1/*
2 * Copyright (C) 2007 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17package android.view;
18
19import android.os.Parcel;
20import android.os.Parcelable;
21import android.text.method.MetaKeyKeyListener;
22import android.util.AndroidRuntimeException;
23import android.util.SparseIntArray;
24import android.hardware.input.InputManager;
25
26import java.lang.Character;
27import java.text.Normalizer;
28
29/**
30 * Describes the keys provided by a keyboard device and their associated labels.
31 */
32public class KeyCharacterMap implements Parcelable {
33    /**
34     * The id of the device's primary built in keyboard is always 0.
35     *
36     * @deprecated This constant should no longer be used because there is no
37     * guarantee that a device has a built-in keyboard that can be used for
38     * typing text.  There might not be a built-in keyboard, the built-in keyboard
39     * might be a {@link #NUMERIC} or {@link #SPECIAL_FUNCTION} keyboard, or there
40     * might be multiple keyboards installed including external keyboards.
41     * When interpreting key presses received from the framework, applications should
42     * use the device id specified in the {@link KeyEvent} received.
43     * When synthesizing key presses for delivery elsewhere or when translating key presses
44     * from unknown keyboards, applications should use the special {@link #VIRTUAL_KEYBOARD}
45     * device id.
46     */
47    @Deprecated
48    public static final int BUILT_IN_KEYBOARD = 0;
49
50    /**
51     * The id of a generic virtual keyboard with a full layout that can be used to
52     * synthesize key events.  Typically used with {@link #getEvents}.
53     */
54    public static final int VIRTUAL_KEYBOARD = -1;
55
56    /**
57     * A numeric (12-key) keyboard.
58     * <p>
59     * A numeric keyboard supports text entry using a multi-tap approach.
60     * It may be necessary to tap a key multiple times to generate the desired letter
61     * or symbol.
62     * </p><p>
63     * This type of keyboard is generally designed for thumb typing.
64     * </p>
65     */
66    public static final int NUMERIC = 1;
67
68    /**
69     * A keyboard with all the letters, but with more than one letter per key.
70     * <p>
71     * This type of keyboard is generally designed for thumb typing.
72     * </p>
73     */
74    public static final int PREDICTIVE = 2;
75
76    /**
77     * A keyboard with all the letters, and maybe some numbers.
78     * <p>
79     * An alphabetic keyboard supports text entry directly but may have a condensed
80     * layout with a small form factor.  In contrast to a {@link #FULL full keyboard}, some
81     * symbols may only be accessible using special on-screen character pickers.
82     * In addition, to improve typing speed and accuracy, the framework provides
83     * special affordances for alphabetic keyboards such as auto-capitalization
84     * and toggled / locked shift and alt keys.
85     * </p><p>
86     * This type of keyboard is generally designed for thumb typing.
87     * </p>
88     */
89    public static final int ALPHA = 3;
90
91    /**
92     * A full PC-style keyboard.
93     * <p>
94     * A full keyboard behaves like a PC keyboard.  All symbols are accessed directly
95     * by pressing keys on the keyboard without on-screen support or affordances such
96     * as auto-capitalization.
97     * </p><p>
98     * This type of keyboard is generally designed for full two hand typing.
99     * </p>
100     */
101    public static final int FULL = 4;
102
103    /**
104     * A keyboard that is only used to control special functions rather than for typing.
105     * <p>
106     * A special function keyboard consists only of non-printing keys such as
107     * HOME and POWER that are not actually used for typing.
108     * </p>
109     */
110    public static final int SPECIAL_FUNCTION = 5;
111
112    /**
113     * This private-use character is used to trigger Unicode character
114     * input by hex digits.
115     */
116    public static final char HEX_INPUT = '\uEF00';
117
118    /**
119     * This private-use character is used to bring up a character picker for
120     * miscellaneous symbols.
121     */
122    public static final char PICKER_DIALOG_INPUT = '\uEF01';
123
124    /**
125     * Modifier keys may be chorded with character keys.
