062    size_t count = mActiveTracks.size();
5063
5064    mixer_state mixerStatus = MIXER_IDLE;
5065    bool doHwPause = false;
5066    bool doHwResume = false;
5067
5068    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
5069
5070    // find out which tracks need to be processed
5071    for (size_t i = 0; i < count; i++) {
5072        sp<Track> t = mActiveTracks[i].promote();
5073        // The track died recently
5074        if (t == 0) {
5075            continue;
5076        }
5077        Track* const track = t.get();
5078        audio_track_cblk_t* cblk = track->cblk();
5079        // Only consider last track started for volume and mixer state control.
5080        // In theory an older track could underrun and restart after the new one starts
5081        // but as we only care about the transition phase between two tracks on a
5082        // direct output, it is not a problem to ignore the underrun case.
5083        sp<Track> l = mLatestActiveTrack.promote();
5084        bool last = l.get() == track;
5085
5086        if (track->isInvalid()) {
5087            ALOGW("An invalidated track shouldn't be in active list");
5088            tracksToRemove->add(track);
5089            continue;
5090        }
5091
5092        if (track->mState == TrackBase::IDLE) {
5093            ALOGW("An idle track shouldn't be in active list");
5094            continue;
5095        }
5096
5097        if (track->isPausing()) {
5098            track->setPaused();
5099            if (last) {
5100                if (mHwSupportsPause && !mHwPaused) {
5101                    doHwPause = true;
5102                    mHwPaused = true;
5103                }
5104                // If we were part way through writing the mixbuffer to
5105                // the HAL we must save this until we resume
5106                // BUG - this will be wrong if a different track is made active,
5107                // in that case we want to discard the pending data in the
5108                // mixbuffer and tell the client to present it again when the
5109                // track is resumed
5110                mPausedWriteLength = mCurrentWriteLength;
5111                mPausedBytesRemaining = mBytesRemaining;
5112                mBytesRemaining = 0;    // stop writing
5113            }
5114            tracksToRemove->add(track);
5115        } else if (track->isFlushPending()) {
5116            track->flushAck();
5117            if (last) {
5118                mFlushPending = true;
5119            }
5120        } else if (track->isResumePending()){
5121            track->resumeAck();
5122            if (last) {
5123                if (mPausedBytesRemaining) {
5124                    // Need to continue write that was interrupted
5125                    mCurrentWriteLength = mPausedWriteLength;
5126                    mBytesRemaining = mPausedBytesRemaining;
5127                    mPausedBytesRemaining = 0;
5128                }
5129                if (mHwPaused) {
5130                    doHwResume = true;
5131                    mHwPaused = false;
5132                    // threadLoop_mix() will handle the case that we need to
5133                    // resume an interrupted write
5134                }
5135                // enable write to audio HAL
5136                mSleepTimeUs = 0;
5137
5138                // Do not handle new data in this iteration even if track->framesReady()
5139                mixerStatus = MIXER_TRACKS_ENABLED;
5140            }
5141        }  else if (track->framesReady() && track->isReady() &&
5142                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5143            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5144            if (track->mFillingUpStatus == Track::FS_FILLED) {
5145                track->mFillingUpStatus = Track::FS_ACTIVE;
5146                // make sure processVolume_l() will apply new volume even if 0
5147                mLeftVolFloat = mRightVolFloat = -1.0;
5148            }
5149
5150            if (last) {
5151                sp<Track> previousTrack = mPreviousTrack.promote();
5152                if (previousTrack != 0) {
5153                    if (track != previousTrack.get()) {
5154                        // Flush any data still being written from last track
5155                        mBytesRemaining = 0;
5156                        if (mPausedBytesRemaining) {
5157                            // Last track was paused so we also need to flush saved
5158                            // mixbuffer state and invalidate track so that it will
5159                            // re-submit that unwritten data when it is next resumed
5160                            mPausedBytesRemaining = 0;
5161                            // Invalidate is a bit drastic - would be more efficient
5162                            // to have a flag to tell client that some of the
5163                            // previously written data was lost
5164                            previousTrack->invalidate();
5165                        }
5166                        // flush data already sent to the DSP if changing audio session as audio
5167                        // comes from a different source. Also invalidate previous track to force a
5168                        // seek when resuming.
5169                        if (previousTrack->sessionId() != track->sessionId()) {
5170                            previousTrack->invalidate();
5171                        }
5172                    }
5173                }
5174                mPreviousTrack = track;
5175                // reset retry count
5176                track->mRetryCount = kMaxTrackRetriesOffload;
5177                mActiveTrack = t;
5178                mixerStatus = MIXER_TRACKS_READY;
5179            }
5180        } else {
5181            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5182            if (track->isStopping_1()) {
5183                // Hardware buffer can hold a large amount of audio so we must
5184                // wait for all current track's data to drain before we say
5185                // that the track is stopped.
5186                if (mBytesRemaining == 0) {
5187                    // Only start draining when all data in mixbuffer
5188                    // has been written
5189                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5190                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5191                    // do not drain if no data was ever sent to HAL (mStandby == true)
5192                    if (last && !mStandby) {
5193                        // do not modify drain sequence if we are already draining. This happens
5194                        // when resuming from pause after drain.
5195                        if ((mDrainSequence & 1) == 0) {
5196                            mSleepTimeUs = 0;
5197                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5198                            mixerStatus = MIXER_DRAIN_TRACK;
5199                            mDrainSequence += 2;
5200                        }
5201                        if (mHwPaused) {
5202                            // It is possible to move from PAUSED to STOPPING_1 without
5203                            // a resume so we must ensure hardware is running
5204                            doHwResume = true;
5205                            mHwPaused = false;
5206                        }
5207                    }
5208                }
5209            } else if (track->isStopping_2()) {
5210                // Drain has completed or we are in standby, signal presentation complete
5211                if (!(mDrainSequence & 1) || !last || mStandby) {
5212                    track->mState = TrackBase::STOPPED;
5213                    size_t audioHALFrames =
5214                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5215                    size_t framesWritten =
5216                            mBytesWritten / mOutput->getFrameSize();
5217                    track->presentationComplete(framesWritten, audioHALFrames);
5218                    track->reset();
5219                    tracksToRemove->add(track);
5220                }
5221            } else {
5222                // No buffers for this track. Give it a few chances to
5223                // fill a buffer, then remove it from active list.
5224                if (--(track->mRetryCount) <= 0) {
5225                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5226                          track->name());
5227                    tracksToRemove->add(track);
5228                    // indicate to client process that the track was disabled because of underrun;
5229                    // it will then automatically call start() when data is available
5230                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5231                } else if (last){
5232                    mixerStatus = MIXER_TRACKS_ENABLED;
5233                }
5234            }
5235        }
5236        // compute volume for this track
5237        processVolume_l(track, last);
5238    }
5239
5240    // make sure the pause/flush/resume sequence is executed in the right order.
5241    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5242    // before flush and then resume HW. This can happen in case of pause/flush/resume
5243    // if resume is received before pause is executed.
5244    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5245        mOutput->stream->pause(mOutput->stream);
5246    }
5247    if (mFlushPending) {
5248        flushHw_l();
5249    }
5250    if (!mStandby && doHwResume) {
5251        mOutput->stream->resume(mOutput->stream);
5252    }
5253
5254    // remove all the tracks that need to be...
5255    removeTracks_l(*tracksToRemove);
5256
5257    return mixerStatus;
5258}
5259
5260// must be called with thread mutex locked
5261bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5262{
5263    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5264          mWriteAckSequence, mDrainSequence);
5265    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5266        return true;
5267    }
5268    return false;
5269}
5270
5271bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5272{
5273    Mutex::Autolock _l(mLock);
5274    return waitingAsyncCallback_l();
5275}
5276
5277void AudioFlinger::OffloadThread::flushHw_l()
5278{
5279    DirectOutputThread::flushHw_l();
5280    // Flush anything still waiting in the mixbuffer
5281    mCurrentWriteLength = 0;
5282    mBytesRemaining = 0;
5283    mPausedWriteLength = 0;
5284    mPausedBytesRemaining = 0;
5285
5286    if (mUseAsyncWrite) {
5287        // discard any pending drain or write ack by incrementing sequence
5288        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5289        mDrainSequence = (mDrainSequence + 2) & ~1;
5290        ALOG_ASSERT(mCallbackThread != 0);
5291        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5292        mCallbackThread->setDraining(mDrainSequence);
5293    }
5294}
5295
5296// ----------------------------------------------------------------------------
5297
5298AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5299        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5300    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5301                    systemReady, DUPLICATING),
5302        mWaitTimeMs(UINT_MAX)
5303{
5304    addOutputTrack(mainThread);
5305}
5306
5307AudioFlinger::DuplicatingThread::~DuplicatingThread()
5308{
5309    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5310        mOutputTracks[i]->destroy();
5311    }
5312}
5313
5314void AudioFlinger::DuplicatingThread::threadLoop_mix()
5315{
5316    // mix buffers...
