Threads.cpp revision fad226abd12435dbcd232f7de396f1a097b2bd5f
1/*
2**
3** Copyright 2012, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18
19#define LOG_TAG "AudioFlinger"
20//#define LOG_NDEBUG 0
21#define ATRACE_TAG ATRACE_TAG_AUDIO
22
23#include "Configuration.h"
24#include <math.h>
25#include <fcntl.h>
26#include <sys/stat.h>
27#include <cutils/properties.h>
28#include <cutils/compiler.h>
29#include <media/AudioParameter.h>
30#include <utils/Log.h>
31#include <utils/Trace.h>
32
33#include <private/media/AudioTrackShared.h>
34#include <hardware/audio.h>
35#include <audio_effects/effect_ns.h>
36#include <audio_effects/effect_aec.h>
37#include <audio_utils/primitives.h>
38
39// NBAIO implementations
40#include <media/nbaio/AudioStreamOutSink.h>
41#include <media/nbaio/MonoPipe.h>
42#include <media/nbaio/MonoPipeReader.h>
43#include <media/nbaio/Pipe.h>
44#include <media/nbaio/PipeReader.h>
45#include <media/nbaio/SourceAudioBufferProvider.h>
46
47#include <powermanager/PowerManager.h>
48
49#include <common_time/cc_helper.h>
50#include <common_time/local_clock.h>
51
52#include "AudioFlinger.h"
53#include "AudioMixer.h"
54#include "FastMixer.h"
55#include "ServiceUtilities.h"
56#include "SchedulingPolicyService.h"
57
58#ifdef ADD_BATTERY_DATA
59#include <media/IMediaPlayerService.h>
60#include <media/IMediaDeathNotifier.h>
61#endif
62
63#ifdef DEBUG_CPU_USAGE
64#include <cpustats/CentralTendencyStatistics.h>
65#include <cpustats/ThreadCpuUsage.h>
66#endif
67
68// ----------------------------------------------------------------------------
69
70// Note: the following macro is used for extremely verbose logging message.  In
71// order to run with ALOG_ASSERT turned on, we need to have LOG_NDEBUG set to
72// 0; but one side effect of this is to turn all LOGV's as well.  Some messages
73// are so verbose that we want to suppress them even when we have ALOG_ASSERT
74// turned on.  Do not uncomment the #def below unless you really know what you
75// are doing and want to see all of the extremely verbose messages.
76//#define VERY_VERY_VERBOSE_LOGGING
77#ifdef VERY_VERY_VERBOSE_LOGGING
78#define ALOGVV ALOGV
79#else
80#define ALOGVV(a...) do { } while(0)
81#endif
82
83namespace android {
84
85// retry counts for buffer fill timeout
86// 50 * ~20msecs = 1 second
87static const int8_t kMaxTrackRetries = 50;
88static const int8_t kMaxTrackStartupRetries = 50;
89// allow less retry attempts on direct output thread.
90// direct outputs can be a scarce resource in audio hardware and should
91// be released as quickly as possible.
92static const int8_t kMaxTrackRetriesDirect = 2;
93
94// don't warn about blocked writes or record buffer overflows more often than this
95static const nsecs_t kWarningThrottleNs = seconds(5);
96
97// RecordThread loop sleep time upon application overrun or audio HAL read error
98static const int kRecordThreadSleepUs = 5000;
99
100// maximum time to wait for setParameters to complete
101static const nsecs_t kSetParametersTimeoutNs = seconds(2);
102
103// minimum sleep time for the mixer thread loop when tracks are active but in underrun
104static const uint32_t kMinThreadSleepTimeUs = 5000;
105// maximum divider applied to the active sleep time in the mixer thread loop
106static const uint32_t kMaxThreadSleepTimeShift = 2;
107
108// minimum normal mix buffer size, expressed in milliseconds rather than frames
109static const uint32_t kMinNormalMixBufferSizeMs = 20;
110// maximum normal mix buffer size
111static const uint32_t kMaxNormalMixBufferSizeMs = 24;
112
113// Whether to use fast mixer
114static const enum {
115    FastMixer_Never,    // never initialize or use: for debugging only
116    FastMixer_Always,   // always initialize and use, even if not needed: for debugging only
117                        // normal mixer multiplier is 1
118    FastMixer_Static,   // initialize if needed, then use all the time if initialized,
119                        // multiplier is calculated based on min & max normal mixer buffer size
120    FastMixer_Dynamic,  // initialize if needed, then use dynamically depending on track load,
121                        // multiplier is calculated based on min & max normal mixer buffer size
122    // FIXME for FastMixer_Dynamic:
123    //  Supporting this option will require fixing HALs that can't handle large writes.
124    //  For example, one HAL implementation returns an error from a large write,
125    //  and another HAL implementation corrupts memory, possibly in the sample rate converter.
126    //  We could either fix the HAL implementations, or provide a wrapper that breaks
127    //  up large writes into smaller ones, and the wrapper would need to deal with scheduler.
128} kUseFastMixer = FastMixer_Static;
129
130// Priorities for requestPriority
131static const int kPriorityAudioApp = 2;
132static const int kPriorityFastMixer = 3;
133
134// IAudioFlinger::createTrack() reports back to client the total size of shared memory area
135// for the track.  The client then sub-divides this into smaller buffers for its use.
136// Currently the client uses double-buffering by default, but doesn't tell us about that.
137// So for now we just assume that client is double-buffered.
138// FIXME It would be better for client to tell AudioFlinger whether it wants double-buffering or
139// N-buffering, so AudioFlinger could allocate the right amount of memory.
140// See the client's minBufCount and mNotificationFramesAct calculations for details.
141static const int kFastTrackMultiplier = 1;
142
143// ----------------------------------------------------------------------------
144
145#ifdef ADD_BATTERY_DATA
146// To collect the amplifier usage
147static void addBatteryData(uint32_t params) {
148    sp<IMediaPlayerService> service = IMediaDeathNotifier::getMediaPlayerService();
149    if (service == NULL) {
150        // it already logged
151        return;
152    }
153
154    service->addBatteryData(params);
155}
156#endif
157
158
159// ----------------------------------------------------------------------------
160//      CPU Stats
161// ----------------------------------------------------------------------------
162
163class CpuStats {
164public:
165    CpuStats();
166    void sample(const String8 &title);
167#ifdef DEBUG_CPU_USAGE
168private:
169    ThreadCpuUsage mCpuUsage;           // instantaneous thread CPU usage in wall clock ns
170    CentralTendencyStatistics mWcStats; // statistics on thread CPU usage in wall clock ns
171
172    CentralTendencyStatistics mHzStats; // statistics on thread CPU usage in cycles
173
174    int mCpuNum;                        // thread's current CPU number
175    int mCpukHz;                        // frequency of thread's current CPU in kHz
176#endif
177};
178
179CpuStats::CpuStats()
180#ifdef DEBUG_CPU_USAGE
181    : mCpuNum(-1), mCpukHz(-1)
182#endif
183{
184}
185
186void CpuStats::sample(const String8 &title) {
187#ifdef DEBUG_CPU_USAGE
188    // get current thread's delta CPU time in wall clock ns
189    double wcNs;
190    bool valid = mCpuUsage.sampleAndEnable(wcNs);
191
192    // record sample for wall clock statistics
193    if (valid) {
194        mWcStats.sample(wcNs);
195    }
196
197    // get the current CPU number
198    int cpuNum = sched_getcpu();
199
200    // get the current CPU frequency in kHz
201    int cpukHz = mCpuUsage.getCpukHz(cpuNum);
202
203    // check if either CPU number or frequency changed
204    if (cpuNum != mCpuNum || cpukHz != mCpukHz) {
205        mCpuNum = cpuNum;
206        mCpukHz = cpukHz;
207        // ignore sample for purposes of cycles
208        valid = false;
209    }
210
211    // if no change in CPU number or frequency, then record sample for cycle statistics
212    if (valid && mCpukHz > 0) {
213        double cycles = wcNs * cpukHz * 0.000001;
214        mHzStats.sample(cycles);
215    }
216
217    unsigned n = mWcStats.n();
218    // mCpuUsage.elapsed() is expensive, so don't call it every loop
219    if ((n & 127) == 1) {
220        long long elapsed = mCpuUsage.elapsed();
221        if (elapsed >= DEBUG_CPU_USAGE * 1000000000LL) {
222            double perLoop = elapsed / (double) n;
223            double perLoop100 = perLoop * 0.01;
224            double perLoop1k = perLoop * 0.001;
225            double mean = mWcStats.mean();
226            double stddev = mWcStats.stddev();
227            double minimum = mWcStats.minimum();
228            double maximum = mWcStats.maximum();
229            double meanCycles = mHzStats.mean();
230            double stddevCycles = mHzStats.stddev();
231            double minCycles = mHzStats.minimum();
232            double maxCycles = mHzStats.maximum();
233            mCpuUsage.resetElapsed();
234            mWcStats.reset();
235            mHzStats.reset();
236            ALOGD("CPU usage for %s over past %.1f secs\n"
237                "  (%u mixer loops at %.1f mean ms per loop):\n"
238                "  us per mix loop: mean=%.0f stddev=%.0f min=%.0f max=%.0f\n"
239                "  %% of wall: mean=%.1f stddev=%.1f min=%.1f max=%.1f\n"
240                "  MHz: mean=%.1f, stddev=%.1f, min=%.1f max=%.1f",
241                    title.string(),
242                    elapsed * .000000001, n, perLoop * .000001,
243                    mean * .001,
244                    stddev * .001,
245                    minimum * .001,
246                    maximum * .001,
247                    mean / perLoop100,
248                    stddev / perLoop100,
249                    minimum / perLoop100,
250                    maximum / perLoop100,
251                    meanCycles / perLoop1k,
252                    stddevCycles / perLoop1k,
253                    minCycles / perLoop1k,
254                    maxCycles / perLoop1k);
255
256        }
257    }
258#endif
259};
260
261// ----------------------------------------------------------------------------
262//      ThreadBase
263// ----------------------------------------------------------------------------
264
265AudioFlinger::ThreadBase::ThreadBase(const sp<AudioFlinger>& audioFlinger, audio_io_handle_t id,
266        audio_devices_t outDevice, audio_devices_t inDevice, type_t type)
267    :   Thread(false /*canCallJava*/),
268        mType(type),
269        mAudioFlinger(audioFlinger), mSampleRate(0), mFrameCount(0), mNormalFrameCount(0),
270        // mChannelMask
271        mChannelCount(0),
272        mFrameSize(1), mFormat(AUDIO_FORMAT_INVALID),
273        mParamStatus(NO_ERROR),
274        mStandby(false), mOutDevice(outDevice), mInDevice(inDevice),
275        mAudioSource(AUDIO_SOURCE_DEFAULT), mId(id),
276        // mName will be set by concrete (non-virtual) subclass
277        mDeathRecipient(new PMDeathRecipient(this))
278{
279}
280
281AudioFlinger::ThreadBase::~ThreadBase()
282{
283    // mConfigEvents should be empty, but just in case it isn't, free the memory it owns
284    for (size_t i = 0; i < mConfigEvents.size(); i++) {
285        delete mConfigEvents[i];
286    }
287    mConfigEvents.clear();
288
289    mParamCond.broadcast();
290    // do not lock the mutex in destructor
291    releaseWakeLock_l();
292    if (mPowerManager != 0) {
293        sp<IBinder> binder = mPowerManager->asBinder();
294        binder->unlinkToDeath(mDeathRecipient);
295    }
296}
297
298void AudioFlinger::ThreadBase::exit()
299{
300    ALOGV("ThreadBase::exit");
301    // do any cleanup required for exit to succeed
302    preExit();
303    {
304        // This lock prevents the following race in thread (uniprocessor for illustration):
305        //  if (!exitPending()) {
306        //      // context switch from here to exit()
307        //      // exit() calls requestExit(), what exitPending() observes
308        //      // exit() calls signal(), which is dropped since no waiters
309        //      // context switch back from exit() to here
310        //      mWaitWorkCV.wait(...);
311        //      // now thread is hung
312        //  }
313        AutoMutex lock(mLock);
314        requestExit();
315        mWaitWorkCV.broadcast();
316    }
317    // When Thread::requestExitAndWait is made virtual and this method is renamed to
318    // "virtual status_t requestExitAndWait()", replace by "return Thread::requestExitAndWait();"
319    requestExitAndWait();
320}
321
322status_t AudioFlinger::ThreadBase::setParameters(const String8& keyValuePairs)
323{
324    status_t status;
325
326    ALOGV("ThreadBase::setParameters() %s", keyValuePairs.string());
327    Mutex::Autolock _l(mLock);
328
329    mNewParameters.add(keyValuePairs);
330    mWaitWorkCV.signal();
331    // wait condition with timeout in case the thread loop has exited
332    // before the request could be processed
333    if (mParamCond.waitRelative(mLock, kSetParametersTimeoutNs) == NO_ERROR) {
334        status = mParamStatus;
335        mWaitWorkCV.signal();
336    } else {
337        status = TIMED_OUT;
338    }
339    return status;
340}
341
342void AudioFlinger::ThreadBase::sendIoConfigEvent(int event, int param)
343{
344    Mutex::Autolock _l(mLock);
345    sendIoConfigEvent_l(event, param);
346}
347
348// sendIoConfigEvent_l() must be called with ThreadBase::mLock held
349void AudioFlinger::ThreadBase::sendIoConfigEvent_l(int event, int param)
350{
351    IoConfigEvent *ioEvent = new IoConfigEvent(event, param);
352    mConfigEvents.add(static_cast<ConfigEvent *>(ioEvent));
353    ALOGV("sendIoConfigEvent() num events %d event %d, param %d", mConfigEvents.size(), event,
354            param);
355    mWaitWorkCV.signal();
356}
357
358// sendPrioConfigEvent_l() must be called with ThreadBase::mLock held
359void AudioFlinger::ThreadBase::sendPrioConfigEvent_l(pid_t pid, pid_t tid, int32_t prio)
360{
361    PrioConfigEvent *prioEvent = new PrioConfigEvent(pid, tid, prio);
362    mConfigEvents.add(static_cast<ConfigEvent *>(prioEvent));
363    ALOGV("sendPrioConfigEvent_l() num events %d pid %d, tid %d prio %d",
364          mConfigEvents.size(), pid, tid, prio);
365    mWaitWorkCV.signal();
366}
367
368void AudioFlinger::ThreadBase::processConfigEvents()
369{
370    mLock.lock();
371    while (!mConfigEvents.isEmpty()) {
372        ALOGV("processConfigEvents() remaining events %d", mConfigEvents.size());
373        ConfigEvent *event = mConfigEvents[0];
374        mConfigEvents.removeAt(0);
375        // release mLock before locking AudioFlinger mLock: lock order is always
376        // AudioFlinger then ThreadBase to avoid cross deadlock
377        mLock.unlock();
378        switch(event->type()) {
379            case CFG_EVENT_PRIO: {
380                PrioConfigEvent *prioEvent = static_cast<PrioConfigEvent *>(event);
381                // FIXME Need to understand why this has be done asynchronously
382                int err = requestPriority(prioEvent->pid(), prioEvent->tid(), prioEvent->prio(),
383                        true /*asynchronous*/);
384                if (err != 0) {
385                    ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; "
386                          "error %d",
387                          prioEvent->prio(), prioEvent->pid(), prioEvent->tid(), err);
388                }
389            } break;
390            case CFG_EVENT_IO: {
391                IoConfigEvent *ioEvent = static_cast<IoConfigEvent *>(event);
392                mAudioFlinger->mLock.lock();
393                audioConfigChanged_l(ioEvent->event(), ioEvent->param());
394                mAudioFlinger->mLock.unlock();
395            } break;
396            default:
397                ALOGE("processConfigEvents() unknown event type %d", event->type());
398                break;
399        }
400        delete event;
401        mLock.lock();
402    }
403    mLock.unlock();
404}
405
406void AudioFlinger::ThreadBase::dumpBase(int fd, const Vector<String16>& args)
407{
408    const size_t SIZE = 256;
409    char buffer[SIZE];
410    String8 result;
411
412    bool locked = AudioFlinger::dumpTryLock(mLock);
413    if (!locked) {
414        snprintf(buffer, SIZE, "thread %p maybe dead locked\n", this);
415        write(fd, buffer, strlen(buffer));
416    }
417
418    snprintf(buffer, SIZE, "io handle: %d\n", mId);
419    result.append(buffer);
420    snprintf(buffer, SIZE, "TID: %d\n", getTid());
421    result.append(buffer);
422    snprintf(buffer, SIZE, "standby: %d\n", mStandby);
423    result.append(buffer);
424    snprintf(buffer, SIZE, "Sample rate: %u\n", mSampleRate);
425    result.append(buffer);
426    snprintf(buffer, SIZE, "HAL frame count: %d\n", mFrameCount);
427    result.append(buffer);
428    snprintf(buffer, SIZE, "Normal frame count: %d\n", mNormalFrameCount);
429    result.append(buffer);
430    snprintf(buffer, SIZE, "Channel Count: %d\n", mChannelCount);
431    result.append(buffer);
432    snprintf(buffer, SIZE, "Channel Mask: 0x%08x\n", mChannelMask);
433    result.append(buffer);
434    snprintf(buffer, SIZE, "Format: %d\n", mFormat);
435    result.append(buffer);
436    snprintf(buffer, SIZE, "Frame size: %u\n", mFrameSize);
437    result.append(buffer);
438
439    snprintf(buffer, SIZE, "\nPending setParameters commands: \n");
440    result.append(buffer);
441    result.append(" Index Command");
442    for (size_t i = 0; i < mNewParameters.size(); ++i) {
443        snprintf(buffer, SIZE, "\n %02d    ", i);
444        result.append(buffer);
445        result.append(mNewParameters[i]);
446    }
447
448    snprintf(buffer, SIZE, "\n\nPending config events: \n");
449    result.append(buffer);
450    for (size_t i = 0; i < mConfigEvents.size(); i++) {
451        mConfigEvents[i]->dump(buffer, SIZE);
452        result.append(buffer);
453    }
454    result.append("\n");
455
456    write(fd, result.string(), result.size());
457
458    if (locked) {
459        mLock.unlock();
460    }
461}
462
463void AudioFlinger::ThreadBase::dumpEffectChains(int fd, const Vector<String16>& args)
464{
465    const size_t SIZE = 256;
466    char buffer[SIZE];
467    String8 result;
468
469    snprintf(buffer, SIZE, "\n- %d Effect Chains:\n", mEffectChains.size());
470    write(fd, buffer, strlen(buffer));
471
472    for (size_t i = 0; i < mEffectChains.size(); ++i) {
473        sp<EffectChain> chain = mEffectChains[i];
474        if (chain != 0) {
475            chain->dump(fd, args);
476        }
477    }
478}
479
480void AudioFlinger::ThreadBase::acquireWakeLock()
481{
482    Mutex::Autolock _l(mLock);
483    acquireWakeLock_l();
484}
485
486void AudioFlinger::ThreadBase::acquireWakeLock_l()
487{
488    if (mPowerManager == 0) {
489        // use checkService() to avoid blocking if power service is not up yet
490        sp<IBinder> binder =
491            defaultServiceManager()->checkService(String16("power"));
492        if (binder == 0) {
493            ALOGW("Thread %s cannot connect to the power manager service", mName);
494        } else {
495            mPowerManager = interface_cast<IPowerManager>(binder);
496            binder->linkToDeath(mDeathRecipient);
497        }
498    }
499    if (mPowerManager != 0) {
500        sp<IBinder> binder = new BBinder();
501        status_t status = mPowerManager->acquireWakeLock(POWERMANAGER_PARTIAL_WAKE_LOCK,
502                                                         binder,
503                                                         String16(mName),
504                                                         String16("media"));
505        if (status == NO_ERROR) {
506            mWakeLockToken = binder;
507        }
508        ALOGV("acquireWakeLock_l() %s status %d", mName, status);
509    }
510}
511
512void AudioFlinger::ThreadBase::releaseWakeLock()
513{
514    Mutex::Autolock _l(mLock);
515    releaseWakeLock_l();
516}
517
518void AudioFlinger::ThreadBase::releaseWakeLock_l()
519{
520    if (mWakeLockToken != 0) {
521        ALOGV("releaseWakeLock_l() %s", mName);
522        if (mPowerManager != 0) {
523            mPowerManager->releaseWakeLock(mWakeLockToken, 0);
524        }
525        mWakeLockToken.clear();
526    }
527}
528
529void AudioFlinger::ThreadBase::clearPowerManager()
530{
531    Mutex::Autolock _l(mLock);
532    releaseWakeLock_l();
533    mPowerManager.clear();
534}
535
536void AudioFlinger::ThreadBase::PMDeathRecipient::binderDied(const wp<IBinder>& who)
537{
538    sp<ThreadBase> thread = mThread.promote();
539    if (thread != 0) {
540        thread->clearPowerManager();
541    }
542    ALOGW("power manager service died !!!");
543}
544
545void AudioFlinger::ThreadBase::setEffectSuspended(
546        const effect_uuid_t *type, bool suspend, int sessionId)
547{
548    Mutex::Autolock _l(mLock);
549    setEffectSuspended_l(type, suspend, sessionId);
550}
551
552void AudioFlinger::ThreadBase::setEffectSuspended_l(
553        const effect_uuid_t *type, bool suspend, int sessionId)
554{
555    sp<EffectChain> chain = getEffectChain_l(sessionId);
556    if (chain != 0) {
557        if (type != NULL) {
558            chain->setEffectSuspended_l(type, suspend);
559        } else {
560            chain->setEffectSuspendedAll_l(suspend);
561        }
562    }
563
564    updateSuspendedSessions_l(type, suspend, sessionId);
565}
566
567void AudioFlinger::ThreadBase::checkSuspendOnAddEffectChain_l(const sp<EffectChain>& chain)
568{
569    ssize_t index = mSuspendedSessions.indexOfKey(chain->sessionId());
570    if (index < 0) {
571        return;
572    }
573
574    const KeyedVector <int, sp<SuspendedSessionDesc> >& sessionEffects =
575            mSuspendedSessions.valueAt(index);
576
577    for (size_t i = 0; i < sessionEffects.size(); i++) {
578        sp<SuspendedSessionDesc> desc = sessionEffects.valueAt(i);
579        for (int j = 0; j < desc->mRefCount; j++) {
580            if (sessionEffects.keyAt(i) == EffectChain::kKeyForSuspendAll) {
581                chain->setEffectSuspendedAll_l(true);
582            } else {
583                ALOGV("checkSuspendOnAddEffectChain_l() suspending effects %08x",
584                    desc->mType.timeLow);
585                chain->setEffectSuspended_l(&desc->mType, true);
586            }
587        }
588    }
589}
590
591void AudioFlinger::ThreadBase::updateSuspendedSessions_l(const effect_uuid_t *type,
592                                                         bool suspend,
593                                                         int sessionId)
594{
595    ssize_t index = mSuspendedSessions.indexOfKey(sessionId);
596
597    KeyedVector <int, sp<SuspendedSessionDesc> > sessionEffects;
598
599    if (suspend) {
600        if (index >= 0) {
601            sessionEffects = mSuspendedSessions.valueAt(index);
602        } else {
603            mSuspendedSessions.add(sessionId, sessionEffects);
604        }
605    } else {
606        if (index < 0) {
607            return;
608        }
609        sessionEffects = mSuspendedSessions.valueAt(index);
610    }
611
612
613    int key = EffectChain::kKeyForSuspendAll;
614    if (type != NULL) {
615        key = type->timeLow;
616    }
617    index = sessionEffects.indexOfKey(key);
618
619    sp<SuspendedSessionDesc> desc;
620    if (suspend) {
621        if (index >= 0) {
622            desc = sessionEffects.valueAt(index);
623        } else {
624            desc = new SuspendedSessionDesc();
625            if (type != NULL) {
626                desc->mType = *type;
627            }
628            sessionEffects.add(key, desc);
629            ALOGV("updateSuspendedSessions_l() suspend adding effect %08x", key);
630        }
631        desc->mRefCount++;
632    } else {
633        if (index < 0) {
634            return;
635        }
636        desc = sessionEffects.valueAt(index);
637        if (--desc->mRefCount == 0) {
638            ALOGV("updateSuspendedSessions_l() restore removing effect %08x", key);
639            sessionEffects.removeItemsAt(index);
640            if (sessionEffects.isEmpty()) {
641                ALOGV("updateSuspendedSessions_l() restore removing session %d",
642                                 sessionId);
643                mSuspendedSessions.removeItem(sessionId);
644            }
645        }
646    }
647    if (!sessionEffects.isEmpty()) {
648        mSuspendedSessions.replaceValueFor(sessionId, sessionEffects);
649    }
650}
651
652void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled(const sp<EffectModule>& effect,
653                                                            bool enabled,
654                                                            int sessionId)
655{
656    Mutex::Autolock _l(mLock);
657    checkSuspendOnEffectEnabled_l(effect, enabled, sessionId);
658}
659
660void AudioFlinger::ThreadBase::checkSuspendOnEffectEnabled_l(const sp<EffectModule>& effect,
661                                                            bool enabled,
662                                                            int sessionId)
663{
664    if (mType != RECORD) {
665        // suspend all effects in AUDIO_SESSION_OUTPUT_MIX when enabling any effect on
666        // another session. This gives the priority to well behaved effect control panels
667        // and applications not using global effects.