126     *
127     * @see {#link #getModifierBehavior()} for more details.
128     */
129    public static final int MODIFIER_BEHAVIOR_CHORDED = 0;
130
131    /**
132     * Modifier keys may be chorded with character keys or they may toggle
133     * into latched or locked states when pressed independently.
134     *
135     * @see {#link #getModifierBehavior()} for more details.
136     */
137    public static final int MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED = 1;
138
139    /*
140     * This bit will be set in the return value of {@link #get(int, int)} if the
141     * key is a "dead key."
142     */
143    public static final int COMBINING_ACCENT = 0x80000000;
144
145    /**
146     * Mask the return value from {@link #get(int, int)} with this value to get
147     * a printable representation of the accent character of a "dead key."
148     */
149    public static final int COMBINING_ACCENT_MASK = 0x7FFFFFFF;
150
151    /* Characters used to display placeholders for dead keys. */
152    private static final int ACCENT_ACUTE = '\u00B4';
153    private static final int ACCENT_BREVE = '\u02D8';
154    private static final int ACCENT_CARON = '\u02C7';
155    private static final int ACCENT_CEDILLA = '\u00B8';
156    private static final int ACCENT_CIRCUMFLEX = '\u02C6';
157    private static final int ACCENT_COMMA_ABOVE = '\u1FBD';
158    private static final int ACCENT_COMMA_ABOVE_RIGHT = '\u02BC';
159    private static final int ACCENT_DOT_ABOVE = '\u02D9';
160    private static final int ACCENT_DOT_BELOW = '.'; // approximate
161    private static final int ACCENT_DOUBLE_ACUTE = '\u02DD';
162    private static final int ACCENT_GRAVE = '\u02CB';
163    private static final int ACCENT_HOOK_ABOVE = '\u02C0';
164    private static final int ACCENT_HORN = '\''; // approximate
165    private static final int ACCENT_MACRON = '\u00AF';
166    private static final int ACCENT_MACRON_BELOW = '\u02CD';
167    private static final int ACCENT_OGONEK = '\u02DB';
168    private static final int ACCENT_REVERSED_COMMA_ABOVE = '\u02BD';
169    private static final int ACCENT_RING_ABOVE = '\u02DA';
170    private static final int ACCENT_STROKE = '-'; // approximate
171    private static final int ACCENT_TILDE = '\u02DC';
172    private static final int ACCENT_TURNED_COMMA_ABOVE = '\u02BB';
173    private static final int ACCENT_UMLAUT = '\u00A8';
174    private static final int ACCENT_VERTICAL_LINE_ABOVE = '\u02C8';
175    private static final int ACCENT_VERTICAL_LINE_BELOW = '\u02CC';
176
177    /* Legacy dead key display characters used in previous versions of the API.
178     * We still support these characters by mapping them to their non-legacy version. */
179    private static final int ACCENT_GRAVE_LEGACY = '`';
180    private static final int ACCENT_CIRCUMFLEX_LEGACY = '^';
181    private static final int ACCENT_TILDE_LEGACY = '~';
182
183    private static final int CHAR_SPACE = ' ';
184
185    /**
186     * Maps Unicode combining diacritical to display-form dead key.
