Threads.cpp revision e1f939bf0e1bac806b7da1b316e70c96426dc1b6
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <linux/futex.h>
27#include <sys/stat.h>
28#include <sys/syscall.h>
29#include <cutils/properties.h>
30#include <media/AudioParameter.h>
31#include <media/AudioResamplerPublic.h>
32#include <utils/Log.h>
33#include <utils/Trace.h>
34
35#include <private/media/AudioTrackShared.h>
36#include <hardware/audio.h>
37#include <audio_effects/effect_ns.h>
38#include <audio_effects/effect_aec.h>
39#include <audio_utils/primitives.h>
40#include <audio_utils/format.h>
41#include <audio_utils/minifloat.h>
42
43// NBAIO implementations
44#include <media/nbaio/AudioStreamInSource.h>
45#include <media/nbaio/AudioStreamOutSink.h>
46#include <media/nbaio/MonoPipe.h>
47#include <media/nbaio/MonoPipeReader.h>
48#include <media/nbaio/Pipe.h>
49#include <media/nbaio/PipeReader.h>
50#include <media/nbaio/SourceAudioBufferProvider.h>
51
52#include <powermanager/PowerManager.h>
53
54#include <common_time/cc_helper.h>
55#include <common_time/local_clock.h>
56
57#include "AudioFlinger.h"
58#include "AudioMixer.h"
59#include "BufferProviders.h"
60#include "FastMixer.h"
61#include "FastCapture.h"
62#include "ServiceUtilities.h"
63#include "SchedulingPolicyService.h"
64
65#ifdef ADD_BATTERY_DATA
66#include <media/IMediaPlayerService.h>
67#include <media/IMediaDeathNotifier.h>
68#endif
69
70#ifdef DEBUG_CPU_USAGE
71#include <cpustats/CentralTendencyStatistics.h>
72#include <cpustats/ThreadCpuUsage.h>
73#endif
74
75// ----------------------------------------------------------------------------
76
77// Note: the following macro is used for extremely verbose logging message.  In
78// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
79// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
80// are so verbose that we want to suppress them even when we have ALOG_ASSERT
81// turned on.  Do not uncomment the #def below unless you really know what you
82// are doing and want to see all of the extremely verbose messages.
83//#define VERY_VERY_VERBOSE_LOGGING
84#ifdef VERY_VERY_VERBOSE_LOGGING
85#define ALOGVV ALOGV
86#else
87#define ALOGVV(a...) do { } while(0)
88#endif
89
90// TODO: Move these macro/inlines to a header file.
91#define max(a, b) ((a) > (b) ? (a) : (b))
92template <typename T>
93static inline T min(const T& a, const T& b)
94{
95    return a < b ? a : b;
96}
97
98#ifndef ARRAY_SIZE
99#define ARRAY_SIZE(a) (sizeof(a) / sizeof(a[0]))
100#endif
101
102namespace android {
103
104// retry counts for buffer fill timeout
105// 50 * ~20msecs = 1 second
106static const int8_t kMaxTrackRetries = 50;
107static const int8_t kMaxTrackStartupRetries = 50;
108// allow less retry attempts on direct output thread.
109// direct outputs can be a scarce resource in audio hardware and should
110// be released as quickly as possible.
111static const int8_t kMaxTrackRetriesDirect = 2;
112
113// don't warn about blocked writes or record buffer overflows more often than this
114static const nsecs_t kWarningThrottleNs = seconds(5);
115
116// RecordThread loop sleep time upon application overrun or audio HAL read error
117static const int kRecordThreadSleepUs = 5000;
118
119// maximum time to wait in sendConfigEvent_l() for a status to be received
120static const nsecs_t kConfigEventTimeoutNs = seconds(2);
121
122// minimum sleep time for the mixer thread loop when tracks are active but in underrun
123static const uint32_t kMinThreadSleepTimeUs = 5000;
124// maximum divider applied to the active sleep time in the mixer thread loop
125static const uint32_t kMaxThreadSleepTimeShift = 2;
126
127// minimum normal sink buffer size, expressed in milliseconds rather than frames
128static const uint32_t kMinNormalSinkBufferSizeMs = 20;
129// maximum normal sink buffer size
130static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
131
132// Offloaded output thread standby delay: allows track transition without going to standby
133static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
134
135// Whether to use fast mixer
136static const enum {
137    FastMixer_Never,    // never initialize or use: for debugging only
138    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
139                        // normal mixer multiplier is 1
140    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
141                        // multiplier is calculated based on min & max normal mixer buffer size
142    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
143                        // multiplier is calculated based on min & max normal mixer buffer size
144    // FIXME for FastMixer_Dynamic:
145    //  Supporting this option will require fixing HALs that can't handle large writes.
146    //  For example, one HAL implementation returns an error from a large write,
147    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
148    //  We could either fix the HAL implementations, or provide a wrapper that breaks
149    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
150} kUseFastMixer = FastMixer_Static;
151
152// Whether to use fast capture
153static const enum {
154    FastCapture_Never,  // never initialize or use: for debugging only
155    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
156    FastCapture_Static, // initialize if needed, then use all the time if initialized
157} kUseFastCapture = FastCapture_Static;
158
159// Priorities for requestPriority
160static const int kPriorityAudioApp = 2;
161static const int kPriorityFastMixer = 3;
162static const int kPriorityFastCapture = 3;
163
164// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
165// for the track.  The client then sub-divides this into smaller buffers for its use.
166// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
167// So for now we just assume that client is double-buffered for fast tracks.
168// FIXME It would be better for client to tell AudioFlinger the value of N,
169// so AudioFlinger could allocate the right amount of memory.
170// See the client's minBufCount and mNotificationFramesAct calculations for details.
171
172// This is the default value, if not specified by property.
173static const int kFastTrackMultiplier = 2;
174
175// The minimum and maximum allowed values
176static const int kFastTrackMultiplierMin = 1;
177static const int kFastTrackMultiplierMax = 2;
178
179// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
180static int sFastTrackMultiplier = kFastTrackMultiplier;
181
182// See Thread::readOnlyHeap().
183// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
184// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
185// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
186static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
187
188// ----------------------------------------------------------------------------
189
190static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
191
192static void sFastTrackMultiplierInit()
193{
194    char value[PROPERTY_VALUE_MAX];
195    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
196        char *endptr;
197        unsigned long ul = strtoul(value, &endptr, 0);
198        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
199            sFastTrackMultiplier = (int) ul;
200        }
201    }
202}
203
204// ----------------------------------------------------------------------------
205
206#ifdef ADD_BATTERY_DATA
207// To collect the amplifier usage
208static void addBatteryData(uint32_t params) {
209    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
210    if (service == NULL) {
211        // it already logged
212        return;
213    }
214
215    service->addBatteryData(params);
216}
217#endif
218
219
220// ----------------------------------------------------------------------------
221//      CPU Stats
222// ----------------------------------------------------------------------------
223
224class CpuStats {
225public:
226    CpuStats();
227    void sample(const String8 &title);
228#ifdef DEBUG_CPU_USAGE
229private:
230    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
231    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
232
233    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
234
235    int mCpuNum;                        // thread's current CPU number
236    int mCpukHz;                        // frequency of thread's current CPU in kHz
237#endif
238};
239
240CpuStats::CpuStats()
241#ifdef DEBUG_CPU_USAGE
242    : mCpuNum(-1), mCpukHz(-1)
243#endif
244{
245}
246
247void CpuStats::sample(const String8 &title
248#ifndef DEBUG_CPU_USAGE
249                __unused
250#endif
251        ) {
252#ifdef DEBUG_CPU_USAGE
253    // get current thread's delta CPU time in wall clock ns
254    double wcNs;
255    bool valid = mCpuUsage.sampleAndEnable(wcNs);
256
257    // record sample for wall clock statistics
258    if (valid) {
259        mWcStats.sample(wcNs);
260    }
261
262    // get the current CPU number
263    int cpuNum = sched_getcpu();
264
265    // get the current CPU frequency in kHz
266    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
267
268    // check if either CPU number or frequency changed
269    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
270        mCpuNum = cpuNum;
271        mCpukHz = cpukHz;
272        // ignore sample for purposes of cycles
273        valid = false;
274    }
275
276    // if no change in CPU number or frequency, then record sample for cycle statistics
277    if (valid && mCpukHz > 0) {
278        double cycles = wcNs * cpukHz * 0.000001;
279        mHzStats.sample(cycles);
280    }
281
282    unsigned n = mWcStats.n();
283    // mCpuUsage.elapsed() is expensive, so don't call it every loop
284    if ((n & 127) == 1) {
285        long long elapsed = mCpuUsage.elapsed();
286        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
287            double perLoop = elapsed / (double) n;
288            double perLoop100 = perLoop * 0.01;
289            double perLoop1k = perLoop * 0.001;
290            double mean = mWcStats.mean();
291            double stddev = mWcStats.stddev();
292            double minimum = mWcStats.minimum();
293            double maximum = mWcStats.maximum();
294            double meanCycles = mHzStats.mean();
295            double stddevCycles = mHzStats.stddev();
296            double minCycles = mHzStats.minimum();
297            double maxCycles = mHzStats.maximum();
298            mCpuUsage.resetElapsed();
299            mWcStats.reset();
300            mHzStats.reset();
301            ALOGD("CPU usage for %s over past %.1f secs\n"
302                "  (%u mixer loops at %.1f mean ms per loop):\n"
303                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
304                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
305                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
306                    title.string(),
307                    elapsed * .000000001, n, perLoop * .000001,
308                    mean * .001,
309                    stddev * .001,
310                    minimum * .001,
311                    maximum * .001,
312                    mean / perLoop100,
313                    stddev / perLoop100,
314                    minimum / perLoop100,
315                    maximum / perLoop100,
316                    meanCycles / perLoop1k,
317                    stddevCycles / perLoop1k,
318                    minCycles / perLoop1k,
319                    maxCycles / perLoop1k);
320
321        }
322    }
323#endif
324};
325
326// ----------------------------------------------------------------------------
327//      ThreadBase
328// ----------------------------------------------------------------------------
329
330// static
331const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
332{
333    switch (type) {
334    case MIXER:
335        return "MIXER";
336    case DIRECT:
337        return "DIRECT";
338    case DUPLICATING:
339        return "DUPLICATING";
340    case RECORD:
341        return "RECORD";
342    case OFFLOAD:
343        return "OFFLOAD";
344    default:
345        return "unknown";
346    }
347}
348
349String8 devicesToString(audio_devices_t devices)
350{
351    static const struct mapping {
352        audio_devices_t mDevices;
353        const char *    mString;
354    } mappingsOut[] = {
355        AUDIO_DEVICE_OUT_EARPIECE,          "EARPIECE",
356        AUDIO_DEVICE_OUT_SPEAKER,           "SPEAKER",
357        AUDIO_DEVICE_OUT_WIRED_HEADSET,     "WIRED_HEADSET",
358        AUDIO_DEVICE_OUT_WIRED_HEADPHONE,   "WIRED_HEADPHONE",
359        AUDIO_DEVICE_OUT_BLUETOOTH_SCO,     "BLUETOOTH_SCO",
360        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_HEADSET,     "BLUETOOTH_SCO_HEADSET",
361        AUDIO_DEVICE_OUT_BLUETOOTH_SCO_CARKIT,      "BLUETOOTH_SCO_CARKIT",
362        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP,            "BLUETOOTH_A2DP",
363        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_HEADPHONES, "BLUETOOTH_A2DP_HEADPHONES",
364        AUDIO_DEVICE_OUT_BLUETOOTH_A2DP_SPEAKER,    "BLUETOOTH_A2DP_SPEAKER",
365        AUDIO_DEVICE_OUT_AUX_DIGITAL,       "AUX_DIGITAL",
366        AUDIO_DEVICE_OUT_HDMI,              "HDMI",
367        AUDIO_DEVICE_OUT_ANLG_DOCK_HEADSET, "ANLG_DOCK_HEADSET",
368        AUDIO_DEVICE_OUT_DGTL_DOCK_HEADSET, "DGTL_DOCK_HEADSET",
369        AUDIO_DEVICE_OUT_USB_ACCESSORY,     "USB_ACCESSORY",
370        AUDIO_DEVICE_OUT_USB_DEVICE,        "USB_DEVICE",
371        AUDIO_DEVICE_OUT_TELEPHONY_TX,      "TELEPHONY_TX",
372        AUDIO_DEVICE_OUT_LINE,              "LINE",
373        AUDIO_DEVICE_OUT_HDMI_ARC,          "HDMI_ARC",
374        AUDIO_DEVICE_OUT_SPDIF,             "SPDIF",
375        AUDIO_DEVICE_OUT_FM,                "FM",
376        AUDIO_DEVICE_OUT_AUX_LINE,          "AUX_LINE",
377        AUDIO_DEVICE_OUT_SPEAKER_SAFE,      "SPEAKER_SAFE",
378        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
379    }, mappingsIn[] = {
380        AUDIO_DEVICE_IN_COMMUNICATION,      "COMMUNICATION",
381        AUDIO_DEVICE_IN_AMBIENT,            "AMBIENT",
382        AUDIO_DEVICE_IN_BUILTIN_MIC,        "BUILTIN_MIC",
383        AUDIO_DEVICE_IN_BLUETOOTH_SCO_HEADSET,  "BLUETOOTH_SCO_HEADSET",
384        AUDIO_DEVICE_IN_WIRED_HEADSET,      "WIRED_HEADSET",
385        AUDIO_DEVICE_IN_AUX_DIGITAL,        "AUX_DIGITAL",
386        AUDIO_DEVICE_IN_VOICE_CALL,         "VOICE_CALL",
387        AUDIO_DEVICE_IN_TELEPHONY_RX,       "TELEPHONY_RX",
388        AUDIO_DEVICE_IN_BACK_MIC,           "BACK_MIC",
389        AUDIO_DEVICE_IN_REMOTE_SUBMIX,      "REMOTE_SUBMIX",
390        AUDIO_DEVICE_IN_ANLG_DOCK_HEADSET,  "ANLG_DOCK_HEADSET",
391        AUDIO_DEVICE_IN_DGTL_DOCK_HEADSET,  "DGTL_DOCK_HEADSET",
392        AUDIO_DEVICE_IN_USB_ACCESSORY,      "USB_ACCESSORY",
393        AUDIO_DEVICE_IN_USB_DEVICE,         "USB_DEVICE",
394        AUDIO_DEVICE_IN_FM_TUNER,           "FM_TUNER",
395        AUDIO_DEVICE_IN_TV_TUNER,           "TV_TUNER",
396        AUDIO_DEVICE_IN_LINE,               "LINE",
397        AUDIO_DEVICE_IN_SPDIF,              "SPDIF",
398        AUDIO_DEVICE_IN_BLUETOOTH_A2DP,     "BLUETOOTH_A2DP",
399        AUDIO_DEVICE_IN_LOOPBACK,           "LOOPBACK",
400        AUDIO_DEVICE_NONE,                  "NONE",         // must be last
401    };
402    String8 result;
403    audio_devices_t allDevices = AUDIO_DEVICE_NONE;
404    const mapping *entry;
405    if (devices & AUDIO_DEVICE_BIT_IN) {
406        devices &= ~AUDIO_DEVICE_BIT_IN;
407        entry = mappingsIn;
408    } else {
409        entry = mappingsOut;
410    }
411    for ( ; entry->mDevices != AUDIO_DEVICE_NONE; entry++) {
412        allDevices = (audio_devices_t) (allDevices | entry->mDevices);
413        if (devices & entry->mDevices) {
414            if (!result.isEmpty()) {
415                result.append("|");
416            }
417            result.append(entry->mString);
418        }
419    }
420    if (devices & ~allDevices) {
421        if (!result.isEmpty()) {
422            result.append("|");
423        }
424        result.appendFormat("0x%X", devices & ~allDevices);
425    }
426    if (result.isEmpty()) {
427        result.append(entry->mString);
428    }
429    return result;
430}
431
432String8 inputFlagsToString(audio_input_flags_t flags)
433{
434    static const struct mapping {
435        audio_input_flags_t     mFlag;
436        const char *            mString;
437    } mappings[] = {
438        AUDIO_INPUT_FLAG_FAST,              "FAST",
439        AUDIO_INPUT_FLAG_HW_HOTWORD,        "HW_HOTWORD",
440        AUDIO_INPUT_FLAG_NONE,              "NONE",         // must be last
441    };
442    String8 result;
443    audio_input_flags_t allFlags = AUDIO_INPUT_FLAG_NONE;
444    const mapping *entry;
445    for (entry = mappings; entry->mFlag != AUDIO_INPUT_FLAG_NONE; entry++) {
446        allFlags = (audio_input_flags_t) (allFlags | entry->mFlag);
447        if (flags & entry->mFlag) {
448            if (!result.isEmpty()) {
449                result.append("|");
450            }
451            result.append(entry->mString);
452        }
453    }
454    if (flags & ~allFlags) {
455        if (!result.isEmpty()) {
456            result.append("|");
457        }
458        result.appendFormat("0x%X", flags & ~allFlags);
459    }
460    if (result.isEmpty()) {
461        result.append(entry->mString);
462    }
463    return result;
464}
465
466String8 outputFlagsToString(audio_output_flags_t flags)
467{
468    static const struct mapping {
469        audio_output_flags_t    mFlag;
470        const char *            mString;
471    } mappings[] = {
472        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
473        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
474        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
475        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
476        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAD",
477        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
478        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
479        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
480    };
481    String8 result;
482    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
483    const mapping *entry;
484    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
485        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
486        if (flags & entry->mFlag) {
487            if (!result.isEmpty()) {
488                result.append("|");
489            }
490            result.append(entry->mString);
491        }
492    }
493    if (flags & ~allFlags) {
494        if (!result.isEmpty()) {
495            result.append("|");
496        }
497        result.appendFormat("0x%X", flags & ~allFlags);
498    }
499    if (result.isEmpty()) {
500        result.append(entry->mString);
501    }
502    return result;
503}
504
505const char *sourceToString(audio_source_t source)
506{
507    switch (source) {
508    case AUDIO_SOURCE_DEFAULT:              return "default";
509    case AUDIO_SOURCE_MIC:                  return "mic";
510    case AUDIO_SOURCE_VOICE_UPLINK:         return "voice uplink";
511    case AUDIO_SOURCE_VOICE_DOWNLINK:       return "voice downlink";
512    case AUDIO_SOURCE_VOICE_CALL:           return "voice call";
513    case AUDIO_SOURCE_CAMCORDER:            return "camcorder";
514    case AUDIO_SOURCE_VOICE_RECOGNITION:    return "voice recognition";
515    case AUDIO_SOURCE_VOICE_COMMUNICATION:  return "voice communication";
516    case AUDIO_SOURCE_REMOTE_SUBMIX:        return "remote submix";
517    case AUDIO_SOURCE_FM_TUNER:             return "FM tuner";
518    case AUDIO_SOURCE_HOTWORD:              return "hotword";
519    default:                                return "unknown";
520    }
521}
522
523AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
524        audio_devices_t outDevice, audio_devices_t inDevice, type_t type, bool systemReady)
525    :   Thread(false /*canCallJava*/),
526        mType(type),
527        mAudioFlinger(audioFlinger),
528        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
529        // are set by PlaybackThread::readOutputParameters_l() or
530        // RecordThread::readInputParameters_l()
531        //FIXME: mStandby should be true here. Is this some kind of hack?
532        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
533        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
534        // mName will be set by concrete (non-virtual) subclass
535        mDeathRecipient(new PMDeathRecipient(this)),
536        mSystemReady(systemReady)
537{
538    memset(&mPatch, 0, sizeof(struct audio_patch));
539}
540
541AudioFlinger::ThreadBase::~ThreadBase()
542{
543    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
544    mConfigEvents.clear();
545
546    // do not lock the mutex in destructor
547    releaseWakeLock_l();
548    if (mPowerManager != 0) {
549        sp<IBinder> binder = IInterface::asBinder(mPowerManager);
550        binder->unlinkToDeath(mDeathRecipient);
551    }
552}
553
554status_t AudioFlinger::ThreadBase::readyToRun()
555{
556    status_t status = initCheck();
557    if (status == NO_ERROR) {
558        ALOGI("AudioFlinger's thread %p ready to run", this);
559    } else {
560        ALOGE("No working audio driver found.");
561    }
562    return status;
563}
564
565void AudioFlinger::ThreadBase::exit()
566{
567    ALOGV("ThreadBase::exit");
568    // do any cleanup required for exit to succeed
569    preExit();
570    {
571        // This lock prevents the following race in thread (uniprocessor for illustration):
572        //  if (!exitPending()) {
573        //      // context switch from here to exit()
574        //      // exit() calls requestExit(), what exitPending() observes
575        //      // exit() calls signal(), which is dropped since no waiters
576        //      // context switch back from exit() to here
577        //      mWaitWorkCV.wait(...);
578        //      // now thread is hung
579        //  }
580        AutoMutex lock(mLock);
581        requestExit();
582        mWaitWorkCV.broadcast();
583    }
584    // When Thread::requestExitAndWait is made virtual and this method is renamed to
585    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
586    requestExitAndWait();
587}
588
589status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
590{
591    status_t status;
592
593    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
594    Mutex::Autolock _l(mLock);
595
596    return sendSetParameterConfigEvent_l(keyValuePairs);
597}
598
599// sendConfigEvent_l() must be called with ThreadBase::mLock held
600// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
601status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
602{
603    status_t status = NO_ERROR;
604
605    if (event->mRequiresSystemReady && !mSystemReady) {
606        event->mWaitStatus = false;
607        mPendingConfigEvents.add(event);
608        return status;
609    }
610    mConfigEvents.add(event);
611    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
612    mWaitWorkCV.signal();
613    mLock.unlock();
614    {
615        Mutex::Autolock _l(event->mLock);
616        while (event->mWaitStatus) {
617            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
618                event->mStatus = TIMED_OUT;
619                event->mWaitStatus = false;
620            }
621        }
622        status = event->mStatus;
623    }
624    mLock.lock();
625    return status;
626}
627
628void AudioFlinger::ThreadBase::sendIoConfigEvent(audio_io_config_event event)
629{
630    Mutex::Autolock _l(mLock);
631    sendIoConfigEvent_l(event);
632}
633
634// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
635void AudioFlinger::ThreadBase::sendIoConfigEvent_l(audio_io_config_event event)
636{
637    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event);
638    sendConfigEvent_l(configEvent);
639}
640
641void AudioFlinger::ThreadBase::sendPrioConfigEvent(pid_t pid, pid_t tid, int32_t prio)
642{
643    Mutex::Autolock _l(mLock);
644    sendPrioConfigEvent_l(pid, tid, prio);
645}
646
647// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
648void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
649{
650    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
651    sendConfigEvent_l(configEvent);
652}
653
654// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
655status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
656{
657    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
658    return sendConfigEvent_l(configEvent);
659}
660
661status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
662                                                        const struct audio_patch *patch,
663                                                        audio_patch_handle_t *handle)
664{
665    Mutex::Autolock _l(mLock);
666    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
667    status_t status = sendConfigEvent_l(configEvent);
668    if (status == NO_ERROR) {
669        CreateAudioPatchConfigEventData *data =
670                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
671        *handle = data->mHandle;
672    }
673    return status;
674}
675
676status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
677                                                                const audio_patch_handle_t handle)
678{
679    Mutex::Autolock _l(mLock);
680    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
681    return sendConfigEvent_l(configEvent);
682}
683
684
685// post condition: mConfigEvents.isEmpty()
686void AudioFlinger::ThreadBase::processConfigEvents_l()
687{
688    bool configChanged = false;
689
690    while (!mConfigEvents.isEmpty()) {
691        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
692        sp<ConfigEvent> event = mConfigEvents[0];
693        mConfigEvents.removeAt(0);
694        switch (event->mType) {
695        case CFG_EVENT_PRIO: {
696            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
697            // FIXME Need to understand why this has to be done asynchronously
698            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
699                    true /*asynchronous*/);
700            if (err != 0) {
701                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
702                      data->mPrio, data->mPid, data->mTid, err);
703            }
704        } break;
705        case CFG_EVENT_IO: {
706            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
707            ioConfigChanged(data->mEvent);
708        } break;
709        case CFG_EVENT_SET_PARAMETER: {
710            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
711            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
712                configChanged = true;
713            }
714        } break;
715        case CFG_EVENT_CREATE_AUDIO_PATCH: {
716            CreateAudioPatchConfigEventData *data =
717                                            (CreateAudioPatchConfigEventData *)event->mData.get();
718            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
719        } break;
720        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
721            ReleaseAudioPatchConfigEventData *data =
722                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
723            event->mStatus = releaseAudioPatch_l(data->mHandle);
724        } break;
725        default:
726            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
727            break;
728        }
729        {
730            Mutex::Autolock _l(event->mLock);
731            if (event->mWaitStatus) {
732                event->mWaitStatus = false;
733                event->mCond.signal();
734            }
735        }
736        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
737    }
738
739    if (configChanged) {
740        cacheParameters_l();
741    }
742}
743
744String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
745    String8 s;
746    const audio_channel_representation_t representation = audio_channel_mask_get_representation(mask);
747
748    switch (representation) {
749    case AUDIO_CHANNEL_REPRESENTATION_POSITION: {
750        if (output) {
751            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
752            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
753            if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
754            if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
755            if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
756            if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
757            if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
758            if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
759            if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
760            if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
761            if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
762            if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
763            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
764            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
765            if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
766            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
767            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
768            if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
769            if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
770        } else {
771            if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
772            if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
773            if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
774            if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
775            if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
776            if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
777            if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
778            if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
779            if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
780            if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
781            if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
782            if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
783            if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
784            if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
785            if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
786        }
787        const int len = s.length();
788        if (len > 2) {
789            char *str = s.lockBuffer(len); // needed?
