Threads.cpp revision f8197a6a9d9363cb52bb8a2c15c0e5a52064355e
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include <math.h>
24#include <fcntl.h>
25#include <sys/stat.h>
26#include <cutils/properties.h>
27#include <cutils/compiler.h>
28#include <utils/Log.h>
29#include <utils/Trace.h>
30
31#include <private/media/AudioTrackShared.h>
32#include <hardware/audio.h>
33#include <audio_effects/effect_ns.h>
34#include <audio_effects/effect_aec.h>
35#include <audio_utils/primitives.h>
36
37// NBAIO implementations
38#include <media/nbaio/AudioStreamOutSink.h>
39#include <media/nbaio/MonoPipe.h>
40#include <media/nbaio/MonoPipeReader.h>
41#include <media/nbaio/Pipe.h>
42#include <media/nbaio/PipeReader.h>
43#include <media/nbaio/SourceAudioBufferProvider.h>
44
45#include <powermanager/PowerManager.h>
46
47#include <common_time/cc_helper.h>
48#include <common_time/local_clock.h>
49
50#include "AudioFlinger.h"
51#include "AudioMixer.h"
52#include "FastMixer.h"
53#include "ServiceUtilities.h"
54#include "SchedulingPolicyService.h"
55
56#undef ADD_BATTERY_DATA
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63// #define DEBUG_CPU_USAGE 10  // log statistics every n wall clock seconds
64#ifdef DEBUG_CPU_USAGE
65#include <cpustats/CentralTendencyStatistics.h>
66#include <cpustats/ThreadCpuUsage.h>
67#endif
68
69// ----------------------------------------------------------------------------
70
71// Note: the following macro is used for extremely verbose logging message.  In
72// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
73// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
74// are so verbose that we want to suppress them even when we have ALOG_ASSERT
75// turned on.  Do not uncomment the #def below unless you really know what you
76// are doing and want to see all of the extremely verbose messages.
77//#define VERY_VERY_VERBOSE_LOGGING
78#ifdef VERY_VERY_VERBOSE_LOGGING
79#define ALOGVV ALOGV
80#else
81#define ALOGVV(a...) do { } while(0)
82#endif
83
84namespace android {
85
86// retry counts for buffer fill timeout
87// 50 * ~20msecs = 1 second
88static const int8_t kMaxTrackRetries = 50;
89static const int8_t kMaxTrackStartupRetries = 50;
90// allow less retry attempts on direct output thread.
91// direct outputs can be a scarce resource in audio hardware and should
92// be released as quickly as possible.
93static const int8_t kMaxTrackRetriesDirect = 2;
94
95// don't warn about blocked writes or record buffer overflows more often than this
96static const nsecs_t kWarningThrottleNs = seconds(5);
97
98// RecordThread loop sleep time upon application overrun or audio HAL read error
99static const int kRecordThreadSleepUs = 5000;
100
101// maximum time to wait for setParameters to complete
102static const nsecs_t kSetParametersTimeoutNs = seconds(2);
103
104// minimum sleep time for the mixer thread loop when tracks are active but in underrun
105static const uint32_t kMinThreadSleepTimeUs = 5000;
106// maximum divider applied to the active sleep time in the mixer thread loop
107static const uint32_t kMaxThreadSleepTimeShift = 2;
108
109// minimum normal mix buffer size, expressed in milliseconds rather than frames
110static const uint32_t kMinNormalMixBufferSizeMs = 20;
111// maximum normal mix buffer size
112static const uint32_t kMaxNormalMixBufferSizeMs = 24;
113
114// Whether to use fast mixer
115static const enum {
116    FastMixer_Never,    // never initialize or use: for debugging only
117    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
118                        // normal mixer multiplier is 1
119    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
120                        // multiplier is calculated based on min & max normal mixer buffer size
121    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
122                        // multiplier is calculated based on min & max normal mixer buffer size
123    // FIXME for FastMixer_Dynamic:
124    //  Supporting this option will require fixing HALs that can't handle large writes.
125    //  For example, one HAL implementation returns an error from a large write,
126    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
127    //  We could either fix the HAL implementations, or provide a wrapper that breaks
128    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
129} kUseFastMixer = FastMixer_Static;
130
131// Priorities for requestPriority
132static const int kPriorityAudioApp = 2;
133static const int kPriorityFastMixer = 3;
134
135// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
136// for the track.  The client then sub-divides this into smaller buffers for its use.
137// Currently the client uses double-buffering by default, but doesn't tell us about that.
138// So for now we just assume that client is double-buffered.
139// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
140// N-buffering, so AudioFlinger could allocate the right amount of memory.
141// See the client's minBufCount and mNotificationFramesAct calculations for details.
142static const int kFastTrackMultiplier = 2;
143
144// ----------------------------------------------------------------------------
145
146#ifdef ADD_BATTERY_DATA
147// To collect the amplifier usage
148static void addBatteryData(uint32_t params) {
149    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
150    if (service == NULL) {
151        // it already logged
152        return;
153    }
154
155    service->addBatteryData(params);
156}
157#endif
158
159
160// ----------------------------------------------------------------------------
161//      CPU Stats
162// ----------------------------------------------------------------------------
163
164class CpuStats {
165public:
166    CpuStats();
167    void sample(const String8 &title);
168#ifdef DEBUG_CPU_USAGE
169private:
170    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
171    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
172
173    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
174
175    int mCpuNum;                        // thread's current CPU number
176    int mCpukHz;                        // frequency of thread's current CPU in kHz
177#endif
178};
179
180CpuStats::CpuStats()
181#ifdef DEBUG_CPU_USAGE
182    : mCpuNum(-1), mCpukHz(-1)
183#endif
184{
185}
186
187void CpuStats::sample(const String8 &title) {
188#ifdef DEBUG_CPU_USAGE
189    // get current thread's delta CPU time in wall clock ns
190    double wcNs;
191    bool valid = mCpuUsage.sampleAndEnable(wcNs);
192
193    // record sample for wall clock statistics
194    if (valid) {
195        mWcStats.sample(wcNs);
196    }
197
198    // get the current CPU number
199    int cpuNum = sched_getcpu();
200
201    // get the current CPU frequency in kHz
202    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
203
204    // check if either CPU number or frequency changed
205    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
206        mCpuNum = cpuNum;
207        mCpukHz = cpukHz;
208        // ignore sample for purposes of cycles
209        valid = false;
210    }
211
212    // if no change in CPU number or frequency, then record sample for cycle statistics
213    if (valid && mCpukHz > 0) {
214        double cycles = wcNs * cpukHz * 0.000001;
215        mHzStats.sample(cycles);
216    }
217
218    unsigned n = mWcStats.n();
219    // mCpuUsage.elapsed() is expensive, so don't call it every loop
220    if ((n & 127) == 1) {
221        long long elapsed = mCpuUsage.elapsed();
222        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
223            double perLoop = elapsed / (double) n;
224            double perLoop100 = perLoop * 0.01;
225            double perLoop1k = perLoop * 0.001;
226            double mean = mWcStats.mean();
227            double stddev = mWcStats.stddev();
228            double minimum = mWcStats.minimum();
229            double maximum = mWcStats.maximum();
230            double meanCycles = mHzStats.mean();
231            double stddevCycles = mHzStats.stddev();
232            double minCycles = mHzStats.minimum();
233            double maxCycles = mHzStats.maximum();
234            mCpuUsage.resetElapsed();
235            mWcStats.reset();
236            mHzStats.reset();
237            ALOGD("CPU usage for %s over past %.1f secs\n"
238                "  (%u mixer loops at %.1f mean ms per loop):\n"
239                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
240                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
241                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
242                    title.string(),
243                    elapsed * .000000001, n, perLoop * .000001,
244                    mean * .001,
245                    stddev * .001,
246                    minimum * .001,
247                    maximum * .001,
248                    mean / perLoop100,
249                    stddev / perLoop100,
250                    minimum / perLoop100,
251                    maximum / perLoop100,
252                    meanCycles / perLoop1k,
253                    stddevCycles / perLoop1k,
254                    minCycles / perLoop1k,
255                    maxCycles / perLoop1k);
256
257        }
258    }
259#endif
260};
261
262// ----------------------------------------------------------------------------
263//      ThreadBase
264// ----------------------------------------------------------------------------
265
266AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
267        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
268    :   Thread(false /*canCallJava*/),
269        mType(type),
270        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
271        // mChannelMask
272        mChannelCount(0),
273        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
274        mParamStatus(NO_ERROR),
275        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
276        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
277        // mName will be set by concrete (non-virtual) subclass
278        mDeathRecipient(new PMDeathRecipient(this))
279{
280}
281
282AudioFlinger::ThreadBase::~ThreadBase()
283{
284    mParamCond.broadcast();
285    // do not lock the mutex in destructor
286    releaseWakeLock_l();
287    if (mPowerManager != 0) {
288        sp<IBinder> binder = mPowerManager->asBinder();
289        binder->unlinkToDeath(mDeathRecipient);
290    }
291}
292
293void AudioFlinger::ThreadBase::exit()
294{
295    ALOGV("ThreadBase::exit");
296    // do any cleanup required for exit to succeed
297    preExit();
298    {
299        // This lock prevents the following race in thread (uniprocessor for illustration):
300        //  if (!exitPending()) {
301        //      // context switch from here to exit()
302        //      // exit() calls requestExit(), what exitPending() observes
303        //      // exit() calls signal(), which is dropped since no waiters
304        //      // context switch back from exit() to here
305        //      mWaitWorkCV.wait(...);
306        //      // now thread is hung
307        //  }
308        AutoMutex lock(mLock);
309        requestExit();
310        mWaitWorkCV.broadcast();
311    }
312    // When Thread::requestExitAndWait is made virtual and this method is renamed to
313    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
314    requestExitAndWait();
315}
316
317status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
318{
319    status_t status;
320
321    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
322    Mutex::Autolock _l(mLock);
323
324    mNewParameters.add(keyValuePairs);
325    mWaitWorkCV.signal();
326    // wait condition with timeout in case the thread loop has exited
327    // before the request could be processed
328    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
329        status = mParamStatus;
330        mWaitWorkCV.signal();
331    } else {
332        status = TIMED_OUT;
333    }
334    return status;
335}
336
337void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
338{
339    Mutex::Autolock _l(mLock);
340    sendIoConfigEvent_l(event, param);
341}
342
343// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
344void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
345{
346    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
347    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
348    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
349            param);
350    mWaitWorkCV.signal();
351}
352
353// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
354void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
355{
356    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
357    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
358    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
359          mConfigEvents.size(), pid, tid, prio);
360    mWaitWorkCV.signal();
361}
362
363void AudioFlinger::ThreadBase::processConfigEvents()
364{
365    mLock.lock();
366    while (!mConfigEvents.isEmpty()) {
367        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
368        ConfigEvent *event = mConfigEvents[0];
369        mConfigEvents.removeAt(0);
370        // release mLock before locking AudioFlinger mLock: lock order is always
371        // AudioFlinger then ThreadBase to avoid cross deadlock
372        mLock.unlock();
373        switch(event->type()) {
374            case CFG_EVENT_PRIO: {
375                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
376                // FIXME Need to understand why this has be done asynchronously
377                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
378                        true /*asynchronous*/);
379                if (err != 0) {
380                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
381                          "error %d",
382                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
383                }
384            } break;
385            case CFG_EVENT_IO: {
386                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
387                mAudioFlinger->mLock.lock();
388                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
389                mAudioFlinger->mLock.unlock();
390            } break;
391            default:
392                ALOGE("processConfigEvents() unknown event type %d", event->type());
393                break;
394        }
395        delete event;
396        mLock.lock();
397    }
398    mLock.unlock();
399}
400
401void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
402{
403    const size_t SIZE = 256;
404    char buffer[SIZE];
405    String8 result;
406
407    bool locked = AudioFlinger::dumpTryLock(mLock);
408    if (!locked) {
409        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
410        write(fd, buffer, strlen(buffer));
411    }
412
413    snprintf(buffer, SIZE, "io handle: %d\n", mId);
414    result.append(buffer);
415    snprintf(buffer, SIZE, "TID: %d\n", getTid());
416    result.append(buffer);
417    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
418    result.append(buffer);
419    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
420    result.append(buffer);
421    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
422    result.append(buffer);
423    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
424    result.append(buffer);
425    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
426    result.append(buffer);
427    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
428    result.append(buffer);
429    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
430    result.append(buffer);
431    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
432    result.append(buffer);
433
434    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
435    result.append(buffer);
436    result.append(" Index Command");
437    for (size_t i = 0; i < mNewParameters.size(); ++i) {
438        snprintf(buffer, SIZE, "\n %02d    ", i);
439        result.append(buffer);
440        result.append(mNewParameters[i]);
441    }
442
443    snprintf(buffer, SIZE, "\n\nPending config events: \n");
444    result.append(buffer);
445    for (size_t i = 0; i < mConfigEvents.size(); i++) {
446        mConfigEvents[i]->dump(buffer, SIZE);
447        result.append(buffer);
448    }
449    result.append("\n");
450
451    write(fd, result.string(), result.size());
452
453    if (locked) {
454        mLock.unlock();
455    }
456}
457
458void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
459{
460    const size_t SIZE = 256;
461    char buffer[SIZE];
462    String8 result;
463
464    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
465    write(fd, buffer, strlen(buffer));
466
467    for (size_t i = 0; i < mEffectChains.size(); ++i) {
468        sp<EffectChain> chain = mEffectChains[i];
469        if (chain != 0) {
470            chain->dump(fd, args);
471        }
472    }
473}
474
475void AudioFlinger::ThreadBase::acquireWakeLock()
476{
477    Mutex::Autolock _l(mLock);
478    acquireWakeLock_l();
479}
480
481void AudioFlinger::ThreadBase::acquireWakeLock_l()
482{
483    if (mPowerManager == 0) {
484        // use checkService() to avoid blocking if power service is not up yet
485        sp<IBinder> binder =
486            defaultServiceManager()->checkService(String16("power"));
487        if (binder == 0) {
488            ALOGW("Thread %s cannot connect to the power manager service", mName);
489        } else {
490            mPowerManager = interface_cast<IPowerManager>(binder);
491            binder->linkToDeath(mDeathRecipient);
492        }
493    }
494    if (mPowerManager != 0) {
495        sp<IBinder> binder = new BBinder();
496        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
497                                                         binder,
498                                                         String16(mName));
499        if (status == NO_ERROR) {
500            mWakeLockToken = binder;
501        }
502        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
503    }
504}
505
506void AudioFlinger::ThreadBase::releaseWakeLock()
507{
508    Mutex::Autolock _l(mLock);
509    releaseWakeLock_l();
510}
511
512void AudioFlinger::ThreadBase::releaseWakeLock_l()
513{
514    if (mWakeLockToken != 0) {
515        ALOGV("releaseWakeLock_l() %s", mName);
516        if (mPowerManager != 0) {
517            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
518        }
519        mWakeLockToken.clear();
520    }
521}
522
523void AudioFlinger::ThreadBase::clearPowerManager()
524{
525    Mutex::Autolock _l(mLock);
526    releaseWakeLock_l();
527    mPowerManager.clear();
528}
529
530void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
531{
532    sp<ThreadBase> thread = mThread.promote();
533    if (thread != 0) {
534        thread->clearPowerManager();
535    }
536    ALOGW("power manager service died !!!");
537}
538
539void AudioFlinger::ThreadBase::setEffectSuspended(
540        const effect_uuid_t *type, bool suspend, int sessionId)
541{
542    Mutex::Autolock _l(mLock);
543    setEffectSuspended_l(type, suspend, sessionId);
544}
545
546void AudioFlinger::ThreadBase::setEffectSuspended_l(
547        const effect_uuid_t *type, bool suspend, int sessionId)
548{
549    sp<EffectChain> chain = getEffectChain_l(sessionId);
550    if (chain != 0) {
551        if (type != NULL) {
552            chain->setEffectSuspended_l(type, suspend);
553        } else {
554            chain->setEffectSuspendedAll_l(suspend);
555        }
556    }
557
558    updateSuspendedSessions_l(type, suspend, sessionId);
559}
560
561void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
562{
563    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
564    if (index < 0) {
565        return;
566    }
567
568    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
569            mSuspendedSessions.valueAt(index);
570
571    for (size_t i = 0; i < sessionEffects.size(); i++) {
572        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
573        for (int j = 0; j < desc->mRefCount; j++) {
574            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
575                chain->setEffectSuspendedAll_l(true);
576            } else {
577                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
578                    desc->mType.timeLow);
579                chain->setEffectSuspended_l(&desc->mType, true);
580            }
581        }
582    }
583}
584
585void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
586                                                         bool suspend,
587                                                         int sessionId)
588{
589    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
590
591    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
592
593    if (suspend) {
594        if (index >= 0) {
595            sessionEffects = mSuspendedSessions.valueAt(index);
596        } else {
597            mSuspendedSessions.add(sessionId, sessionEffects);
598        }
599    } else {
600        if (index < 0) {
601            return;
602        }
603        sessionEffects = mSuspendedSessions.valueAt(index);
604    }
605
606
607    int key = EffectChain::kKeyForSuspendAll;
608    if (type != NULL) {
609        key = type->timeLow;
610    }
611    index = sessionEffects.indexOfKey(key);
612
613    sp<SuspendedSessionDesc> desc;
614    if (suspend) {
615        if (index >= 0) {
616            desc = sessionEffects.valueAt(index);
617        } else {
618            desc = new SuspendedSessionDesc();
619            if (type != NULL) {
620                desc->mType = *type;
621            }
622            sessionEffects.add(key, desc);
623            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
624        }
625        desc->mRefCount++;
626    } else {
627        if (index < 0) {
628            return;
629        }
630        desc = sessionEffects.valueAt(index);
631        if (--desc->mRefCount == 0) {
632            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
633            sessionEffects.removeItemsAt(index);
634            if (sessionEffects.isEmpty()) {
635                ALOGV("updateSuspendedSessions_l() restore removing session %d",
636                                 sessionId);
637                mSuspendedSessions.removeItem(sessionId);
638            }
639        }
640    }
641    if (!sessionEffects.isEmpty()) {
642        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
643    }
644}
645
646void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
647                                                            bool enabled,
648                                                            int sessionId)
649{
650    Mutex::Autolock _l(mLock);
651    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
652}
653
654void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
655                                                            bool enabled,
656                                                            int sessionId)
657{
658    if (mType != RECORD) {
659        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
660        // another session. This gives the priority to well behaved effect control panels
661        // and applications not using global effects.
