AudioPolicyInterface.h revision 5a2b62984c7cecd1761fe272c078dd814c167942
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICY_INTERFACE_H
18#define ANDROID_AUDIOPOLICY_INTERFACE_H
19
20#include <media/AudioSystem.h>
21#include <media/AudioPolicy.h>
22#include <utils/String8.h>
23
24#include <hardware/audio_policy.h>
25
26namespace android {
27
28// ----------------------------------------------------------------------------
29
30// The AudioPolicyInterface and AudioPolicyClientInterface classes define the communication interfaces
31// between the platform specific audio policy manager and Android generic audio policy manager.
32// The platform specific audio policy manager must implement methods of the AudioPolicyInterface class.
33// This implementation makes use of the AudioPolicyClientInterface to control the activity and
34// configuration of audio input and output streams.
35//
36// The platform specific audio policy manager is in charge of the audio routing and volume control
37// policies for a given platform.
38// The main roles of this module are:
39//   - keep track of current system state (removable device connections, phone state, user requests...).
40//   System state changes and user actions are notified to audio policy manager with methods of the AudioPolicyInterface.
41//   - process getOutput() queries received when AudioTrack objects are created: Those queries
42//   return a handler on an output that has been selected, configured and opened by the audio policy manager and that
43//   must be used by the AudioTrack when registering to the AudioFlinger with the createTrack() method.
44//   When the AudioTrack object is released, a putOutput() query is received and the audio policy manager can decide
45//   to close or reconfigure the output depending on other streams using this output and current system state.
46//   - similarly process getInput() and putInput() queries received from AudioRecord objects and configure audio inputs.
47//   - process volume control requests: the stream volume is converted from an index value (received from UI) to a float value
48//   applicable to each output as a function of platform specific settings and current output route (destination device). It
49//   also make sure that streams are not muted if not allowed (e.g. camera shutter sound in some countries).
50//
51// The platform specific audio policy manager is provided as a shared library by platform vendors (as for libaudio.so)
52// and is linked with libaudioflinger.so
53
54
55//    Audio Policy Manager Interface
56class AudioPolicyInterface
57{
58
59public:
60    typedef enum {
61        API_INPUT_INVALID = -1,
62        API_INPUT_LEGACY  = 0,// e.g. audio recording from a microphone
63        API_INPUT_MIX_CAPTURE,// used for "remote submix", capture of the media to play it remotely
64        API_INPUT_MIX_EXT_POLICY_REROUTE,// used for platform audio rerouting, where mixes are
65                                         // handled by external and dynamically installed
66                                         // policies which reroute audio mixes
67        API_INPUT_TELEPHONY_RX, // used for capture from telephony RX path
68    } input_type_t;
69
70public:
71    virtual ~AudioPolicyInterface() {}
72    //
73    // configuration functions
74    //
75
76    // indicate a change in device connection status
77    virtual status_t setDeviceConnectionState(audio_devices_t device,
78                                              audio_policy_dev_state_t state,
79                                              const char *device_address,
80                                              const char *device_name) = 0;
81    // retrieve a device connection status
82    virtual audio_policy_dev_state_t getDeviceConnectionState(audio_devices_t device,
83                                                                          const char *device_address) = 0;
84    // indicate a change in phone state. Valid phones states are defined by audio_mode_t
85    virtual void setPhoneState(audio_mode_t state) = 0;
86    // force using a specific device category for the specified usage
87    virtual void setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config) = 0;
88    // retrieve current device category forced for a given usage
89    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage) = 0;
90    // set a system property (e.g. camera sound always audible)
91    virtual void setSystemProperty(const char* property, const char* value) = 0;
92    // check proper initialization
93    virtual status_t initCheck() = 0;
94
95    //
96    // Audio routing query functions
97    //
98
99    // request an output appropriate for playback of the supplied stream type and parameters
100    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
101                                        uint32_t samplingRate,
102                                        audio_format_t format,
103                                        audio_channel_mask_t channelMask,
104                                        audio_output_flags_t flags,
105                                        const audio_offload_info_t *offloadInfo) = 0;
106    virtual status_t getOutputForAttr(const audio_attributes_t *attr,
107                                        audio_io_handle_t *output,
108                                        audio_session_t session,
109                                        audio_stream_type_t *stream,
110                                        uid_t uid,
111                                        uint32_t samplingRate,
112                                        audio_format_t format,
113                                        audio_channel_mask_t channelMask,
114                                        audio_output_flags_t flags,
115                                        int selectedDeviceId,
116                                        const audio_offload_info_t *offloadInfo) = 0;
117    // indicates to the audio policy manager that the output starts being used by corresponding stream.