668        // Enabling post processing in AUDIO_SESSION_OUTPUT_STAGE session does not affect
669        // global effects
670        if ((sessionId != AUDIO_SESSION_OUTPUT_MIX) && (sessionId != AUDIO_SESSION_OUTPUT_STAGE)) {
671            setEffectSuspended_l(NULL, enabled, AUDIO_SESSION_OUTPUT_MIX);
672        }
673    }
674
675    sp<EffectChain> chain = getEffectChain_l(sessionId);
676    if (chain != 0) {
677        chain->checkSuspendOnEffectEnabled(effect, enabled);
678    }
679}
680
681// ThreadBase::createEffect_l() must be called with AudioFlinger::mLock held
682sp<AudioFlinger::EffectHandle> AudioFlinger::ThreadBase::createEffect_l(
683        const sp<AudioFlinger::Client>& client,
684        const sp<IEffectClient>& effectClient,
685        int32_t priority,
686        int sessionId,
687        effect_descriptor_t *desc,
688        int *enabled,
689        status_t *status
690        )
691{
692    sp<EffectModule> effect;
693    sp<EffectHandle> handle;
694    status_t lStatus;
695    sp<EffectChain> chain;
696    bool chainCreated = false;
697    bool effectCreated = false;
698    bool effectRegistered = false;
699
700    lStatus = initCheck();
701    if (lStatus != NO_ERROR) {
702        ALOGW("createEffect_l() Audio driver not initialized.");
703        goto Exit;
704    }
705
706    // Do not allow effects with session ID 0 on direct output or duplicating threads
707    // TODO: add rule for hw accelerated effects on direct outputs with non PCM format
708    if (sessionId == AUDIO_SESSION_OUTPUT_MIX && mType != MIXER) {
709        ALOGW("createEffect_l() Cannot add auxiliary effect %s to session %d",
710                desc->name, sessionId);
711        lStatus = BAD_VALUE;
712        goto Exit;
713    }
714    // Only Pre processor effects are allowed on input threads and only on input threads
715    if ((mType == RECORD) != ((desc->flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_PRE_PROC)) {
716        ALOGW("createEffect_l() effect %s (flags %08x) created on wrong thread type %d",
717                desc->name, desc->flags, mType);
718        lStatus = BAD_VALUE;
719        goto Exit;
720    }
721
722    ALOGV("createEffect_l() thread %p effect %s on session %d", this, desc->name, sessionId);
723
724    { // scope for mLock
725        Mutex::Autolock _l(mLock);
726
727        // check for existing effect chain with the requested audio session
728        chain = getEffectChain_l(sessionId);
729        if (chain == 0) {
730            // create a new chain for this session
731            ALOGV("createEffect_l() new effect chain for session %d", sessionId);
732            chain = new EffectChain(this, sessionId);
733            addEffectChain_l(chain);
734            chain->setStrategy(getStrategyForSession_l(sessionId));
735            chainCreated = true;
736        } else {
737            effect = chain->getEffectFromDesc_l(desc);
738        }
739
740        ALOGV("createEffect_l() got effect %p on chain %p", effect.get(), chain.get());
741
742        if (effect == 0) {
743            int id = mAudioFlinger->nextUniqueId();
744            // Check CPU and memory usage
745            lStatus = AudioSystem::registerEffect(desc, mId, chain->strategy(), sessionId, id);
746            if (lStatus != NO_ERROR) {
747                goto Exit;
748            }
749            effectRegistered = true;
750            // create a new effect module if none present in the chain
751            effect = new EffectModule(this, chain, desc, id, sessionId);
752            lStatus = effect->status();
753            if (lStatus != NO_ERROR) {
754                goto Exit;
755            }
756            lStatus = chain->addEffect_l(effect);
757            if (lStatus != NO_ERROR) {
758                goto Exit;
759            }
760            effectCreated = true;
761
762            effect->setDevice(mOutDevice);
763            effect->setDevice(mInDevice);
764            effect->setMode(mAudioFlinger->getMode());
765            effect->setAudioSource(mAudioSource);
766        }
767        // create effect handle and connect it to effect module
768        handle = new EffectHandle(effect, client, effectClient, priority);
769        lStatus = effect->addHandle(handle.get());
770        if (enabled != NULL) {
771            *enabled = (int)effect->isEnabled();
772        }
773    }
774
775Exit:
776    if (lStatus != NO_ERROR && lStatus != ALREADY_EXISTS) {
777        Mutex::Autolock _l(mLock);
778        if (effectCreated) {
779            chain->removeEffect_l(effect);
780        }
781        if (effectRegistered) {
782            AudioSystem::unregisterEffect(effect->id());
783        }
784        if (chainCreated) {
785            removeEffectChain_l(chain);
786        }
787        handle.clear();
788    }
789
790    if (status != NULL) {
791        *status = lStatus;
792    }
793    return handle;
794}
795
796sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect(int sessionId, int effectId)
797{
798    Mutex::Autolock _l(mLock);
799    return getEffect_l(sessionId, effectId);
800}
801
802sp<AudioFlinger::EffectModule> AudioFlinger::ThreadBase::getEffect_l(int sessionId, int effectId)
803{
804    sp<EffectChain> chain = getEffectChain_l(sessionId);
805    return chain != 0 ? chain->getEffectFromId_l(effectId) : 0;
806}
807
808// PlaybackThread::addEffect_l() must be called with AudioFlinger::mLock and
809// PlaybackThread::mLock held
810status_t AudioFlinger::ThreadBase::addEffect_l(const sp<EffectModule>& effect)
811{
812    // check for existing effect chain with the requested audio session
813    int sessionId = effect->sessionId();
814    sp<EffectChain> chain = getEffectChain_l(sessionId);
815    bool chainCreated = false;
816
817    if (chain == 0) {
818        // create a new chain for this session
819        ALOGV("addEffect_l() new effect chain for session %d", sessionId);
820        chain = new EffectChain(this, sessionId);
821        addEffectChain_l(chain);
822        chain->setStrategy(getStrategyForSession_l(sessionId));
823        chainCreated = true;
824    }
825    ALOGV("addEffect_l() %p chain %p effect %p", this, chain.get(), effect.get());
826
827    if (chain->getEffectFromId_l(effect->id()) != 0) {
828        ALOGW("addEffect_l() %p effect %s already present in chain %p",
829                this, effect->desc().name, chain.get());
830        return BAD_VALUE;
831    }
832
833    status_t status = chain->addEffect_l(effect);
834    if (status != NO_ERROR) {
835        if (chainCreated) {
836            removeEffectChain_l(chain);
837        }
838        return status;
839    }
840
841    effect->setDevice(mOutDevice);
842    effect->setDevice(mInDevice);
843    effect->setMode(mAudioFlinger->getMode());
844    effect->setAudioSource(mAudioSource);
845    return NO_ERROR;
846}
847
848void AudioFlinger::ThreadBase::removeEffect_l(const sp<EffectModule>& effect) {
849
850    ALOGV("removeEffect_l() %p effect %p", this, effect.get());
851    effect_descriptor_t desc = effect->desc();
852    if ((desc.flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
853        detachAuxEffect_l(effect->id());
854    }
855
856    sp<EffectChain> chain = effect->chain().promote();
857    if (chain != 0) {
858        // remove effect chain if removing last effect
859        if (chain->removeEffect_l(effect) == 0) {
860            removeEffectChain_l(chain);
861        }
862    } else {
863        ALOGW("removeEffect_l() %p cannot promote chain for effect %p", this, effect.get());
864    }
865}
866
867void AudioFlinger::ThreadBase::lockEffectChains_l(
868        Vector< sp<AudioFlinger::EffectChain> >& effectChains)
869{
870    effectChains = mEffectChains;
871    for (size_t i = 0; i < mEffectChains.size(); i++) {
872        mEffectChains[i]->lock();
873    }
874}
875
876void AudioFlinger::ThreadBase::unlockEffectChains(
877        const Vector< sp<AudioFlinger::EffectChain> >& effectChains)
878{
879    for (size_t i = 0; i < effectChains.size(); i++) {
880        effectChains[i]->unlock();
881    }
882}
883
884sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain(int sessionId)
885{
886    Mutex::Autolock _l(mLock);
887    return getEffectChain_l(sessionId);
888}
889
890sp<AudioFlinger::EffectChain> AudioFlinger::ThreadBase::getEffectChain_l(int sessionId) const
891{
892    size_t size = mEffectChains.size();
893    for (size_t i = 0; i < size; i++) {
894        if (mEffectChains[i]->sessionId() == sessionId) {
895            return mEffectChains[i];
896        }
897    }
898    return 0;
899}
900
901void AudioFlinger::ThreadBase::setMode(audio_mode_t mode)
902{
903    Mutex::Autolock _l(mLock);
904    size_t size = mEffectChains.size();
905    for (size_t i = 0; i < size; i++) {
906        mEffectChains[i]->setMode_l(mode);
907    }
908}
909
910void AudioFlinger::ThreadBase::disconnectEffect(const sp<EffectModule>& effect,
911                                                    EffectHandle *handle,
912                                                    bool unpinIfLast) {
913
914    Mutex::Autolock _l(mLock);
915    ALOGV("disconnectEffect() %p effect %p", this, effect.get());
916    // delete the effect module if removing last handle on it
917    if (effect->removeHandle(handle) == 0) {
918        if (!effect->isPinned() || unpinIfLast) {
919            removeEffect_l(effect);
920            AudioSystem::unregisterEffect(effect->id());
921        }
922    }
923}
924
925// ----------------------------------------------------------------------------
926//      Playback
927// ----------------------------------------------------------------------------
928
929AudioFlinger::PlaybackThread::PlaybackThread(const sp<AudioFlinger>& audioFlinger,
930                                             AudioStreamOut* output,
931                                             audio_io_handle_t id,
932                                             audio_devices_t device,
933                                             type_t type)
934    :   ThreadBase(audioFlinger, id, device, AUDIO_DEVICE_NONE, type),
935        mMixBuffer(NULL), mSuspended(0), mBytesWritten(0),
936        // mStreamTypes[] initialized in constructor body
937        mOutput(output),
938        mLastWriteTime(0), mNumWrites(0), mNumDelayedWrites(0), mInWrite(false),
939        mMixerStatus(MIXER_IDLE),
940        mMixerStatusIgnoringFastTracks(MIXER_IDLE),
941        standbyDelay(AudioFlinger::mStandbyTimeInNsecs),
942        mScreenState(AudioFlinger::mScreenState),
943        // index 0 is reserved for normal mixer's submix
944        mFastTrackAvailMask(((1 << FastMixerState::kMaxFastTracks) - 1) & ~1)
945{
946    snprintf(mName, kNameLength, "AudioOut_%X", id);
947    mNBLogWriter = audioFlinger->newWriter_l(kLogSize, mName);
948
949    // Assumes constructor is called by AudioFlinger with it's mLock held, but
950    // it would be safer to explicitly pass initial masterVolume/masterMute as
951    // parameter.
952    //
953    // If the HAL we are using has support for master volume or master mute,
954    // then do not attenuate or mute during mixing (just leave the volume at 1.0
955    // and the mute set to false).
956    mMasterVolume = audioFlinger->masterVolume_l();
957    mMasterMute = audioFlinger->masterMute_l();
958    if (mOutput && mOutput->audioHwDev) {
959        if (mOutput->audioHwDev->canSetMasterVolume()) {
960            mMasterVolume = 1.0;
961        }
962
963        if (mOutput->audioHwDev->canSetMasterMute()) {
964            mMasterMute = false;
965        }
966    }
967
968    readOutputParameters();
969
970    // mStreamTypes[AUDIO_STREAM_CNT] is initialized by stream_type_t default constructor
971    // There is no AUDIO_STREAM_MIN, and ++ operator does not compile
972    for (audio_stream_type_t stream = (audio_stream_type_t) 0; stream < AUDIO_STREAM_CNT;
973            stream = (audio_stream_type_t) (stream + 1)) {
974        mStreamTypes[stream].volume = mAudioFlinger->streamVolume_l(stream);
975        mStreamTypes[stream].mute = mAudioFlinger->streamMute_l(stream);
976    }
977    // mStreamTypes[AUDIO_STREAM_CNT] exists but isn't explicitly initialized here,
978    // because mAudioFlinger doesn't have one to copy from
979}
980
981AudioFlinger::PlaybackThread::~PlaybackThread()
982{
983    mAudioFlinger->unregisterWriter(mNBLogWriter);
984    delete [] mMixBuffer;
985}
986
987void AudioFlinger::PlaybackThread::dump(int fd, const Vector<String16>& args)
988{
989    dumpInternals(fd, args);
990    dumpTracks(fd, args);
991    dumpEffectChains(fd, args);
992}
993
994void AudioFlinger::PlaybackThread::dumpTracks(int fd, const Vector<String16>& args)
995{
996    const size_t SIZE = 256;
997    char buffer[SIZE];
998    String8 result;
999
1000    result.appendFormat("Output thread %p stream volumes in dB:\n    ", this);
1001    for (int i = 0; i < AUDIO_STREAM_CNT; ++i) {
1002        const stream_type_t *st = &mStreamTypes[i];
1003        if (i > 0) {
1004            result.appendFormat(", ");
1005        }
1006        result.appendFormat("%d:%.2g", i, 20.0 * log10(st->volume));
1007        if (st->mute) {
1008            result.append("M");
1009        }
1010    }
1011    result.append("\n");
1012    write(fd, result.string(), result.length());
1013    result.clear();
1014
1015    snprintf(buffer, SIZE, "Output thread %p tracks\n", this);
1016    result.append(buffer);
1017    Track::appendDumpHeader(result);
1018    for (size_t i = 0; i < mTracks.size(); ++i) {
1019        sp<Track> track = mTracks[i];
1020        if (track != 0) {
1021            track->dump(buffer, SIZE);
1022            result.append(buffer);
1023        }
1024    }
1025
1026    snprintf(buffer, SIZE, "Output thread %p active tracks\n", this);
1027    result.append(buffer);
1028    Track::appendDumpHeader(result);
1029    for (size_t i = 0; i < mActiveTracks.size(); ++i) {
1030        sp<Track> track = mActiveTracks[i].promote();
1031        if (track != 0) {
1032            track->dump(buffer, SIZE);
1033            result.append(buffer);
1034        }
1035    }
1036    write(fd, result.string(), result.size());
1037
1038    // These values are "raw"; they will wrap around.  See prepareTracks_l() for a better way.
1039    FastTrackUnderruns underruns = getFastTrackUnderruns(0);
1040    fdprintf(fd, "Normal mixer raw underrun counters: partial=%u empty=%u\n",
1041            underruns.mBitFields.mPartial, underruns.mBitFields.mEmpty);
1042}
1043
1044void AudioFlinger::PlaybackThread::dumpInternals(int fd, const Vector<String16>& args)
1045{
1046    const size_t SIZE = 256;
1047    char buffer[SIZE];
1048    String8 result;
1049
1050    snprintf(buffer, SIZE, "\nOutput thread %p internals\n", this);
1051    result.append(buffer);
1052    snprintf(buffer, SIZE, "last write occurred (msecs): %llu\n",
1053            ns2ms(systemTime() - mLastWriteTime));
1054    result.append(buffer);
1055    snprintf(buffer, SIZE, "total writes: %d\n", mNumWrites);
1056    result.append(buffer);
1057    snprintf(buffer, SIZE, "delayed writes: %d\n", mNumDelayedWrites);
1058    result.append(buffer);
1059    snprintf(buffer, SIZE, "blocked in write: %d\n", mInWrite);
1060    result.append(buffer);
1061    snprintf(buffer, SIZE, "suspend count: %d\n", mSuspended);
1062    result.append(buffer);
1063    snprintf(buffer, SIZE, "mix buffer : %p\n", mMixBuffer);
1064    result.append(buffer);
1065    write(fd, result.string(), result.size());
1066    fdprintf(fd, "Fast track availMask=%#x\n", mFastTrackAvailMask);
1067
1068    dumpBase(fd, args);
1069}
1070
1071// Thread virtuals
1072status_t AudioFlinger::PlaybackThread::readyToRun()
1073{
1074    status_t status = initCheck();
1075    if (status == NO_ERROR) {
1076        ALOGI("AudioFlinger's thread %p ready to run", this);
1077    } else {
1078        ALOGE("No working audio driver found.");
1079    }
1080    return status;
1081}
1082
1083void AudioFlinger::PlaybackThread::onFirstRef()
1084{
1085    run(mName, ANDROID_PRIORITY_URGENT_AUDIO);
1086}
1087
1088// ThreadBase virtuals
1089void AudioFlinger::PlaybackThread::preExit()
1090{
1091    ALOGV("  preExit()");
1092    // FIXME this is using hard-coded strings but in the future, this functionality will be
1093    //       converted to use audio HAL extensions required to support tunneling
1094    mOutput->stream->common.set_parameters(&mOutput->stream->common, "exiting=1");
1095}
1096
1097// PlaybackThread::createTrack_l() must be called with AudioFlinger::mLock held
1098sp<AudioFlinger::PlaybackThread::Track> AudioFlinger::PlaybackThread::createTrack_l(
1099        const sp<AudioFlinger::Client>& client,
1100        audio_stream_type_t streamType,
1101        uint32_t sampleRate,
1102        audio_format_t format,
1103        audio_channel_mask_t channelMask,
1104        size_t frameCount,
1105        const sp<IMemory>& sharedBuffer,
1106        int sessionId,
1107        IAudioFlinger::track_flags_t *flags,
1108        pid_t tid,
1109        status_t *status)
1110{
1111    sp<Track> track;
1112    status_t lStatus;
1113
1114    bool isTimed = (*flags & IAudioFlinger::TRACK_TIMED) != 0;
1115
1116    // client expresses a preference for FAST, but we get the final say
1117    if (*flags & IAudioFlinger::TRACK_FAST) {
1118      if (
1119            // not timed
1120            (!isTimed) &&
1121            // either of these use cases:
1122            (
1123              // use case 1: shared buffer with any frame count
1124              (
1125                (sharedBuffer != 0)
1126              ) ||
1127              // use case 2: callback handler and frame count is default or at least as large as HAL
1128              (
1129                (tid != -1) &&
1130                ((frameCount == 0) ||
1131                (frameCount >= (mFrameCount * kFastTrackMultiplier)))
1132              )
1133            ) &&
1134            // PCM data
1135            audio_is_linear_pcm(format) &&
1136            // mono or stereo
1137            ( (channelMask == AUDIO_CHANNEL_OUT_MONO) ||
1138              (channelMask == AUDIO_CHANNEL_OUT_STEREO) ) &&
1139#ifndef FAST_TRACKS_AT_NON_NATIVE_SAMPLE_RATE
1140            // hardware sample rate
1141            (sampleRate == mSampleRate) &&
1142#endif
1143            // normal mixer has an associated fast mixer
1144            hasFastMixer() &&
1145            // there are sufficient fast track slots available
1146            (mFastTrackAvailMask != 0)
1147            // FIXME test that MixerThread for this fast track has a capable output HAL
1148            // FIXME add a permission test also?