790            s.unlockBuffer(len - 2);       // remove trailing ", "
791        }
792        return s;
793    }
794    case AUDIO_CHANNEL_REPRESENTATION_INDEX:
795        s.appendFormat("index mask, bits:%#x", audio_channel_mask_get_bits(mask));
796        return s;
797    default:
798        s.appendFormat("unknown mask, representation:%d  bits:%#x",
799                representation, audio_channel_mask_get_bits(mask));
800        return s;
801    }
802}
803
804void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
805{
806    const size_t SIZE = 256;
807    char buffer[SIZE];
808    String8 result;
809
810    bool locked = AudioFlinger::dumpTryLock(mLock);
811    if (!locked) {
812        dprintf(fd, "thread %p may be deadlocked\n", this);
813    }
814
815    dprintf(fd, "  Thread name: %s\n", mThreadName);
816    dprintf(fd, "  I/O handle: %d\n", mId);
817    dprintf(fd, "  TID: %d\n", getTid());
818    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
819    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
820    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
821    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
822    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
823    dprintf(fd, "  Channel count: %u\n", mChannelCount);
824    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
825            channelMaskToString(mChannelMask, mType != RECORD).string());
826    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
827    dprintf(fd, "  Frame size: %zu bytes\n", mFrameSize);
828    dprintf(fd, "  Pending config events:");
829    size_t numConfig = mConfigEvents.size();
830    if (numConfig) {
831        for (size_t i = 0; i < numConfig; i++) {
832            mConfigEvents[i]->dump(buffer, SIZE);
833            dprintf(fd, "\n    %s", buffer);
834        }
835        dprintf(fd, "\n");
836    } else {
837        dprintf(fd, " none\n");
838    }
839    dprintf(fd, "  Output device: %#x (%s)\n", mOutDevice, devicesToString(mOutDevice).string());
840    dprintf(fd, "  Input device: %#x (%s)\n", mInDevice, devicesToString(mInDevice).string());
841    dprintf(fd, "  Audio source: %d (%s)\n", mAudioSource, sourceToString(mAudioSource));
842
843    if (locked) {
844        mLock.unlock();
845    }
846}
847
848void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
849{
850    const size_t SIZE = 256;
851    char buffer[SIZE];
852    String8 result;
853
854    size_t numEffectChains = mEffectChains.size();
855    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
856    write(fd, buffer, strlen(buffer));
857
858    for (size_t i = 0; i < numEffectChains; ++i) {
859        sp<EffectChain> chain = mEffectChains[i];
860        if (chain != 0) {
861            chain->dump(fd, args);
862        }
863    }
864}
865
866void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
867{
868    Mutex::Autolock _l(mLock);
869    acquireWakeLock_l(uid);
870}
871
872String16 AudioFlinger::ThreadBase::getWakeLockTag()
873{
874    switch (mType) {
875    case MIXER:
876        return String16("AudioMix");
877    case DIRECT:
878        return String16("AudioDirectOut");
879    case DUPLICATING:
880        return String16("AudioDup");
881    case RECORD:
882        return String16("AudioIn");
883    case OFFLOAD:
884        return String16("AudioOffload");
885    default:
886        ALOG_ASSERT(false);
887        return String16("AudioUnknown");
888    }
889}
890
891void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
892{
893    getPowerManager_l();
894    if (mPowerManager != 0) {
895        sp<IBinder> binder = new BBinder();
896        status_t status;
897        if (uid >= 0) {
898            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
899                    binder,
900                    getWakeLockTag(),
901                    String16("media"),
902                    uid,
903                    true /* FIXME force oneway contrary to .aidl */);
904        } else {
905            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
906                    binder,
907                    getWakeLockTag(),
908                    String16("media"),
909                    true /* FIXME force oneway contrary to .aidl */);
910        }
911        if (status == NO_ERROR) {
912            mWakeLockToken = binder;
913        }
914        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
915    }
916}
917
918void AudioFlinger::ThreadBase::releaseWakeLock()
919{
920    Mutex::Autolock _l(mLock);
921    releaseWakeLock_l();
922}
923
924void AudioFlinger::ThreadBase::releaseWakeLock_l()
925{
926    if (mWakeLockToken != 0) {
927        ALOGV("releaseWakeLock_l() %s", mThreadName);
928        if (mPowerManager != 0) {
929            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
930                    true /* FIXME force oneway contrary to .aidl */);
931        }
932        mWakeLockToken.clear();
933    }
934}
935
936void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
937    Mutex::Autolock _l(mLock);
938    updateWakeLockUids_l(uids);
939}
940
941void AudioFlinger::ThreadBase::getPowerManager_l() {
942    if (mSystemReady && mPowerManager == 0) {
943        // use checkService() to avoid blocking if power service is not up yet
944        sp<IBinder> binder =
945            defaultServiceManager()->checkService(String16("power"));
946        if (binder == 0) {
947            ALOGW("Thread %s cannot connect to the power manager service", mThreadName);
948        } else {
949            mPowerManager = interface_cast<IPowerManager>(binder);
950            binder->linkToDeath(mDeathRecipient);
951        }
952    }
953}
954
955void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
956    getPowerManager_l();
957    if (mWakeLockToken == NULL) {
958        ALOGE("no wake lock to update!");
959        return;
960    }
961    if (mPowerManager != 0) {
962        sp<IBinder> binder = new BBinder();
963        status_t status;
964        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
965                    true /* FIXME force oneway contrary to .aidl */);
966        ALOGV("acquireWakeLock_l() %s status %d", mThreadName, status);
967    }
968}
969
970void AudioFlinger::ThreadBase::clearPowerManager()
971{
972    Mutex::Autolock _l(mLock);
973    releaseWakeLock_l();
974    mPowerManager.clear();
975}
976
977void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
978{
979    sp<ThreadBase> thread = mThread.promote();
980    if (thread != 0) {
981        thread->clearPowerManager();
982    }
983    ALOGW("power manager service died !!!");
984}
985
986void AudioFlinger::ThreadBase::setEffectSuspended(
987        const effect_uuid_t *type, bool suspend, int sessionId)
988{
989    Mutex::Autolock _l(mLock);
990    setEffectSuspended_l(type, suspend, sessionId);
991}
992
993void AudioFlinger::ThreadBase::setEffectSuspended_l(
994        const effect_uuid_t *type, bool suspend, int sessionId)
995{
996    sp<EffectChain> chain = getEffectChain_l(sessionId);
997    if (chain != 0) {
998        if (type != NULL) {
999            chain->setEffectSuspended_l(type, suspend);
1000        } else {
1001            chain->setEffectSuspendedAll_l(suspend);
1002        }
1003    }
1004
1005    updateSuspendedSessions_l(type, suspend, sessionId);
1006}
1007
1008void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
1009{
1010    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
1011    if (index < 0) {
1012        return;
1013    }
1014
1015    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
1016            mSuspendedSessions.valueAt(index);
1017
1018    for (size_t i = 0; i < sessionEffects.size(); i++) {
1019        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
1020        for (int j = 0; j < desc->mRefCount; j++) {
1021            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
1022                chain->setEffectSuspendedAll_l(true);
1023            } else {
1024                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
1025                    desc->mType.timeLow);
1026                chain->setEffectSuspended_l(&desc->mType, true);
1027            }
1028        }
1029    }
1030}
1031
1032void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
1033                                                         bool suspend,
1034                                                         int sessionId)
1035{
1036    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
1037
1038    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
1039
1040    if (suspend) {
1041        if (index >= 0) {
1042            sessionEffects = mSuspendedSessions.valueAt(index);
1043        } else {
1044            mSuspendedSessions.add(sessionId, sessionEffects);
1045        }
1046    } else {
1047        if (index < 0) {
1048            return;
1049        }
1050        sessionEffects = mSuspendedSessions.valueAt(index);
1051    }
1052
1053
1054    int key = EffectChain::kKeyForSuspendAll;
1055    if (type != NULL) {
1056        key = type->timeLow;
1057    }
1058    index = sessionEffects.indexOfKey(key);
1059
1060    sp<SuspendedSessionDesc> desc;
1061    if (suspend) {
1062        if (index >= 0) {
1063            desc = sessionEffects.valueAt(index);
1064        } else {
1065            desc = new SuspendedSessionDesc();
1066            if (type != NULL) {
1067                desc->mType = *type;
1068            }
1069            sessionEffects.add(key, desc);
1070            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
1071        }
1072        desc->mRefCount++;
1073    } else {
1074        if (index < 0) {
1075            return;
1076        }
1077        desc = sessionEffects.valueAt(index);
1078        if (--desc->mRefCount == 0) {
1079            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
1080            sessionEffects.removeItemsAt(index);
1081            if (sessionEffects.isEmpty()) {
1082                ALOGV("updateSuspendedSessions_l() restore removing session %d",
1083                                 sessionId);
1084                mSuspendedSessions.removeItem(sessionId);
1085            }
1086        }
1087    }
1088    if (!sessionEffects.isEmpty()) {
1089        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
1090    }
1091}
1092
1093void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
1094                                                            bool enabled,
1095                                                            int sessionId)
1096{
1097    Mutex::Autolock _l(mLock);
1098    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
1099}
1100
1101void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
1102                                                            bool enabled,
1103                                                            int sessionId)
1104{
1105    if (mType != RECORD) {
1106        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
1107        // another session. This gives the priority to well behaved effect control panels
1108        // and applications not using global effects.
1109        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
1110        // global effects
1111        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
1112            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
1113        }
1114    }
1115
1116    sp<EffectChain> chain = getEffectChain_l(sessionId);
1117    if (chain != 0) {
1118        chain->checkSuspendOnEffectEnabled(effect, enabled);
1119    }
1120}
1121
1122// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
1123sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
1124        const sp<AudioFlinger::Client>& client,
1125        const sp<IEffectClient>& effectClient,
1126        int32_t priority,
1127        int sessionId,
1128        effect_descriptor_t *desc,
1129        int *enabled,
1130        status_t *status)
1131{
1132    sp<EffectModule> effect;
1133    sp<EffectHandle> handle;
1134    status_t lStatus;
1135    sp<EffectChain> chain;
1136    bool chainCreated = false;
1137    bool effectCreated = false;
1138    bool effectRegistered = false;
1139
1140    lStatus = initCheck();
1141    if (lStatus != NO_ERROR) {
1142        ALOGW("createEffect_l() Audio driver not initialized.");
1143        goto Exit;
1144    }
1145
1146    // Reject any effect on Direct output threads for now, since the format of
1147    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
1148    if (mType == DIRECT) {
1149        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
1150                desc->name, mThreadName);
1151        lStatus = BAD_VALUE;
1152        goto Exit;
1153    }
1154
1155    // Reject any effect on mixer or duplicating multichannel sinks.
1156    // TODO: fix both format and multichannel issues with effects.
1157    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
1158        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
1159                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
1160        lStatus = BAD_VALUE;
1161        goto Exit;
1162    }
1163
1164    // Allow global effects only on offloaded and mixer threads
1165    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1166        switch (mType) {
1167        case MIXER:
1168        case OFFLOAD:
1169            break;
1170        case DIRECT:
1171        case DUPLICATING:
1172        case RECORD:
1173        default:
1174            ALOGW("createEffect_l() Cannot add global effect %s on thread %s",
1175                    desc->name, mThreadName);
1176            lStatus = BAD_VALUE;
1177            goto Exit;
1178        }
1179    }
1180
1181    // Only Pre processor effects are allowed on input threads and only on input threads
1182    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1183        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1184                desc->name, desc->flags, mType);
1185        lStatus = BAD_VALUE;
1186        goto Exit;
1187    }
1188
1189    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1190
1191    { // scope for mLock
1192        Mutex::Autolock _l(mLock);
1193
1194        // check for existing effect chain with the requested audio session
1195        chain = getEffectChain_l(sessionId);
1196        if (chain == 0) {
1197            // create a new chain for this session
1198            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1199            chain = new EffectChain(this, sessionId);
1200            addEffectChain_l(chain);
1201            chain->setStrategy(getStrategyForSession_l(sessionId));
1202            chainCreated = true;
1203        } else {
1204            effect = chain->getEffectFromDesc_l(desc);
1205        }
1206
1207        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1208
1209        if (effect == 0) {
1210            int id = mAudioFlinger->nextUniqueId();
1211            // Check CPU and memory usage
1212            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1213            if (lStatus != NO_ERROR) {
1214                goto Exit;
1215            }
1216            effectRegistered = true;
1217            // create a new effect module if none present in the chain
1218            effect = new EffectModule(this, chain, desc, id, sessionId);
1219            lStatus = effect->status();
1220            if (lStatus != NO_ERROR) {
1221                goto Exit;
1222            }
1223            effect->setOffloaded(mType == OFFLOAD, mId);
1224
1225            lStatus = chain->addEffect_l(effect);
1226            if (lStatus != NO_ERROR) {
1227                goto Exit;
1228            }
1229            effectCreated = true;
1230
1231            effect->setDevice(mOutDevice);
1232            effect->setDevice(mInDevice);
1233            effect->setMode(mAudioFlinger->getMode());
1234            effect->setAudioSource(mAudioSource);
1235        }
1236        // create effect handle and connect it to effect module
1237        handle = new EffectHandle(effect, client, effectClient, priority);
1238        lStatus = handle->initCheck();
1239        if (lStatus == OK) {
1240            lStatus = effect->addHandle(handle.get());
1241        }
1242        if (enabled != NULL) {
1243            *enabled = (int)effect->isEnabled();
1244        }
1245    }
1246
1247Exit:
1248    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1249        Mutex::Autolock _l(mLock);
1250        if (effectCreated) {
1251            chain->removeEffect_l(effect);
1252        }
1253        if (effectRegistered) {
1254            AudioSystem::unregisterEffect(effect->id());
1255        }
1256        if (chainCreated) {
1257            removeEffectChain_l(chain);
1258        }
1259        handle.clear();
1260    }
1261
1262    *status = lStatus;
1263    return handle;
1264}
1265
1266sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1267{
1268    Mutex::Autolock _l(mLock);
1269    return getEffect_l(sessionId, effectId);
1270}
1271
1272sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1273{
1274    sp<EffectChain> chain = getEffectChain_l(sessionId);
1275    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1276}
1277
1278// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1279// PlaybackThread::mLock held
1280status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1281{
1282    // check for existing effect chain with the requested audio session
1283    int sessionId = effect->sessionId();
1284    sp<EffectChain> chain = getEffectChain_l(sessionId);
1285    bool chainCreated = false;
1286
1287    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1288             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1289                    this, effect->desc().name, effect->desc().flags);
1290
1291    if (chain == 0) {
1292        // create a new chain for this session
1293        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1294        chain = new EffectChain(this, sessionId);
1295        addEffectChain_l(chain);
1296        chain->setStrategy(getStrategyForSession_l(sessionId));
1297        chainCreated = true;
1298    }
1299    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1300
1301    if (chain->getEffectFromId_l(effect->id()) != 0) {
1302        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1303                this, effect->desc().name, chain.get());
1304        return BAD_VALUE;
1305    }
1306
1307    effect->setOffloaded(mType == OFFLOAD, mId);
1308
1309    status_t status = chain->addEffect_l(effect);
1310    if (status != NO_ERROR) {
1311        if (chainCreated) {
1312            removeEffectChain_l(chain);
1313        }
1314        return status;
1315    }
1316
1317    effect->setDevice(mOutDevice);
1318    effect->setDevice(mInDevice);
1319    effect->setMode(mAudioFlinger->getMode());
1320    effect->setAudioSource(mAudioSource);
1321    return NO_ERROR;
1322}
1323
1324void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1325
1326    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1327    effect_descriptor_t desc = effect->desc();
1328    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1329        detachAuxEffect_l(effect->id());
1330    }
1331
1332    sp<EffectChain> chain = effect->chain().promote();
1333    if (chain != 0) {
1334        // remove effect chain if removing last effect
1335        if (chain->removeEffect_l(effect) == 0) {
1336            removeEffectChain_l(chain);
1337        }
1338    } else {
1339        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1340    }
1341}
1342
1343void AudioFlinger::ThreadBase::lockEffectChains_l(
1344        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1345{
1346    effectChains = mEffectChains;
1347    for (size_t i = 0; i < mEffectChains.size(); i++) {
1348        mEffectChains[i]->lock();
1349    }
1350}
1351
1352void AudioFlinger::ThreadBase::unlockEffectChains(
1353        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1354{
1355    for (size_t i = 0; i < effectChains.size(); i++) {
1356        effectChains[i]->unlock();
1357    }
1358}
1359
1360sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1361{
1362    Mutex::Autolock _l(mLock);
1363    return getEffectChain_l(sessionId);
1364}
1365
1366sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1367{
1368    size_t size = mEffectChains.size();
1369    for (size_t i = 0; i < size; i++) {
1370        if (mEffectChains[i]->sessionId() == sessionId) {
1371            return mEffectChains[i];
1372        }
1373    }
1374    return 0;
1375}
1376
1377void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1378{
1379    Mutex::Autolock _l(mLock);
1380    size_t size = mEffectChains.size();
1381    for (size_t i = 0; i < size; i++) {
1382        mEffectChains[i]->setMode_l(mode);
1383    }
1384}
1385
1386void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1387{
1388    config->type = AUDIO_PORT_TYPE_MIX;
1389    config->ext.mix.handle = mId;
1390    config->sample_rate = mSampleRate;
1391    config->format = mFormat;
1392    config->channel_mask = mChannelMask;
1393    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1394                            AUDIO_PORT_CONFIG_FORMAT;
1395}
1396
1397void AudioFlinger::ThreadBase::systemReady()
1398{
1399    Mutex::Autolock _l(mLock);
1400    if (mSystemReady) {
1401        return;
1402    }
1403    mSystemReady = true;
1404
1405    for (size_t i = 0; i < mPendingConfigEvents.size(); i++) {
1406        sendConfigEvent_l(mPendingConfigEvents.editItemAt(i));
1407    }
1408    mPendingConfigEvents.clear();
1409}
1410
1411
1412// ----------------------------------------------------------------------------
1413//      Playback
1414// ----------------------------------------------------------------------------
1415
1416AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1417                                             AudioStreamOut* output,
1418                                             audio_io_handle_t id,
1419                                             audio_devices_t device,
1420                                             type_t type,
1421                                             bool systemReady)
1422    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type, systemReady),
1423        mNormalFrameCount(0), mSinkBuffer(NULL),
1424        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1425        mMixerBuffer(NULL),
1426        mMixerBufferSize(0),
1427        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1428        mMixerBufferValid(false),
1429        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1430        mEffectBuffer(NULL),
1431        mEffectBufferSize(0),
1432        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1433        mEffectBufferValid(false),
1434        mSuspended(0), mBytesWritten(0),
1435        mActiveTracksGeneration(0),
1436        // mStreamTypes[] initialized in constructor body
1437        mOutput(output),
1438        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1439        mMixerStatus(MIXER_IDLE),
1440        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1441        mStandbyDelayNs(AudioFlinger::mStandbyTimeInNsecs),
1442        mBytesRemaining(0),
1443        mCurrentWriteLength(0),
1444        mUseAsyncWrite(false),
1445        mWriteAckSequence(0),
1446        mDrainSequence(0),
1447        mSignalPending(false),
1448        mScreenState(AudioFlinger::mScreenState),
1449        // index 0 is reserved for normal mixer's submix
1450        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1451        mHwSupportsPause(false), mHwPaused(false), mFlushPending(false),
1452        // mLatchD, mLatchQ,
1453        mLatchDValid(false), mLatchQValid(false)
1454{
1455    snprintf(mThreadName, kThreadNameLength, "AudioOut_%X", id);
1456    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
1457
1458    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1459    // it would be safer to explicitly pass initial masterVolume/masterMute as
1460    // parameter.
1461    //
1462    // If the HAL we are using has support for master volume or master mute,
1463    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1464    // and the mute set to false).
1465    mMasterVolume = audioFlinger->masterVolume_l();
1466    mMasterMute = audioFlinger->masterMute_l();
1467    if (mOutput && mOutput->audioHwDev) {
1468        if (mOutput->audioHwDev->canSetMasterVolume()) {
1469            mMasterVolume = 1.0;
1470        }
1471
1472        if (mOutput->audioHwDev->canSetMasterMute()) {
1473            mMasterMute = false;
1474        }
1475    }
1476
1477    readOutputParameters_l();
1478
1479    // ++ operator does not compile
1480    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1481            stream = (audio_stream_type_t) (stream + 1)) {
1482        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1483        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1484    }
1485}
1486
1487AudioFlinger::PlaybackThread::~PlaybackThread()
1488{
1489    mAudioFlinger->unregisterWriter(mNBLogWriter);
1490    free(mSinkBuffer);
1491    free(mMixerBuffer);
1492    free(mEffectBuffer);
1493}
1494
1495void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1496{
1497    dumpInternals(fd, args);
1498    dumpTracks(fd, args);
1499    dumpEffectChains(fd, args);
1500}
1501
1502void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1503{
1504    const size_t SIZE = 256;
1505    char buffer[SIZE];
1506    String8 result;
1507
1508    result.appendFormat("  Stream volumes in dB: ");
1509    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1510        const stream_type_t *st = &mStreamTypes[i];
1511        if (i > 0) {
1512            result.appendFormat(", ");
1513        }
1514        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1515        if (st->mute) {
1516            result.append("M");
1517        }
1518    }
1519    result.append("\n");
1520    write(fd, result.string(), result.length());
1521    result.clear();
1522
1523    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1524    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1525    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1526            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1527
1528    size_t numtracks = mTracks.size();
1529    size_t numactive = mActiveTracks.size();
1530    dprintf(fd, "  %d Tracks", numtracks);
1531    size_t numactiveseen = 0;
1532    if (numtracks) {
1533        dprintf(fd, " of which %d are active\n", numactive);
1534        Track::appendDumpHeader(result);
1535        for (size_t i = 0; i < numtracks; ++i) {
1536            sp<Track> track = mTracks[i];
1537            if (track != 0) {
1538                bool active = mActiveTracks.indexOf(track) >= 0;
1539                if (active) {
1540                    numactiveseen++;
1541                }
1542                track->dump(buffer, SIZE, active);
1543                result.append(buffer);
1544            }
1545        }
1546    } else {
1547        result.append("\n");
1548    }
1549    if (numactiveseen != numactive) {
1550        // some tracks in the active list were not in the tracks list
1551        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1552                " not in the track list\n");
1553        result.append(buffer);
1554        Track::appendDumpHeader(result);
1555        for (size_t i = 0; i < numactive; ++i) {
1556            sp<Track> track = mActiveTracks[i].promote();
1557            if (track != 0 && mTracks.indexOf(track) < 0) {
1558                track->dump(buffer, SIZE, true);
1559                result.append(buffer);
1560            }
1561        }
1562    }
1563
1564    write(fd, result.string(), result.size());
1565}
1566
1567void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1568{
1569    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1570
1571    dumpBase(fd, args);
1572
1573    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1574    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1575    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1576    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1577    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1578    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1579    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1580    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1581    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1582    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1583    AudioStreamOut *output = mOutput;
1584    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1585    String8 flagsAsString = outputFlagsToString(flags);
1586    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1587}
1588
1589// Thread virtuals
1590
1591void AudioFlinger::PlaybackThread::onFirstRef()
1592{
1593    run(mThreadName, ANDROID_PRIORITY_URGENT_AUDIO);
1594}
1595
1596// ThreadBase virtuals
1597void AudioFlinger::PlaybackThread::preExit()
1598{
1599    ALOGV("  preExit()");
1600    // FIXME this is using hard-coded strings but in the future, this functionality will be
1601    //       converted to use audio HAL extensions required to support tunneling
1602    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1603}
1604
1605// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1606sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1607        const sp<AudioFlinger::Client>& client,
1608        audio_stream_type_t streamType,
1609        uint32_t sampleRate,
1610        audio_format_t format,
1611        audio_channel_mask_t channelMask,
1612        size_t *pFrameCount,
1613        const sp<IMemory>& sharedBuffer,
1614        int sessionId,
1615        IAudioFlinger::track_flags_t *flags,
1616        pid_t tid,
1617        int uid,
1618        status_t *status)
1619{
1620    size_t frameCount = *pFrameCount;
1621    sp<Track> track;
1622    status_t lStatus;
1623
1624    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1625
1626    // client expresses a preference for FAST, but we get the final say
1627    if (*flags & IAudioFlinger::TRACK_FAST) {
1628      if (
1629            // not timed
1630            (!isTimed) &&
1631            // either of these use cases:
1632            (
1633              // use case 1: shared buffer with any frame count
1634              (
1635                (sharedBuffer != 0)
1636              ) ||
1637              // use case 2: frame count is default or at least as large as HAL
1638              (
1639                // we formerly checked for a callback handler (non-0 tid),
1640                // but that is no longer required for TRANSFER_OBTAIN mode
1641                ((frameCount == 0) ||
1642                (frameCount >= mFrameCount))
1643              )
1644            ) &&
1645            // PCM data
1646            audio_is_linear_pcm(format) &&
1647            // TODO: extract as a data library function that checks that a computationally
1648            // expensive downmixer is not required: isFastOutputChannelConversion()
1649            (channelMask == mChannelMask ||
1650                    mChannelMask != AUDIO_CHANNEL_OUT_STEREO ||
1651                    (channelMask == AUDIO_CHANNEL_OUT_MONO
1652                            /* && mChannelMask == AUDIO_CHANNEL_OUT_STEREO */)) &&
1653            // hardware sample rate
1654            (sampleRate == mSampleRate) &&
1655            // normal mixer has an associated fast mixer
1656            hasFastMixer() &&
1657            // there are sufficient fast track slots available
1658            (mFastTrackAvailMask != 0)
1659            // FIXME test that MixerThread for this fast track has a capable output HAL
1660            // FIXME add a permission test also?
1661        ) {
1662        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1663        if (frameCount == 0) {
1664            // read the fast track multiplier property the first time it is needed
1665            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1666            if (ok != 0) {
1667                ALOGE("%s pthread_once failed: %d", __func__, ok);
1668            }
1669            frameCount = mFrameCount * sFastTrackMultiplier;
1670        }
1671        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1672                frameCount, mFrameCount);
1673      } else {
1674        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1675                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1676                "sampleRate=%u mSampleRate=%u "
1677                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1678                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1679                audio_is_linear_pcm(format),
1680                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1681        *flags &= ~IAudioFlinger::TRACK_FAST;
1682      }
1683    }
1684    // For normal PCM streaming tracks, update minimum frame count.
1685    // For compatibility with AudioTrack calculation, buffer depth is forced
1686    // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1687    // This is probably too conservative, but legacy application code may depend on it.
1688    // If you change this calculation, also review the start threshold which is related.
1689    if (!(*flags & IAudioFlinger::TRACK_FAST)
1690            && audio_is_linear_pcm(format) && sharedBuffer == 0) {
1691        // this must match AudioTrack.cpp calculateMinFrameCount().
1692        // TODO: Move to a common library
1693        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1694        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1695        if (minBufCount < 2) {
1696            minBufCount = 2;
1697        }
1698        // For normal mixing tracks, if speed is > 1.0f (normal), AudioTrack
1699        // or the client should compute and pass in a larger buffer request.
1700        size_t minFrameCount =
1701                minBufCount * sourceFramesNeededWithTimestretch(
1702                        sampleRate, mNormalFrameCount,
1703                        mSampleRate, AUDIO_TIMESTRETCH_SPEED_NORMAL /*speed*/);
1704        if (frameCount < minFrameCount) { // including frameCount == 0
1705            frameCount = minFrameCount;
1706        }
1707    }
1708    *pFrameCount = frameCount;
1709
1710    switch (mType) {
1711
1712    case DIRECT:
1713        if (audio_is_linear_pcm(format)) {
1714            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1715                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1716                        "for output %p with format %#x",
1717                        sampleRate, format, channelMask, mOutput, mFormat);
1718                lStatus = BAD_VALUE;
1719                goto Exit;
1720            }
1721        }
1722        break;
1723
1724    case OFFLOAD:
1725        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1726            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1727                    "for output %p with format %#x",
1728                    sampleRate, format, channelMask, mOutput, mFormat);
1729            lStatus = BAD_VALUE;
1730            goto Exit;
1731        }
1732        break;
1733
1734    default:
1735        if (!audio_is_linear_pcm(format)) {
1736                ALOGE("createTrack_l() Bad parameter: format %#x \""
1737                        "for output %p with format %#x",
1738                        format, mOutput, mFormat);
1739                lStatus = BAD_VALUE;
1740                goto Exit;
1741        }
1742        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1743            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1744            lStatus = BAD_VALUE;
1745            goto Exit;
1746        }
1747        break;
1748
1749    }
1750
1751    lStatus = initCheck();
1752    if (lStatus != NO_ERROR) {
1753        ALOGE("createTrack_l() audio driver not initialized");
1754        goto Exit;
1755    }
1756
1757    { // scope for mLock
1758        Mutex::Autolock _l(mLock);
1759
1760        // all tracks in same audio session must share the same routing strategy otherwise
1761        // conflicts will happen when tracks are moved from one output to another by audio policy
1762        // manager
1763        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1764        for (size_t i = 0; i < mTracks.size(); ++i) {
1765            sp<Track> t = mTracks[i];
1766            if (t != 0 && t->isExternalTrack()) {
1767                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1768                if (sessionId == t->sessionId() && strategy != actual) {
1769                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1770                            strategy, actual);
1771                    lStatus = BAD_VALUE;
1772                    goto Exit;
1773                }
1774            }
1775        }
1776
1777        if (!isTimed) {
1778            track = new Track(this, client, streamType, sampleRate, format,
1779                              channelMask, frameCount, NULL, sharedBuffer,
1780                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1781        } else {
1782            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1783                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1784        }
1785
1786        // new Track always returns non-NULL,
1787        // but TimedTrack::create() is a factory that could fail by returning NULL
1788        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1789        if (lStatus != NO_ERROR) {
1790            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1791            // track must be cleared from the caller as the caller has the AF lock
1792            goto Exit;
1793        }
1794        mTracks.add(track);
1795
1796        sp<EffectChain> chain = getEffectChain_l(sessionId);
1797        if (chain != 0) {
1798            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1799            track->setMainBuffer(chain->inBuffer());
1800            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1801            chain->incTrackCnt();
1802        }
1803
1804        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1805            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1806            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1807            // so ask activity manager to do this on our behalf
1808            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1809        }
1810    }
1811
1812    lStatus = NO_ERROR;
1813
1814Exit:
1815    *status = lStatus;
1816    return track;
1817}
1818
1819uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1820{
1821    return latency;
1822}
1823
1824uint32_t AudioFlinger::PlaybackThread::latency() const
1825{
1826    Mutex::Autolock _l(mLock);
1827    return latency_l();
1828}
1829uint32_t AudioFlinger::PlaybackThread::latency_l() const
1830{
1831    if (initCheck() == NO_ERROR) {
1832        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1833    } else {
1834        return 0;
1835    }
1836}
1837
1838void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1839{
1840    Mutex::Autolock _l(mLock);
1841    // Don't apply master volume in SW if our HAL can do it for us.
1842    if (mOutput && mOutput->audioHwDev &&
1843        mOutput->audioHwDev->canSetMasterVolume()) {
1844        mMasterVolume = 1.0;
1845    } else {
1846        mMasterVolume = value;
1847    }
1848}
1849
1850void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1851{
1852    Mutex::Autolock _l(mLock);
1853    // Don't apply master mute in SW if our HAL can do it for us.
