Threads.cpp revision e4756fe3a387615acb63c6a05788c8db9b5786cb
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
29#include <utils/Trace.h>
30
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message.  In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on.  Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116    FastMixer_Never,    // never initialize or use: for debugging only
117    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
118                        // normal mixer multiplier is 1
119    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    // FIXME for FastMixer_Dynamic:
124    //  Supporting this option will require fixing HALs that can't handle large writes.
125    //  For example, one HAL implementation returns an error from a large write,
126    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
127    //  We could either fix the HAL implementations, or provide a wrapper that breaks
128    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track.  The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150    if (service == NULL) {
151        // it already logged
152        return;
153    }
154
155    service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161//      CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166    CpuStats();
167    void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
171    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175    int mCpuNum;                        // thread's current CPU number
176    int mCpukHz;                        // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182    : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189    // get current thread's delta CPU time in wall clock ns
190    double wcNs;
191    bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193    // record sample for wall clock statistics
194    if (valid) {
195        mWcStats.sample(wcNs);
196    }
197
198    // get the current CPU number
199    int cpuNum = sched_getcpu();
200
201    // get the current CPU frequency in kHz
202    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204    // check if either CPU number or frequency changed
205    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206        mCpuNum = cpuNum;
207        mCpukHz = cpukHz;
208        // ignore sample for purposes of cycles
209        valid = false;
210    }
211
212    // if no change in CPU number or frequency, then record sample for cycle statistics
213    if (valid && mCpukHz > 0) {
214        double cycles = wcNs * cpukHz * 0.000001;
215        mHzStats.sample(cycles);
216    }
217
218    unsigned n = mWcStats.n();
219    // mCpuUsage.elapsed() is expensive, so don't call it every loop
220    if ((n & 127) == 1) {
221        long long elapsed = mCpuUsage.elapsed();
222        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223            double perLoop = elapsed / (double) n;
224            double perLoop100 = perLoop * 0.01;
225            double perLoop1k = perLoop * 0.001;
226            double mean = mWcStats.mean();
227            double stddev = mWcStats.stddev();
228            double minimum = mWcStats.minimum();
229            double maximum = mWcStats.maximum();
230            double meanCycles = mHzStats.mean();
231            double stddevCycles = mHzStats.stddev();
232            double minCycles = mHzStats.minimum();
233            double maxCycles = mHzStats.maximum();
234            mCpuUsage.resetElapsed();
235            mWcStats.reset();
236            mHzStats.reset();
237            ALOGD("CPU usage for %s over past %.1f secs\n"
238                "  (%u mixer loops at %.1f mean ms per loop):\n"
239                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242                    title.string(),
243                    elapsed * .000000001, n, perLoop * .000001,
244                    mean * .001,
245                    stddev * .001,
246                    minimum * .001,
247                    maximum * .001,
248                    mean / perLoop100,
249                    stddev / perLoop100,
250                    minimum / perLoop100,
251                    maximum / perLoop100,
252                    meanCycles / perLoop1k,
253                    stddevCycles / perLoop1k,
254                    minCycles / perLoop1k,
255                    maxCycles / perLoop1k);
256
257        }
258    }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263//      ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268    :   Thread(false /*canCallJava*/),
269        mType(type),
270        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271        // mChannelMask
272        mChannelCount(0),
273        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    mParamCond.broadcast();
285    // do not lock the mutex in destructor
286    releaseWakeLock_l();
287    if (mPowerManager != 0) {
288        sp<IBinder> binder = mPowerManager->asBinder();
289        binder->unlinkToDeath(mDeathRecipient);
290    }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295    ALOGV("ThreadBase::exit");
296    // do any cleanup required for exit to succeed
297    preExit();
298    {
299        // This lock prevents the following race in thread (uniprocessor for illustration):
300        //  if (!exitPending()) {
301        //      // context switch from here to exit()
302        //      // exit() calls requestExit(), what exitPending() observes
303        //      // exit() calls signal(), which is dropped since no waiters
304        //      // context switch back from exit() to here
305        //      mWaitWorkCV.wait(...);
306        //      // now thread is hung
307        //  }
308        AutoMutex lock(mLock);
309        requestExit();
310        mWaitWorkCV.broadcast();
311    }
312    // When Thread::requestExitAndWait is made virtual and this method is renamed to
313    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314    requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319    status_t status;
320
321    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322    Mutex::Autolock _l(mLock);
323
324    mNewParameters.add(keyValuePairs);
325    mWaitWorkCV.signal();
326    // wait condition with timeout in case the thread loop has exited
327    // before the request could be processed
328    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329        status = mParamStatus;
330        mWaitWorkCV.signal();
331    } else {
332        status = TIMED_OUT;
333    }
334    return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339    Mutex::Autolock _l(mLock);
340    sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349            param);
350    mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359          mConfigEvents.size(), pid, tid, prio);
360    mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365    mLock.lock();
366    while (!mConfigEvents.isEmpty()) {
367        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368        ConfigEvent *event = mConfigEvents[0];
369        mConfigEvents.removeAt(0);
370        // release mLock before locking AudioFlinger mLock: lock order is always
371        // AudioFlinger then ThreadBase to avoid cross deadlock
372        mLock.unlock();
373        switch(event->type()) {
374            case CFG_EVENT_PRIO: {
375                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio());
377                if (err != 0) {
378                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
379                          "error %d",
380                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
381                }
382            } break;
383            case CFG_EVENT_IO: {
384                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
385                mAudioFlinger->mLock.lock();
386                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
387                mAudioFlinger->mLock.unlock();
388            } break;
389            default:
390                ALOGE("processConfigEvents() unknown event type %d", event->type());
391                break;
392        }
393        delete event;
394        mLock.lock();
395    }
396    mLock.unlock();
397}
398
399void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
400{
401    const size_t SIZE = 256;
402    char buffer[SIZE];
403    String8 result;
404
405    bool locked = AudioFlinger::dumpTryLock(mLock);
406    if (!locked) {
407        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
408        write(fd, buffer, strlen(buffer));
409    }
410
411    snprintf(buffer, SIZE, "io handle: %d\n", mId);
412    result.append(buffer);
413    snprintf(buffer, SIZE, "TID: %d\n", getTid());
414    result.append(buffer);
415    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
416    result.append(buffer);
417    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
418    result.append(buffer);
419    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
422    result.append(buffer);
423    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
430    result.append(buffer);
431
432    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
433    result.append(buffer);
434    result.append(" Index Command");
435    for (size_t i = 0; i < mNewParameters.size(); ++i) {
436        snprintf(buffer, SIZE, "\n %02d    ", i);
437        result.append(buffer);
438        result.append(mNewParameters[i]);
439    }
440
441    snprintf(buffer, SIZE, "\n\nPending config events: \n");
442    result.append(buffer);
443    for (size_t i = 0; i < mConfigEvents.size(); i++) {
444        mConfigEvents[i]->dump(buffer, SIZE);
445        result.append(buffer);
446    }
447    result.append("\n");
448
449    write(fd, result.string(), result.size());
450
451    if (locked) {
452        mLock.unlock();
453    }
454}
455
456void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
457{
458    const size_t SIZE = 256;
459    char buffer[SIZE];
460    String8 result;
461
462    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
463    write(fd, buffer, strlen(buffer));
464
465    for (size_t i = 0; i < mEffectChains.size(); ++i) {
466        sp<EffectChain> chain = mEffectChains[i];
467        if (chain != 0) {
468            chain->dump(fd, args);
469        }
470    }
471}
472
473void AudioFlinger::ThreadBase::acquireWakeLock()
474{
475    Mutex::Autolock _l(mLock);
476    acquireWakeLock_l();
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock_l()
480{
481    if (mPowerManager == 0) {
482        // use checkService() to avoid blocking if power service is not up yet
483        sp<IBinder> binder =
484            defaultServiceManager()->checkService(String16("power"));
485        if (binder == 0) {
486            ALOGW("Thread %s cannot connect to the power manager service", mName);
487        } else {
488            mPowerManager = interface_cast<IPowerManager>(binder);
489            binder->linkToDeath(mDeathRecipient);
490        }
491    }
492    if (mPowerManager != 0) {
493        sp<IBinder> binder = new BBinder();
494        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
495                                                         binder,
496                                                         String16(mName));
497        if (status == NO_ERROR) {
498            mWakeLockToken = binder;
499        }
500        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
501    }
502}
503
504void AudioFlinger::ThreadBase::releaseWakeLock()
505{
506    Mutex::Autolock _l(mLock);
507    releaseWakeLock_l();
508}
509
510void AudioFlinger::ThreadBase::releaseWakeLock_l()
511{
512    if (mWakeLockToken != 0) {
513        ALOGV("releaseWakeLock_l() %s", mName);
514        if (mPowerManager != 0) {
515            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
516        }
517        mWakeLockToken.clear();
518    }
519}
520
521void AudioFlinger::ThreadBase::clearPowerManager()
522{
523    Mutex::Autolock _l(mLock);
524    releaseWakeLock_l();
525    mPowerManager.clear();
526}
527
528void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
529{
530    sp<ThreadBase> thread = mThread.promote();
531    if (thread != 0) {
532        thread->clearPowerManager();
533    }
534    ALOGW("power manager service died !!!");
535}
536
537void AudioFlinger::ThreadBase::setEffectSuspended(
538        const effect_uuid_t *type, bool suspend, int sessionId)
539{
540    Mutex::Autolock _l(mLock);
541    setEffectSuspended_l(type, suspend, sessionId);
542}
543
544void AudioFlinger::ThreadBase::setEffectSuspended_l(
545        const effect_uuid_t *type, bool suspend, int sessionId)
546{
547    sp<EffectChain> chain = getEffectChain_l(sessionId);
548    if (chain != 0) {
549        if (type != NULL) {
550            chain->setEffectSuspended_l(type, suspend);
551        } else {
552            chain->setEffectSuspendedAll_l(suspend);
553        }
554    }
555
556    updateSuspendedSessions_l(type, suspend, sessionId);
557}
558
559void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
560{
561    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
562    if (index < 0) {
563        return;
564    }
565
566    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
567            mSuspendedSessions.valueAt(index);
568
569    for (size_t i = 0; i < sessionEffects.size(); i++) {
570        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
571        for (int j = 0; j < desc->mRefCount; j++) {
572            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
573                chain->setEffectSuspendedAll_l(true);
574            } else {
575                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
576                    desc->mType.timeLow);
577                chain->setEffectSuspended_l(&desc->mType, true);
578            }
579        }
580    }
581}
582
583void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
584                                                         bool suspend,
585                                                         int sessionId)
586{
587    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
588
589    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
590
591    if (suspend) {
592        if (index >= 0) {
593            sessionEffects = mSuspendedSessions.valueAt(index);
594        } else {
595            mSuspendedSessions.add(sessionId, sessionEffects);
596        }
597    } else {
598        if (index < 0) {
599            return;
600        }
601        sessionEffects = mSuspendedSessions.valueAt(index);
602    }
603
604
605    int key = EffectChain::kKeyForSuspendAll;
606    if (type != NULL) {
607        key = type->timeLow;
608    }
609    index = sessionEffects.indexOfKey(key);
610
611    sp<SuspendedSessionDesc> desc;
612    if (suspend) {
613        if (index >= 0) {
614            desc = sessionEffects.valueAt(index);
615        } else {
616            desc = new SuspendedSessionDesc();
617            if (type != NULL) {
618                desc->mType = *type;
619            }
620            sessionEffects.add(key, desc);
621            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
622        }
623        desc->mRefCount++;
624    } else {
625        if (index < 0) {
626            return;
627        }
628        desc = sessionEffects.valueAt(index);
629        if (--desc->mRefCount == 0) {
630            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
631            sessionEffects.removeItemsAt(index);
632            if (sessionEffects.isEmpty()) {
633                ALOGV("updateSuspendedSessions_l() restore removing session %d",
634                                 sessionId);
635                mSuspendedSessions.removeItem(sessionId);
636            }
637        }
638    }
639    if (!sessionEffects.isEmpty()) {
640        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
641    }
642}
643
644void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
645                                                            bool enabled,
646                                                            int sessionId)
647{
648    Mutex::Autolock _l(mLock);
649    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
653                                                            bool enabled,
654                                                            int sessionId)
655{
656    if (mType != RECORD) {
657        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
658        // another session. This gives the priority to well behaved effect control panels
659        // and applications not using global effects.
