Threads.cpp revision ea0fadeb5d81ef3cb7f9db458c9033d628bdb86a
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses double-buffering by default, but doesn't tell us about that.
139// So for now we just assume that client is double-buffered.
140// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
141// N-buffering, so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 1;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, and mFormat are
273        // set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
285    for (size_t i = 0; i < mConfigEvents.size(); i++) {
286        delete mConfigEvents[i];
287    }
288    mConfigEvents.clear();
289
290    mParamCond.broadcast();
291    // do not lock the mutex in destructor
292    releaseWakeLock_l();
293    if (mPowerManager != 0) {
294        sp<IBinder> binder = mPowerManager->asBinder();
295        binder->unlinkToDeath(mDeathRecipient);
296    }
297}
298
299void AudioFlinger::ThreadBase::exit()
300{
301    ALOGV("ThreadBase::exit");
302    // do any cleanup required for exit to succeed
303    preExit();
304    {
305        // This lock prevents the following race in thread (uniprocessor for illustration):
306        //  if (!exitPending()) {
307        //      // context switch from here to exit()
308        //      // exit() calls requestExit(), what exitPending() observes
309        //      // exit() calls signal(), which is dropped since no waiters
310        //      // context switch back from exit() to here
311        //      mWaitWorkCV.wait(...);
312        //      // now thread is hung
313        //  }
314        AutoMutex lock(mLock);
315        requestExit();
316        mWaitWorkCV.broadcast();
317    }
318    // When Thread::requestExitAndWait is made virtual and this method is renamed to
319    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
320    requestExitAndWait();
321}
322
323status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
324{
325    status_t status;
326
327    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
328    Mutex::Autolock _l(mLock);
329
330    mNewParameters.add(keyValuePairs);
331    mWaitWorkCV.signal();
332    // wait condition with timeout in case the thread loop has exited
333    // before the request could be processed
334    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
335        status = mParamStatus;
336        mWaitWorkCV.signal();
337    } else {
338        status = TIMED_OUT;
339    }
340    return status;
341}
342
343void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
344{
345    Mutex::Autolock _l(mLock);
346    sendIoConfigEvent_l(event, param);
347}
348
349// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
350void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
351{
352    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
353    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
354    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
355            param);
356    mWaitWorkCV.signal();
357}
358
359// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
360void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
361{
362    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
363    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
364    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
365          mConfigEvents.size(), pid, tid, prio);
366    mWaitWorkCV.signal();
367}
368
369void AudioFlinger::ThreadBase::processConfigEvents()
370{
371    mLock.lock();
372    while (!mConfigEvents.isEmpty()) {
373        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
374        ConfigEvent *event = mConfigEvents[0];
375        mConfigEvents.removeAt(0);
376        // release mLock before locking AudioFlinger mLock: lock order is always
377        // AudioFlinger then ThreadBase to avoid cross deadlock
378        mLock.unlock();
379        switch(event->type()) {
380            case CFG_EVENT_PRIO: {
381                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
382                // FIXME Need to understand why this has be done asynchronously
383                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
384                        true /*asynchronous*/);
385                if (err != 0) {
386                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
387                          "error %d",
388                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
389                }
390            } break;
391            case CFG_EVENT_IO: {
392                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
393                mAudioFlinger->mLock.lock();
394                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
395                mAudioFlinger->mLock.unlock();
396            } break;
397            default:
398                ALOGE("processConfigEvents() unknown event type %d", event->type());
399                break;
400        }
401        delete event;
402        mLock.lock();
403    }
404    mLock.unlock();
405}
406
407void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
408{
409    const size_t SIZE = 256;
410    char buffer[SIZE];
411    String8 result;
412
413    bool locked = AudioFlinger::dumpTryLock(mLock);
414    if (!locked) {
415        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
416        write(fd, buffer, strlen(buffer));
417    }
418
419    snprintf(buffer, SIZE, "io handle: %d\n", mId);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "TID: %d\n", getTid());
422    result.append(buffer);
423    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
430    result.append(buffer);
431    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
432    result.append(buffer);
433    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
434    result.append(buffer);
435    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
436    result.append(buffer);
437
438    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
439    result.append(buffer);
440    result.append(" Index Command");
441    for (size_t i = 0; i < mNewParameters.size(); ++i) {
442        snprintf(buffer, SIZE, "\n %02d    ", i);
443        result.append(buffer);
444        result.append(mNewParameters[i]);
445    }
446
447    snprintf(buffer, SIZE, "\n\nPending config events: \n");
448    result.append(buffer);
449    for (size_t i = 0; i < mConfigEvents.size(); i++) {
450        mConfigEvents[i]->dump(buffer, SIZE);
451        result.append(buffer);
452    }
453    result.append("\n");
454
455    write(fd, result.string(), result.size());
456
457    if (locked) {
458        mLock.unlock();
459    }
460}
461
462void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
463{
464    const size_t SIZE = 256;
465    char buffer[SIZE];
466    String8 result;
467
468    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
469    write(fd, buffer, strlen(buffer));
470
471    for (size_t i = 0; i < mEffectChains.size(); ++i) {
472        sp<EffectChain> chain = mEffectChains[i];
473        if (chain != 0) {
474            chain->dump(fd, args);
475        }
476    }
477}
478
479void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
480{
481    Mutex::Autolock _l(mLock);
482    acquireWakeLock_l(uid);
483}
484
485void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
486{
487    if (mPowerManager == 0) {
488        // use checkService() to avoid blocking if power service is not up yet
489        sp<IBinder> binder =
490            defaultServiceManager()->checkService(String16("power"));
491        if (binder == 0) {
492            ALOGW("Thread %s cannot connect to the power manager service", mName);
493        } else {
494            mPowerManager = interface_cast<IPowerManager>(binder);
495            binder->linkToDeath(mDeathRecipient);
496        }
497    }
498    if (mPowerManager != 0) {
499        sp<IBinder> binder = new BBinder();
500        status_t status;
501        if (uid >= 0) {
502            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
503                    binder,
504                    String16(mName),
505                    String16("media"),
506                    uid);
507        } else {
508            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
509                    binder,
510                    String16(mName),
511                    String16("media"));
512        }
513        if (status == NO_ERROR) {
514            mWakeLockToken = binder;
515        }
516        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
517    }
518}
519
520void AudioFlinger::ThreadBase::releaseWakeLock()
521{
522    Mutex::Autolock _l(mLock);
523    releaseWakeLock_l();
524}
525
526void AudioFlinger::ThreadBase::releaseWakeLock_l()
527{
528    if (mWakeLockToken != 0) {
529        ALOGV("releaseWakeLock_l() %s", mName);
530        if (mPowerManager != 0) {
531            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
532        }
533        mWakeLockToken.clear();
534    }
535}
536
537void AudioFlinger::ThreadBase::clearPowerManager()
538{
539    Mutex::Autolock _l(mLock);
540    releaseWakeLock_l();
541    mPowerManager.clear();
542}
543
544void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
545{
546    sp<ThreadBase> thread = mThread.promote();
547    if (thread != 0) {
548        thread->clearPowerManager();
549    }
550    ALOGW("power manager service died !!!");
551}
552
553void AudioFlinger::ThreadBase::setEffectSuspended(
554        const effect_uuid_t *type, bool suspend, int sessionId)
555{
556    Mutex::Autolock _l(mLock);
557    setEffectSuspended_l(type, suspend, sessionId);
558}
559
560void AudioFlinger::ThreadBase::setEffectSuspended_l(
561        const effect_uuid_t *type, bool suspend, int sessionId)
562{
563    sp<EffectChain> chain = getEffectChain_l(sessionId);
564    if (chain != 0) {
565        if (type != NULL) {
566            chain->setEffectSuspended_l(type, suspend);
567        } else {
568            chain->setEffectSuspendedAll_l(suspend);
569        }
570    }
571
572    updateSuspendedSessions_l(type, suspend, sessionId);
573}
574
575void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
576{
577    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
578    if (index < 0) {
579        return;
580    }
581
582    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
583            mSuspendedSessions.valueAt(index);
584
585    for (size_t i = 0; i < sessionEffects.size(); i++) {
586        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
587        for (int j = 0; j < desc->mRefCount; j++) {
588            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
589                chain->setEffectSuspendedAll_l(true);
590            } else {
591                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
592                    desc->mType.timeLow);
593                chain->setEffectSuspended_l(&desc->mType, true);
594            }
595        }
596    }
597}
598
599void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
600                                                         bool suspend,
601                                                         int sessionId)
602{
603    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
604
605    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
606
607    if (suspend) {
608        if (index >= 0) {
609            sessionEffects = mSuspendedSessions.valueAt(index);
610        } else {
611            mSuspendedSessions.add(sessionId, sessionEffects);
612        }
613    } else {
614        if (index < 0) {
615            return;
616        }
617        sessionEffects = mSuspendedSessions.valueAt(index);
618    }
619
620
621    int key = EffectChain::kKeyForSuspendAll;
622    if (type != NULL) {
623        key = type->timeLow;
624    }
625    index = sessionEffects.indexOfKey(key);
626
627    sp<SuspendedSessionDesc> desc;
628    if (suspend) {
629        if (index >= 0) {
630            desc = sessionEffects.valueAt(index);
631        } else {
632            desc = new SuspendedSessionDesc();
633            if (type != NULL) {
634                desc->mType = *type;
635            }
636            sessionEffects.add(key, desc);
637            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
638        }
639        desc->mRefCount++;
640    } else {
641        if (index < 0) {
642            return;
643        }
644        desc = sessionEffects.valueAt(index);
645        if (--desc->mRefCount == 0) {
646            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
647            sessionEffects.removeItemsAt(index);
648            if (sessionEffects.isEmpty()) {
649                ALOGV("updateSuspendedSessions_l() restore removing session %d",
650                                 sessionId);
651                mSuspendedSessions.removeItem(sessionId);
652            }
653        }
654    }
655    if (!sessionEffects.isEmpty()) {
656        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
657    }
658}
659
660void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
661                                                            bool enabled,
662                                                            int sessionId)
663{
664    Mutex::Autolock _l(mLock);
665    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
666}
667
668void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
669                                                            bool enabled,
670                                                            int sessionId)
671{
672    if (mType != RECORD) {
673        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
674        // another session. This gives the priority to well behaved effect control panels
675        // and applications not using global effects.
676        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
677        // global effects
678        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
679            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
680        }
681    }
682
683    sp<EffectChain> chain = getEffectChain_l(sessionId);
684    if (chain != 0) {
685        chain->checkSuspendOnEffectEnabled(effect, enabled);
686    }
687}
688
689// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
690sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
691        const sp<AudioFlinger::Client>& client,
692        const sp<IEffectClient>& effectClient,
693        int32_t priority,
694        int sessionId,
695        effect_descriptor_t *desc,
696        int *enabled,
697        status_t *status
698        )
699{
700    sp<EffectModule> effect;
701    sp<EffectHandle> handle;
702    status_t lStatus;
703    sp<EffectChain> chain;
704    bool chainCreated = false;
705    bool effectCreated = false;
706    bool effectRegistered = false;
707
708    lStatus = initCheck();
709    if (lStatus != NO_ERROR) {
710        ALOGW("createEffect_l() Audio driver not initialized.");
711        goto Exit;
712    }
713
714    // Allow global effects only on offloaded and mixer threads
715    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
716        switch (mType) {
717        case MIXER:
718        case OFFLOAD:
719            break;
720        case DIRECT:
721        case DUPLICATING:
722        case RECORD:
723        default:
724            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
725            lStatus = BAD_VALUE;
726            goto Exit;
727        }
728    }
729
730    // Only Pre processor effects are allowed on input threads and only on input threads
731    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
732        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
733                desc->name, desc->flags, mType);
734        lStatus = BAD_VALUE;
735        goto Exit;
736    }
737
738    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
739
740    { // scope for mLock
741        Mutex::Autolock _l(mLock);
742
743        // check for existing effect chain with the requested audio session
744        chain = getEffectChain_l(sessionId);
745        if (chain == 0) {
746            // create a new chain for this session
747            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
748            chain = new EffectChain(this, sessionId);
749            addEffectChain_l(chain);
750            chain->setStrategy(getStrategyForSession_l(sessionId));
751            chainCreated = true;
752        } else {
753            effect = chain->getEffectFromDesc_l(desc);
754        }
755
756        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
757
758        if (effect == 0) {
759            int id = mAudioFlinger->nextUniqueId();
760            // Check CPU and memory usage
761            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
762            if (lStatus != NO_ERROR) {
763                goto Exit;
764            }
765            effectRegistered = true;
766            // create a new effect module if none present in the chain
767            effect = new EffectModule(this, chain, desc, id, sessionId);
768            lStatus = effect->status();
769            if (lStatus != NO_ERROR) {
770                goto Exit;
771            }
772            effect->setOffloaded(mType == OFFLOAD, mId);
773
774            lStatus = chain->addEffect_l(effect);
775            if (lStatus != NO_ERROR) {
776                goto Exit;
777            }
778            effectCreated = true;
779
780            effect->setDevice(mOutDevice);
781            effect->setDevice(mInDevice);
782            effect->setMode(mAudioFlinger->getMode());
783            effect->setAudioSource(mAudioSource);
784        }
785        // create effect handle and connect it to effect module
786        handle = new EffectHandle(effect, client, effectClient, priority);
787        lStatus = effect->addHandle(handle.get());
788        if (enabled != NULL) {
789            *enabled = (int)effect->isEnabled();
790        }
791    }
792
793Exit:
794    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
795        Mutex::Autolock _l(mLock);
796        if (effectCreated) {
797            chain->removeEffect_l(effect);
798        }
799        if (effectRegistered) {
800            AudioSystem::unregisterEffect(effect->id());
801        }
802        if (chainCreated) {
803            removeEffectChain_l(chain);
804        }
805        handle.clear();
806    }
807
808    if (status != NULL) {
809        *status = lStatus;
810    }
811    return handle;
812}
813
814sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
815{
816    Mutex::Autolock _l(mLock);
817    return getEffect_l(sessionId, effectId);
818}
819
820sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
821{
822    sp<EffectChain> chain = getEffectChain_l(sessionId);
823    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
824}
825
826// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
827// PlaybackThread::mLock held
828status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
829{
830    // check for existing effect chain with the requested audio session
831    int sessionId = effect->sessionId();
832    sp<EffectChain> chain = getEffectChain_l(sessionId);
833    bool chainCreated = false;
834
835    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
836             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
837                    this, effect->desc().name, effect->desc().flags);
838
839    if (chain == 0) {
840        // create a new chain for this session
841        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
842        chain = new EffectChain(this, sessionId);
843        addEffectChain_l(chain);
844        chain->setStrategy(getStrategyForSession_l(sessionId));
845        chainCreated = true;
846    }
847    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
848
849    if (chain->getEffectFromId_l(effect->id()) != 0) {
850        ALOGW("addEffect_l() %p effect %s already present in chain %p",
851                this, effect->desc().name, chain.get());
852        return BAD_VALUE;
853    }
854
855    effect->setOffloaded(mType == OFFLOAD, mId);
856
857    status_t status = chain->addEffect_l(effect);
858    if (status != NO_ERROR) {
859        if (chainCreated) {
860            removeEffectChain_l(chain);
861        }
862        return status;
863    }
864
865    effect->setDevice(mOutDevice);
866    effect->setDevice(mInDevice);
867    effect->setMode(mAudioFlinger->getMode());
868    effect->setAudioSource(mAudioSource);
869    return NO_ERROR;
870}
871
872void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
873
874    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
875    effect_descriptor_t desc = effect->desc();
876    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
877        detachAuxEffect_l(effect->id());
878    }
879
880    sp<EffectChain> chain = effect->chain().promote();
881    if (chain != 0) {
882        // remove effect chain if removing last effect
883        if (chain->removeEffect_l(effect) == 0) {
884            removeEffectChain_l(chain);
885        }
886    } else {
887        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
888    }
889}
890
891void AudioFlinger::ThreadBase::lockEffectChains_l(
892        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
893{
894    effectChains = mEffectChains;
895    for (size_t i = 0; i < mEffectChains.size(); i++) {
896        mEffectChains[i]->lock();
897    }
898}
899
900void AudioFlinger::ThreadBase::unlockEffectChains(
901        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
902{
903    for (size_t i = 0; i < effectChains.size(); i++) {
904        effectChains[i]->unlock();
905    }
906}
907
908sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
909{
910    Mutex::Autolock _l(mLock);
911    return getEffectChain_l(sessionId);
912}
913
914sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
915{
916    size_t size = mEffectChains.size();
917    for (size_t i = 0; i < size; i++) {
918        if (mEffectChains[i]->sessionId() == sessionId) {
919            return mEffectChains[i];
920        }
921    }
922    return 0;
923}
924
925void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
926{
927    Mutex::Autolock _l(mLock);
928    size_t size = mEffectChains.size();
929    for (size_t i = 0; i < size; i++) {
930        mEffectChains[i]->setMode_l(mode);
931    }
932}
933
934void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
935                                                    EffectHandle *handle,
936                                                    bool unpinIfLast) {
937
938    Mutex::Autolock _l(mLock);
939    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
940    // delete the effect module if removing last handle on it
941    if (effect->removeHandle(handle) == 0) {
942        if (!effect->isPinned() || unpinIfLast) {
943            removeEffect_l(effect);
944            AudioSystem::unregisterEffect(effect->id());
945        }
946    }
947}
948
949// ----------------------------------------------------------------------------
950//      Playback
951// ----------------------------------------------------------------------------
952
953AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
954                                             AudioStreamOut* output,
955                                             audio_io_handle_t id,
956                                             audio_devices_t device,
957                                             type_t type)
958    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
959        mNormalFrameCount(0), mMixBuffer(NULL),
960        mAllocMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
961        // mStreamTypes[] initialized in constructor body
962        mOutput(output),
963        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
964        mMixerStatus(MIXER_IDLE),
965        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
966        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
967        mBytesRemaining(0),
968        mCurrentWriteLength(0),
969        mUseAsyncWrite(false),
970        mWriteAckSequence(0),
971        mDrainSequence(0),
972        mSignalPending(false),
973        mScreenState(AudioFlinger::mScreenState),
974        // index 0 is reserved for normal mixer's submix
975        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
976        // mLatchD, mLatchQ,
977        mLatchDValid(false), mLatchQValid(false)
978{
979    snprintf(mName, kNameLength, "AudioOut_%X", id);
980    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
981
982    // Assumes constructor is called by AudioFlinger with it's mLock held, but
983    // it would be safer to explicitly pass initial masterVolume/masterMute as
984    // parameter.
