Threads.cpp revision e7e676fd2866fa4898712c4effa9e624e969c182
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37#include <audio_utils/format.h>
38
39// NBAIO implementations
40#include <media/nbaio/AudioStreamOutSink.h>
41#include <media/nbaio/MonoPipe.h>
42#include <media/nbaio/MonoPipeReader.h>
43#include <media/nbaio/Pipe.h>
44#include <media/nbaio/PipeReader.h>
45#include <media/nbaio/SourceAudioBufferProvider.h>
46
47#include <powermanager/PowerManager.h>
48
49#include <common_time/cc_helper.h>
50#include <common_time/local_clock.h>
51
52#include "AudioFlinger.h"
53#include "AudioMixer.h"
54#include "FastMixer.h"
55#include "ServiceUtilities.h"
56#include "SchedulingPolicyService.h"
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63#ifdef DEBUG_CPU_USAGE
64#include <cpustats/CentralTendencyStatistics.h>
65#include <cpustats/ThreadCpuUsage.h>
66#endif
67
68// ----------------------------------------------------------------------------
69
70// Note: the following macro is used for extremely verbose logging message.  In
71// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
72// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
73// are so verbose that we want to suppress them even when we have ALOG_ASSERT
74// turned on.  Do not uncomment the #def below unless you really know what you
75// are doing and want to see all of the extremely verbose messages.
76//#define VERY_VERY_VERBOSE_LOGGING
77#ifdef VERY_VERY_VERBOSE_LOGGING
78#define ALOGVV ALOGV
79#else
80#define ALOGVV(a...) do { } while(0)
81#endif
82
83namespace android {
84
85// retry counts for buffer fill timeout
86// 50 * ~20msecs = 1 second
87static const int8_t kMaxTrackRetries = 50;
88static const int8_t kMaxTrackStartupRetries = 50;
89// allow less retry attempts on direct output thread.
90// direct outputs can be a scarce resource in audio hardware and should
91// be released as quickly as possible.
92static const int8_t kMaxTrackRetriesDirect = 2;
93
94// don't warn about blocked writes or record buffer overflows more often than this
95static const nsecs_t kWarningThrottleNs = seconds(5);
96
97// RecordThread loop sleep time upon application overrun or audio HAL read error
98static const int kRecordThreadSleepUs = 5000;
99
100// maximum time to wait for setParameters to complete
101static const nsecs_t kSetParametersTimeoutNs = seconds(2);
102
103// minimum sleep time for the mixer thread loop when tracks are active but in underrun
104static const uint32_t kMinThreadSleepTimeUs = 5000;
105// maximum divider applied to the active sleep time in the mixer thread loop
106static const uint32_t kMaxThreadSleepTimeShift = 2;
107
108// minimum normal sink buffer size, expressed in milliseconds rather than frames
109static const uint32_t kMinNormalSinkBufferSizeMs = 20;
110// maximum normal sink buffer size
111static const uint32_t kMaxNormalSinkBufferSizeMs = 24;
112
113// Offloaded output thread standby delay: allows track transition without going to standby
114static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
115
116// Whether to use fast mixer
117static const enum {
118    FastMixer_Never,    // never initialize or use: for debugging only
119    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
120                        // normal mixer multiplier is 1
121    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
124                        // multiplier is calculated based on min & max normal mixer buffer size
125    // FIXME for FastMixer_Dynamic:
126    //  Supporting this option will require fixing HALs that can't handle large writes.
127    //  For example, one HAL implementation returns an error from a large write,
128    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
129    //  We could either fix the HAL implementations, or provide a wrapper that breaks
130    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
131} kUseFastMixer = FastMixer_Static;
132
133// Priorities for requestPriority
134static const int kPriorityAudioApp = 2;
135static const int kPriorityFastMixer = 3;
136
137// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
138// for the track.  The client then sub-divides this into smaller buffers for its use.
139// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
140// So for now we just assume that client is double-buffered for fast tracks.
141// FIXME It would be better for client to tell AudioFlinger the value of N,
142// so AudioFlinger could allocate the right amount of memory.
143// See the client's minBufCount and mNotificationFramesAct calculations for details.
144static const int kFastTrackMultiplier = 2;
145
146// ----------------------------------------------------------------------------
147
148#ifdef ADD_BATTERY_DATA
149// To collect the amplifier usage
150static void addBatteryData(uint32_t params) {
151    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
152    if (service == NULL) {
153        // it already logged
154        return;
155    }
156
157    service->addBatteryData(params);
158}
159#endif
160
161
162// ----------------------------------------------------------------------------
163//      CPU Stats
164// ----------------------------------------------------------------------------
165
166class CpuStats {
167public:
168    CpuStats();
169    void sample(const String8 &title);
170#ifdef DEBUG_CPU_USAGE
171private:
172    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
173    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
174
175    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
176
177    int mCpuNum;                        // thread's current CPU number
178    int mCpukHz;                        // frequency of thread's current CPU in kHz
179#endif
180};
181
182CpuStats::CpuStats()
183#ifdef DEBUG_CPU_USAGE
184    : mCpuNum(-1), mCpukHz(-1)
185#endif
186{
187}
188
189void CpuStats::sample(const String8 &title
190#ifndef DEBUG_CPU_USAGE
191                __unused
192#endif
193        ) {
194#ifdef DEBUG_CPU_USAGE
195    // get current thread's delta CPU time in wall clock ns
196    double wcNs;
197    bool valid = mCpuUsage.sampleAndEnable(wcNs);
198
199    // record sample for wall clock statistics
200    if (valid) {
201        mWcStats.sample(wcNs);
202    }
203
204    // get the current CPU number
205    int cpuNum = sched_getcpu();
206
207    // get the current CPU frequency in kHz
208    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
209
210    // check if either CPU number or frequency changed
211    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
212        mCpuNum = cpuNum;
213        mCpukHz = cpukHz;
214        // ignore sample for purposes of cycles
215        valid = false;
216    }
217
218    // if no change in CPU number or frequency, then record sample for cycle statistics
219    if (valid && mCpukHz > 0) {
220        double cycles = wcNs * cpukHz * 0.000001;
221        mHzStats.sample(cycles);
222    }
223
224    unsigned n = mWcStats.n();
225    // mCpuUsage.elapsed() is expensive, so don't call it every loop
226    if ((n & 127) == 1) {
227        long long elapsed = mCpuUsage.elapsed();
228        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
229            double perLoop = elapsed / (double) n;
230            double perLoop100 = perLoop * 0.01;
231            double perLoop1k = perLoop * 0.001;
232            double mean = mWcStats.mean();
233            double stddev = mWcStats.stddev();
234            double minimum = mWcStats.minimum();
235            double maximum = mWcStats.maximum();
236            double meanCycles = mHzStats.mean();
237            double stddevCycles = mHzStats.stddev();
238            double minCycles = mHzStats.minimum();
239            double maxCycles = mHzStats.maximum();
240            mCpuUsage.resetElapsed();
241            mWcStats.reset();
242            mHzStats.reset();
243            ALOGD("CPU usage for %s over past %.1f secs\n"
244                "  (%u mixer loops at %.1f mean ms per loop):\n"
245                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
246                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
247                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
248                    title.string(),
249                    elapsed * .000000001, n, perLoop * .000001,
250                    mean * .001,
251                    stddev * .001,
252                    minimum * .001,
253                    maximum * .001,
254                    mean / perLoop100,
255                    stddev / perLoop100,
256                    minimum / perLoop100,
257                    maximum / perLoop100,
258                    meanCycles / perLoop1k,
259                    stddevCycles / perLoop1k,
260                    minCycles / perLoop1k,
261                    maxCycles / perLoop1k);
262
263        }
264    }
265#endif
266};
267
268// ----------------------------------------------------------------------------
269//      ThreadBase
270// ----------------------------------------------------------------------------
271
272AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
273        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
274    :   Thread(false /*canCallJava*/),
275        mType(type),
276        mAudioFlinger(audioFlinger),
277        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
278        // are set by PlaybackThread::readOutputParameters_l() or
279        // RecordThread::readInputParameters_l()
280        mParamStatus(NO_ERROR),
281        //FIXME: mStandby should be true here. Is this some kind of hack?
282        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
283        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
284        // mName will be set by concrete (non-virtual) subclass
285        mDeathRecipient(new PMDeathRecipient(this))
286{
287}
288
289AudioFlinger::ThreadBase::~ThreadBase()
290{
291    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
292    for (size_t i = 0; i < mConfigEvents.size(); i++) {
293        delete mConfigEvents[i];
294    }
295    mConfigEvents.clear();
296
297    mParamCond.broadcast();
298    // do not lock the mutex in destructor
299    releaseWakeLock_l();
300    if (mPowerManager != 0) {
301        sp<IBinder> binder = mPowerManager->asBinder();
302        binder->unlinkToDeath(mDeathRecipient);
303    }
304}
305
306status_t AudioFlinger::ThreadBase::readyToRun()
307{
308    status_t status = initCheck();
309    if (status == NO_ERROR) {
310        ALOGI("AudioFlinger's thread %p ready to run", this);
311    } else {
312        ALOGE("No working audio driver found.");
313    }
314    return status;
315}
316
317void AudioFlinger::ThreadBase::exit()
318{
319    ALOGV("ThreadBase::exit");
320    // do any cleanup required for exit to succeed
321    preExit();
322    {
323        // This lock prevents the following race in thread (uniprocessor for illustration):
324        //  if (!exitPending()) {
325        //      // context switch from here to exit()
326        //      // exit() calls requestExit(), what exitPending() observes
327        //      // exit() calls signal(), which is dropped since no waiters
328        //      // context switch back from exit() to here
329        //      mWaitWorkCV.wait(...);
330        //      // now thread is hung
331        //  }
332        AutoMutex lock(mLock);
333        requestExit();
334        mWaitWorkCV.broadcast();
335    }
336    // When Thread::requestExitAndWait is made virtual and this method is renamed to
337    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
338    requestExitAndWait();
339}
340
341status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
342{
343    status_t status;
344
345    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
346    Mutex::Autolock _l(mLock);
347
348    mNewParameters.add(keyValuePairs);
349    mWaitWorkCV.signal();
350    // wait condition with timeout in case the thread loop has exited
351    // before the request could be processed
352    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
353        status = mParamStatus;
354        mWaitWorkCV.signal();
355    } else {
356        status = TIMED_OUT;
357    }
358    return status;
359}
360
361void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
362{
363    Mutex::Autolock _l(mLock);
364    sendIoConfigEvent_l(event, param);
365}
366
367// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
368void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
369{
370    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
371    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
372    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
373            param);
374    mWaitWorkCV.signal();
375}
376
377// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
378void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
379{
380    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
381    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
382    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
383          mConfigEvents.size(), pid, tid, prio);
384    mWaitWorkCV.signal();
385}
386
387void AudioFlinger::ThreadBase::processConfigEvents()
388{
389    Mutex::Autolock _l(mLock);
390    processConfigEvents_l();
391}
392
393// post condition: mConfigEvents.isEmpty()
394void AudioFlinger::ThreadBase::processConfigEvents_l()
395{
396    while (!mConfigEvents.isEmpty()) {
397        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
398        ConfigEvent *event = mConfigEvents[0];
399        mConfigEvents.removeAt(0);
400        // release mLock before locking AudioFlinger mLock: lock order is always
401        // AudioFlinger then ThreadBase to avoid cross deadlock
402        mLock.unlock();
403        switch (event->type()) {
404        case CFG_EVENT_PRIO: {
405            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
406            // FIXME Need to understand why this has be done asynchronously
407            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
408                    true /*asynchronous*/);
409            if (err != 0) {
410                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
411                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
412            }
413        } break;
414        case CFG_EVENT_IO: {
415            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
416            {
417                Mutex::Autolock _l(mAudioFlinger->mLock);
418                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
419            }
420        } break;
421        default:
422            ALOGE("processConfigEvents() unknown event type %d", event->type());
423            break;
424        }
425        delete event;
426        mLock.lock();
427    }
428}
429
430String8 channelMaskToString(audio_channel_mask_t mask, bool output) {
431    String8 s;
432    if (output) {
433        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT) s.append("front-left, ");
434        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT) s.append("front-right, ");
435        if (mask & AUDIO_CHANNEL_OUT_FRONT_CENTER) s.append("front-center, ");
436        if (mask & AUDIO_CHANNEL_OUT_LOW_FREQUENCY) s.append("low freq, ");
437        if (mask & AUDIO_CHANNEL_OUT_BACK_LEFT) s.append("back-left, ");
438        if (mask & AUDIO_CHANNEL_OUT_BACK_RIGHT) s.append("back-right, ");
439        if (mask & AUDIO_CHANNEL_OUT_FRONT_LEFT_OF_CENTER) s.append("front-left-of-center, ");
440        if (mask & AUDIO_CHANNEL_OUT_FRONT_RIGHT_OF_CENTER) s.append("front-right-of-center, ");
441        if (mask & AUDIO_CHANNEL_OUT_BACK_CENTER) s.append("back-center, ");
442        if (mask & AUDIO_CHANNEL_OUT_SIDE_LEFT) s.append("side-left, ");
443        if (mask & AUDIO_CHANNEL_OUT_SIDE_RIGHT) s.append("side-right, ");
444        if (mask & AUDIO_CHANNEL_OUT_TOP_CENTER) s.append("top-center ,");
445        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_LEFT) s.append("top-front-left, ");
446        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_CENTER) s.append("top-front-center, ");
447        if (mask & AUDIO_CHANNEL_OUT_TOP_FRONT_RIGHT) s.append("top-front-right, ");
448        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_LEFT) s.append("top-back-left, ");
449        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_CENTER) s.append("top-back-center, " );
450        if (mask & AUDIO_CHANNEL_OUT_TOP_BACK_RIGHT) s.append("top-back-right, " );
451        if (mask & ~AUDIO_CHANNEL_OUT_ALL) s.append("unknown,  ");
452    } else {
453        if (mask & AUDIO_CHANNEL_IN_LEFT) s.append("left, ");
454        if (mask & AUDIO_CHANNEL_IN_RIGHT) s.append("right, ");
455        if (mask & AUDIO_CHANNEL_IN_FRONT) s.append("front, ");
456        if (mask & AUDIO_CHANNEL_IN_BACK) s.append("back, ");
457        if (mask & AUDIO_CHANNEL_IN_LEFT_PROCESSED) s.append("left-processed, ");
458        if (mask & AUDIO_CHANNEL_IN_RIGHT_PROCESSED) s.append("right-processed, ");
459        if (mask & AUDIO_CHANNEL_IN_FRONT_PROCESSED) s.append("front-processed, ");
460        if (mask & AUDIO_CHANNEL_IN_BACK_PROCESSED) s.append("back-processed, ");
461        if (mask & AUDIO_CHANNEL_IN_PRESSURE) s.append("pressure, ");
462        if (mask & AUDIO_CHANNEL_IN_X_AXIS) s.append("X, ");
463        if (mask & AUDIO_CHANNEL_IN_Y_AXIS) s.append("Y, ");
464        if (mask & AUDIO_CHANNEL_IN_Z_AXIS) s.append("Z, ");
465        if (mask & AUDIO_CHANNEL_IN_VOICE_UPLINK) s.append("voice-uplink, ");
466        if (mask & AUDIO_CHANNEL_IN_VOICE_DNLINK) s.append("voice-dnlink, ");
467        if (mask & ~AUDIO_CHANNEL_IN_ALL) s.append("unknown,  ");
468    }
469    int len = s.length();
470    if (s.length() > 2) {
471        char *str = s.lockBuffer(len);
472        s.unlockBuffer(len - 2);
473    }
474    return s;
475}
476
477void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args __unused)
478{
479    const size_t SIZE = 256;
480    char buffer[SIZE];
481    String8 result;
482
483    bool locked = AudioFlinger::dumpTryLock(mLock);
484    if (!locked) {
485        fdprintf(fd, "thread %p maybe dead locked\n", this);
486    }
487
488    fdprintf(fd, "  I/O handle: %d\n", mId);
489    fdprintf(fd, "  TID: %d\n", getTid());
490    fdprintf(fd, "  Standby: %s\n", mStandby ? "yes" : "no");
491    fdprintf(fd, "  Sample rate: %u\n", mSampleRate);
492    fdprintf(fd, "  HAL frame count: %zu\n", mFrameCount);
493    fdprintf(fd, "  HAL buffer size: %u bytes\n", mBufferSize);
494    fdprintf(fd, "  Channel Count: %u\n", mChannelCount);
495    fdprintf(fd, "  Channel Mask: 0x%08x (%s)\n", mChannelMask,
496            channelMaskToString(mChannelMask, mType != RECORD).string());
497    fdprintf(fd, "  Format: 0x%x (%s)\n", mFormat, formatToString(mFormat));
498    fdprintf(fd, "  Frame size: %zu\n", mFrameSize);
499    fdprintf(fd, "  Pending setParameters commands:");
500    size_t numParams = mNewParameters.size();
501    if (numParams) {
502        fdprintf(fd, "\n   Index Command");
503        for (size_t i = 0; i < numParams; ++i) {
504            fdprintf(fd, "\n   %02zu    ", i);
505            fdprintf(fd, mNewParameters[i]);
506        }
507        fdprintf(fd, "\n");
508    } else {
509        fdprintf(fd, " none\n");
510    }
511    fdprintf(fd, "  Pending config events:");
512    size_t numConfig = mConfigEvents.size();
513    if (numConfig) {
514        for (size_t i = 0; i < numConfig; i++) {
515            mConfigEvents[i]->dump(buffer, SIZE);
516            fdprintf(fd, "\n    %s", buffer);
517        }
518        fdprintf(fd, "\n");
519    } else {
520        fdprintf(fd, " none\n");
521    }
522
523    if (locked) {
524        mLock.unlock();
525    }
526}
527
528void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
529{
530    const size_t SIZE = 256;
531    char buffer[SIZE];
532    String8 result;
533
534    size_t numEffectChains = mEffectChains.size();
535    snprintf(buffer, SIZE, "  %zu Effect Chains\n", numEffectChains);
536    write(fd, buffer, strlen(buffer));
537
538    for (size_t i = 0; i < numEffectChains; ++i) {
539        sp<EffectChain> chain = mEffectChains[i];
540        if (chain != 0) {
541            chain->dump(fd, args);
542        }
543    }
544}
545
546void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
547{
548    Mutex::Autolock _l(mLock);
549    acquireWakeLock_l(uid);
550}
551
552String16 AudioFlinger::ThreadBase::getWakeLockTag()
553{
554    switch (mType) {
555        case MIXER:
556            return String16("AudioMix");
557        case DIRECT:
558            return String16("AudioDirectOut");
559        case DUPLICATING:
560            return String16("AudioDup");
561        case RECORD:
562            return String16("AudioIn");
563        case OFFLOAD:
564            return String16("AudioOffload");
565        default:
566            ALOG_ASSERT(false);
567            return String16("AudioUnknown");
568    }
569}
570
571void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
572{
573    getPowerManager_l();
574    if (mPowerManager != 0) {
575        sp<IBinder> binder = new BBinder();
576        status_t status;
577        if (uid >= 0) {
578            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
579                    binder,
580                    getWakeLockTag(),
581                    String16("media"),
582                    uid);
583        } else {
584            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
585                    binder,
586                    getWakeLockTag(),
587                    String16("media"));
588        }
589        if (status == NO_ERROR) {
590            mWakeLockToken = binder;
591        }
592        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
593    }
594}
595
596void AudioFlinger::ThreadBase::releaseWakeLock()
597{
598    Mutex::Autolock _l(mLock);
599    releaseWakeLock_l();
600}
601
602void AudioFlinger::ThreadBase::releaseWakeLock_l()
603{
604    if (mWakeLockToken != 0) {
605        ALOGV("releaseWakeLock_l() %s", mName);
606        if (mPowerManager != 0) {
607            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
608        }
609        mWakeLockToken.clear();
610    }
611}
612
613void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
614    Mutex::Autolock _l(mLock);
615    updateWakeLockUids_l(uids);
616}
617
618void AudioFlinger::ThreadBase::getPowerManager_l() {
619
620    if (mPowerManager == 0) {
621        // use checkService() to avoid blocking if power service is not up yet
622        sp<IBinder> binder =
623            defaultServiceManager()->checkService(String16("power"));
624        if (binder == 0) {
625            ALOGW("Thread %s cannot connect to the power manager service", mName);
626        } else {
627            mPowerManager = interface_cast<IPowerManager>(binder);
628            binder->linkToDeath(mDeathRecipient);
629        }
630    }
631}
632
633void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
634
635    getPowerManager_l();
636    if (mWakeLockToken == NULL) {
637        ALOGE("no wake lock to update!");
638        return;
639    }
640    if (mPowerManager != 0) {
641        sp<IBinder> binder = new BBinder();
642        status_t status;
643        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
644        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
645    }
646}
647
648void AudioFlinger::ThreadBase::clearPowerManager()
649{
650    Mutex::Autolock _l(mLock);
651    releaseWakeLock_l();
652    mPowerManager.clear();
653}
654
655void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who __unused)
656{
657    sp<ThreadBase> thread = mThread.promote();
658    if (thread != 0) {
659        thread->clearPowerManager();
660    }
661    ALOGW("power manager service died !!!");
662}
663
664void AudioFlinger::ThreadBase::setEffectSuspended(
665        const effect_uuid_t *type, bool suspend, int sessionId)
666{
667    Mutex::Autolock _l(mLock);
668    setEffectSuspended_l(type, suspend, sessionId);
669}
670
671void AudioFlinger::ThreadBase::setEffectSuspended_l(
672        const effect_uuid_t *type, bool suspend, int sessionId)
673{
674    sp<EffectChain> chain = getEffectChain_l(sessionId);
675    if (chain != 0) {
676        if (type != NULL) {
677            chain->setEffectSuspended_l(type, suspend);
678        } else {
679            chain->setEffectSuspendedAll_l(suspend);
680        }
681    }
682
683    updateSuspendedSessions_l(type, suspend, sessionId);
684}
685
686void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
687{
688    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
689    if (index < 0) {
690        return;
691    }
692
693    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
694            mSuspendedSessions.valueAt(index);
695
696    for (size_t i = 0; i < sessionEffects.size(); i++) {
697        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
698        for (int j = 0; j < desc->mRefCount; j++) {
699            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
700                chain->setEffectSuspendedAll_l(true);
701            } else {
702                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
703                    desc->mType.timeLow);
704                chain->setEffectSuspended_l(&desc->mType, true);
705            }
706        }
707    }
708}
709
710void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
711                                                         bool suspend,
712                                                         int sessionId)
713{
714    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
715
716    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
717
718    if (suspend) {
719        if (index >= 0) {
720            sessionEffects = mSuspendedSessions.valueAt(index);
721        } else {
722            mSuspendedSessions.add(sessionId, sessionEffects);
723        }
724    } else {
725        if (index < 0) {
726            return;
727        }
728        sessionEffects = mSuspendedSessions.valueAt(index);
729    }
730
731
732    int key = EffectChain::kKeyForSuspendAll;
733    if (type != NULL) {
734        key = type->timeLow;
735    }
736    index = sessionEffects.indexOfKey(key);
737
738    sp<SuspendedSessionDesc> desc;
739    if (suspend) {
740        if (index >= 0) {
741            desc = sessionEffects.valueAt(index);
742        } else {
743            desc = new SuspendedSessionDesc();
744            if (type != NULL) {
745                desc->mType = *type;
746            }
747            sessionEffects.add(key, desc);
748            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
749        }
750        desc->mRefCount++;
751    } else {
752        if (index < 0) {
753            return;
754        }
755        desc = sessionEffects.valueAt(index);
756        if (--desc->mRefCount == 0) {
757            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
758            sessionEffects.removeItemsAt(index);
759            if (sessionEffects.isEmpty()) {
760                ALOGV("updateSuspendedSessions_l() restore removing session %d",
761                                 sessionId);
762                mSuspendedSessions.removeItem(sessionId);
763            }
764        }
765    }
766    if (!sessionEffects.isEmpty()) {
767        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
768    }
769}
770
771void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
772                                                            bool enabled,
773                                                            int sessionId)
774{
775    Mutex::Autolock _l(mLock);
776    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
777}
778
779void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
780                                                            bool enabled,
781                                                            int sessionId)
782{
783    if (mType != RECORD) {
784        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
785        // another session. This gives the priority to well behaved effect control panels
786        // and applications not using global effects.