1149        ) {
1150        // if frameCount not specified, then it defaults to fast mixer (HAL) frame count
1151        if (frameCount == 0) {
1152            frameCount = mFrameCount * kFastTrackMultiplier;
1153        }
1154        ALOGV("AUDIO_OUTPUT_FLAG_FAST accepted: frameCount=%d mFrameCount=%d",
1155                frameCount, mFrameCount);
1156      } else {
1157        ALOGV("AUDIO_OUTPUT_FLAG_FAST denied: isTimed=%d sharedBuffer=%p frameCount=%d "
1158                "mFrameCount=%d format=%d isLinear=%d channelMask=%#x sampleRate=%u mSampleRate=%u "
1159                "hasFastMixer=%d tid=%d fastTrackAvailMask=%#x",
1160                isTimed, sharedBuffer.get(), frameCount, mFrameCount, format,
1161                audio_is_linear_pcm(format),
1162                channelMask, sampleRate, mSampleRate, hasFastMixer(), tid, mFastTrackAvailMask);
1163        *flags &= ~IAudioFlinger::TRACK_FAST;
1164        // For compatibility with AudioTrack calculation, buffer depth is forced
1165        // to be at least 2 x the normal mixer frame count and cover audio hardware latency.
1166        // This is probably too conservative, but legacy application code may depend on it.
1167        // If you change this calculation, also review the start threshold which is related.
1168        uint32_t latencyMs = mOutput->stream->get_latency(mOutput->stream);
1169        uint32_t minBufCount = latencyMs / ((1000 * mNormalFrameCount) / mSampleRate);
1170        if (minBufCount < 2) {
1171            minBufCount = 2;
1172        }
1173        size_t minFrameCount = mNormalFrameCount * minBufCount;
1174        if (frameCount < minFrameCount) {
1175            frameCount = minFrameCount;
1176        }
1177      }
1178    }
1179
1180    if (mType == DIRECT) {
1181        if ((format & AUDIO_FORMAT_MAIN_MASK) == AUDIO_FORMAT_PCM) {
1182            if (sampleRate != mSampleRate || format != mFormat || channelMask != mChannelMask) {
1183                ALOGE("createTrack_l() Bad parameter: sampleRate %u format %d, channelMask 0x%08x "
1184                        "for output %p with format %d",
1185                        sampleRate, format, channelMask, mOutput, mFormat);
1186                lStatus = BAD_VALUE;
1187                goto Exit;
1188            }
1189        }
1190    } else {
1191        // Resampler implementation limits input sampling rate to 2 x output sampling rate.
1192        if (sampleRate > mSampleRate*2) {
1193            ALOGE("Sample rate out of range: %u mSampleRate %u", sampleRate, mSampleRate);
1194            lStatus = BAD_VALUE;
1195            goto Exit;
1196        }
1197    }
1198
1199    lStatus = initCheck();
1200    if (lStatus != NO_ERROR) {
1201        ALOGE("Audio driver not initialized.");
1202        goto Exit;
1203    }
1204
1205    { // scope for mLock
1206        Mutex::Autolock _l(mLock);
1207
1208        // all tracks in same audio session must share the same routing strategy otherwise
1209        // conflicts will happen when tracks are moved from one output to another by audio policy
1210        // manager
1211        uint32_t strategy = AudioSystem::getStrategyForStream(streamType);
1212        for (size_t i = 0; i < mTracks.size(); ++i) {
1213            sp<Track> t = mTracks[i];
1214            if (t != 0 && !t->isOutputTrack()) {
1215                uint32_t actual = AudioSystem::getStrategyForStream(t->streamType());
1216                if (sessionId == t->sessionId() && strategy != actual) {
1217                    ALOGE("createTrack_l() mismatched strategy; expected %u but found %u",
1218                            strategy, actual);
1219                    lStatus = BAD_VALUE;
1220                    goto Exit;
1221                }
1222            }
1223        }
1224
1225        if (!isTimed) {
1226            track = new Track(this, client, streamType, sampleRate, format,
1227                    channelMask, frameCount, sharedBuffer, sessionId, *flags);
1228        } else {
1229            track = TimedTrack::create(this, client, streamType, sampleRate, format,
1230                    channelMask, frameCount, sharedBuffer, sessionId);
1231        }
1232        if (track == 0 || track->getCblk() == NULL || track->name() < 0) {
1233            lStatus = NO_MEMORY;
1234            goto Exit;
1235        }
1236        mTracks.add(track);
1237
1238        sp<EffectChain> chain = getEffectChain_l(sessionId);
1239        if (chain != 0) {
1240            ALOGV("createTrack_l() setting main buffer %p", chain->inBuffer());
1241            track->setMainBuffer(chain->inBuffer());
1242            chain->setStrategy(AudioSystem::getStrategyForStream(track->streamType()));
1243            chain->incTrackCnt();
1244        }
1245
1246        if ((*flags & IAudioFlinger::TRACK_FAST) && (tid != -1)) {
1247            pid_t callingPid = IPCThreadState::self()->getCallingPid();
1248            // we don't have CAP_SYS_NICE, nor do we want to have it as it's too powerful,
1249            // so ask activity manager to do this on our behalf
1250            sendPrioConfigEvent_l(callingPid, tid, kPriorityAudioApp);
1251        }
1252    }
1253
1254    lStatus = NO_ERROR;
1255
1256Exit:
1257    if (status) {
1258        *status = lStatus;
1259    }
1260    return track;
1261}
1262
1263uint32_t AudioFlinger::PlaybackThread::correctLatency_l(uint32_t latency) const
1264{
1265    return latency;
1266}
1267
1268uint32_t AudioFlinger::PlaybackThread::latency() const
1269{
1270    Mutex::Autolock _l(mLock);
1271    return latency_l();
1272}
1273uint32_t AudioFlinger::PlaybackThread::latency_l() const
1274{
1275    if (initCheck() == NO_ERROR) {
1276        return correctLatency_l(mOutput->stream->get_latency(mOutput->stream));
1277    } else {
1278        return 0;
1279    }
1280}
1281
1282void AudioFlinger::PlaybackThread::setMasterVolume(float value)
1283{
1284    Mutex::Autolock _l(mLock);
1285    // Don't apply master volume in SW if our HAL can do it for us.
1286    if (mOutput && mOutput->audioHwDev &&
1287        mOutput->audioHwDev->canSetMasterVolume()) {
1288        mMasterVolume = 1.0;
1289    } else {
1290        mMasterVolume = value;
1291    }
1292}
1293
1294void AudioFlinger::PlaybackThread::setMasterMute(bool muted)
1295{
1296    Mutex::Autolock _l(mLock);
1297    // Don't apply master mute in SW if our HAL can do it for us.
1298    if (mOutput && mOutput->audioHwDev &&
1299        mOutput->audioHwDev->canSetMasterMute()) {
1300        mMasterMute = false;
1301    } else {
1302        mMasterMute = muted;
1303    }
1304}
1305
1306void AudioFlinger::PlaybackThread::setStreamVolume(audio_stream_type_t stream, float value)
1307{
1308    Mutex::Autolock _l(mLock);
1309    mStreamTypes[stream].volume = value;
1310}
1311
1312void AudioFlinger::PlaybackThread::setStreamMute(audio_stream_type_t stream, bool muted)
1313{
1314    Mutex::Autolock _l(mLock);
1315    mStreamTypes[stream].mute = muted;
1316}
1317
1318float AudioFlinger::PlaybackThread::streamVolume(audio_stream_type_t stream) const
1319{
1320    Mutex::Autolock _l(mLock);
1321    return mStreamTypes[stream].volume;
1322}
1323
1324// addTrack_l() must be called with ThreadBase::mLock held
1325status_t AudioFlinger::PlaybackThread::addTrack_l(const sp<Track>& track)
1326{
1327    status_t status = ALREADY_EXISTS;
1328
1329    // set retry count for buffer fill
1330    track->mRetryCount = kMaxTrackStartupRetries;
1331    if (mActiveTracks.indexOf(track) < 0) {
1332        // the track is newly added, make sure it fills up all its
1333        // buffers before playing. This is to ensure the client will
1334        // effectively get the latency it requested.
1335        track->mFillingUpStatus = track->sharedBuffer() != 0 ? Track::FS_FILLED : Track::FS_FILLING;
1336        track->mResetDone = false;
1337        track->mPresentationCompleteFrames = 0;
1338        mActiveTracks.add(track);
1339        sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1340        if (chain != 0) {
1341            ALOGV("addTrack_l() starting track on chain %p for session %d", chain.get(),
1342                    track->sessionId());
1343            chain->incActiveTrackCnt();
1344        }
1345
1346        status = NO_ERROR;
1347    }
1348
1349    ALOGV("mWaitWorkCV.broadcast");
1350    mWaitWorkCV.broadcast();
1351
1352    return status;
1353}
1354
1355// destroyTrack_l() must be called with ThreadBase::mLock held
1356void AudioFlinger::PlaybackThread::destroyTrack_l(const sp<Track>& track)
1357{
1358    track->mState = TrackBase::TERMINATED;
1359    // active tracks are removed by threadLoop()
1360    if (mActiveTracks.indexOf(track) < 0) {
1361        removeTrack_l(track);
1362    }
1363}
1364
1365void AudioFlinger::PlaybackThread::removeTrack_l(const sp<Track>& track)
1366{
1367    track->triggerEvents(AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE);
1368    mTracks.remove(track);
1369    deleteTrackName_l(track->name());
1370    // redundant as track is about to be destroyed, for dumpsys only
1371    track->mName = -1;
1372    if (track->isFastTrack()) {
1373        int index = track->mFastIndex;
1374        ALOG_ASSERT(0 < index && index < (int)FastMixerState::kMaxFastTracks);
1375        ALOG_ASSERT(!(mFastTrackAvailMask & (1 << index)));
1376        mFastTrackAvailMask |= 1 << index;
1377        // redundant as track is about to be destroyed, for dumpsys only
1378        track->mFastIndex = -1;
1379    }
1380    sp<EffectChain> chain = getEffectChain_l(track->sessionId());
1381    if (chain != 0) {
1382        chain->decTrackCnt();
1383    }
1384}
1385
1386String8 AudioFlinger::PlaybackThread::getParameters(const String8& keys)
1387{
1388    String8 out_s8 = String8("");
1389    char *s;
1390
1391    Mutex::Autolock _l(mLock);
1392    if (initCheck() != NO_ERROR) {
1393        return out_s8;
1394    }
1395
1396    s = mOutput->stream->common.get_parameters(&mOutput->stream->common, keys.string());
1397    out_s8 = String8(s);
1398    free(s);
1399    return out_s8;
1400}
1401
1402// audioConfigChanged_l() must be called with AudioFlinger::mLock held
1403void AudioFlinger::PlaybackThread::audioConfigChanged_l(int event, int param) {
1404    AudioSystem::OutputDescriptor desc;
1405    void *param2 = NULL;
1406
1407    ALOGV("PlaybackThread::audioConfigChanged_l, thread %p, event %d, param %d", this, event,
1408            param);
1409
1410    switch (event) {
1411    case AudioSystem::OUTPUT_OPENED:
1412    case AudioSystem::OUTPUT_CONFIG_CHANGED:
1413        desc.channelMask = mChannelMask;
1414        desc.samplingRate = mSampleRate;
1415        desc.format = mFormat;
1416        desc.frameCount = mNormalFrameCount; // FIXME see
1417                                             // AudioFlinger::frameCount(audio_io_handle_t)
1418        desc.latency = latency();
1419        param2 = &desc;
1420        break;
1421
1422    case AudioSystem::STREAM_CONFIG_CHANGED:
1423        param2 = &param;
1424    case AudioSystem::OUTPUT_CLOSED:
1425    default:
1426        break;
1427    }
1428    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
1429}
1430
1431void AudioFlinger::PlaybackThread::readOutputParameters()
1432{
1433    mSampleRate = mOutput->stream->common.get_sample_rate(&mOutput->stream->common);
1434    mChannelMask = mOutput->stream->common.get_channels(&mOutput->stream->common);
1435    mChannelCount = (uint16_t)popcount(mChannelMask);
1436    mFormat = mOutput->stream->common.get_format(&mOutput->stream->common);
1437    mFrameSize = audio_stream_frame_size(&mOutput->stream->common);
1438    mFrameCount = mOutput->stream->common.get_buffer_size(&mOutput->stream->common) / mFrameSize;
1439    if (mFrameCount & 15) {
1440        ALOGW("HAL output buffer size is %u frames but AudioMixer requires multiples of 16 frames",
1441                mFrameCount);
1442    }
1443
1444    // Calculate size of normal mix buffer relative to the HAL output buffer size
1445    double multiplier = 1.0;
1446    if (mType == MIXER && (kUseFastMixer == FastMixer_Static ||
1447            kUseFastMixer == FastMixer_Dynamic)) {
1448        size_t minNormalFrameCount = (kMinNormalMixBufferSizeMs * mSampleRate) / 1000;
1449        size_t maxNormalFrameCount = (kMaxNormalMixBufferSizeMs * mSampleRate) / 1000;
1450        // round up minimum and round down maximum to nearest 16 frames to satisfy AudioMixer
1451        minNormalFrameCount = (minNormalFrameCount + 15) & ~15;
1452        maxNormalFrameCount = maxNormalFrameCount & ~15;
1453        if (maxNormalFrameCount < minNormalFrameCount) {
1454            maxNormalFrameCount = minNormalFrameCount;
1455        }
1456        multiplier = (double) minNormalFrameCount / (double) mFrameCount;
1457        if (multiplier <= 1.0) {
1458            multiplier = 1.0;
1459        } else if (multiplier <= 2.0) {
1460            if (2 * mFrameCount <= maxNormalFrameCount) {
1461                multiplier = 2.0;
1462            } else {
1463                multiplier = (double) maxNormalFrameCount / (double) mFrameCount;
1464            }
1465        } else {
1466            // prefer an even multiplier, for compatibility with doubling of fast tracks due to HAL
1467            // SRC (it would be unusual for the normal mix buffer size to not be a multiple of fast
1468            // track, but we sometimes have to do this to satisfy the maximum frame count
1469            // constraint)
1470            // FIXME this rounding up should not be done if no HAL SRC
1471            uint32_t truncMult = (uint32_t) multiplier;
1472            if ((truncMult & 1)) {
1473                if ((truncMult + 1) * mFrameCount <= maxNormalFrameCount) {
1474                    ++truncMult;
1475                }
1476            }
1477            multiplier = (double) truncMult;
1478        }
1479    }
1480    mNormalFrameCount = multiplier * mFrameCount;
1481    // round up to nearest 16 frames to satisfy AudioMixer
1482    mNormalFrameCount = (mNormalFrameCount + 15) & ~15;
1483    ALOGI("HAL output buffer size %u frames, normal mix buffer size %u frames", mFrameCount,
1484            mNormalFrameCount);
1485
1486    delete[] mMixBuffer;
1487    mMixBuffer = new int16_t[mNormalFrameCount * mChannelCount];
1488    memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
1489
1490    // force reconfiguration of effect chains and engines to take new buffer size and audio
1491    // parameters into account
1492    // Note that mLock is not held when readOutputParameters() is called from the constructor
1493    // but in this case nothing is done below as no audio sessions have effect yet so it doesn't
1494    // matter.
1495    // create a copy of mEffectChains as calling moveEffectChain_l() can reorder some effect chains
1496    Vector< sp<EffectChain> > effectChains = mEffectChains;
1497    for (size_t i = 0; i < effectChains.size(); i ++) {
1498        mAudioFlinger->moveEffectChain_l(effectChains[i]->sessionId(), this, this, false);
1499    }
1500}
1501
1502
1503status_t AudioFlinger::PlaybackThread::getRenderPosition(size_t *halFrames, size_t *dspFrames)
1504{
1505    if (halFrames == NULL || dspFrames == NULL) {
1506        return BAD_VALUE;
1507    }
1508    Mutex::Autolock _l(mLock);
1509    if (initCheck() != NO_ERROR) {
1510        return INVALID_OPERATION;
1511    }
1512    size_t framesWritten = mBytesWritten / mFrameSize;
1513    *halFrames = framesWritten;
1514
1515    if (isSuspended()) {
1516        // return an estimation of rendered frames when the output is suspended
1517        size_t latencyFrames = (latency_l() * mSampleRate) / 1000;
1518        *dspFrames = framesWritten >= latencyFrames ? framesWritten - latencyFrames : 0;
1519        return NO_ERROR;
1520    } else {
1521        return mOutput->stream->get_render_position(mOutput->stream, dspFrames);
1522    }
1523}
1524
1525uint32_t AudioFlinger::PlaybackThread::hasAudioSession(int sessionId) const
1526{
1527    Mutex::Autolock _l(mLock);
1528    uint32_t result = 0;
1529    if (getEffectChain_l(sessionId) != 0) {
1530        result = EFFECT_SESSION;
1531    }
1532
1533    for (size_t i = 0; i < mTracks.size(); ++i) {
1534        sp<Track> track = mTracks[i];
1535        if (sessionId == track->sessionId() && !track->isInvalid()) {
1536            result |= TRACK_SESSION;
1537            break;
1538        }
1539    }
1540
1541    return result;
1542}
1543
1544uint32_t AudioFlinger::PlaybackThread::getStrategyForSession_l(int sessionId)
1545{
1546    // session AUDIO_SESSION_OUTPUT_MIX is placed in same strategy as MUSIC stream so that
1547    // it is moved to correct output by audio policy manager when A2DP is connected or disconnected
1548    if (sessionId == AUDIO_SESSION_OUTPUT_MIX) {
1549        return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1550    }
1551    for (size_t i = 0; i < mTracks.size(); i++) {
1552        sp<Track> track = mTracks[i];
1553        if (sessionId == track->sessionId() && !track->isInvalid()) {
1554            return AudioSystem::getStrategyForStream(track->streamType());
1555        }
1556    }
1557    return AudioSystem::getStrategyForStream(AUDIO_STREAM_MUSIC);
1558}
1559
1560
1561AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::getOutput() const
1562{
1563    Mutex::Autolock _l(mLock);
1564    return mOutput;
1565}
1566
1567AudioFlinger::AudioStreamOut* AudioFlinger::PlaybackThread::clearOutput()
1568{
1569    Mutex::Autolock _l(mLock);
1570    AudioStreamOut *output = mOutput;
1571    mOutput = NULL;
1572    // FIXME FastMixer might also have a raw ptr to mOutputSink;
1573    //       must push a NULL and wait for ack
1574    mOutputSink.clear();
1575    mPipeSink.clear();
1576    mNormalSink.clear();
1577    return output;
1578}
1579
1580// this method must always be called either with ThreadBase mLock held or inside the thread loop
1581audio_stream_t* AudioFlinger::PlaybackThread::stream() const
1582{
1583    if (mOutput == NULL) {
1584        return NULL;
1585    }
1586    return &mOutput->stream->common;
1587}
1588
1589uint32_t AudioFlinger::PlaybackThread::activeSleepTimeUs() const
1590{
1591    return (uint32_t)((uint32_t)((mNormalFrameCount * 1000) / mSampleRate) * 1000);
1592}
1593
1594status_t AudioFlinger::PlaybackThread::setSyncEvent(const sp<SyncEvent>& event)
1595{
1596    if (!isValidSyncEvent(event)) {
1597        return BAD_VALUE;
1598    }
1599
1600    Mutex::Autolock _l(mLock);
1601
1602    for (size_t i = 0; i < mTracks.size(); ++i) {
1603        sp<Track> track = mTracks[i];
1604        if (event->triggerSession() == track->sessionId()) {
1605            (void) track->setSyncEvent(event);
1606            return NO_ERROR;
1607        }
1608    }
1609
1610    return NAME_NOT_FOUND;
1611}
1612
1613bool AudioFlinger::PlaybackThread::isValidSyncEvent(const sp<SyncEvent>& event) const
1614{
1615    return event->type() == AudioSystem::SYNC_EVENT_PRESENTATION_COMPLETE;
1616}
1617
1618void AudioFlinger::PlaybackThread::threadLoop_removeTracks(
1619        const Vector< sp<Track> >& tracksToRemove)
1620{
1621    size_t count = tracksToRemove.size();
1622    if (CC_UNLIKELY(count)) {
1623        for (size_t i = 0 ; i < count ; i++) {
1624            const sp<Track>& track = tracksToRemove.itemAt(i);
1625            if ((track->sharedBuffer() != 0) &&
1626                    (track->mState == TrackBase::ACTIVE || track->mState == TrackBase::RESUMING)) {
1627                AudioSystem::stopOutput(mId, track->streamType(), track->sessionId());
1628            }
1629        }
1630    }
1631
1632}
1633
1634void AudioFlinger::PlaybackThread::checkSilentMode_l()
1635{
1636    if (!mMasterMute) {
1637        char value[PROPERTY_VALUE_MAX];
1638        if (property_get("ro.audio.silent", value, "0") > 0) {
1639            char *endptr;
1640            unsigned long ul = strtoul(value, &endptr, 0);
1641            if (*endptr == '\0' && ul != 0) {
1642                ALOGD("Silence is golden");
1643                // The setprop command will not allow a property to be changed after
1644                // the first time it is set, so we don't have to worry about un-muting.
1645                setMasterMute_l(true);
1646            }
1647        }
1648    }
1649}
1650
1651// shared by MIXER and DIRECT, overridden by DUPLICATING
1652void AudioFlinger::PlaybackThread::threadLoop_write()
1653{
1654    // FIXME rewrite to reduce number of system calls
1655    mLastWriteTime = systemTime();
1656    mInWrite = true;
1657    int bytesWritten;
1658
1659    // If an NBAIO sink is present, use it to write the normal mixer's submix
1660    if (mNormalSink != 0) {
1661#define mBitShift 2 // FIXME
1662        size_t count = mixBufferSize >> mBitShift;
1663        ATRACE_BEGIN("write");
1664        // update the setpoint when AudioFlinger::mScreenState changes
1665        uint32_t screenState = AudioFlinger::mScreenState;
1666        if (screenState != mScreenState) {
1667            mScreenState = screenState;
1668            MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
1669            if (pipe != NULL) {
1670                pipe->setAvgFrames((mScreenState & 1) ?
1671                        (pipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
1672            }
1673        }
1674        ssize_t framesWritten = mNormalSink->write(mMixBuffer, count);
1675        ATRACE_END();
1676        if (framesWritten > 0) {
1677            bytesWritten = framesWritten << mBitShift;
1678        } else {
1679            bytesWritten = framesWritten;
1680        }
1681    // otherwise use the HAL / AudioStreamOut directly
1682    } else {
1683        // Direct output thread.