660        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
661        // global effects
662        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
663            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
664        }
665    }
666
667    sp<EffectChain> chain = getEffectChain_l(sessionId);
668    if (chain != 0) {
669        chain->checkSuspendOnEffectEnabled(effect, enabled);
670    }
671}
672
673// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
674sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
675        const sp<AudioFlinger::Client>& client,
676        const sp<IEffectClient>& effectClient,
677        int32_t priority,
678        int sessionId,
679        effect_descriptor_t *desc,
680        int *enabled,
681        status_t *status
682        )
683{
684    sp<EffectModule> effect;
685    sp<EffectHandle> handle;
686    status_t lStatus;
687    sp<EffectChain> chain;
688    bool chainCreated = false;
689    bool effectCreated = false;
690    bool effectRegistered = false;
691
692    lStatus = initCheck();
693    if (lStatus != NO_ERROR) {
694        ALOGW("createEffect_l() Audio driver not initialized.");
695        goto Exit;
696    }
697
698    // Do not allow effects with session ID 0 on direct output or duplicating threads
699    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
700    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
701        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
702                desc->name, sessionId);
703        lStatus = BAD_VALUE;
704        goto Exit;
705    }
706    // Only Pre processor effects are allowed on input threads and only on input threads
707    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
708        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
709                desc->name, desc->flags, mType);
710        lStatus = BAD_VALUE;
711        goto Exit;
712    }
713
714    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
715
716    { // scope for mLock
717        Mutex::Autolock _l(mLock);
718
719        // check for existing effect chain with the requested audio session
720        chain = getEffectChain_l(sessionId);
721        if (chain == 0) {
722            // create a new chain for this session
723            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
724            chain = new EffectChain(this, sessionId);
725            addEffectChain_l(chain);
726            chain->setStrategy(getStrategyForSession_l(sessionId));
727            chainCreated = true;
728        } else {
729            effect = chain->getEffectFromDesc_l(desc);
730        }
731
732        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
733
734        if (effect == 0) {
735            int id = mAudioFlinger->nextUniqueId();
736            // Check CPU and memory usage
737            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
738            if (lStatus != NO_ERROR) {
739                goto Exit;
740            }
741            effectRegistered = true;
742            // create a new effect module if none present in the chain
743            effect = new EffectModule(this, chain, desc, id, sessionId);
744            lStatus = effect->status();
745            if (lStatus != NO_ERROR) {
746                goto Exit;
747            }
748            lStatus = chain->addEffect_l(effect);
749            if (lStatus != NO_ERROR) {
750                goto Exit;
751            }
752            effectCreated = true;
753
754            effect->setDevice(mOutDevice);
755            effect->setDevice(mInDevice);
756            effect->setMode(mAudioFlinger->getMode());
757            effect->setAudioSource(mAudioSource);
758        }
759        // create effect handle and connect it to effect module
760        handle = new EffectHandle(effect, client, effectClient, priority);
761        lStatus = effect->addHandle(handle.get());
762        if (enabled != NULL) {
763            *enabled = (int)effect->isEnabled();
764        }
765    }
766
767Exit:
768    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
769        Mutex::Autolock _l(mLock);
770        if (effectCreated) {
771            chain->removeEffect_l(effect);
772        }
773        if (effectRegistered) {
774            AudioSystem::unregisterEffect(effect->id());
775        }
776        if (chainCreated) {
777            removeEffectChain_l(chain);
778        }
779        handle.clear();
780    }
781
782    if (status != NULL) {
783        *status = lStatus;
784    }
785    return handle;
786}
787
788sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
789{
790    Mutex::Autolock _l(mLock);
791    return getEffect_l(sessionId, effectId);
792}
793
794sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
795{
796    sp<EffectChain> chain = getEffectChain_l(sessionId);
797    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
798}
799
800// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
801// PlaybackThread::mLock held
802status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
803{
804    // check for existing effect chain with the requested audio session
805    int sessionId = effect->sessionId();
806    sp<EffectChain> chain = getEffectChain_l(sessionId);
807    bool chainCreated = false;
808
809    if (chain == 0) {
810        // create a new chain for this session
811        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
812        chain = new EffectChain(this, sessionId);
813        addEffectChain_l(chain);
814        chain->setStrategy(getStrategyForSession_l(sessionId));
815        chainCreated = true;
816    }
817    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
818
819    if (chain->getEffectFromId_l(effect->id()) != 0) {
820        ALOGW("addEffect_l() %p effect %s already present in chain %p",
821                this, effect->desc().name, chain.get());
822        return BAD_VALUE;
823    }
824
825    status_t status = chain->addEffect_l(effect);
826    if (status != NO_ERROR) {
827        if (chainCreated) {
828            removeEffectChain_l(chain);
829        }
830        return status;
831    }
832
833    effect->setDevice(mOutDevice);
834    effect->setDevice(mInDevice);
835    effect->setMode(mAudioFlinger->getMode());
836    effect->setAudioSource(mAudioSource);
837    return NO_ERROR;
838}
839
840void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
841
842    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
843    effect_descriptor_t desc = effect->desc();
844    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
845        detachAuxEffect_l(effect->id());
846    }
847
848    sp<EffectChain> chain = effect->chain().promote();
849    if (chain != 0) {
850        // remove effect chain if removing last effect
851        if (chain->removeEffect_l(effect) == 0) {
852            removeEffectChain_l(chain);
853        }
854    } else {
855        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
856    }
857}
858
859void AudioFlinger::ThreadBase::lockEffectChains_l(
860        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
861{
862    effectChains = mEffectChains;
863    for (size_t i = 0; i < mEffectChains.size(); i++) {
864        mEffectChains[i]->lock();
865    }
866}
867
868void AudioFlinger::ThreadBase::unlockEffectChains(
869        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
870{
871    for (size_t i = 0; i < effectChains.size(); i++) {
872        effectChains[i]->unlock();
873    }
874}
875
876sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
877{
878    Mutex::Autolock _l(mLock);
879    return getEffectChain_l(sessionId);
880}
881
882sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
883{
884    size_t size = mEffectChains.size();
885    for (size_t i = 0; i < size; i++) {
886        if (mEffectChains[i]->sessionId() == sessionId) {
887            return mEffectChains[i];
888        }
889    }
890    return 0;
891}
892
893void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
894{
895    Mutex::Autolock _l(mLock);
896    size_t size = mEffectChains.size();
897    for (size_t i = 0; i < size; i++) {
898        mEffectChains[i]->setMode_l(mode);
899    }
900}
901
902void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
903                                                    EffectHandle *handle,
904                                                    bool unpinIfLast) {
905
906    Mutex::Autolock _l(mLock);
907    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
908    // delete the effect module if removing last handle on it
909    if (effect->removeHandle(handle) == 0) {
910        if (!effect->isPinned() || unpinIfLast) {
911            removeEffect_l(effect);
912            AudioSystem::unregisterEffect(effect->id());
913        }
914    }
915}
916
917// ----------------------------------------------------------------------------
918//      Playback
919// ----------------------------------------------------------------------------
920
921AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
922                                             AudioStreamOut* output,
923                                             audio_io_handle_t id,
924                                             audio_devices_t device,
925                                             type_t type)
926    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
927        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
928        // mStreamTypes[] initialized in constructor body
929        mOutput(output),
930        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
931        mMixerStatus(MIXER_IDLE),
932        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
933        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
934        mScreenState(AudioFlinger::mScreenState),
935        // index 0 is reserved for normal mixer's submix
936        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
937{
938    snprintf(mName, kNameLength, "AudioOut_%X", id);
939
940    // Assumes constructor is called by AudioFlinger with it's mLock held, but
941    // it would be safer to explicitly pass initial masterVolume/masterMute as
942    // parameter.
943    //
944    // If the HAL we are using has support for master volume or master mute,
945    // then do not attenuate or mute during mixing (just leave the volume at 1.0
946    // and the mute set to false).
947    mMasterVolume = audioFlinger->masterVolume_l();
948    mMasterMute = audioFlinger->masterMute_l();
949    if (mOutput && mOutput->audioHwDev) {
950        if (mOutput->audioHwDev->canSetMasterVolume()) {
951            mMasterVolume = 1.0;
952        }
953
954        if (mOutput->audioHwDev->canSetMasterMute()) {
955            mMasterMute = false;
956        }
957    }
958
959    readOutputParameters();
960
961    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
962    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
963    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
964            stream = (audio_stream_type_t) (stream + 1)) {
965        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
966        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
967    }
968    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
969    // because mAudioFlinger doesn't have one to copy from
970}
971
972AudioFlinger::PlaybackThread::~PlaybackThread()
973{
974    delete [] mMixBuffer;
975}
976
977void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
978{
979    dumpInternals(fd, args);
980    dumpTracks(fd, args);
981    dumpEffectChains(fd, args);
982}
983
984void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
985{
986    const size_t SIZE = 256;
987    char buffer[SIZE];
988    String8 result;
989
990    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
991    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
992        const stream_type_t *st = &mStreamTypes[i];
993        if (i > 0) {
994            result.appendFormat(", ");
995        }
996        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
997        if (st->mute) {
998            result.append("M");
999        }
1000    }
1001    result.append("\n");
1002    write(fd, result.string(), result.length());
1003    result.clear();
1004
1005    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1006    result.append(buffer);
1007    Track::appendDumpHeader(result);
1008    for (size_t i = 0; i < mTracks.size(); ++i) {
1009        sp<Track> track = mTracks[i];
1010        if (track != 0) {
1011            track->dump(buffer, SIZE);
1012            result.append(buffer);
1013        }
1014    }
1015
1016    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1017    result.append(buffer);
1018    Track::appendDumpHeader(result);
1019    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1020        sp<Track> track = mActiveTracks[i].promote();
1021        if (track != 0) {
1022            track->dump(buffer, SIZE);
1023            result.append(buffer);
1024        }
1025    }
1026    write(fd, result.string(), result.size());
1027
1028    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1029    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1030    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1031            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1032}
1033
1034void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1035{
1036    const size_t SIZE = 256;
1037    char buffer[SIZE];
1038    String8 result;
1039
1040    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1041    result.append(buffer);
1042    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1043            ns2ms(systemTime() - mLastWriteTime));
1044    result.append(buffer);
1045    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1046    result.append(buffer);
1047    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1048    result.append(buffer);
1049    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1050    result.append(buffer);
1051    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1052    result.append(buffer);
1053    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1054    result.append(buffer);
1055    write(fd, result.string(), result.size());
1056    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1057
1058    dumpBase(fd, args);
1059}
1060
1061// Thread virtuals
1062status_t AudioFlinger::PlaybackThread::readyToRun()
1063{
1064    status_t status = initCheck();
1065    if (status == NO_ERROR) {
1066        ALOGI("AudioFlinger's thread %p ready to run", this);
1067    } else {
1068        ALOGE("No working audio driver found.");
1069    }
1070    return status;
1071}
1072
1073void AudioFlinger::PlaybackThread::onFirstRef()
1074{
1075    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1076}
1077
1078// ThreadBase virtuals
1079void AudioFlinger::PlaybackThread::preExit()
1080{
1081    ALOGV("  preExit()");
1082    // FIXME this is using hard-coded strings but in the future, this functionality will be
1083    //       converted to use audio HAL extensions required to support tunneling
1084    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1085}
1086
1087// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1088sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1089        const sp<AudioFlinger::Client>& client,
1090        audio_stream_type_t streamType,
1091        uint32_t sampleRate,
1092        audio_format_t format,
1093        audio_channel_mask_t channelMask,
1094        size_t frameCount,
1095        const sp<IMemory>& sharedBuffer,
1096        int sessionId,
1097        IAudioFlinger::track_flags_t *flags,
1098        pid_t tid,
1099        status_t *status)
1100{
1101    sp<Track> track;
1102    status_t lStatus;
1103
1104    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1105
1106    // client expresses a preference for FAST, but we get the final say
1107    if (*flags & IAudioFlinger::TRACK_FAST) {
1108      if (
1109            // not timed
1110            (!isTimed) &&
1111            // either of these use cases:
1112            (
1113              // use case 1: shared buffer with any frame count
1114              (
1115                (sharedBuffer != 0)
1116              ) ||
1117              // use case 2: callback handler and frame count is default or at least as large as HAL
1118              (
1119                (tid != -1) &&
1120                ((frameCount == 0) ||
1121                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1122              )
1123            ) &&
1124            // PCM data
1125            audio_is_linear_pcm(format) &&
1126            // mono or stereo
1127            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1128              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1129#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1130            // hardware sample rate
1131            (sampleRate == mSampleRate) &&
1132#endif
1133            // normal mixer has an associated fast mixer
1134            hasFastMixer() &&
1135            // there are sufficient fast track slots available
1136            (mFastTrackAvailMask != 0)
1137            // FIXME test that MixerThread for this fast track has a capable output HAL
1138            // FIXME add a permission test also?
1139        ) {
1140        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1141        if (frameCount == 0) {
1142            frameCount = mFrameCount * kFastTrackMultiplier;
1143        }
1144        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1145                frameCount, mFrameCount);
1146      } else {
1147        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1148                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1149                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1150                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1151                audio_is_linear_pcm(format),
1152                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1153        *flags &= ~IAudioFlinger::TRACK_FAST;
1154        // For compatibility with AudioTrack calculation, buffer depth is forced
1155        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1156        // This is probably too conservative, but legacy application code may depend on it.
1157        // If you change this calculation, also review the start threshold which is related.
1158        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1159        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1160        if (minBufCount < 2) {
1161            minBufCount = 2;
1162        }
1163        size_t minFrameCount = mNormalFrameCount * minBufCount;
1164        if (frameCount < minFrameCount) {
1165            frameCount = minFrameCount;
1166        }
1167      }
1168    }
1169
1170    if (mType == DIRECT) {
1171        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1172            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1173                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1174                        "for output %p with format %d",
1175                        sampleRate, format, channelMask, mOutput, mFormat);
1176                lStatus = BAD_VALUE;
1177                goto Exit;
1178            }
1179        }
1180    } else {
1181        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1182        if (sampleRate > mSampleRate*2) {
1183            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1184            lStatus = BAD_VALUE;
1185            goto Exit;
1186        }
1187    }
1188
1189    lStatus = initCheck();
1190    if (lStatus != NO_ERROR) {
1191        ALOGE("Audio driver not initialized.");
1192        goto Exit;
1193    }
1194
1195    { // scope for mLock
1196        Mutex::Autolock _l(mLock);
1197
1198        // all tracks in same audio session must share the same routing strategy otherwise
1199        // conflicts will happen when tracks are moved from one output to another by audio policy
1200        // manager
1201        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1202        for (size_t i = 0; i < mTracks.size(); ++i) {
1203            sp<Track> t = mTracks[i];
1204            if (t != 0 && !t->isOutputTrack()) {
1205                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1206                if (sessionId == t->sessionId() && strategy != actual) {
1207                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1208                            strategy, actual);
1209                    lStatus = BAD_VALUE;
1210                    goto Exit;
1211                }
1212            }
1213        }
1214
1215        if (!isTimed) {
1216            track = new Track(this, client, streamType, sampleRate, format,
1217                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1218        } else {
1219            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1220                    channelMask, frameCount, sharedBuffer, sessionId);
1221        }
1222        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1223            lStatus = NO_MEMORY;
1224            goto Exit;
1225        }
1226        mTracks.add(track);
1227
1228        sp<EffectChain> chain = getEffectChain_l(sessionId);
1229        if (chain != 0) {
1230            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1231            track->setMainBuffer(chain->inBuffer());
1232            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1233            chain->incTrackCnt();
1234        }
1235
1236        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1237            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1238            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1239            // so ask activity manager to do this on our behalf
1240            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1241        }
1242    }
1243
1244    lStatus = NO_ERROR;
1245
1246Exit:
1247    if (status) {
1248        *status = lStatus;
1249    }
1250    return track;
1251}
1252
1253uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1254{
1255    return latency;
1256}
1257
1258uint32_t AudioFlinger::PlaybackThread::latency() const
1259{
1260    Mutex::Autolock _l(mLock);
1261    return latency_l();
1262}
1263uint32_t AudioFlinger::PlaybackThread::latency_l() const
1264{
1265    if (initCheck() == NO_ERROR) {
1266        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1267    } else {
1268        return 0;
1269    }
1270}
1271
1272void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1273{
1274    Mutex::Autolock _l(mLock);
1275    // Don't apply master volume in SW if our HAL can do it for us.
1276    if (mOutput && mOutput->audioHwDev &&
1277        mOutput->audioHwDev->canSetMasterVolume()) {
1278        mMasterVolume = 1.0;
1279    } else {
1280        mMasterVolume = value;
1281    }
1282}
1283
1284void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1285{
1286    Mutex::Autolock _l(mLock);
1287    // Don't apply master mute in SW if our HAL can do it for us.
1288    if (mOutput && mOutput->audioHwDev &&
1289        mOutput->audioHwDev->canSetMasterMute()) {
1290        mMasterMute = false;
1291    } else {
1292        mMasterMute = muted;
1293    }
1294}
1295
1296void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1297{
1298    Mutex::Autolock _l(mLock);
1299    mStreamTypes[stream].volume = value;
1300}
1301
1302void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1303{
1304    Mutex::Autolock _l(mLock);
1305    mStreamTypes[stream].mute = muted;
1306}
1307
1308float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1309{
1310    Mutex::Autolock _l(mLock);
1311    return mStreamTypes[stream].volume;
1312}
1313
1314// addTrack_l() must be called with ThreadBase::mLock held
1315status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1316{
1317    status_t status = ALREADY_EXISTS;
1318
1319    // set retry count for buffer fill
1320    track->mRetryCount = kMaxTrackStartupRetries;
1321    if (mActiveTracks.indexOf(track) < 0) {
1322        // the track is newly added, make sure it fills up all its
1323        // buffers before playing. This is to ensure the client will
1324        // effectively get the latency it requested.