787        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
788        // global effects
789        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
790            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
791        }
792    }
793
794    sp<EffectChain> chain = getEffectChain_l(sessionId);
795    if (chain != 0) {
796        chain->checkSuspendOnEffectEnabled(effect, enabled);
797    }
798}
799
800// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
801sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
802        const sp<AudioFlinger::Client>& client,
803        const sp<IEffectClient>& effectClient,
804        int32_t priority,
805        int sessionId,
806        effect_descriptor_t *desc,
807        int *enabled,
808        status_t *status)
809{
810    sp<EffectModule> effect;
811    sp<EffectHandle> handle;
812    status_t lStatus;
813    sp<EffectChain> chain;
814    bool chainCreated = false;
815    bool effectCreated = false;
816    bool effectRegistered = false;
817
818    lStatus = initCheck();
819    if (lStatus != NO_ERROR) {
820        ALOGW("createEffect_l() Audio driver not initialized.");
821        goto Exit;
822    }
823
824    // Reject any effect on Direct output threads for now, since the format of
825    // mSinkBuffer is not guaranteed to be compatible with effect processing (PCM 16 stereo).
826    if (mType == DIRECT) {
827        ALOGW("createEffect_l() Cannot add effect %s on Direct output type thread %s",
828                desc->name, mName);
829        lStatus = BAD_VALUE;
830        goto Exit;
831    }
832
833    // Allow global effects only on offloaded and mixer threads
834    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
835        switch (mType) {
836        case MIXER:
837        case OFFLOAD:
838            break;
839        case DIRECT:
840        case DUPLICATING:
841        case RECORD:
842        default:
843            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
844            lStatus = BAD_VALUE;
845            goto Exit;
846        }
847    }
848
849    // Only Pre processor effects are allowed on input threads and only on input threads
850    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
851        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
852                desc->name, desc->flags, mType);
853        lStatus = BAD_VALUE;
854        goto Exit;
855    }
856
857    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
858
859    { // scope for mLock
860        Mutex::Autolock _l(mLock);
861
862        // check for existing effect chain with the requested audio session
863        chain = getEffectChain_l(sessionId);
864        if (chain == 0) {
865            // create a new chain for this session
866            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
867            chain = new EffectChain(this, sessionId);
868            addEffectChain_l(chain);
869            chain->setStrategy(getStrategyForSession_l(sessionId));
870            chainCreated = true;
871        } else {
872            effect = chain->getEffectFromDesc_l(desc);
873        }
874
875        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
876
877        if (effect == 0) {
878            int id = mAudioFlinger->nextUniqueId();
879            // Check CPU and memory usage
880            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
881            if (lStatus != NO_ERROR) {
882                goto Exit;
883            }
884            effectRegistered = true;
885            // create a new effect module if none present in the chain
886            effect = new EffectModule(this, chain, desc, id, sessionId);
887            lStatus = effect->status();
888            if (lStatus != NO_ERROR) {
889                goto Exit;
890            }
891            effect->setOffloaded(mType == OFFLOAD, mId);
892
893            lStatus = chain->addEffect_l(effect);
894            if (lStatus != NO_ERROR) {
895                goto Exit;
896            }
897            effectCreated = true;
898
899            effect->setDevice(mOutDevice);
900            effect->setDevice(mInDevice);
901            effect->setMode(mAudioFlinger->getMode());
902            effect->setAudioSource(mAudioSource);
903        }
904        // create effect handle and connect it to effect module
905        handle = new EffectHandle(effect, client, effectClient, priority);
906        lStatus = handle->initCheck();
907        if (lStatus == OK) {
908            lStatus = effect->addHandle(handle.get());
909        }
910        if (enabled != NULL) {
911            *enabled = (int)effect->isEnabled();
912        }
913    }
914
915Exit:
916    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
917        Mutex::Autolock _l(mLock);
918        if (effectCreated) {
919            chain->removeEffect_l(effect);
920        }
921        if (effectRegistered) {
922            AudioSystem::unregisterEffect(effect->id());
923        }
924        if (chainCreated) {
925            removeEffectChain_l(chain);
926        }
927        handle.clear();
928    }
929
930    *status = lStatus;
931    return handle;
932}
933
934sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
935{
936    Mutex::Autolock _l(mLock);
937    return getEffect_l(sessionId, effectId);
938}
939
940sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
941{
942    sp<EffectChain> chain = getEffectChain_l(sessionId);
943    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
944}
945
946// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
947// PlaybackThread::mLock held
948status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
949{
950    // check for existing effect chain with the requested audio session
951    int sessionId = effect->sessionId();
952    sp<EffectChain> chain = getEffectChain_l(sessionId);
953    bool chainCreated = false;
954
955    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
956             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
957                    this, effect->desc().name, effect->desc().flags);
958
959    if (chain == 0) {
960        // create a new chain for this session
961        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
962        chain = new EffectChain(this, sessionId);
963        addEffectChain_l(chain);
964        chain->setStrategy(getStrategyForSession_l(sessionId));
965        chainCreated = true;
966    }
967    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
968
969    if (chain->getEffectFromId_l(effect->id()) != 0) {
970        ALOGW("addEffect_l() %p effect %s already present in chain %p",
971                this, effect->desc().name, chain.get());
972        return BAD_VALUE;
973    }
974
975    effect->setOffloaded(mType == OFFLOAD, mId);
976
977    status_t status = chain->addEffect_l(effect);
978    if (status != NO_ERROR) {
979        if (chainCreated) {
980            removeEffectChain_l(chain);
981        }
982        return status;
983    }
984
985    effect->setDevice(mOutDevice);
986    effect->setDevice(mInDevice);
987    effect->setMode(mAudioFlinger->getMode());
988    effect->setAudioSource(mAudioSource);
989    return NO_ERROR;
990}
991
992void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
993
994    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
995    effect_descriptor_t desc = effect->desc();
996    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
997        detachAuxEffect_l(effect->id());
998    }
999
1000    sp<EffectChain> chain = effect->chain().promote();
1001    if (chain != 0) {
1002        // remove effect chain if removing last effect
1003        if (chain->removeEffect_l(effect) == 0) {
1004            removeEffectChain_l(chain);
1005        }
1006    } else {
1007        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
1008    }
1009}
1010
1011void AudioFlinger::ThreadBase::lockEffectChains_l(
1012        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1013{
1014    effectChains = mEffectChains;
1015    for (size_t i = 0; i < mEffectChains.size(); i++) {
1016        mEffectChains[i]->lock();
1017    }
1018}
1019
1020void AudioFlinger::ThreadBase::unlockEffectChains(
1021        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
1022{
1023    for (size_t i = 0; i < effectChains.size(); i++) {
1024        effectChains[i]->unlock();
1025    }
1026}
1027
1028sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
1029{
1030    Mutex::Autolock _l(mLock);
1031    return getEffectChain_l(sessionId);
1032}
1033
1034sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
1035{
1036    size_t size = mEffectChains.size();
1037    for (size_t i = 0; i < size; i++) {
1038        if (mEffectChains[i]->sessionId() == sessionId) {
1039            return mEffectChains[i];
1040        }
1041    }
1042    return 0;
1043}
1044
1045void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
1046{
1047    Mutex::Autolock _l(mLock);
1048    size_t size = mEffectChains.size();
1049    for (size_t i = 0; i < size; i++) {
1050        mEffectChains[i]->setMode_l(mode);
1051    }
1052}
1053
1054void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
1055                                                    EffectHandle *handle,
1056                                                    bool unpinIfLast) {
1057
1058    Mutex::Autolock _l(mLock);
1059    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1060    // delete the effect module if removing last handle on it
1061    if (effect->removeHandle(handle) == 0) {
1062        if (!effect->isPinned() || unpinIfLast) {
1063            removeEffect_l(effect);
1064            AudioSystem::unregisterEffect(effect->id());
1065        }
1066    }
1067}
1068
1069// ----------------------------------------------------------------------------
1070//      Playback
1071// ----------------------------------------------------------------------------
1072
1073AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1074                                             AudioStreamOut* output,
1075                                             audio_io_handle_t id,
1076                                             audio_devices_t device,
1077                                             type_t type)
1078    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1079        mNormalFrameCount(0), mSinkBuffer(NULL),
1080        mMixerBufferEnabled(false),
1081        mMixerBuffer(NULL),
1082        mMixerBufferSize(0),
1083        mMixerBufferFormat(AUDIO_FORMAT_INVALID),
1084        mMixerBufferValid(false),
1085        mEffectBufferEnabled(false),
1086        mEffectBuffer(NULL),
1087        mEffectBufferSize(0),
1088        mEffectBufferFormat(AUDIO_FORMAT_INVALID),
1089        mEffectBufferValid(false),
1090        mSuspended(0), mBytesWritten(0),
1091        mActiveTracksGeneration(0),
1092        // mStreamTypes[] initialized in constructor body
1093        mOutput(output),
1094        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1095        mMixerStatus(MIXER_IDLE),
1096        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1097        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1098        mBytesRemaining(0),
1099        mCurrentWriteLength(0),
1100        mUseAsyncWrite(false),
1101        mWriteAckSequence(0),
1102        mDrainSequence(0),
1103        mSignalPending(false),
1104        mScreenState(AudioFlinger::mScreenState),
1105        // index 0 is reserved for normal mixer's submix
1106        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1107        // mLatchD, mLatchQ,
1108        mLatchDValid(false), mLatchQValid(false)
1109{
1110    snprintf(mName, kNameLength, "AudioOut_%X", id);
1111    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1112
1113    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1114    // it would be safer to explicitly pass initial masterVolume/masterMute as
1115    // parameter.
1116    //
1117    // If the HAL we are using has support for master volume or master mute,
1118    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1119    // and the mute set to false).
1120    mMasterVolume = audioFlinger->masterVolume_l();
1121    mMasterMute = audioFlinger->masterMute_l();
1122    if (mOutput && mOutput->audioHwDev) {
1123        if (mOutput->audioHwDev->canSetMasterVolume()) {
1124            mMasterVolume = 1.0;
1125        }
1126
1127        if (mOutput->audioHwDev->canSetMasterMute()) {
1128            mMasterMute = false;
1129        }
1130    }
1131
1132    readOutputParameters_l();
1133
1134    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1135    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1136    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1137            stream = (audio_stream_type_t) (stream + 1)) {
1138        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1139        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1140    }
1141    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1142    // because mAudioFlinger doesn't have one to copy from
1143}
1144
1145AudioFlinger::PlaybackThread::~PlaybackThread()
1146{
1147    mAudioFlinger->unregisterWriter(mNBLogWriter);
1148    free(mSinkBuffer);
1149    free(mMixerBuffer);
1150    free(mEffectBuffer);
1151}
1152
1153void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1154{
1155    dumpInternals(fd, args);
1156    dumpTracks(fd, args);
1157    dumpEffectChains(fd, args);
1158}
1159
1160void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args __unused)
1161{
1162    const size_t SIZE = 256;
1163    char buffer[SIZE];
1164    String8 result;
1165
1166    result.appendFormat("  Stream volumes in dB: ");
1167    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1168        const stream_type_t *st = &mStreamTypes[i];
1169        if (i > 0) {
1170            result.appendFormat(", ");
1171        }
1172        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1173        if (st->mute) {
1174            result.append("M");
1175        }
1176    }
1177    result.append("\n");
1178    write(fd, result.string(), result.length());
1179    result.clear();
1180
1181    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1182    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1183    fdprintf(fd, "  Normal mixer raw underrun counters: partial=%u empty=%u\n",
1184            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1185
1186    size_t numtracks = mTracks.size();
1187    size_t numactive = mActiveTracks.size();
1188    fdprintf(fd, "  %d Tracks", numtracks);
1189    size_t numactiveseen = 0;
1190    if (numtracks) {
1191        fdprintf(fd, " of which %d are active\n", numactive);
1192        Track::appendDumpHeader(result);
1193        for (size_t i = 0; i < numtracks; ++i) {
1194            sp<Track> track = mTracks[i];
1195            if (track != 0) {
1196                bool active = mActiveTracks.indexOf(track) >= 0;
1197                if (active) {
1198                    numactiveseen++;
1199                }
1200                track->dump(buffer, SIZE, active);
1201                result.append(buffer);
1202            }
1203        }
1204    } else {
1205        result.append("\n");
1206    }
1207    if (numactiveseen != numactive) {
1208        // some tracks in the active list were not in the tracks list
1209        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
1210                " not in the track list\n");
1211        result.append(buffer);
1212        Track::appendDumpHeader(result);
1213        for (size_t i = 0; i < numactive; ++i) {
1214            sp<Track> track = mActiveTracks[i].promote();
1215            if (track != 0 && mTracks.indexOf(track) < 0) {
1216                track->dump(buffer, SIZE, true);
1217                result.append(buffer);
1218            }
1219        }
1220    }
1221
1222    write(fd, result.string(), result.size());
1223
1224}
1225
1226void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1227{
1228    fdprintf(fd, "\nOutput thread %p:\n", this);
1229    fdprintf(fd, "  Normal frame count: %zu\n", mNormalFrameCount);
1230    fdprintf(fd, "  Last write occurred (msecs): %llu\n", ns2ms(systemTime() - mLastWriteTime));
1231    fdprintf(fd, "  Total writes: %d\n", mNumWrites);
1232    fdprintf(fd, "  Delayed writes: %d\n", mNumDelayedWrites);
1233    fdprintf(fd, "  Blocked in write: %s\n", mInWrite ? "yes" : "no");
1234    fdprintf(fd, "  Suspend count: %d\n", mSuspended);
1235    fdprintf(fd, "  Sink buffer : %p\n", mSinkBuffer);
1236    fdprintf(fd, "  Mixer buffer: %p\n", mMixerBuffer);
1237    fdprintf(fd, "  Effect buffer: %p\n", mEffectBuffer);
1238    fdprintf(fd, "  Fast track availMask=%#x\n", mFastTrackAvailMask);
1239
1240    dumpBase(fd, args);
1241}
1242
1243// Thread virtuals
1244
1245void AudioFlinger::PlaybackThread::onFirstRef()
1246{
1247    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1248}
1249
1250// ThreadBase virtuals
1251void AudioFlinger::PlaybackThread::preExit()
1252{
1253    ALOGV("  preExit()");
1254    // FIXME this is using hard-coded strings but in the future, this functionality will be
1255    //       converted to use audio HAL extensions required to support tunneling
1256    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1257}
1258
1259// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1260sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1261        const sp<AudioFlinger::Client>& client,
1262        audio_stream_type_t streamType,
1263        uint32_t sampleRate,
1264        audio_format_t format,
1265        audio_channel_mask_t channelMask,
1266        size_t *pFrameCount,
1267        const sp<IMemory>& sharedBuffer,
1268        int sessionId,
1269        IAudioFlinger::track_flags_t *flags,
1270        pid_t tid,
1271        int uid,
1272        status_t *status)
1273{
1274    size_t frameCount = *pFrameCount;
1275    sp<Track> track;
1276    status_t lStatus;
1277
1278    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1279
1280    // client expresses a preference for FAST, but we get the final say
1281    if (*flags & IAudioFlinger::TRACK_FAST) {
1282      if (
1283            // not timed
1284            (!isTimed) &&
1285            // either of these use cases:
1286            (
1287              // use case 1: shared buffer with any frame count
1288              (
1289                (sharedBuffer != 0)
1290              ) ||
1291              // use case 2: callback handler and frame count is default or at least as large as HAL
1292              (
1293                (tid != -1) &&
1294                ((frameCount == 0) ||
1295                (frameCount >= mFrameCount))
1296              )
1297            ) &&
1298            // PCM data
1299            audio_is_linear_pcm(format) &&
1300            // mono or stereo
1301            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1302              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1303            // hardware sample rate
1304            (sampleRate == mSampleRate) &&
1305            // normal mixer has an associated fast mixer
1306            hasFastMixer() &&
1307            // there are sufficient fast track slots available
1308            (mFastTrackAvailMask != 0)
1309            // FIXME test that MixerThread for this fast track has a capable output HAL
1310            // FIXME add a permission test also?
1311        ) {
1312        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1313        if (frameCount == 0) {
1314            frameCount = mFrameCount * kFastTrackMultiplier;
1315        }
1316        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1317                frameCount, mFrameCount);
1318      } else {
1319        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1320                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1321                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1322                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1323                audio_is_linear_pcm(format),
1324                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1325        *flags &= ~IAudioFlinger::TRACK_FAST;
1326        // For compatibility with AudioTrack calculation, buffer depth is forced
1327        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1328        // This is probably too conservative, but legacy application code may depend on it.
1329        // If you change this calculation, also review the start threshold which is related.
1330        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1331        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1332        if (minBufCount < 2) {
1333            minBufCount = 2;
1334        }
1335        size_t minFrameCount = mNormalFrameCount * minBufCount;
1336        if (frameCount < minFrameCount) {
1337            frameCount = minFrameCount;
1338        }
1339      }
1340    }
1341    *pFrameCount = frameCount;
1342
1343    if (mType == DIRECT) {
1344        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1345            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1346                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %#x, channelMask 0x%08x "
1347                        "for output %p with format %#x",
1348                        sampleRate, format, channelMask, mOutput, mFormat);
1349                lStatus = BAD_VALUE;
1350                goto Exit;
1351            }
1352        }
1353    } else if (mType == OFFLOAD) {
1354        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1355            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %#x, channelMask 0x%08x \""
1356                    "for output %p with format %#x",
1357                    sampleRate, format, channelMask, mOutput, mFormat);
1358            lStatus = BAD_VALUE;
1359            goto Exit;
1360        }
1361    } else {
1362        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1363                ALOGE("createTrack_l() Bad parameter: format %#x \""
1364                        "for output %p with format %#x",
1365                        format, mOutput, mFormat);
1366                lStatus = BAD_VALUE;
1367                goto Exit;
1368        }
1369        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1370        if (sampleRate > mSampleRate*2) {
1371            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1372            lStatus = BAD_VALUE;
1373            goto Exit;
1374        }
1375    }
1376
1377    lStatus = initCheck();
1378    if (lStatus != NO_ERROR) {
1379        ALOGE("Audio driver not initialized.");
1380        goto Exit;
1381    }
1382
1383    { // scope for mLock
1384        Mutex::Autolock _l(mLock);
1385
1386        // all tracks in same audio session must share the same routing strategy otherwise
1387        // conflicts will happen when tracks are moved from one output to another by audio policy
1388        // manager
1389        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1390        for (size_t i = 0; i < mTracks.size(); ++i) {
1391            sp<Track> t = mTracks[i];
1392            if (t != 0 && !t->isOutputTrack()) {
1393                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1394                if (sessionId == t->sessionId() && strategy != actual) {
1395                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1396                            strategy, actual);
1397                    lStatus = BAD_VALUE;
1398                    goto Exit;
1399                }
1400            }
1401        }
1402
1403        if (!isTimed) {
1404            track = new Track(this, client, streamType, sampleRate, format,
1405                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1406        } else {
1407            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1408                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1409        }
1410
1411        // new Track always returns non-NULL,
1412        // but TimedTrack::create() is a factory that could fail by returning NULL
1413        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1414        if (lStatus != NO_ERROR) {
1415            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1416            // track must be cleared from the caller as the caller has the AF lock
1417            goto Exit;
1418        }
1419
1420        mTracks.add(track);
1421
1422        sp<EffectChain> chain = getEffectChain_l(sessionId);
1423        if (chain != 0) {
1424            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1425            track->setMainBuffer(chain->inBuffer());
1426            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1427            chain->incTrackCnt();
1428        }
1429
1430        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1431            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1432            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1433            // so ask activity manager to do this on our behalf
1434            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1435        }
1436    }
1437
1438    lStatus = NO_ERROR;
1439
1440Exit:
1441    *status = lStatus;
1442    return track;
1443}
1444
1445uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1446{
1447    return latency;
1448}
1449
1450uint32_t AudioFlinger::PlaybackThread::latency() const
1451{
1452    Mutex::Autolock _l(mLock);
1453    return latency_l();
1454}
1455uint32_t AudioFlinger::PlaybackThread::latency_l() const
1456{
1457    if (initCheck() == NO_ERROR) {
1458        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1459    } else {
1460        return 0;
1461    }
1462}
1463
1464void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1465{
1466    Mutex::Autolock _l(mLock);
1467    // Don't apply master volume in SW if our HAL can do it for us.
1468    if (mOutput && mOutput->audioHwDev &&
1469        mOutput->audioHwDev->canSetMasterVolume()) {
1470        mMasterVolume = 1.0;
1471    } else {
1472        mMasterVolume = value;
1473    }
1474}
1475
1476void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1477{
1478    Mutex::Autolock _l(mLock);
1479    // Don't apply master mute in SW if our HAL can do it for us.
1480    if (mOutput && mOutput->audioHwDev &&
1481        mOutput->audioHwDev->canSetMasterMute()) {
1482        mMasterMute = false;
1483    } else {
1484        mMasterMute = muted;
1485    }
1486}
1487
1488void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1489{
1490    Mutex::Autolock _l(mLock);
1491    mStreamTypes[stream].volume = value;
1492    broadcast_l();
1493}
1494
1495void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1496{
1497    Mutex::Autolock _l(mLock);
1498    mStreamTypes[stream].mute = muted;
1499    broadcast_l();
1500}
1501
1502float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1503{
1504    Mutex::Autolock _l(mLock);
1505    return mStreamTypes[stream].volume;
1506}
1507
1508// addTrack_l() must be called with ThreadBase::mLock held
1509status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1510{
1511    status_t status = ALREADY_EXISTS;
1512
1513    // set retry count for buffer fill
1514    track->mRetryCount = kMaxTrackStartupRetries;
1515    if (mActiveTracks.indexOf(track) < 0) {
1516        // the track is newly added, make sure it fills up all its
1517        // buffers before playing. This is to ensure the client will
1518        // effectively get the latency it requested.