1684        bytesWritten = (int)mOutput->stream->write(mOutput->stream, mMixBuffer, mixBufferSize);
1685    }
1686
1687    if (bytesWritten > 0) {
1688        mBytesWritten += mixBufferSize;
1689    }
1690    mNumWrites++;
1691    mInWrite = false;
1692}
1693
1694/*
1695The derived values that are cached:
1696 - mixBufferSize from frame count * frame size
1697 - activeSleepTime from activeSleepTimeUs()
1698 - idleSleepTime from idleSleepTimeUs()
1699 - standbyDelay from mActiveSleepTimeUs (DIRECT only)
1700 - maxPeriod from frame count and sample rate (MIXER only)
1701
1702The parameters that affect these derived values are:
1703 - frame count
1704 - frame size
1705 - sample rate
1706 - device type: A2DP or not
1707 - device latency
1708 - format: PCM or not
1709 - active sleep time
1710 - idle sleep time
1711*/
1712
1713void AudioFlinger::PlaybackThread::cacheParameters_l()
1714{
1715    mixBufferSize = mNormalFrameCount * mFrameSize;
1716    activeSleepTime = activeSleepTimeUs();
1717    idleSleepTime = idleSleepTimeUs();
1718}
1719
1720void AudioFlinger::PlaybackThread::invalidateTracks(audio_stream_type_t streamType)
1721{
1722    ALOGV("MixerThread::invalidateTracks() mixer %p, streamType %d, mTracks.size %d",
1723            this,  streamType, mTracks.size());
1724    Mutex::Autolock _l(mLock);
1725
1726    size_t size = mTracks.size();
1727    for (size_t i = 0; i < size; i++) {
1728        sp<Track> t = mTracks[i];
1729        if (t->streamType() == streamType) {
1730            t->invalidate();
1731        }
1732    }
1733}
1734
1735status_t AudioFlinger::PlaybackThread::addEffectChain_l(const sp<EffectChain>& chain)
1736{
1737    int session = chain->sessionId();
1738    int16_t *buffer = mMixBuffer;
1739    bool ownsBuffer = false;
1740
1741    ALOGV("addEffectChain_l() %p on thread %p for session %d", chain.get(), this, session);
1742    if (session > 0) {
1743        // Only one effect chain can be present in direct output thread and it uses
1744        // the mix buffer as input
1745        if (mType != DIRECT) {
1746            size_t numSamples = mNormalFrameCount * mChannelCount;
1747            buffer = new int16_t[numSamples];
1748            memset(buffer, 0, numSamples * sizeof(int16_t));
1749            ALOGV("addEffectChain_l() creating new input buffer %p session %d", buffer, session);
1750            ownsBuffer = true;
1751        }
1752
1753        // Attach all tracks with same session ID to this chain.
1754        for (size_t i = 0; i < mTracks.size(); ++i) {
1755            sp<Track> track = mTracks[i];
1756            if (session == track->sessionId()) {
1757                ALOGV("addEffectChain_l() track->setMainBuffer track %p buffer %p", track.get(),
1758                        buffer);
1759                track->setMainBuffer(buffer);
1760                chain->incTrackCnt();
1761            }
1762        }
1763
1764        // indicate all active tracks in the chain
1765        for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1766            sp<Track> track = mActiveTracks[i].promote();
1767            if (track == 0) {
1768                continue;
1769            }
1770            if (session == track->sessionId()) {
1771                ALOGV("addEffectChain_l() activating track %p on session %d", track.get(), session);
1772                chain->incActiveTrackCnt();
1773            }
1774        }
1775    }
1776
1777    chain->setInBuffer(buffer, ownsBuffer);
1778    chain->setOutBuffer(mMixBuffer);
1779    // Effect chain for session AUDIO_SESSION_OUTPUT_STAGE is inserted at end of effect
1780    // chains list in order to be processed last as it contains output stage effects
1781    // Effect chain for session AUDIO_SESSION_OUTPUT_MIX is inserted before
1782    // session AUDIO_SESSION_OUTPUT_STAGE to be processed
1783    // after track specific effects and before output stage
1784    // It is therefore mandatory that AUDIO_SESSION_OUTPUT_MIX == 0 and
1785    // that AUDIO_SESSION_OUTPUT_STAGE < AUDIO_SESSION_OUTPUT_MIX
1786    // Effect chain for other sessions are inserted at beginning of effect
1787    // chains list to be processed before output mix effects. Relative order between other
1788    // sessions is not important
1789    size_t size = mEffectChains.size();
1790    size_t i = 0;
1791    for (i = 0; i < size; i++) {
1792        if (mEffectChains[i]->sessionId() < session) {
1793            break;
1794        }
1795    }
1796    mEffectChains.insertAt(chain, i);
1797    checkSuspendOnAddEffectChain_l(chain);
1798
1799    return NO_ERROR;
1800}
1801
1802size_t AudioFlinger::PlaybackThread::removeEffectChain_l(const sp<EffectChain>& chain)
1803{
1804    int session = chain->sessionId();
1805
1806    ALOGV("removeEffectChain_l() %p from thread %p for session %d", chain.get(), this, session);
1807
1808    for (size_t i = 0; i < mEffectChains.size(); i++) {
1809        if (chain == mEffectChains[i]) {
1810            mEffectChains.removeAt(i);
1811            // detach all active tracks from the chain
1812            for (size_t i = 0 ; i < mActiveTracks.size() ; ++i) {
1813                sp<Track> track = mActiveTracks[i].promote();
1814                if (track == 0) {
1815                    continue;
1816                }
1817                if (session == track->sessionId()) {
1818                    ALOGV("removeEffectChain_l(): stopping track on chain %p for session Id: %d",
1819                            chain.get(), session);
1820                    chain->decActiveTrackCnt();
1821                }
1822            }
1823
1824            // detach all tracks with same session ID from this chain
1825            for (size_t i = 0; i < mTracks.size(); ++i) {
1826                sp<Track> track = mTracks[i];
1827                if (session == track->sessionId()) {
1828                    track->setMainBuffer(mMixBuffer);
1829                    chain->decTrackCnt();
1830                }
1831            }
1832            break;
1833        }
1834    }
1835    return mEffectChains.size();
1836}
1837
1838status_t AudioFlinger::PlaybackThread::attachAuxEffect(
1839        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1840{
1841    Mutex::Autolock _l(mLock);
1842    return attachAuxEffect_l(track, EffectId);
1843}
1844
1845status_t AudioFlinger::PlaybackThread::attachAuxEffect_l(
1846        const sp<AudioFlinger::PlaybackThread::Track> track, int EffectId)
1847{
1848    status_t status = NO_ERROR;
1849
1850    if (EffectId == 0) {
1851        track->setAuxBuffer(0, NULL);
1852    } else {
1853        // Auxiliary effects are always in audio session AUDIO_SESSION_OUTPUT_MIX
1854        sp<EffectModule> effect = getEffect_l(AUDIO_SESSION_OUTPUT_MIX, EffectId);
1855        if (effect != 0) {
1856            if ((effect->desc().flags & EFFECT_FLAG_TYPE_MASK) == EFFECT_FLAG_TYPE_AUXILIARY) {
1857                track->setAuxBuffer(EffectId, (int32_t *)effect->inBuffer());
1858            } else {
1859                status = INVALID_OPERATION;
1860            }
1861        } else {
1862            status = BAD_VALUE;
1863        }
1864    }
1865    return status;
1866}
1867
1868void AudioFlinger::PlaybackThread::detachAuxEffect_l(int effectId)
1869{
1870    for (size_t i = 0; i < mTracks.size(); ++i) {
1871        sp<Track> track = mTracks[i];
1872        if (track->auxEffectId() == effectId) {
1873            attachAuxEffect_l(track, 0);
1874        }
1875    }
1876}
1877
1878bool AudioFlinger::PlaybackThread::threadLoop()
1879{
1880    Vector< sp<Track> > tracksToRemove;
1881
1882    standbyTime = systemTime();
1883
1884    // MIXER
1885    nsecs_t lastWarning = 0;
1886
1887    // DUPLICATING
1888    // FIXME could this be made local to while loop?
1889    writeFrames = 0;
1890
1891    cacheParameters_l();
1892    sleepTime = idleSleepTime;
1893
1894    if (mType == MIXER) {
1895        sleepTimeShift = 0;
1896    }
1897
1898    CpuStats cpuStats;
1899    const String8 myName(String8::format("thread %p type %d TID %d", this, mType, gettid()));
1900
1901    acquireWakeLock();
1902
1903    // mNBLogWriter->log can only be called while thread mutex mLock is held.
1904    // So if you need to log when mutex is unlocked, set logString to a non-NULL string,
1905    // and then that string will be logged at the next convenient opportunity.
1906    const char *logString = NULL;
1907
1908    while (!exitPending())
1909    {
1910        cpuStats.sample(myName);
1911
1912        Vector< sp<EffectChain> > effectChains;
1913
1914        processConfigEvents();
1915
1916        { // scope for mLock
1917
1918            Mutex::Autolock _l(mLock);
1919
1920            if (logString != NULL) {
1921                mNBLogWriter->logTimestamp();
1922                mNBLogWriter->log(logString);
1923                logString = NULL;
1924            }
1925
1926            if (checkForNewParameters_l()) {
1927                cacheParameters_l();
1928            }
1929
1930            saveOutputTracks();
1931
1932            // put audio hardware into standby after short delay
1933            if (CC_UNLIKELY((!mActiveTracks.size() && systemTime() > standbyTime) ||
1934                        isSuspended())) {
1935                if (!mStandby) {
1936
1937                    threadLoop_standby();
1938
1939                    mStandby = true;
1940                }
1941
1942                if (!mActiveTracks.size() && mConfigEvents.isEmpty()) {
1943                    // we're about to wait, flush the binder command buffer
1944                    IPCThreadState::self()->flushCommands();
1945
1946                    clearOutputTracks();
1947
1948                    if (exitPending()) {
1949                        break;
1950                    }
1951
1952                    releaseWakeLock_l();
1953                    // wait until we have something to do...
1954                    ALOGV("%s going to sleep", myName.string());
1955                    mWaitWorkCV.wait(mLock);
1956                    ALOGV("%s waking up", myName.string());
1957                    acquireWakeLock_l();
1958
1959                    mMixerStatus = MIXER_IDLE;
1960                    mMixerStatusIgnoringFastTracks = MIXER_IDLE;
1961                    mBytesWritten = 0;
1962
1963                    checkSilentMode_l();
1964
1965                    standbyTime = systemTime() + standbyDelay;
1966                    sleepTime = idleSleepTime;
1967                    if (mType == MIXER) {
1968                        sleepTimeShift = 0;
1969                    }
1970
1971                    continue;
1972                }
1973            }
1974
1975            // mMixerStatusIgnoringFastTracks is also updated internally
1976            mMixerStatus = prepareTracks_l(&tracksToRemove);
1977
1978            // prevent any changes in effect chain list and in each effect chain
1979            // during mixing and effect process as the audio buffers could be deleted
1980            // or modified if an effect is created or deleted
1981            lockEffectChains_l(effectChains);
1982        }
1983
1984        if (CC_LIKELY(mMixerStatus == MIXER_TRACKS_READY)) {
1985            threadLoop_mix();
1986        } else {
1987            threadLoop_sleepTime();
1988        }
1989
1990        if (isSuspended()) {
1991            sleepTime = suspendSleepTimeUs();
1992            mBytesWritten += mixBufferSize;
1993        }
1994
1995        // only process effects if we're going to write
1996        if (sleepTime == 0) {
1997            for (size_t i = 0; i < effectChains.size(); i ++) {
1998                effectChains[i]->process_l();
1999            }
2000        }
2001
2002        // enable changes in effect chain
2003        unlockEffectChains(effectChains);
2004
2005        // sleepTime == 0 means we must write to audio hardware
2006        if (sleepTime == 0) {
2007
2008            threadLoop_write();
2009
2010if (mType == MIXER) {
2011            // write blocked detection
2012            nsecs_t now = systemTime();
2013            nsecs_t delta = now - mLastWriteTime;
2014            if (!mStandby && delta > maxPeriod) {
2015                mNumDelayedWrites++;
2016                if ((now - lastWarning) > kWarningThrottleNs) {
2017                    ATRACE_NAME("underrun");
2018                    ALOGW("write blocked for %llu msecs, %d delayed writes, thread %p",
2019                            ns2ms(delta), mNumDelayedWrites, this);
2020                    lastWarning = now;
2021                }
2022            }
2023}
2024
2025            mStandby = false;
2026        } else {
2027            usleep(sleepTime);
2028        }
2029
2030        // Finally let go of removed track(s), without the lock held
2031        // since we can't guarantee the destructors won't acquire that
2032        // same lock.  This will also mutate and push a new fast mixer state.
2033        threadLoop_removeTracks(tracksToRemove);
2034        tracksToRemove.clear();
2035
2036        // FIXME I don't understand the need for this here;
2037        //       it was in the original code but maybe the
2038        //       assignment in saveOutputTracks() makes this unnecessary?
2039        clearOutputTracks();
2040
2041        // Effect chains will be actually deleted here if they were removed from
2042        // mEffectChains list during mixing or effects processing
2043        effectChains.clear();
2044
2045        // FIXME Note that the above .clear() is no longer necessary since effectChains
2046        // is now local to this block, but will keep it for now (at least until merge done).
2047    }
2048
2049    // for DuplicatingThread, standby mode is handled by the outputTracks, otherwise ...
2050    if (mType == MIXER || mType == DIRECT) {
2051        // put output stream into standby mode
2052        if (!mStandby) {
2053            mOutput->stream->common.standby(&mOutput->stream->common);
2054        }
2055    }
2056
2057    releaseWakeLock();
2058
2059    ALOGV("Thread %p type %d exiting", this, mType);
2060    return false;
2061}
2062
2063
2064// ----------------------------------------------------------------------------
2065
2066AudioFlinger::MixerThread::MixerThread(const sp<AudioFlinger>& audioFlinger, AudioStreamOut* output,
2067        audio_io_handle_t id, audio_devices_t device, type_t type)
2068    :   PlaybackThread(audioFlinger, output, id, device, type),
2069        // mAudioMixer below
2070        // mFastMixer below
2071        mFastMixerFutex(0)
2072        // mOutputSink below
2073        // mPipeSink below
2074        // mNormalSink below
2075{
2076    ALOGV("MixerThread() id=%d device=%#x type=%d", id, device, type);
2077    ALOGV("mSampleRate=%u, mChannelMask=%#x, mChannelCount=%d, mFormat=%d, mFrameSize=%u, "
2078            "mFrameCount=%d, mNormalFrameCount=%d",
2079            mSampleRate, mChannelMask, mChannelCount, mFormat, mFrameSize, mFrameCount,
2080            mNormalFrameCount);
2081    mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
2082
2083    // FIXME - Current mixer implementation only supports stereo output
2084    if (mChannelCount != FCC_2) {
2085        ALOGE("Invalid audio hardware channel count %d", mChannelCount);
2086    }
2087
2088    // create an NBAIO sink for the HAL output stream, and negotiate
2089    mOutputSink = new AudioStreamOutSink(output->stream);
2090    size_t numCounterOffers = 0;
2091    const NBAIO_Format offers[1] = {Format_from_SR_C(mSampleRate, mChannelCount)};
2092    ssize_t index = mOutputSink->negotiate(offers, 1, NULL, numCounterOffers);
2093    ALOG_ASSERT(index == 0);
2094
2095    // initialize fast mixer depending on configuration
2096    bool initFastMixer;
2097    switch (kUseFastMixer) {
2098    case FastMixer_Never:
2099        initFastMixer = false;
2100        break;
2101    case FastMixer_Always:
2102        initFastMixer = true;
2103        break;
2104    case FastMixer_Static:
2105    case FastMixer_Dynamic:
2106        initFastMixer = mFrameCount < mNormalFrameCount;
2107        break;
2108    }
2109    if (initFastMixer) {
2110
2111        // create a MonoPipe to connect our submix to FastMixer
2112        NBAIO_Format format = mOutputSink->format();
2113        // This pipe depth compensates for scheduling latency of the normal mixer thread.
2114        // When it wakes up after a maximum latency, it runs a few cycles quickly before
2115        // finally blocking.  Note the pipe implementation rounds up the request to a power of 2.
2116        MonoPipe *monoPipe = new MonoPipe(mNormalFrameCount * 4, format, true /*writeCanBlock*/);
2117        const NBAIO_Format offers[1] = {format};
2118        size_t numCounterOffers = 0;
2119        ssize_t index = monoPipe->negotiate(offers, 1, NULL, numCounterOffers);
2120        ALOG_ASSERT(index == 0);
2121        monoPipe->setAvgFrames((mScreenState & 1) ?
2122                (monoPipe->maxFrames() * 7) / 8 : mNormalFrameCount * 2);
2123        mPipeSink = monoPipe;
2124
2125#ifdef TEE_SINK
2126        if (mTeeSinkOutputEnabled) {
2127            // create a Pipe to archive a copy of FastMixer's output for dumpsys
2128            Pipe *teeSink = new Pipe(mTeeSinkOutputFrames, format);
2129            numCounterOffers = 0;
2130            index = teeSink->negotiate(offers, 1, NULL, numCounterOffers);
2131            ALOG_ASSERT(index == 0);
2132            mTeeSink = teeSink;
2133            PipeReader *teeSource = new PipeReader(*teeSink);
2134            numCounterOffers = 0;
2135            index = teeSource->negotiate(offers, 1, NULL, numCounterOffers);
2136            ALOG_ASSERT(index == 0);
2137            mTeeSource = teeSource;
2138        }
2139#endif
2140
2141        // create fast mixer and configure it initially with just one fast track for our submix
2142        mFastMixer = new FastMixer();
2143        FastMixerStateQueue *sq = mFastMixer->sq();
2144#ifdef STATE_QUEUE_DUMP
2145        sq->setObserverDump(&mStateQueueObserverDump);
2146        sq->setMutatorDump(&mStateQueueMutatorDump);
2147#endif
2148        FastMixerState *state = sq->begin();
2149        FastTrack *fastTrack = &state->mFastTracks[0];
2150        // wrap the source side of the MonoPipe to make it an AudioBufferProvider
2151        fastTrack->mBufferProvider = new SourceAudioBufferProvider(new MonoPipeReader(monoPipe));
2152        fastTrack->mVolumeProvider = NULL;
2153        fastTrack->mGeneration++;
2154        state->mFastTracksGen++;
2155        state->mTrackMask = 1;
2156        // fast mixer will use the HAL output sink
2157        state->mOutputSink = mOutputSink.get();
2158        state->mOutputSinkGen++;
2159        state->mFrameCount = mFrameCount;
2160        state->mCommand = FastMixerState::COLD_IDLE;
2161        // already done in constructor initialization list
2162        //mFastMixerFutex = 0;
2163        state->mColdFutexAddr = &mFastMixerFutex;
2164        state->mColdGen++;
2165        state->mDumpState = &mFastMixerDumpState;
2166#ifdef TEE_SINK
2167        state->mTeeSink = mTeeSink.get();
2168#endif
2169        mFastMixerNBLogWriter = audioFlinger->newWriter_l(kFastMixerLogSize, "FastMixer");
2170        state->mNBLogWriter = mFastMixerNBLogWriter.get();
2171        sq->end();
2172        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2173
2174        // start the fast mixer
2175        mFastMixer->run("FastMixer", PRIORITY_URGENT_AUDIO);
2176        pid_t tid = mFastMixer->getTid();
2177        int err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2178        if (err != 0) {
2179            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2180                    kPriorityFastMixer, getpid_cached, tid, err);
2181        }
2182
2183#ifdef AUDIO_WATCHDOG
2184        // create and start the watchdog
2185        mAudioWatchdog = new AudioWatchdog();
2186        mAudioWatchdog->setDump(&mAudioWatchdogDump);
2187        mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO);
2188        tid = mAudioWatchdog->getTid();
2189        err = requestPriority(getpid_cached, tid, kPriorityFastMixer);
2190        if (err != 0) {
2191            ALOGW("Policy SCHED_FIFO priority %d is unavailable for pid %d tid %d; error %d",
2192                    kPriorityFastMixer, getpid_cached, tid, err);
2193        }
2194#endif
2195
2196    } else {
2197        mFastMixer = NULL;
2198    }
2199
2200    switch (kUseFastMixer) {
2201    case FastMixer_Never:
2202    case FastMixer_Dynamic:
2203        mNormalSink = mOutputSink;
2204        break;
2205    case FastMixer_Always:
2206        mNormalSink = mPipeSink;
2207        break;
2208    case FastMixer_Static:
2209        mNormalSink = initFastMixer ? mPipeSink : mOutputSink;
2210        break;
2211    }
2212}
2213
2214AudioFlinger::MixerThread::~MixerThread()
2215{
2216    if (mFastMixer != NULL) {
2217        FastMixerStateQueue *sq = mFastMixer->sq();
2218        FastMixerState *state = sq->begin();
2219        if (state->mCommand == FastMixerState::COLD_IDLE) {
2220            int32_t old = android_atomic_inc(&mFastMixerFutex);
2221            if (old == -1) {
2222                __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2223            }
2224        }
2225        state->mCommand = FastMixerState::EXIT;
2226        sq->end();
2227        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2228        mFastMixer->join();
2229        // Though the fast mixer thread has exited, it's state queue is still valid.
2230        // We'll use that extract the final state which contains one remaining fast track
2231        // corresponding to our sub-mix.