118    virtual status_t startOutput(audio_io_handle_t output,
119                                 audio_stream_type_t stream,
120                                 audio_session_t session) = 0;
121    // indicates to the audio policy manager that the output stops being used by corresponding stream.
122    virtual status_t stopOutput(audio_io_handle_t output,
123                                audio_stream_type_t stream,
124                                audio_session_t session) = 0;
125    // releases the output.
126    virtual void releaseOutput(audio_io_handle_t output,
127                               audio_stream_type_t stream,
128                               audio_session_t session) = 0;
129
130    // request an input appropriate for record from the supplied device with supplied parameters.
131    virtual status_t getInputForAttr(const audio_attributes_t *attr,
132                                     audio_io_handle_t *input,
133                                     audio_session_t session,
134                                     uid_t uid,
135                                     uint32_t samplingRate,
136                                     audio_format_t format,
137                                     audio_channel_mask_t channelMask,
138                                     audio_input_flags_t flags,
139                                     audio_port_handle_t selectedDeviceId,
140                                     input_type_t *inputType) = 0;
141    // indicates to the audio policy manager that the input starts being used.
142    virtual status_t startInput(audio_io_handle_t input,
143                                audio_session_t session) = 0;
144    // indicates to the audio policy manager that the input stops being used.
145    virtual status_t stopInput(audio_io_handle_t input,
146                               audio_session_t session) = 0;
147    // releases the input.
148    virtual void releaseInput(audio_io_handle_t input,
149                              audio_session_t session) = 0;
150
151    //
152    // volume control functions
153    //
154
155    // initialises stream volume conversion parameters by specifying volume index range.
156    virtual void initStreamVolume(audio_stream_type_t stream,
157                                      int indexMin,
158                                      int indexMax) = 0;
159
160    // sets the new stream volume at a level corresponding to the supplied index for the
161    // supplied device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME means
162    // setting volume for all devices
163    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
164                                          int index,
165                                          audio_devices_t device) = 0;
166
167    // retrieve current volume index for the specified stream and the
168    // specified device. By convention, specifying AUDIO_DEVICE_OUT_DEFAULT_FOR_VOLUME means
169    // querying the volume of the active device.
170    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
171                                          int *index,
172                                          audio_devices_t device) = 0;
173
174    // return the strategy corresponding to a given stream type
175    virtual uint32_t getStrategyForStream(audio_stream_type_t stream) = 0;
176
177    // return the enabled output devices for the given stream type
178    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream) = 0;
179
180    // Audio effect management
181    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc) = 0;
182    virtual status_t registerEffect(const effect_descriptor_t *desc,
183                                    audio_io_handle_t io,
184                                    uint32_t strategy,
185                                    int session,
186                                    int id) = 0;
187    virtual status_t unregisterEffect(int id) = 0;
188    virtual status_t setEffectEnabled(int id, bool enabled) = 0;
189
190    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const = 0;
191    virtual bool isStreamActiveRemotely(audio_stream_type_t stream,
192                                        uint32_t inPastMs = 0) const = 0;
193    virtual bool isSourceActive(audio_source_t source) const = 0;
194
195    //dump state
196    virtual status_t    dump(int fd) = 0;
197
198    virtual bool isOffloadSupported(const audio_offload_info_t& offloadInfo) = 0;
199
200    virtual status_t listAudioPorts(audio_port_role_t role,
201                                    audio_port_type_t type,
202                                    unsigned int *num_ports,
203                                    struct audio_port *ports,
204                                    unsigned int *generation) = 0;
205    virtual status_t getAudioPort(struct audio_port *port) = 0;
206    virtual status_t createAudioPatch(const struct audio_patch *patch,
207                                       audio_patch_handle_t *handle,
208                                       uid_t uid) = 0;
209    virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
210                                          uid_t uid) = 0;
211    virtual status_t listAudioPatches(unsigned int *num_patches,
212                                      struct audio_patch *patches,
213                                      unsigned int *generation) = 0;
214    virtual status_t setAudioPortConfig(const struct audio_port_config *config) = 0;
215    virtual void releaseResourcesForUid(uid_t uid) = 0;
216
217    virtual status_t acquireSoundTriggerSession(audio_session_t *session,
218                                           audio_io_handle_t *ioHandle,
219                                           audio_devices_t *device) = 0;
220
221    virtual status_t releaseSoundTriggerSession(audio_session_t session) = 0;
222
223    virtual status_t registerPolicyMixes(Vector<AudioMix> mixes) = 0;
224    virtual status_t unregisterPolicyMixes(Vector<AudioMix> mixes) = 0;
225
226    virtual status_t startAudioSource(const struct audio_port_config *source,
227                                      const audio_attributes_t *attributes,
228                                      audio_io_handle_t *handle,
229                                      uid_t uid) = 0;
230    virtual status_t stopAudioSource(audio_io_handle_t handle) = 0;
231
232    virtual status_t setMasterMono(bool mono) = 0;
233    virtual status_t getMasterMono(bool *mono) = 0;
234};
235
236
237// Audio Policy client Interface
238class AudioPolicyClientInterface
239{
240public:
241    virtual ~AudioPolicyClientInterface() {}
242
243    //
244    // Audio HW module functions
245    //
246
247    // loads a HW module.
