Threads.cpp revision f0002d142e6d24c5438600b2c259679de710f8ac
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <media/AudioParameter.h>
29#include <utils/Log.h>
30#include <utils/Trace.h>
31
32#include <private/media/AudioTrackShared.h>
33#include <hardware/audio.h>
34#include <audio_effects/effect_ns.h>
35#include <audio_effects/effect_aec.h>
36#include <audio_utils/primitives.h>
37
38// NBAIO implementations
39#include <media/nbaio/AudioStreamOutSink.h>
40#include <media/nbaio/MonoPipe.h>
41#include <media/nbaio/MonoPipeReader.h>
42#include <media/nbaio/Pipe.h>
43#include <media/nbaio/PipeReader.h>
44#include <media/nbaio/SourceAudioBufferProvider.h>
45
46#include <powermanager/PowerManager.h>
47
48#include <common_time/cc_helper.h>
49#include <common_time/local_clock.h>
50
51#include "AudioFlinger.h"
52#include "AudioMixer.h"
53#include "FastMixer.h"
54#include "ServiceUtilities.h"
55#include "SchedulingPolicyService.h"
56
57#ifdef ADD_BATTERY_DATA
58#include <media/IMediaPlayerService.h>
59#include <media/IMediaDeathNotifier.h>
60#endif
61
62#ifdef DEBUG_CPU_USAGE
63#include <cpustats/CentralTendencyStatistics.h>
64#include <cpustats/ThreadCpuUsage.h>
65#endif
66
67// ----------------------------------------------------------------------------
68
69// Note: the following macro is used for extremely verbose logging message.  In
70// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
71// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
72// are so verbose that we want to suppress them even when we have ALOG_ASSERT
73// turned on.  Do not uncomment the #def below unless you really know what you
74// are doing and want to see all of the extremely verbose messages.
75//#define VERY_VERY_VERBOSE_LOGGING
76#ifdef VERY_VERY_VERBOSE_LOGGING
77#define ALOGVV ALOGV
78#else
79#define ALOGVV(a...) do { } while(0)
80#endif
81
82namespace android {
83
84// retry counts for buffer fill timeout
85// 50 * ~20msecs = 1 second
86static const int8_t kMaxTrackRetries = 50;
87static const int8_t kMaxTrackStartupRetries = 50;
88// allow less retry attempts on direct output thread.
89// direct outputs can be a scarce resource in audio hardware and should
90// be released as quickly as possible.
91static const int8_t kMaxTrackRetriesDirect = 2;
92
93// don't warn about blocked writes or record buffer overflows more often than this
94static const nsecs_t kWarningThrottleNs = seconds(5);
95
96// RecordThread loop sleep time upon application overrun or audio HAL read error
97static const int kRecordThreadSleepUs = 5000;
98
99// maximum time to wait for setParameters to complete
100static const nsecs_t kSetParametersTimeoutNs = seconds(2);
101
102// minimum sleep time for the mixer thread loop when tracks are active but in underrun
103static const uint32_t kMinThreadSleepTimeUs = 5000;
104// maximum divider applied to the active sleep time in the mixer thread loop
105static const uint32_t kMaxThreadSleepTimeShift = 2;
106
107// minimum normal mix buffer size, expressed in milliseconds rather than frames
108static const uint32_t kMinNormalMixBufferSizeMs = 20;
109// maximum normal mix buffer size
110static const uint32_t kMaxNormalMixBufferSizeMs = 24;
111
112// Offloaded output thread standby delay: allows track transition without going to standby
113static const nsecs_t kOffloadStandbyDelayNs = seconds(1);
114
115// Whether to use fast mixer
116static const enum {
117    FastMixer_Never,    // never initialize or use: for debugging only
118    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
119                        // normal mixer multiplier is 1
120    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
123                        // multiplier is calculated based on min & max normal mixer buffer size
124    // FIXME for FastMixer_Dynamic:
125    //  Supporting this option will require fixing HALs that can't handle large writes.
126    //  For example, one HAL implementation returns an error from a large write,
127    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
128    //  We could either fix the HAL implementations, or provide a wrapper that breaks
129    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
130} kUseFastMixer = FastMixer_Static;
131
132// Priorities for requestPriority
133static const int kPriorityAudioApp = 2;
134static const int kPriorityFastMixer = 3;
135
136// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
137// for the track.  The client then sub-divides this into smaller buffers for its use.
138// Currently the client uses N-buffering by default, but doesn't tell us about the value of N.
139// So for now we just assume that client is double-buffered for fast tracks.
140// FIXME It would be better for client to tell AudioFlinger the value of N,
141// so AudioFlinger could allocate the right amount of memory.
142// See the client's minBufCount and mNotificationFramesAct calculations for details.
143static const int kFastTrackMultiplier = 2;
144
145// ----------------------------------------------------------------------------
146
147#ifdef ADD_BATTERY_DATA
148// To collect the amplifier usage
149static void addBatteryData(uint32_t params) {
150    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
151    if (service == NULL) {
152        // it already logged
153        return;
154    }
155
156    service->addBatteryData(params);
157}
158#endif
159
160
161// ----------------------------------------------------------------------------
162//      CPU Stats
163// ----------------------------------------------------------------------------
164
165class CpuStats {
166public:
167    CpuStats();
168    void sample(const String8 &title);
169#ifdef DEBUG_CPU_USAGE
170private:
171    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
172    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
173
174    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
175
176    int mCpuNum;                        // thread's current CPU number
177    int mCpukHz;                        // frequency of thread's current CPU in kHz
178#endif
179};
180
181CpuStats::CpuStats()
182#ifdef DEBUG_CPU_USAGE
183    : mCpuNum(-1), mCpukHz(-1)
184#endif
185{
186}
187
188void CpuStats::sample(const String8 &title) {
189#ifdef DEBUG_CPU_USAGE
190    // get current thread's delta CPU time in wall clock ns
191    double wcNs;
192    bool valid = mCpuUsage.sampleAndEnable(wcNs);
193
194    // record sample for wall clock statistics
195    if (valid) {
196        mWcStats.sample(wcNs);
197    }
198
199    // get the current CPU number
200    int cpuNum = sched_getcpu();
201
202    // get the current CPU frequency in kHz
203    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
204
205    // check if either CPU number or frequency changed
206    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
207        mCpuNum = cpuNum;
208        mCpukHz = cpukHz;
209        // ignore sample for purposes of cycles
210        valid = false;
211    }
212
213    // if no change in CPU number or frequency, then record sample for cycle statistics
214    if (valid && mCpukHz > 0) {
215        double cycles = wcNs * cpukHz * 0.000001;
216        mHzStats.sample(cycles);
217    }
218
219    unsigned n = mWcStats.n();
220    // mCpuUsage.elapsed() is expensive, so don't call it every loop
221    if ((n & 127) == 1) {
222        long long elapsed = mCpuUsage.elapsed();
223        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
224            double perLoop = elapsed / (double) n;
225            double perLoop100 = perLoop * 0.01;
226            double perLoop1k = perLoop * 0.001;
227            double mean = mWcStats.mean();
228            double stddev = mWcStats.stddev();
229            double minimum = mWcStats.minimum();
230            double maximum = mWcStats.maximum();
231            double meanCycles = mHzStats.mean();
232            double stddevCycles = mHzStats.stddev();
233            double minCycles = mHzStats.minimum();
234            double maxCycles = mHzStats.maximum();
235            mCpuUsage.resetElapsed();
236            mWcStats.reset();
237            mHzStats.reset();
238            ALOGD("CPU usage for %s over past %.1f secs\n"
239                "  (%u mixer loops at %.1f mean ms per loop):\n"
240                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
241                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
242                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
243                    title.string(),
244                    elapsed * .000000001, n, perLoop * .000001,
245                    mean * .001,
246                    stddev * .001,
247                    minimum * .001,
248                    maximum * .001,
249                    mean / perLoop100,
250                    stddev / perLoop100,
251                    minimum / perLoop100,
252                    maximum / perLoop100,
253                    meanCycles / perLoop1k,
254                    stddevCycles / perLoop1k,
255                    minCycles / perLoop1k,
256                    maxCycles / perLoop1k);
257
258        }
259    }
260#endif
261};
262
263// ----------------------------------------------------------------------------
264//      ThreadBase
265// ----------------------------------------------------------------------------
266
267AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
268        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
269    :   Thread(false /*canCallJava*/),
270        mType(type),
271        mAudioFlinger(audioFlinger),
272        // mSampleRate, mFrameCount, mChannelMask, mChannelCount, mFrameSize, mFormat, mBufferSize
273        // are set by PlaybackThread::readOutputParameters() or RecordThread::readInputParameters()
274        mParamStatus(NO_ERROR),
275        //FIXME: mStandby should be true here. Is this some kind of hack?
276        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
277        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
278        // mName will be set by concrete (non-virtual) subclass
279        mDeathRecipient(new PMDeathRecipient(this))
280{
281}
282
283AudioFlinger::ThreadBase::~ThreadBase()
284{
285    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
286    for (size_t i = 0; i < mConfigEvents.size(); i++) {
287        delete mConfigEvents[i];
288    }
289    mConfigEvents.clear();
290
291    mParamCond.broadcast();
292    // do not lock the mutex in destructor
293    releaseWakeLock_l();
294    if (mPowerManager != 0) {
295        sp<IBinder> binder = mPowerManager->asBinder();
296        binder->unlinkToDeath(mDeathRecipient);
297    }
298}
299
300status_t AudioFlinger::ThreadBase::readyToRun()
301{
302    status_t status = initCheck();
303    if (status == NO_ERROR) {
304        ALOGI("AudioFlinger's thread %p ready to run", this);
305    } else {
306        ALOGE("No working audio driver found.");
307    }
308    return status;
309}
310
311void AudioFlinger::ThreadBase::exit()
312{
313    ALOGV("ThreadBase::exit");
314    // do any cleanup required for exit to succeed
315    preExit();
316    {
317        // This lock prevents the following race in thread (uniprocessor for illustration):
318        //  if (!exitPending()) {
319        //      // context switch from here to exit()
320        //      // exit() calls requestExit(), what exitPending() observes
321        //      // exit() calls signal(), which is dropped since no waiters
322        //      // context switch back from exit() to here
323        //      mWaitWorkCV.wait(...);
324        //      // now thread is hung
325        //  }
326        AutoMutex lock(mLock);
327        requestExit();
328        mWaitWorkCV.broadcast();
329    }
330    // When Thread::requestExitAndWait is made virtual and this method is renamed to
331    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
332    requestExitAndWait();
333}
334
335status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
336{
337    status_t status;
338
339    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
340    Mutex::Autolock _l(mLock);
341
342    mNewParameters.add(keyValuePairs);
343    mWaitWorkCV.signal();
344    // wait condition with timeout in case the thread loop has exited
345    // before the request could be processed
346    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
347        status = mParamStatus;
348        mWaitWorkCV.signal();
349    } else {
350        status = TIMED_OUT;
351    }
352    return status;
353}
354
355void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
356{
357    Mutex::Autolock _l(mLock);
358    sendIoConfigEvent_l(event, param);
359}
360
361// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
362void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
363{
364    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
365    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
366    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
367            param);
368    mWaitWorkCV.signal();
369}
370
371// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
372void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
373{
374    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
375    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
376    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
377          mConfigEvents.size(), pid, tid, prio);
378    mWaitWorkCV.signal();
379}
380
381void AudioFlinger::ThreadBase::processConfigEvents()
382{
383    Mutex::Autolock _l(mLock);
384    processConfigEvents_l();
385}
386
387// post condition: mConfigEvents.isEmpty()
388void AudioFlinger::ThreadBase::processConfigEvents_l()
389{
390    while (!mConfigEvents.isEmpty()) {
391        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
392        ConfigEvent *event = mConfigEvents[0];
393        mConfigEvents.removeAt(0);
394        // release mLock before locking AudioFlinger mLock: lock order is always
395        // AudioFlinger then ThreadBase to avoid cross deadlock
396        mLock.unlock();
397        switch (event->type()) {
398        case CFG_EVENT_PRIO: {
399            PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
400            // FIXME Need to understand why this has be done asynchronously
401            int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
402                    true /*asynchronous*/);
403            if (err != 0) {
404                ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
405                      prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
406            }
407        } break;
408        case CFG_EVENT_IO: {
409            IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
410            {
411                Mutex::Autolock _l(mAudioFlinger->mLock);
412                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
413            }
414        } break;
415        default:
416            ALOGE("processConfigEvents() unknown event type %d", event->type());
417            break;
418        }
419        delete event;
420        mLock.lock();
421    }
422}
423
424void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
425{
426    const size_t SIZE = 256;
427    char buffer[SIZE];
428    String8 result;
429
430    bool locked = AudioFlinger::dumpTryLock(mLock);
431    if (!locked) {
432        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
433        write(fd, buffer, strlen(buffer));
434    }
435
436    snprintf(buffer, SIZE, "io handle: %d\n", mId);
437    result.append(buffer);
438    snprintf(buffer, SIZE, "TID: %d\n", getTid());
439    result.append(buffer);
440    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
441    result.append(buffer);
442    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
443    result.append(buffer);
444    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
445    result.append(buffer);
446    snprintf(buffer, SIZE, "HAL buffer size: %u bytes\n", mBufferSize);
447    result.append(buffer);
448    snprintf(buffer, SIZE, "Channel Count: %u\n", mChannelCount);
449    result.append(buffer);
450    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
451    result.append(buffer);
452    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
453    result.append(buffer);
454    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
455    result.append(buffer);
456
457    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
458    result.append(buffer);
459    result.append(" Index Command");
460    for (size_t i = 0; i < mNewParameters.size(); ++i) {
461        snprintf(buffer, SIZE, "\n %02d    ", i);
462        result.append(buffer);
463        result.append(mNewParameters[i]);
464    }
465
466    snprintf(buffer, SIZE, "\n\nPending config events: \n");
467    result.append(buffer);
468    for (size_t i = 0; i < mConfigEvents.size(); i++) {
469        mConfigEvents[i]->dump(buffer, SIZE);
470        result.append(buffer);
471    }
472    result.append("\n");
473
474    write(fd, result.string(), result.size());
475
476    if (locked) {
477        mLock.unlock();
478    }
479}
480
481void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
482{
483    const size_t SIZE = 256;
484    char buffer[SIZE];
485    String8 result;
486
487    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
488    write(fd, buffer, strlen(buffer));
489
490    for (size_t i = 0; i < mEffectChains.size(); ++i) {
491        sp<EffectChain> chain = mEffectChains[i];
492        if (chain != 0) {
493            chain->dump(fd, args);
494        }
495    }
496}
497
498void AudioFlinger::ThreadBase::acquireWakeLock(int uid)
499{
500    Mutex::Autolock _l(mLock);
501    acquireWakeLock_l(uid);
502}
503
504String16 AudioFlinger::ThreadBase::getWakeLockTag()
505{
506    switch (mType) {
507        case MIXER:
508            return String16("AudioMix");
509        case DIRECT:
510            return String16("AudioDirectOut");
511        case DUPLICATING:
512            return String16("AudioDup");
513        case RECORD:
514            return String16("AudioIn");
515        case OFFLOAD:
516            return String16("AudioOffload");
517        default:
518            ALOG_ASSERT(false);
519            return String16("AudioUnknown");
520    }
521}
522
523void AudioFlinger::ThreadBase::acquireWakeLock_l(int uid)
524{
525    getPowerManager_l();
526    if (mPowerManager != 0) {
527        sp<IBinder> binder = new BBinder();
528        status_t status;
529        if (uid >= 0) {
530            status = mPowerManager->acquireWakeLockWithUid(POWERMANAGER_PARTIAL_WAKE_LOCK,
531                    binder,
532                    getWakeLockTag(),
533                    String16("media"),
534                    uid);
535        } else {
536            status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
537                    binder,
538                    getWakeLockTag(),
539                    String16("media"));
540        }
541        if (status == NO_ERROR) {
542            mWakeLockToken = binder;
543        }
544        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
545    }
546}
547
548void AudioFlinger::ThreadBase::releaseWakeLock()
549{
550    Mutex::Autolock _l(mLock);
551    releaseWakeLock_l();
552}
553
554void AudioFlinger::ThreadBase::releaseWakeLock_l()
555{
556    if (mWakeLockToken != 0) {
557        ALOGV("releaseWakeLock_l() %s", mName);
558        if (mPowerManager != 0) {
559            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
560        }
561        mWakeLockToken.clear();
562    }
563}
564
565void AudioFlinger::ThreadBase::updateWakeLockUids(const SortedVector<int> &uids) {
566    Mutex::Autolock _l(mLock);
567    updateWakeLockUids_l(uids);
568}
569
570void AudioFlinger::ThreadBase::getPowerManager_l() {
571
572    if (mPowerManager == 0) {
573        // use checkService() to avoid blocking if power service is not up yet
574        sp<IBinder> binder =
575            defaultServiceManager()->checkService(String16("power"));
576        if (binder == 0) {
577            ALOGW("Thread %s cannot connect to the power manager service", mName);
578        } else {
579            mPowerManager = interface_cast<IPowerManager>(binder);
580            binder->linkToDeath(mDeathRecipient);
581        }
582    }
583}
584
585void AudioFlinger::ThreadBase::updateWakeLockUids_l(const SortedVector<int> &uids) {
586
587    getPowerManager_l();
588    if (mWakeLockToken == NULL) {
589        ALOGE("no wake lock to update!");
590        return;
591    }
592    if (mPowerManager != 0) {
593        sp<IBinder> binder = new BBinder();
594        status_t status;
595        status = mPowerManager->updateWakeLockUids(mWakeLockToken, uids.size(), uids.array());
596        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
597    }
598}
599
600void AudioFlinger::ThreadBase::clearPowerManager()
601{
602    Mutex::Autolock _l(mLock);
603    releaseWakeLock_l();
604    mPowerManager.clear();
605}
606
607void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
608{
609    sp<ThreadBase> thread = mThread.promote();
610    if (thread != 0) {
611        thread->clearPowerManager();
612    }
613    ALOGW("power manager service died !!!");
614}
615
616void AudioFlinger::ThreadBase::setEffectSuspended(
617        const effect_uuid_t *type, bool suspend, int sessionId)
618{
619    Mutex::Autolock _l(mLock);
620    setEffectSuspended_l(type, suspend, sessionId);
621}
622
623void AudioFlinger::ThreadBase::setEffectSuspended_l(
624        const effect_uuid_t *type, bool suspend, int sessionId)
625{
626    sp<EffectChain> chain = getEffectChain_l(sessionId);
627    if (chain != 0) {
628        if (type != NULL) {
629            chain->setEffectSuspended_l(type, suspend);
630        } else {
631            chain->setEffectSuspendedAll_l(suspend);
632        }
633    }
634
635    updateSuspendedSessions_l(type, suspend, sessionId);
636}
637
638void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
639{
640    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
641    if (index < 0) {
642        return;
643    }
644
645    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
646            mSuspendedSessions.valueAt(index);
647
648    for (size_t i = 0; i < sessionEffects.size(); i++) {
649        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
650        for (int j = 0; j < desc->mRefCount; j++) {
651            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
652                chain->setEffectSuspendedAll_l(true);
653            } else {
654                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
655                    desc->mType.timeLow);
656                chain->setEffectSuspended_l(&desc->mType, true);
657            }
658        }
659    }
660}
661
662void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
663                                                         bool suspend,
664                                                         int sessionId)
665{
666    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
667
668    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
669
670    if (suspend) {
671        if (index >= 0) {
672            sessionEffects = mSuspendedSessions.valueAt(index);
673        } else {
674            mSuspendedSessions.add(sessionId, sessionEffects);
675        }
676    } else {
677        if (index < 0) {
678            return;
679        }
680        sessionEffects = mSuspendedSessions.valueAt(index);
681    }
682
683
684    int key = EffectChain::kKeyForSuspendAll;
685    if (type != NULL) {
686        key = type->timeLow;
687    }
688    index = sessionEffects.indexOfKey(key);
689
690    sp<SuspendedSessionDesc> desc;
691    if (suspend) {
692        if (index >= 0) {
693            desc = sessionEffects.valueAt(index);
694        } else {
695            desc = new SuspendedSessionDesc();
696            if (type != NULL) {
697                desc->mType = *type;
698            }
699            sessionEffects.add(key, desc);
700            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
701        }
702        desc->mRefCount++;
703    } else {
704        if (index < 0) {
705            return;
706        }
707        desc = sessionEffects.valueAt(index);
708        if (--desc->mRefCount == 0) {
709            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
710            sessionEffects.removeItemsAt(index);
711            if (sessionEffects.isEmpty()) {
712                ALOGV("updateSuspendedSessions_l() restore removing session %d",
713                                 sessionId);
714                mSuspendedSessions.removeItem(sessionId);
715            }
716        }
717    }
718    if (!sessionEffects.isEmpty()) {
719        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
720    }
721}
722
723void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
724                                                            bool enabled,
725                                                            int sessionId)
726{
727    Mutex::Autolock _l(mLock);
728    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
729}
730
731void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
732                                                            bool enabled,
733                                                            int sessionId)
734{
735    if (mType != RECORD) {
736        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
737        // another session. This gives the priority to well behaved effect control panels
738        // and applications not using global effects.