2232        state = sq->begin();
2233        ALOG_ASSERT(state->mTrackMask == 1);
2234        FastTrack *fastTrack = &state->mFastTracks[0];
2235        ALOG_ASSERT(fastTrack->mBufferProvider != NULL);
2236        delete fastTrack->mBufferProvider;
2237        sq->end(false /*didModify*/);
2238        delete mFastMixer;
2239#ifdef AUDIO_WATCHDOG
2240        if (mAudioWatchdog != 0) {
2241            mAudioWatchdog->requestExit();
2242            mAudioWatchdog->requestExitAndWait();
2243            mAudioWatchdog.clear();
2244        }
2245#endif
2246    }
2247    mAudioFlinger->unregisterWriter(mFastMixerNBLogWriter);
2248    delete mAudioMixer;
2249}
2250
2251
2252uint32_t AudioFlinger::MixerThread::correctLatency_l(uint32_t latency) const
2253{
2254    if (mFastMixer != NULL) {
2255        MonoPipe *pipe = (MonoPipe *)mPipeSink.get();
2256        latency += (pipe->getAvgFrames() * 1000) / mSampleRate;
2257    }
2258    return latency;
2259}
2260
2261
2262void AudioFlinger::MixerThread::threadLoop_removeTracks(const Vector< sp<Track> >& tracksToRemove)
2263{
2264    PlaybackThread::threadLoop_removeTracks(tracksToRemove);
2265}
2266
2267void AudioFlinger::MixerThread::threadLoop_write()
2268{
2269    // FIXME we should only do one push per cycle; confirm this is true
2270    // Start the fast mixer if it's not already running
2271    if (mFastMixer != NULL) {
2272        FastMixerStateQueue *sq = mFastMixer->sq();
2273        FastMixerState *state = sq->begin();
2274        if (state->mCommand != FastMixerState::MIX_WRITE &&
2275                (kUseFastMixer != FastMixer_Dynamic || state->mTrackMask > 1)) {
2276            if (state->mCommand == FastMixerState::COLD_IDLE) {
2277                int32_t old = android_atomic_inc(&mFastMixerFutex);
2278                if (old == -1) {
2279                    __futex_syscall3(&mFastMixerFutex, FUTEX_WAKE_PRIVATE, 1);
2280                }
2281#ifdef AUDIO_WATCHDOG
2282                if (mAudioWatchdog != 0) {
2283                    mAudioWatchdog->resume();
2284                }
2285#endif
2286            }
2287            state->mCommand = FastMixerState::MIX_WRITE;
2288            mFastMixerDumpState.increaseSamplingN(mAudioFlinger->isLowRamDevice() ?
2289                    FastMixerDumpState::kSamplingNforLowRamDevice : FastMixerDumpState::kSamplingN);
2290            sq->end();
2291            sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
2292            if (kUseFastMixer == FastMixer_Dynamic) {
2293                mNormalSink = mPipeSink;
2294            }
2295        } else {
2296            sq->end(false /*didModify*/);
2297        }
2298    }
2299    PlaybackThread::threadLoop_write();
2300}
2301
2302void AudioFlinger::MixerThread::threadLoop_standby()
2303{
2304    // Idle the fast mixer if it's currently running
2305    if (mFastMixer != NULL) {
2306        FastMixerStateQueue *sq = mFastMixer->sq();
2307        FastMixerState *state = sq->begin();
2308        if (!(state->mCommand & FastMixerState::IDLE)) {
2309            state->mCommand = FastMixerState::COLD_IDLE;
2310            state->mColdFutexAddr = &mFastMixerFutex;
2311            state->mColdGen++;
2312            mFastMixerFutex = 0;
2313            sq->end();
2314            // BLOCK_UNTIL_PUSHED would be insufficient, as we need it to stop doing I/O now
2315            sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2316            if (kUseFastMixer == FastMixer_Dynamic) {
2317                mNormalSink = mOutputSink;
2318            }
2319#ifdef AUDIO_WATCHDOG
2320            if (mAudioWatchdog != 0) {
2321                mAudioWatchdog->pause();
2322            }
2323#endif
2324        } else {
2325            sq->end(false /*didModify*/);
2326        }
2327    }
2328    PlaybackThread::threadLoop_standby();
2329}
2330
2331// shared by MIXER and DIRECT, overridden by DUPLICATING
2332void AudioFlinger::PlaybackThread::threadLoop_standby()
2333{
2334    ALOGV("Audio hardware entering standby, mixer %p, suspend count %d", this, mSuspended);
2335    mOutput->stream->common.standby(&mOutput->stream->common);
2336}
2337
2338void AudioFlinger::MixerThread::threadLoop_mix()
2339{
2340    // obtain the presentation timestamp of the next output buffer
2341    int64_t pts;
2342    status_t status = INVALID_OPERATION;
2343
2344    if (mNormalSink != 0) {
2345        status = mNormalSink->getNextWriteTimestamp(&pts);
2346    } else {
2347        status = mOutputSink->getNextWriteTimestamp(&pts);
2348    }
2349
2350    if (status != NO_ERROR) {
2351        pts = AudioBufferProvider::kInvalidPTS;
2352    }
2353
2354    // mix buffers...
2355    mAudioMixer->process(pts);
2356    // increase sleep time progressively when application underrun condition clears.
2357    // Only increase sleep time if the mixer is ready for two consecutive times to avoid
2358    // that a steady state of alternating ready/not ready conditions keeps the sleep time
2359    // such that we would underrun the audio HAL.
2360    if ((sleepTime == 0) && (sleepTimeShift > 0)) {
2361        sleepTimeShift--;
2362    }
2363    sleepTime = 0;
2364    standbyTime = systemTime() + standbyDelay;
2365    //TODO: delay standby when effects have a tail
2366}
2367
2368void AudioFlinger::MixerThread::threadLoop_sleepTime()
2369{
2370    // If no tracks are ready, sleep once for the duration of an output
2371    // buffer size, then write 0s to the output
2372    if (sleepTime == 0) {
2373        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
2374            sleepTime = activeSleepTime >> sleepTimeShift;
2375            if (sleepTime < kMinThreadSleepTimeUs) {
2376                sleepTime = kMinThreadSleepTimeUs;
2377            }
2378            // reduce sleep time in case of consecutive application underruns to avoid
2379            // starving the audio HAL. As activeSleepTimeUs() is larger than a buffer
2380            // duration we would end up writing less data than needed by the audio HAL if
2381            // the condition persists.
2382            if (sleepTimeShift < kMaxThreadSleepTimeShift) {
2383                sleepTimeShift++;
2384            }
2385        } else {
2386            sleepTime = idleSleepTime;
2387        }
2388    } else if (mBytesWritten != 0 || (mMixerStatus == MIXER_TRACKS_ENABLED)) {
2389        memset (mMixBuffer, 0, mixBufferSize);
2390        sleepTime = 0;
2391        ALOGV_IF(mBytesWritten == 0 && (mMixerStatus == MIXER_TRACKS_ENABLED),
2392                "anticipated start");
2393    }
2394    // TODO add standby time extension fct of effect tail
2395}
2396
2397// prepareTracks_l() must be called with ThreadBase::mLock held
2398AudioFlinger::PlaybackThread::mixer_state AudioFlinger::MixerThread::prepareTracks_l(
2399        Vector< sp<Track> > *tracksToRemove)
2400{
2401
2402    mixer_state mixerStatus = MIXER_IDLE;
2403    // find out which tracks need to be processed
2404    size_t count = mActiveTracks.size();
2405    size_t mixedTracks = 0;
2406    size_t tracksWithEffect = 0;
2407    // counts only _active_ fast tracks
2408    size_t fastTracks = 0;
2409    uint32_t resetMask = 0; // bit mask of fast tracks that need to be reset
2410
2411    float masterVolume = mMasterVolume;
2412    bool masterMute = mMasterMute;
2413
2414    if (masterMute) {
2415        masterVolume = 0;
2416    }
2417    // Delegate master volume control to effect in output mix effect chain if needed
2418    sp<EffectChain> chain = getEffectChain_l(AUDIO_SESSION_OUTPUT_MIX);
2419    if (chain != 0) {
2420        uint32_t v = (uint32_t)(masterVolume * (1 << 24));
2421        chain->setVolume_l(&v, &v);
2422        masterVolume = (float)((v + (1 << 23)) >> 24);
2423        chain.clear();
2424    }
2425
2426    // prepare a new state to push
2427    FastMixerStateQueue *sq = NULL;
2428    FastMixerState *state = NULL;
2429    bool didModify = false;
2430    FastMixerStateQueue::block_t block = FastMixerStateQueue::BLOCK_UNTIL_PUSHED;
2431    if (mFastMixer != NULL) {
2432        sq = mFastMixer->sq();
2433        state = sq->begin();
2434    }
2435
2436    for (size_t i=0 ; i<count ; i++) {
2437        sp<Track> t = mActiveTracks[i].promote();
2438        if (t == 0) {
2439            continue;
2440        }
2441
2442        // this const just means the local variable doesn't change
2443        Track* const track = t.get();
2444
2445        // process fast tracks
2446        if (track->isFastTrack()) {
2447
2448            // It's theoretically possible (though unlikely) for a fast track to be created
2449            // and then removed within the same normal mix cycle.  This is not a problem, as
2450            // the track never becomes active so it's fast mixer slot is never touched.
2451            // The converse, of removing an (active) track and then creating a new track
2452            // at the identical fast mixer slot within the same normal mix cycle,
2453            // is impossible because the slot isn't marked available until the end of each cycle.
2454            int j = track->mFastIndex;
2455            ALOG_ASSERT(0 < j && j < (int)FastMixerState::kMaxFastTracks);
2456            ALOG_ASSERT(!(mFastTrackAvailMask & (1 << j)));
2457            FastTrack *fastTrack = &state->mFastTracks[j];
2458
2459            // Determine whether the track is currently in underrun condition,
2460            // and whether it had a recent underrun.
2461            FastTrackDump *ftDump = &mFastMixerDumpState.mTracks[j];
2462            FastTrackUnderruns underruns = ftDump->mUnderruns;
2463            uint32_t recentFull = (underruns.mBitFields.mFull -
2464                    track->mObservedUnderruns.mBitFields.mFull) & UNDERRUN_MASK;
2465            uint32_t recentPartial = (underruns.mBitFields.mPartial -
2466                    track->mObservedUnderruns.mBitFields.mPartial) & UNDERRUN_MASK;
2467            uint32_t recentEmpty = (underruns.mBitFields.mEmpty -
2468                    track->mObservedUnderruns.mBitFields.mEmpty) & UNDERRUN_MASK;
2469            uint32_t recentUnderruns = recentPartial + recentEmpty;
2470            track->mObservedUnderruns = underruns;
2471            // don't count underruns that occur while stopping or pausing
2472            // or stopped which can occur when flush() is called while active
2473            if (!(track->isStopping() || track->isPausing() || track->isStopped())) {
2474                track->mUnderrunCount += recentUnderruns;
2475            }
2476
2477            // This is similar to the state machine for normal tracks,
2478            // with a few modifications for fast tracks.
2479            bool isActive = true;
2480            switch (track->mState) {
2481            case TrackBase::STOPPING_1:
2482                // track stays active in STOPPING_1 state until first underrun
2483                if (recentUnderruns > 0) {
2484                    track->mState = TrackBase::STOPPING_2;
2485                }
2486                break;
2487            case TrackBase::PAUSING:
2488                // ramp down is not yet implemented
2489                track->setPaused();
2490                break;
2491            case TrackBase::RESUMING:
2492                // ramp up is not yet implemented
2493                track->mState = TrackBase::ACTIVE;
2494                break;
2495            case TrackBase::ACTIVE:
2496                if (recentFull > 0 || recentPartial > 0) {
2497                    // track has provided at least some frames recently: reset retry count
2498                    track->mRetryCount = kMaxTrackRetries;
2499                }
2500                if (recentUnderruns == 0) {
2501                    // no recent underruns: stay active
2502                    break;
2503                }
2504                // there has recently been an underrun of some kind
2505                if (track->sharedBuffer() == 0) {
2506                    // were any of the recent underruns "empty" (no frames available)?
2507                    if (recentEmpty == 0) {
2508                        // no, then ignore the partial underruns as they are allowed indefinitely
2509                        break;
2510                    }
2511                    // there has recently been an "empty" underrun: decrement the retry counter
2512                    if (--(track->mRetryCount) > 0) {
2513                        break;
2514                    }
2515                    // indicate to client process that the track was disabled because of underrun;
2516                    // it will then automatically call start() when data is available
2517                    android_atomic_or(CBLK_DISABLED, &track->mCblk->flags);
2518                    // remove from active list, but state remains ACTIVE [confusing but true]
2519                    isActive = false;
2520                    break;
2521                }
2522                // fall through
2523            case TrackBase::STOPPING_2:
2524            case TrackBase::PAUSED:
2525            case TrackBase::TERMINATED:
2526            case TrackBase::STOPPED:
2527            case TrackBase::FLUSHED:   // flush() while active
2528                // Check for presentation complete if track is inactive
2529                // We have consumed all the buffers of this track.
2530                // This would be incomplete if we auto-paused on underrun
2531                {
2532                    size_t audioHALFrames =
2533                            (mOutput->stream->get_latency(mOutput->stream)*mSampleRate) / 1000;
2534                    size_t framesWritten = mBytesWritten / mFrameSize;
2535                    if (!(mStandby || track->presentationComplete(framesWritten, audioHALFrames))) {
2536                        // track stays in active list until presentation is complete
2537                        break;
2538                    }
2539                }
2540                if (track->isStopping_2()) {
2541                    track->mState = TrackBase::STOPPED;
2542                }
2543                if (track->isStopped()) {
2544                    // Can't reset directly, as fast mixer is still polling this track
2545                    //   track->reset();
2546                    // So instead mark this track as needing to be reset after push with ack
2547                    resetMask |= 1 << i;
2548                }
2549                isActive = false;
2550                break;
2551            case TrackBase::IDLE:
2552            default:
2553                LOG_FATAL("unexpected track state %d", track->mState);
2554            }
2555
2556            if (isActive) {
2557                // was it previously inactive?
2558                if (!(state->mTrackMask & (1 << j))) {
2559                    ExtendedAudioBufferProvider *eabp = track;
2560                    VolumeProvider *vp = track;
2561                    fastTrack->mBufferProvider = eabp;
2562                    fastTrack->mVolumeProvider = vp;
2563                    fastTrack->mSampleRate = track->mSampleRate;
2564                    fastTrack->mChannelMask = track->mChannelMask;
2565                    fastTrack->mGeneration++;
2566                    state->mTrackMask |= 1 << j;
2567                    didModify = true;
2568                    // no acknowledgement required for newly active tracks
2569                }
2570                // cache the combined master volume and stream type volume for fast mixer; this
2571                // lacks any synchronization or barrier so VolumeProvider may read a stale value
2572                track->mCachedVolume = masterVolume * mStreamTypes[track->streamType()].volume;
2573                ++fastTracks;
2574            } else {
2575                // was it previously active?
2576                if (state->mTrackMask & (1 << j)) {
2577                    fastTrack->mBufferProvider = NULL;
2578                    fastTrack->mGeneration++;
2579                    state->mTrackMask &= ~(1 << j);
2580                    didModify = true;
2581                    // If any fast tracks were removed, we must wait for acknowledgement
2582                    // because we're about to decrement the last sp<> on those tracks.
2583                    block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2584                } else {
2585                    LOG_FATAL("fast track %d should have been active", j);
2586                }
2587                tracksToRemove->add(track);
2588                // Avoids a misleading display in dumpsys
2589                track->mObservedUnderruns.mBitFields.mMostRecent = UNDERRUN_FULL;
2590            }
2591            continue;
2592        }
2593
2594        {   // local variable scope to avoid goto warning
2595
2596        audio_track_cblk_t* cblk = track->cblk();
2597
2598        // The first time a track is added we wait
2599        // for all its buffers to be filled before processing it
2600        int name = track->name();
2601        // make sure that we have enough frames to mix one full buffer.
2602        // enforce this condition only once to enable draining the buffer in case the client
2603        // app does not call stop() and relies on underrun to stop:
2604        // hence the test on (mMixerStatus == MIXER_TRACKS_READY) meaning the track was mixed
2605        // during last round
2606        size_t desiredFrames;
2607        if (t->sampleRate() == mSampleRate) {
2608            desiredFrames = mNormalFrameCount;
2609        } else {
2610            // +1 for rounding and +1 for additional sample needed for interpolation
2611            desiredFrames = (mNormalFrameCount * t->sampleRate()) / mSampleRate + 1 + 1;
2612            // add frames already consumed but not yet released by the resampler
2613            // because cblk->framesReady() will include these frames
2614            desiredFrames += mAudioMixer->getUnreleasedFrames(track->name());
2615            // the minimum track buffer size is normally twice the number of frames necessary
2616            // to fill one buffer and the resampler should not leave more than one buffer worth
2617            // of unreleased frames after each pass, but just in case...
2618            ALOG_ASSERT(desiredFrames <= cblk->frameCount_);
2619        }
2620        uint32_t minFrames = 1;
2621        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing() &&
2622                (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY)) {
2623            minFrames = desiredFrames;
2624        }
2625        // It's not safe to call framesReady() for a static buffer track, so assume it's ready
2626        size_t framesReady;
2627        if (track->sharedBuffer() == 0) {
2628            framesReady = track->framesReady();
2629        } else if (track->isStopped()) {
2630            framesReady = 0;
2631        } else {
2632            framesReady = 1;
2633        }
2634        if ((framesReady >= minFrames) && track->isReady() &&
2635                !track->isPaused() && !track->isTerminated())
2636        {
2637            ALOGVV("track %d u=%08x, s=%08x [OK] on thread %p", name, cblk->user, cblk->server,
2638                    this);
2639
2640            mixedTracks++;
2641
2642            // track->mainBuffer() != mMixBuffer means there is an effect chain
2643            // connected to the track
2644            chain.clear();
2645            if (track->mainBuffer() != mMixBuffer) {
2646                chain = getEffectChain_l(track->sessionId());
2647                // Delegate volume control to effect in track effect chain if needed
2648                if (chain != 0) {
2649                    tracksWithEffect++;
2650                } else {
2651                    ALOGW("prepareTracks_l(): track %d attached to effect but no chain found on "
2652                            "session %d",
2653                            name, track->sessionId());
2654                }
2655            }
2656
2657
2658            int param = AudioMixer::VOLUME;
2659            if (track->mFillingUpStatus == Track::FS_FILLED) {
2660                // no ramp for the first volume setting
2661                track->mFillingUpStatus = Track::FS_ACTIVE;
2662                if (track->mState == TrackBase::RESUMING) {
2663                    track->mState = TrackBase::ACTIVE;
2664                    param = AudioMixer::RAMP_VOLUME;
2665                }
2666                mAudioMixer->setParameter(name, AudioMixer::RESAMPLE, AudioMixer::RESET, NULL);
2667            } else if (cblk->server != 0) {
2668                // If the track is stopped before the first frame was mixed,
2669                // do not apply ramp
2670                param = AudioMixer::RAMP_VOLUME;
2671            }
2672
2673            // compute volume for this track
2674            uint32_t vl, vr, va;
2675            if (track->isPausing() || mStreamTypes[track->streamType()].mute) {
2676                vl = vr = va = 0;
2677                if (track->isPausing()) {
2678                    track->setPaused();
2679                }
2680            } else {
2681
2682                // read original volumes with volume control
2683                float typeVolume = mStreamTypes[track->streamType()].volume;
2684                float v = masterVolume * typeVolume;
2685                AudioTrackServerProxy *proxy = track->mAudioTrackServerProxy;
2686                uint32_t vlr = proxy->getVolumeLR();
2687                vl = vlr & 0xFFFF;
2688                vr = vlr >> 16;
2689                // track volumes come from shared memory, so can't be trusted and must be clamped
2690                if (vl > MAX_GAIN_INT) {
2691                    ALOGV("Track left volume out of range: %04X", vl);
2692                    vl = MAX_GAIN_INT;
2693                }
2694                if (vr > MAX_GAIN_INT) {
2695                    ALOGV("Track right volume out of range: %04X", vr);
2696                    vr = MAX_GAIN_INT;
2697                }
2698                // now apply the master volume and stream type volume
2699                vl = (uint32_t)(v * vl) << 12;
2700                vr = (uint32_t)(v * vr) << 12;
2701                // assuming master volume and stream type volume each go up to 1.0,
2702                // vl and vr are now in 8.24 format
2703
2704                uint16_t sendLevel = proxy->getSendLevel_U4_12();
2705                // send level comes from shared memory and so may be corrupt
2706                if (sendLevel > MAX_GAIN_INT) {
2707                    ALOGV("Track send level out of range: %04X", sendLevel);
2708                    sendLevel = MAX_GAIN_INT;
2709                }
2710                va = (uint32_t)(v * sendLevel);
2711            }
2712            // Delegate volume control to effect in track effect chain if needed
2713            if (chain != 0 && chain->setVolume_l(&vl, &vr)) {
2714                // Do not ramp volume if volume is controlled by effect
2715                param = AudioMixer::VOLUME;
2716                track->mHasVolumeController = true;
2717            } else {
2718                // force no volume ramp when volume controller was just disabled or removed
2719                // from effect chain to avoid volume spike
2720                if (track->mHasVolumeController) {
2721                    param = AudioMixer::VOLUME;
2722                }
2723                track->mHasVolumeController = false;
2724            }
2725
2726            // Convert volumes from 8.24 to 4.12 format
2727            // This additional clamping is needed in case chain->setVolume_l() overshot
2728            vl = (vl + (1 << 11)) >> 12;
2729            if (vl > MAX_GAIN_INT) {
2730                vl = MAX_GAIN_INT;
2731            }
2732            vr = (vr + (1 << 11)) >> 12;
2733            if (vr > MAX_GAIN_INT) {
2734                vr = MAX_GAIN_INT;
2735            }
2736
2737            if (va > MAX_GAIN_INT) {
2738                va = MAX_GAIN_INT;   // va is uint32_t, so no need to check for -
2739            }
2740
2741            // XXX: these things DON'T need to be done each time
2742            mAudioMixer->setBufferProvider(name, track);
2743            mAudioMixer->enable(name);
2744
2745            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME0, (void *)vl);
2746            mAudioMixer->setParameter(name, param, AudioMixer::VOLUME1, (void *)vr);
2747            mAudioMixer->setParameter(name, param, AudioMixer::AUXLEVEL, (void *)va);
2748            mAudioMixer->setParameter(
2749                name,
2750                AudioMixer::TRACK,
2751                AudioMixer::FORMAT, (void *)track->format());
2752            mAudioMixer->setParameter(
2753                name,
2754                AudioMixer::TRACK,
2755                AudioMixer::CHANNEL_MASK, (void *)track->channelMask());
2756            // limit track sample rate to 2 x output sample rate, which changes at re-configuration
2757            uint32_t maxSampleRate = mSampleRate * 2;
2758            uint32_t reqSampleRate = track->mAudioTrackServerProxy->getSampleRate();
2759            if (reqSampleRate == 0) {
2760                reqSampleRate = mSampleRate;
2761            } else if (reqSampleRate > maxSampleRate) {
2762                reqSampleRate = maxSampleRate;
2763            }
2764            mAudioMixer->setParameter(
2765                name,
2766                AudioMixer::RESAMPLE,
2767                AudioMixer::SAMPLE_RATE,
2768                (void *)reqSampleRate);
2769            mAudioMixer->setParameter(
2770                name,
2771                AudioMixer::TRACK,
2772                AudioMixer::MAIN_BUFFER, (void *)track->mainBuffer());
2773            mAudioMixer->setParameter(
2774                name,
2775                AudioMixer::TRACK,
2776                AudioMixer::AUX_BUFFER, (void *)track->auxBuffer());
2777
2778            // reset retry count
2779            track->mRetryCount = kMaxTrackRetries;
2780
2781            // If one track is ready, set the mixer ready if:
2782            //  - the mixer was not ready during previous round OR
2783            //  - no other track is not ready
2784            if (mMixerStatusIgnoringFastTracks != MIXER_TRACKS_READY ||
2785                    mixerStatus != MIXER_TRACKS_ENABLED) {
2786                mixerStatus = MIXER_TRACKS_READY;
2787            }
2788        } else {
2789            // only implemented for normal tracks, not fast tracks
2790            if (framesReady < desiredFrames && !track->isStopped() && !track->isPaused()) {
2791                // we missed desiredFrames whatever the actual number of frames missing was
2792                cblk->u.mStreaming.mUnderrunFrames += desiredFrames;
2793                // FIXME also wake futex so that underrun is noticed more quickly
2794                (void) android_atomic_or(CBLK_UNDERRUN, &cblk->flags);
2795            }
2796            // clear effect chain input buffer if an active track underruns to avoid sending
2797            // previous audio buffer again to effects
2798            chain = getEffectChain_l(track->sessionId());
2799            if (chain != 0) {
2800                chain->clearInputBuffer();
2801            }
2802
2803            ALOGVV("track %d u=%08x, s=%08x [NOT READY] on thread %p", name, cblk->user,
2804                    cblk->server, this);
2805            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
2806                    track->isStopped() || track->isPaused()) {
2807                // We have consumed all the buffers of this track.