187     */
188    private static final SparseIntArray sCombiningToAccent = new SparseIntArray();
189    private static final SparseIntArray sAccentToCombining = new SparseIntArray();
190    static {
191        addCombining('\u0300', ACCENT_GRAVE);
192        addCombining('\u0301', ACCENT_ACUTE);
193        addCombining('\u0302', ACCENT_CIRCUMFLEX);
194        addCombining('\u0303', ACCENT_TILDE);
195        addCombining('\u0304', ACCENT_MACRON);
196        addCombining('\u0306', ACCENT_BREVE);
197        addCombining('\u0307', ACCENT_DOT_ABOVE);
198        addCombining('\u0308', ACCENT_UMLAUT);
199        addCombining('\u0309', ACCENT_HOOK_ABOVE);
200        addCombining('\u030A', ACCENT_RING_ABOVE);
201        addCombining('\u030B', ACCENT_DOUBLE_ACUTE);
202        addCombining('\u030C', ACCENT_CARON);
203        addCombining('\u030D', ACCENT_VERTICAL_LINE_ABOVE);
204        //addCombining('\u030E', ACCENT_DOUBLE_VERTICAL_LINE_ABOVE);
205        //addCombining('\u030F', ACCENT_DOUBLE_GRAVE);
206        //addCombining('\u0310', ACCENT_CANDRABINDU);
207        //addCombining('\u0311', ACCENT_INVERTED_BREVE);
208        addCombining('\u0312', ACCENT_TURNED_COMMA_ABOVE);
209        addCombining('\u0313', ACCENT_COMMA_ABOVE);
210        addCombining('\u0314', ACCENT_REVERSED_COMMA_ABOVE);
211        addCombining('\u0315', ACCENT_COMMA_ABOVE_RIGHT);
212        addCombining('\u031B', ACCENT_HORN);
213        addCombining('\u0323', ACCENT_DOT_BELOW);
214        //addCombining('\u0326', ACCENT_COMMA_BELOW);
215        addCombining('\u0327', ACCENT_CEDILLA);
216        addCombining('\u0328', ACCENT_OGONEK);
217        addCombining('\u0329', ACCENT_VERTICAL_LINE_BELOW);
218        addCombining('\u0331', ACCENT_MACRON_BELOW);
219        addCombining('\u0335', ACCENT_STROKE);
220        //addCombining('\u0342', ACCENT_PERISPOMENI);
221        //addCombining('\u0344', ACCENT_DIALYTIKA_TONOS);
222        //addCombining('\u0345', ACCENT_YPOGEGRAMMENI);
223
224        // One-way mappings to equivalent preferred accents.
225        sCombiningToAccent.append('\u0340', ACCENT_GRAVE);
226        sCombiningToAccent.append('\u0341', ACCENT_ACUTE);
227        sCombiningToAccent.append('\u0343', ACCENT_COMMA_ABOVE);
228
229        // One-way legacy mappings to preserve compatibility with older applications.
230        sAccentToCombining.append(ACCENT_GRAVE_LEGACY, '\u0300');
231        sAccentToCombining.append(ACCENT_CIRCUMFLEX_LEGACY, '\u0302');
232        sAccentToCombining.append(ACCENT_TILDE_LEGACY, '\u0303');
233    }
234
235    private static void addCombining(int combining, int accent) {
236        sCombiningToAccent.append(combining, accent);
237        sAccentToCombining.append(accent, combining);
238    }
239
240    /**
241     * Maps combinations of (display-form) combining key and second character
242     * to combined output character.
243     * These mappings are derived from the Unicode NFC tables as needed.
244     */
245    private static final SparseIntArray sDeadKeyCache = new SparseIntArray();
246    private static final StringBuilder sDeadKeyBuilder = new StringBuilder();
247    static {
248        // Non-standard decompositions.
249        // Stroke modifier for Finnish multilingual keyboard and others.