248    virtual audio_module_handle_t loadHwModule(const char *name) = 0;
249
250    //
251    // Audio output Control functions
252    //
253
254    // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
255    // in case the audio policy manager has no specific requirements for the output being opened.
256    // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
257    // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
258    virtual status_t openOutput(audio_module_handle_t module,
259                                audio_io_handle_t *output,
260                                audio_config_t *config,
261                                audio_devices_t *devices,
262                                const String8& address,
263                                uint32_t *latencyMs,
264                                audio_output_flags_t flags) = 0;
265    // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
266    // a special mixer thread in the AudioFlinger.
267    virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2) = 0;
268    // closes the output stream
269    virtual status_t closeOutput(audio_io_handle_t output) = 0;
270    // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
271    // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
272    virtual status_t suspendOutput(audio_io_handle_t output) = 0;
273    // restores a suspended output.
274    virtual status_t restoreOutput(audio_io_handle_t output) = 0;
275
276    //
277    // Audio input Control functions
278    //
279
280    // opens an audio input
281    virtual status_t openInput(audio_module_handle_t module,
282                               audio_io_handle_t *input,
283                               audio_config_t *config,
284                               audio_devices_t *device,
285                               const String8& address,
286                               audio_source_t source,
287                               audio_input_flags_t flags) = 0;
288    // closes an audio input
289    virtual status_t closeInput(audio_io_handle_t input) = 0;
290    //
291    // misc control functions
292    //
293
294    // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
295    // for each output (destination device) it is attached to.
296    virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0) = 0;
297
298    // invalidate a stream type, causing a reroute to an unspecified new output
299    virtual status_t invalidateStream(audio_stream_type_t stream) = 0;
300
301    // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
302    virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0) = 0;
303    // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
304    virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys) = 0;
305
306    // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
307    // over a telephony device during a phone call.
308    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream) = 0;
309    virtual status_t stopTone() = 0;
310
311    // set down link audio volume.
312    virtual status_t setVoiceVolume(float volume, int delayMs = 0) = 0;
313
314    // move effect to the specified output
315    virtual status_t moveEffects(audio_session_t session,
316                                     audio_io_handle_t srcOutput,
317                                     audio_io_handle_t dstOutput) = 0;
318
319    /* Create a patch between several source and sink ports */
320    virtual status_t createAudioPatch(const struct audio_patch *patch,
321                                       audio_patch_handle_t *handle,
322                                       int delayMs) = 0;
323
324    /* Release a patch */
325    virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
326                                       int delayMs) = 0;
327
328    /* Set audio port configuration */
329    virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs) = 0;
330
331    virtual void onAudioPortListUpdate() = 0;
332
333    virtual void onAudioPatchListUpdate() = 0;
334
335    virtual audio_unique_id_t newAudioUniqueId(audio_unique_id_use_t use) = 0;
336
337    virtual void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state) = 0;
338
339    virtual void onRecordingConfigurationUpdate(int event, audio_session_t session,
340                    audio_source_t source,
341                    const struct audio_config_base *clientConfig,
342                    const struct audio_config_base *deviceConfig,
343                    audio_patch_handle_t patchHandle) = 0;
344};
345
346extern "C" AudioPolicyInterface* createAudioPolicyManager(AudioPolicyClientInterface *clientInterface);
347extern "C" void destroyAudioPolicyManager(AudioPolicyInterface *interface);
348
349
350}; // namespace android
351
352#endif // ANDROID_AUDIOPOLICY_INTERFACE_H
353