739        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
740        // global effects
741        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
742            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
743        }
744    }
745
746    sp<EffectChain> chain = getEffectChain_l(sessionId);
747    if (chain != 0) {
748        chain->checkSuspendOnEffectEnabled(effect, enabled);
749    }
750}
751
752// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
753sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
754        const sp<AudioFlinger::Client>& client,
755        const sp<IEffectClient>& effectClient,
756        int32_t priority,
757        int sessionId,
758        effect_descriptor_t *desc,
759        int *enabled,
760        status_t *status)
761{
762    sp<EffectModule> effect;
763    sp<EffectHandle> handle;
764    status_t lStatus;
765    sp<EffectChain> chain;
766    bool chainCreated = false;
767    bool effectCreated = false;
768    bool effectRegistered = false;
769
770    lStatus = initCheck();
771    if (lStatus != NO_ERROR) {
772        ALOGW("createEffect_l() Audio driver not initialized.");
773        goto Exit;
774    }
775
776    // Allow global effects only on offloaded and mixer threads
777    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
778        switch (mType) {
779        case MIXER:
780        case OFFLOAD:
781            break;
782        case DIRECT:
783        case DUPLICATING:
784        case RECORD:
785        default:
786            ALOGW("createEffect_l() Cannot add global effect %s on thread %s", desc->name, mName);
787            lStatus = BAD_VALUE;
788            goto Exit;
789        }
790    }
791
792    // Only Pre processor effects are allowed on input threads and only on input threads
793    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
794        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
795                desc->name, desc->flags, mType);
796        lStatus = BAD_VALUE;
797        goto Exit;
798    }
799
800    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
801
802    { // scope for mLock
803        Mutex::Autolock _l(mLock);
804
805        // check for existing effect chain with the requested audio session
806        chain = getEffectChain_l(sessionId);
807        if (chain == 0) {
808            // create a new chain for this session
809            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
810            chain = new EffectChain(this, sessionId);
811            addEffectChain_l(chain);
812            chain->setStrategy(getStrategyForSession_l(sessionId));
813            chainCreated = true;
814        } else {
815            effect = chain->getEffectFromDesc_l(desc);
816        }
817
818        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
819
820        if (effect == 0) {
821            int id = mAudioFlinger->nextUniqueId();
822            // Check CPU and memory usage
823            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
824            if (lStatus != NO_ERROR) {
825                goto Exit;
826            }
827            effectRegistered = true;
828            // create a new effect module if none present in the chain
829            effect = new EffectModule(this, chain, desc, id, sessionId);
830            lStatus = effect->status();
831            if (lStatus != NO_ERROR) {
832                goto Exit;
833            }
834            effect->setOffloaded(mType == OFFLOAD, mId);
835
836            lStatus = chain->addEffect_l(effect);
837            if (lStatus != NO_ERROR) {
838                goto Exit;
839            }
840            effectCreated = true;
841
842            effect->setDevice(mOutDevice);
843            effect->setDevice(mInDevice);
844            effect->setMode(mAudioFlinger->getMode());
845            effect->setAudioSource(mAudioSource);
846        }
847        // create effect handle and connect it to effect module
848        handle = new EffectHandle(effect, client, effectClient, priority);
849        lStatus = handle->initCheck();
850        if (lStatus == OK) {
851            lStatus = effect->addHandle(handle.get());
852        }
853        if (enabled != NULL) {
854            *enabled = (int)effect->isEnabled();
855        }
856    }
857
858Exit:
859    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
860        Mutex::Autolock _l(mLock);
861        if (effectCreated) {
862            chain->removeEffect_l(effect);
863        }
864        if (effectRegistered) {
865            AudioSystem::unregisterEffect(effect->id());
866        }
867        if (chainCreated) {
868            removeEffectChain_l(chain);
869        }
870        handle.clear();
871    }
872
873    *status = lStatus;
874    return handle;
875}
876
877sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
878{
879    Mutex::Autolock _l(mLock);
880    return getEffect_l(sessionId, effectId);
881}
882
883sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
884{
885    sp<EffectChain> chain = getEffectChain_l(sessionId);
886    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
887}
888
889// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
890// PlaybackThread::mLock held
891status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
892{
893    // check for existing effect chain with the requested audio session
894    int sessionId = effect->sessionId();
895    sp<EffectChain> chain = getEffectChain_l(sessionId);
896    bool chainCreated = false;
897
898    ALOGD_IF((mType == OFFLOAD) && !effect->isOffloadable(),
899             "addEffect_l() on offloaded thread %p: effect %s does not support offload flags %x",
900                    this, effect->desc().name, effect->desc().flags);
901
902    if (chain == 0) {
903        // create a new chain for this session
904        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
905        chain = new EffectChain(this, sessionId);
906        addEffectChain_l(chain);
907        chain->setStrategy(getStrategyForSession_l(sessionId));
908        chainCreated = true;
909    }
910    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
911
912    if (chain->getEffectFromId_l(effect->id()) != 0) {
913        ALOGW("addEffect_l() %p effect %s already present in chain %p",
914                this, effect->desc().name, chain.get());
915        return BAD_VALUE;
916    }
917
918    effect->setOffloaded(mType == OFFLOAD, mId);
919
920    status_t status = chain->addEffect_l(effect);
921    if (status != NO_ERROR) {
922        if (chainCreated) {
923            removeEffectChain_l(chain);
924        }
925        return status;
926    }
927
928    effect->setDevice(mOutDevice);
929    effect->setDevice(mInDevice);
930    effect->setMode(mAudioFlinger->getMode());
931    effect->setAudioSource(mAudioSource);
932    return NO_ERROR;
933}
934
935void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
936
937    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
938    effect_descriptor_t desc = effect->desc();
939    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
940        detachAuxEffect_l(effect->id());
941    }
942
943    sp<EffectChain> chain = effect->chain().promote();
944    if (chain != 0) {
945        // remove effect chain if removing last effect
946        if (chain->removeEffect_l(effect) == 0) {
947            removeEffectChain_l(chain);
948        }
949    } else {
950        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
951    }
952}
953
954void AudioFlinger::ThreadBase::lockEffectChains_l(
955        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
956{
957    effectChains = mEffectChains;
958    for (size_t i = 0; i < mEffectChains.size(); i++) {
959        mEffectChains[i]->lock();
960    }
961}
962
963void AudioFlinger::ThreadBase::unlockEffectChains(
964        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
965{
966    for (size_t i = 0; i < effectChains.size(); i++) {
967        effectChains[i]->unlock();
968    }
969}
970
971sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
972{
973    Mutex::Autolock _l(mLock);
974    return getEffectChain_l(sessionId);
975}
976
977sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
978{
979    size_t size = mEffectChains.size();
980    for (size_t i = 0; i < size; i++) {
981        if (mEffectChains[i]->sessionId() == sessionId) {
982            return mEffectChains[i];
983        }
984    }
985    return 0;
986}
987
988void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
989{
990    Mutex::Autolock _l(mLock);
991    size_t size = mEffectChains.size();
992    for (size_t i = 0; i < size; i++) {
993        mEffectChains[i]->setMode_l(mode);
994    }
995}
996
997void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
998                                                    EffectHandle *handle,
999                                                    bool unpinIfLast) {
1000
1001    Mutex::Autolock _l(mLock);
1002    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
1003    // delete the effect module if removing last handle on it
1004    if (effect->removeHandle(handle) == 0) {
1005        if (!effect->isPinned() || unpinIfLast) {
1006            removeEffect_l(effect);
1007            AudioSystem::unregisterEffect(effect->id());
1008        }
1009    }
1010}
1011
1012// ----------------------------------------------------------------------------
1013//      Playback
1014// ----------------------------------------------------------------------------
1015
1016AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
1017                                             AudioStreamOut* output,
1018                                             audio_io_handle_t id,
1019                                             audio_devices_t device,
1020                                             type_t type)
1021    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
1022        mNormalFrameCount(0), mMixBuffer(NULL),
1023        mSuspended(0), mBytesWritten(0),
1024        mActiveTracksGeneration(0),
1025        // mStreamTypes[] initialized in constructor body
1026        mOutput(output),
1027        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
1028        mMixerStatus(MIXER_IDLE),
1029        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
1030        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
1031        mBytesRemaining(0),
1032        mCurrentWriteLength(0),
1033        mUseAsyncWrite(false),
1034        mWriteAckSequence(0),
1035        mDrainSequence(0),
1036        mSignalPending(false),
1037        mScreenState(AudioFlinger::mScreenState),
1038        // index 0 is reserved for normal mixer's submix
1039        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1),
1040        // mLatchD, mLatchQ,
1041        mLatchDValid(false), mLatchQValid(false)
1042{
1043    snprintf(mName, kNameLength, "AudioOut_%X", id);
1044    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
1045
1046    // Assumes constructor is called by AudioFlinger with it's mLock held, but
1047    // it would be safer to explicitly pass initial masterVolume/masterMute as
1048    // parameter.
1049    //
1050    // If the HAL we are using has support for master volume or master mute,
1051    // then do not attenuate or mute during mixing (just leave the volume at 1.0
1052    // and the mute set to false).
1053    mMasterVolume = audioFlinger->masterVolume_l();
1054    mMasterMute = audioFlinger->masterMute_l();
1055    if (mOutput && mOutput->audioHwDev) {
1056        if (mOutput->audioHwDev->canSetMasterVolume()) {
1057            mMasterVolume = 1.0;
1058        }
1059
1060        if (mOutput->audioHwDev->canSetMasterMute()) {
1061            mMasterMute = false;
1062        }
1063    }
1064
1065    readOutputParameters();
1066
1067    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
1068    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
1069    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
1070            stream = (audio_stream_type_t) (stream + 1)) {
1071        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
1072        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
1073    }
1074    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
1075    // because mAudioFlinger doesn't have one to copy from
1076}
1077
1078AudioFlinger::PlaybackThread::~PlaybackThread()
1079{
1080    mAudioFlinger->unregisterWriter(mNBLogWriter);
1081    delete[] mMixBuffer;
1082}
1083
1084void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
1085{
1086    dumpInternals(fd, args);
1087    dumpTracks(fd, args);
1088    dumpEffectChains(fd, args);
1089}
1090
1091void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
1092{
1093    const size_t SIZE = 256;
1094    char buffer[SIZE];
1095    String8 result;
1096
1097    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1098    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1099        const stream_type_t *st = &mStreamTypes[i];
1100        if (i > 0) {
1101            result.appendFormat(", ");
1102        }
1103        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1104        if (st->mute) {
1105            result.append("M");
1106        }
1107    }
1108    result.append("\n");
1109    write(fd, result.string(), result.length());
1110    result.clear();
1111
1112    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1113    result.append(buffer);
1114    Track::appendDumpHeader(result);
1115    for (size_t i = 0; i < mTracks.size(); ++i) {
1116        sp<Track> track = mTracks[i];
1117        if (track != 0) {
1118            track->dump(buffer, SIZE);
1119            result.append(buffer);
1120        }
1121    }
1122
1123    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1124    result.append(buffer);
1125    Track::appendDumpHeader(result);
1126    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1127        sp<Track> track = mActiveTracks[i].promote();
1128        if (track != 0) {
1129            track->dump(buffer, SIZE);
1130            result.append(buffer);
1131        }
1132    }
1133    write(fd, result.string(), result.size());
1134
1135    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1136    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1137    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1138            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1139}
1140
1141void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1142{
1143    const size_t SIZE = 256;
1144    char buffer[SIZE];
1145    String8 result;
1146
1147    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1148    result.append(buffer);
1149    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
1150    result.append(buffer);
1151    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1152            ns2ms(systemTime() - mLastWriteTime));
1153    result.append(buffer);
1154    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1155    result.append(buffer);
1156    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1157    result.append(buffer);
1158    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1159    result.append(buffer);
1160    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1161    result.append(buffer);
1162    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1163    result.append(buffer);
1164    write(fd, result.string(), result.size());
1165    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1166
1167    dumpBase(fd, args);
1168}
1169
1170// Thread virtuals
1171
1172void AudioFlinger::PlaybackThread::onFirstRef()
1173{
1174    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1175}
1176
1177// ThreadBase virtuals
1178void AudioFlinger::PlaybackThread::preExit()
1179{
1180    ALOGV("  preExit()");
1181    // FIXME this is using hard-coded strings but in the future, this functionality will be
1182    //       converted to use audio HAL extensions required to support tunneling
1183    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1184}
1185
1186// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1187sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1188        const sp<AudioFlinger::Client>& client,
1189        audio_stream_type_t streamType,
1190        uint32_t sampleRate,
1191        audio_format_t format,
1192        audio_channel_mask_t channelMask,
1193        size_t *pFrameCount,
1194        const sp<IMemory>& sharedBuffer,
1195        int sessionId,
1196        IAudioFlinger::track_flags_t *flags,
1197        pid_t tid,
1198        int uid,
1199        status_t *status)
1200{
1201    size_t frameCount = *pFrameCount;
1202    sp<Track> track;
1203    status_t lStatus;
1204
1205    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1206
1207    // client expresses a preference for FAST, but we get the final say
1208    if (*flags & IAudioFlinger::TRACK_FAST) {
1209      if (
1210            // not timed
1211            (!isTimed) &&
1212            // either of these use cases:
1213            (
1214              // use case 1: shared buffer with any frame count
1215              (
1216                (sharedBuffer != 0)
1217              ) ||
1218              // use case 2: callback handler and frame count is default or at least as large as HAL
1219              (
1220                (tid != -1) &&
1221                ((frameCount == 0) ||
1222                (frameCount >= mFrameCount))
1223              )
1224            ) &&
1225            // PCM data
1226            audio_is_linear_pcm(format) &&
1227            // mono or stereo
1228            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1229              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1230#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1231            // hardware sample rate
1232            (sampleRate == mSampleRate) &&
1233#endif
1234            // normal mixer has an associated fast mixer
1235            hasFastMixer() &&
1236            // there are sufficient fast track slots available
1237            (mFastTrackAvailMask != 0)
1238            // FIXME test that MixerThread for this fast track has a capable output HAL
1239            // FIXME add a permission test also?
1240        ) {
1241        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1242        if (frameCount == 0) {
1243            frameCount = mFrameCount * kFastTrackMultiplier;
1244        }
1245        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1246                frameCount, mFrameCount);
1247      } else {
1248        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1249                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1250                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1251                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1252                audio_is_linear_pcm(format),
1253                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1254        *flags &= ~IAudioFlinger::TRACK_FAST;
1255        // For compatibility with AudioTrack calculation, buffer depth is forced
1256        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1257        // This is probably too conservative, but legacy application code may depend on it.
1258        // If you change this calculation, also review the start threshold which is related.
1259        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1260        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1261        if (minBufCount < 2) {
1262            minBufCount = 2;
1263        }
1264        size_t minFrameCount = mNormalFrameCount * minBufCount;
1265        if (frameCount < minFrameCount) {
1266            frameCount = minFrameCount;
1267        }
1268      }
1269    }
1270    *pFrameCount = frameCount;
1271
1272    if (mType == DIRECT) {
1273        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1274            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1275                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1276                        "for output %p with format %d",
1277                        sampleRate, format, channelMask, mOutput, mFormat);
1278                lStatus = BAD_VALUE;
1279                goto Exit;
1280            }
1281        }
1282    } else if (mType == OFFLOAD) {
1283        if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1284            ALOGE("createTrack_l() Bad parameter: sampleRate %d format %d, channelMask 0x%08x \""
1285                    "for output %p with format %d",
1286                    sampleRate, format, channelMask, mOutput, mFormat);
1287            lStatus = BAD_VALUE;
1288            goto Exit;
1289        }
1290    } else {
1291        if ((format & AUDIO_FORMAT_MAIN_MASK) != AUDIO_FORMAT_PCM) {
1292                ALOGE("createTrack_l() Bad parameter: format %d \""
1293                        "for output %p with format %d",
1294                        format, mOutput, mFormat);
1295                lStatus = BAD_VALUE;
1296                goto Exit;
1297        }
1298        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1299        if (sampleRate > mSampleRate*2) {
1300            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1301            lStatus = BAD_VALUE;
1302            goto Exit;
1303        }
1304    }
1305
1306    lStatus = initCheck();
1307    if (lStatus != NO_ERROR) {
1308        ALOGE("Audio driver not initialized.");
1309        goto Exit;
1310    }
1311
1312    { // scope for mLock
1313        Mutex::Autolock _l(mLock);
1314
1315        // all tracks in same audio session must share the same routing strategy otherwise
1316        // conflicts will happen when tracks are moved from one output to another by audio policy
1317        // manager
1318        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1319        for (size_t i = 0; i < mTracks.size(); ++i) {
1320            sp<Track> t = mTracks[i];
1321            if (t != 0 && !t->isOutputTrack()) {
1322                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1323                if (sessionId == t->sessionId() && strategy != actual) {
1324                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1325                            strategy, actual);
1326                    lStatus = BAD_VALUE;
1327                    goto Exit;
1328                }
1329            }
1330        }
1331
1332        if (!isTimed) {
1333            track = new Track(this, client, streamType, sampleRate, format,
1334                    channelMask, frameCount, sharedBuffer, sessionId, uid, *flags);
1335        } else {
1336            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1337                    channelMask, frameCount, sharedBuffer, sessionId, uid);
1338        }
1339
1340        // new Track always returns non-NULL,
1341        // but TimedTrack::create() is a factory that could fail by returning NULL
1342        lStatus = track != 0 ? track->initCheck() : (status_t) NO_MEMORY;
1343        if (lStatus != NO_ERROR) {
1344            ALOGE("createTrack_l() initCheck failed %d; no control block?", lStatus);
1345            track.clear();
1346            goto Exit;
1347        }
1348
1349        mTracks.add(track);
1350
1351        sp<EffectChain> chain = getEffectChain_l(sessionId);
1352        if (chain != 0) {
1353            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1354            track->setMainBuffer(chain->inBuffer());
1355            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1356            chain->incTrackCnt();
1357        }
1358
1359        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1360            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1361            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1362            // so ask activity manager to do this on our behalf
1363            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1364        }
1365    }
1366
1367    lStatus = NO_ERROR;
1368
1369Exit:
1370    *status = lStatus;
1371    return track;
1372}
1373
1374uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1375{
1376    return latency;
1377}
1378
1379uint32_t AudioFlinger::PlaybackThread::latency() const
1380{
1381    Mutex::Autolock _l(mLock);
1382    return latency_l();
1383}
1384uint32_t AudioFlinger::PlaybackThread::latency_l() const
1385{
1386    if (initCheck() == NO_ERROR) {
1387        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1388    } else {
1389        return 0;
1390    }
1391}
1392
1393void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1394{
1395    Mutex::Autolock _l(mLock);
1396    // Don't apply master volume in SW if our HAL can do it for us.
1397    if (mOutput && mOutput->audioHwDev &&
1398        mOutput->audioHwDev->canSetMasterVolume()) {
1399        mMasterVolume = 1.0;
1400    } else {
1401        mMasterVolume = value;
1402    }
1403}
1404
1405void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1406{
1407    Mutex::Autolock _l(mLock);
1408    // Don't apply master mute in SW if our HAL can do it for us.
1409    if (mOutput && mOutput->audioHwDev &&
1410        mOutput->audioHwDev->canSetMasterMute()) {
1411        mMasterMute = false;
1412    } else {
1413        mMasterMute = muted;
1414    }
1415}
1416
1417void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1418{
1419    Mutex::Autolock _l(mLock);
1420    mStreamTypes[stream].volume = value;
1421    broadcast_l();
1422}
1423
1424void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1425{
1426    Mutex::Autolock _l(mLock);
1427    mStreamTypes[stream].mute = muted;
1428    broadcast_l();
1429}
1430
1431float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1432{
1433    Mutex::Autolock _l(mLock);
1434    return mStreamTypes[stream].volume;
1435}
1436
1437// addTrack_l() must be called with ThreadBase::mLock held
1438status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1439{
1440    status_t status = ALREADY_EXISTS;
1441
1442    // set retry count for buffer fill
1443    track->mRetryCount = kMaxTrackStartupRetries;
1444    if (mActiveTracks.indexOf(track) < 0) {
1445        // the track is newly added, make sure it fills up all its
1446        // buffers before playing. This is to ensure the client will
1447        // effectively get the latency it requested.