5317    if (outputsReady(outputTracks)) {
5318        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
5319    } else {
5320        if (mMixerBufferValid) {
5321            memset(mMixerBuffer, 0, mMixerBufferSize);
5322        } else {
5323            memset(mSinkBuffer, 0, mSinkBufferSize);
5324        }
5325    }
5326    mSleepTimeUs = 0;
5327    writeFrames = mNormalFrameCount;
5328    mCurrentWriteLength = mSinkBufferSize;
5329    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5330}
5331
5332void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5333{
5334    if (mSleepTimeUs == 0) {
5335        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5336            mSleepTimeUs = mActiveSleepTimeUs;
5337        } else {
5338            mSleepTimeUs = mIdleSleepTimeUs;
5339        }
5340    } else if (mBytesWritten != 0) {
5341        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5342            writeFrames = mNormalFrameCount;
5343            memset(mSinkBuffer, 0, mSinkBufferSize);
5344        } else {
5345            // flush remaining overflow buffers in output tracks
5346            writeFrames = 0;
5347        }
5348        mSleepTimeUs = 0;
5349    }
5350}
5351
5352ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5353{
5354    for (size_t i = 0; i < outputTracks.size(); i++) {
5355        outputTracks[i]->write(mSinkBuffer, writeFrames);
5356    }
5357    mStandby = false;
5358    return (ssize_t)mSinkBufferSize;
5359}
5360
5361void AudioFlinger::DuplicatingThread::threadLoop_standby()
5362{
5363    // DuplicatingThread implements standby by stopping all tracks
5364    for (size_t i = 0; i < outputTracks.size(); i++) {
5365        outputTracks[i]->stop();
5366    }
5367}
5368
5369void AudioFlinger::DuplicatingThread::saveOutputTracks()
5370{
5371    outputTracks = mOutputTracks;
5372}
5373
5374void AudioFlinger::DuplicatingThread::clearOutputTracks()
5375{
5376    outputTracks.clear();
5377}
5378
5379void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5380{
5381    Mutex::Autolock _l(mLock);
5382    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5383    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5384    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5385    const size_t frameCount =
5386            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5387    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5388    // from different OutputTracks and their associated MixerThreads (e.g. one may
5389    // nearly empty and the other may be dropping data).
5390
5391    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5392                                            this,
5393                                            mSampleRate,
5394                                            mFormat,
5395                                            mChannelMask,
5396                                            frameCount,
5397                                            IPCThreadState::self()->getCallingUid());
5398    if (outputTrack->cblk() != NULL) {
5399        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5400        mOutputTracks.add(outputTrack);
5401        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5402        updateWaitTime_l();
5403    }
5404}
5405
5406void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5407{
5408    Mutex::Autolock _l(mLock);
5409    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5410        if (mOutputTracks[i]->thread() == thread) {
5411            mOutputTracks[i]->destroy();
5412            mOutputTracks.removeAt(i);
5413            updateWaitTime_l();
5414            if (thread->getOutput() == mOutput) {
5415                mOutput = NULL;
5416            }
5417            return;
5418        }
5419    }
5420    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5421}
5422
5423// caller must hold mLock
5424void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5425{
5426    mWaitTimeMs = UINT_MAX;
5427    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5428        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5429        if (strong != 0) {
5430            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5431            if (waitTimeMs < mWaitTimeMs) {
5432                mWaitTimeMs = waitTimeMs;
5433            }
5434        }
5435    }
5436}
5437
5438
5439bool AudioFlinger::DuplicatingThread::outputsReady(
5440        const SortedVector< sp<OutputTrack> > &outputTracks)
5441{
5442    for (size_t i = 0; i < outputTracks.size(); i++) {
5443        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5444        if (thread == 0) {
5445            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5446                    outputTracks[i].get());
5447            return false;
5448        }
5449        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5450        // see note at standby() declaration
5451        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5452            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5453                    thread.get());
5454            return false;
5455        }
5456    }
5457    return true;
5458}
5459
5460uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5461{
5462    return (mWaitTimeMs * 1000) / 2;
5463}
5464
5465void AudioFlinger::DuplicatingThread::cacheParameters_l()
5466{
5467    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5468    updateWaitTime_l();
5469
5470    MixerThread::cacheParameters_l();
5471}
5472
5473// ----------------------------------------------------------------------------
5474//      Record
5475// ----------------------------------------------------------------------------
5476
5477AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5478                                         AudioStreamIn *input,
5479                                         audio_io_handle_t id,
5480                                         audio_devices_t outDevice,
5481                                         audio_devices_t inDevice,
5482                                         bool systemReady
5483#ifdef TEE_SINK
5484                                         , const sp<NBAIO_Sink>& teeSink
5485#endif
5486                                         ) :
5487    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5488    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5489    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5490    mRsmpInRear(0)
5491#ifdef TEE_SINK
5492    , mTeeSink(teeSink)
5493#endif
5494    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5495            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5496    // mFastCapture below
5497    , mFastCaptureFutex(0)
5498    // mInputSource
5499    // mPipeSink
5500    // mPipeSource
5501    , mPipeFramesP2(0)
5502    // mPipeMemory
5503    // mFastCaptureNBLogWriter
5504    , mFastTrackAvail(false)
5505{
5506    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5507    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5508
5509    readInputParameters_l();
5510
5511    // create an NBAIO source for the HAL input stream, and negotiate
5512    mInputSource = new AudioStreamInSource(input->stream);
5513    size_t numCounterOffers = 0;
5514    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5515    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5516    ALOG_ASSERT(index == 0);
5517
5518    // initialize fast capture depending on configuration
5519    bool initFastCapture;
5520    switch (kUseFastCapture) {
5521    case FastCapture_Never:
5522        initFastCapture = false;
5523        break;
5524    case FastCapture_Always:
5525        initFastCapture = true;
5526        break;
5527    case FastCapture_Static:
5528        initFastCapture = (mFrameCount * 1000) / mSampleRate < kMinNormalCaptureBufferSizeMs;
5529        break;
5530    // case FastCapture_Dynamic:
5531    }
5532
5533    if (initFastCapture) {
5534        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5535        NBAIO_Format format = mInputSource->format();
5536        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5537        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5538        void *pipeBuffer;
5539        const sp<MemoryDealer> roHeap(readOnlyHeap());
5540        sp<IMemory> pipeMemory;
5541        if ((roHeap == 0) ||
5542                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5543                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5544            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5545            goto failed;
5546        }
5547        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5548        memset(pipeBuffer, 0, pipeSize);
5549        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5550        const NBAIO_Format offers[1] = {format};
5551        size_t numCounterOffers = 0;
5552        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5553        ALOG_ASSERT(index == 0);
5554        mPipeSink = pipe;
5555        PipeReader *pipeReader = new PipeReader(*pipe);
5556        numCounterOffers = 0;
5557        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5558        ALOG_ASSERT(index == 0);
5559        mPipeSource = pipeReader;
5560        mPipeFramesP2 = pipeFramesP2;
5561        mPipeMemory = pipeMemory;
5562
5563        // create fast capture
5564        mFastCapture = new FastCapture();
5565        FastCaptureStateQueue *sq = mFastCapture->sq();
5566#ifdef STATE_QUEUE_DUMP
5567        // FIXME
5568#endif
5569        FastCaptureState *state = sq->begin();
5570        state->mCblk = NULL;
5571        state->mInputSource = mInputSource.get();
5572        state->mInputSourceGen++;
5573        state->mPipeSink = pipe;
5574        state->mPipeSinkGen++;
5575        state->mFrameCount = mFrameCount;
5576        state->mCommand = FastCaptureState::COLD_IDLE;
5577        // already done in constructor initialization list
5578        //mFastCaptureFutex = 0;
5579        state->mColdFutexAddr = &mFastCaptureFutex;
5580        state->mColdGen++;
5581        state->mDumpState = &mFastCaptureDumpState;
5582#ifdef TEE_SINK
5583        // FIXME
5584#endif
5585        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5586        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5587        sq->end();
5588        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5589
5590        // start the fast capture
5591        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5592        pid_t tid = mFastCapture->getTid();
5593        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
5594#ifdef AUDIO_WATCHDOG
5595        // FIXME
5596#endif
5597
5598        mFastTrackAvail = true;
5599    }
5600failed: ;
5601
5602    // FIXME mNormalSource
5603}
5604
5605AudioFlinger::RecordThread::~RecordThread()
5606{
5607    if (mFastCapture != 0) {
5608        FastCaptureStateQueue *sq = mFastCapture->sq();