662        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
663        // global effects
664        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
665            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
666        }
667    }
668
669    sp<EffectChain> chain = getEffectChain_l(sessionId);
670    if (chain != 0) {
671        chain->checkSuspendOnEffectEnabled(effect, enabled);
672    }
673}
674
675// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
676sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
677        const sp<AudioFlinger::Client>& client,
678        const sp<IEffectClient>& effectClient,
679        int32_t priority,
680        int sessionId,
681        effect_descriptor_t *desc,
682        int *enabled,
683        status_t *status
684        )
685{
686    sp<EffectModule> effect;
687    sp<EffectHandle> handle;
688    status_t lStatus;
689    sp<EffectChain> chain;
690    bool chainCreated = false;
691    bool effectCreated = false;
692    bool effectRegistered = false;
693
694    lStatus = initCheck();
695    if (lStatus != NO_ERROR) {
696        ALOGW("createEffect_l() Audio driver not initialized.");
697        goto Exit;
698    }
699
700    // Do not allow effects with session ID 0 on direct output or duplicating threads
701    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
702    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
703        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
704                desc->name, sessionId);
705        lStatus = BAD_VALUE;
706        goto Exit;
707    }
708    // Only Pre processor effects are allowed on input threads and only on input threads
709    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
710        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
711                desc->name, desc->flags, mType);
712        lStatus = BAD_VALUE;
713        goto Exit;
714    }
715
716    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
717
718    { // scope for mLock
719        Mutex::Autolock _l(mLock);
720
721        // check for existing effect chain with the requested audio session
722        chain = getEffectChain_l(sessionId);
723        if (chain == 0) {
724            // create a new chain for this session
725            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
726            chain = new EffectChain(this, sessionId);
727            addEffectChain_l(chain);
728            chain->setStrategy(getStrategyForSession_l(sessionId));
729            chainCreated = true;
730        } else {
731            effect = chain->getEffectFromDesc_l(desc);
732        }
733
734        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
735
736        if (effect == 0) {
737            int id = mAudioFlinger->nextUniqueId();
738            // Check CPU and memory usage
739            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
740            if (lStatus != NO_ERROR) {
741                goto Exit;
742            }
743            effectRegistered = true;
744            // create a new effect module if none present in the chain
745            effect = new EffectModule(this, chain, desc, id, sessionId);
746            lStatus = effect->status();
747            if (lStatus != NO_ERROR) {
748                goto Exit;
749            }
750            lStatus = chain->addEffect_l(effect);
751            if (lStatus != NO_ERROR) {
752                goto Exit;
753            }
754            effectCreated = true;
755
756            effect->setDevice(mOutDevice);
757            effect->setDevice(mInDevice);
758            effect->setMode(mAudioFlinger->getMode());
759            effect->setAudioSource(mAudioSource);
760        }
761        // create effect handle and connect it to effect module
762        handle = new EffectHandle(effect, client, effectClient, priority);
763        lStatus = effect->addHandle(handle.get());
764        if (enabled != NULL) {
765            *enabled = (int)effect->isEnabled();
766        }
767    }
768
769Exit:
770    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
771        Mutex::Autolock _l(mLock);
772        if (effectCreated) {
773            chain->removeEffect_l(effect);
774        }
775        if (effectRegistered) {
776            AudioSystem::unregisterEffect(effect->id());
777        }
778        if (chainCreated) {
779            removeEffectChain_l(chain);
780        }
781        handle.clear();
782    }
783
784    if (status != NULL) {
785        *status = lStatus;
786    }
787    return handle;
788}
789
790sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
791{
792    Mutex::Autolock _l(mLock);
793    return getEffect_l(sessionId, effectId);
794}
795
796sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
797{
798    sp<EffectChain> chain = getEffectChain_l(sessionId);
799    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
800}
801
802// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
803// PlaybackThread::mLock held
804status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
805{
806    // check for existing effect chain with the requested audio session
807    int sessionId = effect->sessionId();
808    sp<EffectChain> chain = getEffectChain_l(sessionId);
809    bool chainCreated = false;
810
811    if (chain == 0) {
812        // create a new chain for this session
813        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
814        chain = new EffectChain(this, sessionId);
815        addEffectChain_l(chain);
816        chain->setStrategy(getStrategyForSession_l(sessionId));
817        chainCreated = true;
818    }
819    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
820
821    if (chain->getEffectFromId_l(effect->id()) != 0) {
822        ALOGW("addEffect_l() %p effect %s already present in chain %p",
823                this, effect->desc().name, chain.get());
824        return BAD_VALUE;
825    }
826
827    status_t status = chain->addEffect_l(effect);
828    if (status != NO_ERROR) {
829        if (chainCreated) {
830            removeEffectChain_l(chain);
831        }
832        return status;
833    }
834
835    effect->setDevice(mOutDevice);
836    effect->setDevice(mInDevice);
837    effect->setMode(mAudioFlinger->getMode());
838    effect->setAudioSource(mAudioSource);
839    return NO_ERROR;
840}
841
842void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
843
844    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
845    effect_descriptor_t desc = effect->desc();
846    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
847        detachAuxEffect_l(effect->id());
848    }
849
850    sp<EffectChain> chain = effect->chain().promote();
851    if (chain != 0) {
852        // remove effect chain if removing last effect
853        if (chain->removeEffect_l(effect) == 0) {
854            removeEffectChain_l(chain);
855        }
856    } else {
857        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
858    }
859}
860
861void AudioFlinger::ThreadBase::lockEffectChains_l(
862        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
863{
864    effectChains = mEffectChains;
865    for (size_t i = 0; i < mEffectChains.size(); i++) {
866        mEffectChains[i]->lock();
867    }
868}
869
870void AudioFlinger::ThreadBase::unlockEffectChains(
871        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
872{
873    for (size_t i = 0; i < effectChains.size(); i++) {
874        effectChains[i]->unlock();
875    }
876}
877
878sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
879{
880    Mutex::Autolock _l(mLock);
881    return getEffectChain_l(sessionId);
882}
883
884sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
885{
886    size_t size = mEffectChains.size();
887    for (size_t i = 0; i < size; i++) {
888        if (mEffectChains[i]->sessionId() == sessionId) {
889            return mEffectChains[i];
890        }
891    }
892    return 0;
893}
894
895void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
896{
897    Mutex::Autolock _l(mLock);
898    size_t size = mEffectChains.size();
899    for (size_t i = 0; i < size; i++) {
900        mEffectChains[i]->setMode_l(mode);
901    }
902}
903
904void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
905                                                    EffectHandle *handle,
906                                                    bool unpinIfLast) {
907
908    Mutex::Autolock _l(mLock);
909    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
910    // delete the effect module if removing last handle on it
911    if (effect->removeHandle(handle) == 0) {
912        if (!effect->isPinned() || unpinIfLast) {
913            removeEffect_l(effect);
914            AudioSystem::unregisterEffect(effect->id());
915        }
916    }
917}
918
919// ----------------------------------------------------------------------------
920//      Playback
921// ----------------------------------------------------------------------------
922
923AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
924                                             AudioStreamOut* output,
925                                             audio_io_handle_t id,
926                                             audio_devices_t device,
927                                             type_t type)
928    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
929        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
930        // mStreamTypes[] initialized in constructor body
931        mOutput(output),
932        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
933        mMixerStatus(MIXER_IDLE),
934        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
935        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
936        mScreenState(AudioFlinger::mScreenState),
937        // index 0 is reserved for normal mixer's submix
938        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
939{
940    snprintf(mName, kNameLength, "AudioOut_%X", id);
941    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
942
943    // Assumes constructor is called by AudioFlinger with it's mLock held, but
944    // it would be safer to explicitly pass initial masterVolume/masterMute as
945    // parameter.
946    //
947    // If the HAL we are using has support for master volume or master mute,
948    // then do not attenuate or mute during mixing (just leave the volume at 1.0
949    // and the mute set to false).
950    mMasterVolume = audioFlinger->masterVolume_l();
951    mMasterMute = audioFlinger->masterMute_l();
952    if (mOutput && mOutput->audioHwDev) {
953        if (mOutput->audioHwDev->canSetMasterVolume()) {
954            mMasterVolume = 1.0;
955        }
956
957        if (mOutput->audioHwDev->canSetMasterMute()) {
958            mMasterMute = false;
959        }
960    }
961
962    readOutputParameters();
963
964    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
965    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
966    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
967            stream = (audio_stream_type_t) (stream + 1)) {
968        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
969        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
970    }
971    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
972    // because mAudioFlinger doesn't have one to copy from
973}
974
975AudioFlinger::PlaybackThread::~PlaybackThread()
976{
977    mAudioFlinger->unregisterWriter(mNBLogWriter);
978    delete [] mMixBuffer;
979}
980
981void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
982{
983    dumpInternals(fd, args);
984    dumpTracks(fd, args);
985    dumpEffectChains(fd, args);
986}
987
988void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
989{
990    const size_t SIZE = 256;
991    char buffer[SIZE];
992    String8 result;
993
994    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
995    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
996        const stream_type_t *st = &mStreamTypes[i];
997        if (i > 0) {
998            result.appendFormat(", ");
999        }
1000        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1001        if (st->mute) {
1002            result.append("M");
1003        }
1004    }
1005    result.append("\n");
1006    write(fd, result.string(), result.length());
1007    result.clear();
1008
1009    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1010    result.append(buffer);
1011    Track::appendDumpHeader(result);
1012    for (size_t i = 0; i < mTracks.size(); ++i) {
1013        sp<Track> track = mTracks[i];
1014        if (track != 0) {
1015            track->dump(buffer, SIZE);
1016            result.append(buffer);
1017        }
1018    }
1019
1020    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1021    result.append(buffer);
1022    Track::appendDumpHeader(result);
1023    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1024        sp<Track> track = mActiveTracks[i].promote();
1025        if (track != 0) {
1026            track->dump(buffer, SIZE);
1027            result.append(buffer);
1028        }
1029    }
1030    write(fd, result.string(), result.size());
1031
1032    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1033    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1034    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1035            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1036}
1037
1038void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1039{
1040    const size_t SIZE = 256;
1041    char buffer[SIZE];
1042    String8 result;
1043
1044    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1045    result.append(buffer);
1046    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1047            ns2ms(systemTime() - mLastWriteTime));
1048    result.append(buffer);
1049    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1050    result.append(buffer);
1051    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1052    result.append(buffer);
1053    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1054    result.append(buffer);
1055    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1056    result.append(buffer);
1057    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1058    result.append(buffer);
1059    write(fd, result.string(), result.size());
1060    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1061
1062    dumpBase(fd, args);
1063}
1064
1065// Thread virtuals
1066status_t AudioFlinger::PlaybackThread::readyToRun()
1067{
1068    status_t status = initCheck();
1069    if (status == NO_ERROR) {
1070        ALOGI("AudioFlinger's thread %p ready to run", this);
1071    } else {
1072        ALOGE("No working audio driver found.");
1073    }
1074    return status;
1075}
1076
1077void AudioFlinger::PlaybackThread::onFirstRef()
1078{
1079    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1080}
1081
1082// ThreadBase virtuals
1083void AudioFlinger::PlaybackThread::preExit()
1084{
1085    ALOGV("  preExit()");
1086    // FIXME this is using hard-coded strings but in the future, this functionality will be
1087    //       converted to use audio HAL extensions required to support tunneling
1088    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1089}
1090
1091// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1092sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1093        const sp<AudioFlinger::Client>& client,
1094        audio_stream_type_t streamType,
1095        uint32_t sampleRate,
1096        audio_format_t format,
1097        audio_channel_mask_t channelMask,
1098        size_t frameCount,
1099        const sp<IMemory>& sharedBuffer,
1100        int sessionId,
1101        IAudioFlinger::track_flags_t *flags,
1102        pid_t tid,
1103        status_t *status)
1104{
1105    sp<Track> track;
1106    status_t lStatus;
1107
1108    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1109
1110    // client expresses a preference for FAST, but we get the final say
1111    if (*flags & IAudioFlinger::TRACK_FAST) {
1112      if (
1113            // not timed
1114            (!isTimed) &&
1115            // either of these use cases:
1116            (
1117              // use case 1: shared buffer with any frame count
1118              (
1119                (sharedBuffer != 0)
1120              ) ||
1121              // use case 2: callback handler and frame count is default or at least as large as HAL
1122              (
1123                (tid != -1) &&
1124                ((frameCount == 0) ||
1125                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1126              )
1127            ) &&
1128            // PCM data
1129            audio_is_linear_pcm(format) &&
1130            // mono or stereo
1131            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1132              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1133#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1134            // hardware sample rate
1135            (sampleRate == mSampleRate) &&
1136#endif
1137            // normal mixer has an associated fast mixer
1138            hasFastMixer() &&
1139            // there are sufficient fast track slots available
1140            (mFastTrackAvailMask != 0)
1141            // FIXME test that MixerThread for this fast track has a capable output HAL
1142            // FIXME add a permission test also?
1143        ) {
1144        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1145        if (frameCount == 0) {
1146            frameCount = mFrameCount * kFastTrackMultiplier;
1147        }
1148        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1149                frameCount, mFrameCount);
1150      } else {
1151        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1152                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1153                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1154                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1155                audio_is_linear_pcm(format),
1156                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1157        *flags &= ~IAudioFlinger::TRACK_FAST;
1158        // For compatibility with AudioTrack calculation, buffer depth is forced
1159        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1160        // This is probably too conservative, but legacy application code may depend on it.
1161        // If you change this calculation, also review the start threshold which is related.