1325        track->mFillingUpStatus = Track::FS_FILLING;
1326        track->mResetDone = false;
1327        track->mPresentationCompleteFrames = 0;
1328        mActiveTracks.add(track);
1329        if (track->mainBuffer() != mMixBuffer) {
1330            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1331            if (chain != 0) {
1332                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1333                        track->sessionId());
1334                chain->incActiveTrackCnt();
1335            }
1336        }
1337
1338        status = NO_ERROR;
1339    }
1340
1341    ALOGV("mWaitWorkCV.broadcast");
1342    mWaitWorkCV.broadcast();
1343
1344    return status;
1345}
1346
1347// destroyTrack_l() must be called with ThreadBase::mLock held
1348void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1349{
1350    track->mState = TrackBase::TERMINATED;
1351    // active tracks are removed by threadLoop()
1352    if (mActiveTracks.indexOf(track) < 0) {
1353        removeTrack_l(track);
1354    }
1355}
1356
1357void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1358{
1359    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1360    mTracks.remove(track);
1361    deleteTrackName_l(track->name());
1362    // redundant as track is about to be destroyed, for dumpsys only
1363    track->mName = -1;
1364    if (track->isFastTrack()) {
1365        int index = track->mFastIndex;
1366        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1367        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1368        mFastTrackAvailMask |= 1 << index;
1369        // redundant as track is about to be destroyed, for dumpsys only
1370        track->mFastIndex = -1;
1371    }
1372    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1373    if (chain != 0) {
1374        chain->decTrackCnt();
1375    }
1376}
1377
1378String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1379{
1380    String8 out_s8 = String8("");
1381    char *s;
1382
1383    Mutex::Autolock _l(mLock);
1384    if (initCheck() != NO_ERROR) {
1385        return out_s8;
1386    }
1387
1388    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1389    out_s8 = String8(s);
1390    free(s);
1391    return out_s8;
1392}
1393
1394// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1395void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1396    AudioSystem::OutputDescriptor desc;
1397    void *param2 = NULL;
1398
1399    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1400            param);
1401
1402    switch (event) {
1403    case AudioSystem::OUTPUT_OPENED:
1404    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1405        desc.channels = mChannelMask;
1406        desc.samplingRate = mSampleRate;
1407        desc.format = mFormat;
1408        desc.frameCount = mNormalFrameCount; // FIXME see
1409                                             // AudioFlinger::frameCount(audio_io_handle_t)
1410        desc.latency = latency();
1411        param2 = &desc;
1412        break;
1413
1414    case AudioSystem::STREAM_CONFIG_CHANGED:
1415        param2 = &param;
1416    case AudioSystem::OUTPUT_CLOSED:
1417    default:
1418        break;
1419    }
1420    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1421}
1422
1423void AudioFlinger::PlaybackThread::readOutputParameters()
1424{
1425    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1426    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1427    mChannelCount = (uint16_t)popcount(mChannelMask);
1428    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1429    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1430    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1431    if (mFrameCount & 15) {
1432        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1433                mFrameCount);
1434    }
1435
1436    // Calculate size of normal mix buffer relative to the HAL output buffer size
1437    double multiplier = 1.0;
1438    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1439            kUseFastMixer == FastMixer_Dynamic)) {
1440        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1441        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1442        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1443        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1444        maxNormalFrameCount = maxNormalFrameCount & ~15;
1445        if (maxNormalFrameCount < minNormalFrameCount) {
1446            maxNormalFrameCount = minNormalFrameCount;
1447        }
1448        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1449        if (multiplier <= 1.0) {
1450            multiplier = 1.0;
1451        } else if (multiplier <= 2.0) {
1452            if (2 * mFrameCount <= maxNormalFrameCount) {
1453                multiplier = 2.0;
1454            } else {
1455                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1456            }
1457        } else {
1458            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1459            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1460            // track, but we sometimes have to do this to satisfy the maximum frame count
1461            // constraint)
1462            // FIXME this rounding up should not be done if no HAL SRC
1463            uint32_t truncMult = (uint32_t) multiplier;
1464            if ((truncMult & 1)) {
1465                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1466                    ++truncMult;
1467                }
1468            }
1469            multiplier = (double) truncMult;
1470        }
1471    }
1472    mNormalFrameCount = multiplier * mFrameCount;
1473    // round up to nearest 16 frames to satisfy AudioMixer
1474    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1475    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1476            mNormalFrameCount);
1477
1478    delete[] mMixBuffer;
1479    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1480    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1481
1482    // force reconfiguration of effect chains and engines to take new buffer size and audio
1483    // parameters into account
1484    // Note that mLock is not held when readOutputParameters() is called from the constructor
1485    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1486    // matter.
1487    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1488    Vector< sp<EffectChain> > effectChains = mEffectChains;
1489    for (size_t i = 0; i < effectChains.size(); i ++) {
1490        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1491    }
1492}
1493
1494
1495status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1496{
1497    if (halFrames == NULL || dspFrames == NULL) {
1498        return BAD_VALUE;
1499    }
1500    Mutex::Autolock _l(mLock);
1501    if (initCheck() != NO_ERROR) {
1502        return INVALID_OPERATION;
1503    }
1504    size_t framesWritten = mBytesWritten / mFrameSize;
1505    *halFrames = framesWritten;
1506
1507    if (isSuspended()) {
1508        // return an estimation of rendered frames when the output is suspended
1509        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1510        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1511        return NO_ERROR;
1512    } else {
1513        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1514    }
1515}
1516
1517uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1518{
1519    Mutex::Autolock _l(mLock);
1520    uint32_t result = 0;
1521    if (getEffectChain_l(sessionId) != 0) {
1522        result = EFFECT_SESSION;
1523    }
1524
1525    for (size_t i = 0; i < mTracks.size(); ++i) {
1526        sp<Track> track = mTracks[i];
1527        if (sessionId == track->sessionId() &&
1528                !(track->mCblk->flags & CBLK_INVALID)) {
1529            result |= TRACK_SESSION;
1530            break;
1531        }
1532    }
1533
1534    return result;
1535}
1536
1537uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1538{
1539    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1540    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1541    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1542        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1543    }
1544    for (size_t i = 0; i < mTracks.size(); i++) {
1545        sp<Track> track = mTracks[i];
1546        if (sessionId == track->sessionId() &&
1547                !(track->mCblk->flags & CBLK_INVALID)) {
1548            return AudioSystem::getStrategyForStream(track->streamType());
1549        }
1550    }
1551    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1552}
1553
1554
1555AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1556{
1557    Mutex::Autolock _l(mLock);
1558    return mOutput;
1559}
1560
1561AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1562{
1563    Mutex::Autolock _l(mLock);
1564    AudioStreamOut *output = mOutput;
1565    mOutput = NULL;
1566    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1567    //       must push a NULL and wait for ack
1568    mOutputSink.clear();
1569    mPipeSink.clear();
1570    mNormalSink.clear();
1571    return output;
1572}
1573
1574// this method must always be called either with ThreadBase mLock held or inside the thread loop
1575audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1576{
1577    if (mOutput == NULL) {
1578        return NULL;
1579    }
1580    return &mOutput->stream->common;
1581}
1582
1583uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1584{
1585    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1586}
1587
1588status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1589{
1590    if (!isValidSyncEvent(event)) {
1591        return BAD_VALUE;
1592    }
1593
1594    Mutex::Autolock _l(mLock);
1595
1596    for (size_t i = 0; i < mTracks.size(); ++i) {
1597        sp<Track> track = mTracks[i];
1598        if (event->triggerSession() == track->sessionId()) {
1599            (void) track->setSyncEvent(event);
1600            return NO_ERROR;
1601        }
1602    }
1603
1604    return NAME_NOT_FOUND;
1605}
1606
1607bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1608{
1609    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1610}
1611
1612void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1613        const Vector< sp<Track> >& tracksToRemove)
1614{
1615    size_t count = tracksToRemove.size();
1616    if (CC_UNLIKELY(count)) {
1617        for (size_t i = 0 ; i < count ; i++) {
1618            const sp<Track>& track = tracksToRemove.itemAt(i);
1619            if ((track->sharedBuffer() != 0) &&
1620                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1621                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1622            }
1623        }
1624    }
1625
1626}
1627
1628void AudioFlinger::PlaybackThread::checkSilentMode_l()
1629{
1630    if (!mMasterMute) {
1631        char value[PROPERTY_VALUE_MAX];
1632        if (property_get("ro.audio.silent", value, "0") > 0) {
1633            char *endptr;
1634            unsigned long ul = strtoul(value, &endptr, 0);
1635            if (*endptr == '\0' && ul != 0) {
1636                ALOGD("Silence is golden");
1637                // The setprop command will not allow a property to be changed after
1638                // the first time it is set, so we don't have to worry about un-muting.
1639                setMasterMute_l(true);
1640            }
1641        }
1642    }
1643}
1644
1645// shared by MIXER and DIRECT, overridden by DUPLICATING
1646void AudioFlinger::PlaybackThread::threadLoop_write()
1647{
1648    // FIXME rewrite to reduce number of system calls
1649    mLastWriteTime = systemTime();
1650    mInWrite = true;
1651    int bytesWritten;
1652
1653    // If an NBAIO sink is present, use it to write the normal mixer's submix
1654    if (mNormalSink != 0) {
1655#define mBitShift 2 // FIXME
1656        size_t count = mixBufferSize >> mBitShift;
1657        ATRACE_BEGIN("write");
1658        // update the setpoint when AudioFlinger::mScreenState changes
1659        uint32_t screenState = AudioFlinger::mScreenState;
1660        if (screenState != mScreenState) {
1661            mScreenState = screenState;
1662            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1663            if (pipe != NULL) {
1664                pipe->setAvgFrames((mScreenState & 1) ?
1665                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1666            }
1667        }
1668        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1669        ATRACE_END();
1670        if (framesWritten > 0) {
1671            bytesWritten = framesWritten << mBitShift;
1672        } else {
1673            bytesWritten = framesWritten;
1674        }
1675    // otherwise use the HAL / AudioStreamOut directly
1676    } else {
1677        // Direct output thread.
1678        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1679    }
1680
1681    if (bytesWritten > 0) {
1682        mBytesWritten += mixBufferSize;
1683    }
1684    mNumWrites++;
1685    mInWrite = false;
1686}
1687
1688/*
1689The derived values that are cached:
1690 - mixBufferSize from frame count * frame size
1691 - activeSleepTime from activeSleepTimeUs()
1692 - idleSleepTime from idleSleepTimeUs()
1693 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1694 - maxPeriod from frame count and sample rate (MIXER only)
1695
1696The parameters that affect these derived values are:
1697 - frame count
1698 - frame size
1699 - sample rate
1700 - device type: A2DP or not
1701 - device latency
1702 - format: PCM or not
1703 - active sleep time
1704 - idle sleep time
1705*/
1706
1707void AudioFlinger::PlaybackThread::cacheParameters_l()
1708{
1709    mixBufferSize = mNormalFrameCount * mFrameSize;
1710    activeSleepTime = activeSleepTimeUs();
1711    idleSleepTime = idleSleepTimeUs();
1712}
1713
1714void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1715{
1716    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1717            this,  streamType, mTracks.size());
1718    Mutex::Autolock _l(mLock);
1719
1720    size_t size = mTracks.size();
1721    for (size_t i = 0; i < size; i++) {
1722        sp<Track> t = mTracks[i];
1723        if (t->streamType() == streamType) {
1724            android_atomic_or(CBLK_INVALID, &t->mCblk->flags);
1725            t->mCblk->cv.signal();
1726        }
1727    }
1728}
1729
1730status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1731{
1732    int session = chain->sessionId();
1733    int16_t *buffer = mMixBuffer;
1734    bool ownsBuffer = false;
1735
1736    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1737    if (session > 0) {
1738        // Only one effect chain can be present in direct output thread and it uses
1739        // the mix buffer as input
1740        if (mType != DIRECT) {
1741            size_t numSamples = mNormalFrameCount * mChannelCount;
1742            buffer = new int16_t[numSamples];
1743            memset(buffer, 0, numSamples * sizeof(int16_t));
1744            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1745            ownsBuffer = true;
1746        }
1747
1748        // Attach all tracks with same session ID to this chain.
1749        for (size_t i = 0; i < mTracks.size(); ++i) {
1750            sp<Track> track = mTracks[i];
1751            if (session == track->sessionId()) {
1752                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1753                        buffer);
1754                track->setMainBuffer(buffer);
1755                chain->incTrackCnt();
1756            }
1757        }
1758
1759        // indicate all active tracks in the chain
1760        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1761            sp<Track> track = mActiveTracks[i].promote();
1762            if (track == 0) {
1763                continue;
1764            }
1765            if (session == track->sessionId()) {
1766                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1767                chain->incActiveTrackCnt();
1768            }
1769        }
1770    }
1771
1772    chain->setInBuffer(buffer, ownsBuffer);
1773    chain->setOutBuffer(mMixBuffer);
1774    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1775    // chains list in order to be processed last as it contains output stage effects
1776    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1777    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1778    // after track specific effects and before output stage
1779    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1780    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1781    // Effect chain for other sessions are inserted at beginning of effect
1782    // chains list to be processed before output mix effects. Relative order between other
1783    // sessions is not important
1784    size_t size = mEffectChains.size();
1785    size_t i = 0;
1786    for (i = 0; i < size; i++) {
1787        if (mEffectChains[i]->sessionId() < session) {
1788            break;
1789        }
1790    }
1791    mEffectChains.insertAt(chain, i);
1792    checkSuspendOnAddEffectChain_l(chain);
1793
1794    return NO_ERROR;
1795}
1796
1797size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1798{
1799    int session = chain->sessionId();
1800
1801    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1802
1803    for (size_t i = 0; i < mEffectChains.size(); i++) {
1804        if (chain == mEffectChains[i]) {
1805            mEffectChains.removeAt(i);
1806            // detach all active tracks from the chain
1807            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1808                sp<Track> track = mActiveTracks[i].promote();
1809                if (track == 0) {
1810                    continue;
1811                }
1812                if (session == track->sessionId()) {
1813                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1814                            chain.get(), session);
1815                    chain->decActiveTrackCnt();
1816                }
1817            }
1818
1819            // detach all tracks with same session ID from this chain
1820            for (size_t i = 0; i < mTracks.size(); ++i) {
1821                sp<Track> track = mTracks[i];
1822                if (session == track->sessionId()) {
1823                    track->setMainBuffer(mMixBuffer);
1824                    chain->decTrackCnt();
1825                }
1826            }
1827            break;
1828        }
1829    }
1830    return mEffectChains.size();
1831}
1832
1833status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1834        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1835{
1836    Mutex::Autolock _l(mLock);
1837    return attachAuxEffect_l(track, EffectId);
1838}
1839
1840status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1841        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1842{
1843    status_t status = NO_ERROR;
1844
1845    if (EffectId == 0) {
1846        track->setAuxBuffer(0, NULL);
1847    } else {
1848        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1849        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1850        if (effect != 0) {
1851            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1852                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1853            } else {
1854                status = INVALID_OPERATION;
1855            }
1856        } else {
1857            status = BAD_VALUE;
1858        }
1859    }
1860    return status;
1861}
1862
1863void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1864{
1865    for (size_t i = 0; i < mTracks.size(); ++i) {
1866        sp<Track> track = mTracks[i];
1867        if (track->auxEffectId() == effectId) {
1868            attachAuxEffect_l(track, 0);
1869        }
1870    }
1871}
1872
1873bool AudioFlinger::PlaybackThread::threadLoop()
1874{
1875    Vector< sp<Track> > tracksToRemove;
1876
1877    standbyTime = systemTime();
1878
1879    // MIXER
1880    nsecs_t lastWarning = 0;
1881
1882    // DUPLICATING
1883    // FIXME could this be made local to while loop?