5609        FastCaptureState *state = sq->begin();
5610        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5611            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5612            if (old == -1) {
5613                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5614            }
5615        }
5616        state->mCommand = FastCaptureState::EXIT;
5617        sq->end();
5618        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5619        mFastCapture->join();
5620        mFastCapture.clear();
5621    }
5622    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5623    mAudioFlinger->unregisterWriter(mNBLogWriter);
5624    free(mRsmpInBuffer);
5625}
5626
5627void AudioFlinger::RecordThread::onFirstRef()
5628{
5629    run(mThreadName, PRIORITY_URGENT_AUDIO);
5630}
5631
5632bool AudioFlinger::RecordThread::threadLoop()
5633{
5634    nsecs_t lastWarning = 0;
5635
5636    inputStandBy();
5637
5638reacquire_wakelock:
5639    sp<RecordTrack> activeTrack;
5640    int activeTracksGen;
5641    {
5642        Mutex::Autolock _l(mLock);
5643        size_t size = mActiveTracks.size();
5644        activeTracksGen = mActiveTracksGen;
5645        if (size > 0) {
5646            // FIXME an arbitrary choice
5647            activeTrack = mActiveTracks[0];
5648            acquireWakeLock_l(activeTrack->uid());
5649            if (size > 1) {
5650                SortedVector<int> tmp;
5651                for (size_t i = 0; i < size; i++) {
5652                    tmp.add(mActiveTracks[i]->uid());
5653                }
5654                updateWakeLockUids_l(tmp);
5655            }
5656        } else {
5657            acquireWakeLock_l(-1);
5658        }
5659    }
5660
5661    // used to request a deferred sleep, to be executed later while mutex is unlocked
5662    uint32_t sleepUs = 0;
5663
5664    // loop while there is work to do
5665    for (;;) {
5666        Vector< sp<EffectChain> > effectChains;
5667
5668        // sleep with mutex unlocked
5669        if (sleepUs > 0) {
5670            ATRACE_BEGIN("sleep");
5671            usleep(sleepUs);
5672            ATRACE_END();
5673            sleepUs = 0;
5674        }
5675
5676        // activeTracks accumulates a copy of a subset of mActiveTracks
5677        Vector< sp<RecordTrack> > activeTracks;
5678
5679        // reference to the (first and only) active fast track
5680        sp<RecordTrack> fastTrack;
5681
5682        // reference to a fast track which is about to be removed
5683        sp<RecordTrack> fastTrackToRemove;
5684
5685        { // scope for mLock
5686            Mutex::Autolock _l(mLock);
5687
5688            processConfigEvents_l();
5689
5690            // check exitPending here because checkForNewParameters_l() and
5691            // checkForNewParameters_l() can temporarily release mLock
5692            if (exitPending()) {
5693                break;
5694            }
5695
5696            // if no active track(s), then standby and release wakelock
5697            size_t size = mActiveTracks.size();
5698            if (size == 0) {
5699                standbyIfNotAlreadyInStandby();
5700                // exitPending() can't become true here
5701                releaseWakeLock_l();
5702                ALOGV("RecordThread: loop stopping");
5703                // go to sleep
5704                mWaitWorkCV.wait(mLock);
5705                ALOGV("RecordThread: loop starting");
5706                goto reacquire_wakelock;
5707            }
5708
5709            if (mActiveTracksGen != activeTracksGen) {
5710                activeTracksGen = mActiveTracksGen;
5711                SortedVector<int> tmp;
5712                for (size_t i = 0; i < size; i++) {
5713                    tmp.add(mActiveTracks[i]->uid());
5714                }
5715                updateWakeLockUids_l(tmp);
5716            }
5717
5718            bool doBroadcast = false;
5719            for (size_t i = 0; i < size; ) {
5720
5721                activeTrack = mActiveTracks[i];
5722                if (activeTrack->isTerminated()) {
5723                    if (activeTrack->isFastTrack()) {
5724                        ALOG_ASSERT(fastTrackToRemove == 0);
5725                        fastTrackToRemove = activeTrack;
5726                    }
5727                    removeTrack_l(activeTrack);
5728                    mActiveTracks.remove(activeTrack);
5729                    mActiveTracksGen++;
5730                    size--;
5731                    continue;
5732                }
5733
5734                TrackBase::track_state activeTrackState = activeTrack->mState;
5735                switch (activeTrackState) {
5736
5737                case TrackBase::PAUSING:
5738                    mActiveTracks.remove(activeTrack);
5739                    mActiveTracksGen++;
5740                    doBroadcast = true;
5741                    size--;
5742                    continue;
5743
5744                case TrackBase::STARTING_1:
5745                    sleepUs = 10000;
5746                    i++;
5747                    continue;
5748
5749                case TrackBase::STARTING_2:
5750                    doBroadcast = true;
5751                    mStandby = false;
5752                    activeTrack->mState = TrackBase::ACTIVE;
5753                    break;
5754
5755                case TrackBase::ACTIVE:
5756                    break;
5757
5758                case TrackBase::IDLE:
5759                    i++;
5760                    continue;
5761
5762                default:
5763                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5764                }
5765
5766                activeTracks.add(activeTrack);
5767                i++;
5768
5769                if (activeTrack->isFastTrack()) {
5770                    ALOG_ASSERT(!mFastTrackAvail);
5771                    ALOG_ASSERT(fastTrack == 0);
5772                    fastTrack = activeTrack;
5773                }
5774            }
5775            if (doBroadcast) {
5776                mStartStopCond.broadcast();
5777            }
5778
5779            // sleep if there are no active tracks to process
5780            if (activeTracks.size() == 0) {
5781                if (sleepUs == 0) {
5782                    sleepUs = kRecordThreadSleepUs;
5783                }
5784                continue;
5785            }
5786            sleepUs = 0;
5787
5788            lockEffectChains_l(effectChains);
5789        }
5790
5791        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5792
5793        size_t size = effectChains.size();
5794        for (size_t i = 0; i < size; i++) {
5795            // thread mutex is not locked, but effect chain is locked
5796            effectChains[i]->process_l();
5797        }
5798
5799        // Push a new fast capture state if fast capture is not already running, or cblk change
5800        if (mFastCapture != 0) {
5801            FastCaptureStateQueue *sq = mFastCapture->sq();
5802            FastCaptureState *state = sq->begin();
5803            bool didModify = false;
5804            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5805            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5806                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5807                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5808                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5809                    if (old == -1) {
5810                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5811                    }
5812                }
5813                state->mCommand = FastCaptureState::READ_WRITE;
5814#if 0   // FIXME
5815                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5816                        FastThreadDumpState::kSamplingNforLowRamDevice :
5817                        FastThreadDumpState::kSamplingN);
5818#endif
5819                didModify = true;
5820            }
5821            audio_track_cblk_t *cblkOld = state->mCblk;
5822            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5823            if (cblkNew != cblkOld) {
5824                state->mCblk = cblkNew;
5825                // block until acked if removing a fast track
5826                if (cblkOld != NULL) {
5827                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5828                }
5829                didModify = true;
5830            }
5831            sq->end(didModify);
5832            if (didModify) {
5833                sq->push(block);
5834#if 0
5835                if (kUseFastCapture == FastCapture_Dynamic) {
5836                    mNormalSource = mPipeSource;
5837                }
5838#endif
5839            }
5840        }
5841
5842        // now run the fast track destructor with thread mutex unlocked
5843        fastTrackToRemove.clear();
5844
5845        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5846        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5847        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5848        // If destination is non-contiguous, first read past the nominal end of buffer, then
5849        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5850
5851        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5852        ssize_t framesRead;
5853
5854        // If an NBAIO source is present, use it to read the normal capture's data
5855        if (mPipeSource != 0) {
5856            size_t framesToRead = mBufferSize / mFrameSize;
5857            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
5858                    framesToRead, AudioBufferProvider::kInvalidPTS);
5859            if (framesRead == 0) {
5860                // since pipe is non-blocking, simulate blocking input
5861                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5862            }
5863        // otherwise use the HAL / AudioStreamIn directly
5864        } else {
5865            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5866                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
5867            if (bytesRead < 0) {
5868                framesRead = bytesRead;
5869            } else {
5870                framesRead = bytesRead / mFrameSize;
5871            }
5872        }
5873
5874        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5875            ALOGE("read failed: framesRead=%d", framesRead);
5876            // Force input into standby so that it tries to recover at next read attempt
5877            inputStandBy();
5878            sleepUs = kRecordThreadSleepUs;
5879        }
5880        if (framesRead <= 0) {
5881            goto unlock;
5882        }
5883        ALOG_ASSERT(framesRead > 0);
5884
5885        if (mTeeSink != 0) {
5886            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
5887        }
5888        // If destination is non-contiguous, we now correct for reading past end of buffer.