1162        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1163        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1164        if (minBufCount < 2) {
1165            minBufCount = 2;
1166        }
1167        size_t minFrameCount = mNormalFrameCount * minBufCount;
1168        if (frameCount < minFrameCount) {
1169            frameCount = minFrameCount;
1170        }
1171      }
1172    }
1173
1174    if (mType == DIRECT) {
1175        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1176            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1177                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1178                        "for output %p with format %d",
1179                        sampleRate, format, channelMask, mOutput, mFormat);
1180                lStatus = BAD_VALUE;
1181                goto Exit;
1182            }
1183        }
1184    } else {
1185        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1186        if (sampleRate > mSampleRate*2) {
1187            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1188            lStatus = BAD_VALUE;
1189            goto Exit;
1190        }
1191    }
1192
1193    lStatus = initCheck();
1194    if (lStatus != NO_ERROR) {
1195        ALOGE("Audio driver not initialized.");
1196        goto Exit;
1197    }
1198
1199    { // scope for mLock
1200        Mutex::Autolock _l(mLock);
1201
1202        // all tracks in same audio session must share the same routing strategy otherwise
1203        // conflicts will happen when tracks are moved from one output to another by audio policy
1204        // manager
1205        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1206        for (size_t i = 0; i < mTracks.size(); ++i) {
1207            sp<Track> t = mTracks[i];
1208            if (t != 0 && !t->isOutputTrack()) {
1209                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1210                if (sessionId == t->sessionId() && strategy != actual) {
1211                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1212                            strategy, actual);
1213                    lStatus = BAD_VALUE;
1214                    goto Exit;
1215                }
1216            }
1217        }
1218
1219        if (!isTimed) {
1220            track = new Track(this, client, streamType, sampleRate, format,
1221                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1222        } else {
1223            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1224                    channelMask, frameCount, sharedBuffer, sessionId);
1225        }
1226        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1227            lStatus = NO_MEMORY;
1228            goto Exit;
1229        }
1230        mTracks.add(track);
1231
1232        sp<EffectChain> chain = getEffectChain_l(sessionId);
1233        if (chain != 0) {
1234            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1235            track->setMainBuffer(chain->inBuffer());
1236            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1237            chain->incTrackCnt();
1238        }
1239
1240        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1241            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1242            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1243            // so ask activity manager to do this on our behalf
1244            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1245        }
1246    }
1247
1248    lStatus = NO_ERROR;
1249
1250Exit:
1251    if (status) {
1252        *status = lStatus;
1253    }
1254    return track;
1255}
1256
1257uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1258{
1259    return latency;
1260}
1261
1262uint32_t AudioFlinger::PlaybackThread::latency() const
1263{
1264    Mutex::Autolock _l(mLock);
1265    return latency_l();
1266}
1267uint32_t AudioFlinger::PlaybackThread::latency_l() const
1268{
1269    if (initCheck() == NO_ERROR) {
1270        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1271    } else {
1272        return 0;
1273    }
1274}
1275
1276void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1277{
1278    Mutex::Autolock _l(mLock);
1279    // Don't apply master volume in SW if our HAL can do it for us.
1280    if (mOutput && mOutput->audioHwDev &&
1281        mOutput->audioHwDev->canSetMasterVolume()) {
1282        mMasterVolume = 1.0;
1283    } else {
1284        mMasterVolume = value;
1285    }
1286}
1287
1288void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1289{
1290    Mutex::Autolock _l(mLock);
1291    // Don't apply master mute in SW if our HAL can do it for us.
1292    if (mOutput && mOutput->audioHwDev &&
1293        mOutput->audioHwDev->canSetMasterMute()) {
1294        mMasterMute = false;
1295    } else {
1296        mMasterMute = muted;
1297    }
1298}
1299
1300void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1301{
1302    Mutex::Autolock _l(mLock);
1303    mStreamTypes[stream].volume = value;
1304}
1305
1306void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1307{
1308    Mutex::Autolock _l(mLock);
1309    mStreamTypes[stream].mute = muted;
1310}
1311
1312float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1313{
1314    Mutex::Autolock _l(mLock);
1315    return mStreamTypes[stream].volume;
1316}
1317
1318// addTrack_l() must be called with ThreadBase::mLock held
1319status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1320{
1321    status_t status = ALREADY_EXISTS;
1322
1323    // set retry count for buffer fill
1324    track->mRetryCount = kMaxTrackStartupRetries;
1325    if (mActiveTracks.indexOf(track) < 0) {
1326        // the track is newly added, make sure it fills up all its
1327        // buffers before playing. This is to ensure the client will
1328        // effectively get the latency it requested.
1329        track->mFillingUpStatus = Track::FS_FILLING;
1330        track->mResetDone = false;
1331        track->mPresentationCompleteFrames = 0;
1332        mActiveTracks.add(track);
1333        if (track->mainBuffer() != mMixBuffer) {
1334            sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1335            if (chain != 0) {
1336                ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1337                        track->sessionId());
1338                chain->incActiveTrackCnt();
1339            }
1340        }
1341
1342        status = NO_ERROR;
1343    }
1344
1345    ALOGV("mWaitWorkCV.broadcast");
1346    mWaitWorkCV.broadcast();
1347
1348    return status;
1349}
1350
1351// destroyTrack_l() must be called with ThreadBase::mLock held
1352void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1353{
1354    track->mState = TrackBase::TERMINATED;
1355    // active tracks are removed by threadLoop()
1356    if (mActiveTracks.indexOf(track) < 0) {
1357        removeTrack_l(track);
1358    }
1359}
1360
1361void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1362{
1363    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1364    mTracks.remove(track);
1365    deleteTrackName_l(track->name());
1366    // redundant as track is about to be destroyed, for dumpsys only
1367    track->mName = -1;
1368    if (track->isFastTrack()) {
1369        int index = track->mFastIndex;
1370        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1371        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1372        mFastTrackAvailMask |= 1 << index;
1373        // redundant as track is about to be destroyed, for dumpsys only
1374        track->mFastIndex = -1;
1375    }
1376    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1377    if (chain != 0) {
1378        chain->decTrackCnt();
1379    }
1380}
1381
1382String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1383{
1384    String8 out_s8 = String8("");
1385    char *s;
1386
1387    Mutex::Autolock _l(mLock);
1388    if (initCheck() != NO_ERROR) {
1389        return out_s8;
1390    }
1391
1392    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1393    out_s8 = String8(s);
1394    free(s);
1395    return out_s8;
1396}
1397
1398// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1399void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1400    AudioSystem::OutputDescriptor desc;
1401    void *param2 = NULL;
1402
1403    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1404            param);
1405
1406    switch (event) {
1407    case AudioSystem::OUTPUT_OPENED:
1408    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1409        desc.channels = mChannelMask;
1410        desc.samplingRate = mSampleRate;
1411        desc.format = mFormat;
1412        desc.frameCount = mNormalFrameCount; // FIXME see
1413                                             // AudioFlinger::frameCount(audio_io_handle_t)
1414        desc.latency = latency();
1415        param2 = &desc;
1416        break;
1417
1418    case AudioSystem::STREAM_CONFIG_CHANGED:
1419        param2 = &param;
1420    case AudioSystem::OUTPUT_CLOSED:
1421    default:
1422        break;
1423    }
1424    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1425}
1426
1427void AudioFlinger::PlaybackThread::readOutputParameters()
1428{
1429    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1430    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1431    mChannelCount = (uint16_t)popcount(mChannelMask);
1432    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1433    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1434    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1435    if (mFrameCount & 15) {
1436        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1437                mFrameCount);
1438    }
1439
1440    // Calculate size of normal mix buffer relative to the HAL output buffer size
1441    double multiplier = 1.0;
1442    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1443            kUseFastMixer == FastMixer_Dynamic)) {
1444        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1445        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1446        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1447        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1448        maxNormalFrameCount = maxNormalFrameCount & ~15;
1449        if (maxNormalFrameCount < minNormalFrameCount) {
1450            maxNormalFrameCount = minNormalFrameCount;
1451        }
1452        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1453        if (multiplier <= 1.0) {
1454            multiplier = 1.0;
1455        } else if (multiplier <= 2.0) {
1456            if (2 * mFrameCount <= maxNormalFrameCount) {
1457                multiplier = 2.0;
1458            } else {
1459                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1460            }
1461        } else {
1462            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1463            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1464            // track, but we sometimes have to do this to satisfy the maximum frame count
1465            // constraint)
1466            // FIXME this rounding up should not be done if no HAL SRC
1467            uint32_t truncMult = (uint32_t) multiplier;
1468            if ((truncMult & 1)) {
1469                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1470                    ++truncMult;
1471                }
1472            }
1473            multiplier = (double) truncMult;
1474        }
1475    }
1476    mNormalFrameCount = multiplier * mFrameCount;
1477    // round up to nearest 16 frames to satisfy AudioMixer
1478    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1479    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1480            mNormalFrameCount);
1481
1482    delete[] mMixBuffer;
1483    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1484    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1485
1486    // force reconfiguration of effect chains and engines to take new buffer size and audio
1487    // parameters into account
1488    // Note that mLock is not held when readOutputParameters() is called from the constructor
1489    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1490    // matter.
1491    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1492    Vector< sp<EffectChain> > effectChains = mEffectChains;
1493    for (size_t i = 0; i < effectChains.size(); i ++) {
1494        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1495    }
1496}
1497
1498
1499status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1500{
1501    if (halFrames == NULL || dspFrames == NULL) {
1502        return BAD_VALUE;
1503    }
1504    Mutex::Autolock _l(mLock);
1505    if (initCheck() != NO_ERROR) {
1506        return INVALID_OPERATION;
1507    }
1508    size_t framesWritten = mBytesWritten / mFrameSize;
1509    *halFrames = framesWritten;
1510
1511    if (isSuspended()) {
1512        // return an estimation of rendered frames when the output is suspended
1513        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1514        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1515        return NO_ERROR;
1516    } else {
1517        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1518    }
1519}
1520
1521uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1522{
1523    Mutex::Autolock _l(mLock);
1524    uint32_t result = 0;
1525    if (getEffectChain_l(sessionId) != 0) {
1526        result = EFFECT_SESSION;
1527    }
1528
1529    for (size_t i = 0; i < mTracks.size(); ++i) {
1530        sp<Track> track = mTracks[i];
1531        if (sessionId == track->sessionId() && !track->isInvalid()) {
1532            result |= TRACK_SESSION;
1533            break;
1534        }
1535    }
1536
1537    return result;
1538}
1539
1540uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1541{
1542    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1543    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1544    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1545        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1546    }
1547    for (size_t i = 0; i < mTracks.size(); i++) {
1548        sp<Track> track = mTracks[i];
1549        if (sessionId == track->sessionId() && !track->isInvalid()) {
1550            return AudioSystem::getStrategyForStream(track->streamType());
1551        }
1552    }
1553    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1554}
1555
1556
1557AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1558{
1559    Mutex::Autolock _l(mLock);
1560    return mOutput;
1561}
1562
1563AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1564{
1565    Mutex::Autolock _l(mLock);
1566    AudioStreamOut *output = mOutput;
1567    mOutput = NULL;
1568    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1569    //       must push a NULL and wait for ack
1570    mOutputSink.clear();
1571    mPipeSink.clear();
1572    mNormalSink.clear();
1573    return output;
1574}
1575
1576// this method must always be called either with ThreadBase mLock held or inside the thread loop
1577audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1578{
1579    if (mOutput == NULL) {
1580        return NULL;
1581    }
1582    return &mOutput->stream->common;
1583}
1584
1585uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1586{
1587    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1588}
1589
1590status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1591{
1592    if (!isValidSyncEvent(event)) {
1593        return BAD_VALUE;
1594    }
1595
1596    Mutex::Autolock _l(mLock);
1597
1598    for (size_t i = 0; i < mTracks.size(); ++i) {
1599        sp<Track> track = mTracks[i];
1600        if (event->triggerSession() == track->sessionId()) {
1601            (void) track->setSyncEvent(event);
1602            return NO_ERROR;
1603        }
1604    }
1605
1606    return NAME_NOT_FOUND;
1607}
1608
1609bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1610{
1611    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1612}
1613
1614void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1615        const Vector< sp<Track> >& tracksToRemove)
1616{
1617    size_t count = tracksToRemove.size();
1618    if (CC_UNLIKELY(count)) {
1619        for (size_t i = 0 ; i < count ; i++) {
1620            const sp<Track>& track = tracksToRemove.itemAt(i);
1621            if ((track->sharedBuffer() != 0) &&
1622                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1623                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1624            }
1625        }
1626    }
1627
1628}
1629
1630void AudioFlinger::PlaybackThread::checkSilentMode_l()
1631{
1632    if (!mMasterMute) {
1633        char value[PROPERTY_VALUE_MAX];
1634        if (property_get("ro.audio.silent", value, "0") > 0) {
1635            char *endptr;
1636            unsigned long ul = strtoul(value, &endptr, 0);
1637            if (*endptr == '\0' && ul != 0) {
1638                ALOGD("Silence is golden");
1639                // The setprop command will not allow a property to be changed after
1640                // the first time it is set, so we don't have to worry about un-muting.
1641                setMasterMute_l(true);
1642            }
1643        }
1644    }
1645}
1646
1647// shared by MIXER and DIRECT, overridden by DUPLICATING
1648void AudioFlinger::PlaybackThread::threadLoop_write()
1649{
1650    // FIXME rewrite to reduce number of system calls
1651    mLastWriteTime = systemTime();
1652    mInWrite = true;
1653    int bytesWritten;
1654
1655    // If an NBAIO sink is present, use it to write the normal mixer's submix
1656    if (mNormalSink != 0) {
1657#define mBitShift 2 // FIXME
1658        size_t count = mixBufferSize >> mBitShift;
1659        ATRACE_BEGIN("write");
1660        // update the setpoint when AudioFlinger::mScreenState changes
1661        uint32_t screenState = AudioFlinger::mScreenState;
1662        if (screenState != mScreenState) {
1663            mScreenState = screenState;
1664            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1665            if (pipe != NULL) {
1666                pipe->setAvgFrames((mScreenState & 1) ?
1667                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1668            }
1669        }
1670        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1671        ATRACE_END();
1672        if (framesWritten > 0) {
1673            bytesWritten = framesWritten << mBitShift;
1674        } else {
1675            bytesWritten = framesWritten;
1676        }
1677    // otherwise use the HAL / AudioStreamOut directly
1678    } else {
1679        // Direct output thread.
1680        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1681    }
1682
1683    if (bytesWritten > 0) {
1684        mBytesWritten += mixBufferSize;
1685    }
1686    mNumWrites++;
1687    mInWrite = false;
1688}
1689
1690/*
1691The derived values that are cached:
1692 - mixBufferSize from frame count * frame size
1693 - activeSleepTime from activeSleepTimeUs()
1694 - idleSleepTime from idleSleepTimeUs()
1695 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1696 - maxPeriod from frame count and sample rate (MIXER only)
1697
1698The parameters that affect these derived values are:
1699 - frame count
1700 - frame size
1701 - sample rate
1702 - device type: A2DP or not
1703 - device latency
1704 - format: PCM or not
1705 - active sleep time
1706 - idle sleep time
1707*/
1708
1709void AudioFlinger::PlaybackThread::cacheParameters_l()
1710{
1711    mixBufferSize = mNormalFrameCount * mFrameSize;
1712    activeSleepTime = activeSleepTimeUs();
1713    idleSleepTime = idleSleepTimeUs();
1714}
1715
1716void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1717{
1718    ALOGV ("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1719            this,  streamType, mTracks.size());
1720    Mutex::Autolock _l(mLock);
1721
1722    size_t size = mTracks.size();
1723    for (size_t i = 0; i < size; i++) {
1724        sp<Track> t = mTracks[i];
1725        if (t->streamType() == streamType) {
1726            t->invalidate();
1727        }
1728    }
1729}
1730
1731status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1732{
1733    int session = chain->sessionId();
1734    int16_t *buffer = mMixBuffer;
1735    bool ownsBuffer = false;
1736
1737    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1738    if (session > 0) {
1739        // Only one effect chain can be present in direct output thread and it uses
1740        // the mix buffer as input
1741        if (mType != DIRECT) {
1742            size_t numSamples = mNormalFrameCount * mChannelCount;
1743            buffer = new int16_t[numSamples];
1744            memset(buffer, 0, numSamples * sizeof(int16_t));
1745            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1746            ownsBuffer = true;
1747        }
1748
1749        // Attach all tracks with same session ID to this chain.
