Threads.cpp revision e77540228e1f60b1129a1615d2e43e0bf8015d3c
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <media/AudioResamplerPublic.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38#include <audio_utils/format.h>
39#include <audio_utils/minifloat.h>
40
41// NBAIO implementations
42#include <media/nbaio/AudioStreamInSource.h>
43#include <media/nbaio/AudioStreamOutSink.h>
44#include <media/nbaio/MonoPipe.h>
45#include <media/nbaio/MonoPipeReader.h>
46#include <media/nbaio/Pipe.h>
47#include <media/nbaio/PipeReader.h>
48#include <media/nbaio/SourceAudioBufferProvider.h>
49
50#include <powermanager/PowerManager.h>
51
52#include <common_time/cc_helper.h>
53#include <common_time/local_clock.h>
54
55#include "AudioFlinger.h"
56#include "AudioMixer.h"
57#include "FastMixer.h"
58#include "FastCapture.h"
59#include "ServiceUtilities.h"
60#include "SchedulingPolicyService.h"
61
62#ifdef ADD_BATTERY_DATA
63#include <media/IMediaPlayerService.h>
64#include <media/IMediaDeathNotifier.h>
65#endif
66
67#ifdef DEBUG_CPU_USAGE
68#include <cpustats/CentralTendencyStatistics.h>
69#include <cpustats/ThreadCpuUsage.h>
70#endif
71
72// ----------------------------------------------------------------------------
73
74// Note: the following macro is used for extremely verbose logging message.  In
75// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
76// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
77// are so verbose that we want to suppress them even when we have ALOG_ASSERT
78// turned on.  Do not uncomment the #def below unless you really know what you
79// are doing and want to see all of the extremely verbose messages.
80//#define VERY_VERY_VERBOSE_LOGGING
81#ifdef VERY_VERY_VERBOSE_LOGGING
82#define ALOGVV ALOGV
83#else
84#define ALOGVV(a...) do { } while(0)
85#endif
86
87#define max(a, b) ((a) > (b) ? (a) : (b))
88
89namespace android {
90
91// retry counts for buffer fill timeout
92// 50 * ~20msecs = 1 second
93static const int8_t kMaxTrackRetries = 50;
94static const int8_t kMaxTrackStartupRetries = 50;
95// allow less retry attempts on direct output thread.
96// direct outputs can be a scarce resource in audio hardware and should
97// be released as quickly as possible.
98static const int8_t kMaxTrackRetriesDirect = 2;
99
100// don't warn about blocked writes or record buffer overflows more often than this
101static const nsecs_t kWarningThrottleNs = seconds(5);
102
103// RecordThread loop sleep time upon application overrun or audio HAL read error
104static const int kRecordThreadSleepUs = 5000;
105
106// maximum time to wait in sendConfigEvent_l() for a status to be received
107static const nsecs_t kConfigEventTimeoutNs = seconds(2);
108
109// minimum sleep time for the mixer thread loop when tracks are active but in underrun
110static const uint32_t kMinThreadSleepTimeUs = 5000;
111// maximum divider applied to the active sleep time in the mixer thread loop
112static const uint32_t kMaxThreadSleepTimeShift = 2;
113
114// minimum normal sink buffer size, expressed in milliseconds rather than frames
115static const uint32_t kMinNormalSinkBufferSizeMs = 20;
116// maximum normal sink buffer size
117static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
118
119// Offloaded output thread standby delay: allows track transition without going to standby
120static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
121
122// Whether to use fast mixer
123static const enum {
124    FastMixer_Never,    // never initialize or use: for debugging only
125    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
126                        // normal mixer multiplier is 1
127    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
128                        // multiplier is calculated based on min & max normal mixer buffer size
129    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
130                        // multiplier is calculated based on min & max normal mixer buffer size
131    // FIXME for FastMixer_Dynamic:
132    //  Supporting this option will require fixing HALs that can't handle large writes.
133    //  For example, one HAL implementation returns an error from a large write,
134    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
135    //  We could either fix the HAL implementations, or provide a wrapper that breaks
136    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
137} kUseFastMixer = FastMixer_Static;
138
139// Whether to use fast capture
140static const enum {
141    FastCapture_Never,  // never initialize or use: for debugging only
142    FastCapture_Always, // always initialize and use, even if not needed: for debugging only
143    FastCapture_Static, // initialize if needed, then use all the time if initialized
144} kUseFastCapture = FastCapture_Static;
145
146// Priorities for requestPriority
147static const int kPriorityAudioApp = 2;
148static const int kPriorityFastMixer = 3;
149static const int kPriorityFastCapture = 3;
150
151// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
152// for the track.  The client then sub-divides this into smaller buffers for its use.
153// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
154// So for now we just assume that client is double-buffered for fast tracks.
155// FIXME It would be better for client to tell AudioFlinger the value of N,
156// so AudioFlinger could allocate the right amount of memory.
157// See the client's minBufCount and mNotificationFramesAct calculations for details.
158
159// This is the default value, if not specified by property.
160static const int kFastTrackMultiplier = 2;
161
162// The minimum and maximum allowed values
163static const int kFastTrackMultiplierMin = 1;
164static const int kFastTrackMultiplierMax = 2;
165
166// The actual value to use, which can be specified per-device via property af.fast_track_multiplier.
167static int sFastTrackMultiplier = kFastTrackMultiplier;
168
169// See Thread::readOnlyHeap().
170// Initially this heap is used to allocate client buffers for "fast" AudioRecord.
171// Eventually it will be the single buffer that FastCapture writes into via HAL read(),
172// and that all "fast" AudioRecord clients read from.  In either case, the size can be small.
173static const size_t kRecordThreadReadOnlyHeapSize = 0x2000;
174
175// ----------------------------------------------------------------------------
176
177static pthread_once_t sFastTrackMultiplierOnce = PTHREAD_ONCE_INIT;
178
179static void sFastTrackMultiplierInit()
180{
181    char value[PROPERTY_VALUE_MAX];
182    if (property_get("af.fast_track_multiplier", value, NULL) > 0) {
183        char *endptr;
184        unsigned long ul = strtoul(value, &endptr, 0);
185        if (*endptr == '\0' && kFastTrackMultiplierMin <= ul && ul <= kFastTrackMultiplierMax) {
186            sFastTrackMultiplier = (int) ul;
187        }
188    }
189}
190
191// ----------------------------------------------------------------------------
192
193#ifdef ADD_BATTERY_DATA
194// To collect the amplifier usage
195static void addBatteryData(uint32_t params) {
196    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
197    if (service == NULL) {
198        // it already logged
199        return;
200    }
201
202    service->addBatteryData(params);
203}
204#endif
205
206
207// ----------------------------------------------------------------------------
208//      CPU Stats
209// ----------------------------------------------------------------------------
210
211class CpuStats {
212public:
213    CpuStats();
214    void sample(const String8 &title);
215#ifdef DEBUG_CPU_USAGE
216private:
217    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
218    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
219
220    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
221
222    int mCpuNum;                        // thread's current CPU number
223    int mCpukHz;                        // frequency of thread's current CPU in kHz
224#endif
225};
226
227CpuStats::CpuStats()
228#ifdef DEBUG_CPU_USAGE
229    : mCpuNum(-1), mCpukHz(-1)
230#endif
231{
232}
233
234void CpuStats::sample(const String8 &title
235#ifndef DEBUG_CPU_USAGE
236                __unused
237#endif
238        ) {
239#ifdef DEBUG_CPU_USAGE
240    // get current thread's delta CPU time in wall clock ns
241    double wcNs;
242    bool valid = mCpuUsage.sampleAndEnable(wcNs);
243
244    // record sample for wall clock statistics
245    if (valid) {
246        mWcStats.sample(wcNs);
247    }
248
249    // get the current CPU number
250    int cpuNum = sched_getcpu();
251
252    // get the current CPU frequency in kHz
253    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
254
255    // check if either CPU number or frequency changed
256    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
257        mCpuNum = cpuNum;
258        mCpukHz = cpukHz;
259        // ignore sample for purposes of cycles
260        valid = false;
261    }
262
263    // if no change in CPU number or frequency, then record sample for cycle statistics
264    if (valid && mCpukHz > 0) {
265        double cycles = wcNs * cpukHz * 0.000001;
266        mHzStats.sample(cycles);
267    }
268
269    unsigned n = mWcStats.n();
270    // mCpuUsage.elapsed() is expensive, so don't call it every loop
271    if ((n & 127) == 1) {
272        long long elapsed = mCpuUsage.elapsed();
273        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
274            double perLoop = elapsed / (double) n;
275            double perLoop100 = perLoop * 0.01;
276            double perLoop1k = perLoop * 0.001;
277            double mean = mWcStats.mean();
278            double stddev = mWcStats.stddev();
279            double minimum = mWcStats.minimum();
280            double maximum = mWcStats.maximum();
281            double meanCycles = mHzStats.mean();
282            double stddevCycles = mHzStats.stddev();
283            double minCycles = mHzStats.minimum();
284            double maxCycles = mHzStats.maximum();
285            mCpuUsage.resetElapsed();
286            mWcStats.reset();
287            mHzStats.reset();
288            ALOGD("CPU usage for %s over past %.1f secs\n"
289                "  (%u mixer loops at %.1f mean ms per loop):\n"
290                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
291                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
292                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
293                    title.string(),
294                    elapsed * .000000001, n, perLoop * .000001,
295                    mean * .001,
296                    stddev * .001,
297                    minimum * .001,
298                    maximum * .001,
299                    mean / perLoop100,
300                    stddev / perLoop100,
301                    minimum / perLoop100,
302                    maximum / perLoop100,
303                    meanCycles / perLoop1k,
304                    stddevCycles / perLoop1k,
305                    minCycles / perLoop1k,
306                    maxCycles / perLoop1k);
307
308        }
309    }
310#endif
311};
312
313// ----------------------------------------------------------------------------
314//      ThreadBase
315// ----------------------------------------------------------------------------
316
317// static
318const char *AudioFlinger::ThreadBase::threadTypeToString(AudioFlinger::ThreadBase::type_t type)
319{
320    switch (type) {
321    case MIXER:
322        return "MIXER";
323    case DIRECT:
324        return "DIRECT";
325    case DUPLICATING:
326        return "DUPLICATING";
327    case RECORD:
328        return "RECORD";
329    case OFFLOAD:
330        return "OFFLOAD";
331    default:
332        return "unknown";
333    }
334}
335
336static String8 outputFlagsToString(audio_output_flags_t flags)
337{
338    static const struct mapping {
339        audio_output_flags_t    mFlag;
340        const char *            mString;
341    } mappings[] = {
342        AUDIO_OUTPUT_FLAG_DIRECT,           "DIRECT",
343        AUDIO_OUTPUT_FLAG_PRIMARY,          "PRIMARY",
344        AUDIO_OUTPUT_FLAG_FAST,             "FAST",
345        AUDIO_OUTPUT_FLAG_DEEP_BUFFER,      "DEEP_BUFFER",
346        AUDIO_OUTPUT_FLAG_COMPRESS_OFFLOAD, "COMPRESS_OFFLOAAD",
347        AUDIO_OUTPUT_FLAG_NON_BLOCKING,     "NON_BLOCKING",
348        AUDIO_OUTPUT_FLAG_HW_AV_SYNC,       "HW_AV_SYNC",
349        AUDIO_OUTPUT_FLAG_NONE,             "NONE",         // must be last
350    };
351    String8 result;
352    audio_output_flags_t allFlags = AUDIO_OUTPUT_FLAG_NONE;
353    const mapping *entry;
354    for (entry = mappings; entry->mFlag != AUDIO_OUTPUT_FLAG_NONE; entry++) {
355        allFlags = (audio_output_flags_t) (allFlags | entry->mFlag);
356        if (flags & entry->mFlag) {
357            if (!result.isEmpty()) {
358                result.append("|");
359            }
360            result.append(entry->mString);
361        }
362    }
363    if (flags & ~allFlags) {
364        if (!result.isEmpty()) {
365            result.append("|");
366        }
367        result.appendFormat("0x%X", flags & ~allFlags);
368    }
369    if (result.isEmpty()) {
370        result.append(entry->mString);
371    }
372    return result;
373}
374
375AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
376        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
377    :   Thread(false /*canCallJava*/),
378        mType(type),
379        mAudioFlinger(audioFlinger),
380        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
381        // are set by PlaybackThread::readOutputParameters_l() or
382        // RecordThread::readInputParameters_l()
383        //FIXME: mStandby should be true here. Is this some kind of hack?
384        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
385        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
386        // mName will be set by concrete (non-virtual) subclass
387        mDeathRecipient(new PMDeathRecipient(this))
388{
389}
390
391AudioFlinger::ThreadBase::~ThreadBase()
392{
393    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
394    mConfigEvents.clear();
395
396    // do not lock the mutex in destructor
397    releaseWakeLock_l();
398    if (mPowerManager != 0) {
399        sp<IBinder> binder = mPowerManager->asBinder();
400        binder->unlinkToDeath(mDeathRecipient);
401    }
402}
403
404status_t AudioFlinger::ThreadBase::readyToRun()
405{
406    status_t status = initCheck();
407    if (status == NO_ERROR) {
408        ALOGI("AudioFlinger's thread %p ready to run", this);
409    } else {
410        ALOGE("No working audio driver found.");
411    }
412    return status;
413}
414
415void AudioFlinger::ThreadBase::exit()
416{
417    ALOGV("ThreadBase::exit");
418    // do any cleanup required for exit to succeed
419    preExit();
420    {
421        // This lock prevents the following race in thread (uniprocessor for illustration):
422        //  if (!exitPending()) {
423        //      // context switch from here to exit()
424        //      // exit() calls requestExit(), what exitPending() observes
425        //      // exit() calls signal(), which is dropped since no waiters
426        //      // context switch back from exit() to here
427        //      mWaitWorkCV.wait(...);
428        //      // now thread is hung
429        //  }
430        AutoMutex lock(mLock);
431        requestExit();
432        mWaitWorkCV.broadcast();
433    }
434    // When Thread::requestExitAndWait is made virtual and this method is renamed to
435    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
436    requestExitAndWait();
437}
438
439status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
440{
441    status_t status;
442
443    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
444    Mutex::Autolock _l(mLock);
445
446    return sendSetParameterConfigEvent_l(keyValuePairs);
447}
448
449// sendConfigEvent_l() must be called with ThreadBase::mLock held
450// Can temporarily release the lock if waiting for a reply from processConfigEvents_l().
451status_t AudioFlinger::ThreadBase::sendConfigEvent_l(sp<ConfigEvent>& event)
452{
453    status_t status = NO_ERROR;
454
455    mConfigEvents.add(event);
456    ALOGV("sendConfigEvent_l() num events %d event %d", mConfigEvents.size(), event->mType);
457    mWaitWorkCV.signal();
458    mLock.unlock();
459    {
460        Mutex::Autolock _l(event->mLock);
461        while (event->mWaitStatus) {
462            if (event->mCond.waitRelative(event->mLock, kConfigEventTimeoutNs) != NO_ERROR) {
463                event->mStatus = TIMED_OUT;
464                event->mWaitStatus = false;
465            }
466        }
467        status = event->mStatus;
468    }
469    mLock.lock();
470    return status;
471}
472
473void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
474{
475    Mutex::Autolock _l(mLock);
476    sendIoConfigEvent_l(event, param);
477}
478
479// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
480void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
481{
482    sp<ConfigEvent> configEvent = (ConfigEvent *)new IoConfigEvent(event, param);
483    sendConfigEvent_l(configEvent);
484}
485
486// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
487void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
488{
489    sp<ConfigEvent> configEvent = (ConfigEvent *)new PrioConfigEvent(pid, tid, prio);
490    sendConfigEvent_l(configEvent);
491}
492
493// sendSetParameterConfigEvent_l() must be called with ThreadBase::mLock held
494status_t AudioFlinger::ThreadBase::sendSetParameterConfigEvent_l(const String8& keyValuePair)
495{
496    sp<ConfigEvent> configEvent = (ConfigEvent *)new SetParameterConfigEvent(keyValuePair);
497    return sendConfigEvent_l(configEvent);
498}
499
500status_t AudioFlinger::ThreadBase::sendCreateAudioPatchConfigEvent(
501                                                        const struct audio_patch *patch,
502                                                        audio_patch_handle_t *handle)
503{
504    Mutex::Autolock _l(mLock);
505    sp<ConfigEvent> configEvent = (ConfigEvent *)new CreateAudioPatchConfigEvent(*patch, *handle);
506    status_t status = sendConfigEvent_l(configEvent);
507    if (status == NO_ERROR) {
508        CreateAudioPatchConfigEventData *data =
509                                        (CreateAudioPatchConfigEventData *)configEvent->mData.get();
510        *handle = data->mHandle;
511    }
512    return status;
513}
514
515status_t AudioFlinger::ThreadBase::sendReleaseAudioPatchConfigEvent(
516                                                                const audio_patch_handle_t handle)
517{
518    Mutex::Autolock _l(mLock);
519    sp<ConfigEvent> configEvent = (ConfigEvent *)new ReleaseAudioPatchConfigEvent(handle);
520    return sendConfigEvent_l(configEvent);
521}
522
523
524// post condition: mConfigEvents.isEmpty()
525void AudioFlinger::ThreadBase::processConfigEvents_l()
526{
527    bool configChanged = false;
528
529    while (!mConfigEvents.isEmpty()) {
530        ALOGV("processConfigEvents_l() remaining events %d", mConfigEvents.size());
531        sp<ConfigEvent> event = mConfigEvents[0];
532        mConfigEvents.removeAt(0);
533        switch (event->mType) {
534        case CFG_EVENT_PRIO: {
535            PrioConfigEventData *data = (PrioConfigEventData *)event->mData.get();
536            // FIXME Need to understand why this has to be done asynchronously
537            int err = requestPriority(data->mPid, data->mTid, data->mPrio,
538                    true /*asynchronous*/);
539            if (err != 0) {
540                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
541                      data->mPrio, data->mPid, data->mTid, err);
542            }
543        } break;
544        case CFG_EVENT_IO: {
545            IoConfigEventData *data = (IoConfigEventData *)event->mData.get();
546            audioConfigChanged(data->mEvent, data->mParam);
547        } break;
548        case CFG_EVENT_SET_PARAMETER: {
549            SetParameterConfigEventData *data = (SetParameterConfigEventData *)event->mData.get();
550            if (checkForNewParameter_l(data->mKeyValuePairs, event->mStatus)) {
551                configChanged = true;
552            }
553        } break;
554        case CFG_EVENT_CREATE_AUDIO_PATCH: {
555            CreateAudioPatchConfigEventData *data =
556                                            (CreateAudioPatchConfigEventData *)event->mData.get();
557            event->mStatus = createAudioPatch_l(&data->mPatch, &data->mHandle);
558        } break;
559        case CFG_EVENT_RELEASE_AUDIO_PATCH: {
560            ReleaseAudioPatchConfigEventData *data =
561                                            (ReleaseAudioPatchConfigEventData *)event->mData.get();
562            event->mStatus = releaseAudioPatch_l(data->mHandle);
563        } break;
564        default:
565            ALOG_ASSERT(false, "processConfigEvents_l() unknown event type %d", event->mType);
566            break;
567        }
568        {
569            Mutex::Autolock _l(event->mLock);
570            if (event->mWaitStatus) {
571                event->mWaitStatus = false;
572                event->mCond.signal();
573            }
574        }
575        ALOGV_IF(mConfigEvents.isEmpty(), "processConfigEvents_l() DONE thread %p", this);
576    }
577
578    if (configChanged) {
579        cacheParameters_l();
580    }
581}
582
583String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
584    String8 s;
585    if (output) {
586        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
587        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
588        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
589        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
590        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
591        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
592        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
593        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
594        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
595        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
596        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
597        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
598        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
599        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
600        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
601        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
602        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
603        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
604        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
605    } else {
606        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
607        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
608        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
609        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
610        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
611        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
612        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
613        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
614        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
615        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
616        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
617        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
618        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
619        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
620        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
621    }
622    int len = s.length();
623    if (s.length() > 2) {
624        char *str = s.lockBuffer(len);
625        s.unlockBuffer(len - 2);
626    }
627    return s;
628}
629
630void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
631{
632    const size_t SIZE = 256;
633    char buffer[SIZE];
634    String8 result;
635
636    bool locked = AudioFlinger::dumpTryLock(mLock);
637    if (!locked) {
638        dprintf(fd, "thread %p may be deadlocked\n", this);
639    }
640
641    dprintf(fd, "  I/O handle: %d\n", mId);
642    dprintf(fd, "  TID: %d\n", getTid());
643    dprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
644    dprintf(fd, "  Sample rate: %u Hz\n", mSampleRate);
645    dprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
646    dprintf(fd, "  HAL format: 0x%x (%s)\n", mHALFormat, formatToString(mHALFormat));
647    dprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
648    dprintf(fd, "  Channel count: %u\n", mChannelCount);
649    dprintf(fd, "  Channel mask: 0x%08x (%s)\n", mChannelMask,
650            channelMaskToString(mChannelMask, mType != RECORD).string());
651    dprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
652    dprintf(fd, "  Frame size: %zu bytes\n", mFrameSize);
653    dprintf(fd, "  Pending config events:");
654    size_t numConfig = mConfigEvents.size();
655    if (numConfig) {
656        for (size_t i = 0; i < numConfig; i++) {
657            mConfigEvents[i]->dump(buffer, SIZE);
658            dprintf(fd, "\n    %s", buffer);
659        }
660        dprintf(fd, "\n");
661    } else {
662        dprintf(fd, " none\n");
663    }
664
665    if (locked) {
666        mLock.unlock();
667    }
668}
669
670void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
671{
672    const size_t SIZE = 256;
673    char buffer[SIZE];
674    String8 result;
675
676    size_t numEffectChains = mEffectChains.size();
677    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
678    write(fd, buffer, strlen(buffer));
679
680    for (size_t i = 0; i < numEffectChains; ++i) {
681        sp<EffectChain> chain = mEffectChains[i];
682        if (chain != 0) {
683            chain->dump(fd, args);
684        }
685    }
686}
687
688void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
689{
690    Mutex::Autolock _l(mLock);
691    acquireWakeLock_l(uid);
692}
693
694String16 AudioFlinger::ThreadBase::getWakeLockTag()
695{
696    switch (mType) {
697        case MIXER:
698            return String16("AudioMix");
699        case DIRECT:
700            return String16("AudioDirectOut");
701        case DUPLICATING:
702            return String16("AudioDup");
703        case RECORD:
704            return String16("AudioIn");
705        case OFFLOAD:
706            return String16("AudioOffload");
707        default:
708            ALOG_ASSERT(false);
709            return String16("AudioUnknown");
710    }
711}
712
713void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
714{
715    getPowerManager_l();
716    if (mPowerManager != 0) {
717        sp<IBinder> binder = new BBinder();
718        status_t status;
719        if (uid >= 0) {
720            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
721                    binder,
722                    getWakeLockTag(),
723                    String16("media"),
724                    uid,
725                    true /* FIXME force oneway contrary to .aidl */);
726        } else {
727            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
728                    binder,
729                    getWakeLockTag(),
730                    String16("media"),
731                    true /* FIXME force oneway contrary to .aidl */);
732        }
733        if (status == NO_ERROR) {
734            mWakeLockToken = binder;
735        }
736        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
737    }
738}
739
740void AudioFlinger::ThreadBase::releaseWakeLock()
741{
742    Mutex::Autolock _l(mLock);
743    releaseWakeLock_l();
744}
745
746void AudioFlinger::ThreadBase::releaseWakeLock_l()
747{
748    if (mWakeLockToken != 0) {
749        ALOGV("releaseWakeLock_l() %s", mName);
750        if (mPowerManager != 0) {
751            mPowerManager->releaseWakeLock(mWakeLockToken, 0,
752                    true /* FIXME force oneway contrary to .aidl */);
753        }
754        mWakeLockToken.clear();
755    }
756}
757
758void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
759    Mutex::Autolock _l(mLock);
760    updateWakeLockUids_l(uids);
761}
762
763void AudioFlinger::ThreadBase::getPowerManager_l() {
764
765    if (mPowerManager == 0) {
766        // use checkService() to avoid blocking if power service is not up yet
767        sp<IBinder> binder =
768            defaultServiceManager()->checkService(String16("power"));
769        if (binder == 0) {
770            ALOGW("Thread %s cannot connect to the power manager service", mName);
771        } else {
772            mPowerManager = interface_cast<IPowerManager>(binder);
773            binder->linkToDeath(mDeathRecipient);
774        }
775    }
776}
777
778void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
779
780    getPowerManager_l();
781    if (mWakeLockToken == NULL) {
782        ALOGE("no wake lock to update!");
783        return;
784    }
785    if (mPowerManager != 0) {
786        sp<IBinder> binder = new BBinder();
787        status_t status;
788        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array(),
789                    true /* FIXME force oneway contrary to .aidl */);
790        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
791    }
792}
793
794void AudioFlinger::ThreadBase::clearPowerManager()
795{
796    Mutex::Autolock _l(mLock);
797    releaseWakeLock_l();
798    mPowerManager.clear();
799}
800
801void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
802{
803    sp<ThreadBase> thread = mThread.promote();
804    if (thread != 0) {
805        thread->clearPowerManager();
806    }
807    ALOGW("power manager service died !!!");
808}
809
810void AudioFlinger::ThreadBase::setEffectSuspended(
811        const effect_uuid_t *type, bool suspend, int sessionId)
812{
813    Mutex::Autolock _l(mLock);
814    setEffectSuspended_l(type, suspend, sessionId);
815}
816
817void AudioFlinger::ThreadBase::setEffectSuspended_l(
818        const effect_uuid_t *type, bool suspend, int sessionId)
819{
820    sp<EffectChain> chain = getEffectChain_l(sessionId);
821    if (chain != 0) {
822        if (type != NULL) {
823            chain->setEffectSuspended_l(type, suspend);
824        } else {
825            chain->setEffectSuspendedAll_l(suspend);
826        }
827    }
828
829    updateSuspendedSessions_l(type, suspend, sessionId);
830}
831
832void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
833{
834    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
835    if (index < 0) {
836        return;
837    }
838
839    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
840            mSuspendedSessions.valueAt(index);
841
842    for (size_t i = 0; i < sessionEffects.size(); i++) {
843        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
844        for (int j = 0; j < desc->mRefCount; j++) {
845            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
846                chain->setEffectSuspendedAll_l(true);
847            } else {
848                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
849                    desc->mType.timeLow);
850                chain->setEffectSuspended_l(&desc->mType, true);
851            }
852        }
853    }
854}
855
856void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
857                                                         bool suspend,
858                                                         int sessionId)
859{
860    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
861
862    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
863
864    if (suspend) {
865        if (index >= 0) {
866            sessionEffects = mSuspendedSessions.valueAt(index);
867        } else {
868            mSuspendedSessions.add(sessionId, sessionEffects);
869        }
870    } else {
871        if (index < 0) {
872            return;
873        }
874        sessionEffects = mSuspendedSessions.valueAt(index);
875    }
876
877
878    int key = EffectChain::kKeyForSuspendAll;
879    if (type != NULL) {
880        key = type->timeLow;
881    }
882    index = sessionEffects.indexOfKey(key);
883
884    sp<SuspendedSessionDesc> desc;
885    if (suspend) {
886        if (index >= 0) {
887            desc = sessionEffects.valueAt(index);
888        } else {
889            desc = new SuspendedSessionDesc();
890            if (type != NULL) {
891                desc->mType = *type;
892            }
893            sessionEffects.add(key, desc);
894            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
895        }
896        desc->mRefCount++;
897    } else {
898        if (index < 0) {
899            return;
900        }
901        desc = sessionEffects.valueAt(index);
902        if (--desc->mRefCount == 0) {
903            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
904            sessionEffects.removeItemsAt(index);
905            if (sessionEffects.isEmpty()) {
906                ALOGV("updateSuspendedSessions_l() restore removing session %d",
907                                 sessionId);
908                mSuspendedSessions.removeItem(sessionId);
909            }
910        }
911    }
912    if (!sessionEffects.isEmpty()) {
913        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
914    }
915}
916
917void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
918                                                            bool enabled,
919                                                            int sessionId)
920{
921    Mutex::Autolock _l(mLock);
922    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
923}
924
925void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
926                                                            bool enabled,
927                                                            int sessionId)
928{
929    if (mType != RECORD) {
930        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
931        // another session. This gives the priority to well behaved effect control panels
932        // and applications not using global effects.