1884    writeFrames = 0;
1885
1886    cacheParameters_l();
1887    sleepTime = idleSleepTime;
1888
1889    if (mType == MIXER) {
1890        sleepTimeShift = 0;
1891    }
1892
1893    CpuStats cpuStats;
1894    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1895
1896    acquireWakeLock();
1897
1898    while (!exitPending())
1899    {
1900        cpuStats.sample(myName);
1901
1902        Vector< sp<EffectChain> > effectChains;
1903
1904        processConfigEvents();
1905
1906        { // scope for mLock
1907
1908            Mutex::Autolock _l(mLock);
1909
1910            if (checkForNewParameters_l()) {
1911                cacheParameters_l();
1912            }
1913
1914            saveOutputTracks();
1915
1916            // put audio hardware into standby after short delay
1917            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1918                        isSuspended())) {
1919                if (!mStandby) {
1920
1921                    threadLoop_standby();
1922
1923                    mStandby = true;
1924                }
1925
1926                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1927                    // we're about to wait, flush the binder command buffer
1928                    IPCThreadState::self()->flushCommands();
1929
1930                    clearOutputTracks();
1931
1932                    if (exitPending()) {
1933                        break;
1934                    }
1935
1936                    releaseWakeLock_l();
1937                    // wait until we have something to do...
1938                    ALOGV("%s going to sleep", myName.string());
1939                    mWaitWorkCV.wait(mLock);
1940                    ALOGV("%s waking up", myName.string());
1941                    acquireWakeLock_l();
1942
1943                    mMixerStatus = MIXER_IDLE;
1944                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1945                    mBytesWritten = 0;
1946
1947                    checkSilentMode_l();
1948
1949                    standbyTime = systemTime() + standbyDelay;
1950                    sleepTime = idleSleepTime;
1951                    if (mType == MIXER) {
1952                        sleepTimeShift = 0;
1953                    }
1954
1955                    continue;
1956                }
1957            }
1958
1959            // mMixerStatusIgnoringFastTracks is also updated internally
1960            mMixerStatus = prepareTracks_l(&tracksToRemove);
1961
1962            // prevent any changes in effect chain list and in each effect chain
1963            // during mixing and effect process as the audio buffers could be deleted
1964            // or modified if an effect is created or deleted
1965            lockEffectChains_l(effectChains);
1966        }
1967
1968        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1969            threadLoop_mix();
1970        } else {
1971            threadLoop_sleepTime();
1972        }
1973
1974        if (isSuspended()) {
1975            sleepTime = suspendSleepTimeUs();
1976            mBytesWritten += mixBufferSize;
1977        }
1978
1979        // only process effects if we're going to write
1980        if (sleepTime == 0) {
1981            for (size_t i = 0; i < effectChains.size(); i ++) {
1982                effectChains[i]->process_l();
1983            }
1984        }
1985
1986        // enable changes in effect chain
1987        unlockEffectChains(effectChains);
1988
1989        // sleepTime == 0 means we must write to audio hardware
1990        if (sleepTime == 0) {
1991
1992            threadLoop_write();
1993
1994if (mType == MIXER) {
1995            // write blocked detection
1996            nsecs_t now = systemTime();
1997            nsecs_t delta = now - mLastWriteTime;
1998            if (!mStandby && delta > maxPeriod) {
1999                mNumDelayedWrites++;
2000                if ((now - lastWarning) > kWarningThrottleNs) {
2001                    ATRACE_NAME("underrun");
2002                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2003                            ns2ms(delta), mNumDelayedWrites, this);
2004                    lastWarning = now;
2005                }
2006            }
2007}
2008
2009            mStandby = false;
2010        } else {
2011            usleep(sleepTime);
2012        }
2013
2014        // Finally let go of removed track(s), without the lock held
2015        // since we can't guarantee the destructors won't acquire that
2016        // same lock.  This will also mutate and push a new fast mixer state.
2017        threadLoop_removeTracks(tracksToRemove);
2018        tracksToRemove.clear();
2019
2020        // FIXME I don't understand the need for this here;
2021        //       it was in the original code but maybe the
2022        //       assignment in saveOutputTracks() makes this unnecessary?
2023        clearOutputTracks();
2024
2025        // Effect chains will be actually deleted here if they were removed from
2026        // mEffectChains list during mixing or effects processing
2027        effectChains.clear();
2028
2029        // FIXME Note that the above .clear() is no longer necessary since effectChains
2030        // is now local to this block, but will keep it for now (at least until merge done).
2031    }
2032
2033    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2034    if (mType == MIXER || mType == DIRECT) {
2035        // put output stream into standby mode
2036        if (!mStandby) {
2037            mOutput->stream->common.standby(&mOutput->stream->common);
2038        }
2039    }
2040
2041    releaseWakeLock();
2042
2043    ALOGV("Thread %p type %d exiting", this, mType);
2044    return false;
2045}
2046
2047
2048// ----------------------------------------------------------------------------
2049
2050AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2051        audio_io_handle_t id, audio_devices_t device, type_t type)
2052    :   PlaybackThread(audioFlinger, output, id, device, type),
2053        // mAudioMixer below
2054        // mFastMixer below
2055        mFastMixerFutex(0)
2056        // mOutputSink below
2057        // mPipeSink below
2058        // mNormalSink below
2059{
2060    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2061    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2062            "mFrameCount=%d, mNormalFrameCount=%d",
2063            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2064            mNormalFrameCount);
2065    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2066
2067    // FIXME - Current mixer implementation only supports stereo output
2068    if (mChannelCount != FCC_2) {
2069        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2070    }
2071
2072    // create an NBAIO sink for the HAL output stream, and negotiate
2073    mOutputSink = new AudioStreamOutSink(output->stream);
2074    size_t numCounterOffers = 0;
2075    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2076    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2077    ALOG_ASSERT(index == 0);
2078
2079    // initialize fast mixer depending on configuration
2080    bool initFastMixer;
2081    switch (kUseFastMixer) {
2082    case FastMixer_Never:
2083        initFastMixer = false;
2084        break;
2085    case FastMixer_Always:
2086        initFastMixer = true;
2087        break;
2088    case FastMixer_Static:
2089    case FastMixer_Dynamic:
2090        initFastMixer = mFrameCount < mNormalFrameCount;
2091        break;
2092    }
2093    if (initFastMixer) {
2094
2095        // create a MonoPipe to connect our submix to FastMixer
2096        NBAIO_Format format = mOutputSink->format();
2097        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2098        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2099        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2100        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2101        const NBAIO_Format offers[1] = {format};
2102        size_t numCounterOffers = 0;
2103        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2104        ALOG_ASSERT(index == 0);
2105        monoPipe->setAvgFrames((mScreenState & 1) ?
2106                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2107        mPipeSink = monoPipe;
2108
2109#ifdef TEE_SINK_FRAMES
2110        // create a Pipe to archive a copy of FastMixer's output for dumpsys
2111        Pipe *teeSink = new Pipe(TEE_SINK_FRAMES, format);
2112        numCounterOffers = 0;
2113        index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2114        ALOG_ASSERT(index == 0);
2115        mTeeSink = teeSink;
2116        PipeReader *teeSource = new PipeReader(*teeSink);
2117        numCounterOffers = 0;
2118        index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2119        ALOG_ASSERT(index == 0);
2120        mTeeSource = teeSource;
2121#endif
2122
2123        // create fast mixer and configure it initially with just one fast track for our submix
2124        mFastMixer = new FastMixer();
2125        FastMixerStateQueue *sq = mFastMixer->sq();
2126#ifdef STATE_QUEUE_DUMP
2127        sq->setObserverDump(&mStateQueueObserverDump);
2128        sq->setMutatorDump(&mStateQueueMutatorDump);
2129#endif
2130        FastMixerState *state = sq->begin();
2131        FastTrack *fastTrack = &state->mFastTracks[0];
2132        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2133        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2134        fastTrack->mVolumeProvider = NULL;
2135        fastTrack->mGeneration++;
2136        state->mFastTracksGen++;
2137        state->mTrackMask = 1;
2138        // fast mixer will use the HAL output sink
2139        state->mOutputSink = mOutputSink.get();
2140        state->mOutputSinkGen++;
2141        state->mFrameCount = mFrameCount;
2142        state->mCommand = FastMixerState::COLD_IDLE;
2143        // already done in constructor initialization list
2144        //mFastMixerFutex = 0;
2145        state->mColdFutexAddr = &mFastMixerFutex;
2146        state->mColdGen++;
2147        state->mDumpState = &mFastMixerDumpState;
2148        state->mTeeSink = mTeeSink.get();
2149        sq->end();
2150        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2151
2152        // start the fast mixer
2153        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2154        pid_t tid = mFastMixer->getTid();
2155        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2156        if (err != 0) {
2157            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2158                    kPriorityFastMixer, getpid_cached, tid, err);
2159        }
2160
2161#ifdef AUDIO_WATCHDOG
2162        // create and start the watchdog
2163        mAudioWatchdog = new AudioWatchdog();
2164        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2165        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2166        tid = mAudioWatchdog->getTid();
2167        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2168        if (err != 0) {
2169            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2170                    kPriorityFastMixer, getpid_cached, tid, err);
2171        }
2172#endif
2173
2174    } else {
2175        mFastMixer = NULL;
2176    }
2177
2178    switch (kUseFastMixer) {
2179    case FastMixer_Never:
2180    case FastMixer_Dynamic:
2181        mNormalSink = mOutputSink;
2182        break;
2183    case FastMixer_Always:
2184        mNormalSink = mPipeSink;
2185        break;
2186    case FastMixer_Static:
2187        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2188        break;
2189    }
2190}
2191
2192AudioFlinger::MixerThread::~MixerThread()
2193{
2194    if (mFastMixer != NULL) {
2195        FastMixerStateQueue *sq = mFastMixer->sq();
2196        FastMixerState *state = sq->begin();
2197        if (state->mCommand == FastMixerState::COLD_IDLE) {
2198            int32_t old = android_atomic_inc(&mFastMixerFutex);
2199            if (old == -1) {
2200                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2201            }
2202        }
2203        state->mCommand = FastMixerState::EXIT;
2204        sq->end();
2205        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2206        mFastMixer->join();
2207        // Though the fast mixer thread has exited, it's state queue is still valid.
2208        // We'll use that extract the final state which contains one remaining fast track
2209        // corresponding to our sub-mix.
2210        state = sq->begin();
2211        ALOG_ASSERT(state->mTrackMask == 1);
2212        FastTrack *fastTrack = &state->mFastTracks[0];
2213        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2214        delete fastTrack->mBufferProvider;
2215        sq->end(false /*didModify*/);
2216        delete mFastMixer;
2217#ifdef AUDIO_WATCHDOG
2218        if (mAudioWatchdog != 0) {
2219            mAudioWatchdog->requestExit();
2220            mAudioWatchdog->requestExitAndWait();
2221            mAudioWatchdog.clear();
2222        }
2223#endif
2224    }
2225    delete mAudioMixer;
2226}
2227
2228
2229uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2230{
2231    if (mFastMixer != NULL) {
2232        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2233        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2234    }
2235    return latency;
2236}
2237
2238
2239void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2240{
2241    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2242}
2243
2244void AudioFlinger::MixerThread::threadLoop_write()
2245{
2246    // FIXME we should only do one push per cycle; confirm this is true
2247    // Start the fast mixer if it's not already running
2248    if (mFastMixer != NULL) {
2249        FastMixerStateQueue *sq = mFastMixer->sq();
2250        FastMixerState *state = sq->begin();
2251        if (state->mCommand != FastMixerState::MIX_WRITE &&
2252                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2253            if (state->mCommand == FastMixerState::COLD_IDLE) {
2254                int32_t old = android_atomic_inc(&mFastMixerFutex);
2255                if (old == -1) {
2256                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2257                }
2258#ifdef AUDIO_WATCHDOG
2259                if (mAudioWatchdog != 0) {
2260                    mAudioWatchdog->resume();
2261                }
2262#endif
2263            }
2264            state->mCommand = FastMixerState::MIX_WRITE;
2265            sq->end();
2266            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2267            if (kUseFastMixer == FastMixer_Dynamic) {
2268                mNormalSink = mPipeSink;
2269            }
2270        } else {
2271            sq->end(false /*didModify*/);
2272        }
2273    }
2274    PlaybackThread::threadLoop_write();
2275}
2276
2277void AudioFlinger::MixerThread::threadLoop_standby()
2278{
2279    // Idle the fast mixer if it's currently running
2280    if (mFastMixer != NULL) {
2281        FastMixerStateQueue *sq = mFastMixer->sq();
2282        FastMixerState *state = sq->begin();
2283        if (!(state->mCommand & FastMixerState::IDLE)) {
2284            state->mCommand = FastMixerState::COLD_IDLE;
2285            state->mColdFutexAddr = &mFastMixerFutex;
2286            state->mColdGen++;
2287            mFastMixerFutex = 0;
2288            sq->end();
2289            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2290            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2291            if (kUseFastMixer == FastMixer_Dynamic) {
2292                mNormalSink = mOutputSink;
2293            }
2294#ifdef AUDIO_WATCHDOG
2295            if (mAudioWatchdog != 0) {
2296                mAudioWatchdog->pause();
2297            }
2298#endif
2299        } else {
2300            sq->end(false /*didModify*/);
2301        }
2302    }
2303    PlaybackThread::threadLoop_standby();
2304}
2305
2306// shared by MIXER and DIRECT, overridden by DUPLICATING
2307void AudioFlinger::PlaybackThread::threadLoop_standby()
2308{
2309    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2310    mOutput->stream->common.standby(&mOutput->stream->common);
2311}
2312
2313void AudioFlinger::MixerThread::threadLoop_mix()
2314{
2315    // obtain the presentation timestamp of the next output buffer
2316    int64_t pts;
2317    status_t status = INVALID_OPERATION;
2318
2319    if (mNormalSink != 0) {
2320        status = mNormalSink->getNextWriteTimestamp(&pts);
2321    } else {
2322        status = mOutputSink->getNextWriteTimestamp(&pts);
2323    }
2324
2325    if (status != NO_ERROR) {
2326        pts = AudioBufferProvider::kInvalidPTS;
2327    }
2328
2329    // mix buffers...
2330    mAudioMixer->process(pts);
2331    // increase sleep time progressively when application underrun condition clears.
2332    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2333    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2334    // such that we would underrun the audio HAL.
2335    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2336        sleepTimeShift--;
2337    }
2338    sleepTime = 0;
2339    standbyTime = systemTime() + standbyDelay;
2340    //TODO: delay standby when effects have a tail
2341}
2342
2343void AudioFlinger::MixerThread::threadLoop_sleepTime()
2344{
2345    // If no tracks are ready, sleep once for the duration of an output
2346    // buffer size, then write 0s to the output
2347    if (sleepTime == 0) {
2348        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2349            sleepTime = activeSleepTime >> sleepTimeShift;
2350            if (sleepTime < kMinThreadSleepTimeUs) {
2351                sleepTime = kMinThreadSleepTimeUs;
2352            }
2353            // reduce sleep time in case of consecutive application underruns to avoid
2354            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2355            // duration we would end up writing less data than needed by the audio HAL if
2356            // the condition persists.
