AudioPolicyService.h revision e8726fea8a53bf3474aa3c6deaf2f6c1f565e694
1/*
2 * Copyright (C) 2009 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_AUDIOPOLICYSERVICE_H
18#define ANDROID_AUDIOPOLICYSERVICE_H
19
20#include <cutils/misc.h>
21#include <cutils/config_utils.h>
22#include <cutils/compiler.h>
23#include <utils/String8.h>
24#include <utils/Vector.h>
25#include <utils/SortedVector.h>
26#include <binder/BinderService.h>
27#include <system/audio.h>
28#include <system/audio_policy.h>
29#include <hardware/audio_policy.h>
30#include <media/IAudioPolicyService.h>
31#include <media/ToneGenerator.h>
32#include <media/AudioEffect.h>
33#include <media/AudioPolicy.h>
34#ifdef USE_LEGACY_AUDIO_POLICY
35#include <hardware_legacy/AudioPolicyInterface.h>
36#endif
37#include "AudioPolicyEffects.h"
38#include "managerdefault/AudioPolicyManager.h"
39
40
41namespace android {
42
43// ----------------------------------------------------------------------------
44
45class AudioPolicyService :
46    public BinderService<AudioPolicyService>,
47    public BnAudioPolicyService,
48    public IBinder::DeathRecipient
49{
50    friend class BinderService<AudioPolicyService>;
51
52public:
53    // for BinderService
54    static const char *getServiceName() ANDROID_API { return "media.audio_policy"; }
55
56    virtual status_t    dump(int fd, const Vector<String16>& args);
57
58    //
59    // BnAudioPolicyService (see AudioPolicyInterface for method descriptions)
60    //
61
62    virtual status_t setDeviceConnectionState(audio_devices_t device,
63                                              audio_policy_dev_state_t state,
64                                              const char *device_address,
65                                              const char *device_name);
66    virtual audio_policy_dev_state_t getDeviceConnectionState(
67                                                                audio_devices_t device,
68                                                                const char *device_address);
69    virtual status_t setPhoneState(audio_mode_t state);
70    virtual status_t setForceUse(audio_policy_force_use_t usage, audio_policy_forced_cfg_t config);
71    virtual audio_policy_forced_cfg_t getForceUse(audio_policy_force_use_t usage);
72    virtual audio_io_handle_t getOutput(audio_stream_type_t stream,
73                                        uint32_t samplingRate = 0,
74                                        audio_format_t format = AUDIO_FORMAT_DEFAULT,
75                                        audio_channel_mask_t channelMask = 0,
76                                        audio_output_flags_t flags =
77                                                AUDIO_OUTPUT_FLAG_NONE,
78                                        const audio_offload_info_t *offloadInfo = NULL);
79    virtual status_t getOutputForAttr(const audio_attributes_t *attr,
80                                      audio_io_handle_t *output,
81                                      audio_session_t session,
82                                      audio_stream_type_t *stream,
83                                      uid_t uid,
84                                      uint32_t samplingRate = 0,
85                                      audio_format_t format = AUDIO_FORMAT_DEFAULT,
86                                      audio_channel_mask_t channelMask = 0,
87                                      audio_output_flags_t flags = AUDIO_OUTPUT_FLAG_NONE,
88                                      audio_port_handle_t selectedDeviceId = AUDIO_PORT_HANDLE_NONE,
89                                      const audio_offload_info_t *offloadInfo = NULL);
90    virtual status_t startOutput(audio_io_handle_t output,
91                                 audio_stream_type_t stream,
92                                 audio_session_t session);
93    virtual status_t stopOutput(audio_io_handle_t output,
94                                audio_stream_type_t stream,
95                                audio_session_t session);
96    virtual void releaseOutput(audio_io_handle_t output,
97                               audio_stream_type_t stream,
98                               audio_session_t session);
99    virtual status_t getInputForAttr(const audio_attributes_t *attr,
100                                     audio_io_handle_t *input,
101                                     audio_session_t session,
102                                     uid_t uid,
103                                     uint32_t samplingRate,
104                                     audio_format_t format,
105                                     audio_channel_mask_t channelMask,
106                                     audio_input_flags_t flags,
107                                     audio_port_handle_t selectedDeviceId = AUDIO_PORT_HANDLE_NONE);
108    virtual status_t startInput(audio_io_handle_t input,
109                                audio_session_t session);
110    virtual status_t stopInput(audio_io_handle_t input,
111                               audio_session_t session);
112    virtual void releaseInput(audio_io_handle_t input,
113                              audio_session_t session);
114    virtual status_t initStreamVolume(audio_stream_type_t stream,
115                                      int indexMin,
116                                      int indexMax);
117    virtual status_t setStreamVolumeIndex(audio_stream_type_t stream,
118                                          int index,
119                                          audio_devices_t device);
120    virtual status_t getStreamVolumeIndex(audio_stream_type_t stream,
121                                          int *index,
122                                          audio_devices_t device);
123
124    virtual uint32_t getStrategyForStream(audio_stream_type_t stream);
125    virtual audio_devices_t getDevicesForStream(audio_stream_type_t stream);
126