933        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
934        // global effects
935        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
936            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
937        }
938    }
939
940    sp<EffectChain> chain = getEffectChain_l(sessionId);
941    if (chain != 0) {
942        chain->checkSuspendOnEffectEnabled(effect, enabled);
943    }
944}
945
946// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
947sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
948        const sp<AudioFlinger::Client>& client,
949        const sp<IEffectClient>& effectClient,
950        int32_t priority,
951        int sessionId,
952        effect_descriptor_t *desc,
953        int *enabled,
954        status_t *status)
955{
956    sp<EffectModule> effect;
957    sp<EffectHandle> handle;
958    status_t lStatus;
959    sp<EffectChain> chain;
960    bool chainCreated = false;
961    bool effectCreated = false;
962    bool effectRegistered = false;
963
964    lStatus = initCheck();
965    if (lStatus != NO_ERROR) {
966        ALOGW("createEffect_l() Audio driver not initialized.");
967        goto Exit;
968    }
969
970    // Reject any effect on Direct output threads for now, since the format of
971    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
972    if (mType == DIRECT) {
973        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
974                desc->name, mName);
975        lStatus = BAD_VALUE;
976        goto Exit;
977    }
978
979    // Reject any effect on mixer or duplicating multichannel sinks.
980    // TODO: fix both format and multichannel issues with effects.
981    if ((mType == MIXER || mType == DUPLICATING) && mChannelCount != FCC_2) {
982        ALOGW("createEffect_l() Cannot add effect %s for multichannel(%d) %s threads",
983                desc->name, mChannelCount, mType == MIXER ? "MIXER" : "DUPLICATING");
984        lStatus = BAD_VALUE;
985        goto Exit;
986    }
987
988    // Allow global effects only on offloaded and mixer threads
989    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
990        switch (mType) {
991        case MIXER:
992        case OFFLOAD:
993            break;
994        case DIRECT:
995        case DUPLICATING:
996        case RECORD:
997        default:
998            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
999            lStatus = BAD_VALUE;
1000            goto Exit;
1001        }
1002    }
1003
1004    // Only Pre processor effects are allowed on input threads and only on input threads
1005    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
1006        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
1007                desc->name, desc->flags, mType);
1008        lStatus = BAD_VALUE;
1009        goto Exit;
1010    }
1011
1012    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
1013
1014    { // scope for mLock
1015        Mutex::Autolock _l(mLock);
1016
1017        // check for existing effect chain with the requested audio session
1018        chain = getEffectChain_l(sessionId);
1019        if (chain == 0) {
1020            // create a new chain for this session
1021            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
1022            chain = new EffectChain(this, sessionId);
1023            addEffectChain_l(chain);
1024            chain->setStrategy(getStrategyForSession_l(sessionId));
1025            chainCreated = true;
1026        } else {
1027            effect = chain->getEffectFromDesc_l(desc);
1028        }
1029
1030        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
1031
1032        if (effect == 0) {
1033            int id = mAudioFlinger->nextUniqueId();
1034            // Check CPU and memory usage
1035            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
1036            if (lStatus != NO_ERROR) {
1037                goto Exit;
1038            }
1039            effectRegistered = true;
1040            // create a new effect module if none present in the chain
1041            effect = new EffectModule(this, chain, desc, id, sessionId);
1042            lStatus = effect->status();
1043            if (lStatus != NO_ERROR) {
1044                goto Exit;
1045            }
1046            effect->setOffloaded(mType == OFFLOAD, mId);
1047
1048            lStatus = chain->addEffect_l(effect);
1049            if (lStatus != NO_ERROR) {
1050                goto Exit;
1051            }
1052            effectCreated = true;
1053
1054            effect->setDevice(mOutDevice);
1055            effect->setDevice(mInDevice);
1056            effect->setMode(mAudioFlinger->getMode());
1057            effect->setAudioSource(mAudioSource);
1058        }
1059        // create effect handle and connect it to effect module
1060        handle = new EffectHandle(effect, client, effectClient, priority);
1061        lStatus = handle->initCheck();
1062        if (lStatus == OK) {
1063            lStatus = effect->addHandle(handle.get());
1064        }
1065        if (enabled != NULL) {
1066            *enabled = (int)effect->isEnabled();
1067        }
1068    }
1069
1070Exit:
1071    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
1072        Mutex::Autolock _l(mLock);
1073        if (effectCreated) {
1074            chain->removeEffect_l(effect);
1075        }
1076        if (effectRegistered) {
1077            AudioSystem::unregisterEffect(effect->id());
1078        }
1079        if (chainCreated) {
1080            removeEffectChain_l(chain);
1081        }
1082        handle.clear();
1083    }
1084
1085    *status = lStatus;
1086    return handle;
1087}
1088
1089sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
1090{
1091    Mutex::Autolock _l(mLock);
1092    return getEffect_l(sessionId, effectId);
1093}
1094
1095sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
1096{
1097    sp<EffectChain> chain = getEffectChain_l(sessionId);
1098    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
1099}
1100
1101// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
1102// PlaybackThread::mLock held
1103status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
1104{
1105    // check for existing effect chain with the requested audio session
1106    int sessionId = effect->sessionId();
1107    sp<EffectChain> chain = getEffectChain_l(sessionId);
1108    bool chainCreated = false;
1109
1110    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
1111             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
1112                    this, effect->desc().name, effect->desc().flags);
1113
1114    if (chain == 0) {
1115        // create a new chain for this session
1116        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
1117        chain = new EffectChain(this, sessionId);
1118        addEffectChain_l(chain);
1119        chain->setStrategy(getStrategyForSession_l(sessionId));
1120        chainCreated = true;
1121    }
1122    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
1123
1124    if (chain->getEffectFromId_l(effect->id()) != 0) {
1125        ALOGW("addEffect_l() %p effect %s already present in chain %p",
1126                this, effect->desc().name, chain.get());
1127        return BAD_VALUE;
1128    }
1129
1130    effect->setOffloaded(mType == OFFLOAD, mId);
1131
1132    status_t status = chain->addEffect_l(effect);
1133    if (status != NO_ERROR) {
1134        if (chainCreated) {
1135            removeEffectChain_l(chain);
1136        }
1137        return status;
1138    }
1139
1140    effect->setDevice(mOutDevice);
1141    effect->setDevice(mInDevice);
1142    effect->setMode(mAudioFlinger->getMode());
1143    effect->setAudioSource(mAudioSource);
1144    return NO_ERROR;
1145}
1146
1147void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
1148
1149    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
1150    effect_descriptor_t desc = effect->desc();
1151    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1152        detachAuxEffect_l(effect->id());
1153    }
1154
1155    sp<EffectChain> chain = effect->chain().promote();
1156    if (chain != 0) {
1157        // remove effect chain if removing last effect
1158        if (chain->removeEffect_l(effect) == 0) {
1159            removeEffectChain_l(chain);
1160        }
1161    } else {
1162        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1163    }
1164}
1165
1166void AudioFlinger::ThreadBase::lockEffectChains_l(
1167        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1168{
1169    effectChains = mEffectChains;
1170    for (size_t i = 0; i < mEffectChains.size(); i++) {
1171        mEffectChains[i]->lock();
1172    }
1173}
1174
1175void AudioFlinger::ThreadBase::unlockEffectChains(
1176        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1177{
1178    for (size_t i = 0; i < effectChains.size(); i++) {
1179        effectChains[i]->unlock();
1180    }
1181}
1182
1183sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1184{
1185    Mutex::Autolock _l(mLock);
1186    return getEffectChain_l(sessionId);
1187}
1188
1189sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1190{
1191    size_t size = mEffectChains.size();
1192    for (size_t i = 0; i < size; i++) {
1193        if (mEffectChains[i]->sessionId() == sessionId) {
1194            return mEffectChains[i];
1195        }
1196    }
1197    return 0;
1198}
1199
1200void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1201{
1202    Mutex::Autolock _l(mLock);
1203    size_t size = mEffectChains.size();
1204    for (size_t i = 0; i < size; i++) {
1205        mEffectChains[i]->setMode_l(mode);
1206    }
1207}
1208
1209void AudioFlinger::ThreadBase::getAudioPortConfig(struct audio_port_config *config)
1210{
1211    config->type = AUDIO_PORT_TYPE_MIX;
1212    config->ext.mix.handle = mId;
1213    config->sample_rate = mSampleRate;
1214    config->format = mFormat;
1215    config->channel_mask = mChannelMask;
1216    config->config_mask = AUDIO_PORT_CONFIG_SAMPLE_RATE|AUDIO_PORT_CONFIG_CHANNEL_MASK|
1217                            AUDIO_PORT_CONFIG_FORMAT;
1218}
1219
1220
1221// ----------------------------------------------------------------------------
1222//      Playback
1223// ----------------------------------------------------------------------------
1224
1225AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1226                                             AudioStreamOut* output,
1227                                             audio_io_handle_t id,
1228                                             audio_devices_t device,
1229                                             type_t type)
1230    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1231        mNormalFrameCount(0), mSinkBuffer(NULL),
1232        mMixerBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1233        mMixerBuffer(NULL),
1234        mMixerBufferSize(0),
1235        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1236        mMixerBufferValid(false),
1237        mEffectBufferEnabled(AudioFlinger::kEnableExtendedPrecision),
1238        mEffectBuffer(NULL),
1239        mEffectBufferSize(0),
1240        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1241        mEffectBufferValid(false),
1242        mSuspended(0), mBytesWritten(0),
1243        mActiveTracksGeneration(0),
1244        // mStreamTypes[] initialized in constructor body
1245        mOutput(output),
1246        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1247        mMixerStatus(MIXER_IDLE),
1248        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1249        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1250        mBytesRemaining(0),
1251        mCurrentWriteLength(0),
1252        mUseAsyncWrite(false),
1253        mWriteAckSequence(0),
1254        mDrainSequence(0),
1255        mSignalPending(false),
1256        mScreenState(AudioFlinger::mScreenState),
1257        // index 0 is reserved for normal mixer's submix
1258        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1259        // mLatchD, mLatchQ,
1260        mLatchDValid(false), mLatchQValid(false)
1261{
1262    snprintf(mName, kNameLength, "AudioOut_%X", id);
1263    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1264
1265    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1266    // it would be safer to explicitly pass initial masterVolume/masterMute as
1267    // parameter.
1268    //
1269    // If the HAL we are using has support for master volume or master mute,
1270    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1271    // and the mute set to false).
1272    mMasterVolume = audioFlinger->masterVolume_l();
1273    mMasterMute = audioFlinger->masterMute_l();
1274    if (mOutput && mOutput->audioHwDev) {
1275        if (mOutput->audioHwDev->canSetMasterVolume()) {
1276            mMasterVolume = 1.0;
1277        }
1278
1279        if (mOutput->audioHwDev->canSetMasterMute()) {
1280            mMasterMute = false;
1281        }
1282    }
1283
1284    readOutputParameters_l();
1285
1286    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1287    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1288    for (audio_stream_type_t stream = AUDIO_STREAM_MIN; stream < AUDIO_STREAM_CNT;
1289            stream = (audio_stream_type_t) (stream + 1)) {
1290        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1291        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1292    }
1293    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1294    // because mAudioFlinger doesn't have one to copy from
1295}
1296
1297AudioFlinger::PlaybackThread::~PlaybackThread()
1298{
1299    mAudioFlinger->unregisterWriter(mNBLogWriter);
1300    free(mSinkBuffer);
1301    free(mMixerBuffer);
1302    free(mEffectBuffer);
1303}
1304
1305void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1306{
1307    dumpInternals(fd, args);
1308    dumpTracks(fd, args);
1309    dumpEffectChains(fd, args);
1310}
1311
1312void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1313{
1314    const size_t SIZE = 256;
1315    char buffer[SIZE];
1316    String8 result;
1317
1318    result.appendFormat("  Stream volumes in dB: ");
1319    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1320        const stream_type_t *st = &mStreamTypes[i];
1321        if (i > 0) {
1322            result.appendFormat(", ");
1323        }
1324        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1325        if (st->mute) {
1326            result.append("M");
1327        }
1328    }
1329    result.append("\n");
1330    write(fd, result.string(), result.length());
1331    result.clear();
1332
1333    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1334    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1335    dprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1336            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1337
1338    size_t numtracks = mTracks.size();
1339    size_t numactive = mActiveTracks.size();
1340    dprintf(fd, "  %d Tracks", numtracks);
1341    size_t numactiveseen = 0;
1342    if (numtracks) {
1343        dprintf(fd, " of which %d are active\n", numactive);
1344        Track::appendDumpHeader(result);
1345        for (size_t i = 0; i < numtracks; ++i) {
1346            sp<Track> track = mTracks[i];
1347            if (track != 0) {
1348                bool active = mActiveTracks.indexOf(track) >= 0;
1349                if (active) {
1350                    numactiveseen++;
1351                }
1352                track->dump(buffer, SIZE, active);
1353                result.append(buffer);
1354            }
1355        }
1356    } else {
1357        result.append("\n");
1358    }
1359    if (numactiveseen != numactive) {
1360        // some tracks in the active list were not in the tracks list
1361        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1362                " not in the track list\n");
1363        result.append(buffer);
1364        Track::appendDumpHeader(result);
1365        for (size_t i = 0; i < numactive; ++i) {
1366            sp<Track> track = mActiveTracks[i].promote();
1367            if (track != 0 && mTracks.indexOf(track) < 0) {
1368                track->dump(buffer, SIZE, true);
1369                result.append(buffer);
1370            }
1371        }
1372    }
1373
1374    write(fd, result.string(), result.size());
1375}
1376
1377void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1378{
1379    dprintf(fd, "\nOutput thread %p type %d (%s):\n", this, type(), threadTypeToString(type()));
1380    dprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1381    dprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1382    dprintf(fd, "  Total writes: %d\n", mNumWrites);
1383    dprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1384    dprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1385    dprintf(fd, "  Suspend count: %d\n", mSuspended);
1386    dprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1387    dprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1388    dprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1389    dprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1390    AudioStreamOut *output = mOutput;
1391    audio_output_flags_t flags = output != NULL ? output->flags : AUDIO_OUTPUT_FLAG_NONE;
1392    String8 flagsAsString = outputFlagsToString(flags);
1393    dprintf(fd, "  AudioStreamOut: %p flags %#x (%s)\n", output, flags, flagsAsString.string());
1394
1395    dumpBase(fd, args);
1396}
1397
1398// Thread virtuals
1399
1400void AudioFlinger::PlaybackThread::onFirstRef()
1401{
1402    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1403}
1404
1405// ThreadBase virtuals
1406void AudioFlinger::PlaybackThread::preExit()
1407{
1408    ALOGV("  preExit()");
1409    // FIXME this is using hard-coded strings but in the future, this functionality will be
1410    //       converted to use audio HAL extensions required to support tunneling
1411    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1412}
1413
1414// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1415sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1416        const sp<AudioFlinger::Client>& client,
1417        audio_stream_type_t streamType,
1418        uint32_t sampleRate,
1419        audio_format_t format,
1420        audio_channel_mask_t channelMask,
1421        size_t *pFrameCount,
1422        const sp<IMemory>& sharedBuffer,
1423        int sessionId,
1424        IAudioFlinger::track_flags_t *flags,
1425        pid_t tid,
1426        int uid,
1427        status_t *status)
1428{
1429    size_t frameCount = *pFrameCount;
1430    sp<Track> track;
1431    status_t lStatus;
1432
1433    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1434
1435    // client expresses a preference for FAST, but we get the final say
1436    if (*flags & IAudioFlinger::TRACK_FAST) {
1437      if (
1438            // not timed
1439            (!isTimed) &&
1440            // either of these use cases:
1441            (
1442              // use case 1: shared buffer with any frame count
1443              (
1444                (sharedBuffer != 0)
1445              ) ||
1446              // use case 2: callback handler and frame count is default or at least as large as HAL
1447              (
1448                (tid != -1) &&
1449                ((frameCount == 0) ||
1450                (frameCount >= mFrameCount))
1451              )
1452            ) &&
1453            // PCM data
1454            audio_is_linear_pcm(format) &&
1455            // identical channel mask to sink, or mono in and stereo sink
1456            (channelMask == mChannelMask ||
1457                    (channelMask == AUDIO_CHANNEL_OUT_MONO &&
1458                            mChannelMask == AUDIO_CHANNEL_OUT_STEREO)) &&
1459            // hardware sample rate
1460            (sampleRate == mSampleRate) &&
1461            // normal mixer has an associated fast mixer
1462            hasFastMixer() &&
1463            // there are sufficient fast track slots available
1464            (mFastTrackAvailMask != 0)
1465            // FIXME test that MixerThread for this fast track has a capable output HAL
1466            // FIXME add a permission test also?
1467        ) {
1468        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1469        if (frameCount == 0) {
1470            // read the fast track multiplier property the first time it is needed
1471            int ok = pthread_once(&sFastTrackMultiplierOnce, sFastTrackMultiplierInit);
1472            if (ok != 0) {
1473                ALOGE("%s pthread_once failed: %d", __func__, ok);
1474            }
1475            frameCount = mFrameCount * sFastTrackMultiplier;
1476        }
1477        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1478                frameCount, mFrameCount);
1479      } else {
1480        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1481                "mFrameCount=%d format=%#x mFormat=%#x isLinear=%d channelMask=%#x "
1482                "sampleRate=%u mSampleRate=%u "
1483                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1484                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format, mFormat,
1485                audio_is_linear_pcm(format),
1486                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1487        *flags &= ~IAudioFlinger::TRACK_FAST;
1488        // For compatibility with AudioTrack calculation, buffer depth is forced
1489        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1490        // This is probably too conservative, but legacy application code may depend on it.
1491        // If you change this calculation, also review the start threshold which is related.
1492        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1493        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1494        if (minBufCount < 2) {
1495            minBufCount = 2;
1496        }
1497        size_t minFrameCount = mNormalFrameCount * minBufCount;
1498        if (frameCount < minFrameCount) {
1499            frameCount = minFrameCount;
1500        }
1501      }
1502    }
1503    *pFrameCount = frameCount;
1504
1505    switch (mType) {
1506
1507    case DIRECT:
1508        if (audio_is_linear_pcm(format)) {
1509            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1510                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1511                        "for output %p with format %#x",
1512                        sampleRate, format, channelMask, mOutput, mFormat);
1513                lStatus = BAD_VALUE;
1514                goto Exit;
1515            }
1516        }
1517        break;
1518
1519    case OFFLOAD:
1520        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1521            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1522                    "for output %p with format %#x",
1523                    sampleRate, format, channelMask, mOutput, mFormat);
1524            lStatus = BAD_VALUE;
1525            goto Exit;
1526        }
1527        break;
1528
1529    default:
1530        if (!audio_is_linear_pcm(format)) {
1531                ALOGE("createTrack_l() Bad parameter: format %#x \""
1532                        "for output %p with format %#x",
1533                        format, mOutput, mFormat);
1534                lStatus = BAD_VALUE;
1535                goto Exit;
1536        }
1537        if (sampleRate > mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX) {
1538            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1539            lStatus = BAD_VALUE;
1540            goto Exit;
1541        }
1542        break;
1543
1544    }
1545
1546    lStatus = initCheck();
1547    if (lStatus != NO_ERROR) {
1548        ALOGE("createTrack_l() audio driver not initialized");
1549        goto Exit;
1550    }
1551
1552    { // scope for mLock
1553        Mutex::Autolock _l(mLock);
1554
1555        // all tracks in same audio session must share the same routing strategy otherwise
1556        // conflicts will happen when tracks are moved from one output to another by audio policy
1557        // manager
1558        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1559        for (size_t i = 0; i < mTracks.size(); ++i) {
1560            sp<Track> t = mTracks[i];
1561            if (t != 0 && t->isExternalTrack()) {
1562                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1563                if (sessionId == t->sessionId() && strategy != actual) {
1564                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1565                            strategy, actual);
1566                    lStatus = BAD_VALUE;
1567                    goto Exit;
1568                }
1569            }
1570        }
1571
1572        if (!isTimed) {
1573            track = new Track(this, client, streamType, sampleRate, format,
1574                              channelMask, frameCount, NULL, sharedBuffer,
1575                              sessionId, uid, *flags, TrackBase::TYPE_DEFAULT);
1576        } else {
1577            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1578                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1579        }
1580
1581        // new Track always returns non-NULL,
1582        // but TimedTrack::create() is a factory that could fail by returning NULL
1583        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1584        if (lStatus != NO_ERROR) {
1585            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1586            // track must be cleared from the caller as the caller has the AF lock
1587            goto Exit;
1588        }
1589        mTracks.add(track);
1590
1591        sp<EffectChain> chain = getEffectChain_l(sessionId);
1592        if (chain != 0) {
1593            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1594            track->setMainBuffer(chain->inBuffer());
1595            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1596            chain->incTrackCnt();
1597        }
1598
1599        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1600            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1601            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1602            // so ask activity manager to do this on our behalf
1603            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1604        }
1605    }
1606
1607    lStatus = NO_ERROR;
1608
1609Exit:
1610    *status = lStatus;
1611    return track;
1612}
1613
1614uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1615{
1616    return latency;
1617}
1618
1619uint32_t AudioFlinger::PlaybackThread::latency() const
1620{
1621    Mutex::Autolock _l(mLock);
1622    return latency_l();
1623}
1624uint32_t AudioFlinger::PlaybackThread::latency_l() const
1625{
1626    if (initCheck() == NO_ERROR) {
1627        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1628    } else {
1629        return 0;
1630    }
1631}
1632
1633void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1634{
1635    Mutex::Autolock _l(mLock);
1636    // Don't apply master volume in SW if our HAL can do it for us.
1637    if (mOutput && mOutput->audioHwDev &&
1638        mOutput->audioHwDev->canSetMasterVolume()) {
1639        mMasterVolume = 1.0;
1640    } else {
1641        mMasterVolume = value;
1642    }
1643}
1644
1645void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1646{
1647    Mutex::Autolock _l(mLock);
1648    // Don't apply master mute in SW if our HAL can do it for us.
1649    if (mOutput && mOutput->audioHwDev &&
1650        mOutput->audioHwDev->canSetMasterMute()) {
1651        mMasterMute = false;
1652    } else {
1653        mMasterMute = muted;
1654    }
1655}
1656
1657void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1658{
1659    Mutex::Autolock _l(mLock);
1660    mStreamTypes[stream].volume = value;
1661    broadcast_l();
1662}
1663
1664void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1665{
1666    Mutex::Autolock _l(mLock);
1667    mStreamTypes[stream].mute = muted;
1668    broadcast_l();
1669}
1670
1671float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1672{
1673    Mutex::Autolock _l(mLock);
1674    return mStreamTypes[stream].volume;
1675}
1676
1677// addTrack_l() must be called with ThreadBase::mLock held
1678status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1679{
1680    status_t status = ALREADY_EXISTS;
1681
1682    // set retry count for buffer fill
1683    track->mRetryCount = kMaxTrackStartupRetries;
1684    if (mActiveTracks.indexOf(track) < 0) {
1685        // the track is newly added, make sure it fills up all its
1686        // buffers before playing. This is to ensure the client will
1687        // effectively get the latency it requested.