1854    if (mOutput && mOutput->audioHwDev &&
1855        mOutput->audioHwDev->canSetMasterMute()) {
1856        mMasterMute = false;
1857    } else {
1858        mMasterMute = muted;
1859    }
1860}
1861
1862void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1863{
1864    Mutex::Autolock _l(mLock);
1865    mStreamTypes[stream].volume = value;
1866    broadcast_l();
1867}
1868
1869void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1870{
1871    Mutex::Autolock _l(mLock);
1872    mStreamTypes[stream].mute = muted;
1873    broadcast_l();
1874}
1875
1876float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1877{
1878    Mutex::Autolock _l(mLock);
1879    return mStreamTypes[stream].volume;
1880}
1881
1882// addTrack_l() must be called with ThreadBase::mLock held
1883status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1884{
1885    status_t status = ALREADY_EXISTS;
1886
1887    // set retry count for buffer fill
1888    track->mRetryCount = kMaxTrackStartupRetries;
1889    if (mActiveTracks.indexOf(track) < 0) {
1890        // the track is newly added, make sure it fills up all its
1891        // buffers before playing. This is to ensure the client will
1892        // effectively get the latency it requested.
1893        if (track->isExternalTrack()) {
1894            TrackBase::track_state state = track->mState;
1895            mLock.unlock();
1896            status = AudioSystem::startOutput(mId, track->streamType(),
1897                                              (audio_session_t)track->sessionId());
1898            mLock.lock();
1899            // abort track was stopped/paused while we released the lock
1900            if (state != track->mState) {
1901                if (status == NO_ERROR) {
1902                    mLock.unlock();
1903                    AudioSystem::stopOutput(mId, track->streamType(),
1904                                            (audio_session_t)track->sessionId());
1905                    mLock.lock();
1906                }
1907                return INVALID_OPERATION;
1908            }
1909            // abort if start is rejected by audio policy manager
1910            if (status != NO_ERROR) {
1911                return PERMISSION_DENIED;
1912            }
1913#ifdef ADD_BATTERY_DATA
1914            // to track the speaker usage
1915            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1916#endif
1917        }
1918
1919        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1920        track->mResetDone = false;
1921        track->mPresentationCompleteFrames = 0;
1922        mActiveTracks.add(track);
1923        mWakeLockUids.add(track->uid());
1924        mActiveTracksGeneration++;
1925        mLatestActiveTrack = track;
1926        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1927        if (chain != 0) {
1928            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1929                    track->sessionId());
1930            chain->incActiveTrackCnt();
1931        }
1932
1933        status = NO_ERROR;
1934    }
1935
1936    onAddNewTrack_l();
1937    return status;
1938}
1939
1940bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1941{
1942    track->terminate();
1943    // active tracks are removed by threadLoop()
1944    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1945    track->mState = TrackBase::STOPPED;
1946    if (!trackActive) {
1947        removeTrack_l(track);
1948    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1949        track->mState = TrackBase::STOPPING_1;
1950    }
1951
1952    return trackActive;
1953}
1954
1955void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1956{
1957    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1958    mTracks.remove(track);
1959    deleteTrackName_l(track->name());
1960    // redundant as track is about to be destroyed, for dumpsys only
1961    track->mName = -1;
1962    if (track->isFastTrack()) {
1963        int index = track->mFastIndex;
1964        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1965        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1966        mFastTrackAvailMask |= 1 << index;
1967        // redundant as track is about to be destroyed, for dumpsys only
1968        track->mFastIndex = -1;
1969    }
1970    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1971    if (chain != 0) {
1972        chain->decTrackCnt();
1973    }
1974}
1975
1976void AudioFlinger::PlaybackThread::broadcast_l()
1977{
1978    // Thread could be blocked waiting for async
1979    // so signal it to handle state changes immediately
1980    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1981    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1982    mSignalPending = true;
1983    mWaitWorkCV.broadcast();
1984}
1985
1986String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1987{
1988    Mutex::Autolock _l(mLock);
1989    if (initCheck() != NO_ERROR) {
1990        return String8();
1991    }
1992
1993    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1994    const String8 out_s8(s);
1995    free(s);
1996    return out_s8;
1997}
1998
1999void AudioFlinger::PlaybackThread::ioConfigChanged(audio_io_config_event event) {
2000    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
2001    ALOGV("PlaybackThread::ioConfigChanged, thread %p, event %d", this, event);
2002
2003    desc->mIoHandle = mId;
2004
2005    switch (event) {
2006    case AUDIO_OUTPUT_OPENED:
2007    case AUDIO_OUTPUT_CONFIG_CHANGED:
2008        desc->mPatch = mPatch;
2009        desc->mChannelMask = mChannelMask;
2010        desc->mSamplingRate = mSampleRate;
2011        desc->mFormat = mFormat;
2012        desc->mFrameCount = mNormalFrameCount; // FIXME see
2013                                             // AudioFlinger::frameCount(audio_io_handle_t)
2014        desc->mLatency = latency_l();
2015        break;
2016
2017    case AUDIO_OUTPUT_CLOSED:
2018    default:
2019        break;
2020    }
2021    mAudioFlinger->ioConfigChanged(event, desc);
2022}
2023
2024void AudioFlinger::PlaybackThread::writeCallback()
2025{
2026    ALOG_ASSERT(mCallbackThread != 0);
2027    mCallbackThread->resetWriteBlocked();
2028}
2029
2030void AudioFlinger::PlaybackThread::drainCallback()
2031{
2032    ALOG_ASSERT(mCallbackThread != 0);
2033    mCallbackThread->resetDraining();
2034}
2035
2036void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
2037{
2038    Mutex::Autolock _l(mLock);
2039    // reject out of sequence requests
2040    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
2041        mWriteAckSequence &= ~1;
2042        mWaitWorkCV.signal();
2043    }
2044}
2045
2046void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
2047{
2048    Mutex::Autolock _l(mLock);
2049    // reject out of sequence requests
2050    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
2051        mDrainSequence &= ~1;
2052        mWaitWorkCV.signal();
2053    }
2054}
2055
2056// static
2057int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
2058                                                void *param __unused,
2059                                                void *cookie)
2060{
2061    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
2062    ALOGV("asyncCallback() event %d", event);
2063    switch (event) {
2064    case STREAM_CBK_EVENT_WRITE_READY:
2065        me->writeCallback();
2066        break;
2067    case STREAM_CBK_EVENT_DRAIN_READY:
2068        me->drainCallback();
2069        break;
2070    default:
2071        ALOGW("asyncCallback() unknown event %d", event);
2072        break;
2073    }
2074    return 0;
2075}
2076
2077void AudioFlinger::PlaybackThread::readOutputParameters_l()
2078{
2079    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
2080    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
2081    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
2082    if (!audio_is_output_channel(mChannelMask)) {
2083        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
2084    }
2085    if ((mType == MIXER || mType == DUPLICATING)
2086            && !isValidPcmSinkChannelMask(mChannelMask)) {
2087        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
2088                mChannelMask);
2089    }
2090    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
2091    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
2092    mFormat = mHALFormat;
2093    if (!audio_is_valid_format(mFormat)) {
2094        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
2095    }
2096    if ((mType == MIXER || mType == DUPLICATING)
2097            && !isValidPcmSinkFormat(mFormat)) {
2098        LOG_FATAL("HAL format %#x not supported for mixed output",
2099                mFormat);
2100    }
2101    mFrameSize = mOutput->getFrameSize();
2102    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
2103    mFrameCount = mBufferSize / mFrameSize;
2104    if (mFrameCount & 15) {
2105        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
2106                mFrameCount);
2107    }
2108
2109    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
2110            (mOutput->stream->set_callback != NULL)) {
2111        if (mOutput->stream->set_callback(mOutput->stream,
2112                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
2113            mUseAsyncWrite = true;
2114            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
2115        }
2116    }
2117
2118    mHwSupportsPause = false;
2119    if (mOutput->flags & AUDIO_OUTPUT_FLAG_DIRECT) {
2120        if (mOutput->stream->pause != NULL) {
2121            if (mOutput->stream->resume != NULL) {
2122                mHwSupportsPause = true;
2123            } else {
2124                ALOGW("direct output implements pause but not resume");
2125            }
2126        } else if (mOutput->stream->resume != NULL) {
2127            ALOGW("direct output implements resume but not pause");
2128        }
2129    }
2130    if (!mHwSupportsPause && mOutput->flags & AUDIO_OUTPUT_FLAG_HW_AV_SYNC) {
2131        LOG_ALWAYS_FATAL("HW_AV_SYNC requested but HAL does not implement pause and resume");
2132    }
2133
2134    if (mType == DUPLICATING && mMixerBufferEnabled && mEffectBufferEnabled) {
2135        // For best precision, we use float instead of the associated output
2136        // device format (typically PCM 16 bit).
2137
2138        mFormat = AUDIO_FORMAT_PCM_FLOAT;
2139        mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2140        mBufferSize = mFrameSize * mFrameCount;
2141
2142        // TODO: We currently use the associated output device channel mask and sample rate.
2143        // (1) Perhaps use the ORed channel mask of all downstream MixerThreads
2144        // (if a valid mask) to avoid premature downmix.
2145        // (2) Perhaps use the maximum sample rate of all downstream MixerThreads
2146        // instead of the output device sample rate to avoid loss of high frequency information.
2147        // This may need to be updated as MixerThread/OutputTracks are added and not here.
2148    }
2149
2150    // Calculate size of normal sink buffer relative to the HAL output buffer size
2151    double multiplier = 1.0;
2152    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
2153            kUseFastMixer == FastMixer_Dynamic)) {
2154        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
2155        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
2156        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
2157        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
2158        maxNormalFrameCount = maxNormalFrameCount & ~15;
2159        if (maxNormalFrameCount < minNormalFrameCount) {
2160            maxNormalFrameCount = minNormalFrameCount;
2161        }
2162        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
2163        if (multiplier <= 1.0) {
2164            multiplier = 1.0;
2165        } else if (multiplier <= 2.0) {
2166            if (2 * mFrameCount <= maxNormalFrameCount) {
2167                multiplier = 2.0;
2168            } else {
2169                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
2170            }
2171        } else {
2172            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
2173            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
2174            // track, but we sometimes have to do this to satisfy the maximum frame count
2175            // constraint)
2176            // FIXME this rounding up should not be done if no HAL SRC
2177            uint32_t truncMult = (uint32_t) multiplier;
2178            if ((truncMult & 1)) {
2179                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
2180                    ++truncMult;
2181                }
2182            }
2183            multiplier = (double) truncMult;
2184        }
2185    }
2186    mNormalFrameCount = multiplier * mFrameCount;
2187    // round up to nearest 16 frames to satisfy AudioMixer
2188    if (mType == MIXER || mType == DUPLICATING) {
2189        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
2190    }
2191    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
2192            mNormalFrameCount);
2193
2194    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
2195    // Originally this was int16_t[] array, need to remove legacy implications.
2196    free(mSinkBuffer);
2197    mSinkBuffer = NULL;
2198    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
2199    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
2200    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2201    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2202
2203    // We resize the mMixerBuffer according to the requirements of the sink buffer which
2204    // drives the output.
2205    free(mMixerBuffer);
2206    mMixerBuffer = NULL;
2207    if (mMixerBufferEnabled) {
2208        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
2209        mMixerBufferSize = mNormalFrameCount * mChannelCount
2210                * audio_bytes_per_sample(mMixerBufferFormat);
2211        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
2212    }
2213    free(mEffectBuffer);
2214    mEffectBuffer = NULL;
2215    if (mEffectBufferEnabled) {
2216        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
2217        mEffectBufferSize = mNormalFrameCount * mChannelCount
2218                * audio_bytes_per_sample(mEffectBufferFormat);
2219        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
2220    }
2221
2222    // force reconfiguration of effect chains and engines to take new buffer size and audio
2223    // parameters into account
2224    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
2225    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
2226    // matter.
2227    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
2228    Vector< sp<EffectChain> > effectChains = mEffectChains;
2229    for (size_t i = 0; i < effectChains.size(); i ++) {
2230        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
2231    }
2232}
2233
2234
2235status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2236{
2237    if (halFrames == NULL || dspFrames == NULL) {
2238        return BAD_VALUE;
2239    }
2240    Mutex::Autolock _l(mLock);
2241    if (initCheck() != NO_ERROR) {
2242        return INVALID_OPERATION;
2243    }
2244    size_t framesWritten = mBytesWritten / mFrameSize;
2245    *halFrames = framesWritten;
2246
2247    if (isSuspended()) {
2248        // return an estimation of rendered frames when the output is suspended
2249        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2250        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2251        return NO_ERROR;
2252    } else {
2253        status_t status;
2254        uint32_t frames;
2255        status = mOutput->getRenderPosition(&frames);
2256        *dspFrames = (size_t)frames;
2257        return status;
2258    }
2259}
2260
2261uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2262{
2263    Mutex::Autolock _l(mLock);
2264    uint32_t result = 0;
2265    if (getEffectChain_l(sessionId) != 0) {
2266        result = EFFECT_SESSION;
2267    }
2268
2269    for (size_t i = 0; i < mTracks.size(); ++i) {
2270        sp<Track> track = mTracks[i];
2271        if (sessionId == track->sessionId() && !track->isInvalid()) {
2272            result |= TRACK_SESSION;
2273            break;
2274        }
2275    }
2276
2277    return result;
2278}
2279
2280uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2281{
2282    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2283    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2284    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2285        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2286    }
2287    for (size_t i = 0; i < mTracks.size(); i++) {
2288        sp<Track> track = mTracks[i];
2289        if (sessionId == track->sessionId() && !track->isInvalid()) {
2290            return AudioSystem::getStrategyForStream(track->streamType());
2291        }
2292    }
2293    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2294}
2295
2296
2297AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2298{
2299    Mutex::Autolock _l(mLock);
2300    return mOutput;
2301}
2302
2303AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2304{
2305    Mutex::Autolock _l(mLock);
2306    AudioStreamOut *output = mOutput;
2307    mOutput = NULL;
2308    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2309    //       must push a NULL and wait for ack
2310    mOutputSink.clear();
2311    mPipeSink.clear();
2312    mNormalSink.clear();
2313    return output;
2314}
2315
2316// this method must always be called either with ThreadBase mLock held or inside the thread loop
2317audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2318{
2319    if (mOutput == NULL) {
2320        return NULL;
2321    }
2322    return &mOutput->stream->common;
2323}
2324
2325uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2326{
2327    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2328}
2329
2330status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2331{
2332    if (!isValidSyncEvent(event)) {
2333        return BAD_VALUE;
2334    }
2335
2336    Mutex::Autolock _l(mLock);
2337
2338    for (size_t i = 0; i < mTracks.size(); ++i) {
2339        sp<Track> track = mTracks[i];
2340        if (event->triggerSession() == track->sessionId()) {
2341            (void) track->setSyncEvent(event);
2342            return NO_ERROR;
2343        }
2344    }
2345
2346    return NAME_NOT_FOUND;
2347}
2348
2349bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2350{
2351    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2352}
2353
2354void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2355        const Vector< sp<Track> >& tracksToRemove)
2356{
2357    size_t count = tracksToRemove.size();
2358    if (count > 0) {
2359        for (size_t i = 0 ; i < count ; i++) {
2360            const sp<Track>& track = tracksToRemove.itemAt(i);
2361            if (track->isExternalTrack()) {
2362                AudioSystem::stopOutput(mId, track->streamType(),
2363                                        (audio_session_t)track->sessionId());
2364#ifdef ADD_BATTERY_DATA
2365                // to track the speaker usage
2366                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2367#endif
2368                if (track->isTerminated()) {
2369                    AudioSystem::releaseOutput(mId, track->streamType(),
2370                                               (audio_session_t)track->sessionId());
2371                }
2372            }
2373        }
2374    }
2375}
2376
2377void AudioFlinger::PlaybackThread::checkSilentMode_l()
2378{
2379    if (!mMasterMute) {
2380        char value[PROPERTY_VALUE_MAX];
2381        if (property_get("ro.audio.silent", value, "0") > 0) {
2382            char *endptr;
2383            unsigned long ul = strtoul(value, &endptr, 0);
2384            if (*endptr == '\0' && ul != 0) {
2385                ALOGD("Silence is golden");
2386                // The setprop command will not allow a property to be changed after
2387                // the first time it is set, so we don't have to worry about un-muting.
2388                setMasterMute_l(true);
2389            }
2390        }
2391    }
2392}
2393
2394// shared by MIXER and DIRECT, overridden by DUPLICATING
2395ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2396{
2397    // FIXME rewrite to reduce number of system calls
2398    mLastWriteTime = systemTime();
2399    mInWrite = true;
2400    ssize_t bytesWritten;
2401    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2402
2403    // If an NBAIO sink is present, use it to write the normal mixer's submix
2404    if (mNormalSink != 0) {
2405
2406        const size_t count = mBytesRemaining / mFrameSize;
2407
2408        ATRACE_BEGIN("write");
2409        // update the setpoint when AudioFlinger::mScreenState changes
2410        uint32_t screenState = AudioFlinger::mScreenState;
2411        if (screenState != mScreenState) {
2412            mScreenState = screenState;
2413            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2414            if (pipe != NULL) {
2415                pipe->setAvgFrames((mScreenState & 1) ?
2416                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2417            }
2418        }
2419        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2420        ATRACE_END();
2421        if (framesWritten > 0) {
2422            bytesWritten = framesWritten * mFrameSize;
2423        } else {
2424            bytesWritten = framesWritten;
2425        }
2426        mLatchDValid = false;
2427        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2428        if (status == NO_ERROR) {
2429            size_t totalFramesWritten = mNormalSink->framesWritten();
2430            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2431                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2432                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2433                mLatchDValid = true;
2434            }
2435        }
2436    // otherwise use the HAL / AudioStreamOut directly
2437    } else {
2438        // Direct output and offload threads
2439
2440        if (mUseAsyncWrite) {
2441            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2442            mWriteAckSequence += 2;
2443            mWriteAckSequence |= 1;
2444            ALOG_ASSERT(mCallbackThread != 0);
2445            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2446        }
2447        // FIXME We should have an implementation of timestamps for direct output threads.
2448        // They are used e.g for multichannel PCM playback over HDMI.
2449        bytesWritten = mOutput->write((char *)mSinkBuffer + offset, mBytesRemaining);
2450        if (mUseAsyncWrite &&
2451                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2452            // do not wait for async callback in case of error of full write
2453            mWriteAckSequence &= ~1;
2454            ALOG_ASSERT(mCallbackThread != 0);
2455            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2456        }
2457    }
2458
2459    mNumWrites++;
2460    mInWrite = false;
2461    mStandby = false;
2462    return bytesWritten;
2463}
2464
2465void AudioFlinger::PlaybackThread::threadLoop_drain()
2466{
2467    if (mOutput->stream->drain) {
2468        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2469        if (mUseAsyncWrite) {
2470            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2471            mDrainSequence |= 1;
2472            ALOG_ASSERT(mCallbackThread != 0);
2473            mCallbackThread->setDraining(mDrainSequence);
2474        }
2475        mOutput->stream->drain(mOutput->stream,
2476            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2477                                                : AUDIO_DRAIN_ALL);
2478    }
2479}
2480
2481void AudioFlinger::PlaybackThread::threadLoop_exit()
2482{
2483    {
2484        Mutex::Autolock _l(mLock);
2485        for (size_t i = 0; i < mTracks.size(); i++) {
2486            sp<Track> track = mTracks[i];
2487            track->invalidate();
2488        }
2489    }
2490}
2491
2492/*
2493The derived values that are cached:
2494 - mSinkBufferSize from frame count * frame size
2495 - mActiveSleepTimeUs from activeSleepTimeUs()
2496 - mIdleSleepTimeUs from idleSleepTimeUs()
2497 - mStandbyDelayNs from mActiveSleepTimeUs (DIRECT only)
2498 - maxPeriod from frame count and sample rate (MIXER only)
2499
2500The parameters that affect these derived values are:
2501 - frame count
2502 - frame size
2503 - sample rate
2504 - device type: A2DP or not
2505 - device latency
2506 - format: PCM or not
2507 - active sleep time
2508 - idle sleep time
2509*/
2510
2511void AudioFlinger::PlaybackThread::cacheParameters_l()
2512{
2513    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2514    mActiveSleepTimeUs = activeSleepTimeUs();
2515    mIdleSleepTimeUs = idleSleepTimeUs();
2516}
2517
2518void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2519{
2520    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2521            this,  streamType, mTracks.size());
2522    Mutex::Autolock _l(mLock);
2523
2524    size_t size = mTracks.size();
2525    for (size_t i = 0; i < size; i++) {
2526        sp<Track> t = mTracks[i];
2527        if (t->streamType() == streamType) {
2528            t->invalidate();
2529        }
2530    }
2531}
2532
2533status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2534{
2535    int session = chain->sessionId();
2536    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2537            ? mEffectBuffer : mSinkBuffer);
2538    bool ownsBuffer = false;
2539
2540    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2541    if (session > 0) {
2542        // Only one effect chain can be present in direct output thread and it uses
2543        // the sink buffer as input
2544        if (mType != DIRECT) {
2545            size_t numSamples = mNormalFrameCount * mChannelCount;
2546            buffer = new int16_t[numSamples];
2547            memset(buffer, 0, numSamples * sizeof(int16_t));
2548            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2549            ownsBuffer = true;
2550        }
2551
2552        // Attach all tracks with same session ID to this chain.
2553        for (size_t i = 0; i < mTracks.size(); ++i) {
2554            sp<Track> track = mTracks[i];
2555            if (session == track->sessionId()) {
2556                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2557                        buffer);
2558                track->setMainBuffer(buffer);
2559                chain->incTrackCnt();
2560            }
2561        }
2562
2563        // indicate all active tracks in the chain
2564        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2565            sp<Track> track = mActiveTracks[i].promote();
2566            if (track == 0) {
2567                continue;
2568            }
2569            if (session == track->sessionId()) {
2570                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2571                chain->incActiveTrackCnt();
2572            }
2573        }
2574    }
2575    chain->setThread(this);
2576    chain->setInBuffer(buffer, ownsBuffer);
2577    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2578            ? mEffectBuffer : mSinkBuffer));
2579    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2580    // chains list in order to be processed last as it contains output stage effects
2581    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2582    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2583    // after track specific effects and before output stage
2584    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2585    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2586    // Effect chain for other sessions are inserted at beginning of effect
2587    // chains list to be processed before output mix effects. Relative order between other
2588    // sessions is not important
2589    size_t size = mEffectChains.size();
2590    size_t i = 0;
2591    for (i = 0; i < size; i++) {
2592        if (mEffectChains[i]->sessionId() < session) {
2593            break;
2594        }
2595    }
2596    mEffectChains.insertAt(chain, i);
2597    checkSuspendOnAddEffectChain_l(chain);
2598
2599    return NO_ERROR;
2600}
2601
2602size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2603{
2604    int session = chain->sessionId();
2605
2606    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2607
2608    for (size_t i = 0; i < mEffectChains.size(); i++) {
2609        if (chain == mEffectChains[i]) {
2610            mEffectChains.removeAt(i);
2611            // detach all active tracks from the chain
2612            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2613                sp<Track> track = mActiveTracks[i].promote();
2614                if (track == 0) {
2615                    continue;
2616                }
2617                if (session == track->sessionId()) {
2618                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2619                            chain.get(), session);
2620                    chain->decActiveTrackCnt();
2621                }
2622            }
2623
2624            // detach all tracks with same session ID from this chain
2625            for (size_t i = 0; i < mTracks.size(); ++i) {
2626                sp<Track> track = mTracks[i];
2627                if (session == track->sessionId()) {
2628                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2629                    chain->decTrackCnt();
2630                }
2631            }
2632            break;
2633        }
2634    }
2635    return mEffectChains.size();
2636}
2637
2638status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2639        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2640{
2641    Mutex::Autolock _l(mLock);
2642    return attachAuxEffect_l(track, EffectId);
2643}
2644
2645status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2646        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2647{
2648    status_t status = NO_ERROR;
2649
2650    if (EffectId == 0) {
2651        track->setAuxBuffer(0, NULL);
2652    } else {
2653        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2654        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2655        if (effect != 0) {
2656            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2657                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2658            } else {
2659                status = INVALID_OPERATION;
2660            }
2661        } else {
2662            status = BAD_VALUE;
2663        }
2664    }
2665    return status;
2666}
2667
2668void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2669{
2670    for (size_t i = 0; i < mTracks.size(); ++i) {
2671        sp<Track> track = mTracks[i];
2672        if (track->auxEffectId() == effectId) {
2673            attachAuxEffect_l(track, 0);
2674        }
2675    }
2676}
2677
2678bool AudioFlinger::PlaybackThread::threadLoop()
2679{
2680    Vector< sp<Track> > tracksToRemove;
2681
2682    mStandbyTimeNs = systemTime();
2683
2684    // MIXER
2685    nsecs_t lastWarning = 0;
2686
2687    // DUPLICATING
2688    // FIXME could this be made local to while loop?
2689    writeFrames = 0;
2690
2691    int lastGeneration = 0;
2692
2693    cacheParameters_l();
2694    mSleepTimeUs = mIdleSleepTimeUs;
2695
2696    if (mType == MIXER) {
2697        sleepTimeShift = 0;
2698    }
2699
2700    CpuStats cpuStats;
2701    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2702
2703    acquireWakeLock();
2704
2705    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2706    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2707    // and then that string will be logged at the next convenient opportunity.
2708    const char *logString = NULL;
2709
2710    checkSilentMode_l();
2711
2712    while (!exitPending())
2713    {
2714        cpuStats.sample(myName);
2715
2716        Vector< sp<EffectChain> > effectChains;
2717
2718        { // scope for mLock
2719
2720            Mutex::Autolock _l(mLock);
2721
2722            processConfigEvents_l();
2723
2724            if (logString != NULL) {
2725                mNBLogWriter->logTimestamp();
2726                mNBLogWriter->log(logString);
2727                logString = NULL;
2728            }
2729
2730            // Gather the framesReleased counters for all active tracks,
2731            // and latch them atomically with the timestamp.
2732            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2733            mLatchD.mFramesReleased.clear();
2734            size_t size = mActiveTracks.size();
2735            for (size_t i = 0; i < size; i++) {
2736                sp<Track> t = mActiveTracks[i].promote();
2737                if (t != 0) {
2738                    mLatchD.mFramesReleased.add(t.get(),
2739                            t->mAudioTrackServerProxy->framesReleased());
2740                }
2741            }
2742            if (mLatchDValid) {
2743                mLatchQ = mLatchD;
2744                mLatchDValid = false;
2745                mLatchQValid = true;
2746            }
2747
2748            saveOutputTracks();
2749            if (mSignalPending) {
2750                // A signal was raised while we were unlocked
2751                mSignalPending = false;
2752            } else if (waitingAsyncCallback_l()) {
2753                if (exitPending()) {
2754                    break;
2755                }
2756                bool released = false;
2757                // The following works around a bug in the offload driver. Ideally we would release
2758                // the wake lock every time, but that causes the last offload buffer(s) to be
2759                // dropped while the device is on battery, so we need to hold a wake lock during
2760                // the drain phase.
2761                if (mBytesRemaining && !(mDrainSequence & 1)) {
2762                    releaseWakeLock_l();
2763                    released = true;
2764                }
2765                mWakeLockUids.clear();
2766                mActiveTracksGeneration++;
2767                ALOGV("wait async completion");
2768                mWaitWorkCV.wait(mLock);
2769                ALOGV("async completion/wake");
2770                if (released) {
2771                    acquireWakeLock_l();
2772                }
2773                mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2774                mSleepTimeUs = 0;
2775
2776                continue;
2777            }
2778            if ((!mActiveTracks.size() && systemTime() > mStandbyTimeNs) ||
2779                                   isSuspended()) {
2780                // put audio hardware into standby after short delay
2781                if (shouldStandby_l()) {
2782
2783                    threadLoop_standby();
2784
2785                    mStandby = true;
2786                }
2787
2788                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2789                    // we're about to wait, flush the binder command buffer
2790                    IPCThreadState::self()->flushCommands();
2791
2792                    clearOutputTracks();
2793
2794                    if (exitPending()) {
2795                        break;
2796                    }
2797
2798                    releaseWakeLock_l();
2799                    mWakeLockUids.clear();
2800                    mActiveTracksGeneration++;
2801                    // wait until we have something to do...