1750        for (size_t i = 0; i < mTracks.size(); ++i) {
1751            sp<Track> track = mTracks[i];
1752            if (session == track->sessionId()) {
1753                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1754                        buffer);
1755                track->setMainBuffer(buffer);
1756                chain->incTrackCnt();
1757            }
1758        }
1759
1760        // indicate all active tracks in the chain
1761        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1762            sp<Track> track = mActiveTracks[i].promote();
1763            if (track == 0) {
1764                continue;
1765            }
1766            if (session == track->sessionId()) {
1767                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1768                chain->incActiveTrackCnt();
1769            }
1770        }
1771    }
1772
1773    chain->setInBuffer(buffer, ownsBuffer);
1774    chain->setOutBuffer(mMixBuffer);
1775    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1776    // chains list in order to be processed last as it contains output stage effects
1777    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1778    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1779    // after track specific effects and before output stage
1780    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1781    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1782    // Effect chain for other sessions are inserted at beginning of effect
1783    // chains list to be processed before output mix effects. Relative order between other
1784    // sessions is not important
1785    size_t size = mEffectChains.size();
1786    size_t i = 0;
1787    for (i = 0; i < size; i++) {
1788        if (mEffectChains[i]->sessionId() < session) {
1789            break;
1790        }
1791    }
1792    mEffectChains.insertAt(chain, i);
1793    checkSuspendOnAddEffectChain_l(chain);
1794
1795    return NO_ERROR;
1796}
1797
1798size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1799{
1800    int session = chain->sessionId();
1801
1802    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1803
1804    for (size_t i = 0; i < mEffectChains.size(); i++) {
1805        if (chain == mEffectChains[i]) {
1806            mEffectChains.removeAt(i);
1807            // detach all active tracks from the chain
1808            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1809                sp<Track> track = mActiveTracks[i].promote();
1810                if (track == 0) {
1811                    continue;
1812                }
1813                if (session == track->sessionId()) {
1814                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1815                            chain.get(), session);
1816                    chain->decActiveTrackCnt();
1817                }
1818            }
1819
1820            // detach all tracks with same session ID from this chain
1821            for (size_t i = 0; i < mTracks.size(); ++i) {
1822                sp<Track> track = mTracks[i];
1823                if (session == track->sessionId()) {
1824                    track->setMainBuffer(mMixBuffer);
1825                    chain->decTrackCnt();
1826                }
1827            }
1828            break;
1829        }
1830    }
1831    return mEffectChains.size();
1832}
1833
1834status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1835        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1836{
1837    Mutex::Autolock _l(mLock);
1838    return attachAuxEffect_l(track, EffectId);
1839}
1840
1841status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1842        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1843{
1844    status_t status = NO_ERROR;
1845
1846    if (EffectId == 0) {
1847        track->setAuxBuffer(0, NULL);
1848    } else {
1849        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1850        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1851        if (effect != 0) {
1852            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1853                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1854            } else {
1855                status = INVALID_OPERATION;
1856            }
1857        } else {
1858            status = BAD_VALUE;
1859        }
1860    }
1861    return status;
1862}
1863
1864void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1865{
1866    for (size_t i = 0; i < mTracks.size(); ++i) {
1867        sp<Track> track = mTracks[i];
1868        if (track->auxEffectId() == effectId) {
1869            attachAuxEffect_l(track, 0);
1870        }
1871    }
1872}
1873
1874bool AudioFlinger::PlaybackThread::threadLoop()
1875{
1876    Vector< sp<Track> > tracksToRemove;
1877
1878    standbyTime = systemTime();
1879
1880    // MIXER
1881    nsecs_t lastWarning = 0;
1882
1883    // DUPLICATING
1884    // FIXME could this be made local to while loop?
1885    writeFrames = 0;
1886
1887    cacheParameters_l();
1888    sleepTime = idleSleepTime;
1889
1890    if (mType == MIXER) {
1891        sleepTimeShift = 0;
1892    }
1893
1894    CpuStats cpuStats;
1895    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1896
1897    acquireWakeLock();
1898
1899    // mNBLogWriter->log can only be called while thread mutex mLock is held.
1900    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1901    // and then that string will be logged at the next convenient opportunity.
1902    const char *logString = NULL;
1903
1904    while (!exitPending())
1905    {
1906        cpuStats.sample(myName);
1907
1908        Vector< sp<EffectChain> > effectChains;
1909
1910        processConfigEvents();
1911
1912        { // scope for mLock
1913
1914            Mutex::Autolock _l(mLock);
1915
1916            if (logString != NULL) {
1917                mNBLogWriter->logTimestamp();
1918                mNBLogWriter->log(logString);
1919                logString = NULL;
1920            }
1921
1922            if (checkForNewParameters_l()) {
1923                cacheParameters_l();
1924            }
1925
1926            saveOutputTracks();
1927
1928            // put audio hardware into standby after short delay
1929            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1930                        isSuspended())) {
1931                if (!mStandby) {
1932
1933                    threadLoop_standby();
1934
1935                    mStandby = true;
1936                }
1937
1938                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1939                    // we're about to wait, flush the binder command buffer
1940                    IPCThreadState::self()->flushCommands();
1941
1942                    clearOutputTracks();
1943
1944                    if (exitPending()) {
1945                        break;
1946                    }
1947
1948                    releaseWakeLock_l();
1949                    // wait until we have something to do...
1950                    ALOGV("%s going to sleep", myName.string());
1951                    mWaitWorkCV.wait(mLock);
1952                    ALOGV("%s waking up", myName.string());
1953                    acquireWakeLock_l();
1954
1955                    mMixerStatus = MIXER_IDLE;
1956                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1957                    mBytesWritten = 0;
1958
1959                    checkSilentMode_l();
1960
1961                    standbyTime = systemTime() + standbyDelay;
1962                    sleepTime = idleSleepTime;
1963                    if (mType == MIXER) {
1964                        sleepTimeShift = 0;
1965                    }
1966
1967                    continue;
1968                }
1969            }
1970
1971            // mMixerStatusIgnoringFastTracks is also updated internally
1972            mMixerStatus = prepareTracks_l(&tracksToRemove);
1973
1974            // prevent any changes in effect chain list and in each effect chain
1975            // during mixing and effect process as the audio buffers could be deleted
1976            // or modified if an effect is created or deleted
1977            lockEffectChains_l(effectChains);
1978        }
1979
1980        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1981            threadLoop_mix();
1982        } else {
1983            threadLoop_sleepTime();
1984        }
1985
1986        if (isSuspended()) {
1987            sleepTime = suspendSleepTimeUs();
1988            mBytesWritten += mixBufferSize;
1989        }
1990
1991        // only process effects if we're going to write
1992        if (sleepTime == 0) {
1993            for (size_t i = 0; i < effectChains.size(); i ++) {
1994                effectChains[i]->process_l();
1995            }
1996        }
1997
1998        // enable changes in effect chain
1999        unlockEffectChains(effectChains);
2000
2001        // sleepTime == 0 means we must write to audio hardware
2002        if (sleepTime == 0) {
2003
2004            threadLoop_write();
2005
2006if (mType == MIXER) {
2007            // write blocked detection
2008            nsecs_t now = systemTime();
2009            nsecs_t delta = now - mLastWriteTime;
2010            if (!mStandby && delta > maxPeriod) {
2011                mNumDelayedWrites++;
2012                if ((now - lastWarning) > kWarningThrottleNs) {
2013                    ATRACE_NAME("underrun");
2014                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2015                            ns2ms(delta), mNumDelayedWrites, this);
2016                    lastWarning = now;
2017                }
2018            }
2019}
2020
2021            mStandby = false;
2022        } else {
2023            usleep(sleepTime);
2024        }
2025
2026        // Finally let go of removed track(s), without the lock held
2027        // since we can't guarantee the destructors won't acquire that
2028        // same lock.  This will also mutate and push a new fast mixer state.
2029        threadLoop_removeTracks(tracksToRemove);
2030        tracksToRemove.clear();
2031
2032        // FIXME I don't understand the need for this here;
2033        //       it was in the original code but maybe the
2034        //       assignment in saveOutputTracks() makes this unnecessary?
2035        clearOutputTracks();
2036
2037        // Effect chains will be actually deleted here if they were removed from
2038        // mEffectChains list during mixing or effects processing
2039        effectChains.clear();
2040
2041        // FIXME Note that the above .clear() is no longer necessary since effectChains
2042        // is now local to this block, but will keep it for now (at least until merge done).
2043    }
2044
2045    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2046    if (mType == MIXER || mType == DIRECT) {
2047        // put output stream into standby mode
2048        if (!mStandby) {
2049            mOutput->stream->common.standby(&mOutput->stream->common);
2050        }
2051    }
2052
2053    releaseWakeLock();
2054
2055    ALOGV("Thread %p type %d exiting", this, mType);
2056    return false;
2057}
2058
2059
2060// ----------------------------------------------------------------------------
2061
2062AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2063        audio_io_handle_t id, audio_devices_t device, type_t type)
2064    :   PlaybackThread(audioFlinger, output, id, device, type),
2065        // mAudioMixer below
2066        // mFastMixer below
2067        mFastMixerFutex(0)
2068        // mOutputSink below
2069        // mPipeSink below
2070        // mNormalSink below
2071{
2072    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2073    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2074            "mFrameCount=%d, mNormalFrameCount=%d",
2075            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2076            mNormalFrameCount);
2077    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2078
2079    // FIXME - Current mixer implementation only supports stereo output
2080    if (mChannelCount != FCC_2) {
2081        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2082    }
2083
2084    // create an NBAIO sink for the HAL output stream, and negotiate
2085    mOutputSink = new AudioStreamOutSink(output->stream);
2086    size_t numCounterOffers = 0;
2087    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2088    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2089    ALOG_ASSERT(index == 0);
2090
2091    // initialize fast mixer depending on configuration
2092    bool initFastMixer;
2093    switch (kUseFastMixer) {
2094    case FastMixer_Never:
2095        initFastMixer = false;
2096        break;
2097    case FastMixer_Always:
2098        initFastMixer = true;
2099        break;
2100    case FastMixer_Static:
2101    case FastMixer_Dynamic:
2102        initFastMixer = mFrameCount < mNormalFrameCount;
2103        break;
2104    }
2105    if (initFastMixer) {
2106
2107        // create a MonoPipe to connect our submix to FastMixer
2108        NBAIO_Format format = mOutputSink->format();
2109        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2110        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2111        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2112        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2113        const NBAIO_Format offers[1] = {format};
2114        size_t numCounterOffers = 0;
2115        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2116        ALOG_ASSERT(index == 0);
2117        monoPipe->setAvgFrames((mScreenState & 1) ?
2118                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2119        mPipeSink = monoPipe;
2120
2121#ifdef TEE_SINK
2122        if (mTeeSinkOutputEnabled) {
2123            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2124            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2125            numCounterOffers = 0;
2126            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2127            ALOG_ASSERT(index == 0);
2128            mTeeSink = teeSink;
2129            PipeReader *teeSource = new PipeReader(*teeSink);
2130            numCounterOffers = 0;
2131            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2132            ALOG_ASSERT(index == 0);
2133            mTeeSource = teeSource;
2134        }
2135#endif
2136
2137        // create fast mixer and configure it initially with just one fast track for our submix
2138        mFastMixer = new FastMixer();
2139        FastMixerStateQueue *sq = mFastMixer->sq();
2140#ifdef STATE_QUEUE_DUMP
2141        sq->setObserverDump(&mStateQueueObserverDump);
2142        sq->setMutatorDump(&mStateQueueMutatorDump);
2143#endif
2144        FastMixerState *state = sq->begin();
2145        FastTrack *fastTrack = &state->mFastTracks[0];
2146        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2147        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2148        fastTrack->mVolumeProvider = NULL;
2149        fastTrack->mGeneration++;
2150        state->mFastTracksGen++;
2151        state->mTrackMask = 1;
2152        // fast mixer will use the HAL output sink
2153        state->mOutputSink = mOutputSink.get();
2154        state->mOutputSinkGen++;
2155        state->mFrameCount = mFrameCount;
2156        state->mCommand = FastMixerState::COLD_IDLE;
2157        // already done in constructor initialization list
2158        //mFastMixerFutex = 0;
2159        state->mColdFutexAddr = &mFastMixerFutex;
2160        state->mColdGen++;
2161        state->mDumpState = &mFastMixerDumpState;
2162#ifdef TEE_SINK
2163        state->mTeeSink = mTeeSink.get();
2164#endif
2165        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2166        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2167        sq->end();
2168        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2169
2170        // start the fast mixer
2171        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2172        pid_t tid = mFastMixer->getTid();
2173        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2174        if (err != 0) {
2175            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2176                    kPriorityFastMixer, getpid_cached, tid, err);
2177        }
2178
2179#ifdef AUDIO_WATCHDOG
2180        // create and start the watchdog
2181        mAudioWatchdog = new AudioWatchdog();
2182        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2183        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2184        tid = mAudioWatchdog->getTid();
2185        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2186        if (err != 0) {
2187            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2188                    kPriorityFastMixer, getpid_cached, tid, err);
2189        }
2190#endif
2191
2192    } else {
2193        mFastMixer = NULL;
2194    }
2195
2196    switch (kUseFastMixer) {
2197    case FastMixer_Never:
2198    case FastMixer_Dynamic:
2199        mNormalSink = mOutputSink;
2200        break;
2201    case FastMixer_Always:
2202        mNormalSink = mPipeSink;
2203        break;
2204    case FastMixer_Static:
2205        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2206        break;
2207    }
2208}
2209
2210AudioFlinger::MixerThread::~MixerThread()
2211{
2212    if (mFastMixer != NULL) {
2213        FastMixerStateQueue *sq = mFastMixer->sq();
2214        FastMixerState *state = sq->begin();
2215        if (state->mCommand == FastMixerState::COLD_IDLE) {
2216            int32_t old = android_atomic_inc(&mFastMixerFutex);
2217            if (old == -1) {
2218                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2219            }
2220        }
2221        state->mCommand = FastMixerState::EXIT;
2222        sq->end();
2223        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2224        mFastMixer->join();
2225        // Though the fast mixer thread has exited, it's state queue is still valid.
2226        // We'll use that extract the final state which contains one remaining fast track
2227        // corresponding to our sub-mix.
2228        state = sq->begin();
2229        ALOG_ASSERT(state->mTrackMask == 1);
2230        FastTrack *fastTrack = &state->mFastTracks[0];
2231        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2232        delete fastTrack->mBufferProvider;
2233        sq->end(false /*didModify*/);
2234        delete mFastMixer;
2235#ifdef AUDIO_WATCHDOG
2236        if (mAudioWatchdog != 0) {
2237            mAudioWatchdog->requestExit();
2238            mAudioWatchdog->requestExitAndWait();
2239            mAudioWatchdog.clear();
2240        }
2241#endif
2242    }
2243    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2244    delete mAudioMixer;
2245}
2246
2247
2248uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2249{
2250    if (mFastMixer != NULL) {
2251        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2252        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2253    }
2254    return latency;
2255}
2256
2257
2258void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2259{
2260    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2261}
2262
2263void AudioFlinger::MixerThread::threadLoop_write()
2264{
2265    // FIXME we should only do one push per cycle; confirm this is true
2266    // Start the fast mixer if it's not already running
2267    if (mFastMixer != NULL) {
2268        FastMixerStateQueue *sq = mFastMixer->sq();
2269        FastMixerState *state = sq->begin();
2270        if (state->mCommand != FastMixerState::MIX_WRITE &&
2271                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2272            if (state->mCommand == FastMixerState::COLD_IDLE) {
2273                int32_t old = android_atomic_inc(&mFastMixerFutex);
2274                if (old == -1) {
2275                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2276                }
2277#ifdef AUDIO_WATCHDOG
2278                if (mAudioWatchdog != 0) {
2279                    mAudioWatchdog->resume();
2280                }
2281#endif
2282            }
2283            state->mCommand = FastMixerState::MIX_WRITE;
2284            sq->end();
2285            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2286            if (kUseFastMixer == FastMixer_Dynamic) {
2287                mNormalSink = mPipeSink;
2288            }
2289        } else {
2290            sq->end(false /*didModify*/);
2291        }
2292    }
2293    PlaybackThread::threadLoop_write();
2294}
2295
2296void AudioFlinger::MixerThread::threadLoop_standby()
2297{
2298    // Idle the fast mixer if it's currently running
2299    if (mFastMixer != NULL) {
2300        FastMixerStateQueue *sq = mFastMixer->sq();
2301        FastMixerState *state = sq->begin();
2302        if (!(state->mCommand & FastMixerState::IDLE)) {
2303            state->mCommand = FastMixerState::COLD_IDLE;
2304            state->mColdFutexAddr = &mFastMixerFutex;
2305            state->mColdGen++;
2306            mFastMixerFutex = 0;
2307            sq->end();
2308            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2309            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2310            if (kUseFastMixer == FastMixer_Dynamic) {
2311                mNormalSink = mOutputSink;
2312            }
2313#ifdef AUDIO_WATCHDOG
2314            if (mAudioWatchdog != 0) {
2315                mAudioWatchdog->pause();
2316            }
2317#endif
2318        } else {
2319            sq->end(false /*didModify*/);
2320        }
2321    }
2322    PlaybackThread::threadLoop_standby();
2323}
2324
2325// shared by MIXER and DIRECT, overridden by DUPLICATING
2326void AudioFlinger::PlaybackThread::threadLoop_standby()
2327{
2328    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2329    mOutput->stream->common.standby(&mOutput->stream->common);
2330}
2331
2332void AudioFlinger::MixerThread::threadLoop_mix()
2333{
2334    // obtain the presentation timestamp of the next output buffer
2335    int64_t pts;
2336    status_t status = INVALID_OPERATION;
2337
2338    if (mNormalSink != 0) {
2339        status = mNormalSink->getNextWriteTimestamp(&pts);
2340    } else {
2341        status = mOutputSink->getNextWriteTimestamp(&pts);
2342    }
2343
2344    if (status != NO_ERROR) {
2345        pts = AudioBufferProvider::kInvalidPTS;
2346    }
2347
2348    // mix buffers...