1688        if (track->isExternalTrack()) {
1689            TrackBase::track_state state = track->mState;
1690            mLock.unlock();
1691            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1692            mLock.lock();
1693            // abort track was stopped/paused while we released the lock
1694            if (state != track->mState) {
1695                if (status == NO_ERROR) {
1696                    mLock.unlock();
1697                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1698                    mLock.lock();
1699                }
1700                return INVALID_OPERATION;
1701            }
1702            // abort if start is rejected by audio policy manager
1703            if (status != NO_ERROR) {
1704                return PERMISSION_DENIED;
1705            }
1706#ifdef ADD_BATTERY_DATA
1707            // to track the speaker usage
1708            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1709#endif
1710        }
1711
1712        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1713        track->mResetDone = false;
1714        track->mPresentationCompleteFrames = 0;
1715        mActiveTracks.add(track);
1716        mWakeLockUids.add(track->uid());
1717        mActiveTracksGeneration++;
1718        mLatestActiveTrack = track;
1719        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1720        if (chain != 0) {
1721            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1722                    track->sessionId());
1723            chain->incActiveTrackCnt();
1724        }
1725
1726        status = NO_ERROR;
1727    }
1728
1729    onAddNewTrack_l();
1730    return status;
1731}
1732
1733bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1734{
1735    track->terminate();
1736    // active tracks are removed by threadLoop()
1737    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1738    track->mState = TrackBase::STOPPED;
1739    if (!trackActive) {
1740        removeTrack_l(track);
1741    } else if (track->isFastTrack() || track->isOffloaded() || track->isDirect()) {
1742        track->mState = TrackBase::STOPPING_1;
1743    }
1744
1745    return trackActive;
1746}
1747
1748void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1749{
1750    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1751    mTracks.remove(track);
1752    deleteTrackName_l(track->name());
1753    // redundant as track is about to be destroyed, for dumpsys only
1754    track->mName = -1;
1755    if (track->isFastTrack()) {
1756        int index = track->mFastIndex;
1757        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1758        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1759        mFastTrackAvailMask |= 1 << index;
1760        // redundant as track is about to be destroyed, for dumpsys only
1761        track->mFastIndex = -1;
1762    }
1763    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1764    if (chain != 0) {
1765        chain->decTrackCnt();
1766    }
1767}
1768
1769void AudioFlinger::PlaybackThread::broadcast_l()
1770{
1771    // Thread could be blocked waiting for async
1772    // so signal it to handle state changes immediately
1773    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1774    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1775    mSignalPending = true;
1776    mWaitWorkCV.broadcast();
1777}
1778
1779String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1780{
1781    Mutex::Autolock _l(mLock);
1782    if (initCheck() != NO_ERROR) {
1783        return String8();
1784    }
1785
1786    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1787    const String8 out_s8(s);
1788    free(s);
1789    return out_s8;
1790}
1791
1792void AudioFlinger::PlaybackThread::audioConfigChanged(int event, int param) {
1793    AudioSystem::OutputDescriptor desc;
1794    void *param2 = NULL;
1795
1796    ALOGV("PlaybackThread::audioConfigChanged, thread %p, event %d, param %d", this, event,
1797            param);
1798
1799    switch (event) {
1800    case AudioSystem::OUTPUT_OPENED:
1801    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1802        desc.channelMask = mChannelMask;
1803        desc.samplingRate = mSampleRate;
1804        desc.format = mFormat;
1805        desc.frameCount = mNormalFrameCount; // FIXME see
1806                                             // AudioFlinger::frameCount(audio_io_handle_t)
1807        desc.latency = latency_l();
1808        param2 = &desc;
1809        break;
1810
1811    case AudioSystem::STREAM_CONFIG_CHANGED:
1812        param2 = &param;
1813    case AudioSystem::OUTPUT_CLOSED:
1814    default:
1815        break;
1816    }
1817    mAudioFlinger->audioConfigChanged(event, mId, param2);
1818}
1819
1820void AudioFlinger::PlaybackThread::writeCallback()
1821{
1822    ALOG_ASSERT(mCallbackThread != 0);
1823    mCallbackThread->resetWriteBlocked();
1824}
1825
1826void AudioFlinger::PlaybackThread::drainCallback()
1827{
1828    ALOG_ASSERT(mCallbackThread != 0);
1829    mCallbackThread->resetDraining();
1830}
1831
1832void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1833{
1834    Mutex::Autolock _l(mLock);
1835    // reject out of sequence requests
1836    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1837        mWriteAckSequence &= ~1;
1838        mWaitWorkCV.signal();
1839    }
1840}
1841
1842void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1843{
1844    Mutex::Autolock _l(mLock);
1845    // reject out of sequence requests
1846    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1847        mDrainSequence &= ~1;
1848        mWaitWorkCV.signal();
1849    }
1850}
1851
1852// static
1853int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1854                                                void *param __unused,
1855                                                void *cookie)
1856{
1857    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1858    ALOGV("asyncCallback() event %d", event);
1859    switch (event) {
1860    case STREAM_CBK_EVENT_WRITE_READY:
1861        me->writeCallback();
1862        break;
1863    case STREAM_CBK_EVENT_DRAIN_READY:
1864        me->drainCallback();
1865        break;
1866    default:
1867        ALOGW("asyncCallback() unknown event %d", event);
1868        break;
1869    }
1870    return 0;
1871}
1872
1873void AudioFlinger::PlaybackThread::readOutputParameters_l()
1874{
1875    // unfortunately we have no way of recovering from errors here, hence the LOG_ALWAYS_FATAL
1876    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1877    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1878    if (!audio_is_output_channel(mChannelMask)) {
1879        LOG_ALWAYS_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1880    }
1881    if ((mType == MIXER || mType == DUPLICATING)
1882            && !isValidPcmSinkChannelMask(mChannelMask)) {
1883        LOG_ALWAYS_FATAL("HAL channel mask %#x not supported for mixed output",
1884                mChannelMask);
1885    }
1886    mChannelCount = audio_channel_count_from_out_mask(mChannelMask);
1887    mHALFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1888    mFormat = mHALFormat;
1889    if (!audio_is_valid_format(mFormat)) {
1890        LOG_ALWAYS_FATAL("HAL format %#x not valid for output", mFormat);
1891    }
1892    if ((mType == MIXER || mType == DUPLICATING)
1893            && !isValidPcmSinkFormat(mFormat)) {
1894        LOG_FATAL("HAL format %#x not supported for mixed output",
1895                mFormat);
1896    }
1897    mFrameSize = audio_stream_out_frame_size(mOutput->stream);
1898    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1899    mFrameCount = mBufferSize / mFrameSize;
1900    if (mFrameCount & 15) {
1901        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1902                mFrameCount);
1903    }
1904
1905    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1906            (mOutput->stream->set_callback != NULL)) {
1907        if (mOutput->stream->set_callback(mOutput->stream,
1908                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1909            mUseAsyncWrite = true;
1910            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1911        }
1912    }
1913
1914    // Calculate size of normal sink buffer relative to the HAL output buffer size
1915    double multiplier = 1.0;
1916    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1917            kUseFastMixer == FastMixer_Dynamic)) {
1918        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1919        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1920        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1921        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1922        maxNormalFrameCount = maxNormalFrameCount & ~15;
1923        if (maxNormalFrameCount < minNormalFrameCount) {
1924            maxNormalFrameCount = minNormalFrameCount;
1925        }
1926        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1927        if (multiplier <= 1.0) {
1928            multiplier = 1.0;
1929        } else if (multiplier <= 2.0) {
1930            if (2 * mFrameCount <= maxNormalFrameCount) {
1931                multiplier = 2.0;
1932            } else {
1933                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1934            }
1935        } else {
1936            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1937            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1938            // track, but we sometimes have to do this to satisfy the maximum frame count
1939            // constraint)
1940            // FIXME this rounding up should not be done if no HAL SRC
1941            uint32_t truncMult = (uint32_t) multiplier;
1942            if ((truncMult & 1)) {
1943                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1944                    ++truncMult;
1945                }
1946            }
1947            multiplier = (double) truncMult;
1948        }
1949    }
1950    mNormalFrameCount = multiplier * mFrameCount;
1951    // round up to nearest 16 frames to satisfy AudioMixer
1952    if (mType == MIXER || mType == DUPLICATING) {
1953        mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1954    }
1955    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1956            mNormalFrameCount);
1957
1958    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1959    // Originally this was int16_t[] array, need to remove legacy implications.
1960    free(mSinkBuffer);
1961    mSinkBuffer = NULL;
1962    // For sink buffer size, we use the frame size from the downstream sink to avoid problems
1963    // with non PCM formats for compressed music, e.g. AAC, and Offload threads.
1964    const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
1965    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1966
1967    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1968    // drives the output.
1969    free(mMixerBuffer);
1970    mMixerBuffer = NULL;
1971    if (mMixerBufferEnabled) {
1972        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1973        mMixerBufferSize = mNormalFrameCount * mChannelCount
1974                * audio_bytes_per_sample(mMixerBufferFormat);
1975        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1976    }
1977    free(mEffectBuffer);
1978    mEffectBuffer = NULL;
1979    if (mEffectBufferEnabled) {
1980        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1981        mEffectBufferSize = mNormalFrameCount * mChannelCount
1982                * audio_bytes_per_sample(mEffectBufferFormat);
1983        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1984    }
1985
1986    // force reconfiguration of effect chains and engines to take new buffer size and audio
1987    // parameters into account
1988    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1989    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1990    // matter.
1991    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1992    Vector< sp<EffectChain> > effectChains = mEffectChains;
1993    for (size_t i = 0; i < effectChains.size(); i ++) {
1994        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1995    }
1996}
1997
1998
1999status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
2000{
2001    if (halFrames == NULL || dspFrames == NULL) {
2002        return BAD_VALUE;
2003    }
2004    Mutex::Autolock _l(mLock);
2005    if (initCheck() != NO_ERROR) {
2006        return INVALID_OPERATION;
2007    }
2008    size_t framesWritten = mBytesWritten / mFrameSize;
2009    *halFrames = framesWritten;
2010
2011    if (isSuspended()) {
2012        // return an estimation of rendered frames when the output is suspended
2013        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
2014        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
2015        return NO_ERROR;
2016    } else {
2017        status_t status;
2018        uint32_t frames;
2019        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
2020        *dspFrames = (size_t)frames;
2021        return status;
2022    }
2023}
2024
2025uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
2026{
2027    Mutex::Autolock _l(mLock);
2028    uint32_t result = 0;
2029    if (getEffectChain_l(sessionId) != 0) {
2030        result = EFFECT_SESSION;
2031    }
2032
2033    for (size_t i = 0; i < mTracks.size(); ++i) {
2034        sp<Track> track = mTracks[i];
2035        if (sessionId == track->sessionId() && !track->isInvalid()) {
2036            result |= TRACK_SESSION;
2037            break;
2038        }
2039    }
2040
2041    return result;
2042}
2043
2044uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
2045{
2046    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
2047    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
2048    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
2049        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2050    }
2051    for (size_t i = 0; i < mTracks.size(); i++) {
2052        sp<Track> track = mTracks[i];
2053        if (sessionId == track->sessionId() && !track->isInvalid()) {
2054            return AudioSystem::getStrategyForStream(track->streamType());
2055        }
2056    }
2057    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
2058}
2059
2060
2061AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
2062{
2063    Mutex::Autolock _l(mLock);
2064    return mOutput;
2065}
2066
2067AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
2068{
2069    Mutex::Autolock _l(mLock);
2070    AudioStreamOut *output = mOutput;
2071    mOutput = NULL;
2072    // FIXME FastMixer might also have a raw ptr to mOutputSink;
2073    //       must push a NULL and wait for ack
2074    mOutputSink.clear();
2075    mPipeSink.clear();
2076    mNormalSink.clear();
2077    return output;
2078}
2079
2080// this method must always be called either with ThreadBase mLock held or inside the thread loop
2081audio_stream_t* AudioFlinger::PlaybackThread::stream() const
2082{
2083    if (mOutput == NULL) {
2084        return NULL;
2085    }
2086    return &mOutput->stream->common;
2087}
2088
2089uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
2090{
2091    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
2092}
2093
2094status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
2095{
2096    if (!isValidSyncEvent(event)) {
2097        return BAD_VALUE;
2098    }
2099
2100    Mutex::Autolock _l(mLock);
2101
2102    for (size_t i = 0; i < mTracks.size(); ++i) {
2103        sp<Track> track = mTracks[i];
2104        if (event->triggerSession() == track->sessionId()) {
2105            (void) track->setSyncEvent(event);
2106            return NO_ERROR;
2107        }
2108    }
2109
2110    return NAME_NOT_FOUND;
2111}
2112
2113bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
2114{
2115    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
2116}
2117
2118void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
2119        const Vector< sp<Track> >& tracksToRemove)
2120{
2121    size_t count = tracksToRemove.size();
2122    if (count > 0) {
2123        for (size_t i = 0 ; i < count ; i++) {
2124            const sp<Track>& track = tracksToRemove.itemAt(i);
2125            if (track->isExternalTrack()) {
2126                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
2127#ifdef ADD_BATTERY_DATA
2128                // to track the speaker usage
2129                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
2130#endif
2131                if (track->isTerminated()) {
2132                    AudioSystem::releaseOutput(mId);
2133                }
2134            }
2135        }
2136    }
2137}
2138
2139void AudioFlinger::PlaybackThread::checkSilentMode_l()
2140{
2141    if (!mMasterMute) {
2142        char value[PROPERTY_VALUE_MAX];
2143        if (property_get("ro.audio.silent", value, "0") > 0) {
2144            char *endptr;
2145            unsigned long ul = strtoul(value, &endptr, 0);
2146            if (*endptr == '\0' && ul != 0) {
2147                ALOGD("Silence is golden");
2148                // The setprop command will not allow a property to be changed after
2149                // the first time it is set, so we don't have to worry about un-muting.
2150                setMasterMute_l(true);
2151            }
2152        }
2153    }
2154}
2155
2156// shared by MIXER and DIRECT, overridden by DUPLICATING
2157ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
2158{
2159    // FIXME rewrite to reduce number of system calls
2160    mLastWriteTime = systemTime();
2161    mInWrite = true;
2162    ssize_t bytesWritten;
2163    const size_t offset = mCurrentWriteLength - mBytesRemaining;
2164
2165    // If an NBAIO sink is present, use it to write the normal mixer's submix
2166    if (mNormalSink != 0) {
2167
2168        const size_t count = mBytesRemaining / mFrameSize;
2169
2170        ATRACE_BEGIN("write");
2171        // update the setpoint when AudioFlinger::mScreenState changes
2172        uint32_t screenState = AudioFlinger::mScreenState;
2173        if (screenState != mScreenState) {
2174            mScreenState = screenState;
2175            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2176            if (pipe != NULL) {
2177                pipe->setAvgFrames((mScreenState & 1) ?
2178                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2179            }
2180        }
2181        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2182        ATRACE_END();
2183        if (framesWritten > 0) {
2184            bytesWritten = framesWritten * mFrameSize;
2185        } else {
2186            bytesWritten = framesWritten;
2187        }
2188        mLatchDValid = false;
2189        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2190        if (status == NO_ERROR) {
2191            size_t totalFramesWritten = mNormalSink->framesWritten();
2192            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2193                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2194                // mLatchD.mFramesReleased is set immediately before D is clocked into Q
2195                mLatchDValid = true;
2196            }
2197        }
2198    // otherwise use the HAL / AudioStreamOut directly
2199    } else {
2200        // Direct output and offload threads
2201
2202        if (mUseAsyncWrite) {
2203            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2204            mWriteAckSequence += 2;
2205            mWriteAckSequence |= 1;
2206            ALOG_ASSERT(mCallbackThread != 0);
2207            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2208        }
2209        // FIXME We should have an implementation of timestamps for direct output threads.
2210        // They are used e.g for multichannel PCM playback over HDMI.
2211        bytesWritten = mOutput->stream->write(mOutput->stream,
2212                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2213        if (mUseAsyncWrite &&
2214                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2215            // do not wait for async callback in case of error of full write
2216            mWriteAckSequence &= ~1;
2217            ALOG_ASSERT(mCallbackThread != 0);
2218            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2219        }
2220    }
2221
2222    mNumWrites++;
2223    mInWrite = false;
2224    mStandby = false;
2225    return bytesWritten;
2226}
2227
2228void AudioFlinger::PlaybackThread::threadLoop_drain()
2229{
2230    if (mOutput->stream->drain) {
2231        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2232        if (mUseAsyncWrite) {
2233            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2234            mDrainSequence |= 1;
2235            ALOG_ASSERT(mCallbackThread != 0);
2236            mCallbackThread->setDraining(mDrainSequence);
2237        }
2238        mOutput->stream->drain(mOutput->stream,
2239            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2240                                                : AUDIO_DRAIN_ALL);
2241    }
2242}
2243
2244void AudioFlinger::PlaybackThread::threadLoop_exit()
2245{
2246    // Default implementation has nothing to do
2247}
2248
2249/*
2250The derived values that are cached:
2251 - mSinkBufferSize from frame count * frame size
2252 - activeSleepTime from activeSleepTimeUs()
2253 - idleSleepTime from idleSleepTimeUs()
2254 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2255 - maxPeriod from frame count and sample rate (MIXER only)
2256
2257The parameters that affect these derived values are:
2258 - frame count
2259 - frame size
2260 - sample rate
2261 - device type: A2DP or not
2262 - device latency
2263 - format: PCM or not
2264 - active sleep time
2265 - idle sleep time
2266*/
2267
2268void AudioFlinger::PlaybackThread::cacheParameters_l()
2269{
2270    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2271    activeSleepTime = activeSleepTimeUs();
2272    idleSleepTime = idleSleepTimeUs();
2273}
2274
2275void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2276{
2277    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2278            this,  streamType, mTracks.size());
2279    Mutex::Autolock _l(mLock);
2280
2281    size_t size = mTracks.size();
2282    for (size_t i = 0; i < size; i++) {
2283        sp<Track> t = mTracks[i];
2284        if (t->streamType() == streamType) {
2285            t->invalidate();
2286        }
2287    }
2288}
2289
2290status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2291{
2292    int session = chain->sessionId();
2293    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2294            ? mEffectBuffer : mSinkBuffer);
2295    bool ownsBuffer = false;
2296
2297    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2298    if (session > 0) {
2299        // Only one effect chain can be present in direct output thread and it uses
2300        // the sink buffer as input
2301        if (mType != DIRECT) {
2302            size_t numSamples = mNormalFrameCount * mChannelCount;
2303            buffer = new int16_t[numSamples];
2304            memset(buffer, 0, numSamples * sizeof(int16_t));
2305            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2306            ownsBuffer = true;
2307        }
2308
2309        // Attach all tracks with same session ID to this chain.
2310        for (size_t i = 0; i < mTracks.size(); ++i) {
2311            sp<Track> track = mTracks[i];
2312            if (session == track->sessionId()) {
2313                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2314                        buffer);
2315                track->setMainBuffer(buffer);
2316                chain->incTrackCnt();
2317            }
2318        }
2319
2320        // indicate all active tracks in the chain
2321        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2322            sp<Track> track = mActiveTracks[i].promote();
2323            if (track == 0) {
2324                continue;
2325            }
2326            if (session == track->sessionId()) {
2327                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2328                chain->incActiveTrackCnt();
2329            }
2330        }
2331    }
2332    chain->setThread(this);
2333    chain->setInBuffer(buffer, ownsBuffer);
2334    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2335            ? mEffectBuffer : mSinkBuffer));
2336    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2337    // chains list in order to be processed last as it contains output stage effects
2338    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2339    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2340    // after track specific effects and before output stage
2341    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2342    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2343    // Effect chain for other sessions are inserted at beginning of effect
2344    // chains list to be processed before output mix effects. Relative order between other
2345    // sessions is not important
2346    size_t size = mEffectChains.size();
2347    size_t i = 0;
2348    for (i = 0; i < size; i++) {
2349        if (mEffectChains[i]->sessionId() < session) {
2350            break;
2351        }
2352    }
2353    mEffectChains.insertAt(chain, i);
2354    checkSuspendOnAddEffectChain_l(chain);
2355
2356    return NO_ERROR;
2357}
2358
2359size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2360{
2361    int session = chain->sessionId();
2362
2363    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2364
2365    for (size_t i = 0; i < mEffectChains.size(); i++) {
2366        if (chain == mEffectChains[i]) {
2367            mEffectChains.removeAt(i);
2368            // detach all active tracks from the chain
2369            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2370                sp<Track> track = mActiveTracks[i].promote();
2371                if (track == 0) {
2372                    continue;
2373                }
2374                if (session == track->sessionId()) {
2375                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2376                            chain.get(), session);
2377                    chain->decActiveTrackCnt();
2378                }
2379            }
2380
2381            // detach all tracks with same session ID from this chain
2382            for (size_t i = 0; i < mTracks.size(); ++i) {
2383                sp<Track> track = mTracks[i];
2384                if (session == track->sessionId()) {
2385                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2386                    chain->decTrackCnt();
2387                }
2388            }
2389            break;
2390        }
2391    }
2392    return mEffectChains.size();
2393}
2394
2395status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2396        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2397{
2398    Mutex::Autolock _l(mLock);
2399    return attachAuxEffect_l(track, EffectId);
2400}
2401
2402status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2403        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2404{
2405    status_t status = NO_ERROR;
2406
2407    if (EffectId == 0) {
2408        track->setAuxBuffer(0, NULL);
2409    } else {
2410        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2411        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2412        if (effect != 0) {
2413            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2414                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2415            } else {
2416                status = INVALID_OPERATION;
2417            }
2418        } else {
2419            status = BAD_VALUE;
2420        }
2421    }
2422    return status;
2423}
2424
2425void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2426{
2427    for (size_t i = 0; i < mTracks.size(); ++i) {
2428        sp<Track> track = mTracks[i];
2429        if (track->auxEffectId() == effectId) {
2430            attachAuxEffect_l(track, 0);
2431        }
2432    }
2433}
2434
2435bool AudioFlinger::PlaybackThread::threadLoop()
2436{
2437    Vector< sp<Track> > tracksToRemove;
2438
2439    standbyTime = systemTime();
2440
2441    // MIXER
2442    nsecs_t lastWarning = 0;
2443
2444    // DUPLICATING
2445    // FIXME could this be made local to while loop?
2446    writeFrames = 0;
2447
2448    int lastGeneration = 0;
2449
2450    cacheParameters_l();
2451    sleepTime = idleSleepTime;
2452
2453    if (mType == MIXER) {
2454        sleepTimeShift = 0;
2455    }
2456
2457    CpuStats cpuStats;
2458    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2459
2460    acquireWakeLock();
2461
2462    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2463    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2464    // and then that string will be logged at the next convenient opportunity.
2465    const char *logString = NULL;
2466
2467    checkSilentMode_l();
2468
2469    while (!exitPending())
2470    {
2471        cpuStats.sample(myName);
2472
2473        Vector< sp<EffectChain> > effectChains;
2474
2475        { // scope for mLock
2476
2477            Mutex::Autolock _l(mLock);
2478
2479            processConfigEvents_l();
2480
2481            if (logString != NULL) {
2482                mNBLogWriter->logTimestamp();
2483                mNBLogWriter->log(logString);
2484                logString = NULL;
2485            }
2486
2487            // Gather the framesReleased counters for all active tracks,
2488            // and latch them atomically with the timestamp.
2489            // FIXME We're using raw pointers as indices. A unique track ID would be a better index.
2490            mLatchD.mFramesReleased.clear();
2491            size_t size = mActiveTracks.size();
2492            for (size_t i = 0; i < size; i++) {
2493                sp<Track> t = mActiveTracks[i].promote();
2494                if (t != 0) {
2495                    mLatchD.mFramesReleased.add(t.get(),
2496                            t->mAudioTrackServerProxy->framesReleased());
2497                }
2498            }
2499            if (mLatchDValid) {
2500                mLatchQ = mLatchD;
2501                mLatchDValid = false;
2502                mLatchQValid = true;
2503            }
2504
2505            saveOutputTracks();
2506            if (mSignalPending) {
2507                // A signal was raised while we were unlocked
2508                mSignalPending = false;
2509            } else if (waitingAsyncCallback_l()) {
2510                if (exitPending()) {
2511                    break;
2512                }
2513                releaseWakeLock_l();
2514                mWakeLockUids.clear();
2515                mActiveTracksGeneration++;
2516                ALOGV("wait async completion");
2517                mWaitWorkCV.wait(mLock);
2518                ALOGV("async completion/wake");
2519                acquireWakeLock_l();
2520                standbyTime = systemTime() + standbyDelay;
2521                sleepTime = 0;
2522
2523                continue;
2524            }
2525            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2526                                   isSuspended()) {
2527                // put audio hardware into standby after short delay
2528                if (shouldStandby_l()) {
2529
2530                    threadLoop_standby();
2531
2532                    mStandby = true;
2533                }
2534
2535                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2536                    // we're about to wait, flush the binder command buffer
2537                    IPCThreadState::self()->flushCommands();
2538
2539                    clearOutputTracks();
2540
2541                    if (exitPending()) {
2542                        break;
2543                    }
2544
2545                    releaseWakeLock_l();
2546                    mWakeLockUids.clear();
2547                    mActiveTracksGeneration++;
2548                    // wait until we have something to do...