1448        if (!track->isOutputTrack()) {
1449            TrackBase::track_state state = track->mState;
1450            mLock.unlock();
1451            status = AudioSystem::startOutput(mId, track->streamType(), track->sessionId());
1452            mLock.lock();
1453            // abort track was stopped/paused while we released the lock
1454            if (state != track->mState) {
1455                if (status == NO_ERROR) {
1456                    mLock.unlock();
1457                    AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1458                    mLock.lock();
1459                }
1460                return INVALID_OPERATION;
1461            }
1462            // abort if start is rejected by audio policy manager
1463            if (status != NO_ERROR) {
1464                return PERMISSION_DENIED;
1465            }
1466#ifdef ADD_BATTERY_DATA
1467            // to track the speaker usage
1468            addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStart);
1469#endif
1470        }
1471
1472        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1473        track->mResetDone = false;
1474        track->mPresentationCompleteFrames = 0;
1475        mActiveTracks.add(track);
1476        mWakeLockUids.add(track->uid());
1477        mActiveTracksGeneration++;
1478        mLatestActiveTrack = track;
1479        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1480        if (chain != 0) {
1481            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1482                    track->sessionId());
1483            chain->incActiveTrackCnt();
1484        }
1485
1486        status = NO_ERROR;
1487    }
1488
1489    ALOGV("signal playback thread");
1490    broadcast_l();
1491
1492    return status;
1493}
1494
1495bool AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1496{
1497    track->terminate();
1498    // active tracks are removed by threadLoop()
1499    bool trackActive = (mActiveTracks.indexOf(track) >= 0);
1500    track->mState = TrackBase::STOPPED;
1501    if (!trackActive) {
1502        removeTrack_l(track);
1503    } else if (track->isFastTrack() || track->isOffloaded()) {
1504        track->mState = TrackBase::STOPPING_1;
1505    }
1506
1507    return trackActive;
1508}
1509
1510void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1511{
1512    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1513    mTracks.remove(track);
1514    deleteTrackName_l(track->name());
1515    // redundant as track is about to be destroyed, for dumpsys only
1516    track->mName = -1;
1517    if (track->isFastTrack()) {
1518        int index = track->mFastIndex;
1519        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1520        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1521        mFastTrackAvailMask |= 1 << index;
1522        // redundant as track is about to be destroyed, for dumpsys only
1523        track->mFastIndex = -1;
1524    }
1525    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1526    if (chain != 0) {
1527        chain->decTrackCnt();
1528    }
1529}
1530
1531void AudioFlinger::PlaybackThread::broadcast_l()
1532{
1533    // Thread could be blocked waiting for async
1534    // so signal it to handle state changes immediately
1535    // If threadLoop is currently unlocked a signal of mWaitWorkCV will
1536    // be lost so we also flag to prevent it blocking on mWaitWorkCV
1537    mSignalPending = true;
1538    mWaitWorkCV.broadcast();
1539}
1540
1541String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1542{
1543    Mutex::Autolock _l(mLock);
1544    if (initCheck() != NO_ERROR) {
1545        return String8();
1546    }
1547
1548    char *s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1549    const String8 out_s8(s);
1550    free(s);
1551    return out_s8;
1552}
1553
1554// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1555void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1556    AudioSystem::OutputDescriptor desc;
1557    void *param2 = NULL;
1558
1559    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1560            param);
1561
1562    switch (event) {
1563    case AudioSystem::OUTPUT_OPENED:
1564    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1565        desc.channelMask = mChannelMask;
1566        desc.samplingRate = mSampleRate;
1567        desc.format = mFormat;
1568        desc.frameCount = mNormalFrameCount; // FIXME see
1569                                             // AudioFlinger::frameCount(audio_io_handle_t)
1570        desc.latency = latency();
1571        param2 = &desc;
1572        break;
1573
1574    case AudioSystem::STREAM_CONFIG_CHANGED:
1575        param2 = &param;
1576    case AudioSystem::OUTPUT_CLOSED:
1577    default:
1578        break;
1579    }
1580    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1581}
1582
1583void AudioFlinger::PlaybackThread::writeCallback()
1584{
1585    ALOG_ASSERT(mCallbackThread != 0);
1586    mCallbackThread->resetWriteBlocked();
1587}
1588
1589void AudioFlinger::PlaybackThread::drainCallback()
1590{
1591    ALOG_ASSERT(mCallbackThread != 0);
1592    mCallbackThread->resetDraining();
1593}
1594
1595void AudioFlinger::PlaybackThread::resetWriteBlocked(uint32_t sequence)
1596{
1597    Mutex::Autolock _l(mLock);
1598    // reject out of sequence requests
1599    if ((mWriteAckSequence & 1) && (sequence == mWriteAckSequence)) {
1600        mWriteAckSequence &= ~1;
1601        mWaitWorkCV.signal();
1602    }
1603}
1604
1605void AudioFlinger::PlaybackThread::resetDraining(uint32_t sequence)
1606{
1607    Mutex::Autolock _l(mLock);
1608    // reject out of sequence requests
1609    if ((mDrainSequence & 1) && (sequence == mDrainSequence)) {
1610        mDrainSequence &= ~1;
1611        mWaitWorkCV.signal();
1612    }
1613}
1614
1615// static
1616int AudioFlinger::PlaybackThread::asyncCallback(stream_callback_event_t event,
1617                                                void *param,
1618                                                void *cookie)
1619{
1620    AudioFlinger::PlaybackThread *me = (AudioFlinger::PlaybackThread *)cookie;
1621    ALOGV("asyncCallback() event %d", event);
1622    switch (event) {
1623    case STREAM_CBK_EVENT_WRITE_READY:
1624        me->writeCallback();
1625        break;
1626    case STREAM_CBK_EVENT_DRAIN_READY:
1627        me->drainCallback();
1628        break;
1629    default:
1630        ALOGW("asyncCallback() unknown event %d", event);
1631        break;
1632    }
1633    return 0;
1634}
1635
1636void AudioFlinger::PlaybackThread::readOutputParameters()
1637{
1638    // unfortunately we have no way of recovering from errors here, hence the LOG_FATAL
1639    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1640    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1641    if (!audio_is_output_channel(mChannelMask)) {
1642        LOG_FATAL("HAL channel mask %#x not valid for output", mChannelMask);
1643    }
1644    if ((mType == MIXER || mType == DUPLICATING) && mChannelMask != AUDIO_CHANNEL_OUT_STEREO) {
1645        LOG_FATAL("HAL channel mask %#x not supported for mixed output; "
1646                "must be AUDIO_CHANNEL_OUT_STEREO", mChannelMask);
1647    }
1648    mChannelCount = popcount(mChannelMask);
1649    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1650    if (!audio_is_valid_format(mFormat)) {
1651        LOG_FATAL("HAL format %d not valid for output", mFormat);
1652    }
1653    if ((mType == MIXER || mType == DUPLICATING) && mFormat != AUDIO_FORMAT_PCM_16_BIT) {
1654        LOG_FATAL("HAL format %d not supported for mixed output; must be AUDIO_FORMAT_PCM_16_BIT",
1655                mFormat);
1656    }
1657    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1658    mBufferSize = mOutput->stream->common.get_buffer_size(&mOutput->stream->common);
1659    mFrameCount = mBufferSize / mFrameSize;
1660    if (mFrameCount & 15) {
1661        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1662                mFrameCount);
1663    }
1664
1665    if ((mOutput->flags & AUDIO_OUTPUT_FLAG_NON_BLOCKING) &&
1666            (mOutput->stream->set_callback != NULL)) {
1667        if (mOutput->stream->set_callback(mOutput->stream,
1668                                      AudioFlinger::PlaybackThread::asyncCallback, this) == 0) {
1669            mUseAsyncWrite = true;
1670            mCallbackThread = new AudioFlinger::AsyncCallbackThread(this);
1671        }
1672    }
1673
1674    // Calculate size of normal mix buffer relative to the HAL output buffer size
1675    double multiplier = 1.0;
1676    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1677            kUseFastMixer == FastMixer_Dynamic)) {
1678        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1679        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1680        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1681        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1682        maxNormalFrameCount = maxNormalFrameCount & ~15;
1683        if (maxNormalFrameCount < minNormalFrameCount) {
1684            maxNormalFrameCount = minNormalFrameCount;
1685        }
1686        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1687        if (multiplier <= 1.0) {
1688            multiplier = 1.0;
1689        } else if (multiplier <= 2.0) {
1690            if (2 * mFrameCount <= maxNormalFrameCount) {
1691                multiplier = 2.0;
1692            } else {
1693                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1694            }
1695        } else {
1696            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1697            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1698            // track, but we sometimes have to do this to satisfy the maximum frame count
1699            // constraint)
1700            // FIXME this rounding up should not be done if no HAL SRC
1701            uint32_t truncMult = (uint32_t) multiplier;
1702            if ((truncMult & 1)) {
1703                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1704                    ++truncMult;
1705                }
1706            }
1707            multiplier = (double) truncMult;
1708        }
1709    }
1710    mNormalFrameCount = multiplier * mFrameCount;
1711    // round up to nearest 16 frames to satisfy AudioMixer
1712    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1713    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1714            mNormalFrameCount);
1715
1716    delete[] mMixBuffer;
1717    size_t normalBufferSize = mNormalFrameCount * mFrameSize;
1718    // For historical reasons mMixBuffer is int16_t[], but mFrameSize can be odd (such as 1)
1719    mMixBuffer = new int16_t[(normalBufferSize + 1) >> 1];
1720    memset(mMixBuffer, 0, normalBufferSize);
1721
1722    // force reconfiguration of effect chains and engines to take new buffer size and audio
1723    // parameters into account
1724    // Note that mLock is not held when readOutputParameters() is called from the constructor
1725    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1726    // matter.
1727    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1728    Vector< sp<EffectChain> > effectChains = mEffectChains;
1729    for (size_t i = 0; i < effectChains.size(); i ++) {
1730        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1731    }
1732}
1733
1734
1735status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1736{
1737    if (halFrames == NULL || dspFrames == NULL) {
1738        return BAD_VALUE;
1739    }
1740    Mutex::Autolock _l(mLock);
1741    if (initCheck() != NO_ERROR) {
1742        return INVALID_OPERATION;
1743    }
1744    size_t framesWritten = mBytesWritten / mFrameSize;
1745    *halFrames = framesWritten;
1746
1747    if (isSuspended()) {
1748        // return an estimation of rendered frames when the output is suspended
1749        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1750        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1751        return NO_ERROR;
1752    } else {
1753        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1754    }
1755}
1756
1757uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1758{
1759    Mutex::Autolock _l(mLock);
1760    uint32_t result = 0;
1761    if (getEffectChain_l(sessionId) != 0) {
1762        result = EFFECT_SESSION;
1763    }
1764
1765    for (size_t i = 0; i < mTracks.size(); ++i) {
1766        sp<Track> track = mTracks[i];
1767        if (sessionId == track->sessionId() && !track->isInvalid()) {
1768            result |= TRACK_SESSION;
1769            break;
1770        }
1771    }
1772
1773    return result;
1774}
1775
1776uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1777{
1778    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1779    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1780    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1781        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1782    }
1783    for (size_t i = 0; i < mTracks.size(); i++) {
1784        sp<Track> track = mTracks[i];
1785        if (sessionId == track->sessionId() && !track->isInvalid()) {
1786            return AudioSystem::getStrategyForStream(track->streamType());
1787        }
1788    }
1789    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1790}
1791
1792
1793AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1794{
1795    Mutex::Autolock _l(mLock);
1796    return mOutput;
1797}
1798
1799AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1800{
1801    Mutex::Autolock _l(mLock);
1802    AudioStreamOut *output = mOutput;
1803    mOutput = NULL;
1804    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1805    //       must push a NULL and wait for ack
1806    mOutputSink.clear();
1807    mPipeSink.clear();
1808    mNormalSink.clear();
1809    return output;
1810}
1811
1812// this method must always be called either with ThreadBase mLock held or inside the thread loop
1813audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1814{
1815    if (mOutput == NULL) {
1816        return NULL;
1817    }
1818    return &mOutput->stream->common;
1819}
1820
1821uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1822{
1823    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1824}
1825
1826status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1827{
1828    if (!isValidSyncEvent(event)) {
1829        return BAD_VALUE;
1830    }
1831
1832    Mutex::Autolock _l(mLock);
1833
1834    for (size_t i = 0; i < mTracks.size(); ++i) {
1835        sp<Track> track = mTracks[i];
1836        if (event->triggerSession() == track->sessionId()) {
1837            (void) track->setSyncEvent(event);
1838            return NO_ERROR;
1839        }
1840    }
1841
1842    return NAME_NOT_FOUND;
1843}
1844
1845bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1846{
1847    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1848}
1849
1850void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1851        const Vector< sp<Track> >& tracksToRemove)
1852{
1853    size_t count = tracksToRemove.size();
1854    if (count > 0) {
1855        for (size_t i = 0 ; i < count ; i++) {
1856            const sp<Track>& track = tracksToRemove.itemAt(i);
1857            if (!track->isOutputTrack()) {
1858                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1859#ifdef ADD_BATTERY_DATA
1860                // to track the speaker usage
1861                addBatteryData(IMediaPlayerService::kBatteryDataAudioFlingerStop);
1862#endif
1863                if (track->isTerminated()) {
1864                    AudioSystem::releaseOutput(mId);
1865                }
1866            }
1867        }
1868    }
1869}
1870
1871void AudioFlinger::PlaybackThread::checkSilentMode_l()
1872{
1873    if (!mMasterMute) {
1874        char value[PROPERTY_VALUE_MAX];
1875        if (property_get("ro.audio.silent", value, "0") > 0) {
1876            char *endptr;
1877            unsigned long ul = strtoul(value, &endptr, 0);
1878            if (*endptr == '\0' && ul != 0) {
1879                ALOGD("Silence is golden");
1880                // The setprop command will not allow a property to be changed after
1881                // the first time it is set, so we don't have to worry about un-muting.
1882                setMasterMute_l(true);
1883            }
1884        }
1885    }
1886}
1887
1888// shared by MIXER and DIRECT, overridden by DUPLICATING
1889ssize_t AudioFlinger::PlaybackThread::threadLoop_write()
1890{
1891    // FIXME rewrite to reduce number of system calls
1892    mLastWriteTime = systemTime();
1893    mInWrite = true;
1894    ssize_t bytesWritten;
1895
1896    // If an NBAIO sink is present, use it to write the normal mixer's submix
1897    if (mNormalSink != 0) {
1898#define mBitShift 2 // FIXME
1899        size_t count = mBytesRemaining >> mBitShift;
1900        size_t offset = (mCurrentWriteLength - mBytesRemaining) >> 1;
1901        ATRACE_BEGIN("write");
1902        // update the setpoint when AudioFlinger::mScreenState changes
1903        uint32_t screenState = AudioFlinger::mScreenState;
1904        if (screenState != mScreenState) {
1905            mScreenState = screenState;
1906            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1907            if (pipe != NULL) {
1908                pipe->setAvgFrames((mScreenState & 1) ?
1909                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1910            }
1911        }
1912        ssize_t framesWritten = mNormalSink->write(mMixBuffer + offset, count);
1913        ATRACE_END();
1914        if (framesWritten > 0) {
1915            bytesWritten = framesWritten << mBitShift;
1916        } else {
1917            bytesWritten = framesWritten;
1918        }
1919        status_t status = mNormalSink->getTimestamp(mLatchD.mTimestamp);
1920        if (status == NO_ERROR) {
1921            size_t totalFramesWritten = mNormalSink->framesWritten();
1922            if (totalFramesWritten >= mLatchD.mTimestamp.mPosition) {
1923                mLatchD.mUnpresentedFrames = totalFramesWritten - mLatchD.mTimestamp.mPosition;
1924                mLatchDValid = true;
1925            }
1926        }
1927    // otherwise use the HAL / AudioStreamOut directly
1928    } else {
1929        // Direct output and offload threads
1930        size_t offset = (mCurrentWriteLength - mBytesRemaining);
1931        if (mUseAsyncWrite) {
1932            ALOGW_IF(mWriteAckSequence & 1, "threadLoop_write(): out of sequence write request");
1933            mWriteAckSequence += 2;
1934            mWriteAckSequence |= 1;
1935            ALOG_ASSERT(mCallbackThread != 0);
1936            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1937        }
1938        // FIXME We should have an implementation of timestamps for direct output threads.
1939        // They are used e.g for multichannel PCM playback over HDMI.
1940        bytesWritten = mOutput->stream->write(mOutput->stream,
1941                                                   (char *)mMixBuffer + offset, mBytesRemaining);
1942        if (mUseAsyncWrite &&
1943                ((bytesWritten < 0) || (bytesWritten == (ssize_t)mBytesRemaining))) {
1944            // do not wait for async callback in case of error of full write
1945            mWriteAckSequence &= ~1;
1946            ALOG_ASSERT(mCallbackThread != 0);
1947            mCallbackThread->setWriteBlocked(mWriteAckSequence);
1948        }
1949    }
1950
1951    mNumWrites++;
1952    mInWrite = false;
1953    mStandby = false;
1954    return bytesWritten;
1955}
1956
1957void AudioFlinger::PlaybackThread::threadLoop_drain()
1958{
1959    if (mOutput->stream->drain) {
1960        ALOGV("draining %s", (mMixerStatus == MIXER_DRAIN_TRACK) ? "early" : "full");
1961        if (mUseAsyncWrite) {
1962            ALOGW_IF(mDrainSequence & 1, "threadLoop_drain(): out of sequence drain request");
1963            mDrainSequence |= 1;
1964            ALOG_ASSERT(mCallbackThread != 0);
1965            mCallbackThread->setDraining(mDrainSequence);
1966        }
1967        mOutput->stream->drain(mOutput->stream,
1968            (mMixerStatus == MIXER_DRAIN_TRACK) ? AUDIO_DRAIN_EARLY_NOTIFY
1969                                                : AUDIO_DRAIN_ALL);
1970    }
1971}
1972
1973void AudioFlinger::PlaybackThread::threadLoop_exit()
1974{
1975    // Default implementation has nothing to do
1976}
1977
1978/*
1979The derived values that are cached:
1980 - mixBufferSize from frame count * frame size
1981 - activeSleepTime from activeSleepTimeUs()
1982 - idleSleepTime from idleSleepTimeUs()
1983 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1984 - maxPeriod from frame count and sample rate (MIXER only)
1985
1986The parameters that affect these derived values are:
1987 - frame count
1988 - frame size
1989 - sample rate
1990 - device type: A2DP or not
1991 - device latency
1992 - format: PCM or not
1993 - active sleep time
1994 - idle sleep time
1995*/
1996
1997void AudioFlinger::PlaybackThread::cacheParameters_l()
1998{
1999    mixBufferSize = mNormalFrameCount * mFrameSize;
2000    activeSleepTime = activeSleepTimeUs();
2001    idleSleepTime = idleSleepTimeUs();
2002}
2003
2004void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
2005{
2006    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
2007            this,  streamType, mTracks.size());
2008    Mutex::Autolock _l(mLock);
2009
2010    size_t size = mTracks.size();
2011    for (size_t i = 0; i < size; i++) {
2012        sp<Track> t = mTracks[i];
2013        if (t->streamType() == streamType) {
2014            t->invalidate();
2015        }
2016    }
2017}
2018
2019status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
2020{
2021    int session = chain->sessionId();
2022    int16_t *buffer = mMixBuffer;
2023    bool ownsBuffer = false;
2024
2025    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
2026    if (session > 0) {
2027        // Only one effect chain can be present in direct output thread and it uses
2028        // the mix buffer as input
2029        if (mType != DIRECT) {
2030            size_t numSamples = mNormalFrameCount * mChannelCount;
2031            buffer = new int16_t[numSamples];
2032            memset(buffer, 0, numSamples * sizeof(int16_t));
2033            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
2034            ownsBuffer = true;
2035        }
2036
2037        // Attach all tracks with same session ID to this chain.
2038        for (size_t i = 0; i < mTracks.size(); ++i) {
2039            sp<Track> track = mTracks[i];
2040            if (session == track->sessionId()) {
2041                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
2042                        buffer);
2043                track->setMainBuffer(buffer);
2044                chain->incTrackCnt();
2045            }
2046        }
2047
2048        // indicate all active tracks in the chain
2049        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2050            sp<Track> track = mActiveTracks[i].promote();
2051            if (track == 0) {
2052                continue;
2053            }
2054            if (session == track->sessionId()) {
2055                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
2056                chain->incActiveTrackCnt();
2057            }
2058        }
2059    }
2060
2061    chain->setInBuffer(buffer, ownsBuffer);
2062    chain->setOutBuffer(mMixBuffer);
2063    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
2064    // chains list in order to be processed last as it contains output stage effects
2065    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
2066    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
2067    // after track specific effects and before output stage
2068    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
2069    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
2070    // Effect chain for other sessions are inserted at beginning of effect
2071    // chains list to be processed before output mix effects. Relative order between other
2072    // sessions is not important
2073    size_t size = mEffectChains.size();
2074    size_t i = 0;
2075    for (i = 0; i < size; i++) {
2076        if (mEffectChains[i]->sessionId() < session) {
2077            break;
2078        }
2079    }
2080    mEffectChains.insertAt(chain, i);
2081    checkSuspendOnAddEffectChain_l(chain);
2082
2083    return NO_ERROR;
2084}
2085
2086size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
2087{
2088    int session = chain->sessionId();
2089
2090    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
2091
2092    for (size_t i = 0; i < mEffectChains.size(); i++) {
2093        if (chain == mEffectChains[i]) {
2094            mEffectChains.removeAt(i);
2095            // detach all active tracks from the chain
2096            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
2097                sp<Track> track = mActiveTracks[i].promote();
2098                if (track == 0) {
2099                    continue;
2100                }
2101                if (session == track->sessionId()) {
2102                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
2103                            chain.get(), session);
2104                    chain->decActiveTrackCnt();
2105                }
2106            }
2107
2108            // detach all tracks with same session ID from this chain
2109            for (size_t i = 0; i < mTracks.size(); ++i) {
2110                sp<Track> track = mTracks[i];
2111                if (session == track->sessionId()) {
2112                    track->setMainBuffer(mMixBuffer);
2113                    chain->decTrackCnt();
2114                }
2115            }
2116            break;
2117        }
2118    }
2119    return mEffectChains.size();
2120}
2121
2122status_t AudioFlinger::PlaybackThread::attachAuxEffect(
2123        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2124{
2125    Mutex::Autolock _l(mLock);
2126    return attachAuxEffect_l(track, EffectId);
2127}
2128
2129status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
2130        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
2131{
2132    status_t status = NO_ERROR;
2133
2134    if (EffectId == 0) {
2135        track->setAuxBuffer(0, NULL);
2136    } else {
2137        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
2138        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
2139        if (effect != 0) {
2140            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
2141                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
2142            } else {
2143                status = INVALID_OPERATION;
2144            }
2145        } else {
2146            status = BAD_VALUE;
2147        }
2148    }
2149    return status;
2150}
2151
2152void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
2153{
2154    for (size_t i = 0; i < mTracks.size(); ++i) {
2155        sp<Track> track = mTracks[i];
2156        if (track->auxEffectId() == effectId) {
2157            attachAuxEffect_l(track, 0);
2158        }
2159    }
2160}
2161
2162bool AudioFlinger::PlaybackThread::threadLoop()
2163{
2164    Vector< sp<Track> > tracksToRemove;
2165
2166    standbyTime = systemTime();
2167
2168    // MIXER
2169    nsecs_t lastWarning = 0;
2170
2171    // DUPLICATING
2172    // FIXME could this be made local to while loop?
2173    writeFrames = 0;
2174
2175    int lastGeneration = 0;
2176
2177    cacheParameters_l();
2178    sleepTime = idleSleepTime;
2179
2180    if (mType == MIXER) {
2181        sleepTimeShift = 0;
2182    }
2183
2184    CpuStats cpuStats;
2185    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
2186
2187    acquireWakeLock();
2188
2189    // mNBLogWriter->log can only be called while thread mutex mLock is held.
2190    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
2191    // and then that string will be logged at the next convenient opportunity.