5889        {
5890            size_t part1 = mRsmpInFramesP2 - rear;
5891            if ((size_t) framesRead > part1) {
5892                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
5893                        (framesRead - part1) * mFrameSize);
5894            }
5895        }
5896        rear = mRsmpInRear += framesRead;
5897
5898        size = activeTracks.size();
5899        // loop over each active track
5900        for (size_t i = 0; i < size; i++) {
5901            activeTrack = activeTracks[i];
5902
5903            // skip fast tracks, as those are handled directly by FastCapture
5904            if (activeTrack->isFastTrack()) {
5905                continue;
5906            }
5907
5908            // TODO: This code probably should be moved to RecordTrack.
5909            // TODO: Update the activeTrack buffer converter in case of reconfigure.
5910
5911            enum {
5912                OVERRUN_UNKNOWN,
5913                OVERRUN_TRUE,
5914                OVERRUN_FALSE
5915            } overrun = OVERRUN_UNKNOWN;
5916
5917            // loop over getNextBuffer to handle circular sink
5918            for (;;) {
5919
5920                activeTrack->mSink.frameCount = ~0;
5921                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5922                size_t framesOut = activeTrack->mSink.frameCount;
5923                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5924
5925                // check available frames and handle overrun conditions
5926                // if the record track isn't draining fast enough.
5927                bool hasOverrun;
5928                size_t framesIn;
5929                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
5930                if (hasOverrun) {
5931                    overrun = OVERRUN_TRUE;
5932                }
5933                if (framesOut == 0 || framesIn == 0) {
5934                    break;
5935                }
5936
5937                // Don't allow framesOut to be larger than what is possible with resampling
5938                // from framesIn.
5939                // This isn't strictly necessary but helps limit buffer resizing in
5940                // RecordBufferConverter.  TODO: remove when no longer needed.
5941                framesOut = min(framesOut,
5942                        destinationFramesPossible(
5943                                framesIn, mSampleRate, activeTrack->mSampleRate));
5944                // process frames from the RecordThread buffer provider to the RecordTrack buffer
5945                framesOut = activeTrack->mRecordBufferConverter->convert(
5946                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
5947
5948                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5949                    overrun = OVERRUN_FALSE;
5950                }
5951
5952                if (activeTrack->mFramesToDrop == 0) {
5953                    if (framesOut > 0) {
5954                        activeTrack->mSink.frameCount = framesOut;
5955                        activeTrack->releaseBuffer(&activeTrack->mSink);
5956                    }
5957                } else {
5958                    // FIXME could do a partial drop of framesOut
5959                    if (activeTrack->mFramesToDrop > 0) {
5960                        activeTrack->mFramesToDrop -= framesOut;
5961                        if (activeTrack->mFramesToDrop <= 0) {
5962                            activeTrack->clearSyncStartEvent();
5963                        }
5964                    } else {
5965                        activeTrack->mFramesToDrop += framesOut;
5966                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5967                                activeTrack->mSyncStartEvent->isCancelled()) {
5968                            ALOGW("Synced record %s, session %d, trigger session %d",
5969                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5970                                  activeTrack->sessionId(),
5971                                  (activeTrack->mSyncStartEvent != 0) ?
5972                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5973                            activeTrack->clearSyncStartEvent();
5974                        }
5975                    }
5976                }
5977
5978                if (framesOut == 0) {
5979                    break;
5980                }
5981            }
5982
5983            switch (overrun) {
5984            case OVERRUN_TRUE:
5985                // client isn't retrieving buffers fast enough
5986                if (!activeTrack->setOverflow()) {
5987                    nsecs_t now = systemTime();
5988                    // FIXME should lastWarning per track?
5989                    if ((now - lastWarning) > kWarningThrottleNs) {
5990                        ALOGW("RecordThread: buffer overflow");
5991                        lastWarning = now;
5992                    }
5993                }
5994                break;
5995            case OVERRUN_FALSE:
5996                activeTrack->clearOverflow();
5997                break;
5998            case OVERRUN_UNKNOWN:
5999                break;
6000            }
6001
6002        }
6003
6004unlock:
6005        // enable changes in effect chain
6006        unlockEffectChains(effectChains);
6007        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
6008    }
6009
6010    standbyIfNotAlreadyInStandby();
6011
6012    {
6013        Mutex::Autolock _l(mLock);
6014        for (size_t i = 0; i < mTracks.size(); i++) {
6015            sp<RecordTrack> track = mTracks[i];
6016            track->invalidate();
6017        }
6018        mActiveTracks.clear();
6019        mActiveTracksGen++;
6020        mStartStopCond.broadcast();
6021    }
6022
6023    releaseWakeLock();
6024
6025    ALOGV("RecordThread %p exiting", this);
6026    return false;
6027}
6028
6029void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
6030{
6031    if (!mStandby) {
6032        inputStandBy();
6033        mStandby = true;
6034    }
6035}
6036
6037void AudioFlinger::RecordThread::inputStandBy()
6038{
6039    // Idle the fast capture if it's currently running
6040    if (mFastCapture != 0) {
6041        FastCaptureStateQueue *sq = mFastCapture->sq();
6042        FastCaptureState *state = sq->begin();
6043        if (!(state->mCommand & FastCaptureState::IDLE)) {
6044            state->mCommand = FastCaptureState::COLD_IDLE;
6045            state->mColdFutexAddr = &mFastCaptureFutex;
6046            state->mColdGen++;
6047            mFastCaptureFutex = 0;
6048            sq->end();
6049            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
6050            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
6051#if 0
6052            if (kUseFastCapture == FastCapture_Dynamic) {
6053                // FIXME
6054            }
6055#endif
6056#ifdef AUDIO_WATCHDOG
6057            // FIXME
6058#endif
6059        } else {
6060            sq->end(false /*didModify*/);
6061        }
6062    }
6063    mInput->stream->common.standby(&mInput->stream->common);
6064}
6065
6066// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
6067sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
6068        const sp<AudioFlinger::Client>& client,
6069        uint32_t sampleRate,
6070        audio_format_t format,
6071        audio_channel_mask_t channelMask,
6072        size_t *pFrameCount,
6073        int sessionId,
6074        size_t *notificationFrames,
6075        int uid,
6076        IAudioFlinger::track_flags_t *flags,
6077        pid_t tid,
6078        status_t *status)
6079{
6080    size_t frameCount = *pFrameCount;
6081    sp<RecordTrack> track;
6082    status_t lStatus;
6083
6084    // client expresses a preference for FAST, but we get the final say
6085    if (*flags & IAudioFlinger::TRACK_FAST) {
6086      if (
6087            // we formerly checked for a callback handler (non-0 tid),
6088            // but that is no longer required for TRANSFER_OBTAIN mode
6089            //
6090            // frame count is not specified, or is exactly the pipe depth
6091            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
6092            // PCM data
6093            audio_is_linear_pcm(format) &&
6094            // native format
6095            (format == mFormat) &&
6096            // native channel mask
6097            (channelMask == mChannelMask) &&
6098            // native hardware sample rate
6099            (sampleRate == mSampleRate) &&
6100            // record thread has an associated fast capture
6101            hasFastCapture() &&
6102            // there are sufficient fast track slots available
6103            mFastTrackAvail
6104        ) {
6105        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
6106                frameCount, mFrameCount);
6107      } else {
6108        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
6109                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6110                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6111                frameCount, mFrameCount, mPipeFramesP2,
6112                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6113                hasFastCapture(), tid, mFastTrackAvail);
6114        *flags &= ~IAudioFlinger::TRACK_FAST;
6115      }
6116    }
6117
6118    // compute track buffer size in frames, and suggest the notification frame count
6119    if (*flags & IAudioFlinger::TRACK_FAST) {
6120        // fast track: frame count is exactly the pipe depth