2802                    ALOGV("%s going to sleep", myName.string());
2803                    mWaitWorkCV.wait(mLock);
2804                    ALOGV("%s waking up", myName.string());
2805                    acquireWakeLock_l();
2806
2807                    mMixerStatus = MIXER_IDLE;
2808                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2809                    mBytesWritten = 0;
2810                    mBytesRemaining = 0;
2811                    checkSilentMode_l();
2812
2813                    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
2814                    mSleepTimeUs = mIdleSleepTimeUs;
2815                    if (mType == MIXER) {
2816                        sleepTimeShift = 0;
2817                    }
2818
2819                    continue;
2820                }
2821            }
2822            // mMixerStatusIgnoringFastTracks is also updated internally
2823            mMixerStatus = prepareTracks_l(&tracksToRemove);
2824
2825            // compare with previously applied list
2826            if (lastGeneration != mActiveTracksGeneration) {
2827                // update wakelock
2828                updateWakeLockUids_l(mWakeLockUids);
2829                lastGeneration = mActiveTracksGeneration;
2830            }
2831
2832            // prevent any changes in effect chain list and in each effect chain
2833            // during mixing and effect process as the audio buffers could be deleted
2834            // or modified if an effect is created or deleted
2835            lockEffectChains_l(effectChains);
2836        } // mLock scope ends
2837
2838        if (mBytesRemaining == 0) {
2839            mCurrentWriteLength = 0;
2840            if (mMixerStatus == MIXER_TRACKS_READY) {
2841                // threadLoop_mix() sets mCurrentWriteLength
2842                threadLoop_mix();
2843            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2844                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2845                // threadLoop_sleepTime sets mSleepTimeUs to 0 if data
2846                // must be written to HAL
2847                threadLoop_sleepTime();
2848                if (mSleepTimeUs == 0) {
2849                    mCurrentWriteLength = mSinkBufferSize;
2850                }
2851            }
2852            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2853            // mMixerBuffer with data if mMixerBufferValid is true and mSleepTimeUs == 0.
2854            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2855            // or mSinkBuffer (if there are no effects).
2856            //
2857            // This is done pre-effects computation; if effects change to
2858            // support higher precision, this needs to move.
2859            //
2860            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2861            // TODO use mSleepTimeUs == 0 as an additional condition.
2862            if (mMixerBufferValid) {
2863                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2864                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2865
2866                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2867                        mNormalFrameCount * mChannelCount);
2868            }
2869
2870            mBytesRemaining = mCurrentWriteLength;
2871            if (isSuspended()) {
2872                mSleepTimeUs = suspendSleepTimeUs();
2873                // simulate write to HAL when suspended
2874                mBytesWritten += mSinkBufferSize;
2875                mBytesRemaining = 0;
2876            }
2877
2878            // only process effects if we're going to write
2879            if (mSleepTimeUs == 0 && mType != OFFLOAD) {
2880                for (size_t i = 0; i < effectChains.size(); i ++) {
2881                    effectChains[i]->process_l();
2882                }
2883            }
2884        }
2885        // Process effect chains for offloaded thread even if no audio
2886        // was read from audio track: process only updates effect state
2887        // and thus does have to be synchronized with audio writes but may have
2888        // to be called while waiting for async write callback
2889        if (mType == OFFLOAD) {
2890            for (size_t i = 0; i < effectChains.size(); i ++) {
2891                effectChains[i]->process_l();
2892            }
2893        }
2894
2895        // Only if the Effects buffer is enabled and there is data in the
2896        // Effects buffer (buffer valid), we need to
2897        // copy into the sink buffer.
2898        // TODO use mSleepTimeUs == 0 as an additional condition.
2899        if (mEffectBufferValid) {
2900            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2901            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2902                    mNormalFrameCount * mChannelCount);
2903        }
2904
2905        // enable changes in effect chain
2906        unlockEffectChains(effectChains);
2907
2908        if (!waitingAsyncCallback()) {
2909            // mSleepTimeUs == 0 means we must write to audio hardware
2910            if (mSleepTimeUs == 0) {
2911                if (mBytesRemaining) {
2912                    ssize_t ret = threadLoop_write();
2913                    if (ret < 0) {
2914                        mBytesRemaining = 0;
2915                    } else {
2916                        mBytesWritten += ret;
2917                        mBytesRemaining -= ret;
2918                    }
2919                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2920                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2921                    threadLoop_drain();
2922                }
2923                if (mType == MIXER) {
2924                    // write blocked detection
2925                    nsecs_t now = systemTime();
2926                    nsecs_t delta = now - mLastWriteTime;
2927                    if (!mStandby && delta > maxPeriod) {
2928                        mNumDelayedWrites++;
2929                        if ((now - lastWarning) > kWarningThrottleNs) {
2930                            ATRACE_NAME("underrun");
2931                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2932                                    ns2ms(delta), mNumDelayedWrites, this);
2933                            lastWarning = now;
2934                        }
2935                    }
2936                }
2937
2938            } else {
2939                ATRACE_BEGIN("sleep");
2940                usleep(mSleepTimeUs);
2941                ATRACE_END();
2942            }
2943        }
2944
2945        // Finally let go of removed track(s), without the lock held
2946        // since we can't guarantee the destructors won't acquire that
2947        // same lock.  This will also mutate and push a new fast mixer state.
2948        threadLoop_removeTracks(tracksToRemove);
2949        tracksToRemove.clear();
2950
2951        // FIXME I don't understand the need for this here;
2952        //       it was in the original code but maybe the
2953        //       assignment in saveOutputTracks() makes this unnecessary?
2954        clearOutputTracks();
2955
2956        // Effect chains will be actually deleted here if they were removed from
2957        // mEffectChains list during mixing or effects processing
2958        effectChains.clear();
2959
2960        // FIXME Note that the above .clear() is no longer necessary since effectChains
2961        // is now local to this block, but will keep it for now (at least until merge done).
2962    }
2963
2964    threadLoop_exit();
2965
2966    if (!mStandby) {
2967        threadLoop_standby();
2968        mStandby = true;
2969    }
2970
2971    releaseWakeLock();
2972    mWakeLockUids.clear();
2973    mActiveTracksGeneration++;
2974
2975    ALOGV("Thread %p type %d exiting", this, mType);
2976    return false;
2977}
2978
2979// removeTracks_l() must be called with ThreadBase::mLock held
2980void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2981{
2982    size_t count = tracksToRemove.size();
2983    if (count > 0) {
2984        for (size_t i=0 ; i<count ; i++) {
2985            const sp<Track>& track = tracksToRemove.itemAt(i);
2986            mActiveTracks.remove(track);
2987            mWakeLockUids.remove(track->uid());
2988            mActiveTracksGeneration++;
2989            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2990            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2991            if (chain != 0) {
2992                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2993                        track->sessionId());
2994                chain->decActiveTrackCnt();
2995            }
2996            if (track->isTerminated()) {
2997                removeTrack_l(track);
2998            }
2999        }
3000    }
3001
3002}
3003
3004status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
3005{
3006    if (mNormalSink != 0) {
3007        return mNormalSink->getTimestamp(timestamp);
3008    }
3009    if ((mType == OFFLOAD || mType == DIRECT)
3010            && mOutput != NULL && mOutput->stream->get_presentation_position) {
3011        uint64_t position64;
3012        int ret = mOutput->getPresentationPosition(&position64, &timestamp.mTime);
3013        if (ret == 0) {
3014            timestamp.mPosition = (uint32_t)position64;
3015            return NO_ERROR;
3016        }
3017    }
3018    return INVALID_OPERATION;
3019}
3020
3021status_t AudioFlinger::MixerThread::createAudioPatch_l(const struct audio_patch *patch,
3022                                                          audio_patch_handle_t *handle)
3023{
3024    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3025    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3026    if (mFastMixer != 0) {
3027        FastMixerStateQueue *sq = mFastMixer->sq();
3028        FastMixerState *state = sq->begin();
3029        if (!(state->mCommand & FastMixerState::IDLE)) {
3030            previousCommand = state->mCommand;
3031            state->mCommand = FastMixerState::HOT_IDLE;
3032            sq->end();
3033            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3034        } else {
3035            sq->end(false /*didModify*/);
3036        }
3037    }
3038    status_t status = PlaybackThread::createAudioPatch_l(patch, handle);
3039
3040    if (!(previousCommand & FastMixerState::IDLE)) {
3041        ALOG_ASSERT(mFastMixer != 0);
3042        FastMixerStateQueue *sq = mFastMixer->sq();
3043        FastMixerState *state = sq->begin();
3044        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3045        state->mCommand = previousCommand;
3046        sq->end();
3047        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3048    }
3049
3050    return status;
3051}
3052
3053status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
3054                                                          audio_patch_handle_t *handle)
3055{
3056    status_t status = NO_ERROR;
3057
3058    // store new device and send to effects
3059    audio_devices_t type = AUDIO_DEVICE_NONE;
3060    for (unsigned int i = 0; i < patch->num_sinks; i++) {
3061        type |= patch->sinks[i].ext.device.type;
3062    }
3063
3064#ifdef ADD_BATTERY_DATA
3065    // when changing the audio output device, call addBatteryData to notify
3066    // the change
3067    if (mOutDevice != type) {
3068        uint32_t params = 0;
3069        // check whether speaker is on
3070        if (type & AUDIO_DEVICE_OUT_SPEAKER) {
3071            params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3072        }
3073
3074        audio_devices_t deviceWithoutSpeaker
3075            = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3076        // check if any other device (except speaker) is on
3077        if (type & deviceWithoutSpeaker) {
3078            params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3079        }
3080
3081        if (params != 0) {
3082            addBatteryData(params);
3083        }
3084    }
3085#endif
3086
3087    for (size_t i = 0; i < mEffectChains.size(); i++) {
3088        mEffectChains[i]->setDevice_l(type);
3089    }
3090    mOutDevice = type;
3091    mPatch = *patch;
3092
3093    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3094        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3095        status = hwDevice->create_audio_patch(hwDevice,
3096                                               patch->num_sources,
3097                                               patch->sources,
3098                                               patch->num_sinks,
3099                                               patch->sinks,
3100                                               handle);
3101    } else {
3102        char *address;
3103        if (strcmp(patch->sinks[0].ext.device.address, "") != 0) {
3104            //FIXME: we only support address on first sink with HAL version < 3.0
3105            address = audio_device_address_to_parameter(
3106                                                        patch->sinks[0].ext.device.type,
3107                                                        patch->sinks[0].ext.device.address);
3108        } else {
3109            address = (char *)calloc(1, 1);
3110        }
3111        AudioParameter param = AudioParameter(String8(address));
3112        free(address);
3113        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), (int)type);
3114        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3115                param.toString().string());
3116        *handle = AUDIO_PATCH_HANDLE_NONE;
3117    }
3118    sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
3119    return status;
3120}
3121
3122status_t AudioFlinger::MixerThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3123{
3124    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3125    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3126    if (mFastMixer != 0) {
3127        FastMixerStateQueue *sq = mFastMixer->sq();
3128        FastMixerState *state = sq->begin();
3129        if (!(state->mCommand & FastMixerState::IDLE)) {
3130            previousCommand = state->mCommand;
3131            state->mCommand = FastMixerState::HOT_IDLE;
3132            sq->end();
3133            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3134        } else {
3135            sq->end(false /*didModify*/);
3136        }
3137    }
3138
3139    status_t status = PlaybackThread::releaseAudioPatch_l(handle);
3140
3141    if (!(previousCommand & FastMixerState::IDLE)) {
3142        ALOG_ASSERT(mFastMixer != 0);
3143        FastMixerStateQueue *sq = mFastMixer->sq();
3144        FastMixerState *state = sq->begin();
3145        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3146        state->mCommand = previousCommand;
3147        sq->end();
3148        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3149    }
3150
3151    return status;
3152}
3153
3154status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
3155{
3156    status_t status = NO_ERROR;
3157
3158    mOutDevice = AUDIO_DEVICE_NONE;
3159
3160    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
3161        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
3162        status = hwDevice->release_audio_patch(hwDevice, handle);
3163    } else {
3164        AudioParameter param;
3165        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
3166        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3167                param.toString().string());
3168    }
3169    return status;
3170}
3171
3172void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
3173{
3174    Mutex::Autolock _l(mLock);
3175    mTracks.add(track);
3176}
3177
3178void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
3179{
3180    Mutex::Autolock _l(mLock);
3181    destroyTrack_l(track);
3182}
3183
3184void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
3185{
3186    ThreadBase::getAudioPortConfig(config);
3187    config->role = AUDIO_PORT_ROLE_SOURCE;
3188    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
3189    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
3190}
3191
3192// ----------------------------------------------------------------------------
3193
3194AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
3195        audio_io_handle_t id, audio_devices_t device, bool systemReady, type_t type)
3196    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady),
3197        // mAudioMixer below
3198        // mFastMixer below
3199        mFastMixerFutex(0)
3200        // mOutputSink below
3201        // mPipeSink below
3202        // mNormalSink below
3203{
3204    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
3205    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
3206            "mFrameCount=%d, mNormalFrameCount=%d",
3207            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
3208            mNormalFrameCount);
3209    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3210
3211    if (type == DUPLICATING) {
3212        // The Duplicating thread uses the AudioMixer and delivers data to OutputTracks
3213        // (downstream MixerThreads) in DuplicatingThread::threadLoop_write().
3214        // Do not create or use mFastMixer, mOutputSink, mPipeSink, or mNormalSink.
3215        return;
3216    }
3217    // create an NBAIO sink for the HAL output stream, and negotiate
3218    mOutputSink = new AudioStreamOutSink(output->stream);
3219    size_t numCounterOffers = 0;
3220    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
3221    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
3222    ALOG_ASSERT(index == 0);
3223
3224    // initialize fast mixer depending on configuration
3225    bool initFastMixer;
3226    switch (kUseFastMixer) {
3227    case FastMixer_Never:
3228        initFastMixer = false;
3229        break;
3230    case FastMixer_Always:
3231        initFastMixer = true;
3232        break;
3233    case FastMixer_Static:
3234    case FastMixer_Dynamic:
3235        initFastMixer = mFrameCount < mNormalFrameCount;
3236        break;
3237    }
3238    if (initFastMixer) {
3239        audio_format_t fastMixerFormat;
3240        if (mMixerBufferEnabled && mEffectBufferEnabled) {
3241            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
3242        } else {
3243            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
3244        }
3245        if (mFormat != fastMixerFormat) {
3246            // change our Sink format to accept our intermediate precision
3247            mFormat = fastMixerFormat;
3248            free(mSinkBuffer);
3249            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
3250            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
3251            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
3252        }
3253
3254        // create a MonoPipe to connect our submix to FastMixer
3255        NBAIO_Format format = mOutputSink->format();
3256        NBAIO_Format origformat = format;
3257        // adjust format to match that of the Fast Mixer
3258        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
3259        format.mFormat = fastMixerFormat;
3260        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
3261
3262        // This pipe depth compensates for scheduling latency of the normal mixer thread.
3263        // When it wakes up after a maximum latency, it runs a few cycles quickly before
3264        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
3265        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
3266        const NBAIO_Format offers[1] = {format};
3267        size_t numCounterOffers = 0;
3268        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
3269        ALOG_ASSERT(index == 0);
3270        monoPipe->setAvgFrames((mScreenState & 1) ?
3271                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
3272        mPipeSink = monoPipe;
3273
3274#ifdef TEE_SINK
3275        if (mTeeSinkOutputEnabled) {
3276            // create a Pipe to archive a copy of FastMixer's output for dumpsys
3277            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
3278            const NBAIO_Format offers2[1] = {origformat};
3279            numCounterOffers = 0;
3280            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
3281            ALOG_ASSERT(index == 0);
3282            mTeeSink = teeSink;
3283            PipeReader *teeSource = new PipeReader(*teeSink);
3284            numCounterOffers = 0;
3285            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
3286            ALOG_ASSERT(index == 0);
3287            mTeeSource = teeSource;
3288        }
3289#endif
3290
3291        // create fast mixer and configure it initially with just one fast track for our submix
3292        mFastMixer = new FastMixer();
3293        FastMixerStateQueue *sq = mFastMixer->sq();
3294#ifdef STATE_QUEUE_DUMP
3295        sq->setObserverDump(&mStateQueueObserverDump);
3296        sq->setMutatorDump(&mStateQueueMutatorDump);
3297#endif
3298        FastMixerState *state = sq->begin();
3299        FastTrack *fastTrack = &state->mFastTracks[0];
3300        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
3301        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
3302        fastTrack->mVolumeProvider = NULL;
3303        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
3304        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
3305        fastTrack->mGeneration++;
3306        state->mFastTracksGen++;
3307        state->mTrackMask = 1;
3308        // fast mixer will use the HAL output sink
3309        state->mOutputSink = mOutputSink.get();
3310        state->mOutputSinkGen++;
3311        state->mFrameCount = mFrameCount;
3312        state->mCommand = FastMixerState::COLD_IDLE;
3313        // already done in constructor initialization list
3314        //mFastMixerFutex = 0;
3315        state->mColdFutexAddr = &mFastMixerFutex;
3316        state->mColdGen++;
3317        state->mDumpState = &mFastMixerDumpState;
3318#ifdef TEE_SINK
3319        state->mTeeSink = mTeeSink.get();
3320#endif
3321        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
3322        state->mNBLogWriter = mFastMixerNBLogWriter.get();
3323        sq->end();
3324        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3325
3326        // start the fast mixer
3327        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
3328        pid_t tid = mFastMixer->getTid();
3329        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3330
3331#ifdef AUDIO_WATCHDOG
3332        // create and start the watchdog
3333        mAudioWatchdog = new AudioWatchdog();
3334        mAudioWatchdog->setDump(&mAudioWatchdogDump);
3335        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
3336        tid = mAudioWatchdog->getTid();
3337        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
3338#endif
3339
3340    }
3341
3342    switch (kUseFastMixer) {
3343    case FastMixer_Never:
3344    case FastMixer_Dynamic:
3345        mNormalSink = mOutputSink;
3346        break;
3347    case FastMixer_Always:
3348        mNormalSink = mPipeSink;
3349        break;
3350    case FastMixer_Static:
3351        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
3352        break;
3353    }
3354}
3355
3356AudioFlinger::MixerThread::~MixerThread()
3357{
3358    if (mFastMixer != 0) {
3359        FastMixerStateQueue *sq = mFastMixer->sq();
3360        FastMixerState *state = sq->begin();
3361        if (state->mCommand == FastMixerState::COLD_IDLE) {
3362            int32_t old = android_atomic_inc(&mFastMixerFutex);
3363            if (old == -1) {
3364                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3365            }
3366        }
3367        state->mCommand = FastMixerState::EXIT;
3368        sq->end();
3369        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3370        mFastMixer->join();
3371        // Though the fast mixer thread has exited, it's state queue is still valid.
3372        // We'll use that extract the final state which contains one remaining fast track
3373        // corresponding to our sub-mix.
3374        state = sq->begin();
3375        ALOG_ASSERT(state->mTrackMask == 1);
3376        FastTrack *fastTrack = &state->mFastTracks[0];
3377        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3378        delete fastTrack->mBufferProvider;
3379        sq->end(false /*didModify*/);
3380        mFastMixer.clear();
3381#ifdef AUDIO_WATCHDOG
3382        if (mAudioWatchdog != 0) {
3383            mAudioWatchdog->requestExit();
3384            mAudioWatchdog->requestExitAndWait();
3385            mAudioWatchdog.clear();
3386        }
3387#endif
3388    }
3389    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3390    delete mAudioMixer;
3391}
3392
3393
3394uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3395{
3396    if (mFastMixer != 0) {
3397        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3398        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3399    }
3400    return latency;
3401}
3402
3403
3404void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3405{
3406    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3407}
3408
3409ssize_t AudioFlinger::MixerThread::threadLoop_write()
3410{
3411    // FIXME we should only do one push per cycle; confirm this is true
3412    // Start the fast mixer if it's not already running
3413    if (mFastMixer != 0) {
3414        FastMixerStateQueue *sq = mFastMixer->sq();
3415        FastMixerState *state = sq->begin();
3416        if (state->mCommand != FastMixerState::MIX_WRITE &&
3417                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3418            if (state->mCommand == FastMixerState::COLD_IDLE) {
3419                int32_t old = android_atomic_inc(&mFastMixerFutex);
3420                if (old == -1) {
3421                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3422                }
3423#ifdef AUDIO_WATCHDOG
3424                if (mAudioWatchdog != 0) {
3425                    mAudioWatchdog->resume();
3426                }
3427#endif
3428            }
3429            state->mCommand = FastMixerState::MIX_WRITE;
3430#ifdef FAST_THREAD_STATISTICS
3431            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3432                FastThreadDumpState::kSamplingNforLowRamDevice : FastThreadDumpState::kSamplingN);
3433#endif
3434            sq->end();
3435            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3436            if (kUseFastMixer == FastMixer_Dynamic) {
3437                mNormalSink = mPipeSink;
3438            }
3439        } else {
3440            sq->end(false /*didModify*/);
3441        }
3442    }
3443    return PlaybackThread::threadLoop_write();
3444}
3445
3446void AudioFlinger::MixerThread::threadLoop_standby()
3447{
3448    // Idle the fast mixer if it's currently running
3449    if (mFastMixer != 0) {
3450        FastMixerStateQueue *sq = mFastMixer->sq();
3451        FastMixerState *state = sq->begin();
3452        if (!(state->mCommand & FastMixerState::IDLE)) {
3453            state->mCommand = FastMixerState::COLD_IDLE;
3454            state->mColdFutexAddr = &mFastMixerFutex;
3455            state->mColdGen++;
3456            mFastMixerFutex = 0;
3457            sq->end();
3458            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3459            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3460            if (kUseFastMixer == FastMixer_Dynamic) {
3461                mNormalSink = mOutputSink;
3462            }
3463#ifdef AUDIO_WATCHDOG
3464            if (mAudioWatchdog != 0) {
3465                mAudioWatchdog->pause();
3466            }
3467#endif
3468        } else {
3469            sq->end(false /*didModify*/);
3470        }
3471    }
3472    PlaybackThread::threadLoop_standby();
3473}
3474
3475bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3476{
3477    return false;
3478}
3479
3480bool AudioFlinger::PlaybackThread::shouldStandby_l()
3481{
3482    return !mStandby;
3483}
3484
3485bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3486{
3487    Mutex::Autolock _l(mLock);
3488    return waitingAsyncCallback_l();
3489}
3490
3491// shared by MIXER and DIRECT, overridden by DUPLICATING
3492void AudioFlinger::PlaybackThread::threadLoop_standby()
3493{
3494    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3495    mOutput->standby();
3496    if (mUseAsyncWrite != 0) {
3497        // discard any pending drain or write ack by incrementing sequence
3498        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3499        mDrainSequence = (mDrainSequence + 2) & ~1;
3500        ALOG_ASSERT(mCallbackThread != 0);
3501        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3502        mCallbackThread->setDraining(mDrainSequence);
3503    }
3504    mHwPaused = false;
3505}
3506
3507void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3508{
3509    ALOGV("signal playback thread");
3510    broadcast_l();
3511}
3512
3513void AudioFlinger::MixerThread::threadLoop_mix()
3514{
3515    // obtain the presentation timestamp of the next output buffer
3516    int64_t pts;
3517    status_t status = INVALID_OPERATION;
3518
3519    if (mNormalSink != 0) {
3520        status = mNormalSink->getNextWriteTimestamp(&pts);
3521    } else {
3522        status = mOutputSink->getNextWriteTimestamp(&pts);
3523    }
3524
3525    if (status != NO_ERROR) {
3526        pts = AudioBufferProvider::kInvalidPTS;
3527    }
3528
3529    // mix buffers...
3530    mAudioMixer->process(pts);
3531    mCurrentWriteLength = mSinkBufferSize;
3532    // increase sleep time progressively when application underrun condition clears.
3533    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3534    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3535    // such that we would underrun the audio HAL.
3536    if ((mSleepTimeUs == 0) && (sleepTimeShift > 0)) {
3537        sleepTimeShift--;
3538    }
3539    mSleepTimeUs = 0;
3540    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
3541    //TODO: delay standby when effects have a tail
3542
3543}
3544
3545void AudioFlinger::MixerThread::threadLoop_sleepTime()
3546{
3547    // If no tracks are ready, sleep once for the duration of an output
3548    // buffer size, then write 0s to the output
3549    if (mSleepTimeUs == 0) {
3550        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3551            mSleepTimeUs = mActiveSleepTimeUs >> sleepTimeShift;
3552            if (mSleepTimeUs < kMinThreadSleepTimeUs) {
3553                mSleepTimeUs = kMinThreadSleepTimeUs;
3554            }
3555            // reduce sleep time in case of consecutive application underruns to avoid
3556            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3557            // duration we would end up writing less data than needed by the audio HAL if
3558            // the condition persists.
3559            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3560                sleepTimeShift++;
3561            }
3562        } else {
3563            mSleepTimeUs = mIdleSleepTimeUs;
3564        }
3565    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3566        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3567        // before effects processing or output.
3568        if (mMixerBufferValid) {
3569            memset(mMixerBuffer, 0, mMixerBufferSize);
3570        } else {
3571            memset(mSinkBuffer, 0, mSinkBufferSize);
3572        }
3573        mSleepTimeUs = 0;
3574        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3575                "anticipated start");
3576    }
3577    // TODO add standby time extension fct of effect tail
3578}
3579
3580// prepareTracks_l() must be called with ThreadBase::mLock held
3581AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3582        Vector< sp<Track> > *tracksToRemove)
3583{
3584
3585    mixer_state mixerStatus = MIXER_IDLE;
3586    // find out which tracks need to be processed
3587    size_t count = mActiveTracks.size();
3588    size_t mixedTracks = 0;
3589    size_t tracksWithEffect = 0;
3590    // counts only _active_ fast tracks
3591    size_t fastTracks = 0;
3592    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3593
3594    float masterVolume = mMasterVolume;
3595    bool masterMute = mMasterMute;
3596
3597    if (masterMute) {
3598        masterVolume = 0;
3599    }
3600    // Delegate master volume control to effect in output mix effect chain if needed
3601    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3602    if (chain != 0) {
3603        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3604        chain->setVolume_l(&v, &v);
3605        masterVolume = (float)((v + (1 << 23)) >> 24);
3606        chain.clear();
3607    }
3608
3609    // prepare a new state to push
3610    FastMixerStateQueue *sq = NULL;
3611    FastMixerState *state = NULL;
3612    bool didModify = false;
3613    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3614    if (mFastMixer != 0) {
3615        sq = mFastMixer->sq();
3616        state = sq->begin();
3617    }
3618
3619    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3620    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3621
3622    for (size_t i=0 ; i<count ; i++) {
3623        const sp<Track> t = mActiveTracks[i].promote();
3624        if (t == 0) {
3625            continue;
3626        }
3627
3628        // this const just means the local variable doesn't change
3629        Track* const track = t.get();
3630
3631        // process fast tracks
3632        if (track->isFastTrack()) {
3633
3634            // It's theoretically possible (though unlikely) for a fast track to be created
3635            // and then removed within the same normal mix cycle.  This is not a problem, as
3636            // the track never becomes active so it's fast mixer slot is never touched.
3637            // The converse, of removing an (active) track and then creating a new track
3638            // at the identical fast mixer slot within the same normal mix cycle,
3639            // is impossible because the slot isn't marked available until the end of each cycle.
3640            int j = track->mFastIndex;
3641            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3642            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3643            FastTrack *fastTrack = &state->mFastTracks[j];
3644
3645            // Determine whether the track is currently in underrun condition,
3646            // and whether it had a recent underrun.
3647            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3648            FastTrackUnderruns underruns = ftDump->mUnderruns;
3649            uint32_t recentFull = (underruns.mBitFields.mFull -
3650                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3651            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3652                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3653            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3654                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3655            uint32_t recentUnderruns = recentPartial + recentEmpty;
3656            track->mObservedUnderruns = underruns;
3657            // don't count underruns that occur while stopping or pausing
3658            // or stopped which can occur when flush() is called while active
3659            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3660                    recentUnderruns > 0) {
3661                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3662                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3663            }
3664
3665            // This is similar to the state machine for normal tracks,
3666            // with a few modifications for fast tracks.