2357            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2358                sleepTimeShift++;
2359            }
2360        } else {
2361            sleepTime = idleSleepTime;
2362        }
2363    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2364        memset (mMixBuffer, 0, mixBufferSize);
2365        sleepTime = 0;
2366        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2367                "anticipated start");
2368    }
2369    // TODO add standby time extension fct of effect tail
2370}
2371
2372// prepareTracks_l() must be called with ThreadBase::mLock held
2373AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2374        Vector< sp<Track> > *tracksToRemove)
2375{
2376
2377    mixer_state mixerStatus = MIXER_IDLE;
2378    // find out which tracks need to be processed
2379    size_t count = mActiveTracks.size();
2380    size_t mixedTracks = 0;
2381    size_t tracksWithEffect = 0;
2382    // counts only _active_ fast tracks
2383    size_t fastTracks = 0;
2384    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2385
2386    float masterVolume = mMasterVolume;
2387    bool masterMute = mMasterMute;
2388
2389    if (masterMute) {
2390        masterVolume = 0;
2391    }
2392    // Delegate master volume control to effect in output mix effect chain if needed
2393    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2394    if (chain != 0) {
2395        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2396        chain->setVolume_l(&v, &v);
2397        masterVolume = (float)((v + (1 << 23)) >> 24);
2398        chain.clear();
2399    }
2400
2401    // prepare a new state to push
2402    FastMixerStateQueue *sq = NULL;
2403    FastMixerState *state = NULL;
2404    bool didModify = false;
2405    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2406    if (mFastMixer != NULL) {
2407        sq = mFastMixer->sq();
2408        state = sq->begin();
2409    }
2410
2411    for (size_t i=0 ; i<count ; i++) {
2412        sp<Track> t = mActiveTracks[i].promote();
2413        if (t == 0) {
2414            continue;
2415        }
2416
2417        // this const just means the local variable doesn't change
2418        Track* const track = t.get();
2419
2420        // process fast tracks
2421        if (track->isFastTrack()) {
2422
2423            // It's theoretically possible (though unlikely) for a fast track to be created
2424            // and then removed within the same normal mix cycle.  This is not a problem, as
2425            // the track never becomes active so it's fast mixer slot is never touched.
2426            // The converse, of removing an (active) track and then creating a new track
2427            // at the identical fast mixer slot within the same normal mix cycle,
2428            // is impossible because the slot isn't marked available until the end of each cycle.
2429            int j = track->mFastIndex;
2430            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2431            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2432            FastTrack *fastTrack = &state->mFastTracks[j];
2433
2434            // Determine whether the track is currently in underrun condition,
2435            // and whether it had a recent underrun.
2436            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2437            FastTrackUnderruns underruns = ftDump->mUnderruns;
2438            uint32_t recentFull = (underruns.mBitFields.mFull -
2439                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2440            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2441                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2442            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2443                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2444            uint32_t recentUnderruns = recentPartial + recentEmpty;
2445            track->mObservedUnderruns = underruns;
2446            // don't count underruns that occur while stopping or pausing
2447            // or stopped which can occur when flush() is called while active
2448            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2449                track->mUnderrunCount += recentUnderruns;
2450            }
2451
2452            // This is similar to the state machine for normal tracks,
2453            // with a few modifications for fast tracks.
2454            bool isActive = true;
2455            switch (track->mState) {
2456            case TrackBase::STOPPING_1:
2457                // track stays active in STOPPING_1 state until first underrun
2458                if (recentUnderruns > 0) {
2459                    track->mState = TrackBase::STOPPING_2;
2460                }
2461                break;
2462            case TrackBase::PAUSING:
2463                // ramp down is not yet implemented
2464                track->setPaused();
2465                break;
2466            case TrackBase::RESUMING:
2467                // ramp up is not yet implemented
2468                track->mState = TrackBase::ACTIVE;
2469                break;
2470            case TrackBase::ACTIVE:
2471                if (recentFull > 0 || recentPartial > 0) {
2472                    // track has provided at least some frames recently: reset retry count
2473                    track->mRetryCount = kMaxTrackRetries;
2474                }
2475                if (recentUnderruns == 0) {
2476                    // no recent underruns: stay active
2477                    break;
2478                }
2479                // there has recently been an underrun of some kind
2480                if (track->sharedBuffer() == 0) {
2481                    // were any of the recent underruns "empty" (no frames available)?
2482                    if (recentEmpty == 0) {
2483                        // no, then ignore the partial underruns as they are allowed indefinitely
2484                        break;
2485                    }
2486                    // there has recently been an "empty" underrun: decrement the retry counter
2487                    if (--(track->mRetryCount) > 0) {
2488                        break;
2489                    }
2490                    // indicate to client process that the track was disabled because of underrun;
2491                    // it will then automatically call start() when data is available
2492                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2493                    // remove from active list, but state remains ACTIVE [confusing but true]
2494                    isActive = false;
2495                    break;
2496                }
2497                // fall through
2498            case TrackBase::STOPPING_2:
2499            case TrackBase::PAUSED:
2500            case TrackBase::TERMINATED:
2501            case TrackBase::STOPPED:
2502            case TrackBase::FLUSHED:   // flush() while active
2503                // Check for presentation complete if track is inactive
2504                // We have consumed all the buffers of this track.
2505                // This would be incomplete if we auto-paused on underrun
2506                {
2507                    size_t audioHALFrames =
2508                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2509                    size_t framesWritten = mBytesWritten / mFrameSize;
2510                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2511                        // track stays in active list until presentation is complete
2512                        break;
2513                    }
2514                }
2515                if (track->isStopping_2()) {
2516                    track->mState = TrackBase::STOPPED;
2517                }
2518                if (track->isStopped()) {
2519                    // Can't reset directly, as fast mixer is still polling this track
2520                    //   track->reset();
2521                    // So instead mark this track as needing to be reset after push with ack
2522                    resetMask |= 1 << i;
2523                }
2524                isActive = false;
2525                break;
2526            case TrackBase::IDLE:
2527            default:
2528                LOG_FATAL("unexpected track state %d", track->mState);
2529            }
2530
2531            if (isActive) {
2532                // was it previously inactive?
2533                if (!(state->mTrackMask & (1 << j))) {
2534                    ExtendedAudioBufferProvider *eabp = track;
2535                    VolumeProvider *vp = track;
2536                    fastTrack->mBufferProvider = eabp;
2537                    fastTrack->mVolumeProvider = vp;
2538                    fastTrack->mSampleRate = track->mSampleRate;
2539                    fastTrack->mChannelMask = track->mChannelMask;
2540                    fastTrack->mGeneration++;
2541                    state->mTrackMask |= 1 << j;
2542                    didModify = true;
2543                    // no acknowledgement required for newly active tracks
2544                }
2545                // cache the combined master volume and stream type volume for fast mixer; this
2546                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2547                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2548                ++fastTracks;
2549            } else {
2550                // was it previously active?
2551                if (state->mTrackMask & (1 << j)) {
2552                    fastTrack->mBufferProvider = NULL;
2553                    fastTrack->mGeneration++;
2554                    state->mTrackMask &= ~(1 << j);
2555                    didModify = true;
2556                    // If any fast tracks were removed, we must wait for acknowledgement
2557                    // because we're about to decrement the last sp<> on those tracks.
2558                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2559                } else {
2560                    LOG_FATAL("fast track %d should have been active", j);
2561                }
2562                tracksToRemove->add(track);
2563                // Avoids a misleading display in dumpsys
2564                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2565            }
2566            continue;
2567        }
2568
2569        {   // local variable scope to avoid goto warning
2570
2571        audio_track_cblk_t* cblk = track->cblk();
2572
2573        // The first time a track is added we wait
2574        // for all its buffers to be filled before processing it
2575        int name = track->name();
2576        // make sure that we have enough frames to mix one full buffer.
2577        // enforce this condition only once to enable draining the buffer in case the client
2578        // app does not call stop() and relies on underrun to stop:
2579        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2580        // during last round
2581        uint32_t minFrames = 1;
2582        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2583                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2584            if (t->sampleRate() == mSampleRate) {
2585                minFrames = mNormalFrameCount;
2586            } else {
2587                // +1 for rounding and +1 for additional sample needed for interpolation
2588                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2589                // add frames already consumed but not yet released by the resampler
2590                // because cblk->framesReady() will include these frames
2591                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2592                // the minimum track buffer size is normally twice the number of frames necessary
2593                // to fill one buffer and the resampler should not leave more than one buffer worth
2594                // of unreleased frames after each pass, but just in case...
2595                ALOG_ASSERT(minFrames <= cblk->frameCount);
2596            }
2597        }
2598        if ((track->framesReady() >= minFrames) && track->isReady() &&
2599                !track->isPaused() && !track->isTerminated())
2600        {
2601            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2602                    this);
2603
2604            mixedTracks++;
2605
2606            // track->mainBuffer() != mMixBuffer means there is an effect chain
2607            // connected to the track
2608            chain.clear();
2609            if (track->mainBuffer() != mMixBuffer) {
2610                chain = getEffectChain_l(track->sessionId());
2611                // Delegate volume control to effect in track effect chain if needed
2612                if (chain != 0) {
2613                    tracksWithEffect++;
2614                } else {
2615                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2616                            "session %d",
2617                            name, track->sessionId());
2618                }
2619            }
2620
2621
2622            int param = AudioMixer::VOLUME;
2623            if (track->mFillingUpStatus == Track::FS_FILLED) {
2624                // no ramp for the first volume setting
2625                track->mFillingUpStatus = Track::FS_ACTIVE;
2626                if (track->mState == TrackBase::RESUMING) {
2627                    track->mState = TrackBase::ACTIVE;
2628                    param = AudioMixer::RAMP_VOLUME;
2629                }
2630                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2631            } else if (cblk->server != 0) {
2632                // If the track is stopped before the first frame was mixed,
2633                // do not apply ramp
2634                param = AudioMixer::RAMP_VOLUME;
2635            }
2636
2637            // compute volume for this track
2638            uint32_t vl, vr, va;
2639            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2640                vl = vr = va = 0;
2641                if (track->isPausing()) {
2642                    track->setPaused();
2643                }
2644            } else {
2645
2646                // read original volumes with volume control
2647                float typeVolume = mStreamTypes[track->streamType()].volume;
2648                float v = masterVolume * typeVolume;
2649                uint32_t vlr = cblk->getVolumeLR();
2650                vl = vlr & 0xFFFF;
2651                vr = vlr >> 16;
2652                // track volumes come from shared memory, so can't be trusted and must be clamped
2653                if (vl > MAX_GAIN_INT) {
2654                    ALOGV("Track left volume out of range: %04X", vl);
2655                    vl = MAX_GAIN_INT;
2656                }
2657                if (vr > MAX_GAIN_INT) {
2658                    ALOGV("Track right volume out of range: %04X", vr);
2659                    vr = MAX_GAIN_INT;
2660                }
2661                // now apply the master volume and stream type volume
2662                vl = (uint32_t)(v * vl) << 12;
2663                vr = (uint32_t)(v * vr) << 12;
2664                // assuming master volume and stream type volume each go up to 1.0,
2665                // vl and vr are now in 8.24 format
2666
2667                uint16_t sendLevel = cblk->getSendLevel_U4_12();
2668                // send level comes from shared memory and so may be corrupt
2669                if (sendLevel > MAX_GAIN_INT) {
2670                    ALOGV("Track send level out of range: %04X", sendLevel);
2671                    sendLevel = MAX_GAIN_INT;
2672                }
2673                va = (uint32_t)(v * sendLevel);
2674            }
2675            // Delegate volume control to effect in track effect chain if needed
2676            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2677                // Do not ramp volume if volume is controlled by effect
2678                param = AudioMixer::VOLUME;
2679                track->mHasVolumeController = true;
2680            } else {
2681                // force no volume ramp when volume controller was just disabled or removed
2682                // from effect chain to avoid volume spike
2683                if (track->mHasVolumeController) {
2684                    param = AudioMixer::VOLUME;
2685                }
2686                track->mHasVolumeController = false;
2687            }
2688
2689            // Convert volumes from 8.24 to 4.12 format
2690            // This additional clamping is needed in case chain->setVolume_l() overshot
2691            vl = (vl + (1 << 11)) >> 12;
2692            if (vl > MAX_GAIN_INT) {
2693                vl = MAX_GAIN_INT;
2694            }
2695            vr = (vr + (1 << 11)) >> 12;
2696            if (vr > MAX_GAIN_INT) {
2697                vr = MAX_GAIN_INT;
2698            }
2699
2700            if (va > MAX_GAIN_INT) {
2701                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2702            }
2703
2704            // XXX: these things DON'T need to be done each time
2705            mAudioMixer->setBufferProvider(name, track);
2706            mAudioMixer->enable(name);
2707
2708            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2709            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2710            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2711            mAudioMixer->setParameter(
2712                name,
2713                AudioMixer::TRACK,
2714                AudioMixer::FORMAT, (void *)track->format());
2715            mAudioMixer->setParameter(
2716                name,
2717                AudioMixer::TRACK,
2718                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2719            mAudioMixer->setParameter(
2720                name,
2721                AudioMixer::RESAMPLE,
2722                AudioMixer::SAMPLE_RATE,
2723                (void *)(cblk->sampleRate));
2724            mAudioMixer->setParameter(
2725                name,
2726                AudioMixer::TRACK,
2727                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2728            mAudioMixer->setParameter(
2729                name,
2730                AudioMixer::TRACK,
2731                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2732
2733            // reset retry count
2734            track->mRetryCount = kMaxTrackRetries;
2735
2736            // If one track is ready, set the mixer ready if:
2737            //  - the mixer was not ready during previous round OR
2738            //  - no other track is not ready
2739            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2740                    mixerStatus != MIXER_TRACKS_ENABLED) {
2741                mixerStatus = MIXER_TRACKS_READY;
2742            }
2743        } else {
2744            // clear effect chain input buffer if an active track underruns to avoid sending
2745            // previous audio buffer again to effects
2746            chain = getEffectChain_l(track->sessionId());
2747            if (chain != 0) {
2748                chain->clearInputBuffer();
2749            }
2750
2751            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2752                    cblk->server, this);
2753            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2754                    track->isStopped() || track->isPaused()) {
2755                // We have consumed all the buffers of this track.
2756                // Remove it from the list of active tracks.
2757                // TODO: use actual buffer filling status instead of latency when available from
2758                // audio HAL
2759                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2760                size_t framesWritten = mBytesWritten / mFrameSize;
2761                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2762                    if (track->isStopped()) {
2763                        track->reset();
2764                    }
2765                    tracksToRemove->add(track);
2766                }
2767            } else {
2768                track->mUnderrunCount++;
2769                // No buffers for this track. Give it a few chances to
2770                // fill a buffer, then remove it from active list.
2771                if (--(track->mRetryCount) <= 0) {
2772                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2773                    tracksToRemove->add(track);
2774                    // indicate to client process that the track was disabled because of underrun;
2775                    // it will then automatically call start() when data is available
2776                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2777                // If one track is not ready, mark the mixer also not ready if:
2778                //  - the mixer was ready during previous round OR
2779                //  - no other track is ready
2780                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2781                                mixerStatus != MIXER_TRACKS_READY) {
2782                    mixerStatus = MIXER_TRACKS_ENABLED;
2783                }
2784            }
2785            mAudioMixer->disable(name);
2786        }
2787
2788        }   // local variable scope to avoid goto warning
2789track_is_ready: ;
2790
2791    }
2792
2793    // Push the new FastMixer state if necessary
2794    bool pauseAudioWatchdog = false;
2795    if (didModify) {
2796        state->mFastTracksGen++;
2797        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2798        if (kUseFastMixer == FastMixer_Dynamic &&
2799                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2800            state->mCommand = FastMixerState::COLD_IDLE;
2801            state->mColdFutexAddr = &mFastMixerFutex;
2802            state->mColdGen++;
2803            mFastMixerFutex = 0;
2804            if (kUseFastMixer == FastMixer_Dynamic) {
2805                mNormalSink = mOutputSink;
2806            }
2807            // If we go into cold idle, need to wait for acknowledgement
2808            // so that fast mixer stops doing I/O.