985    //
986    // If the HAL we are using has support for master volume or master mute,
987    // then do not attenuate or mute during mixing (just leave the volume at 1.0
988    // and the mute set to false).
989    mMasterVolume = audioFlinger->masterVolume_l();
990    mMasterMute = audioFlinger->masterMute_l();
991    if (mOutput && mOutput->audioHwDev) {
992        if (mOutput->audioHwDev->canSetMasterVolume()) {
993            mMasterVolume = 1.0;
994        }
995
996        if (mOutput->audioHwDev->canSetMasterMute()) {
997            mMasterMute = false;
998        }
999    }
1000
1001    readOutputParameters();
1002
1003    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1004    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1005    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1006            stream = (audio_stream_type_t) (stream + 1)) {
1007        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1008        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1009    }
1010    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1011    // because mAudioFlinger doesn't have one to copy from
1012}
1013
1014AudioFlinger::PlaybackThread::~PlaybackThread()
1015{
1016    mAudioFlinger->unregisterWriter(mNBLogWriter);
1017    delete [] mAllocMixBuffer;
1018}
1019
1020void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1021{
1022    dumpInternals(fd, args);
1023    dumpTracks(fd, args);
1024    dumpEffectChains(fd, args);
1025}
1026
1027void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1028{
1029    const size_t SIZE = 256;
1030    char buffer[SIZE];
1031    String8 result;
1032
1033    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1034    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1035        const stream_type_t *st = &mStreamTypes[i];
1036        if (i > 0) {
1037            result.appendFormat(", ");
1038        }
1039        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1040        if (st->mute) {
1041            result.append("M");
1042        }
1043    }
1044    result.append("\n");
1045    write(fd, result.string(), result.length());
1046    result.clear();
1047
1048    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1049    result.append(buffer);
1050    Track::appendDumpHeader(result);
1051    for (size_t i = 0; i < mTracks.size(); ++i) {
1052        sp<Track> track = mTracks[i];
1053        if (track != 0) {
1054            track->dump(buffer, SIZE);
1055            result.append(buffer);
1056        }
1057    }
1058
1059    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1060    result.append(buffer);
1061    Track::appendDumpHeader(result);
1062    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1063        sp<Track> track = mActiveTracks[i].promote();
1064        if (track != 0) {
1065            track->dump(buffer, SIZE);
1066            result.append(buffer);
1067        }
1068    }
1069    write(fd, result.string(), result.size());
1070
1071    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1072    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1073    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1074            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1075}
1076
1077void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1078{
1079    const size_t SIZE = 256;
1080    char buffer[SIZE];
1081    String8 result;
1082
1083    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1084    result.append(buffer);
1085    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1086    result.append(buffer);
1087    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1088            ns2ms(systemTime() - mLastWriteTime));
1089    result.append(buffer);
1090    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1091    result.append(buffer);
1092    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1093    result.append(buffer);
1094    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1095    result.append(buffer);
1096    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1097    result.append(buffer);
1098    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1099    result.append(buffer);
1100    write(fd, result.string(), result.size());
1101    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1102
1103    dumpBase(fd, args);
1104}
1105
1106// Thread virtuals
1107status_t AudioFlinger::PlaybackThread::readyToRun()
1108{
1109    status_t status = initCheck();
1110    if (status == NO_ERROR) {
1111        ALOGI("AudioFlinger's thread %p ready to run", this);
1112    } else {
1113        ALOGE("No working audio driver found.");
1114    }
1115    return status;
1116}
1117
1118void AudioFlinger::PlaybackThread::onFirstRef()
1119{
1120    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1121}
1122
1123// ThreadBase virtuals
1124void AudioFlinger::PlaybackThread::preExit()
1125{
1126    ALOGV("  preExit()");
1127    // FIXME this is using hard-coded strings but in the future, this functionality will be
1128    //       converted to use audio HAL extensions required to support tunneling
1129    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1130}
1131
1132// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1133sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1134        const sp<AudioFlinger::Client>& client,
1135        audio_stream_type_t streamType,
1136        uint32_t sampleRate,
1137        audio_format_t format,
1138        audio_channel_mask_t channelMask,
1139        size_t frameCount,
1140        const sp<IMemory>& sharedBuffer,
1141        int sessionId,
1142        IAudioFlinger::track_flags_t *flags,
1143        pid_t tid,
1144        status_t *status)
1145{
1146    sp<Track> track;
1147    status_t lStatus;
1148
1149    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1150
1151    // client expresses a preference for FAST, but we get the final say
1152    if (*flags & IAudioFlinger::TRACK_FAST) {
1153      if (
1154            // not timed
1155            (!isTimed) &&
1156            // either of these use cases:
1157            (
1158              // use case 1: shared buffer with any frame count
1159              (
1160                (sharedBuffer != 0)
1161              ) ||
1162              // use case 2: callback handler and frame count is default or at least as large as HAL
1163              (
1164                (tid != -1) &&
1165                ((frameCount == 0) ||
1166                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1167              )
1168            ) &&
1169            // PCM data
1170            audio_is_linear_pcm(format) &&
1171            // mono or stereo
1172            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1173              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1174#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1175            // hardware sample rate
1176            (sampleRate == mSampleRate) &&
1177#endif
1178            // normal mixer has an associated fast mixer
1179            hasFastMixer() &&
1180            // there are sufficient fast track slots available
1181            (mFastTrackAvailMask != 0)
1182            // FIXME test that MixerThread for this fast track has a capable output HAL
1183            // FIXME add a permission test also?
1184        ) {
1185        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1186        if (frameCount == 0) {
1187            frameCount = mFrameCount * kFastTrackMultiplier;
1188        }
1189        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1190                frameCount, mFrameCount);
1191      } else {
1192        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1193                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1194                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1195                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1196                audio_is_linear_pcm(format),
1197                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1198        *flags &= ~IAudioFlinger::TRACK_FAST;
1199        // For compatibility with AudioTrack calculation, buffer depth is forced
1200        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1201        // This is probably too conservative, but legacy application code may depend on it.
1202        // If you change this calculation, also review the start threshold which is related.
1203        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1204        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1205        if (minBufCount < 2) {
1206            minBufCount = 2;
1207        }
1208        size_t minFrameCount = mNormalFrameCount * minBufCount;
1209        if (frameCount < minFrameCount) {
1210            frameCount = minFrameCount;
1211        }
1212      }
1213    }
1214
1215    if (mType == DIRECT) {
1216        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1217            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1218                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1219                        "for output %p with format %d",
1220                        sampleRate, format, channelMask, mOutput, mFormat);
1221                lStatus = BAD_VALUE;
1222                goto Exit;
1223            }
1224        }
1225    } else if (mType == OFFLOAD) {
1226        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1227            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1228                    "for output %p with format %d",
1229                    sampleRate, format, channelMask, mOutput, mFormat);
1230            lStatus = BAD_VALUE;
1231            goto Exit;
1232        }
1233    } else {
1234        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1235                ALOGE("createTrack_l() Bad parameter: format %d \""
1236                        "for output %p with format %d",
1237                        format, mOutput, mFormat);
1238                lStatus = BAD_VALUE;
1239                goto Exit;
1240        }
1241        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1242        if (sampleRate > mSampleRate*2) {
1243            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1244            lStatus = BAD_VALUE;
1245            goto Exit;
1246        }
1247    }
1248
1249    lStatus = initCheck();
1250    if (lStatus != NO_ERROR) {
1251        ALOGE("Audio driver not initialized.");
1252        goto Exit;
1253    }
1254
1255    { // scope for mLock
1256        Mutex::Autolock _l(mLock);
1257
1258        // all tracks in same audio session must share the same routing strategy otherwise
1259        // conflicts will happen when tracks are moved from one output to another by audio policy
1260        // manager
1261        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1262        for (size_t i = 0; i < mTracks.size(); ++i) {
1263            sp<Track> t = mTracks[i];
1264            if (t != 0 && !t->isOutputTrack()) {
1265                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1266                if (sessionId == t->sessionId() && strategy != actual) {
1267                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1268                            strategy, actual);
1269                    lStatus = BAD_VALUE;
1270                    goto Exit;
1271                }
1272            }
1273        }
1274
1275        if (!isTimed) {
1276            track = new Track(this, client, streamType, sampleRate, format,
1277                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1278        } else {
1279            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1280                    channelMask, frameCount, sharedBuffer, sessionId);
1281        }
1282        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1283            lStatus = NO_MEMORY;
1284            goto Exit;
1285        }
1286
1287        mTracks.add(track);
1288
1289        sp<EffectChain> chain = getEffectChain_l(sessionId);
1290        if (chain != 0) {
1291            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1292            track->setMainBuffer(chain->inBuffer());
1293            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1294            chain->incTrackCnt();
1295        }
1296
1297        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1298            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1299            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1300            // so ask activity manager to do this on our behalf
1301            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1302        }
1303    }
1304
1305    lStatus = NO_ERROR;
1306
1307Exit:
1308    if (status) {
1309        *status = lStatus;
1310    }
1311    return track;
1312}
1313
1314uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1315{
1316    return latency;
1317}
1318
1319uint32_t AudioFlinger::PlaybackThread::latency() const
1320{
1321    Mutex::Autolock _l(mLock);
1322    return latency_l();
1323}
1324uint32_t AudioFlinger::PlaybackThread::latency_l() const
1325{
1326    if (initCheck() == NO_ERROR) {
1327        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1328    } else {
1329        return 0;
1330    }
1331}
1332
1333void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1334{
1335    Mutex::Autolock _l(mLock);
1336    // Don't apply master volume in SW if our HAL can do it for us.
1337    if (mOutput && mOutput->audioHwDev &&
1338        mOutput->audioHwDev->canSetMasterVolume()) {
1339        mMasterVolume = 1.0;
1340    } else {
1341        mMasterVolume = value;
1342    }
1343}
1344
1345void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1346{
1347    Mutex::Autolock _l(mLock);
1348    // Don't apply master mute in SW if our HAL can do it for us.
1349    if (mOutput && mOutput->audioHwDev &&
1350        mOutput->audioHwDev->canSetMasterMute()) {
1351        mMasterMute = false;
1352    } else {
1353        mMasterMute = muted;
1354    }
1355}
1356
1357void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1358{
1359    Mutex::Autolock _l(mLock);
1360    mStreamTypes[stream].volume = value;
1361    broadcast_l();
1362}
1363
1364void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1365{
1366    Mutex::Autolock _l(mLock);
1367    mStreamTypes[stream].mute = muted;
1368    broadcast_l();
1369}
1370
1371float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1372{
1373    Mutex::Autolock _l(mLock);
1374    return mStreamTypes[stream].volume;
1375}
1376
1377// addTrack_l() must be called with ThreadBase::mLock held
1378status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1379{
1380    status_t status = ALREADY_EXISTS;
1381
1382    // set retry count for buffer fill
1383    track->mRetryCount = kMaxTrackStartupRetries;
1384    if (mActiveTracks.indexOf(track) < 0) {
1385        // the track is newly added, make sure it fills up all its
1386        // buffers before playing. This is to ensure the client will
1387        // effectively get the latency it requested.
1388        if (!track->isOutputTrack()) {
1389            TrackBase::track_state state = track->mState;
1390            mLock.unlock();
1391            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1392            mLock.lock();
1393            // abort track was stopped/paused while we released the lock
1394            if (state != track->mState) {
1395                if (status == NO_ERROR) {
1396                    mLock.unlock();
1397                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1398                    mLock.lock();
1399                }
1400                return INVALID_OPERATION;
1401            }
1402            // abort if start is rejected by audio policy manager
1403            if (status != NO_ERROR) {
1404                return PERMISSION_DENIED;
1405            }
1406#ifdef ADD_BATTERY_DATA
1407            // to track the speaker usage
1408            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1409#endif
1410        }
1411
1412        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1413        track->mResetDone = false;
1414        track->mPresentationCompleteFrames = 0;
1415        mActiveTracks.add(track);
1416        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1417        if (chain != 0) {
1418            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1419                    track->sessionId());
1420            chain->incActiveTrackCnt();
1421        }
1422
1423        status = NO_ERROR;
1424    }
1425
1426    ALOGV("signal playback thread");
1427    broadcast_l();
1428
1429    return status;
1430}
1431
1432bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1433{
1434    track->terminate();
1435    // active tracks are removed by threadLoop()
1436    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1437    track->mState = TrackBase::STOPPED;
1438    if (!trackActive) {
1439        removeTrack_l(track);
1440    } else if (track->isFastTrack() || track->isOffloaded()) {
1441        track->mState = TrackBase::STOPPING_1;
1442    }
1443
1444    return trackActive;
1445}
1446
1447void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1448{
1449    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1450    mTracks.remove(track);
1451    deleteTrackName_l(track->name());
1452    // redundant as track is about to be destroyed, for dumpsys only
1453    track->mName = -1;
1454    if (track->isFastTrack()) {
1455        int index = track->mFastIndex;
1456        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1457        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1458        mFastTrackAvailMask |= 1 << index;
1459        // redundant as track is about to be destroyed, for dumpsys only
1460        track->mFastIndex = -1;
1461    }
1462    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1463    if (chain != 0) {
1464        chain->decTrackCnt();
1465    }
1466}
1467
1468void AudioFlinger::PlaybackThread::broadcast_l()
1469{
1470    // Thread could be blocked waiting for async
1471    // so signal it to handle state changes immediately
1472    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1473    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1474    mSignalPending = true;
1475    mWaitWorkCV.broadcast();
1476}
1477
1478String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1479{
1480    Mutex::Autolock _l(mLock);
1481    if (initCheck() != NO_ERROR) {
1482        return String8();
1483    }
1484
1485    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1486    const String8 out_s8(s);
1487    free(s);
1488    return out_s8;
1489}
1490
1491// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1492void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1493    AudioSystem::OutputDescriptor desc;
1494    void *param2 = NULL;
1495
1496    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1497            param);
1498
1499    switch (event) {
1500    case AudioSystem::OUTPUT_OPENED:
1501    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1502        desc.channelMask = mChannelMask;
1503        desc.samplingRate = mSampleRate;
1504        desc.format = mFormat;
1505        desc.frameCount = mNormalFrameCount; // FIXME see
1506                                             // AudioFlinger::frameCount(audio_io_handle_t)
1507        desc.latency = latency();
1508        param2 = &desc;
1509        break;
1510
1511    case AudioSystem::STREAM_CONFIG_CHANGED:
1512        param2 = &param;
1513    case AudioSystem::OUTPUT_CLOSED:
1514    default:
1515        break;
1516    }
1517    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1518}
1519
1520void AudioFlinger::PlaybackThread::writeCallback()
1521{
1522    ALOG_ASSERT(mCallbackThread != 0);
1523    mCallbackThread->resetWriteBlocked();
1524}
1525
1526void AudioFlinger::PlaybackThread::drainCallback()
1527{
1528    ALOG_ASSERT(mCallbackThread != 0);
1529    mCallbackThread->resetDraining();
1530}
1531
1532void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1533{
1534    Mutex::Autolock _l(mLock);
1535    // reject out of sequence requests
1536    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1537        mWriteAckSequence &= ~1;
1538        mWaitWorkCV.signal();
1539    }
1540}
1541
1542void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1543{
1544    Mutex::Autolock _l(mLock);
1545    // reject out of sequence requests
1546    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1547        mDrainSequence &= ~1;
1548        mWaitWorkCV.signal();
1549    }
1550}
1551
1552// static
1553int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1554                                                void *param,
1555                                                void *cookie)
1556{
1557    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1558    ALOGV("asyncCallback() event %d", event);
1559    switch (event) {
1560    case STREAM_CBK_EVENT_WRITE_READY:
1561        me->writeCallback();
1562        break;
1563    case STREAM_CBK_EVENT_DRAIN_READY:
1564        me->drainCallback();
1565        break;
1566    default:
1567        ALOGW("asyncCallback() unknown event %d", event);
1568        break;
1569    }
1570    return 0;
1571}
1572
1573void AudioFlinger::PlaybackThread::readOutputParameters()
1574{
1575    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1576    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1577    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1578    if (!audio_is_output_channel(mChannelMask)) {
1579        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1580    }
1581    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1582        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1583                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1584    }
1585    mChannelCount = popcount(mChannelMask);
1586    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1587    if (!audio_is_valid_format(mFormat)) {
1588        LOG_FATAL("HAL format %d not valid for output", mFormat);
1589    }
1590    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1591        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1592                mFormat);
1593    }
1594    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1595    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1596    if (mFrameCount & 15) {
1597        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1598                mFrameCount);
1599    }
1600
1601    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1602            (mOutput->stream->set_callback != NULL)) {
1603        if (mOutput->stream->set_callback(mOutput->stream,
1604                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1605            mUseAsyncWrite = true;
1606            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1607        }
1608    }
1609
1610    // Calculate size of normal mix buffer relative to the HAL output buffer size
1611    double multiplier = 1.0;
1612    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1613            kUseFastMixer == FastMixer_Dynamic)) {
1614        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1615        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1616        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1617        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1618        maxNormalFrameCount = maxNormalFrameCount & ~15;
1619        if (maxNormalFrameCount < minNormalFrameCount) {
1620            maxNormalFrameCount = minNormalFrameCount;
1621        }
1622        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1623        if (multiplier <= 1.0) {
1624            multiplier = 1.0;
1625        } else if (multiplier <= 2.0) {
1626            if (2 * mFrameCount <= maxNormalFrameCount) {
1627                multiplier = 2.0;
1628            } else {
1629                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1630            }
1631        } else {
1632            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1633            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1634            // track, but we sometimes have to do this to satisfy the maximum frame count
1635            // constraint)
1636            // FIXME this rounding up should not be done if no HAL SRC
1637            uint32_t truncMult = (uint32_t) multiplier;
1638            if ((truncMult & 1)) {
1639                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1640                    ++truncMult;
1641                }
1642            }
1643            multiplier = (double) truncMult;
1644        }
1645    }
1646    mNormalFrameCount = multiplier * mFrameCount;
1647    // round up to nearest 16 frames to satisfy AudioMixer
1648    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1649    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1650            mNormalFrameCount);
1651
1652    delete[] mAllocMixBuffer;
1653    size_t align = (mFrameSize < sizeof(int16_t)) ? sizeof(int16_t) : mFrameSize;
1654    mAllocMixBuffer = new int8_t[mNormalFrameCount * mFrameSize + align - 1];
1655    mMixBuffer = (int16_t *) ((((size_t)mAllocMixBuffer + align - 1) / align) * align);
1656    memset(mMixBuffer, 0, mNormalFrameCount * mFrameSize);
1657
1658    // force reconfiguration of effect chains and engines to take new buffer size and audio
1659    // parameters into account
1660    // Note that mLock is not held when readOutputParameters() is called from the constructor
1661    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1662    // matter.