1519        if (!track->isOutputTrack()) {
1520            TrackBase::track_state state = track->mState;
1521            mLock.unlock();
1522            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1523            mLock.lock();
1524            // abort track was stopped/paused while we released the lock
1525            if (state != track->mState) {
1526                if (status == NO_ERROR) {
1527                    mLock.unlock();
1528                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1529                    mLock.lock();
1530                }
1531                return INVALID_OPERATION;
1532            }
1533            // abort if start is rejected by audio policy manager
1534            if (status != NO_ERROR) {
1535                return PERMISSION_DENIED;
1536            }
1537#ifdef ADD_BATTERY_DATA
1538            // to track the speaker usage
1539            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1540#endif
1541        }
1542
1543        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1544        track->mResetDone = false;
1545        track->mPresentationCompleteFrames = 0;
1546        mActiveTracks.add(track);
1547        mWakeLockUids.add(track->uid());
1548        mActiveTracksGeneration++;
1549        mLatestActiveTrack = track;
1550        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1551        if (chain != 0) {
1552            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1553                    track->sessionId());
1554            chain->incActiveTrackCnt();
1555        }
1556
1557        status = NO_ERROR;
1558    }
1559
1560    onAddNewTrack_l();
1561    return status;
1562}
1563
1564bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1565{
1566    track->terminate();
1567    // active tracks are removed by threadLoop()
1568    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1569    track->mState = TrackBase::STOPPED;
1570    if (!trackActive) {
1571        removeTrack_l(track);
1572    } else if (track->isFastTrack() || track->isOffloaded()) {
1573        track->mState = TrackBase::STOPPING_1;
1574    }
1575
1576    return trackActive;
1577}
1578
1579void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1580{
1581    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1582    mTracks.remove(track);
1583    deleteTrackName_l(track->name());
1584    // redundant as track is about to be destroyed, for dumpsys only
1585    track->mName = -1;
1586    if (track->isFastTrack()) {
1587        int index = track->mFastIndex;
1588        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1589        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1590        mFastTrackAvailMask |= 1 << index;
1591        // redundant as track is about to be destroyed, for dumpsys only
1592        track->mFastIndex = -1;
1593    }
1594    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1595    if (chain != 0) {
1596        chain->decTrackCnt();
1597    }
1598}
1599
1600void AudioFlinger::PlaybackThread::broadcast_l()
1601{
1602    // Thread could be blocked waiting for async
1603    // so signal it to handle state changes immediately
1604    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1605    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1606    mSignalPending = true;
1607    mWaitWorkCV.broadcast();
1608}
1609
1610String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1611{
1612    Mutex::Autolock _l(mLock);
1613    if (initCheck() != NO_ERROR) {
1614        return String8();
1615    }
1616
1617    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1618    const String8 out_s8(s);
1619    free(s);
1620    return out_s8;
1621}
1622
1623// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1624void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1625    AudioSystem::OutputDescriptor desc;
1626    void *param2 = NULL;
1627
1628    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1629            param);
1630
1631    switch (event) {
1632    case AudioSystem::OUTPUT_OPENED:
1633    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1634        desc.channelMask = mChannelMask;
1635        desc.samplingRate = mSampleRate;
1636        desc.format = mFormat;
1637        desc.frameCount = mNormalFrameCount; // FIXME see
1638                                             // AudioFlinger::frameCount(audio_io_handle_t)
1639        desc.latency = latency();
1640        param2 = &desc;
1641        break;
1642
1643    case AudioSystem::STREAM_CONFIG_CHANGED:
1644        param2 = &param;
1645    case AudioSystem::OUTPUT_CLOSED:
1646    default:
1647        break;
1648    }
1649    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1650}
1651
1652void AudioFlinger::PlaybackThread::writeCallback()
1653{
1654    ALOG_ASSERT(mCallbackThread != 0);
1655    mCallbackThread->resetWriteBlocked();
1656}
1657
1658void AudioFlinger::PlaybackThread::drainCallback()
1659{
1660    ALOG_ASSERT(mCallbackThread != 0);
1661    mCallbackThread->resetDraining();
1662}
1663
1664void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1665{
1666    Mutex::Autolock _l(mLock);
1667    // reject out of sequence requests
1668    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1669        mWriteAckSequence &= ~1;
1670        mWaitWorkCV.signal();
1671    }
1672}
1673
1674void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1675{
1676    Mutex::Autolock _l(mLock);
1677    // reject out of sequence requests
1678    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1679        mDrainSequence &= ~1;
1680        mWaitWorkCV.signal();
1681    }
1682}
1683
1684// static
1685int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1686                                                void *param __unused,
1687                                                void *cookie)
1688{
1689    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1690    ALOGV("asyncCallback() event %d", event);
1691    switch (event) {
1692    case STREAM_CBK_EVENT_WRITE_READY:
1693        me->writeCallback();
1694        break;
1695    case STREAM_CBK_EVENT_DRAIN_READY:
1696        me->drainCallback();
1697        break;
1698    default:
1699        ALOGW("asyncCallback() unknown event %d", event);
1700        break;
1701    }
1702    return 0;
1703}
1704
1705void AudioFlinger::PlaybackThread::readOutputParameters_l()
1706{
1707    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1708    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1709    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1710    if (!audio_is_output_channel(mChannelMask)) {
1711        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1712    }
1713    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1714        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1715                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1716    }
1717    mChannelCount = popcount(mChannelMask);
1718    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1719    if (!audio_is_valid_format(mFormat)) {
1720        LOG_FATAL("HAL format %#x not valid for output", mFormat);
1721    }
1722    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1723        LOG_FATAL("HAL format %#x not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1724                mFormat);
1725    }
1726    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1727    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1728    mFrameCount = mBufferSize / mFrameSize;
1729    if (mFrameCount & 15) {
1730        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1731                mFrameCount);
1732    }
1733
1734    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1735            (mOutput->stream->set_callback != NULL)) {
1736        if (mOutput->stream->set_callback(mOutput->stream,
1737                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1738            mUseAsyncWrite = true;
1739            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1740        }
1741    }
1742
1743    // Calculate size of normal sink buffer relative to the HAL output buffer size
1744    double multiplier = 1.0;
1745    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1746            kUseFastMixer == FastMixer_Dynamic)) {
1747        size_t minNormalFrameCount = (kMinNormalSinkBufferSizeMs * mSampleRate) / 1000;
1748        size_t maxNormalFrameCount = (kMaxNormalSinkBufferSizeMs * mSampleRate) / 1000;
1749        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1750        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1751        maxNormalFrameCount = maxNormalFrameCount & ~15;
1752        if (maxNormalFrameCount < minNormalFrameCount) {
1753            maxNormalFrameCount = minNormalFrameCount;
1754        }
1755        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1756        if (multiplier <= 1.0) {
1757            multiplier = 1.0;
1758        } else if (multiplier <= 2.0) {
1759            if (2 * mFrameCount <= maxNormalFrameCount) {
1760                multiplier = 2.0;
1761            } else {
1762                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1763            }
1764        } else {
1765            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1766            // SRC (it would be unusual for the normal sink buffer size to not be a multiple of fast
1767            // track, but we sometimes have to do this to satisfy the maximum frame count
1768            // constraint)
1769            // FIXME this rounding up should not be done if no HAL SRC
1770            uint32_t truncMult = (uint32_t) multiplier;
1771            if ((truncMult & 1)) {
1772                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1773                    ++truncMult;
1774                }
1775            }
1776            multiplier = (double) truncMult;
1777        }
1778    }
1779    mNormalFrameCount = multiplier * mFrameCount;
1780    // round up to nearest 16 frames to satisfy AudioMixer
1781    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1782    ALOGI("HAL output buffer size %u frames, normal sink buffer size %u frames", mFrameCount,
1783            mNormalFrameCount);
1784
1785    // mSinkBuffer is the sink buffer.  Size is always multiple-of-16 frames.
1786    // Originally this was int16_t[] array, need to remove legacy implications.
1787    free(mSinkBuffer);
1788    mSinkBuffer = NULL;
1789    const size_t sinkBufferSize = mNormalFrameCount * mChannelCount
1790            * audio_bytes_per_sample(mFormat);
1791    (void)posix_memalign(&mSinkBuffer, 32, sinkBufferSize);
1792
1793    // We resize the mMixerBuffer according to the requirements of the sink buffer which
1794    // drives the output.
1795    free(mMixerBuffer);
1796    mMixerBuffer = NULL;
1797    if (mMixerBufferEnabled) {
1798        mMixerBufferFormat = AUDIO_FORMAT_PCM_FLOAT; // also valid: AUDIO_FORMAT_PCM_16_BIT.
1799        mMixerBufferSize = mNormalFrameCount * mChannelCount
1800                * audio_bytes_per_sample(mMixerBufferFormat);
1801        (void)posix_memalign(&mMixerBuffer, 32, mMixerBufferSize);
1802    }
1803    free(mEffectBuffer);
1804    mEffectBuffer = NULL;
1805    if (mEffectBufferEnabled) {
1806        mEffectBufferFormat = AUDIO_FORMAT_PCM_16_BIT; // Note: Effects support 16b only
1807        mEffectBufferSize = mNormalFrameCount * mChannelCount
1808                * audio_bytes_per_sample(mEffectBufferFormat);
1809        (void)posix_memalign(&mEffectBuffer, 32, mEffectBufferSize);
1810    }
1811
1812    // force reconfiguration of effect chains and engines to take new buffer size and audio
1813    // parameters into account
1814    // Note that mLock is not held when readOutputParameters_l() is called from the constructor
1815    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1816    // matter.
1817    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1818    Vector< sp<EffectChain> > effectChains = mEffectChains;
1819    for (size_t i = 0; i < effectChains.size(); i ++) {
1820        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1821    }
1822}
1823
1824
1825status_t AudioFlinger::PlaybackThread::getRenderPosition(uint32_t *halFrames, uint32_t *dspFrames)
1826{
1827    if (halFrames == NULL || dspFrames == NULL) {
1828        return BAD_VALUE;
1829    }
1830    Mutex::Autolock _l(mLock);
1831    if (initCheck() != NO_ERROR) {
1832        return INVALID_OPERATION;
1833    }
1834    size_t framesWritten = mBytesWritten / mFrameSize;
1835    *halFrames = framesWritten;
1836
1837    if (isSuspended()) {
1838        // return an estimation of rendered frames when the output is suspended
1839        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1840        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1841        return NO_ERROR;
1842    } else {
1843        status_t status;
1844        uint32_t frames;
1845        status = mOutput->stream->get_render_position(mOutput->stream, &frames);
1846        *dspFrames = (size_t)frames;
1847        return status;
1848    }
1849}
1850
1851uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1852{
1853    Mutex::Autolock _l(mLock);
1854    uint32_t result = 0;
1855    if (getEffectChain_l(sessionId) != 0) {
1856        result = EFFECT_SESSION;
1857    }
1858
1859    for (size_t i = 0; i < mTracks.size(); ++i) {
1860        sp<Track> track = mTracks[i];
1861        if (sessionId == track->sessionId() && !track->isInvalid()) {
1862            result |= TRACK_SESSION;
1863            break;
1864        }
1865    }
1866
1867    return result;
1868}
1869
1870uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1871{
1872    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1873    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1874    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1875        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1876    }
1877    for (size_t i = 0; i < mTracks.size(); i++) {
1878        sp<Track> track = mTracks[i];
1879        if (sessionId == track->sessionId() && !track->isInvalid()) {
1880            return AudioSystem::getStrategyForStream(track->streamType());
1881        }
1882    }
1883    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1884}
1885
1886
1887AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1888{
1889    Mutex::Autolock _l(mLock);
1890    return mOutput;
1891}
1892
1893AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1894{
1895    Mutex::Autolock _l(mLock);
1896    AudioStreamOut *output = mOutput;
1897    mOutput = NULL;
1898    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1899    //       must push a NULL and wait for ack
1900    mOutputSink.clear();
1901    mPipeSink.clear();
1902    mNormalSink.clear();
1903    return output;
1904}
1905
1906// this method must always be called either with ThreadBase mLock held or inside the thread loop
1907audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1908{
1909    if (mOutput == NULL) {
1910        return NULL;
1911    }
1912    return &mOutput->stream->common;
1913}
1914
1915uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1916{
1917    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1918}
1919
1920status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1921{
1922    if (!isValidSyncEvent(event)) {
1923        return BAD_VALUE;
1924    }
1925
1926    Mutex::Autolock _l(mLock);
1927
1928    for (size_t i = 0; i < mTracks.size(); ++i) {
1929        sp<Track> track = mTracks[i];
1930        if (event->triggerSession() == track->sessionId()) {
1931            (void) track->setSyncEvent(event);
1932            return NO_ERROR;
1933        }
1934    }
1935
1936    return NAME_NOT_FOUND;
1937}
1938
1939bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1940{
1941    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1942}
1943
1944void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1945        const Vector< sp<Track> >& tracksToRemove)
1946{
1947    size_t count = tracksToRemove.size();
1948    if (count > 0) {
1949        for (size_t i = 0 ; i < count ; i++) {
1950            const sp<Track>& track = tracksToRemove.itemAt(i);
1951            if (!track->isOutputTrack()) {
1952                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1953#ifdef ADD_BATTERY_DATA
1954                // to track the speaker usage
1955                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1956#endif
1957                if (track->isTerminated()) {
1958                    AudioSystem::releaseOutput(mId);
1959                }
1960            }
1961        }
1962    }
1963}
1964
1965void AudioFlinger::PlaybackThread::checkSilentMode_l()
1966{
1967    if (!mMasterMute) {
1968        char value[PROPERTY_VALUE_MAX];
1969        if (property_get("ro.audio.silent", value, "0") > 0) {
1970            char *endptr;
1971            unsigned long ul = strtoul(value, &endptr, 0);
1972            if (*endptr == '\0' && ul != 0) {
1973                ALOGD("Silence is golden");
1974                // The setprop command will not allow a property to be changed after
1975                // the first time it is set, so we don't have to worry about un-muting.
1976                setMasterMute_l(true);
1977            }
1978        }
1979    }
1980}
1981
1982// shared by MIXER and DIRECT, overridden by DUPLICATING
1983ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1984{
1985    // FIXME rewrite to reduce number of system calls
1986    mLastWriteTime = systemTime();
1987    mInWrite = true;
1988    ssize_t bytesWritten;
1989    const size_t offset = mCurrentWriteLength - mBytesRemaining;
1990
1991    // If an NBAIO sink is present, use it to write the normal mixer's submix
1992    if (mNormalSink != 0) {
1993        const size_t count = mBytesRemaining / mFrameSize;
1994
1995        ATRACE_BEGIN("write");
1996        // update the setpoint when AudioFlinger::mScreenState changes
1997        uint32_t screenState = AudioFlinger::mScreenState;
1998        if (screenState != mScreenState) {
1999            mScreenState = screenState;
2000            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2001            if (pipe != NULL) {
2002                pipe->setAvgFrames((mScreenState & 1) ?
2003                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2004            }
2005        }
2006        ssize_t framesWritten = mNormalSink->write((char *)mSinkBuffer + offset, count);
2007        ATRACE_END();
2008        if (framesWritten > 0) {
2009            bytesWritten = framesWritten * mFrameSize;
2010        } else {
2011            bytesWritten = framesWritten;
2012        }
2013        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
2014        if (status == NO_ERROR) {
2015            size_t totalFramesWritten = mNormalSink->framesWritten();
2016            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
2017                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
2018                mLatchDValid = true;
2019            }
2020        }
2021    // otherwise use the HAL / AudioStreamOut directly
2022    } else {
2023        // Direct output and offload threads
2024
2025        if (mUseAsyncWrite) {
2026            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
2027            mWriteAckSequence += 2;
2028            mWriteAckSequence |= 1;
2029            ALOG_ASSERT(mCallbackThread != 0);
2030            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2031        }
2032        // FIXME We should have an implementation of timestamps for direct output threads.
2033        // They are used e.g for multichannel PCM playback over HDMI.
2034        bytesWritten = mOutput->stream->write(mOutput->stream,
2035                                                   (char *)mSinkBuffer + offset, mBytesRemaining);
2036        if (mUseAsyncWrite &&
2037                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
2038            // do not wait for async callback in case of error of full write
2039            mWriteAckSequence &= ~1;
2040            ALOG_ASSERT(mCallbackThread != 0);
2041            mCallbackThread->setWriteBlocked(mWriteAckSequence);
2042        }
2043    }
2044
2045    mNumWrites++;
2046    mInWrite = false;
2047    mStandby = false;
2048    return bytesWritten;
2049}
2050
2051void AudioFlinger::PlaybackThread::threadLoop_drain()
2052{
2053    if (mOutput->stream->drain) {
2054        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
2055        if (mUseAsyncWrite) {
2056            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
2057            mDrainSequence |= 1;
2058            ALOG_ASSERT(mCallbackThread != 0);
2059            mCallbackThread->setDraining(mDrainSequence);
2060        }
2061        mOutput->stream->drain(mOutput->stream,
2062            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
2063                                                : AUDIO_DRAIN_ALL);
2064    }
2065}
2066
2067void AudioFlinger::PlaybackThread::threadLoop_exit()
2068{
2069    // Default implementation has nothing to do
2070}
2071
2072/*
2073The derived values that are cached:
2074 - mSinkBufferSize from frame count * frame size
2075 - activeSleepTime from activeSleepTimeUs()
2076 - idleSleepTime from idleSleepTimeUs()
2077 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
2078 - maxPeriod from frame count and sample rate (MIXER only)
2079
2080The parameters that affect these derived values are:
2081 - frame count
2082 - frame size
2083 - sample rate
2084 - device type: A2DP or not
2085 - device latency
2086 - format: PCM or not
2087 - active sleep time
2088 - idle sleep time
2089*/
2090
2091void AudioFlinger::PlaybackThread::cacheParameters_l()
2092{
2093    mSinkBufferSize = mNormalFrameCount * mFrameSize;
2094    activeSleepTime = activeSleepTimeUs();
2095    idleSleepTime = idleSleepTimeUs();
2096}
2097
2098void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2099{
2100    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2101            this,  streamType, mTracks.size());
2102    Mutex::Autolock _l(mLock);
2103
2104    size_t size = mTracks.size();
2105    for (size_t i = 0; i < size; i++) {
2106        sp<Track> t = mTracks[i];
2107        if (t->streamType() == streamType) {
2108            t->invalidate();
2109        }
2110    }
2111}
2112
2113status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2114{
2115    int session = chain->sessionId();
2116    int16_t* buffer = reinterpret_cast<int16_t*>(mEffectBufferEnabled
2117            ? mEffectBuffer : mSinkBuffer);
2118    bool ownsBuffer = false;
2119
2120    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2121    if (session > 0) {
2122        // Only one effect chain can be present in direct output thread and it uses
2123        // the sink buffer as input
2124        if (mType != DIRECT) {
2125            size_t numSamples = mNormalFrameCount * mChannelCount;
2126            buffer = new int16_t[numSamples];
2127            memset(buffer, 0, numSamples * sizeof(int16_t));
2128            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2129            ownsBuffer = true;
2130        }
2131
2132        // Attach all tracks with same session ID to this chain.
2133        for (size_t i = 0; i < mTracks.size(); ++i) {
2134            sp<Track> track = mTracks[i];
2135            if (session == track->sessionId()) {
2136                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2137                        buffer);
2138                track->setMainBuffer(buffer);
2139                chain->incTrackCnt();
2140            }
2141        }
2142
2143        // indicate all active tracks in the chain
2144        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2145            sp<Track> track = mActiveTracks[i].promote();
2146            if (track == 0) {
2147                continue;
2148            }
2149            if (session == track->sessionId()) {
2150                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2151                chain->incActiveTrackCnt();
2152            }
2153        }
2154    }
2155
2156    chain->setInBuffer(buffer, ownsBuffer);
2157    chain->setOutBuffer(reinterpret_cast<int16_t*>(mEffectBufferEnabled
2158            ? mEffectBuffer : mSinkBuffer));
2159    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2160    // chains list in order to be processed last as it contains output stage effects
2161    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2162    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2163    // after track specific effects and before output stage
2164    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2165    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2166    // Effect chain for other sessions are inserted at beginning of effect
2167    // chains list to be processed before output mix effects. Relative order between other
2168    // sessions is not important
2169    size_t size = mEffectChains.size();
2170    size_t i = 0;
2171    for (i = 0; i < size; i++) {
2172        if (mEffectChains[i]->sessionId() < session) {
2173            break;
2174        }
2175    }
2176    mEffectChains.insertAt(chain, i);
2177    checkSuspendOnAddEffectChain_l(chain);
2178
2179    return NO_ERROR;
2180}
2181
2182size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2183{
2184    int session = chain->sessionId();
2185
2186    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2187
2188    for (size_t i = 0; i < mEffectChains.size(); i++) {
2189        if (chain == mEffectChains[i]) {
2190            mEffectChains.removeAt(i);
2191            // detach all active tracks from the chain
2192            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2193                sp<Track> track = mActiveTracks[i].promote();
2194                if (track == 0) {
2195                    continue;
2196                }
2197                if (session == track->sessionId()) {
2198                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2199                            chain.get(), session);
2200                    chain->decActiveTrackCnt();
2201                }
2202            }
2203
2204            // detach all tracks with same session ID from this chain
2205            for (size_t i = 0; i < mTracks.size(); ++i) {
2206                sp<Track> track = mTracks[i];
2207                if (session == track->sessionId()) {
2208                    track->setMainBuffer(reinterpret_cast<int16_t*>(mSinkBuffer));
2209                    chain->decTrackCnt();
2210                }
2211            }
2212            break;
2213        }
2214    }
2215    return mEffectChains.size();
2216}
2217
2218status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2219        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2220{
2221    Mutex::Autolock _l(mLock);
2222    return attachAuxEffect_l(track, EffectId);
2223}
2224
2225status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2226        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2227{
2228    status_t status = NO_ERROR;
2229
2230    if (EffectId == 0) {
2231        track->setAuxBuffer(0, NULL);
2232    } else {
2233        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2234        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2235        if (effect != 0) {
2236            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2237                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2238            } else {
2239                status = INVALID_OPERATION;
2240            }
2241        } else {
2242            status = BAD_VALUE;
2243        }
2244    }
2245    return status;
2246}
2247
2248void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2249{
2250    for (size_t i = 0; i < mTracks.size(); ++i) {
2251        sp<Track> track = mTracks[i];
2252        if (track->auxEffectId() == effectId) {
2253            attachAuxEffect_l(track, 0);
2254        }
2255    }
2256}
2257
2258bool AudioFlinger::PlaybackThread::threadLoop()
2259{
2260    Vector< sp<Track> > tracksToRemove;
2261
2262    standbyTime = systemTime();
2263
2264    // MIXER
2265    nsecs_t lastWarning = 0;
2266
2267    // DUPLICATING
2268    // FIXME could this be made local to while loop?
2269    writeFrames = 0;
2270
2271    int lastGeneration = 0;
2272
2273    cacheParameters_l();
2274    sleepTime = idleSleepTime;
2275
2276    if (mType == MIXER) {
2277        sleepTimeShift = 0;
2278    }
2279
2280    CpuStats cpuStats;
2281    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2282
2283    acquireWakeLock();
2284
2285    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2286    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2287    // and then that string will be logged at the next convenient opportunity.