2809            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2810            pauseAudioWatchdog = true;
2811        }
2812        sq->end();
2813    }
2814    if (sq != NULL) {
2815        sq->end(didModify);
2816        sq->push(block);
2817    }
2818#ifdef AUDIO_WATCHDOG
2819    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2820        mAudioWatchdog->pause();
2821    }
2822#endif
2823
2824    // Now perform the deferred reset on fast tracks that have stopped
2825    while (resetMask != 0) {
2826        size_t i = __builtin_ctz(resetMask);
2827        ALOG_ASSERT(i < count);
2828        resetMask &= ~(1 << i);
2829        sp<Track> t = mActiveTracks[i].promote();
2830        if (t == 0) {
2831            continue;
2832        }
2833        Track* track = t.get();
2834        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2835        track->reset();
2836    }
2837
2838    // remove all the tracks that need to be...
2839    count = tracksToRemove->size();
2840    if (CC_UNLIKELY(count)) {
2841        for (size_t i=0 ; i<count ; i++) {
2842            const sp<Track>& track = tracksToRemove->itemAt(i);
2843            mActiveTracks.remove(track);
2844            if (track->mainBuffer() != mMixBuffer) {
2845                chain = getEffectChain_l(track->sessionId());
2846                if (chain != 0) {
2847                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2848                            track->sessionId());
2849                    chain->decActiveTrackCnt();
2850                }
2851            }
2852            if (track->isTerminated()) {
2853                removeTrack_l(track);
2854            }
2855        }
2856    }
2857
2858    // mix buffer must be cleared if all tracks are connected to an
2859    // effect chain as in this case the mixer will not write to
2860    // mix buffer and track effects will accumulate into it
2861    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2862            (mixedTracks == 0 && fastTracks > 0)) {
2863        // FIXME as a performance optimization, should remember previous zero status
2864        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2865    }
2866
2867    // if any fast tracks, then status is ready
2868    mMixerStatusIgnoringFastTracks = mixerStatus;
2869    if (fastTracks > 0) {
2870        mixerStatus = MIXER_TRACKS_READY;
2871    }
2872    return mixerStatus;
2873}
2874
2875// getTrackName_l() must be called with ThreadBase::mLock held
2876int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2877{
2878    return mAudioMixer->getTrackName(channelMask, sessionId);
2879}
2880
2881// deleteTrackName_l() must be called with ThreadBase::mLock held
2882void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2883{
2884    ALOGV("remove track (%d) and delete from mixer", name);
2885    mAudioMixer->deleteTrackName(name);
2886}
2887
2888// checkForNewParameters_l() must be called with ThreadBase::mLock held
2889bool AudioFlinger::MixerThread::checkForNewParameters_l()
2890{
2891    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2892    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2893    bool reconfig = false;
2894
2895    while (!mNewParameters.isEmpty()) {
2896
2897        if (mFastMixer != NULL) {
2898            FastMixerStateQueue *sq = mFastMixer->sq();
2899            FastMixerState *state = sq->begin();
2900            if (!(state->mCommand & FastMixerState::IDLE)) {
2901                previousCommand = state->mCommand;
2902                state->mCommand = FastMixerState::HOT_IDLE;
2903                sq->end();
2904                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2905            } else {
2906                sq->end(false /*didModify*/);
2907            }
2908        }
2909
2910        status_t status = NO_ERROR;
2911        String8 keyValuePair = mNewParameters[0];
2912        AudioParameter param = AudioParameter(keyValuePair);
2913        int value;
2914
2915        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2916            reconfig = true;
2917        }
2918        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2919            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2920                status = BAD_VALUE;
2921            } else {
2922                reconfig = true;
2923            }
2924        }
2925        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2926            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2927                status = BAD_VALUE;
2928            } else {
2929                reconfig = true;
2930            }
2931        }
2932        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2933            // do not accept frame count changes if tracks are open as the track buffer
2934            // size depends on frame count and correct behavior would not be guaranteed
2935            // if frame count is changed after track creation
2936            if (!mTracks.isEmpty()) {
2937                status = INVALID_OPERATION;
2938            } else {
2939                reconfig = true;
2940            }
2941        }
2942        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2943#ifdef ADD_BATTERY_DATA
2944            // when changing the audio output device, call addBatteryData to notify
2945            // the change
2946            if (mOutDevice != value) {
2947                uint32_t params = 0;
2948                // check whether speaker is on
2949                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2950                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2951                }
2952
2953                audio_devices_t deviceWithoutSpeaker
2954                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2955                // check if any other device (except speaker) is on
2956                if (value & deviceWithoutSpeaker ) {
2957                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2958                }
2959
2960                if (params != 0) {
2961                    addBatteryData(params);
2962                }
2963            }
2964#endif
2965
2966            // forward device change to effects that have requested to be
2967            // aware of attached audio device.
2968            mOutDevice = value;
2969            for (size_t i = 0; i < mEffectChains.size(); i++) {
2970                mEffectChains[i]->setDevice_l(mOutDevice);
2971            }
2972        }
2973
2974        if (status == NO_ERROR) {
2975            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2976                                                    keyValuePair.string());
2977            if (!mStandby && status == INVALID_OPERATION) {
2978                mOutput->stream->common.standby(&mOutput->stream->common);
2979                mStandby = true;
2980                mBytesWritten = 0;
2981                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
2982                                                       keyValuePair.string());
2983            }
2984            if (status == NO_ERROR && reconfig) {
2985                delete mAudioMixer;
2986                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
2987                mAudioMixer = NULL;
2988                readOutputParameters();
2989                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2990                for (size_t i = 0; i < mTracks.size() ; i++) {
2991                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
2992                    if (name < 0) {
2993                        break;
2994                    }
2995                    mTracks[i]->mName = name;
2996                    // limit track sample rate to 2 x new output sample rate
2997                    if (mTracks[i]->mCblk->sampleRate > 2 * sampleRate()) {
2998                        mTracks[i]->mCblk->sampleRate = 2 * sampleRate();
2999                    }
3000                }
3001                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3002            }
3003        }
3004
3005        mNewParameters.removeAt(0);
3006
3007        mParamStatus = status;
3008        mParamCond.signal();
3009        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3010        // already timed out waiting for the status and will never signal the condition.
3011        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3012    }
3013
3014    if (!(previousCommand & FastMixerState::IDLE)) {
3015        ALOG_ASSERT(mFastMixer != NULL);
3016        FastMixerStateQueue *sq = mFastMixer->sq();
3017        FastMixerState *state = sq->begin();
3018        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3019        state->mCommand = previousCommand;
3020        sq->end();
3021        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3022    }
3023
3024    return reconfig;
3025}
3026
3027
3028void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3029{
3030    const size_t SIZE = 256;
3031    char buffer[SIZE];
3032    String8 result;
3033
3034    PlaybackThread::dumpInternals(fd, args);
3035
3036    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3037    result.append(buffer);
3038    write(fd, result.string(), result.size());
3039
3040    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3041    FastMixerDumpState copy = mFastMixerDumpState;
3042    copy.dump(fd);
3043
3044#ifdef STATE_QUEUE_DUMP
3045    // Similar for state queue
3046    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3047    observerCopy.dump(fd);
3048    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3049    mutatorCopy.dump(fd);
3050#endif
3051
3052    // Write the tee output to a .wav file
3053    dumpTee(fd, mTeeSource, mId);
3054
3055#ifdef AUDIO_WATCHDOG
3056    if (mAudioWatchdog != 0) {
3057        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3058        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3059        wdCopy.dump(fd);
3060    }
3061#endif
3062}
3063
3064uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3065{
3066    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3067}
3068
3069uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3070{
3071    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3072}
3073
3074void AudioFlinger::MixerThread::cacheParameters_l()
3075{
3076    PlaybackThread::cacheParameters_l();
3077
3078    // FIXME: Relaxed timing because of a certain device that can't meet latency
3079    // Should be reduced to 2x after the vendor fixes the driver issue
3080    // increase threshold again due to low power audio mode. The way this warning
3081    // threshold is calculated and its usefulness should be reconsidered anyway.
3082    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3083}
3084
3085// ----------------------------------------------------------------------------
3086
3087AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3088        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3089    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3090        // mLeftVolFloat, mRightVolFloat
3091{
3092}
3093
3094AudioFlinger::DirectOutputThread::~DirectOutputThread()
3095{
3096}
3097
3098AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3099    Vector< sp<Track> > *tracksToRemove
3100)
3101{
3102    sp<Track> trackToRemove;
3103
3104    mixer_state mixerStatus = MIXER_IDLE;
3105
3106    // find out which tracks need to be processed
3107    if (mActiveTracks.size() != 0) {
3108        sp<Track> t = mActiveTracks[0].promote();
3109        // The track died recently
3110        if (t == 0) {
3111            return MIXER_IDLE;
3112        }
3113
3114        Track* const track = t.get();
3115        audio_track_cblk_t* cblk = track->cblk();
3116
3117        // The first time a track is added we wait
3118        // for all its buffers to be filled before processing it
3119        uint32_t minFrames;
3120        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3121            minFrames = mNormalFrameCount;
3122        } else {
3123            minFrames = 1;
3124        }
3125        if ((track->framesReady() >= minFrames) && track->isReady() &&
3126                !track->isPaused() && !track->isTerminated())
3127        {
3128            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3129
3130            if (track->mFillingUpStatus == Track::FS_FILLED) {
3131                track->mFillingUpStatus = Track::FS_ACTIVE;
3132                mLeftVolFloat = mRightVolFloat = 0;
3133                if (track->mState == TrackBase::RESUMING) {
3134                    track->mState = TrackBase::ACTIVE;
3135                }
3136            }
3137
3138            // compute volume for this track
3139            float left, right;
3140            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3141                left = right = 0;
3142                if (track->isPausing()) {
3143                    track->setPaused();
3144                }
3145            } else {
3146                float typeVolume = mStreamTypes[track->streamType()].volume;
3147                float v = mMasterVolume * typeVolume;
3148                uint32_t vlr = cblk->getVolumeLR();
3149                float v_clamped = v * (vlr & 0xFFFF);
3150                if (v_clamped > MAX_GAIN) {
3151                    v_clamped = MAX_GAIN;
3152                }
3153                left = v_clamped/MAX_GAIN;
3154                v_clamped = v * (vlr >> 16);
3155                if (v_clamped > MAX_GAIN) {
3156                    v_clamped = MAX_GAIN;
3157                }
3158                right = v_clamped/MAX_GAIN;
3159            }
3160
3161            if (left != mLeftVolFloat || right != mRightVolFloat) {
3162                mLeftVolFloat = left;
3163                mRightVolFloat = right;
3164
3165                // Convert volumes from float to 8.24
3166                uint32_t vl = (uint32_t)(left * (1 << 24));
3167                uint32_t vr = (uint32_t)(right * (1 << 24));
3168
3169                // Delegate volume control to effect in track effect chain if needed
3170                // only one effect chain can be present on DirectOutputThread, so if
3171                // there is one, the track is connected to it
3172                if (!mEffectChains.isEmpty()) {
3173                    // Do not ramp volume if volume is controlled by effect
3174                    mEffectChains[0]->setVolume_l(&vl, &vr);
3175                    left = (float)vl / (1 << 24);
3176                    right = (float)vr / (1 << 24);
3177                }
3178                mOutput->stream->set_volume(mOutput->stream, left, right);
3179            }
3180
3181            // reset retry count
3182            track->mRetryCount = kMaxTrackRetriesDirect;
3183            mActiveTrack = t;
3184            mixerStatus = MIXER_TRACKS_READY;
3185        } else {
3186            // clear effect chain input buffer if an active track underruns to avoid sending
3187            // previous audio buffer again to effects
3188            if (!mEffectChains.isEmpty()) {
3189                mEffectChains[0]->clearInputBuffer();
3190            }
3191
3192            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3193            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3194                    track->isStopped() || track->isPaused()) {
3195                // We have consumed all the buffers of this track.
3196                // Remove it from the list of active tracks.
3197                // TODO: implement behavior for compressed audio
3198                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3199                size_t framesWritten = mBytesWritten / mFrameSize;
3200                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3201                    if (track->isStopped()) {
3202                        track->reset();
3203                    }
3204                    trackToRemove = track;
3205                }
3206            } else {
3207                // No buffers for this track. Give it a few chances to
3208                // fill a buffer, then remove it from active list.
3209                if (--(track->mRetryCount) <= 0) {
3210                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3211                    trackToRemove = track;
3212                } else {
3213                    mixerStatus = MIXER_TRACKS_ENABLED;
3214                }
3215            }
3216        }
3217    }
3218
3219    // FIXME merge this with similar code for removing multiple tracks
3220    // remove all the tracks that need to be...
3221    if (CC_UNLIKELY(trackToRemove != 0)) {
3222        tracksToRemove->add(trackToRemove);
3223        mActiveTracks.remove(trackToRemove);
3224        if (!mEffectChains.isEmpty()) {
3225            ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3226                    trackToRemove->sessionId());
3227            mEffectChains[0]->decActiveTrackCnt();
3228        }
3229        if (trackToRemove->isTerminated()) {
3230            removeTrack_l(trackToRemove);
3231        }
3232    }
3233
3234    return mixerStatus;
3235}
3236
3237void AudioFlinger::DirectOutputThread::threadLoop_mix()
3238{
3239    AudioBufferProvider::Buffer buffer;
3240    size_t frameCount = mFrameCount;
3241    int8_t *curBuf = (int8_t *)mMixBuffer;
3242    // output audio to hardware
3243    while (frameCount) {
3244        buffer.frameCount = frameCount;
3245        mActiveTrack->getNextBuffer(&buffer);
3246        if (CC_UNLIKELY(buffer.raw == NULL)) {
3247            memset(curBuf, 0, frameCount * mFrameSize);
3248            break;
3249        }
3250        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3251        frameCount -= buffer.frameCount;
3252        curBuf += buffer.frameCount * mFrameSize;
3253        mActiveTrack->releaseBuffer(&buffer);
3254    }
3255    sleepTime = 0;
3256    standbyTime = systemTime() + standbyDelay;
3257    mActiveTrack.clear();
3258
3259}
3260
3261void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3262{
3263    if (sleepTime == 0) {
3264        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3265            sleepTime = activeSleepTime;
3266        } else {
3267            sleepTime = idleSleepTime;
3268        }
3269    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3270        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3271        sleepTime = 0;
3272    }
3273}
3274
3275// getTrackName_l() must be called with ThreadBase::mLock held
3276int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3277        int sessionId)
3278{
3279    return 0;
3280}
3281
3282// deleteTrackName_l() must be called with ThreadBase::mLock held
3283void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3284{
3285}
3286
3287// checkForNewParameters_l() must be called with ThreadBase::mLock held
3288bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3289{
3290    bool reconfig = false;
3291
3292    while (!mNewParameters.isEmpty()) {
3293        status_t status = NO_ERROR;
3294        String8 keyValuePair = mNewParameters[0];
3295        AudioParameter param = AudioParameter(keyValuePair);
3296        int value;
3297
3298        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3299            // do not accept frame count changes if tracks are open as the track buffer
3300            // size depends on frame count and correct behavior would not be garantied
3301            // if frame count is changed after track creation
3302            if (!mTracks.isEmpty()) {
3303                status = INVALID_OPERATION;
3304            } else {
3305                reconfig = true;
3306            }
3307        }
3308        if (status == NO_ERROR) {
3309            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3310                                                    keyValuePair.string());
3311            if (!mStandby && status == INVALID_OPERATION) {
3312                mOutput->stream->common.standby(&mOutput->stream->common);
3313                mStandby = true;
3314                mBytesWritten = 0;
3315                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3316                                                       keyValuePair.string());
3317            }
3318            if (status == NO_ERROR && reconfig) {
3319                readOutputParameters();
3320                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3321            }
3322        }
3323
3324        mNewParameters.removeAt(0);
3325
3326        mParamStatus = status;
3327        mParamCond.signal();
3328        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3329        // already timed out waiting for the status and will never signal the condition.