250        addDeadKey(ACCENT_STROKE, 'D', '\u0110');
251        addDeadKey(ACCENT_STROKE, 'G', '\u01e4');
252        addDeadKey(ACCENT_STROKE, 'H', '\u0126');
253        addDeadKey(ACCENT_STROKE, 'I', '\u0197');
254        addDeadKey(ACCENT_STROKE, 'L', '\u0141');
255        addDeadKey(ACCENT_STROKE, 'O', '\u00d8');
256        addDeadKey(ACCENT_STROKE, 'T', '\u0166');
257        addDeadKey(ACCENT_STROKE, 'd', '\u0111');
258        addDeadKey(ACCENT_STROKE, 'g', '\u01e5');
259        addDeadKey(ACCENT_STROKE, 'h', '\u0127');
260        addDeadKey(ACCENT_STROKE, 'i', '\u0268');
261        addDeadKey(ACCENT_STROKE, 'l', '\u0142');
262        addDeadKey(ACCENT_STROKE, 'o', '\u00f8');
263        addDeadKey(ACCENT_STROKE, 't', '\u0167');
264    }
265
266    private static void addDeadKey(int accent, int c, int result) {
267        final int combining = sAccentToCombining.get(accent);
268        if (combining == 0) {
269            throw new IllegalStateException("Invalid dead key declaration.");
270        }
271        final int combination = (combining << 16) | c;
272        sDeadKeyCache.put(combination, result);
273    }
274
275    public static final Parcelable.Creator<KeyCharacterMap> CREATOR =
276            new Parcelable.Creator<KeyCharacterMap>() {
277        public KeyCharacterMap createFromParcel(Parcel in) {
278            return new KeyCharacterMap(in);
279        }
280        public KeyCharacterMap[] newArray(int size) {
281            return new KeyCharacterMap[size];
282        }
283    };
284
285    private long mPtr;
286
287    private static native long nativeReadFromParcel(Parcel in);
288    private static native void nativeWriteToParcel(long ptr, Parcel out);
289    private static native void nativeDispose(long ptr);
290
291    private static native char nativeGetCharacter(long ptr, int keyCode, int metaState);
292    private static native boolean nativeGetFallbackAction(long ptr, int keyCode, int metaState,
293            FallbackAction outFallbackAction);
294    private static native char nativeGetNumber(long ptr, int keyCode);
295    private static native char nativeGetMatch(long ptr, int keyCode, char[] chars, int metaState);
296    private static native char nativeGetDisplayLabel(long ptr, int keyCode);
297    private static native int nativeGetKeyboardType(long ptr);
298    private static native KeyEvent[] nativeGetEvents(long ptr, char[] chars);
299
300    private KeyCharacterMap(Parcel in) {
301        if (in == null) {
302            throw new IllegalArgumentException("parcel must not be null");
303        }
304        mPtr = nativeReadFromParcel(in);
305        if (mPtr == 0) {
306            throw new RuntimeException("Could not read KeyCharacterMap from parcel.");
307        }
308    }
309
310    // Called from native
311    private KeyCharacterMap(long ptr) {
312        mPtr = ptr;
313    }
314
315    @Override
316    protected void finalize() throws Throwable {
317        if (mPtr != 0) {
318            nativeDispose(mPtr);
319            mPtr = 0;
320        }
321    }
322
323    /**
324     * Loads the key character maps for the keyboard with the specified device id.
325     *
326     * @param deviceId The device id of the keyboard.
327     * @return The associated key character map.
328     * @throws {@link UnavailableException} if the key character map
329     * could not be loaded because it was malformed or the default key character map
330     * is missing from the system.
331     */
332    public static KeyCharacterMap load(int deviceId) {
333        final InputManager im = InputManager.getInstance();
334        InputDevice inputDevice = im.getInputDevice(deviceId);
335        if (inputDevice == null) {
336            inputDevice = im.getInputDevice(VIRTUAL_KEYBOARD);
337            if (inputDevice == null) {
338                throw new UnavailableException(
339                        "Could not load key character map for device " + deviceId);
340            }
341        }
342        return inputDevice.getKeyCharacterMap();
343    }
344
345    /**
346     * Gets the Unicode character generated by the specified key and meta
347     * key state combination.
348     * <p>
349     * Returns the Unicode character that the specified key would produce
350     * when the specified meta bits (see {@link MetaKeyKeyListener})
351     * were active.
352     * </p><p>
353     * Returns 0 if the key is not one that is used to type Unicode
354     * characters.
355     * </p><p>
356     * If the return value has bit {@link #COMBINING_ACCENT} set, the
357     * key is a "dead key" that should be combined with another to
358     * actually produce a character -- see {@link #getDeadChar} --
359     * after masking with {@link #COMBINING_ACCENT_MASK}.