3667            bool isActive = true;
3668            switch (track->mState) {
3669            case TrackBase::STOPPING_1:
3670                // track stays active in STOPPING_1 state until first underrun
3671                if (recentUnderruns > 0 || track->isTerminated()) {
3672                    track->mState = TrackBase::STOPPING_2;
3673                }
3674                break;
3675            case TrackBase::PAUSING:
3676                // ramp down is not yet implemented
3677                track->setPaused();
3678                break;
3679            case TrackBase::RESUMING:
3680                // ramp up is not yet implemented
3681                track->mState = TrackBase::ACTIVE;
3682                break;
3683            case TrackBase::ACTIVE:
3684                if (recentFull > 0 || recentPartial > 0) {
3685                    // track has provided at least some frames recently: reset retry count
3686                    track->mRetryCount = kMaxTrackRetries;
3687                }
3688                if (recentUnderruns == 0) {
3689                    // no recent underruns: stay active
3690                    break;
3691                }
3692                // there has recently been an underrun of some kind
3693                if (track->sharedBuffer() == 0) {
3694                    // were any of the recent underruns "empty" (no frames available)?
3695                    if (recentEmpty == 0) {
3696                        // no, then ignore the partial underruns as they are allowed indefinitely
3697                        break;
3698                    }
3699                    // there has recently been an "empty" underrun: decrement the retry counter
3700                    if (--(track->mRetryCount) > 0) {
3701                        break;
3702                    }
3703                    // indicate to client process that the track was disabled because of underrun;
3704                    // it will then automatically call start() when data is available
3705                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3706                    // remove from active list, but state remains ACTIVE [confusing but true]
3707                    isActive = false;
3708                    break;
3709                }
3710                // fall through
3711            case TrackBase::STOPPING_2:
3712            case TrackBase::PAUSED:
3713            case TrackBase::STOPPED:
3714            case TrackBase::FLUSHED:   // flush() while active
3715                // Check for presentation complete if track is inactive
3716                // We have consumed all the buffers of this track.
3717                // This would be incomplete if we auto-paused on underrun
3718                {
3719                    size_t audioHALFrames =
3720                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3721                    size_t framesWritten = mBytesWritten / mFrameSize;
3722                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3723                        // track stays in active list until presentation is complete
3724                        break;
3725                    }
3726                }
3727                if (track->isStopping_2()) {
3728                    track->mState = TrackBase::STOPPED;
3729                }
3730                if (track->isStopped()) {
3731                    // Can't reset directly, as fast mixer is still polling this track
3732                    //   track->reset();
3733                    // So instead mark this track as needing to be reset after push with ack
3734                    resetMask |= 1 << i;
3735                }
3736                isActive = false;
3737                break;
3738            case TrackBase::IDLE:
3739            default:
3740                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3741            }
3742
3743            if (isActive) {
3744                // was it previously inactive?
3745                if (!(state->mTrackMask & (1 << j))) {
3746                    ExtendedAudioBufferProvider *eabp = track;
3747                    VolumeProvider *vp = track;
3748                    fastTrack->mBufferProvider = eabp;
3749                    fastTrack->mVolumeProvider = vp;
3750                    fastTrack->mChannelMask = track->mChannelMask;
3751                    fastTrack->mFormat = track->mFormat;
3752                    fastTrack->mGeneration++;
3753                    state->mTrackMask |= 1 << j;
3754                    didModify = true;
3755                    // no acknowledgement required for newly active tracks
3756                }
3757                // cache the combined master volume and stream type volume for fast mixer; this
3758                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3759                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3760                ++fastTracks;
3761            } else {
3762                // was it previously active?
3763                if (state->mTrackMask & (1 << j)) {
3764                    fastTrack->mBufferProvider = NULL;
3765                    fastTrack->mGeneration++;
3766                    state->mTrackMask &= ~(1 << j);
3767                    didModify = true;
3768                    // If any fast tracks were removed, we must wait for acknowledgement
3769                    // because we're about to decrement the last sp<> on those tracks.
3770                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3771                } else {
3772                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3773                }
3774                tracksToRemove->add(track);
3775                // Avoids a misleading display in dumpsys
3776                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3777            }
3778            continue;
3779        }
3780
3781        {   // local variable scope to avoid goto warning
3782
3783        audio_track_cblk_t* cblk = track->cblk();
3784
3785        // The first time a track is added we wait
3786        // for all its buffers to be filled before processing it
3787        int name = track->name();
3788        // make sure that we have enough frames to mix one full buffer.
3789        // enforce this condition only once to enable draining the buffer in case the client
3790        // app does not call stop() and relies on underrun to stop:
3791        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3792        // during last round
3793        size_t desiredFrames;
3794        const uint32_t sampleRate = track->mAudioTrackServerProxy->getSampleRate();
3795        AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3796
3797        desiredFrames = sourceFramesNeededWithTimestretch(
3798                sampleRate, mNormalFrameCount, mSampleRate, playbackRate.mSpeed);
3799        // TODO: ONLY USED FOR LEGACY RESAMPLERS, remove when they are removed.
3800        // add frames already consumed but not yet released by the resampler
3801        // because mAudioTrackServerProxy->framesReady() will include these frames
3802        desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3803
3804        uint32_t minFrames = 1;
3805        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3806                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3807            minFrames = desiredFrames;
3808        }
3809
3810        size_t framesReady = track->framesReady();
3811        if (ATRACE_ENABLED()) {
3812            // I wish we had formatted trace names
3813            char traceName[16];
3814            strcpy(traceName, "nRdy");
3815            int name = track->name();
3816            if (AudioMixer::TRACK0 <= name &&
3817                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3818                name -= AudioMixer::TRACK0;
3819                traceName[4] = (name / 10) + '0';
3820                traceName[5] = (name % 10) + '0';
3821            } else {
3822                traceName[4] = '?';
3823                traceName[5] = '?';
3824            }
3825            traceName[6] = '\0';
3826            ATRACE_INT(traceName, framesReady);
3827        }
3828        if ((framesReady >= minFrames) && track->isReady() &&
3829                !track->isPaused() && !track->isTerminated())
3830        {
3831            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3832
3833            mixedTracks++;
3834
3835            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3836            // there is an effect chain connected to the track
3837            chain.clear();
3838            if (track->mainBuffer() != mSinkBuffer &&
3839                    track->mainBuffer() != mMixerBuffer) {
3840                if (mEffectBufferEnabled) {
3841                    mEffectBufferValid = true; // Later can set directly.
3842                }
3843                chain = getEffectChain_l(track->sessionId());
3844                // Delegate volume control to effect in track effect chain if needed
3845                if (chain != 0) {
3846                    tracksWithEffect++;
3847                } else {
3848                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3849                            "session %d",
3850                            name, track->sessionId());
3851                }
3852            }
3853
3854
3855            int param = AudioMixer::VOLUME;
3856            if (track->mFillingUpStatus == Track::FS_FILLED) {
3857                // no ramp for the first volume setting
3858                track->mFillingUpStatus = Track::FS_ACTIVE;
3859                if (track->mState == TrackBase::RESUMING) {
3860                    track->mState = TrackBase::ACTIVE;
3861                    param = AudioMixer::RAMP_VOLUME;
3862                }
3863                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3864            // FIXME should not make a decision based on mServer
3865            } else if (cblk->mServer != 0) {
3866                // If the track is stopped before the first frame was mixed,
3867                // do not apply ramp
3868                param = AudioMixer::RAMP_VOLUME;
3869            }
3870
3871            // compute volume for this track
3872            uint32_t vl, vr;       // in U8.24 integer format
3873            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3874            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3875                vl = vr = 0;
3876                vlf = vrf = vaf = 0.;
3877                if (track->isPausing()) {
3878                    track->setPaused();
3879                }
3880            } else {
3881
3882                // read original volumes with volume control
3883                float typeVolume = mStreamTypes[track->streamType()].volume;
3884                float v = masterVolume * typeVolume;
3885                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3886                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3887                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3888                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3889                // track volumes come from shared memory, so can't be trusted and must be clamped
3890                if (vlf > GAIN_FLOAT_UNITY) {
3891                    ALOGV("Track left volume out of range: %.3g", vlf);
3892                    vlf = GAIN_FLOAT_UNITY;
3893                }
3894                if (vrf > GAIN_FLOAT_UNITY) {
3895                    ALOGV("Track right volume out of range: %.3g", vrf);
3896                    vrf = GAIN_FLOAT_UNITY;
3897                }
3898                // now apply the master volume and stream type volume
3899                vlf *= v;
3900                vrf *= v;
3901                // assuming master volume and stream type volume each go up to 1.0,
3902                // then derive vl and vr as U8.24 versions for the effect chain
3903                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3904                vl = (uint32_t) (scaleto8_24 * vlf);
3905                vr = (uint32_t) (scaleto8_24 * vrf);
3906                // vl and vr are now in U8.24 format
3907                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3908                // send level comes from shared memory and so may be corrupt
3909                if (sendLevel > MAX_GAIN_INT) {
3910                    ALOGV("Track send level out of range: %04X", sendLevel);
3911                    sendLevel = MAX_GAIN_INT;
3912                }
3913                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3914                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3915            }
3916
3917            // Delegate volume control to effect in track effect chain if needed
3918            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3919                // Do not ramp volume if volume is controlled by effect
3920                param = AudioMixer::VOLUME;
3921                // Update remaining floating point volume levels
3922                vlf = (float)vl / (1 << 24);
3923                vrf = (float)vr / (1 << 24);
3924                track->mHasVolumeController = true;
3925            } else {
3926                // force no volume ramp when volume controller was just disabled or removed
3927                // from effect chain to avoid volume spike
3928                if (track->mHasVolumeController) {
3929                    param = AudioMixer::VOLUME;
3930                }
3931                track->mHasVolumeController = false;
3932            }
3933
3934            // XXX: these things DON'T need to be done each time
3935            mAudioMixer->setBufferProvider(name, track);
3936            mAudioMixer->enable(name);
3937
3938            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3939            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3940            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3941            mAudioMixer->setParameter(
3942                name,
3943                AudioMixer::TRACK,
3944                AudioMixer::FORMAT, (void *)track->format());
3945            mAudioMixer->setParameter(
3946                name,
3947                AudioMixer::TRACK,
3948                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3949            mAudioMixer->setParameter(
3950                name,
3951                AudioMixer::TRACK,
3952                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3953            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3954            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3955            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3956            if (reqSampleRate == 0) {
3957                reqSampleRate = mSampleRate;
3958            } else if (reqSampleRate > maxSampleRate) {
3959                reqSampleRate = maxSampleRate;
3960            }
3961            mAudioMixer->setParameter(
3962                name,
3963                AudioMixer::RESAMPLE,
3964                AudioMixer::SAMPLE_RATE,
3965                (void *)(uintptr_t)reqSampleRate);
3966
3967            AudioPlaybackRate playbackRate = track->mAudioTrackServerProxy->getPlaybackRate();
3968            mAudioMixer->setParameter(
3969                name,
3970                AudioMixer::TIMESTRETCH,
3971                AudioMixer::PLAYBACK_RATE,
3972                &playbackRate);
3973
3974            /*
3975             * Select the appropriate output buffer for the track.
3976             *
3977             * Tracks with effects go into their own effects chain buffer
3978             * and from there into either mEffectBuffer or mSinkBuffer.
3979             *
3980             * Other tracks can use mMixerBuffer for higher precision
3981             * channel accumulation.  If this buffer is enabled
3982             * (mMixerBufferEnabled true), then selected tracks will accumulate
3983             * into it.
3984             *
3985             */
3986            if (mMixerBufferEnabled
3987                    && (track->mainBuffer() == mSinkBuffer
3988                            || track->mainBuffer() == mMixerBuffer)) {
3989                mAudioMixer->setParameter(
3990                        name,
3991                        AudioMixer::TRACK,
3992                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3993                mAudioMixer->setParameter(
3994                        name,
3995                        AudioMixer::TRACK,
3996                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3997                // TODO: override track->mainBuffer()?
3998                mMixerBufferValid = true;
3999            } else {
4000                mAudioMixer->setParameter(
4001                        name,
4002                        AudioMixer::TRACK,
4003                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
4004                mAudioMixer->setParameter(
4005                        name,
4006                        AudioMixer::TRACK,
4007                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
4008            }
4009            mAudioMixer->setParameter(
4010                name,
4011                AudioMixer::TRACK,
4012                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
4013
4014            // reset retry count
4015            track->mRetryCount = kMaxTrackRetries;
4016
4017            // If one track is ready, set the mixer ready if:
4018            //  - the mixer was not ready during previous round OR
4019            //  - no other track is not ready
4020            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
4021                    mixerStatus != MIXER_TRACKS_ENABLED) {
4022                mixerStatus = MIXER_TRACKS_READY;
4023            }
4024        } else {
4025            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
4026                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
4027            }
4028            // clear effect chain input buffer if an active track underruns to avoid sending
4029            // previous audio buffer again to effects
4030            chain = getEffectChain_l(track->sessionId());
4031            if (chain != 0) {
4032                chain->clearInputBuffer();
4033            }
4034
4035            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
4036            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
4037                    track->isStopped() || track->isPaused()) {
4038                // We have consumed all the buffers of this track.
4039                // Remove it from the list of active tracks.
4040                // TODO: use actual buffer filling status instead of latency when available from
4041                // audio HAL
4042                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
4043                size_t framesWritten = mBytesWritten / mFrameSize;
4044                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
4045                    if (track->isStopped()) {
4046                        track->reset();
4047                    }
4048                    tracksToRemove->add(track);
4049                }
4050            } else {
4051                // No buffers for this track. Give it a few chances to
4052                // fill a buffer, then remove it from active list.
4053                if (--(track->mRetryCount) <= 0) {
4054                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
4055                    tracksToRemove->add(track);
4056                    // indicate to client process that the track was disabled because of underrun;
4057                    // it will then automatically call start() when data is available
4058                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4059                // If one track is not ready, mark the mixer also not ready if:
4060                //  - the mixer was ready during previous round OR
4061                //  - no other track is ready
4062                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
4063                                mixerStatus != MIXER_TRACKS_READY) {
4064                    mixerStatus = MIXER_TRACKS_ENABLED;
4065                }
4066            }
4067            mAudioMixer->disable(name);
4068        }
4069
4070        }   // local variable scope to avoid goto warning
4071track_is_ready: ;
4072
4073    }
4074
4075    // Push the new FastMixer state if necessary
4076    bool pauseAudioWatchdog = false;
4077    if (didModify) {
4078        state->mFastTracksGen++;
4079        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
4080        if (kUseFastMixer == FastMixer_Dynamic &&
4081                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
4082            state->mCommand = FastMixerState::COLD_IDLE;
4083            state->mColdFutexAddr = &mFastMixerFutex;
4084            state->mColdGen++;
4085            mFastMixerFutex = 0;
4086            if (kUseFastMixer == FastMixer_Dynamic) {
4087                mNormalSink = mOutputSink;
4088            }
4089            // If we go into cold idle, need to wait for acknowledgement
4090            // so that fast mixer stops doing I/O.
4091            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
4092            pauseAudioWatchdog = true;
4093        }
4094    }
4095    if (sq != NULL) {
4096        sq->end(didModify);
4097        sq->push(block);
4098    }
4099#ifdef AUDIO_WATCHDOG
4100    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
4101        mAudioWatchdog->pause();
4102    }
4103#endif
4104
4105    // Now perform the deferred reset on fast tracks that have stopped
4106    while (resetMask != 0) {
4107        size_t i = __builtin_ctz(resetMask);
4108        ALOG_ASSERT(i < count);
4109        resetMask &= ~(1 << i);
4110        sp<Track> t = mActiveTracks[i].promote();
4111        if (t == 0) {
4112            continue;
4113        }
4114        Track* track = t.get();
4115        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
4116        track->reset();
4117    }
4118
4119    // remove all the tracks that need to be...
4120    removeTracks_l(*tracksToRemove);
4121
4122    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
4123        mEffectBufferValid = true;
4124    }
4125
4126    if (mEffectBufferValid) {
4127        // as long as there are effects we should clear the effects buffer, to avoid
4128        // passing a non-clean buffer to the effect chain
4129        memset(mEffectBuffer, 0, mEffectBufferSize);
4130    }
4131    // sink or mix buffer must be cleared if all tracks are connected to an
4132    // effect chain as in this case the mixer will not write to the sink or mix buffer
4133    // and track effects will accumulate into it
4134    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4135            (mixedTracks == 0 && fastTracks > 0))) {
4136        // FIXME as a performance optimization, should remember previous zero status
4137        if (mMixerBufferValid) {
4138            memset(mMixerBuffer, 0, mMixerBufferSize);
4139            // TODO: In testing, mSinkBuffer below need not be cleared because
4140            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
4141            // after mixing.
4142            //
4143            // To enforce this guarantee:
4144            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
4145            // (mixedTracks == 0 && fastTracks > 0))
4146            // must imply MIXER_TRACKS_READY.
4147            // Later, we may clear buffers regardless, and skip much of this logic.
4148        }
4149        // FIXME as a performance optimization, should remember previous zero status
4150        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
4151    }
4152
4153    // if any fast tracks, then status is ready
4154    mMixerStatusIgnoringFastTracks = mixerStatus;
4155    if (fastTracks > 0) {
4156        mixerStatus = MIXER_TRACKS_READY;
4157    }
4158    return mixerStatus;
4159}
4160
4161// getTrackName_l() must be called with ThreadBase::mLock held
4162int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
4163        audio_format_t format, int sessionId)
4164{
4165    return mAudioMixer->getTrackName(channelMask, format, sessionId);
4166}
4167
4168// deleteTrackName_l() must be called with ThreadBase::mLock held
4169void AudioFlinger::MixerThread::deleteTrackName_l(int name)
4170{
4171    ALOGV("remove track (%d) and delete from mixer", name);
4172    mAudioMixer->deleteTrackName(name);
4173}
4174
4175// checkForNewParameter_l() must be called with ThreadBase::mLock held
4176bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
4177                                                       status_t& status)
4178{
4179    bool reconfig = false;
4180
4181    status = NO_ERROR;
4182
4183    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
4184    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
4185    if (mFastMixer != 0) {
4186        FastMixerStateQueue *sq = mFastMixer->sq();
4187        FastMixerState *state = sq->begin();
4188        if (!(state->mCommand & FastMixerState::IDLE)) {
4189            previousCommand = state->mCommand;
4190            state->mCommand = FastMixerState::HOT_IDLE;
4191            sq->end();
4192            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
4193        } else {
4194            sq->end(false /*didModify*/);
4195        }
4196    }
4197
4198    AudioParameter param = AudioParameter(keyValuePair);
4199    int value;
4200    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4201        reconfig = true;
4202    }
4203    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4204        if (!isValidPcmSinkFormat((audio_format_t) value)) {
4205            status = BAD_VALUE;
4206        } else {
4207            // no need to save value, since it's constant
4208            reconfig = true;
4209        }
4210    }
4211    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4212        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
4213            status = BAD_VALUE;
4214        } else {
4215            // no need to save value, since it's constant
4216            reconfig = true;
4217        }
4218    }
4219    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4220        // do not accept frame count changes if tracks are open as the track buffer
4221        // size depends on frame count and correct behavior would not be guaranteed
4222        // if frame count is changed after track creation
4223        if (!mTracks.isEmpty()) {
4224            status = INVALID_OPERATION;
4225        } else {
4226            reconfig = true;
4227        }
4228    }
4229    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4230#ifdef ADD_BATTERY_DATA
4231        // when changing the audio output device, call addBatteryData to notify
4232        // the change
4233        if (mOutDevice != value) {
4234            uint32_t params = 0;
4235            // check whether speaker is on
4236            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
4237                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
4238            }
4239
4240            audio_devices_t deviceWithoutSpeaker
4241                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
4242            // check if any other device (except speaker) is on
4243            if (value & deviceWithoutSpeaker) {
4244                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
4245            }
4246
4247            if (params != 0) {
4248                addBatteryData(params);
4249            }
4250        }
4251#endif
4252
4253        // forward device change to effects that have requested to be
4254        // aware of attached audio device.
4255        if (value != AUDIO_DEVICE_NONE) {
4256            mOutDevice = value;
4257            for (size_t i = 0; i < mEffectChains.size(); i++) {
4258                mEffectChains[i]->setDevice_l(mOutDevice);
4259            }
4260        }
4261    }
4262
4263    if (status == NO_ERROR) {
4264        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4265                                                keyValuePair.string());
4266        if (!mStandby && status == INVALID_OPERATION) {
4267            mOutput->standby();
4268            mStandby = true;
4269            mBytesWritten = 0;
4270            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4271                                                   keyValuePair.string());
4272        }
4273        if (status == NO_ERROR && reconfig) {
4274            readOutputParameters_l();
4275            delete mAudioMixer;
4276            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
4277            for (size_t i = 0; i < mTracks.size() ; i++) {
4278                int name = getTrackName_l(mTracks[i]->mChannelMask,
4279                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
4280                if (name < 0) {
4281                    break;
4282                }
4283                mTracks[i]->mName = name;
4284            }
4285            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4286        }
4287    }
4288
4289    if (!(previousCommand & FastMixerState::IDLE)) {
4290        ALOG_ASSERT(mFastMixer != 0);
4291        FastMixerStateQueue *sq = mFastMixer->sq();
4292        FastMixerState *state = sq->begin();
4293        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
4294        state->mCommand = previousCommand;
4295        sq->end();
4296        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
4297    }
4298
4299    return reconfig;
4300}
4301
4302
4303void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
4304{
4305    const size_t SIZE = 256;
4306    char buffer[SIZE];
4307    String8 result;
4308
4309    PlaybackThread::dumpInternals(fd, args);
4310
4311    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
4312
4313    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
4314    const FastMixerDumpState copy(mFastMixerDumpState);
4315    copy.dump(fd);
4316
4317#ifdef STATE_QUEUE_DUMP
4318    // Similar for state queue
4319    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
4320    observerCopy.dump(fd);
4321    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
4322    mutatorCopy.dump(fd);
4323#endif
4324
4325#ifdef TEE_SINK
4326    // Write the tee output to a .wav file
4327    dumpTee(fd, mTeeSource, mId);
4328#endif
4329
4330#ifdef AUDIO_WATCHDOG
4331    if (mAudioWatchdog != 0) {
4332        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
4333        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
4334        wdCopy.dump(fd);
4335    }
4336#endif
4337}
4338
4339uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
4340{
4341    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
4342}
4343
4344uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
4345{
4346    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
4347}
4348
4349void AudioFlinger::MixerThread::cacheParameters_l()
4350{
4351    PlaybackThread::cacheParameters_l();
4352
4353    // FIXME: Relaxed timing because of a certain device that can't meet latency
4354    // Should be reduced to 2x after the vendor fixes the driver issue
4355    // increase threshold again due to low power audio mode. The way this warning
4356    // threshold is calculated and its usefulness should be reconsidered anyway.
4357    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
4358}
4359
4360// ----------------------------------------------------------------------------
4361
4362AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4363        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device, bool systemReady)
4364    :   PlaybackThread(audioFlinger, output, id, device, DIRECT, systemReady)
4365        // mLeftVolFloat, mRightVolFloat
4366{
4367}
4368
4369AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4370        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4371        ThreadBase::type_t type, bool systemReady)
4372    :   PlaybackThread(audioFlinger, output, id, device, type, systemReady)
4373        // mLeftVolFloat, mRightVolFloat
4374{
4375}
4376
4377AudioFlinger::DirectOutputThread::~DirectOutputThread()
4378{
4379}
4380
4381void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4382{
4383    audio_track_cblk_t* cblk = track->cblk();
4384    float left, right;
4385
4386    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4387        left = right = 0;
4388    } else {
4389        float typeVolume = mStreamTypes[track->streamType()].volume;
4390        float v = mMasterVolume * typeVolume;
4391        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4392        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4393        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4394        if (left > GAIN_FLOAT_UNITY) {
4395            left = GAIN_FLOAT_UNITY;
4396        }
4397        left *= v;
4398        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4399        if (right > GAIN_FLOAT_UNITY) {
4400            right = GAIN_FLOAT_UNITY;
4401        }
4402        right *= v;
4403    }
4404
4405    if (lastTrack) {
4406        if (left != mLeftVolFloat || right != mRightVolFloat) {
4407            mLeftVolFloat = left;
4408            mRightVolFloat = right;
4409
4410            // Convert volumes from float to 8.24
4411            uint32_t vl = (uint32_t)(left * (1 << 24));
4412            uint32_t vr = (uint32_t)(right * (1 << 24));
4413
4414            // Delegate volume control to effect in track effect chain if needed
4415            // only one effect chain can be present on DirectOutputThread, so if
4416            // there is one, the track is connected to it
4417            if (!mEffectChains.isEmpty()) {
4418                mEffectChains[0]->setVolume_l(&vl, &vr);
4419                left = (float)vl / (1 << 24);
4420                right = (float)vr / (1 << 24);
4421            }
4422            if (mOutput->stream->set_volume) {
4423                mOutput->stream->set_volume(mOutput->stream, left, right);
4424            }
4425        }
4426    }
4427}
4428
4429
4430AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4431    Vector< sp<Track> > *tracksToRemove
4432)
4433{
4434    size_t count = mActiveTracks.size();
4435    mixer_state mixerStatus = MIXER_IDLE;
4436    bool doHwPause = false;
4437    bool doHwResume = false;
4438    bool flushPending = false;
4439
4440    // find out which tracks need to be processed
4441    for (size_t i = 0; i < count; i++) {
4442        sp<Track> t = mActiveTracks[i].promote();
4443        // The track died recently
4444        if (t == 0) {
4445            continue;
4446        }
4447
4448        Track* const track = t.get();
4449        audio_track_cblk_t* cblk = track->cblk();
4450        // Only consider last track started for volume and mixer state control.
4451        // In theory an older track could underrun and restart after the new one starts
4452        // but as we only care about the transition phase between two tracks on a
4453        // direct output, it is not a problem to ignore the underrun case.
4454        sp<Track> l = mLatestActiveTrack.promote();
4455        bool last = l.get() == track;
4456
4457        if (track->isPausing()) {
4458            track->setPaused();
4459            if (mHwSupportsPause && last && !mHwPaused) {
4460                doHwPause = true;
4461                mHwPaused = true;
4462            }
4463            tracksToRemove->add(track);
4464        } else if (track->isFlushPending()) {
4465            track->flushAck();
4466            if (last) {
4467                flushPending = true;
4468            }
4469        } else if (track->isResumePending()) {
4470            track->resumeAck();
4471            if (last && mHwPaused) {
4472                doHwResume = true;
4473                mHwPaused = false;
4474            }
4475        }
4476
4477        // The first time a track is added we wait
4478        // for all its buffers to be filled before processing it.
4479        // Allow draining the buffer in case the client
4480        // app does not call stop() and relies on underrun to stop:
4481        // hence the test on (track->mRetryCount > 1).
4482        // If retryCount<=1 then track is about to underrun and be removed.
4483        uint32_t minFrames;
4484        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()
4485            && (track->mRetryCount > 1)) {
4486            minFrames = mNormalFrameCount;
4487        } else {
4488            minFrames = 1;
4489        }
4490
4491        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4492                !track->isStopping_2() && !track->isStopped())
4493        {
4494            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4495
4496            if (track->mFillingUpStatus == Track::FS_FILLED) {
4497                track->mFillingUpStatus = Track::FS_ACTIVE;
4498                // make sure processVolume_l() will apply new volume even if 0
4499                mLeftVolFloat = mRightVolFloat = -1.0;
4500                if (!mHwSupportsPause) {
4501                    track->resumeAck();
4502                }
4503            }
4504
4505            // compute volume for this track
4506            processVolume_l(track, last);
4507            if (last) {
4508                // reset retry count
4509                track->mRetryCount = kMaxTrackRetriesDirect;
4510                mActiveTrack = t;
4511                mixerStatus = MIXER_TRACKS_READY;
4512                if (mHwPaused) {
4513                    doHwResume = true;
4514                    mHwPaused = false;
4515                }
4516            }
4517        } else {
4518            // clear effect chain input buffer if the last active track started underruns
4519            // to avoid sending previous audio buffer again to effects
4520            if (!mEffectChains.isEmpty() && last) {
4521                mEffectChains[0]->clearInputBuffer();
4522            }
4523            if (track->isStopping_1()) {
4524                track->mState = TrackBase::STOPPING_2;
4525                if (last && mHwPaused) {
4526                     doHwResume = true;
4527                     mHwPaused = false;
4528                 }
4529            }
4530            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4531                    track->isStopping_2() || track->isPaused()) {
4532                // We have consumed all the buffers of this track.
4533                // Remove it from the list of active tracks.