3330        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3331    }
3332    return reconfig;
3333}
3334
3335uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3336{
3337    uint32_t time;
3338    if (audio_is_linear_pcm(mFormat)) {
3339        time = PlaybackThread::activeSleepTimeUs();
3340    } else {
3341        time = 10000;
3342    }
3343    return time;
3344}
3345
3346uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3347{
3348    uint32_t time;
3349    if (audio_is_linear_pcm(mFormat)) {
3350        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3351    } else {
3352        time = 10000;
3353    }
3354    return time;
3355}
3356
3357uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3358{
3359    uint32_t time;
3360    if (audio_is_linear_pcm(mFormat)) {
3361        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3362    } else {
3363        time = 10000;
3364    }
3365    return time;
3366}
3367
3368void AudioFlinger::DirectOutputThread::cacheParameters_l()
3369{
3370    PlaybackThread::cacheParameters_l();
3371
3372    // use shorter standby delay as on normal output to release
3373    // hardware resources as soon as possible
3374    standbyDelay = microseconds(activeSleepTime*2);
3375}
3376
3377// ----------------------------------------------------------------------------
3378
3379AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3380        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3381    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3382                DUPLICATING),
3383        mWaitTimeMs(UINT_MAX)
3384{
3385    addOutputTrack(mainThread);
3386}
3387
3388AudioFlinger::DuplicatingThread::~DuplicatingThread()
3389{
3390    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3391        mOutputTracks[i]->destroy();
3392    }
3393}
3394
3395void AudioFlinger::DuplicatingThread::threadLoop_mix()
3396{
3397    // mix buffers...
3398    if (outputsReady(outputTracks)) {
3399        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3400    } else {
3401        memset(mMixBuffer, 0, mixBufferSize);
3402    }
3403    sleepTime = 0;
3404    writeFrames = mNormalFrameCount;
3405    standbyTime = systemTime() + standbyDelay;
3406}
3407
3408void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3409{
3410    if (sleepTime == 0) {
3411        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3412            sleepTime = activeSleepTime;
3413        } else {
3414            sleepTime = idleSleepTime;
3415        }
3416    } else if (mBytesWritten != 0) {
3417        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3418            writeFrames = mNormalFrameCount;
3419            memset(mMixBuffer, 0, mixBufferSize);
3420        } else {
3421            // flush remaining overflow buffers in output tracks
3422            writeFrames = 0;
3423        }
3424        sleepTime = 0;
3425    }
3426}
3427
3428void AudioFlinger::DuplicatingThread::threadLoop_write()
3429{
3430    for (size_t i = 0; i < outputTracks.size(); i++) {
3431        outputTracks[i]->write(mMixBuffer, writeFrames);
3432    }
3433    mBytesWritten += mixBufferSize;
3434}
3435
3436void AudioFlinger::DuplicatingThread::threadLoop_standby()
3437{
3438    // DuplicatingThread implements standby by stopping all tracks
3439    for (size_t i = 0; i < outputTracks.size(); i++) {
3440        outputTracks[i]->stop();
3441    }
3442}
3443
3444void AudioFlinger::DuplicatingThread::saveOutputTracks()
3445{
3446    outputTracks = mOutputTracks;
3447}
3448
3449void AudioFlinger::DuplicatingThread::clearOutputTracks()
3450{
3451    outputTracks.clear();
3452}
3453
3454void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3455{
3456    Mutex::Autolock _l(mLock);
3457    // FIXME explain this formula
3458    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3459    OutputTrack *outputTrack = new OutputTrack(thread,
3460                                            this,
3461                                            mSampleRate,
3462                                            mFormat,
3463                                            mChannelMask,
3464                                            frameCount);
3465    if (outputTrack->cblk() != NULL) {
3466        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3467        mOutputTracks.add(outputTrack);
3468        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3469        updateWaitTime_l();
3470    }
3471}
3472
3473void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3474{
3475    Mutex::Autolock _l(mLock);
3476    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3477        if (mOutputTracks[i]->thread() == thread) {
3478            mOutputTracks[i]->destroy();
3479            mOutputTracks.removeAt(i);
3480            updateWaitTime_l();
3481            return;
3482        }
3483    }
3484    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3485}
3486
3487// caller must hold mLock
3488void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3489{
3490    mWaitTimeMs = UINT_MAX;
3491    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3492        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3493        if (strong != 0) {
3494            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3495            if (waitTimeMs < mWaitTimeMs) {
3496                mWaitTimeMs = waitTimeMs;
3497            }
3498        }
3499    }
3500}
3501
3502
3503bool AudioFlinger::DuplicatingThread::outputsReady(
3504        const SortedVector< sp<OutputTrack> > &outputTracks)
3505{
3506    for (size_t i = 0; i < outputTracks.size(); i++) {
3507        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3508        if (thread == 0) {
3509            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3510                    outputTracks[i].get());
3511            return false;
3512        }
3513        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3514        // see note at standby() declaration
3515        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3516            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3517                    thread.get());
3518            return false;
3519        }
3520    }
3521    return true;
3522}
3523
3524uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3525{
3526    return (mWaitTimeMs * 1000) / 2;
3527}
3528
3529void AudioFlinger::DuplicatingThread::cacheParameters_l()
3530{
3531    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3532    updateWaitTime_l();
3533
3534    MixerThread::cacheParameters_l();
3535}
3536
3537// ----------------------------------------------------------------------------
3538//      Record
3539// ----------------------------------------------------------------------------
3540
3541AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3542                                         AudioStreamIn *input,
3543                                         uint32_t sampleRate,
3544                                         audio_channel_mask_t channelMask,
3545                                         audio_io_handle_t id,
3546                                         audio_devices_t device,
3547                                         const sp<NBAIO_Sink>& teeSink) :
3548    ThreadBase(audioFlinger, id, AUDIO_DEVICE_NONE, device, RECORD),
3549    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3550    // mRsmpInIndex and mInputBytes set by readInputParameters()
3551    mReqChannelCount(popcount(channelMask)),
3552    mReqSampleRate(sampleRate),
3553    // mBytesRead is only meaningful while active, and so is cleared in start()
3554    // (but might be better to also clear here for dump?)
3555    mTeeSink(teeSink)
3556{
3557    snprintf(mName, kNameLength, "AudioIn_%X", id);
3558
3559    readInputParameters();
3560
3561}
3562
3563
3564AudioFlinger::RecordThread::~RecordThread()
3565{
3566    delete[] mRsmpInBuffer;
3567    delete mResampler;
3568    delete[] mRsmpOutBuffer;
3569}
3570
3571void AudioFlinger::RecordThread::onFirstRef()
3572{
3573    run(mName, PRIORITY_URGENT_AUDIO);
3574}
3575
3576status_t AudioFlinger::RecordThread::readyToRun()
3577{
3578    status_t status = initCheck();
3579    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3580    return status;
3581}
3582
3583bool AudioFlinger::RecordThread::threadLoop()
3584{
3585    AudioBufferProvider::Buffer buffer;
3586    sp<RecordTrack> activeTrack;
3587    Vector< sp<EffectChain> > effectChains;
3588
3589    nsecs_t lastWarning = 0;
3590
3591    inputStandBy();
3592    acquireWakeLock();
3593
3594    // used to verify we've read at least once before evaluating how many bytes were read
3595    bool readOnce = false;
3596
3597    // start recording
3598    while (!exitPending()) {
3599
3600        processConfigEvents();
3601
3602        { // scope for mLock
3603            Mutex::Autolock _l(mLock);
3604            checkForNewParameters_l();
3605            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3606                standby();
3607
3608                if (exitPending()) {
3609                    break;
3610                }
3611
3612                releaseWakeLock_l();
3613                ALOGV("RecordThread: loop stopping");
3614                // go to sleep
3615                mWaitWorkCV.wait(mLock);
3616                ALOGV("RecordThread: loop starting");
3617                acquireWakeLock_l();
3618                continue;
3619            }
3620            if (mActiveTrack != 0) {
3621                if (mActiveTrack->mState == TrackBase::PAUSING) {
3622                    standby();
3623                    mActiveTrack.clear();
3624                    mStartStopCond.broadcast();
3625                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3626                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3627                        mActiveTrack.clear();
3628                        mStartStopCond.broadcast();
3629                    } else if (readOnce) {
3630                        // record start succeeds only if first read from audio input
3631                        // succeeds
3632                        if (mBytesRead >= 0) {
3633                            mActiveTrack->mState = TrackBase::ACTIVE;
3634                        } else {
3635                            mActiveTrack.clear();
3636                        }
3637                        mStartStopCond.broadcast();
3638                    }
3639                    mStandby = false;
3640                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3641                    removeTrack_l(mActiveTrack);
3642                    mActiveTrack.clear();
3643                }
3644            }
3645            lockEffectChains_l(effectChains);
3646        }
3647
3648        if (mActiveTrack != 0) {
3649            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3650                mActiveTrack->mState != TrackBase::RESUMING) {
3651                unlockEffectChains(effectChains);
3652                usleep(kRecordThreadSleepUs);
3653                continue;
3654            }
3655            for (size_t i = 0; i < effectChains.size(); i ++) {
3656                effectChains[i]->process_l();
3657            }
3658
3659            buffer.frameCount = mFrameCount;
3660            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3661                readOnce = true;
3662                size_t framesOut = buffer.frameCount;
3663                if (mResampler == NULL) {
3664                    // no resampling
3665                    while (framesOut) {
3666                        size_t framesIn = mFrameCount - mRsmpInIndex;
3667                        if (framesIn) {
3668                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3669                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3670                                    mActiveTrack->mFrameSize;
3671                            if (framesIn > framesOut)
3672                                framesIn = framesOut;
3673                            mRsmpInIndex += framesIn;
3674                            framesOut -= framesIn;
3675                            if (mChannelCount == mReqChannelCount ||
3676                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3677                                memcpy(dst, src, framesIn * mFrameSize);
3678                            } else {
3679                                if (mChannelCount == 1) {
3680                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3681                                            (int16_t *)src, framesIn);
3682                                } else {
3683                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3684                                            (int16_t *)src, framesIn);
3685                                }
3686                            }
3687                        }
3688                        if (framesOut && mFrameCount == mRsmpInIndex) {
3689                            void *readInto;
3690                            if (framesOut == mFrameCount &&
3691                                (mChannelCount == mReqChannelCount ||
3692                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3693                                readInto = buffer.raw;
3694                                framesOut = 0;
3695                            } else {
3696                                readInto = mRsmpInBuffer;
3697                                mRsmpInIndex = 0;
3698                            }
3699                            mBytesRead = mInput->stream->read(mInput->stream, readInto, mInputBytes);
3700                            if (mBytesRead <= 0) {
3701                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3702                                {
3703                                    ALOGE("Error reading audio input");
3704                                    // Force input into standby so that it tries to
3705                                    // recover at next read attempt
3706                                    inputStandBy();
3707                                    usleep(kRecordThreadSleepUs);
3708                                }
3709                                mRsmpInIndex = mFrameCount;
3710                                framesOut = 0;
3711                                buffer.frameCount = 0;
3712                            } else if (mTeeSink != 0) {
3713                                (void) mTeeSink->write(readInto,
3714                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3715                            }
3716                        }
3717                    }
3718                } else {
3719                    // resampling
3720
3721                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3722                    // alter output frame count as if we were expecting stereo samples
3723                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3724                        framesOut >>= 1;
3725                    }
3726                    mResampler->resample(mRsmpOutBuffer, framesOut,
3727                            this /* AudioBufferProvider* */);
3728                    // ditherAndClamp() works as long as all buffers returned by
3729                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3730                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3731                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3732                        // the resampler always outputs stereo samples:
3733                        // do post stereo to mono conversion
3734                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3735                                framesOut);
3736                    } else {
3737                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3738                    }
3739
3740                }
3741                if (mFramestoDrop == 0) {
3742                    mActiveTrack->releaseBuffer(&buffer);
3743                } else {
3744                    if (mFramestoDrop > 0) {
3745                        mFramestoDrop -= buffer.frameCount;
3746                        if (mFramestoDrop <= 0) {
3747                            clearSyncStartEvent();
3748                        }
3749                    } else {
3750                        mFramestoDrop += buffer.frameCount;
3751                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3752                                mSyncStartEvent->isCancelled()) {
3753                            ALOGW("Synced record %s, session %d, trigger session %d",
3754                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3755                                  mActiveTrack->sessionId(),
3756                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3757                            clearSyncStartEvent();
3758                        }
3759                    }
3760                }
3761                mActiveTrack->clearOverflow();
3762            }
3763            // client isn't retrieving buffers fast enough
3764            else {
3765                if (!mActiveTrack->setOverflow()) {
3766                    nsecs_t now = systemTime();
3767                    if ((now - lastWarning) > kWarningThrottleNs) {
3768                        ALOGW("RecordThread: buffer overflow");
3769                        lastWarning = now;
3770                    }
3771                }
3772                // Release the processor for a while before asking for a new buffer.
3773                // This will give the application more chance to read from the buffer and
3774                // clear the overflow.