1663    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1664    Vector< sp<EffectChain> > effectChains = mEffectChains;
1665    for (size_t i = 0; i < effectChains.size(); i ++) {
1666        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1667    }
1668}
1669
1670
1671status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1672{
1673    if (halFrames == NULL || dspFrames == NULL) {
1674        return BAD_VALUE;
1675    }
1676    Mutex::Autolock _l(mLock);
1677    if (initCheck() != NO_ERROR) {
1678        return INVALID_OPERATION;
1679    }
1680    size_t framesWritten = mBytesWritten / mFrameSize;
1681    *halFrames = framesWritten;
1682
1683    if (isSuspended()) {
1684        // return an estimation of rendered frames when the output is suspended
1685        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1686        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1687        return NO_ERROR;
1688    } else {
1689        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1690    }
1691}
1692
1693uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1694{
1695    Mutex::Autolock _l(mLock);
1696    uint32_t result = 0;
1697    if (getEffectChain_l(sessionId) != 0) {
1698        result = EFFECT_SESSION;
1699    }
1700
1701    for (size_t i = 0; i < mTracks.size(); ++i) {
1702        sp<Track> track = mTracks[i];
1703        if (sessionId == track->sessionId() && !track->isInvalid()) {
1704            result |= TRACK_SESSION;
1705            break;
1706        }
1707    }
1708
1709    return result;
1710}
1711
1712uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1713{
1714    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1715    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1716    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1717        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1718    }
1719    for (size_t i = 0; i < mTracks.size(); i++) {
1720        sp<Track> track = mTracks[i];
1721        if (sessionId == track->sessionId() && !track->isInvalid()) {
1722            return AudioSystem::getStrategyForStream(track->streamType());
1723        }
1724    }
1725    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1726}
1727
1728
1729AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1730{
1731    Mutex::Autolock _l(mLock);
1732    return mOutput;
1733}
1734
1735AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1736{
1737    Mutex::Autolock _l(mLock);
1738    AudioStreamOut *output = mOutput;
1739    mOutput = NULL;
1740    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1741    //       must push a NULL and wait for ack
1742    mOutputSink.clear();
1743    mPipeSink.clear();
1744    mNormalSink.clear();
1745    return output;
1746}
1747
1748// this method must always be called either with ThreadBase mLock held or inside the thread loop
1749audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1750{
1751    if (mOutput == NULL) {
1752        return NULL;
1753    }
1754    return &mOutput->stream->common;
1755}
1756
1757uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1758{
1759    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1760}
1761
1762status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1763{
1764    if (!isValidSyncEvent(event)) {
1765        return BAD_VALUE;
1766    }
1767
1768    Mutex::Autolock _l(mLock);
1769
1770    for (size_t i = 0; i < mTracks.size(); ++i) {
1771        sp<Track> track = mTracks[i];
1772        if (event->triggerSession() == track->sessionId()) {
1773            (void) track->setSyncEvent(event);
1774            return NO_ERROR;
1775        }
1776    }
1777
1778    return NAME_NOT_FOUND;
1779}
1780
1781bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1782{
1783    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1784}
1785
1786void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1787        const Vector< sp<Track> >& tracksToRemove)
1788{
1789    size_t count = tracksToRemove.size();
1790    if (count) {
1791        for (size_t i = 0 ; i < count ; i++) {
1792            const sp<Track>& track = tracksToRemove.itemAt(i);
1793            if (!track->isOutputTrack()) {
1794                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1795#ifdef ADD_BATTERY_DATA
1796                // to track the speaker usage
1797                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1798#endif
1799                if (track->isTerminated()) {
1800                    AudioSystem::releaseOutput(mId);
1801                }
1802            }
1803        }
1804    }
1805}
1806
1807void AudioFlinger::PlaybackThread::checkSilentMode_l()
1808{
1809    if (!mMasterMute) {
1810        char value[PROPERTY_VALUE_MAX];
1811        if (property_get("ro.audio.silent", value, "0") > 0) {
1812            char *endptr;
1813            unsigned long ul = strtoul(value, &endptr, 0);
1814            if (*endptr == '\0' && ul != 0) {
1815                ALOGD("Silence is golden");
1816                // The setprop command will not allow a property to be changed after
1817                // the first time it is set, so we don't have to worry about un-muting.
1818                setMasterMute_l(true);
1819            }
1820        }
1821    }
1822}
1823
1824// shared by MIXER and DIRECT, overridden by DUPLICATING
1825ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1826{
1827    // FIXME rewrite to reduce number of system calls
1828    mLastWriteTime = systemTime();
1829    mInWrite = true;
1830    ssize_t bytesWritten;
1831
1832    // If an NBAIO sink is present, use it to write the normal mixer's submix
1833    if (mNormalSink != 0) {
1834#define mBitShift 2 // FIXME
1835        size_t count = mBytesRemaining >> mBitShift;
1836        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1837        ATRACE_BEGIN("write");
1838        // update the setpoint when AudioFlinger::mScreenState changes
1839        uint32_t screenState = AudioFlinger::mScreenState;
1840        if (screenState != mScreenState) {
1841            mScreenState = screenState;
1842            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1843            if (pipe != NULL) {
1844                pipe->setAvgFrames((mScreenState & 1) ?
1845                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1846            }
1847        }
1848        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1849        ATRACE_END();
1850        if (framesWritten > 0) {
1851            bytesWritten = framesWritten << mBitShift;
1852        } else {
1853            bytesWritten = framesWritten;
1854        }
1855        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1856        if (status == NO_ERROR) {
1857            size_t totalFramesWritten = mNormalSink->framesWritten();
1858            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1859                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1860                mLatchDValid = true;
1861            }
1862        }
1863    // otherwise use the HAL / AudioStreamOut directly
1864    } else {
1865        // Direct output and offload threads
1866        size_t offset = (mCurrentWriteLength - mBytesRemaining) / sizeof(int16_t);
1867        if (mUseAsyncWrite) {
1868            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1869            mWriteAckSequence += 2;
1870            mWriteAckSequence |= 1;
1871            ALOG_ASSERT(mCallbackThread != 0);
1872            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1873        }
1874        // FIXME We should have an implementation of timestamps for direct output threads.
1875        // They are used e.g for multichannel PCM playback over HDMI.
1876        bytesWritten = mOutput->stream->write(mOutput->stream,
1877                                                   mMixBuffer + offset, mBytesRemaining);
1878        if (mUseAsyncWrite &&
1879                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1880            // do not wait for async callback in case of error of full write
1881            mWriteAckSequence &= ~1;
1882            ALOG_ASSERT(mCallbackThread != 0);
1883            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1884        }
1885    }
1886
1887    mNumWrites++;
1888    mInWrite = false;
1889
1890    return bytesWritten;
1891}
1892
1893void AudioFlinger::PlaybackThread::threadLoop_drain()
1894{
1895    if (mOutput->stream->drain) {
1896        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1897        if (mUseAsyncWrite) {
1898            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1899            mDrainSequence |= 1;
1900            ALOG_ASSERT(mCallbackThread != 0);
1901            mCallbackThread->setDraining(mDrainSequence);
1902        }
1903        mOutput->stream->drain(mOutput->stream,
1904            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1905                                                : AUDIO_DRAIN_ALL);
1906    }
1907}
1908
1909void AudioFlinger::PlaybackThread::threadLoop_exit()
1910{
1911    // Default implementation has nothing to do
1912}
1913
1914/*
1915The derived values that are cached:
1916 - mixBufferSize from frame count * frame size
1917 - activeSleepTime from activeSleepTimeUs()
1918 - idleSleepTime from idleSleepTimeUs()
1919 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1920 - maxPeriod from frame count and sample rate (MIXER only)
1921
1922The parameters that affect these derived values are:
1923 - frame count
1924 - frame size
1925 - sample rate
1926 - device type: A2DP or not
1927 - device latency
1928 - format: PCM or not
1929 - active sleep time
1930 - idle sleep time
1931*/
1932
1933void AudioFlinger::PlaybackThread::cacheParameters_l()
1934{
1935    mixBufferSize = mNormalFrameCount * mFrameSize;
1936    activeSleepTime = activeSleepTimeUs();
1937    idleSleepTime = idleSleepTimeUs();
1938}
1939
1940void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1941{
1942    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1943            this,  streamType, mTracks.size());
1944    Mutex::Autolock _l(mLock);
1945
1946    size_t size = mTracks.size();
1947    for (size_t i = 0; i < size; i++) {
1948        sp<Track> t = mTracks[i];
1949        if (t->streamType() == streamType) {
1950            t->invalidate();
1951        }
1952    }
1953}
1954
1955status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1956{
1957    int session = chain->sessionId();
1958    int16_t *buffer = mMixBuffer;
1959    bool ownsBuffer = false;
1960
1961    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1962    if (session > 0) {
1963        // Only one effect chain can be present in direct output thread and it uses
1964        // the mix buffer as input
1965        if (mType != DIRECT) {
1966            size_t numSamples = mNormalFrameCount * mChannelCount;
1967            buffer = new int16_t[numSamples];
1968            memset(buffer, 0, numSamples * sizeof(int16_t));
1969            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1970            ownsBuffer = true;
1971        }
1972
1973        // Attach all tracks with same session ID to this chain.
1974        for (size_t i = 0; i < mTracks.size(); ++i) {
1975            sp<Track> track = mTracks[i];
1976            if (session == track->sessionId()) {
1977                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1978                        buffer);
1979                track->setMainBuffer(buffer);
1980                chain->incTrackCnt();
1981            }
1982        }
1983
1984        // indicate all active tracks in the chain
1985        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1986            sp<Track> track = mActiveTracks[i].promote();
1987            if (track == 0) {
1988                continue;
1989            }
1990            if (session == track->sessionId()) {
1991                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1992                chain->incActiveTrackCnt();
1993            }
1994        }
1995    }
1996
1997    chain->setInBuffer(buffer, ownsBuffer);
1998    chain->setOutBuffer(mMixBuffer);
1999    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2000    // chains list in order to be processed last as it contains output stage effects
2001    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2002    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2003    // after track specific effects and before output stage
2004    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2005    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2006    // Effect chain for other sessions are inserted at beginning of effect
2007    // chains list to be processed before output mix effects. Relative order between other
2008    // sessions is not important
2009    size_t size = mEffectChains.size();
2010    size_t i = 0;
2011    for (i = 0; i < size; i++) {
2012        if (mEffectChains[i]->sessionId() < session) {
2013            break;
2014        }
2015    }
2016    mEffectChains.insertAt(chain, i);
2017    checkSuspendOnAddEffectChain_l(chain);
2018
2019    return NO_ERROR;
2020}
2021
2022size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2023{
2024    int session = chain->sessionId();
2025
2026    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2027
2028    for (size_t i = 0; i < mEffectChains.size(); i++) {
2029        if (chain == mEffectChains[i]) {
2030            mEffectChains.removeAt(i);
2031            // detach all active tracks from the chain
2032            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2033                sp<Track> track = mActiveTracks[i].promote();
2034                if (track == 0) {
2035                    continue;
2036                }
2037                if (session == track->sessionId()) {
2038                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2039                            chain.get(), session);
2040                    chain->decActiveTrackCnt();
2041                }
2042            }
2043
2044            // detach all tracks with same session ID from this chain
2045            for (size_t i = 0; i < mTracks.size(); ++i) {
2046                sp<Track> track = mTracks[i];
2047                if (session == track->sessionId()) {
2048                    track->setMainBuffer(mMixBuffer);
2049                    chain->decTrackCnt();
2050                }
2051            }
2052            break;
2053        }
2054    }
2055    return mEffectChains.size();
2056}
2057
2058status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2059        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2060{
2061    Mutex::Autolock _l(mLock);
2062    return attachAuxEffect_l(track, EffectId);
2063}
2064
2065status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2066        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2067{
2068    status_t status = NO_ERROR;
2069
2070    if (EffectId == 0) {
2071        track->setAuxBuffer(0, NULL);
2072    } else {
2073        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2074        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2075        if (effect != 0) {
2076            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2077                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2078            } else {
2079                status = INVALID_OPERATION;
2080            }
2081        } else {
2082            status = BAD_VALUE;
2083        }
2084    }
2085    return status;
2086}
2087
2088void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2089{
2090    for (size_t i = 0; i < mTracks.size(); ++i) {
2091        sp<Track> track = mTracks[i];
2092        if (track->auxEffectId() == effectId) {
2093            attachAuxEffect_l(track, 0);
2094        }
2095    }
2096}
2097
2098bool AudioFlinger::PlaybackThread::threadLoop()
2099{
2100    Vector< sp<Track> > tracksToRemove;
2101
2102    standbyTime = systemTime();
2103
2104    // MIXER
2105    nsecs_t lastWarning = 0;
2106
2107    // DUPLICATING
2108    // FIXME could this be made local to while loop?
2109    writeFrames = 0;
2110
2111    cacheParameters_l();
2112    sleepTime = idleSleepTime;
2113
2114    if (mType == MIXER) {
2115        sleepTimeShift = 0;
2116    }
2117
2118    CpuStats cpuStats;
2119    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2120
2121    acquireWakeLock();
2122
2123    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2124    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2125    // and then that string will be logged at the next convenient opportunity.
2126    const char *logString = NULL;
2127
2128    checkSilentMode_l();
2129
2130    while (!exitPending())
2131    {
2132        cpuStats.sample(myName);
2133
2134        Vector< sp<EffectChain> > effectChains;
2135
2136        processConfigEvents();
2137
2138        { // scope for mLock
2139
2140            Mutex::Autolock _l(mLock);
2141
2142            if (logString != NULL) {
2143                mNBLogWriter->logTimestamp();
2144                mNBLogWriter->log(logString);
2145                logString = NULL;
2146            }
2147
2148            if (mLatchDValid) {
2149                mLatchQ = mLatchD;
2150                mLatchDValid = false;
2151                mLatchQValid = true;
2152            }
2153
2154            if (checkForNewParameters_l()) {
2155                cacheParameters_l();
2156            }
2157
2158            saveOutputTracks();
2159            if (mSignalPending) {
2160                // A signal was raised while we were unlocked
2161                mSignalPending = false;
2162            } else if (waitingAsyncCallback_l()) {
2163                if (exitPending()) {
2164                    break;
2165                }
2166                releaseWakeLock_l();
2167                ALOGV("wait async completion");
2168                mWaitWorkCV.wait(mLock);
2169                ALOGV("async completion/wake");
2170                acquireWakeLock_l();
2171                standbyTime = systemTime() + standbyDelay;
2172                sleepTime = 0;
2173
2174                continue;
2175            }
2176            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2177                                   isSuspended()) {
2178                // put audio hardware into standby after short delay
2179                if (shouldStandby_l()) {
2180
2181                    threadLoop_standby();
2182
2183                    mStandby = true;
2184                }
2185
2186                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2187                    // we're about to wait, flush the binder command buffer
2188                    IPCThreadState::self()->flushCommands();
2189
2190                    clearOutputTracks();
2191
2192                    if (exitPending()) {
2193                        break;
2194                    }
2195
2196                    releaseWakeLock_l();
2197                    // wait until we have something to do...
2198                    ALOGV("%s going to sleep", myName.string());
2199                    mWaitWorkCV.wait(mLock);
2200                    ALOGV("%s waking up", myName.string());
2201                    acquireWakeLock_l();
2202
2203                    mMixerStatus = MIXER_IDLE;
2204                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2205                    mBytesWritten = 0;
2206                    mBytesRemaining = 0;
2207                    checkSilentMode_l();
2208
2209                    standbyTime = systemTime() + standbyDelay;
2210                    sleepTime = idleSleepTime;
2211                    if (mType == MIXER) {
2212                        sleepTimeShift = 0;
2213                    }
2214
2215                    continue;
2216                }
2217            }
2218            // mMixerStatusIgnoringFastTracks is also updated internally
2219            mMixerStatus = prepareTracks_l(&tracksToRemove);
2220
2221            // prevent any changes in effect chain list and in each effect chain
2222            // during mixing and effect process as the audio buffers could be deleted
2223            // or modified if an effect is created or deleted
2224            lockEffectChains_l(effectChains);
2225        }
2226
2227        if (mBytesRemaining == 0) {
2228            mCurrentWriteLength = 0;
2229            if (mMixerStatus == MIXER_TRACKS_READY) {
2230                // threadLoop_mix() sets mCurrentWriteLength
2231                threadLoop_mix();
2232            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2233                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2234                // threadLoop_sleepTime sets sleepTime to 0 if data
2235                // must be written to HAL
2236                threadLoop_sleepTime();
2237                if (sleepTime == 0) {
2238                    mCurrentWriteLength = mixBufferSize;
2239                }
2240            }
2241            mBytesRemaining = mCurrentWriteLength;
2242            if (isSuspended()) {
2243                sleepTime = suspendSleepTimeUs();
2244                // simulate write to HAL when suspended
2245                mBytesWritten += mixBufferSize;
2246                mBytesRemaining = 0;
2247            }
2248
2249            // only process effects if we're going to write
2250            if (sleepTime == 0 && mType != OFFLOAD) {
2251                for (size_t i = 0; i < effectChains.size(); i ++) {
2252                    effectChains[i]->process_l();
2253                }
2254            }
2255        }
2256        // Process effect chains for offloaded thread even if no audio
2257        // was read from audio track: process only updates effect state
2258        // and thus does have to be synchronized with audio writes but may have
2259        // to be called while waiting for async write callback
2260        if (mType == OFFLOAD) {
2261            for (size_t i = 0; i < effectChains.size(); i ++) {
2262                effectChains[i]->process_l();
2263            }
2264        }
2265
2266        // enable changes in effect chain
2267        unlockEffectChains(effectChains);
2268
2269        if (!waitingAsyncCallback()) {
2270            // sleepTime == 0 means we must write to audio hardware
2271            if (sleepTime == 0) {
2272                if (mBytesRemaining) {
2273                    ssize_t ret = threadLoop_write();
2274                    if (ret < 0) {
2275                        mBytesRemaining = 0;
2276                    } else {
2277                        mBytesWritten += ret;
2278                        mBytesRemaining -= ret;
2279                    }
2280                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2281                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2282                    threadLoop_drain();
2283                }
2284if (mType == MIXER) {
2285                // write blocked detection
2286                nsecs_t now = systemTime();
2287                nsecs_t delta = now - mLastWriteTime;
2288                if (!mStandby && delta > maxPeriod) {
2289                    mNumDelayedWrites++;
2290                    if ((now - lastWarning) > kWarningThrottleNs) {
2291                        ATRACE_NAME("underrun");
2292                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2293                                ns2ms(delta), mNumDelayedWrites, this);
2294                        lastWarning = now;
2295                    }
2296                }
2297}
2298
2299                mStandby = false;
2300            } else {
2301                usleep(sleepTime);
2302            }
2303        }
2304
2305        // Finally let go of removed track(s), without the lock held
2306        // since we can't guarantee the destructors won't acquire that
2307        // same lock.  This will also mutate and push a new fast mixer state.