2549                    ALOGV("%s going to sleep", myName.string());
2550                    mWaitWorkCV.wait(mLock);
2551                    ALOGV("%s waking up", myName.string());
2552                    acquireWakeLock_l();
2553
2554                    mMixerStatus = MIXER_IDLE;
2555                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2556                    mBytesWritten = 0;
2557                    mBytesRemaining = 0;
2558                    checkSilentMode_l();
2559
2560                    standbyTime = systemTime() + standbyDelay;
2561                    sleepTime = idleSleepTime;
2562                    if (mType == MIXER) {
2563                        sleepTimeShift = 0;
2564                    }
2565
2566                    continue;
2567                }
2568            }
2569            // mMixerStatusIgnoringFastTracks is also updated internally
2570            mMixerStatus = prepareTracks_l(&tracksToRemove);
2571
2572            // compare with previously applied list
2573            if (lastGeneration != mActiveTracksGeneration) {
2574                // update wakelock
2575                updateWakeLockUids_l(mWakeLockUids);
2576                lastGeneration = mActiveTracksGeneration;
2577            }
2578
2579            // prevent any changes in effect chain list and in each effect chain
2580            // during mixing and effect process as the audio buffers could be deleted
2581            // or modified if an effect is created or deleted
2582            lockEffectChains_l(effectChains);
2583        } // mLock scope ends
2584
2585        if (mBytesRemaining == 0) {
2586            mCurrentWriteLength = 0;
2587            if (mMixerStatus == MIXER_TRACKS_READY) {
2588                // threadLoop_mix() sets mCurrentWriteLength
2589                threadLoop_mix();
2590            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2591                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2592                // threadLoop_sleepTime sets sleepTime to 0 if data
2593                // must be written to HAL
2594                threadLoop_sleepTime();
2595                if (sleepTime == 0) {
2596                    mCurrentWriteLength = mSinkBufferSize;
2597                }
2598            }
2599            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2600            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2601            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2602            // or mSinkBuffer (if there are no effects).
2603            //
2604            // This is done pre-effects computation; if effects change to
2605            // support higher precision, this needs to move.
2606            //
2607            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2608            // TODO use sleepTime == 0 as an additional condition.
2609            if (mMixerBufferValid) {
2610                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2611                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2612
2613                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2614                        mNormalFrameCount * mChannelCount);
2615            }
2616
2617            mBytesRemaining = mCurrentWriteLength;
2618            if (isSuspended()) {
2619                sleepTime = suspendSleepTimeUs();
2620                // simulate write to HAL when suspended
2621                mBytesWritten += mSinkBufferSize;
2622                mBytesRemaining = 0;
2623            }
2624
2625            // only process effects if we're going to write
2626            if (sleepTime == 0 && mType != OFFLOAD) {
2627                for (size_t i = 0; i < effectChains.size(); i ++) {
2628                    effectChains[i]->process_l();
2629                }
2630            }
2631        }
2632        // Process effect chains for offloaded thread even if no audio
2633        // was read from audio track: process only updates effect state
2634        // and thus does have to be synchronized with audio writes but may have
2635        // to be called while waiting for async write callback
2636        if (mType == OFFLOAD) {
2637            for (size_t i = 0; i < effectChains.size(); i ++) {
2638                effectChains[i]->process_l();
2639            }
2640        }
2641
2642        // Only if the Effects buffer is enabled and there is data in the
2643        // Effects buffer (buffer valid), we need to
2644        // copy into the sink buffer.
2645        // TODO use sleepTime == 0 as an additional condition.
2646        if (mEffectBufferValid) {
2647            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2648            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2649                    mNormalFrameCount * mChannelCount);
2650        }
2651
2652        // enable changes in effect chain
2653        unlockEffectChains(effectChains);
2654
2655        if (!waitingAsyncCallback()) {
2656            // sleepTime == 0 means we must write to audio hardware
2657            if (sleepTime == 0) {
2658                if (mBytesRemaining) {
2659                    ssize_t ret = threadLoop_write();
2660                    if (ret < 0) {
2661                        mBytesRemaining = 0;
2662                    } else {
2663                        mBytesWritten += ret;
2664                        mBytesRemaining -= ret;
2665                    }
2666                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2667                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2668                    threadLoop_drain();
2669                }
2670                if (mType == MIXER) {
2671                    // write blocked detection
2672                    nsecs_t now = systemTime();
2673                    nsecs_t delta = now - mLastWriteTime;
2674                    if (!mStandby && delta > maxPeriod) {
2675                        mNumDelayedWrites++;
2676                        if ((now - lastWarning) > kWarningThrottleNs) {
2677                            ATRACE_NAME("underrun");
2678                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2679                                    ns2ms(delta), mNumDelayedWrites, this);
2680                            lastWarning = now;
2681                        }
2682                    }
2683                }
2684
2685            } else {
2686                ATRACE_BEGIN("sleep");
2687                usleep(sleepTime);
2688                ATRACE_END();
2689            }
2690        }
2691
2692        // Finally let go of removed track(s), without the lock held
2693        // since we can't guarantee the destructors won't acquire that
2694        // same lock.  This will also mutate and push a new fast mixer state.
2695        threadLoop_removeTracks(tracksToRemove);
2696        tracksToRemove.clear();
2697
2698        // FIXME I don't understand the need for this here;
2699        //       it was in the original code but maybe the
2700        //       assignment in saveOutputTracks() makes this unnecessary?
2701        clearOutputTracks();
2702
2703        // Effect chains will be actually deleted here if they were removed from
2704        // mEffectChains list during mixing or effects processing
2705        effectChains.clear();
2706
2707        // FIXME Note that the above .clear() is no longer necessary since effectChains
2708        // is now local to this block, but will keep it for now (at least until merge done).
2709    }
2710
2711    threadLoop_exit();
2712
2713    if (!mStandby) {
2714        threadLoop_standby();
2715        mStandby = true;
2716    }
2717
2718    releaseWakeLock();
2719    mWakeLockUids.clear();
2720    mActiveTracksGeneration++;
2721
2722    ALOGV("Thread %p type %d exiting", this, mType);
2723    return false;
2724}
2725
2726// removeTracks_l() must be called with ThreadBase::mLock held
2727void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2728{
2729    size_t count = tracksToRemove.size();
2730    if (count > 0) {
2731        for (size_t i=0 ; i<count ; i++) {
2732            const sp<Track>& track = tracksToRemove.itemAt(i);
2733            mActiveTracks.remove(track);
2734            mWakeLockUids.remove(track->uid());
2735            mActiveTracksGeneration++;
2736            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2737            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2738            if (chain != 0) {
2739                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2740                        track->sessionId());
2741                chain->decActiveTrackCnt();
2742            }
2743            if (track->isTerminated()) {
2744                removeTrack_l(track);
2745            }
2746        }
2747    }
2748
2749}
2750
2751status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2752{
2753    if (mNormalSink != 0) {
2754        return mNormalSink->getTimestamp(timestamp);
2755    }
2756    if ((mType == OFFLOAD || mType == DIRECT) && mOutput->stream->get_presentation_position) {
2757        uint64_t position64;
2758        int ret = mOutput->stream->get_presentation_position(
2759                                                mOutput->stream, &position64, &timestamp.mTime);
2760        if (ret == 0) {
2761            timestamp.mPosition = (uint32_t)position64;
2762            return NO_ERROR;
2763        }
2764    }
2765    return INVALID_OPERATION;
2766}
2767
2768status_t AudioFlinger::PlaybackThread::createAudioPatch_l(const struct audio_patch *patch,
2769                                                          audio_patch_handle_t *handle)
2770{
2771    status_t status = NO_ERROR;
2772    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2773        // store new device and send to effects
2774        audio_devices_t type = AUDIO_DEVICE_NONE;
2775        for (unsigned int i = 0; i < patch->num_sinks; i++) {
2776            type |= patch->sinks[i].ext.device.type;
2777        }
2778        mOutDevice = type;
2779        for (size_t i = 0; i < mEffectChains.size(); i++) {
2780            mEffectChains[i]->setDevice_l(mOutDevice);
2781        }
2782
2783        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2784        status = hwDevice->create_audio_patch(hwDevice,
2785                                               patch->num_sources,
2786                                               patch->sources,
2787                                               patch->num_sinks,
2788                                               patch->sinks,
2789                                               handle);
2790    } else {
2791        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
2792    }
2793    return status;
2794}
2795
2796status_t AudioFlinger::PlaybackThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
2797{
2798    status_t status = NO_ERROR;
2799    if (mOutput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
2800        audio_hw_device_t *hwDevice = mOutput->audioHwDev->hwDevice();
2801        status = hwDevice->release_audio_patch(hwDevice, handle);
2802    } else {
2803        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
2804    }
2805    return status;
2806}
2807
2808void AudioFlinger::PlaybackThread::addPatchTrack(const sp<PatchTrack>& track)
2809{
2810    Mutex::Autolock _l(mLock);
2811    mTracks.add(track);
2812}
2813
2814void AudioFlinger::PlaybackThread::deletePatchTrack(const sp<PatchTrack>& track)
2815{
2816    Mutex::Autolock _l(mLock);
2817    destroyTrack_l(track);
2818}
2819
2820void AudioFlinger::PlaybackThread::getAudioPortConfig(struct audio_port_config *config)
2821{
2822    ThreadBase::getAudioPortConfig(config);
2823    config->role = AUDIO_PORT_ROLE_SOURCE;
2824    config->ext.mix.hw_module = mOutput->audioHwDev->handle();
2825    config->ext.mix.usecase.stream = AUDIO_STREAM_DEFAULT;
2826}
2827
2828// ----------------------------------------------------------------------------
2829
2830AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2831        audio_io_handle_t id, audio_devices_t device, type_t type)
2832    :   PlaybackThread(audioFlinger, output, id, device, type),
2833        // mAudioMixer below
2834        // mFastMixer below
2835        mFastMixerFutex(0)
2836        // mOutputSink below
2837        // mPipeSink below
2838        // mNormalSink below
2839{
2840    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2841    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2842            "mFrameCount=%d, mNormalFrameCount=%d",
2843            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2844            mNormalFrameCount);
2845    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2846
2847    // create an NBAIO sink for the HAL output stream, and negotiate
2848    mOutputSink = new AudioStreamOutSink(output->stream);
2849    size_t numCounterOffers = 0;
2850    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2851    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2852    ALOG_ASSERT(index == 0);
2853
2854    // initialize fast mixer depending on configuration
2855    bool initFastMixer;
2856    switch (kUseFastMixer) {
2857    case FastMixer_Never:
2858        initFastMixer = false;
2859        break;
2860    case FastMixer_Always:
2861        initFastMixer = true;
2862        break;
2863    case FastMixer_Static:
2864    case FastMixer_Dynamic:
2865        initFastMixer = mFrameCount < mNormalFrameCount;
2866        break;
2867    }
2868    if (initFastMixer) {
2869        audio_format_t fastMixerFormat;
2870        if (mMixerBufferEnabled && mEffectBufferEnabled) {
2871            fastMixerFormat = AUDIO_FORMAT_PCM_FLOAT;
2872        } else {
2873            fastMixerFormat = AUDIO_FORMAT_PCM_16_BIT;
2874        }
2875        if (mFormat != fastMixerFormat) {
2876            // change our Sink format to accept our intermediate precision
2877            mFormat = fastMixerFormat;
2878            free(mSinkBuffer);
2879            mFrameSize = mChannelCount * audio_bytes_per_sample(mFormat);
2880            const size_t sinkBufferSize = mNormalFrameCount * mFrameSize;
2881            (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
2882        }
2883
2884        // create a MonoPipe to connect our submix to FastMixer
2885        NBAIO_Format format = mOutputSink->format();
2886        NBAIO_Format origformat = format;
2887        // adjust format to match that of the Fast Mixer
2888        ALOGV("format changed from %d to %d", format.mFormat, fastMixerFormat);
2889        format.mFormat = fastMixerFormat;
2890        format.mFrameSize = audio_bytes_per_sample(format.mFormat) * format.mChannelCount;
2891
2892        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2893        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2894        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2895        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2896        const NBAIO_Format offers[1] = {format};
2897        size_t numCounterOffers = 0;
2898        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2899        ALOG_ASSERT(index == 0);
2900        monoPipe->setAvgFrames((mScreenState & 1) ?
2901                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2902        mPipeSink = monoPipe;
2903
2904#ifdef TEE_SINK
2905        if (mTeeSinkOutputEnabled) {
2906            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2907            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, origformat);
2908            const NBAIO_Format offers2[1] = {origformat};
2909            numCounterOffers = 0;
2910            index = teeSink->negotiate(offers2, 1, NULL, numCounterOffers);
2911            ALOG_ASSERT(index == 0);
2912            mTeeSink = teeSink;
2913            PipeReader *teeSource = new PipeReader(*teeSink);
2914            numCounterOffers = 0;
2915            index = teeSource->negotiate(offers2, 1, NULL, numCounterOffers);
2916            ALOG_ASSERT(index == 0);
2917            mTeeSource = teeSource;
2918        }
2919#endif
2920
2921        // create fast mixer and configure it initially with just one fast track for our submix
2922        mFastMixer = new FastMixer();
2923        FastMixerStateQueue *sq = mFastMixer->sq();
2924#ifdef STATE_QUEUE_DUMP
2925        sq->setObserverDump(&mStateQueueObserverDump);
2926        sq->setMutatorDump(&mStateQueueMutatorDump);
2927#endif
2928        FastMixerState *state = sq->begin();
2929        FastTrack *fastTrack = &state->mFastTracks[0];
2930        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2931        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2932        fastTrack->mVolumeProvider = NULL;
2933        fastTrack->mChannelMask = mChannelMask; // mPipeSink channel mask for audio to FastMixer
2934        fastTrack->mFormat = mFormat; // mPipeSink format for audio to FastMixer
2935        fastTrack->mGeneration++;
2936        state->mFastTracksGen++;
2937        state->mTrackMask = 1;
2938        // fast mixer will use the HAL output sink
2939        state->mOutputSink = mOutputSink.get();
2940        state->mOutputSinkGen++;
2941        state->mFrameCount = mFrameCount;
2942        state->mCommand = FastMixerState::COLD_IDLE;
2943        // already done in constructor initialization list
2944        //mFastMixerFutex = 0;
2945        state->mColdFutexAddr = &mFastMixerFutex;
2946        state->mColdGen++;
2947        state->mDumpState = &mFastMixerDumpState;
2948#ifdef TEE_SINK
2949        state->mTeeSink = mTeeSink.get();
2950#endif
2951        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2952        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2953        sq->end();
2954        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2955
2956        // start the fast mixer
2957        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2958        pid_t tid = mFastMixer->getTid();
2959        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2960        if (err != 0) {
2961            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2962                    kPriorityFastMixer, getpid_cached, tid, err);
2963        }
2964
2965#ifdef AUDIO_WATCHDOG
2966        // create and start the watchdog
2967        mAudioWatchdog = new AudioWatchdog();
2968        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2969        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2970        tid = mAudioWatchdog->getTid();
2971        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2972        if (err != 0) {
2973            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2974                    kPriorityFastMixer, getpid_cached, tid, err);
2975        }
2976#endif
2977
2978    }
2979
2980    switch (kUseFastMixer) {
2981    case FastMixer_Never:
2982    case FastMixer_Dynamic:
2983        mNormalSink = mOutputSink;
2984        break;
2985    case FastMixer_Always:
2986        mNormalSink = mPipeSink;
2987        break;
2988    case FastMixer_Static:
2989        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2990        break;
2991    }
2992}
2993
2994AudioFlinger::MixerThread::~MixerThread()
2995{
2996    if (mFastMixer != 0) {
2997        FastMixerStateQueue *sq = mFastMixer->sq();
2998        FastMixerState *state = sq->begin();
2999        if (state->mCommand == FastMixerState::COLD_IDLE) {
3000            int32_t old = android_atomic_inc(&mFastMixerFutex);
3001            if (old == -1) {
3002                (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3003            }
3004        }
3005        state->mCommand = FastMixerState::EXIT;
3006        sq->end();
3007        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3008        mFastMixer->join();
3009        // Though the fast mixer thread has exited, it's state queue is still valid.
3010        // We'll use that extract the final state which contains one remaining fast track
3011        // corresponding to our sub-mix.
3012        state = sq->begin();
3013        ALOG_ASSERT(state->mTrackMask == 1);
3014        FastTrack *fastTrack = &state->mFastTracks[0];
3015        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
3016        delete fastTrack->mBufferProvider;
3017        sq->end(false /*didModify*/);
3018        mFastMixer.clear();
3019#ifdef AUDIO_WATCHDOG
3020        if (mAudioWatchdog != 0) {
3021            mAudioWatchdog->requestExit();
3022            mAudioWatchdog->requestExitAndWait();
3023            mAudioWatchdog.clear();
3024        }
3025#endif
3026    }
3027    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
3028    delete mAudioMixer;
3029}
3030
3031
3032uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
3033{
3034    if (mFastMixer != 0) {
3035        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
3036        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
3037    }
3038    return latency;
3039}
3040
3041
3042void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
3043{
3044    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
3045}
3046
3047ssize_t AudioFlinger::MixerThread::threadLoop_write()
3048{
3049    // FIXME we should only do one push per cycle; confirm this is true
3050    // Start the fast mixer if it's not already running
3051    if (mFastMixer != 0) {
3052        FastMixerStateQueue *sq = mFastMixer->sq();
3053        FastMixerState *state = sq->begin();
3054        if (state->mCommand != FastMixerState::MIX_WRITE &&
3055                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
3056            if (state->mCommand == FastMixerState::COLD_IDLE) {
3057                int32_t old = android_atomic_inc(&mFastMixerFutex);
3058                if (old == -1) {
3059                    (void) syscall(__NR_futex, &mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
3060                }
3061#ifdef AUDIO_WATCHDOG
3062                if (mAudioWatchdog != 0) {
3063                    mAudioWatchdog->resume();
3064                }
3065#endif
3066            }
3067            state->mCommand = FastMixerState::MIX_WRITE;
3068            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
3069                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
3070            sq->end();
3071            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3072            if (kUseFastMixer == FastMixer_Dynamic) {
3073                mNormalSink = mPipeSink;
3074            }
3075        } else {
3076            sq->end(false /*didModify*/);
3077        }
3078    }
3079    return PlaybackThread::threadLoop_write();
3080}
3081
3082void AudioFlinger::MixerThread::threadLoop_standby()
3083{
3084    // Idle the fast mixer if it's currently running
3085    if (mFastMixer != 0) {
3086        FastMixerStateQueue *sq = mFastMixer->sq();
3087        FastMixerState *state = sq->begin();
3088        if (!(state->mCommand & FastMixerState::IDLE)) {
3089            state->mCommand = FastMixerState::COLD_IDLE;
3090            state->mColdFutexAddr = &mFastMixerFutex;
3091            state->mColdGen++;
3092            mFastMixerFutex = 0;
3093            sq->end();
3094            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
3095            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3096            if (kUseFastMixer == FastMixer_Dynamic) {
3097                mNormalSink = mOutputSink;
3098            }
3099#ifdef AUDIO_WATCHDOG
3100            if (mAudioWatchdog != 0) {
3101                mAudioWatchdog->pause();
3102            }
3103#endif
3104        } else {
3105            sq->end(false /*didModify*/);
3106        }
3107    }
3108    PlaybackThread::threadLoop_standby();
3109}
3110
3111bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
3112{
3113    return false;
3114}
3115
3116bool AudioFlinger::PlaybackThread::shouldStandby_l()
3117{
3118    return !mStandby;
3119}
3120
3121bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
3122{
3123    Mutex::Autolock _l(mLock);
3124    return waitingAsyncCallback_l();
3125}
3126
3127// shared by MIXER and DIRECT, overridden by DUPLICATING
3128void AudioFlinger::PlaybackThread::threadLoop_standby()
3129{
3130    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
3131    mOutput->stream->common.standby(&mOutput->stream->common);
3132    if (mUseAsyncWrite != 0) {
3133        // discard any pending drain or write ack by incrementing sequence
3134        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
3135        mDrainSequence = (mDrainSequence + 2) & ~1;
3136        ALOG_ASSERT(mCallbackThread != 0);
3137        mCallbackThread->setWriteBlocked(mWriteAckSequence);
3138        mCallbackThread->setDraining(mDrainSequence);
3139    }
3140}
3141
3142void AudioFlinger::PlaybackThread::onAddNewTrack_l()
3143{
3144    ALOGV("signal playback thread");
3145    broadcast_l();
3146}
3147
3148void AudioFlinger::MixerThread::threadLoop_mix()
3149{
3150    // obtain the presentation timestamp of the next output buffer
3151    int64_t pts;
3152    status_t status = INVALID_OPERATION;
3153
3154    if (mNormalSink != 0) {
3155        status = mNormalSink->getNextWriteTimestamp(&pts);
3156    } else {
3157        status = mOutputSink->getNextWriteTimestamp(&pts);
3158    }
3159
3160    if (status != NO_ERROR) {
3161        pts = AudioBufferProvider::kInvalidPTS;
3162    }
3163
3164    // mix buffers...
3165    mAudioMixer->process(pts);
3166    mCurrentWriteLength = mSinkBufferSize;
3167    // increase sleep time progressively when application underrun condition clears.
3168    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
3169    // that a steady state of alternating ready/not ready conditions keeps the sleep time
3170    // such that we would underrun the audio HAL.
3171    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
3172        sleepTimeShift--;
3173    }
3174    sleepTime = 0;
3175    standbyTime = systemTime() + standbyDelay;
3176    //TODO: delay standby when effects have a tail
3177
3178}
3179
3180void AudioFlinger::MixerThread::threadLoop_sleepTime()
3181{
3182    // If no tracks are ready, sleep once for the duration of an output
3183    // buffer size, then write 0s to the output
3184    if (sleepTime == 0) {
3185        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3186            sleepTime = activeSleepTime >> sleepTimeShift;
3187            if (sleepTime < kMinThreadSleepTimeUs) {
3188                sleepTime = kMinThreadSleepTimeUs;
3189            }
3190            // reduce sleep time in case of consecutive application underruns to avoid
3191            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
3192            // duration we would end up writing less data than needed by the audio HAL if
3193            // the condition persists.
3194            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
3195                sleepTimeShift++;
3196            }
3197        } else {
3198            sleepTime = idleSleepTime;
3199        }
3200    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
3201        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
3202        // before effects processing or output.
3203        if (mMixerBufferValid) {
3204            memset(mMixerBuffer, 0, mMixerBufferSize);
3205        } else {
3206            memset(mSinkBuffer, 0, mSinkBufferSize);
3207        }
3208        sleepTime = 0;
3209        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
3210                "anticipated start");
3211    }
3212    // TODO add standby time extension fct of effect tail
3213}
3214
3215// prepareTracks_l() must be called with ThreadBase::mLock held
3216AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
3217        Vector< sp<Track> > *tracksToRemove)
3218{
3219
3220    mixer_state mixerStatus = MIXER_IDLE;
3221    // find out which tracks need to be processed
3222    size_t count = mActiveTracks.size();
3223    size_t mixedTracks = 0;
3224    size_t tracksWithEffect = 0;
3225    // counts only _active_ fast tracks
3226    size_t fastTracks = 0;
3227    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
3228
3229    float masterVolume = mMasterVolume;
3230    bool masterMute = mMasterMute;
3231
3232    if (masterMute) {
3233        masterVolume = 0;
3234    }
3235    // Delegate master volume control to effect in output mix effect chain if needed
3236    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
3237    if (chain != 0) {
3238        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
3239        chain->setVolume_l(&v, &v);
3240        masterVolume = (float)((v + (1 << 23)) >> 24);
3241        chain.clear();
3242    }
3243
3244    // prepare a new state to push
3245    FastMixerStateQueue *sq = NULL;
3246    FastMixerState *state = NULL;
3247    bool didModify = false;
3248    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
3249    if (mFastMixer != 0) {
3250        sq = mFastMixer->sq();
3251        state = sq->begin();
3252    }
3253
3254    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
3255    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
3256
3257    for (size_t i=0 ; i<count ; i++) {
3258        const sp<Track> t = mActiveTracks[i].promote();
3259        if (t == 0) {
3260            continue;
3261        }
3262
3263        // this const just means the local variable doesn't change
3264        Track* const track = t.get();
3265
3266        // process fast tracks
3267        if (track->isFastTrack()) {
3268
3269            // It's theoretically possible (though unlikely) for a fast track to be created
3270            // and then removed within the same normal mix cycle.  This is not a problem, as
3271            // the track never becomes active so it's fast mixer slot is never touched.
3272            // The converse, of removing an (active) track and then creating a new track
3273            // at the identical fast mixer slot within the same normal mix cycle,
3274            // is impossible because the slot isn't marked available until the end of each cycle.
3275            int j = track->mFastIndex;
3276            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3277            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3278            FastTrack *fastTrack = &state->mFastTracks[j];
3279
3280            // Determine whether the track is currently in underrun condition,
3281            // and whether it had a recent underrun.
3282            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3283            FastTrackUnderruns underruns = ftDump->mUnderruns;
3284            uint32_t recentFull = (underruns.mBitFields.mFull -
3285                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3286            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3287                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3288            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3289                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3290            uint32_t recentUnderruns = recentPartial + recentEmpty;
3291            track->mObservedUnderruns = underruns;
3292            // don't count underruns that occur while stopping or pausing
3293            // or stopped which can occur when flush() is called while active
3294            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3295                    recentUnderruns > 0) {
3296                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3297                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3298            }
3299
3300            // This is similar to the state machine for normal tracks,
3301            // with a few modifications for fast tracks.
3302            bool isActive = true;
3303            switch (track->mState) {
3304            case TrackBase::STOPPING_1:
3305                // track stays active in STOPPING_1 state until first underrun
3306                if (recentUnderruns > 0 || track->isTerminated()) {
3307                    track->mState = TrackBase::STOPPING_2;
3308                }
3309                break;
3310            case TrackBase::PAUSING:
3311                // ramp down is not yet implemented
3312                track->setPaused();
3313                break;
3314            case TrackBase::RESUMING:
3315                // ramp up is not yet implemented
3316                track->mState = TrackBase::ACTIVE;
3317                break;
3318            case TrackBase::ACTIVE:
3319                if (recentFull > 0 || recentPartial > 0) {
3320                    // track has provided at least some frames recently: reset retry count
3321                    track->mRetryCount = kMaxTrackRetries;
3322                }
3323                if (recentUnderruns == 0) {
3324                    // no recent underruns: stay active
3325                    break;
3326                }
3327                // there has recently been an underrun of some kind
3328                if (track->sharedBuffer() == 0) {
3329                    // were any of the recent underruns "empty" (no frames available)?