4534                size_t audioHALFrames;
4535                if (audio_is_linear_pcm(mFormat)) {
4536                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4537                } else {
4538                    audioHALFrames = 0;
4539                }
4540
4541                size_t framesWritten = mBytesWritten / mFrameSize;
4542                if (mStandby || !last ||
4543                        track->presentationComplete(framesWritten, audioHALFrames)) {
4544                    if (track->isStopping_2()) {
4545                        track->mState = TrackBase::STOPPED;
4546                    }
4547                    if (track->isStopped()) {
4548                        track->reset();
4549                    }
4550                    tracksToRemove->add(track);
4551                }
4552            } else {
4553                // No buffers for this track. Give it a few chances to
4554                // fill a buffer, then remove it from active list.
4555                // Only consider last track started for mixer state control
4556                if (--(track->mRetryCount) <= 0) {
4557                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4558                    tracksToRemove->add(track);
4559                    // indicate to client process that the track was disabled because of underrun;
4560                    // it will then automatically call start() when data is available
4561                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4562                } else if (last) {
4563                    mixerStatus = MIXER_TRACKS_ENABLED;
4564                    if (mHwSupportsPause && !mHwPaused && !mStandby) {
4565                        doHwPause = true;
4566                        mHwPaused = true;
4567                    }
4568                }
4569            }
4570        }
4571    }
4572
4573    // if an active track did not command a flush, check for pending flush on stopped tracks
4574    if (!flushPending) {
4575        for (size_t i = 0; i < mTracks.size(); i++) {
4576            if (mTracks[i]->isFlushPending()) {
4577                mTracks[i]->flushAck();
4578                flushPending = true;
4579            }
4580        }
4581    }
4582
4583    // make sure the pause/flush/resume sequence is executed in the right order.
4584    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4585    // before flush and then resume HW. This can happen in case of pause/flush/resume
4586    // if resume is received before pause is executed.
4587    if (mHwSupportsPause && !mStandby &&
4588            (doHwPause || (flushPending && !mHwPaused && (count != 0)))) {
4589        mOutput->stream->pause(mOutput->stream);
4590    }
4591    if (flushPending) {
4592        flushHw_l();
4593    }
4594    if (mHwSupportsPause && !mStandby && doHwResume) {
4595        mOutput->stream->resume(mOutput->stream);
4596    }
4597    // remove all the tracks that need to be...
4598    removeTracks_l(*tracksToRemove);
4599
4600    return mixerStatus;
4601}
4602
4603void AudioFlinger::DirectOutputThread::threadLoop_mix()
4604{
4605    size_t frameCount = mFrameCount;
4606    int8_t *curBuf = (int8_t *)mSinkBuffer;
4607    // output audio to hardware
4608    while (frameCount) {
4609        AudioBufferProvider::Buffer buffer;
4610        buffer.frameCount = frameCount;
4611        status_t status = mActiveTrack->getNextBuffer(&buffer);
4612        if (status != NO_ERROR || buffer.raw == NULL) {
4613            memset(curBuf, 0, frameCount * mFrameSize);
4614            break;
4615        }
4616        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4617        frameCount -= buffer.frameCount;
4618        curBuf += buffer.frameCount * mFrameSize;
4619        mActiveTrack->releaseBuffer(&buffer);
4620    }
4621    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4622    mSleepTimeUs = 0;
4623    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
4624    mActiveTrack.clear();
4625}
4626
4627void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4628{
4629    // do not write to HAL when paused
4630    if (mHwPaused || (usesHwAvSync() && mStandby)) {
4631        mSleepTimeUs = mIdleSleepTimeUs;
4632        return;
4633    }
4634    if (mSleepTimeUs == 0) {
4635        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4636            mSleepTimeUs = mActiveSleepTimeUs;
4637        } else {
4638            mSleepTimeUs = mIdleSleepTimeUs;
4639        }
4640    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4641        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4642        mSleepTimeUs = 0;
4643    }
4644}
4645
4646void AudioFlinger::DirectOutputThread::threadLoop_exit()
4647{
4648    {
4649        Mutex::Autolock _l(mLock);
4650        bool flushPending = false;
4651        for (size_t i = 0; i < mTracks.size(); i++) {
4652            if (mTracks[i]->isFlushPending()) {
4653                mTracks[i]->flushAck();
4654                flushPending = true;
4655            }
4656        }
4657        if (flushPending) {
4658            flushHw_l();
4659        }
4660    }
4661    PlaybackThread::threadLoop_exit();
4662}
4663
4664// must be called with thread mutex locked
4665bool AudioFlinger::DirectOutputThread::shouldStandby_l()
4666{
4667    bool trackPaused = false;
4668    bool trackStopped = false;
4669
4670    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4671    // after a timeout and we will enter standby then.
4672    if (mTracks.size() > 0) {
4673        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4674        trackStopped = mTracks[mTracks.size() - 1]->isStopped() ||
4675                           mTracks[mTracks.size() - 1]->mState == TrackBase::IDLE;
4676    }
4677
4678    return !mStandby && !(trackPaused || (mHwPaused && !trackStopped));
4679}
4680
4681// getTrackName_l() must be called with ThreadBase::mLock held
4682int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4683        audio_format_t format __unused, int sessionId __unused)
4684{
4685    return 0;
4686}
4687
4688// deleteTrackName_l() must be called with ThreadBase::mLock held
4689void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4690{
4691}
4692
4693// checkForNewParameter_l() must be called with ThreadBase::mLock held
4694bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4695                                                              status_t& status)
4696{
4697    bool reconfig = false;
4698
4699    status = NO_ERROR;
4700
4701    AudioParameter param = AudioParameter(keyValuePair);
4702    int value;
4703    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4704        // forward device change to effects that have requested to be
4705        // aware of attached audio device.
4706        if (value != AUDIO_DEVICE_NONE) {
4707            mOutDevice = value;
4708            for (size_t i = 0; i < mEffectChains.size(); i++) {
4709                mEffectChains[i]->setDevice_l(mOutDevice);
4710            }
4711        }
4712    }
4713    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4714        // do not accept frame count changes if tracks are open as the track buffer
4715        // size depends on frame count and correct behavior would not be garantied
4716        // if frame count is changed after track creation
4717        if (!mTracks.isEmpty()) {
4718            status = INVALID_OPERATION;
4719        } else {
4720            reconfig = true;
4721        }
4722    }
4723    if (status == NO_ERROR) {
4724        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4725                                                keyValuePair.string());
4726        if (!mStandby && status == INVALID_OPERATION) {
4727            mOutput->standby();
4728            mStandby = true;
4729            mBytesWritten = 0;
4730            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4731                                                   keyValuePair.string());
4732        }
4733        if (status == NO_ERROR && reconfig) {
4734            readOutputParameters_l();
4735            sendIoConfigEvent_l(AUDIO_OUTPUT_CONFIG_CHANGED);
4736        }
4737    }
4738
4739    return reconfig;
4740}
4741
4742uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4743{
4744    uint32_t time;
4745    if (audio_is_linear_pcm(mFormat)) {
4746        time = PlaybackThread::activeSleepTimeUs();
4747    } else {
4748        time = 10000;
4749    }
4750    return time;
4751}
4752
4753uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4754{
4755    uint32_t time;
4756    if (audio_is_linear_pcm(mFormat)) {
4757        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4758    } else {
4759        time = 10000;
4760    }
4761    return time;
4762}
4763
4764uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4765{
4766    uint32_t time;
4767    if (audio_is_linear_pcm(mFormat)) {
4768        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4769    } else {
4770        time = 10000;
4771    }
4772    return time;
4773}
4774
4775void AudioFlinger::DirectOutputThread::cacheParameters_l()
4776{
4777    PlaybackThread::cacheParameters_l();
4778
4779    // use shorter standby delay as on normal output to release
4780    // hardware resources as soon as possible
4781    // no delay on outputs with HW A/V sync
4782    if (usesHwAvSync()) {
4783        mStandbyDelayNs = 0;
4784    } else if ((mType == OFFLOAD) && !audio_is_linear_pcm(mFormat)) {
4785        mStandbyDelayNs = kOffloadStandbyDelayNs;
4786    } else {
4787        mStandbyDelayNs = microseconds(mActiveSleepTimeUs*2);
4788    }
4789}
4790
4791void AudioFlinger::DirectOutputThread::flushHw_l()
4792{
4793    mOutput->flush();
4794    mHwPaused = false;
4795}
4796
4797// ----------------------------------------------------------------------------
4798
4799AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4800        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4801    :   Thread(false /*canCallJava*/),
4802        mPlaybackThread(playbackThread),
4803        mWriteAckSequence(0),
4804        mDrainSequence(0)
4805{
4806}
4807
4808AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4809{
4810}
4811
4812void AudioFlinger::AsyncCallbackThread::onFirstRef()
4813{
4814    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4815}
4816
4817bool AudioFlinger::AsyncCallbackThread::threadLoop()
4818{
4819    while (!exitPending()) {
4820        uint32_t writeAckSequence;
4821        uint32_t drainSequence;
4822
4823        {
4824            Mutex::Autolock _l(mLock);
4825            while (!((mWriteAckSequence & 1) ||
4826                     (mDrainSequence & 1) ||
4827                     exitPending())) {
4828                mWaitWorkCV.wait(mLock);
4829            }
4830
4831            if (exitPending()) {
4832                break;
4833            }
4834            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4835                  mWriteAckSequence, mDrainSequence);
4836            writeAckSequence = mWriteAckSequence;
4837            mWriteAckSequence &= ~1;
4838            drainSequence = mDrainSequence;
4839            mDrainSequence &= ~1;
4840        }
4841        {
4842            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4843            if (playbackThread != 0) {
4844                if (writeAckSequence & 1) {
4845                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4846                }
4847                if (drainSequence & 1) {
4848                    playbackThread->resetDraining(drainSequence >> 1);
4849                }
4850            }
4851        }
4852    }
4853    return false;
4854}
4855
4856void AudioFlinger::AsyncCallbackThread::exit()
4857{
4858    ALOGV("AsyncCallbackThread::exit");
4859    Mutex::Autolock _l(mLock);
4860    requestExit();
4861    mWaitWorkCV.broadcast();
4862}
4863
4864void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4865{
4866    Mutex::Autolock _l(mLock);
4867    // bit 0 is cleared
4868    mWriteAckSequence = sequence << 1;
4869}
4870
4871void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4872{
4873    Mutex::Autolock _l(mLock);
4874    // ignore unexpected callbacks
4875    if (mWriteAckSequence & 2) {
4876        mWriteAckSequence |= 1;
4877        mWaitWorkCV.signal();
4878    }
4879}
4880
4881void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4882{
4883    Mutex::Autolock _l(mLock);
4884    // bit 0 is cleared
4885    mDrainSequence = sequence << 1;
4886}
4887
4888void AudioFlinger::AsyncCallbackThread::resetDraining()
4889{
4890    Mutex::Autolock _l(mLock);
4891    // ignore unexpected callbacks
4892    if (mDrainSequence & 2) {
4893        mDrainSequence |= 1;
4894        mWaitWorkCV.signal();
4895    }
4896}
4897
4898
4899// ----------------------------------------------------------------------------
4900AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4901        AudioStreamOut* output, audio_io_handle_t id, uint32_t device, bool systemReady)
4902    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD, systemReady),
4903        mPausedBytesRemaining(0)
4904{
4905    //FIXME: mStandby should be set to true by ThreadBase constructor
4906    mStandby = true;
4907}
4908
4909void AudioFlinger::OffloadThread::threadLoop_exit()
4910{
4911    if (mFlushPending || mHwPaused) {
4912        // If a flush is pending or track was paused, just discard buffered data
4913        flushHw_l();
4914    } else {
4915        mMixerStatus = MIXER_DRAIN_ALL;
4916        threadLoop_drain();
4917    }
4918    if (mUseAsyncWrite) {
4919        ALOG_ASSERT(mCallbackThread != 0);
4920        mCallbackThread->exit();
4921    }
4922    PlaybackThread::threadLoop_exit();
4923}
4924
4925AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4926    Vector< sp<Track> > *tracksToRemove
4927)
4928{
4929    size_t count = mActiveTracks.size();
4930
4931    mixer_state mixerStatus = MIXER_IDLE;
4932    bool doHwPause = false;
4933    bool doHwResume = false;
4934
4935    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4936
4937    // find out which tracks need to be processed
4938    for (size_t i = 0; i < count; i++) {
4939        sp<Track> t = mActiveTracks[i].promote();
4940        // The track died recently
4941        if (t == 0) {
4942            continue;
4943        }
4944        Track* const track = t.get();
4945        audio_track_cblk_t* cblk = track->cblk();
4946        // Only consider last track started for volume and mixer state control.
4947        // In theory an older track could underrun and restart after the new one starts
4948        // but as we only care about the transition phase between two tracks on a
4949        // direct output, it is not a problem to ignore the underrun case.
4950        sp<Track> l = mLatestActiveTrack.promote();
4951        bool last = l.get() == track;
4952
4953        if (track->isInvalid()) {
4954            ALOGW("An invalidated track shouldn't be in active list");
4955            tracksToRemove->add(track);
4956            continue;
4957        }
4958
4959        if (track->mState == TrackBase::IDLE) {
4960            ALOGW("An idle track shouldn't be in active list");
4961            continue;
4962        }
4963
4964        if (track->isPausing()) {
4965            track->setPaused();
4966            if (last) {
4967                if (mHwSupportsPause && !mHwPaused) {
4968                    doHwPause = true;
4969                    mHwPaused = true;
4970                }
4971                // If we were part way through writing the mixbuffer to
4972                // the HAL we must save this until we resume
4973                // BUG - this will be wrong if a different track is made active,
4974                // in that case we want to discard the pending data in the
4975                // mixbuffer and tell the client to present it again when the
4976                // track is resumed
4977                mPausedWriteLength = mCurrentWriteLength;
4978                mPausedBytesRemaining = mBytesRemaining;
4979                mBytesRemaining = 0;    // stop writing
4980            }
4981            tracksToRemove->add(track);
4982        } else if (track->isFlushPending()) {
4983            track->flushAck();
4984            if (last) {
4985                mFlushPending = true;
4986            }
4987        } else if (track->isResumePending()){
4988            track->resumeAck();
4989            if (last) {
4990                if (mPausedBytesRemaining) {
4991                    // Need to continue write that was interrupted
4992                    mCurrentWriteLength = mPausedWriteLength;
4993                    mBytesRemaining = mPausedBytesRemaining;
4994                    mPausedBytesRemaining = 0;
4995                }
4996                if (mHwPaused) {
4997                    doHwResume = true;
4998                    mHwPaused = false;
4999                    // threadLoop_mix() will handle the case that we need to
5000                    // resume an interrupted write
5001                }
5002                // enable write to audio HAL
5003                mSleepTimeUs = 0;
5004
5005                // Do not handle new data in this iteration even if track->framesReady()
5006                mixerStatus = MIXER_TRACKS_ENABLED;
5007            }
5008        }  else if (track->framesReady() && track->isReady() &&
5009                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
5010            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
5011            if (track->mFillingUpStatus == Track::FS_FILLED) {
5012                track->mFillingUpStatus = Track::FS_ACTIVE;
5013                // make sure processVolume_l() will apply new volume even if 0
5014                mLeftVolFloat = mRightVolFloat = -1.0;
5015            }
5016
5017            if (last) {
5018                sp<Track> previousTrack = mPreviousTrack.promote();
5019                if (previousTrack != 0) {
5020                    if (track != previousTrack.get()) {
5021                        // Flush any data still being written from last track
5022                        mBytesRemaining = 0;
5023                        if (mPausedBytesRemaining) {
5024                            // Last track was paused so we also need to flush saved
5025                            // mixbuffer state and invalidate track so that it will
5026                            // re-submit that unwritten data when it is next resumed
5027                            mPausedBytesRemaining = 0;
5028                            // Invalidate is a bit drastic - would be more efficient
5029                            // to have a flag to tell client that some of the
5030                            // previously written data was lost
5031                            previousTrack->invalidate();
5032                        }
5033                        // flush data already sent to the DSP if changing audio session as audio
5034                        // comes from a different source. Also invalidate previous track to force a
5035                        // seek when resuming.
5036                        if (previousTrack->sessionId() != track->sessionId()) {
5037                            previousTrack->invalidate();
5038                        }
5039                    }
5040                }
5041                mPreviousTrack = track;
5042                // reset retry count
5043                track->mRetryCount = kMaxTrackRetriesOffload;
5044                mActiveTrack = t;
5045                mixerStatus = MIXER_TRACKS_READY;
5046            }
5047        } else {
5048            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
5049            if (track->isStopping_1()) {
5050                // Hardware buffer can hold a large amount of audio so we must
5051                // wait for all current track's data to drain before we say
5052                // that the track is stopped.
5053                if (mBytesRemaining == 0) {
5054                    // Only start draining when all data in mixbuffer
5055                    // has been written
5056                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
5057                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
5058                    // do not drain if no data was ever sent to HAL (mStandby == true)
5059                    if (last && !mStandby) {
5060                        // do not modify drain sequence if we are already draining. This happens
5061                        // when resuming from pause after drain.
5062                        if ((mDrainSequence & 1) == 0) {
5063                            mSleepTimeUs = 0;
5064                            mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5065                            mixerStatus = MIXER_DRAIN_TRACK;
5066                            mDrainSequence += 2;
5067                        }
5068                        if (mHwPaused) {
5069                            // It is possible to move from PAUSED to STOPPING_1 without
5070                            // a resume so we must ensure hardware is running
5071                            doHwResume = true;
5072                            mHwPaused = false;
5073                        }
5074                    }
5075                }
5076            } else if (track->isStopping_2()) {
5077                // Drain has completed or we are in standby, signal presentation complete
5078                if (!(mDrainSequence & 1) || !last || mStandby) {
5079                    track->mState = TrackBase::STOPPED;
5080                    size_t audioHALFrames =
5081                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
5082                    size_t framesWritten =
5083                            mBytesWritten / mOutput->getFrameSize();
5084                    track->presentationComplete(framesWritten, audioHALFrames);
5085                    track->reset();
5086                    tracksToRemove->add(track);
5087                }
5088            } else {
5089                // No buffers for this track. Give it a few chances to
5090                // fill a buffer, then remove it from active list.
5091                if (--(track->mRetryCount) <= 0) {
5092                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
5093                          track->name());
5094                    tracksToRemove->add(track);
5095                    // indicate to client process that the track was disabled because of underrun;
5096                    // it will then automatically call start() when data is available
5097                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
5098                } else if (last){
5099                    mixerStatus = MIXER_TRACKS_ENABLED;
5100                }
5101            }
5102        }
5103        // compute volume for this track
5104        processVolume_l(track, last);
5105    }
5106
5107    // make sure the pause/flush/resume sequence is executed in the right order.
5108    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
5109    // before flush and then resume HW. This can happen in case of pause/flush/resume
5110    // if resume is received before pause is executed.
5111    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
5112        mOutput->stream->pause(mOutput->stream);
5113    }
5114    if (mFlushPending) {
5115        flushHw_l();
5116        mFlushPending = false;
5117    }
5118    if (!mStandby && doHwResume) {
5119        mOutput->stream->resume(mOutput->stream);
5120    }
5121
5122    // remove all the tracks that need to be...
5123    removeTracks_l(*tracksToRemove);
5124
5125    return mixerStatus;
5126}
5127
5128// must be called with thread mutex locked
5129bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
5130{
5131    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
5132          mWriteAckSequence, mDrainSequence);
5133    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
5134        return true;
5135    }
5136    return false;
5137}
5138
5139bool AudioFlinger::OffloadThread::waitingAsyncCallback()
5140{
5141    Mutex::Autolock _l(mLock);
5142    return waitingAsyncCallback_l();
5143}
5144
5145void AudioFlinger::OffloadThread::flushHw_l()
5146{
5147    DirectOutputThread::flushHw_l();
5148    // Flush anything still waiting in the mixbuffer
5149    mCurrentWriteLength = 0;
5150    mBytesRemaining = 0;
5151    mPausedWriteLength = 0;
5152    mPausedBytesRemaining = 0;
5153
5154    if (mUseAsyncWrite) {
5155        // discard any pending drain or write ack by incrementing sequence
5156        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
5157        mDrainSequence = (mDrainSequence + 2) & ~1;
5158        ALOG_ASSERT(mCallbackThread != 0);
5159        mCallbackThread->setWriteBlocked(mWriteAckSequence);
5160        mCallbackThread->setDraining(mDrainSequence);
5161    }
5162}
5163
5164void AudioFlinger::OffloadThread::onAddNewTrack_l()
5165{
5166    sp<Track> previousTrack = mPreviousTrack.promote();
5167    sp<Track> latestTrack = mLatestActiveTrack.promote();
5168
5169    if (previousTrack != 0 && latestTrack != 0 &&
5170        (previousTrack->sessionId() != latestTrack->sessionId())) {
5171        mFlushPending = true;
5172    }
5173    PlaybackThread::onAddNewTrack_l();
5174}
5175
5176// ----------------------------------------------------------------------------
5177
5178AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
5179        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id, bool systemReady)
5180    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
5181                    systemReady, DUPLICATING),
5182        mWaitTimeMs(UINT_MAX)
5183{
5184    addOutputTrack(mainThread);
5185}
5186
5187AudioFlinger::DuplicatingThread::~DuplicatingThread()
5188{
5189    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5190        mOutputTracks[i]->destroy();
5191    }
5192}
5193
5194void AudioFlinger::DuplicatingThread::threadLoop_mix()
5195{
5196    // mix buffers...
5197    if (outputsReady(outputTracks)) {
5198        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
5199    } else {
5200        if (mMixerBufferValid) {
5201            memset(mMixerBuffer, 0, mMixerBufferSize);
5202        } else {
5203            memset(mSinkBuffer, 0, mSinkBufferSize);
5204        }
5205    }
5206    mSleepTimeUs = 0;
5207    writeFrames = mNormalFrameCount;
5208    mCurrentWriteLength = mSinkBufferSize;
5209    mStandbyTimeNs = systemTime() + mStandbyDelayNs;
5210}
5211
5212void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
5213{
5214    if (mSleepTimeUs == 0) {
5215        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5216            mSleepTimeUs = mActiveSleepTimeUs;
5217        } else {
5218            mSleepTimeUs = mIdleSleepTimeUs;
5219        }
5220    } else if (mBytesWritten != 0) {
5221        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
5222            writeFrames = mNormalFrameCount;
5223            memset(mSinkBuffer, 0, mSinkBufferSize);
5224        } else {
5225            // flush remaining overflow buffers in output tracks
5226            writeFrames = 0;
5227        }
5228        mSleepTimeUs = 0;
5229    }
5230}
5231
5232ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
5233{
5234    for (size_t i = 0; i < outputTracks.size(); i++) {
5235        outputTracks[i]->write(mSinkBuffer, writeFrames);
5236    }
5237    mStandby = false;
5238    return (ssize_t)mSinkBufferSize;
5239}
5240
5241void AudioFlinger::DuplicatingThread::threadLoop_standby()
5242{
5243    // DuplicatingThread implements standby by stopping all tracks
5244    for (size_t i = 0; i < outputTracks.size(); i++) {
5245        outputTracks[i]->stop();
5246    }
5247}
5248
5249void AudioFlinger::DuplicatingThread::saveOutputTracks()
5250{
5251    outputTracks = mOutputTracks;
5252}
5253
5254void AudioFlinger::DuplicatingThread::clearOutputTracks()
5255{
5256    outputTracks.clear();
5257}
5258
5259void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
5260{
5261    Mutex::Autolock _l(mLock);
5262    // The downstream MixerThread consumes thread->frameCount() amount of frames per mix pass.
5263    // Adjust for thread->sampleRate() to determine minimum buffer frame count.
5264    // Then triple buffer because Threads do not run synchronously and may not be clock locked.
5265    const size_t frameCount =
5266            3 * sourceFramesNeeded(mSampleRate, thread->frameCount(), thread->sampleRate());
5267    // TODO: Consider asynchronous sample rate conversion to handle clock disparity
5268    // from different OutputTracks and their associated MixerThreads (e.g. one may
5269    // nearly empty and the other may be dropping data).