2808                // Remove it from the list of active tracks.
2809                // TODO: use actual buffer filling status instead of latency when available from
2810                // audio HAL
2811                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
2812                size_t framesWritten = mBytesWritten / mFrameSize;
2813                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
2814                    if (track->isStopped()) {
2815                        track->reset();
2816                    }
2817                    tracksToRemove->add(track);
2818                }
2819            } else {
2820                track->mUnderrunCount++;
2821                // No buffers for this track. Give it a few chances to
2822                // fill a buffer, then remove it from active list.
2823                if (--(track->mRetryCount) <= 0) {
2824                    ALOGI("BUFFER TIMEOUT: remove(%d) from active list on thread %p", name, this);
2825                    tracksToRemove->add(track);
2826                    // indicate to client process that the track was disabled because of underrun;
2827                    // it will then automatically call start() when data is available
2828                    android_atomic_or(CBLK_DISABLED, &cblk->flags);
2829                // If one track is not ready, mark the mixer also not ready if:
2830                //  - the mixer was ready during previous round OR
2831                //  - no other track is ready
2832                } else if (mMixerStatusIgnoringFastTracks == MIXER_TRACKS_READY ||
2833                                mixerStatus != MIXER_TRACKS_READY) {
2834                    mixerStatus = MIXER_TRACKS_ENABLED;
2835                }
2836            }
2837            mAudioMixer->disable(name);
2838        }
2839
2840        }   // local variable scope to avoid goto warning
2841track_is_ready: ;
2842
2843    }
2844
2845    // Push the new FastMixer state if necessary
2846    bool pauseAudioWatchdog = false;
2847    if (didModify) {
2848        state->mFastTracksGen++;
2849        // if the fast mixer was active, but now there are no fast tracks, then put it in cold idle
2850        if (kUseFastMixer == FastMixer_Dynamic &&
2851                state->mCommand == FastMixerState::MIX_WRITE && state->mTrackMask <= 1) {
2852            state->mCommand = FastMixerState::COLD_IDLE;
2853            state->mColdFutexAddr = &mFastMixerFutex;
2854            state->mColdGen++;
2855            mFastMixerFutex = 0;
2856            if (kUseFastMixer == FastMixer_Dynamic) {
2857                mNormalSink = mOutputSink;
2858            }
2859            // If we go into cold idle, need to wait for acknowledgement
2860            // so that fast mixer stops doing I/O.
2861            block = FastMixerStateQueue::BLOCK_UNTIL_ACKED;
2862            pauseAudioWatchdog = true;
2863        }
2864    }
2865    if (sq != NULL) {
2866        sq->end(didModify);
2867        sq->push(block);
2868    }
2869#ifdef AUDIO_WATCHDOG
2870    if (pauseAudioWatchdog && mAudioWatchdog != 0) {
2871        mAudioWatchdog->pause();
2872    }
2873#endif
2874
2875    // Now perform the deferred reset on fast tracks that have stopped
2876    while (resetMask != 0) {
2877        size_t i = __builtin_ctz(resetMask);
2878        ALOG_ASSERT(i < count);
2879        resetMask &= ~(1 << i);
2880        sp<Track> t = mActiveTracks[i].promote();
2881        if (t == 0) {
2882            continue;
2883        }
2884        Track* track = t.get();
2885        ALOG_ASSERT(track->isFastTrack() && track->isStopped());
2886        track->reset();
2887    }
2888
2889    // remove all the tracks that need to be...
2890    count = tracksToRemove->size();
2891    if (CC_UNLIKELY(count)) {
2892        for (size_t i=0 ; i<count ; i++) {
2893            const sp<Track>& track = tracksToRemove->itemAt(i);
2894            mActiveTracks.remove(track);
2895            if (track->mainBuffer() != mMixBuffer) {
2896                chain = getEffectChain_l(track->sessionId());
2897                if (chain != 0) {
2898                    ALOGV("stopping track on chain %p for session Id: %d", chain.get(),
2899                            track->sessionId());
2900                    chain->decActiveTrackCnt();
2901                }
2902            }
2903            if (track->isTerminated()) {
2904                removeTrack_l(track);
2905            }
2906        }
2907    }
2908
2909    // mix buffer must be cleared if all tracks are connected to an
2910    // effect chain as in this case the mixer will not write to
2911    // mix buffer and track effects will accumulate into it
2912    if ((mixedTracks != 0 && mixedTracks == tracksWithEffect) ||
2913            (mixedTracks == 0 && fastTracks > 0)) {
2914        // FIXME as a performance optimization, should remember previous zero status
2915        memset(mMixBuffer, 0, mNormalFrameCount * mChannelCount * sizeof(int16_t));
2916    }
2917
2918    // if any fast tracks, then status is ready
2919    mMixerStatusIgnoringFastTracks = mixerStatus;
2920    if (fastTracks > 0) {
2921        mixerStatus = MIXER_TRACKS_READY;
2922    }
2923    return mixerStatus;
2924}
2925
2926// getTrackName_l() must be called with ThreadBase::mLock held
2927int AudioFlinger::MixerThread::getTrackName_l(audio_channel_mask_t channelMask, int sessionId)
2928{
2929    return mAudioMixer->getTrackName(channelMask, sessionId);
2930}
2931
2932// deleteTrackName_l() must be called with ThreadBase::mLock held
2933void AudioFlinger::MixerThread::deleteTrackName_l(int name)
2934{
2935    ALOGV("remove track (%d) and delete from mixer", name);
2936    mAudioMixer->deleteTrackName(name);
2937}
2938
2939// checkForNewParameters_l() must be called with ThreadBase::mLock held
2940bool AudioFlinger::MixerThread::checkForNewParameters_l()
2941{
2942    // if !&IDLE, holds the FastMixer state to restore after new parameters processed
2943    FastMixerState::Command previousCommand = FastMixerState::HOT_IDLE;
2944    bool reconfig = false;
2945
2946    while (!mNewParameters.isEmpty()) {
2947
2948        if (mFastMixer != NULL) {
2949            FastMixerStateQueue *sq = mFastMixer->sq();
2950            FastMixerState *state = sq->begin();
2951            if (!(state->mCommand & FastMixerState::IDLE)) {
2952                previousCommand = state->mCommand;
2953                state->mCommand = FastMixerState::HOT_IDLE;
2954                sq->end();
2955                sq->push(FastMixerStateQueue::BLOCK_UNTIL_ACKED);
2956            } else {
2957                sq->end(false /*didModify*/);
2958            }
2959        }
2960
2961        status_t status = NO_ERROR;
2962        String8 keyValuePair = mNewParameters[0];
2963        AudioParameter param = AudioParameter(keyValuePair);
2964        int value;
2965
2966        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
2967            reconfig = true;
2968        }
2969        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
2970            if ((audio_format_t) value != AUDIO_FORMAT_PCM_16_BIT) {
2971                status = BAD_VALUE;
2972            } else {
2973                reconfig = true;
2974            }
2975        }
2976        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
2977            if ((audio_channel_mask_t) value != AUDIO_CHANNEL_OUT_STEREO) {
2978                status = BAD_VALUE;
2979            } else {
2980                reconfig = true;
2981            }
2982        }
2983        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
2984            // do not accept frame count changes if tracks are open as the track buffer
2985            // size depends on frame count and correct behavior would not be guaranteed
2986            // if frame count is changed after track creation
2987            if (!mTracks.isEmpty()) {
2988                status = INVALID_OPERATION;
2989            } else {
2990                reconfig = true;
2991            }
2992        }
2993        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
2994#ifdef ADD_BATTERY_DATA
2995            // when changing the audio output device, call addBatteryData to notify
2996            // the change
2997            if (mOutDevice != value) {
2998                uint32_t params = 0;
2999                // check whether speaker is on
3000                if (value & AUDIO_DEVICE_OUT_SPEAKER) {
3001                    params |= IMediaPlayerService::kBatteryDataSpeakerOn;
3002                }
3003
3004                audio_devices_t deviceWithoutSpeaker
3005                    = AUDIO_DEVICE_OUT_ALL & ~AUDIO_DEVICE_OUT_SPEAKER;
3006                // check if any other device (except speaker) is on
3007                if (value & deviceWithoutSpeaker ) {
3008                    params |= IMediaPlayerService::kBatteryDataOtherAudioDeviceOn;
3009                }
3010
3011                if (params != 0) {
3012                    addBatteryData(params);
3013                }
3014            }
3015#endif
3016
3017            // forward device change to effects that have requested to be
3018            // aware of attached audio device.
3019            if (value != AUDIO_DEVICE_NONE) {
3020                mOutDevice = value;
3021                for (size_t i = 0; i < mEffectChains.size(); i++) {
3022                    mEffectChains[i]->setDevice_l(mOutDevice);
3023                }
3024            }
3025        }
3026
3027        if (status == NO_ERROR) {
3028            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3029                                                    keyValuePair.string());
3030            if (!mStandby && status == INVALID_OPERATION) {
3031                mOutput->stream->common.standby(&mOutput->stream->common);
3032                mStandby = true;
3033                mBytesWritten = 0;
3034                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3035                                                       keyValuePair.string());
3036            }
3037            if (status == NO_ERROR && reconfig) {
3038                delete mAudioMixer;
3039                // for safety in case readOutputParameters() accesses mAudioMixer (it doesn't)
3040                mAudioMixer = NULL;
3041                readOutputParameters();
3042                mAudioMixer = new AudioMixer(mNormalFrameCount, mSampleRate);
3043                for (size_t i = 0; i < mTracks.size() ; i++) {
3044                    int name = getTrackName_l(mTracks[i]->mChannelMask, mTracks[i]->mSessionId);
3045                    if (name < 0) {
3046                        break;
3047                    }
3048                    mTracks[i]->mName = name;
3049                }
3050                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3051            }
3052        }
3053
3054        mNewParameters.removeAt(0);
3055
3056        mParamStatus = status;
3057        mParamCond.signal();
3058        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3059        // already timed out waiting for the status and will never signal the condition.
3060        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3061    }
3062
3063    if (!(previousCommand & FastMixerState::IDLE)) {
3064        ALOG_ASSERT(mFastMixer != NULL);
3065        FastMixerStateQueue *sq = mFastMixer->sq();
3066        FastMixerState *state = sq->begin();
3067        ALOG_ASSERT(state->mCommand == FastMixerState::HOT_IDLE);
3068        state->mCommand = previousCommand;
3069        sq->end();
3070        sq->push(FastMixerStateQueue::BLOCK_UNTIL_PUSHED);
3071    }
3072
3073    return reconfig;
3074}
3075
3076
3077void AudioFlinger::MixerThread::dumpInternals(int fd, const Vector<String16>& args)
3078{
3079    const size_t SIZE = 256;
3080    char buffer[SIZE];
3081    String8 result;
3082
3083    PlaybackThread::dumpInternals(fd, args);
3084
3085    snprintf(buffer, SIZE, "AudioMixer tracks: %08x\n", mAudioMixer->trackNames());
3086    result.append(buffer);
3087    write(fd, result.string(), result.size());
3088
3089    // Make a non-atomic copy of fast mixer dump state so it won't change underneath us
3090    const FastMixerDumpState copy(mFastMixerDumpState);
3091    copy.dump(fd);
3092
3093#ifdef STATE_QUEUE_DUMP
3094    // Similar for state queue
3095    StateQueueObserverDump observerCopy = mStateQueueObserverDump;
3096    observerCopy.dump(fd);
3097    StateQueueMutatorDump mutatorCopy = mStateQueueMutatorDump;
3098    mutatorCopy.dump(fd);
3099#endif
3100
3101#ifdef TEE_SINK
3102    // Write the tee output to a .wav file
3103    dumpTee(fd, mTeeSource, mId);
3104#endif
3105
3106#ifdef AUDIO_WATCHDOG
3107    if (mAudioWatchdog != 0) {
3108        // Make a non-atomic copy of audio watchdog dump so it won't change underneath us
3109        AudioWatchdogDump wdCopy = mAudioWatchdogDump;
3110        wdCopy.dump(fd);
3111    }
3112#endif
3113}
3114
3115uint32_t AudioFlinger::MixerThread::idleSleepTimeUs() const
3116{
3117    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000) / 2;
3118}
3119
3120uint32_t AudioFlinger::MixerThread::suspendSleepTimeUs() const
3121{
3122    return (uint32_t)(((mNormalFrameCount * 1000) / mSampleRate) * 1000);
3123}
3124
3125void AudioFlinger::MixerThread::cacheParameters_l()
3126{
3127    PlaybackThread::cacheParameters_l();
3128
3129    // FIXME: Relaxed timing because of a certain device that can't meet latency
3130    // Should be reduced to 2x after the vendor fixes the driver issue
3131    // increase threshold again due to low power audio mode. The way this warning
3132    // threshold is calculated and its usefulness should be reconsidered anyway.
3133    maxPeriod = seconds(mNormalFrameCount) / mSampleRate * 15;
3134}
3135
3136// ----------------------------------------------------------------------------
3137
3138AudioFlinger::DirectOutputThread::DirectOutputThread(const sp<AudioFlinger>& audioFlinger,
3139        AudioStreamOut* output, audio_io_handle_t id, audio_devices_t device)
3140    :   PlaybackThread(audioFlinger, output, id, device, DIRECT)
3141        // mLeftVolFloat, mRightVolFloat
3142{
3143}
3144
3145AudioFlinger::DirectOutputThread::~DirectOutputThread()
3146{
3147}
3148
3149AudioFlinger::PlaybackThread::mixer_state AudioFlinger::DirectOutputThread::prepareTracks_l(
3150    Vector< sp<Track> > *tracksToRemove
3151)
3152{
3153    size_t count = mActiveTracks.size();
3154    mixer_state mixerStatus = MIXER_IDLE;
3155
3156    // find out which tracks need to be processed
3157    for (size_t i = 0; i < count; i++) {
3158        sp<Track> t = mActiveTracks[i].promote();
3159        // The track died recently
3160        if (t == 0) {
3161            continue;
3162        }
3163
3164        Track* const track = t.get();
3165        audio_track_cblk_t* cblk = track->cblk();
3166
3167        // The first time a track is added we wait
3168        // for all its buffers to be filled before processing it
3169        uint32_t minFrames;
3170        if ((track->sharedBuffer() == 0) && !track->isStopped() && !track->isPausing()) {
3171            minFrames = mNormalFrameCount;
3172        } else {
3173            minFrames = 1;
3174        }
3175        if ((track->framesReady() >= minFrames) && track->isReady() &&
3176                !track->isPaused() && !track->isTerminated())
3177        {
3178            ALOGVV("track %d u=%08x, s=%08x [OK]", track->name(), cblk->user, cblk->server);
3179
3180            if (track->mFillingUpStatus == Track::FS_FILLED) {
3181                track->mFillingUpStatus = Track::FS_ACTIVE;
3182                mLeftVolFloat = mRightVolFloat = 0;
3183                if (track->mState == TrackBase::RESUMING) {
3184                    track->mState = TrackBase::ACTIVE;
3185                }
3186            }
3187
3188            // compute volume for this track
3189            float left, right;
3190            if (mMasterMute || track->isPausing() || mStreamTypes[track->streamType()].mute) {
3191                left = right = 0;
3192                if (track->isPausing()) {
3193                    track->setPaused();
3194                }
3195            } else {
3196                float typeVolume = mStreamTypes[track->streamType()].volume;
3197                float v = mMasterVolume * typeVolume;
3198                uint32_t vlr = track->mAudioTrackServerProxy->getVolumeLR();
3199                float v_clamped = v * (vlr & 0xFFFF);
3200                if (v_clamped > MAX_GAIN) {
3201                    v_clamped = MAX_GAIN;
3202                }
3203                left = v_clamped/MAX_GAIN;
3204                v_clamped = v * (vlr >> 16);
3205                if (v_clamped > MAX_GAIN) {
3206                    v_clamped = MAX_GAIN;
3207                }
3208                right = v_clamped/MAX_GAIN;
3209            }
3210            // Only consider last track started for volume and mixer state control.
3211            // This is the last entry in mActiveTracks unless a track underruns.
3212            // As we only care about the transition phase between two tracks on a
3213            // direct output, it is not a problem to ignore the underrun case.
3214            if (i == (count - 1)) {
3215                if (left != mLeftVolFloat || right != mRightVolFloat) {
3216                    mLeftVolFloat = left;
3217                    mRightVolFloat = right;
3218
3219                    // Convert volumes from float to 8.24
3220                    uint32_t vl = (uint32_t)(left * (1 << 24));
3221                    uint32_t vr = (uint32_t)(right * (1 << 24));
3222
3223                    // Delegate volume control to effect in track effect chain if needed
3224                    // only one effect chain can be present on DirectOutputThread, so if
3225                    // there is one, the track is connected to it
3226                    if (!mEffectChains.isEmpty()) {
3227                        // Do not ramp volume if volume is controlled by effect
3228                        mEffectChains[0]->setVolume_l(&vl, &vr);
3229                        left = (float)vl / (1 << 24);
3230                        right = (float)vr / (1 << 24);
3231                    }
3232                    mOutput->stream->set_volume(mOutput->stream, left, right);
3233                }
3234
3235                // reset retry count
3236                track->mRetryCount = kMaxTrackRetriesDirect;
3237                mActiveTrack = t;
3238                mixerStatus = MIXER_TRACKS_READY;
3239            }
3240        } else {
3241            // clear effect chain input buffer if the last active track started underruns
3242            // to avoid sending previous audio buffer again to effects
3243            if (!mEffectChains.isEmpty() && (i == (count -1))) {
3244                mEffectChains[0]->clearInputBuffer();
3245            }
3246
3247            ALOGVV("track %d u=%08x, s=%08x [NOT READY]", track->name(), cblk->user, cblk->server);
3248            if ((track->sharedBuffer() != 0) || track->isTerminated() ||
3249                    track->isStopped() || track->isPaused()) {
3250                // We have consumed all the buffers of this track.
3251                // Remove it from the list of active tracks.
3252                // TODO: implement behavior for compressed audio
3253                size_t audioHALFrames = (latency_l() * mSampleRate) / 1000;
3254                size_t framesWritten = mBytesWritten / mFrameSize;
3255                if (mStandby || track->presentationComplete(framesWritten, audioHALFrames)) {
3256                    if (track->isStopped()) {
3257                        track->reset();
3258                    }
3259                    tracksToRemove->add(track);
3260                }
3261            } else {
3262                // No buffers for this track. Give it a few chances to
3263                // fill a buffer, then remove it from active list.
3264                // Only consider last track started for mixer state control
3265                if (--(track->mRetryCount) <= 0) {
3266                    ALOGV("BUFFER TIMEOUT: remove(%d) from active list", track->name());
3267                    tracksToRemove->add(track);
3268                } else if (i == (count -1)){
3269                    mixerStatus = MIXER_TRACKS_ENABLED;
3270                }
3271            }
3272        }
3273    }
3274
3275    // remove all the tracks that need to be...