2349    mAudioMixer->process(pts);
2350    // increase sleep time progressively when application underrun condition clears.
2351    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2352    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2353    // such that we would underrun the audio HAL.
2354    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2355        sleepTimeShift--;
2356    }
2357    sleepTime = 0;
2358    standbyTime = systemTime() + standbyDelay;
2359    //TODO: delay standby when effects have a tail
2360}
2361
2362void AudioFlinger::MixerThread::threadLoop_sleepTime()
2363{
2364    // If no tracks are ready, sleep once for the duration of an output
2365    // buffer size, then write 0s to the output
2366    if (sleepTime == 0) {
2367        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2368            sleepTime = activeSleepTime >> sleepTimeShift;
2369            if (sleepTime < kMinThreadSleepTimeUs) {
2370                sleepTime = kMinThreadSleepTimeUs;
2371            }
2372            // reduce sleep time in case of consecutive application underruns to avoid
2373            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2374            // duration we would end up writing less data than needed by the audio HAL if
2375            // the condition persists.
2376            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2377                sleepTimeShift++;
2378            }
2379        } else {
2380            sleepTime = idleSleepTime;
2381        }
2382    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2383        memset (mMixBuffer, 0, mixBufferSize);
2384        sleepTime = 0;
2385        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2386                "anticipated start");
2387    }
2388    // TODO add standby time extension fct of effect tail
2389}
2390
2391// prepareTracks_l() must be called with ThreadBase::mLock held
2392AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2393        Vector< sp<Track> > *tracksToRemove)
2394{
2395
2396    mixer_state mixerStatus = MIXER_IDLE;
2397    // find out which tracks need to be processed
2398    size_t count = mActiveTracks.size();
2399    size_t mixedTracks = 0;
2400    size_t tracksWithEffect = 0;
2401    // counts only _active_ fast tracks
2402    size_t fastTracks = 0;
2403    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2404
2405    float masterVolume = mMasterVolume;
2406    bool masterMute = mMasterMute;
2407
2408    if (masterMute) {
2409        masterVolume = 0;
2410    }
2411    // Delegate master volume control to effect in output mix effect chain if needed
2412    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2413    if (chain != 0) {
2414        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2415        chain->setVolume_l(&v, &v);
2416        masterVolume = (float)((v + (1 << 23)) >> 24);
2417        chain.clear();
2418    }
2419
2420    // prepare a new state to push
2421    FastMixerStateQueue *sq = NULL;
2422    FastMixerState *state = NULL;
2423    bool didModify = false;
2424    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2425    if (mFastMixer != NULL) {
2426        sq = mFastMixer->sq();
2427        state = sq->begin();
2428    }
2429
2430    for (size_t i=0 ; i<count ; i++) {
2431        sp<Track> t = mActiveTracks[i].promote();
2432        if (t == 0) {
2433            continue;
2434        }
2435
2436        // this const just means the local variable doesn't change
2437        Track* const track = t.get();
2438
2439        // process fast tracks
2440        if (track->isFastTrack()) {
2441
2442            // It's theoretically possible (though unlikely) for a fast track to be created
2443            // and then removed within the same normal mix cycle.  This is not a problem, as
2444            // the track never becomes active so it's fast mixer slot is never touched.
2445            // The converse, of removing an (active) track and then creating a new track
2446            // at the identical fast mixer slot within the same normal mix cycle,
2447            // is impossible because the slot isn't marked available until the end of each cycle.
2448            int j = track->mFastIndex;
2449            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2450            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2451            FastTrack *fastTrack = &state->mFastTracks[j];
2452
2453            // Determine whether the track is currently in underrun condition,
2454            // and whether it had a recent underrun.
2455            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2456            FastTrackUnderruns underruns = ftDump->mUnderruns;
2457            uint32_t recentFull = (underruns.mBitFields.mFull -
2458                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2459            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2460                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2461            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2462                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2463            uint32_t recentUnderruns = recentPartial + recentEmpty;
2464            track->mObservedUnderruns = underruns;
2465            // don't count underruns that occur while stopping or pausing
2466            // or stopped which can occur when flush() is called while active
2467            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2468                track->mUnderrunCount += recentUnderruns;
2469            }
2470
2471            // This is similar to the state machine for normal tracks,
2472            // with a few modifications for fast tracks.
2473            bool isActive = true;
2474            switch (track->mState) {
2475            case TrackBase::STOPPING_1:
2476                // track stays active in STOPPING_1 state until first underrun
2477                if (recentUnderruns > 0) {
2478                    track->mState = TrackBase::STOPPING_2;
2479                }
2480                break;
2481            case TrackBase::PAUSING:
2482                // ramp down is not yet implemented
2483                track->setPaused();
2484                break;
2485            case TrackBase::RESUMING:
2486                // ramp up is not yet implemented
2487                track->mState = TrackBase::ACTIVE;
2488                break;
2489            case TrackBase::ACTIVE:
2490                if (recentFull > 0 || recentPartial > 0) {
2491                    // track has provided at least some frames recently: reset retry count
2492                    track->mRetryCount = kMaxTrackRetries;
2493                }
2494                if (recentUnderruns == 0) {
2495                    // no recent underruns: stay active
2496                    break;
2497                }
2498                // there has recently been an underrun of some kind
2499                if (track->sharedBuffer() == 0) {
2500                    // were any of the recent underruns "empty" (no frames available)?
2501                    if (recentEmpty == 0) {
2502                        // no, then ignore the partial underruns as they are allowed indefinitely
2503                        break;
2504                    }
2505                    // there has recently been an "empty" underrun: decrement the retry counter
2506                    if (--(track->mRetryCount) > 0) {
2507                        break;
2508                    }
2509                    // indicate to client process that the track was disabled because of underrun;
2510                    // it will then automatically call start() when data is available
2511                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2512                    // remove from active list, but state remains ACTIVE [confusing but true]
2513                    isActive = false;
2514                    break;
2515                }
2516                // fall through
2517            case TrackBase::STOPPING_2:
2518            case TrackBase::PAUSED:
2519            case TrackBase::TERMINATED:
2520            case TrackBase::STOPPED:
2521            case TrackBase::FLUSHED:   // flush() while active
2522                // Check for presentation complete if track is inactive
2523                // We have consumed all the buffers of this track.
2524                // This would be incomplete if we auto-paused on underrun
2525                {
2526                    size_t audioHALFrames =
2527                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2528                    size_t framesWritten = mBytesWritten / mFrameSize;
2529                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2530                        // track stays in active list until presentation is complete
2531                        break;
2532                    }
2533                }
2534                if (track->isStopping_2()) {
2535                    track->mState = TrackBase::STOPPED;
2536                }
2537                if (track->isStopped()) {
2538                    // Can't reset directly, as fast mixer is still polling this track
2539                    //   track->reset();
2540                    // So instead mark this track as needing to be reset after push with ack
2541                    resetMask |= 1 << i;
2542                }
2543                isActive = false;
2544                break;
2545            case TrackBase::IDLE:
2546            default:
2547                LOG_FATAL("unexpected track state %d", track->mState);
2548            }
2549
2550            if (isActive) {
2551                // was it previously inactive?
2552                if (!(state->mTrackMask & (1 << j))) {
2553                    ExtendedAudioBufferProvider *eabp = track;
2554                    VolumeProvider *vp = track;
2555                    fastTrack->mBufferProvider = eabp;
2556                    fastTrack->mVolumeProvider = vp;
2557                    fastTrack->mSampleRate = track->mSampleRate;
2558                    fastTrack->mChannelMask = track->mChannelMask;
2559                    fastTrack->mGeneration++;
2560                    state->mTrackMask |= 1 << j;
2561                    didModify = true;
2562                    // no acknowledgement required for newly active tracks
2563                }
2564                // cache the combined master volume and stream type volume for fast mixer; this
2565                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2566                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2567                ++fastTracks;
2568            } else {
2569                // was it previously active?
2570                if (state->mTrackMask & (1 << j)) {
2571                    fastTrack->mBufferProvider = NULL;
2572                    fastTrack->mGeneration++;
2573                    state->mTrackMask &= ~(1 << j);
2574                    didModify = true;
2575                    // If any fast tracks were removed, we must wait for acknowledgement
2576                    // because we're about to decrement the last sp<> on those tracks.
2577                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2578                } else {
2579                    LOG_FATAL("fast track %d should have been active", j);
2580                }
2581                tracksToRemove->add(track);
2582                // Avoids a misleading display in dumpsys
2583                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2584            }
2585            continue;
2586        }
2587
2588        {   // local variable scope to avoid goto warning
2589
2590        audio_track_cblk_t* cblk = track->cblk();
2591
2592        // The first time a track is added we wait
2593        // for all its buffers to be filled before processing it
2594        int name = track->name();
2595        // make sure that we have enough frames to mix one full buffer.
2596        // enforce this condition only once to enable draining the buffer in case the client
2597        // app does not call stop() and relies on underrun to stop:
2598        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2599        // during last round
2600        uint32_t minFrames = 1;
2601        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2602                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2603            if (t->sampleRate() == mSampleRate) {
2604                minFrames = mNormalFrameCount;
2605            } else {
2606                // +1 for rounding and +1 for additional sample needed for interpolation
2607                minFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2608                // add frames already consumed but not yet released by the resampler
2609                // because cblk->framesReady() will include these frames
2610                minFrames += mAudioMixer->getUnreleasedFrames(track->name());
2611                // the minimum track buffer size is normally twice the number of frames necessary
2612                // to fill one buffer and the resampler should not leave more than one buffer worth
2613                // of unreleased frames after each pass, but just in case...
2614                ALOG_ASSERT(minFrames <= cblk->frameCount_);
2615            }
2616        }
2617        if ((track->framesReady() >= minFrames) && track->isReady() &&
2618                !track->isPaused() && !track->isTerminated())
2619        {
2620            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2621                    this);
2622
2623            mixedTracks++;
2624
2625            // track->mainBuffer() != mMixBuffer means there is an effect chain
2626            // connected to the track
2627            chain.clear();
2628            if (track->mainBuffer() != mMixBuffer) {
2629                chain = getEffectChain_l(track->sessionId());
2630                // Delegate volume control to effect in track effect chain if needed
2631                if (chain != 0) {
2632                    tracksWithEffect++;
2633                } else {
2634                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2635                            "session %d",
2636                            name, track->sessionId());
2637                }
2638            }
2639
2640
2641            int param = AudioMixer::VOLUME;
2642            if (track->mFillingUpStatus == Track::FS_FILLED) {
2643                // no ramp for the first volume setting
2644                track->mFillingUpStatus = Track::FS_ACTIVE;
2645                if (track->mState == TrackBase::RESUMING) {
2646                    track->mState = TrackBase::ACTIVE;
2647                    param = AudioMixer::RAMP_VOLUME;
2648                }
2649                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2650            } else if (cblk->server != 0) {
2651                // If the track is stopped before the first frame was mixed,
2652                // do not apply ramp
2653                param = AudioMixer::RAMP_VOLUME;
2654            }
2655
2656            // compute volume for this track
2657            uint32_t vl, vr, va;
2658            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2659                vl = vr = va = 0;
2660                if (track->isPausing()) {
2661                    track->setPaused();
2662                }
2663            } else {
2664
2665                // read original volumes with volume control
2666                float typeVolume = mStreamTypes[track->streamType()].volume;
2667                float v = masterVolume * typeVolume;
2668                ServerProxy *proxy = track->mServerProxy;
2669                uint32_t vlr = proxy->getVolumeLR();
2670                vl = vlr & 0xFFFF;
2671                vr = vlr >> 16;
2672                // track volumes come from shared memory, so can't be trusted and must be clamped
2673                if (vl > MAX_GAIN_INT) {
2674                    ALOGV("Track left volume out of range: %04X", vl);
2675                    vl = MAX_GAIN_INT;
2676                }
2677                if (vr > MAX_GAIN_INT) {
2678                    ALOGV("Track right volume out of range: %04X", vr);
2679                    vr = MAX_GAIN_INT;
2680                }
2681                // now apply the master volume and stream type volume
2682                vl = (uint32_t)(v * vl) << 12;
2683                vr = (uint32_t)(v * vr) << 12;
2684                // assuming master volume and stream type volume each go up to 1.0,
2685                // vl and vr are now in 8.24 format
2686
2687                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2688                // send level comes from shared memory and so may be corrupt
2689                if (sendLevel > MAX_GAIN_INT) {
2690                    ALOGV("Track send level out of range: %04X", sendLevel);
2691                    sendLevel = MAX_GAIN_INT;
2692                }
2693                va = (uint32_t)(v * sendLevel);
2694            }
2695            // Delegate volume control to effect in track effect chain if needed
2696            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2697                // Do not ramp volume if volume is controlled by effect
2698                param = AudioMixer::VOLUME;
2699                track->mHasVolumeController = true;
2700            } else {
2701                // force no volume ramp when volume controller was just disabled or removed
2702                // from effect chain to avoid volume spike
2703                if (track->mHasVolumeController) {
2704                    param = AudioMixer::VOLUME;
2705                }
2706                track->mHasVolumeController = false;
2707            }
2708
2709            // Convert volumes from 8.24 to 4.12 format
2710            // This additional clamping is needed in case chain->setVolume_l() overshot
2711            vl = (vl + (1 << 11)) >> 12;
2712            if (vl > MAX_GAIN_INT) {
2713                vl = MAX_GAIN_INT;
2714            }
2715            vr = (vr + (1 << 11)) >> 12;
2716            if (vr > MAX_GAIN_INT) {
2717                vr = MAX_GAIN_INT;
2718            }
2719
2720            if (va > MAX_GAIN_INT) {
2721                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2722            }
2723
2724            // XXX: these things DON'T need to be done each time
2725            mAudioMixer->setBufferProvider(name, track);
2726            mAudioMixer->enable(name);
2727
2728            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2729            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2730            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2731            mAudioMixer->setParameter(
2732                name,
2733                AudioMixer::TRACK,
2734                AudioMixer::FORMAT, (void *)track->format());
2735            mAudioMixer->setParameter(
2736                name,
2737                AudioMixer::TRACK,
2738                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2739            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2740            uint32_t maxSampleRate = mSampleRate * 2;
2741            uint32_t reqSampleRate = track->mServerProxy->getSampleRate();
2742            if (reqSampleRate == 0) {
2743                reqSampleRate = mSampleRate;
2744            } else if (reqSampleRate > maxSampleRate) {
2745                reqSampleRate = maxSampleRate;
2746            }
2747            mAudioMixer->setParameter(
2748                name,
2749                AudioMixer::RESAMPLE,
2750                AudioMixer::SAMPLE_RATE,
2751                (void *)reqSampleRate);
2752            mAudioMixer->setParameter(
2753                name,
2754                AudioMixer::TRACK,
2755                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2756            mAudioMixer->setParameter(
2757                name,
2758                AudioMixer::TRACK,
2759                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2760
2761            // reset retry count
2762            track->mRetryCount = kMaxTrackRetries;
2763
2764            // If one track is ready, set the mixer ready if:
2765            //  - the mixer was not ready during previous round OR
2766            //  - no other track is not ready
2767            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2768                    mixerStatus != MIXER_TRACKS_ENABLED) {
2769                mixerStatus = MIXER_TRACKS_READY;
2770            }
2771        } else {
2772            // clear effect chain input buffer if an active track underruns to avoid sending
2773            // previous audio buffer again to effects
2774            chain = getEffectChain_l(track->sessionId());
2775            if (chain != 0) {
2776                chain->clearInputBuffer();
2777            }
2778
2779            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2780                    cblk->server, this);
2781            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2782                    track->isStopped() || track->isPaused()) {
2783                // We have consumed all the buffers of this track.