6121        frameCount = mPipeFramesP2;
6122        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6123        *notificationFrames = mFrameCount;
6124    } else {
6125        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6126        //                 or 20 ms if there is a fast capture
6127        // TODO This could be a roundupRatio inline, and const
6128        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6129                * sampleRate + mSampleRate - 1) / mSampleRate;
6130        // minimum number of notification periods is at least kMinNotifications,
6131        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6132        static const size_t kMinNotifications = 3;
6133        static const uint32_t kMinMs = 30;
6134        // TODO This could be a roundupRatio inline
6135        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6136        // TODO This could be a roundupRatio inline
6137        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6138                maxNotificationFrames;
6139        const size_t minFrameCount = maxNotificationFrames *
6140                max(kMinNotifications, minNotificationsByMs);
6141        frameCount = max(frameCount, minFrameCount);
6142        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6143            *notificationFrames = maxNotificationFrames;
6144        }
6145    }
6146    *pFrameCount = frameCount;
6147
6148    lStatus = initCheck();
6149    if (lStatus != NO_ERROR) {
6150        ALOGE("createRecordTrack_l() audio driver not initialized");
6151        goto Exit;
6152    }
6153
6154    { // scope for mLock
6155        Mutex::Autolock _l(mLock);
6156
6157        track = new RecordTrack(this, client, sampleRate,
6158                      format, channelMask, frameCount, NULL, sessionId, uid,
6159                      *flags, TrackBase::TYPE_DEFAULT);
6160
6161        lStatus = track->initCheck();
6162        if (lStatus != NO_ERROR) {
6163            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6164            // track must be cleared from the caller as the caller has the AF lock
6165            goto Exit;
6166        }
6167        mTracks.add(track);
6168
6169        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6170        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6171                        mAudioFlinger->btNrecIsOff();
6172        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6173        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6174
6175        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6176            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6177            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6178            // so ask activity manager to do this on our behalf
6179            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6180        }
6181    }
6182
6183    lStatus = NO_ERROR;
6184
6185Exit:
6186    *status = lStatus;
6187    return track;
6188}
6189
6190status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6191                                           AudioSystem::sync_event_t event,
6192                                           int triggerSession)
6193{
6194    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6195    sp<ThreadBase> strongMe = this;
6196    status_t status = NO_ERROR;
6197
6198    if (event == AudioSystem::SYNC_EVENT_NONE) {
6199        recordTrack->clearSyncStartEvent();
6200    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6201        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6202                                       triggerSession,
6203                                       recordTrack->sessionId(),
6204                                       syncStartEventCallback,
6205                                       recordTrack);
6206        // Sync event can be cancelled by the trigger session if the track is not in a
6207        // compatible state in which case we start record immediately
6208        if (recordTrack->mSyncStartEvent->isCancelled()) {
6209            recordTrack->clearSyncStartEvent();
6210        } else {
6211            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6212            recordTrack->mFramesToDrop = -
6213                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6214        }
6215    }
6216
6217    {
6218        // This section is a rendezvous between binder thread executing start() and RecordThread
6219        AutoMutex lock(mLock);
6220        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6221            if (recordTrack->mState == TrackBase::PAUSING) {
6222                ALOGV("active record track PAUSING -> ACTIVE");
6223                recordTrack->mState = TrackBase::ACTIVE;
6224            } else {
6225                ALOGV("active record track state %d", recordTrack->mState);
6226            }
6227            return status;
6228        }
6229
6230        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6231        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6232        //      or using a separate command thread
6233        recordTrack->mState = TrackBase::STARTING_1;
6234        mActiveTracks.add(recordTrack);
6235        mActiveTracksGen++;
6236        status_t status = NO_ERROR;
6237        if (recordTrack->isExternalTrack()) {
6238            mLock.unlock();
6239            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6240            mLock.lock();
6241            // FIXME should verify that recordTrack is still in mActiveTracks
6242            if (status != NO_ERROR) {
6243                mActiveTracks.remove(recordTrack);
6244                mActiveTracksGen++;
6245                recordTrack->clearSyncStartEvent();
6246                ALOGV("RecordThread::start error %d", status);
6247                return status;
6248            }
6249        }
6250        // Catch up with current buffer indices if thread is already running.
6251        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6252        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6253        // see previously buffered data before it called start(), but with greater risk of overrun.
6254
6255        recordTrack->mResamplerBufferProvider->reset();
6256        // clear any converter state as new data will be discontinuous
6257        recordTrack->mRecordBufferConverter->reset();
6258        recordTrack->mState = TrackBase::STARTING_2;
6259        // signal thread to start
6260        mWaitWorkCV.broadcast();
6261        if (mActiveTracks.indexOf(recordTrack) < 0) {
6262            ALOGV("Record failed to start");
6263            status = BAD_VALUE;
6264            goto startError;
6265        }
6266        return status;
6267    }
6268
6269startError:
6270    if (recordTrack->isExternalTrack()) {
6271        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6272    }
6273    recordTrack->clearSyncStartEvent();
6274    // FIXME I wonder why we do not reset the state here?
6275    return status;
6276}
6277
6278void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6279{
6280    sp<SyncEvent> strongEvent = event.promote();
6281
6282    if (strongEvent != 0) {
6283        sp<RefBase> ptr = strongEvent->cookie().promote();
6284        if (ptr != 0) {
6285            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6286            recordTrack->handleSyncStartEvent(strongEvent);
6287        }
6288    }
6289}
6290
6291bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6292    ALOGV("RecordThread::stop");
6293    AutoMutex _l(mLock);
6294    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6295        return false;
6296    }
6297    // note that threadLoop may still be processing the track at this point [without lock]
6298    recordTrack->mState = TrackBase::PAUSING;
6299    // do not wait for mStartStopCond if exiting
6300    if (exitPending()) {
6301        return true;
6302    }
6303    // FIXME incorrect usage of wait: no explicit predicate or loop
6304    mStartStopCond.wait(mLock);
6305    // if we have been restarted, recordTrack is in mActiveTracks here
6306    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6307        ALOGV("Record stopped OK");
6308        return true;
6309    }
6310    return false;
6311}
6312
6313bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6314{
6315    return false;
6316}
6317
6318status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6319{
6320#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6321    if (!isValidSyncEvent(event)) {
6322        return BAD_VALUE;
6323    }
6324
6325    int eventSession = event->triggerSession();
6326    status_t ret = NAME_NOT_FOUND;
6327
6328    Mutex::Autolock _l(mLock);
6329
6330    for (size_t i = 0; i < mTracks.size(); i++) {
6331        sp<RecordTrack> track = mTracks[i];
6332        if (eventSession == track->sessionId()) {
6333            (void) track->setSyncEvent(event);
6334            ret = NO_ERROR;
6335        }
6336    }
6337    return ret;
6338#else
6339    return BAD_VALUE;
6340#endif
6341}
6342
6343// destroyTrack_l() must be called with ThreadBase::mLock held
6344void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6345{
6346    track->terminate();
6347    track->mState = TrackBase::STOPPED;
6348    // active tracks are removed by threadLoop()
6349    if (mActiveTracks.indexOf(track) < 0) {
6350        removeTrack_l(track);
6351    }
6352}
6353
6354void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6355{
6356    mTracks.remove(track);
6357    // need anything related to effects here?