2288    const char *logString = NULL;
2289
2290    checkSilentMode_l();
2291
2292    while (!exitPending())
2293    {
2294        cpuStats.sample(myName);
2295
2296        Vector< sp<EffectChain> > effectChains;
2297
2298        processConfigEvents();
2299
2300        { // scope for mLock
2301
2302            Mutex::Autolock _l(mLock);
2303
2304            if (logString != NULL) {
2305                mNBLogWriter->logTimestamp();
2306                mNBLogWriter->log(logString);
2307                logString = NULL;
2308            }
2309
2310            if (mLatchDValid) {
2311                mLatchQ = mLatchD;
2312                mLatchDValid = false;
2313                mLatchQValid = true;
2314            }
2315
2316            if (checkForNewParameters_l()) {
2317                cacheParameters_l();
2318            }
2319
2320            saveOutputTracks();
2321            if (mSignalPending) {
2322                // A signal was raised while we were unlocked
2323                mSignalPending = false;
2324            } else if (waitingAsyncCallback_l()) {
2325                if (exitPending()) {
2326                    break;
2327                }
2328                releaseWakeLock_l();
2329                mWakeLockUids.clear();
2330                mActiveTracksGeneration++;
2331                ALOGV("wait async completion");
2332                mWaitWorkCV.wait(mLock);
2333                ALOGV("async completion/wake");
2334                acquireWakeLock_l();
2335                standbyTime = systemTime() + standbyDelay;
2336                sleepTime = 0;
2337
2338                continue;
2339            }
2340            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2341                                   isSuspended()) {
2342                // put audio hardware into standby after short delay
2343                if (shouldStandby_l()) {
2344
2345                    threadLoop_standby();
2346
2347                    mStandby = true;
2348                }
2349
2350                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2351                    // we're about to wait, flush the binder command buffer
2352                    IPCThreadState::self()->flushCommands();
2353
2354                    clearOutputTracks();
2355
2356                    if (exitPending()) {
2357                        break;
2358                    }
2359
2360                    releaseWakeLock_l();
2361                    mWakeLockUids.clear();
2362                    mActiveTracksGeneration++;
2363                    // wait until we have something to do...
2364                    ALOGV("%s going to sleep", myName.string());
2365                    mWaitWorkCV.wait(mLock);
2366                    ALOGV("%s waking up", myName.string());
2367                    acquireWakeLock_l();
2368
2369                    mMixerStatus = MIXER_IDLE;
2370                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2371                    mBytesWritten = 0;
2372                    mBytesRemaining = 0;
2373                    checkSilentMode_l();
2374
2375                    standbyTime = systemTime() + standbyDelay;
2376                    sleepTime = idleSleepTime;
2377                    if (mType == MIXER) {
2378                        sleepTimeShift = 0;
2379                    }
2380
2381                    continue;
2382                }
2383            }
2384            // mMixerStatusIgnoringFastTracks is also updated internally
2385            mMixerStatus = prepareTracks_l(&tracksToRemove);
2386
2387            // compare with previously applied list
2388            if (lastGeneration != mActiveTracksGeneration) {
2389                // update wakelock
2390                updateWakeLockUids_l(mWakeLockUids);
2391                lastGeneration = mActiveTracksGeneration;
2392            }
2393
2394            // prevent any changes in effect chain list and in each effect chain
2395            // during mixing and effect process as the audio buffers could be deleted
2396            // or modified if an effect is created or deleted
2397            lockEffectChains_l(effectChains);
2398        } // mLock scope ends
2399
2400        if (mBytesRemaining == 0) {
2401            mCurrentWriteLength = 0;
2402            if (mMixerStatus == MIXER_TRACKS_READY) {
2403                // threadLoop_mix() sets mCurrentWriteLength
2404                threadLoop_mix();
2405            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2406                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2407                // threadLoop_sleepTime sets sleepTime to 0 if data
2408                // must be written to HAL
2409                threadLoop_sleepTime();
2410                if (sleepTime == 0) {
2411                    mCurrentWriteLength = mSinkBufferSize;
2412                }
2413            }
2414            // Either threadLoop_mix() or threadLoop_sleepTime() should have set
2415            // mMixerBuffer with data if mMixerBufferValid is true and sleepTime == 0.
2416            // Merge mMixerBuffer data into mEffectBuffer (if any effects are valid)
2417            // or mSinkBuffer (if there are no effects).
2418            //
2419            // This is done pre-effects computation; if effects change to
2420            // support higher precision, this needs to move.
2421            //
2422            // mMixerBufferValid is only set true by MixerThread::prepareTracks_l().
2423            // TODO use sleepTime == 0 as an additional condition.
2424            if (mMixerBufferValid) {
2425                void *buffer = mEffectBufferValid ? mEffectBuffer : mSinkBuffer;
2426                audio_format_t format = mEffectBufferValid ? mEffectBufferFormat : mFormat;
2427
2428                memcpy_by_audio_format(buffer, format, mMixerBuffer, mMixerBufferFormat,
2429                        mNormalFrameCount * mChannelCount);
2430            }
2431
2432            mBytesRemaining = mCurrentWriteLength;
2433            if (isSuspended()) {
2434                sleepTime = suspendSleepTimeUs();
2435                // simulate write to HAL when suspended
2436                mBytesWritten += mSinkBufferSize;
2437                mBytesRemaining = 0;
2438            }
2439
2440            // only process effects if we're going to write
2441            if (sleepTime == 0 && mType != OFFLOAD) {
2442                for (size_t i = 0; i < effectChains.size(); i ++) {
2443                    effectChains[i]->process_l();
2444                }
2445            }
2446        }
2447        // Process effect chains for offloaded thread even if no audio
2448        // was read from audio track: process only updates effect state
2449        // and thus does have to be synchronized with audio writes but may have
2450        // to be called while waiting for async write callback
2451        if (mType == OFFLOAD) {
2452            for (size_t i = 0; i < effectChains.size(); i ++) {
2453                effectChains[i]->process_l();
2454            }
2455        }
2456
2457        // Only if the Effects buffer is enabled and there is data in the
2458        // Effects buffer (buffer valid), we need to
2459        // copy into the sink buffer.
2460        // TODO use sleepTime == 0 as an additional condition.
2461        if (mEffectBufferValid) {
2462            //ALOGV("writing effect buffer to sink buffer format %#x", mFormat);
2463            memcpy_by_audio_format(mSinkBuffer, mFormat, mEffectBuffer, mEffectBufferFormat,
2464                    mNormalFrameCount * mChannelCount);
2465        }
2466
2467        // enable changes in effect chain
2468        unlockEffectChains(effectChains);
2469
2470        if (!waitingAsyncCallback()) {
2471            // sleepTime == 0 means we must write to audio hardware
2472            if (sleepTime == 0) {
2473                if (mBytesRemaining) {
2474                    ssize_t ret = threadLoop_write();
2475                    if (ret < 0) {
2476                        mBytesRemaining = 0;
2477                    } else {
2478                        mBytesWritten += ret;
2479                        mBytesRemaining -= ret;
2480                    }
2481                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2482                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2483                    threadLoop_drain();
2484                }
2485                if (mType == MIXER) {
2486                    // write blocked detection
2487                    nsecs_t now = systemTime();
2488                    nsecs_t delta = now - mLastWriteTime;
2489                    if (!mStandby && delta > maxPeriod) {
2490                        mNumDelayedWrites++;
2491                        if ((now - lastWarning) > kWarningThrottleNs) {
2492                            ATRACE_NAME("underrun");
2493                            ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2494                                    ns2ms(delta), mNumDelayedWrites, this);
2495                            lastWarning = now;
2496                        }
2497                    }
2498                }
2499
2500            } else {
2501                usleep(sleepTime);
2502            }
2503        }
2504
2505        // Finally let go of removed track(s), without the lock held
2506        // since we can't guarantee the destructors won't acquire that
2507        // same lock.  This will also mutate and push a new fast mixer state.
2508        threadLoop_removeTracks(tracksToRemove);
2509        tracksToRemove.clear();
2510
2511        // FIXME I don't understand the need for this here;
2512        //       it was in the original code but maybe the
2513        //       assignment in saveOutputTracks() makes this unnecessary?
2514        clearOutputTracks();
2515
2516        // Effect chains will be actually deleted here if they were removed from
2517        // mEffectChains list during mixing or effects processing
2518        effectChains.clear();
2519
2520        // FIXME Note that the above .clear() is no longer necessary since effectChains
2521        // is now local to this block, but will keep it for now (at least until merge done).
2522    }
2523
2524    threadLoop_exit();
2525
2526    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2527    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2528        // put output stream into standby mode
2529        if (!mStandby) {
2530            mOutput->stream->common.standby(&mOutput->stream->common);
2531        }
2532    }
2533
2534    releaseWakeLock();
2535    mWakeLockUids.clear();
2536    mActiveTracksGeneration++;
2537
2538    ALOGV("Thread %p type %d exiting", this, mType);
2539    return false;
2540}
2541
2542// removeTracks_l() must be called with ThreadBase::mLock held
2543void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2544{
2545    size_t count = tracksToRemove.size();
2546    if (count > 0) {
2547        for (size_t i=0 ; i<count ; i++) {
2548            const sp<Track>& track = tracksToRemove.itemAt(i);
2549            mActiveTracks.remove(track);
2550            mWakeLockUids.remove(track->uid());
2551            mActiveTracksGeneration++;
2552            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2553            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2554            if (chain != 0) {
2555                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2556                        track->sessionId());
2557                chain->decActiveTrackCnt();
2558            }
2559            if (track->isTerminated()) {
2560                removeTrack_l(track);
2561            }
2562        }
2563    }
2564
2565}
2566
2567status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2568{
2569    if (mNormalSink != 0) {
2570        return mNormalSink->getTimestamp(timestamp);
2571    }
2572    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2573        uint64_t position64;
2574        int ret = mOutput->stream->get_presentation_position(
2575                                                mOutput->stream, &position64, &timestamp.mTime);
2576        if (ret == 0) {
2577            timestamp.mPosition = (uint32_t)position64;
2578            return NO_ERROR;
2579        }
2580    }
2581    return INVALID_OPERATION;
2582}
2583// ----------------------------------------------------------------------------
2584
2585AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2586        audio_io_handle_t id, audio_devices_t device, type_t type)
2587    :   PlaybackThread(audioFlinger, output, id, device, type),
2588        // mAudioMixer below
2589        // mFastMixer below
2590        mFastMixerFutex(0)
2591        // mOutputSink below
2592        // mPipeSink below
2593        // mNormalSink below
2594{
2595    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2596    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2597            "mFrameCount=%d, mNormalFrameCount=%d",
2598            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2599            mNormalFrameCount);
2600    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2601
2602    // FIXME - Current mixer implementation only supports stereo output
2603    if (mChannelCount != FCC_2) {
2604        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2605    }
2606
2607    // create an NBAIO sink for the HAL output stream, and negotiate
2608    mOutputSink = new AudioStreamOutSink(output->stream);
2609    size_t numCounterOffers = 0;
2610    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount, mFormat)};
2611    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2612    ALOG_ASSERT(index == 0);
2613
2614    // initialize fast mixer depending on configuration
2615    bool initFastMixer;
2616    switch (kUseFastMixer) {
2617    case FastMixer_Never:
2618        initFastMixer = false;
2619        break;
2620    case FastMixer_Always:
2621        initFastMixer = true;
2622        break;
2623    case FastMixer_Static:
2624    case FastMixer_Dynamic:
2625        initFastMixer = mFrameCount < mNormalFrameCount;
2626        break;
2627    }
2628    if (initFastMixer) {
2629
2630        // create a MonoPipe to connect our submix to FastMixer
2631        NBAIO_Format format = mOutputSink->format();
2632        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2633        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2634        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2635        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2636        const NBAIO_Format offers[1] = {format};
2637        size_t numCounterOffers = 0;
2638        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2639        ALOG_ASSERT(index == 0);
2640        monoPipe->setAvgFrames((mScreenState & 1) ?
2641                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2642        mPipeSink = monoPipe;
2643
2644#ifdef TEE_SINK
2645        if (mTeeSinkOutputEnabled) {
2646            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2647            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2648            numCounterOffers = 0;
2649            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2650            ALOG_ASSERT(index == 0);
2651            mTeeSink = teeSink;
2652            PipeReader *teeSource = new PipeReader(*teeSink);
2653            numCounterOffers = 0;
2654            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2655            ALOG_ASSERT(index == 0);
2656            mTeeSource = teeSource;
2657        }
2658#endif
2659
2660        // create fast mixer and configure it initially with just one fast track for our submix
2661        mFastMixer = new FastMixer();
2662        FastMixerStateQueue *sq = mFastMixer->sq();
2663#ifdef STATE_QUEUE_DUMP
2664        sq->setObserverDump(&mStateQueueObserverDump);
2665        sq->setMutatorDump(&mStateQueueMutatorDump);
2666#endif
2667        FastMixerState *state = sq->begin();
2668        FastTrack *fastTrack = &state->mFastTracks[0];
2669        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2670        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2671        fastTrack->mVolumeProvider = NULL;
2672        fastTrack->mGeneration++;
2673        state->mFastTracksGen++;
2674        state->mTrackMask = 1;
2675        // fast mixer will use the HAL output sink
2676        state->mOutputSink = mOutputSink.get();
2677        state->mOutputSinkGen++;
2678        state->mFrameCount = mFrameCount;
2679        state->mCommand = FastMixerState::COLD_IDLE;
2680        // already done in constructor initialization list
2681        //mFastMixerFutex = 0;
2682        state->mColdFutexAddr = &mFastMixerFutex;
2683        state->mColdGen++;
2684        state->mDumpState = &mFastMixerDumpState;
2685#ifdef TEE_SINK
2686        state->mTeeSink = mTeeSink.get();
2687#endif
2688        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2689        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2690        sq->end();
2691        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2692
2693        // start the fast mixer
2694        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2695        pid_t tid = mFastMixer->getTid();
2696        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2697        if (err != 0) {
2698            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2699                    kPriorityFastMixer, getpid_cached, tid, err);
2700        }
2701
2702#ifdef AUDIO_WATCHDOG
2703        // create and start the watchdog
2704        mAudioWatchdog = new AudioWatchdog();
2705        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2706        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2707        tid = mAudioWatchdog->getTid();
2708        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2709        if (err != 0) {
2710            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2711                    kPriorityFastMixer, getpid_cached, tid, err);
2712        }
2713#endif
2714
2715    } else {
2716        mFastMixer = NULL;
2717    }
2718
2719    switch (kUseFastMixer) {
2720    case FastMixer_Never:
2721    case FastMixer_Dynamic:
2722        mNormalSink = mOutputSink;
2723        break;
2724    case FastMixer_Always:
2725        mNormalSink = mPipeSink;
2726        break;
2727    case FastMixer_Static:
2728        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2729        break;
2730    }
2731}
2732
2733AudioFlinger::MixerThread::~MixerThread()
2734{
2735    if (mFastMixer != NULL) {
2736        FastMixerStateQueue *sq = mFastMixer->sq();
2737        FastMixerState *state = sq->begin();
2738        if (state->mCommand == FastMixerState::COLD_IDLE) {
2739            int32_t old = android_atomic_inc(&mFastMixerFutex);
2740            if (old == -1) {
2741                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2742            }
2743        }
2744        state->mCommand = FastMixerState::EXIT;
2745        sq->end();
2746        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2747        mFastMixer->join();
2748        // Though the fast mixer thread has exited, it's state queue is still valid.
2749        // We'll use that extract the final state which contains one remaining fast track
2750        // corresponding to our sub-mix.
2751        state = sq->begin();
2752        ALOG_ASSERT(state->mTrackMask == 1);
2753        FastTrack *fastTrack = &state->mFastTracks[0];
2754        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2755        delete fastTrack->mBufferProvider;
2756        sq->end(false /*didModify*/);
2757        delete mFastMixer;
2758#ifdef AUDIO_WATCHDOG
2759        if (mAudioWatchdog != 0) {
2760            mAudioWatchdog->requestExit();
2761            mAudioWatchdog->requestExitAndWait();
2762            mAudioWatchdog.clear();
2763        }
2764#endif
2765    }
2766    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2767    delete mAudioMixer;
2768}
2769
2770
2771uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2772{
2773    if (mFastMixer != NULL) {
2774        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2775        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2776    }
2777    return latency;
2778}
2779
2780
2781void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2782{
2783    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2784}
2785
2786ssize_t AudioFlinger::MixerThread::threadLoop_write()
2787{
2788    // FIXME we should only do one push per cycle; confirm this is true
2789    // Start the fast mixer if it's not already running
2790    if (mFastMixer != NULL) {
2791        FastMixerStateQueue *sq = mFastMixer->sq();
2792        FastMixerState *state = sq->begin();
2793        if (state->mCommand != FastMixerState::MIX_WRITE &&
2794                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2795            if (state->mCommand == FastMixerState::COLD_IDLE) {
2796                int32_t old = android_atomic_inc(&mFastMixerFutex);
2797                if (old == -1) {
2798                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2799                }
2800#ifdef AUDIO_WATCHDOG
2801                if (mAudioWatchdog != 0) {
2802                    mAudioWatchdog->resume();
2803                }
2804#endif
2805            }
2806            state->mCommand = FastMixerState::MIX_WRITE;
2807            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2808                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2809            sq->end();
2810            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2811            if (kUseFastMixer == FastMixer_Dynamic) {
2812                mNormalSink = mPipeSink;
2813            }
2814        } else {
2815            sq->end(false /*didModify*/);
2816        }
2817    }
2818    return PlaybackThread::threadLoop_write();
2819}
2820
2821void AudioFlinger::MixerThread::threadLoop_standby()
2822{
2823    // Idle the fast mixer if it's currently running
2824    if (mFastMixer != NULL) {
2825        FastMixerStateQueue *sq = mFastMixer->sq();
2826        FastMixerState *state = sq->begin();
2827        if (!(state->mCommand & FastMixerState::IDLE)) {
2828            state->mCommand = FastMixerState::COLD_IDLE;
2829            state->mColdFutexAddr = &mFastMixerFutex;
2830            state->mColdGen++;
2831            mFastMixerFutex = 0;
2832            sq->end();
2833            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2834            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2835            if (kUseFastMixer == FastMixer_Dynamic) {
2836                mNormalSink = mOutputSink;
2837            }
2838#ifdef AUDIO_WATCHDOG
2839            if (mAudioWatchdog != 0) {
2840                mAudioWatchdog->pause();
2841            }
2842#endif
2843        } else {
2844            sq->end(false /*didModify*/);
2845        }
2846    }
2847    PlaybackThread::threadLoop_standby();
2848}
2849
2850bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2851{
2852    return false;
2853}
2854
2855bool AudioFlinger::PlaybackThread::shouldStandby_l()
2856{
2857    return !mStandby;
2858}
2859
2860bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2861{
2862    Mutex::Autolock _l(mLock);
2863    return waitingAsyncCallback_l();
2864}
2865
2866// shared by MIXER and DIRECT, overridden by DUPLICATING
2867void AudioFlinger::PlaybackThread::threadLoop_standby()
2868{
2869    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2870    mOutput->stream->common.standby(&mOutput->stream->common);
2871    if (mUseAsyncWrite != 0) {
2872        // discard any pending drain or write ack by incrementing sequence
2873        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2874        mDrainSequence = (mDrainSequence + 2) & ~1;
2875        ALOG_ASSERT(mCallbackThread != 0);
2876        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2877        mCallbackThread->setDraining(mDrainSequence);
2878    }
2879}
2880
2881void AudioFlinger::PlaybackThread::onAddNewTrack_l()
2882{
2883    ALOGV("signal playback thread");
2884    broadcast_l();
2885}
2886
2887void AudioFlinger::MixerThread::threadLoop_mix()
2888{
2889    // obtain the presentation timestamp of the next output buffer
2890    int64_t pts;
2891    status_t status = INVALID_OPERATION;
2892
2893    if (mNormalSink != 0) {
2894        status = mNormalSink->getNextWriteTimestamp(&pts);
2895    } else {
2896        status = mOutputSink->getNextWriteTimestamp(&pts);
2897    }
2898
2899    if (status != NO_ERROR) {
2900        pts = AudioBufferProvider::kInvalidPTS;
2901    }
2902
2903    // mix buffers...
2904    mAudioMixer->process(pts);
2905    mCurrentWriteLength = mSinkBufferSize;
2906    // increase sleep time progressively when application underrun condition clears.
2907    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2908    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2909    // such that we would underrun the audio HAL.
2910    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2911        sleepTimeShift--;
2912    }
2913    sleepTime = 0;
2914    standbyTime = systemTime() + standbyDelay;
2915    //TODO: delay standby when effects have a tail
2916}
2917
2918void AudioFlinger::MixerThread::threadLoop_sleepTime()
2919{
2920    // If no tracks are ready, sleep once for the duration of an output
2921    // buffer size, then write 0s to the output
2922    if (sleepTime == 0) {
2923        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2924            sleepTime = activeSleepTime >> sleepTimeShift;
2925            if (sleepTime < kMinThreadSleepTimeUs) {
2926                sleepTime = kMinThreadSleepTimeUs;
2927            }
2928            // reduce sleep time in case of consecutive application underruns to avoid
2929            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2930            // duration we would end up writing less data than needed by the audio HAL if
2931            // the condition persists.
2932            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2933                sleepTimeShift++;
2934            }
2935        } else {
2936            sleepTime = idleSleepTime;
2937        }
2938    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2939        // clear out mMixerBuffer or mSinkBuffer, to ensure buffers are cleared
2940        // before effects processing or output.
2941        if (mMixerBufferValid) {
2942            memset(mMixerBuffer, 0, mMixerBufferSize);
2943        } else {
2944            memset(mSinkBuffer, 0, mSinkBufferSize);
2945        }
2946        sleepTime = 0;
2947        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2948                "anticipated start");
2949    }
2950    // TODO add standby time extension fct of effect tail
2951}
2952
2953// prepareTracks_l() must be called with ThreadBase::mLock held
2954AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2955        Vector< sp<Track> > *tracksToRemove)
2956{
2957
2958    mixer_state mixerStatus = MIXER_IDLE;
2959    // find out which tracks need to be processed
2960    size_t count = mActiveTracks.size();
2961    size_t mixedTracks = 0;
2962    size_t tracksWithEffect = 0;
2963    // counts only _active_ fast tracks
2964    size_t fastTracks = 0;
2965    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2966
2967    float masterVolume = mMasterVolume;
2968    bool masterMute = mMasterMute;
2969
2970    if (masterMute) {
2971        masterVolume = 0;
2972    }
2973    // Delegate master volume control to effect in output mix effect chain if needed
2974    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2975    if (chain != 0) {
2976        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2977        chain->setVolume_l(&v, &v);
2978        masterVolume = (float)((v + (1 << 23)) >> 24);
2979        chain.clear();
2980    }
2981
2982    // prepare a new state to push
2983    FastMixerStateQueue *sq = NULL;
2984    FastMixerState *state = NULL;
2985    bool didModify = false;
2986    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2987    if (mFastMixer != NULL) {
2988        sq = mFastMixer->sq();
2989        state = sq->begin();
2990    }
2991
2992    mMixerBufferValid = false;  // mMixerBuffer has no valid data until appropriate tracks found.