360     * </p>
361     *
362     * @param keyCode The key code.
363     * @param metaState The meta key modifier state.
364     * @return The associated character or combining accent, or 0 if none.
365     */
366    public int get(int keyCode, int metaState) {
367        metaState = KeyEvent.normalizeMetaState(metaState);
368        char ch = nativeGetCharacter(mPtr, keyCode, metaState);
369
370        int map = sCombiningToAccent.get(ch);
371        if (map != 0) {
372            return map | COMBINING_ACCENT;
373        } else {
374            return ch;
375        }
376    }
377
378    /**
379     * Gets the fallback action to perform if the application does not
380     * handle the specified key.
381     * <p>
382     * When an application does not handle a particular key, the system may
383     * translate the key to an alternate fallback key (specified in the
384     * fallback action) and dispatch it to the application.
385     * The event containing the fallback key is flagged
386     * with {@link KeyEvent#FLAG_FALLBACK}.
387     * </p>
388     *
389     * @param keyCode The key code.
390     * @param metaState The meta key modifier state.
391     * @return The fallback action, or null if none.  Remember to recycle the fallback action.
392     *
393     * @hide
394     */
395    public FallbackAction getFallbackAction(int keyCode, int metaState) {
396        FallbackAction action = FallbackAction.obtain();
397        metaState = KeyEvent.normalizeMetaState(metaState);
398        if (nativeGetFallbackAction(mPtr, keyCode, metaState, action)) {
399            action.metaState = KeyEvent.normalizeMetaState(action.metaState);
400            return action;
401        }
402        action.recycle();
403        return null;
404    }
405
406    /**
407     * Gets the number or symbol associated with the key.
408     * <p>
409     * The character value is returned, not the numeric value.
410     * If the key is not a number, but is a symbol, the symbol is retuned.
411     * </p><p>
412     * This method is intended to to support dial pads and other numeric or
413     * symbolic entry on keyboards where certain keys serve dual function
414     * as alphabetic and symbolic keys.  This method returns the number
415     * or symbol associated with the key independent of whether the user
416     * has pressed the required modifier.
417     * </p><p>
418     * For example, on one particular keyboard the keys on the top QWERTY row generate
419     * numbers when ALT is pressed such that ALT-Q maps to '1'.  So for that keyboard
420     * when {@link #getNumber} is called with {@link KeyEvent#KEYCODE_Q} it returns '1'
421     * so that the user can type numbers without pressing ALT when it makes sense.
422     * </p>
423     *
424     * @param keyCode The key code.
425     * @return The associated numeric or symbolic character, or 0 if none.
426     */
427    public char getNumber(int keyCode) {
428        return nativeGetNumber(mPtr, keyCode);
429    }
430
431    /**
432     * Gets the first character in the character array that can be generated
433     * by the specified key code.
434     * <p>
435     * This is a convenience function that returns the same value as
436     * {@link #getMatch(int,char[],int) getMatch(keyCode, chars, 0)}.
437     * </p>
438     *
439     * @param keyCode The keycode.
440     * @param chars The array of matching characters to consider.
441     * @return The matching associated character, or 0 if none.
442     */
443    public char getMatch(int keyCode, char[] chars) {
444        return getMatch(keyCode, chars, 0);
445    }
446
447    /**
448     * Gets the first character in the character array that can be generated
449     * by the specified key code.  If there are multiple choices, prefers
450     * the one that would be generated with the specified meta key modifier state.
451     *
452     * @param keyCode The key code.
453     * @param chars The array of matching characters to consider.
454     * @param metaState The preferred meta key modifier state.
455     * @return The matching associated character, or 0 if none.
456     */
457    public char getMatch(int keyCode, char[] chars, int metaState) {
458        if (chars == null) {
459            throw new IllegalArgumentException("chars must not be null.");
460        }
461
462        metaState = KeyEvent.normalizeMetaState(metaState);
463        return nativeGetMatch(mPtr, keyCode, chars, metaState);
464    }
465
466    /**
467     * Gets the primary character for this key.