127    virtual audio_io_handle_t getOutputForEffect(const effect_descriptor_t *desc);
128    virtual status_t registerEffect(const effect_descriptor_t *desc,
129                                    audio_io_handle_t io,
130                                    uint32_t strategy,
131                                    int session,
132                                    int id);
133    virtual status_t unregisterEffect(int id);
134    virtual status_t setEffectEnabled(int id, bool enabled);
135    virtual bool isStreamActive(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
136    virtual bool isStreamActiveRemotely(audio_stream_type_t stream, uint32_t inPastMs = 0) const;
137    virtual bool isSourceActive(audio_source_t source) const;
138
139    virtual status_t queryDefaultPreProcessing(int audioSession,
140                                              effect_descriptor_t *descriptors,
141                                              uint32_t *count);
142    virtual     status_t    onTransact(
143                                uint32_t code,
144                                const Parcel& data,
145                                Parcel* reply,
146                                uint32_t flags);
147
148    // IBinder::DeathRecipient
149    virtual     void        binderDied(const wp<IBinder>& who);
150
151    // RefBase
152    virtual     void        onFirstRef();
153
154    //
155    // Helpers for the struct audio_policy_service_ops implementation.
156    // This is used by the audio policy manager for certain operations that
157    // are implemented by the policy service.
158    //
159    virtual void setParameters(audio_io_handle_t ioHandle,
160                               const char *keyValuePairs,
161                               int delayMs);
162
163    virtual status_t setStreamVolume(audio_stream_type_t stream,
164                                     float volume,
165                                     audio_io_handle_t output,
166                                     int delayMs = 0);
167    virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
168    virtual status_t stopTone();
169    virtual status_t setVoiceVolume(float volume, int delayMs = 0);
170    virtual bool isOffloadSupported(const audio_offload_info_t &config);
171
172    virtual status_t listAudioPorts(audio_port_role_t role,
173                                    audio_port_type_t type,
174                                    unsigned int *num_ports,
175                                    struct audio_port *ports,
176                                    unsigned int *generation);
177    virtual status_t getAudioPort(struct audio_port *port);
178    virtual status_t createAudioPatch(const struct audio_patch *patch,
179                                       audio_patch_handle_t *handle);
180    virtual status_t releaseAudioPatch(audio_patch_handle_t handle);
181    virtual status_t listAudioPatches(unsigned int *num_patches,
182                                      struct audio_patch *patches,
183                                      unsigned int *generation);
184    virtual status_t setAudioPortConfig(const struct audio_port_config *config);
185
186    virtual void registerClient(const sp<IAudioPolicyServiceClient>& client);
187
188    virtual void setAudioPortCallbacksEnabled(bool enabled);
189
190    virtual status_t acquireSoundTriggerSession(audio_session_t *session,
191                                           audio_io_handle_t *ioHandle,
192                                           audio_devices_t *device);
193
194    virtual status_t releaseSoundTriggerSession(audio_session_t session);
195
196    virtual audio_mode_t getPhoneState();
197
198    virtual status_t registerPolicyMixes(Vector<AudioMix> mixes, bool registration);
199
200    virtual status_t startAudioSource(const struct audio_port_config *source,
201                                      const audio_attributes_t *attributes,
202                                      audio_io_handle_t *handle);
203    virtual status_t stopAudioSource(audio_io_handle_t handle);
204
205            status_t doStopOutput(audio_io_handle_t output,
206                                  audio_stream_type_t stream,
207                                  audio_session_t session);
208            void doReleaseOutput(audio_io_handle_t output,
209                                 audio_stream_type_t stream,
210                                 audio_session_t session);
211
212            status_t clientCreateAudioPatch(const struct audio_patch *patch,
213                                      audio_patch_handle_t *handle,
214                                      int delayMs);
215            status_t clientReleaseAudioPatch(audio_patch_handle_t handle,
216                                             int delayMs);
217            virtual status_t clientSetAudioPortConfig(const struct audio_port_config *config,
218                                                      int delayMs);
219
220            void removeNotificationClient(uid_t uid);
221            void onAudioPortListUpdate();
222            void doOnAudioPortListUpdate();
223            void onAudioPatchListUpdate();
224            void doOnAudioPatchListUpdate();
225
226            void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
227            void doOnDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
228
229private:
230                        AudioPolicyService() ANDROID_API;
231    virtual             ~AudioPolicyService();
232
233            status_t dumpInternals(int fd);
234
235    // Thread used for tone playback and to send audio config commands to audio flinger
236    // For tone playback, using a separate thread is necessary to avoid deadlock with mLock because
237    // startTone() and stopTone() are normally called with mLock locked and requesting a tone start
238    // or stop will cause calls to AudioPolicyService and an attempt to lock mLock.