3276    count = tracksToRemove->size();
3277    if (CC_UNLIKELY(count)) {
3278        for (size_t i = 0 ; i < count ; i++) {
3279            const sp<Track>& track = tracksToRemove->itemAt(i);
3280            mActiveTracks.remove(track);
3281            if (!mEffectChains.isEmpty()) {
3282                ALOGV("stopping track on chain %p for session Id: %d", mEffectChains[0].get(),
3283                      track->sessionId());
3284                mEffectChains[0]->decActiveTrackCnt();
3285            }
3286            if (track->isTerminated()) {
3287                removeTrack_l(track);
3288            }
3289        }
3290    }
3291
3292    return mixerStatus;
3293}
3294
3295void AudioFlinger::DirectOutputThread::threadLoop_mix()
3296{
3297    AudioBufferProvider::Buffer buffer;
3298    size_t frameCount = mFrameCount;
3299    int8_t *curBuf = (int8_t *)mMixBuffer;
3300    // output audio to hardware
3301    while (frameCount) {
3302        buffer.frameCount = frameCount;
3303        mActiveTrack->getNextBuffer(&buffer);
3304        if (CC_UNLIKELY(buffer.raw == NULL)) {
3305            memset(curBuf, 0, frameCount * mFrameSize);
3306            break;
3307        }
3308        memcpy(curBuf, buffer.raw, buffer.frameCount * mFrameSize);
3309        frameCount -= buffer.frameCount;
3310        curBuf += buffer.frameCount * mFrameSize;
3311        mActiveTrack->releaseBuffer(&buffer);
3312    }
3313    sleepTime = 0;
3314    standbyTime = systemTime() + standbyDelay;
3315    mActiveTrack.clear();
3316
3317}
3318
3319void AudioFlinger::DirectOutputThread::threadLoop_sleepTime()
3320{
3321    if (sleepTime == 0) {
3322        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3323            sleepTime = activeSleepTime;
3324        } else {
3325            sleepTime = idleSleepTime;
3326        }
3327    } else if (mBytesWritten != 0 && audio_is_linear_pcm(mFormat)) {
3328        memset(mMixBuffer, 0, mFrameCount * mFrameSize);
3329        sleepTime = 0;
3330    }
3331}
3332
3333// getTrackName_l() must be called with ThreadBase::mLock held
3334int AudioFlinger::DirectOutputThread::getTrackName_l(audio_channel_mask_t channelMask,
3335        int sessionId)
3336{
3337    return 0;
3338}
3339
3340// deleteTrackName_l() must be called with ThreadBase::mLock held
3341void AudioFlinger::DirectOutputThread::deleteTrackName_l(int name)
3342{
3343}
3344
3345// checkForNewParameters_l() must be called with ThreadBase::mLock held
3346bool AudioFlinger::DirectOutputThread::checkForNewParameters_l()
3347{
3348    bool reconfig = false;
3349
3350    while (!mNewParameters.isEmpty()) {
3351        status_t status = NO_ERROR;
3352        String8 keyValuePair = mNewParameters[0];
3353        AudioParameter param = AudioParameter(keyValuePair);
3354        int value;
3355
3356        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
3357            // do not accept frame count changes if tracks are open as the track buffer
3358            // size depends on frame count and correct behavior would not be garantied
3359            // if frame count is changed after track creation
3360            if (!mTracks.isEmpty()) {
3361                status = INVALID_OPERATION;
3362            } else {
3363                reconfig = true;
3364            }
3365        }
3366        if (status == NO_ERROR) {
3367            status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3368                                                    keyValuePair.string());
3369            if (!mStandby && status == INVALID_OPERATION) {
3370                mOutput->stream->common.standby(&mOutput->stream->common);
3371                mStandby = true;
3372                mBytesWritten = 0;
3373                status = mOutput->stream->common.set_parameters(&mOutput->stream->common,
3374                                                       keyValuePair.string());
3375            }
3376            if (status == NO_ERROR && reconfig) {
3377                readOutputParameters();
3378                sendIoConfigEvent_l(AudioSystem::OUTPUT_CONFIG_CHANGED);
3379            }
3380        }
3381
3382        mNewParameters.removeAt(0);
3383
3384        mParamStatus = status;
3385        mParamCond.signal();
3386        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
3387        // already timed out waiting for the status and will never signal the condition.
3388        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
3389    }
3390    return reconfig;
3391}
3392
3393uint32_t AudioFlinger::DirectOutputThread::activeSleepTimeUs() const
3394{
3395    uint32_t time;
3396    if (audio_is_linear_pcm(mFormat)) {
3397        time = PlaybackThread::activeSleepTimeUs();
3398    } else {
3399        time = 10000;
3400    }
3401    return time;
3402}
3403
3404uint32_t AudioFlinger::DirectOutputThread::idleSleepTimeUs() const
3405{
3406    uint32_t time;
3407    if (audio_is_linear_pcm(mFormat)) {
3408        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000) / 2;
3409    } else {
3410        time = 10000;
3411    }
3412    return time;
3413}
3414
3415uint32_t AudioFlinger::DirectOutputThread::suspendSleepTimeUs() const
3416{
3417    uint32_t time;
3418    if (audio_is_linear_pcm(mFormat)) {
3419        time = (uint32_t)(((mFrameCount * 1000) / mSampleRate) * 1000);
3420    } else {
3421        time = 10000;
3422    }
3423    return time;
3424}
3425
3426void AudioFlinger::DirectOutputThread::cacheParameters_l()
3427{
3428    PlaybackThread::cacheParameters_l();
3429
3430    // use shorter standby delay as on normal output to release
3431    // hardware resources as soon as possible
3432    standbyDelay = microseconds(activeSleepTime*2);
3433}
3434
3435// ----------------------------------------------------------------------------
3436
3437AudioFlinger::DuplicatingThread::DuplicatingThread(const sp<AudioFlinger>& audioFlinger,
3438        AudioFlinger::MixerThread* mainThread, audio_io_handle_t id)
3439    :   MixerThread(audioFlinger, mainThread->getOutput(), id, mainThread->outDevice(),
3440                DUPLICATING),
3441        mWaitTimeMs(UINT_MAX)
3442{
3443    addOutputTrack(mainThread);
3444}
3445
3446AudioFlinger::DuplicatingThread::~DuplicatingThread()
3447{
3448    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3449        mOutputTracks[i]->destroy();
3450    }
3451}
3452
3453void AudioFlinger::DuplicatingThread::threadLoop_mix()
3454{
3455    // mix buffers...
3456    if (outputsReady(outputTracks)) {
3457        mAudioMixer->process(AudioBufferProvider::kInvalidPTS);
3458    } else {
3459        memset(mMixBuffer, 0, mixBufferSize);
3460    }
3461    sleepTime = 0;
3462    writeFrames = mNormalFrameCount;
3463    standbyTime = systemTime() + standbyDelay;
3464}
3465
3466void AudioFlinger::DuplicatingThread::threadLoop_sleepTime()
3467{
3468    if (sleepTime == 0) {
3469        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3470            sleepTime = activeSleepTime;
3471        } else {
3472            sleepTime = idleSleepTime;
3473        }
3474    } else if (mBytesWritten != 0) {
3475        if (mMixerStatus == MIXER_TRACKS_ENABLED) {
3476            writeFrames = mNormalFrameCount;
3477            memset(mMixBuffer, 0, mixBufferSize);
3478        } else {
3479            // flush remaining overflow buffers in output tracks
3480            writeFrames = 0;
3481        }
3482        sleepTime = 0;
3483    }
3484}
3485
3486void AudioFlinger::DuplicatingThread::threadLoop_write()
3487{
3488    for (size_t i = 0; i < outputTracks.size(); i++) {
3489        outputTracks[i]->write(mMixBuffer, writeFrames);
3490    }
3491    mBytesWritten += mixBufferSize;
3492}
3493
3494void AudioFlinger::DuplicatingThread::threadLoop_standby()
3495{
3496    // DuplicatingThread implements standby by stopping all tracks
3497    for (size_t i = 0; i < outputTracks.size(); i++) {
3498        outputTracks[i]->stop();
3499    }
3500}
3501
3502void AudioFlinger::DuplicatingThread::saveOutputTracks()
3503{
3504    outputTracks = mOutputTracks;
3505}
3506
3507void AudioFlinger::DuplicatingThread::clearOutputTracks()
3508{
3509    outputTracks.clear();
3510}
3511
3512void AudioFlinger::DuplicatingThread::addOutputTrack(MixerThread *thread)
3513{
3514    Mutex::Autolock _l(mLock);
3515    // FIXME explain this formula
3516    size_t frameCount = (3 * mNormalFrameCount * mSampleRate) / thread->sampleRate();
3517    OutputTrack *outputTrack = new OutputTrack(thread,
3518                                            this,
3519                                            mSampleRate,
3520                                            mFormat,
3521                                            mChannelMask,
3522                                            frameCount);
3523    if (outputTrack->cblk() != NULL) {
3524        thread->setStreamVolume(AUDIO_STREAM_CNT, 1.0f);
3525        mOutputTracks.add(outputTrack);
3526        ALOGV("addOutputTrack() track %p, on thread %p", outputTrack, thread);
3527        updateWaitTime_l();
3528    }
3529}
3530
3531void AudioFlinger::DuplicatingThread::removeOutputTrack(MixerThread *thread)
3532{
3533    Mutex::Autolock _l(mLock);
3534    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3535        if (mOutputTracks[i]->thread() == thread) {
3536            mOutputTracks[i]->destroy();
3537            mOutputTracks.removeAt(i);
3538            updateWaitTime_l();
3539            return;
3540        }
3541    }
3542    ALOGV("removeOutputTrack(): unkonwn thread: %p", thread);
3543}
3544
3545// caller must hold mLock
3546void AudioFlinger::DuplicatingThread::updateWaitTime_l()
3547{
3548    mWaitTimeMs = UINT_MAX;
3549    for (size_t i = 0; i < mOutputTracks.size(); i++) {
3550        sp<ThreadBase> strong = mOutputTracks[i]->thread().promote();
3551        if (strong != 0) {
3552            uint32_t waitTimeMs = (strong->frameCount() * 2 * 1000) / strong->sampleRate();
3553            if (waitTimeMs < mWaitTimeMs) {
3554                mWaitTimeMs = waitTimeMs;
3555            }
3556        }
3557    }
3558}
3559
3560
3561bool AudioFlinger::DuplicatingThread::outputsReady(
3562        const SortedVector< sp<OutputTrack> > &outputTracks)
3563{
3564    for (size_t i = 0; i < outputTracks.size(); i++) {
3565        sp<ThreadBase> thread = outputTracks[i]->thread().promote();
3566        if (thread == 0) {
3567            ALOGW("DuplicatingThread::outputsReady() could not promote thread on output track %p",
3568                    outputTracks[i].get());
3569            return false;
3570        }
3571        PlaybackThread *playbackThread = (PlaybackThread *)thread.get();
3572        // see note at standby() declaration
3573        if (playbackThread->standby() && !playbackThread->isSuspended()) {
3574            ALOGV("DuplicatingThread output track %p on thread %p Not Ready", outputTracks[i].get(),
3575                    thread.get());
3576            return false;
3577        }
3578    }
3579    return true;
3580}
3581
3582uint32_t AudioFlinger::DuplicatingThread::activeSleepTimeUs() const
3583{
3584    return (mWaitTimeMs * 1000) / 2;
3585}
3586
3587void AudioFlinger::DuplicatingThread::cacheParameters_l()
3588{
3589    // updateWaitTime_l() sets mWaitTimeMs, which affects activeSleepTimeUs(), so call it first
3590    updateWaitTime_l();
3591
3592    MixerThread::cacheParameters_l();
3593}
3594
3595// ----------------------------------------------------------------------------
3596//      Record
3597// ----------------------------------------------------------------------------
3598
3599AudioFlinger::RecordThread::RecordThread(const sp<AudioFlinger>& audioFlinger,
3600                                         AudioStreamIn *input,
3601                                         uint32_t sampleRate,
3602                                         audio_channel_mask_t channelMask,
3603                                         audio_io_handle_t id,
3604                                         audio_devices_t outDevice,
3605                                         audio_devices_t inDevice
3606#ifdef TEE_SINK
3607                                         , const sp<NBAIO_Sink>& teeSink
3608#endif
3609                                         ) :
3610    ThreadBase(audioFlinger, id, outDevice, inDevice, RECORD),
3611    mInput(input), mResampler(NULL), mRsmpOutBuffer(NULL), mRsmpInBuffer(NULL),
3612    // mRsmpInIndex and mInputBytes set by readInputParameters()
3613    mReqChannelCount(popcount(channelMask)),
3614    mReqSampleRate(sampleRate)
3615    // mBytesRead is only meaningful while active, and so is cleared in start()
3616    // (but might be better to also clear here for dump?)
3617#ifdef TEE_SINK
3618    , mTeeSink(teeSink)
3619#endif
3620{
3621    snprintf(mName, kNameLength, "AudioIn_%X", id);
3622
3623    readInputParameters();
3624
3625}
3626
3627
3628AudioFlinger::RecordThread::~RecordThread()
3629{
3630    delete[] mRsmpInBuffer;
3631    delete mResampler;
3632    delete[] mRsmpOutBuffer;
3633}
3634
3635void AudioFlinger::RecordThread::onFirstRef()
3636{
3637    run(mName, PRIORITY_URGENT_AUDIO);
3638}
3639
3640status_t AudioFlinger::RecordThread::readyToRun()
3641{
3642    status_t status = initCheck();
3643    ALOGW_IF(status != NO_ERROR,"RecordThread %p could not initialize", this);
3644    return status;
3645}
3646
3647bool AudioFlinger::RecordThread::threadLoop()
3648{
3649    AudioBufferProvider::Buffer buffer;
3650    sp<RecordTrack> activeTrack;
3651    Vector< sp<EffectChain> > effectChains;
3652
3653    nsecs_t lastWarning = 0;
3654
3655    inputStandBy();
3656    acquireWakeLock();
3657
3658    // used to verify we've read at least once before evaluating how many bytes were read
3659    bool readOnce = false;
3660
3661    // start recording
3662    while (!exitPending()) {
3663
3664        processConfigEvents();
3665
3666        { // scope for mLock
3667            Mutex::Autolock _l(mLock);
3668            checkForNewParameters_l();
3669            if (mActiveTrack == 0 && mConfigEvents.isEmpty()) {
3670                standby();
3671
3672                if (exitPending()) {
3673                    break;
3674                }
3675
3676                releaseWakeLock_l();
3677                ALOGV("RecordThread: loop stopping");
3678                // go to sleep
3679                mWaitWorkCV.wait(mLock);
3680                ALOGV("RecordThread: loop starting");
3681                acquireWakeLock_l();
3682                continue;
3683            }
3684            if (mActiveTrack != 0) {
3685                if (mActiveTrack->mState == TrackBase::PAUSING) {
3686                    standby();
3687                    mActiveTrack.clear();
3688                    mStartStopCond.broadcast();
3689                } else if (mActiveTrack->mState == TrackBase::RESUMING) {
3690                    if (mReqChannelCount != mActiveTrack->channelCount()) {
3691                        mActiveTrack.clear();
3692                        mStartStopCond.broadcast();
3693                    } else if (readOnce) {
3694                        // record start succeeds only if first read from audio input
3695                        // succeeds
3696                        if (mBytesRead >= 0) {
3697                            mActiveTrack->mState = TrackBase::ACTIVE;
3698                        } else {
3699                            mActiveTrack.clear();
3700                        }
3701                        mStartStopCond.broadcast();
3702                    }
3703                    mStandby = false;
3704                } else if (mActiveTrack->mState == TrackBase::TERMINATED) {
3705                    removeTrack_l(mActiveTrack);
3706                    mActiveTrack.clear();
3707                }
3708            }
3709            lockEffectChains_l(effectChains);
3710        }
3711
3712        if (mActiveTrack != 0) {
3713            if (mActiveTrack->mState != TrackBase::ACTIVE &&
3714                mActiveTrack->mState != TrackBase::RESUMING) {
3715                unlockEffectChains(effectChains);
3716                usleep(kRecordThreadSleepUs);
3717                continue;
3718            }
3719            for (size_t i = 0; i < effectChains.size(); i ++) {
3720                effectChains[i]->process_l();
3721            }
3722
3723            buffer.frameCount = mFrameCount;
3724            status_t status = mActiveTrack->getNextBuffer(&buffer);
3725            if (CC_LIKELY(status == NO_ERROR)) {
3726                readOnce = true;
3727                size_t framesOut = buffer.frameCount;
3728                if (mResampler == NULL) {
3729                    // no resampling
3730                    while (framesOut) {
3731                        size_t framesIn = mFrameCount - mRsmpInIndex;
3732                        if (framesIn) {
3733                            int8_t *src = (int8_t *)mRsmpInBuffer + mRsmpInIndex * mFrameSize;
3734                            int8_t *dst = buffer.i8 + (buffer.frameCount - framesOut) *
3735                                    mActiveTrack->mFrameSize;
3736                            if (framesIn > framesOut)
3737                                framesIn = framesOut;
3738                            mRsmpInIndex += framesIn;
3739                            framesOut -= framesIn;
3740                            if (mChannelCount == mReqChannelCount ||
3741                                mFormat != AUDIO_FORMAT_PCM_16_BIT) {
3742                                memcpy(dst, src, framesIn * mFrameSize);
3743                            } else {
3744                                if (mChannelCount == 1) {
3745                                    upmix_to_stereo_i16_from_mono_i16((int16_t *)dst,
3746                                            (int16_t *)src, framesIn);
3747                                } else {
3748                                    downmix_to_mono_i16_from_stereo_i16((int16_t *)dst,
3749                                            (int16_t *)src, framesIn);
3750                                }
3751                            }
3752                        }
3753                        if (framesOut && mFrameCount == mRsmpInIndex) {
3754                            void *readInto;
3755                            if (framesOut == mFrameCount &&
3756                                (mChannelCount == mReqChannelCount ||
3757                                        mFormat != AUDIO_FORMAT_PCM_16_BIT)) {
3758                                readInto = buffer.raw;
3759                                framesOut = 0;
3760                            } else {
3761                                readInto = mRsmpInBuffer;
3762                                mRsmpInIndex = 0;
3763                            }
3764                            mBytesRead = mInput->stream->read(mInput->stream, readInto,
3765                                    mInputBytes);
3766                            if (mBytesRead <= 0) {
3767                                if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE))
3768                                {
3769                                    ALOGE("Error reading audio input");
3770                                    // Force input into standby so that it tries to
3771                                    // recover at next read attempt
3772                                    inputStandBy();
3773                                    usleep(kRecordThreadSleepUs);
3774                                }
3775                                mRsmpInIndex = mFrameCount;
3776                                framesOut = 0;
3777                                buffer.frameCount = 0;
3778                            }
3779#ifdef TEE_SINK
3780                            else if (mTeeSink != 0) {
3781                                (void) mTeeSink->write(readInto,
3782                                        mBytesRead >> Format_frameBitShift(mTeeSink->format()));
3783                            }
3784#endif
3785                        }
3786                    }
3787                } else {
3788                    // resampling
3789
3790                    memset(mRsmpOutBuffer, 0, framesOut * 2 * sizeof(int32_t));
3791                    // alter output frame count as if we were expecting stereo samples
3792                    if (mChannelCount == 1 && mReqChannelCount == 1) {
3793                        framesOut >>= 1;
3794                    }
3795                    mResampler->resample(mRsmpOutBuffer, framesOut,
3796                            this /* AudioBufferProvider* */);
3797                    // ditherAndClamp() works as long as all buffers returned by
3798                    // mActiveTrack->getNextBuffer() are 32 bit aligned which should be always true.
3799                    if (mChannelCount == 2 && mReqChannelCount == 1) {
3800                        ditherAndClamp(mRsmpOutBuffer, mRsmpOutBuffer, framesOut);
3801                        // the resampler always outputs stereo samples:
3802                        // do post stereo to mono conversion
3803                        downmix_to_mono_i16_from_stereo_i16(buffer.i16, (int16_t *)mRsmpOutBuffer,
3804                                framesOut);
3805                    } else {
3806                        ditherAndClamp((int32_t *)buffer.raw, mRsmpOutBuffer, framesOut);
3807                    }
3808
3809                }
3810                if (mFramestoDrop == 0) {
3811                    mActiveTrack->releaseBuffer(&buffer);
3812                } else {
3813                    if (mFramestoDrop > 0) {
3814                        mFramestoDrop -= buffer.frameCount;
3815                        if (mFramestoDrop <= 0) {
3816                            clearSyncStartEvent();
3817                        }
3818                    } else {
3819                        mFramestoDrop += buffer.frameCount;
3820                        if (mFramestoDrop >= 0 || mSyncStartEvent == 0 ||
3821                                mSyncStartEvent->isCancelled()) {
3822                            ALOGW("Synced record %s, session %d, trigger session %d",
3823                                  (mFramestoDrop >= 0) ? "timed out" : "cancelled",
3824                                  mActiveTrack->sessionId(),
3825                                  (mSyncStartEvent != 0) ? mSyncStartEvent->triggerSession() : 0);
3826                            clearSyncStartEvent();
3827                        }
3828                    }
3829                }
3830                mActiveTrack->clearOverflow();
3831            }
3832            // client isn't retrieving buffers fast enough
3833            else {
3834                if (!mActiveTrack->setOverflow()) {
3835                    nsecs_t now = systemTime();
3836                    if ((now - lastWarning) > kWarningThrottleNs) {
3837                        ALOGW("RecordThread: buffer overflow");
3838                        lastWarning = now;
3839                    }
3840                }
3841                // Release the processor for a while before asking for a new buffer.
3842                // This will give the application more chance to read from the buffer and
3843                // clear the overflow.