2308        threadLoop_removeTracks(tracksToRemove);
2309        tracksToRemove.clear();
2310
2311        // FIXME I don't understand the need for this here;
2312        //       it was in the original code but maybe the
2313        //       assignment in saveOutputTracks() makes this unnecessary?
2314        clearOutputTracks();
2315
2316        // Effect chains will be actually deleted here if they were removed from
2317        // mEffectChains list during mixing or effects processing
2318        effectChains.clear();
2319
2320        // FIXME Note that the above .clear() is no longer necessary since effectChains
2321        // is now local to this block, but will keep it for now (at least until merge done).
2322    }
2323
2324    threadLoop_exit();
2325
2326    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2327    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2328        // put output stream into standby mode
2329        if (!mStandby) {
2330            mOutput->stream->common.standby(&mOutput->stream->common);
2331        }
2332    }
2333
2334    releaseWakeLock();
2335
2336    ALOGV("Thread %p type %d exiting", this, mType);
2337    return false;
2338}
2339
2340// removeTracks_l() must be called with ThreadBase::mLock held
2341void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2342{
2343    size_t count = tracksToRemove.size();
2344    if (count) {
2345        for (size_t i=0 ; i<count ; i++) {
2346            const sp<Track>& track = tracksToRemove.itemAt(i);
2347            mActiveTracks.remove(track);
2348            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2349            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2350            if (chain != 0) {
2351                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2352                        track->sessionId());
2353                chain->decActiveTrackCnt();
2354            }
2355            if (track->isTerminated()) {
2356                removeTrack_l(track);
2357            }
2358        }
2359    }
2360
2361}
2362
2363status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2364{
2365    if (mNormalSink != 0) {
2366        return mNormalSink->getTimestamp(timestamp);
2367    }
2368    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2369        uint64_t position64;
2370        int ret = mOutput->stream->get_presentation_position(
2371                                                mOutput->stream, &position64, &timestamp.mTime);
2372        if (ret == 0) {
2373            timestamp.mPosition = (uint32_t)position64;
2374            return NO_ERROR;
2375        }
2376    }
2377    return INVALID_OPERATION;
2378}
2379// ----------------------------------------------------------------------------
2380
2381AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2382        audio_io_handle_t id, audio_devices_t device, type_t type)
2383    :   PlaybackThread(audioFlinger, output, id, device, type),
2384        // mAudioMixer below
2385        // mFastMixer below
2386        mFastMixerFutex(0)
2387        // mOutputSink below
2388        // mPipeSink below
2389        // mNormalSink below
2390{
2391    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2392    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2393            "mFrameCount=%d, mNormalFrameCount=%d",
2394            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2395            mNormalFrameCount);
2396    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2397
2398    // FIXME - Current mixer implementation only supports stereo output
2399    if (mChannelCount != FCC_2) {
2400        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2401    }
2402
2403    // create an NBAIO sink for the HAL output stream, and negotiate
2404    mOutputSink = new AudioStreamOutSink(output->stream);
2405    size_t numCounterOffers = 0;
2406    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2407    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2408    ALOG_ASSERT(index == 0);
2409
2410    // initialize fast mixer depending on configuration
2411    bool initFastMixer;
2412    switch (kUseFastMixer) {
2413    case FastMixer_Never:
2414        initFastMixer = false;
2415        break;
2416    case FastMixer_Always:
2417        initFastMixer = true;
2418        break;
2419    case FastMixer_Static:
2420    case FastMixer_Dynamic:
2421        initFastMixer = mFrameCount < mNormalFrameCount;
2422        break;
2423    }
2424    if (initFastMixer) {
2425
2426        // create a MonoPipe to connect our submix to FastMixer
2427        NBAIO_Format format = mOutputSink->format();
2428        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2429        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2430        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2431        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2432        const NBAIO_Format offers[1] = {format};
2433        size_t numCounterOffers = 0;
2434        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2435        ALOG_ASSERT(index == 0);
2436        monoPipe->setAvgFrames((mScreenState & 1) ?
2437                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2438        mPipeSink = monoPipe;
2439
2440#ifdef TEE_SINK
2441        if (mTeeSinkOutputEnabled) {
2442            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2443            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2444            numCounterOffers = 0;
2445            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2446            ALOG_ASSERT(index == 0);
2447            mTeeSink = teeSink;
2448            PipeReader *teeSource = new PipeReader(*teeSink);
2449            numCounterOffers = 0;
2450            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2451            ALOG_ASSERT(index == 0);
2452            mTeeSource = teeSource;
2453        }
2454#endif
2455
2456        // create fast mixer and configure it initially with just one fast track for our submix
2457        mFastMixer = new FastMixer();
2458        FastMixerStateQueue *sq = mFastMixer->sq();
2459#ifdef STATE_QUEUE_DUMP
2460        sq->setObserverDump(&mStateQueueObserverDump);
2461        sq->setMutatorDump(&mStateQueueMutatorDump);
2462#endif
2463        FastMixerState *state = sq->begin();
2464        FastTrack *fastTrack = &state->mFastTracks[0];
2465        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2466        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2467        fastTrack->mVolumeProvider = NULL;
2468        fastTrack->mGeneration++;
2469        state->mFastTracksGen++;
2470        state->mTrackMask = 1;
2471        // fast mixer will use the HAL output sink
2472        state->mOutputSink = mOutputSink.get();
2473        state->mOutputSinkGen++;
2474        state->mFrameCount = mFrameCount;
2475        state->mCommand = FastMixerState::COLD_IDLE;
2476        // already done in constructor initialization list
2477        //mFastMixerFutex = 0;
2478        state->mColdFutexAddr = &mFastMixerFutex;
2479        state->mColdGen++;
2480        state->mDumpState = &mFastMixerDumpState;
2481#ifdef TEE_SINK
2482        state->mTeeSink = mTeeSink.get();
2483#endif
2484        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2485        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2486        sq->end();
2487        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2488
2489        // start the fast mixer
2490        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2491        pid_t tid = mFastMixer->getTid();
2492        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2493        if (err != 0) {
2494            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2495                    kPriorityFastMixer, getpid_cached, tid, err);
2496        }
2497
2498#ifdef AUDIO_WATCHDOG
2499        // create and start the watchdog
2500        mAudioWatchdog = new AudioWatchdog();
2501        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2502        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2503        tid = mAudioWatchdog->getTid();
2504        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2505        if (err != 0) {
2506            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2507                    kPriorityFastMixer, getpid_cached, tid, err);
2508        }
2509#endif
2510
2511    } else {
2512        mFastMixer = NULL;
2513    }
2514
2515    switch (kUseFastMixer) {
2516    case FastMixer_Never:
2517    case FastMixer_Dynamic:
2518        mNormalSink = mOutputSink;
2519        break;
2520    case FastMixer_Always:
2521        mNormalSink = mPipeSink;
2522        break;
2523    case FastMixer_Static:
2524        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2525        break;
2526    }
2527}
2528
2529AudioFlinger::MixerThread::~MixerThread()
2530{
2531    if (mFastMixer != NULL) {
2532        FastMixerStateQueue *sq = mFastMixer->sq();
2533        FastMixerState *state = sq->begin();
2534        if (state->mCommand == FastMixerState::COLD_IDLE) {
2535            int32_t old = android_atomic_inc(&mFastMixerFutex);
2536            if (old == -1) {
2537                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2538            }
2539        }
2540        state->mCommand = FastMixerState::EXIT;
2541        sq->end();
2542        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2543        mFastMixer->join();
2544        // Though the fast mixer thread has exited, it's state queue is still valid.
2545        // We'll use that extract the final state which contains one remaining fast track
2546        // corresponding to our sub-mix.
2547        state = sq->begin();
2548        ALOG_ASSERT(state->mTrackMask == 1);
2549        FastTrack *fastTrack = &state->mFastTracks[0];
2550        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2551        delete fastTrack->mBufferProvider;
2552        sq->end(false /*didModify*/);
2553        delete mFastMixer;
2554#ifdef AUDIO_WATCHDOG
2555        if (mAudioWatchdog != 0) {
2556            mAudioWatchdog->requestExit();
2557            mAudioWatchdog->requestExitAndWait();
2558            mAudioWatchdog.clear();
2559        }
2560#endif
2561    }
2562    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2563    delete mAudioMixer;
2564}
2565
2566
2567uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2568{
2569    if (mFastMixer != NULL) {
2570        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2571        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2572    }
2573    return latency;
2574}
2575
2576
2577void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2578{
2579    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2580}
2581
2582ssize_t AudioFlinger::MixerThread::threadLoop_write()
2583{
2584    // FIXME we should only do one push per cycle; confirm this is true
2585    // Start the fast mixer if it's not already running
2586    if (mFastMixer != NULL) {
2587        FastMixerStateQueue *sq = mFastMixer->sq();
2588        FastMixerState *state = sq->begin();
2589        if (state->mCommand != FastMixerState::MIX_WRITE &&
2590                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2591            if (state->mCommand == FastMixerState::COLD_IDLE) {
2592                int32_t old = android_atomic_inc(&mFastMixerFutex);
2593                if (old == -1) {
2594                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2595                }
2596#ifdef AUDIO_WATCHDOG
2597                if (mAudioWatchdog != 0) {
2598                    mAudioWatchdog->resume();
2599                }
2600#endif
2601            }
2602            state->mCommand = FastMixerState::MIX_WRITE;
2603            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2604                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2605            sq->end();
2606            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2607            if (kUseFastMixer == FastMixer_Dynamic) {
2608                mNormalSink = mPipeSink;
2609            }
2610        } else {
2611            sq->end(false /*didModify*/);
2612        }
2613    }
2614    return PlaybackThread::threadLoop_write();
2615}
2616
2617void AudioFlinger::MixerThread::threadLoop_standby()
2618{
2619    // Idle the fast mixer if it's currently running
2620    if (mFastMixer != NULL) {
2621        FastMixerStateQueue *sq = mFastMixer->sq();
2622        FastMixerState *state = sq->begin();
2623        if (!(state->mCommand & FastMixerState::IDLE)) {
2624            state->mCommand = FastMixerState::COLD_IDLE;
2625            state->mColdFutexAddr = &mFastMixerFutex;
2626            state->mColdGen++;
2627            mFastMixerFutex = 0;
2628            sq->end();
2629            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2630            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2631            if (kUseFastMixer == FastMixer_Dynamic) {
2632                mNormalSink = mOutputSink;
2633            }
2634#ifdef AUDIO_WATCHDOG
2635            if (mAudioWatchdog != 0) {
2636                mAudioWatchdog->pause();
2637            }
2638#endif
2639        } else {
2640            sq->end(false /*didModify*/);
2641        }
2642    }
2643    PlaybackThread::threadLoop_standby();
2644}
2645
2646// Empty implementation for standard mixer
2647// Overridden for offloaded playback
2648void AudioFlinger::PlaybackThread::flushOutput_l()
2649{
2650}
2651
2652bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2653{
2654    return false;
2655}
2656
2657bool AudioFlinger::PlaybackThread::shouldStandby_l()
2658{
2659    return !mStandby;
2660}
2661
2662bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2663{
2664    Mutex::Autolock _l(mLock);
2665    return waitingAsyncCallback_l();
2666}
2667
2668// shared by MIXER and DIRECT, overridden by DUPLICATING
2669void AudioFlinger::PlaybackThread::threadLoop_standby()
2670{
2671    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2672    mOutput->stream->common.standby(&mOutput->stream->common);
2673    if (mUseAsyncWrite != 0) {
2674        // discard any pending drain or write ack by incrementing sequence
2675        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2676        mDrainSequence = (mDrainSequence + 2) & ~1;
2677        ALOG_ASSERT(mCallbackThread != 0);
2678        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2679        mCallbackThread->setDraining(mDrainSequence);
2680    }
2681}
2682
2683void AudioFlinger::MixerThread::threadLoop_mix()
2684{
2685    // obtain the presentation timestamp of the next output buffer
2686    int64_t pts;
2687    status_t status = INVALID_OPERATION;
2688
2689    if (mNormalSink != 0) {
2690        status = mNormalSink->getNextWriteTimestamp(&pts);
2691    } else {
2692        status = mOutputSink->getNextWriteTimestamp(&pts);
2693    }
2694
2695    if (status != NO_ERROR) {
2696        pts = AudioBufferProvider::kInvalidPTS;
2697    }
2698
2699    // mix buffers...
2700    mAudioMixer->process(pts);
2701    mCurrentWriteLength = mixBufferSize;
2702    // increase sleep time progressively when application underrun condition clears.
2703    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2704    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2705    // such that we would underrun the audio HAL.
2706    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2707        sleepTimeShift--;
2708    }
2709    sleepTime = 0;
2710    standbyTime = systemTime() + standbyDelay;
2711    //TODO: delay standby when effects have a tail
2712}
2713
2714void AudioFlinger::MixerThread::threadLoop_sleepTime()
2715{
2716    // If no tracks are ready, sleep once for the duration of an output
2717    // buffer size, then write 0s to the output
2718    if (sleepTime == 0) {
2719        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2720            sleepTime = activeSleepTime >> sleepTimeShift;
2721            if (sleepTime < kMinThreadSleepTimeUs) {
2722                sleepTime = kMinThreadSleepTimeUs;
2723            }
2724            // reduce sleep time in case of consecutive application underruns to avoid
2725            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2726            // duration we would end up writing less data than needed by the audio HAL if
2727            // the condition persists.
2728            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2729                sleepTimeShift++;
2730            }
2731        } else {
2732            sleepTime = idleSleepTime;
2733        }
2734    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2735        memset (mMixBuffer, 0, mixBufferSize);
2736        sleepTime = 0;
2737        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2738                "anticipated start");
2739    }
2740    // TODO add standby time extension fct of effect tail
2741}
2742
2743// prepareTracks_l() must be called with ThreadBase::mLock held
2744AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2745        Vector< sp<Track> > *tracksToRemove)
2746{
2747
2748    mixer_state mixerStatus = MIXER_IDLE;
2749    // find out which tracks need to be processed
2750    size_t count = mActiveTracks.size();
2751    size_t mixedTracks = 0;
2752    size_t tracksWithEffect = 0;
2753    // counts only _active_ fast tracks
2754    size_t fastTracks = 0;
2755    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2756
2757    float masterVolume = mMasterVolume;
2758    bool masterMute = mMasterMute;
2759
2760    if (masterMute) {
2761        masterVolume = 0;
2762    }
2763    // Delegate master volume control to effect in output mix effect chain if needed
2764    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2765    if (chain != 0) {
2766        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2767        chain->setVolume_l(&v, &v);
2768        masterVolume = (float)((v + (1 << 23)) >> 24);
2769        chain.clear();
2770    }
2771
2772    // prepare a new state to push
2773    FastMixerStateQueue *sq = NULL;
2774    FastMixerState *state = NULL;
2775    bool didModify = false;
2776    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2777    if (mFastMixer != NULL) {
2778        sq = mFastMixer->sq();
2779        state = sq->begin();
2780    }
2781
2782    for (size_t i=0 ; i<count ; i++) {
2783        const sp<Track> t = mActiveTracks[i].promote();
2784        if (t == 0) {
2785            continue;
2786        }
2787
2788        // this const just means the local variable doesn't change
2789        Track* const track = t.get();
2790
2791        // process fast tracks
2792        if (track->isFastTrack()) {
2793
2794            // It's theoretically possible (though unlikely) for a fast track to be created
2795            // and then removed within the same normal mix cycle.  This is not a problem, as
2796            // the track never becomes active so it's fast mixer slot is never touched.
2797            // The converse, of removing an (active) track and then creating a new track
2798            // at the identical fast mixer slot within the same normal mix cycle,
2799            // is impossible because the slot isn't marked available until the end of each cycle.
2800            int j = track->mFastIndex;
2801            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2802            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2803            FastTrack *fastTrack = &state->mFastTracks[j];
2804
2805            // Determine whether the track is currently in underrun condition,
2806            // and whether it had a recent underrun.
2807            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2808            FastTrackUnderruns underruns = ftDump->mUnderruns;
2809            uint32_t recentFull = (underruns.mBitFields.mFull -
2810                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2811            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2812                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2813            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2814                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2815            uint32_t recentUnderruns = recentPartial + recentEmpty;
2816            track->mObservedUnderruns = underruns;
2817            // don't count underruns that occur while stopping or pausing
2818            // or stopped which can occur when flush() is called while active
2819            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2820                    recentUnderruns > 0) {
2821                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2822                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2823            }
2824
2825            // This is similar to the state machine for normal tracks,
2826            // with a few modifications for fast tracks.