3330                    if (recentEmpty == 0) {
3331                        // no, then ignore the partial underruns as they are allowed indefinitely
3332                        break;
3333                    }
3334                    // there has recently been an "empty" underrun: decrement the retry counter
3335                    if (--(track->mRetryCount) > 0) {
3336                        break;
3337                    }
3338                    // indicate to client process that the track was disabled because of underrun;
3339                    // it will then automatically call start() when data is available
3340                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3341                    // remove from active list, but state remains ACTIVE [confusing but true]
3342                    isActive = false;
3343                    break;
3344                }
3345                // fall through
3346            case TrackBase::STOPPING_2:
3347            case TrackBase::PAUSED:
3348            case TrackBase::STOPPED:
3349            case TrackBase::FLUSHED:   // flush() while active
3350                // Check for presentation complete if track is inactive
3351                // We have consumed all the buffers of this track.
3352                // This would be incomplete if we auto-paused on underrun
3353                {
3354                    size_t audioHALFrames =
3355                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3356                    size_t framesWritten = mBytesWritten / mFrameSize;
3357                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3358                        // track stays in active list until presentation is complete
3359                        break;
3360                    }
3361                }
3362                if (track->isStopping_2()) {
3363                    track->mState = TrackBase::STOPPED;
3364                }
3365                if (track->isStopped()) {
3366                    // Can't reset directly, as fast mixer is still polling this track
3367                    //   track->reset();
3368                    // So instead mark this track as needing to be reset after push with ack
3369                    resetMask |= 1 << i;
3370                }
3371                isActive = false;
3372                break;
3373            case TrackBase::IDLE:
3374            default:
3375                LOG_ALWAYS_FATAL("unexpected track state %d", track->mState);
3376            }
3377
3378            if (isActive) {
3379                // was it previously inactive?
3380                if (!(state->mTrackMask & (1 << j))) {
3381                    ExtendedAudioBufferProvider *eabp = track;
3382                    VolumeProvider *vp = track;
3383                    fastTrack->mBufferProvider = eabp;
3384                    fastTrack->mVolumeProvider = vp;
3385                    fastTrack->mChannelMask = track->mChannelMask;
3386                    fastTrack->mFormat = track->mFormat;
3387                    fastTrack->mGeneration++;
3388                    state->mTrackMask |= 1 << j;
3389                    didModify = true;
3390                    // no acknowledgement required for newly active tracks
3391                }
3392                // cache the combined master volume and stream type volume for fast mixer; this
3393                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3394                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3395                ++fastTracks;
3396            } else {
3397                // was it previously active?
3398                if (state->mTrackMask & (1 << j)) {
3399                    fastTrack->mBufferProvider = NULL;
3400                    fastTrack->mGeneration++;
3401                    state->mTrackMask &= ~(1 << j);
3402                    didModify = true;
3403                    // If any fast tracks were removed, we must wait for acknowledgement
3404                    // because we're about to decrement the last sp<> on those tracks.
3405                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3406                } else {
3407                    LOG_ALWAYS_FATAL("fast track %d should have been active", j);
3408                }
3409                tracksToRemove->add(track);
3410                // Avoids a misleading display in dumpsys
3411                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3412            }
3413            continue;
3414        }
3415
3416        {   // local variable scope to avoid goto warning
3417
3418        audio_track_cblk_t* cblk = track->cblk();
3419
3420        // The first time a track is added we wait
3421        // for all its buffers to be filled before processing it
3422        int name = track->name();
3423        // make sure that we have enough frames to mix one full buffer.
3424        // enforce this condition only once to enable draining the buffer in case the client
3425        // app does not call stop() and relies on underrun to stop:
3426        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3427        // during last round
3428        size_t desiredFrames;
3429        uint32_t sr = track->sampleRate();
3430        if (sr == mSampleRate) {
3431            desiredFrames = mNormalFrameCount;
3432        } else {
3433            // +1 for rounding and +1 for additional sample needed for interpolation
3434            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3435            // add frames already consumed but not yet released by the resampler
3436            // because mAudioTrackServerProxy->framesReady() will include these frames
3437            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3438#if 0
3439            // the minimum track buffer size is normally twice the number of frames necessary
3440            // to fill one buffer and the resampler should not leave more than one buffer worth
3441            // of unreleased frames after each pass, but just in case...
3442            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3443#endif
3444        }
3445        uint32_t minFrames = 1;
3446        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3447                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3448            minFrames = desiredFrames;
3449        }
3450
3451        size_t framesReady = track->framesReady();
3452        if (ATRACE_ENABLED()) {
3453            // I wish we had formatted trace names
3454            char traceName[16];
3455            strcpy(traceName, "nRdy");
3456            int name = track->name();
3457            if (AudioMixer::TRACK0 <= name &&
3458                    name < (int) (AudioMixer::TRACK0 + AudioMixer::MAX_NUM_TRACKS)) {
3459                name -= AudioMixer::TRACK0;
3460                traceName[4] = (name / 10) + '0';
3461                traceName[5] = (name % 10) + '0';
3462            } else {
3463                traceName[4] = '?';
3464                traceName[5] = '?';
3465            }
3466            traceName[6] = '\0';
3467            ATRACE_INT(traceName, framesReady);
3468        }
3469        if ((framesReady >= minFrames) && track->isReady() &&
3470                !track->isPaused() && !track->isTerminated())
3471        {
3472            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3473
3474            mixedTracks++;
3475
3476            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3477            // there is an effect chain connected to the track
3478            chain.clear();
3479            if (track->mainBuffer() != mSinkBuffer &&
3480                    track->mainBuffer() != mMixerBuffer) {
3481                if (mEffectBufferEnabled) {
3482                    mEffectBufferValid = true; // Later can set directly.
3483                }
3484                chain = getEffectChain_l(track->sessionId());
3485                // Delegate volume control to effect in track effect chain if needed
3486                if (chain != 0) {
3487                    tracksWithEffect++;
3488                } else {
3489                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3490                            "session %d",
3491                            name, track->sessionId());
3492                }
3493            }
3494
3495
3496            int param = AudioMixer::VOLUME;
3497            if (track->mFillingUpStatus == Track::FS_FILLED) {
3498                // no ramp for the first volume setting
3499                track->mFillingUpStatus = Track::FS_ACTIVE;
3500                if (track->mState == TrackBase::RESUMING) {
3501                    track->mState = TrackBase::ACTIVE;
3502                    param = AudioMixer::RAMP_VOLUME;
3503                }
3504                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3505            // FIXME should not make a decision based on mServer
3506            } else if (cblk->mServer != 0) {
3507                // If the track is stopped before the first frame was mixed,
3508                // do not apply ramp
3509                param = AudioMixer::RAMP_VOLUME;
3510            }
3511
3512            // compute volume for this track
3513            uint32_t vl, vr;       // in U8.24 integer format
3514            float vlf, vrf, vaf;   // in [0.0, 1.0] float format
3515            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3516                vl = vr = 0;
3517                vlf = vrf = vaf = 0.;
3518                if (track->isPausing()) {
3519                    track->setPaused();
3520                }
3521            } else {
3522
3523                // read original volumes with volume control
3524                float typeVolume = mStreamTypes[track->streamType()].volume;
3525                float v = masterVolume * typeVolume;
3526                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3527                gain_minifloat_packed_t vlr = proxy->getVolumeLR();
3528                vlf = float_from_gain(gain_minifloat_unpack_left(vlr));
3529                vrf = float_from_gain(gain_minifloat_unpack_right(vlr));
3530                // track volumes come from shared memory, so can't be trusted and must be clamped
3531                if (vlf > GAIN_FLOAT_UNITY) {
3532                    ALOGV("Track left volume out of range: %.3g", vlf);
3533                    vlf = GAIN_FLOAT_UNITY;
3534                }
3535                if (vrf > GAIN_FLOAT_UNITY) {
3536                    ALOGV("Track right volume out of range: %.3g", vrf);
3537                    vrf = GAIN_FLOAT_UNITY;
3538                }
3539                // now apply the master volume and stream type volume
3540                vlf *= v;
3541                vrf *= v;
3542                // assuming master volume and stream type volume each go up to 1.0,
3543                // then derive vl and vr as U8.24 versions for the effect chain
3544                const float scaleto8_24 = MAX_GAIN_INT * MAX_GAIN_INT;
3545                vl = (uint32_t) (scaleto8_24 * vlf);
3546                vr = (uint32_t) (scaleto8_24 * vrf);
3547                // vl and vr are now in U8.24 format
3548                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3549                // send level comes from shared memory and so may be corrupt
3550                if (sendLevel > MAX_GAIN_INT) {
3551                    ALOGV("Track send level out of range: %04X", sendLevel);
3552                    sendLevel = MAX_GAIN_INT;
3553                }
3554                // vaf is represented as [0.0, 1.0] float by rescaling sendLevel
3555                vaf = v * sendLevel * (1. / MAX_GAIN_INT);
3556            }
3557
3558            // Delegate volume control to effect in track effect chain if needed
3559            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3560                // Do not ramp volume if volume is controlled by effect
3561                param = AudioMixer::VOLUME;
3562                // Update remaining floating point volume levels
3563                vlf = (float)vl / (1 << 24);
3564                vrf = (float)vr / (1 << 24);
3565                track->mHasVolumeController = true;
3566            } else {
3567                // force no volume ramp when volume controller was just disabled or removed
3568                // from effect chain to avoid volume spike
3569                if (track->mHasVolumeController) {
3570                    param = AudioMixer::VOLUME;
3571                }
3572                track->mHasVolumeController = false;
3573            }
3574
3575            // XXX: these things DON'T need to be done each time
3576            mAudioMixer->setBufferProvider(name, track);
3577            mAudioMixer->enable(name);
3578
3579            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, &vlf);
3580            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, &vrf);
3581            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, &vaf);
3582            mAudioMixer->setParameter(
3583                name,
3584                AudioMixer::TRACK,
3585                AudioMixer::FORMAT, (void *)track->format());
3586            mAudioMixer->setParameter(
3587                name,
3588                AudioMixer::TRACK,
3589                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3590            mAudioMixer->setParameter(
3591                name,
3592                AudioMixer::TRACK,
3593                AudioMixer::MIXER_CHANNEL_MASK, (void *)(uintptr_t)mChannelMask);
3594            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3595            uint32_t maxSampleRate = mSampleRate * AUDIO_RESAMPLER_DOWN_RATIO_MAX;
3596            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3597            if (reqSampleRate == 0) {
3598                reqSampleRate = mSampleRate;
3599            } else if (reqSampleRate > maxSampleRate) {
3600                reqSampleRate = maxSampleRate;
3601            }
3602            mAudioMixer->setParameter(
3603                name,
3604                AudioMixer::RESAMPLE,
3605                AudioMixer::SAMPLE_RATE,
3606                (void *)(uintptr_t)reqSampleRate);
3607            /*
3608             * Select the appropriate output buffer for the track.
3609             *
3610             * Tracks with effects go into their own effects chain buffer
3611             * and from there into either mEffectBuffer or mSinkBuffer.
3612             *
3613             * Other tracks can use mMixerBuffer for higher precision
3614             * channel accumulation.  If this buffer is enabled
3615             * (mMixerBufferEnabled true), then selected tracks will accumulate
3616             * into it.
3617             *
3618             */
3619            if (mMixerBufferEnabled
3620                    && (track->mainBuffer() == mSinkBuffer
3621                            || track->mainBuffer() == mMixerBuffer)) {
3622                mAudioMixer->setParameter(
3623                        name,
3624                        AudioMixer::TRACK,
3625                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3626                mAudioMixer->setParameter(
3627                        name,
3628                        AudioMixer::TRACK,
3629                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3630                // TODO: override track->mainBuffer()?
3631                mMixerBufferValid = true;
3632            } else {
3633                mAudioMixer->setParameter(
3634                        name,
3635                        AudioMixer::TRACK,
3636                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3637                mAudioMixer->setParameter(
3638                        name,
3639                        AudioMixer::TRACK,
3640                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3641            }
3642            mAudioMixer->setParameter(
3643                name,
3644                AudioMixer::TRACK,
3645                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3646
3647            // reset retry count
3648            track->mRetryCount = kMaxTrackRetries;
3649
3650            // If one track is ready, set the mixer ready if:
3651            //  - the mixer was not ready during previous round OR
3652            //  - no other track is not ready
3653            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3654                    mixerStatus != MIXER_TRACKS_ENABLED) {
3655                mixerStatus = MIXER_TRACKS_READY;
3656            }
3657        } else {
3658            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3659                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3660            }
3661            // clear effect chain input buffer if an active track underruns to avoid sending
3662            // previous audio buffer again to effects
3663            chain = getEffectChain_l(track->sessionId());
3664            if (chain != 0) {
3665                chain->clearInputBuffer();
3666            }
3667
3668            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3669            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3670                    track->isStopped() || track->isPaused()) {
3671                // We have consumed all the buffers of this track.
3672                // Remove it from the list of active tracks.
3673                // TODO: use actual buffer filling status instead of latency when available from
3674                // audio HAL
3675                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3676                size_t framesWritten = mBytesWritten / mFrameSize;
3677                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3678                    if (track->isStopped()) {
3679                        track->reset();
3680                    }
3681                    tracksToRemove->add(track);
3682                }
3683            } else {
3684                // No buffers for this track. Give it a few chances to
3685                // fill a buffer, then remove it from active list.
3686                if (--(track->mRetryCount) <= 0) {
3687                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3688                    tracksToRemove->add(track);
3689                    // indicate to client process that the track was disabled because of underrun;
3690                    // it will then automatically call start() when data is available
3691                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3692                // If one track is not ready, mark the mixer also not ready if:
3693                //  - the mixer was ready during previous round OR
3694                //  - no other track is ready
3695                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3696                                mixerStatus != MIXER_TRACKS_READY) {
3697                    mixerStatus = MIXER_TRACKS_ENABLED;
3698                }
3699            }
3700            mAudioMixer->disable(name);
3701        }
3702
3703        }   // local variable scope to avoid goto warning
3704track_is_ready: ;
3705
3706    }
3707
3708    // Push the new FastMixer state if necessary
3709    bool pauseAudioWatchdog = false;
3710    if (didModify) {
3711        state->mFastTracksGen++;
3712        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3713        if (kUseFastMixer == FastMixer_Dynamic &&
3714                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3715            state->mCommand = FastMixerState::COLD_IDLE;
3716            state->mColdFutexAddr = &mFastMixerFutex;
3717            state->mColdGen++;
3718            mFastMixerFutex = 0;
3719            if (kUseFastMixer == FastMixer_Dynamic) {
3720                mNormalSink = mOutputSink;
3721            }
3722            // If we go into cold idle, need to wait for acknowledgement
3723            // so that fast mixer stops doing I/O.
3724            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3725            pauseAudioWatchdog = true;
3726        }
3727    }
3728    if (sq != NULL) {
3729        sq->end(didModify);
3730        sq->push(block);
3731    }
3732#ifdef AUDIO_WATCHDOG
3733    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3734        mAudioWatchdog->pause();
3735    }
3736#endif
3737
3738    // Now perform the deferred reset on fast tracks that have stopped
3739    while (resetMask != 0) {
3740        size_t i = __builtin_ctz(resetMask);
3741        ALOG_ASSERT(i < count);
3742        resetMask &= ~(1 << i);
3743        sp<Track> t = mActiveTracks[i].promote();
3744        if (t == 0) {
3745            continue;
3746        }
3747        Track* track = t.get();
3748        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3749        track->reset();
3750    }
3751
3752    // remove all the tracks that need to be...
3753    removeTracks_l(*tracksToRemove);
3754
3755    if (getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX) != 0) {
3756        mEffectBufferValid = true;
3757    }
3758
3759    if (mEffectBufferValid) {
3760        // as long as there are effects we should clear the effects buffer, to avoid
3761        // passing a non-clean buffer to the effect chain
3762        memset(mEffectBuffer, 0, mEffectBufferSize);
3763    }
3764    // sink or mix buffer must be cleared if all tracks are connected to an
3765    // effect chain as in this case the mixer will not write to the sink or mix buffer
3766    // and track effects will accumulate into it
3767    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3768            (mixedTracks == 0 && fastTracks > 0))) {
3769        // FIXME as a performance optimization, should remember previous zero status
3770        if (mMixerBufferValid) {
3771            memset(mMixerBuffer, 0, mMixerBufferSize);
3772            // TODO: In testing, mSinkBuffer below need not be cleared because
3773            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3774            // after mixing.
3775            //
3776            // To enforce this guarantee:
3777            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3778            // (mixedTracks == 0 && fastTracks > 0))
3779            // must imply MIXER_TRACKS_READY.
3780            // Later, we may clear buffers regardless, and skip much of this logic.
3781        }
3782        // FIXME as a performance optimization, should remember previous zero status
3783        memset(mSinkBuffer, 0, mNormalFrameCount * mFrameSize);
3784    }
3785
3786    // if any fast tracks, then status is ready
3787    mMixerStatusIgnoringFastTracks = mixerStatus;
3788    if (fastTracks > 0) {
3789        mixerStatus = MIXER_TRACKS_READY;
3790    }
3791    return mixerStatus;
3792}
3793
3794// getTrackName_l() must be called with ThreadBase::mLock held
3795int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask,
3796        audio_format_t format, int sessionId)
3797{
3798    return mAudioMixer->getTrackName(channelMask, format, sessionId);
3799}
3800
3801// deleteTrackName_l() must be called with ThreadBase::mLock held
3802void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3803{
3804    ALOGV("remove track (%d) and delete from mixer", name);
3805    mAudioMixer->deleteTrackName(name);
3806}
3807
3808// checkForNewParameter_l() must be called with ThreadBase::mLock held
3809bool AudioFlinger::MixerThread::checkForNewParameter_l(const String8& keyValuePair,
3810                                                       status_t& status)
3811{
3812    bool reconfig = false;
3813
3814    status = NO_ERROR;
3815
3816    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3817    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3818    if (mFastMixer != 0) {
3819        FastMixerStateQueue *sq = mFastMixer->sq();
3820        FastMixerState *state = sq->begin();
3821        if (!(state->mCommand & FastMixerState::IDLE)) {
3822            previousCommand = state->mCommand;
3823            state->mCommand = FastMixerState::HOT_IDLE;
3824            sq->end();
3825            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3826        } else {
3827            sq->end(false /*didModify*/);
3828        }
3829    }
3830
3831    AudioParameter param = AudioParameter(keyValuePair);
3832    int value;
3833    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3834        reconfig = true;
3835    }
3836    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3837        if (!isValidPcmSinkFormat((audio_format_t) value)) {
3838            status = BAD_VALUE;
3839        } else {
3840            // no need to save value, since it's constant
3841            reconfig = true;
3842        }
3843    }
3844    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3845        if (!isValidPcmSinkChannelMask((audio_channel_mask_t) value)) {
3846            status = BAD_VALUE;
3847        } else {
3848            // no need to save value, since it's constant
3849            reconfig = true;
3850        }
3851    }
3852    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3853        // do not accept frame count changes if tracks are open as the track buffer
3854        // size depends on frame count and correct behavior would not be guaranteed
3855        // if frame count is changed after track creation
3856        if (!mTracks.isEmpty()) {
3857            status = INVALID_OPERATION;
3858        } else {
3859            reconfig = true;
3860        }
3861    }
3862    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3863#ifdef ADD_BATTERY_DATA
3864        // when changing the audio output device, call addBatteryData to notify
3865        // the change
3866        if (mOutDevice != value) {
3867            uint32_t params = 0;
3868            // check whether speaker is on
3869            if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3870                params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3871            }
3872
3873            audio_devices_t deviceWithoutSpeaker
3874                = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3875            // check if any other device (except speaker) is on
3876            if (value & deviceWithoutSpeaker ) {
3877                params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3878            }
3879
3880            if (params != 0) {
3881                addBatteryData(params);
3882            }
3883        }
3884#endif
3885
3886        // forward device change to effects that have requested to be
3887        // aware of attached audio device.
3888        if (value != AUDIO_DEVICE_NONE) {
3889            mOutDevice = value;
3890            for (size_t i = 0; i < mEffectChains.size(); i++) {
3891                mEffectChains[i]->setDevice_l(mOutDevice);
3892            }
3893        }
3894    }
3895
3896    if (status == NO_ERROR) {
3897        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3898                                                keyValuePair.string());
3899        if (!mStandby && status == INVALID_OPERATION) {
3900            mOutput->stream->common.standby(&mOutput->stream->common);
3901            mStandby = true;
3902            mBytesWritten = 0;
3903            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3904                                                   keyValuePair.string());
3905        }
3906        if (status == NO_ERROR && reconfig) {
3907            readOutputParameters_l();
3908            delete mAudioMixer;
3909            mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3910            for (size_t i = 0; i < mTracks.size() ; i++) {
3911                int name = getTrackName_l(mTracks[i]->mChannelMask,
3912                        mTracks[i]->mFormat, mTracks[i]->mSessionId);
3913                if (name < 0) {
3914                    break;
3915                }
3916                mTracks[i]->mName = name;
3917            }
3918            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3919        }
3920    }
3921
3922    if (!(previousCommand & FastMixerState::IDLE)) {
3923        ALOG_ASSERT(mFastMixer != 0);
3924        FastMixerStateQueue *sq = mFastMixer->sq();
3925        FastMixerState *state = sq->begin();
3926        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3927        state->mCommand = previousCommand;
3928        sq->end();
3929        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3930    }
3931
3932    return reconfig;
3933}
3934
3935
3936void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3937{
3938    const size_t SIZE = 256;
3939    char buffer[SIZE];
3940    String8 result;
3941
3942    PlaybackThread::dumpInternals(fd, args);
3943
3944    dprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3945
3946    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3947    const FastMixerDumpState copy(mFastMixerDumpState);
3948    copy.dump(fd);
3949
3950#ifdef STATE_QUEUE_DUMP
3951    // Similar for state queue
3952    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3953    observerCopy.dump(fd);
3954    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3955    mutatorCopy.dump(fd);
3956#endif
3957
3958#ifdef TEE_SINK
3959    // Write the tee output to a .wav file
3960    dumpTee(fd, mTeeSource, mId);
3961#endif
3962
3963#ifdef AUDIO_WATCHDOG
3964    if (mAudioWatchdog != 0) {
3965        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3966        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3967        wdCopy.dump(fd);
3968    }
3969#endif
3970}
3971
3972uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3973{
3974    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3975}
3976
3977uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3978{
3979    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3980}
3981
3982void AudioFlinger::MixerThread::cacheParameters_l()
3983{
3984    PlaybackThread::cacheParameters_l();
3985
3986    // FIXME: Relaxed timing because of a certain device that can't meet latency
3987    // Should be reduced to 2x after the vendor fixes the driver issue
3988    // increase threshold again due to low power audio mode. The way this warning
3989    // threshold is calculated and its usefulness should be reconsidered anyway.
3990    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3991}
3992
3993// ----------------------------------------------------------------------------
3994
3995AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3996        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3997    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3998        // mLeftVolFloat, mRightVolFloat
3999{
4000}
4001
4002AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
4003        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
4004        ThreadBase::type_t type)
4005    :   PlaybackThread(audioFlinger, output, id, device, type)
4006        // mLeftVolFloat, mRightVolFloat
4007{
4008}
4009
4010AudioFlinger::DirectOutputThread::~DirectOutputThread()
4011{
4012}
4013
4014void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
4015{
4016    audio_track_cblk_t* cblk = track->cblk();
4017    float left, right;
4018
4019    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
4020        left = right = 0;
4021    } else {
4022        float typeVolume = mStreamTypes[track->streamType()].volume;
4023        float v = mMasterVolume * typeVolume;
4024        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
4025        gain_minifloat_packed_t vlr = proxy->getVolumeLR();
4026        left = float_from_gain(gain_minifloat_unpack_left(vlr));
4027        if (left > GAIN_FLOAT_UNITY) {
4028            left = GAIN_FLOAT_UNITY;
4029        }
4030        left *= v;
4031        right = float_from_gain(gain_minifloat_unpack_right(vlr));
4032        if (right > GAIN_FLOAT_UNITY) {
4033            right = GAIN_FLOAT_UNITY;
4034        }
4035        right *= v;
4036    }
4037
4038    if (lastTrack) {
4039        if (left != mLeftVolFloat || right != mRightVolFloat) {
4040            mLeftVolFloat = left;
4041            mRightVolFloat = right;
4042
4043            // Convert volumes from float to 8.24
4044            uint32_t vl = (uint32_t)(left * (1 << 24));
4045            uint32_t vr = (uint32_t)(right * (1 << 24));
4046
4047            // Delegate volume control to effect in track effect chain if needed
4048            // only one effect chain can be present on DirectOutputThread, so if
4049            // there is one, the track is connected to it
4050            if (!mEffectChains.isEmpty()) {
4051                mEffectChains[0]->setVolume_l(&vl, &vr);
4052                left = (float)vl / (1 << 24);
4053                right = (float)vr / (1 << 24);
4054            }
4055            if (mOutput->stream->set_volume) {
4056                mOutput->stream->set_volume(mOutput->stream, left, right);
4057            }
4058        }
4059    }
4060}
4061
4062
4063AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
4064    Vector< sp<Track> > *tracksToRemove
4065)
4066{
4067    size_t count = mActiveTracks.size();
4068    mixer_state mixerStatus = MIXER_IDLE;
4069
4070    // find out which tracks need to be processed
4071    for (size_t i = 0; i < count; i++) {
4072        sp<Track> t = mActiveTracks[i].promote();
4073        // The track died recently
4074        if (t == 0) {
4075            continue;
4076        }
4077
4078        Track* const track = t.get();
4079        audio_track_cblk_t* cblk = track->cblk();
4080        // Only consider last track started for volume and mixer state control.
4081        // In theory an older track could underrun and restart after the new one starts
4082        // but as we only care about the transition phase between two tracks on a
4083        // direct output, it is not a problem to ignore the underrun case.