2993    mEffectBufferValid = false; // mEffectBuffer has no valid data until tracks found.
2994
2995    for (size_t i=0 ; i<count ; i++) {
2996        const sp<Track> t = mActiveTracks[i].promote();
2997        if (t == 0) {
2998            continue;
2999        }
3000
3001        // this const just means the local variable doesn't change
3002        Track* const track = t.get();
3003
3004        // process fast tracks
3005        if (track->isFastTrack()) {
3006
3007            // It's theoretically possible (though unlikely) for a fast track to be created
3008            // and then removed within the same normal mix cycle.  This is not a problem, as
3009            // the track never becomes active so it's fast mixer slot is never touched.
3010            // The converse, of removing an (active) track and then creating a new track
3011            // at the identical fast mixer slot within the same normal mix cycle,
3012            // is impossible because the slot isn't marked available until the end of each cycle.
3013            int j = track->mFastIndex;
3014            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
3015            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
3016            FastTrack *fastTrack = &state->mFastTracks[j];
3017
3018            // Determine whether the track is currently in underrun condition,
3019            // and whether it had a recent underrun.
3020            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
3021            FastTrackUnderruns underruns = ftDump->mUnderruns;
3022            uint32_t recentFull = (underruns.mBitFields.mFull -
3023                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
3024            uint32_t recentPartial = (underruns.mBitFields.mPartial -
3025                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
3026            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
3027                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
3028            uint32_t recentUnderruns = recentPartial + recentEmpty;
3029            track->mObservedUnderruns = underruns;
3030            // don't count underruns that occur while stopping or pausing
3031            // or stopped which can occur when flush() is called while active
3032            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
3033                    recentUnderruns > 0) {
3034                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
3035                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
3036            }
3037
3038            // This is similar to the state machine for normal tracks,
3039            // with a few modifications for fast tracks.
3040            bool isActive = true;
3041            switch (track->mState) {
3042            case TrackBase::STOPPING_1:
3043                // track stays active in STOPPING_1 state until first underrun
3044                if (recentUnderruns > 0 || track->isTerminated()) {
3045                    track->mState = TrackBase::STOPPING_2;
3046                }
3047                break;
3048            case TrackBase::PAUSING:
3049                // ramp down is not yet implemented
3050                track->setPaused();
3051                break;
3052            case TrackBase::RESUMING:
3053                // ramp up is not yet implemented
3054                track->mState = TrackBase::ACTIVE;
3055                break;
3056            case TrackBase::ACTIVE:
3057                if (recentFull > 0 || recentPartial > 0) {
3058                    // track has provided at least some frames recently: reset retry count
3059                    track->mRetryCount = kMaxTrackRetries;
3060                }
3061                if (recentUnderruns == 0) {
3062                    // no recent underruns: stay active
3063                    break;
3064                }
3065                // there has recently been an underrun of some kind
3066                if (track->sharedBuffer() == 0) {
3067                    // were any of the recent underruns "empty" (no frames available)?
3068                    if (recentEmpty == 0) {
3069                        // no, then ignore the partial underruns as they are allowed indefinitely
3070                        break;
3071                    }
3072                    // there has recently been an "empty" underrun: decrement the retry counter
3073                    if (--(track->mRetryCount) > 0) {
3074                        break;
3075                    }
3076                    // indicate to client process that the track was disabled because of underrun;
3077                    // it will then automatically call start() when data is available
3078                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
3079                    // remove from active list, but state remains ACTIVE [confusing but true]
3080                    isActive = false;
3081                    break;
3082                }
3083                // fall through
3084            case TrackBase::STOPPING_2:
3085            case TrackBase::PAUSED:
3086            case TrackBase::STOPPED:
3087            case TrackBase::FLUSHED:   // flush() while active
3088                // Check for presentation complete if track is inactive
3089                // We have consumed all the buffers of this track.
3090                // This would be incomplete if we auto-paused on underrun
3091                {
3092                    size_t audioHALFrames =
3093                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
3094                    size_t framesWritten = mBytesWritten / mFrameSize;
3095                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
3096                        // track stays in active list until presentation is complete
3097                        break;
3098                    }
3099                }
3100                if (track->isStopping_2()) {
3101                    track->mState = TrackBase::STOPPED;
3102                }
3103                if (track->isStopped()) {
3104                    // Can't reset directly, as fast mixer is still polling this track
3105                    //   track->reset();
3106                    // So instead mark this track as needing to be reset after push with ack
3107                    resetMask |= 1 << i;
3108                }
3109                isActive = false;
3110                break;
3111            case TrackBase::IDLE:
3112            default:
3113                LOG_FATAL("unexpected track state %d", track->mState);
3114            }
3115
3116            if (isActive) {
3117                // was it previously inactive?
3118                if (!(state->mTrackMask & (1 << j))) {
3119                    ExtendedAudioBufferProvider *eabp = track;
3120                    VolumeProvider *vp = track;
3121                    fastTrack->mBufferProvider = eabp;
3122                    fastTrack->mVolumeProvider = vp;
3123                    fastTrack->mChannelMask = track->mChannelMask;
3124                    fastTrack->mGeneration++;
3125                    state->mTrackMask |= 1 << j;
3126                    didModify = true;
3127                    // no acknowledgement required for newly active tracks
3128                }
3129                // cache the combined master volume and stream type volume for fast mixer; this
3130                // lacks any synchronization or barrier so VolumeProvider may read a stale value
3131                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3132                ++fastTracks;
3133            } else {
3134                // was it previously active?
3135                if (state->mTrackMask & (1 << j)) {
3136                    fastTrack->mBufferProvider = NULL;
3137                    fastTrack->mGeneration++;
3138                    state->mTrackMask &= ~(1 << j);
3139                    didModify = true;
3140                    // If any fast tracks were removed, we must wait for acknowledgement
3141                    // because we're about to decrement the last sp<> on those tracks.
3142                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3143                } else {
3144                    LOG_FATAL("fast track %d should have been active", j);
3145                }
3146                tracksToRemove->add(track);
3147                // Avoids a misleading display in dumpsys
3148                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3149            }
3150            continue;
3151        }
3152
3153        {   // local variable scope to avoid goto warning
3154
3155        audio_track_cblk_t* cblk = track->cblk();
3156
3157        // The first time a track is added we wait
3158        // for all its buffers to be filled before processing it
3159        int name = track->name();
3160        // make sure that we have enough frames to mix one full buffer.
3161        // enforce this condition only once to enable draining the buffer in case the client
3162        // app does not call stop() and relies on underrun to stop:
3163        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3164        // during last round
3165        size_t desiredFrames;
3166        uint32_t sr = track->sampleRate();
3167        if (sr == mSampleRate) {
3168            desiredFrames = mNormalFrameCount;
3169        } else {
3170            // +1 for rounding and +1 for additional sample needed for interpolation
3171            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3172            // add frames already consumed but not yet released by the resampler
3173            // because mAudioTrackServerProxy->framesReady() will include these frames
3174            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3175#if 0
3176            // the minimum track buffer size is normally twice the number of frames necessary
3177            // to fill one buffer and the resampler should not leave more than one buffer worth
3178            // of unreleased frames after each pass, but just in case...
3179            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3180#endif
3181        }
3182        uint32_t minFrames = 1;
3183        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3184                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3185            minFrames = desiredFrames;
3186        }
3187
3188        size_t framesReady = track->framesReady();
3189        if ((framesReady >= minFrames) && track->isReady() &&
3190                !track->isPaused() && !track->isTerminated())
3191        {
3192            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3193
3194            mixedTracks++;
3195
3196            // track->mainBuffer() != mSinkBuffer or mMixerBuffer means
3197            // there is an effect chain connected to the track
3198            chain.clear();
3199            if (track->mainBuffer() != mSinkBuffer &&
3200                    track->mainBuffer() != mMixerBuffer) {
3201                if (mEffectBufferEnabled) {
3202                    mEffectBufferValid = true; // Later can set directly.
3203                }
3204                chain = getEffectChain_l(track->sessionId());
3205                // Delegate volume control to effect in track effect chain if needed
3206                if (chain != 0) {
3207                    tracksWithEffect++;
3208                } else {
3209                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3210                            "session %d",
3211                            name, track->sessionId());
3212                }
3213            }
3214
3215
3216            int param = AudioMixer::VOLUME;
3217            if (track->mFillingUpStatus == Track::FS_FILLED) {
3218                // no ramp for the first volume setting
3219                track->mFillingUpStatus = Track::FS_ACTIVE;
3220                if (track->mState == TrackBase::RESUMING) {
3221                    track->mState = TrackBase::ACTIVE;
3222                    param = AudioMixer::RAMP_VOLUME;
3223                }
3224                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3225            // FIXME should not make a decision based on mServer
3226            } else if (cblk->mServer != 0) {
3227                // If the track is stopped before the first frame was mixed,
3228                // do not apply ramp
3229                param = AudioMixer::RAMP_VOLUME;
3230            }
3231
3232            // compute volume for this track
3233            uint32_t vl, vr, va;
3234            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3235                vl = vr = va = 0;
3236                if (track->isPausing()) {
3237                    track->setPaused();
3238                }
3239            } else {
3240
3241                // read original volumes with volume control
3242                float typeVolume = mStreamTypes[track->streamType()].volume;
3243                float v = masterVolume * typeVolume;
3244                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3245                uint32_t vlr = proxy->getVolumeLR();
3246                vl = vlr & 0xFFFF;
3247                vr = vlr >> 16;
3248                // track volumes come from shared memory, so can't be trusted and must be clamped
3249                if (vl > MAX_GAIN_INT) {
3250                    ALOGV("Track left volume out of range: %04X", vl);
3251                    vl = MAX_GAIN_INT;
3252                }
3253                if (vr > MAX_GAIN_INT) {
3254                    ALOGV("Track right volume out of range: %04X", vr);
3255                    vr = MAX_GAIN_INT;
3256                }
3257                // now apply the master volume and stream type volume
3258                vl = (uint32_t)(v * vl) << 12;
3259                vr = (uint32_t)(v * vr) << 12;
3260                // assuming master volume and stream type volume each go up to 1.0,
3261                // vl and vr are now in 8.24 format
3262
3263                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3264                // send level comes from shared memory and so may be corrupt
3265                if (sendLevel > MAX_GAIN_INT) {
3266                    ALOGV("Track send level out of range: %04X", sendLevel);
3267                    sendLevel = MAX_GAIN_INT;
3268                }
3269                va = (uint32_t)(v * sendLevel);
3270            }
3271
3272            // Delegate volume control to effect in track effect chain if needed
3273            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3274                // Do not ramp volume if volume is controlled by effect
3275                param = AudioMixer::VOLUME;
3276                track->mHasVolumeController = true;
3277            } else {
3278                // force no volume ramp when volume controller was just disabled or removed
3279                // from effect chain to avoid volume spike
3280                if (track->mHasVolumeController) {
3281                    param = AudioMixer::VOLUME;
3282                }
3283                track->mHasVolumeController = false;
3284            }
3285
3286            // Convert volumes from 8.24 to 4.12 format
3287            // This additional clamping is needed in case chain->setVolume_l() overshot
3288            vl = (vl + (1 << 11)) >> 12;
3289            if (vl > MAX_GAIN_INT) {
3290                vl = MAX_GAIN_INT;
3291            }
3292            vr = (vr + (1 << 11)) >> 12;
3293            if (vr > MAX_GAIN_INT) {
3294                vr = MAX_GAIN_INT;
3295            }
3296
3297            if (va > MAX_GAIN_INT) {
3298                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3299            }
3300
3301            // XXX: these things DON'T need to be done each time
3302            mAudioMixer->setBufferProvider(name, track);
3303            mAudioMixer->enable(name);
3304
3305            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)(uintptr_t)vl);
3306            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)(uintptr_t)vr);
3307            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)(uintptr_t)va);
3308            mAudioMixer->setParameter(
3309                name,
3310                AudioMixer::TRACK,
3311                AudioMixer::FORMAT, (void *)track->format());
3312            mAudioMixer->setParameter(
3313                name,
3314                AudioMixer::TRACK,
3315                AudioMixer::CHANNEL_MASK, (void *)(uintptr_t)track->channelMask());
3316            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3317            uint32_t maxSampleRate = mSampleRate * 2;
3318            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3319            if (reqSampleRate == 0) {
3320                reqSampleRate = mSampleRate;
3321            } else if (reqSampleRate > maxSampleRate) {
3322                reqSampleRate = maxSampleRate;
3323            }
3324            mAudioMixer->setParameter(
3325                name,
3326                AudioMixer::RESAMPLE,
3327                AudioMixer::SAMPLE_RATE,
3328                (void *)(uintptr_t)reqSampleRate);
3329            /*
3330             * Select the appropriate output buffer for the track.
3331             *
3332             * Tracks with effects go into their own effects chain buffer
3333             * and from there into either mEffectBuffer or mSinkBuffer.
3334             *
3335             * Other tracks can use mMixerBuffer for higher precision
3336             * channel accumulation.  If this buffer is enabled
3337             * (mMixerBufferEnabled true), then selected tracks will accumulate
3338             * into it.
3339             *
3340             */
3341            if (mMixerBufferEnabled
3342                    && (track->mainBuffer() == mSinkBuffer
3343                            || track->mainBuffer() == mMixerBuffer)) {
3344                mAudioMixer->setParameter(
3345                        name,
3346                        AudioMixer::TRACK,
3347                        AudioMixer::MIXER_FORMAT, (void *)mMixerBufferFormat);
3348                mAudioMixer->setParameter(
3349                        name,
3350                        AudioMixer::TRACK,
3351                        AudioMixer::MAIN_BUFFER, (void *)mMixerBuffer);
3352                // TODO: override track->mainBuffer()?
3353                mMixerBufferValid = true;
3354            } else {
3355                mAudioMixer->setParameter(
3356                        name,
3357                        AudioMixer::TRACK,
3358                        AudioMixer::MIXER_FORMAT, (void *)AUDIO_FORMAT_PCM_16_BIT);
3359                mAudioMixer->setParameter(
3360                        name,
3361                        AudioMixer::TRACK,
3362                        AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3363            }
3364            mAudioMixer->setParameter(
3365                name,
3366                AudioMixer::TRACK,
3367                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3368
3369            // reset retry count
3370            track->mRetryCount = kMaxTrackRetries;
3371
3372            // If one track is ready, set the mixer ready if:
3373            //  - the mixer was not ready during previous round OR
3374            //  - no other track is not ready
3375            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3376                    mixerStatus != MIXER_TRACKS_ENABLED) {
3377                mixerStatus = MIXER_TRACKS_READY;
3378            }
3379        } else {
3380            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3381                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3382            }
3383            // clear effect chain input buffer if an active track underruns to avoid sending
3384            // previous audio buffer again to effects
3385            chain = getEffectChain_l(track->sessionId());
3386            if (chain != 0) {
3387                chain->clearInputBuffer();
3388            }
3389
3390            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3391            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3392                    track->isStopped() || track->isPaused()) {
3393                // We have consumed all the buffers of this track.
3394                // Remove it from the list of active tracks.
3395                // TODO: use actual buffer filling status instead of latency when available from
3396                // audio HAL
3397                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3398                size_t framesWritten = mBytesWritten / mFrameSize;
3399                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3400                    if (track->isStopped()) {
3401                        track->reset();
3402                    }
3403                    tracksToRemove->add(track);
3404                }
3405            } else {
3406                // No buffers for this track. Give it a few chances to
3407                // fill a buffer, then remove it from active list.
3408                if (--(track->mRetryCount) <= 0) {
3409                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3410                    tracksToRemove->add(track);
3411                    // indicate to client process that the track was disabled because of underrun;
3412                    // it will then automatically call start() when data is available
3413                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3414                // If one track is not ready, mark the mixer also not ready if:
3415                //  - the mixer was ready during previous round OR
3416                //  - no other track is ready
3417                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3418                                mixerStatus != MIXER_TRACKS_READY) {
3419                    mixerStatus = MIXER_TRACKS_ENABLED;
3420                }
3421            }
3422            mAudioMixer->disable(name);
3423        }
3424
3425        }   // local variable scope to avoid goto warning
3426track_is_ready: ;
3427
3428    }
3429
3430    // Push the new FastMixer state if necessary
3431    bool pauseAudioWatchdog = false;
3432    if (didModify) {
3433        state->mFastTracksGen++;
3434        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3435        if (kUseFastMixer == FastMixer_Dynamic &&
3436                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3437            state->mCommand = FastMixerState::COLD_IDLE;
3438            state->mColdFutexAddr = &mFastMixerFutex;
3439            state->mColdGen++;
3440            mFastMixerFutex = 0;
3441            if (kUseFastMixer == FastMixer_Dynamic) {
3442                mNormalSink = mOutputSink;
3443            }
3444            // If we go into cold idle, need to wait for acknowledgement
3445            // so that fast mixer stops doing I/O.
3446            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3447            pauseAudioWatchdog = true;
3448        }
3449    }
3450    if (sq != NULL) {
3451        sq->end(didModify);
3452        sq->push(block);
3453    }
3454#ifdef AUDIO_WATCHDOG
3455    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3456        mAudioWatchdog->pause();
3457    }
3458#endif
3459
3460    // Now perform the deferred reset on fast tracks that have stopped
3461    while (resetMask != 0) {
3462        size_t i = __builtin_ctz(resetMask);
3463        ALOG_ASSERT(i < count);
3464        resetMask &= ~(1 << i);
3465        sp<Track> t = mActiveTracks[i].promote();
3466        if (t == 0) {
3467            continue;
3468        }
3469        Track* track = t.get();
3470        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3471        track->reset();
3472    }
3473
3474    // remove all the tracks that need to be...
3475    removeTracks_l(*tracksToRemove);
3476
3477    // sink or mix buffer must be cleared if all tracks are connected to an
3478    // effect chain as in this case the mixer will not write to the sink or mix buffer
3479    // and track effects will accumulate into it
3480    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3481            (mixedTracks == 0 && fastTracks > 0))) {
3482        // FIXME as a performance optimization, should remember previous zero status
3483        if (mMixerBufferValid) {
3484            memset(mMixerBuffer, 0, mMixerBufferSize);
3485            // TODO: In testing, mSinkBuffer below need not be cleared because
3486            // the PlaybackThread::threadLoop() copies mMixerBuffer into mSinkBuffer
3487            // after mixing.
3488            //
3489            // To enforce this guarantee:
3490            // ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3491            // (mixedTracks == 0 && fastTracks > 0))
3492            // must imply MIXER_TRACKS_READY.
3493            // Later, we may clear buffers regardless, and skip much of this logic.
3494        }
3495        // TODO - either mEffectBuffer or mSinkBuffer needs to be cleared.
3496        if (mEffectBufferValid) {
3497            memset(mEffectBuffer, 0, mEffectBufferSize);
3498        }
3499        // FIXME as a performance optimization, should remember previous zero status
3500        memset(mSinkBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3501    }
3502
3503    // if any fast tracks, then status is ready
3504    mMixerStatusIgnoringFastTracks = mixerStatus;
3505    if (fastTracks > 0) {
3506        mixerStatus = MIXER_TRACKS_READY;
3507    }
3508    return mixerStatus;
3509}
3510
3511// getTrackName_l() must be called with ThreadBase::mLock held
3512int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3513{
3514    return mAudioMixer->getTrackName(channelMask, sessionId);
3515}
3516
3517// deleteTrackName_l() must be called with ThreadBase::mLock held
3518void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3519{
3520    ALOGV("remove track (%d) and delete from mixer", name);
3521    mAudioMixer->deleteTrackName(name);
3522}
3523
3524// checkForNewParameters_l() must be called with ThreadBase::mLock held
3525bool AudioFlinger::MixerThread::checkForNewParameters_l()
3526{
3527    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3528    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3529    bool reconfig = false;
3530
3531    while (!mNewParameters.isEmpty()) {
3532
3533        if (mFastMixer != NULL) {
3534            FastMixerStateQueue *sq = mFastMixer->sq();
3535            FastMixerState *state = sq->begin();
3536            if (!(state->mCommand & FastMixerState::IDLE)) {
3537                previousCommand = state->mCommand;
3538                state->mCommand = FastMixerState::HOT_IDLE;
3539                sq->end();
3540                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3541            } else {
3542                sq->end(false /*didModify*/);
3543            }
3544        }
3545
3546        status_t status = NO_ERROR;
3547        String8 keyValuePair = mNewParameters[0];
3548        AudioParameter param = AudioParameter(keyValuePair);
3549        int value;
3550
3551        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3552            reconfig = true;
3553        }
3554        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3555            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3556                status = BAD_VALUE;
3557            } else {
3558                // no need to save value, since it's constant
3559                reconfig = true;
3560            }
3561        }
3562        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3563            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3564                status = BAD_VALUE;
3565            } else {
3566                // no need to save value, since it's constant
3567                reconfig = true;
3568            }
3569        }
3570        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3571            // do not accept frame count changes if tracks are open as the track buffer
3572            // size depends on frame count and correct behavior would not be guaranteed
3573            // if frame count is changed after track creation
3574            if (!mTracks.isEmpty()) {
3575                status = INVALID_OPERATION;
3576            } else {
3577                reconfig = true;
3578            }
3579        }
3580        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3581#ifdef ADD_BATTERY_DATA
3582            // when changing the audio output device, call addBatteryData to notify
3583            // the change
3584            if (mOutDevice != value) {
3585                uint32_t params = 0;
3586                // check whether speaker is on
3587                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3588                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3589                }
3590
3591                audio_devices_t deviceWithoutSpeaker
3592                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3593                // check if any other device (except speaker) is on
3594                if (value & deviceWithoutSpeaker ) {
3595                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3596                }
3597
3598                if (params != 0) {
3599                    addBatteryData(params);
3600                }
3601            }
3602#endif
3603
3604            // forward device change to effects that have requested to be
3605            // aware of attached audio device.
3606            if (value != AUDIO_DEVICE_NONE) {
3607                mOutDevice = value;
3608                for (size_t i = 0; i < mEffectChains.size(); i++) {
3609                    mEffectChains[i]->setDevice_l(mOutDevice);
3610                }
3611            }
3612        }
3613
3614        if (status == NO_ERROR) {
3615            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3616                                                    keyValuePair.string());
3617            if (!mStandby && status == INVALID_OPERATION) {
3618                mOutput->stream->common.standby(&mOutput->stream->common);
3619                mStandby = true;
3620                mBytesWritten = 0;
3621                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3622                                                       keyValuePair.string());
3623            }
3624            if (status == NO_ERROR && reconfig) {
3625                readOutputParameters_l();
3626                delete mAudioMixer;
3627                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3628                for (size_t i = 0; i < mTracks.size() ; i++) {
3629                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3630                    if (name < 0) {
3631                        break;
3632                    }
3633                    mTracks[i]->mName = name;
3634                }
3635                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3636            }
3637        }
3638
3639        mNewParameters.removeAt(0);
3640
3641        mParamStatus = status;
3642        mParamCond.signal();
3643        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3644        // already timed out waiting for the status and will never signal the condition.