5270
5271    sp<OutputTrack> outputTrack = new OutputTrack(thread,
5272                                            this,
5273                                            mSampleRate,
5274                                            mFormat,
5275                                            mChannelMask,
5276                                            frameCount,
5277                                            IPCThreadState::self()->getCallingUid());
5278    if (outputTrack->cblk() != NULL) {
5279        thread->setStreamVolume(AUDIO_STREAM_PATCH, 1.0f);
5280        mOutputTracks.add(outputTrack);
5281        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack.get(), thread);
5282        updateWaitTime_l();
5283    }
5284}
5285
5286void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
5287{
5288    Mutex::Autolock _l(mLock);
5289    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5290        if (mOutputTracks[i]->thread() == thread) {
5291            mOutputTracks[i]->destroy();
5292            mOutputTracks.removeAt(i);
5293            updateWaitTime_l();
5294            if (thread->getOutput() == mOutput) {
5295                mOutput = NULL;
5296            }
5297            return;
5298        }
5299    }
5300    ALOGV("removeOutputTrack(): unknown thread: %p", thread);
5301}
5302
5303// caller must hold mLock
5304void AudioFlinger::DuplicatingThread::updateWaitTime_l()
5305{
5306    mWaitTimeMs = UINT_MAX;
5307    for (size_t i = 0; i < mOutputTracks.size(); i++) {
5308        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
5309        if (strong != 0) {
5310            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
5311            if (waitTimeMs < mWaitTimeMs) {
5312                mWaitTimeMs = waitTimeMs;
5313            }
5314        }
5315    }
5316}
5317
5318
5319bool AudioFlinger::DuplicatingThread::outputsReady(
5320        const SortedVector< sp<OutputTrack> > &outputTracks)
5321{
5322    for (size_t i = 0; i < outputTracks.size(); i++) {
5323        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
5324        if (thread == 0) {
5325            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
5326                    outputTracks[i].get());
5327            return false;
5328        }
5329        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
5330        // see note at standby() declaration
5331        if (playbackThread->standby() && !playbackThread->isSuspended()) {
5332            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
5333                    thread.get());
5334            return false;
5335        }
5336    }
5337    return true;
5338}
5339
5340uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
5341{
5342    return (mWaitTimeMs * 1000) / 2;
5343}
5344
5345void AudioFlinger::DuplicatingThread::cacheParameters_l()
5346{
5347    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
5348    updateWaitTime_l();
5349
5350    MixerThread::cacheParameters_l();
5351}
5352
5353// ----------------------------------------------------------------------------
5354//      Record
5355// ----------------------------------------------------------------------------
5356
5357AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
5358                                         AudioStreamIn *input,
5359                                         audio_io_handle_t id,
5360                                         audio_devices_t outDevice,
5361                                         audio_devices_t inDevice,
5362                                         bool systemReady
5363#ifdef TEE_SINK
5364                                         , const sp<NBAIO_Sink>& teeSink
5365#endif
5366                                         ) :
5367    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD, systemReady),
5368    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
5369    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
5370    mRsmpInRear(0)
5371#ifdef TEE_SINK
5372    , mTeeSink(teeSink)
5373#endif
5374    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
5375            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
5376    // mFastCapture below
5377    , mFastCaptureFutex(0)
5378    // mInputSource
5379    // mPipeSink
5380    // mPipeSource
5381    , mPipeFramesP2(0)
5382    // mPipeMemory
5383    // mFastCaptureNBLogWriter
5384    , mFastTrackAvail(false)
5385{
5386    snprintf(mThreadName, kThreadNameLength, "AudioIn_%X", id);
5387    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mThreadName);
5388
5389    readInputParameters_l();
5390
5391    // create an NBAIO source for the HAL input stream, and negotiate
5392    mInputSource = new AudioStreamInSource(input->stream);
5393    size_t numCounterOffers = 0;
5394    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
5395    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
5396    ALOG_ASSERT(index == 0);
5397
5398    // initialize fast capture depending on configuration
5399    bool initFastCapture;
5400    switch (kUseFastCapture) {
5401    case FastCapture_Never:
5402        initFastCapture = false;
5403        break;
5404    case FastCapture_Always:
5405        initFastCapture = true;
5406        break;
5407    case FastCapture_Static:
5408        uint32_t primaryOutputSampleRate;
5409        {
5410            AutoMutex _l(audioFlinger->mHardwareLock);
5411            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
5412        }
5413        initFastCapture =
5414                // either capture sample rate is same as (a reasonable) primary output sample rate
5415                ((isMusicRate(primaryOutputSampleRate) &&
5416                    (mSampleRate == primaryOutputSampleRate)) ||
5417                // or primary output sample rate is unknown, and capture sample rate is reasonable
5418                ((primaryOutputSampleRate == 0) &&
5419                        isMusicRate(mSampleRate))) &&
5420                // and the buffer size is < 12 ms
5421                (mFrameCount * 1000) / mSampleRate < 12;
5422        break;
5423    // case FastCapture_Dynamic:
5424    }
5425
5426    if (initFastCapture) {
5427        // create a Pipe for FastCapture to write to, and for us and fast tracks to read from
5428        NBAIO_Format format = mInputSource->format();
5429        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
5430        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
5431        void *pipeBuffer;
5432        const sp<MemoryDealer> roHeap(readOnlyHeap());
5433        sp<IMemory> pipeMemory;
5434        if ((roHeap == 0) ||
5435                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
5436                (pipeBuffer = pipeMemory->pointer()) == NULL) {
5437            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
5438            goto failed;
5439        }
5440        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
5441        memset(pipeBuffer, 0, pipeSize);
5442        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
5443        const NBAIO_Format offers[1] = {format};
5444        size_t numCounterOffers = 0;
5445        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
5446        ALOG_ASSERT(index == 0);
5447        mPipeSink = pipe;
5448        PipeReader *pipeReader = new PipeReader(*pipe);
5449        numCounterOffers = 0;
5450        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5451        ALOG_ASSERT(index == 0);
5452        mPipeSource = pipeReader;
5453        mPipeFramesP2 = pipeFramesP2;
5454        mPipeMemory = pipeMemory;
5455
5456        // create fast capture
5457        mFastCapture = new FastCapture();
5458        FastCaptureStateQueue *sq = mFastCapture->sq();
5459#ifdef STATE_QUEUE_DUMP
5460        // FIXME
5461#endif
5462        FastCaptureState *state = sq->begin();
5463        state->mCblk = NULL;
5464        state->mInputSource = mInputSource.get();
5465        state->mInputSourceGen++;
5466        state->mPipeSink = pipe;
5467        state->mPipeSinkGen++;
5468        state->mFrameCount = mFrameCount;
5469        state->mCommand = FastCaptureState::COLD_IDLE;
5470        // already done in constructor initialization list
5471        //mFastCaptureFutex = 0;
5472        state->mColdFutexAddr = &mFastCaptureFutex;
5473        state->mColdGen++;
5474        state->mDumpState = &mFastCaptureDumpState;
5475#ifdef TEE_SINK
5476        // FIXME
5477#endif
5478        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5479        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5480        sq->end();
5481        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5482
5483        // start the fast capture
5484        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5485        pid_t tid = mFastCapture->getTid();
5486        sendPrioConfigEvent(getpid_cached, tid, kPriorityFastMixer);
5487#ifdef AUDIO_WATCHDOG
5488        // FIXME
5489#endif
5490
5491        mFastTrackAvail = true;
5492    }
5493failed: ;
5494
5495    // FIXME mNormalSource
5496}
5497
5498AudioFlinger::RecordThread::~RecordThread()
5499{
5500    if (mFastCapture != 0) {
5501        FastCaptureStateQueue *sq = mFastCapture->sq();
5502        FastCaptureState *state = sq->begin();
5503        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5504            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5505            if (old == -1) {
5506                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5507            }
5508        }
5509        state->mCommand = FastCaptureState::EXIT;
5510        sq->end();
5511        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5512        mFastCapture->join();
5513        mFastCapture.clear();
5514    }
5515    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5516    mAudioFlinger->unregisterWriter(mNBLogWriter);
5517    free(mRsmpInBuffer);
5518}
5519
5520void AudioFlinger::RecordThread::onFirstRef()
5521{
5522    run(mThreadName, PRIORITY_URGENT_AUDIO);
5523}
5524
5525bool AudioFlinger::RecordThread::threadLoop()
5526{
5527    nsecs_t lastWarning = 0;
5528
5529    inputStandBy();
5530
5531reacquire_wakelock:
5532    sp<RecordTrack> activeTrack;
5533    int activeTracksGen;
5534    {
5535        Mutex::Autolock _l(mLock);
5536        size_t size = mActiveTracks.size();
5537        activeTracksGen = mActiveTracksGen;
5538        if (size > 0) {
5539            // FIXME an arbitrary choice
5540            activeTrack = mActiveTracks[0];
5541            acquireWakeLock_l(activeTrack->uid());
5542            if (size > 1) {
5543                SortedVector<int> tmp;
5544                for (size_t i = 0; i < size; i++) {
5545                    tmp.add(mActiveTracks[i]->uid());
5546                }
5547                updateWakeLockUids_l(tmp);
5548            }
5549        } else {
5550            acquireWakeLock_l(-1);
5551        }
5552    }
5553
5554    // used to request a deferred sleep, to be executed later while mutex is unlocked
5555    uint32_t sleepUs = 0;
5556
5557    // loop while there is work to do
5558    for (;;) {
5559        Vector< sp<EffectChain> > effectChains;
5560
5561        // sleep with mutex unlocked
5562        if (sleepUs > 0) {
5563            ATRACE_BEGIN("sleep");
5564            usleep(sleepUs);
5565            ATRACE_END();
5566            sleepUs = 0;
5567        }
5568
5569        // activeTracks accumulates a copy of a subset of mActiveTracks
5570        Vector< sp<RecordTrack> > activeTracks;
5571
5572        // reference to the (first and only) active fast track
5573        sp<RecordTrack> fastTrack;
5574
5575        // reference to a fast track which is about to be removed
5576        sp<RecordTrack> fastTrackToRemove;
5577
5578        { // scope for mLock
5579            Mutex::Autolock _l(mLock);
5580
5581            processConfigEvents_l();
5582
5583            // check exitPending here because checkForNewParameters_l() and
5584            // checkForNewParameters_l() can temporarily release mLock
5585            if (exitPending()) {
5586                break;
5587            }
5588
5589            // if no active track(s), then standby and release wakelock
5590            size_t size = mActiveTracks.size();
5591            if (size == 0) {
5592                standbyIfNotAlreadyInStandby();
5593                // exitPending() can't become true here
5594                releaseWakeLock_l();
5595                ALOGV("RecordThread: loop stopping");
5596                // go to sleep
5597                mWaitWorkCV.wait(mLock);
5598                ALOGV("RecordThread: loop starting");
5599                goto reacquire_wakelock;
5600            }
5601
5602            if (mActiveTracksGen != activeTracksGen) {
5603                activeTracksGen = mActiveTracksGen;
5604                SortedVector<int> tmp;
5605                for (size_t i = 0; i < size; i++) {
5606                    tmp.add(mActiveTracks[i]->uid());
5607                }
5608                updateWakeLockUids_l(tmp);
5609            }
5610
5611            bool doBroadcast = false;
5612            for (size_t i = 0; i < size; ) {
5613
5614                activeTrack = mActiveTracks[i];
5615                if (activeTrack->isTerminated()) {
5616                    if (activeTrack->isFastTrack()) {
5617                        ALOG_ASSERT(fastTrackToRemove == 0);
5618                        fastTrackToRemove = activeTrack;
5619                    }
5620                    removeTrack_l(activeTrack);
5621                    mActiveTracks.remove(activeTrack);
5622                    mActiveTracksGen++;
5623                    size--;
5624                    continue;
5625                }
5626
5627                TrackBase::track_state activeTrackState = activeTrack->mState;
5628                switch (activeTrackState) {
5629
5630                case TrackBase::PAUSING:
5631                    mActiveTracks.remove(activeTrack);
5632                    mActiveTracksGen++;
5633                    doBroadcast = true;
5634                    size--;
5635                    continue;
5636
5637                case TrackBase::STARTING_1:
5638                    sleepUs = 10000;
5639                    i++;
5640                    continue;
5641
5642                case TrackBase::STARTING_2:
5643                    doBroadcast = true;
5644                    mStandby = false;
5645                    activeTrack->mState = TrackBase::ACTIVE;
5646                    break;
5647
5648                case TrackBase::ACTIVE:
5649                    break;
5650
5651                case TrackBase::IDLE:
5652                    i++;
5653                    continue;
5654
5655                default:
5656                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5657                }
5658
5659                activeTracks.add(activeTrack);
5660                i++;
5661
5662                if (activeTrack->isFastTrack()) {
5663                    ALOG_ASSERT(!mFastTrackAvail);
5664                    ALOG_ASSERT(fastTrack == 0);
5665                    fastTrack = activeTrack;
5666                }
5667            }
5668            if (doBroadcast) {
5669                mStartStopCond.broadcast();
5670            }
5671
5672            // sleep if there are no active tracks to process
5673            if (activeTracks.size() == 0) {
5674                if (sleepUs == 0) {
5675                    sleepUs = kRecordThreadSleepUs;
5676                }
5677                continue;
5678            }
5679            sleepUs = 0;
5680
5681            lockEffectChains_l(effectChains);
5682        }
5683
5684        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5685
5686        size_t size = effectChains.size();
5687        for (size_t i = 0; i < size; i++) {
5688            // thread mutex is not locked, but effect chain is locked
5689            effectChains[i]->process_l();
5690        }
5691
5692        // Push a new fast capture state if fast capture is not already running, or cblk change
5693        if (mFastCapture != 0) {
5694            FastCaptureStateQueue *sq = mFastCapture->sq();
5695            FastCaptureState *state = sq->begin();
5696            bool didModify = false;
5697            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5698            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5699                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5700                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5701                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5702                    if (old == -1) {
5703                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5704                    }
5705                }
5706                state->mCommand = FastCaptureState::READ_WRITE;
5707#if 0   // FIXME
5708                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5709                        FastThreadDumpState::kSamplingNforLowRamDevice :
5710                        FastThreadDumpState::kSamplingN);
5711#endif
5712                didModify = true;
5713            }
5714            audio_track_cblk_t *cblkOld = state->mCblk;
5715            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5716            if (cblkNew != cblkOld) {
5717                state->mCblk = cblkNew;
5718                // block until acked if removing a fast track
5719                if (cblkOld != NULL) {
5720                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5721                }
5722                didModify = true;
5723            }
5724            sq->end(didModify);
5725            if (didModify) {
5726                sq->push(block);
5727#if 0
5728                if (kUseFastCapture == FastCapture_Dynamic) {
5729                    mNormalSource = mPipeSource;
5730                }
5731#endif
5732            }
5733        }
5734
5735        // now run the fast track destructor with thread mutex unlocked
5736        fastTrackToRemove.clear();
5737
5738        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5739        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5740        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5741        // If destination is non-contiguous, first read past the nominal end of buffer, then
5742        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5743
5744        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5745        ssize_t framesRead;
5746
5747        // If an NBAIO source is present, use it to read the normal capture's data
5748        if (mPipeSource != 0) {
5749            size_t framesToRead = mBufferSize / mFrameSize;
5750            framesRead = mPipeSource->read((uint8_t*)mRsmpInBuffer + rear * mFrameSize,
5751                    framesToRead, AudioBufferProvider::kInvalidPTS);
5752            if (framesRead == 0) {
5753                // since pipe is non-blocking, simulate blocking input
5754                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5755            }
5756        // otherwise use the HAL / AudioStreamIn directly
5757        } else {
5758            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5759                    (uint8_t*)mRsmpInBuffer + rear * mFrameSize, mBufferSize);
5760            if (bytesRead < 0) {
5761                framesRead = bytesRead;
5762            } else {
5763                framesRead = bytesRead / mFrameSize;
5764            }
5765        }
5766
5767        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5768            ALOGE("read failed: framesRead=%d", framesRead);
5769            // Force input into standby so that it tries to recover at next read attempt
5770            inputStandBy();
5771            sleepUs = kRecordThreadSleepUs;
5772        }
5773        if (framesRead <= 0) {
5774            goto unlock;
5775        }
5776        ALOG_ASSERT(framesRead > 0);
5777
5778        if (mTeeSink != 0) {
5779            (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead);
5780        }
5781        // If destination is non-contiguous, we now correct for reading past end of buffer.
5782        {
5783            size_t part1 = mRsmpInFramesP2 - rear;
5784            if ((size_t) framesRead > part1) {
5785                memcpy(mRsmpInBuffer, (uint8_t*)mRsmpInBuffer + mRsmpInFramesP2 * mFrameSize,
5786                        (framesRead - part1) * mFrameSize);
5787            }
5788        }
5789        rear = mRsmpInRear += framesRead;
5790
5791        size = activeTracks.size();
5792        // loop over each active track
5793        for (size_t i = 0; i < size; i++) {
5794            activeTrack = activeTracks[i];
5795
5796            // skip fast tracks, as those are handled directly by FastCapture
5797            if (activeTrack->isFastTrack()) {
5798                continue;
5799            }
5800
5801            // TODO: This code probably should be moved to RecordTrack.
5802            // TODO: Update the activeTrack buffer converter in case of reconfigure.
5803
5804            enum {
5805                OVERRUN_UNKNOWN,
5806                OVERRUN_TRUE,
5807                OVERRUN_FALSE
5808            } overrun = OVERRUN_UNKNOWN;
5809
5810            // loop over getNextBuffer to handle circular sink
5811            for (;;) {
5812
5813                activeTrack->mSink.frameCount = ~0;
5814                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5815                size_t framesOut = activeTrack->mSink.frameCount;
5816                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5817
5818                // check available frames and handle overrun conditions
5819                // if the record track isn't draining fast enough.
5820                bool hasOverrun;
5821                size_t framesIn;
5822                activeTrack->mResamplerBufferProvider->sync(&framesIn, &hasOverrun);
5823                if (hasOverrun) {
5824                    overrun = OVERRUN_TRUE;
5825                }
5826                if (framesOut == 0 || framesIn == 0) {
5827                    break;
5828                }
5829
5830                // Don't allow framesOut to be larger than what is possible with resampling
5831                // from framesIn.
5832                // This isn't strictly necessary but helps limit buffer resizing in
5833                // RecordBufferConverter.  TODO: remove when no longer needed.
5834                framesOut = min(framesOut,
5835                        destinationFramesPossible(
5836                                framesIn, mSampleRate, activeTrack->mSampleRate));
5837                // process frames from the RecordThread buffer provider to the RecordTrack buffer
5838                framesOut = activeTrack->mRecordBufferConverter->convert(
5839                        activeTrack->mSink.raw, activeTrack->mResamplerBufferProvider, framesOut);
5840
5841                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5842                    overrun = OVERRUN_FALSE;
5843                }
5844
5845                if (activeTrack->mFramesToDrop == 0) {
5846                    if (framesOut > 0) {
5847                        activeTrack->mSink.frameCount = framesOut;
5848                        activeTrack->releaseBuffer(&activeTrack->mSink);
5849                    }
5850                } else {
5851                    // FIXME could do a partial drop of framesOut
5852                    if (activeTrack->mFramesToDrop > 0) {
5853                        activeTrack->mFramesToDrop -= framesOut;
5854                        if (activeTrack->mFramesToDrop <= 0) {
5855                            activeTrack->clearSyncStartEvent();
5856                        }
5857                    } else {
5858                        activeTrack->mFramesToDrop += framesOut;
5859                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5860                                activeTrack->mSyncStartEvent->isCancelled()) {
5861                            ALOGW("Synced record %s, session %d, trigger session %d",
5862                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5863                                  activeTrack->sessionId(),
5864                                  (activeTrack->mSyncStartEvent != 0) ?
5865                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5866                            activeTrack->clearSyncStartEvent();
5867                        }
5868                    }
5869                }
5870
5871                if (framesOut == 0) {
5872                    break;
5873                }
5874            }
5875
5876            switch (overrun) {
5877            case OVERRUN_TRUE:
5878                // client isn't retrieving buffers fast enough
5879                if (!activeTrack->setOverflow()) {
5880                    nsecs_t now = systemTime();
5881                    // FIXME should lastWarning per track?
5882                    if ((now - lastWarning) > kWarningThrottleNs) {
5883                        ALOGW("RecordThread: buffer overflow");
5884                        lastWarning = now;
5885                    }
5886                }
5887                break;
5888            case OVERRUN_FALSE:
5889                activeTrack->clearOverflow();
5890                break;
5891            case OVERRUN_UNKNOWN:
5892                break;
5893            }
5894
5895        }
5896
5897unlock:
5898        // enable changes in effect chain
5899        unlockEffectChains(effectChains);
5900        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5901    }
5902
5903    standbyIfNotAlreadyInStandby();
5904
5905    {
5906        Mutex::Autolock _l(mLock);
5907        for (size_t i = 0; i < mTracks.size(); i++) {
5908            sp<RecordTrack> track = mTracks[i];
5909            track->invalidate();
5910        }
5911        mActiveTracks.clear();
5912        mActiveTracksGen++;
5913        mStartStopCond.broadcast();
5914    }
5915
5916    releaseWakeLock();
5917
5918    ALOGV("RecordThread %p exiting", this);
5919    return false;
5920}
5921
5922void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5923{
5924    if (!mStandby) {
5925        inputStandBy();
5926        mStandby = true;
5927    }
5928}
5929
5930void AudioFlinger::RecordThread::inputStandBy()
5931{
5932    // Idle the fast capture if it's currently running
5933    if (mFastCapture != 0) {
5934        FastCaptureStateQueue *sq = mFastCapture->sq();
5935        FastCaptureState *state = sq->begin();
5936        if (!(state->mCommand & FastCaptureState::IDLE)) {
5937            state->mCommand = FastCaptureState::COLD_IDLE;
5938            state->mColdFutexAddr = &mFastCaptureFutex;
5939            state->mColdGen++;
5940            mFastCaptureFutex = 0;
5941            sq->end();
5942            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5943            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5944#if 0
5945            if (kUseFastCapture == FastCapture_Dynamic) {
5946                // FIXME
5947            }
5948#endif
5949#ifdef AUDIO_WATCHDOG
5950            // FIXME
5951#endif
5952        } else {
5953            sq->end(false /*didModify*/);
5954        }
5955    }
5956    mInput->stream->common.standby(&mInput->stream->common);
5957}
5958
5959// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5960sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5961        const sp<AudioFlinger::Client>& client,
5962        uint32_t sampleRate,
5963        audio_format_t format,
5964        audio_channel_mask_t channelMask,
5965        size_t *pFrameCount,
5966        int sessionId,
5967        size_t *notificationFrames,
5968        int uid,
5969        IAudioFlinger::track_flags_t *flags,
5970        pid_t tid,
5971        status_t *status)
5972{
5973    size_t frameCount = *pFrameCount;
5974    sp<RecordTrack> track;
5975    status_t lStatus;
5976
5977    // client expresses a preference for FAST, but we get the final say
5978    if (*flags & IAudioFlinger::TRACK_FAST) {
5979      if (
5980            // we formerly checked for a callback handler (non-0 tid),
5981            // but that is no longer required for TRANSFER_OBTAIN mode
5982            //
5983            // frame count is not specified, or is exactly the pipe depth
5984            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5985            // PCM data
5986            audio_is_linear_pcm(format) &&
5987            // native format
5988            (format == mFormat) &&
5989            // native channel mask
5990            (channelMask == mChannelMask) &&
5991            // native hardware sample rate
5992            (sampleRate == mSampleRate) &&
5993            // record thread has an associated fast capture
5994            hasFastCapture() &&
5995            // there are sufficient fast track slots available
5996            mFastTrackAvail
5997        ) {
5998        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5999                frameCount, mFrameCount);
6000      } else {
6001        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
6002                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
6003                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
6004                frameCount, mFrameCount, mPipeFramesP2,
6005                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
6006                hasFastCapture(), tid, mFastTrackAvail);
6007        *flags &= ~IAudioFlinger::TRACK_FAST;
6008      }
6009    }
6010
6011    // compute track buffer size in frames, and suggest the notification frame count
6012    if (*flags & IAudioFlinger::TRACK_FAST) {
6013        // fast track: frame count is exactly the pipe depth
6014        frameCount = mPipeFramesP2;
6015        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
6016        *notificationFrames = mFrameCount;
6017    } else {
6018        // not fast track: max notification period is resampled equivalent of one HAL buffer time
6019        //                 or 20 ms if there is a fast capture
6020        // TODO This could be a roundupRatio inline, and const
6021        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
6022                * sampleRate + mSampleRate - 1) / mSampleRate;
6023        // minimum number of notification periods is at least kMinNotifications,
6024        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
6025        static const size_t kMinNotifications = 3;
6026        static const uint32_t kMinMs = 30;
6027        // TODO This could be a roundupRatio inline
6028        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
6029        // TODO This could be a roundupRatio inline
6030        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
6031                maxNotificationFrames;
6032        const size_t minFrameCount = maxNotificationFrames *
6033                max(kMinNotifications, minNotificationsByMs);
6034        frameCount = max(frameCount, minFrameCount);
6035        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
6036            *notificationFrames = maxNotificationFrames;
6037        }
6038    }
6039    *pFrameCount = frameCount;
6040
6041    lStatus = initCheck();
6042    if (lStatus != NO_ERROR) {
6043        ALOGE("createRecordTrack_l() audio driver not initialized");
6044        goto Exit;
6045    }
6046
6047    { // scope for mLock
6048        Mutex::Autolock _l(mLock);
6049
6050        track = new RecordTrack(this, client, sampleRate,
6051                      format, channelMask, frameCount, NULL, sessionId, uid,
6052                      *flags, TrackBase::TYPE_DEFAULT);
6053
6054        lStatus = track->initCheck();
6055        if (lStatus != NO_ERROR) {
6056            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
6057            // track must be cleared from the caller as the caller has the AF lock
6058            goto Exit;
6059        }
6060        mTracks.add(track);
6061
6062        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
6063        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6064                        mAudioFlinger->btNrecIsOff();
6065        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
6066        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
6067
6068        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
6069            pid_t callingPid = IPCThreadState::self()->getCallingPid();
6070            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
6071            // so ask activity manager to do this on our behalf
6072            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
6073        }
6074    }
6075
6076    lStatus = NO_ERROR;
6077
6078Exit:
6079    *status = lStatus;
6080    return track;
6081}
6082
6083status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
6084                                           AudioSystem::sync_event_t event,
6085                                           int triggerSession)
6086{
6087    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
6088    sp<ThreadBase> strongMe = this;
6089    status_t status = NO_ERROR;
6090
6091    if (event == AudioSystem::SYNC_EVENT_NONE) {
6092        recordTrack->clearSyncStartEvent();
6093    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
6094        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
6095                                       triggerSession,
6096                                       recordTrack->sessionId(),
6097                                       syncStartEventCallback,
6098                                       recordTrack);
6099        // Sync event can be cancelled by the trigger session if the track is not in a
6100        // compatible state in which case we start record immediately
6101        if (recordTrack->mSyncStartEvent->isCancelled()) {
6102            recordTrack->clearSyncStartEvent();
6103        } else {
6104            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
6105            recordTrack->mFramesToDrop = -
6106                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
6107        }
6108    }
6109
6110    {
6111        // This section is a rendezvous between binder thread executing start() and RecordThread
6112        AutoMutex lock(mLock);
6113        if (mActiveTracks.indexOf(recordTrack) >= 0) {
6114            if (recordTrack->mState == TrackBase::PAUSING) {
6115                ALOGV("active record track PAUSING -> ACTIVE");
6116                recordTrack->mState = TrackBase::ACTIVE;
6117            } else {
6118                ALOGV("active record track state %d", recordTrack->mState);
6119            }
6120            return status;
6121        }
6122
6123        // TODO consider other ways of handling this, such as changing the state to :STARTING and
6124        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
6125        //      or using a separate command thread
6126        recordTrack->mState = TrackBase::STARTING_1;
6127        mActiveTracks.add(recordTrack);
6128        mActiveTracksGen++;
6129        status_t status = NO_ERROR;
6130        if (recordTrack->isExternalTrack()) {
6131            mLock.unlock();
6132            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
6133            mLock.lock();
6134            // FIXME should verify that recordTrack is still in mActiveTracks
6135            if (status != NO_ERROR) {
6136                mActiveTracks.remove(recordTrack);
6137                mActiveTracksGen++;
6138                recordTrack->clearSyncStartEvent();
6139                ALOGV("RecordThread::start error %d", status);
6140                return status;
6141            }
6142        }
6143        // Catch up with current buffer indices if thread is already running.
6144        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
6145        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
6146        // see previously buffered data before it called start(), but with greater risk of overrun.
6147
6148        recordTrack->mResamplerBufferProvider->reset();
6149        // clear any converter state as new data will be discontinuous
6150        recordTrack->mRecordBufferConverter->reset();
6151        recordTrack->mState = TrackBase::STARTING_2;
6152        // signal thread to start
6153        mWaitWorkCV.broadcast();
6154        if (mActiveTracks.indexOf(recordTrack) < 0) {
6155            ALOGV("Record failed to start");
6156            status = BAD_VALUE;
6157            goto startError;
6158        }
6159        return status;
6160    }
6161
6162startError:
6163    if (recordTrack->isExternalTrack()) {
6164        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
6165    }
6166    recordTrack->clearSyncStartEvent();
6167    // FIXME I wonder why we do not reset the state here?
6168    return status;
6169}
6170
6171void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
6172{
6173    sp<SyncEvent> strongEvent = event.promote();
6174
6175    if (strongEvent != 0) {
6176        sp<RefBase> ptr = strongEvent->cookie().promote();
6177        if (ptr != 0) {
6178            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
6179            recordTrack->handleSyncStartEvent(strongEvent);
6180        }
6181    }
6182}
6183
6184bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
6185    ALOGV("RecordThread::stop");
6186    AutoMutex _l(mLock);
6187    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
6188        return false;
6189    }
6190    // note that threadLoop may still be processing the track at this point [without lock]
6191    recordTrack->mState = TrackBase::PAUSING;
6192    // do not wait for mStartStopCond if exiting
6193    if (exitPending()) {
6194        return true;
6195    }
6196    // FIXME incorrect usage of wait: no explicit predicate or loop
6197    mStartStopCond.wait(mLock);
6198    // if we have been restarted, recordTrack is in mActiveTracks here
6199    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
6200        ALOGV("Record stopped OK");
6201        return true;
6202    }
6203    return false;
6204}
6205
6206bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
6207{
6208    return false;
6209}
6210
6211status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
6212{
6213#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
6214    if (!isValidSyncEvent(event)) {
6215        return BAD_VALUE;
6216    }
6217
6218    int eventSession = event->triggerSession();
6219    status_t ret = NAME_NOT_FOUND;
6220
6221    Mutex::Autolock _l(mLock);
6222
6223    for (size_t i = 0; i < mTracks.size(); i++) {
6224        sp<RecordTrack> track = mTracks[i];
6225        if (eventSession == track->sessionId()) {
6226            (void) track->setSyncEvent(event);
6227            ret = NO_ERROR;
6228        }
6229    }
6230    return ret;
6231#else
6232    return BAD_VALUE;
6233#endif
6234}
6235
6236// destroyTrack_l() must be called with ThreadBase::mLock held
6237void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
6238{
6239    track->terminate();
6240    track->mState = TrackBase::STOPPED;
6241    // active tracks are removed by threadLoop()
6242    if (mActiveTracks.indexOf(track) < 0) {
6243        removeTrack_l(track);
6244    }
6245}
6246
6247void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
6248{
6249    mTracks.remove(track);
6250    // need anything related to effects here?