4084        sp<Track> l = mLatestActiveTrack.promote();
4085        bool last = l.get() == track;
4086
4087        // The first time a track is added we wait
4088        // for all its buffers to be filled before processing it
4089        uint32_t minFrames;
4090        if ((track->sharedBuffer() == 0) && !track->isStopping_1() && !track->isPausing()) {
4091            minFrames = mNormalFrameCount;
4092        } else {
4093            minFrames = 1;
4094        }
4095
4096        if ((track->framesReady() >= minFrames) && track->isReady() && !track->isPaused() &&
4097                !track->isStopping_2() && !track->isStopped())
4098        {
4099            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
4100
4101            if (track->mFillingUpStatus == Track::FS_FILLED) {
4102                track->mFillingUpStatus = Track::FS_ACTIVE;
4103                // make sure processVolume_l() will apply new volume even if 0
4104                mLeftVolFloat = mRightVolFloat = -1.0;
4105                if (track->mState == TrackBase::RESUMING) {
4106                    track->mState = TrackBase::ACTIVE;
4107                }
4108            }
4109
4110            // compute volume for this track
4111            processVolume_l(track, last);
4112            if (last) {
4113                // reset retry count
4114                track->mRetryCount = kMaxTrackRetriesDirect;
4115                mActiveTrack = t;
4116                mixerStatus = MIXER_TRACKS_READY;
4117            }
4118        } else {
4119            // clear effect chain input buffer if the last active track started underruns
4120            // to avoid sending previous audio buffer again to effects
4121            if (!mEffectChains.isEmpty() && last) {
4122                mEffectChains[0]->clearInputBuffer();
4123            }
4124            if (track->isStopping_1()) {
4125                track->mState = TrackBase::STOPPING_2;
4126            }
4127            if ((track->sharedBuffer() != 0) || track->isStopped() ||
4128                    track->isStopping_2() || track->isPaused()) {
4129                // We have consumed all the buffers of this track.
4130                // Remove it from the list of active tracks.
4131                size_t audioHALFrames;
4132                if (audio_is_linear_pcm(mFormat)) {
4133                    audioHALFrames = (latency_l() * mSampleRate) / 1000;
4134                } else {
4135                    audioHALFrames = 0;
4136                }
4137
4138                size_t framesWritten = mBytesWritten / mFrameSize;
4139                if (mStandby || !last ||
4140                        track->presentationComplete(framesWritten, audioHALFrames)) {
4141                    if (track->isStopping_2()) {
4142                        track->mState = TrackBase::STOPPED;
4143                    }
4144                    if (track->isStopped()) {
4145                        if (track->mState == TrackBase::FLUSHED) {
4146                            flushHw_l();
4147                        }
4148                        track->reset();
4149                    }
4150                    tracksToRemove->add(track);
4151                }
4152            } else {
4153                // No buffers for this track. Give it a few chances to
4154                // fill a buffer, then remove it from active list.
4155                // Only consider last track started for mixer state control
4156                if (--(track->mRetryCount) <= 0) {
4157                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
4158                    tracksToRemove->add(track);
4159                    // indicate to client process that the track was disabled because of underrun;
4160                    // it will then automatically call start() when data is available
4161                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4162                } else if (last) {
4163                    mixerStatus = MIXER_TRACKS_ENABLED;
4164                }
4165            }
4166        }
4167    }
4168
4169    // remove all the tracks that need to be...
4170    removeTracks_l(*tracksToRemove);
4171
4172    return mixerStatus;
4173}
4174
4175void AudioFlinger::DirectOutputThread::threadLoop_mix()
4176{
4177    size_t frameCount = mFrameCount;
4178    int8_t *curBuf = (int8_t *)mSinkBuffer;
4179    // output audio to hardware
4180    while (frameCount) {
4181        AudioBufferProvider::Buffer buffer;
4182        buffer.frameCount = frameCount;
4183        mActiveTrack->getNextBuffer(&buffer);
4184        if (buffer.raw == NULL) {
4185            memset(curBuf, 0, frameCount * mFrameSize);
4186            break;
4187        }
4188        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
4189        frameCount -= buffer.frameCount;
4190        curBuf += buffer.frameCount * mFrameSize;
4191        mActiveTrack->releaseBuffer(&buffer);
4192    }
4193    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
4194    sleepTime = 0;
4195    standbyTime = systemTime() + standbyDelay;
4196    mActiveTrack.clear();
4197}
4198
4199void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
4200{
4201    if (sleepTime == 0) {
4202        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4203            sleepTime = activeSleepTime;
4204        } else {
4205            sleepTime = idleSleepTime;
4206        }
4207    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
4208        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
4209        sleepTime = 0;
4210    }
4211}
4212
4213// getTrackName_l() must be called with ThreadBase::mLock held
4214int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
4215        audio_format_t format __unused, int sessionId __unused)
4216{
4217    return 0;
4218}
4219
4220// deleteTrackName_l() must be called with ThreadBase::mLock held
4221void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
4222{
4223}
4224
4225// checkForNewParameter_l() must be called with ThreadBase::mLock held
4226bool AudioFlinger::DirectOutputThread::checkForNewParameter_l(const String8& keyValuePair,
4227                                                              status_t& status)
4228{
4229    bool reconfig = false;
4230
4231    status = NO_ERROR;
4232
4233    AudioParameter param = AudioParameter(keyValuePair);
4234    int value;
4235    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4236        // forward device change to effects that have requested to be
4237        // aware of attached audio device.
4238        if (value != AUDIO_DEVICE_NONE) {
4239            mOutDevice = value;
4240            for (size_t i = 0; i < mEffectChains.size(); i++) {
4241                mEffectChains[i]->setDevice_l(mOutDevice);
4242            }
4243        }
4244    }
4245    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4246        // do not accept frame count changes if tracks are open as the track buffer
4247        // size depends on frame count and correct behavior would not be garantied
4248        // if frame count is changed after track creation
4249        if (!mTracks.isEmpty()) {
4250            status = INVALID_OPERATION;
4251        } else {
4252            reconfig = true;
4253        }
4254    }
4255    if (status == NO_ERROR) {
4256        status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4257                                                keyValuePair.string());
4258        if (!mStandby && status == INVALID_OPERATION) {
4259            mOutput->stream->common.standby(&mOutput->stream->common);
4260            mStandby = true;
4261            mBytesWritten = 0;
4262            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
4263                                                   keyValuePair.string());
4264        }
4265        if (status == NO_ERROR && reconfig) {
4266            readOutputParameters_l();
4267            sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
4268        }
4269    }
4270
4271    return reconfig;
4272}
4273
4274uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
4275{
4276    uint32_t time;
4277    if (audio_is_linear_pcm(mFormat)) {
4278        time = PlaybackThread::activeSleepTimeUs();
4279    } else {
4280        time = 10000;
4281    }
4282    return time;
4283}
4284
4285uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
4286{
4287    uint32_t time;
4288    if (audio_is_linear_pcm(mFormat)) {
4289        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
4290    } else {
4291        time = 10000;
4292    }
4293    return time;
4294}
4295
4296uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4297{
4298    uint32_t time;
4299    if (audio_is_linear_pcm(mFormat)) {
4300        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4301    } else {
4302        time = 10000;
4303    }
4304    return time;
4305}
4306
4307void AudioFlinger::DirectOutputThread::cacheParameters_l()
4308{
4309    PlaybackThread::cacheParameters_l();
4310
4311    // use shorter standby delay as on normal output to release
4312    // hardware resources as soon as possible
4313    if (audio_is_linear_pcm(mFormat)) {
4314        standbyDelay = microseconds(activeSleepTime*2);
4315    } else {
4316        standbyDelay = kOffloadStandbyDelayNs;
4317    }
4318}
4319
4320void AudioFlinger::DirectOutputThread::flushHw_l()
4321{
4322    if (mOutput->stream->flush != NULL)
4323        mOutput->stream->flush(mOutput->stream);
4324}
4325
4326// ----------------------------------------------------------------------------
4327
4328AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4329        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4330    :   Thread(false /*canCallJava*/),
4331        mPlaybackThread(playbackThread),
4332        mWriteAckSequence(0),
4333        mDrainSequence(0)
4334{
4335}
4336
4337AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4338{
4339}
4340
4341void AudioFlinger::AsyncCallbackThread::onFirstRef()
4342{
4343    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4344}
4345
4346bool AudioFlinger::AsyncCallbackThread::threadLoop()
4347{
4348    while (!exitPending()) {
4349        uint32_t writeAckSequence;
4350        uint32_t drainSequence;
4351
4352        {
4353            Mutex::Autolock _l(mLock);
4354            while (!((mWriteAckSequence & 1) ||
4355                     (mDrainSequence & 1) ||
4356                     exitPending())) {
4357                mWaitWorkCV.wait(mLock);
4358            }
4359
4360            if (exitPending()) {
4361                break;
4362            }
4363            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4364                  mWriteAckSequence, mDrainSequence);
4365            writeAckSequence = mWriteAckSequence;
4366            mWriteAckSequence &= ~1;
4367            drainSequence = mDrainSequence;
4368            mDrainSequence &= ~1;
4369        }
4370        {
4371            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4372            if (playbackThread != 0) {
4373                if (writeAckSequence & 1) {
4374                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4375                }
4376                if (drainSequence & 1) {
4377                    playbackThread->resetDraining(drainSequence >> 1);
4378                }
4379            }
4380        }
4381    }
4382    return false;
4383}
4384
4385void AudioFlinger::AsyncCallbackThread::exit()
4386{
4387    ALOGV("AsyncCallbackThread::exit");
4388    Mutex::Autolock _l(mLock);
4389    requestExit();
4390    mWaitWorkCV.broadcast();
4391}
4392
4393void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4394{
4395    Mutex::Autolock _l(mLock);
4396    // bit 0 is cleared
4397    mWriteAckSequence = sequence << 1;
4398}
4399
4400void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4401{
4402    Mutex::Autolock _l(mLock);
4403    // ignore unexpected callbacks
4404    if (mWriteAckSequence & 2) {
4405        mWriteAckSequence |= 1;
4406        mWaitWorkCV.signal();
4407    }
4408}
4409
4410void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4411{
4412    Mutex::Autolock _l(mLock);
4413    // bit 0 is cleared
4414    mDrainSequence = sequence << 1;
4415}
4416
4417void AudioFlinger::AsyncCallbackThread::resetDraining()
4418{
4419    Mutex::Autolock _l(mLock);
4420    // ignore unexpected callbacks
4421    if (mDrainSequence & 2) {
4422        mDrainSequence |= 1;
4423        mWaitWorkCV.signal();
4424    }
4425}
4426
4427
4428// ----------------------------------------------------------------------------
4429AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4430        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4431    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4432        mHwPaused(false),
4433        mFlushPending(false),
4434        mPausedBytesRemaining(0)
4435{
4436    //FIXME: mStandby should be set to true by ThreadBase constructor
4437    mStandby = true;
4438}
4439
4440void AudioFlinger::OffloadThread::threadLoop_exit()
4441{
4442    if (mFlushPending || mHwPaused) {
4443        // If a flush is pending or track was paused, just discard buffered data
4444        flushHw_l();
4445    } else {
4446        mMixerStatus = MIXER_DRAIN_ALL;
4447        threadLoop_drain();
4448    }
4449    if (mUseAsyncWrite) {
4450        ALOG_ASSERT(mCallbackThread != 0);
4451        mCallbackThread->exit();
4452    }
4453    PlaybackThread::threadLoop_exit();
4454}
4455
4456AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4457    Vector< sp<Track> > *tracksToRemove
4458)
4459{
4460    size_t count = mActiveTracks.size();
4461
4462    mixer_state mixerStatus = MIXER_IDLE;
4463    bool doHwPause = false;
4464    bool doHwResume = false;
4465
4466    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4467
4468    // find out which tracks need to be processed
4469    for (size_t i = 0; i < count; i++) {
4470        sp<Track> t = mActiveTracks[i].promote();
4471        // The track died recently
4472        if (t == 0) {
4473            continue;
4474        }
4475        Track* const track = t.get();
4476        audio_track_cblk_t* cblk = track->cblk();
4477        // Only consider last track started for volume and mixer state control.
4478        // In theory an older track could underrun and restart after the new one starts
4479        // but as we only care about the transition phase between two tracks on a
4480        // direct output, it is not a problem to ignore the underrun case.
4481        sp<Track> l = mLatestActiveTrack.promote();
4482        bool last = l.get() == track;
4483
4484        if (track->isInvalid()) {
4485            ALOGW("An invalidated track shouldn't be in active list");
4486            tracksToRemove->add(track);
4487            continue;
4488        }
4489
4490        if (track->mState == TrackBase::IDLE) {
4491            ALOGW("An idle track shouldn't be in active list");
4492            continue;
4493        }
4494
4495        if (track->isPausing()) {
4496            track->setPaused();
4497            if (last) {
4498                if (!mHwPaused) {
4499                    doHwPause = true;
4500                    mHwPaused = true;
4501                }
4502                // If we were part way through writing the mixbuffer to
4503                // the HAL we must save this until we resume
4504                // BUG - this will be wrong if a different track is made active,
4505                // in that case we want to discard the pending data in the
4506                // mixbuffer and tell the client to present it again when the
4507                // track is resumed
4508                mPausedWriteLength = mCurrentWriteLength;
4509                mPausedBytesRemaining = mBytesRemaining;
4510                mBytesRemaining = 0;    // stop writing
4511            }
4512            tracksToRemove->add(track);
4513        } else if (track->isFlushPending()) {
4514            track->flushAck();
4515            if (last) {
4516                mFlushPending = true;
4517            }
4518        } else if (track->isResumePending()){
4519            track->resumeAck();
4520            if (last) {
4521                if (mPausedBytesRemaining) {
4522                    // Need to continue write that was interrupted
4523                    mCurrentWriteLength = mPausedWriteLength;
4524                    mBytesRemaining = mPausedBytesRemaining;
4525                    mPausedBytesRemaining = 0;
4526                }
4527                if (mHwPaused) {
4528                    doHwResume = true;
4529                    mHwPaused = false;
4530                    // threadLoop_mix() will handle the case that we need to
4531                    // resume an interrupted write
4532                }
4533                // enable write to audio HAL
4534                sleepTime = 0;
4535
4536                // Do not handle new data in this iteration even if track->framesReady()
4537                mixerStatus = MIXER_TRACKS_ENABLED;
4538            }
4539        }  else if (track->framesReady() && track->isReady() &&
4540                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4541            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4542            if (track->mFillingUpStatus == Track::FS_FILLED) {
4543                track->mFillingUpStatus = Track::FS_ACTIVE;
4544                // make sure processVolume_l() will apply new volume even if 0
4545                mLeftVolFloat = mRightVolFloat = -1.0;
4546            }
4547
4548            if (last) {
4549                sp<Track> previousTrack = mPreviousTrack.promote();
4550                if (previousTrack != 0) {
4551                    if (track != previousTrack.get()) {
4552                        // Flush any data still being written from last track
4553                        mBytesRemaining = 0;
4554                        if (mPausedBytesRemaining) {
4555                            // Last track was paused so we also need to flush saved
4556                            // mixbuffer state and invalidate track so that it will
4557                            // re-submit that unwritten data when it is next resumed
4558                            mPausedBytesRemaining = 0;
4559                            // Invalidate is a bit drastic - would be more efficient
4560                            // to have a flag to tell client that some of the
4561                            // previously written data was lost
4562                            previousTrack->invalidate();
4563                        }
4564                        // flush data already sent to the DSP if changing audio session as audio
4565                        // comes from a different source. Also invalidate previous track to force a
4566                        // seek when resuming.
4567                        if (previousTrack->sessionId() != track->sessionId()) {
4568                            previousTrack->invalidate();
4569                        }
4570                    }
4571                }
4572                mPreviousTrack = track;
4573                // reset retry count
4574                track->mRetryCount = kMaxTrackRetriesOffload;
4575                mActiveTrack = t;
4576                mixerStatus = MIXER_TRACKS_READY;
4577            }
4578        } else {
4579            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4580            if (track->isStopping_1()) {
4581                // Hardware buffer can hold a large amount of audio so we must
4582                // wait for all current track's data to drain before we say
4583                // that the track is stopped.
4584                if (mBytesRemaining == 0) {
4585                    // Only start draining when all data in mixbuffer
4586                    // has been written
4587                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4588                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4589                    // do not drain if no data was ever sent to HAL (mStandby == true)
4590                    if (last && !mStandby) {
4591                        // do not modify drain sequence if we are already draining. This happens
4592                        // when resuming from pause after drain.
4593                        if ((mDrainSequence & 1) == 0) {
4594                            sleepTime = 0;
4595                            standbyTime = systemTime() + standbyDelay;
4596                            mixerStatus = MIXER_DRAIN_TRACK;
4597                            mDrainSequence += 2;
4598                        }
4599                        if (mHwPaused) {
4600                            // It is possible to move from PAUSED to STOPPING_1 without
4601                            // a resume so we must ensure hardware is running
4602                            doHwResume = true;
4603                            mHwPaused = false;
4604                        }
4605                    }
4606                }
4607            } else if (track->isStopping_2()) {
4608                // Drain has completed or we are in standby, signal presentation complete
4609                if (!(mDrainSequence & 1) || !last || mStandby) {
4610                    track->mState = TrackBase::STOPPED;
4611                    size_t audioHALFrames =
4612                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4613                    size_t framesWritten =
4614                            mBytesWritten / audio_stream_out_frame_size(mOutput->stream);
4615                    track->presentationComplete(framesWritten, audioHALFrames);
4616                    track->reset();
4617                    tracksToRemove->add(track);
4618                }
4619            } else {
4620                // No buffers for this track. Give it a few chances to
4621                // fill a buffer, then remove it from active list.
4622                if (--(track->mRetryCount) <= 0) {
4623                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4624                          track->name());
4625                    tracksToRemove->add(track);
4626                    // indicate to client process that the track was disabled because of underrun;
4627                    // it will then automatically call start() when data is available
4628                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4629                } else if (last){
4630                    mixerStatus = MIXER_TRACKS_ENABLED;
4631                }
4632            }
4633        }
4634        // compute volume for this track
4635        processVolume_l(track, last);
4636    }
4637
4638    // make sure the pause/flush/resume sequence is executed in the right order.
4639    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4640    // before flush and then resume HW. This can happen in case of pause/flush/resume
4641    // if resume is received before pause is executed.
4642    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4643        mOutput->stream->pause(mOutput->stream);
4644    }
4645    if (mFlushPending) {
4646        flushHw_l();
4647        mFlushPending = false;
4648    }
4649    if (!mStandby && doHwResume) {
4650        mOutput->stream->resume(mOutput->stream);
4651    }
4652
4653    // remove all the tracks that need to be...
4654    removeTracks_l(*tracksToRemove);
4655
4656    return mixerStatus;
4657}
4658
4659// must be called with thread mutex locked
4660bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4661{
4662    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4663          mWriteAckSequence, mDrainSequence);
4664    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4665        return true;
4666    }
4667    return false;
4668}
4669
4670// must be called with thread mutex locked
4671bool AudioFlinger::OffloadThread::shouldStandby_l()
4672{
4673    bool trackPaused = false;
4674
4675    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4676    // after a timeout and we will enter standby then.
4677    if (mTracks.size() > 0) {
4678        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4679    }
4680
4681    return !mStandby && !trackPaused;
4682}
4683
4684
4685bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4686{
4687    Mutex::Autolock _l(mLock);
4688    return waitingAsyncCallback_l();
4689}
4690
4691void AudioFlinger::OffloadThread::flushHw_l()
4692{
4693    DirectOutputThread::flushHw_l();
4694    // Flush anything still waiting in the mixbuffer
4695    mCurrentWriteLength = 0;
4696    mBytesRemaining = 0;
4697    mPausedWriteLength = 0;
4698    mPausedBytesRemaining = 0;
4699    mHwPaused = false;
4700
4701    if (mUseAsyncWrite) {
4702        // discard any pending drain or write ack by incrementing sequence
4703        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4704        mDrainSequence = (mDrainSequence + 2) & ~1;
4705        ALOG_ASSERT(mCallbackThread != 0);
4706        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4707        mCallbackThread->setDraining(mDrainSequence);
4708    }
4709}
4710
4711void AudioFlinger::OffloadThread::onAddNewTrack_l()
4712{
4713    sp<Track> previousTrack = mPreviousTrack.promote();
4714    sp<Track> latestTrack = mLatestActiveTrack.promote();
4715
4716    if (previousTrack != 0 && latestTrack != 0 &&
4717        (previousTrack->sessionId() != latestTrack->sessionId())) {
4718        mFlushPending = true;
4719    }
4720    PlaybackThread::onAddNewTrack_l();
4721}
4722
4723// ----------------------------------------------------------------------------
4724
4725AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4726        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4727    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4728                DUPLICATING),
4729        mWaitTimeMs(UINT_MAX)
4730{
4731    addOutputTrack(mainThread);
4732}
4733
4734AudioFlinger::DuplicatingThread::~DuplicatingThread()
4735{
4736    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4737        mOutputTracks[i]->destroy();
4738    }
4739}
4740
4741void AudioFlinger::DuplicatingThread::threadLoop_mix()
4742{
4743    // mix buffers...
4744    if (outputsReady(outputTracks)) {
4745        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4746    } else {
4747        if (mMixerBufferValid) {
4748            memset(mMixerBuffer, 0, mMixerBufferSize);
4749        } else {
4750            memset(mSinkBuffer, 0, mSinkBufferSize);
4751        }
4752    }
4753    sleepTime = 0;
4754    writeFrames = mNormalFrameCount;
4755    mCurrentWriteLength = mSinkBufferSize;
4756    standbyTime = systemTime() + standbyDelay;
4757}
4758
4759void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4760{
4761    if (sleepTime == 0) {
4762        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4763            sleepTime = activeSleepTime;
4764        } else {
4765            sleepTime = idleSleepTime;
4766        }
4767    } else if (mBytesWritten != 0) {
4768        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4769            writeFrames = mNormalFrameCount;
4770            memset(mSinkBuffer, 0, mSinkBufferSize);
4771        } else {
4772            // flush remaining overflow buffers in output tracks
4773            writeFrames = 0;
4774        }
4775        sleepTime = 0;
4776    }
4777}
4778
4779ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4780{
4781    for (size_t i = 0; i < outputTracks.size(); i++) {
4782        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4783        // for delivery downstream as needed. This in-place conversion is safe as
4784        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4785        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4786        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4787            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4788                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4789        }
4790        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4791    }
4792    mStandby = false;
4793    return (ssize_t)mSinkBufferSize;
4794}
4795
4796void AudioFlinger::DuplicatingThread::threadLoop_standby()
4797{
4798    // DuplicatingThread implements standby by stopping all tracks
4799    for (size_t i = 0; i < outputTracks.size(); i++) {
4800        outputTracks[i]->stop();
4801    }
4802}
4803
4804void AudioFlinger::DuplicatingThread::saveOutputTracks()
4805{
4806    outputTracks = mOutputTracks;
4807}
4808
4809void AudioFlinger::DuplicatingThread::clearOutputTracks()
4810{
4811    outputTracks.clear();
4812}
4813
4814void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4815{
4816    Mutex::Autolock _l(mLock);
4817    // FIXME explain this formula
4818    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4819    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4820    // due to current usage case and restrictions on the AudioBufferProvider.
4821    // Actual buffer conversion is done in threadLoop_write().