3645        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3646    }
3647
3648    if (!(previousCommand & FastMixerState::IDLE)) {
3649        ALOG_ASSERT(mFastMixer != NULL);
3650        FastMixerStateQueue *sq = mFastMixer->sq();
3651        FastMixerState *state = sq->begin();
3652        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3653        state->mCommand = previousCommand;
3654        sq->end();
3655        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3656    }
3657
3658    return reconfig;
3659}
3660
3661
3662void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3663{
3664    const size_t SIZE = 256;
3665    char buffer[SIZE];
3666    String8 result;
3667
3668    PlaybackThread::dumpInternals(fd, args);
3669
3670    fdprintf(fd, "  AudioMixer tracks: 0x%08x\n", mAudioMixer->trackNames());
3671
3672    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3673    const FastMixerDumpState copy(mFastMixerDumpState);
3674    copy.dump(fd);
3675
3676#ifdef STATE_QUEUE_DUMP
3677    // Similar for state queue
3678    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3679    observerCopy.dump(fd);
3680    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3681    mutatorCopy.dump(fd);
3682#endif
3683
3684#ifdef TEE_SINK
3685    // Write the tee output to a .wav file
3686    dumpTee(fd, mTeeSource, mId);
3687#endif
3688
3689#ifdef AUDIO_WATCHDOG
3690    if (mAudioWatchdog != 0) {
3691        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3692        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3693        wdCopy.dump(fd);
3694    }
3695#endif
3696}
3697
3698uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3699{
3700    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3701}
3702
3703uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3704{
3705    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3706}
3707
3708void AudioFlinger::MixerThread::cacheParameters_l()
3709{
3710    PlaybackThread::cacheParameters_l();
3711
3712    // FIXME: Relaxed timing because of a certain device that can't meet latency
3713    // Should be reduced to 2x after the vendor fixes the driver issue
3714    // increase threshold again due to low power audio mode. The way this warning
3715    // threshold is calculated and its usefulness should be reconsidered anyway.
3716    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3717}
3718
3719// ----------------------------------------------------------------------------
3720
3721AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3722        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3723    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3724        // mLeftVolFloat, mRightVolFloat
3725{
3726}
3727
3728AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3729        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3730        ThreadBase::type_t type)
3731    :   PlaybackThread(audioFlinger, output, id, device, type)
3732        // mLeftVolFloat, mRightVolFloat
3733{
3734}
3735
3736AudioFlinger::DirectOutputThread::~DirectOutputThread()
3737{
3738}
3739
3740void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3741{
3742    audio_track_cblk_t* cblk = track->cblk();
3743    float left, right;
3744
3745    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3746        left = right = 0;
3747    } else {
3748        float typeVolume = mStreamTypes[track->streamType()].volume;
3749        float v = mMasterVolume * typeVolume;
3750        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3751        uint32_t vlr = proxy->getVolumeLR();
3752        float v_clamped = v * (vlr & 0xFFFF);
3753        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3754        left = v_clamped/MAX_GAIN;
3755        v_clamped = v * (vlr >> 16);
3756        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3757        right = v_clamped/MAX_GAIN;
3758    }
3759
3760    if (lastTrack) {
3761        if (left != mLeftVolFloat || right != mRightVolFloat) {
3762            mLeftVolFloat = left;
3763            mRightVolFloat = right;
3764
3765            // Convert volumes from float to 8.24
3766            uint32_t vl = (uint32_t)(left * (1 << 24));
3767            uint32_t vr = (uint32_t)(right * (1 << 24));
3768
3769            // Delegate volume control to effect in track effect chain if needed
3770            // only one effect chain can be present on DirectOutputThread, so if
3771            // there is one, the track is connected to it
3772            if (!mEffectChains.isEmpty()) {
3773                mEffectChains[0]->setVolume_l(&vl, &vr);
3774                left = (float)vl / (1 << 24);
3775                right = (float)vr / (1 << 24);
3776            }
3777            if (mOutput->stream->set_volume) {
3778                mOutput->stream->set_volume(mOutput->stream, left, right);
3779            }
3780        }
3781    }
3782}
3783
3784
3785AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3786    Vector< sp<Track> > *tracksToRemove
3787)
3788{
3789    size_t count = mActiveTracks.size();
3790    mixer_state mixerStatus = MIXER_IDLE;
3791
3792    // find out which tracks need to be processed
3793    for (size_t i = 0; i < count; i++) {
3794        sp<Track> t = mActiveTracks[i].promote();
3795        // The track died recently
3796        if (t == 0) {
3797            continue;
3798        }
3799
3800        Track* const track = t.get();
3801        audio_track_cblk_t* cblk = track->cblk();
3802        // Only consider last track started for volume and mixer state control.
3803        // In theory an older track could underrun and restart after the new one starts
3804        // but as we only care about the transition phase between two tracks on a
3805        // direct output, it is not a problem to ignore the underrun case.
3806        sp<Track> l = mLatestActiveTrack.promote();
3807        bool last = l.get() == track;
3808
3809        // The first time a track is added we wait
3810        // for all its buffers to be filled before processing it
3811        uint32_t minFrames;
3812        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3813            minFrames = mNormalFrameCount;
3814        } else {
3815            minFrames = 1;
3816        }
3817
3818        if ((track->framesReady() >= minFrames) && track->isReady() &&
3819                !track->isPaused() && !track->isTerminated())
3820        {
3821            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3822
3823            if (track->mFillingUpStatus == Track::FS_FILLED) {
3824                track->mFillingUpStatus = Track::FS_ACTIVE;
3825                // make sure processVolume_l() will apply new volume even if 0
3826                mLeftVolFloat = mRightVolFloat = -1.0;
3827                if (track->mState == TrackBase::RESUMING) {
3828                    track->mState = TrackBase::ACTIVE;
3829                }
3830            }
3831
3832            // compute volume for this track
3833            processVolume_l(track, last);
3834            if (last) {
3835                // reset retry count
3836                track->mRetryCount = kMaxTrackRetriesDirect;
3837                mActiveTrack = t;
3838                mixerStatus = MIXER_TRACKS_READY;
3839            }
3840        } else {
3841            // clear effect chain input buffer if the last active track started underruns
3842            // to avoid sending previous audio buffer again to effects
3843            if (!mEffectChains.isEmpty() && last) {
3844                mEffectChains[0]->clearInputBuffer();
3845            }
3846
3847            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3848            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3849                    track->isStopped() || track->isPaused()) {
3850                // We have consumed all the buffers of this track.
3851                // Remove it from the list of active tracks.
3852                // TODO: implement behavior for compressed audio
3853                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3854                size_t framesWritten = mBytesWritten / mFrameSize;
3855                if (mStandby || !last ||
3856                        track->presentationComplete(framesWritten, audioHALFrames)) {
3857                    if (track->isStopped()) {
3858                        track->reset();
3859                    }
3860                    tracksToRemove->add(track);
3861                }
3862            } else {
3863                // No buffers for this track. Give it a few chances to
3864                // fill a buffer, then remove it from active list.
3865                // Only consider last track started for mixer state control
3866                if (--(track->mRetryCount) <= 0) {
3867                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3868                    tracksToRemove->add(track);
3869                    // indicate to client process that the track was disabled because of underrun;
3870                    // it will then automatically call start() when data is available
3871                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3872                } else if (last) {
3873                    mixerStatus = MIXER_TRACKS_ENABLED;
3874                }
3875            }
3876        }
3877    }
3878
3879    // remove all the tracks that need to be...
3880    removeTracks_l(*tracksToRemove);
3881
3882    return mixerStatus;
3883}
3884
3885void AudioFlinger::DirectOutputThread::threadLoop_mix()
3886{
3887    size_t frameCount = mFrameCount;
3888    int8_t *curBuf = (int8_t *)mSinkBuffer;
3889    // output audio to hardware
3890    while (frameCount) {
3891        AudioBufferProvider::Buffer buffer;
3892        buffer.frameCount = frameCount;
3893        mActiveTrack->getNextBuffer(&buffer);
3894        if (buffer.raw == NULL) {
3895            memset(curBuf, 0, frameCount * mFrameSize);
3896            break;
3897        }
3898        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3899        frameCount -= buffer.frameCount;
3900        curBuf += buffer.frameCount * mFrameSize;
3901        mActiveTrack->releaseBuffer(&buffer);
3902    }
3903    mCurrentWriteLength = curBuf - (int8_t *)mSinkBuffer;
3904    sleepTime = 0;
3905    standbyTime = systemTime() + standbyDelay;
3906    mActiveTrack.clear();
3907}
3908
3909void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3910{
3911    if (sleepTime == 0) {
3912        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3913            sleepTime = activeSleepTime;
3914        } else {
3915            sleepTime = idleSleepTime;
3916        }
3917    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3918        memset(mSinkBuffer, 0, mFrameCount * mFrameSize);
3919        sleepTime = 0;
3920    }
3921}
3922
3923// getTrackName_l() must be called with ThreadBase::mLock held
3924int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask __unused,
3925        int sessionId __unused)
3926{
3927    return 0;
3928}
3929
3930// deleteTrackName_l() must be called with ThreadBase::mLock held
3931void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name __unused)
3932{
3933}
3934
3935// checkForNewParameters_l() must be called with ThreadBase::mLock held
3936bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3937{
3938    bool reconfig = false;
3939
3940    while (!mNewParameters.isEmpty()) {
3941        status_t status = NO_ERROR;
3942        String8 keyValuePair = mNewParameters[0];
3943        AudioParameter param = AudioParameter(keyValuePair);
3944        int value;
3945
3946        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3947            // do not accept frame count changes if tracks are open as the track buffer
3948            // size depends on frame count and correct behavior would not be garantied
3949            // if frame count is changed after track creation
3950            if (!mTracks.isEmpty()) {
3951                status = INVALID_OPERATION;
3952            } else {
3953                reconfig = true;
3954            }
3955        }
3956        if (status == NO_ERROR) {
3957            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3958                                                    keyValuePair.string());
3959            if (!mStandby && status == INVALID_OPERATION) {
3960                mOutput->stream->common.standby(&mOutput->stream->common);
3961                mStandby = true;
3962                mBytesWritten = 0;
3963                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3964                                                       keyValuePair.string());
3965            }
3966            if (status == NO_ERROR && reconfig) {
3967                readOutputParameters_l();
3968                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3969            }
3970        }
3971
3972        mNewParameters.removeAt(0);
3973
3974        mParamStatus = status;
3975        mParamCond.signal();
3976        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3977        // already timed out waiting for the status and will never signal the condition.
3978        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3979    }
3980    return reconfig;
3981}
3982
3983uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3984{
3985    uint32_t time;
3986    if (audio_is_linear_pcm(mFormat)) {
3987        time = PlaybackThread::activeSleepTimeUs();
3988    } else {
3989        time = 10000;
3990    }
3991    return time;
3992}
3993
3994uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3995{
3996    uint32_t time;
3997    if (audio_is_linear_pcm(mFormat)) {
3998        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3999    } else {
4000        time = 10000;
4001    }
4002    return time;
4003}
4004
4005uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
4006{
4007    uint32_t time;
4008    if (audio_is_linear_pcm(mFormat)) {
4009        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
4010    } else {
4011        time = 10000;
4012    }
4013    return time;
4014}
4015
4016void AudioFlinger::DirectOutputThread::cacheParameters_l()
4017{
4018    PlaybackThread::cacheParameters_l();
4019
4020    // use shorter standby delay as on normal output to release
4021    // hardware resources as soon as possible
4022    if (audio_is_linear_pcm(mFormat)) {
4023        standbyDelay = microseconds(activeSleepTime*2);
4024    } else {
4025        standbyDelay = kOffloadStandbyDelayNs;
4026    }
4027}
4028
4029// ----------------------------------------------------------------------------
4030
4031AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
4032        const wp<AudioFlinger::PlaybackThread>& playbackThread)
4033    :   Thread(false /*canCallJava*/),
4034        mPlaybackThread(playbackThread),
4035        mWriteAckSequence(0),
4036        mDrainSequence(0)
4037{
4038}
4039
4040AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
4041{
4042}
4043
4044void AudioFlinger::AsyncCallbackThread::onFirstRef()
4045{
4046    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
4047}
4048
4049bool AudioFlinger::AsyncCallbackThread::threadLoop()
4050{
4051    while (!exitPending()) {
4052        uint32_t writeAckSequence;
4053        uint32_t drainSequence;
4054
4055        {
4056            Mutex::Autolock _l(mLock);
4057            while (!((mWriteAckSequence & 1) ||
4058                     (mDrainSequence & 1) ||
4059                     exitPending())) {
4060                mWaitWorkCV.wait(mLock);
4061            }
4062
4063            if (exitPending()) {
4064                break;
4065            }
4066            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
4067                  mWriteAckSequence, mDrainSequence);
4068            writeAckSequence = mWriteAckSequence;
4069            mWriteAckSequence &= ~1;
4070            drainSequence = mDrainSequence;
4071            mDrainSequence &= ~1;
4072        }
4073        {
4074            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
4075            if (playbackThread != 0) {
4076                if (writeAckSequence & 1) {
4077                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
4078                }
4079                if (drainSequence & 1) {
4080                    playbackThread->resetDraining(drainSequence >> 1);
4081                }
4082            }
4083        }
4084    }
4085    return false;
4086}
4087
4088void AudioFlinger::AsyncCallbackThread::exit()
4089{
4090    ALOGV("AsyncCallbackThread::exit");
4091    Mutex::Autolock _l(mLock);
4092    requestExit();
4093    mWaitWorkCV.broadcast();
4094}
4095
4096void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
4097{
4098    Mutex::Autolock _l(mLock);
4099    // bit 0 is cleared
4100    mWriteAckSequence = sequence << 1;
4101}
4102
4103void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
4104{
4105    Mutex::Autolock _l(mLock);
4106    // ignore unexpected callbacks
4107    if (mWriteAckSequence & 2) {
4108        mWriteAckSequence |= 1;
4109        mWaitWorkCV.signal();
4110    }
4111}
4112
4113void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
4114{
4115    Mutex::Autolock _l(mLock);
4116    // bit 0 is cleared
4117    mDrainSequence = sequence << 1;
4118}
4119
4120void AudioFlinger::AsyncCallbackThread::resetDraining()
4121{
4122    Mutex::Autolock _l(mLock);
4123    // ignore unexpected callbacks
4124    if (mDrainSequence & 2) {
4125        mDrainSequence |= 1;
4126        mWaitWorkCV.signal();
4127    }
4128}
4129
4130
4131// ----------------------------------------------------------------------------
4132AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
4133        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
4134    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
4135        mHwPaused(false),
4136        mFlushPending(false),
4137        mPausedBytesRemaining(0)
4138{
4139    //FIXME: mStandby should be set to true by ThreadBase constructor
4140    mStandby = true;
4141}
4142
4143void AudioFlinger::OffloadThread::threadLoop_exit()
4144{
4145    if (mFlushPending || mHwPaused) {
4146        // If a flush is pending or track was paused, just discard buffered data
4147        flushHw_l();
4148    } else {
4149        mMixerStatus = MIXER_DRAIN_ALL;
4150        threadLoop_drain();
4151    }
4152    mCallbackThread->exit();
4153    PlaybackThread::threadLoop_exit();
4154}
4155
4156AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
4157    Vector< sp<Track> > *tracksToRemove
4158)
4159{
4160    size_t count = mActiveTracks.size();
4161
4162    mixer_state mixerStatus = MIXER_IDLE;
4163    bool doHwPause = false;
4164    bool doHwResume = false;
4165
4166    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
4167
4168    // find out which tracks need to be processed
4169    for (size_t i = 0; i < count; i++) {
4170        sp<Track> t = mActiveTracks[i].promote();
4171        // The track died recently
4172        if (t == 0) {
4173            continue;
4174        }
4175        Track* const track = t.get();
4176        audio_track_cblk_t* cblk = track->cblk();
4177        // Only consider last track started for volume and mixer state control.
4178        // In theory an older track could underrun and restart after the new one starts
4179        // but as we only care about the transition phase between two tracks on a
4180        // direct output, it is not a problem to ignore the underrun case.
4181        sp<Track> l = mLatestActiveTrack.promote();
4182        bool last = l.get() == track;
4183
4184        if (track->isInvalid()) {
4185            ALOGW("An invalidated track shouldn't be in active list");
4186            tracksToRemove->add(track);
4187            continue;
4188        }
4189
4190        if (track->mState == TrackBase::IDLE) {
4191            ALOGW("An idle track shouldn't be in active list");
4192            continue;
4193        }
4194
4195        if (track->isPausing()) {
4196            track->setPaused();
4197            if (last) {
4198                if (!mHwPaused) {
4199                    doHwPause = true;
4200                    mHwPaused = true;
4201                }
4202                // If we were part way through writing the mixbuffer to
4203                // the HAL we must save this until we resume
4204                // BUG - this will be wrong if a different track is made active,
4205                // in that case we want to discard the pending data in the
4206                // mixbuffer and tell the client to present it again when the
4207                // track is resumed
4208                mPausedWriteLength = mCurrentWriteLength;
4209                mPausedBytesRemaining = mBytesRemaining;
4210                mBytesRemaining = 0;    // stop writing
4211            }
4212            tracksToRemove->add(track);
4213        } else if (track->isFlushPending()) {
4214            track->flushAck();
4215            if (last) {
4216                mFlushPending = true;
4217            }
4218        } else if (track->framesReady() && track->isReady() &&
4219                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4220            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4221            if (track->mFillingUpStatus == Track::FS_FILLED) {
4222                track->mFillingUpStatus = Track::FS_ACTIVE;
4223                // make sure processVolume_l() will apply new volume even if 0
4224                mLeftVolFloat = mRightVolFloat = -1.0;
4225                if (track->mState == TrackBase::RESUMING) {
4226                    track->mState = TrackBase::ACTIVE;
4227                    if (last) {
4228                        if (mPausedBytesRemaining) {
4229                            // Need to continue write that was interrupted
4230                            mCurrentWriteLength = mPausedWriteLength;
4231                            mBytesRemaining = mPausedBytesRemaining;
4232                            mPausedBytesRemaining = 0;
4233                        }
4234                        if (mHwPaused) {
4235                            doHwResume = true;
4236                            mHwPaused = false;
4237                            // threadLoop_mix() will handle the case that we need to
4238                            // resume an interrupted write
4239                        }
4240                        // enable write to audio HAL
4241                        sleepTime = 0;
4242                    }
4243                }
4244            }
4245
4246            if (last) {
4247                sp<Track> previousTrack = mPreviousTrack.promote();
4248                if (previousTrack != 0) {
4249                    if (track != previousTrack.get()) {
4250                        // Flush any data still being written from last track
4251                        mBytesRemaining = 0;
4252                        if (mPausedBytesRemaining) {
4253                            // Last track was paused so we also need to flush saved
4254                            // mixbuffer state and invalidate track so that it will
4255                            // re-submit that unwritten data when it is next resumed
4256                            mPausedBytesRemaining = 0;
4257                            // Invalidate is a bit drastic - would be more efficient
4258                            // to have a flag to tell client that some of the
4259                            // previously written data was lost
4260                            previousTrack->invalidate();
4261                        }
4262                        // flush data already sent to the DSP if changing audio session as audio
4263                        // comes from a different source. Also invalidate previous track to force a
4264                        // seek when resuming.
4265                        if (previousTrack->sessionId() != track->sessionId()) {
4266                            previousTrack->invalidate();
4267                        }
4268                    }
4269                }
4270                mPreviousTrack = track;
4271                // reset retry count
4272                track->mRetryCount = kMaxTrackRetriesOffload;
4273                mActiveTrack = t;
4274                mixerStatus = MIXER_TRACKS_READY;
4275            }
4276        } else {
4277            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4278            if (track->isStopping_1()) {
4279                // Hardware buffer can hold a large amount of audio so we must
4280                // wait for all current track's data to drain before we say
4281                // that the track is stopped.
4282                if (mBytesRemaining == 0) {
4283                    // Only start draining when all data in mixbuffer
4284                    // has been written
4285                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4286                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4287                    // do not drain if no data was ever sent to HAL (mStandby == true)
4288                    if (last && !mStandby) {
4289                        // do not modify drain sequence if we are already draining. This happens
4290                        // when resuming from pause after drain.
4291                        if ((mDrainSequence & 1) == 0) {
4292                            sleepTime = 0;
4293                            standbyTime = systemTime() + standbyDelay;
4294                            mixerStatus = MIXER_DRAIN_TRACK;
4295                            mDrainSequence += 2;
4296                        }
4297                        if (mHwPaused) {
4298                            // It is possible to move from PAUSED to STOPPING_1 without
4299                            // a resume so we must ensure hardware is running
4300                            doHwResume = true;
4301                            mHwPaused = false;
4302                        }
4303                    }
4304                }
4305            } else if (track->isStopping_2()) {
4306                // Drain has completed or we are in standby, signal presentation complete
4307                if (!(mDrainSequence & 1) || !last || mStandby) {
4308                    track->mState = TrackBase::STOPPED;
4309                    size_t audioHALFrames =
4310                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4311                    size_t framesWritten =
4312                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4313                    track->presentationComplete(framesWritten, audioHALFrames);
4314                    track->reset();
4315                    tracksToRemove->add(track);
4316                }
4317            } else {
4318                // No buffers for this track. Give it a few chances to
4319                // fill a buffer, then remove it from active list.
4320                if (--(track->mRetryCount) <= 0) {
4321                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4322                          track->name());
4323                    tracksToRemove->add(track);
4324                    // indicate to client process that the track was disabled because of underrun;
4325                    // it will then automatically call start() when data is available
4326                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4327                } else if (last){
4328                    mixerStatus = MIXER_TRACKS_ENABLED;
4329                }
4330            }
4331        }
4332        // compute volume for this track
4333        processVolume_l(track, last);
4334    }
4335
4336    // make sure the pause/flush/resume sequence is executed in the right order.
4337    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4338    // before flush and then resume HW. This can happen in case of pause/flush/resume
4339    // if resume is received before pause is executed.
4340    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4341        mOutput->stream->pause(mOutput->stream);
4342    }
4343    if (mFlushPending) {
4344        flushHw_l();
4345        mFlushPending = false;
4346    }
4347    if (!mStandby && doHwResume) {
4348        mOutput->stream->resume(mOutput->stream);
4349    }
4350
4351    // remove all the tracks that need to be...
4352    removeTracks_l(*tracksToRemove);
4353
4354    return mixerStatus;
4355}
4356
4357// must be called with thread mutex locked
4358bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4359{
4360    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4361          mWriteAckSequence, mDrainSequence);
4362    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4363        return true;
4364    }
4365    return false;
4366}
4367
4368// must be called with thread mutex locked
4369bool AudioFlinger::OffloadThread::shouldStandby_l()
4370{
4371    bool trackPaused = false;
4372
4373    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4374    // after a timeout and we will enter standby then.