6358    if (track->isFastTrack()) {
6359        ALOG_ASSERT(!mFastTrackAvail);
6360        mFastTrackAvail = true;
6361    }
6362}
6363
6364void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6365{
6366    dumpInternals(fd, args);
6367    dumpTracks(fd, args);
6368    dumpEffectChains(fd, args);
6369}
6370
6371void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6372{
6373    dprintf(fd, "\nInput thread %p:\n", this);
6374
6375    dumpBase(fd, args);
6376
6377    if (mActiveTracks.size() == 0) {
6378        dprintf(fd, "  No active record clients\n");
6379    }
6380    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6381    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6382
6383    // Make a non-atomic copy of fast capture dump state so it won't change underneath us
6384    // while we are dumping it.  It may be inconsistent, but it won't mutate!
6385    // This is a large object so we place it on the heap.
6386    // FIXME 25972958: Need an intelligent copy constructor that does not touch unused pages.
6387    const FastCaptureDumpState *copy = new FastCaptureDumpState(mFastCaptureDumpState);
6388    copy->dump(fd);
6389    delete copy;
6390}
6391
6392void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6393{
6394    const size_t SIZE = 256;
6395    char buffer[SIZE];
6396    String8 result;
6397
6398    size_t numtracks = mTracks.size();
6399    size_t numactive = mActiveTracks.size();
6400    size_t numactiveseen = 0;
6401    dprintf(fd, "  %d Tracks", numtracks);
6402    if (numtracks) {
6403        dprintf(fd, " of which %d are active\n", numactive);
6404        RecordTrack::appendDumpHeader(result);
6405        for (size_t i = 0; i < numtracks ; ++i) {
6406            sp<RecordTrack> track = mTracks[i];
6407            if (track != 0) {
6408                bool active = mActiveTracks.indexOf(track) >= 0;
6409                if (active) {
6410                    numactiveseen++;
6411                }
6412                track->dump(buffer, SIZE, active);
6413                result.append(buffer);
6414            }
6415        }
6416    } else {
6417        dprintf(fd, "\n");
6418    }
6419
6420    if (numactiveseen != numactive) {
6421        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6422                " not in the track list\n");
6423        result.append(buffer);
6424        RecordTrack::appendDumpHeader(result);
6425        for (size_t i = 0; i < numactive; ++i) {
6426            sp<RecordTrack> track = mActiveTracks[i];
6427            if (mTracks.indexOf(track) < 0) {
6428                track->dump(buffer, SIZE, true);
6429                result.append(buffer);
6430            }
6431        }
6432
6433    }
6434    write(fd, result.string(), result.size());
6435}
6436
6437
6438void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6439{
6440    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6441    RecordThread *recordThread = (RecordThread *) threadBase.get();
6442    mRsmpInFront = recordThread->mRsmpInRear;
6443    mRsmpInUnrel = 0;
6444}
6445
6446void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6447        size_t *framesAvailable, bool *hasOverrun)
6448{
6449    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6450    RecordThread *recordThread = (RecordThread *) threadBase.get();
6451    const int32_t rear = recordThread->mRsmpInRear;
6452    const int32_t front = mRsmpInFront;
6453    const ssize_t filled = rear - front;
6454
6455    size_t framesIn;
6456    bool overrun = false;
6457    if (filled < 0) {
6458        // should not happen, but treat like a massive overrun and re-sync
6459        framesIn = 0;
6460        mRsmpInFront = rear;
6461        overrun = true;
6462    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6463        framesIn = (size_t) filled;
6464    } else {
6465        // client is not keeping up with server, but give it latest data
6466        framesIn = recordThread->mRsmpInFrames;
6467        mRsmpInFront = /* front = */ rear - framesIn;
6468        overrun = true;
6469    }
6470    if (framesAvailable != NULL) {
6471        *framesAvailable = framesIn;
6472    }
6473    if (hasOverrun != NULL) {
6474        *hasOverrun = overrun;
6475    }
6476}
6477
6478// AudioBufferProvider interface
6479status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6480        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6481{
6482    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6483    if (threadBase == 0) {
6484        buffer->frameCount = 0;
6485        buffer->raw = NULL;
6486        return NOT_ENOUGH_DATA;
6487    }
6488    RecordThread *recordThread = (RecordThread *) threadBase.get();
6489    int32_t rear = recordThread->mRsmpInRear;
6490    int32_t front = mRsmpInFront;
6491    ssize_t filled = rear - front;
6492    // FIXME should not be P2 (don't want to increase latency)
6493    // FIXME if client not keeping up, discard
6494    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6495    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6496    front &= recordThread->mRsmpInFramesP2 - 1;
6497    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6498    if (part1 > (size_t) filled) {
6499        part1 = filled;
6500    }
6501    size_t ask = buffer->frameCount;
6502    ALOG_ASSERT(ask > 0);
6503    if (part1 > ask) {
6504        part1 = ask;
6505    }
6506    if (part1 == 0) {
6507        // out of data is fine since the resampler will return a short-count.
6508        buffer->raw = NULL;
6509        buffer->frameCount = 0;
6510        mRsmpInUnrel = 0;
6511        return NOT_ENOUGH_DATA;
6512    }
6513
6514    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6515    buffer->frameCount = part1;
6516    mRsmpInUnrel = part1;
6517    return NO_ERROR;
6518}
6519
6520// AudioBufferProvider interface
6521void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6522        AudioBufferProvider::Buffer* buffer)
6523{
6524    size_t stepCount = buffer->frameCount;
6525    if (stepCount == 0) {
6526        return;
6527    }
6528    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6529    mRsmpInUnrel -= stepCount;
6530    mRsmpInFront += stepCount;
6531    buffer->raw = NULL;
6532    buffer->frameCount = 0;
6533}
6534
6535AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6536        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6537        uint32_t srcSampleRate,
6538        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6539        uint32_t dstSampleRate) :
6540            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6541            // mSrcFormat
6542            // mSrcSampleRate
6543            // mDstChannelMask
6544            // mDstFormat
6545            // mDstSampleRate
6546            // mSrcChannelCount
6547            // mDstChannelCount
6548            // mDstFrameSize
6549            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6550            mResampler(NULL),
6551            mIsLegacyDownmix(false),
6552            mIsLegacyUpmix(false),
6553            mRequiresFloat(false),
6554            mInputConverterProvider(NULL)
6555{
6556    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6557            dstChannelMask, dstFormat, dstSampleRate);
6558}
6559
6560AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6561    free(mBuf);
6562    delete mResampler;
6563    delete mInputConverterProvider;
6564}
6565
6566size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6567        AudioBufferProvider *provider, size_t frames)
6568{
6569    if (mInputConverterProvider != NULL) {
6570        mInputConverterProvider->setBufferProvider(provider);
6571        provider = mInputConverterProvider;
6572    }
6573
6574    if (mResampler == NULL) {
6575        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6576                mSrcSampleRate, mSrcFormat, mDstFormat);
6577
6578        AudioBufferProvider::Buffer buffer;
6579        for (size_t i = frames; i > 0; ) {
6580            buffer.frameCount = i;
6581            status_t status = provider->getNextBuffer(&buffer, 0);
6582            if (status != OK || buffer.frameCount == 0) {
6583                frames -= i; // cannot fill request.
6584                break;
6585            }
6586            // format convert to destination buffer
6587            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6588
6589            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6590            i -= buffer.frameCount;
6591            provider->releaseBuffer(&buffer);
6592        }
6593    } else {
6594         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6595                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6596
6597         // reallocate buffer if needed
6598         if (mBufFrameSize != 0 && mBufFrames < frames) {
6599             free(mBuf);
6600             mBufFrames = frames;
6601             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6602         }
6603        // resampler accumulates, but we only have one source track
6604        memset(mBuf, 0, frames * mBufFrameSize);
6605        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6606        // format convert to destination buffer
6607        convertResampler(dst, mBuf, frames);
6608    }
6609    return frames;
6610}
6611
6612status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6613        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6614        uint32_t srcSampleRate,
6615        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6616        uint32_t dstSampleRate)
6617{
6618    // quick evaluation if there is any change.