2827            bool isActive = true;
2828            switch (track->mState) {
2829            case TrackBase::STOPPING_1:
2830                // track stays active in STOPPING_1 state until first underrun
2831                if (recentUnderruns > 0 || track->isTerminated()) {
2832                    track->mState = TrackBase::STOPPING_2;
2833                }
2834                break;
2835            case TrackBase::PAUSING:
2836                // ramp down is not yet implemented
2837                track->setPaused();
2838                break;
2839            case TrackBase::RESUMING:
2840                // ramp up is not yet implemented
2841                track->mState = TrackBase::ACTIVE;
2842                break;
2843            case TrackBase::ACTIVE:
2844                if (recentFull > 0 || recentPartial > 0) {
2845                    // track has provided at least some frames recently: reset retry count
2846                    track->mRetryCount = kMaxTrackRetries;
2847                }
2848                if (recentUnderruns == 0) {
2849                    // no recent underruns: stay active
2850                    break;
2851                }
2852                // there has recently been an underrun of some kind
2853                if (track->sharedBuffer() == 0) {
2854                    // were any of the recent underruns "empty" (no frames available)?
2855                    if (recentEmpty == 0) {
2856                        // no, then ignore the partial underruns as they are allowed indefinitely
2857                        break;
2858                    }
2859                    // there has recently been an "empty" underrun: decrement the retry counter
2860                    if (--(track->mRetryCount) > 0) {
2861                        break;
2862                    }
2863                    // indicate to client process that the track was disabled because of underrun;
2864                    // it will then automatically call start() when data is available
2865                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2866                    // remove from active list, but state remains ACTIVE [confusing but true]
2867                    isActive = false;
2868                    break;
2869                }
2870                // fall through
2871            case TrackBase::STOPPING_2:
2872            case TrackBase::PAUSED:
2873            case TrackBase::STOPPED:
2874            case TrackBase::FLUSHED:   // flush() while active
2875                // Check for presentation complete if track is inactive
2876                // We have consumed all the buffers of this track.
2877                // This would be incomplete if we auto-paused on underrun
2878                {
2879                    size_t audioHALFrames =
2880                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2881                    size_t framesWritten = mBytesWritten / mFrameSize;
2882                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2883                        // track stays in active list until presentation is complete
2884                        break;
2885                    }
2886                }
2887                if (track->isStopping_2()) {
2888                    track->mState = TrackBase::STOPPED;
2889                }
2890                if (track->isStopped()) {
2891                    // Can't reset directly, as fast mixer is still polling this track
2892                    //   track->reset();
2893                    // So instead mark this track as needing to be reset after push with ack
2894                    resetMask |= 1 << i;
2895                }
2896                isActive = false;
2897                break;
2898            case TrackBase::IDLE:
2899            default:
2900                LOG_FATAL("unexpected track state %d", track->mState);
2901            }
2902
2903            if (isActive) {
2904                // was it previously inactive?
2905                if (!(state->mTrackMask & (1 << j))) {
2906                    ExtendedAudioBufferProvider *eabp = track;
2907                    VolumeProvider *vp = track;
2908                    fastTrack->mBufferProvider = eabp;
2909                    fastTrack->mVolumeProvider = vp;
2910                    fastTrack->mSampleRate = track->mSampleRate;
2911                    fastTrack->mChannelMask = track->mChannelMask;
2912                    fastTrack->mGeneration++;
2913                    state->mTrackMask |= 1 << j;
2914                    didModify = true;
2915                    // no acknowledgement required for newly active tracks
2916                }
2917                // cache the combined master volume and stream type volume for fast mixer; this
2918                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2919                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2920                ++fastTracks;
2921            } else {
2922                // was it previously active?
2923                if (state->mTrackMask & (1 << j)) {
2924                    fastTrack->mBufferProvider = NULL;
2925                    fastTrack->mGeneration++;
2926                    state->mTrackMask &= ~(1 << j);
2927                    didModify = true;
2928                    // If any fast tracks were removed, we must wait for acknowledgement
2929                    // because we're about to decrement the last sp<> on those tracks.
2930                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2931                } else {
2932                    LOG_FATAL("fast track %d should have been active", j);
2933                }
2934                tracksToRemove->add(track);
2935                // Avoids a misleading display in dumpsys
2936                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2937            }
2938            continue;
2939        }
2940
2941        {   // local variable scope to avoid goto warning
2942
2943        audio_track_cblk_t* cblk = track->cblk();
2944
2945        // The first time a track is added we wait
2946        // for all its buffers to be filled before processing it
2947        int name = track->name();
2948        // make sure that we have enough frames to mix one full buffer.
2949        // enforce this condition only once to enable draining the buffer in case the client
2950        // app does not call stop() and relies on underrun to stop:
2951        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2952        // during last round
2953        size_t desiredFrames;
2954        uint32_t sr = track->sampleRate();
2955        if (sr == mSampleRate) {
2956            desiredFrames = mNormalFrameCount;
2957        } else {
2958            // +1 for rounding and +1 for additional sample needed for interpolation
2959            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
2960            // add frames already consumed but not yet released by the resampler
2961            // because cblk->framesReady() will include these frames
2962            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2963            // the minimum track buffer size is normally twice the number of frames necessary
2964            // to fill one buffer and the resampler should not leave more than one buffer worth
2965            // of unreleased frames after each pass, but just in case...
2966            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2967        }
2968        uint32_t minFrames = 1;
2969        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2970                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2971            minFrames = desiredFrames;
2972        }
2973        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2974        size_t framesReady;
2975        if (track->sharedBuffer() == 0) {
2976            framesReady = track->framesReady();
2977        } else if (track->isStopped()) {
2978            framesReady = 0;
2979        } else {
2980            framesReady = 1;
2981        }
2982        if ((framesReady >= minFrames) && track->isReady() &&
2983                !track->isPaused() && !track->isTerminated())
2984        {
2985            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
2986
2987            mixedTracks++;
2988
2989            // track->mainBuffer() != mMixBuffer means there is an effect chain
2990            // connected to the track
2991            chain.clear();
2992            if (track->mainBuffer() != mMixBuffer) {
2993                chain = getEffectChain_l(track->sessionId());
2994                // Delegate volume control to effect in track effect chain if needed
2995                if (chain != 0) {
2996                    tracksWithEffect++;
2997                } else {
2998                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2999                            "session %d",
3000                            name, track->sessionId());
3001                }
3002            }
3003
3004
3005            int param = AudioMixer::VOLUME;
3006            if (track->mFillingUpStatus == Track::FS_FILLED) {
3007                // no ramp for the first volume setting
3008                track->mFillingUpStatus = Track::FS_ACTIVE;
3009                if (track->mState == TrackBase::RESUMING) {
3010                    track->mState = TrackBase::ACTIVE;
3011                    param = AudioMixer::RAMP_VOLUME;
3012                }
3013                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3014            // FIXME should not make a decision based on mServer
3015            } else if (cblk->mServer != 0) {
3016                // If the track is stopped before the first frame was mixed,
3017                // do not apply ramp
3018                param = AudioMixer::RAMP_VOLUME;
3019            }
3020
3021            // compute volume for this track
3022            uint32_t vl, vr, va;
3023            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3024                vl = vr = va = 0;
3025                if (track->isPausing()) {
3026                    track->setPaused();
3027                }
3028            } else {
3029
3030                // read original volumes with volume control
3031                float typeVolume = mStreamTypes[track->streamType()].volume;
3032                float v = masterVolume * typeVolume;
3033                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3034                uint32_t vlr = proxy->getVolumeLR();
3035                vl = vlr & 0xFFFF;
3036                vr = vlr >> 16;
3037                // track volumes come from shared memory, so can't be trusted and must be clamped
3038                if (vl > MAX_GAIN_INT) {
3039                    ALOGV("Track left volume out of range: %04X", vl);
3040                    vl = MAX_GAIN_INT;
3041                }
3042                if (vr > MAX_GAIN_INT) {
3043                    ALOGV("Track right volume out of range: %04X", vr);
3044                    vr = MAX_GAIN_INT;
3045                }
3046                // now apply the master volume and stream type volume
3047                vl = (uint32_t)(v * vl) << 12;
3048                vr = (uint32_t)(v * vr) << 12;
3049                // assuming master volume and stream type volume each go up to 1.0,
3050                // vl and vr are now in 8.24 format
3051
3052                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3053                // send level comes from shared memory and so may be corrupt
3054                if (sendLevel > MAX_GAIN_INT) {
3055                    ALOGV("Track send level out of range: %04X", sendLevel);
3056                    sendLevel = MAX_GAIN_INT;
3057                }
3058                va = (uint32_t)(v * sendLevel);
3059            }
3060
3061            // Delegate volume control to effect in track effect chain if needed
3062            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3063                // Do not ramp volume if volume is controlled by effect
3064                param = AudioMixer::VOLUME;
3065                track->mHasVolumeController = true;
3066            } else {
3067                // force no volume ramp when volume controller was just disabled or removed
3068                // from effect chain to avoid volume spike
3069                if (track->mHasVolumeController) {
3070                    param = AudioMixer::VOLUME;
3071                }
3072                track->mHasVolumeController = false;
3073            }
3074
3075            // Convert volumes from 8.24 to 4.12 format
3076            // This additional clamping is needed in case chain->setVolume_l() overshot
3077            vl = (vl + (1 << 11)) >> 12;
3078            if (vl > MAX_GAIN_INT) {
3079                vl = MAX_GAIN_INT;
3080            }
3081            vr = (vr + (1 << 11)) >> 12;
3082            if (vr > MAX_GAIN_INT) {
3083                vr = MAX_GAIN_INT;
3084            }
3085
3086            if (va > MAX_GAIN_INT) {
3087                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3088            }
3089
3090            // XXX: these things DON'T need to be done each time
3091            mAudioMixer->setBufferProvider(name, track);
3092            mAudioMixer->enable(name);
3093
3094            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3095            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3096            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3097            mAudioMixer->setParameter(
3098                name,
3099                AudioMixer::TRACK,
3100                AudioMixer::FORMAT, (void *)track->format());
3101            mAudioMixer->setParameter(
3102                name,
3103                AudioMixer::TRACK,
3104                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3105            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3106            uint32_t maxSampleRate = mSampleRate * 2;
3107            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3108            if (reqSampleRate == 0) {
3109                reqSampleRate = mSampleRate;
3110            } else if (reqSampleRate > maxSampleRate) {
3111                reqSampleRate = maxSampleRate;
3112            }
3113            mAudioMixer->setParameter(
3114                name,
3115                AudioMixer::RESAMPLE,
3116                AudioMixer::SAMPLE_RATE,
3117                (void *)reqSampleRate);
3118            mAudioMixer->setParameter(
3119                name,
3120                AudioMixer::TRACK,
3121                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3122            mAudioMixer->setParameter(
3123                name,
3124                AudioMixer::TRACK,
3125                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3126
3127            // reset retry count
3128            track->mRetryCount = kMaxTrackRetries;
3129
3130            // If one track is ready, set the mixer ready if:
3131            //  - the mixer was not ready during previous round OR
3132            //  - no other track is not ready
3133            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3134                    mixerStatus != MIXER_TRACKS_ENABLED) {
3135                mixerStatus = MIXER_TRACKS_READY;
3136            }
3137        } else {
3138            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3139                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3140            }
3141            // clear effect chain input buffer if an active track underruns to avoid sending
3142            // previous audio buffer again to effects
3143            chain = getEffectChain_l(track->sessionId());
3144            if (chain != 0) {
3145                chain->clearInputBuffer();
3146            }
3147
3148            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3149            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3150                    track->isStopped() || track->isPaused()) {
3151                // We have consumed all the buffers of this track.
3152                // Remove it from the list of active tracks.
3153                // TODO: use actual buffer filling status instead of latency when available from
3154                // audio HAL
3155                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3156                size_t framesWritten = mBytesWritten / mFrameSize;
3157                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3158                    if (track->isStopped()) {
3159                        track->reset();
3160                    }
3161                    tracksToRemove->add(track);
3162                }
3163            } else {
3164                // No buffers for this track. Give it a few chances to
3165                // fill a buffer, then remove it from active list.
3166                if (--(track->mRetryCount) <= 0) {
3167                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3168                    tracksToRemove->add(track);
3169                    // indicate to client process that the track was disabled because of underrun;
3170                    // it will then automatically call start() when data is available
3171                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3172                // If one track is not ready, mark the mixer also not ready if:
3173                //  - the mixer was ready during previous round OR
3174                //  - no other track is ready
3175                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3176                                mixerStatus != MIXER_TRACKS_READY) {
3177                    mixerStatus = MIXER_TRACKS_ENABLED;
3178                }
3179            }
3180            mAudioMixer->disable(name);
3181        }
3182
3183        }   // local variable scope to avoid goto warning
3184track_is_ready: ;
3185
3186    }
3187
3188    // Push the new FastMixer state if necessary
3189    bool pauseAudioWatchdog = false;
3190    if (didModify) {
3191        state->mFastTracksGen++;
3192        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3193        if (kUseFastMixer == FastMixer_Dynamic &&
3194                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3195            state->mCommand = FastMixerState::COLD_IDLE;
3196            state->mColdFutexAddr = &mFastMixerFutex;
3197            state->mColdGen++;
3198            mFastMixerFutex = 0;
3199            if (kUseFastMixer == FastMixer_Dynamic) {
3200                mNormalSink = mOutputSink;
3201            }
3202            // If we go into cold idle, need to wait for acknowledgement
3203            // so that fast mixer stops doing I/O.
3204            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3205            pauseAudioWatchdog = true;
3206        }
3207    }
3208    if (sq != NULL) {
3209        sq->end(didModify);
3210        sq->push(block);
3211    }
3212#ifdef AUDIO_WATCHDOG
3213    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3214        mAudioWatchdog->pause();
3215    }
3216#endif
3217
3218    // Now perform the deferred reset on fast tracks that have stopped
3219    while (resetMask != 0) {
3220        size_t i = __builtin_ctz(resetMask);
3221        ALOG_ASSERT(i < count);
3222        resetMask &= ~(1 << i);
3223        sp<Track> t = mActiveTracks[i].promote();
3224        if (t == 0) {
3225            continue;
3226        }
3227        Track* track = t.get();
3228        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3229        track->reset();
3230    }
3231
3232    // remove all the tracks that need to be...
3233    removeTracks_l(*tracksToRemove);
3234
3235    // mix buffer must be cleared if all tracks are connected to an
3236    // effect chain as in this case the mixer will not write to
3237    // mix buffer and track effects will accumulate into it
3238    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3239            (mixedTracks == 0 && fastTracks > 0))) {
3240        // FIXME as a performance optimization, should remember previous zero status
3241        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3242    }
3243
3244    // if any fast tracks, then status is ready
3245    mMixerStatusIgnoringFastTracks = mixerStatus;
3246    if (fastTracks > 0) {
3247        mixerStatus = MIXER_TRACKS_READY;
3248    }
3249    return mixerStatus;
3250}
3251
3252// getTrackName_l() must be called with ThreadBase::mLock held
3253int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3254{
3255    return mAudioMixer->getTrackName(channelMask, sessionId);
3256}
3257
3258// deleteTrackName_l() must be called with ThreadBase::mLock held
3259void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3260{
3261    ALOGV("remove track (%d) and delete from mixer", name);
3262    mAudioMixer->deleteTrackName(name);
3263}
3264
3265// checkForNewParameters_l() must be called with ThreadBase::mLock held
3266bool AudioFlinger::MixerThread::checkForNewParameters_l()
3267{
3268    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3269    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3270    bool reconfig = false;
3271
3272    while (!mNewParameters.isEmpty()) {
3273
3274        if (mFastMixer != NULL) {
3275            FastMixerStateQueue *sq = mFastMixer->sq();
3276            FastMixerState *state = sq->begin();
3277            if (!(state->mCommand & FastMixerState::IDLE)) {
3278                previousCommand = state->mCommand;
3279                state->mCommand = FastMixerState::HOT_IDLE;
3280                sq->end();
3281                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3282            } else {
3283                sq->end(false /*didModify*/);
3284            }
3285        }
3286
3287        status_t status = NO_ERROR;
3288        String8 keyValuePair = mNewParameters[0];
3289        AudioParameter param = AudioParameter(keyValuePair);
3290        int value;
3291
3292        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3293            reconfig = true;
3294        }
3295        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3296            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3297                status = BAD_VALUE;
3298            } else {
3299                reconfig = true;
3300            }
3301        }
3302        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3303            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3304                status = BAD_VALUE;
3305            } else {
3306                reconfig = true;
3307            }
3308        }
3309        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3310            // do not accept frame count changes if tracks are open as the track buffer
3311            // size depends on frame count and correct behavior would not be guaranteed
3312            // if frame count is changed after track creation
3313            if (!mTracks.isEmpty()) {
3314                status = INVALID_OPERATION;
3315            } else {
3316                reconfig = true;
3317            }
3318        }
3319        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3320#ifdef ADD_BATTERY_DATA
3321            // when changing the audio output device, call addBatteryData to notify
3322            // the change
3323            if (mOutDevice != value) {
3324                uint32_t params = 0;
3325                // check whether speaker is on
3326                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3327                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3328                }
3329
3330                audio_devices_t deviceWithoutSpeaker
3331                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3332                // check if any other device (except speaker) is on
3333                if (value & deviceWithoutSpeaker ) {
3334                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3335                }
3336
3337                if (params != 0) {
3338                    addBatteryData(params);
3339                }
3340            }
3341#endif
3342
3343            // forward device change to effects that have requested to be
3344            // aware of attached audio device.
3345            if (value != AUDIO_DEVICE_NONE) {
3346                mOutDevice = value;
3347                for (size_t i = 0; i < mEffectChains.size(); i++) {
3348                    mEffectChains[i]->setDevice_l(mOutDevice);
3349                }
3350            }
3351        }
3352
3353        if (status == NO_ERROR) {
3354            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3355                                                    keyValuePair.string());
3356            if (!mStandby && status == INVALID_OPERATION) {
3357                mOutput->stream->common.standby(&mOutput->stream->common);
3358                mStandby = true;
3359                mBytesWritten = 0;
3360                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3361                                                       keyValuePair.string());
3362            }
3363            if (status == NO_ERROR && reconfig) {
3364                readOutputParameters();
3365                delete mAudioMixer;
3366                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3367                for (size_t i = 0; i < mTracks.size() ; i++) {
3368                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3369                    if (name < 0) {
3370                        break;
3371                    }
3372                    mTracks[i]->mName = name;
3373                }
3374                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3375            }
3376        }
3377
3378        mNewParameters.removeAt(0);
3379
3380        mParamStatus = status;
3381        mParamCond.signal();
3382        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3383        // already timed out waiting for the status and will never signal the condition.