239    // For audio config commands, it is necessary because audio flinger requires that the calling
240    // process (user) has permission to modify audio settings.
241    class AudioCommandThread : public Thread {
242        class AudioCommand;
243    public:
244
245        // commands for tone AudioCommand
246        enum {
247            START_TONE,
248            STOP_TONE,
249            SET_VOLUME,
250            SET_PARAMETERS,
251            SET_VOICE_VOLUME,
252            STOP_OUTPUT,
253            RELEASE_OUTPUT,
254            CREATE_AUDIO_PATCH,
255            RELEASE_AUDIO_PATCH,
256            UPDATE_AUDIOPORT_LIST,
257            UPDATE_AUDIOPATCH_LIST,
258            SET_AUDIOPORT_CONFIG,
259            DYN_POLICY_MIX_STATE_UPDATE
260        };
261
262        AudioCommandThread (String8 name, const wp<AudioPolicyService>& service);
263        virtual             ~AudioCommandThread();
264
265                    status_t    dump(int fd);
266
267        // Thread virtuals
268        virtual     void        onFirstRef();
269        virtual     bool        threadLoop();
270
271                    void        exit();
272                    void        startToneCommand(ToneGenerator::tone_type type,
273                                                 audio_stream_type_t stream);
274                    void        stopToneCommand();
275                    status_t    volumeCommand(audio_stream_type_t stream, float volume,
276                                            audio_io_handle_t output, int delayMs = 0);
277                    status_t    parametersCommand(audio_io_handle_t ioHandle,
278                                            const char *keyValuePairs, int delayMs = 0);
279                    status_t    voiceVolumeCommand(float volume, int delayMs = 0);
280                    void        stopOutputCommand(audio_io_handle_t output,
281                                                  audio_stream_type_t stream,
282                                                  audio_session_t session);
283                    void        releaseOutputCommand(audio_io_handle_t output,
284                                                     audio_stream_type_t stream,
285                                                     audio_session_t session);
286                    status_t    sendCommand(sp<AudioCommand>& command, int delayMs = 0);
287                    void        insertCommand_l(sp<AudioCommand>& command, int delayMs = 0);
288                    status_t    createAudioPatchCommand(const struct audio_patch *patch,
289                                                        audio_patch_handle_t *handle,
290                                                        int delayMs);
291                    status_t    releaseAudioPatchCommand(audio_patch_handle_t handle,
292                                                         int delayMs);
293                    void        updateAudioPortListCommand();
294                    void        updateAudioPatchListCommand();
295                    status_t    setAudioPortConfigCommand(const struct audio_port_config *config,
296                                                          int delayMs);
297                    void        dynamicPolicyMixStateUpdateCommand(String8 regId, int32_t state);
298                    void        insertCommand_l(AudioCommand *command, int delayMs = 0);
299
300    private:
301        class AudioCommandData;
302
303        // descriptor for requested tone playback event
304        class AudioCommand: public RefBase {
305
306        public:
307            AudioCommand()
308            : mCommand(-1), mStatus(NO_ERROR), mWaitStatus(false) {}
309
310            void dump(char* buffer, size_t size);
311
312            int mCommand;   // START_TONE, STOP_TONE ...