6619    if (mSrcFormat == srcFormat
6620            && mSrcChannelMask == srcChannelMask
6621            && mSrcSampleRate == srcSampleRate
6622            && mDstFormat == dstFormat
6623            && mDstChannelMask == dstChannelMask
6624            && mDstSampleRate == dstSampleRate) {
6625        return NO_ERROR;
6626    }
6627
6628    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6629            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6630            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6631    const bool valid =
6632            audio_is_input_channel(srcChannelMask)
6633            && audio_is_input_channel(dstChannelMask)
6634            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6635            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6636            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6637            ; // no upsampling checks for now
6638    if (!valid) {
6639        return BAD_VALUE;
6640    }
6641
6642    mSrcFormat = srcFormat;
6643    mSrcChannelMask = srcChannelMask;
6644    mSrcSampleRate = srcSampleRate;
6645    mDstFormat = dstFormat;
6646    mDstChannelMask = dstChannelMask;
6647    mDstSampleRate = dstSampleRate;
6648
6649    // compute derived parameters
6650    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6651    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6652    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6653
6654    // do we need to resample?
6655    delete mResampler;
6656    mResampler = NULL;
6657    if (mSrcSampleRate != mDstSampleRate) {
6658        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6659                mSrcChannelCount, mDstSampleRate);
6660        mResampler->setSampleRate(mSrcSampleRate);
6661        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6662    }
6663
6664    // are we running legacy channel conversion modes?
6665    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6666                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6667                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6668    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6669                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6670                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6671
6672    // do we need to process in float?
6673    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6674
6675    // do we need a staging buffer to convert for destination (we can still optimize this)?
6676    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6677    if (mResampler != NULL) {
6678        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6679                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6680    } else if (mIsLegacyUpmix || mIsLegacyDownmix) { // legacy modes always float
6681        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6682    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6683        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6684    } else {
6685        mBufFrameSize = 0;
6686    }
6687    mBufFrames = 0; // force the buffer to be resized.
6688
6689    // do we need an input converter buffer provider to give us float?
6690    delete mInputConverterProvider;
6691    mInputConverterProvider = NULL;
6692    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6693        mInputConverterProvider = new ReformatBufferProvider(
6694                audio_channel_count_from_in_mask(mSrcChannelMask),
6695                mSrcFormat,
6696                AUDIO_FORMAT_PCM_FLOAT,
6697                256 /* provider buffer frame count */);
6698    }
6699
6700    // do we need a remixer to do channel mask conversion
6701    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6702        (void) memcpy_by_index_array_initialization_from_channel_mask(
6703                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6704    }
6705    return NO_ERROR;
6706}
6707
6708void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6709        void *dst, const void *src, size_t frames)
6710{
6711    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6712    if (mBufFrameSize != 0 && mBufFrames < frames) {
6713        free(mBuf);
6714        mBufFrames = frames;
6715        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6716    }
6717    // do we need to do legacy upmix and downmix?
6718    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6719        void *dstBuf = mBuf != NULL ? mBuf : dst;
6720        if (mIsLegacyUpmix) {
6721            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6722                    (const float *)src, frames);
6723        } else /*mIsLegacyDownmix */ {
6724            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6725                    (const float *)src, frames);
6726        }
6727        if (mBuf != NULL) {
6728            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6729                    frames * mDstChannelCount);
6730        }
6731        return;
6732    }
6733    // do we need to do channel mask conversion?
6734    if (mSrcChannelMask != mDstChannelMask) {
6735        void *dstBuf = mBuf != NULL ? mBuf : dst;
6736        memcpy_by_index_array(dstBuf, mDstChannelCount,
6737                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6738        if (dstBuf == dst) {
6739            return; // format is the same
6740        }
6741    }
6742    // convert to destination buffer
6743    const void *convertBuf = mBuf != NULL ? mBuf : src;
6744    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6745            frames * mDstChannelCount);
6746}
6747
6748void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6749        void *dst, /*not-a-const*/ void *src, size_t frames)
6750{
6751    // src buffer format is ALWAYS float when entering this routine
6752    if (mIsLegacyUpmix) {
6753        ; // mono to stereo already handled by resampler
6754    } else if (mIsLegacyDownmix
6755            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6756        // the resampler outputs stereo for mono input channel (a feature?)
6757        // must convert to mono
6758        downmix_to_mono_float_from_stereo_float((float *)src,
6759                (const float *)src, frames);
6760    } else if (mSrcChannelMask != mDstChannelMask) {
6761        // convert to mono channel again for channel mask conversion (could be skipped
6762        // with further optimization).
6763        if (mSrcChannelCount == 1) {
6764            downmix_to_mono_float_from_stereo_float((float *)src,
6765                (const float *)src, frames);
6766        }
6767        // convert to destination format (in place, OK as float is larger than other types)
6768        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6769            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6770                    frames * mSrcChannelCount);
6771        }
6772        // channel convert and save to dst
6773        memcpy_by_index_array(dst, mDstChannelCount,
6774                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6775        return;
6776    }
6777    // convert to destination format and save to dst
6778    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6779            frames * mDstChannelCount);
6780}
6781
6782bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6783                                                        status_t& status)
6784{
6785    bool reconfig = false;
6786
6787    status = NO_ERROR;
6788
6789    audio_format_t reqFormat = mFormat;
6790    uint32_t samplingRate = mSampleRate;
6791    // TODO this may change if we want to support capture from HDMI PCM multi channel (e.g on TVs).
6792    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6793
6794    AudioParameter param = AudioParameter(keyValuePair);
6795    int value;
6796    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6797    //      channel count change can be requested. Do we mandate the first client defines the
6798    //      HAL sampling rate and channel count or do we allow changes on the fly?
6799    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6800        samplingRate = value;
6801        reconfig = true;
6802    }
6803    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6804        if (!audio_is_linear_pcm((audio_format_t) value)) {
6805            status = BAD_VALUE;
6806        } else {
6807            reqFormat = (audio_format_t) value;
6808            reconfig = true;
6809        }
6810    }
6811    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6812        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6813        if (!audio_is_input_channel(mask) ||
6814                audio_channel_count_from_in_mask(mask) > FCC_8) {
6815            status = BAD_VALUE;
6816        } else {
6817            channelMask = mask;
6818            reconfig = true;
6819        }
6820    }
6821    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6822        // do not accept frame count changes if tracks are open as the track buffer
6823        // size depends on frame count and correct behavior would not be guaranteed
6824        // if frame count is changed after track creation
6825        if (mActiveTracks.size() > 0) {
6826            status = INVALID_OPERATION;
6827        } else {
6828            reconfig = true;
6829        }
6830    }
6831    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6832        // forward device change to effects that have requested to be
6833        // aware of attached audio device.
6834        for (size_t i = 0; i < mEffectChains.size(); i++) {
6835            mEffectChains[i]->setDevice_l(value);
6836        }
6837
6838        // store input device and output device but do not forward output device to audio HAL.
6839        // Note that status is ignored by the caller for output device
6840        // (see AudioFlinger::setParameters()
6841        if (audio_is_output_devices(value)) {
6842            mOutDevice = value;
6843            status = BAD_VALUE;
6844        } else {
6845            mInDevice = value;
6846            if (value != AUDIO_DEVICE_NONE) {
6847                mPrevInDevice = value;
6848            }
6849            // disable AEC and NS if the device is a BT SCO headset supporting those
6850            // pre processings
6851            if (mTracks.size() > 0) {
6852                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6853                                    mAudioFlinger->btNrecIsOff();
6854                for (size_t i = 0; i < mTracks.size(); i++) {
6855                    sp<RecordTrack> track = mTracks[i];
6856                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6857                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6858                }
6859            }
6860        }
6861    }
6862    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6863            mAudioSource != (audio_source_t)value) {
6864        // forward device change to effects that have requested to be
6865        // aware of attached audio device.