2192    const char *logString = NULL;
2193
2194    checkSilentMode_l();
2195
2196    while (!exitPending())
2197    {
2198        cpuStats.sample(myName);
2199
2200        Vector< sp<EffectChain> > effectChains;
2201
2202        processConfigEvents();
2203
2204        { // scope for mLock
2205
2206            Mutex::Autolock _l(mLock);
2207
2208            if (logString != NULL) {
2209                mNBLogWriter->logTimestamp();
2210                mNBLogWriter->log(logString);
2211                logString = NULL;
2212            }
2213
2214            if (mLatchDValid) {
2215                mLatchQ = mLatchD;
2216                mLatchDValid = false;
2217                mLatchQValid = true;
2218            }
2219
2220            if (checkForNewParameters_l()) {
2221                cacheParameters_l();
2222            }
2223
2224            saveOutputTracks();
2225            if (mSignalPending) {
2226                // A signal was raised while we were unlocked
2227                mSignalPending = false;
2228            } else if (waitingAsyncCallback_l()) {
2229                if (exitPending()) {
2230                    break;
2231                }
2232                releaseWakeLock_l();
2233                mWakeLockUids.clear();
2234                mActiveTracksGeneration++;
2235                ALOGV("wait async completion");
2236                mWaitWorkCV.wait(mLock);
2237                ALOGV("async completion/wake");
2238                acquireWakeLock_l();
2239                standbyTime = systemTime() + standbyDelay;
2240                sleepTime = 0;
2241
2242                continue;
2243            }
2244            if ((!mActiveTracks.size() && systemTime() > standbyTime) ||
2245                                   isSuspended()) {
2246                // put audio hardware into standby after short delay
2247                if (shouldStandby_l()) {
2248
2249                    threadLoop_standby();
2250
2251                    mStandby = true;
2252                }
2253
2254                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
2255                    // we're about to wait, flush the binder command buffer
2256                    IPCThreadState::self()->flushCommands();
2257
2258                    clearOutputTracks();
2259
2260                    if (exitPending()) {
2261                        break;
2262                    }
2263
2264                    releaseWakeLock_l();
2265                    mWakeLockUids.clear();
2266                    mActiveTracksGeneration++;
2267                    // wait until we have something to do...
2268                    ALOGV("%s going to sleep", myName.string());
2269                    mWaitWorkCV.wait(mLock);
2270                    ALOGV("%s waking up", myName.string());
2271                    acquireWakeLock_l();
2272
2273                    mMixerStatus = MIXER_IDLE;
2274                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
2275                    mBytesWritten = 0;
2276                    mBytesRemaining = 0;
2277                    checkSilentMode_l();
2278
2279                    standbyTime = systemTime() + standbyDelay;
2280                    sleepTime = idleSleepTime;
2281                    if (mType == MIXER) {
2282                        sleepTimeShift = 0;
2283                    }
2284
2285                    continue;
2286                }
2287            }
2288            // mMixerStatusIgnoringFastTracks is also updated internally
2289            mMixerStatus = prepareTracks_l(&tracksToRemove);
2290
2291            // compare with previously applied list
2292            if (lastGeneration != mActiveTracksGeneration) {
2293                // update wakelock
2294                updateWakeLockUids_l(mWakeLockUids);
2295                lastGeneration = mActiveTracksGeneration;
2296            }
2297
2298            // prevent any changes in effect chain list and in each effect chain
2299            // during mixing and effect process as the audio buffers could be deleted
2300            // or modified if an effect is created or deleted
2301            lockEffectChains_l(effectChains);
2302        } // mLock scope ends
2303
2304        if (mBytesRemaining == 0) {
2305            mCurrentWriteLength = 0;
2306            if (mMixerStatus == MIXER_TRACKS_READY) {
2307                // threadLoop_mix() sets mCurrentWriteLength
2308                threadLoop_mix();
2309            } else if ((mMixerStatus != MIXER_DRAIN_TRACK)
2310                        && (mMixerStatus != MIXER_DRAIN_ALL)) {
2311                // threadLoop_sleepTime sets sleepTime to 0 if data
2312                // must be written to HAL
2313                threadLoop_sleepTime();
2314                if (sleepTime == 0) {
2315                    mCurrentWriteLength = mixBufferSize;
2316                }
2317            }
2318            mBytesRemaining = mCurrentWriteLength;
2319            if (isSuspended()) {
2320                sleepTime = suspendSleepTimeUs();
2321                // simulate write to HAL when suspended
2322                mBytesWritten += mixBufferSize;
2323                mBytesRemaining = 0;
2324            }
2325
2326            // only process effects if we're going to write
2327            if (sleepTime == 0 && mType != OFFLOAD) {
2328                for (size_t i = 0; i < effectChains.size(); i ++) {
2329                    effectChains[i]->process_l();
2330                }
2331            }
2332        }
2333        // Process effect chains for offloaded thread even if no audio
2334        // was read from audio track: process only updates effect state
2335        // and thus does have to be synchronized with audio writes but may have
2336        // to be called while waiting for async write callback
2337        if (mType == OFFLOAD) {
2338            for (size_t i = 0; i < effectChains.size(); i ++) {
2339                effectChains[i]->process_l();
2340            }
2341        }
2342
2343        // enable changes in effect chain
2344        unlockEffectChains(effectChains);
2345
2346        if (!waitingAsyncCallback()) {
2347            // sleepTime == 0 means we must write to audio hardware
2348            if (sleepTime == 0) {
2349                if (mBytesRemaining) {
2350                    ssize_t ret = threadLoop_write();
2351                    if (ret < 0) {
2352                        mBytesRemaining = 0;
2353                    } else {
2354                        mBytesWritten += ret;
2355                        mBytesRemaining -= ret;
2356                    }
2357                } else if ((mMixerStatus == MIXER_DRAIN_TRACK) ||
2358                        (mMixerStatus == MIXER_DRAIN_ALL)) {
2359                    threadLoop_drain();
2360                }
2361if (mType == MIXER) {
2362                // write blocked detection
2363                nsecs_t now = systemTime();
2364                nsecs_t delta = now - mLastWriteTime;
2365                if (!mStandby && delta > maxPeriod) {
2366                    mNumDelayedWrites++;
2367                    if ((now - lastWarning) > kWarningThrottleNs) {
2368                        ATRACE_NAME("underrun");
2369                        ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2370                                ns2ms(delta), mNumDelayedWrites, this);
2371                        lastWarning = now;
2372                    }
2373                }
2374}
2375
2376            } else {
2377                usleep(sleepTime);
2378            }
2379        }
2380
2381        // Finally let go of removed track(s), without the lock held
2382        // since we can't guarantee the destructors won't acquire that
2383        // same lock.  This will also mutate and push a new fast mixer state.
2384        threadLoop_removeTracks(tracksToRemove);
2385        tracksToRemove.clear();
2386
2387        // FIXME I don't understand the need for this here;
2388        //       it was in the original code but maybe the
2389        //       assignment in saveOutputTracks() makes this unnecessary?
2390        clearOutputTracks();
2391
2392        // Effect chains will be actually deleted here if they were removed from
2393        // mEffectChains list during mixing or effects processing
2394        effectChains.clear();
2395
2396        // FIXME Note that the above .clear() is no longer necessary since effectChains
2397        // is now local to this block, but will keep it for now (at least until merge done).
2398    }
2399
2400    threadLoop_exit();
2401
2402    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2403    if (mType == MIXER || mType == DIRECT || mType == OFFLOAD) {
2404        // put output stream into standby mode
2405        if (!mStandby) {
2406            mOutput->stream->common.standby(&mOutput->stream->common);
2407        }
2408    }
2409
2410    releaseWakeLock();
2411    mWakeLockUids.clear();
2412    mActiveTracksGeneration++;
2413
2414    ALOGV("Thread %p type %d exiting", this, mType);
2415    return false;
2416}
2417
2418// removeTracks_l() must be called with ThreadBase::mLock held
2419void AudioFlinger::PlaybackThread::removeTracks_l(const Vector< sp<Track> >& tracksToRemove)
2420{
2421    size_t count = tracksToRemove.size();
2422    if (count > 0) {
2423        for (size_t i=0 ; i<count ; i++) {
2424            const sp<Track>& track = tracksToRemove.itemAt(i);
2425            mActiveTracks.remove(track);
2426            mWakeLockUids.remove(track->uid());
2427            mActiveTracksGeneration++;
2428            ALOGV("removeTracks_l removing track on session %d", track->sessionId());
2429            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
2430            if (chain != 0) {
2431                ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2432                        track->sessionId());
2433                chain->decActiveTrackCnt();
2434            }
2435            if (track->isTerminated()) {
2436                removeTrack_l(track);
2437            }
2438        }
2439    }
2440
2441}
2442
2443status_t AudioFlinger::PlaybackThread::getTimestamp_l(AudioTimestamp& timestamp)
2444{
2445    if (mNormalSink != 0) {
2446        return mNormalSink->getTimestamp(timestamp);
2447    }
2448    if (mType == OFFLOAD && mOutput->stream->get_presentation_position) {
2449        uint64_t position64;
2450        int ret = mOutput->stream->get_presentation_position(
2451                                                mOutput->stream, &position64, &timestamp.mTime);
2452        if (ret == 0) {
2453            timestamp.mPosition = (uint32_t)position64;
2454            return NO_ERROR;
2455        }
2456    }
2457    return INVALID_OPERATION;
2458}
2459// ----------------------------------------------------------------------------
2460
2461AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2462        audio_io_handle_t id, audio_devices_t device, type_t type)
2463    :   PlaybackThread(audioFlinger, output, id, device, type),
2464        // mAudioMixer below
2465        // mFastMixer below
2466        mFastMixerFutex(0)
2467        // mOutputSink below
2468        // mPipeSink below
2469        // mNormalSink below
2470{
2471    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2472    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%u, mFormat=%d, mFrameSize=%u, "
2473            "mFrameCount=%d, mNormalFrameCount=%d",
2474            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2475            mNormalFrameCount);
2476    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2477
2478    // FIXME - Current mixer implementation only supports stereo output
2479    if (mChannelCount != FCC_2) {
2480        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2481    }
2482
2483    // create an NBAIO sink for the HAL output stream, and negotiate
2484    mOutputSink = new AudioStreamOutSink(output->stream);
2485    size_t numCounterOffers = 0;
2486    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2487    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2488    ALOG_ASSERT(index == 0);
2489
2490    // initialize fast mixer depending on configuration
2491    bool initFastMixer;
2492    switch (kUseFastMixer) {
2493    case FastMixer_Never:
2494        initFastMixer = false;
2495        break;
2496    case FastMixer_Always:
2497        initFastMixer = true;
2498        break;
2499    case FastMixer_Static:
2500    case FastMixer_Dynamic:
2501        initFastMixer = mFrameCount < mNormalFrameCount;
2502        break;
2503    }
2504    if (initFastMixer) {
2505
2506        // create a MonoPipe to connect our submix to FastMixer
2507        NBAIO_Format format = mOutputSink->format();
2508        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2509        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2510        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2511        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2512        const NBAIO_Format offers[1] = {format};
2513        size_t numCounterOffers = 0;
2514        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2515        ALOG_ASSERT(index == 0);
2516        monoPipe->setAvgFrames((mScreenState & 1) ?
2517                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2518        mPipeSink = monoPipe;
2519
2520#ifdef TEE_SINK
2521        if (mTeeSinkOutputEnabled) {
2522            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2523            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2524            numCounterOffers = 0;
2525            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2526            ALOG_ASSERT(index == 0);
2527            mTeeSink = teeSink;
2528            PipeReader *teeSource = new PipeReader(*teeSink);
2529            numCounterOffers = 0;
2530            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2531            ALOG_ASSERT(index == 0);
2532            mTeeSource = teeSource;
2533        }
2534#endif
2535
2536        // create fast mixer and configure it initially with just one fast track for our submix
2537        mFastMixer = new FastMixer();
2538        FastMixerStateQueue *sq = mFastMixer->sq();
2539#ifdef STATE_QUEUE_DUMP
2540        sq->setObserverDump(&mStateQueueObserverDump);
2541        sq->setMutatorDump(&mStateQueueMutatorDump);
2542#endif
2543        FastMixerState *state = sq->begin();
2544        FastTrack *fastTrack = &state->mFastTracks[0];
2545        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2546        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2547        fastTrack->mVolumeProvider = NULL;
2548        fastTrack->mGeneration++;
2549        state->mFastTracksGen++;
2550        state->mTrackMask = 1;
2551        // fast mixer will use the HAL output sink
2552        state->mOutputSink = mOutputSink.get();
2553        state->mOutputSinkGen++;
2554        state->mFrameCount = mFrameCount;
2555        state->mCommand = FastMixerState::COLD_IDLE;
2556        // already done in constructor initialization list
2557        //mFastMixerFutex = 0;
2558        state->mColdFutexAddr = &mFastMixerFutex;
2559        state->mColdGen++;
2560        state->mDumpState = &mFastMixerDumpState;
2561#ifdef TEE_SINK
2562        state->mTeeSink = mTeeSink.get();
2563#endif
2564        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2565        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2566        sq->end();
2567        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2568
2569        // start the fast mixer
2570        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2571        pid_t tid = mFastMixer->getTid();
2572        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2573        if (err != 0) {
2574            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2575                    kPriorityFastMixer, getpid_cached, tid, err);
2576        }
2577
2578#ifdef AUDIO_WATCHDOG
2579        // create and start the watchdog
2580        mAudioWatchdog = new AudioWatchdog();
2581        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2582        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2583        tid = mAudioWatchdog->getTid();
2584        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2585        if (err != 0) {
2586            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2587                    kPriorityFastMixer, getpid_cached, tid, err);
2588        }
2589#endif
2590
2591    } else {
2592        mFastMixer = NULL;
2593    }
2594
2595    switch (kUseFastMixer) {
2596    case FastMixer_Never:
2597    case FastMixer_Dynamic:
2598        mNormalSink = mOutputSink;
2599        break;
2600    case FastMixer_Always:
2601        mNormalSink = mPipeSink;
2602        break;
2603    case FastMixer_Static:
2604        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2605        break;
2606    }
2607}
2608
2609AudioFlinger::MixerThread::~MixerThread()
2610{
2611    if (mFastMixer != NULL) {
2612        FastMixerStateQueue *sq = mFastMixer->sq();
2613        FastMixerState *state = sq->begin();
2614        if (state->mCommand == FastMixerState::COLD_IDLE) {
2615            int32_t old = android_atomic_inc(&mFastMixerFutex);
2616            if (old == -1) {
2617                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2618            }
2619        }
2620        state->mCommand = FastMixerState::EXIT;
2621        sq->end();
2622        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2623        mFastMixer->join();
2624        // Though the fast mixer thread has exited, it's state queue is still valid.
2625        // We'll use that extract the final state which contains one remaining fast track
2626        // corresponding to our sub-mix.
2627        state = sq->begin();
2628        ALOG_ASSERT(state->mTrackMask == 1);
2629        FastTrack *fastTrack = &state->mFastTracks[0];
2630        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2631        delete fastTrack->mBufferProvider;
2632        sq->end(false /*didModify*/);
2633        delete mFastMixer;
2634#ifdef AUDIO_WATCHDOG
2635        if (mAudioWatchdog != 0) {
2636            mAudioWatchdog->requestExit();
2637            mAudioWatchdog->requestExitAndWait();
2638            mAudioWatchdog.clear();
2639        }
2640#endif
2641    }
2642    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2643    delete mAudioMixer;
2644}
2645
2646
2647uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2648{
2649    if (mFastMixer != NULL) {
2650        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2651        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2652    }
2653    return latency;
2654}
2655
2656
2657void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2658{
2659    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2660}
2661
2662ssize_t AudioFlinger::MixerThread::threadLoop_write()
2663{
2664    // FIXME we should only do one push per cycle; confirm this is true
2665    // Start the fast mixer if it's not already running
2666    if (mFastMixer != NULL) {
2667        FastMixerStateQueue *sq = mFastMixer->sq();
2668        FastMixerState *state = sq->begin();
2669        if (state->mCommand != FastMixerState::MIX_WRITE &&
2670                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2671            if (state->mCommand == FastMixerState::COLD_IDLE) {
2672                int32_t old = android_atomic_inc(&mFastMixerFutex);
2673                if (old == -1) {
2674                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2675                }
2676#ifdef AUDIO_WATCHDOG
2677                if (mAudioWatchdog != 0) {
2678                    mAudioWatchdog->resume();
2679                }
2680#endif
2681            }
2682            state->mCommand = FastMixerState::MIX_WRITE;
2683            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2684                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2685            sq->end();
2686            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2687            if (kUseFastMixer == FastMixer_Dynamic) {
2688                mNormalSink = mPipeSink;
2689            }
2690        } else {
2691            sq->end(false /*didModify*/);
2692        }
2693    }
2694    return PlaybackThread::threadLoop_write();
2695}
2696
2697void AudioFlinger::MixerThread::threadLoop_standby()
2698{
2699    // Idle the fast mixer if it's currently running
2700    if (mFastMixer != NULL) {
2701        FastMixerStateQueue *sq = mFastMixer->sq();
2702        FastMixerState *state = sq->begin();
2703        if (!(state->mCommand & FastMixerState::IDLE)) {
2704            state->mCommand = FastMixerState::COLD_IDLE;
2705            state->mColdFutexAddr = &mFastMixerFutex;
2706            state->mColdGen++;
2707            mFastMixerFutex = 0;
2708            sq->end();
2709            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2710            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2711            if (kUseFastMixer == FastMixer_Dynamic) {
2712                mNormalSink = mOutputSink;
2713            }
2714#ifdef AUDIO_WATCHDOG
2715            if (mAudioWatchdog != 0) {
2716                mAudioWatchdog->pause();
2717            }
2718#endif
2719        } else {
2720            sq->end(false /*didModify*/);
2721        }
2722    }
2723    PlaybackThread::threadLoop_standby();
2724}
2725
2726// Empty implementation for standard mixer
2727// Overridden for offloaded playback
2728void AudioFlinger::PlaybackThread::flushOutput_l()
2729{
2730}
2731
2732bool AudioFlinger::PlaybackThread::waitingAsyncCallback_l()
2733{
2734    return false;
2735}
2736
2737bool AudioFlinger::PlaybackThread::shouldStandby_l()
2738{
2739    return !mStandby;
2740}
2741
2742bool AudioFlinger::PlaybackThread::waitingAsyncCallback()
2743{
2744    Mutex::Autolock _l(mLock);
2745    return waitingAsyncCallback_l();
2746}
2747
2748// shared by MIXER and DIRECT, overridden by DUPLICATING
2749void AudioFlinger::PlaybackThread::threadLoop_standby()
2750{
2751    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2752    mOutput->stream->common.standby(&mOutput->stream->common);
2753    if (mUseAsyncWrite != 0) {
2754        // discard any pending drain or write ack by incrementing sequence
2755        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
2756        mDrainSequence = (mDrainSequence + 2) & ~1;
2757        ALOG_ASSERT(mCallbackThread != 0);
2758        mCallbackThread->setWriteBlocked(mWriteAckSequence);
2759        mCallbackThread->setDraining(mDrainSequence);
2760    }
2761}
2762
2763void AudioFlinger::MixerThread::threadLoop_mix()
2764{
2765    // obtain the presentation timestamp of the next output buffer
2766    int64_t pts;
2767    status_t status = INVALID_OPERATION;
2768
2769    if (mNormalSink != 0) {
2770        status = mNormalSink->getNextWriteTimestamp(&pts);
2771    } else {
2772        status = mOutputSink->getNextWriteTimestamp(&pts);
2773    }
2774
2775    if (status != NO_ERROR) {
2776        pts = AudioBufferProvider::kInvalidPTS;
2777    }
2778
2779    // mix buffers...
2780    mAudioMixer->process(pts);
2781    mCurrentWriteLength = mixBufferSize;
2782    // increase sleep time progressively when application underrun condition clears.
2783    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2784    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2785    // such that we would underrun the audio HAL.
2786    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2787        sleepTimeShift--;
2788    }
2789    sleepTime = 0;
2790    standbyTime = systemTime() + standbyDelay;
2791    //TODO: delay standby when effects have a tail
2792}
2793
2794void AudioFlinger::MixerThread::threadLoop_sleepTime()
2795{
2796    // If no tracks are ready, sleep once for the duration of an output
2797    // buffer size, then write 0s to the output
2798    if (sleepTime == 0) {
2799        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2800            sleepTime = activeSleepTime >> sleepTimeShift;
2801            if (sleepTime < kMinThreadSleepTimeUs) {
2802                sleepTime = kMinThreadSleepTimeUs;
2803            }
2804            // reduce sleep time in case of consecutive application underruns to avoid
2805            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2806            // duration we would end up writing less data than needed by the audio HAL if
2807            // the condition persists.
2808            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2809                sleepTimeShift++;
2810            }
2811        } else {
2812            sleepTime = idleSleepTime;
2813        }
2814    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2815        memset(mMixBuffer, 0, mixBufferSize);
2816        sleepTime = 0;
2817        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2818                "anticipated start");
2819    }
2820    // TODO add standby time extension fct of effect tail
2821}
2822
2823// prepareTracks_l() must be called with ThreadBase::mLock held
2824AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2825        Vector< sp<Track> > *tracksToRemove)
2826{
2827
2828    mixer_state mixerStatus = MIXER_IDLE;
2829    // find out which tracks need to be processed
2830    size_t count = mActiveTracks.size();
2831    size_t mixedTracks = 0;
2832    size_t tracksWithEffect = 0;
2833    // counts only _active_ fast tracks
2834    size_t fastTracks = 0;
2835    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2836
2837    float masterVolume = mMasterVolume;
2838    bool masterMute = mMasterMute;
2839
2840    if (masterMute) {
2841        masterVolume = 0;
2842    }
2843    // Delegate master volume control to effect in output mix effect chain if needed
2844    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2845    if (chain != 0) {
2846        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2847        chain->setVolume_l(&v, &v);
2848        masterVolume = (float)((v + (1 << 23)) >> 24);
2849        chain.clear();
2850    }
2851
2852    // prepare a new state to push
2853    FastMixerStateQueue *sq = NULL;
2854    FastMixerState *state = NULL;
2855    bool didModify = false;
2856    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2857    if (mFastMixer != NULL) {
2858        sq = mFastMixer->sq();
2859        state = sq->begin();
2860    }
2861
2862    for (size_t i=0 ; i<count ; i++) {
2863        const sp<Track> t = mActiveTracks[i].promote();
2864        if (t == 0) {
2865            continue;
2866        }
2867
2868        // this const just means the local variable doesn't change
2869        Track* const track = t.get();
2870
2871        // process fast tracks
2872        if (track->isFastTrack()) {
2873
2874            // It's theoretically possible (though unlikely) for a fast track to be created
2875            // and then removed within the same normal mix cycle.  This is not a problem, as
2876            // the track never becomes active so it's fast mixer slot is never touched.
2877            // The converse, of removing an (active) track and then creating a new track
2878            // at the identical fast mixer slot within the same normal mix cycle,
2879            // is impossible because the slot isn't marked available until the end of each cycle.
2880            int j = track->mFastIndex;
2881            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2882            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2883            FastTrack *fastTrack = &state->mFastTracks[j];
2884
2885            // Determine whether the track is currently in underrun condition,
2886            // and whether it had a recent underrun.