3775                usleep(kRecordThreadSleepUs);
3776            }
3777        }
3778        // enable changes in effect chain
3779        unlockEffectChains(effectChains);
3780        effectChains.clear();
3781    }
3782
3783    standby();
3784
3785    {
3786        Mutex::Autolock _l(mLock);
3787        mActiveTrack.clear();
3788        mStartStopCond.broadcast();
3789    }
3790
3791    releaseWakeLock();
3792
3793    ALOGV("RecordThread %p exiting", this);
3794    return false;
3795}
3796
3797void AudioFlinger::RecordThread::standby()
3798{
3799    if (!mStandby) {
3800        inputStandBy();
3801        mStandby = true;
3802    }
3803}
3804
3805void AudioFlinger::RecordThread::inputStandBy()
3806{
3807    mInput->stream->common.standby(&mInput->stream->common);
3808}
3809
3810sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3811        const sp<AudioFlinger::Client>& client,
3812        uint32_t sampleRate,
3813        audio_format_t format,
3814        audio_channel_mask_t channelMask,
3815        size_t frameCount,
3816        int sessionId,
3817        IAudioFlinger::track_flags_t flags,
3818        pid_t tid,
3819        status_t *status)
3820{
3821    sp<RecordTrack> track;
3822    status_t lStatus;
3823
3824    lStatus = initCheck();
3825    if (lStatus != NO_ERROR) {
3826        ALOGE("Audio driver not initialized.");
3827        goto Exit;
3828    }
3829
3830    // FIXME use flags and tid similar to createTrack_l()
3831
3832    { // scope for mLock
3833        Mutex::Autolock _l(mLock);
3834
3835        track = new RecordTrack(this, client, sampleRate,
3836                      format, channelMask, frameCount, sessionId);
3837
3838        if (track->getCblk() == 0) {
3839            lStatus = NO_MEMORY;
3840            goto Exit;
3841        }
3842        mTracks.add(track);
3843
3844        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3845        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3846                        mAudioFlinger->btNrecIsOff();
3847        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3848        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3849    }
3850    lStatus = NO_ERROR;
3851
3852Exit:
3853    if (status) {
3854        *status = lStatus;
3855    }
3856    return track;
3857}
3858
3859status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3860                                           AudioSystem::sync_event_t event,
3861                                           int triggerSession)
3862{
3863    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3864    sp<ThreadBase> strongMe = this;
3865    status_t status = NO_ERROR;
3866
3867    if (event == AudioSystem::SYNC_EVENT_NONE) {
3868        clearSyncStartEvent();
3869    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3870        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3871                                       triggerSession,
3872                                       recordTrack->sessionId(),
3873                                       syncStartEventCallback,
3874                                       this);
3875        // Sync event can be cancelled by the trigger session if the track is not in a
3876        // compatible state in which case we start record immediately
3877        if (mSyncStartEvent->isCancelled()) {
3878            clearSyncStartEvent();
3879        } else {
3880            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3881            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3882        }
3883    }
3884
3885    {
3886        AutoMutex lock(mLock);
3887        if (mActiveTrack != 0) {
3888            if (recordTrack != mActiveTrack.get()) {
3889                status = -EBUSY;
3890            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3891                mActiveTrack->mState = TrackBase::ACTIVE;
3892            }
3893            return status;
3894        }
3895
3896        recordTrack->mState = TrackBase::IDLE;
3897        mActiveTrack = recordTrack;
3898        mLock.unlock();
3899        status_t status = AudioSystem::startInput(mId);
3900        mLock.lock();
3901        if (status != NO_ERROR) {
3902            mActiveTrack.clear();
3903            clearSyncStartEvent();
3904            return status;
3905        }
3906        mRsmpInIndex = mFrameCount;
3907        mBytesRead = 0;
3908        if (mResampler != NULL) {
3909            mResampler->reset();
3910        }
3911        mActiveTrack->mState = TrackBase::RESUMING;
3912        // signal thread to start
3913        ALOGV("Signal record thread");
3914        mWaitWorkCV.broadcast();
3915        // do not wait for mStartStopCond if exiting
3916        if (exitPending()) {
3917            mActiveTrack.clear();
3918            status = INVALID_OPERATION;
3919            goto startError;
3920        }
3921        mStartStopCond.wait(mLock);
3922        if (mActiveTrack == 0) {
3923            ALOGV("Record failed to start");
3924            status = BAD_VALUE;
3925            goto startError;
3926        }
3927        ALOGV("Record started OK");
3928        return status;
3929    }
3930startError:
3931    AudioSystem::stopInput(mId);
3932    clearSyncStartEvent();
3933    return status;
3934}
3935
3936void AudioFlinger::RecordThread::clearSyncStartEvent()
3937{
3938    if (mSyncStartEvent != 0) {
3939        mSyncStartEvent->cancel();
3940    }
3941    mSyncStartEvent.clear();
3942    mFramestoDrop = 0;
3943}
3944
3945void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3946{
3947    sp<SyncEvent> strongEvent = event.promote();
3948
3949    if (strongEvent != 0) {
3950        RecordThread *me = (RecordThread *)strongEvent->cookie();
3951        me->handleSyncStartEvent(strongEvent);
3952    }
3953}
3954
3955void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3956{
3957    if (event == mSyncStartEvent) {
3958        // TODO: use actual buffer filling status instead of 2 buffers when info is available
3959        // from audio HAL
3960        mFramestoDrop = mFrameCount * 2;
3961    }
3962}
3963
3964bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
3965    ALOGV("RecordThread::stop");
3966    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
3967        return false;
3968    }
3969    recordTrack->mState = TrackBase::PAUSING;
3970    // do not wait for mStartStopCond if exiting
3971    if (exitPending()) {
3972        return true;
3973    }
3974    mStartStopCond.wait(mLock);
3975    // if we have been restarted, recordTrack == mActiveTrack.get() here
3976    if (exitPending() || recordTrack != mActiveTrack.get()) {
3977        ALOGV("Record stopped OK");
3978        return true;
3979    }
3980    return false;
3981}
3982
3983bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
3984{
3985    return false;
3986}
3987
3988status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
3989{
3990#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
3991    if (!isValidSyncEvent(event)) {
3992        return BAD_VALUE;
3993    }
3994
3995    int eventSession = event->triggerSession();
3996    status_t ret = NAME_NOT_FOUND;
3997
3998    Mutex::Autolock _l(mLock);
3999
4000    for (size_t i = 0; i < mTracks.size(); i++) {
4001        sp<RecordTrack> track = mTracks[i];
4002        if (eventSession == track->sessionId()) {
4003            (void) track->setSyncEvent(event);
4004            ret = NO_ERROR;
4005        }
4006    }
4007    return ret;
4008#else
4009    return BAD_VALUE;
4010#endif
4011}
4012
4013// destroyTrack_l() must be called with ThreadBase::mLock held
4014void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4015{
4016    track->mState = TrackBase::TERMINATED;
4017    // active tracks are removed by threadLoop()
4018    if (mActiveTrack != track) {
4019        removeTrack_l(track);
4020    }
4021}
4022
4023void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4024{
4025    mTracks.remove(track);
4026    // need anything related to effects here?
4027}
4028
4029void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4030{
4031    dumpInternals(fd, args);
4032    dumpTracks(fd, args);
4033    dumpEffectChains(fd, args);
4034}
4035
4036void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4037{
4038    const size_t SIZE = 256;
4039    char buffer[SIZE];
4040    String8 result;
4041
4042    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4043    result.append(buffer);
4044
4045    if (mActiveTrack != 0) {
4046        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4047        result.append(buffer);
4048        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4049        result.append(buffer);
4050        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4051        result.append(buffer);
4052        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4053        result.append(buffer);
4054        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4055        result.append(buffer);
4056    } else {
4057        result.append("No active record client\n");
4058    }
4059
4060    write(fd, result.string(), result.size());
4061
4062    dumpBase(fd, args);
4063}
4064
4065void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4066{
4067    const size_t SIZE = 256;
4068    char buffer[SIZE];
4069    String8 result;
4070
4071    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4072    result.append(buffer);
4073    RecordTrack::appendDumpHeader(result);
4074    for (size_t i = 0; i < mTracks.size(); ++i) {
4075        sp<RecordTrack> track = mTracks[i];
4076        if (track != 0) {
4077            track->dump(buffer, SIZE);
4078            result.append(buffer);
4079        }
4080    }
4081
4082    if (mActiveTrack != 0) {
4083        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4084        result.append(buffer);
4085        RecordTrack::appendDumpHeader(result);
4086        mActiveTrack->dump(buffer, SIZE);
4087        result.append(buffer);
4088
4089    }
4090    write(fd, result.string(), result.size());
4091}
4092
4093// AudioBufferProvider interface
4094status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4095{
4096    size_t framesReq = buffer->frameCount;
4097    size_t framesReady = mFrameCount - mRsmpInIndex;
4098    int channelCount;
4099
4100    if (framesReady == 0) {
4101        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4102        if (mBytesRead <= 0) {
4103            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4104                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4105                // Force input into standby so that it tries to
4106                // recover at next read attempt
4107                inputStandBy();
4108                usleep(kRecordThreadSleepUs);
4109            }
4110            buffer->raw = NULL;
4111            buffer->frameCount = 0;
4112            return NOT_ENOUGH_DATA;
4113        }
4114        mRsmpInIndex = 0;
4115        framesReady = mFrameCount;
4116    }
4117
4118    if (framesReq > framesReady) {
4119        framesReq = framesReady;
4120    }
4121
4122    if (mChannelCount == 1 && mReqChannelCount == 2) {
4123        channelCount = 1;
4124    } else {
4125        channelCount = 2;
4126    }
4127    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4128    buffer->frameCount = framesReq;
4129    return NO_ERROR;
4130}
4131
4132// AudioBufferProvider interface
4133void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4134{
4135    mRsmpInIndex += buffer->frameCount;
4136    buffer->frameCount = 0;
4137}
4138
4139bool AudioFlinger::RecordThread::checkForNewParameters_l()
4140{
4141    bool reconfig = false;
4142
4143    while (!mNewParameters.isEmpty()) {
4144        status_t status = NO_ERROR;
4145        String8 keyValuePair = mNewParameters[0];
4146        AudioParameter param = AudioParameter(keyValuePair);
4147        int value;
4148        audio_format_t reqFormat = mFormat;
4149        uint32_t reqSamplingRate = mReqSampleRate;
4150        uint32_t reqChannelCount = mReqChannelCount;
4151
4152        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4153            reqSamplingRate = value;
4154            reconfig = true;
4155        }
4156        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4157            reqFormat = (audio_format_t) value;
4158            reconfig = true;
4159        }
4160        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4161            reqChannelCount = popcount(value);
4162            reconfig = true;
4163        }
4164        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4165            // do not accept frame count changes if tracks are open as the track buffer
4166            // size depends on frame count and correct behavior would not be guaranteed
4167            // if frame count is changed after track creation
4168            if (mActiveTrack != 0) {
4169                status = INVALID_OPERATION;
4170            } else {
4171                reconfig = true;
4172            }
4173        }
4174        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4175            // forward device change to effects that have requested to be
4176            // aware of attached audio device.
4177            for (size_t i = 0; i < mEffectChains.size(); i++) {
4178                mEffectChains[i]->setDevice_l(value);
4179            }
4180
4181            // store input device and output device but do not forward output device to audio HAL.
4182            // Note that status is ignored by the caller for output device
4183            // (see AudioFlinger::setParameters()
4184            if (audio_is_output_devices(value)) {
4185                mOutDevice = value;
4186                status = BAD_VALUE;
4187            } else {
4188                mInDevice = value;
4189                // disable AEC and NS if the device is a BT SCO headset supporting those
4190                // pre processings
4191                if (mTracks.size() > 0) {
4192                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4193                                        mAudioFlinger->btNrecIsOff();
4194                    for (size_t i = 0; i < mTracks.size(); i++) {
4195                        sp<RecordTrack> track = mTracks[i];
4196                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4197                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4198                    }
4199                }
4200            }
4201        }
4202        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4203                mAudioSource != (audio_source_t)value) {
4204            // forward device change to effects that have requested to be
4205            // aware of attached audio device.
4206            for (size_t i = 0; i < mEffectChains.size(); i++) {
4207                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4208            }
4209            mAudioSource = (audio_source_t)value;
4210        }
4211        if (status == NO_ERROR) {
4212            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4213                    keyValuePair.string());
4214            if (status == INVALID_OPERATION) {
4215                inputStandBy();
4216                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4217                        keyValuePair.string());
4218            }
4219            if (reconfig) {
4220                if (status == BAD_VALUE &&
4221                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4222                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4223                    ((int)mInput->stream->common.get_sample_rate(&mInput->stream->common)
4224                            <= (2 * reqSamplingRate)) &&
4225                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4226                            <= FCC_2 &&
4227                    (reqChannelCount <= FCC_2)) {
4228                    status = NO_ERROR;
4229                }
4230                if (status == NO_ERROR) {
4231                    readInputParameters();
4232                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4233                }
4234            }
4235        }
4236
4237        mNewParameters.removeAt(0);
4238
4239        mParamStatus = status;
4240        mParamCond.signal();
4241        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4242        // already timed out waiting for the status and will never signal the condition.
4243        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4244    }
4245    return reconfig;
4246}
4247
4248String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4249{
4250    char *s;
4251    String8 out_s8 = String8();
4252
4253    Mutex::Autolock _l(mLock);
4254    if (initCheck() != NO_ERROR) {
4255        return out_s8;
4256    }
4257
4258    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4259    out_s8 = String8(s);
4260    free(s);
4261    return out_s8;
4262}
4263
4264void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4265    AudioSystem::OutputDescriptor desc;
4266    void *param2 = NULL;
4267
4268    switch (event) {
4269    case AudioSystem::INPUT_OPENED:
4270    case AudioSystem::INPUT_CONFIG_CHANGED:
4271        desc.channels = mChannelMask;
4272        desc.samplingRate = mSampleRate;
4273        desc.format = mFormat;
4274        desc.frameCount = mFrameCount;
4275        desc.latency = 0;
4276        param2 = &desc;
4277        break;
4278
4279    case AudioSystem::INPUT_CLOSED:
4280    default:
4281        break;
4282    }
4283    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4284}
4285
4286void AudioFlinger::RecordThread::readInputParameters()
4287{
4288    delete mRsmpInBuffer;
4289    // mRsmpInBuffer is always assigned a new[] below
4290    delete mRsmpOutBuffer;
4291    mRsmpOutBuffer = NULL;
4292    delete mResampler;
4293    mResampler = NULL;
4294
4295    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4296    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4297    mChannelCount = (uint16_t)popcount(mChannelMask);
4298    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4299    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4300    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4301    mFrameCount = mInputBytes / mFrameSize;
4302    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4303    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4304
4305    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4306    {
4307        int channelCount;
4308        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4309        // stereo to mono post process as the resampler always outputs stereo.
4310        if (mChannelCount == 1 && mReqChannelCount == 2) {
4311            channelCount = 1;
4312        } else {
4313            channelCount = 2;
4314        }
4315        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4316        mResampler->setSampleRate(mSampleRate);
4317        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4318        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4319
4320        // optmization: if mono to mono, alter input frame count as if we were inputing
4321        // stereo samples
4322        if (mChannelCount == 1 && mReqChannelCount == 1) {
4323            mFrameCount >>= 1;
4324        }
4325
4326    }
4327    mRsmpInIndex = mFrameCount;
4328}
4329
4330unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4331{
4332    Mutex::Autolock _l(mLock);
4333    if (initCheck() != NO_ERROR) {
4334        return 0;
4335    }
4336
4337    return mInput->stream->get_input_frames_lost(mInput->stream);
4338}
4339
4340uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4341{
4342    Mutex::Autolock _l(mLock);
4343    uint32_t result = 0;
4344    if (getEffectChain_l(sessionId) != 0) {
4345        result = EFFECT_SESSION;
4346    }
4347
4348    for (size_t i = 0; i < mTracks.size(); ++i) {
4349        if (sessionId == mTracks[i]->sessionId()) {
4350            result |= TRACK_SESSION;
4351            break;
4352        }
4353    }
4354
4355    return result;
4356}
4357
4358KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4359{
4360    KeyedVector<int, bool> ids;
4361    Mutex::Autolock _l(mLock);
4362    for (size_t j = 0; j < mTracks.size(); ++j) {
4363        sp<RecordThread::RecordTrack> track = mTracks[j];
4364        int sessionId = track->sessionId();
4365        if (ids.indexOfKey(sessionId) < 0) {
4366            ids.add(sessionId, true);
4367        }
4368    }
4369    return ids;
4370}
4371
4372AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4373{
4374    Mutex::Autolock _l(mLock);
4375    AudioStreamIn *input = mInput;
4376    mInput = NULL;
4377    return input;
4378}
4379
4380// this method must always be called either with ThreadBase mLock held or inside the thread loop
4381audio_stream_t* AudioFlinger::RecordThread::stream() const
4382{
4383    if (mInput == NULL) {
4384        return NULL;
4385    }
4386    return &mInput->stream->common;
4387}
4388
4389status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4390{
4391    // only one chain per input thread
4392    if (mEffectChains.size() != 0) {
4393        return INVALID_OPERATION;
4394    }
4395    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4396
4397    chain->setInBuffer(NULL);
4398    chain->setOutBuffer(NULL);
4399
4400    checkSuspendOnAddEffectChain_l(chain);
4401
4402    mEffectChains.add(chain);
4403
4404    return NO_ERROR;
4405}
4406
4407size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4408{
4409    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4410    ALOGW_IF(mEffectChains.size() != 1,
4411            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4412            chain.get(), mEffectChains.size(), this);
4413    if (mEffectChains.size() == 1) {
4414        mEffectChains.removeAt(0);
4415    }
4416    return 0;
4417}
4418
4419}; // namespace android
4420