3844                usleep(kRecordThreadSleepUs);
3845            }
3846        }
3847        // enable changes in effect chain
3848        unlockEffectChains(effectChains);
3849        effectChains.clear();
3850    }
3851
3852    standby();
3853
3854    {
3855        Mutex::Autolock _l(mLock);
3856        mActiveTrack.clear();
3857        mStartStopCond.broadcast();
3858    }
3859
3860    releaseWakeLock();
3861
3862    ALOGV("RecordThread %p exiting", this);
3863    return false;
3864}
3865
3866void AudioFlinger::RecordThread::standby()
3867{
3868    if (!mStandby) {
3869        inputStandBy();
3870        mStandby = true;
3871    }
3872}
3873
3874void AudioFlinger::RecordThread::inputStandBy()
3875{
3876    mInput->stream->common.standby(&mInput->stream->common);
3877}
3878
3879sp<AudioFlinger::RecordThread::RecordTrack>  AudioFlinger::RecordThread::createRecordTrack_l(
3880        const sp<AudioFlinger::Client>& client,
3881        uint32_t sampleRate,
3882        audio_format_t format,
3883        audio_channel_mask_t channelMask,
3884        size_t frameCount,
3885        int sessionId,
3886        IAudioFlinger::track_flags_t flags,
3887        pid_t tid,
3888        status_t *status)
3889{
3890    sp<RecordTrack> track;
3891    status_t lStatus;
3892
3893    lStatus = initCheck();
3894    if (lStatus != NO_ERROR) {
3895        ALOGE("Audio driver not initialized.");
3896        goto Exit;
3897    }
3898
3899    // FIXME use flags and tid similar to createTrack_l()
3900
3901    { // scope for mLock
3902        Mutex::Autolock _l(mLock);
3903
3904        track = new RecordTrack(this, client, sampleRate,
3905                      format, channelMask, frameCount, sessionId);
3906
3907        if (track->getCblk() == 0) {
3908            lStatus = NO_MEMORY;
3909            goto Exit;
3910        }
3911        mTracks.add(track);
3912
3913        // disable AEC and NS if the device is a BT SCO headset supporting those pre processings
3914        bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
3915                        mAudioFlinger->btNrecIsOff();
3916        setEffectSuspended_l(FX_IID_AEC, suspend, sessionId);
3917        setEffectSuspended_l(FX_IID_NS, suspend, sessionId);
3918    }
3919    lStatus = NO_ERROR;
3920
3921Exit:
3922    if (status) {
3923        *status = lStatus;
3924    }
3925    return track;
3926}
3927
3928status_t AudioFlinger::RecordThread::start(RecordThread::RecordTrack* recordTrack,
3929                                           AudioSystem::sync_event_t event,
3930                                           int triggerSession)
3931{
3932    ALOGV("RecordThread::start event %d, triggerSession %d", event, triggerSession);
3933    sp<ThreadBase> strongMe = this;
3934    status_t status = NO_ERROR;
3935
3936    if (event == AudioSystem::SYNC_EVENT_NONE) {
3937        clearSyncStartEvent();
3938    } else if (event != AudioSystem::SYNC_EVENT_SAME) {
3939        mSyncStartEvent = mAudioFlinger->createSyncEvent(event,
3940                                       triggerSession,
3941                                       recordTrack->sessionId(),
3942                                       syncStartEventCallback,
3943                                       this);
3944        // Sync event can be cancelled by the trigger session if the track is not in a
3945        // compatible state in which case we start record immediately
3946        if (mSyncStartEvent->isCancelled()) {
3947            clearSyncStartEvent();
3948        } else {
3949            // do not wait for the event for more than AudioSystem::kSyncRecordStartTimeOutMs
3950            mFramestoDrop = - ((AudioSystem::kSyncRecordStartTimeOutMs * mReqSampleRate) / 1000);
3951        }
3952    }
3953
3954    {
3955        AutoMutex lock(mLock);
3956        if (mActiveTrack != 0) {
3957            if (recordTrack != mActiveTrack.get()) {
3958                status = -EBUSY;
3959            } else if (mActiveTrack->mState == TrackBase::PAUSING) {
3960                mActiveTrack->mState = TrackBase::ACTIVE;
3961            }
3962            return status;
3963        }
3964
3965        recordTrack->mState = TrackBase::IDLE;
3966        mActiveTrack = recordTrack;
3967        mLock.unlock();
3968        status_t status = AudioSystem::startInput(mId);
3969        mLock.lock();
3970        if (status != NO_ERROR) {
3971            mActiveTrack.clear();
3972            clearSyncStartEvent();
3973            return status;
3974        }
3975        mRsmpInIndex = mFrameCount;
3976        mBytesRead = 0;
3977        if (mResampler != NULL) {
3978            mResampler->reset();
3979        }
3980        mActiveTrack->mState = TrackBase::RESUMING;
3981        // signal thread to start
3982        ALOGV("Signal record thread");
3983        mWaitWorkCV.broadcast();
3984        // do not wait for mStartStopCond if exiting
3985        if (exitPending()) {
3986            mActiveTrack.clear();
3987            status = INVALID_OPERATION;
3988            goto startError;
3989        }
3990        mStartStopCond.wait(mLock);
3991        if (mActiveTrack == 0) {
3992            ALOGV("Record failed to start");
3993            status = BAD_VALUE;
3994            goto startError;
3995        }
3996        ALOGV("Record started OK");
3997        return status;
3998    }
3999
4000startError:
4001    AudioSystem::stopInput(mId);
4002    clearSyncStartEvent();
4003    return status;
4004}
4005
4006void AudioFlinger::RecordThread::clearSyncStartEvent()
4007{
4008    if (mSyncStartEvent != 0) {
4009        mSyncStartEvent->cancel();
4010    }
4011    mSyncStartEvent.clear();
4012    mFramestoDrop = 0;
4013}
4014
4015void AudioFlinger::RecordThread::syncStartEventCallback(const wp<SyncEvent>& event)
4016{
4017    sp<SyncEvent> strongEvent = event.promote();
4018
4019    if (strongEvent != 0) {
4020        RecordThread *me = (RecordThread *)strongEvent->cookie();
4021        me->handleSyncStartEvent(strongEvent);
4022    }
4023}
4024
4025void AudioFlinger::RecordThread::handleSyncStartEvent(const sp<SyncEvent>& event)
4026{
4027    if (event == mSyncStartEvent) {
4028        // TODO: use actual buffer filling status instead of 2 buffers when info is available
4029        // from audio HAL
4030        mFramestoDrop = mFrameCount * 2;
4031    }
4032}
4033
4034bool AudioFlinger::RecordThread::stop_l(RecordThread::RecordTrack* recordTrack) {
4035    ALOGV("RecordThread::stop");
4036    if (recordTrack != mActiveTrack.get() || recordTrack->mState == TrackBase::PAUSING) {
4037        return false;
4038    }
4039    recordTrack->mState = TrackBase::PAUSING;
4040    // do not wait for mStartStopCond if exiting
4041    if (exitPending()) {
4042        return true;
4043    }
4044    mStartStopCond.wait(mLock);
4045    // if we have been restarted, recordTrack == mActiveTrack.get() here
4046    if (exitPending() || recordTrack != mActiveTrack.get()) {
4047        ALOGV("Record stopped OK");
4048        return true;
4049    }
4050    return false;
4051}
4052
4053bool AudioFlinger::RecordThread::isValidSyncEvent(const sp<SyncEvent>& event) const
4054{
4055    return false;
4056}
4057
4058status_t AudioFlinger::RecordThread::setSyncEvent(const sp<SyncEvent>& event)
4059{
4060#if 0   // This branch is currently dead code, but is preserved in case it will be needed in future
4061    if (!isValidSyncEvent(event)) {
4062        return BAD_VALUE;
4063    }
4064
4065    int eventSession = event->triggerSession();
4066    status_t ret = NAME_NOT_FOUND;
4067
4068    Mutex::Autolock _l(mLock);
4069
4070    for (size_t i = 0; i < mTracks.size(); i++) {
4071        sp<RecordTrack> track = mTracks[i];
4072        if (eventSession == track->sessionId()) {
4073            (void) track->setSyncEvent(event);
4074            ret = NO_ERROR;
4075        }
4076    }
4077    return ret;
4078#else
4079    return BAD_VALUE;
4080#endif
4081}
4082
4083// destroyTrack_l() must be called with ThreadBase::mLock held
4084void AudioFlinger::RecordThread::destroyTrack_l(const sp<RecordTrack>& track)
4085{
4086    track->mState = TrackBase::TERMINATED;
4087    // active tracks are removed by threadLoop()
4088    if (mActiveTrack != track) {
4089        removeTrack_l(track);
4090    }
4091}
4092
4093void AudioFlinger::RecordThread::removeTrack_l(const sp<RecordTrack>& track)
4094{
4095    mTracks.remove(track);
4096    // need anything related to effects here?
4097}
4098
4099void AudioFlinger::RecordThread::dump(int fd, const Vector<String16>& args)
4100{
4101    dumpInternals(fd, args);
4102    dumpTracks(fd, args);
4103    dumpEffectChains(fd, args);
4104}
4105
4106void AudioFlinger::RecordThread::dumpInternals(int fd, const Vector<String16>& args)
4107{
4108    const size_t SIZE = 256;
4109    char buffer[SIZE];
4110    String8 result;
4111
4112    snprintf(buffer, SIZE, "\nInput thread %p internals\n", this);
4113    result.append(buffer);
4114
4115    if (mActiveTrack != 0) {
4116        snprintf(buffer, SIZE, "In index: %d\n", mRsmpInIndex);
4117        result.append(buffer);
4118        snprintf(buffer, SIZE, "In size: %d\n", mInputBytes);
4119        result.append(buffer);
4120        snprintf(buffer, SIZE, "Resampling: %d\n", (mResampler != NULL));
4121        result.append(buffer);
4122        snprintf(buffer, SIZE, "Out channel count: %u\n", mReqChannelCount);
4123        result.append(buffer);
4124        snprintf(buffer, SIZE, "Out sample rate: %u\n", mReqSampleRate);
4125        result.append(buffer);
4126    } else {
4127        result.append("No active record client\n");
4128    }
4129
4130    write(fd, result.string(), result.size());
4131
4132    dumpBase(fd, args);
4133}
4134
4135void AudioFlinger::RecordThread::dumpTracks(int fd, const Vector<String16>& args)
4136{
4137    const size_t SIZE = 256;
4138    char buffer[SIZE];
4139    String8 result;
4140
4141    snprintf(buffer, SIZE, "Input thread %p tracks\n", this);
4142    result.append(buffer);
4143    RecordTrack::appendDumpHeader(result);
4144    for (size_t i = 0; i < mTracks.size(); ++i) {
4145        sp<RecordTrack> track = mTracks[i];
4146        if (track != 0) {
4147            track->dump(buffer, SIZE);
4148            result.append(buffer);
4149        }
4150    }
4151
4152    if (mActiveTrack != 0) {
4153        snprintf(buffer, SIZE, "\nInput thread %p active tracks\n", this);
4154        result.append(buffer);
4155        RecordTrack::appendDumpHeader(result);
4156        mActiveTrack->dump(buffer, SIZE);
4157        result.append(buffer);
4158
4159    }
4160    write(fd, result.string(), result.size());
4161}
4162
4163// AudioBufferProvider interface
4164status_t AudioFlinger::RecordThread::getNextBuffer(AudioBufferProvider::Buffer* buffer, int64_t pts)
4165{
4166    size_t framesReq = buffer->frameCount;
4167    size_t framesReady = mFrameCount - mRsmpInIndex;
4168    int channelCount;
4169
4170    if (framesReady == 0) {
4171        mBytesRead = mInput->stream->read(mInput->stream, mRsmpInBuffer, mInputBytes);
4172        if (mBytesRead <= 0) {
4173            if ((mBytesRead < 0) && (mActiveTrack->mState == TrackBase::ACTIVE)) {
4174                ALOGE("RecordThread::getNextBuffer() Error reading audio input");
4175                // Force input into standby so that it tries to
4176                // recover at next read attempt
4177                inputStandBy();
4178                usleep(kRecordThreadSleepUs);
4179            }
4180            buffer->raw = NULL;
4181            buffer->frameCount = 0;
4182            return NOT_ENOUGH_DATA;
4183        }
4184        mRsmpInIndex = 0;
4185        framesReady = mFrameCount;
4186    }
4187
4188    if (framesReq > framesReady) {
4189        framesReq = framesReady;
4190    }
4191
4192    if (mChannelCount == 1 && mReqChannelCount == 2) {
4193        channelCount = 1;
4194    } else {
4195        channelCount = 2;
4196    }
4197    buffer->raw = mRsmpInBuffer + mRsmpInIndex * channelCount;
4198    buffer->frameCount = framesReq;
4199    return NO_ERROR;
4200}
4201
4202// AudioBufferProvider interface
4203void AudioFlinger::RecordThread::releaseBuffer(AudioBufferProvider::Buffer* buffer)
4204{
4205    mRsmpInIndex += buffer->frameCount;
4206    buffer->frameCount = 0;
4207}
4208
4209bool AudioFlinger::RecordThread::checkForNewParameters_l()
4210{
4211    bool reconfig = false;
4212
4213    while (!mNewParameters.isEmpty()) {
4214        status_t status = NO_ERROR;
4215        String8 keyValuePair = mNewParameters[0];
4216        AudioParameter param = AudioParameter(keyValuePair);
4217        int value;
4218        audio_format_t reqFormat = mFormat;
4219        uint32_t reqSamplingRate = mReqSampleRate;
4220        uint32_t reqChannelCount = mReqChannelCount;
4221
4222        if (param.getInt(String8(AudioParameter::keySamplingRate), value) == NO_ERROR) {
4223            reqSamplingRate = value;
4224            reconfig = true;
4225        }
4226        if (param.getInt(String8(AudioParameter::keyFormat), value) == NO_ERROR) {
4227            reqFormat = (audio_format_t) value;
4228            reconfig = true;
4229        }
4230        if (param.getInt(String8(AudioParameter::keyChannels), value) == NO_ERROR) {
4231            reqChannelCount = popcount(value);
4232            reconfig = true;
4233        }
4234        if (param.getInt(String8(AudioParameter::keyFrameCount), value) == NO_ERROR) {
4235            // do not accept frame count changes if tracks are open as the track buffer
4236            // size depends on frame count and correct behavior would not be guaranteed
4237            // if frame count is changed after track creation
4238            if (mActiveTrack != 0) {
4239                status = INVALID_OPERATION;
4240            } else {
4241                reconfig = true;
4242            }
4243        }
4244        if (param.getInt(String8(AudioParameter::keyRouting), value) == NO_ERROR) {
4245            // forward device change to effects that have requested to be
4246            // aware of attached audio device.
4247            for (size_t i = 0; i < mEffectChains.size(); i++) {
4248                mEffectChains[i]->setDevice_l(value);
4249            }
4250
4251            // store input device and output device but do not forward output device to audio HAL.
4252            // Note that status is ignored by the caller for output device
4253            // (see AudioFlinger::setParameters()
4254            if (audio_is_output_devices(value)) {
4255                mOutDevice = value;
4256                status = BAD_VALUE;
4257            } else {
4258                mInDevice = value;
4259                // disable AEC and NS if the device is a BT SCO headset supporting those
4260                // pre processings
4261                if (mTracks.size() > 0) {
4262                    bool suspend = audio_is_bluetooth_sco_device(mInDevice) &&
4263                                        mAudioFlinger->btNrecIsOff();
4264                    for (size_t i = 0; i < mTracks.size(); i++) {
4265                        sp<RecordTrack> track = mTracks[i];
4266                        setEffectSuspended_l(FX_IID_AEC, suspend, track->sessionId());
4267                        setEffectSuspended_l(FX_IID_NS, suspend, track->sessionId());
4268                    }
4269                }
4270            }
4271        }
4272        if (param.getInt(String8(AudioParameter::keyInputSource), value) == NO_ERROR &&
4273                mAudioSource != (audio_source_t)value) {
4274            // forward device change to effects that have requested to be
4275            // aware of attached audio device.
4276            for (size_t i = 0; i < mEffectChains.size(); i++) {
4277                mEffectChains[i]->setAudioSource_l((audio_source_t)value);
4278            }
4279            mAudioSource = (audio_source_t)value;
4280        }
4281        if (status == NO_ERROR) {
4282            status = mInput->stream->common.set_parameters(&mInput->stream->common,
4283                    keyValuePair.string());
4284            if (status == INVALID_OPERATION) {
4285                inputStandBy();
4286                status = mInput->stream->common.set_parameters(&mInput->stream->common,
4287                        keyValuePair.string());
4288            }
4289            if (reconfig) {
4290                if (status == BAD_VALUE &&
4291                    reqFormat == mInput->stream->common.get_format(&mInput->stream->common) &&
4292                    reqFormat == AUDIO_FORMAT_PCM_16_BIT &&
4293                    (mInput->stream->common.get_sample_rate(&mInput->stream->common)
4294                            <= (2 * reqSamplingRate)) &&
4295                    popcount(mInput->stream->common.get_channels(&mInput->stream->common))
4296                            <= FCC_2 &&
4297                    (reqChannelCount <= FCC_2)) {
4298                    status = NO_ERROR;
4299                }
4300                if (status == NO_ERROR) {
4301                    readInputParameters();
4302                    sendIoConfigEvent_l(AudioSystem::INPUT_CONFIG_CHANGED);
4303                }
4304            }
4305        }
4306
4307        mNewParameters.removeAt(0);
4308
4309        mParamStatus = status;
4310        mParamCond.signal();
4311        // wait for condition with time out in case the thread calling ThreadBase::setParameters()
4312        // already timed out waiting for the status and will never signal the condition.
4313        mWaitWorkCV.waitRelative(mLock, kSetParametersTimeoutNs);
4314    }
4315    return reconfig;
4316}
4317
4318String8 AudioFlinger::RecordThread::getParameters(const String8& keys)
4319{
4320    char *s;
4321    String8 out_s8 = String8();
4322
4323    Mutex::Autolock _l(mLock);
4324    if (initCheck() != NO_ERROR) {
4325        return out_s8;
4326    }
4327
4328    s = mInput->stream->common.get_parameters(&mInput->stream->common, keys.string());
4329    out_s8 = String8(s);
4330    free(s);
4331    return out_s8;
4332}
4333
4334void AudioFlinger::RecordThread::audioConfigChanged_l(int event, int param) {
4335    AudioSystem::OutputDescriptor desc;
4336    void *param2 = NULL;
4337
4338    switch (event) {
4339    case AudioSystem::INPUT_OPENED:
4340    case AudioSystem::INPUT_CONFIG_CHANGED:
4341        desc.channelMask = mChannelMask;
4342        desc.samplingRate = mSampleRate;
4343        desc.format = mFormat;
4344        desc.frameCount = mFrameCount;
4345        desc.latency = 0;
4346        param2 = &desc;
4347        break;
4348
4349    case AudioSystem::INPUT_CLOSED:
4350    default:
4351        break;
4352    }
4353    mAudioFlinger->audioConfigChanged_l(event, mId, param2);
4354}
4355
4356void AudioFlinger::RecordThread::readInputParameters()
4357{
4358    delete mRsmpInBuffer;
4359    // mRsmpInBuffer is always assigned a new[] below
4360    delete mRsmpOutBuffer;
4361    mRsmpOutBuffer = NULL;
4362    delete mResampler;
4363    mResampler = NULL;
4364
4365    mSampleRate = mInput->stream->common.get_sample_rate(&mInput->stream->common);
4366    mChannelMask = mInput->stream->common.get_channels(&mInput->stream->common);
4367    mChannelCount = (uint16_t)popcount(mChannelMask);
4368    mFormat = mInput->stream->common.get_format(&mInput->stream->common);
4369    mFrameSize = audio_stream_frame_size(&mInput->stream->common);
4370    mInputBytes = mInput->stream->common.get_buffer_size(&mInput->stream->common);
4371    mFrameCount = mInputBytes / mFrameSize;
4372    mNormalFrameCount = mFrameCount; // not used by record, but used by input effects
4373    mRsmpInBuffer = new int16_t[mFrameCount * mChannelCount];
4374
4375    if (mSampleRate != mReqSampleRate && mChannelCount <= FCC_2 && mReqChannelCount <= FCC_2)
4376    {
4377        int channelCount;
4378        // optimization: if mono to mono, use the resampler in stereo to stereo mode to avoid
4379        // stereo to mono post process as the resampler always outputs stereo.
4380        if (mChannelCount == 1 && mReqChannelCount == 2) {
4381            channelCount = 1;
4382        } else {
4383            channelCount = 2;
4384        }
4385        mResampler = AudioResampler::create(16, channelCount, mReqSampleRate);
4386        mResampler->setSampleRate(mSampleRate);
4387        mResampler->setVolume(AudioMixer::UNITY_GAIN, AudioMixer::UNITY_GAIN);
4388        mRsmpOutBuffer = new int32_t[mFrameCount * 2];
4389
4390        // optmization: if mono to mono, alter input frame count as if we were inputing
4391        // stereo samples
4392        if (mChannelCount == 1 && mReqChannelCount == 1) {
4393            mFrameCount >>= 1;
4394        }
4395
4396    }
4397    mRsmpInIndex = mFrameCount;
4398}
4399
4400unsigned int AudioFlinger::RecordThread::getInputFramesLost()
4401{
4402    Mutex::Autolock _l(mLock);
4403    if (initCheck() != NO_ERROR) {
4404        return 0;
4405    }
4406
4407    return mInput->stream->get_input_frames_lost(mInput->stream);
4408}
4409
4410uint32_t AudioFlinger::RecordThread::hasAudioSession(int sessionId) const
4411{
4412    Mutex::Autolock _l(mLock);
4413    uint32_t result = 0;
4414    if (getEffectChain_l(sessionId) != 0) {
4415        result = EFFECT_SESSION;
4416    }
4417
4418    for (size_t i = 0; i < mTracks.size(); ++i) {
4419        if (sessionId == mTracks[i]->sessionId()) {
4420            result |= TRACK_SESSION;
4421            break;
4422        }
4423    }
4424
4425    return result;
4426}
4427
4428KeyedVector<int, bool> AudioFlinger::RecordThread::sessionIds() const
4429{
4430    KeyedVector<int, bool> ids;
4431    Mutex::Autolock _l(mLock);
4432    for (size_t j = 0; j < mTracks.size(); ++j) {
4433        sp<RecordThread::RecordTrack> track = mTracks[j];
4434        int sessionId = track->sessionId();
4435        if (ids.indexOfKey(sessionId) < 0) {
4436            ids.add(sessionId, true);
4437        }
4438    }
4439    return ids;
4440}
4441
4442AudioFlinger::AudioStreamIn* AudioFlinger::RecordThread::clearInput()
4443{
4444    Mutex::Autolock _l(mLock);
4445    AudioStreamIn *input = mInput;
4446    mInput = NULL;
4447    return input;
4448}
4449
4450// this method must always be called either with ThreadBase mLock held or inside the thread loop
4451audio_stream_t* AudioFlinger::RecordThread::stream() const
4452{
4453    if (mInput == NULL) {
4454        return NULL;
4455    }
4456    return &mInput->stream->common;
4457}
4458
4459status_t AudioFlinger::RecordThread::addEffectChain_l(const sp<EffectChain>& chain)
4460{
4461    // only one chain per input thread
4462    if (mEffectChains.size() != 0) {
4463        return INVALID_OPERATION;
4464    }
4465    ALOGV("addEffectChain_l() %p on thread %p", chain.get(), this);
4466
4467    chain->setInBuffer(NULL);
4468    chain->setOutBuffer(NULL);
4469
4470    checkSuspendOnAddEffectChain_l(chain);
4471
4472    mEffectChains.add(chain);
4473
4474    return NO_ERROR;
4475}
4476
4477size_t AudioFlinger::RecordThread::removeEffectChain_l(const sp<EffectChain>& chain)
4478{
4479    ALOGV("removeEffectChain_l() %p from thread %p", chain.get(), this);
4480    ALOGW_IF(mEffectChains.size() != 1,
4481            "removeEffectChain_l() %p invalid chain size %d on thread %p",
4482            chain.get(), mEffectChains.size(), this);
4483    if (mEffectChains.size() == 1) {
4484        mEffectChains.removeAt(0);
4485    }
4486    return 0;
4487}
4488
4489}; // namespace android
4490