2887            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2888            FastTrackUnderruns underruns = ftDump->mUnderruns;
2889            uint32_t recentFull = (underruns.mBitFields.mFull -
2890                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2891            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2892                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2893            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2894                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2895            uint32_t recentUnderruns = recentPartial + recentEmpty;
2896            track->mObservedUnderruns = underruns;
2897            // don't count underruns that occur while stopping or pausing
2898            // or stopped which can occur when flush() is called while active
2899            if (!(track->isStopping() || track->isPausing() || track->isStopped()) &&
2900                    recentUnderruns > 0) {
2901                // FIXME fast mixer will pull & mix partial buffers, but we count as a full underrun
2902                track->mAudioTrackServerProxy->tallyUnderrunFrames(recentUnderruns * mFrameCount);
2903            }
2904
2905            // This is similar to the state machine for normal tracks,
2906            // with a few modifications for fast tracks.
2907            bool isActive = true;
2908            switch (track->mState) {
2909            case TrackBase::STOPPING_1:
2910                // track stays active in STOPPING_1 state until first underrun
2911                if (recentUnderruns > 0 || track->isTerminated()) {
2912                    track->mState = TrackBase::STOPPING_2;
2913                }
2914                break;
2915            case TrackBase::PAUSING:
2916                // ramp down is not yet implemented
2917                track->setPaused();
2918                break;
2919            case TrackBase::RESUMING:
2920                // ramp up is not yet implemented
2921                track->mState = TrackBase::ACTIVE;
2922                break;
2923            case TrackBase::ACTIVE:
2924                if (recentFull > 0 || recentPartial > 0) {
2925                    // track has provided at least some frames recently: reset retry count
2926                    track->mRetryCount = kMaxTrackRetries;
2927                }
2928                if (recentUnderruns == 0) {
2929                    // no recent underruns: stay active
2930                    break;
2931                }
2932                // there has recently been an underrun of some kind
2933                if (track->sharedBuffer() == 0) {
2934                    // were any of the recent underruns "empty" (no frames available)?
2935                    if (recentEmpty == 0) {
2936                        // no, then ignore the partial underruns as they are allowed indefinitely
2937                        break;
2938                    }
2939                    // there has recently been an "empty" underrun: decrement the retry counter
2940                    if (--(track->mRetryCount) > 0) {
2941                        break;
2942                    }
2943                    // indicate to client process that the track was disabled because of underrun;
2944                    // it will then automatically call start() when data is available
2945                    android_atomic_or(CBLK_DISABLED, &track->mCblk->mFlags);
2946                    // remove from active list, but state remains ACTIVE [confusing but true]
2947                    isActive = false;
2948                    break;
2949                }
2950                // fall through
2951            case TrackBase::STOPPING_2:
2952            case TrackBase::PAUSED:
2953            case TrackBase::STOPPED:
2954            case TrackBase::FLUSHED:   // flush() while active
2955                // Check for presentation complete if track is inactive
2956                // We have consumed all the buffers of this track.
2957                // This would be incomplete if we auto-paused on underrun
2958                {
2959                    size_t audioHALFrames =
2960                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2961                    size_t framesWritten = mBytesWritten / mFrameSize;
2962                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2963                        // track stays in active list until presentation is complete
2964                        break;
2965                    }
2966                }
2967                if (track->isStopping_2()) {
2968                    track->mState = TrackBase::STOPPED;
2969                }
2970                if (track->isStopped()) {
2971                    // Can't reset directly, as fast mixer is still polling this track
2972                    //   track->reset();
2973                    // So instead mark this track as needing to be reset after push with ack
2974                    resetMask |= 1 << i;
2975                }
2976                isActive = false;
2977                break;
2978            case TrackBase::IDLE:
2979            default:
2980                LOG_FATAL("unexpected track state %d", track->mState);
2981            }
2982
2983            if (isActive) {
2984                // was it previously inactive?
2985                if (!(state->mTrackMask & (1 << j))) {
2986                    ExtendedAudioBufferProvider *eabp = track;
2987                    VolumeProvider *vp = track;
2988                    fastTrack->mBufferProvider = eabp;
2989                    fastTrack->mVolumeProvider = vp;
2990                    fastTrack->mSampleRate = track->mSampleRate;
2991                    fastTrack->mChannelMask = track->mChannelMask;
2992                    fastTrack->mGeneration++;
2993                    state->mTrackMask |= 1 << j;
2994                    didModify = true;
2995                    // no acknowledgement required for newly active tracks
2996                }
2997                // cache the combined master volume and stream type volume for fast mixer; this
2998                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2999                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
3000                ++fastTracks;
3001            } else {
3002                // was it previously active?
3003                if (state->mTrackMask & (1 << j)) {
3004                    fastTrack->mBufferProvider = NULL;
3005                    fastTrack->mGeneration++;
3006                    state->mTrackMask &= ~(1 << j);
3007                    didModify = true;
3008                    // If any fast tracks were removed, we must wait for acknowledgement
3009                    // because we're about to decrement the last sp<> on those tracks.
3010                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3011                } else {
3012                    LOG_FATAL("fast track %d should have been active", j);
3013                }
3014                tracksToRemove->add(track);
3015                // Avoids a misleading display in dumpsys
3016                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
3017            }
3018            continue;
3019        }
3020
3021        {   // local variable scope to avoid goto warning
3022
3023        audio_track_cblk_t* cblk = track->cblk();
3024
3025        // The first time a track is added we wait
3026        // for all its buffers to be filled before processing it
3027        int name = track->name();
3028        // make sure that we have enough frames to mix one full buffer.
3029        // enforce this condition only once to enable draining the buffer in case the client
3030        // app does not call stop() and relies on underrun to stop:
3031        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
3032        // during last round
3033        size_t desiredFrames;
3034        uint32_t sr = track->sampleRate();
3035        if (sr == mSampleRate) {
3036            desiredFrames = mNormalFrameCount;
3037        } else {
3038            // +1 for rounding and +1 for additional sample needed for interpolation
3039            desiredFrames = (mNormalFrameCount * sr) / mSampleRate + 1 + 1;
3040            // add frames already consumed but not yet released by the resampler
3041            // because mAudioTrackServerProxy->framesReady() will include these frames
3042            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
3043#if 0
3044            // the minimum track buffer size is normally twice the number of frames necessary
3045            // to fill one buffer and the resampler should not leave more than one buffer worth
3046            // of unreleased frames after each pass, but just in case...
3047            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
3048#endif
3049        }
3050        uint32_t minFrames = 1;
3051        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
3052                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
3053            minFrames = desiredFrames;
3054        }
3055
3056        size_t framesReady = track->framesReady();
3057        if ((framesReady >= minFrames) && track->isReady() &&
3058                !track->isPaused() && !track->isTerminated())
3059        {
3060            ALOGVV("track %d s=%08x [OK] on thread %p", name, cblk->mServer, this);
3061
3062            mixedTracks++;
3063
3064            // track->mainBuffer() != mMixBuffer means there is an effect chain
3065            // connected to the track
3066            chain.clear();
3067            if (track->mainBuffer() != mMixBuffer) {
3068                chain = getEffectChain_l(track->sessionId());
3069                // Delegate volume control to effect in track effect chain if needed
3070                if (chain != 0) {
3071                    tracksWithEffect++;
3072                } else {
3073                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
3074                            "session %d",
3075                            name, track->sessionId());
3076                }
3077            }
3078
3079
3080            int param = AudioMixer::VOLUME;
3081            if (track->mFillingUpStatus == Track::FS_FILLED) {
3082                // no ramp for the first volume setting
3083                track->mFillingUpStatus = Track::FS_ACTIVE;
3084                if (track->mState == TrackBase::RESUMING) {
3085                    track->mState = TrackBase::ACTIVE;
3086                    param = AudioMixer::RAMP_VOLUME;
3087                }
3088                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
3089            // FIXME should not make a decision based on mServer
3090            } else if (cblk->mServer != 0) {
3091                // If the track is stopped before the first frame was mixed,
3092                // do not apply ramp
3093                param = AudioMixer::RAMP_VOLUME;
3094            }
3095
3096            // compute volume for this track
3097            uint32_t vl, vr, va;
3098            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
3099                vl = vr = va = 0;
3100                if (track->isPausing()) {
3101                    track->setPaused();
3102                }
3103            } else {
3104
3105                // read original volumes with volume control
3106                float typeVolume = mStreamTypes[track->streamType()].volume;
3107                float v = masterVolume * typeVolume;
3108                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3109                uint32_t vlr = proxy->getVolumeLR();
3110                vl = vlr & 0xFFFF;
3111                vr = vlr >> 16;
3112                // track volumes come from shared memory, so can't be trusted and must be clamped
3113                if (vl > MAX_GAIN_INT) {
3114                    ALOGV("Track left volume out of range: %04X", vl);
3115                    vl = MAX_GAIN_INT;
3116                }
3117                if (vr > MAX_GAIN_INT) {
3118                    ALOGV("Track right volume out of range: %04X", vr);
3119                    vr = MAX_GAIN_INT;
3120                }
3121                // now apply the master volume and stream type volume
3122                vl = (uint32_t)(v * vl) << 12;
3123                vr = (uint32_t)(v * vr) << 12;
3124                // assuming master volume and stream type volume each go up to 1.0,
3125                // vl and vr are now in 8.24 format
3126
3127                uint16_t sendLevel = proxy->getSendLevel_U4_12();
3128                // send level comes from shared memory and so may be corrupt
3129                if (sendLevel > MAX_GAIN_INT) {
3130                    ALOGV("Track send level out of range: %04X", sendLevel);
3131                    sendLevel = MAX_GAIN_INT;
3132                }
3133                va = (uint32_t)(v * sendLevel);
3134            }
3135
3136            // Delegate volume control to effect in track effect chain if needed
3137            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
3138                // Do not ramp volume if volume is controlled by effect
3139                param = AudioMixer::VOLUME;
3140                track->mHasVolumeController = true;
3141            } else {
3142                // force no volume ramp when volume controller was just disabled or removed
3143                // from effect chain to avoid volume spike
3144                if (track->mHasVolumeController) {
3145                    param = AudioMixer::VOLUME;
3146                }
3147                track->mHasVolumeController = false;
3148            }
3149
3150            // Convert volumes from 8.24 to 4.12 format
3151            // This additional clamping is needed in case chain->setVolume_l() overshot
3152            vl = (vl + (1 << 11)) >> 12;
3153            if (vl > MAX_GAIN_INT) {
3154                vl = MAX_GAIN_INT;
3155            }
3156            vr = (vr + (1 << 11)) >> 12;
3157            if (vr > MAX_GAIN_INT) {
3158                vr = MAX_GAIN_INT;
3159            }
3160
3161            if (va > MAX_GAIN_INT) {
3162                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
3163            }
3164
3165            // XXX: these things DON'T need to be done each time
3166            mAudioMixer->setBufferProvider(name, track);
3167            mAudioMixer->enable(name);
3168
3169            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
3170            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
3171            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
3172            mAudioMixer->setParameter(
3173                name,
3174                AudioMixer::TRACK,
3175                AudioMixer::FORMAT, (void *)track->format());
3176            mAudioMixer->setParameter(
3177                name,
3178                AudioMixer::TRACK,
3179                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
3180            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
3181            uint32_t maxSampleRate = mSampleRate * 2;
3182            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
3183            if (reqSampleRate == 0) {
3184                reqSampleRate = mSampleRate;
3185            } else if (reqSampleRate > maxSampleRate) {
3186                reqSampleRate = maxSampleRate;
3187            }
3188            mAudioMixer->setParameter(
3189                name,
3190                AudioMixer::RESAMPLE,
3191                AudioMixer::SAMPLE_RATE,
3192                (void *)reqSampleRate);
3193            mAudioMixer->setParameter(
3194                name,
3195                AudioMixer::TRACK,
3196                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
3197            mAudioMixer->setParameter(
3198                name,
3199                AudioMixer::TRACK,
3200                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
3201
3202            // reset retry count
3203            track->mRetryCount = kMaxTrackRetries;
3204
3205            // If one track is ready, set the mixer ready if:
3206            //  - the mixer was not ready during previous round OR
3207            //  - no other track is not ready
3208            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
3209                    mixerStatus != MIXER_TRACKS_ENABLED) {
3210                mixerStatus = MIXER_TRACKS_READY;
3211            }
3212        } else {
3213            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
3214                track->mAudioTrackServerProxy->tallyUnderrunFrames(desiredFrames);
3215            }
3216            // clear effect chain input buffer if an active track underruns to avoid sending
3217            // previous audio buffer again to effects
3218            chain = getEffectChain_l(track->sessionId());
3219            if (chain != 0) {
3220                chain->clearInputBuffer();
3221            }
3222
3223            ALOGVV("track %d s=%08x [NOT READY] on thread %p", name, cblk->mServer, this);
3224            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3225                    track->isStopped() || track->isPaused()) {
3226                // We have consumed all the buffers of this track.
3227                // Remove it from the list of active tracks.
3228                // TODO: use actual buffer filling status instead of latency when available from
3229                // audio HAL
3230                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3231                size_t framesWritten = mBytesWritten / mFrameSize;
3232                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3233                    if (track->isStopped()) {
3234                        track->reset();
3235                    }
3236                    tracksToRemove->add(track);
3237                }
3238            } else {
3239                // No buffers for this track. Give it a few chances to
3240                // fill a buffer, then remove it from active list.
3241                if (--(track->mRetryCount) <= 0) {
3242                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
3243                    tracksToRemove->add(track);
3244                    // indicate to client process that the track was disabled because of underrun;
3245                    // it will then automatically call start() when data is available
3246                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3247                // If one track is not ready, mark the mixer also not ready if:
3248                //  - the mixer was ready during previous round OR
3249                //  - no other track is ready
3250                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
3251                                mixerStatus != MIXER_TRACKS_READY) {
3252                    mixerStatus = MIXER_TRACKS_ENABLED;
3253                }
3254            }
3255            mAudioMixer->disable(name);
3256        }
3257
3258        }   // local variable scope to avoid goto warning
3259track_is_ready: ;
3260
3261    }
3262
3263    // Push the new FastMixer state if necessary
3264    bool pauseAudioWatchdog = false;
3265    if (didModify) {
3266        state->mFastTracksGen++;
3267        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
3268        if (kUseFastMixer == FastMixer_Dynamic &&
3269                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
3270            state->mCommand = FastMixerState::COLD_IDLE;
3271            state->mColdFutexAddr = &mFastMixerFutex;
3272            state->mColdGen++;
3273            mFastMixerFutex = 0;
3274            if (kUseFastMixer == FastMixer_Dynamic) {
3275                mNormalSink = mOutputSink;
3276            }
3277            // If we go into cold idle, need to wait for acknowledgement
3278            // so that fast mixer stops doing I/O.
3279            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
3280            pauseAudioWatchdog = true;
3281        }
3282    }
3283    if (sq != NULL) {
3284        sq->end(didModify);
3285        sq->push(block);
3286    }
3287#ifdef AUDIO_WATCHDOG
3288    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
3289        mAudioWatchdog->pause();
3290    }
3291#endif
3292
3293    // Now perform the deferred reset on fast tracks that have stopped
3294    while (resetMask != 0) {
3295        size_t i = __builtin_ctz(resetMask);
3296        ALOG_ASSERT(i < count);
3297        resetMask &= ~(1 << i);
3298        sp<Track> t = mActiveTracks[i].promote();
3299        if (t == 0) {
3300            continue;
3301        }
3302        Track* track = t.get();
3303        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
3304        track->reset();
3305    }
3306
3307    // remove all the tracks that need to be...
3308    removeTracks_l(*tracksToRemove);
3309
3310    // mix buffer must be cleared if all tracks are connected to an
3311    // effect chain as in this case the mixer will not write to
3312    // mix buffer and track effects will accumulate into it
3313    if ((mBytesRemaining == 0) && ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
3314            (mixedTracks == 0 && fastTracks > 0))) {
3315        // FIXME as a performance optimization, should remember previous zero status
3316        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
3317    }
3318
3319    // if any fast tracks, then status is ready
3320    mMixerStatusIgnoringFastTracks = mixerStatus;
3321    if (fastTracks > 0) {
3322        mixerStatus = MIXER_TRACKS_READY;
3323    }
3324    return mixerStatus;
3325}
3326
3327// getTrackName_l() must be called with ThreadBase::mLock held
3328int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
3329{
3330    return mAudioMixer->getTrackName(channelMask, sessionId);
3331}
3332
3333// deleteTrackName_l() must be called with ThreadBase::mLock held
3334void AudioFlinger::MixerThread::deleteTrackName_l(int name)
3335{
3336    ALOGV("remove track (%d) and delete from mixer", name);
3337    mAudioMixer->deleteTrackName(name);
3338}
3339
3340// checkForNewParameters_l() must be called with ThreadBase::mLock held
3341bool AudioFlinger::MixerThread::checkForNewParameters_l()
3342{
3343    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
3344    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
3345    bool reconfig = false;
3346
3347    while (!mNewParameters.isEmpty()) {
3348
3349        if (mFastMixer != NULL) {
3350            FastMixerStateQueue *sq = mFastMixer->sq();
3351            FastMixerState *state = sq->begin();
3352            if (!(state->mCommand & FastMixerState::IDLE)) {
3353                previousCommand = state->mCommand;
3354                state->mCommand = FastMixerState::HOT_IDLE;
3355                sq->end();
3356                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
3357            } else {
3358                sq->end(false /*didModify*/);
3359            }
3360        }
3361
3362        status_t status = NO_ERROR;
3363        String8 keyValuePair = mNewParameters[0];
3364        AudioParameter param = AudioParameter(keyValuePair);
3365        int value;
3366
3367        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
3368            reconfig = true;
3369        }
3370        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
3371            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
3372                status = BAD_VALUE;
3373            } else {
3374                // no need to save value, since it's constant
3375                reconfig = true;
3376            }
3377        }
3378        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
3379            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
3380                status = BAD_VALUE;
3381            } else {
3382                // no need to save value, since it's constant
3383                reconfig = true;
3384            }
3385        }
3386        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3387            // do not accept frame count changes if tracks are open as the track buffer
3388            // size depends on frame count and correct behavior would not be guaranteed
3389            // if frame count is changed after track creation
3390            if (!mTracks.isEmpty()) {
3391                status = INVALID_OPERATION;
3392            } else {
3393                reconfig = true;
3394            }
3395        }
3396        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
3397#ifdef ADD_BATTERY_DATA
3398            // when changing the audio output device, call addBatteryData to notify
3399            // the change
3400            if (mOutDevice != value) {
3401                uint32_t params = 0;
3402                // check whether speaker is on
3403                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3404                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3405                }
3406
3407                audio_devices_t deviceWithoutSpeaker
3408                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3409                // check if any other device (except speaker) is on
3410                if (value & deviceWithoutSpeaker ) {
3411                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3412                }
3413
3414                if (params != 0) {
3415                    addBatteryData(params);
3416                }
3417            }
3418#endif
3419
3420            // forward device change to effects that have requested to be
3421            // aware of attached audio device.
3422            if (value != AUDIO_DEVICE_NONE) {
3423                mOutDevice = value;
3424                for (size_t i = 0; i < mEffectChains.size(); i++) {
3425                    mEffectChains[i]->setDevice_l(mOutDevice);
3426                }
3427            }
3428        }
3429
3430        if (status == NO_ERROR) {
3431            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3432                                                    keyValuePair.string());
3433            if (!mStandby && status == INVALID_OPERATION) {
3434                mOutput->stream->common.standby(&mOutput->stream->common);
3435                mStandby = true;
3436                mBytesWritten = 0;
3437                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3438                                                       keyValuePair.string());
3439            }
3440            if (status == NO_ERROR && reconfig) {
3441                readOutputParameters();
3442                delete mAudioMixer;
3443                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3444                for (size_t i = 0; i < mTracks.size() ; i++) {
3445                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3446                    if (name < 0) {
3447                        break;
3448                    }
3449                    mTracks[i]->mName = name;
3450                }
3451                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3452            }
3453        }
3454
3455        mNewParameters.removeAt(0);
3456
3457        mParamStatus = status;
3458        mParamCond.signal();
3459        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3460        // already timed out waiting for the status and will never signal the condition.
3461        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3462    }
3463
3464    if (!(previousCommand & FastMixerState::IDLE)) {
3465        ALOG_ASSERT(mFastMixer != NULL);
3466        FastMixerStateQueue *sq = mFastMixer->sq();
3467        FastMixerState *state = sq->begin();
3468        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3469        state->mCommand = previousCommand;
3470        sq->end();
3471        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3472    }
3473
3474    return reconfig;
3475}
3476
3477
3478void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3479{
3480    const size_t SIZE = 256;
3481    char buffer[SIZE];
3482    String8 result;
3483
3484    PlaybackThread::dumpInternals(fd, args);
3485
3486    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3487    result.append(buffer);
3488    write(fd, result.string(), result.size());
3489
3490    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3491    const FastMixerDumpState copy(mFastMixerDumpState);
3492    copy.dump(fd);
3493
3494#ifdef STATE_QUEUE_DUMP
3495    // Similar for state queue
3496    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3497    observerCopy.dump(fd);
3498    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3499    mutatorCopy.dump(fd);
3500#endif
3501
3502#ifdef TEE_SINK
3503    // Write the tee output to a .wav file
3504    dumpTee(fd, mTeeSource, mId);
3505#endif
3506
3507#ifdef AUDIO_WATCHDOG
3508    if (mAudioWatchdog != 0) {
3509        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3510        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3511        wdCopy.dump(fd);
3512    }
3513#endif
3514}
3515
3516uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3517{
3518    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3519}
3520
3521uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3522{
3523    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3524}
3525
3526void AudioFlinger::MixerThread::cacheParameters_l()
3527{
3528    PlaybackThread::cacheParameters_l();
3529
3530    // FIXME: Relaxed timing because of a certain device that can't meet latency
3531    // Should be reduced to 2x after the vendor fixes the driver issue
3532    // increase threshold again due to low power audio mode. The way this warning
3533    // threshold is calculated and its usefulness should be reconsidered anyway.