4375    if (mTracks.size() > 0) {
4376        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4377    }
4378
4379    return !mStandby && !trackPaused;
4380}
4381
4382
4383bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4384{
4385    Mutex::Autolock _l(mLock);
4386    return waitingAsyncCallback_l();
4387}
4388
4389void AudioFlinger::OffloadThread::flushHw_l()
4390{
4391    mOutput->stream->flush(mOutput->stream);
4392    // Flush anything still waiting in the mixbuffer
4393    mCurrentWriteLength = 0;
4394    mBytesRemaining = 0;
4395    mPausedWriteLength = 0;
4396    mPausedBytesRemaining = 0;
4397    mHwPaused = false;
4398
4399    if (mUseAsyncWrite) {
4400        // discard any pending drain or write ack by incrementing sequence
4401        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4402        mDrainSequence = (mDrainSequence + 2) & ~1;
4403        ALOG_ASSERT(mCallbackThread != 0);
4404        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4405        mCallbackThread->setDraining(mDrainSequence);
4406    }
4407}
4408
4409void AudioFlinger::OffloadThread::onAddNewTrack_l()
4410{
4411    sp<Track> previousTrack = mPreviousTrack.promote();
4412    sp<Track> latestTrack = mLatestActiveTrack.promote();
4413
4414    if (previousTrack != 0 && latestTrack != 0 &&
4415        (previousTrack->sessionId() != latestTrack->sessionId())) {
4416        mFlushPending = true;
4417    }
4418    PlaybackThread::onAddNewTrack_l();
4419}
4420
4421// ----------------------------------------------------------------------------
4422
4423AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4424        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4425    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4426                DUPLICATING),
4427        mWaitTimeMs(UINT_MAX)
4428{
4429    addOutputTrack(mainThread);
4430}
4431
4432AudioFlinger::DuplicatingThread::~DuplicatingThread()
4433{
4434    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4435        mOutputTracks[i]->destroy();
4436    }
4437}
4438
4439void AudioFlinger::DuplicatingThread::threadLoop_mix()
4440{
4441    // mix buffers...
4442    if (outputsReady(outputTracks)) {
4443        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4444    } else {
4445        memset(mSinkBuffer, 0, mSinkBufferSize);
4446    }
4447    sleepTime = 0;
4448    writeFrames = mNormalFrameCount;
4449    mCurrentWriteLength = mSinkBufferSize;
4450    standbyTime = systemTime() + standbyDelay;
4451}
4452
4453void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4454{
4455    if (sleepTime == 0) {
4456        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4457            sleepTime = activeSleepTime;
4458        } else {
4459            sleepTime = idleSleepTime;
4460        }
4461    } else if (mBytesWritten != 0) {
4462        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4463            writeFrames = mNormalFrameCount;
4464            memset(mSinkBuffer, 0, mSinkBufferSize);
4465        } else {
4466            // flush remaining overflow buffers in output tracks
4467            writeFrames = 0;
4468        }
4469        sleepTime = 0;
4470    }
4471}
4472
4473ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4474{
4475    for (size_t i = 0; i < outputTracks.size(); i++) {
4476        // We convert the duplicating thread format to AUDIO_FORMAT_PCM_16_BIT
4477        // for delivery downstream as needed. This in-place conversion is safe as
4478        // AUDIO_FORMAT_PCM_16_BIT is smaller than any other supported format
4479        // (AUDIO_FORMAT_PCM_8_BIT is not allowed here).
4480        if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
4481            memcpy_by_audio_format(mSinkBuffer, AUDIO_FORMAT_PCM_16_BIT,
4482                    mSinkBuffer, mFormat, writeFrames * mChannelCount);
4483        }
4484        outputTracks[i]->write(reinterpret_cast<int16_t*>(mSinkBuffer), writeFrames);
4485    }
4486    mStandby = false;
4487    return (ssize_t)mSinkBufferSize;
4488}
4489
4490void AudioFlinger::DuplicatingThread::threadLoop_standby()
4491{
4492    // DuplicatingThread implements standby by stopping all tracks
4493    for (size_t i = 0; i < outputTracks.size(); i++) {
4494        outputTracks[i]->stop();
4495    }
4496}
4497
4498void AudioFlinger::DuplicatingThread::saveOutputTracks()
4499{
4500    outputTracks = mOutputTracks;
4501}
4502
4503void AudioFlinger::DuplicatingThread::clearOutputTracks()
4504{
4505    outputTracks.clear();
4506}
4507
4508void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4509{
4510    Mutex::Autolock _l(mLock);
4511    // FIXME explain this formula
4512    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4513    // OutputTrack is forced to AUDIO_FORMAT_PCM_16_BIT regardless of mFormat
4514    // due to current usage case and restrictions on the AudioBufferProvider.
4515    // Actual buffer conversion is done in threadLoop_write().
4516    //
4517    // TODO: This may change in the future, depending on multichannel
4518    // (and non int16_t*) support on AF::PlaybackThread::OutputTrack
4519    OutputTrack *outputTrack = new OutputTrack(thread,
4520                                            this,
4521                                            mSampleRate,
4522                                            AUDIO_FORMAT_PCM_16_BIT,
4523                                            mChannelMask,
4524                                            frameCount,
4525                                            IPCThreadState::self()->getCallingUid());
4526    if (outputTrack->cblk() != NULL) {
4527        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4528        mOutputTracks.add(outputTrack);
4529        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4530        updateWaitTime_l();
4531    }
4532}
4533
4534void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4535{
4536    Mutex::Autolock _l(mLock);
4537    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4538        if (mOutputTracks[i]->thread() == thread) {
4539            mOutputTracks[i]->destroy();
4540            mOutputTracks.removeAt(i);
4541            updateWaitTime_l();
4542            return;
4543        }
4544    }
4545    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4546}
4547
4548// caller must hold mLock
4549void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4550{
4551    mWaitTimeMs = UINT_MAX;
4552    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4553        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4554        if (strong != 0) {
4555            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4556            if (waitTimeMs < mWaitTimeMs) {
4557                mWaitTimeMs = waitTimeMs;
4558            }
4559        }
4560    }
4561}
4562
4563
4564bool AudioFlinger::DuplicatingThread::outputsReady(
4565        const SortedVector< sp<OutputTrack> > &outputTracks)
4566{
4567    for (size_t i = 0; i < outputTracks.size(); i++) {
4568        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4569        if (thread == 0) {
4570            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4571                    outputTracks[i].get());
4572            return false;
4573        }
4574        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4575        // see note at standby() declaration
4576        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4577            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4578                    thread.get());
4579            return false;
4580        }
4581    }
4582    return true;
4583}
4584
4585uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4586{
4587    return (mWaitTimeMs * 1000) / 2;
4588}
4589
4590void AudioFlinger::DuplicatingThread::cacheParameters_l()
4591{
4592    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4593    updateWaitTime_l();
4594
4595    MixerThread::cacheParameters_l();
4596}
4597
4598// ----------------------------------------------------------------------------
4599//      Record
4600// ----------------------------------------------------------------------------
4601
4602AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4603                                         AudioStreamIn *input,
4604                                         audio_io_handle_t id,
4605                                         audio_devices_t outDevice,
4606                                         audio_devices_t inDevice
4607#ifdef TEE_SINK
4608                                         , const sp<NBAIO_Sink>& teeSink
4609#endif
4610                                         ) :
4611    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4612    mInput(input), mActiveTracksGen(0), mRsmpInBuffer(NULL),
4613    // mRsmpInFrames and mRsmpInFramesP2 are set by readInputParameters_l()
4614    mRsmpInRear(0)
4615#ifdef TEE_SINK
4616    , mTeeSink(teeSink)
4617#endif
4618{
4619    snprintf(mName, kNameLength, "AudioIn_%X", id);
4620    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4621
4622    readInputParameters_l();
4623}
4624
4625
4626AudioFlinger::RecordThread::~RecordThread()
4627{
4628    mAudioFlinger->unregisterWriter(mNBLogWriter);
4629    delete[] mRsmpInBuffer;
4630}
4631
4632void AudioFlinger::RecordThread::onFirstRef()
4633{
4634    run(mName, PRIORITY_URGENT_AUDIO);
4635}
4636
4637bool AudioFlinger::RecordThread::threadLoop()
4638{
4639    nsecs_t lastWarning = 0;
4640
4641    inputStandBy();
4642
4643reacquire_wakelock:
4644    sp<RecordTrack> activeTrack;
4645    int activeTracksGen;
4646    {
4647        Mutex::Autolock _l(mLock);
4648        size_t size = mActiveTracks.size();
4649        activeTracksGen = mActiveTracksGen;
4650        if (size > 0) {
4651            // FIXME an arbitrary choice
4652            activeTrack = mActiveTracks[0];
4653            acquireWakeLock_l(activeTrack->uid());
4654            if (size > 1) {
4655                SortedVector<int> tmp;
4656                for (size_t i = 0; i < size; i++) {
4657                    tmp.add(mActiveTracks[i]->uid());
4658                }
4659                updateWakeLockUids_l(tmp);
4660            }
4661        } else {
4662            acquireWakeLock_l(-1);
4663        }
4664    }
4665
4666    // used to request a deferred sleep, to be executed later while mutex is unlocked
4667    uint32_t sleepUs = 0;
4668
4669    // loop while there is work to do
4670    for (;;) {
4671        Vector< sp<EffectChain> > effectChains;
4672
4673        // sleep with mutex unlocked
4674        if (sleepUs > 0) {
4675            usleep(sleepUs);
4676            sleepUs = 0;
4677        }
4678
4679        // activeTracks accumulates a copy of a subset of mActiveTracks
4680        Vector< sp<RecordTrack> > activeTracks;
4681
4682        { // scope for mLock
4683            Mutex::Autolock _l(mLock);
4684
4685            processConfigEvents_l();
4686            // return value 'reconfig' is currently unused
4687            bool reconfig = checkForNewParameters_l();
4688
4689            // check exitPending here because checkForNewParameters_l() and
4690            // checkForNewParameters_l() can temporarily release mLock
4691            if (exitPending()) {
4692                break;
4693            }
4694
4695            // if no active track(s), then standby and release wakelock
4696            size_t size = mActiveTracks.size();
4697            if (size == 0) {
4698                standbyIfNotAlreadyInStandby();
4699                // exitPending() can't become true here
4700                releaseWakeLock_l();
4701                ALOGV("RecordThread: loop stopping");
4702                // go to sleep
4703                mWaitWorkCV.wait(mLock);
4704                ALOGV("RecordThread: loop starting");
4705                goto reacquire_wakelock;
4706            }
4707
4708            if (mActiveTracksGen != activeTracksGen) {
4709                activeTracksGen = mActiveTracksGen;
4710                SortedVector<int> tmp;
4711                for (size_t i = 0; i < size; i++) {
4712                    tmp.add(mActiveTracks[i]->uid());
4713                }
4714                updateWakeLockUids_l(tmp);
4715            }
4716
4717            bool doBroadcast = false;
4718            for (size_t i = 0; i < size; ) {
4719
4720                activeTrack = mActiveTracks[i];
4721                if (activeTrack->isTerminated()) {
4722                    removeTrack_l(activeTrack);
4723                    mActiveTracks.remove(activeTrack);
4724                    mActiveTracksGen++;
4725                    size--;
4726                    continue;
4727                }
4728
4729                TrackBase::track_state activeTrackState = activeTrack->mState;
4730                switch (activeTrackState) {
4731
4732                case TrackBase::PAUSING:
4733                    mActiveTracks.remove(activeTrack);
4734                    mActiveTracksGen++;
4735                    doBroadcast = true;
4736                    size--;
4737                    continue;
4738
4739                case TrackBase::STARTING_1:
4740                    sleepUs = 10000;
4741                    i++;
4742                    continue;
4743
4744                case TrackBase::STARTING_2:
4745                    doBroadcast = true;
4746                    mStandby = false;
4747                    activeTrack->mState = TrackBase::ACTIVE;
4748                    break;
4749
4750                case TrackBase::ACTIVE:
4751                    break;
4752
4753                case TrackBase::IDLE:
4754                    i++;
4755                    continue;
4756
4757                default:
4758                    LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4759                }
4760
4761                activeTracks.add(activeTrack);
4762                i++;
4763
4764            }
4765            if (doBroadcast) {
4766                mStartStopCond.broadcast();
4767            }
4768
4769            // sleep if there are no active tracks to process
4770            if (activeTracks.size() == 0) {
4771                if (sleepUs == 0) {
4772                    sleepUs = kRecordThreadSleepUs;
4773                }
4774                continue;
4775            }
4776            sleepUs = 0;
4777
4778            lockEffectChains_l(effectChains);
4779        }
4780
4781        // thread mutex is now unlocked, mActiveTracks unknown, activeTracks.size() > 0
4782
4783        size_t size = effectChains.size();
4784        for (size_t i = 0; i < size; i++) {
4785            // thread mutex is not locked, but effect chain is locked
4786            effectChains[i]->process_l();
4787        }
4788
4789        // Read from HAL to keep up with fastest client if multiple active tracks, not slowest one.
4790        // Only the client(s) that are too slow will overrun. But if even the fastest client is too
4791        // slow, then this RecordThread will overrun by not calling HAL read often enough.
4792        // If destination is non-contiguous, first read past the nominal end of buffer, then
4793        // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4794
4795        int32_t rear = mRsmpInRear & (mRsmpInFramesP2 - 1);
4796        ssize_t bytesRead = mInput->stream->read(mInput->stream,
4797                &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4798        if (bytesRead <= 0) {
4799            ALOGE("read failed: bytesRead=%d < %u", bytesRead, mBufferSize);
4800            // Force input into standby so that it tries to recover at next read attempt
4801            inputStandBy();
4802            sleepUs = kRecordThreadSleepUs;
4803            continue;
4804        }
4805        ALOG_ASSERT((size_t) bytesRead <= mBufferSize);
4806        size_t framesRead = bytesRead / mFrameSize;
4807        ALOG_ASSERT(framesRead > 0);
4808        if (mTeeSink != 0) {
4809            (void) mTeeSink->write(&mRsmpInBuffer[rear * mChannelCount], framesRead);
4810        }
4811        // If destination is non-contiguous, we now correct for reading past end of buffer.
4812        size_t part1 = mRsmpInFramesP2 - rear;
4813        if (framesRead > part1) {
4814            memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4815                    (framesRead - part1) * mFrameSize);
4816        }
4817        rear = mRsmpInRear += framesRead;
4818
4819        size = activeTracks.size();
4820        // loop over each active track
4821        for (size_t i = 0; i < size; i++) {
4822            activeTrack = activeTracks[i];
4823
4824            enum {
4825                OVERRUN_UNKNOWN,
4826                OVERRUN_TRUE,
4827                OVERRUN_FALSE
4828            } overrun = OVERRUN_UNKNOWN;
4829
4830            // loop over getNextBuffer to handle circular sink
4831            for (;;) {
4832
4833                activeTrack->mSink.frameCount = ~0;
4834                status_t status = activeTrack->getNextBuffer(&activeTrack->mSink);
4835                size_t framesOut = activeTrack->mSink.frameCount;
4836                LOG_ALWAYS_FATAL_IF((status == OK) != (framesOut > 0));
4837
4838                int32_t front = activeTrack->mRsmpInFront;
4839                ssize_t filled = rear - front;
4840                size_t framesIn;
4841
4842                if (filled < 0) {
4843                    // should not happen, but treat like a massive overrun and re-sync
4844                    framesIn = 0;
4845                    activeTrack->mRsmpInFront = rear;
4846                    overrun = OVERRUN_TRUE;
4847                } else if ((size_t) filled <= mRsmpInFrames) {
4848                    framesIn = (size_t) filled;
4849                } else {
4850                    // client is not keeping up with server, but give it latest data
4851                    framesIn = mRsmpInFrames;
4852                    activeTrack->mRsmpInFront = front = rear - framesIn;
4853                    overrun = OVERRUN_TRUE;
4854                }
4855
4856                if (framesOut == 0 || framesIn == 0) {
4857                    break;
4858                }
4859
4860                if (activeTrack->mResampler == NULL) {
4861                    // no resampling
4862                    if (framesIn > framesOut) {
4863                        framesIn = framesOut;
4864                    } else {
4865                        framesOut = framesIn;
4866                    }
4867                    int8_t *dst = activeTrack->mSink.i8;
4868                    while (framesIn > 0) {
4869                        front &= mRsmpInFramesP2 - 1;
4870                        size_t part1 = mRsmpInFramesP2 - front;
4871                        if (part1 > framesIn) {
4872                            part1 = framesIn;
4873                        }
4874                        int8_t *src = (int8_t *)mRsmpInBuffer + (front * mFrameSize);
4875                        if (mChannelCount == activeTrack->mChannelCount) {
4876                            memcpy(dst, src, part1 * mFrameSize);
4877                        } else if (mChannelCount == 1) {
4878                            upmix_to_stereo_i16_from_mono_i16((int16_t *)dst, (int16_t *)src,
4879                                    part1);
4880                        } else {
4881                            downmix_to_mono_i16_from_stereo_i16((int16_t *)dst, (int16_t *)src,
4882                                    part1);
4883                        }
4884                        dst += part1 * activeTrack->mFrameSize;
4885                        front += part1;
4886                        framesIn -= part1;
4887                    }
4888                    activeTrack->mRsmpInFront += framesOut;
4889
4890                } else {
4891                    // resampling
4892                    // FIXME framesInNeeded should really be part of resampler API, and should
4893                    //       depend on the SRC ratio
4894                    //       to keep mRsmpInBuffer full so resampler always has sufficient input
4895                    size_t framesInNeeded;
4896                    // FIXME only re-calculate when it changes, and optimize for common ratios
4897                    double inOverOut = (double) mSampleRate / activeTrack->mSampleRate;
4898                    double outOverIn = (double) activeTrack->mSampleRate / mSampleRate;
4899                    framesInNeeded = ceil(framesOut * inOverOut) + 1;
4900                    ALOGV("need %u frames in to produce %u out given in/out ratio of %.4g",
4901                                framesInNeeded, framesOut, inOverOut);
4902                    // Although we theoretically have framesIn in circular buffer, some of those are
4903                    // unreleased frames, and thus must be discounted for purpose of budgeting.
4904                    size_t unreleased = activeTrack->mRsmpInUnrel;
4905                    framesIn = framesIn > unreleased ? framesIn - unreleased : 0;
4906                    if (framesIn < framesInNeeded) {
4907                        ALOGV("not enough to resample: have %u frames in but need %u in to "
4908                                "produce %u out given in/out ratio of %.4g",
4909                                framesIn, framesInNeeded, framesOut, inOverOut);
4910                        size_t newFramesOut = framesIn > 0 ? floor((framesIn - 1) * outOverIn) : 0;
4911                        LOG_ALWAYS_FATAL_IF(newFramesOut >= framesOut);
4912                        if (newFramesOut == 0) {
4913                            break;
4914                        }
4915                        framesInNeeded = ceil(newFramesOut * inOverOut) + 1;
4916                        ALOGV("now need %u frames in to produce %u out given out/in ratio of %.4g",
4917                                framesInNeeded, newFramesOut, outOverIn);
4918                        LOG_ALWAYS_FATAL_IF(framesIn < framesInNeeded);
4919                        ALOGV("success 2: have %u frames in and need %u in to produce %u out "
4920                              "given in/out ratio of %.4g",
4921                              framesIn, framesInNeeded, newFramesOut, inOverOut);
4922                        framesOut = newFramesOut;
4923                    } else {
4924                        ALOGV("success 1: have %u in and need %u in to produce %u out "
4925                            "given in/out ratio of %.4g",
4926                            framesIn, framesInNeeded, framesOut, inOverOut);
4927                    }
4928
4929                    // reallocate mRsmpOutBuffer as needed; we will grow but never shrink
4930                    if (activeTrack->mRsmpOutFrameCount < framesOut) {
4931                        // FIXME why does each track need it's own mRsmpOutBuffer? can't they share?
4932                        delete[] activeTrack->mRsmpOutBuffer;
4933                        // resampler always outputs stereo
4934                        activeTrack->mRsmpOutBuffer = new int32_t[framesOut * FCC_2];
4935                        activeTrack->mRsmpOutFrameCount = framesOut;
4936                    }
4937
4938                    // resampler accumulates, but we only have one source track
4939                    memset(activeTrack->mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4940                    activeTrack->mResampler->resample(activeTrack->mRsmpOutBuffer, framesOut,
4941                            // FIXME how about having activeTrack implement this interface itself?
4942                            activeTrack->mResamplerBufferProvider
4943                            /*this*/ /* AudioBufferProvider* */);
4944                    // ditherAndClamp() works as long as all buffers returned by
4945                    // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4946                    if (activeTrack->mChannelCount == 1) {
4947                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4948                        ditherAndClamp(activeTrack->mRsmpOutBuffer, activeTrack->mRsmpOutBuffer,
4949                                framesOut);
4950                        // the resampler always outputs stereo samples:
4951                        // do post stereo to mono conversion
4952                        downmix_to_mono_i16_from_stereo_i16(activeTrack->mSink.i16,
4953                                (int16_t *)activeTrack->mRsmpOutBuffer, framesOut);
4954                    } else {
4955                        ditherAndClamp((int32_t *)activeTrack->mSink.raw,
4956                                activeTrack->mRsmpOutBuffer, framesOut);
4957                    }
4958                    // now done with mRsmpOutBuffer
4959
4960                }
4961
4962                if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) {
4963                    overrun = OVERRUN_FALSE;
4964                }
4965
4966                if (activeTrack->mFramesToDrop == 0) {
4967                    if (framesOut > 0) {
4968                        activeTrack->mSink.frameCount = framesOut;
4969                        activeTrack->releaseBuffer(&activeTrack->mSink);
4970                    }
4971                } else {
4972                    // FIXME could do a partial drop of framesOut
4973                    if (activeTrack->mFramesToDrop > 0) {
4974                        activeTrack->mFramesToDrop -= framesOut;
4975                        if (activeTrack->mFramesToDrop <= 0) {
4976                            activeTrack->clearSyncStartEvent();
4977                        }
4978                    } else {
4979                        activeTrack->mFramesToDrop += framesOut;
4980                        if (activeTrack->mFramesToDrop >= 0 || activeTrack->mSyncStartEvent == 0 ||
4981                                activeTrack->mSyncStartEvent->isCancelled()) {
4982                            ALOGW("Synced record %s, session %d, trigger session %d",
4983                                  (activeTrack->mFramesToDrop >= 0) ? "timed out" : "cancelled",
4984                                  activeTrack->sessionId(),
4985                                  (activeTrack->mSyncStartEvent != 0) ?
4986                                          activeTrack->mSyncStartEvent->triggerSession() : 0);
4987                            activeTrack->clearSyncStartEvent();
4988                        }
4989                    }
4990                }
4991
4992                if (framesOut == 0) {
4993                    break;
4994                }
4995            }
4996
4997            switch (overrun) {
4998            case OVERRUN_TRUE:
4999                // client isn't retrieving buffers fast enough
5000                if (!activeTrack->setOverflow()) {
5001                    nsecs_t now = systemTime();
5002                    // FIXME should lastWarning per track?