313            nsecs_t mTime;  // time stamp
314            Mutex mLock;    // mutex associated to mCond
315            Condition mCond; // condition for status return
316            status_t mStatus; // command status
317            bool mWaitStatus; // true if caller is waiting for status
318            sp<AudioCommandData> mParam;     // command specific parameter data
319        };
320
321        class AudioCommandData: public RefBase {
322        public:
323            virtual ~AudioCommandData() {}
324        protected:
325            AudioCommandData() {}
326        };
327
328        class ToneData : public AudioCommandData {
329        public:
330            ToneGenerator::tone_type mType; // tone type (START_TONE only)
331            audio_stream_type_t mStream;    // stream type (START_TONE only)
332        };
333
334        class VolumeData : public AudioCommandData {
335        public:
336            audio_stream_type_t mStream;
337            float mVolume;
338            audio_io_handle_t mIO;
339        };
340
341        class ParametersData : public AudioCommandData {
342        public:
343            audio_io_handle_t mIO;
344            String8 mKeyValuePairs;
345        };
346
347        class VoiceVolumeData : public AudioCommandData {
348        public:
349            float mVolume;
350        };
351
352        class StopOutputData : public AudioCommandData {
353        public:
354            audio_io_handle_t mIO;
355            audio_stream_type_t mStream;
356            audio_session_t mSession;
357        };
358
359        class ReleaseOutputData : public AudioCommandData {
360        public:
361            audio_io_handle_t mIO;
362            audio_stream_type_t mStream;
363            audio_session_t mSession;
364        };
365
366        class CreateAudioPatchData : public AudioCommandData {
367        public:
368            struct audio_patch mPatch;
369            audio_patch_handle_t mHandle;
370        };
371
372        class ReleaseAudioPatchData : public AudioCommandData {
373        public:
374            audio_patch_handle_t mHandle;
375        };
376
377        class SetAudioPortConfigData : public AudioCommandData {
378        public:
379            struct audio_port_config mConfig;
380        };
381
382        class DynPolicyMixStateUpdateData : public AudioCommandData {
383        public:
384            String8 mRegId;
385            int32_t mState;
386        };
387
388        Mutex   mLock;
389        Condition mWaitWorkCV;
390        Vector < sp<AudioCommand> > mAudioCommands; // list of pending commands
391        ToneGenerator *mpToneGenerator;     // the tone generator
392        sp<AudioCommand> mLastCommand;      // last processed command (used by dump)
393        String8 mName;                      // string used by wake lock fo delayed commands
394        wp<AudioPolicyService> mService;
395    };
396
397    class AudioPolicyClient : public AudioPolicyClientInterface
398    {
399     public:
400        AudioPolicyClient(AudioPolicyService *service) : mAudioPolicyService(service) {}
401        virtual ~AudioPolicyClient() {}
402
403        //
404        // Audio HW module functions
405        //
406
407        // loads a HW module.
408        virtual audio_module_handle_t loadHwModule(const char *name);
409
410        //
411        // Audio output Control functions
412        //
413
414        // opens an audio output with the requested parameters. The parameter values can indicate to use the default values
415        // in case the audio policy manager has no specific requirements for the output being opened.
416        // When the function returns, the parameter values reflect the actual values used by the audio hardware output stream.
417        // The audio policy manager can check if the proposed parameters are suitable or not and act accordingly.
418        virtual status_t openOutput(audio_module_handle_t module,
419                                    audio_io_handle_t *output,
420                                    audio_config_t *config,
421                                    audio_devices_t *devices,
422                                    const String8& address,
423                                    uint32_t *latencyMs,
424                                    audio_output_flags_t flags);
425        // creates a special output that is duplicated to the two outputs passed as arguments. The duplication is performed by
426        // a special mixer thread in the AudioFlinger.
427        virtual audio_io_handle_t openDuplicateOutput(audio_io_handle_t output1, audio_io_handle_t output2);
428        // closes the output stream
429        virtual status_t closeOutput(audio_io_handle_t output);
430        // suspends the output. When an output is suspended, the corresponding audio hardware output stream is placed in
431        // standby and the AudioTracks attached to the mixer thread are still processed but the output mix is discarded.
432        virtual status_t suspendOutput(audio_io_handle_t output);
433        // restores a suspended output.
434        virtual status_t restoreOutput(audio_io_handle_t output);
435
436        //
437        // Audio input Control functions
438        //
439
440        // opens an audio input
441        virtual audio_io_handle_t openInput(audio_module_handle_t module,
442                                            audio_io_handle_t *input,
443                                            audio_config_t *config,
444                                            audio_devices_t *devices,
445                                            const String8& address,
446                                            audio_source_t source,
447                                            audio_input_flags_t flags);
448        // closes an audio input
449        virtual status_t closeInput(audio_io_handle_t input);
450        //
451        // misc control functions
452        //
453
454        // set a stream volume for a particular output. For the same user setting, a given stream type can have different volumes
455        // for each output (destination device) it is attached to.