468     * In other words, the label that is physically printed on it.
469     *
470     * @param keyCode The key code.
471     * @return The display label character, or 0 if none (eg. for non-printing keys).
472     */
473    public char getDisplayLabel(int keyCode) {
474        return nativeGetDisplayLabel(mPtr, keyCode);
475    }
476
477    /**
478     * Get the character that is produced by combining the dead key producing accent
479     * with the key producing character c.
480     * For example, getDeadChar('`', 'e') returns &egrave;.
481     * getDeadChar('^', ' ') returns '^' and getDeadChar('^', '^') returns '^'.
482     *
483     * @param accent The accent character.  eg. '`'
484     * @param c The basic character.
485     * @return The combined character, or 0 if the characters cannot be combined.
486     */
487    public static int getDeadChar(int accent, int c) {
488        if (c == accent || CHAR_SPACE == c) {
489            // The same dead character typed twice or a dead character followed by a
490            // space should both produce the non-combining version of the combining char.
491            // In this case we don't even need to compute the combining character.
492            return accent;
493        }
494
495        int combining = sAccentToCombining.get(accent);
496        if (combining == 0) {
497            return 0;
498        }
499
500        final int combination = (combining << 16) | c;
501        int combined;
502        synchronized (sDeadKeyCache) {
503            combined = sDeadKeyCache.get(combination, -1);
504            if (combined == -1) {
505                sDeadKeyBuilder.setLength(0);
506                sDeadKeyBuilder.append((char)c);
507                sDeadKeyBuilder.append((char)combining);
508                String result = Normalizer.normalize(sDeadKeyBuilder, Normalizer.Form.NFC);
509                combined = result.codePointCount(0, result.length()) == 1
510                        ? result.codePointAt(0) : 0;
511                sDeadKeyCache.put(combination, combined);
512            }
513        }
514        return combined;
515    }
516
517    /**
518     * Describes the character mappings associated with a key.
519     *
520     * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
521     * {@link KeyCharacterMap#getNumber(int)} and {@link KeyCharacterMap#get(int, int)}.
522     */
523    @Deprecated
524    public static class KeyData {
525        public static final int META_LENGTH = 4;
526
527        /**
528         * The display label (see {@link #getDisplayLabel}).
529         */
530        public char displayLabel;
531        /**
532         * The "number" value (see {@link #getNumber}).
533         */
534        public char number;
535        /**
536         * The character that will be generated in various meta states
537         * (the same ones used for {@link #get} and defined as
538         * {@link KeyEvent#META_SHIFT_ON} and {@link KeyEvent#META_ALT_ON}).
539         *      <table>
540         *          <tr><th>Index</th><th align="left">Value</th></tr>
541         *          <tr><td>0</td><td>no modifiers</td></tr>
542         *          <tr><td>1</td><td>caps</td></tr>
543         *          <tr><td>2</td><td>alt</td></tr>
544         *          <tr><td>3</td><td>caps + alt</td></tr>
545         *      </table>
546         */
547        public char[] meta = new char[META_LENGTH];
548    }
549
550    /**
551     * Get the character conversion data for a given key code.
552     *
553     * @param keyCode The keyCode to query.
554     * @param results A {@link KeyData} instance that will be filled with the results.
555     * @return True if the key was mapped.  If the key was not mapped, results is not modified.
556     *
557     * @deprecated instead use {@link KeyCharacterMap#getDisplayLabel(int)},
558     * {@link KeyCharacterMap#getNumber(int)} or {@link KeyCharacterMap#get(int, int)}.