3534    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3535}
3536
3537// ----------------------------------------------------------------------------
3538
3539AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3540        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3541    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3542        // mLeftVolFloat, mRightVolFloat
3543{
3544}
3545
3546AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3547        AudioStreamOut* output, audio_io_handle_t id, uint32_t device,
3548        ThreadBase::type_t type)
3549    :   PlaybackThread(audioFlinger, output, id, device, type)
3550        // mLeftVolFloat, mRightVolFloat
3551{
3552}
3553
3554AudioFlinger::DirectOutputThread::~DirectOutputThread()
3555{
3556}
3557
3558void AudioFlinger::DirectOutputThread::processVolume_l(Track *track, bool lastTrack)
3559{
3560    audio_track_cblk_t* cblk = track->cblk();
3561    float left, right;
3562
3563    if (mMasterMute || mStreamTypes[track->streamType()].mute) {
3564        left = right = 0;
3565    } else {
3566        float typeVolume = mStreamTypes[track->streamType()].volume;
3567        float v = mMasterVolume * typeVolume;
3568        AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
3569        uint32_t vlr = proxy->getVolumeLR();
3570        float v_clamped = v * (vlr & 0xFFFF);
3571        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3572        left = v_clamped/MAX_GAIN;
3573        v_clamped = v * (vlr >> 16);
3574        if (v_clamped > MAX_GAIN) v_clamped = MAX_GAIN;
3575        right = v_clamped/MAX_GAIN;
3576    }
3577
3578    if (lastTrack) {
3579        if (left != mLeftVolFloat || right != mRightVolFloat) {
3580            mLeftVolFloat = left;
3581            mRightVolFloat = right;
3582
3583            // Convert volumes from float to 8.24
3584            uint32_t vl = (uint32_t)(left * (1 << 24));
3585            uint32_t vr = (uint32_t)(right * (1 << 24));
3586
3587            // Delegate volume control to effect in track effect chain if needed
3588            // only one effect chain can be present on DirectOutputThread, so if
3589            // there is one, the track is connected to it
3590            if (!mEffectChains.isEmpty()) {
3591                mEffectChains[0]->setVolume_l(&vl, &vr);
3592                left = (float)vl / (1 << 24);
3593                right = (float)vr / (1 << 24);
3594            }
3595            if (mOutput->stream->set_volume) {
3596                mOutput->stream->set_volume(mOutput->stream, left, right);
3597            }
3598        }
3599    }
3600}
3601
3602
3603AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3604    Vector< sp<Track> > *tracksToRemove
3605)
3606{
3607    size_t count = mActiveTracks.size();
3608    mixer_state mixerStatus = MIXER_IDLE;
3609
3610    // find out which tracks need to be processed
3611    for (size_t i = 0; i < count; i++) {
3612        sp<Track> t = mActiveTracks[i].promote();
3613        // The track died recently
3614        if (t == 0) {
3615            continue;
3616        }
3617
3618        Track* const track = t.get();
3619        audio_track_cblk_t* cblk = track->cblk();
3620        // Only consider last track started for volume and mixer state control.
3621        // In theory an older track could underrun and restart after the new one starts
3622        // but as we only care about the transition phase between two tracks on a
3623        // direct output, it is not a problem to ignore the underrun case.
3624        sp<Track> l = mLatestActiveTrack.promote();
3625        bool last = l.get() == track;
3626
3627        // The first time a track is added we wait
3628        // for all its buffers to be filled before processing it
3629        uint32_t minFrames;
3630        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3631            minFrames = mNormalFrameCount;
3632        } else {
3633            minFrames = 1;
3634        }
3635
3636        if ((track->framesReady() >= minFrames) && track->isReady() &&
3637                !track->isPaused() && !track->isTerminated())
3638        {
3639            ALOGVV("track %d s=%08x [OK]", track->name(), cblk->mServer);
3640
3641            if (track->mFillingUpStatus == Track::FS_FILLED) {
3642                track->mFillingUpStatus = Track::FS_ACTIVE;
3643                // make sure processVolume_l() will apply new volume even if 0
3644                mLeftVolFloat = mRightVolFloat = -1.0;
3645                if (track->mState == TrackBase::RESUMING) {
3646                    track->mState = TrackBase::ACTIVE;
3647                }
3648            }
3649
3650            // compute volume for this track
3651            processVolume_l(track, last);
3652            if (last) {
3653                // reset retry count
3654                track->mRetryCount = kMaxTrackRetriesDirect;
3655                mActiveTrack = t;
3656                mixerStatus = MIXER_TRACKS_READY;
3657            }
3658        } else {
3659            // clear effect chain input buffer if the last active track started underruns
3660            // to avoid sending previous audio buffer again to effects
3661            if (!mEffectChains.isEmpty() && last) {
3662                mEffectChains[0]->clearInputBuffer();
3663            }
3664
3665            ALOGVV("track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
3666            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3667                    track->isStopped() || track->isPaused()) {
3668                // We have consumed all the buffers of this track.
3669                // Remove it from the list of active tracks.
3670                // TODO: implement behavior for compressed audio
3671                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3672                size_t framesWritten = mBytesWritten / mFrameSize;
3673                if (mStandby || !last ||
3674                        track->presentationComplete(framesWritten, audioHALFrames)) {
3675                    if (track->isStopped()) {
3676                        track->reset();
3677                    }
3678                    tracksToRemove->add(track);
3679                }
3680            } else {
3681                // No buffers for this track. Give it a few chances to
3682                // fill a buffer, then remove it from active list.
3683                // Only consider last track started for mixer state control
3684                if (--(track->mRetryCount) <= 0) {
3685                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3686                    tracksToRemove->add(track);
3687                    // indicate to client process that the track was disabled because of underrun;
3688                    // it will then automatically call start() when data is available
3689                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
3690                } else if (last) {
3691                    mixerStatus = MIXER_TRACKS_ENABLED;
3692                }
3693            }
3694        }
3695    }
3696
3697    // remove all the tracks that need to be...
3698    removeTracks_l(*tracksToRemove);
3699
3700    return mixerStatus;
3701}
3702
3703void AudioFlinger::DirectOutputThread::threadLoop_mix()
3704{
3705    size_t frameCount = mFrameCount;
3706    int8_t *curBuf = (int8_t *)mMixBuffer;
3707    // output audio to hardware
3708    while (frameCount) {
3709        AudioBufferProvider::Buffer buffer;
3710        buffer.frameCount = frameCount;
3711        mActiveTrack->getNextBuffer(&buffer);
3712        if (buffer.raw == NULL) {
3713            memset(curBuf, 0, frameCount * mFrameSize);
3714            break;
3715        }
3716        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3717        frameCount -= buffer.frameCount;
3718        curBuf += buffer.frameCount * mFrameSize;
3719        mActiveTrack->releaseBuffer(&buffer);
3720    }
3721    mCurrentWriteLength = curBuf - (int8_t *)mMixBuffer;
3722    sleepTime = 0;
3723    standbyTime = systemTime() + standbyDelay;
3724    mActiveTrack.clear();
3725}
3726
3727void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3728{
3729    if (sleepTime == 0) {
3730        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3731            sleepTime = activeSleepTime;
3732        } else {
3733            sleepTime = idleSleepTime;
3734        }
3735    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3736        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3737        sleepTime = 0;
3738    }
3739}
3740
3741// getTrackName_l() must be called with ThreadBase::mLock held
3742int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3743        int sessionId)
3744{
3745    return 0;
3746}
3747
3748// deleteTrackName_l() must be called with ThreadBase::mLock held
3749void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3750{
3751}
3752
3753// checkForNewParameters_l() must be called with ThreadBase::mLock held
3754bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3755{
3756    bool reconfig = false;
3757
3758    while (!mNewParameters.isEmpty()) {
3759        status_t status = NO_ERROR;
3760        String8 keyValuePair = mNewParameters[0];
3761        AudioParameter param = AudioParameter(keyValuePair);
3762        int value;
3763
3764        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3765            // do not accept frame count changes if tracks are open as the track buffer
3766            // size depends on frame count and correct behavior would not be garantied
3767            // if frame count is changed after track creation
3768            if (!mTracks.isEmpty()) {
3769                status = INVALID_OPERATION;
3770            } else {
3771                reconfig = true;
3772            }
3773        }
3774        if (status == NO_ERROR) {
3775            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3776                                                    keyValuePair.string());
3777            if (!mStandby && status == INVALID_OPERATION) {
3778                mOutput->stream->common.standby(&mOutput->stream->common);
3779                mStandby = true;
3780                mBytesWritten = 0;
3781                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3782                                                       keyValuePair.string());
3783            }
3784            if (status == NO_ERROR && reconfig) {
3785                readOutputParameters();
3786                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3787            }
3788        }
3789
3790        mNewParameters.removeAt(0);
3791
3792        mParamStatus = status;
3793        mParamCond.signal();
3794        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3795        // already timed out waiting for the status and will never signal the condition.
3796        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3797    }
3798    return reconfig;
3799}
3800
3801uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3802{
3803    uint32_t time;
3804    if (audio_is_linear_pcm(mFormat)) {
3805        time = PlaybackThread::activeSleepTimeUs();
3806    } else {
3807        time = 10000;
3808    }
3809    return time;
3810}
3811
3812uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3813{
3814    uint32_t time;
3815    if (audio_is_linear_pcm(mFormat)) {
3816        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3817    } else {
3818        time = 10000;
3819    }
3820    return time;
3821}
3822
3823uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3824{
3825    uint32_t time;
3826    if (audio_is_linear_pcm(mFormat)) {
3827        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3828    } else {
3829        time = 10000;
3830    }
3831    return time;
3832}
3833
3834void AudioFlinger::DirectOutputThread::cacheParameters_l()
3835{
3836    PlaybackThread::cacheParameters_l();
3837
3838    // use shorter standby delay as on normal output to release
3839    // hardware resources as soon as possible
3840    if (audio_is_linear_pcm(mFormat)) {
3841        standbyDelay = microseconds(activeSleepTime*2);
3842    } else {
3843        standbyDelay = kOffloadStandbyDelayNs;
3844    }
3845}
3846
3847// ----------------------------------------------------------------------------
3848
3849AudioFlinger::AsyncCallbackThread::AsyncCallbackThread(
3850        const wp<AudioFlinger::PlaybackThread>& playbackThread)
3851    :   Thread(false /*canCallJava*/),
3852        mPlaybackThread(playbackThread),
3853        mWriteAckSequence(0),
3854        mDrainSequence(0)
3855{
3856}
3857
3858AudioFlinger::AsyncCallbackThread::~AsyncCallbackThread()
3859{
3860}
3861
3862void AudioFlinger::AsyncCallbackThread::onFirstRef()
3863{
3864    run("Offload Cbk", ANDROID_PRIORITY_URGENT_AUDIO);
3865}
3866
3867bool AudioFlinger::AsyncCallbackThread::threadLoop()
3868{
3869    while (!exitPending()) {
3870        uint32_t writeAckSequence;
3871        uint32_t drainSequence;
3872
3873        {
3874            Mutex::Autolock _l(mLock);
3875            while (!((mWriteAckSequence & 1) ||
3876                     (mDrainSequence & 1) ||
3877                     exitPending())) {
3878                mWaitWorkCV.wait(mLock);
3879            }
3880
3881            if (exitPending()) {
3882                break;
3883            }
3884            ALOGV("AsyncCallbackThread mWriteAckSequence %d mDrainSequence %d",
3885                  mWriteAckSequence, mDrainSequence);
3886            writeAckSequence = mWriteAckSequence;
3887            mWriteAckSequence &= ~1;
3888            drainSequence = mDrainSequence;
3889            mDrainSequence &= ~1;
3890        }
3891        {
3892            sp<AudioFlinger::PlaybackThread> playbackThread = mPlaybackThread.promote();
3893            if (playbackThread != 0) {
3894                if (writeAckSequence & 1) {
3895                    playbackThread->resetWriteBlocked(writeAckSequence >> 1);
3896                }
3897                if (drainSequence & 1) {
3898                    playbackThread->resetDraining(drainSequence >> 1);
3899                }
3900            }
3901        }
3902    }
3903    return false;
3904}
3905
3906void AudioFlinger::AsyncCallbackThread::exit()
3907{
3908    ALOGV("AsyncCallbackThread::exit");
3909    Mutex::Autolock _l(mLock);
3910    requestExit();
3911    mWaitWorkCV.broadcast();
3912}
3913
3914void AudioFlinger::AsyncCallbackThread::setWriteBlocked(uint32_t sequence)
3915{
3916    Mutex::Autolock _l(mLock);
3917    // bit 0 is cleared
3918    mWriteAckSequence = sequence << 1;
3919}
3920
3921void AudioFlinger::AsyncCallbackThread::resetWriteBlocked()
3922{
3923    Mutex::Autolock _l(mLock);
3924    // ignore unexpected callbacks
3925    if (mWriteAckSequence & 2) {
3926        mWriteAckSequence |= 1;
3927        mWaitWorkCV.signal();
3928    }
3929}
3930
3931void AudioFlinger::AsyncCallbackThread::setDraining(uint32_t sequence)
3932{
3933    Mutex::Autolock _l(mLock);
3934    // bit 0 is cleared
3935    mDrainSequence = sequence << 1;
3936}
3937
3938void AudioFlinger::AsyncCallbackThread::resetDraining()
3939{
3940    Mutex::Autolock _l(mLock);
3941    // ignore unexpected callbacks
3942    if (mDrainSequence & 2) {
3943        mDrainSequence |= 1;
3944        mWaitWorkCV.signal();
3945    }
3946}
3947
3948
3949// ----------------------------------------------------------------------------
3950AudioFlinger::OffloadThread::OffloadThread(const sp<AudioFlinger>& audioFlinger,
3951        AudioStreamOut* output, audio_io_handle_t id, uint32_t device)
3952    :   DirectOutputThread(audioFlinger, output, id, device, OFFLOAD),
3953        mHwPaused(false),
3954        mFlushPending(false),
3955        mPausedBytesRemaining(0)
3956{
3957    //FIXME: mStandby should be set to true by ThreadBase constructor
3958    mStandby = true;
3959}
3960
3961void AudioFlinger::OffloadThread::threadLoop_exit()
3962{
3963    if (mFlushPending || mHwPaused) {
3964        // If a flush is pending or track was paused, just discard buffered data
3965        flushHw_l();
3966    } else {
3967        mMixerStatus = MIXER_DRAIN_ALL;
3968        threadLoop_drain();
3969    }
3970    mCallbackThread->exit();
3971    PlaybackThread::threadLoop_exit();
3972}
3973
3974AudioFlinger::PlaybackThread::mixer_state AudioFlinger::OffloadThread::prepareTracks_l(
3975    Vector< sp<Track> > *tracksToRemove
3976)
3977{
3978    size_t count = mActiveTracks.size();
3979
3980    mixer_state mixerStatus = MIXER_IDLE;
3981    bool doHwPause = false;
3982    bool doHwResume = false;
3983
3984    ALOGV("OffloadThread::prepareTracks_l active tracks %d", count);
3985
3986    // find out which tracks need to be processed
3987    for (size_t i = 0; i < count; i++) {
3988        sp<Track> t = mActiveTracks[i].promote();
3989        // The track died recently
3990        if (t == 0) {
3991            continue;
3992        }
3993        Track* const track = t.get();
3994        audio_track_cblk_t* cblk = track->cblk();
3995        // Only consider last track started for volume and mixer state control.
3996        // In theory an older track could underrun and restart after the new one starts
3997        // but as we only care about the transition phase between two tracks on a
3998        // direct output, it is not a problem to ignore the underrun case.
3999        sp<Track> l = mLatestActiveTrack.promote();
4000        bool last = l.get() == track;
4001
4002        if (track->isPausing()) {
4003            track->setPaused();
4004            if (last) {
4005                if (!mHwPaused) {
4006                    doHwPause = true;
4007                    mHwPaused = true;
4008                }
4009                // If we were part way through writing the mixbuffer to
4010                // the HAL we must save this until we resume
4011                // BUG - this will be wrong if a different track is made active,
4012                // in that case we want to discard the pending data in the
4013                // mixbuffer and tell the client to present it again when the
4014                // track is resumed
4015                mPausedWriteLength = mCurrentWriteLength;
4016                mPausedBytesRemaining = mBytesRemaining;
4017                mBytesRemaining = 0;    // stop writing
4018            }
4019            tracksToRemove->add(track);
4020        } else if (track->framesReady() && track->isReady() &&
4021                !track->isPaused() && !track->isTerminated() && !track->isStopping_2()) {
4022            ALOGVV("OffloadThread: track %d s=%08x [OK]", track->name(), cblk->mServer);
4023            if (track->mFillingUpStatus == Track::FS_FILLED) {
4024                track->mFillingUpStatus = Track::FS_ACTIVE;
4025                // make sure processVolume_l() will apply new volume even if 0
4026                mLeftVolFloat = mRightVolFloat = -1.0;
4027                if (track->mState == TrackBase::RESUMING) {
4028                    track->mState = TrackBase::ACTIVE;
4029                    if (last) {
4030                        if (mPausedBytesRemaining) {
4031                            // Need to continue write that was interrupted
4032                            mCurrentWriteLength = mPausedWriteLength;
4033                            mBytesRemaining = mPausedBytesRemaining;
4034                            mPausedBytesRemaining = 0;
4035                        }
4036                        if (mHwPaused) {
4037                            doHwResume = true;
4038                            mHwPaused = false;
4039                            // threadLoop_mix() will handle the case that we need to
4040                            // resume an interrupted write
4041                        }
4042                        // enable write to audio HAL
4043                        sleepTime = 0;
4044                    }
4045                }
4046            }
4047
4048            if (last) {
4049                sp<Track> previousTrack = mPreviousTrack.promote();
4050                if (previousTrack != 0) {
4051                    if (track != previousTrack.get()) {
4052                        // Flush any data still being written from last track
4053                        mBytesRemaining = 0;
4054                        if (mPausedBytesRemaining) {
4055                            // Last track was paused so we also need to flush saved
4056                            // mixbuffer state and invalidate track so that it will
4057                            // re-submit that unwritten data when it is next resumed
4058                            mPausedBytesRemaining = 0;
4059                            // Invalidate is a bit drastic - would be more efficient
4060                            // to have a flag to tell client that some of the
4061                            // previously written data was lost
4062                            previousTrack->invalidate();
4063                        }
4064                        // flush data already sent to the DSP if changing audio session as audio
4065                        // comes from a different source. Also invalidate previous track to force a
4066                        // seek when resuming.
4067                        if (previousTrack->sessionId() != track->sessionId()) {
4068                            previousTrack->invalidate();
4069                            mFlushPending = true;
4070                        }
4071                    }
4072                }
4073                mPreviousTrack = track;
4074                // reset retry count
4075                track->mRetryCount = kMaxTrackRetriesOffload;
4076                mActiveTrack = t;
4077                mixerStatus = MIXER_TRACKS_READY;
4078            }
4079        } else {
4080            ALOGVV("OffloadThread: track %d s=%08x [NOT READY]", track->name(), cblk->mServer);
4081            if (track->isStopping_1()) {
4082                // Hardware buffer can hold a large amount of audio so we must
4083                // wait for all current track's data to drain before we say
4084                // that the track is stopped.
4085                if (mBytesRemaining == 0) {
4086                    // Only start draining when all data in mixbuffer
4087                    // has been written
4088                    ALOGV("OffloadThread: underrun and STOPPING_1 -> draining, STOPPING_2");
4089                    track->mState = TrackBase::STOPPING_2; // so presentation completes after drain
4090                    // do not drain if no data was ever sent to HAL (mStandby == true)
4091                    if (last && !mStandby) {
4092                        // do not modify drain sequence if we are already draining. This happens
4093                        // when resuming from pause after drain.
4094                        if ((mDrainSequence & 1) == 0) {
4095                            sleepTime = 0;
4096                            standbyTime = systemTime() + standbyDelay;
4097                            mixerStatus = MIXER_DRAIN_TRACK;
4098                            mDrainSequence += 2;
4099                        }
4100                        if (mHwPaused) {
4101                            // It is possible to move from PAUSED to STOPPING_1 without
4102                            // a resume so we must ensure hardware is running
4103                            doHwResume = true;
4104                            mHwPaused = false;
4105                        }
4106                    }
4107                }
4108            } else if (track->isStopping_2()) {
4109                // Drain has completed or we are in standby, signal presentation complete
4110                if (!(mDrainSequence & 1) || !last || mStandby) {
4111                    track->mState = TrackBase::STOPPED;
4112                    size_t audioHALFrames =
4113                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
4114                    size_t framesWritten =
4115                            mBytesWritten / audio_stream_frame_size(&mOutput->stream->common);
4116                    track->presentationComplete(framesWritten, audioHALFrames);
4117                    track->reset();
4118                    tracksToRemove->add(track);
4119                }
4120            } else {
4121                // No buffers for this track. Give it a few chances to
4122                // fill a buffer, then remove it from active list.
4123                if (--(track->mRetryCount) <= 0) {
4124                    ALOGV("OffloadThread: BUFFER TIMEOUT: remove(%d) from active list",
4125                          track->name());
4126                    tracksToRemove->add(track);
4127                    // indicate to client process that the track was disabled because of underrun;
4128                    // it will then automatically call start() when data is available
4129                    android_atomic_or(CBLK_DISABLED, &cblk->mFlags);
4130                } else if (last){
4131                    mixerStatus = MIXER_TRACKS_ENABLED;
4132                }
4133            }
4134        }
4135        // compute volume for this track
4136        processVolume_l(track, last);
4137    }
4138
4139    // make sure the pause/flush/resume sequence is executed in the right order.
4140    // If a flush is pending and a track is active but the HW is not paused, force a HW pause
4141    // before flush and then resume HW. This can happen in case of pause/flush/resume
4142    // if resume is received before pause is executed.
4143    if (!mStandby && (doHwPause || (mFlushPending && !mHwPaused && (count != 0)))) {
4144        mOutput->stream->pause(mOutput->stream);
4145        if (!doHwPause) {
4146            doHwResume = true;
4147        }
4148    }
4149    if (mFlushPending) {
4150        flushHw_l();
4151        mFlushPending = false;
4152    }
4153    if (!mStandby && doHwResume) {
4154        mOutput->stream->resume(mOutput->stream);
4155    }
4156
4157    // remove all the tracks that need to be...