2784                // Remove it from the list of active tracks.
2785                // TODO: use actual buffer filling status instead of latency when available from
2786                // audio HAL
2787                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2788                size_t framesWritten = mBytesWritten / mFrameSize;
2789                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2790                    if (track->isStopped()) {
2791                        track->reset();
2792                    }
2793                    tracksToRemove->add(track);
2794                }
2795            } else {
2796                track->mUnderrunCount++;
2797                // No buffers for this track. Give it a few chances to
2798                // fill a buffer, then remove it from active list.
2799                if (--(track->mRetryCount) <= 0) {
2800                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2801                    tracksToRemove->add(track);
2802                    // indicate to client process that the track was disabled because of underrun;
2803                    // it will then automatically call start() when data is available
2804                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2805                // If one track is not ready, mark the mixer also not ready if:
2806                //  - the mixer was ready during previous round OR
2807                //  - no other track is ready
2808                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2809                                mixerStatus != MIXER_TRACKS_READY) {
2810                    mixerStatus = MIXER_TRACKS_ENABLED;
2811                }
2812            }
2813            mAudioMixer->disable(name);
2814        }
2815
2816        }   // local variable scope to avoid goto warning
2817track_is_ready: ;
2818
2819    }
2820
2821    // Push the new FastMixer state if necessary
2822    bool pauseAudioWatchdog = false;
2823    if (didModify) {
2824        state->mFastTracksGen++;
2825        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2826        if (kUseFastMixer == FastMixer_Dynamic &&
2827                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2828            state->mCommand = FastMixerState::COLD_IDLE;
2829            state->mColdFutexAddr = &mFastMixerFutex;
2830            state->mColdGen++;
2831            mFastMixerFutex = 0;
2832            if (kUseFastMixer == FastMixer_Dynamic) {
2833                mNormalSink = mOutputSink;
2834            }
2835            // If we go into cold idle, need to wait for acknowledgement
2836            // so that fast mixer stops doing I/O.
2837            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2838            pauseAudioWatchdog = true;
2839        }
2840    }
2841    if (sq != NULL) {
2842        sq->end(didModify);
2843        sq->push(block);
2844    }
2845#ifdef AUDIO_WATCHDOG
2846    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2847        mAudioWatchdog->pause();
2848    }
2849#endif
2850
2851    // Now perform the deferred reset on fast tracks that have stopped
2852    while (resetMask != 0) {
2853        size_t i = __builtin_ctz(resetMask);
2854        ALOG_ASSERT(i < count);
2855        resetMask &= ~(1 << i);
2856        sp<Track> t = mActiveTracks[i].promote();
2857        if (t == 0) {
2858            continue;
2859        }
2860        Track* track = t.get();
2861        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2862        track->reset();
2863    }
2864
2865    // remove all the tracks that need to be...
2866    count = tracksToRemove->size();
2867    if (CC_UNLIKELY(count)) {
2868        for (size_t i=0 ; i<count ; i++) {
2869            const sp<Track>& track = tracksToRemove->itemAt(i);
2870            mActiveTracks.remove(track);
2871            if (track->mainBuffer() != mMixBuffer) {
2872                chain = getEffectChain_l(track->sessionId());
2873                if (chain != 0) {
2874                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2875                            track->sessionId());
2876                    chain->decActiveTrackCnt();
2877                }
2878            }
2879            if (track->isTerminated()) {
2880                removeTrack_l(track);
2881            }
2882        }
2883    }
2884
2885    // mix buffer must be cleared if all tracks are connected to an
2886    // effect chain as in this case the mixer will not write to
2887    // mix buffer and track effects will accumulate into it
2888    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2889            (mixedTracks == 0 && fastTracks > 0)) {
2890        // FIXME as a performance optimization, should remember previous zero status
2891        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2892    }
2893
2894    // if any fast tracks, then status is ready
2895    mMixerStatusIgnoringFastTracks = mixerStatus;
2896    if (fastTracks > 0) {
2897        mixerStatus = MIXER_TRACKS_READY;
2898    }
2899    return mixerStatus;
2900}
2901
2902// getTrackName_l() must be called with ThreadBase::mLock held
2903int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2904{
2905    return mAudioMixer->getTrackName(channelMask, sessionId);
2906}
2907
2908// deleteTrackName_l() must be called with ThreadBase::mLock held
2909void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2910{
2911    ALOGV("remove track (%d) and delete from mixer", name);
2912    mAudioMixer->deleteTrackName(name);
2913}
2914
2915// checkForNewParameters_l() must be called with ThreadBase::mLock held
2916bool AudioFlinger::MixerThread::checkForNewParameters_l()
2917{
2918    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2919    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2920    bool reconfig = false;
2921
2922    while (!mNewParameters.isEmpty()) {
2923
2924        if (mFastMixer != NULL) {
2925            FastMixerStateQueue *sq = mFastMixer->sq();
2926            FastMixerState *state = sq->begin();
2927            if (!(state->mCommand & FastMixerState::IDLE)) {
2928                previousCommand = state->mCommand;
2929                state->mCommand = FastMixerState::HOT_IDLE;
2930                sq->end();
2931                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2932            } else {
2933                sq->end(false /*didModify*/);
2934            }
2935        }
2936
2937        status_t status = NO_ERROR;
2938        String8 keyValuePair = mNewParameters[0];
2939        AudioParameter param = AudioParameter(keyValuePair);
2940        int value;
2941
2942        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2943            reconfig = true;
2944        }
2945        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2946            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2947                status = BAD_VALUE;
2948            } else {
2949                reconfig = true;
2950            }
2951        }
2952        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2953            if (value != AUDIO_CHANNEL_OUT_STEREO) {
2954                status = BAD_VALUE;
2955            } else {
2956                reconfig = true;
2957            }
2958        }
2959        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2960            // do not accept frame count changes if tracks are open as the track buffer
2961            // size depends on frame count and correct behavior would not be guaranteed
2962            // if frame count is changed after track creation
2963            if (!mTracks.isEmpty()) {
2964                status = INVALID_OPERATION;
2965            } else {
2966                reconfig = true;
2967            }
2968        }
2969        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2970#ifdef ADD_BATTERY_DATA
2971            // when changing the audio output device, call addBatteryData to notify
2972            // the change
2973            if (mOutDevice != value) {
2974                uint32_t params = 0;
2975                // check whether speaker is on
2976                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
2977                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
2978                }
2979
2980                audio_devices_t deviceWithoutSpeaker
2981                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
2982                // check if any other device (except speaker) is on
2983                if (value & deviceWithoutSpeaker ) {
2984                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
2985                }
2986
2987                if (params != 0) {
2988                    addBatteryData(params);
2989                }
2990            }
2991#endif
2992
2993            // forward device change to effects that have requested to be
2994            // aware of attached audio device.
2995            mOutDevice = value;
2996            for (size_t i = 0; i < mEffectChains.size(); i++) {
2997                mEffectChains[i]->setDevice_l(mOutDevice);
2998            }
2999        }
3000
3001        if (status == NO_ERROR) {
3002            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3003                                                    keyValuePair.string());
3004            if (!mStandby && status == INVALID_OPERATION) {
3005                mOutput->stream->common.standby(&mOutput->stream->common);
3006                mStandby = true;
3007                mBytesWritten = 0;
3008                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3009                                                       keyValuePair.string());
3010            }
3011            if (status == NO_ERROR && reconfig) {
3012                delete mAudioMixer;
3013                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3014                mAudioMixer = NULL;
3015                readOutputParameters();
3016                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3017                for (size_t i = 0; i < mTracks.size() ; i++) {
3018                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3019                    if (name < 0) {
3020                        break;
3021                    }
3022                    mTracks[i]->mName = name;
3023                }
3024                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3025            }
3026        }
3027
3028        mNewParameters.removeAt(0);
3029
3030        mParamStatus = status;
3031        mParamCond.signal();
3032        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3033        // already timed out waiting for the status and will never signal the condition.
3034        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3035    }
3036
3037    if (!(previousCommand & FastMixerState::IDLE)) {
3038        ALOG_ASSERT(mFastMixer != NULL);
3039        FastMixerStateQueue *sq = mFastMixer->sq();
3040        FastMixerState *state = sq->begin();
3041        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3042        state->mCommand = previousCommand;
3043        sq->end();
3044        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3045    }
3046
3047    return reconfig;
3048}
3049
3050
3051void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3052{
3053    const size_t SIZE = 256;
3054    char buffer[SIZE];
3055    String8 result;
3056
3057    PlaybackThread::dumpInternals(fd, args);
3058
3059    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3060    result.append(buffer);
3061    write(fd, result.string(), result.size());
3062
3063    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3064    FastMixerDumpState copy = mFastMixerDumpState;
3065    copy.dump(fd);
3066
3067#ifdef STATE_QUEUE_DUMP
3068    // Similar for state queue
3069    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3070    observerCopy.dump(fd);
3071    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3072    mutatorCopy.dump(fd);
3073#endif
3074
3075#ifdef TEE_SINK
3076    // Write the tee output to a .wav file
3077    dumpTee(fd, mTeeSource, mId);
3078#endif
3079
3080#ifdef AUDIO_WATCHDOG
3081    if (mAudioWatchdog != 0) {
3082        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3083        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3084        wdCopy.dump(fd);
3085    }
3086#endif
3087}
3088
3089uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3090{
3091    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3092}
3093
3094uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3095{
3096    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3097}
3098
3099void AudioFlinger::MixerThread::cacheParameters_l()
3100{
3101    PlaybackThread::cacheParameters_l();
3102
3103    // FIXME: Relaxed timing because of a certain device that can't meet latency
3104    // Should be reduced to 2x after the vendor fixes the driver issue
3105    // increase threshold again due to low power audio mode. The way this warning
3106    // threshold is calculated and its usefulness should be reconsidered anyway.
3107    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3108}
3109
3110// ----------------------------------------------------------------------------
3111
3112AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3113        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3114    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3115        // mLeftVolFloat, mRightVolFloat
3116{
3117}
3118
3119AudioFlinger::DirectOutputThread::~DirectOutputThread()
3120{
3121}
3122
3123AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3124    Vector< sp<Track> > *tracksToRemove
3125)
3126{
3127    size_t count = mActiveTracks.size();
3128    mixer_state mixerStatus = MIXER_IDLE;
3129
3130    // find out which tracks need to be processed
3131    for (size_t i = 0; i < count; i++) {
3132        sp<Track> t = mActiveTracks[i].promote();
3133        // The track died recently
3134        if (t == 0) {
3135            continue;
3136        }
3137
3138        Track* const track = t.get();
3139        audio_track_cblk_t* cblk = track->cblk();
3140
3141        // The first time a track is added we wait
3142        // for all its buffers to be filled before processing it
3143        uint32_t minFrames;
3144        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3145            minFrames = mNormalFrameCount;
3146        } else {
3147            minFrames = 1;
3148        }
3149        if ((track->framesReady() >= minFrames) && track->isReady() &&
3150                !track->isPaused() && !track->isTerminated())
3151        {
3152            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3153
3154            if (track->mFillingUpStatus == Track::FS_FILLED) {
3155                track->mFillingUpStatus = Track::FS_ACTIVE;
3156                mLeftVolFloat = mRightVolFloat = 0;
3157                if (track->mState == TrackBase::RESUMING) {
3158                    track->mState = TrackBase::ACTIVE;
3159                }
3160            }
3161
3162            // compute volume for this track
3163            float left, right;
3164            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3165                left = right = 0;
3166                if (track->isPausing()) {
3167                    track->setPaused();
3168                }
3169            } else {
3170                float typeVolume = mStreamTypes[track->streamType()].volume;
3171                float v = mMasterVolume * typeVolume;
3172                uint32_t vlr = track->mServerProxy->getVolumeLR();
3173                float v_clamped = v * (vlr & 0xFFFF);
3174                if (v_clamped > MAX_GAIN) {
3175                    v_clamped = MAX_GAIN;
3176                }
3177                left = v_clamped/MAX_GAIN;
3178                v_clamped = v * (vlr >> 16);
3179                if (v_clamped > MAX_GAIN) {
3180                    v_clamped = MAX_GAIN;
3181                }
3182                right = v_clamped/MAX_GAIN;
3183            }
3184            // Only consider last track started for volume and mixer state control.
3185            // This is the last entry in mActiveTracks unless a track underruns.
3186            // As we only care about the transition phase between two tracks on a
3187            // direct output, it is not a problem to ignore the underrun case.
3188            if (i == (count - 1)) {
3189                if (left != mLeftVolFloat || right != mRightVolFloat) {
3190                    mLeftVolFloat = left;
3191                    mRightVolFloat = right;
3192
3193                    // Convert volumes from float to 8.24
3194                    uint32_t vl = (uint32_t)(left * (1 << 24));
3195                    uint32_t vr = (uint32_t)(right * (1 << 24));
3196
3197                    // Delegate volume control to effect in track effect chain if needed
3198                    // only one effect chain can be present on DirectOutputThread, so if
3199                    // there is one, the track is connected to it
3200                    if (!mEffectChains.isEmpty()) {
3201                        // Do not ramp volume if volume is controlled by effect
3202                        mEffectChains[0]->setVolume_l(&vl, &vr);
3203                        left = (float)vl / (1 << 24);
3204                        right = (float)vr / (1 << 24);
3205                    }
3206                    mOutput->stream->set_volume(mOutput->stream, left, right);
3207                }
3208
3209                // reset retry count
3210                track->mRetryCount = kMaxTrackRetriesDirect;
3211                mActiveTrack = t;
3212                mixerStatus = MIXER_TRACKS_READY;
3213            }
3214        } else {
3215            // clear effect chain input buffer if the last active track started underruns
3216            // to avoid sending previous audio buffer again to effects
3217            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3218                mEffectChains[0]->clearInputBuffer();
3219            }
3220
3221            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3222            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3223                    track->isStopped() || track->isPaused()) {
3224                // We have consumed all the buffers of this track.
3225                // Remove it from the list of active tracks.
3226                // TODO: implement behavior for compressed audio
3227                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3228                size_t framesWritten = mBytesWritten / mFrameSize;
3229                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3230                    if (track->isStopped()) {
3231                        track->reset();
3232                    }
3233                    tracksToRemove->add(track);
3234                }
3235            } else {
3236                // No buffers for this track. Give it a few chances to
3237                // fill a buffer, then remove it from active list.
3238                // Only consider last track started for mixer state control
3239                if (--(track->mRetryCount) <= 0) {
3240                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3241                    tracksToRemove->add(track);
3242                } else if (i == (count -1)){
3243                    mixerStatus = MIXER_TRACKS_ENABLED;
3244                }
3245            }
3246        }
3247    }
3248
3249    // remove all the tracks that need to be...