559     */
560    @Deprecated
561    public boolean getKeyData(int keyCode, KeyData results) {
562        if (results.meta.length < KeyData.META_LENGTH) {
563            throw new IndexOutOfBoundsException(
564                    "results.meta.length must be >= " + KeyData.META_LENGTH);
565        }
566
567        char displayLabel = nativeGetDisplayLabel(mPtr, keyCode);
568        if (displayLabel == 0) {
569            return false;
570        }
571
572        results.displayLabel = displayLabel;
573        results.number = nativeGetNumber(mPtr, keyCode);
574        results.meta[0] = nativeGetCharacter(mPtr, keyCode, 0);
575        results.meta[1] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_SHIFT_ON);
576        results.meta[2] = nativeGetCharacter(mPtr, keyCode, KeyEvent.META_ALT_ON);
577        results.meta[3] = nativeGetCharacter(mPtr, keyCode,
578                KeyEvent.META_ALT_ON | KeyEvent.META_SHIFT_ON);
579        return true;
580    }
581
582    /**
583     * Get an array of KeyEvent objects that if put into the input stream
584     * could plausibly generate the provided sequence of characters.  It is
585     * not guaranteed that the sequence is the only way to generate these
586     * events or that it is optimal.
587     * <p>
588     * This function is primarily offered for instrumentation and testing purposes.
589     * It may fail to map characters to key codes.  In particular, the key character
590     * map for the {@link #BUILT_IN_KEYBOARD built-in keyboard} device id may be empty.
591     * Consider using the key character map associated with the
592     * {@link #VIRTUAL_KEYBOARD virtual keyboard} device id instead.
593     * </p><p>
594     * For robust text entry, do not use this function.  Instead construct a
595     * {@link KeyEvent} with action code {@link KeyEvent#ACTION_MULTIPLE} that contains
596     * the desired string using {@link KeyEvent#KeyEvent(long, String, int, int)}.
597     * </p>
598     *
599     * @param chars The sequence of characters to generate.
600     * @return An array of {@link KeyEvent} objects, or null if the given char array
601     *         can not be generated using the current key character map.
602     */
603    public KeyEvent[] getEvents(char[] chars) {
604        if (chars == null) {
605            throw new IllegalArgumentException("chars must not be null.");
606        }
607        return nativeGetEvents(mPtr, chars);
608    }
609
610    /**
611     * Returns true if the specified key produces a glyph.
612     *
613     * @param keyCode The key code.
614     * @return True if the key is a printing key.
615     */
616    public boolean isPrintingKey(int keyCode) {
617        int type = Character.getType(nativeGetDisplayLabel(mPtr, keyCode));
618
619        switch (type)
620        {
621            case Character.SPACE_SEPARATOR:
622            case Character.LINE_SEPARATOR:
623            case Character.PARAGRAPH_SEPARATOR:
624            case Character.CONTROL:
625            case Character.FORMAT:
626                return false;
627            default:
628                return true;
629        }
630    }
631
632    /**
633     * Gets the keyboard type.
634     * Returns {@link #NUMERIC}, {@link #PREDICTIVE}, {@link #ALPHA}, {@link #FULL}
635     * or {@link #SPECIAL_FUNCTION}.
636     * <p>
637     * Different keyboard types have different semantics.  Refer to the documentation
638     * associated with the keyboard type constants for details.
639     * </p>
640     *
641     * @return The keyboard type.
642     */
643    public int getKeyboardType() {
644        return nativeGetKeyboardType(mPtr);
645    }
646
647    /**
648     * Gets a constant that describes the behavior of this keyboard's modifier keys
649     * such as {@link KeyEvent#KEYCODE_SHIFT_LEFT}.
650     * <p>
651     * Currently there are two behaviors that may be combined:
652     * </p>
653     * <ul>
654     * <li>Chorded behavior: When the modifier key is pressed together with one or more
655     * character keys, the keyboard inserts the modified keys and
656     * then resets the modifier state when the modifier key is released.</li>
657     * <li>Toggled behavior: When the modifier key is pressed and released on its own
658     * it first toggles into a latched state.  When latched, the modifier will apply
659     * to next character key that is pressed and will then reset itself to the initial state.