6251    if (track->isFastTrack()) {
6252        ALOG_ASSERT(!mFastTrackAvail);
6253        mFastTrackAvail = true;
6254    }
6255}
6256
6257void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
6258{
6259    dumpInternals(fd, args);
6260    dumpTracks(fd, args);
6261    dumpEffectChains(fd, args);
6262}
6263
6264void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
6265{
6266    dprintf(fd, "\nInput thread %p:\n", this);
6267
6268    dumpBase(fd, args);
6269
6270    if (mActiveTracks.size() == 0) {
6271        dprintf(fd, "  No active record clients\n");
6272    }
6273    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
6274    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
6275
6276    //  Make a non-atomic copy of fast capture dump state so it won't change underneath us
6277    const FastCaptureDumpState copy(mFastCaptureDumpState);
6278    copy.dump(fd);
6279}
6280
6281void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
6282{
6283    const size_t SIZE = 256;
6284    char buffer[SIZE];
6285    String8 result;
6286
6287    size_t numtracks = mTracks.size();
6288    size_t numactive = mActiveTracks.size();
6289    size_t numactiveseen = 0;
6290    dprintf(fd, "  %d Tracks", numtracks);
6291    if (numtracks) {
6292        dprintf(fd, " of which %d are active\n", numactive);
6293        RecordTrack::appendDumpHeader(result);
6294        for (size_t i = 0; i < numtracks ; ++i) {
6295            sp<RecordTrack> track = mTracks[i];
6296            if (track != 0) {
6297                bool active = mActiveTracks.indexOf(track) >= 0;
6298                if (active) {
6299                    numactiveseen++;
6300                }
6301                track->dump(buffer, SIZE, active);
6302                result.append(buffer);
6303            }
6304        }
6305    } else {
6306        dprintf(fd, "\n");
6307    }
6308
6309    if (numactiveseen != numactive) {
6310        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
6311                " not in the track list\n");
6312        result.append(buffer);
6313        RecordTrack::appendDumpHeader(result);
6314        for (size_t i = 0; i < numactive; ++i) {
6315            sp<RecordTrack> track = mActiveTracks[i];
6316            if (mTracks.indexOf(track) < 0) {
6317                track->dump(buffer, SIZE, true);
6318                result.append(buffer);
6319            }
6320        }
6321
6322    }
6323    write(fd, result.string(), result.size());
6324}
6325
6326
6327void AudioFlinger::RecordThread::ResamplerBufferProvider::reset()
6328{
6329    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6330    RecordThread *recordThread = (RecordThread *) threadBase.get();
6331    mRsmpInFront = recordThread->mRsmpInRear;
6332    mRsmpInUnrel = 0;
6333}
6334
6335void AudioFlinger::RecordThread::ResamplerBufferProvider::sync(
6336        size_t *framesAvailable, bool *hasOverrun)
6337{
6338    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6339    RecordThread *recordThread = (RecordThread *) threadBase.get();
6340    const int32_t rear = recordThread->mRsmpInRear;
6341    const int32_t front = mRsmpInFront;
6342    const ssize_t filled = rear - front;
6343
6344    size_t framesIn;
6345    bool overrun = false;
6346    if (filled < 0) {
6347        // should not happen, but treat like a massive overrun and re-sync
6348        framesIn = 0;
6349        mRsmpInFront = rear;
6350        overrun = true;
6351    } else if ((size_t) filled <= recordThread->mRsmpInFrames) {
6352        framesIn = (size_t) filled;
6353    } else {
6354        // client is not keeping up with server, but give it latest data
6355        framesIn = recordThread->mRsmpInFrames;
6356        mRsmpInFront = /* front = */ rear - framesIn;
6357        overrun = true;
6358    }
6359    if (framesAvailable != NULL) {
6360        *framesAvailable = framesIn;
6361    }
6362    if (hasOverrun != NULL) {
6363        *hasOverrun = overrun;
6364    }
6365}
6366
6367// AudioBufferProvider interface
6368status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
6369        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
6370{
6371    sp<ThreadBase> threadBase = mRecordTrack->mThread.promote();
6372    if (threadBase == 0) {
6373        buffer->frameCount = 0;
6374        buffer->raw = NULL;
6375        return NOT_ENOUGH_DATA;
6376    }
6377    RecordThread *recordThread = (RecordThread *) threadBase.get();
6378    int32_t rear = recordThread->mRsmpInRear;
6379    int32_t front = mRsmpInFront;
6380    ssize_t filled = rear - front;
6381    // FIXME should not be P2 (don't want to increase latency)
6382    // FIXME if client not keeping up, discard
6383    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
6384    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6385    front &= recordThread->mRsmpInFramesP2 - 1;
6386    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6387    if (part1 > (size_t) filled) {
6388        part1 = filled;
6389    }
6390    size_t ask = buffer->frameCount;
6391    ALOG_ASSERT(ask > 0);
6392    if (part1 > ask) {
6393        part1 = ask;
6394    }
6395    if (part1 == 0) {
6396        // out of data is fine since the resampler will return a short-count.
6397        buffer->raw = NULL;
6398        buffer->frameCount = 0;
6399        mRsmpInUnrel = 0;
6400        return NOT_ENOUGH_DATA;
6401    }
6402
6403    buffer->raw = (uint8_t*)recordThread->mRsmpInBuffer + front * recordThread->mFrameSize;
6404    buffer->frameCount = part1;
6405    mRsmpInUnrel = part1;
6406    return NO_ERROR;
6407}
6408
6409// AudioBufferProvider interface
6410void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6411        AudioBufferProvider::Buffer* buffer)
6412{
6413    size_t stepCount = buffer->frameCount;
6414    if (stepCount == 0) {
6415        return;
6416    }
6417    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
6418    mRsmpInUnrel -= stepCount;
6419    mRsmpInFront += stepCount;
6420    buffer->raw = NULL;
6421    buffer->frameCount = 0;
6422}
6423
6424AudioFlinger::RecordThread::RecordBufferConverter::RecordBufferConverter(
6425        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6426        uint32_t srcSampleRate,
6427        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6428        uint32_t dstSampleRate) :
6429            mSrcChannelMask(AUDIO_CHANNEL_INVALID), // updateParameters will set following vars
6430            // mSrcFormat
6431            // mSrcSampleRate
6432            // mDstChannelMask
6433            // mDstFormat
6434            // mDstSampleRate
6435            // mSrcChannelCount
6436            // mDstChannelCount
6437            // mDstFrameSize
6438            mBuf(NULL), mBufFrames(0), mBufFrameSize(0),
6439            mResampler(NULL),
6440            mIsLegacyDownmix(false),
6441            mIsLegacyUpmix(false),
6442            mRequiresFloat(false),
6443            mInputConverterProvider(NULL)
6444{
6445    (void)updateParameters(srcChannelMask, srcFormat, srcSampleRate,
6446            dstChannelMask, dstFormat, dstSampleRate);
6447}
6448
6449AudioFlinger::RecordThread::RecordBufferConverter::~RecordBufferConverter() {
6450    free(mBuf);
6451    delete mResampler;
6452    delete mInputConverterProvider;
6453}
6454
6455size_t AudioFlinger::RecordThread::RecordBufferConverter::convert(void *dst,
6456        AudioBufferProvider *provider, size_t frames)
6457{
6458    if (mInputConverterProvider != NULL) {
6459        mInputConverterProvider->setBufferProvider(provider);
6460        provider = mInputConverterProvider;
6461    }
6462
6463    if (mResampler == NULL) {
6464        ALOGVV("NO RESAMPLING sampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6465                mSrcSampleRate, mSrcFormat, mDstFormat);
6466
6467        AudioBufferProvider::Buffer buffer;
6468        for (size_t i = frames; i > 0; ) {
6469            buffer.frameCount = i;
6470            status_t status = provider->getNextBuffer(&buffer, 0);
6471            if (status != OK || buffer.frameCount == 0) {
6472                frames -= i; // cannot fill request.
6473                break;
6474            }
6475            // format convert to destination buffer
6476            convertNoResampler(dst, buffer.raw, buffer.frameCount);
6477
6478            dst = (int8_t*)dst + buffer.frameCount * mDstFrameSize;
6479            i -= buffer.frameCount;
6480            provider->releaseBuffer(&buffer);
6481        }
6482    } else {
6483         ALOGVV("RESAMPLING mSrcSampleRate:%u mDstSampleRate:%u mSrcFormat:%#x mDstFormat:%#x",
6484                 mSrcSampleRate, mDstSampleRate, mSrcFormat, mDstFormat);
6485
6486         // reallocate buffer if needed
6487         if (mBufFrameSize != 0 && mBufFrames < frames) {
6488             free(mBuf);
6489             mBufFrames = frames;
6490             (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6491         }
6492        // resampler accumulates, but we only have one source track
6493        memset(mBuf, 0, frames * mBufFrameSize);
6494        frames = mResampler->resample((int32_t*)mBuf, frames, provider);
6495        // format convert to destination buffer
6496        convertResampler(dst, mBuf, frames);
6497    }
6498    return frames;
6499}
6500
6501status_t AudioFlinger::RecordThread::RecordBufferConverter::updateParameters(
6502        audio_channel_mask_t srcChannelMask, audio_format_t srcFormat,
6503        uint32_t srcSampleRate,
6504        audio_channel_mask_t dstChannelMask, audio_format_t dstFormat,
6505        uint32_t dstSampleRate)
6506{
6507    // quick evaluation if there is any change.
6508    if (mSrcFormat == srcFormat
6509            && mSrcChannelMask == srcChannelMask
6510            && mSrcSampleRate == srcSampleRate
6511            && mDstFormat == dstFormat
6512            && mDstChannelMask == dstChannelMask
6513            && mDstSampleRate == dstSampleRate) {
6514        return NO_ERROR;
6515    }
6516
6517    ALOGV("RecordBufferConverter updateParameters srcMask:%#x dstMask:%#x"
6518            "  srcFormat:%#x dstFormat:%#x  srcRate:%u dstRate:%u",
6519            srcChannelMask, dstChannelMask, srcFormat, dstFormat, srcSampleRate, dstSampleRate);
6520    const bool valid =
6521            audio_is_input_channel(srcChannelMask)
6522            && audio_is_input_channel(dstChannelMask)
6523            && audio_is_valid_format(srcFormat) && audio_is_linear_pcm(srcFormat)
6524            && audio_is_valid_format(dstFormat) && audio_is_linear_pcm(dstFormat)
6525            && (srcSampleRate <= dstSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX)
6526            ; // no upsampling checks for now
6527    if (!valid) {
6528        return BAD_VALUE;
6529    }
6530
6531    mSrcFormat = srcFormat;
6532    mSrcChannelMask = srcChannelMask;
6533    mSrcSampleRate = srcSampleRate;
6534    mDstFormat = dstFormat;
6535    mDstChannelMask = dstChannelMask;
6536    mDstSampleRate = dstSampleRate;
6537
6538    // compute derived parameters
6539    mSrcChannelCount = audio_channel_count_from_in_mask(srcChannelMask);
6540    mDstChannelCount = audio_channel_count_from_in_mask(dstChannelMask);
6541    mDstFrameSize = mDstChannelCount * audio_bytes_per_sample(mDstFormat);
6542
6543    // do we need to resample?
6544    delete mResampler;
6545    mResampler = NULL;
6546    if (mSrcSampleRate != mDstSampleRate) {
6547        mResampler = AudioResampler::create(AUDIO_FORMAT_PCM_FLOAT,
6548                mSrcChannelCount, mDstSampleRate);
6549        mResampler->setSampleRate(mSrcSampleRate);
6550        mResampler->setVolume(AudioMixer::UNITY_GAIN_FLOAT, AudioMixer::UNITY_GAIN_FLOAT);
6551    }
6552
6553    // are we running legacy channel conversion modes?
6554    mIsLegacyDownmix = (mSrcChannelMask == AUDIO_CHANNEL_IN_STEREO
6555                            || mSrcChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK)
6556                   && mDstChannelMask == AUDIO_CHANNEL_IN_MONO;
6557    mIsLegacyUpmix = mSrcChannelMask == AUDIO_CHANNEL_IN_MONO
6558                   && (mDstChannelMask == AUDIO_CHANNEL_IN_STEREO
6559                            || mDstChannelMask == AUDIO_CHANNEL_IN_FRONT_BACK);
6560
6561    // do we need to process in float?
6562    mRequiresFloat = mResampler != NULL || mIsLegacyDownmix || mIsLegacyUpmix;
6563
6564    // do we need a staging buffer to convert for destination (we can still optimize this)?
6565    // we use mBufFrameSize > 0 to indicate both frame size as well as buffer necessity
6566    if (mResampler != NULL) {
6567        mBufFrameSize = max(mSrcChannelCount, FCC_2)
6568                * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6569    } else if ((mIsLegacyUpmix || mIsLegacyDownmix) && mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6570        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(AUDIO_FORMAT_PCM_FLOAT);
6571    } else if (mSrcChannelMask != mDstChannelMask && mDstFormat != mSrcFormat) {
6572        mBufFrameSize = mDstChannelCount * audio_bytes_per_sample(mSrcFormat);
6573    } else {
6574        mBufFrameSize = 0;
6575    }
6576    mBufFrames = 0; // force the buffer to be resized.
6577
6578    // do we need an input converter buffer provider to give us float?
6579    delete mInputConverterProvider;
6580    mInputConverterProvider = NULL;
6581    if (mRequiresFloat && mSrcFormat != AUDIO_FORMAT_PCM_FLOAT) {
6582        mInputConverterProvider = new ReformatBufferProvider(
6583                audio_channel_count_from_in_mask(mSrcChannelMask),
6584                mSrcFormat,
6585                AUDIO_FORMAT_PCM_FLOAT,
6586                256 /* provider buffer frame count */);
6587    }
6588
6589    // do we need a remixer to do channel mask conversion
6590    if (!mIsLegacyDownmix && !mIsLegacyUpmix && mSrcChannelMask != mDstChannelMask) {
6591        (void) memcpy_by_index_array_initialization_from_channel_mask(
6592                mIdxAry, ARRAY_SIZE(mIdxAry), mDstChannelMask, mSrcChannelMask);
6593    }
6594    return NO_ERROR;
6595}
6596
6597void AudioFlinger::RecordThread::RecordBufferConverter::convertNoResampler(
6598        void *dst, const void *src, size_t frames)
6599{
6600    // src is native type unless there is legacy upmix or downmix, whereupon it is float.
6601    if (mBufFrameSize != 0 && mBufFrames < frames) {
6602        free(mBuf);
6603        mBufFrames = frames;
6604        (void)posix_memalign(&mBuf, 32, mBufFrames * mBufFrameSize);
6605    }
6606    // do we need to do legacy upmix and downmix?
6607    if (mIsLegacyUpmix || mIsLegacyDownmix) {
6608        void *dstBuf = mBuf != NULL ? mBuf : dst;
6609        if (mIsLegacyUpmix) {
6610            upmix_to_stereo_float_from_mono_float((float *)dstBuf,
6611                    (const float *)src, frames);
6612        } else /*mIsLegacyDownmix */ {
6613            downmix_to_mono_float_from_stereo_float((float *)dstBuf,
6614                    (const float *)src, frames);
6615        }
6616        if (mBuf != NULL) {
6617            memcpy_by_audio_format(dst, mDstFormat, mBuf, AUDIO_FORMAT_PCM_FLOAT,
6618                    frames * mDstChannelCount);
6619        }
6620        return;
6621    }
6622    // do we need to do channel mask conversion?
6623    if (mSrcChannelMask != mDstChannelMask) {
6624        void *dstBuf = mBuf != NULL ? mBuf : dst;
6625        memcpy_by_index_array(dstBuf, mDstChannelCount,
6626                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mSrcFormat), frames);
6627        if (dstBuf == dst) {
6628            return; // format is the same
6629        }
6630    }
6631    // convert to destination buffer
6632    const void *convertBuf = mBuf != NULL ? mBuf : src;
6633    memcpy_by_audio_format(dst, mDstFormat, convertBuf, mSrcFormat,
6634            frames * mDstChannelCount);
6635}
6636
6637void AudioFlinger::RecordThread::RecordBufferConverter::convertResampler(
6638        void *dst, /*not-a-const*/ void *src, size_t frames)
6639{
6640    // src buffer format is ALWAYS float when entering this routine
6641    if (mIsLegacyUpmix) {
6642        ; // mono to stereo already handled by resampler
6643    } else if (mIsLegacyDownmix
6644            || (mSrcChannelMask == mDstChannelMask && mSrcChannelCount == 1)) {
6645        // the resampler outputs stereo for mono input channel (a feature?)
6646        // must convert to mono
6647        downmix_to_mono_float_from_stereo_float((float *)src,
6648                (const float *)src, frames);
6649    } else if (mSrcChannelMask != mDstChannelMask) {
6650        // convert to mono channel again for channel mask conversion (could be skipped
6651        // with further optimization).
6652        if (mSrcChannelCount == 1) {
6653            downmix_to_mono_float_from_stereo_float((float *)src,
6654                (const float *)src, frames);
6655        }
6656        // convert to destination format (in place, OK as float is larger than other types)
6657        if (mDstFormat != AUDIO_FORMAT_PCM_FLOAT) {
6658            memcpy_by_audio_format(src, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6659                    frames * mSrcChannelCount);
6660        }
6661        // channel convert and save to dst
6662        memcpy_by_index_array(dst, mDstChannelCount,
6663                src, mSrcChannelCount, mIdxAry, audio_bytes_per_sample(mDstFormat), frames);
6664        return;
6665    }
6666    // convert to destination format and save to dst
6667    memcpy_by_audio_format(dst, mDstFormat, src, AUDIO_FORMAT_PCM_FLOAT,
6668            frames * mDstChannelCount);
6669}
6670
6671bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6672                                                        status_t& status)
6673{
6674    bool reconfig = false;
6675
6676    status = NO_ERROR;
6677
6678    audio_format_t reqFormat = mFormat;
6679    uint32_t samplingRate = mSampleRate;
6680    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6681    // possible that we are > 2 channels, use channel index mask
6682    if (channelMask == AUDIO_CHANNEL_INVALID && mChannelCount <= FCC_8) {
6683        audio_channel_mask_for_index_assignment_from_count(mChannelCount);
6684    }
6685
6686    AudioParameter param = AudioParameter(keyValuePair);
6687    int value;
6688    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6689    //      channel count change can be requested. Do we mandate the first client defines the
6690    //      HAL sampling rate and channel count or do we allow changes on the fly?
6691    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6692        samplingRate = value;
6693        reconfig = true;
6694    }
6695    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6696        if (!audio_is_linear_pcm((audio_format_t) value)) {
6697            status = BAD_VALUE;
6698        } else {
6699            reqFormat = (audio_format_t) value;
6700            reconfig = true;
6701        }
6702    }
6703    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6704        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6705        if (!audio_is_input_channel(mask) ||
6706                audio_channel_count_from_in_mask(mask) > FCC_8) {
6707            status = BAD_VALUE;
6708        } else {
6709            channelMask = mask;
6710            reconfig = true;
6711        }
6712    }
6713    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6714        // do not accept frame count changes if tracks are open as the track buffer
6715        // size depends on frame count and correct behavior would not be guaranteed
6716        // if frame count is changed after track creation
6717        if (mActiveTracks.size() > 0) {
6718            status = INVALID_OPERATION;
6719        } else {
6720            reconfig = true;
6721        }
6722    }
6723    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6724        // forward device change to effects that have requested to be
6725        // aware of attached audio device.
6726        for (size_t i = 0; i < mEffectChains.size(); i++) {
6727            mEffectChains[i]->setDevice_l(value);
6728        }
6729
6730        // store input device and output device but do not forward output device to audio HAL.
6731        // Note that status is ignored by the caller for output device
6732        // (see AudioFlinger::setParameters()
6733        if (audio_is_output_devices(value)) {
6734            mOutDevice = value;
6735            status = BAD_VALUE;
6736        } else {
6737            mInDevice = value;
6738            // disable AEC and NS if the device is a BT SCO headset supporting those
6739            // pre processings
6740            if (mTracks.size() > 0) {
6741                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6742                                    mAudioFlinger->btNrecIsOff();
6743                for (size_t i = 0; i < mTracks.size(); i++) {
6744                    sp<RecordTrack> track = mTracks[i];
6745                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6746                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6747                }
6748            }
6749        }
6750    }
6751    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6752            mAudioSource != (audio_source_t)value) {
6753        // forward device change to effects that have requested to be
6754        // aware of attached audio device.
6755        for (size_t i = 0; i < mEffectChains.size(); i++) {
6756            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6757        }
6758        mAudioSource = (audio_source_t)value;
6759    }
6760
6761    if (status == NO_ERROR) {
6762        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6763                keyValuePair.string());
6764        if (status == INVALID_OPERATION) {
6765            inputStandBy();
6766            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6767                    keyValuePair.string());
6768        }
6769        if (reconfig) {
6770            if (status == BAD_VALUE &&
6771                audio_is_linear_pcm(mInput->stream->common.get_format(&mInput->stream->common)) &&
6772                audio_is_linear_pcm(reqFormat) &&
6773                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6774                        <= (AUDIO_RESAMPLER_DOWN_RATIO_MAX * samplingRate)) &&
6775                audio_channel_count_from_in_mask(
6776                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_8) {
6777                status = NO_ERROR;
6778            }
6779            if (status == NO_ERROR) {
6780                readInputParameters_l();
6781                sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
6782            }
6783        }
6784    }
6785
6786    return reconfig;
6787}
6788
6789String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6790{
6791    Mutex::Autolock _l(mLock);
6792    if (initCheck() != NO_ERROR) {
6793        return String8();
6794    }
6795
6796    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6797    const String8 out_s8(s);
6798    free(s);
6799    return out_s8;
6800}
6801
6802void AudioFlinger::RecordThread::ioConfigChanged(audio_io_config_event event) {
6803    sp<AudioIoDescriptor> desc = new AudioIoDescriptor();
6804
6805    desc->mIoHandle = mId;
6806
6807    switch (event) {
6808    case AUDIO_INPUT_OPENED:
6809    case AUDIO_INPUT_CONFIG_CHANGED:
6810        desc->mPatch = mPatch;
6811        desc->mChannelMask = mChannelMask;
6812        desc->mSamplingRate = mSampleRate;
6813        desc->mFormat = mFormat;
6814        desc->mFrameCount = mFrameCount;
6815        desc->mLatency = 0;
6816        break;
6817
6818    case AUDIO_INPUT_CLOSED:
6819    default:
6820        break;
6821    }
6822    mAudioFlinger->ioConfigChanged(event, desc);
6823}
6824
6825void AudioFlinger::RecordThread::readInputParameters_l()
6826{
6827    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6828    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6829    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6830    if (mChannelCount > FCC_8) {
6831        ALOGE("HAL channel count %d > %d", mChannelCount, FCC_8);
6832    }
6833    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6834    mFormat = mHALFormat;
6835    if (!audio_is_linear_pcm(mFormat)) {
6836        ALOGE("HAL format %#x is not linear pcm", mFormat);
6837    }
6838    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6839    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6840    mFrameCount = mBufferSize / mFrameSize;
6841    // This is the formula for calculating the temporary buffer size.
6842    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6843    // 1 full output buffer, regardless of the alignment of the available input.
6844    // The value is somewhat arbitrary, and could probably be even larger.
6845    // A larger value should allow more old data to be read after a track calls start(),
6846    // without increasing latency.
6847    //
6848    // Note this is independent of the maximum downsampling ratio permitted for capture.
6849    mRsmpInFrames = mFrameCount * 7;
6850    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6851    free(mRsmpInBuffer);
6852
6853    // TODO optimize audio capture buffer sizes ...
6854    // Here we calculate the size of the sliding buffer used as a source
6855    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6856    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6857    // be better to have it derived from the pipe depth in the long term.
6858    // The current value is higher than necessary.  However it should not add to latency.
6859
6860    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6861    (void)posix_memalign(&mRsmpInBuffer, 32, (mRsmpInFramesP2 + mFrameCount - 1) * mFrameSize);
6862
6863    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6864    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6865}
6866
6867uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6868{
6869    Mutex::Autolock _l(mLock);
6870    if (initCheck() != NO_ERROR) {
6871        return 0;
6872    }
6873
6874    return mInput->stream->get_input_frames_lost(mInput->stream);
6875}
6876
6877uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6878{
6879    Mutex::Autolock _l(mLock);
6880    uint32_t result = 0;
6881    if (getEffectChain_l(sessionId) != 0) {
6882        result = EFFECT_SESSION;
6883    }
6884
6885    for (size_t i = 0; i < mTracks.size(); ++i) {
6886        if (sessionId == mTracks[i]->sessionId()) {
6887            result |= TRACK_SESSION;
6888            break;
6889        }
6890    }
6891
6892    return result;
6893}
6894
6895KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6896{
6897    KeyedVector<int, bool> ids;
6898    Mutex::Autolock _l(mLock);
6899    for (size_t j = 0; j < mTracks.size(); ++j) {
6900        sp<RecordThread::RecordTrack> track = mTracks[j];
6901        int sessionId = track->sessionId();
6902        if (ids.indexOfKey(sessionId) < 0) {
6903            ids.add(sessionId, true);
6904        }
6905    }
6906    return ids;
6907}
6908
6909AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6910{
6911    Mutex::Autolock _l(mLock);
6912    AudioStreamIn *input = mInput;
6913    mInput = NULL;
6914    return input;
6915}
6916
6917// this method must always be called either with ThreadBase mLock held or inside the thread loop
6918audio_stream_t* AudioFlinger::RecordThread::stream() const
6919{
6920    if (mInput == NULL) {
6921        return NULL;
6922    }
6923    return &mInput->stream->common;
6924}
6925
6926status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6927{
6928    // only one chain per input thread
6929    if (mEffectChains.size() != 0) {
6930        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6931        return INVALID_OPERATION;
6932    }
6933    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6934    chain->setThread(this);
6935    chain->setInBuffer(NULL);
6936    chain->setOutBuffer(NULL);
6937
6938    checkSuspendOnAddEffectChain_l(chain);
6939
6940    // make sure enabled pre processing effects state is communicated to the HAL as we
6941    // just moved them to a new input stream.
6942    chain->syncHalEffectsState();
6943
6944    mEffectChains.add(chain);
6945
6946    return NO_ERROR;
6947}
6948
6949size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6950{
6951    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6952    ALOGW_IF(mEffectChains.size() != 1,
6953            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6954            chain.get(), mEffectChains.size(), this);
6955    if (mEffectChains.size() == 1) {
6956        mEffectChains.removeAt(0);
6957    }
6958    return 0;
6959}
6960
6961status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6962                                                          audio_patch_handle_t *handle)
6963{
6964    status_t status = NO_ERROR;
6965
6966    // store new device and send to effects
6967    mInDevice = patch->sources[0].ext.device.type;
6968    mPatch = *patch;
6969    for (size_t i = 0; i < mEffectChains.size(); i++) {
6970        mEffectChains[i]->setDevice_l(mInDevice);
6971    }
6972
6973    // disable AEC and NS if the device is a BT SCO headset supporting those
6974    // pre processings
6975    if (mTracks.size() > 0) {
6976        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6977                            mAudioFlinger->btNrecIsOff();
6978        for (size_t i = 0; i < mTracks.size(); i++) {
6979            sp<RecordTrack> track = mTracks[i];
6980            setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6981            setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6982        }
6983    }
6984
6985    // store new source and send to effects
6986    if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6987        mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6988        for (size_t i = 0; i < mEffectChains.size(); i++) {
6989            mEffectChains[i]->setAudioSource_l(mAudioSource);
6990        }
6991    }
6992
6993    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6994        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6995        status = hwDevice->create_audio_patch(hwDevice,
6996                                               patch->num_sources,
6997                                               patch->sources,
6998                                               patch->num_sinks,
6999                                               patch->sinks,
7000                                               handle);
7001    } else {
7002        char *address;
7003        if (strcmp(patch->sources[0].ext.device.address, "") != 0) {
7004            address = audio_device_address_to_parameter(
7005                                                patch->sources[0].ext.device.type,
7006                                                patch->sources[0].ext.device.address);
7007        } else {
7008            address = (char *)calloc(1, 1);
7009        }
7010        AudioParameter param = AudioParameter(String8(address));
7011        free(address);
7012        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING),
7013                     (int)patch->sources[0].ext.device.type);
7014        param.addInt(String8(AUDIO_PARAMETER_STREAM_INPUT_SOURCE),
7015                                         (int)patch->sinks[0].ext.mix.usecase.source);
7016        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7017                param.toString().string());
7018        *handle = AUDIO_PATCH_HANDLE_NONE;
7019    }
7020
7021    sendIoConfigEvent_l(AUDIO_INPUT_CONFIG_CHANGED);
7022
7023    return status;
7024}
7025
7026status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
7027{
7028    status_t status = NO_ERROR;
7029
7030    mInDevice = AUDIO_DEVICE_NONE;
7031
7032    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
7033        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
7034        status = hwDevice->release_audio_patch(hwDevice, handle);
7035    } else {
7036        AudioParameter param;
7037        param.addInt(String8(AUDIO_PARAMETER_STREAM_ROUTING), 0);
7038        status = mInput->stream->common.set_parameters(&mInput->stream->common,
7039                param.toString().string());
7040    }
7041    return status;
7042}
7043
7044void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
7045{
7046    Mutex::Autolock _l(mLock);
7047    mTracks.add(record);
7048}
7049
7050void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
7051{
7052    Mutex::Autolock _l(mLock);
7053    destroyTrack_l(record);
7054}
7055
7056void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
7057{
7058    ThreadBase::getAudioPortConfig(config);
7059    config->role = AUDIO_PORT_ROLE_SINK;
7060    config->ext.mix.hw_module = mInput->audioHwDev->handle();
7061    config->ext.mix.usecase.source = mAudioSource;
7062}
7063
7064} // namespace android
7065