3384        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3385    }
3386
3387    if (!(previousCommand & FastMixerState::IDLE)) {
3388        ALOG_ASSERT(mFastMixer != NULL);
3389        FastMixerStateQueue *sq = mFastMixer->sq();
3390        FastMixerState *state = sq->begin();
3391        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3392        state->mCommand = previousCommand;
3393        sq->end();
3394        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3395    }
3396
3397    return reconfig;
3398}
3399
3400
3401void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3402{
3403    const size_t SIZE = 256;
3404    char buffer[SIZE];
3405    String8 result;
3406
3407    PlaybackThread::dumpInternals(fd, args);
3408
3409    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3410    result.append(buffer);
3411    write(fd, result.string(), result.size());
3412
3413    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3414    const FastMixerDumpState copy(mFastMixerDumpState);
3415    copy.dump(fd);
3416
3417#ifdef STATE_QUEUE_DUMP
3418    // Similar for state queue
3419    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3420    observerCopy.dump(fd);
3421    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3422    mutatorCopy.dump(fd);
3423#endif
3424
3425#ifdef TEE_SINK
3426    // Write the tee output to a .wav file
3427    dumpTee(fd, mTeeSource, mId);
3428#endif
3429
3430#ifdef AUDIO_WATCHDOG
3431    if (mAudioWatchdog != 0) {
3432        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3433        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3434        wdCopy.dump(fd);
3435    }
3436#endif
3437}
3438
3439uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3440{
3441    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3442}
3443
3444uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3445{
3446    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3447}
3448
3449void AudioFlinger::MixerThread::cacheParameters_l()
3450{
3451    PlaybackThread::cacheParameters_l();
3452
3453    // FIXME: Relaxed timing because of a certain device that can't meet latency
3454    // Should be reduced to 2x after the vendor fixes the driver issue
3455    // increase threshold again due to low power audio mode. The way this warning
3456    // threshold is calculated and its usefulness should be reconsidered anyway.
3457    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3458}
3459
3460// ----------------------------------------------------------------------------
3461
3462AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3463        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3464    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3465        // mLeftVolFloat, mRightVolFloat
3466{
3467}
3468
3469AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3470        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3471        ThreadBase::type_t type)
3472    :   PlaybackThread(audioFlinger, output, id, device, type)
3473        // mLeftVolFloat, mRightVolFloat
3474{
3475}
3476
3477AudioFlinger::DirectOutputThread::~DirectOutputThread()
3478{
3479}
3480
3481void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3482{
3483    audio_track_cblk_t* cblk = track->cblk();
3484    float left, right;
3485
3486    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3487        left = right = 0;
3488    } else {
3489        float typeVolume = mStreamTypes[track->streamType()].volume;
3490        float v = mMasterVolume * typeVolume;
3491        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3492        uint32_t vlr = proxy->getVolumeLR();
3493        float v_clamped = v * (vlr & 0xFFFF);
3494        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3495        left = v_clamped/MAX_GAIN;
3496        v_clamped = v * (vlr >> 16);
3497        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3498        right = v_clamped/MAX_GAIN;
3499    }
3500
3501    if (lastTrack) {
3502        if (left != mLeftVolFloat || right != mRightVolFloat) {
3503            mLeftVolFloat = left;
3504            mRightVolFloat = right;
3505
3506            // Convert volumes from float to 8.24
3507            uint32_t vl = (uint32_t)(left * (1 << 24));
3508            uint32_t vr = (uint32_t)(right * (1 << 24));
3509
3510            // Delegate volume control to effect in track effect chain if needed
3511            // only one effect chain can be present on DirectOutputThread, so if
3512            // there is one, the track is connected to it
3513            if (!mEffectChains.isEmpty()) {
3514                mEffectChains[0]->setVolume_l(&vl, &vr);
3515                left = (float)vl / (1 << 24);
3516                right = (float)vr / (1 << 24);
3517            }
3518            if (mOutput->stream->set_volume) {
3519                mOutput->stream->set_volume(mOutput->stream, left, right);
3520            }
3521        }
3522    }
3523}
3524
3525
3526AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3527    Vector< sp<Track> > *tracksToRemove
3528)
3529{
3530    size_t count = mActiveTracks.size();
3531    mixer_state mixerStatus = MIXER_IDLE;
3532
3533    // find out which tracks need to be processed
3534    for (size_t i = 0; i < count; i++) {
3535        sp<Track> t = mActiveTracks[i].promote();
3536        // The track died recently
3537        if (t == 0) {
3538            continue;
3539        }
3540
3541        Track* const track = t.get();
3542        audio_track_cblk_t* cblk = track->cblk();
3543
3544        // The first time a track is added we wait
3545        // for all its buffers to be filled before processing it
3546        uint32_t minFrames;
3547        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3548            minFrames = mNormalFrameCount;
3549        } else {
3550            minFrames = 1;
3551        }
3552        // Only consider last track started for volume and mixer state control.
3553        // This is the last entry in mActiveTracks unless a track underruns.
3554        // As we only care about the transition phase between two tracks on a
3555        // direct output, it is not a problem to ignore the underrun case.
3556        bool last = (i == (count - 1));
3557
3558        if ((track->framesReady() >= minFrames) && track->isReady() &&
3559                !track->isPaused() && !track->isTerminated())
3560        {
3561            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3562
3563            if (track->mFillingUpStatus == Track::FS_FILLED) {
3564                track->mFillingUpStatus = Track::FS_ACTIVE;
3565                // make sure processVolume_l() will apply new volume even if 0
3566                mLeftVolFloat = mRightVolFloat = -1.0;
3567                if (track->mState == TrackBase::RESUMING) {
3568                    track->mState = TrackBase::ACTIVE;
3569                }
3570            }
3571
3572            // compute volume for this track
3573            processVolume_l(track, last);
3574            if (last) {
3575                // reset retry count
3576                track->mRetryCount = kMaxTrackRetriesDirect;
3577                mActiveTrack = t;
3578                mixerStatus = MIXER_TRACKS_READY;
3579            }
3580        } else {
3581            // clear effect chain input buffer if the last active track started underruns
3582            // to avoid sending previous audio buffer again to effects
3583            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3584                mEffectChains[0]->clearInputBuffer();
3585            }
3586
3587            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3588            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3589                    track->isStopped() || track->isPaused()) {
3590                // We have consumed all the buffers of this track.
3591                // Remove it from the list of active tracks.
3592                // TODO: implement behavior for compressed audio
3593                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3594                size_t framesWritten = mBytesWritten / mFrameSize;
3595                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3596                    if (track->isStopped()) {
3597                        track->reset();
3598                    }
3599                    tracksToRemove->add(track);
3600                }
3601            } else {
3602                // No buffers for this track. Give it a few chances to
3603                // fill a buffer, then remove it from active list.
3604                // Only consider last track started for mixer state control
3605                if (--(track->mRetryCount) <= 0) {
3606                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3607                    tracksToRemove->add(track);
3608                } else if (last) {
3609                    mixerStatus = MIXER_TRACKS_ENABLED;
3610                }
3611            }
3612        }
3613    }
3614
3615    // remove all the tracks that need to be...
3616    removeTracks_l(*tracksToRemove);
3617
3618    return mixerStatus;
3619}
3620
3621void AudioFlinger::DirectOutputThread::threadLoop_mix()
3622{
3623    size_t frameCount = mFrameCount;
3624    int8_t *curBuf = (int8_t *)mMixBuffer;
3625    // output audio to hardware
3626    while (frameCount) {
3627        AudioBufferProvider::Buffer buffer;
3628        buffer.frameCount = frameCount;
3629        mActiveTrack->getNextBuffer(&buffer);
3630        if (buffer.raw == NULL) {
3631            memset(curBuf, 0, frameCount * mFrameSize);
3632            break;
3633        }
3634        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3635        frameCount -= buffer.frameCount;
3636        curBuf += buffer.frameCount * mFrameSize;
3637        mActiveTrack->releaseBuffer(&buffer);
3638    }
3639    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3640    sleepTime = 0;
3641    standbyTime = systemTime() + standbyDelay;
3642    mActiveTrack.clear();
3643}
3644
3645void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3646{
3647    if (sleepTime == 0) {
3648        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3649            sleepTime = activeSleepTime;
3650        } else {
3651            sleepTime = idleSleepTime;
3652        }
3653    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3654        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3655        sleepTime = 0;
3656    }
3657}
3658
3659// getTrackName_l() must be called with ThreadBase::mLock held
3660int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3661        int sessionId)
3662{
3663    return 0;
3664}
3665
3666// deleteTrackName_l() must be called with ThreadBase::mLock held
3667void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3668{
3669}
3670
3671// checkForNewParameters_l() must be called with ThreadBase::mLock held
3672bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3673{
3674    bool reconfig = false;
3675
3676    while (!mNewParameters.isEmpty()) {
3677        status_t status = NO_ERROR;
3678        String8 keyValuePair = mNewParameters[0];
3679        AudioParameter param = AudioParameter(keyValuePair);
3680        int value;
3681
3682        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3683            // do not accept frame count changes if tracks are open as the track buffer
3684            // size depends on frame count and correct behavior would not be garantied
3685            // if frame count is changed after track creation
3686            if (!mTracks.isEmpty()) {
3687                status = INVALID_OPERATION;
3688            } else {
3689                reconfig = true;
3690            }
3691        }
3692        if (status == NO_ERROR) {
3693            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3694                                                    keyValuePair.string());
3695            if (!mStandby && status == INVALID_OPERATION) {
3696                mOutput->stream->common.standby(&mOutput->stream->common);
3697                mStandby = true;
3698                mBytesWritten = 0;
3699                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3700                                                       keyValuePair.string());
3701            }
3702            if (status == NO_ERROR && reconfig) {
3703                readOutputParameters();
3704                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3705            }
3706        }
3707
3708        mNewParameters.removeAt(0);
3709
3710        mParamStatus = status;
3711        mParamCond.signal();
3712        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3713        // already timed out waiting for the status and will never signal the condition.
3714        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3715    }
3716    return reconfig;
3717}
3718
3719uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3720{
3721    uint32_t time;
3722    if (audio_is_linear_pcm(mFormat)) {
3723        time = PlaybackThread::activeSleepTimeUs();
3724    } else {
3725        time = 10000;
3726    }
3727    return time;
3728}
3729
3730uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3731{
3732    uint32_t time;
3733    if (audio_is_linear_pcm(mFormat)) {
3734        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3735    } else {
3736        time = 10000;
3737    }
3738    return time;
3739}
3740
3741uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3742{
3743    uint32_t time;
3744    if (audio_is_linear_pcm(mFormat)) {
3745        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3746    } else {
3747        time = 10000;
3748    }
3749    return time;
3750}
3751
3752void AudioFlinger::DirectOutputThread::cacheParameters_l()
3753{
3754    PlaybackThread::cacheParameters_l();
3755
3756    // use shorter standby delay as on normal output to release
3757    // hardware resources as soon as possible
3758    if (audio_is_linear_pcm(mFormat)) {
3759        standbyDelay = microseconds(activeSleepTime*2);
3760    } else {
3761        standbyDelay = kOffloadStandbyDelayNs;
3762    }
3763}
3764
3765// ----------------------------------------------------------------------------
3766
3767AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3768        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3769    :   Thread(false /*canCallJava*/),
3770        mPlaybackThread(playbackThread),
3771        mWriteAckSequence(0),
3772        mDrainSequence(0)
3773{
3774}
3775
3776AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3777{
3778}
3779
3780void AudioFlinger::AsyncCallbackThread::onFirstRef()
3781{
3782    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3783}
3784
3785bool AudioFlinger::AsyncCallbackThread::threadLoop()
3786{
3787    while (!exitPending()) {
3788        uint32_t writeAckSequence;
3789        uint32_t drainSequence;
3790
3791        {
3792            Mutex::Autolock _l(mLock);
3793            mWaitWorkCV.wait(mLock);
3794            if (exitPending()) {
3795                break;
3796            }
3797            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3798                  mWriteAckSequence, mDrainSequence);
3799            writeAckSequence = mWriteAckSequence;
3800            mWriteAckSequence &= ~1;
3801            drainSequence = mDrainSequence;
3802            mDrainSequence &= ~1;
3803        }
3804        {
3805            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3806            if (playbackThread != 0) {
3807                if (writeAckSequence & 1) {
3808                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3809                }
3810                if (drainSequence & 1) {
3811                    playbackThread->resetDraining(drainSequence >> 1);
3812                }
3813            }
3814        }
3815    }
3816    return false;
3817}
3818
3819void AudioFlinger::AsyncCallbackThread::exit()
3820{
3821    ALOGV("AsyncCallbackThread::exit");
3822    Mutex::Autolock _l(mLock);
3823    requestExit();
3824    mWaitWorkCV.broadcast();
3825}
3826
3827void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3828{
3829    Mutex::Autolock _l(mLock);
3830    // bit 0 is cleared
3831    mWriteAckSequence = sequence << 1;
3832}
3833
3834void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3835{
3836    Mutex::Autolock _l(mLock);
3837    // ignore unexpected callbacks
3838    if (mWriteAckSequence & 2) {
3839        mWriteAckSequence |= 1;
3840        mWaitWorkCV.signal();
3841    }
3842}
3843
3844void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3845{
3846    Mutex::Autolock _l(mLock);
3847    // bit 0 is cleared
3848    mDrainSequence = sequence << 1;
3849}
3850
3851void AudioFlinger::AsyncCallbackThread::resetDraining()
3852{
3853    Mutex::Autolock _l(mLock);
3854    // ignore unexpected callbacks
3855    if (mDrainSequence & 2) {
3856        mDrainSequence |= 1;
3857        mWaitWorkCV.signal();
3858    }
3859}
3860
3861
3862// ----------------------------------------------------------------------------
3863AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3864        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3865    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3866        mHwPaused(false),
3867        mFlushPending(false),
3868        mPausedBytesRemaining(0)
3869{
3870}
3871
3872AudioFlinger::OffloadThread::~OffloadThread()
3873{
3874    mPreviousTrack.clear();
3875}
3876
3877void AudioFlinger::OffloadThread::threadLoop_exit()
3878{
3879    if (mFlushPending || mHwPaused) {
3880        // If a flush is pending or track was paused, just discard buffered data
3881        flushHw_l();
3882    } else {
3883        mMixerStatus = MIXER_DRAIN_ALL;
3884        threadLoop_drain();
3885    }
3886    mCallbackThread->exit();
3887    PlaybackThread::threadLoop_exit();
3888}
3889
3890AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3891    Vector< sp<Track> > *tracksToRemove
3892)
3893{
3894    size_t count = mActiveTracks.size();
3895
3896    mixer_state mixerStatus = MIXER_IDLE;
3897    bool doHwPause = false;
3898    bool doHwResume = false;
3899
3900    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3901
3902    // find out which tracks need to be processed
3903    for (size_t i = 0; i < count; i++) {
3904        sp<Track> t = mActiveTracks[i].promote();
3905        // The track died recently
3906        if (t == 0) {
3907            continue;
3908        }
3909        Track* const track = t.get();
3910        audio_track_cblk_t* cblk = track->cblk();
3911        if (mPreviousTrack != NULL) {
3912            if (t != mPreviousTrack) {
3913                // Flush any data still being written from last track
3914                mBytesRemaining = 0;
3915                if (mPausedBytesRemaining) {
3916                    // Last track was paused so we also need to flush saved
3917                    // mixbuffer state and invalidate track so that it will
3918                    // re-submit that unwritten data when it is next resumed
3919                    mPausedBytesRemaining = 0;
3920                    // Invalidate is a bit drastic - would be more efficient
3921                    // to have a flag to tell client that some of the
3922                    // previously written data was lost
3923                    mPreviousTrack->invalidate();
3924                }
3925            }
3926        }
3927        mPreviousTrack = t;
3928        bool last = (i == (count - 1));
3929        if (track->isPausing()) {
3930            track->setPaused();
3931            if (last) {
3932                if (!mHwPaused) {
3933                    doHwPause = true;
3934                    mHwPaused = true;
3935                }
3936                // If we were part way through writing the mixbuffer to
3937                // the HAL we must save this until we resume
3938                // BUG - this will be wrong if a different track is made active,
3939                // in that case we want to discard the pending data in the
3940                // mixbuffer and tell the client to present it again when the
3941                // track is resumed
3942                mPausedWriteLength = mCurrentWriteLength;
3943                mPausedBytesRemaining = mBytesRemaining;
3944                mBytesRemaining = 0;    // stop writing
3945            }
3946            tracksToRemove->add(track);
3947        } else if (track->framesReady() && track->isReady() &&
3948                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
3949            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
3950            if (track->mFillingUpStatus == Track::FS_FILLED) {
3951                track->mFillingUpStatus = Track::FS_ACTIVE;
3952                // make sure processVolume_l() will apply new volume even if 0
3953                mLeftVolFloat = mRightVolFloat = -1.0;
3954                if (track->mState == TrackBase::RESUMING) {
3955                    track->mState = TrackBase::ACTIVE;
3956                    if (last) {
3957                        if (mPausedBytesRemaining) {
3958                            // Need to continue write that was interrupted
3959                            mCurrentWriteLength = mPausedWriteLength;
3960                            mBytesRemaining = mPausedBytesRemaining;
3961                            mPausedBytesRemaining = 0;
3962                        }
3963                        if (mHwPaused) {
3964                            doHwResume = true;
3965                            mHwPaused = false;
3966                            // threadLoop_mix() will handle the case that we need to
3967                            // resume an interrupted write
3968                        }
3969                        // enable write to audio HAL
3970                        sleepTime = 0;
3971                    }
3972                }
3973            }
3974
3975            if (last) {
3976                // reset retry count
3977                track->mRetryCount = kMaxTrackRetriesOffload;
3978                mActiveTrack = t;
3979                mixerStatus = MIXER_TRACKS_READY;
3980            }
3981        } else {
3982            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3983            if (track->isStopping_1()) {
3984                // Hardware buffer can hold a large amount of audio so we must
3985                // wait for all current track's data to drain before we say
3986                // that the track is stopped.