3250    count = tracksToRemove->size();
3251    if (CC_UNLIKELY(count)) {
3252        for (size_t i = 0 ; i < count ; i++) {
3253            const sp<Track>& track = tracksToRemove->itemAt(i);
3254            mActiveTracks.remove(track);
3255            if (!mEffectChains.isEmpty()) {
3256                ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3257                      track->sessionId());
3258                mEffectChains[0]->decActiveTrackCnt();
3259            }
3260            if (track->isTerminated()) {
3261                removeTrack_l(track);
3262            }
3263        }
3264    }
3265
3266    return mixerStatus;
3267}
3268
3269void AudioFlinger::DirectOutputThread::threadLoop_mix()
3270{
3271    AudioBufferProvider::Buffer buffer;
3272    size_t frameCount = mFrameCount;
3273    int8_t *curBuf = (int8_t *)mMixBuffer;
3274    // output audio to hardware
3275    while (frameCount) {
3276        buffer.frameCount = frameCount;
3277        mActiveTrack->getNextBuffer(&buffer);
3278        if (CC_UNLIKELY(buffer.raw == NULL)) {
3279            memset(curBuf, 0, frameCount * mFrameSize);
3280            break;
3281        }
3282        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3283        frameCount -= buffer.frameCount;
3284        curBuf += buffer.frameCount * mFrameSize;
3285        mActiveTrack->releaseBuffer(&buffer);
3286    }
3287    sleepTime = 0;
3288    standbyTime = systemTime() + standbyDelay;
3289    mActiveTrack.clear();
3290
3291}
3292
3293void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3294{
3295    if (sleepTime == 0) {
3296        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3297            sleepTime = activeSleepTime;
3298        } else {
3299            sleepTime = idleSleepTime;
3300        }
3301    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3302        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3303        sleepTime = 0;
3304    }
3305}
3306
3307// getTrackName_l() must be called with ThreadBase::mLock held
3308int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3309        int sessionId)
3310{
3311    return 0;
3312}
3313
3314// deleteTrackName_l() must be called with ThreadBase::mLock held
3315void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3316{
3317}
3318
3319// checkForNewParameters_l() must be called with ThreadBase::mLock held
3320bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3321{
3322    bool reconfig = false;
3323
3324    while (!mNewParameters.isEmpty()) {
3325        status_t status = NO_ERROR;
3326        String8 keyValuePair = mNewParameters[0];
3327        AudioParameter param = AudioParameter(keyValuePair);
3328        int value;
3329
3330        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3331            // do not accept frame count changes if tracks are open as the track buffer
3332            // size depends on frame count and correct behavior would not be garantied
3333            // if frame count is changed after track creation
3334            if (!mTracks.isEmpty()) {
3335                status = INVALID_OPERATION;
3336            } else {
3337                reconfig = true;
3338            }
3339        }
3340        if (status == NO_ERROR) {
3341            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3342                                                    keyValuePair.string());
3343            if (!mStandby && status == INVALID_OPERATION) {
3344                mOutput->stream->common.standby(&mOutput->stream->common);
3345                mStandby = true;
3346                mBytesWritten = 0;
3347                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3348                                                       keyValuePair.string());
3349            }
3350            if (status == NO_ERROR && reconfig) {
3351                readOutputParameters();
3352                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3353            }
3354        }
3355
3356        mNewParameters.removeAt(0);
3357
3358        mParamStatus = status;
3359        mParamCond.signal();
3360        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3361        // already timed out waiting for the status and will never signal the condition.
3362        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3363    }
3364    return reconfig;
3365}
3366
3367uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3368{
3369    uint32_t time;
3370    if (audio_is_linear_pcm(mFormat)) {
3371        time = PlaybackThread::activeSleepTimeUs();
3372    } else {
3373        time = 10000;
3374    }
3375    return time;
3376}
3377
3378uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3379{
3380    uint32_t time;
3381    if (audio_is_linear_pcm(mFormat)) {
3382        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3383    } else {
3384        time = 10000;
3385    }
3386    return time;
3387}
3388
3389uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3390{
3391    uint32_t time;
3392    if (audio_is_linear_pcm(mFormat)) {
3393        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3394    } else {
3395        time = 10000;
3396    }
3397    return time;
3398}
3399
3400void AudioFlinger::DirectOutputThread::cacheParameters_l()
3401{
3402    PlaybackThread::cacheParameters_l();
3403
3404    // use shorter standby delay as on normal output to release
3405    // hardware resources as soon as possible
3406    standbyDelay = microseconds(activeSleepTime*2);
3407}
3408
3409// ----------------------------------------------------------------------------
3410
3411AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3412        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3413    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3414                DUPLICATING),
3415        mWaitTimeMs(UINT_MAX)
3416{
3417    addOutputTrack(mainThread);
3418}
3419
3420AudioFlinger::DuplicatingThread::~DuplicatingThread()
3421{
3422    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3423        mOutputTracks[i]->destroy();
3424    }
3425}
3426
3427void AudioFlinger::DuplicatingThread::threadLoop_mix()
3428{
3429    // mix buffers...
3430    if (outputsReady(outputTracks)) {
3431        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3432    } else {
3433        memset(mMixBuffer, 0, mixBufferSize);
3434    }
3435    sleepTime = 0;
3436    writeFrames = mNormalFrameCount;
3437    standbyTime = systemTime() + standbyDelay;
3438}
3439
3440void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3441{
3442    if (sleepTime == 0) {
3443        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3444            sleepTime = activeSleepTime;
3445        } else {
3446            sleepTime = idleSleepTime;
3447        }
3448    } else if (mBytesWritten != 0) {
3449        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3450            writeFrames = mNormalFrameCount;
3451            memset(mMixBuffer, 0, mixBufferSize);
3452        } else {
3453            // flush remaining overflow buffers in output tracks
3454            writeFrames = 0;
3455        }
3456        sleepTime = 0;
3457    }
3458}
3459
3460void AudioFlinger::DuplicatingThread::threadLoop_write()
3461{
3462    for (size_t i = 0; i < outputTracks.size(); i++) {
3463        outputTracks[i]->write(mMixBuffer, writeFrames);
3464    }
3465    mBytesWritten += mixBufferSize;
3466}
3467
3468void AudioFlinger::DuplicatingThread::threadLoop_standby()
3469{
3470    // DuplicatingThread implements standby by stopping all tracks
3471    for (size_t i = 0; i < outputTracks.size(); i++) {
3472        outputTracks[i]->stop();
3473    }
3474}
3475
3476void AudioFlinger::DuplicatingThread::saveOutputTracks()
3477{
3478    outputTracks = mOutputTracks;
3479}
3480
3481void AudioFlinger::DuplicatingThread::clearOutputTracks()
3482{
3483    outputTracks.clear();
3484}
3485
3486void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3487{
3488    Mutex::Autolock _l(mLock);
3489    // FIXME explain this formula
3490    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3491    OutputTrack *outputTrack = new OutputTrack(thread,
3492                                            this,
3493                                            mSampleRate,
3494                                            mFormat,
3495                                            mChannelMask,
3496                                            frameCount);
3497    if (outputTrack->cblk() != NULL) {
3498        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3499        mOutputTracks.add(outputTrack);
3500        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3501        updateWaitTime_l();
3502    }
3503}
3504
3505void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3506{
3507    Mutex::Autolock _l(mLock);
3508    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3509        if (mOutputTracks[i]->thread() == thread) {
3510            mOutputTracks[i]->destroy();
3511            mOutputTracks.removeAt(i);
3512            updateWaitTime_l();
3513            return;
3514        }
3515    }
3516    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3517}
3518
3519// caller must hold mLock
3520void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3521{
3522    mWaitTimeMs = UINT_MAX;
3523    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3524        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3525        if (strong != 0) {
3526            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3527            if (waitTimeMs < mWaitTimeMs) {
3528                mWaitTimeMs = waitTimeMs;
3529            }
3530        }
3531    }
3532}
3533
3534
3535bool AudioFlinger::DuplicatingThread::outputsReady(
3536        const SortedVector< sp<OutputTrack> > &outputTracks)
3537{
3538    for (size_t i = 0; i < outputTracks.size(); i++) {
3539        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3540        if (thread == 0) {
3541            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3542                    outputTracks[i].get());
3543            return false;
3544        }
3545        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3546        // see note at standby() declaration
3547        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3548            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3549                    thread.get());
3550            return false;
3551        }
3552    }
3553    return true;
3554}
3555
3556uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3557{
3558    return (mWaitTimeMs * 1000) / 2;
3559}
3560
3561void AudioFlinger::DuplicatingThread::cacheParameters_l()
3562{
3563    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3564    updateWaitTime_l();
3565
3566    MixerThread::cacheParameters_l();
3567}
3568
3569// ----------------------------------------------------------------------------
3570//      Record
3571// ----------------------------------------------------------------------------
3572
3573AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3574                                         AudioStreamIn *input,
3575                                         uint32_t sampleRate,
3576                                         audio_channel_mask_t channelMask,
3577                                         audio_io_handle_t id,
3578                                         audio_devices_t outDevice,
3579                                         audio_devices_t inDevice
3580#ifdef TEE_SINK
3581                                         , const sp<NBAIO_Sink>& teeSink
3582#endif
3583                                         ) :
3584    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3585    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3586    // mRsmpInIndex and mInputBytes set by readInputParameters()
3587    mReqChannelCount(popcount(channelMask)),
3588    mReqSampleRate(sampleRate)
3589    // mBytesRead is only meaningful while active, and so is cleared in start()
3590    // (but might be better to also clear here for dump?)
3591#ifdef TEE_SINK
3592    , mTeeSink(teeSink)
3593#endif
3594{
3595    snprintf(mName, kNameLength, "AudioIn_%X", id);
3596
3597    readInputParameters();
3598
3599}
3600
3601
3602AudioFlinger::RecordThread::~RecordThread()
3603{
3604    delete[] mRsmpInBuffer;
3605    delete mResampler;
3606    delete[] mRsmpOutBuffer;
3607}
3608
3609void AudioFlinger::RecordThread::onFirstRef()
3610{
3611    run(mName, PRIORITY_URGENT_AUDIO);
3612}
3613
3614status_t AudioFlinger::RecordThread::readyToRun()
3615{
3616    status_t status = initCheck();
3617    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3618    return status;
3619}
3620
3621bool AudioFlinger::RecordThread::threadLoop()
3622{
3623    AudioBufferProvider::Buffer buffer;
3624    sp<RecordTrack> activeTrack;
3625    Vector< sp<EffectChain> > effectChains;
3626
3627    nsecs_t lastWarning = 0;
3628
3629    inputStandBy();
3630    acquireWakeLock();
3631
3632    // used to verify we've read at least once before evaluating how many bytes were read
3633    bool readOnce = false;
3634
3635    // start recording
3636    while (!exitPending()) {
3637
3638        processConfigEvents();
3639
3640        { // scope for mLock
3641            Mutex::Autolock _l(mLock);
3642            checkForNewParameters_l();
3643            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3644                standby();
3645
3646                if (exitPending()) {
3647                    break;
3648                }
3649
3650                releaseWakeLock_l();
3651                ALOGV("RecordThread: loop stopping");
3652                // go to sleep
3653                mWaitWorkCV.wait(mLock);
3654                ALOGV("RecordThread: loop starting");
3655                acquireWakeLock_l();
3656                continue;
3657            }
3658            if (mActiveTrack != 0) {
3659                if (mActiveTrack->mState == TrackBase::PAUSING) {
3660                    standby();
3661                    mActiveTrack.clear();
3662                    mStartStopCond.broadcast();
3663                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3664                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3665                        mActiveTrack.clear();
3666                        mStartStopCond.broadcast();
3667                    } else if (readOnce) {
3668                        // record start succeeds only if first read from audio input
3669                        // succeeds
3670                        if (mBytesRead >= 0) {
3671                            mActiveTrack->mState = TrackBase::ACTIVE;
3672                        } else {
3673                            mActiveTrack.clear();
3674                        }
3675                        mStartStopCond.broadcast();
3676                    }
3677                    mStandby = false;
3678                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3679                    removeTrack_l(mActiveTrack);
3680                    mActiveTrack.clear();
3681                }
3682            }
3683            lockEffectChains_l(effectChains);
3684        }
3685
3686        if (mActiveTrack != 0) {
3687            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3688                mActiveTrack->mState != TrackBase::RESUMING) {
3689                unlockEffectChains(effectChains);
3690                usleep(kRecordThreadSleepUs);
3691                continue;
3692            }
3693            for (size_t i = 0; i < effectChains.size(); i ++) {
3694                effectChains[i]->process_l();
3695            }
3696
3697            buffer.frameCount = mFrameCount;
3698            if (CC_LIKELY(mActiveTrack->getNextBuffer(&buffer) == NO_ERROR)) {
3699                readOnce = true;
3700                size_t framesOut = buffer.frameCount;
3701                if (mResampler == NULL) {
3702                    // no resampling
3703                    while (framesOut) {
3704                        size_t framesIn = mFrameCount - mRsmpInIndex;
3705                        if (framesIn) {
3706                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3707                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3708                                    mActiveTrack->mFrameSize;
3709                            if (framesIn > framesOut)
3710                                framesIn = framesOut;
3711                            mRsmpInIndex += framesIn;
3712                            framesOut -= framesIn;
3713                            if (mChannelCount == mReqChannelCount ||
3714                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3715                                memcpy(dst, src, framesIn * mFrameSize);
3716                            } else {
3717                                if (mChannelCount == 1) {
3718                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3719                                            (int16_t *)src, framesIn);
3720                                } else {
3721                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3722                                            (int16_t *)src, framesIn);
3723                                }
3724                            }
3725                        }
3726                        if (framesOut && mFrameCount == mRsmpInIndex) {
3727                            void *readInto;
3728                            if (framesOut == mFrameCount &&
3729                                (mChannelCount == mReqChannelCount ||
3730                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3731                                readInto = buffer.raw;
3732                                framesOut = 0;
3733                            } else {
3734                                readInto = mRsmpInBuffer;
3735                                mRsmpInIndex = 0;
3736                            }
3737                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
3738                                    mInputBytes);
3739                            if (mBytesRead <= 0) {
3740                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3741                                {
3742                                    ALOGE("Error reading audio input");
3743                                    // Force input into standby so that it tries to
3744                                    // recover at next read attempt
3745                                    inputStandBy();
3746                                    usleep(kRecordThreadSleepUs);
3747                                }
3748                                mRsmpInIndex = mFrameCount;
3749                                framesOut = 0;
3750                                buffer.frameCount = 0;
3751                            }
3752#ifdef TEE_SINK
3753                            else if (mTeeSink != 0) {
3754                                (void) mTeeSink->write(readInto,
3755                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3756                            }
3757#endif
3758                        }
3759                    }
3760                } else {
3761                    // resampling
3762
3763                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3764                    // alter output frame count as if we were expecting stereo samples
3765                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3766                        framesOut >>= 1;
3767                    }
3768                    mResampler->resample(mRsmpOutBuffer, framesOut,
3769                            this /* AudioBufferProvider* */);
3770                    // ditherAndClamp() works as long as all buffers returned by
3771                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3772                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3773                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3774                        // the resampler always outputs stereo samples:
3775                        // do post stereo to mono conversion
3776                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3777                                framesOut);
3778                    } else {
3779                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3780                    }
3781
3782                }
3783                if (mFramestoDrop == 0) {
3784                    mActiveTrack->releaseBuffer(&buffer);
3785                } else {
3786                    if (mFramestoDrop > 0) {
3787                        mFramestoDrop -= buffer.frameCount;
3788                        if (mFramestoDrop <= 0) {
3789                            clearSyncStartEvent();
3790                        }
3791                    } else {
3792                        mFramestoDrop += buffer.frameCount;
3793                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3794                                mSyncStartEvent->isCancelled()) {
3795                            ALOGW("Synced record %s, session %d, trigger session %d",
3796                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3797                                  mActiveTrack->sessionId(),
3798                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3799                            clearSyncStartEvent();
3800                        }
3801                    }
3802                }
3803                mActiveTrack->clearOverflow();
3804            }
3805            // client isn't retrieving buffers fast enough
3806            else {
3807                if (!mActiveTrack->setOverflow()) {
3808                    nsecs_t now = systemTime();
3809                    if ((now - lastWarning) > kWarningThrottleNs) {
3810                        ALOGW("RecordThread: buffer overflow");
3811                        lastWarning = now;
3812                    }
3813                }
3814                // Release the processor for a while before asking for a new buffer.
3815                // This will give the application more chance to read from the buffer and
3816                // clear the overflow.