4158    removeTracks_l(*tracksToRemove);
4159
4160    return mixerStatus;
4161}
4162
4163void AudioFlinger::OffloadThread::flushOutput_l()
4164{
4165    mFlushPending = true;
4166}
4167
4168// must be called with thread mutex locked
4169bool AudioFlinger::OffloadThread::waitingAsyncCallback_l()
4170{
4171    ALOGVV("waitingAsyncCallback_l mWriteAckSequence %d mDrainSequence %d",
4172          mWriteAckSequence, mDrainSequence);
4173    if (mUseAsyncWrite && ((mWriteAckSequence & 1) || (mDrainSequence & 1))) {
4174        return true;
4175    }
4176    return false;
4177}
4178
4179// must be called with thread mutex locked
4180bool AudioFlinger::OffloadThread::shouldStandby_l()
4181{
4182    bool trackPaused = false;
4183
4184    // do not put the HAL in standby when paused. AwesomePlayer clear the offloaded AudioTrack
4185    // after a timeout and we will enter standby then.
4186    if (mTracks.size() > 0) {
4187        trackPaused = mTracks[mTracks.size() - 1]->isPaused();
4188    }
4189
4190    return !mStandby && !trackPaused;
4191}
4192
4193
4194bool AudioFlinger::OffloadThread::waitingAsyncCallback()
4195{
4196    Mutex::Autolock _l(mLock);
4197    return waitingAsyncCallback_l();
4198}
4199
4200void AudioFlinger::OffloadThread::flushHw_l()
4201{
4202    mOutput->stream->flush(mOutput->stream);
4203    // Flush anything still waiting in the mixbuffer
4204    mCurrentWriteLength = 0;
4205    mBytesRemaining = 0;
4206    mPausedWriteLength = 0;
4207    mPausedBytesRemaining = 0;
4208    if (mUseAsyncWrite) {
4209        // discard any pending drain or write ack by incrementing sequence
4210        mWriteAckSequence = (mWriteAckSequence + 2) & ~1;
4211        mDrainSequence = (mDrainSequence + 2) & ~1;
4212        ALOG_ASSERT(mCallbackThread != 0);
4213        mCallbackThread->setWriteBlocked(mWriteAckSequence);
4214        mCallbackThread->setDraining(mDrainSequence);
4215    }
4216}
4217
4218// ----------------------------------------------------------------------------
4219
4220AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
4221        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
4222    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
4223                DUPLICATING),
4224        mWaitTimeMs(UINT_MAX)
4225{
4226    addOutputTrack(mainThread);
4227}
4228
4229AudioFlinger::DuplicatingThread::~DuplicatingThread()
4230{
4231    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4232        mOutputTracks[i]->destroy();
4233    }
4234}
4235
4236void AudioFlinger::DuplicatingThread::threadLoop_mix()
4237{
4238    // mix buffers...
4239    if (outputsReady(outputTracks)) {
4240        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
4241    } else {
4242        memset(mMixBuffer, 0, mixBufferSize);
4243    }
4244    sleepTime = 0;
4245    writeFrames = mNormalFrameCount;
4246    mCurrentWriteLength = mixBufferSize;
4247    standbyTime = systemTime() + standbyDelay;
4248}
4249
4250void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
4251{
4252    if (sleepTime == 0) {
4253        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4254            sleepTime = activeSleepTime;
4255        } else {
4256            sleepTime = idleSleepTime;
4257        }
4258    } else if (mBytesWritten != 0) {
4259        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
4260            writeFrames = mNormalFrameCount;
4261            memset(mMixBuffer, 0, mixBufferSize);
4262        } else {
4263            // flush remaining overflow buffers in output tracks
4264            writeFrames = 0;
4265        }
4266        sleepTime = 0;
4267    }
4268}
4269
4270ssize_t AudioFlinger::DuplicatingThread::threadLoop_write()
4271{
4272    for (size_t i = 0; i < outputTracks.size(); i++) {
4273        outputTracks[i]->write(mMixBuffer, writeFrames);
4274    }
4275    mStandby = false;
4276    return (ssize_t)mixBufferSize;
4277}
4278
4279void AudioFlinger::DuplicatingThread::threadLoop_standby()
4280{
4281    // DuplicatingThread implements standby by stopping all tracks
4282    for (size_t i = 0; i < outputTracks.size(); i++) {
4283        outputTracks[i]->stop();
4284    }
4285}
4286
4287void AudioFlinger::DuplicatingThread::saveOutputTracks()
4288{
4289    outputTracks = mOutputTracks;
4290}
4291
4292void AudioFlinger::DuplicatingThread::clearOutputTracks()
4293{
4294    outputTracks.clear();
4295}
4296
4297void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
4298{
4299    Mutex::Autolock _l(mLock);
4300    // FIXME explain this formula
4301    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
4302    OutputTrack *outputTrack = new OutputTrack(thread,
4303                                            this,
4304                                            mSampleRate,
4305                                            mFormat,
4306                                            mChannelMask,
4307                                            frameCount,
4308                                            IPCThreadState::self()->getCallingUid());
4309    if (outputTrack->cblk() != NULL) {
4310        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
4311        mOutputTracks.add(outputTrack);
4312        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
4313        updateWaitTime_l();
4314    }
4315}
4316
4317void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
4318{
4319    Mutex::Autolock _l(mLock);
4320    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4321        if (mOutputTracks[i]->thread() == thread) {
4322            mOutputTracks[i]->destroy();
4323            mOutputTracks.removeAt(i);
4324            updateWaitTime_l();
4325            return;
4326        }
4327    }
4328    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
4329}
4330
4331// caller must hold mLock
4332void AudioFlinger::DuplicatingThread::updateWaitTime_l()
4333{
4334    mWaitTimeMs = UINT_MAX;
4335    for (size_t i = 0; i < mOutputTracks.size(); i++) {
4336        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
4337        if (strong != 0) {
4338            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
4339            if (waitTimeMs < mWaitTimeMs) {
4340                mWaitTimeMs = waitTimeMs;
4341            }
4342        }
4343    }
4344}
4345
4346
4347bool AudioFlinger::DuplicatingThread::outputsReady(
4348        const SortedVector< sp<OutputTrack> > &outputTracks)
4349{
4350    for (size_t i = 0; i < outputTracks.size(); i++) {
4351        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
4352        if (thread == 0) {
4353            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
4354                    outputTracks[i].get());
4355            return false;
4356        }
4357        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
4358        // see note at standby() declaration
4359        if (playbackThread->standby() && !playbackThread->isSuspended()) {
4360            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
4361                    thread.get());
4362            return false;
4363        }
4364    }
4365    return true;
4366}
4367
4368uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
4369{
4370    return (mWaitTimeMs * 1000) / 2;
4371}
4372
4373void AudioFlinger::DuplicatingThread::cacheParameters_l()
4374{
4375    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
4376    updateWaitTime_l();
4377
4378    MixerThread::cacheParameters_l();
4379}
4380
4381// ----------------------------------------------------------------------------
4382//      Record
4383// ----------------------------------------------------------------------------
4384
4385AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
4386                                         AudioStreamIn *input,
4387                                         uint32_t sampleRate,
4388                                         audio_channel_mask_t channelMask,
4389                                         audio_io_handle_t id,
4390                                         audio_devices_t outDevice,
4391                                         audio_devices_t inDevice
4392#ifdef TEE_SINK
4393                                         , const sp<NBAIO_Sink>& teeSink
4394#endif
4395                                         ) :
4396    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
4397    mInput(input), mActiveTracksGen(0), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
4398    // mRsmpInFrames, mRsmpInFramesP2, mRsmpInUnrel, mRsmpInFront, and mRsmpInRear
4399    //      are set by readInputParameters()
4400    // mRsmpInIndex LEGACY
4401    mReqChannelCount(popcount(channelMask)),
4402    mReqSampleRate(sampleRate)
4403    // mBytesRead is only meaningful while active, and so is cleared in start()
4404    // (but might be better to also clear here for dump?)
4405#ifdef TEE_SINK
4406    , mTeeSink(teeSink)
4407#endif
4408{
4409    snprintf(mName, kNameLength, "AudioIn_%X", id);
4410    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
4411
4412    readInputParameters();
4413}
4414
4415
4416AudioFlinger::RecordThread::~RecordThread()
4417{
4418    mAudioFlinger->unregisterWriter(mNBLogWriter);
4419    delete[] mRsmpInBuffer;
4420    delete mResampler;
4421    delete[] mRsmpOutBuffer;
4422}
4423
4424void AudioFlinger::RecordThread::onFirstRef()
4425{
4426    run(mName, PRIORITY_URGENT_AUDIO);
4427}
4428
4429bool AudioFlinger::RecordThread::threadLoop()
4430{
4431    nsecs_t lastWarning = 0;
4432
4433    inputStandBy();
4434
4435    // used to verify we've read at least once before evaluating how many bytes were read
4436    bool readOnce = false;
4437
4438    // used to request a deferred sleep, to be executed later while mutex is unlocked
4439    bool doSleep = false;
4440
4441reacquire_wakelock:
4442    sp<RecordTrack> activeTrack;
4443    int activeTracksGen;
4444    {
4445        Mutex::Autolock _l(mLock);
4446        size_t size = mActiveTracks.size();
4447        activeTracksGen = mActiveTracksGen;
4448        if (size > 0) {
4449            // FIXME an arbitrary choice
4450            activeTrack = mActiveTracks[0];
4451            acquireWakeLock_l(activeTrack->uid());
4452            if (size > 1) {
4453                SortedVector<int> tmp;
4454                for (size_t i = 0; i < size; i++) {
4455                    tmp.add(mActiveTracks[i]->uid());
4456                }
4457                updateWakeLockUids_l(tmp);
4458            }
4459        } else {
4460            acquireWakeLock_l(-1);
4461        }
4462    }
4463
4464    // start recording
4465    for (;;) {
4466        TrackBase::track_state activeTrackState;
4467        Vector< sp<EffectChain> > effectChains;
4468
4469        // sleep with mutex unlocked
4470        if (doSleep) {
4471            doSleep = false;
4472            usleep(kRecordThreadSleepUs);
4473        }
4474
4475        { // scope for mLock
4476            Mutex::Autolock _l(mLock);
4477            if (exitPending()) {
4478                break;
4479            }
4480            processConfigEvents_l();
4481            // return value 'reconfig' is currently unused
4482            bool reconfig = checkForNewParameters_l();
4483
4484            // if no active track(s), then standby and release wakelock
4485            size_t size = mActiveTracks.size();
4486            if (size == 0) {
4487                standbyIfNotAlreadyInStandby();
4488                // exitPending() can't become true here
4489                releaseWakeLock_l();
4490                ALOGV("RecordThread: loop stopping");
4491                // go to sleep
4492                mWaitWorkCV.wait(mLock);
4493                ALOGV("RecordThread: loop starting");
4494                goto reacquire_wakelock;
4495            }
4496
4497            if (mActiveTracksGen != activeTracksGen) {
4498                activeTracksGen = mActiveTracksGen;
4499                SortedVector<int> tmp;
4500                for (size_t i = 0; i < size; i++) {
4501                    tmp.add(mActiveTracks[i]->uid());
4502                }
4503                updateWakeLockUids_l(tmp);
4504                // FIXME an arbitrary choice
4505                activeTrack = mActiveTracks[0];
4506            }
4507
4508            if (activeTrack->isTerminated()) {
4509                removeTrack_l(activeTrack);
4510                mActiveTracks.remove(activeTrack);
4511                mActiveTracksGen++;
4512                continue;
4513            }
4514
4515            activeTrackState = activeTrack->mState;
4516            switch (activeTrackState) {
4517            case TrackBase::PAUSING:
4518                standbyIfNotAlreadyInStandby();
4519                mActiveTracks.remove(activeTrack);
4520                mActiveTracksGen++;
4521                mStartStopCond.broadcast();
4522                doSleep = true;
4523                continue;
4524
4525            case TrackBase::RESUMING:
4526                mStandby = false;
4527                if (mReqChannelCount != activeTrack->channelCount()) {
4528                    mActiveTracks.remove(activeTrack);
4529                    mActiveTracksGen++;
4530                    mStartStopCond.broadcast();
4531                    continue;
4532                }
4533                if (readOnce) {
4534                    mStartStopCond.broadcast();
4535                    // record start succeeds only if first read from audio input succeeds
4536                    if (mBytesRead < 0) {
4537                        mActiveTracks.remove(activeTrack);
4538                        mActiveTracksGen++;
4539                        continue;
4540                    }
4541                    activeTrack->mState = TrackBase::ACTIVE;
4542                }
4543                break;
4544
4545            case TrackBase::ACTIVE:
4546                break;
4547
4548            case TrackBase::IDLE:
4549                doSleep = true;
4550                continue;
4551
4552            default:
4553                LOG_FATAL("Unexpected activeTrackState %d", activeTrackState);
4554            }
4555
4556            lockEffectChains_l(effectChains);
4557        }
4558
4559        // thread mutex is now unlocked, mActiveTracks unknown, activeTrack != 0, kept, immutable
4560        // activeTrack->mState unknown, activeTrackState immutable and is ACTIVE or RESUMING
4561
4562        for (size_t i = 0; i < effectChains.size(); i ++) {
4563            // thread mutex is not locked, but effect chain is locked
4564            effectChains[i]->process_l();
4565        }
4566
4567        AudioBufferProvider::Buffer buffer;
4568        buffer.frameCount = mFrameCount;
4569        status_t status = activeTrack->getNextBuffer(&buffer);
4570        if (status == NO_ERROR) {
4571            readOnce = true;
4572            size_t framesOut = buffer.frameCount;
4573            if (mResampler == NULL) {
4574                // no resampling
4575                while (framesOut) {
4576                    size_t framesIn = mFrameCount - mRsmpInIndex;
4577                    if (framesIn > 0) {
4578                        int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
4579                        int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
4580                                activeTrack->mFrameSize;
4581                        if (framesIn > framesOut) {
4582                            framesIn = framesOut;
4583                        }
4584                        mRsmpInIndex += framesIn;
4585                        framesOut -= framesIn;
4586                        if (mChannelCount == mReqChannelCount) {
4587                            memcpy(dst, src, framesIn * mFrameSize);
4588                        } else {
4589                            if (mChannelCount == 1) {
4590                                upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
4591                                        (int16_t *)src, framesIn);
4592                            } else {
4593                                downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
4594                                        (int16_t *)src, framesIn);
4595                            }
4596                        }
4597                    }
4598                    if (framesOut > 0 && mFrameCount == mRsmpInIndex) {
4599                        void *readInto;
4600                        if (framesOut == mFrameCount && mChannelCount == mReqChannelCount) {
4601                            readInto = buffer.raw;
4602                            framesOut = 0;
4603                        } else {
4604                            readInto = mRsmpInBuffer;
4605                            mRsmpInIndex = 0;
4606                        }
4607                        mBytesRead = mInput->stream->read(mInput->stream, readInto,
4608                                mBufferSize);
4609                        if (mBytesRead <= 0) {
4610                            // TODO: verify that it's benign to use a stale track state
4611                            if ((mBytesRead < 0) && (activeTrackState == TrackBase::ACTIVE))
4612                            {
4613                                ALOGE("Error reading audio input");
4614                                // Force input into standby so that it tries to
4615                                // recover at next read attempt
4616                                inputStandBy();
4617                                doSleep = true;
4618                            }
4619                            mRsmpInIndex = mFrameCount;
4620                            framesOut = 0;
4621                            buffer.frameCount = 0;
4622                        }
4623#ifdef TEE_SINK
4624                        else if (mTeeSink != 0) {
4625                            (void) mTeeSink->write(readInto,
4626                                    mBytesRead >> Format_frameBitShift(mTeeSink->format()));
4627                        }
4628#endif
4629                    }
4630                }
4631            } else {
4632                // resampling
4633
4634                // avoid busy-waiting if client doesn't keep up
4635                bool madeProgress = false;
4636
4637                // keep mRsmpInBuffer full so resampler always has sufficient input
4638                for (;;) {
4639                    int32_t rear = mRsmpInRear;
4640                    ssize_t filled = rear - mRsmpInFront;
4641                    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
4642                    // exit once there is enough data in buffer for resampler
4643                    if ((size_t) filled >= mRsmpInFrames) {
4644                        break;
4645                    }
4646                    size_t avail = mRsmpInFramesP2 - filled;
4647                    // Only try to read full HAL buffers.
4648                    // But if the HAL read returns a partial buffer, use it.
4649                    if (avail < mFrameCount) {
4650                        ALOGE("insufficient space to read: avail %d < mFrameCount %d",
4651                                avail, mFrameCount);
4652                        break;
4653                    }
4654                    // If 'avail' is non-contiguous, first read past the nominal end of buffer, then
4655                    // copy to the right place.  Permitted because mRsmpInBuffer was over-allocated.
4656                    rear &= mRsmpInFramesP2 - 1;
4657                    mBytesRead = mInput->stream->read(mInput->stream,
4658                            &mRsmpInBuffer[rear * mChannelCount], mBufferSize);
4659                    if (mBytesRead <= 0) {
4660                        ALOGE("read failed: mBytesRead=%d < %u", mBytesRead, mBufferSize);
4661                        break;
4662                    }
4663                    ALOG_ASSERT((size_t) mBytesRead <= mBufferSize);
4664                    size_t framesRead = mBytesRead / mFrameSize;
4665                    ALOG_ASSERT(framesRead > 0);
4666                    madeProgress = true;
4667                    // If 'avail' was non-contiguous, we now correct for reading past end of buffer.
4668                    size_t part1 = mRsmpInFramesP2 - rear;
4669                    if (framesRead > part1) {
4670                        memcpy(mRsmpInBuffer, &mRsmpInBuffer[mRsmpInFramesP2 * mChannelCount],
4671                                (framesRead - part1) * mFrameSize);
4672                    }
4673                    mRsmpInRear += framesRead;
4674                }
4675
4676                if (!madeProgress) {
4677                    ALOGV("Did not make progress");
4678                    usleep(((mFrameCount * 1000) / mSampleRate) * 1000);
4679                }
4680
4681                // resampler accumulates, but we only have one source track
4682                memset(mRsmpOutBuffer, 0, framesOut * FCC_2 * sizeof(int32_t));
4683                mResampler->resample(mRsmpOutBuffer, framesOut,
4684                        this /* AudioBufferProvider* */);
4685                // ditherAndClamp() works as long as all buffers returned by
4686                // activeTrack->getNextBuffer() are 32 bit aligned which should be always true.
4687                if (mReqChannelCount == 1) {
4688                    // temporarily type pun mRsmpOutBuffer from Q19.12 to int16_t
4689                    ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
4690                    // the resampler always outputs stereo samples:
4691                    // do post stereo to mono conversion
4692                    downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
4693                            framesOut);
4694                } else {
4695                    ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
4696                }
4697                // now done with mRsmpOutBuffer
4698
4699            }
4700            if (mFramestoDrop == 0) {
4701                activeTrack->releaseBuffer(&buffer);
4702            } else {
4703                if (mFramestoDrop > 0) {
4704                    mFramestoDrop -= buffer.frameCount;
4705                    if (mFramestoDrop <= 0) {
4706                        clearSyncStartEvent();
4707                    }
4708                } else {
4709                    mFramestoDrop += buffer.frameCount;
4710                    if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
4711                            mSyncStartEvent->isCancelled()) {
4712                        ALOGW("Synced record %s, session %d, trigger session %d",
4713                              (mFramestoDrop >= 0) ? "timed out" : "cancelled",
4714                              activeTrack->sessionId(),
4715                              (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
4716                        clearSyncStartEvent();
4717                    }
4718                }
4719            }
4720            activeTrack->clearOverflow();
4721        }
4722        // client isn't retrieving buffers fast enough
4723        else {
4724            if (!activeTrack->setOverflow()) {
4725                nsecs_t now = systemTime();
4726                if ((now - lastWarning) > kWarningThrottleNs) {
4727                    ALOGW("RecordThread: buffer overflow");
4728                    lastWarning = now;
4729                }
4730            }
4731            // Release the processor for a while before asking for a new buffer.
4732            // This will give the application more chance to read from the buffer and
4733            // clear the overflow.
4734            doSleep = true;
4735        }
4736
4737        // enable changes in effect chain
4738        unlockEffectChains(effectChains);
4739        // effectChains doesn't need to be cleared, since it is cleared by destructor at scope end
4740    }
4741
4742    standbyIfNotAlreadyInStandby();
4743
4744    {
4745        Mutex::Autolock _l(mLock);
4746        for (size_t i = 0; i < mTracks.size(); i++) {
4747            sp<RecordTrack> track = mTracks[i];
4748            track->invalidate();
4749        }
4750        mActiveTracks.clear();
4751        mActiveTracksGen++;
4752        mStartStopCond.broadcast();
4753    }
4754
4755    releaseWakeLock();
4756
4757    ALOGV("RecordThread %p exiting", this);
4758    return false;
4759}
4760
4761void AudioFlinger::RecordThread::standbyIfNotAlreadyInStandby()
4762{
4763    if (!mStandby) {
4764        inputStandBy();
4765        mStandby = true;
4766    }
4767}
4768
4769void AudioFlinger::RecordThread::inputStandBy()
4770{
4771    mInput->stream->common.standby(&mInput->stream->common);
4772}
4773
4774sp<AudioFlinger::RecordThread::RecordTrack> AudioFlinger::RecordThread::createRecordTrack_l(
4775        const sp<AudioFlinger::Client>& client,
4776        uint32_t sampleRate,
4777        audio_format_t format,
4778        audio_channel_mask_t channelMask,
4779        size_t *pFrameCount,
4780        int sessionId,
4781        int uid,
4782        IAudioFlinger::track_flags_t *flags,
4783        pid_t tid,
4784        status_t *status)
4785{
4786    size_t frameCount = *pFrameCount;
4787    sp<RecordTrack> track;
4788    status_t lStatus;
4789
4790    lStatus = initCheck();
4791    if (lStatus != NO_ERROR) {
4792        ALOGE("createRecordTrack_l() audio driver not initialized");
4793        goto Exit;
4794    }
4795    // client expresses a preference for FAST, but we get the final say
4796    if (*flags & IAudioFlinger::TRACK_FAST) {
4797      if (
4798            // use case: callback handler and frame count is default or at least as large as HAL
4799            (
4800                (tid != -1) &&
4801                ((frameCount == 0) ||
4802                (frameCount >= mFrameCount))
4803            ) &&
4804            // FIXME when record supports non-PCM data, also check for audio_is_linear_pcm(format)
4805            // mono or stereo
4806            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
4807              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
4808            // hardware sample rate
4809            (sampleRate == mSampleRate) &&
4810            // record thread has an associated fast recorder
4811            hasFastRecorder()
4812            // FIXME test that RecordThread for this fast track has a capable output HAL
4813            // FIXME add a permission test also?