3987                if (mBytesRemaining == 0) {
3988                    // Only start draining when all data in mixbuffer
3989                    // has been written
3990                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
3991                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
3992                    if (last) {
3993                        sleepTime = 0;
3994                        standbyTime = systemTime() + standbyDelay;
3995                        mixerStatus = MIXER_DRAIN_TRACK;
3996                        mDrainSequence += 2;
3997                        if (mHwPaused) {
3998                            // It is possible to move from PAUSED to STOPPING_1 without
3999                            // a resume so we must ensure hardware is running
4000                            mOutput->stream->resume(mOutput->stream);
4001                            mHwPaused = false;
4002                        }
4003                    }
4004                }
4005            } else if (track->isStopping_2()) {
4006                // Drain has completed, signal presentation complete
4007                if (!(mDrainSequence & 1) || !last) {
4008                    track->mState = TrackBase::STOPPED;
4009                    size_t audioHALFrames =
4010                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4011                    size_t framesWritten =
4012                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4013                    track->presentationComplete(framesWritten, audioHALFrames);
4014                    track->reset();
4015                    tracksToRemove->add(track);
4016                }
4017            } else {
4018                // No buffers for this track. Give it a few chances to
4019                // fill a buffer, then remove it from active list.
4020                if (--(track->mRetryCount) <= 0) {
4021                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4022                          track->name());
4023                    tracksToRemove->add(track);
4024                } else if (last){
4025                    mixerStatus = MIXER_TRACKS_ENABLED;
4026                }
4027            }
4028        }
4029        // compute volume for this track
4030        processVolume_l(track, last);
4031    }
4032
4033    // make sure the pause/flush/resume sequence is executed in the right order.
4034    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4035    // before flush and then resume HW. This can happen in case of pause/flush/resume
4036    // if resume is received before pause is executed.
4037    if (doHwPause || (mFlushPending && !mHwPaused && (count != 0))) {
4038        mOutput->stream->pause(mOutput->stream);
4039        if (!doHwPause) {
4040            doHwResume = true;
4041        }
4042    }
4043    if (mFlushPending) {
4044        flushHw_l();
4045        mFlushPending = false;
4046    }
4047    if (doHwResume) {
4048        mOutput->stream->resume(mOutput->stream);
4049    }
4050
4051    // remove all the tracks that need to be...
4052    removeTracks_l(*tracksToRemove);
4053
4054    return mixerStatus;
4055}
4056
4057void AudioFlinger::OffloadThread::flushOutput_l()
4058{
4059    mFlushPending = true;
4060}
4061
4062// must be called with thread mutex locked
4063bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4064{
4065    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4066          mWriteAckSequence, mDrainSequence);
4067    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4068        return true;
4069    }
4070    return false;
4071}
4072
4073// must be called with thread mutex locked
4074bool AudioFlinger::OffloadThread::shouldStandby_l()
4075{
4076    bool TrackPaused = false;
4077
4078    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4079    // after a timeout and we will enter standby then.
4080    if (mTracks.size() > 0) {
4081        TrackPaused = mTracks[mTracks.size() - 1]->isPaused();
4082    }
4083
4084    return !mStandby && !TrackPaused;
4085}
4086
4087
4088bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4089{
4090    Mutex::Autolock _l(mLock);
4091    return waitingAsyncCallback_l();
4092}
4093
4094void AudioFlinger::OffloadThread::flushHw_l()
4095{
4096    mOutput->stream->flush(mOutput->stream);
4097    // Flush anything still waiting in the mixbuffer
4098    mCurrentWriteLength = 0;
4099    mBytesRemaining = 0;
4100    mPausedWriteLength = 0;
4101    mPausedBytesRemaining = 0;
4102    if (mUseAsyncWrite) {
4103        // discard any pending drain or write ack by incrementing sequence
4104        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4105        mDrainSequence = (mDrainSequence + 2) & ~1;
4106        ALOG_ASSERT(mCallbackThread != 0);
4107        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4108        mCallbackThread->setDraining(mDrainSequence);
4109    }
4110}
4111
4112// ----------------------------------------------------------------------------
4113
4114AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4115        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4116    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4117                DUPLICATING),
4118        mWaitTimeMs(UINT_MAX)
4119{
4120    addOutputTrack(mainThread);
4121}
4122
4123AudioFlinger::DuplicatingThread::~DuplicatingThread()
4124{
4125    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4126        mOutputTracks[i]->destroy();
4127    }
4128}
4129
4130void AudioFlinger::DuplicatingThread::threadLoop_mix()
4131{
4132    // mix buffers...
4133    if (outputsReady(outputTracks)) {
4134        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4135    } else {
4136        memset(mMixBuffer, 0, mixBufferSize);
4137    }
4138    sleepTime = 0;
4139    writeFrames = mNormalFrameCount;
4140    mCurrentWriteLength = mixBufferSize;
4141    standbyTime = systemTime() + standbyDelay;
4142}
4143
4144void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4145{
4146    if (sleepTime == 0) {
4147        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4148            sleepTime = activeSleepTime;
4149        } else {
4150            sleepTime = idleSleepTime;
4151        }
4152    } else if (mBytesWritten != 0) {
4153        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4154            writeFrames = mNormalFrameCount;
4155            memset(mMixBuffer, 0, mixBufferSize);
4156        } else {
4157            // flush remaining overflow buffers in output tracks
4158            writeFrames = 0;
4159        }
4160        sleepTime = 0;
4161    }
4162}
4163
4164ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4165{
4166    for (size_t i = 0; i < outputTracks.size(); i++) {
4167        outputTracks[i]->write(mMixBuffer, writeFrames);
4168    }
4169    return (ssize_t)mixBufferSize;
4170}
4171
4172void AudioFlinger::DuplicatingThread::threadLoop_standby()
4173{
4174    // DuplicatingThread implements standby by stopping all tracks
4175    for (size_t i = 0; i < outputTracks.size(); i++) {
4176        outputTracks[i]->stop();
4177    }
4178}
4179
4180void AudioFlinger::DuplicatingThread::saveOutputTracks()
4181{
4182    outputTracks = mOutputTracks;
4183}
4184
4185void AudioFlinger::DuplicatingThread::clearOutputTracks()
4186{
4187    outputTracks.clear();
4188}
4189
4190void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4191{
4192    Mutex::Autolock _l(mLock);
4193    // FIXME explain this formula
4194    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4195    OutputTrack *outputTrack = new OutputTrack(thread,
4196                                            this,
4197                                            mSampleRate,
4198                                            mFormat,
4199                                            mChannelMask,
4200                                            frameCount);
4201    if (outputTrack->cblk() != NULL) {
4202        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4203        mOutputTracks.add(outputTrack);
4204        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4205        updateWaitTime_l();
4206    }
4207}
4208
4209void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4210{
4211    Mutex::Autolock _l(mLock);
4212    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4213        if (mOutputTracks[i]->thread() == thread) {
4214            mOutputTracks[i]->destroy();
4215            mOutputTracks.removeAt(i);
4216            updateWaitTime_l();
4217            return;
4218        }
4219    }
4220    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4221}
4222
4223// caller must hold mLock
4224void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4225{
4226    mWaitTimeMs = UINT_MAX;
4227    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4228        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4229        if (strong != 0) {
4230            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4231            if (waitTimeMs < mWaitTimeMs) {
4232                mWaitTimeMs = waitTimeMs;
4233            }
4234        }
4235    }
4236}
4237
4238
4239bool AudioFlinger::DuplicatingThread::outputsReady(
4240        const SortedVector< sp<OutputTrack> > &outputTracks)
4241{
4242    for (size_t i = 0; i < outputTracks.size(); i++) {
4243        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4244        if (thread == 0) {
4245            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4246                    outputTracks[i].get());
4247            return false;
4248        }
4249        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4250        // see note at standby() declaration
4251        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4252            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4253                    thread.get());
4254            return false;
4255        }
4256    }
4257    return true;
4258}
4259
4260uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4261{
4262    return (mWaitTimeMs * 1000) / 2;
4263}
4264
4265void AudioFlinger::DuplicatingThread::cacheParameters_l()
4266{
4267    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4268    updateWaitTime_l();
4269
4270    MixerThread::cacheParameters_l();
4271}
4272
4273// ----------------------------------------------------------------------------
4274//      Record
4275// ----------------------------------------------------------------------------
4276
4277AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4278                                         AudioStreamIn *input,
4279                                         uint32_t sampleRate,
4280                                         audio_channel_mask_t channelMask,
4281                                         audio_io_handle_t id,
4282                                         audio_devices_t outDevice,
4283                                         audio_devices_t inDevice
4284#ifdef TEE_SINK
4285                                         , const sp<NBAIO_Sink>& teeSink
4286#endif
4287                                         ) :
4288    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4289    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4290    // mRsmpInIndex and mBufferSize set by readInputParameters()
4291    mReqChannelCount(popcount(channelMask)),
4292    mReqSampleRate(sampleRate)
4293    // mBytesRead is only meaningful while active, and so is cleared in start()
4294    // (but might be better to also clear here for dump?)
4295#ifdef TEE_SINK
4296    , mTeeSink(teeSink)
4297#endif
4298{
4299    snprintf(mName, kNameLength, "AudioIn_%X", id);
4300
4301    readInputParameters();
4302    mClientUid = IPCThreadState::self()->getCallingUid();
4303}
4304
4305
4306AudioFlinger::RecordThread::~RecordThread()
4307{
4308    delete[] mRsmpInBuffer;
4309    delete mResampler;
4310    delete[] mRsmpOutBuffer;
4311}
4312
4313void AudioFlinger::RecordThread::onFirstRef()
4314{
4315    run(mName, PRIORITY_URGENT_AUDIO);
4316}
4317
4318status_t AudioFlinger::RecordThread::readyToRun()
4319{
4320    status_t status = initCheck();
4321    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
4322    return status;
4323}
4324
4325bool AudioFlinger::RecordThread::threadLoop()
4326{
4327    AudioBufferProvider::Buffer buffer;
4328    sp<RecordTrack> activeTrack;
4329    Vector< sp<EffectChain> > effectChains;
4330
4331    nsecs_t lastWarning = 0;
4332
4333    inputStandBy();
4334    acquireWakeLock(mClientUid);
4335
4336    // used to verify we've read at least once before evaluating how many bytes were read
4337    bool readOnce = false;
4338
4339    // start recording
4340    while (!exitPending()) {
4341
4342        processConfigEvents();
4343
4344        { // scope for mLock
4345            Mutex::Autolock _l(mLock);
4346            checkForNewParameters_l();
4347            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
4348                standby();
4349
4350                if (exitPending()) {
4351                    break;
4352                }
4353
4354                releaseWakeLock_l();
4355                ALOGV("RecordThread: loop stopping");
4356                // go to sleep
4357                mWaitWorkCV.wait(mLock);
4358                ALOGV("RecordThread: loop starting");
4359                acquireWakeLock_l(mClientUid);
4360                continue;
4361            }
4362            if (mActiveTrack != 0) {
4363                if (mActiveTrack->isTerminated()) {
4364                    removeTrack_l(mActiveTrack);
4365                    mActiveTrack.clear();
4366                } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4367                    standby();
4368                    mActiveTrack.clear();
4369                    mStartStopCond.broadcast();
4370                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
4371                    if (mReqChannelCount != mActiveTrack->channelCount()) {
4372                        mActiveTrack.clear();
4373                        mStartStopCond.broadcast();
4374                    } else if (readOnce) {
4375                        // record start succeeds only if first read from audio input
4376                        // succeeds
4377                        if (mBytesRead >= 0) {
4378                            mActiveTrack->mState = TrackBase::ACTIVE;
4379                        } else {
4380                            mActiveTrack.clear();
4381                        }
4382                        mStartStopCond.broadcast();
4383                    }
4384                    mStandby = false;
4385                }
4386            }
4387
4388            lockEffectChains_l(effectChains);
4389        }
4390
4391        if (mActiveTrack != 0) {
4392            if (mActiveTrack->mState != TrackBase::ACTIVE &&
4393                mActiveTrack->mState != TrackBase::RESUMING) {
4394                unlockEffectChains(effectChains);
4395                usleep(kRecordThreadSleepUs);
4396                continue;
4397            }
4398            for (size_t i = 0; i < effectChains.size(); i ++) {
4399                effectChains[i]->process_l();
4400            }
4401
4402            buffer.frameCount = mFrameCount;
4403            status_t status = mActiveTrack->getNextBuffer(&buffer);
4404            if (status == NO_ERROR) {
4405                readOnce = true;
4406                size_t framesOut = buffer.frameCount;
4407                if (mResampler == NULL) {
4408                    // no resampling
4409                    while (framesOut) {
4410                        size_t framesIn = mFrameCount - mRsmpInIndex;
4411                        if (framesIn) {
4412                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4413                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4414                                    mActiveTrack->mFrameSize;
4415                            if (framesIn > framesOut)
4416                                framesIn = framesOut;
4417                            mRsmpInIndex += framesIn;
4418                            framesOut -= framesIn;
4419                            if (mChannelCount == mReqChannelCount) {
4420                                memcpy(dst, src, framesIn * mFrameSize);
4421                            } else {
4422                                if (mChannelCount == 1) {
4423                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4424                                            (int16_t *)src, framesIn);
4425                                } else {
4426                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4427                                            (int16_t *)src, framesIn);
4428                                }
4429                            }
4430                        }
4431                        if (framesOut && mFrameCount == mRsmpInIndex) {
4432                            void *readInto;
4433                            if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4434                                readInto = buffer.raw;
4435                                framesOut = 0;
4436                            } else {
4437                                readInto = mRsmpInBuffer;
4438                                mRsmpInIndex = 0;
4439                            }
4440                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
4441                                    mBufferSize);
4442                            if (mBytesRead <= 0) {
4443                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
4444                                {
4445                                    ALOGE("Error reading audio input");
4446                                    // Force input into standby so that it tries to
4447                                    // recover at next read attempt
4448                                    inputStandBy();
4449                                    usleep(kRecordThreadSleepUs);
4450                                }
4451                                mRsmpInIndex = mFrameCount;
4452                                framesOut = 0;
4453                                buffer.frameCount = 0;
4454                            }
4455#ifdef TEE_SINK
4456                            else if (mTeeSink != 0) {
4457                                (void) mTeeSink->write(readInto,
4458                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4459                            }
4460#endif
4461                        }
4462                    }
4463                } else {
4464                    // resampling
4465
4466                    // resampler accumulates, but we only have one source track
4467                    memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4468                    // alter output frame count as if we were expecting stereo samples
4469                    if (mChannelCount == 1 && mReqChannelCount == 1) {
4470                        framesOut >>= 1;
4471                    }
4472                    mResampler->resample(mRsmpOutBuffer, framesOut,
4473                            this /* AudioBufferProvider* */);
4474                    // ditherAndClamp() works as long as all buffers returned by
4475                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
4476                    if (mChannelCount == 2 && mReqChannelCount == 1) {
4477                        // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4478                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4479                        // the resampler always outputs stereo samples:
4480                        // do post stereo to mono conversion
4481                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4482                                framesOut);
4483                    } else {
4484                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4485                    }
4486                    // now done with mRsmpOutBuffer
4487
4488                }
4489                if (mFramestoDrop == 0) {
4490                    mActiveTrack->releaseBuffer(&buffer);
4491                } else {
4492                    if (mFramestoDrop > 0) {
4493                        mFramestoDrop -= buffer.frameCount;
4494                        if (mFramestoDrop <= 0) {
4495                            clearSyncStartEvent();
4496                        }
4497                    } else {
4498                        mFramestoDrop += buffer.frameCount;
4499                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4500                                mSyncStartEvent->isCancelled()) {
4501                            ALOGW("Synced record %s, session %d, trigger session %d",
4502                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4503                                  mActiveTrack->sessionId(),
4504                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4505                            clearSyncStartEvent();
4506                        }
4507                    }
4508                }
4509                mActiveTrack->clearOverflow();
4510            }
4511            // client isn't retrieving buffers fast enough
4512            else {
4513                if (!mActiveTrack->setOverflow()) {
4514                    nsecs_t now = systemTime();
4515                    if ((now - lastWarning) > kWarningThrottleNs) {
4516                        ALOGW("RecordThread: buffer overflow");
4517                        lastWarning = now;
4518                    }
4519                }
4520                // Release the processor for a while before asking for a new buffer.
4521                // This will give the application more chance to read from the buffer and
4522                // clear the overflow.
4523                usleep(kRecordThreadSleepUs);
4524            }
4525        }
4526        // enable changes in effect chain
4527        unlockEffectChains(effectChains);
4528        effectChains.clear();
4529    }
4530
4531    standby();
4532
4533    {
4534        Mutex::Autolock _l(mLock);
4535        for (size_t i = 0; i < mTracks.size(); i++) {
4536            sp<RecordTrack> track = mTracks[i];
4537            track->invalidate();
4538        }
4539        mActiveTrack.clear();
4540        mStartStopCond.broadcast();
4541    }
4542
4543    releaseWakeLock();
4544
4545    ALOGV("RecordThread %p exiting", this);
4546    return false;
4547}
4548
4549void AudioFlinger::RecordThread::standby()
4550{
4551    if (!mStandby) {
4552        inputStandBy();
4553        mStandby = true;
4554    }
4555}
4556
4557void AudioFlinger::RecordThread::inputStandBy()
4558{
4559    mInput->stream->common.standby(&mInput->stream->common);
4560}
4561
4562sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
4563        const sp<AudioFlinger::Client>& client,
4564        uint32_t sampleRate,
4565        audio_format_t format,
4566        audio_channel_mask_t channelMask,
4567        size_t frameCount,
4568        int sessionId,
4569        IAudioFlinger::track_flags_t *flags,
4570        pid_t tid,
4571        status_t *status)
4572{
4573    sp<RecordTrack> track;
4574    status_t lStatus;
4575
4576    lStatus = initCheck();
4577    if (lStatus != NO_ERROR) {
4578        ALOGE("Audio driver not initialized.");
4579        goto Exit;
4580    }
4581    // client expresses a preference for FAST, but we get the final say
4582    if (*flags & IAudioFlinger::TRACK_FAST) {
4583      if (
4584            // use case: callback handler and frame count is default or at least as large as HAL
4585            (
4586                (tid != -1) &&
4587                ((frameCount == 0) ||
4588                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
4589            ) &&
4590            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4591            // mono or stereo
4592            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4593              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4594            // hardware sample rate
4595            (sampleRate == mSampleRate) &&
4596            // record thread has an associated fast recorder
4597            hasFastRecorder()
4598            // FIXME test that RecordThread for this fast track has a capable output HAL
4599            // FIXME add a permission test also?