3817                usleep(kRecordThreadSleepUs);
3818            }
3819        }
3820        // enable changes in effect chain
3821        unlockEffectChains(effectChains);
3822        effectChains.clear();
3823    }
3824
3825    standby();
3826
3827    {
3828        Mutex::Autolock _l(mLock);
3829        mActiveTrack.clear();
3830        mStartStopCond.broadcast();
3831    }
3832
3833    releaseWakeLock();
3834
3835    ALOGV("RecordThread %p exiting", this);
3836    return false;
3837}
3838
3839void AudioFlinger::RecordThread::standby()
3840{
3841    if (!mStandby) {
3842        inputStandBy();
3843        mStandby = true;
3844    }
3845}
3846
3847void AudioFlinger::RecordThread::inputStandBy()
3848{
3849    mInput->stream->common.standby(&mInput->stream->common);
3850}
3851
3852sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3853        const sp<AudioFlinger::Client>& client,
3854        uint32_t sampleRate,
3855        audio_format_t format,
3856        audio_channel_mask_t channelMask,
3857        size_t frameCount,
3858        int sessionId,
3859        IAudioFlinger::track_flags_t flags,
3860        pid_t tid,
3861        status_t *status)
3862{
3863    sp<RecordTrack> track;
3864    status_t lStatus;
3865
3866    lStatus = initCheck();
3867    if (lStatus != NO_ERROR) {
3868        ALOGE("Audio driver not initialized.");
3869        goto Exit;
3870    }
3871
3872    // FIXME use flags and tid similar to createTrack_l()
3873
3874    { // scope for mLock
3875        Mutex::Autolock _l(mLock);
3876
3877        track = new RecordTrack(this, client, sampleRate,
3878                      format, channelMask, frameCount, sessionId);
3879
3880        if (track->getCblk() == 0) {
3881            lStatus = NO_MEMORY;
3882            goto Exit;
3883        }
3884        mTracks.add(track);
3885
3886        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3887        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3888                        mAudioFlinger->btNrecIsOff();
3889        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3890        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3891    }
3892    lStatus = NO_ERROR;
3893
3894Exit:
3895    if (status) {
3896        *status = lStatus;
3897    }
3898    return track;
3899}
3900
3901status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3902                                           AudioSystem::sync_event_t event,
3903                                           int triggerSession)
3904{
3905    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3906    sp<ThreadBase> strongMe = this;
3907    status_t status = NO_ERROR;
3908
3909    if (event == AudioSystem::SYNC_EVENT_NONE) {
3910        clearSyncStartEvent();
3911    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3912        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3913                                       triggerSession,
3914                                       recordTrack->sessionId(),
3915                                       syncStartEventCallback,
3916                                       this);
3917        // Sync event can be cancelled by the trigger session if the track is not in a
3918        // compatible state in which case we start record immediately
3919        if (mSyncStartEvent->isCancelled()) {
3920            clearSyncStartEvent();
3921        } else {
3922            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3923            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3924        }
3925    }
3926
3927    {
3928        AutoMutex lock(mLock);
3929        if (mActiveTrack != 0) {
3930            if (recordTrack != mActiveTrack.get()) {
3931                status = -EBUSY;
3932            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3933                mActiveTrack->mState = TrackBase::ACTIVE;
3934            }
3935            return status;
3936        }
3937
3938        recordTrack->mState = TrackBase::IDLE;
3939        mActiveTrack = recordTrack;
3940        mLock.unlock();
3941        status_t status = AudioSystem::startInput(mId);
3942        mLock.lock();
3943        if (status != NO_ERROR) {
3944            mActiveTrack.clear();
3945            clearSyncStartEvent();
3946            return status;
3947        }
3948        mRsmpInIndex = mFrameCount;
3949        mBytesRead = 0;
3950        if (mResampler != NULL) {
3951            mResampler->reset();
3952        }
3953        mActiveTrack->mState = TrackBase::RESUMING;
3954        // signal thread to start
3955        ALOGV("Signal record thread");
3956        mWaitWorkCV.broadcast();
3957        // do not wait for mStartStopCond if exiting
3958        if (exitPending()) {
3959            mActiveTrack.clear();
3960            status = INVALID_OPERATION;
3961            goto startError;
3962        }
3963        mStartStopCond.wait(mLock);
3964        if (mActiveTrack == 0) {
3965            ALOGV("Record failed to start");
3966            status = BAD_VALUE;
3967            goto startError;
3968        }
3969        ALOGV("Record started OK");
3970        return status;
3971    }
3972startError:
3973    AudioSystem::stopInput(mId);
3974    clearSyncStartEvent();
3975    return status;
3976}
3977
3978void AudioFlinger::RecordThread::clearSyncStartEvent()
3979{
3980    if (mSyncStartEvent != 0) {
3981        mSyncStartEvent->cancel();
3982    }
3983    mSyncStartEvent.clear();
3984    mFramestoDrop = 0;
3985}
3986
3987void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
3988{
3989    sp<SyncEvent> strongEvent = event.promote();
3990
3991    if (strongEvent != 0) {
3992        RecordThread *me = (RecordThread *)strongEvent->cookie();
3993        me->handleSyncStartEvent(strongEvent);
3994    }
3995}
3996
3997void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
3998{
3999    if (event == mSyncStartEvent) {
4000        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4001        // from audio HAL
4002        mFramestoDrop = mFrameCount * 2;
4003    }
4004}
4005
4006bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
4007    ALOGV("RecordThread::stop");
4008    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4009        return false;
4010    }
4011    recordTrack->mState = TrackBase::PAUSING;
4012    // do not wait for mStartStopCond if exiting
4013    if (exitPending()) {
4014        return true;
4015    }
4016    mStartStopCond.wait(mLock);
4017    // if we have been restarted, recordTrack == mActiveTrack.get() here
4018    if (exitPending() || recordTrack != mActiveTrack.get()) {
4019        ALOGV("Record stopped OK");
4020        return true;
4021    }
4022    return false;
4023}
4024
4025bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4026{
4027    return false;
4028}
4029
4030status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4031{
4032#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4033    if (!isValidSyncEvent(event)) {
4034        return BAD_VALUE;
4035    }
4036
4037    int eventSession = event->triggerSession();
4038    status_t ret = NAME_NOT_FOUND;
4039
4040    Mutex::Autolock _l(mLock);
4041
4042    for (size_t i = 0; i < mTracks.size(); i++) {
4043        sp<RecordTrack> track = mTracks[i];
4044        if (eventSession == track->sessionId()) {
4045            (void) track->setSyncEvent(event);
4046            ret = NO_ERROR;
4047        }
4048    }
4049    return ret;
4050#else
4051    return BAD_VALUE;
4052#endif
4053}
4054
4055// destroyTrack_l() must be called with ThreadBase::mLock held
4056void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4057{
4058    track->mState = TrackBase::TERMINATED;
4059    // active tracks are removed by threadLoop()
4060    if (mActiveTrack != track) {
4061        removeTrack_l(track);
4062    }
4063}
4064
4065void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4066{
4067    mTracks.remove(track);
4068    // need anything related to effects here?
4069}
4070
4071void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4072{
4073    dumpInternals(fd, args);
4074    dumpTracks(fd, args);
4075    dumpEffectChains(fd, args);
4076}
4077
4078void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4079{
4080    const size_t SIZE = 256;
4081    char buffer[SIZE];
4082    String8 result;
4083
4084    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4085    result.append(buffer);
4086
4087    if (mActiveTrack != 0) {
4088        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4089        result.append(buffer);
4090        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4091        result.append(buffer);
4092        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4093        result.append(buffer);
4094        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4095        result.append(buffer);
4096        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4097        result.append(buffer);
4098    } else {
4099        result.append("No active record client\n");
4100    }
4101
4102    write(fd, result.string(), result.size());
4103
4104    dumpBase(fd, args);
4105}
4106
4107void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4108{
4109    const size_t SIZE = 256;
4110    char buffer[SIZE];
4111    String8 result;
4112
4113    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4114    result.append(buffer);
4115    RecordTrack::appendDumpHeader(result);
4116    for (size_t i = 0; i < mTracks.size(); ++i) {
4117        sp<RecordTrack> track = mTracks[i];
4118        if (track != 0) {
4119            track->dump(buffer, SIZE);
4120            result.append(buffer);
4121        }
4122    }
4123
4124    if (mActiveTrack != 0) {
4125        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4126        result.append(buffer);
4127        RecordTrack::appendDumpHeader(result);
4128        mActiveTrack->dump(buffer, SIZE);
4129        result.append(buffer);
4130
4131    }
4132    write(fd, result.string(), result.size());
4133}
4134
4135// AudioBufferProvider interface
4136status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4137{
4138    size_t framesReq = buffer->frameCount;
4139    size_t framesReady = mFrameCount - mRsmpInIndex;
4140    int channelCount;
4141
4142    if (framesReady == 0) {
4143        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4144        if (mBytesRead <= 0) {
4145            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4146                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4147                // Force input into standby so that it tries to
4148                // recover at next read attempt
4149                inputStandBy();
4150                usleep(kRecordThreadSleepUs);
4151            }
4152            buffer->raw = NULL;
4153            buffer->frameCount = 0;
4154            return NOT_ENOUGH_DATA;
4155        }
4156        mRsmpInIndex = 0;
4157        framesReady = mFrameCount;
4158    }
4159
4160    if (framesReq > framesReady) {
4161        framesReq = framesReady;
4162    }
4163
4164    if (mChannelCount == 1 && mReqChannelCount == 2) {
4165        channelCount = 1;
4166    } else {
4167        channelCount = 2;
4168    }
4169    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4170    buffer->frameCount = framesReq;
4171    return NO_ERROR;
4172}
4173
4174// AudioBufferProvider interface
4175void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4176{
4177    mRsmpInIndex += buffer->frameCount;
4178    buffer->frameCount = 0;
4179}
4180
4181bool AudioFlinger::RecordThread::checkForNewParameters_l()
4182{
4183    bool reconfig = false;
4184
4185    while (!mNewParameters.isEmpty()) {
4186        status_t status = NO_ERROR;
4187        String8 keyValuePair = mNewParameters[0];
4188        AudioParameter param = AudioParameter(keyValuePair);
4189        int value;
4190        audio_format_t reqFormat = mFormat;
4191        uint32_t reqSamplingRate = mReqSampleRate;
4192        uint32_t reqChannelCount = mReqChannelCount;
4193
4194        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4195            reqSamplingRate = value;
4196            reconfig = true;
4197        }
4198        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4199            reqFormat = (audio_format_t) value;
4200            reconfig = true;
4201        }
4202        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4203            reqChannelCount = popcount(value);
4204            reconfig = true;
4205        }
4206        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4207            // do not accept frame count changes if tracks are open as the track buffer
4208            // size depends on frame count and correct behavior would not be guaranteed
4209            // if frame count is changed after track creation
4210            if (mActiveTrack != 0) {
4211                status = INVALID_OPERATION;
4212            } else {
4213                reconfig = true;
4214            }
4215        }
4216        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4217            // forward device change to effects that have requested to be
4218            // aware of attached audio device.
4219            for (size_t i = 0; i < mEffectChains.size(); i++) {
4220                mEffectChains[i]->setDevice_l(value);
4221            }
4222
4223            // store input device and output device but do not forward output device to audio HAL.
4224            // Note that status is ignored by the caller for output device
4225            // (see AudioFlinger::setParameters()
4226            if (audio_is_output_devices(value)) {
4227                mOutDevice = value;
4228                status = BAD_VALUE;
4229            } else {
4230                mInDevice = value;
4231                // disable AEC and NS if the device is a BT SCO headset supporting those
4232                // pre processings
4233                if (mTracks.size() > 0) {
4234                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4235                                        mAudioFlinger->btNrecIsOff();
4236                    for (size_t i = 0; i < mTracks.size(); i++) {
4237                        sp<RecordTrack> track = mTracks[i];
4238                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4239                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4240                    }
4241                }
4242            }
4243        }
4244        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4245                mAudioSource != (audio_source_t)value) {
4246            // forward device change to effects that have requested to be
4247            // aware of attached audio device.
4248            for (size_t i = 0; i < mEffectChains.size(); i++) {
4249                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4250            }
4251            mAudioSource = (audio_source_t)value;
4252        }
4253        if (status == NO_ERROR) {
4254            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4255                    keyValuePair.string());
4256            if (status == INVALID_OPERATION) {
4257                inputStandBy();
4258                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4259                        keyValuePair.string());
4260            }
4261            if (reconfig) {
4262                if (status == BAD_VALUE &&
4263                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4264                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4265                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4266                            <= (2 * reqSamplingRate)) &&
4267                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4268                            <= FCC_2 &&
4269                    (reqChannelCount <= FCC_2)) {
4270                    status = NO_ERROR;
4271                }
4272                if (status == NO_ERROR) {
4273                    readInputParameters();
4274                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4275                }
4276            }
4277        }
4278
4279        mNewParameters.removeAt(0);
4280
4281        mParamStatus = status;
4282        mParamCond.signal();
4283        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4284        // already timed out waiting for the status and will never signal the condition.
4285        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4286    }
4287    return reconfig;
4288}
4289
4290String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4291{
4292    char *s;
4293    String8 out_s8 = String8();
4294
4295    Mutex::Autolock _l(mLock);
4296    if (initCheck() != NO_ERROR) {
4297        return out_s8;
4298    }
4299
4300    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4301    out_s8 = String8(s);
4302    free(s);
4303    return out_s8;
4304}
4305
4306void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4307    AudioSystem::OutputDescriptor desc;
4308    void *param2 = NULL;
4309
4310    switch (event) {
4311    case AudioSystem::INPUT_OPENED:
4312    case AudioSystem::INPUT_CONFIG_CHANGED:
4313        desc.channels = mChannelMask;
4314        desc.samplingRate = mSampleRate;
4315        desc.format = mFormat;
4316        desc.frameCount = mFrameCount;
4317        desc.latency = 0;
4318        param2 = &desc;
4319        break;
4320
4321    case AudioSystem::INPUT_CLOSED:
4322    default:
4323        break;
4324    }
4325    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4326}
4327
4328void AudioFlinger::RecordThread::readInputParameters()
4329{
4330    delete mRsmpInBuffer;
4331    // mRsmpInBuffer is always assigned a new[] below
4332    delete mRsmpOutBuffer;
4333    mRsmpOutBuffer = NULL;
4334    delete mResampler;
4335    mResampler = NULL;
4336
4337    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4338    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4339    mChannelCount = (uint16_t)popcount(mChannelMask);
4340    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4341    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4342    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4343    mFrameCount = mInputBytes / mFrameSize;
4344    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4345    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4346
4347    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4348    {
4349        int channelCount;
4350        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4351        // stereo to mono post process as the resampler always outputs stereo.
4352        if (mChannelCount == 1 && mReqChannelCount == 2) {
4353            channelCount = 1;
4354        } else {
4355            channelCount = 2;
4356        }
4357        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4358        mResampler->setSampleRate(mSampleRate);
4359        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4360        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4361
4362        // optmization: if mono to mono, alter input frame count as if we were inputing
4363        // stereo samples
4364        if (mChannelCount == 1 && mReqChannelCount == 1) {
4365            mFrameCount >>= 1;
4366        }
4367
4368    }
4369    mRsmpInIndex = mFrameCount;
4370}
4371
4372unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4373{
4374    Mutex::Autolock _l(mLock);
4375    if (initCheck() != NO_ERROR) {
4376        return 0;
4377    }
4378
4379    return mInput->stream->get_input_frames_lost(mInput->stream);
4380}
4381
4382uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4383{
4384    Mutex::Autolock _l(mLock);
4385    uint32_t result = 0;
4386    if (getEffectChain_l(sessionId) != 0) {
4387        result = EFFECT_SESSION;
4388    }
4389
4390    for (size_t i = 0; i < mTracks.size(); ++i) {
4391        if (sessionId == mTracks[i]->sessionId()) {
4392            result |= TRACK_SESSION;
4393            break;
4394        }
4395    }
4396
4397    return result;
4398}
4399
4400KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4401{
4402    KeyedVector<int, bool> ids;
4403    Mutex::Autolock _l(mLock);
4404    for (size_t j = 0; j < mTracks.size(); ++j) {
4405        sp<RecordThread::RecordTrack> track = mTracks[j];
4406        int sessionId = track->sessionId();
4407        if (ids.indexOfKey(sessionId) < 0) {
4408            ids.add(sessionId, true);
4409        }
4410    }
4411    return ids;
4412}
4413
4414AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4415{
4416    Mutex::Autolock _l(mLock);
4417    AudioStreamIn *input = mInput;
4418    mInput = NULL;
4419    return input;
4420}
4421
4422// this method must always be called either with ThreadBase mLock held or inside the thread loop
4423audio_stream_t* AudioFlinger::RecordThread::stream() const
4424{
4425    if (mInput == NULL) {
4426        return NULL;
4427    }
4428    return &mInput->stream->common;
4429}
4430
4431status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4432{
4433    // only one chain per input thread
4434    if (mEffectChains.size() != 0) {
4435        return INVALID_OPERATION;
4436    }
4437    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4438
4439    chain->setInBuffer(NULL);
4440    chain->setOutBuffer(NULL);
4441
4442    checkSuspendOnAddEffectChain_l(chain);
4443
4444    mEffectChains.add(chain);
4445
4446    return NO_ERROR;
4447}
4448
4449size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4450{
4451    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4452    ALOGW_IF(mEffectChains.size() != 1,
4453            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4454            chain.get(), mEffectChains.size(), this);
4455    if (mEffectChains.size() == 1) {
4456        mEffectChains.removeAt(0);
4457    }
4458    return 0;
4459}
4460
4461}; // namespace android
4462