4822    //
4823    // TODO: This may change in the future, depending on multichannel
4824    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4825    OutputTrack *outputTrack = new OutputTrack(thread,
4826                                            this,
4827                                            mSampleRate,
4828                                            AUDIO_FORMAT_PCM_16_BIT,
4829                                            mChannelMask,
4830                                            frameCount,
4831                                            IPCThreadState::self()->getCallingUid());
4832    if (outputTrack->cblk() != NULL) {
4833        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4834        mOutputTracks.add(outputTrack);
4835        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4836        updateWaitTime_l();
4837    }
4838}
4839
4840void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4841{
4842    Mutex::Autolock _l(mLock);
4843    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4844        if (mOutputTracks[i]->thread() == thread) {
4845            mOutputTracks[i]->destroy();
4846            mOutputTracks.removeAt(i);
4847            updateWaitTime_l();
4848            return;
4849        }
4850    }
4851    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4852}
4853
4854// caller must hold mLock
4855void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4856{
4857    mWaitTimeMs = UINT_MAX;
4858    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4859        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4860        if (strong != 0) {
4861            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4862            if (waitTimeMs < mWaitTimeMs) {
4863                mWaitTimeMs = waitTimeMs;
4864            }
4865        }
4866    }
4867}
4868
4869
4870bool AudioFlinger::DuplicatingThread::outputsReady(
4871        const SortedVector< sp<OutputTrack> > &outputTracks)
4872{
4873    for (size_t i = 0; i < outputTracks.size(); i++) {
4874        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4875        if (thread == 0) {
4876            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4877                    outputTracks[i].get());
4878            return false;
4879        }
4880        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4881        // see note at standby() declaration
4882        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4883            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4884                    thread.get());
4885            return false;
4886        }
4887    }
4888    return true;
4889}
4890
4891uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4892{
4893    return (mWaitTimeMs * 1000) / 2;
4894}
4895
4896void AudioFlinger::DuplicatingThread::cacheParameters_l()
4897{
4898    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4899    updateWaitTime_l();
4900
4901    MixerThread::cacheParameters_l();
4902}
4903
4904// ----------------------------------------------------------------------------
4905//      Record
4906// ----------------------------------------------------------------------------
4907
4908AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4909                                         AudioStreamIn *input,
4910                                         audio_io_handle_t id,
4911                                         audio_devices_t outDevice,
4912                                         audio_devices_t inDevice
4913#ifdef TEE_SINK
4914                                         , const sp<NBAIO_Sink>& teeSink
4915#endif
4916                                         ) :
4917    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4918    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4919    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4920    mRsmpInRear(0)
4921#ifdef TEE_SINK
4922    , mTeeSink(teeSink)
4923#endif
4924    , mReadOnlyHeap(new MemoryDealer(kRecordThreadReadOnlyHeapSize,
4925            "RecordThreadRO", MemoryHeapBase::READ_ONLY))
4926    // mFastCapture below
4927    , mFastCaptureFutex(0)
4928    // mInputSource
4929    // mPipeSink
4930    // mPipeSource
4931    , mPipeFramesP2(0)
4932    // mPipeMemory
4933    // mFastCaptureNBLogWriter
4934    , mFastTrackAvail(false)
4935{
4936    snprintf(mName, kNameLength, "AudioIn_%X", id);
4937    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4938
4939    readInputParameters_l();
4940
4941    // create an NBAIO source for the HAL input stream, and negotiate
4942    mInputSource = new AudioStreamInSource(input->stream);
4943    size_t numCounterOffers = 0;
4944    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
4945    ssize_t index = mInputSource->negotiate(offers, 1, NULL, numCounterOffers);
4946    ALOG_ASSERT(index == 0);
4947
4948    // initialize fast capture depending on configuration
4949    bool initFastCapture;
4950    switch (kUseFastCapture) {
4951    case FastCapture_Never:
4952        initFastCapture = false;
4953        break;
4954    case FastCapture_Always:
4955        initFastCapture = true;
4956        break;
4957    case FastCapture_Static:
4958        uint32_t primaryOutputSampleRate;
4959        {
4960            AutoMutex _l(audioFlinger->mHardwareLock);
4961            primaryOutputSampleRate = audioFlinger->mPrimaryOutputSampleRate;
4962        }
4963        initFastCapture =
4964                // either capture sample rate is same as (a reasonable) primary output sample rate
4965                (((primaryOutputSampleRate == 44100 || primaryOutputSampleRate == 48000) &&
4966                    (mSampleRate == primaryOutputSampleRate)) ||
4967                // or primary output sample rate is unknown, and capture sample rate is reasonable
4968                ((primaryOutputSampleRate == 0) &&
4969                    ((mSampleRate == 44100 || mSampleRate == 48000)))) &&
4970                // and the buffer size is < 12 ms
4971                (mFrameCount * 1000) / mSampleRate < 12;
4972        break;
4973    // case FastCapture_Dynamic:
4974    }
4975
4976    if (initFastCapture) {
4977        // create a Pipe for FastMixer to write to, and for us and fast tracks to read from
4978        NBAIO_Format format = mInputSource->format();
4979        size_t pipeFramesP2 = roundup(mSampleRate / 25);    // double-buffering of 20 ms each
4980        size_t pipeSize = pipeFramesP2 * Format_frameSize(format);
4981        void *pipeBuffer;
4982        const sp<MemoryDealer> roHeap(readOnlyHeap());
4983        sp<IMemory> pipeMemory;
4984        if ((roHeap == 0) ||
4985                (pipeMemory = roHeap->allocate(pipeSize)) == 0 ||
4986                (pipeBuffer = pipeMemory->pointer()) == NULL) {
4987            ALOGE("not enough memory for pipe buffer size=%zu", pipeSize);
4988            goto failed;
4989        }
4990        // pipe will be shared directly with fast clients, so clear to avoid leaking old information
4991        memset(pipeBuffer, 0, pipeSize);
4992        Pipe *pipe = new Pipe(pipeFramesP2, format, pipeBuffer);
4993        const NBAIO_Format offers[1] = {format};
4994        size_t numCounterOffers = 0;
4995        ssize_t index = pipe->negotiate(offers, 1, NULL, numCounterOffers);
4996        ALOG_ASSERT(index == 0);
4997        mPipeSink = pipe;
4998        PipeReader *pipeReader = new PipeReader(*pipe);
4999        numCounterOffers = 0;
5000        index = pipeReader->negotiate(offers, 1, NULL, numCounterOffers);
5001        ALOG_ASSERT(index == 0);
5002        mPipeSource = pipeReader;
5003        mPipeFramesP2 = pipeFramesP2;
5004        mPipeMemory = pipeMemory;
5005
5006        // create fast capture
5007        mFastCapture = new FastCapture();
5008        FastCaptureStateQueue *sq = mFastCapture->sq();
5009#ifdef STATE_QUEUE_DUMP
5010        // FIXME
5011#endif
5012        FastCaptureState *state = sq->begin();
5013        state->mCblk = NULL;
5014        state->mInputSource = mInputSource.get();
5015        state->mInputSourceGen++;
5016        state->mPipeSink = pipe;
5017        state->mPipeSinkGen++;
5018        state->mFrameCount = mFrameCount;
5019        state->mCommand = FastCaptureState::COLD_IDLE;
5020        // already done in constructor initialization list
5021        //mFastCaptureFutex = 0;
5022        state->mColdFutexAddr = &mFastCaptureFutex;
5023        state->mColdGen++;
5024        state->mDumpState = &mFastCaptureDumpState;
5025#ifdef TEE_SINK
5026        // FIXME
5027#endif
5028        mFastCaptureNBLogWriter = audioFlinger->newWriter_l(kFastCaptureLogSize, "FastCapture");
5029        state->mNBLogWriter = mFastCaptureNBLogWriter.get();
5030        sq->end();
5031        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5032
5033        // start the fast capture
5034        mFastCapture->run("FastCapture", ANDROID_PRIORITY_URGENT_AUDIO);
5035        pid_t tid = mFastCapture->getTid();
5036        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
5037        if (err != 0) {
5038            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
5039                    kPriorityFastCapture, getpid_cached, tid, err);
5040        }
5041
5042#ifdef AUDIO_WATCHDOG
5043        // FIXME
5044#endif
5045
5046        mFastTrackAvail = true;
5047    }
5048failed: ;
5049
5050    // FIXME mNormalSource
5051}
5052
5053
5054AudioFlinger::RecordThread::~RecordThread()
5055{
5056    if (mFastCapture != 0) {
5057        FastCaptureStateQueue *sq = mFastCapture->sq();
5058        FastCaptureState *state = sq->begin();
5059        if (state->mCommand == FastCaptureState::COLD_IDLE) {
5060            int32_t old = android_atomic_inc(&mFastCaptureFutex);
5061            if (old == -1) {
5062                (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5063            }
5064        }
5065        state->mCommand = FastCaptureState::EXIT;
5066        sq->end();
5067        sq->push(FastCaptureStateQueue::BLOCK_UNTIL_PUSHED);
5068        mFastCapture->join();
5069        mFastCapture.clear();
5070    }
5071    mAudioFlinger->unregisterWriter(mFastCaptureNBLogWriter);
5072    mAudioFlinger->unregisterWriter(mNBLogWriter);
5073    delete[] mRsmpInBuffer;
5074}
5075
5076void AudioFlinger::RecordThread::onFirstRef()
5077{
5078    run(mName, PRIORITY_URGENT_AUDIO);
5079}
5080
5081bool AudioFlinger::RecordThread::threadLoop()
5082{
5083    nsecs_t lastWarning = 0;
5084
5085    inputStandBy();
5086
5087reacquire_wakelock:
5088    sp<RecordTrack> activeTrack;
5089    int activeTracksGen;
5090    {
5091        Mutex::Autolock _l(mLock);
5092        size_t size = mActiveTracks.size();
5093        activeTracksGen = mActiveTracksGen;
5094        if (size > 0) {
5095            // FIXME an arbitrary choice
5096            activeTrack = mActiveTracks[0];
5097            acquireWakeLock_l(activeTrack->uid());
5098            if (size > 1) {
5099                SortedVector<int> tmp;
5100                for (size_t i = 0; i < size; i++) {
5101                    tmp.add(mActiveTracks[i]->uid());
5102                }
5103                updateWakeLockUids_l(tmp);
5104            }
5105        } else {
5106            acquireWakeLock_l(-1);
5107        }
5108    }
5109
5110    // used to request a deferred sleep, to be executed later while mutex is unlocked
5111    uint32_t sleepUs = 0;
5112
5113    // loop while there is work to do
5114    for (;;) {
5115        Vector< sp<EffectChain> > effectChains;
5116
5117        // sleep with mutex unlocked
5118        if (sleepUs > 0) {
5119            ATRACE_BEGIN("sleep");
5120            usleep(sleepUs);
5121            ATRACE_END();
5122            sleepUs = 0;
5123        }
5124
5125        // activeTracks accumulates a copy of a subset of mActiveTracks
5126        Vector< sp<RecordTrack> > activeTracks;
5127
5128        // reference to the (first and only) active fast track
5129        sp<RecordTrack> fastTrack;
5130
5131        // reference to a fast track which is about to be removed
5132        sp<RecordTrack> fastTrackToRemove;
5133
5134        { // scope for mLock
5135            Mutex::Autolock _l(mLock);
5136
5137            processConfigEvents_l();
5138
5139            // check exitPending here because checkForNewParameters_l() and
5140            // checkForNewParameters_l() can temporarily release mLock
5141            if (exitPending()) {
5142                break;
5143            }
5144
5145            // if no active track(s), then standby and release wakelock
5146            size_t size = mActiveTracks.size();
5147            if (size == 0) {
5148                standbyIfNotAlreadyInStandby();
5149                // exitPending() can't become true here
5150                releaseWakeLock_l();
5151                ALOGV("RecordThread: loop stopping");
5152                // go to sleep
5153                mWaitWorkCV.wait(mLock);
5154                ALOGV("RecordThread: loop starting");
5155                goto reacquire_wakelock;
5156            }
5157
5158            if (mActiveTracksGen != activeTracksGen) {
5159                activeTracksGen = mActiveTracksGen;
5160                SortedVector<int> tmp;
5161                for (size_t i = 0; i < size; i++) {
5162                    tmp.add(mActiveTracks[i]->uid());
5163                }
5164                updateWakeLockUids_l(tmp);
5165            }
5166
5167            bool doBroadcast = false;
5168            for (size_t i = 0; i < size; ) {
5169
5170                activeTrack = mActiveTracks[i];
5171                if (activeTrack->isTerminated()) {
5172                    if (activeTrack->isFastTrack()) {
5173                        ALOG_ASSERT(fastTrackToRemove == 0);
5174                        fastTrackToRemove = activeTrack;
5175                    }
5176                    removeTrack_l(activeTrack);
5177                    mActiveTracks.remove(activeTrack);
5178                    mActiveTracksGen++;
5179                    size--;
5180                    continue;
5181                }
5182
5183                TrackBase::track_state activeTrackState = activeTrack->mState;
5184                switch (activeTrackState) {
5185
5186                case TrackBase::PAUSING:
5187                    mActiveTracks.remove(activeTrack);
5188                    mActiveTracksGen++;
5189                    doBroadcast = true;
5190                    size--;
5191                    continue;
5192
5193                case TrackBase::STARTING_1:
5194                    sleepUs = 10000;
5195                    i++;
5196                    continue;
5197
5198                case TrackBase::STARTING_2:
5199                    doBroadcast = true;
5200                    mStandby = false;
5201                    activeTrack->mState = TrackBase::ACTIVE;
5202                    break;
5203
5204                case TrackBase::ACTIVE:
5205                    break;
5206
5207                case TrackBase::IDLE:
5208                    i++;
5209                    continue;
5210
5211                default:
5212                    LOG_ALWAYS_FATAL("Unexpected activeTrackState %d", activeTrackState);
5213                }
5214
5215                activeTracks.add(activeTrack);
5216                i++;
5217
5218                if (activeTrack->isFastTrack()) {
5219                    ALOG_ASSERT(!mFastTrackAvail);
5220                    ALOG_ASSERT(fastTrack == 0);
5221                    fastTrack = activeTrack;
5222                }
5223            }
5224            if (doBroadcast) {
5225                mStartStopCond.broadcast();
5226            }
5227
5228            // sleep if there are no active tracks to process
5229            if (activeTracks.size() == 0) {
5230                if (sleepUs == 0) {
5231                    sleepUs = kRecordThreadSleepUs;
5232                }
5233                continue;
5234            }
5235            sleepUs = 0;
5236
5237            lockEffectChains_l(effectChains);
5238        }
5239
5240        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
5241
5242        size_t size = effectChains.size();
5243        for (size_t i = 0; i < size; i++) {
5244            // thread mutex is not locked, but effect chain is locked
5245            effectChains[i]->process_l();
5246        }
5247
5248        // Push a new fast capture state if fast capture is not already running, or cblk change
5249        if (mFastCapture != 0) {
5250            FastCaptureStateQueue *sq = mFastCapture->sq();
5251            FastCaptureState *state = sq->begin();
5252            bool didModify = false;
5253            FastCaptureStateQueue::block_t block = FastCaptureStateQueue::BLOCK_UNTIL_PUSHED;
5254            if (state->mCommand != FastCaptureState::READ_WRITE /* FIXME &&
5255                    (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)*/) {
5256                if (state->mCommand == FastCaptureState::COLD_IDLE) {
5257                    int32_t old = android_atomic_inc(&mFastCaptureFutex);
5258                    if (old == -1) {
5259                        (void) syscall(__NR_futex, &mFastCaptureFutex, FUTEX_WAKE_PRIVATE, 1);
5260                    }
5261                }
5262                state->mCommand = FastCaptureState::READ_WRITE;
5263#if 0   // FIXME
5264                mFastCaptureDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
5265                        FastCaptureDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
5266#endif
5267                didModify = true;
5268            }
5269            audio_track_cblk_t *cblkOld = state->mCblk;
5270            audio_track_cblk_t *cblkNew = fastTrack != 0 ? fastTrack->cblk() : NULL;
5271            if (cblkNew != cblkOld) {
5272                state->mCblk = cblkNew;
5273                // block until acked if removing a fast track
5274                if (cblkOld != NULL) {
5275                    block = FastCaptureStateQueue::BLOCK_UNTIL_ACKED;
5276                }
5277                didModify = true;
5278            }
5279            sq->end(didModify);
5280            if (didModify) {
5281                sq->push(block);
5282#if 0
5283                if (kUseFastCapture == FastCapture_Dynamic) {
5284                    mNormalSource = mPipeSource;
5285                }
5286#endif
5287            }
5288        }
5289
5290        // now run the fast track destructor with thread mutex unlocked
5291        fastTrackToRemove.clear();
5292
5293        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
5294        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
5295        // slow, then this RecordThread will overrun by not calling HAL read often enough.
5296        // If destination is non-contiguous, first read past the nominal end of buffer, then
5297        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
5298
5299        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
5300        ssize_t framesRead;
5301
5302        // If an NBAIO source is present, use it to read the normal capture's data
5303        if (mPipeSource != 0) {
5304            size_t framesToRead = mBufferSize / mFrameSize;
5305            framesRead = mPipeSource->read(&mRsmpInBuffer[rear * mChannelCount],
5306                    framesToRead, AudioBufferProvider::kInvalidPTS);
5307            if (framesRead == 0) {
5308                // since pipe is non-blocking, simulate blocking input
5309                sleepUs = (framesToRead * 1000000LL) / mSampleRate;
5310            }
5311        // otherwise use the HAL / AudioStreamIn directly
5312        } else {
5313            ssize_t bytesRead = mInput->stream->read(mInput->stream,
5314                    &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
5315            if (bytesRead < 0) {
5316                framesRead = bytesRead;
5317            } else {
5318                framesRead = bytesRead / mFrameSize;
5319            }
5320        }
5321
5322        if (framesRead < 0 || (framesRead == 0 && mPipeSource == 0)) {
5323            ALOGE("read failed: framesRead=%d", framesRead);
5324            // Force input into standby so that it tries to recover at next read attempt
5325            inputStandBy();
5326            sleepUs = kRecordThreadSleepUs;
5327        }
5328        if (framesRead <= 0) {
5329            goto unlock;
5330        }
5331        ALOG_ASSERT(framesRead > 0);
5332
5333        if (mTeeSink != 0) {
5334            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
5335        }
5336        // If destination is non-contiguous, we now correct for reading past end of buffer.
5337        {
5338            size_t part1 = mRsmpInFramesP2 - rear;
5339            if ((size_t) framesRead > part1) {
5340                memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
5341                        (framesRead - part1) * mFrameSize);
5342            }
5343        }
5344        rear = mRsmpInRear += framesRead;
5345
5346        size = activeTracks.size();
5347        // loop over each active track
5348        for (size_t i = 0; i < size; i++) {
5349            activeTrack = activeTracks[i];
5350
5351            // skip fast tracks, as those are handled directly by FastCapture
5352            if (activeTrack->isFastTrack()) {
5353                continue;
5354            }
5355
5356            enum {
5357                OVERRUN_UNKNOWN,
5358                OVERRUN_TRUE,
5359                OVERRUN_FALSE
5360            } overrun = OVERRUN_UNKNOWN;
5361
5362            // loop over getNextBuffer to handle circular sink
5363            for (;;) {
5364
5365                activeTrack->mSink.frameCount = ~0;
5366                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
5367                size_t framesOut = activeTrack->mSink.frameCount;
5368                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
5369
5370                int32_t front = activeTrack->mRsmpInFront;
5371                ssize_t filled = rear - front;
5372                size_t framesIn;
5373
5374                if (filled < 0) {
5375                    // should not happen, but treat like a massive overrun and re-sync
5376                    framesIn = 0;
5377                    activeTrack->mRsmpInFront = rear;
5378                    overrun = OVERRUN_TRUE;
5379                } else if ((size_t) filled <= mRsmpInFrames) {
5380                    framesIn = (size_t) filled;
5381                } else {
5382                    // client is not keeping up with server, but give it latest data
5383                    framesIn = mRsmpInFrames;
5384                    activeTrack->mRsmpInFront = front = rear - framesIn;
5385                    overrun = OVERRUN_TRUE;
5386                }
5387
5388                if (framesOut == 0 || framesIn == 0) {
5389                    break;
5390                }
5391
5392                if (activeTrack->mResampler == NULL) {
5393                    // no resampling
5394                    if (framesIn > framesOut) {
5395                        framesIn = framesOut;
5396                    } else {
5397                        framesOut = framesIn;
5398                    }
5399                    int8_t *dst = activeTrack->mSink.i8;
5400                    while (framesIn > 0) {
5401                        front &= mRsmpInFramesP2 - 1;
5402                        size_t part1 = mRsmpInFramesP2 - front;
5403                        if (part1 > framesIn) {
5404                            part1 = framesIn;
5405                        }
5406                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
5407                        if (mChannelCount == activeTrack->mChannelCount) {
5408                            memcpy(dst, src, part1 * mFrameSize);
5409                        } else if (mChannelCount == 1) {
5410                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (const int16_t *)src,
5411                                    part1);
5412                        } else {
5413                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (const int16_t *)src,
5414                                    part1);
5415                        }
5416                        dst += part1 * activeTrack->mFrameSize;
5417                        front += part1;
5418                        framesIn -= part1;
5419                    }
5420                    activeTrack->mRsmpInFront += framesOut;
5421
5422                } else {
5423                    // resampling
5424                    // FIXME framesInNeeded should really be part of resampler API, and should
5425                    //       depend on the SRC ratio
5426                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
5427                    size_t framesInNeeded;
5428                    // FIXME only re-calculate when it changes, and optimize for common ratios
5429                    // Do not precompute in/out because floating point is not associative
5430                    // e.g. a*b/c != a*(b/c).
5431                    const double in(mSampleRate);
5432                    const double out(activeTrack->mSampleRate);
5433                    framesInNeeded = ceil(framesOut * in / out) + 1;
5434                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
5435                                framesInNeeded, framesOut, in / out);
5436                    // Although we theoretically have framesIn in circular buffer, some of those are
5437                    // unreleased frames, and thus must be discounted for purpose of budgeting.
5438                    size_t unreleased = activeTrack->mRsmpInUnrel;
5439                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
5440                    if (framesIn < framesInNeeded) {
5441                        ALOGV("not enough to resample: have %u frames in but need %u in to "
5442                                "produce %u out given in/out ratio of %.4g",
5443                                framesIn, framesInNeeded, framesOut, in / out);
5444                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * out / in) : 0;
5445                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
5446                        if (newFramesOut == 0) {
5447                            break;
5448                        }
5449                        framesInNeeded = ceil(newFramesOut * in / out) + 1;
5450                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
5451                                framesInNeeded, newFramesOut, out / in);
5452                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
5453                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
5454                              "given in/out ratio of %.4g",
5455                              framesIn, framesInNeeded, newFramesOut, in / out);
5456                        framesOut = newFramesOut;
5457                    } else {
5458                        ALOGV("success 1: have %u in and need %u in to produce %u out "
5459                            "given in/out ratio of %.4g",
5460                            framesIn, framesInNeeded, framesOut, in / out);
5461                    }
5462
5463                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
5464                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
5465                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
5466                        delete[] activeTrack->mRsmpOutBuffer;
5467                        // resampler always outputs stereo
5468                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
5469                        activeTrack->mRsmpOutFrameCount = framesOut;
5470                    }
5471
5472                    // resampler accumulates, but we only have one source track
5473                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
5474                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
5475                            // FIXME how about having activeTrack implement this interface itself?
5476                            activeTrack->mResamplerBufferProvider
5477                            /*this*/ /* AudioBufferProvider* */);
5478                    // ditherAndClamp() works as long as all buffers returned by
5479                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
5480                    if (activeTrack->mChannelCount == 1) {
5481                        // temporarily type pun mRsmpOutBuffer from Q4.27 to int16_t
5482                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
5483                                framesOut);
5484                        // the resampler always outputs stereo samples:
5485                        // do post stereo to mono conversion
5486                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
5487                                (const int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
5488                    } else {
5489                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
5490                                activeTrack->mRsmpOutBuffer, framesOut);
5491                    }
5492                    // now done with mRsmpOutBuffer
5493
5494                }
5495
5496                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
5497                    overrun = OVERRUN_FALSE;
5498                }
5499
5500                if (activeTrack->mFramesToDrop == 0) {
5501                    if (framesOut > 0) {
5502                        activeTrack->mSink.frameCount = framesOut;
5503                        activeTrack->releaseBuffer(&activeTrack->mSink);
5504                    }
5505                } else {
5506                    // FIXME could do a partial drop of framesOut
5507                    if (activeTrack->mFramesToDrop > 0) {
5508                        activeTrack->mFramesToDrop -= framesOut;
5509                        if (activeTrack->mFramesToDrop <= 0) {
5510                            activeTrack->clearSyncStartEvent();
5511                        }
5512                    } else {
5513                        activeTrack->mFramesToDrop += framesOut;
5514                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
5515                                activeTrack->mSyncStartEvent->isCancelled()) {
5516                            ALOGW("Synced record %s, session %d, trigger session %d",
5517                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
5518                                  activeTrack->sessionId(),
5519                                  (activeTrack->mSyncStartEvent != 0) ?
5520                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
5521                            activeTrack->clearSyncStartEvent();
5522                        }
5523                    }
5524                }
5525
5526                if (framesOut == 0) {
5527                    break;
5528                }
5529            }
5530
5531            switch (overrun) {
5532            case OVERRUN_TRUE:
5533                // client isn't retrieving buffers fast enough
5534                if (!activeTrack->setOverflow()) {
5535                    nsecs_t now = systemTime();
5536                    // FIXME should lastWarning per track?