4814        ) {
4815        // if frameCount not specified, then it defaults to fast recorder (HAL) frame count
4816        if (frameCount == 0) {
4817            frameCount = mFrameCount * kFastTrackMultiplier;
4818        }
4819        ALOGV("AUDIO_INPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
4820                frameCount, mFrameCount);
4821      } else {
4822        ALOGV("AUDIO_INPUT_FLAG_FAST denied: frameCount=%d "
4823                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
4824                "hasFastRecorder=%d tid=%d",
4825                frameCount, mFrameCount, format,
4826                audio_is_linear_pcm(format),
4827                channelMask, sampleRate, mSampleRate, hasFastRecorder(), tid);
4828        *flags &= ~IAudioFlinger::TRACK_FAST;
4829        // For compatibility with AudioRecord calculation, buffer depth is forced
4830        // to be at least 2 x the record thread frame count and cover audio hardware latency.
4831        // This is probably too conservative, but legacy application code may depend on it.
4832        // If you change this calculation, also review the start threshold which is related.
4833        uint32_t latencyMs = 50; // FIXME mInput->stream->get_latency(mInput->stream);
4834        size_t mNormalFrameCount = 2048; // FIXME
4835        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
4836        if (minBufCount < 2) {
4837            minBufCount = 2;
4838        }
4839        size_t minFrameCount = mNormalFrameCount * minBufCount;
4840        if (frameCount < minFrameCount) {
4841            frameCount = minFrameCount;
4842        }
4843      }
4844    }
4845    *pFrameCount = frameCount;
4846
4847    // FIXME use flags and tid similar to createTrack_l()
4848
4849    { // scope for mLock
4850        Mutex::Autolock _l(mLock);
4851
4852        track = new RecordTrack(this, client, sampleRate,
4853                      format, channelMask, frameCount, sessionId, uid);
4854
4855        lStatus = track->initCheck();
4856        if (lStatus != NO_ERROR) {
4857            ALOGE("createRecordTrack_l() initCheck failed %d; no control block?", lStatus);
4858            track.clear();
4859            goto Exit;
4860        }
4861        mTracks.add(track);
4862
4863        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
4864        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4865                        mAudioFlinger->btNrecIsOff();
4866        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
4867        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
4868
4869        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
4870            pid_t callingPid = IPCThreadState::self()->getCallingPid();
4871            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
4872            // so ask activity manager to do this on our behalf
4873            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
4874        }
4875    }
4876    lStatus = NO_ERROR;
4877
4878Exit:
4879    *status = lStatus;
4880    return track;
4881}
4882
4883status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
4884                                           AudioSystem::sync_event_t event,
4885                                           int triggerSession)
4886{
4887    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
4888    sp<ThreadBase> strongMe = this;
4889    status_t status = NO_ERROR;
4890
4891    if (event == AudioSystem::SYNC_EVENT_NONE) {
4892        clearSyncStartEvent();
4893    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
4894        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
4895                                       triggerSession,
4896                                       recordTrack->sessionId(),
4897                                       syncStartEventCallback,
4898                                       this);
4899        // Sync event can be cancelled by the trigger session if the track is not in a
4900        // compatible state in which case we start record immediately
4901        if (mSyncStartEvent->isCancelled()) {
4902            clearSyncStartEvent();
4903        } else {
4904            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
4905            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
4906        }
4907    }
4908
4909    {
4910        // This section is a rendezvous between binder thread executing start() and RecordThread
4911        AutoMutex lock(mLock);
4912        if (mActiveTracks.size() > 0) {
4913            // FIXME does not work for multiple active tracks
4914            if (mActiveTracks.indexOf(recordTrack) != 0) {
4915                status = -EBUSY;
4916            } else if (recordTrack->mState == TrackBase::PAUSING) {
4917                recordTrack->mState = TrackBase::ACTIVE;
4918            }
4919            return status;
4920        }
4921
4922        // FIXME why? already set in constructor, 'STARTING_1' would be more accurate
4923        recordTrack->mState = TrackBase::IDLE;
4924        mActiveTracks.add(recordTrack);
4925        mActiveTracksGen++;
4926        mLock.unlock();
4927        status_t status = AudioSystem::startInput(mId);
4928        mLock.lock();
4929        // FIXME should verify that mActiveTrack is still == recordTrack
4930        if (status != NO_ERROR) {
4931            mActiveTracks.remove(recordTrack);
4932            mActiveTracksGen++;
4933            clearSyncStartEvent();
4934            return status;
4935        }
4936        // FIXME LEGACY
4937        mRsmpInIndex = mFrameCount;
4938        mRsmpInFront = 0;
4939        mRsmpInRear = 0;
4940        mRsmpInUnrel = 0;
4941        mBytesRead = 0;
4942        if (mResampler != NULL) {
4943            mResampler->reset();
4944        }
4945        // FIXME hijacking a playback track state name which was intended for start after pause;
4946        //       here 'STARTING_2' would be more accurate
4947        recordTrack->mState = TrackBase::RESUMING;
4948        // signal thread to start
4949        ALOGV("Signal record thread");
4950        mWaitWorkCV.broadcast();
4951        // do not wait for mStartStopCond if exiting
4952        if (exitPending()) {
4953            mActiveTracks.remove(recordTrack);
4954            mActiveTracksGen++;
4955            status = INVALID_OPERATION;
4956            goto startError;
4957        }
4958        // FIXME incorrect usage of wait: no explicit predicate or loop
4959        mStartStopCond.wait(mLock);
4960        if (mActiveTracks.indexOf(recordTrack) < 0) {
4961            ALOGV("Record failed to start");
4962            status = BAD_VALUE;
4963            goto startError;
4964        }
4965        ALOGV("Record started OK");
4966        return status;
4967    }
4968
4969startError:
4970    AudioSystem::stopInput(mId);
4971    clearSyncStartEvent();
4972    return status;
4973}
4974
4975void AudioFlinger::RecordThread::clearSyncStartEvent()
4976{
4977    if (mSyncStartEvent != 0) {
4978        mSyncStartEvent->cancel();
4979    }
4980    mSyncStartEvent.clear();
4981    mFramestoDrop = 0;
4982}
4983
4984void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4985{
4986    sp<SyncEvent> strongEvent = event.promote();
4987
4988    if (strongEvent != 0) {
4989        RecordThread *me = (RecordThread *)strongEvent->cookie();
4990        me->handleSyncStartEvent(strongEvent);
4991    }
4992}
4993
4994void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4995{
4996    if (event == mSyncStartEvent) {
4997        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4998        // from audio HAL
4999        mFramestoDrop = mFrameCount * 2;
5000    }
5001}
5002
5003bool AudioFlinger::RecordThread::stop(RecordThread::RecordTrack* recordTrack) {
5004    ALOGV("RecordThread::stop");
5005    AutoMutex _l(mLock);
5006    if (mActiveTracks.indexOf(recordTrack) != 0 || recordTrack->mState == TrackBase::PAUSING) {
5007        return false;
5008    }
5009    // note that threadLoop may still be processing the track at this point [without lock]
5010    recordTrack->mState = TrackBase::PAUSING;
5011    // do not wait for mStartStopCond if exiting
5012    if (exitPending()) {
5013        return true;
5014    }
5015    // FIXME incorrect usage of wait: no explicit predicate or loop
5016    mStartStopCond.wait(mLock);
5017    // if we have been restarted, recordTrack is in mActiveTracks here
5018    if (exitPending() || mActiveTracks.indexOf(recordTrack) != 0) {
5019        ALOGV("Record stopped OK");
5020        return true;
5021    }
5022    return false;
5023}
5024
5025bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
5026{
5027    return false;
5028}
5029
5030status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
5031{
5032#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
5033    if (!isValidSyncEvent(event)) {
5034        return BAD_VALUE;
5035    }
5036
5037    int eventSession = event->triggerSession();
5038    status_t ret = NAME_NOT_FOUND;
5039
5040    Mutex::Autolock _l(mLock);
5041
5042    for (size_t i = 0; i < mTracks.size(); i++) {
5043        sp<RecordTrack> track = mTracks[i];
5044        if (eventSession == track->sessionId()) {
5045            (void) track->setSyncEvent(event);
5046            ret = NO_ERROR;
5047        }
5048    }
5049    return ret;
5050#else
5051    return BAD_VALUE;
5052#endif
5053}
5054
5055// destroyTrack_l() must be called with ThreadBase::mLock held
5056void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
5057{
5058    track->terminate();
5059    track->mState = TrackBase::STOPPED;
5060    // active tracks are removed by threadLoop()
5061    if (mActiveTracks.indexOf(track) < 0) {
5062        removeTrack_l(track);
5063    }
5064}
5065
5066void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
5067{
5068    mTracks.remove(track);
5069    // need anything related to effects here?
5070}
5071
5072void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
5073{
5074    dumpInternals(fd, args);
5075    dumpTracks(fd, args);
5076    dumpEffectChains(fd, args);
5077}
5078
5079void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
5080{
5081    const size_t SIZE = 256;
5082    char buffer[SIZE];
5083    String8 result;
5084
5085    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
5086    result.append(buffer);
5087
5088    if (mActiveTracks.size() > 0) {
5089        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
5090        result.append(buffer);
5091        snprintf(buffer, SIZE, "Buffer size: %u bytes\n", mBufferSize);
5092        result.append(buffer);
5093        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
5094        result.append(buffer);
5095        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
5096        result.append(buffer);
5097        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
5098        result.append(buffer);
5099    } else {
5100        result.append("No active record client\n");
5101    }
5102
5103    write(fd, result.string(), result.size());
5104
5105    dumpBase(fd, args);
5106}
5107
5108void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
5109{
5110    const size_t SIZE = 256;
5111    char buffer[SIZE];
5112    String8 result;
5113
5114    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
5115    result.append(buffer);
5116    RecordTrack::appendDumpHeader(result);
5117    for (size_t i = 0; i < mTracks.size(); ++i) {
5118        sp<RecordTrack> track = mTracks[i];
5119        if (track != 0) {
5120            track->dump(buffer, SIZE);
5121            result.append(buffer);
5122        }
5123    }
5124
5125    size_t size = mActiveTracks.size();
5126    if (size > 0) {
5127        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
5128        result.append(buffer);
5129        RecordTrack::appendDumpHeader(result);
5130        for (size_t i = 0; i < size; ++i) {
5131            sp<RecordTrack> track = mActiveTracks[i];
5132            track->dump(buffer, SIZE);
5133            result.append(buffer);
5134        }
5135
5136    }
5137    write(fd, result.string(), result.size());
5138}
5139
5140// AudioBufferProvider interface
5141status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
5142{
5143    int32_t rear = mRsmpInRear;
5144    int32_t front = mRsmpInFront;
5145    ssize_t filled = rear - front;
5146    ALOG_ASSERT(0 <= filled && (size_t) filled <= mRsmpInFramesP2);
5147    // 'filled' may be non-contiguous, so return only the first contiguous chunk
5148    front &= mRsmpInFramesP2 - 1;
5149    size_t part1 = mRsmpInFramesP2 - front;
5150    if (part1 > (size_t) filled) {
5151        part1 = filled;
5152    }
5153    size_t ask = buffer->frameCount;
5154    ALOG_ASSERT(ask > 0);
5155    if (part1 > ask) {
5156        part1 = ask;
5157    }
5158    if (part1 == 0) {
5159        // Higher-level should keep mRsmpInBuffer full, and not call resampler if empty
5160        ALOGE("RecordThread::getNextBuffer() starved");
5161        buffer->raw = NULL;
5162        buffer->frameCount = 0;
5163        mRsmpInUnrel = 0;
5164        return NOT_ENOUGH_DATA;
5165    }
5166
5167    buffer->raw = mRsmpInBuffer + front * mChannelCount;
5168    buffer->frameCount = part1;
5169    mRsmpInUnrel = part1;
5170    return NO_ERROR;
5171}
5172
5173// AudioBufferProvider interface
5174void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
5175{
5176    size_t stepCount = buffer->frameCount;
5177    if (stepCount == 0) {
5178        return;
5179    }
5180    ALOG_ASSERT(stepCount <= mRsmpInUnrel);
5181    mRsmpInUnrel -= stepCount;
5182    mRsmpInFront += stepCount;
5183    buffer->raw = NULL;
5184    buffer->frameCount = 0;
5185}
5186
5187bool AudioFlinger::RecordThread::checkForNewParameters_l()
5188{
5189    bool reconfig = false;
5190
5191    while (!mNewParameters.isEmpty()) {
5192        status_t status = NO_ERROR;
5193        String8 keyValuePair = mNewParameters[0];
5194        AudioParameter param = AudioParameter(keyValuePair);
5195        int value;
5196        audio_format_t reqFormat = mFormat;
5197        uint32_t reqSamplingRate = mReqSampleRate;
5198        audio_channel_mask_t reqChannelMask = audio_channel_in_mask_from_count(mReqChannelCount);
5199
5200        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
5201            reqSamplingRate = value;
5202            reconfig = true;
5203        }
5204        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
5205            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
5206                status = BAD_VALUE;
5207            } else {
5208                reqFormat = (audio_format_t) value;
5209                reconfig = true;
5210            }
5211        }
5212        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
5213            audio_channel_mask_t mask = (audio_channel_mask_t) value;
5214            if (mask != AUDIO_CHANNEL_IN_MONO && mask != AUDIO_CHANNEL_IN_STEREO) {
5215                status = BAD_VALUE;
5216            } else {
5217                reqChannelMask = mask;
5218                reconfig = true;
5219            }
5220        }
5221        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
5222            // do not accept frame count changes if tracks are open as the track buffer
5223            // size depends on frame count and correct behavior would not be guaranteed
5224            // if frame count is changed after track creation
5225            if (mActiveTracks.size() > 0) {
5226                status = INVALID_OPERATION;
5227            } else {
5228                reconfig = true;
5229            }
5230        }
5231        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
5232            // forward device change to effects that have requested to be
5233            // aware of attached audio device.
5234            for (size_t i = 0; i < mEffectChains.size(); i++) {
5235                mEffectChains[i]->setDevice_l(value);
5236            }
5237
5238            // store input device and output device but do not forward output device to audio HAL.
5239            // Note that status is ignored by the caller for output device
5240            // (see AudioFlinger::setParameters()
5241            if (audio_is_output_devices(value)) {
5242                mOutDevice = value;
5243                status = BAD_VALUE;
5244            } else {
5245                mInDevice = value;
5246                // disable AEC and NS if the device is a BT SCO headset supporting those
5247                // pre processings
5248                if (mTracks.size() > 0) {
5249                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
5250                                        mAudioFlinger->btNrecIsOff();
5251                    for (size_t i = 0; i < mTracks.size(); i++) {
5252                        sp<RecordTrack> track = mTracks[i];
5253                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
5254                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
5255                    }
5256                }
5257            }
5258        }
5259        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
5260                mAudioSource != (audio_source_t)value) {
5261            // forward device change to effects that have requested to be
5262            // aware of attached audio device.
5263            for (size_t i = 0; i < mEffectChains.size(); i++) {
5264                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
5265            }
5266            mAudioSource = (audio_source_t)value;
5267        }
5268
5269        if (status == NO_ERROR) {
5270            status = mInput->stream->common.set_parameters(&mInput->stream->common,
5271                    keyValuePair.string());
5272            if (status == INVALID_OPERATION) {
5273                inputStandBy();
5274                status = mInput->stream->common.set_parameters(&mInput->stream->common,
5275                        keyValuePair.string());
5276            }
5277            if (reconfig) {
5278                if (status == BAD_VALUE &&
5279                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
5280                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
5281                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
5282                            <= (2 * reqSamplingRate)) &&
5283                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
5284                            <= FCC_2 &&
5285                    (reqChannelMask == AUDIO_CHANNEL_IN_MONO ||
5286                            reqChannelMask == AUDIO_CHANNEL_IN_STEREO)) {
5287                    status = NO_ERROR;
5288                }
5289                if (status == NO_ERROR) {
5290                    readInputParameters();
5291                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
5292                }
5293            }
5294        }
5295
5296        mNewParameters.removeAt(0);
5297
5298        mParamStatus = status;
5299        mParamCond.signal();
5300        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
5301        // already timed out waiting for the status and will never signal the condition.
5302        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
5303    }
5304    return reconfig;
5305}
5306
5307String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
5308{
5309    Mutex::Autolock _l(mLock);
5310    if (initCheck() != NO_ERROR) {
5311        return String8();
5312    }
5313
5314    char *s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
5315    const String8 out_s8(s);
5316    free(s);
5317    return out_s8;
5318}
5319
5320void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
5321    AudioSystem::OutputDescriptor desc;
5322    const void *param2 = NULL;
5323
5324    switch (event) {
5325    case AudioSystem::INPUT_OPENED:
5326    case AudioSystem::INPUT_CONFIG_CHANGED:
5327        desc.channelMask = mChannelMask;
5328        desc.samplingRate = mSampleRate;
5329        desc.format = mFormat;
5330        desc.frameCount = mFrameCount;
5331        desc.latency = 0;
5332        param2 = &desc;
5333        break;
5334
5335    case AudioSystem::INPUT_CLOSED:
5336    default:
5337        break;
5338    }
5339    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
5340}
5341
5342void AudioFlinger::RecordThread::readInputParameters()
5343{
5344    delete[] mRsmpInBuffer;
5345    // mRsmpInBuffer is always assigned a new[] below
5346    delete[] mRsmpOutBuffer;
5347    mRsmpOutBuffer = NULL;
5348    delete mResampler;
5349    mResampler = NULL;
5350
5351    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
5352    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
5353    mChannelCount = popcount(mChannelMask);
5354    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
5355    if (mFormat != AUDIO_FORMAT_PCM_16_BIT) {
5356        ALOGE("HAL format %d not supported; must be AUDIO_FORMAT_PCM_16_BIT", mFormat);
5357    }
5358    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
5359    mBufferSize = mInput->stream->common.get_buffer_size(&mInput->stream->common);
5360    mFrameCount = mBufferSize / mFrameSize;
5361    // With 3 HAL buffers, we can guarantee ability to down-sample the input by ratio of 2:1 to
5362    // 1 full output buffer, regardless of the alignment of the available input.
5363    mRsmpInFrames = mFrameCount * 3;
5364    mRsmpInFramesP2 = roundup(mRsmpInFrames);
5365    // Over-allocate beyond mRsmpInFramesP2 to permit a HAL read past end of buffer
5366    mRsmpInBuffer = new int16_t[(mRsmpInFramesP2 + mFrameCount - 1) * mChannelCount];
5367    mRsmpInFront = 0;
5368    mRsmpInRear = 0;
5369    mRsmpInUnrel = 0;
5370
5371    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2) {
5372        mResampler = AudioResampler::create(16, (int) mChannelCount, mReqSampleRate);
5373        mResampler->setSampleRate(mSampleRate);
5374        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
5375        // resampler always outputs stereo
5376        mRsmpOutBuffer = new int32_t[mFrameCount * FCC_2];
5377    }
5378    mRsmpInIndex = mFrameCount;
5379}
5380
5381uint32_t AudioFlinger::RecordThread::getInputFramesLost()
5382{
5383    Mutex::Autolock _l(mLock);
5384    if (initCheck() != NO_ERROR) {
5385        return 0;
5386    }
5387
5388    return mInput->stream->get_input_frames_lost(mInput->stream);
5389}
5390
5391uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
5392{
5393    Mutex::Autolock _l(mLock);
5394    uint32_t result = 0;
5395    if (getEffectChain_l(sessionId) != 0) {
5396        result = EFFECT_SESSION;
5397    }
5398
5399    for (size_t i = 0; i < mTracks.size(); ++i) {
5400        if (sessionId == mTracks[i]->sessionId()) {
5401            result |= TRACK_SESSION;
5402            break;
5403        }
5404    }
5405
5406    return result;
5407}
5408
5409KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
5410{
5411    KeyedVector<int, bool> ids;
5412    Mutex::Autolock _l(mLock);
5413    for (size_t j = 0; j < mTracks.size(); ++j) {
5414        sp<RecordThread::RecordTrack> track = mTracks[j];
5415        int sessionId = track->sessionId();
5416        if (ids.indexOfKey(sessionId) < 0) {
5417            ids.add(sessionId, true);
5418        }
5419    }
5420    return ids;
5421}
5422
5423AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
5424{
5425    Mutex::Autolock _l(mLock);
5426    AudioStreamIn *input = mInput;
5427    mInput = NULL;
5428    return input;
5429}
5430
5431// this method must always be called either with ThreadBase mLock held or inside the thread loop
5432audio_stream_t* AudioFlinger::RecordThread::stream() const
5433{
5434    if (mInput == NULL) {
5435        return NULL;
5436    }
5437    return &mInput->stream->common;
5438}
5439
5440status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
5441{
5442    // only one chain per input thread
5443    if (mEffectChains.size() != 0) {
5444        return INVALID_OPERATION;
5445    }
5446    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
5447
5448    chain->setInBuffer(NULL);
5449    chain->setOutBuffer(NULL);
5450
5451    checkSuspendOnAddEffectChain_l(chain);
5452
5453    mEffectChains.add(chain);
5454
5455    return NO_ERROR;
5456}
5457
5458size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
5459{
5460    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
5461    ALOGW_IF(mEffectChains.size() != 1,
5462            "removeEffectChain_l() %p invalid chain size %d on thread %p",
5463            chain.get(), mEffectChains.size(), this);
5464    if (mEffectChains.size() == 1) {
5465        mEffectChains.removeAt(0);
5466    }
5467    return 0;
5468}
5469
5470}; // namespace android
5471