5003                    if ((now - lastWarning) > kWarningThrottleNs) {
5004                        ALOGW("RecordThread: buffer overflow");
5005                        lastWarning = now;
5006                    }
5007                }
5008                break;
5009            case OVERRUN_FALSE:
5010                activeTrack->clearOverflow();
5011                break;
5012            case OVERRUN_UNKNOWN:
5013                break;
5014            }
5015
5016        }
5017
5018        // enable changes in effect chain
5019        unlockEffectChains(effectChains);
5020        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
5021    }
5022
5023    standbyIfNotAlreadyInStandby();
5024
5025    {
5026        Mutex::Autolock _l(mLock);
5027        for (size_t i = 0; i < mTracks.size(); i++) {
5028            sp<RecordTrack> track = mTracks[i];
5029            track->invalidate();
5030        }
5031        mActiveTracks.clear();
5032        mActiveTracksGen++;
5033        mStartStopCond.broadcast();
5034    }
5035
5036    releaseWakeLock();
5037
5038    ALOGV("RecordThread %p exiting", this);
5039    return false;
5040}
5041
5042void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
5043{
5044    if (!mStandby) {
5045        inputStandBy();
5046        mStandby = true;
5047    }
5048}
5049
5050void AudioFlinger::RecordThread::inputStandBy()
5051{
5052    mInput->stream->common.standby(&mInput->stream->common);
5053}
5054
5055sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
5056        const sp<AudioFlinger::Client>& client,
5057        uint32_t sampleRate,
5058        audio_format_t format,
5059        audio_channel_mask_t channelMask,
5060        size_t *pFrameCount,
5061        int sessionId,
5062        int uid,
5063        IAudioFlinger::track_flags_t *flags,
5064        pid_t tid,
5065        status_t *status)
5066{
5067    size_t frameCount = *pFrameCount;
5068    sp<RecordTrack> track;
5069    status_t lStatus;
5070
5071    lStatus = initCheck();
5072    if (lStatus != NO_ERROR) {
5073        ALOGE("createRecordTrack_l() audio driver not initialized");
5074        goto Exit;
5075    }
5076
5077    // client expresses a preference for FAST, but we get the final say
5078    if (*flags & IAudioFlinger::TRACK_FAST) {
5079      if (
5080            // use case: callback handler and frame count is default or at least as large as HAL
5081            (
5082                (tid != -1) &&
5083                ((frameCount == 0) ||
5084                (frameCount >= mFrameCount))
5085            ) &&
5086            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
5087            // mono or stereo
5088            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
5089              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
5090            // hardware sample rate
5091            (sampleRate == mSampleRate) &&
5092            // record thread has an associated fast recorder
5093            hasFastRecorder()
5094            // FIXME test that RecordThread for this fast track has a capable output HAL
5095            // FIXME add a permission test also?
5096        ) {
5097        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
5098        if (frameCount == 0) {
5099            frameCount = mFrameCount * kFastTrackMultiplier;
5100        }
5101        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
5102                frameCount, mFrameCount);
5103      } else {
5104        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
5105                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
5106                "hasFastRecorder=%d tid=%d",
5107                frameCount, mFrameCount, format,
5108                audio_is_linear_pcm(format),
5109                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
5110        *flags &= ~IAudioFlinger::TRACK_FAST;
5111        // For compatibility with AudioRecord calculation, buffer depth is forced
5112        // to be at least 2 x the record thread frame count and cover audio hardware latency.
5113        // This is probably too conservative, but legacy application code may depend on it.
5114        // If you change this calculation, also review the start threshold which is related.
5115        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
5116        size_t mNormalFrameCount = 2048; // FIXME
5117        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
5118        if (minBufCount < 2) {
5119            minBufCount = 2;
5120        }
5121        size_t minFrameCount = mNormalFrameCount * minBufCount;
5122        if (frameCount < minFrameCount) {
5123            frameCount = minFrameCount;
5124        }
5125      }
5126    }
5127    *pFrameCount = frameCount;
5128
5129    // FIXME use flags and tid similar to createTrack_l()
5130
5131    { // scope for mLock
5132        Mutex::Autolock _l(mLock);
5133
5134        track = new RecordTrack(this, client, sampleRate,
5135                      format, channelMask, frameCount, sessionId, uid);
5136
5137        lStatus = track->initCheck();
5138        if (lStatus != NO_ERROR) {
5139            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
5140            // track must be cleared from the caller as the caller has the AF lock
5141            goto Exit;
5142        }
5143        mTracks.add(track);
5144
5145        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
5146        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5147                        mAudioFlinger->btNrecIsOff();
5148        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
5149        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
5150
5151        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
5152            pid_t callingPid = IPCThreadState::self()->getCallingPid();
5153            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
5154            // so ask activity manager to do this on our behalf
5155            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
5156        }
5157    }
5158    lStatus = NO_ERROR;
5159
5160Exit:
5161    *status = lStatus;
5162    return track;
5163}
5164
5165status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
5166                                           AudioSystem::sync_event_t event,
5167                                           int triggerSession)
5168{
5169    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
5170    sp<ThreadBase> strongMe = this;
5171    status_t status = NO_ERROR;
5172
5173    if (event == AudioSystem::SYNC_EVENT_NONE) {
5174        recordTrack->clearSyncStartEvent();
5175    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
5176        recordTrack->mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
5177                                       triggerSession,
5178                                       recordTrack->sessionId(),
5179                                       syncStartEventCallback,
5180                                       recordTrack);
5181        // Sync event can be cancelled by the trigger session if the track is not in a
5182        // compatible state in which case we start record immediately
5183        if (recordTrack->mSyncStartEvent->isCancelled()) {
5184            recordTrack->clearSyncStartEvent();
5185        } else {
5186            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
5187            recordTrack->mFramesToDrop = -
5188                    ((AudioSystem::kSyncRecordStartTimeOutMs * recordTrack->mSampleRate) / 1000);
5189        }
5190    }
5191
5192    {
5193        // This section is a rendezvous between binder thread executing start() and RecordThread
5194        AutoMutex lock(mLock);
5195        if (mActiveTracks.indexOf(recordTrack) >= 0) {
5196            if (recordTrack->mState == TrackBase::PAUSING) {
5197                ALOGV("active record track PAUSING -> ACTIVE");
5198                recordTrack->mState = TrackBase::ACTIVE;
5199            } else {
5200                ALOGV("active record track state %d", recordTrack->mState);
5201            }
5202            return status;
5203        }
5204
5205        // TODO consider other ways of handling this, such as changing the state to :STARTING and
5206        //      adding the track to mActiveTracks after returning from AudioSystem::startInput(),
5207        //      or using a separate command thread
5208        recordTrack->mState = TrackBase::STARTING_1;
5209        mActiveTracks.add(recordTrack);
5210        mActiveTracksGen++;
5211        mLock.unlock();
5212        status_t status = AudioSystem::startInput(mId);
5213        mLock.lock();
5214        // FIXME should verify that recordTrack is still in mActiveTracks
5215        if (status != NO_ERROR) {
5216            mActiveTracks.remove(recordTrack);
5217            mActiveTracksGen++;
5218            recordTrack->clearSyncStartEvent();
5219            return status;
5220        }
5221        // Catch up with current buffer indices if thread is already running.
5222        // This is what makes a new client discard all buffered data.  If the track's mRsmpInFront
5223        // was initialized to some value closer to the thread's mRsmpInFront, then the track could
5224        // see previously buffered data before it called start(), but with greater risk of overrun.
5225
5226        recordTrack->mRsmpInFront = mRsmpInRear;
5227        recordTrack->mRsmpInUnrel = 0;
5228        // FIXME why reset?
5229        if (recordTrack->mResampler != NULL) {
5230            recordTrack->mResampler->reset();
5231        }
5232        recordTrack->mState = TrackBase::STARTING_2;
5233        // signal thread to start
5234        mWaitWorkCV.broadcast();
5235        if (mActiveTracks.indexOf(recordTrack) < 0) {
5236            ALOGV("Record failed to start");
5237            status = BAD_VALUE;
5238            goto startError;
5239        }
5240        return status;
5241    }
5242
5243startError:
5244    AudioSystem::stopInput(mId);
5245    recordTrack->clearSyncStartEvent();
5246    // FIXME I wonder why we do not reset the state here?
5247    return status;
5248}
5249
5250void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
5251{
5252    sp<SyncEvent> strongEvent = event.promote();
5253
5254    if (strongEvent != 0) {
5255        sp<RefBase> ptr = strongEvent->cookie().promote();
5256        if (ptr != 0) {
5257            RecordTrack *recordTrack = (RecordTrack *)ptr.get();
5258            recordTrack->handleSyncStartEvent(strongEvent);
5259        }
5260    }
5261}
5262
5263bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5264    ALOGV("RecordThread::stop");
5265    AutoMutex _l(mLock);
5266    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5267        return false;
5268    }
5269    // note that threadLoop may still be processing the track at this point [without lock]
5270    recordTrack->mState = TrackBase::PAUSING;
5271    // do not wait for mStartStopCond if exiting
5272    if (exitPending()) {
5273        return true;
5274    }
5275    // FIXME incorrect usage of wait: no explicit predicate or loop
5276    mStartStopCond.wait(mLock);
5277    // if we have been restarted, recordTrack is in mActiveTracks here
5278    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5279        ALOGV("Record stopped OK");
5280        return true;
5281    }
5282    return false;
5283}
5284
5285bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event __unused) const
5286{
5287    return false;
5288}
5289
5290status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event __unused)
5291{
5292#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5293    if (!isValidSyncEvent(event)) {
5294        return BAD_VALUE;
5295    }
5296
5297    int eventSession = event->triggerSession();
5298    status_t ret = NAME_NOT_FOUND;
5299
5300    Mutex::Autolock _l(mLock);
5301
5302    for (size_t i = 0; i < mTracks.size(); i++) {
5303        sp<RecordTrack> track = mTracks[i];
5304        if (eventSession == track->sessionId()) {
5305            (void) track->setSyncEvent(event);
5306            ret = NO_ERROR;
5307        }
5308    }
5309    return ret;
5310#else
5311    return BAD_VALUE;
5312#endif
5313}
5314
5315// destroyTrack_l() must be called with ThreadBase::mLock held
5316void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5317{
5318    track->terminate();
5319    track->mState = TrackBase::STOPPED;
5320    // active tracks are removed by threadLoop()
5321    if (mActiveTracks.indexOf(track) < 0) {
5322        removeTrack_l(track);
5323    }
5324}
5325
5326void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5327{
5328    mTracks.remove(track);
5329    // need anything related to effects here?
5330}
5331
5332void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5333{
5334    dumpInternals(fd, args);
5335    dumpTracks(fd, args);
5336    dumpEffectChains(fd, args);
5337}
5338
5339void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5340{
5341    fdprintf(fd, "\nInput thread %p:\n", this);
5342
5343    if (mActiveTracks.size() > 0) {
5344        fdprintf(fd, "  Buffer size: %zu bytes\n", mBufferSize);
5345    } else {
5346        fdprintf(fd, "  No active record clients\n");
5347    }
5348
5349    dumpBase(fd, args);
5350}
5351
5352void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args __unused)
5353{
5354    const size_t SIZE = 256;
5355    char buffer[SIZE];
5356    String8 result;
5357
5358    size_t numtracks = mTracks.size();
5359    size_t numactive = mActiveTracks.size();
5360    size_t numactiveseen = 0;
5361    fdprintf(fd, "  %d Tracks", numtracks);
5362    if (numtracks) {
5363        fdprintf(fd, " of which %d are active\n", numactive);
5364        RecordTrack::appendDumpHeader(result);
5365        for (size_t i = 0; i < numtracks ; ++i) {
5366            sp<RecordTrack> track = mTracks[i];
5367            if (track != 0) {
5368                bool active = mActiveTracks.indexOf(track) >= 0;
5369                if (active) {
5370                    numactiveseen++;
5371                }
5372                track->dump(buffer, SIZE, active);
5373                result.append(buffer);
5374            }
5375        }
5376    } else {
5377        fdprintf(fd, "\n");
5378    }
5379
5380    if (numactiveseen != numactive) {
5381        snprintf(buffer, SIZE, "  The following tracks are in the active list but"
5382                " not in the track list\n");
5383        result.append(buffer);
5384        RecordTrack::appendDumpHeader(result);
5385        for (size_t i = 0; i < numactive; ++i) {
5386            sp<RecordTrack> track = mActiveTracks[i];
5387            if (mTracks.indexOf(track) < 0) {
5388                track->dump(buffer, SIZE, true);
5389                result.append(buffer);
5390            }
5391        }
5392
5393    }
5394    write(fd, result.string(), result.size());
5395}
5396
5397// AudioBufferProvider interface
5398status_t AudioFlinger::RecordThread::ResamplerBufferProvider::getNextBuffer(
5399        AudioBufferProvider::Buffer* buffer, int64_t pts __unused)
5400{
5401    RecordTrack *activeTrack = mRecordTrack;
5402    sp<ThreadBase> threadBase = activeTrack->mThread.promote();
5403    if (threadBase == 0) {
5404        buffer->frameCount = 0;
5405        buffer->raw = NULL;
5406        return NOT_ENOUGH_DATA;
5407    }
5408    RecordThread *recordThread = (RecordThread *) threadBase.get();
5409    int32_t rear = recordThread->mRsmpInRear;
5410    int32_t front = activeTrack->mRsmpInFront;
5411    ssize_t filled = rear - front;
5412    // FIXME should not be P2 (don't want to increase latency)
5413    // FIXME if client not keeping up, discard
5414    LOG_ALWAYS_FATAL_IF(!(0 <= filled && (size_t) filled <= recordThread->mRsmpInFrames));
5415    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5416    front &= recordThread->mRsmpInFramesP2 - 1;
5417    size_t part1 = recordThread->mRsmpInFramesP2 - front;
5418    if (part1 > (size_t) filled) {
5419        part1 = filled;
5420    }
5421    size_t ask = buffer->frameCount;
5422    ALOG_ASSERT(ask > 0);
5423    if (part1 > ask) {
5424        part1 = ask;
5425    }
5426    if (part1 == 0) {
5427        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5428        LOG_ALWAYS_FATAL("RecordThread::getNextBuffer() starved");
5429        buffer->raw = NULL;
5430        buffer->frameCount = 0;
5431        activeTrack->mRsmpInUnrel = 0;
5432        return NOT_ENOUGH_DATA;
5433    }
5434
5435    buffer->raw = recordThread->mRsmpInBuffer + front * recordThread->mChannelCount;
5436    buffer->frameCount = part1;
5437    activeTrack->mRsmpInUnrel = part1;
5438    return NO_ERROR;
5439}
5440
5441// AudioBufferProvider interface
5442void AudioFlinger::RecordThread::ResamplerBufferProvider::releaseBuffer(
5443        AudioBufferProvider::Buffer* buffer)
5444{
5445    RecordTrack *activeTrack = mRecordTrack;
5446    size_t stepCount = buffer->frameCount;
5447    if (stepCount == 0) {
5448        return;
5449    }
5450    ALOG_ASSERT(stepCount <= activeTrack->mRsmpInUnrel);
5451    activeTrack->mRsmpInUnrel -= stepCount;
5452    activeTrack->mRsmpInFront += stepCount;
5453    buffer->raw = NULL;
5454    buffer->frameCount = 0;
5455}
5456
5457bool AudioFlinger::RecordThread::checkForNewParameters_l()
5458{
5459    bool reconfig = false;
5460
5461    while (!mNewParameters.isEmpty()) {
5462        status_t status = NO_ERROR;
5463        String8 keyValuePair = mNewParameters[0];
5464        AudioParameter param = AudioParameter(keyValuePair);
5465        int value;
5466        audio_format_t reqFormat = mFormat;
5467        uint32_t samplingRate = mSampleRate;
5468        audio_channel_mask_t channelMask = audio_channel_in_mask_from_count(mChannelCount);
5469
5470        // TODO Investigate when this code runs. Check with audio policy when a sample rate and
5471        //      channel count change can be requested. Do we mandate the first client defines the
5472        //      HAL sampling rate and channel count or do we allow changes on the fly?
5473        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5474            samplingRate = value;
5475            reconfig = true;
5476        }
5477        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5478            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5479                status = BAD_VALUE;
5480            } else {
5481                reqFormat = (audio_format_t) value;
5482                reconfig = true;
5483            }
5484        }
5485        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5486            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5487            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5488                status = BAD_VALUE;
5489            } else {
5490                channelMask = mask;
5491                reconfig = true;
5492            }
5493        }
5494        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5495            // do not accept frame count changes if tracks are open as the track buffer
5496            // size depends on frame count and correct behavior would not be guaranteed
5497            // if frame count is changed after track creation
5498            if (mActiveTracks.size() > 0) {
5499                status = INVALID_OPERATION;
5500            } else {
5501                reconfig = true;
5502            }
5503        }
5504        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5505            // forward device change to effects that have requested to be
5506            // aware of attached audio device.
5507            for (size_t i = 0; i < mEffectChains.size(); i++) {
5508                mEffectChains[i]->setDevice_l(value);
5509            }
5510
5511            // store input device and output device but do not forward output device to audio HAL.
5512            // Note that status is ignored by the caller for output device
5513            // (see AudioFlinger::setParameters()
5514            if (audio_is_output_devices(value)) {
5515                mOutDevice = value;
5516                status = BAD_VALUE;
5517            } else {
5518                mInDevice = value;
5519                // disable AEC and NS if the device is a BT SCO headset supporting those
5520                // pre processings
5521                if (mTracks.size() > 0) {
5522                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5523                                        mAudioFlinger->btNrecIsOff();
5524                    for (size_t i = 0; i < mTracks.size(); i++) {
5525                        sp<RecordTrack> track = mTracks[i];
5526                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5527                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5528                    }
5529                }
5530            }
5531        }
5532        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5533                mAudioSource != (audio_source_t)value) {
5534            // forward device change to effects that have requested to be
5535            // aware of attached audio device.
5536            for (size_t i = 0; i < mEffectChains.size(); i++) {
5537                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5538            }
5539            mAudioSource = (audio_source_t)value;
5540        }
5541
5542        if (status == NO_ERROR) {
5543            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5544                    keyValuePair.string());
5545            if (status == INVALID_OPERATION) {
5546                inputStandBy();
5547                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5548                        keyValuePair.string());
5549            }
5550            if (reconfig) {
5551                if (status == BAD_VALUE &&
5552                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5553                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5554                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5555                            <= (2 * samplingRate)) &&
5556                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5557                            <= FCC_2 &&
5558                    (channelMask == AUDIO_CHANNEL_IN_MONO ||
5559                            channelMask == AUDIO_CHANNEL_IN_STEREO)) {
5560                    status = NO_ERROR;
5561                }
5562                if (status == NO_ERROR) {
5563                    readInputParameters_l();
5564                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5565                }
5566            }
5567        }
5568
5569        mNewParameters.removeAt(0);
5570
5571        mParamStatus = status;
5572        mParamCond.signal();
5573        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5574        // already timed out waiting for the status and will never signal the condition.
5575        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5576    }
5577    return reconfig;
5578}
5579
5580String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5581{
5582    Mutex::Autolock _l(mLock);
5583    if (initCheck() != NO_ERROR) {
5584        return String8();
5585    }
5586
5587    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5588    const String8 out_s8(s);
5589    free(s);
5590    return out_s8;
5591}
5592
5593void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param __unused) {
5594    AudioSystem::OutputDescriptor desc;
5595    const void *param2 = NULL;
5596
5597    switch (event) {
5598    case AudioSystem::INPUT_OPENED:
5599    case AudioSystem::INPUT_CONFIG_CHANGED:
5600        desc.channelMask = mChannelMask;
5601        desc.samplingRate = mSampleRate;
5602        desc.format = mFormat;
5603        desc.frameCount = mFrameCount;
5604        desc.latency = 0;
5605        param2 = &desc;
5606        break;
5607
5608    case AudioSystem::INPUT_CLOSED:
5609    default:
5610        break;
5611    }
5612    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5613}
5614
5615void AudioFlinger::RecordThread::readInputParameters_l()
5616{
5617    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5618    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5619    mChannelCount = popcount(mChannelMask);
5620    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5621    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5622        ALOGE("HAL format %#x not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5623    }
5624    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5625    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5626    mFrameCount = mBufferSize / mFrameSize;
5627    // This is the formula for calculating the temporary buffer size.
5628    // With 7 HAL buffers, we can guarantee ability to down-sample the input by ratio of 6:1 to
5629    // 1 full output buffer, regardless of the alignment of the available input.
5630    // The value is somewhat arbitrary, and could probably be even larger.
5631    // A larger value should allow more old data to be read after a track calls start(),
5632    // without increasing latency.
5633    mRsmpInFrames = mFrameCount * 7;
5634    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5635    delete[] mRsmpInBuffer;
5636    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5637    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5638
5639    // AudioRecord mSampleRate and mChannelCount are constant due to AudioRecord API constraints.
5640    // But if thread's mSampleRate or mChannelCount changes, how will that affect active tracks?
5641}
5642
5643uint32_t AudioFlinger::RecordThread::getInputFramesLost()
5644{
5645    Mutex::Autolock _l(mLock);
5646    if (initCheck() != NO_ERROR) {
5647        return 0;
5648    }
5649
5650    return mInput->stream->get_input_frames_lost(mInput->stream);
5651}
5652
5653uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5654{
5655    Mutex::Autolock _l(mLock);
5656    uint32_t result = 0;
5657    if (getEffectChain_l(sessionId) != 0) {
5658        result = EFFECT_SESSION;
5659    }
5660
5661    for (size_t i = 0; i < mTracks.size(); ++i) {
5662        if (sessionId == mTracks[i]->sessionId()) {
5663            result |= TRACK_SESSION;
5664            break;
5665        }
5666    }
5667
5668    return result;
5669}
5670
5671KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5672{
5673    KeyedVector<int, bool> ids;
5674    Mutex::Autolock _l(mLock);
5675    for (size_t j = 0; j < mTracks.size(); ++j) {
5676        sp<RecordThread::RecordTrack> track = mTracks[j];
5677        int sessionId = track->sessionId();
5678        if (ids.indexOfKey(sessionId) < 0) {
5679            ids.add(sessionId, true);
5680        }
5681    }
5682    return ids;
5683}
5684
5685AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5686{
5687    Mutex::Autolock _l(mLock);
5688    AudioStreamIn *input = mInput;
5689    mInput = NULL;
5690    return input;
5691}
5692
5693// this method must always be called either with ThreadBase mLock held or inside the thread loop
5694audio_stream_t* AudioFlinger::RecordThread::stream() const
5695{
5696    if (mInput == NULL) {
5697        return NULL;
5698    }
5699    return &mInput->stream->common;
5700}
5701
5702status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5703{
5704    // only one chain per input thread
5705    if (mEffectChains.size() != 0) {
5706        return INVALID_OPERATION;
5707    }
5708    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5709
5710    chain->setInBuffer(NULL);
5711    chain->setOutBuffer(NULL);
5712
5713    checkSuspendOnAddEffectChain_l(chain);
5714
5715    mEffectChains.add(chain);
5716
5717    return NO_ERROR;
5718}
5719
5720size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5721{
5722    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5723    ALOGW_IF(mEffectChains.size() != 1,
5724            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5725            chain.get(), mEffectChains.size(), this);
5726    if (mEffectChains.size() == 1) {
5727        mEffectChains.removeAt(0);
5728    }
5729    return 0;
5730}
5731
5732}; // namespace android
5733