456        virtual status_t setStreamVolume(audio_stream_type_t stream, float volume, audio_io_handle_t output, int delayMs = 0);
457
458        // invalidate a stream type, causing a reroute to an unspecified new output
459        virtual status_t invalidateStream(audio_stream_type_t stream);
460
461        // function enabling to send proprietary informations directly from audio policy manager to audio hardware interface.
462        virtual void setParameters(audio_io_handle_t ioHandle, const String8& keyValuePairs, int delayMs = 0);
463        // function enabling to receive proprietary informations directly from audio hardware interface to audio policy manager.
464        virtual String8 getParameters(audio_io_handle_t ioHandle, const String8& keys);
465
466        // request the playback of a tone on the specified stream: used for instance to replace notification sounds when playing
467        // over a telephony device during a phone call.
468        virtual status_t startTone(audio_policy_tone_t tone, audio_stream_type_t stream);
469        virtual status_t stopTone();
470
471        // set down link audio volume.
472        virtual status_t setVoiceVolume(float volume, int delayMs = 0);
473
474        // move effect to the specified output
475        virtual status_t moveEffects(int session,
476                                         audio_io_handle_t srcOutput,
477                                         audio_io_handle_t dstOutput);
478
479        /* Create a patch between several source and sink ports */
480        virtual status_t createAudioPatch(const struct audio_patch *patch,
481                                           audio_patch_handle_t *handle,
482                                           int delayMs);
483
484        /* Release a patch */
485        virtual status_t releaseAudioPatch(audio_patch_handle_t handle,
486                                           int delayMs);
487
488        /* Set audio port configuration */
489        virtual status_t setAudioPortConfig(const struct audio_port_config *config, int delayMs);
490
491        virtual void onAudioPortListUpdate();
492        virtual void onAudioPatchListUpdate();
493        virtual void onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
494
495        virtual audio_unique_id_t newAudioUniqueId();
496
497     private:
498        AudioPolicyService *mAudioPolicyService;
499    };
500
501    // --- Notification Client ---
502    class NotificationClient : public IBinder::DeathRecipient {
503    public:
504                            NotificationClient(const sp<AudioPolicyService>& service,
505                                                const sp<IAudioPolicyServiceClient>& client,
506                                                uid_t uid);
507        virtual             ~NotificationClient();
508
509                            void      onAudioPortListUpdate();
510                            void      onAudioPatchListUpdate();
511                            void      onDynamicPolicyMixStateUpdate(String8 regId, int32_t state);
512                            void      setAudioPortCallbacksEnabled(bool enabled);
513
514                // IBinder::DeathRecipient
515                virtual     void        binderDied(const wp<IBinder>& who);
516
517    private:
518                            NotificationClient(const NotificationClient&);
519                            NotificationClient& operator = (const NotificationClient&);
520
521        const wp<AudioPolicyService>        mService;
522        const uid_t                         mUid;
523        const sp<IAudioPolicyServiceClient> mAudioPolicyServiceClient;
524              bool                          mAudioPortCallbacksEnabled;
525    };
526
527    // Internal dump utilities.
528    status_t dumpPermissionDenial(int fd);
529
530
531    mutable Mutex mLock;    // prevents concurrent access to AudioPolicy manager functions changing
532                            // device connection state  or routing
533    sp<AudioCommandThread> mAudioCommandThread;     // audio commands thread
534    sp<AudioCommandThread> mTonePlaybackThread;     // tone playback thread
535    sp<AudioCommandThread> mOutputCommandThread;    // process stop and release output
536    struct audio_policy_device *mpAudioPolicyDev;
537    struct audio_policy *mpAudioPolicy;
538    AudioPolicyInterface *mAudioPolicyManager;
539    AudioPolicyClient *mAudioPolicyClient;
540
541    DefaultKeyedVector< uid_t, sp<NotificationClient> >    mNotificationClients;
542    Mutex mNotificationClientsLock;  // protects mNotificationClients
543    // Manage all effects configured in audio_effects.conf
544    sp<AudioPolicyEffects> mAudioPolicyEffects;
545    audio_mode_t mPhoneState;
546};
547
548}; // namespace android
549
550#endif // ANDROID_AUDIOPOLICYSERVICE_H
551