4600        ) {
4601        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4602        if (frameCount == 0) {
4603            frameCount = mFrameCount * kFastTrackMultiplier;
4604        }
4605        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4606                frameCount, mFrameCount);
4607      } else {
4608        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4609                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4610                "hasFastRecorder=%d tid=%d",
4611                frameCount, mFrameCount, format,
4612                audio_is_linear_pcm(format),
4613                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4614        *flags &= ~IAudioFlinger::TRACK_FAST;
4615        // For compatibility with AudioRecord calculation, buffer depth is forced
4616        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4617        // This is probably too conservative, but legacy application code may depend on it.
4618        // If you change this calculation, also review the start threshold which is related.
4619        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4620        size_t mNormalFrameCount = 2048; // FIXME
4621        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4622        if (minBufCount < 2) {
4623            minBufCount = 2;
4624        }
4625        size_t minFrameCount = mNormalFrameCount * minBufCount;
4626        if (frameCount < minFrameCount) {
4627            frameCount = minFrameCount;
4628        }
4629      }
4630    }
4631
4632    // FIXME use flags and tid similar to createTrack_l()
4633
4634    { // scope for mLock
4635        Mutex::Autolock _l(mLock);
4636
4637        track = new RecordTrack(this, client, sampleRate,
4638                      format, channelMask, frameCount, sessionId);
4639
4640        if (track->getCblk() == 0) {
4641            lStatus = NO_MEMORY;
4642            goto Exit;
4643        }
4644        mTracks.add(track);
4645
4646        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4647        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4648                        mAudioFlinger->btNrecIsOff();
4649        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4650        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4651
4652        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4653            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4654            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4655            // so ask activity manager to do this on our behalf
4656            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4657        }
4658    }
4659    lStatus = NO_ERROR;
4660
4661Exit:
4662    if (status) {
4663        *status = lStatus;
4664    }
4665    return track;
4666}
4667
4668status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4669                                           AudioSystem::sync_event_t event,
4670                                           int triggerSession)
4671{
4672    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4673    sp<ThreadBase> strongMe = this;
4674    status_t status = NO_ERROR;
4675
4676    if (event == AudioSystem::SYNC_EVENT_NONE) {
4677        clearSyncStartEvent();
4678    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4679        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4680                                       triggerSession,
4681                                       recordTrack->sessionId(),
4682                                       syncStartEventCallback,
4683                                       this);
4684        // Sync event can be cancelled by the trigger session if the track is not in a
4685        // compatible state in which case we start record immediately
4686        if (mSyncStartEvent->isCancelled()) {
4687            clearSyncStartEvent();
4688        } else {
4689            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4690            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4691        }
4692    }
4693
4694    {
4695        AutoMutex lock(mLock);
4696        if (mActiveTrack != 0) {
4697            if (recordTrack != mActiveTrack.get()) {
4698                status = -EBUSY;
4699            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
4700                mActiveTrack->mState = TrackBase::ACTIVE;
4701            }
4702            return status;
4703        }
4704
4705        recordTrack->mState = TrackBase::IDLE;
4706        mActiveTrack = recordTrack;
4707        mLock.unlock();
4708        status_t status = AudioSystem::startInput(mId);
4709        mLock.lock();
4710        if (status != NO_ERROR) {
4711            mActiveTrack.clear();
4712            clearSyncStartEvent();
4713            return status;
4714        }
4715        mRsmpInIndex = mFrameCount;
4716        mBytesRead = 0;
4717        if (mResampler != NULL) {
4718            mResampler->reset();
4719        }
4720        mActiveTrack->mState = TrackBase::RESUMING;
4721        // signal thread to start
4722        ALOGV("Signal record thread");
4723        mWaitWorkCV.broadcast();
4724        // do not wait for mStartStopCond if exiting
4725        if (exitPending()) {
4726            mActiveTrack.clear();
4727            status = INVALID_OPERATION;
4728            goto startError;
4729        }
4730        mStartStopCond.wait(mLock);
4731        if (mActiveTrack == 0) {
4732            ALOGV("Record failed to start");
4733            status = BAD_VALUE;
4734            goto startError;
4735        }
4736        ALOGV("Record started OK");
4737        return status;
4738    }
4739
4740startError:
4741    AudioSystem::stopInput(mId);
4742    clearSyncStartEvent();
4743    return status;
4744}
4745
4746void AudioFlinger::RecordThread::clearSyncStartEvent()
4747{
4748    if (mSyncStartEvent != 0) {
4749        mSyncStartEvent->cancel();
4750    }
4751    mSyncStartEvent.clear();
4752    mFramestoDrop = 0;
4753}
4754
4755void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4756{
4757    sp<SyncEvent> strongEvent = event.promote();
4758
4759    if (strongEvent != 0) {
4760        RecordThread *me = (RecordThread *)strongEvent->cookie();
4761        me->handleSyncStartEvent(strongEvent);
4762    }
4763}
4764
4765void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4766{
4767    if (event == mSyncStartEvent) {
4768        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4769        // from audio HAL
4770        mFramestoDrop = mFrameCount * 2;
4771    }
4772}
4773
4774bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
4775    ALOGV("RecordThread::stop");
4776    AutoMutex _l(mLock);
4777    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4778        return false;
4779    }
4780    recordTrack->mState = TrackBase::PAUSING;
4781    // do not wait for mStartStopCond if exiting
4782    if (exitPending()) {
4783        return true;
4784    }
4785    mStartStopCond.wait(mLock);
4786    // if we have been restarted, recordTrack == mActiveTrack.get() here
4787    if (exitPending() || recordTrack != mActiveTrack.get()) {
4788        ALOGV("Record stopped OK");
4789        return true;
4790    }
4791    return false;
4792}
4793
4794bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4795{
4796    return false;
4797}
4798
4799status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4800{
4801#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4802    if (!isValidSyncEvent(event)) {
4803        return BAD_VALUE;
4804    }
4805
4806    int eventSession = event->triggerSession();
4807    status_t ret = NAME_NOT_FOUND;
4808
4809    Mutex::Autolock _l(mLock);
4810
4811    for (size_t i = 0; i < mTracks.size(); i++) {
4812        sp<RecordTrack> track = mTracks[i];
4813        if (eventSession == track->sessionId()) {
4814            (void) track->setSyncEvent(event);
4815            ret = NO_ERROR;
4816        }
4817    }
4818    return ret;
4819#else
4820    return BAD_VALUE;
4821#endif
4822}
4823
4824// destroyTrack_l() must be called with ThreadBase::mLock held
4825void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4826{
4827    track->terminate();
4828    track->mState = TrackBase::STOPPED;
4829    // active tracks are removed by threadLoop()
4830    if (mActiveTrack != track) {
4831        removeTrack_l(track);
4832    }
4833}
4834
4835void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4836{
4837    mTracks.remove(track);
4838    // need anything related to effects here?
4839}
4840
4841void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4842{
4843    dumpInternals(fd, args);
4844    dumpTracks(fd, args);
4845    dumpEffectChains(fd, args);
4846}
4847
4848void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4849{
4850    const size_t SIZE = 256;
4851    char buffer[SIZE];
4852    String8 result;
4853
4854    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4855    result.append(buffer);
4856
4857    if (mActiveTrack != 0) {
4858        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4859        result.append(buffer);
4860        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
4861        result.append(buffer);
4862        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4863        result.append(buffer);
4864        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4865        result.append(buffer);
4866        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4867        result.append(buffer);
4868    } else {
4869        result.append("No active record client\n");
4870    }
4871
4872    write(fd, result.string(), result.size());
4873
4874    dumpBase(fd, args);
4875}
4876
4877void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4878{
4879    const size_t SIZE = 256;
4880    char buffer[SIZE];
4881    String8 result;
4882
4883    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4884    result.append(buffer);
4885    RecordTrack::appendDumpHeader(result);
4886    for (size_t i = 0; i < mTracks.size(); ++i) {
4887        sp<RecordTrack> track = mTracks[i];
4888        if (track != 0) {
4889            track->dump(buffer, SIZE);
4890            result.append(buffer);
4891        }
4892    }
4893
4894    if (mActiveTrack != 0) {
4895        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4896        result.append(buffer);
4897        RecordTrack::appendDumpHeader(result);
4898        mActiveTrack->dump(buffer, SIZE);
4899        result.append(buffer);
4900
4901    }
4902    write(fd, result.string(), result.size());
4903}
4904
4905// AudioBufferProvider interface
4906status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4907{
4908    size_t framesReq = buffer->frameCount;
4909    size_t framesReady = mFrameCount - mRsmpInIndex;
4910    int channelCount;
4911
4912    if (framesReady == 0) {
4913        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mBufferSize);
4914        if (mBytesRead <= 0) {
4915            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4916                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4917                // Force input into standby so that it tries to
4918                // recover at next read attempt
4919                inputStandBy();
4920                usleep(kRecordThreadSleepUs);
4921            }
4922            buffer->raw = NULL;
4923            buffer->frameCount = 0;
4924            return NOT_ENOUGH_DATA;
4925        }
4926        mRsmpInIndex = 0;
4927        framesReady = mFrameCount;
4928    }
4929
4930    if (framesReq > framesReady) {
4931        framesReq = framesReady;
4932    }
4933
4934    if (mChannelCount == 1 && mReqChannelCount == 2) {
4935        channelCount = 1;
4936    } else {
4937        channelCount = 2;
4938    }
4939    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4940    buffer->frameCount = framesReq;
4941    return NO_ERROR;
4942}
4943
4944// AudioBufferProvider interface
4945void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4946{
4947    mRsmpInIndex += buffer->frameCount;
4948    buffer->frameCount = 0;
4949}
4950
4951bool AudioFlinger::RecordThread::checkForNewParameters_l()
4952{
4953    bool reconfig = false;
4954
4955    while (!mNewParameters.isEmpty()) {
4956        status_t status = NO_ERROR;
4957        String8 keyValuePair = mNewParameters[0];
4958        AudioParameter param = AudioParameter(keyValuePair);
4959        int value;
4960        audio_format_t reqFormat = mFormat;
4961        uint32_t reqSamplingRate = mReqSampleRate;
4962        uint32_t reqChannelCount = mReqChannelCount;
4963
4964        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4965            reqSamplingRate = value;
4966            reconfig = true;
4967        }
4968        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4969            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
4970                status = BAD_VALUE;
4971            } else {
4972                reqFormat = (audio_format_t) value;
4973                reconfig = true;
4974            }
4975        }
4976        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4977            reqChannelCount = popcount(value);
4978            reconfig = true;
4979        }
4980        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4981            // do not accept frame count changes if tracks are open as the track buffer
4982            // size depends on frame count and correct behavior would not be guaranteed
4983            // if frame count is changed after track creation
4984            if (mActiveTrack != 0) {
4985                status = INVALID_OPERATION;
4986            } else {
4987                reconfig = true;
4988            }
4989        }
4990        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4991            // forward device change to effects that have requested to be
4992            // aware of attached audio device.
4993            for (size_t i = 0; i < mEffectChains.size(); i++) {
4994                mEffectChains[i]->setDevice_l(value);
4995            }
4996
4997            // store input device and output device but do not forward output device to audio HAL.
4998            // Note that status is ignored by the caller for output device
4999            // (see AudioFlinger::setParameters()
5000            if (audio_is_output_devices(value)) {
5001                mOutDevice = value;
5002                status = BAD_VALUE;
5003            } else {
5004                mInDevice = value;
5005                // disable AEC and NS if the device is a BT SCO headset supporting those
5006                // pre processings
5007                if (mTracks.size() > 0) {
5008                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5009                                        mAudioFlinger->btNrecIsOff();
5010                    for (size_t i = 0; i < mTracks.size(); i++) {
5011                        sp<RecordTrack> track = mTracks[i];
5012                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5013                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5014                    }
5015                }
5016            }
5017        }
5018        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5019                mAudioSource != (audio_source_t)value) {
5020            // forward device change to effects that have requested to be
5021            // aware of attached audio device.
5022            for (size_t i = 0; i < mEffectChains.size(); i++) {
5023                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5024            }
5025            mAudioSource = (audio_source_t)value;
5026        }
5027        if (status == NO_ERROR) {
5028            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5029                    keyValuePair.string());
5030            if (status == INVALID_OPERATION) {
5031                inputStandBy();
5032                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5033                        keyValuePair.string());
5034            }
5035            if (reconfig) {
5036                if (status == BAD_VALUE &&
5037                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5038                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5039                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5040                            <= (2 * reqSamplingRate)) &&
5041                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5042                            <= FCC_2 &&
5043                    (reqChannelCount <= FCC_2)) {
5044                    status = NO_ERROR;
5045                }
5046                if (status == NO_ERROR) {
5047                    readInputParameters();
5048                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5049                }
5050            }
5051        }
5052
5053        mNewParameters.removeAt(0);
5054
5055        mParamStatus = status;
5056        mParamCond.signal();
5057        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5058        // already timed out waiting for the status and will never signal the condition.
5059        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5060    }
5061    return reconfig;
5062}
5063
5064String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5065{
5066    Mutex::Autolock _l(mLock);
5067    if (initCheck() != NO_ERROR) {
5068        return String8();
5069    }
5070
5071    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5072    const String8 out_s8(s);
5073    free(s);
5074    return out_s8;
5075}
5076
5077void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5078    AudioSystem::OutputDescriptor desc;
5079    void *param2 = NULL;
5080
5081    switch (event) {
5082    case AudioSystem::INPUT_OPENED:
5083    case AudioSystem::INPUT_CONFIG_CHANGED:
5084        desc.channelMask = mChannelMask;
5085        desc.samplingRate = mSampleRate;
5086        desc.format = mFormat;
5087        desc.frameCount = mFrameCount;
5088        desc.latency = 0;
5089        param2 = &desc;
5090        break;
5091
5092    case AudioSystem::INPUT_CLOSED:
5093    default:
5094        break;
5095    }
5096    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5097}
5098
5099void AudioFlinger::RecordThread::readInputParameters()
5100{
5101    delete[] mRsmpInBuffer;
5102    // mRsmpInBuffer is always assigned a new[] below
5103    delete[] mRsmpOutBuffer;
5104    mRsmpOutBuffer = NULL;
5105    delete mResampler;
5106    mResampler = NULL;
5107
5108    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5109    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5110    mChannelCount = popcount(mChannelMask);
5111    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5112    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5113        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5114    }
5115    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5116    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5117    mFrameCount = mBufferSize / mFrameSize;
5118    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
5119
5120    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
5121    {
5122        int channelCount;
5123        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
5124        // stereo to mono post process as the resampler always outputs stereo.
5125        if (mChannelCount == 1 && mReqChannelCount == 2) {
5126            channelCount = 1;
5127        } else {
5128            channelCount = 2;
5129        }
5130        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
5131        mResampler->setSampleRate(mSampleRate);
5132        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5133        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5134
5135        // optmization: if mono to mono, alter input frame count as if we were inputing
5136        // stereo samples
5137        if (mChannelCount == 1 && mReqChannelCount == 1) {
5138            mFrameCount >>= 1;
5139        }
5140
5141    }
5142    mRsmpInIndex = mFrameCount;
5143}
5144
5145unsigned int AudioFlinger::RecordThread::getInputFramesLost()
5146{
5147    Mutex::Autolock _l(mLock);
5148    if (initCheck() != NO_ERROR) {
5149        return 0;
5150    }
5151
5152    return mInput->stream->get_input_frames_lost(mInput->stream);
5153}
5154
5155uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5156{
5157    Mutex::Autolock _l(mLock);
5158    uint32_t result = 0;
5159    if (getEffectChain_l(sessionId) != 0) {
5160        result = EFFECT_SESSION;
5161    }
5162
5163    for (size_t i = 0; i < mTracks.size(); ++i) {
5164        if (sessionId == mTracks[i]->sessionId()) {
5165            result |= TRACK_SESSION;
5166            break;
5167        }
5168    }
5169
5170    return result;
5171}
5172
5173KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5174{
5175    KeyedVector<int, bool> ids;
5176    Mutex::Autolock _l(mLock);
5177    for (size_t j = 0; j < mTracks.size(); ++j) {
5178        sp<RecordThread::RecordTrack> track = mTracks[j];
5179        int sessionId = track->sessionId();
5180        if (ids.indexOfKey(sessionId) < 0) {
5181            ids.add(sessionId, true);
5182        }
5183    }
5184    return ids;
5185}
5186
5187AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5188{
5189    Mutex::Autolock _l(mLock);
5190    AudioStreamIn *input = mInput;
5191    mInput = NULL;
5192    return input;
5193}
5194
5195// this method must always be called either with ThreadBase mLock held or inside the thread loop
5196audio_stream_t* AudioFlinger::RecordThread::stream() const
5197{
5198    if (mInput == NULL) {
5199        return NULL;
5200    }
5201    return &mInput->stream->common;
5202}
5203
5204status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5205{
5206    // only one chain per input thread
5207    if (mEffectChains.size() != 0) {
5208        return INVALID_OPERATION;
5209    }
5210    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5211
5212    chain->setInBuffer(NULL);
5213    chain->setOutBuffer(NULL);
5214
5215    checkSuspendOnAddEffectChain_l(chain);
5216
5217    mEffectChains.add(chain);
5218
5219    return NO_ERROR;
5220}
5221
5222size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5223{
5224    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5225    ALOGW_IF(mEffectChains.size() != 1,
5226            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5227            chain.get(), mEffectChains.size(), this);
5228    if (mEffectChains.size() == 1) {
5229        mEffectChains.removeAt(0);
5230    }
5231    return 0;
5232}
5233
5234}; // namespace android
5235