660     * If the modifier is already latched and the modifier key is pressed and release on
661     * its own again, then it toggles into a locked state.  When locked, the modifier will
662     * apply to all subsequent character keys that are pressed until unlocked by pressing
663     * the modifier key on its own one more time to reset it to the initial state.
664     * Toggled behavior is useful for small profile keyboards designed for thumb typing.
665     * </ul>
666     * <p>
667     * This function currently returns {@link #MODIFIER_BEHAVIOR_CHORDED} when the
668     * {@link #getKeyboardType() keyboard type} is {@link #FULL} or {@link #SPECIAL_FUNCTION} and
669     * {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED} otherwise.
670     * In the future, the function may also take into account global keyboard
671     * accessibility settings, other user preferences, or new device capabilities.
672     * </p>
673     *
674     * @return The modifier behavior for this keyboard.
675     *
676     * @see {@link #MODIFIER_BEHAVIOR_CHORDED}
677     * @see {@link #MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED}
678     */
679    public int getModifierBehavior() {
680        switch (getKeyboardType()) {
681            case FULL:
682            case SPECIAL_FUNCTION:
683                return MODIFIER_BEHAVIOR_CHORDED;
684            default:
685                return MODIFIER_BEHAVIOR_CHORDED_OR_TOGGLED;
686        }
687    }
688
689    /**
690     * Queries the framework about whether any physical keys exist on the
691     * any keyboard attached to the device that are capable of producing the given key code.
692     *
693     * @param keyCode The key code to query.
694     * @return True if at least one attached keyboard supports the specified key code.
695     */
696    public static boolean deviceHasKey(int keyCode) {
697        return InputManager.getInstance().deviceHasKeys(new int[] { keyCode })[0];
698    }
699
700    /**
701     * Queries the framework about whether any physical keys exist on the
702     * any keyboard attached to the device that are capable of producing the given
703     * array of key codes.
704     *
705     * @param keyCodes The array of key codes to query.
706     * @return A new array of the same size as the key codes array whose elements
707     * are set to true if at least one attached keyboard supports the corresponding key code
708     * at the same index in the key codes array.
709     */
710    public static boolean[] deviceHasKeys(int[] keyCodes) {
711        return InputManager.getInstance().deviceHasKeys(keyCodes);
712    }
713
714    @Override
715    public void writeToParcel(Parcel out, int flags) {
716        if (out == null) {
717            throw new IllegalArgumentException("parcel must not be null");
718        }
719        nativeWriteToParcel(mPtr, out);
720    }
721
722    @Override
723    public int describeContents() {
724        return 0;
725    }
726
727    /**
728     * Thrown by {@link KeyCharacterMap#load} when a key character map could not be loaded.
729     */
730    public static class UnavailableException extends AndroidRuntimeException {
731        public UnavailableException(String msg) {
732            super(msg);
733        }
734    }
735
736    /**
737     * Specifies a substitute key code and meta state as a fallback action
738     * for an unhandled key.
739     * @hide
740     */
741    public static final class FallbackAction {
742        private static final int MAX_RECYCLED = 10;
743        private static final Object sRecycleLock = new Object();
744        private static FallbackAction sRecycleBin;
745        private static int sRecycledCount;
746
747        private FallbackAction next;
748
749        public int keyCode;
750        public int metaState;
751
752        private FallbackAction() {
753        }
754
755        public static FallbackAction obtain() {
756            final FallbackAction target;
757            synchronized (sRecycleLock) {
758                if (sRecycleBin == null) {
759                    target = new FallbackAction();
760                } else {
761                    target = sRecycleBin;
762                    sRecycleBin = target.next;
763                    sRecycledCount--;
764                    target.next = null;
765                }
766            }
767            return target;
768        }
769
770        public void recycle() {
771            synchronized (sRecycleLock) {
772                if (sRecycledCount < MAX_RECYCLED) {
773                    next = sRecycleBin;
774                    sRecycleBin = this;
775                    sRecycledCount += 1;
776                } else {
777                    next = null;
778                }
779            }
780        }
781    }
782}
783