6866        for (size_t i = 0; i < mEffectChains.size(); i++) {
6867            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6868        }
6869        mAudioSource = (audio_source_t)value;
6870    }
6871
6872    if (status == NO_ERROR) {
6873        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6874                keyValuePair.string());
6875        if (status == INVALID_OPERATION) {
6876            inputStandBy();
6877            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6878                    keyValuePair.string());
6879        }
6880        if (reconfig) {
6881            if (status == BAD_VALUE &&
6882                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
6883                audio_is_linear_pcm(reqFormat) &&
6884                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6885                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
6886                audio_channel_count_from_in_mask(
6887                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
6888                status = NO_ERROR;
6889            }
6890            if (status == NO_ERROR) {
6891                readInputParameters_l();
6892                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6893            }
6894        }
6895    }
6896
6897    return reconfig;
6898}
6899
6900String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6901{
6902    Mutex::Autolock _l(mLock);
6903    if (initCheck() != NO_ERROR) {
6904        return String8();
6905    }
6906
6907    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6908    const String8 out_s8(s);
6909    free(s);
6910    return out_s8;
6911}
6912
6913void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event, pid_t pid) {
6914    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
6915
6916    desc->mIoHandle = mId;
6917
6918    switch (event) {
6919    case AUDIO_INPUT_OPENED:
6920    case AUDIO_INPUT_CONFIG_CHANGED:
6921        desc->mPatch = mPatch;
6922        desc->mChannelMask = mChannelMask;
6923        desc->mSamplingRate = mSampleRate;
6924        desc->mFormat = mFormat;
6925        desc->mFrameCount = mFrameCount;
6926        desc->mLatency = 0;
6927        break;
6928
6929    case AUDIO_INPUT_CLOSED:
6930    default:
6931        break;
6932    }
6933    mAudioFlinger->ioConfigChanged(event, desc, pid);
6934}
6935
6936void AudioFlinger::RecordThread::readInputParameters_l()
6937{
6938    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6939    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6940    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6941    if (mChannelCount > FCC_8) {
6942        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
6943    }
6944    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6945    mFormat = mHALFormat;
6946    if (!audio_is_linear_pcm(mFormat)) {
6947        ALOGE("HAL format %#x is not linear pcm", mFormat);
6948    }
6949    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6950    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6951    mFrameCount = mBufferSize / mFrameSize;
6952    // This is the formula for calculating the temporary buffer size.
6953    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6954    // 1 full output buffer, regardless of the alignment of the available input.
6955    // The value is somewhat arbitrary, and could probably be even larger.
6956    // A larger value should allow more old data to be read after a track calls start(),
6957    // without increasing latency.
6958    //
6959    // Note this is independent of the maximum downsampling ratio permitted for capture.
6960    mRsmpInFrames = mFrameCount * 7;
6961    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6962    free(mRsmpInBuffer);
6963    mRsmpInBuffer = NULL;
6964
6965    // TODO optimize audio capture buffer sizes ...
6966    // Here we calculate the size of the sliding buffer used as a source
6967    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6968    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6969    // be better to have it derived from the pipe depth in the long term.
6970    // The current value is higher than necessary.  However it should not add to latency.
6971
6972    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6973    size_t bufferSize = (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize;
6974    (void)posix_memalign(&mRsmpInBuffer, 32, bufferSize);
6975    memset(mRsmpInBuffer, 0, bufferSize); // if posix_memalign fails, will segv here.
6976
6977    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6978    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6979}
6980
6981uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6982{
6983    Mutex::Autolock _l(mLock);
6984    if (initCheck() != NO_ERROR) {
6985        return 0;
6986    }
6987
6988    return mInput->stream->get_input_frames_lost(mInput->stream);
6989}
6990
6991uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6992{
6993    Mutex::Autolock _l(mLock);
6994    uint32_t result = 0;
6995    if (getEffectChain_l(sessionId) != 0) {
6996        result = EFFECT_SESSION;
6997    }
6998
6999    for (size_t i = 0; i < mTracks.size(); ++i) {
7000        if (sessionId == mTracks[i]->sessionId()) {
7001            result |= TRACK_SESSION;
7002            break;
7003        }
7004    }
7005
7006    return result;
7007}
7008
7009KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
7010{
7011    KeyedVector<int, bool> ids;
7012    Mutex::Autolock _l(mLock);
7013    for (size_t j = 0; j < mTracks.size(); ++j) {
7014        sp<RecordThread::RecordTrack> track = mTracks[j];
7015        int sessionId = track->sessionId();
7016        if (ids.indexOfKey(sessionId) < 0) {
7017            ids.add(sessionId, true);
7018        }
7019    }
7020    return ids;
7021}
7022
7023AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
7024{
7025    Mutex::Autolock _l(mLock);
7026    AudioStreamIn *input = mInput;
7027    mInput = NULL;
7028    return input;
7029}
7030
7031// this method must always be called either with ThreadBase mLock held or inside the thread loop
7032audio_stream_t* AudioFlinger::RecordThread::stream() const
7033{
7034    if (mInput == NULL) {
7035        return NULL;
7036    }
7037    return &mInput->stream->common;
7038}
7039
7040status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
7041{
7042    // only one chain per input thread
7043    if (mEffectChains.size() != 0) {
7044        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
7045        return INVALID_OPERATION;
7046    }
7047    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
7048    chain->setThread(this);
7049    chain->setInBuffer(NULL);
7050    chain->setOutBuffer(NULL);
7051
7052    checkSuspendOnAddEffectChain_l(chain);
7053
7054    // make sure enabled pre processing effects state is communicated to the HAL as we
7055    // just moved them to a new input stream.
7056    chain->syncHalEffectsState();
7057
7058    mEffectChains.add(chain);
7059
7060    return NO_ERROR;
7061}
7062
7063size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
7064{
7065    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
7066    ALOGW_IF(mEffectChains.size() != 1,
7067            "removeEffectChain_l() %p invalid chain size %d on thread %p",
7068            chain.get(), mEffectChains.size(), this);
7069    if (mEffectChains.size() == 1) {
7070        mEffectChains.removeAt(0);
7071    }
7072    return 0;
7073}
7074
7075status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
7076                                                          audio_patch_handle_t *handle)
7077{
7078    status_t status = NO_ERROR;
7079
7080    // store new device and send to effects
7081    mInDevice = patch->sources[0].ext.device.type;
7082    mPatch = *patch;
7083    for (size_t i = 0; i < mEffectChains.size(); i++) {
7084        mEffectChains[i]->setDevice_l(mInDevice);
7085    }
7086
7087    // disable AEC and NS if the device is a BT SCO headset supporting those
7088    // pre processings
7089    if (mTracks.size() > 0) {
7090        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
7091                            mAudioFlinger->btNrecIsOff();
7092        for (size_t i = 0; i < mTracks.size(); i++) {
7093            sp<RecordTrack> track = mTracks[i];
7094            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
7095            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
7096        }
7097    }
7098
7099    // store new source and send to effects
7100    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
7101        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
7102        for (size_t i = 0; i < mEffectChains.size(); i++) {
7103            mEffectChains[i]->setAudioSource_l(mAudioSource);
7104        }
7105    }
7106
7107    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7108        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7109        status = hwDevice->create_audio_patch(hwDevice,
7110                                               patch->num_sources,
7111                                               patch->sources,
7112                                               patch->num_sinks,
7113                                               patch->sinks,
7114                                               handle);
7115    } else {
7116        char *address;
7117        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7118            address = audio_device_address_to_parameter(
7119                                                patch->sources[0].ext.device.type,
7120                                                patch->sources[0].ext.device.address);
7121        } else {
7122            address = (char *)calloc(1, 1);
7123        }
7124        AudioParameter param = AudioParameter(String8(address));
7125        free(address);
7126        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7127                     (int)patch->sources[0].ext.device.type);
7128        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7129                                         (int)patch->sinks[0].ext.mix.usecase.source);
7130        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7131                param.toString().string());
7132        *handle = AUDIO_PATCH_HANDLE_NONE;
7133    }
7134
7135    if (mInDevice != mPrevInDevice) {
7136        sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7137        mPrevInDevice = mInDevice;
7138    }
7139
7140    return status;
7141}
7142
7143status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7144{
7145    status_t status = NO_ERROR;
7146
7147    mInDevice = AUDIO_DEVICE_NONE;
7148
7149    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7150        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7151        status = hwDevice->release_audio_patch(hwDevice, handle);
7152    } else {
7153        AudioParameter param;
7154        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7155        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7156                param.toString().string());
7157    }
7158    return status;
7159}
7160
7161void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7162{
7163    Mutex::Autolock _l(mLock);
7164    mTracks.add(record);
7165}
7166
7167void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7168{
7169    Mutex::Autolock _l(mLock);
7170    destroyTrack_l(record);
7171}
7172
7173void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7174{
7175    ThreadBase::getAudioPortConfig(config);
7176    config->role = AUDIO_PORT_ROLE_SINK;
7177    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7178    config->ext.mix.usecase.source = mAudioSource;
7179}
7180
7181} // namespace android
7182