5537                    if ((now - lastWarning) > kWarningThrottleNs) {
5538                        ALOGW("RecordThread: buffer overflow");
5539                        lastWarning = now;
5540                    }
5541                }
5542                break;
5543            case OVERRUN_FALSE:
5544                activeTrack->clearOverflow();
5545                break;
5546            case OVERRUN_UNKNOWN:
5547                break;
5548            }
5549
5550        }
5551
5552unlock:
5553        // enable changes in effect chain
5554        unlockEffectChains(effectChains);
5555        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5556    }
5557
5558    standbyIfNotAlreadyInStandby();
5559
5560    {
5561        Mutex::Autolock _l(mLock);
5562        for (size_t i = 0; i < mTracks.size(); i++) {
5563            sp<RecordTrack> track = mTracks[i];
5564            track->invalidate();
5565        }
5566        mActiveTracks.clear();
5567        mActiveTracksGen++;
5568        mStartStopCond.broadcast();
5569    }
5570
5571    releaseWakeLock();
5572
5573    ALOGV("RecordThread %p exiting", this);
5574    return false;
5575}
5576
5577void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5578{
5579    if (!mStandby) {
5580        inputStandBy();
5581        mStandby = true;
5582    }
5583}
5584
5585void AudioFlinger::RecordThread::inputStandBy()
5586{
5587    // Idle the fast capture if it's currently running
5588    if (mFastCapture != 0) {
5589        FastCaptureStateQueue *sq = mFastCapture->sq();
5590        FastCaptureState *state = sq->begin();
5591        if (!(state->mCommand & FastCaptureState::IDLE)) {
5592            state->mCommand = FastCaptureState::COLD_IDLE;
5593            state->mColdFutexAddr = &mFastCaptureFutex;
5594            state->mColdGen++;
5595            mFastCaptureFutex = 0;
5596            sq->end();
5597            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
5598            sq->push(FastCaptureStateQueue::BLOCK_UNTIL_ACKED);
5599#if 0
5600            if (kUseFastCapture == FastCapture_Dynamic) {
5601                // FIXME
5602            }
5603#endif
5604#ifdef AUDIO_WATCHDOG
5605            // FIXME
5606#endif
5607        } else {
5608            sq->end(false /*didModify*/);
5609        }
5610    }
5611    mInput->stream->common.standby(&mInput->stream->common);
5612}
5613
5614// RecordThread::createRecordTrack_l() must be called with AudioFlinger::mLock held
5615sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5616        const sp<AudioFlinger::Client>& client,
5617        uint32_t sampleRate,
5618        audio_format_t format,
5619        audio_channel_mask_t channelMask,
5620        size_t *pFrameCount,
5621        int sessionId,
5622        size_t *notificationFrames,
5623        int uid,
5624        IAudioFlinger::track_flags_t *flags,
5625        pid_t tid,
5626        status_t *status)
5627{
5628    size_t frameCount = *pFrameCount;
5629    sp<RecordTrack> track;
5630    status_t lStatus;
5631
5632    // client expresses a preference for FAST, but we get the final say
5633    if (*flags & IAudioFlinger::TRACK_FAST) {
5634      if (
5635            // use case: callback handler
5636            (tid != -1) &&
5637            // frame count is not specified, or is exactly the pipe depth
5638            ((frameCount == 0) || (frameCount == mPipeFramesP2)) &&
5639            // PCM data
5640            audio_is_linear_pcm(format) &&
5641            // native format
5642            (format == mFormat) &&
5643            // native channel mask
5644            (channelMask == mChannelMask) &&
5645            // native hardware sample rate
5646            (sampleRate == mSampleRate) &&
5647            // record thread has an associated fast capture
5648            hasFastCapture() &&
5649            // there are sufficient fast track slots available
5650            mFastTrackAvail
5651        ) {
5652        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%u mFrameCount=%u",
5653                frameCount, mFrameCount);
5654      } else {
5655        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%u mFrameCount=%u mPipeFramesP2=%u "
5656                "format=%#x isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5657                "hasFastCapture=%d tid=%d mFastTrackAvail=%d",
5658                frameCount, mFrameCount, mPipeFramesP2,
5659                format, audio_is_linear_pcm(format), channelMask, sampleRate, mSampleRate,
5660                hasFastCapture(), tid, mFastTrackAvail);
5661        *flags &= ~IAudioFlinger::TRACK_FAST;
5662      }
5663    }
5664
5665    // compute track buffer size in frames, and suggest the notification frame count
5666    if (*flags & IAudioFlinger::TRACK_FAST) {
5667        // fast track: frame count is exactly the pipe depth
5668        frameCount = mPipeFramesP2;
5669        // ignore requested notificationFrames, and always notify exactly once every HAL buffer
5670        *notificationFrames = mFrameCount;
5671    } else {
5672        // not fast track: max notification period is resampled equivalent of one HAL buffer time
5673        //                 or 20 ms if there is a fast capture
5674        // TODO This could be a roundupRatio inline, and const
5675        size_t maxNotificationFrames = ((int64_t) (hasFastCapture() ? mSampleRate/50 : mFrameCount)
5676                * sampleRate + mSampleRate - 1) / mSampleRate;
5677        // minimum number of notification periods is at least kMinNotifications,
5678        // and at least kMinMs rounded up to a whole notification period (minNotificationsByMs)
5679        static const size_t kMinNotifications = 3;
5680        static const uint32_t kMinMs = 30;
5681        // TODO This could be a roundupRatio inline
5682        const size_t minFramesByMs = (sampleRate * kMinMs + 1000 - 1) / 1000;
5683        // TODO This could be a roundupRatio inline
5684        const size_t minNotificationsByMs = (minFramesByMs + maxNotificationFrames - 1) /
5685                maxNotificationFrames;
5686        const size_t minFrameCount = maxNotificationFrames *
5687                max(kMinNotifications, minNotificationsByMs);
5688        frameCount = max(frameCount, minFrameCount);
5689        if (*notificationFrames == 0 || *notificationFrames > maxNotificationFrames) {
5690            *notificationFrames = maxNotificationFrames;
5691        }
5692    }
5693    *pFrameCount = frameCount;
5694
5695    lStatus = initCheck();
5696    if (lStatus != NO_ERROR) {
5697        ALOGE("createRecordTrack_l() audio driver not initialized");
5698        goto Exit;
5699    }
5700
5701    { // scope for mLock
5702        Mutex::Autolock _l(mLock);
5703
5704        track = new RecordTrack(this, client, sampleRate,
5705                      format, channelMask, frameCount, NULL, sessionId, uid,
5706                      *flags, TrackBase::TYPE_DEFAULT);
5707
5708        lStatus = track->initCheck();
5709        if (lStatus != NO_ERROR) {
5710            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5711            // track must be cleared from the caller as the caller has the AF lock
5712            goto Exit;
5713        }
5714        mTracks.add(track);
5715
5716        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5717        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5718                        mAudioFlinger->btNrecIsOff();
5719        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5720        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5721
5722        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5723            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5724            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5725            // so ask activity manager to do this on our behalf
5726            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5727        }
5728    }
5729
5730    lStatus = NO_ERROR;
5731
5732Exit:
5733    *status = lStatus;
5734    return track;
5735}
5736
5737status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5738                                           AudioSystem::sync_event_t event,
5739                                           int triggerSession)
5740{
5741    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5742    sp<ThreadBase> strongMe = this;
5743    status_t status = NO_ERROR;
5744
5745    if (event == AudioSystem::SYNC_EVENT_NONE) {
5746        recordTrack->clearSyncStartEvent();
5747    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5748        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5749                                       triggerSession,
5750                                       recordTrack->sessionId(),
5751                                       syncStartEventCallback,
5752                                       recordTrack);
5753        // Sync event can be cancelled by the trigger session if the track is not in a
5754        // compatible state in which case we start record immediately
5755        if (recordTrack->mSyncStartEvent->isCancelled()) {
5756            recordTrack->clearSyncStartEvent();
5757        } else {
5758            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5759            recordTrack->mFramesToDrop = -
5760                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5761        }
5762    }
5763
5764    {
5765        // This section is a rendezvous between binder thread executing start() and RecordThread
5766        AutoMutex lock(mLock);
5767        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5768            if (recordTrack->mState == TrackBase::PAUSING) {
5769                ALOGV("active record track PAUSING -> ACTIVE");
5770                recordTrack->mState = TrackBase::ACTIVE;
5771            } else {
5772                ALOGV("active record track state %d", recordTrack->mState);
5773            }
5774            return status;
5775        }
5776
5777        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5778        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5779        //      or using a separate command thread
5780        recordTrack->mState = TrackBase::STARTING_1;
5781        mActiveTracks.add(recordTrack);
5782        mActiveTracksGen++;
5783        status_t status = NO_ERROR;
5784        if (recordTrack->isExternalTrack()) {
5785            mLock.unlock();
5786            status = AudioSystem::startInput(mId, (audio_session_t)recordTrack->sessionId());
5787            mLock.lock();
5788            // FIXME should verify that recordTrack is still in mActiveTracks
5789            if (status != NO_ERROR) {
5790                mActiveTracks.remove(recordTrack);
5791                mActiveTracksGen++;
5792                recordTrack->clearSyncStartEvent();
5793                ALOGV("RecordThread::start error %d", status);
5794                return status;
5795            }
5796        }
5797        // Catch up with current buffer indices if thread is already running.
5798        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5799        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5800        // see previously buffered data before it called start(), but with greater risk of overrun.
5801
5802        recordTrack->mRsmpInFront = mRsmpInRear;
5803        recordTrack->mRsmpInUnrel = 0;
5804        // FIXME why reset?
5805        if (recordTrack->mResampler != NULL) {
5806            recordTrack->mResampler->reset();
5807        }
5808        recordTrack->mState = TrackBase::STARTING_2;
5809        // signal thread to start
5810        mWaitWorkCV.broadcast();
5811        if (mActiveTracks.indexOf(recordTrack) < 0) {
5812            ALOGV("Record failed to start");
5813            status = BAD_VALUE;
5814            goto startError;
5815        }
5816        return status;
5817    }
5818
5819startError:
5820    if (recordTrack->isExternalTrack()) {
5821        AudioSystem::stopInput(mId, (audio_session_t)recordTrack->sessionId());
5822    }
5823    recordTrack->clearSyncStartEvent();
5824    // FIXME I wonder why we do not reset the state here?
5825    return status;
5826}
5827
5828void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5829{
5830    sp<SyncEvent> strongEvent = event.promote();
5831
5832    if (strongEvent != 0) {
5833        sp<RefBase> ptr = strongEvent->cookie().promote();
5834        if (ptr != 0) {
5835            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5836            recordTrack->handleSyncStartEvent(strongEvent);
5837        }
5838    }
5839}
5840
5841bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5842    ALOGV("RecordThread::stop");
5843    AutoMutex _l(mLock);
5844    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5845        return false;
5846    }
5847    // note that threadLoop may still be processing the track at this point [without lock]
5848    recordTrack->mState = TrackBase::PAUSING;
5849    // do not wait for mStartStopCond if exiting
5850    if (exitPending()) {
5851        return true;
5852    }
5853    // FIXME incorrect usage of wait: no explicit predicate or loop
5854    mStartStopCond.wait(mLock);
5855    // if we have been restarted, recordTrack is in mActiveTracks here
5856    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5857        ALOGV("Record stopped OK");
5858        return true;
5859    }
5860    return false;
5861}
5862
5863bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5864{
5865    return false;
5866}
5867
5868status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5869{
5870#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5871    if (!isValidSyncEvent(event)) {
5872        return BAD_VALUE;
5873    }
5874
5875    int eventSession = event->triggerSession();
5876    status_t ret = NAME_NOT_FOUND;
5877
5878    Mutex::Autolock _l(mLock);
5879
5880    for (size_t i = 0; i < mTracks.size(); i++) {
5881        sp<RecordTrack> track = mTracks[i];
5882        if (eventSession == track->sessionId()) {
5883            (void) track->setSyncEvent(event);
5884            ret = NO_ERROR;
5885        }
5886    }
5887    return ret;
5888#else
5889    return BAD_VALUE;
5890#endif
5891}
5892
5893// destroyTrack_l() must be called with ThreadBase::mLock held
5894void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5895{
5896    track->terminate();
5897    track->mState = TrackBase::STOPPED;
5898    // active tracks are removed by threadLoop()
5899    if (mActiveTracks.indexOf(track) < 0) {
5900        removeTrack_l(track);
5901    }
5902}
5903
5904void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5905{
5906    mTracks.remove(track);
5907    // need anything related to effects here?
5908    if (track->isFastTrack()) {
5909        ALOG_ASSERT(!mFastTrackAvail);
5910        mFastTrackAvail = true;
5911    }
5912}
5913
5914void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5915{
5916    dumpInternals(fd, args);
5917    dumpTracks(fd, args);
5918    dumpEffectChains(fd, args);
5919}
5920
5921void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5922{
5923    dprintf(fd, "\nInput thread %p:\n", this);
5924
5925    if (mActiveTracks.size() > 0) {
5926        dprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5927    } else {
5928        dprintf(fd, "  No active record clients\n");
5929    }
5930    dprintf(fd, "  Fast capture thread: %s\n", hasFastCapture() ? "yes" : "no");
5931    dprintf(fd, "  Fast track available: %s\n", mFastTrackAvail ? "yes" : "no");
5932
5933    dumpBase(fd, args);
5934}
5935
5936void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5937{
5938    const size_t SIZE = 256;
5939    char buffer[SIZE];
5940    String8 result;
5941
5942    size_t numtracks = mTracks.size();
5943    size_t numactive = mActiveTracks.size();
5944    size_t numactiveseen = 0;
5945    dprintf(fd, "  %d Tracks", numtracks);
5946    if (numtracks) {
5947        dprintf(fd, " of which %d are active\n", numactive);
5948        RecordTrack::appendDumpHeader(result);
5949        for (size_t i = 0; i < numtracks ; ++i) {
5950            sp<RecordTrack> track = mTracks[i];
5951            if (track != 0) {
5952                bool active = mActiveTracks.indexOf(track) >= 0;
5953                if (active) {
5954                    numactiveseen++;
5955                }
5956                track->dump(buffer, SIZE, active);
5957                result.append(buffer);
5958            }
5959        }
5960    } else {
5961        dprintf(fd, "\n");
5962    }
5963
5964    if (numactiveseen != numactive) {
5965        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5966                " not in the track list\n");
5967        result.append(buffer);
5968        RecordTrack::appendDumpHeader(result);
5969        for (size_t i = 0; i < numactive; ++i) {
5970            sp<RecordTrack> track = mActiveTracks[i];
5971            if (mTracks.indexOf(track) < 0) {
5972                track->dump(buffer, SIZE, true);
5973                result.append(buffer);
5974            }
5975        }
5976
5977    }
5978    write(fd, result.string(), result.size());
5979}
5980
5981// AudioBufferProvider interface
5982status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5983        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5984{
5985    RecordTrack *activeTrack = mRecordTrack;
5986    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5987    if (threadBase == 0) {
5988        buffer->frameCount = 0;
5989        buffer->raw = NULL;
5990        return NOT_ENOUGH_DATA;
5991    }
5992    RecordThread *recordThread = (RecordThread *) threadBase.get();
5993    int32_t rear = recordThread->mRsmpInRear;
5994    int32_t front = activeTrack->mRsmpInFront;
5995    ssize_t filled = rear - front;
5996    // FIXME should not be P2 (don't want to increase latency)
5997    // FIXME if client not keeping up, discard
5998    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5999    // 'filled' may be non-contiguous, so return only the first contiguous chunk
6000    front &= recordThread->mRsmpInFramesP2 - 1;
6001    size_t part1 = recordThread->mRsmpInFramesP2 - front;
6002    if (part1 > (size_t) filled) {
6003        part1 = filled;
6004    }
6005    size_t ask = buffer->frameCount;
6006    ALOG_ASSERT(ask > 0);
6007    if (part1 > ask) {
6008        part1 = ask;
6009    }
6010    if (part1 == 0) {
6011        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
6012        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
6013        buffer->raw = NULL;
6014        buffer->frameCount = 0;
6015        activeTrack->mRsmpInUnrel = 0;
6016        return NOT_ENOUGH_DATA;
6017    }
6018
6019    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
6020    buffer->frameCount = part1;
6021    activeTrack->mRsmpInUnrel = part1;
6022    return NO_ERROR;
6023}
6024
6025// AudioBufferProvider interface
6026void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
6027        AudioBufferProvider::Buffer* buffer)
6028{
6029    RecordTrack *activeTrack = mRecordTrack;
6030    size_t stepCount = buffer->frameCount;
6031    if (stepCount == 0) {
6032        return;
6033    }
6034    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
6035    activeTrack->mRsmpInUnrel -= stepCount;
6036    activeTrack->mRsmpInFront += stepCount;
6037    buffer->raw = NULL;
6038    buffer->frameCount = 0;
6039}
6040
6041bool AudioFlinger::RecordThread::checkForNewParameter_l(const String8& keyValuePair,
6042                                                        status_t& status)
6043{
6044    bool reconfig = false;
6045
6046    status = NO_ERROR;
6047
6048    audio_format_t reqFormat = mFormat;
6049    uint32_t samplingRate = mSampleRate;
6050    audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
6051
6052    AudioParameter param = AudioParameter(keyValuePair);
6053    int value;
6054    // TODO Investigate when this code runs. Check with audio policy when a sample rate and
6055    //      channel count change can be requested. Do we mandate the first client defines the
6056    //      HAL sampling rate and channel count or do we allow changes on the fly?
6057    if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
6058        samplingRate = value;
6059        reconfig = true;
6060    }
6061    if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
6062        if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
6063            status = BAD_VALUE;
6064        } else {
6065            reqFormat = (audio_format_t) value;
6066            reconfig = true;
6067        }
6068    }
6069    if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
6070        audio_channel_mask_t mask = (audio_channel_mask_t) value;
6071        if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
6072            status = BAD_VALUE;
6073        } else {
6074            channelMask = mask;
6075            reconfig = true;
6076        }
6077    }
6078    if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
6079        // do not accept frame count changes if tracks are open as the track buffer
6080        // size depends on frame count and correct behavior would not be guaranteed
6081        // if frame count is changed after track creation
6082        if (mActiveTracks.size() > 0) {
6083            status = INVALID_OPERATION;
6084        } else {
6085            reconfig = true;
6086        }
6087    }
6088    if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
6089        // forward device change to effects that have requested to be
6090        // aware of attached audio device.
6091        for (size_t i = 0; i < mEffectChains.size(); i++) {
6092            mEffectChains[i]->setDevice_l(value);
6093        }
6094
6095        // store input device and output device but do not forward output device to audio HAL.
6096        // Note that status is ignored by the caller for output device
6097        // (see AudioFlinger::setParameters()
6098        if (audio_is_output_devices(value)) {
6099            mOutDevice = value;
6100            status = BAD_VALUE;
6101        } else {
6102            mInDevice = value;
6103            // disable AEC and NS if the device is a BT SCO headset supporting those
6104            // pre processings
6105            if (mTracks.size() > 0) {
6106                bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6107                                    mAudioFlinger->btNrecIsOff();
6108                for (size_t i = 0; i < mTracks.size(); i++) {
6109                    sp<RecordTrack> track = mTracks[i];
6110                    setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6111                    setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6112                }
6113            }
6114        }
6115    }
6116    if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
6117            mAudioSource != (audio_source_t)value) {
6118        // forward device change to effects that have requested to be
6119        // aware of attached audio device.
6120        for (size_t i = 0; i < mEffectChains.size(); i++) {
6121            mEffectChains[i]->setAudioSource_l((audio_source_t)value);
6122        }
6123        mAudioSource = (audio_source_t)value;
6124    }
6125
6126    if (status == NO_ERROR) {
6127        status = mInput->stream->common.set_parameters(&mInput->stream->common,
6128                keyValuePair.string());
6129        if (status == INVALID_OPERATION) {
6130            inputStandBy();
6131            status = mInput->stream->common.set_parameters(&mInput->stream->common,
6132                    keyValuePair.string());
6133        }
6134        if (reconfig) {
6135            if (status == BAD_VALUE &&
6136                reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
6137                reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
6138                (mInput->stream->common.get_sample_rate(&mInput->stream->common)
6139                        <= (2 * samplingRate)) &&
6140                audio_channel_count_from_in_mask(
6141                        mInput->stream->common.get_channels(&mInput->stream->common)) <= FCC_2 &&
6142                (channelMask == AUDIO_CHANNEL_IN_MONO ||
6143                        channelMask == AUDIO_CHANNEL_IN_STEREO)) {
6144                status = NO_ERROR;
6145            }
6146            if (status == NO_ERROR) {
6147                readInputParameters_l();
6148                sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
6149            }
6150        }
6151    }
6152
6153    return reconfig;
6154}
6155
6156String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
6157{
6158    Mutex::Autolock _l(mLock);
6159    if (initCheck() != NO_ERROR) {
6160        return String8();
6161    }
6162
6163    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
6164    const String8 out_s8(s);
6165    free(s);
6166    return out_s8;
6167}
6168
6169void AudioFlinger::RecordThread::audioConfigChanged(int event, int param __unused) {
6170    AudioSystem::OutputDescriptor desc;
6171    const void *param2 = NULL;
6172
6173    switch (event) {
6174    case AudioSystem::INPUT_OPENED:
6175    case AudioSystem::INPUT_CONFIG_CHANGED:
6176        desc.channelMask = mChannelMask;
6177        desc.samplingRate = mSampleRate;
6178        desc.format = mFormat;
6179        desc.frameCount = mFrameCount;
6180        desc.latency = 0;
6181        param2 = &desc;
6182        break;
6183
6184    case AudioSystem::INPUT_CLOSED:
6185    default:
6186        break;
6187    }
6188    mAudioFlinger->audioConfigChanged(event, mId, param2);
6189}
6190
6191void AudioFlinger::RecordThread::readInputParameters_l()
6192{
6193    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
6194    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
6195    mChannelCount = audio_channel_count_from_in_mask(mChannelMask);
6196    mHALFormat = mInput->stream->common.get_format(&mInput->stream->common);
6197    mFormat = mHALFormat;
6198    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
6199        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
6200    }
6201    mFrameSize = audio_stream_in_frame_size(mInput->stream);
6202    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
6203    mFrameCount = mBufferSize / mFrameSize;
6204    // This is the formula for calculating the temporary buffer size.
6205    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
6206    // 1 full output buffer, regardless of the alignment of the available input.
6207    // The value is somewhat arbitrary, and could probably be even larger.
6208    // A larger value should allow more old data to be read after a track calls start(),
6209    // without increasing latency.
6210    mRsmpInFrames = mFrameCount * 7;
6211    mRsmpInFramesP2 = roundup(mRsmpInFrames);
6212    delete[] mRsmpInBuffer;
6213
6214    // TODO optimize audio capture buffer sizes ...
6215    // Here we calculate the size of the sliding buffer used as a source
6216    // for resampling.  mRsmpInFramesP2 is currently roundup(mFrameCount * 7).
6217    // For current HAL frame counts, this is usually 2048 = 40 ms.  It would
6218    // be better to have it derived from the pipe depth in the long term.
6219    // The current value is higher than necessary.  However it should not add to latency.
6220
6221    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
6222    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
6223
6224    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
6225    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
6226}
6227
6228uint32_t AudioFlinger::RecordThread::getInputFramesLost()
6229{
6230    Mutex::Autolock _l(mLock);
6231    if (initCheck() != NO_ERROR) {
6232        return 0;
6233    }
6234
6235    return mInput->stream->get_input_frames_lost(mInput->stream);
6236}
6237
6238uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
6239{
6240    Mutex::Autolock _l(mLock);
6241    uint32_t result = 0;
6242    if (getEffectChain_l(sessionId) != 0) {
6243        result = EFFECT_SESSION;
6244    }
6245
6246    for (size_t i = 0; i < mTracks.size(); ++i) {
6247        if (sessionId == mTracks[i]->sessionId()) {
6248            result |= TRACK_SESSION;
6249            break;
6250        }
6251    }
6252
6253    return result;
6254}
6255
6256KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
6257{
6258    KeyedVector<int, bool> ids;
6259    Mutex::Autolock _l(mLock);
6260    for (size_t j = 0; j < mTracks.size(); ++j) {
6261        sp<RecordThread::RecordTrack> track = mTracks[j];
6262        int sessionId = track->sessionId();
6263        if (ids.indexOfKey(sessionId) < 0) {
6264            ids.add(sessionId, true);
6265        }
6266    }
6267    return ids;
6268}
6269
6270AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
6271{
6272    Mutex::Autolock _l(mLock);
6273    AudioStreamIn *input = mInput;
6274    mInput = NULL;
6275    return input;
6276}
6277
6278// this method must always be called either with ThreadBase mLock held or inside the thread loop
6279audio_stream_t* AudioFlinger::RecordThread::stream() const
6280{
6281    if (mInput == NULL) {
6282        return NULL;
6283    }
6284    return &mInput->stream->common;
6285}
6286
6287status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
6288{
6289    // only one chain per input thread
6290    if (mEffectChains.size() != 0) {
6291        ALOGW("addEffectChain_l() already one chain %p on thread %p", chain.get(), this);
6292        return INVALID_OPERATION;
6293    }
6294    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
6295    chain->setThread(this);
6296    chain->setInBuffer(NULL);
6297    chain->setOutBuffer(NULL);
6298
6299    checkSuspendOnAddEffectChain_l(chain);
6300
6301    // make sure enabled pre processing effects state is communicated to the HAL as we
6302    // just moved them to a new input stream.
6303    chain->syncHalEffectsState();
6304
6305    mEffectChains.add(chain);
6306
6307    return NO_ERROR;
6308}
6309
6310size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
6311{
6312    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
6313    ALOGW_IF(mEffectChains.size() != 1,
6314            "removeEffectChain_l() %p invalid chain size %d on thread %p",
6315            chain.get(), mEffectChains.size(), this);
6316    if (mEffectChains.size() == 1) {
6317        mEffectChains.removeAt(0);
6318    }
6319    return 0;
6320}
6321
6322status_t AudioFlinger::RecordThread::createAudioPatch_l(const struct audio_patch *patch,
6323                                                          audio_patch_handle_t *handle)
6324{
6325    status_t status = NO_ERROR;
6326    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6327        // store new device and send to effects
6328        mInDevice = patch->sources[0].ext.device.type;
6329        for (size_t i = 0; i < mEffectChains.size(); i++) {
6330            mEffectChains[i]->setDevice_l(mInDevice);
6331        }
6332
6333        // disable AEC and NS if the device is a BT SCO headset supporting those
6334        // pre processings
6335        if (mTracks.size() > 0) {
6336            bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
6337                                mAudioFlinger->btNrecIsOff();
6338            for (size_t i = 0; i < mTracks.size(); i++) {
6339                sp<RecordTrack> track = mTracks[i];
6340                setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
6341                setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
6342            }
6343        }
6344
6345        // store new source and send to effects
6346        if (mAudioSource != patch->sinks[0].ext.mix.usecase.source) {
6347            mAudioSource = patch->sinks[0].ext.mix.usecase.source;
6348            for (size_t i = 0; i < mEffectChains.size(); i++) {
6349                mEffectChains[i]->setAudioSource_l(mAudioSource);
6350            }
6351        }
6352
6353        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6354        status = hwDevice->create_audio_patch(hwDevice,
6355                                               patch->num_sources,
6356                                               patch->sources,
6357                                               patch->num_sinks,
6358                                               patch->sinks,
6359                                               handle);
6360    } else {
6361        ALOG_ASSERT(false, "createAudioPatch_l() called on a pre 3.0 HAL");
6362    }
6363    return status;
6364}
6365
6366status_t AudioFlinger::RecordThread::releaseAudioPatch_l(const audio_patch_handle_t handle)
6367{
6368    status_t status = NO_ERROR;
6369    if (mInput->audioHwDev->version() >= AUDIO_DEVICE_API_VERSION_3_0) {
6370        audio_hw_device_t *hwDevice = mInput->audioHwDev->hwDevice();
6371        status = hwDevice->release_audio_patch(hwDevice, handle);
6372    } else {
6373        ALOG_ASSERT(false, "releaseAudioPatch_l() called on a pre 3.0 HAL");
6374    }
6375    return status;
6376}
6377
6378void AudioFlinger::RecordThread::addPatchRecord(const sp<PatchRecord>& record)
6379{
6380    Mutex::Autolock _l(mLock);
6381    mTracks.add(record);
6382}
6383
6384void AudioFlinger::RecordThread::deletePatchRecord(const sp<PatchRecord>& record)
6385{
6386    Mutex::Autolock _l(mLock);
6387    destroyTrack_l(record);
6388}
6389
6390void AudioFlinger::RecordThread::getAudioPortConfig(struct audio_port_config *config)
6391{
6392    ThreadBase::getAudioPortConfig(config);
6393    config->role = AUDIO_PORT_ROLE_SINK;
6394    config->ext.mix.hw_module = mInput->audioHwDev->handle();
6395    config->ext.mix.usecase.source = mAudioSource;
6396}
6397
6398}; // namespace android
6399