Path.cpp revision ecbcdd384c07402204064243981a432f5b0aad36
1/* libs/android_runtime/android/graphics/Path.cpp
2**
3** Copyright 2006, The Android Open Source Project
4**
5** Licensed under the Apache License, Version 2.0 (the "License");
6** you may not use this file except in compliance with the License.
7** You may obtain a copy of the License at
8**
9**     http://www.apache.org/licenses/LICENSE-2.0
10**
11** Unless required by applicable law or agreed to in writing, software
12** distributed under the License is distributed on an "AS IS" BASIS,
13** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
14** See the License for the specific language governing permissions and
15** limitations under the License.
16*/
17
18// This file was generated from the C++ include file: SkPath.h
19// Any changes made to this file will be discarded by the build.
20// To change this file, either edit the include, or device/tools/gluemaker/main.cpp,
21// or one of the auxilary file specifications in device/tools/gluemaker.
22
23#include "jni.h"
24#include "GraphicsJNI.h"
25#include "core_jni_helpers.h"
26
27#include "SkPath.h"
28#include "SkPathOps.h"
29
30#include <Caches.h>
31#include <vector>
32#include <map>
33
34namespace android {
35
36class SkPathGlue {
37public:
38
39    static void finalizer(JNIEnv* env, jobject clazz, jlong objHandle) {
40        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
41        // Purge entries from the HWUI path cache if this path's data is unique
42        if (obj->unique() && android::uirenderer::Caches::hasInstance()) {
43            android::uirenderer::Caches::getInstance().pathCache.removeDeferred(obj);
44        }
45        delete obj;
46    }
47
48    static jlong init1(JNIEnv* env, jobject clazz) {
49        return reinterpret_cast<jlong>(new SkPath());
50    }
51
52    static jlong init2(JNIEnv* env, jobject clazz, jlong valHandle) {
53        SkPath* val = reinterpret_cast<SkPath*>(valHandle);
54        return reinterpret_cast<jlong>(new SkPath(*val));
55    }
56
57    static void reset(JNIEnv* env, jobject clazz, jlong objHandle) {
58        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
59        obj->reset();
60    }
61
62    static void rewind(JNIEnv* env, jobject clazz, jlong objHandle) {
63        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
64        obj->rewind();
65    }
66
67    static void assign(JNIEnv* env, jobject clazz, jlong dstHandle, jlong srcHandle) {
68        SkPath* dst = reinterpret_cast<SkPath*>(dstHandle);
69        const SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
70        *dst = *src;
71    }
72
73    static jboolean isConvex(JNIEnv* env, jobject clazz, jlong objHandle) {
74        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
75        return obj->isConvex();
76    }
77
78    static jint getFillType(JNIEnv* env, jobject clazz, jlong objHandle) {
79        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
80        return obj->getFillType();
81    }
82
83    static void setFillType(JNIEnv* env, jobject clazz, jlong pathHandle, jint ftHandle) {
84        SkPath* path = reinterpret_cast<SkPath*>(pathHandle);
85        SkPath::FillType ft = static_cast<SkPath::FillType>(ftHandle);
86        path->setFillType(ft);
87    }
88
89    static jboolean isEmpty(JNIEnv* env, jobject clazz, jlong objHandle) {
90        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
91        return obj->isEmpty();
92    }
93
94    static jboolean isRect(JNIEnv* env, jobject clazz, jlong objHandle, jobject jrect) {
95        SkRect rect;
96        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
97        jboolean result = obj->isRect(&rect);
98        GraphicsJNI::rect_to_jrectf(rect, env, jrect);
99        return result;
100    }
101
102    static void computeBounds(JNIEnv* env, jobject clazz, jlong objHandle, jobject jbounds) {
103        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
104        const SkRect& bounds = obj->getBounds();
105        GraphicsJNI::rect_to_jrectf(bounds, env, jbounds);
106    }
107
108    static void incReserve(JNIEnv* env, jobject clazz, jlong objHandle, jint extraPtCount) {
109        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
110        obj->incReserve(extraPtCount);
111    }
112
113    static void moveTo__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x, jfloat y) {
114        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
115        obj->moveTo(x, y);
116    }
117
118    static void rMoveTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
119        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
120        obj->rMoveTo(dx, dy);
121    }
122
123    static void lineTo__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x, jfloat y) {
124        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
125        obj->lineTo(x, y);
126    }
127
128    static void rLineTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
129        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
130        obj->rLineTo(dx, dy);
131    }
132
133    static void quadTo__FFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2) {
134        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
135        obj->quadTo(x1, y1, x2, y2);
136    }
137
138    static void rQuadTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx1, jfloat dy1, jfloat dx2, jfloat dy2) {
139        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
140        obj->rQuadTo(dx1, dy1, dx2, dy2);
141    }
142
143    static void cubicTo__FFFFFF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
144        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
145        obj->cubicTo(x1, y1, x2, y2, x3, y3);
146    }
147
148    static void rCubicTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x1, jfloat y1, jfloat x2, jfloat y2, jfloat x3, jfloat y3) {
149        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
150        obj->rCubicTo(x1, y1, x2, y2, x3, y3);
151    }
152
153    static void arcTo(JNIEnv* env, jobject clazz, jlong objHandle, jfloat left, jfloat top,
154            jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle,
155            jboolean forceMoveTo) {
156        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
157        SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
158        obj->arcTo(oval, startAngle, sweepAngle, forceMoveTo);
159    }
160
161    static void close(JNIEnv* env, jobject clazz, jlong objHandle) {
162        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
163        obj->close();
164    }
165
166    static void addRect(JNIEnv* env, jobject clazz, jlong objHandle,
167            jfloat left, jfloat top, jfloat right, jfloat bottom, jint dirHandle) {
168        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
169        SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
170        obj->addRect(left, top, right, bottom, dir);
171    }
172
173    static void addOval(JNIEnv* env, jobject clazz, jlong objHandle,
174            jfloat left, jfloat top, jfloat right, jfloat bottom, jint dirHandle) {
175        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
176        SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
177        SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
178        obj->addOval(oval, dir);
179    }
180
181    static void addCircle(JNIEnv* env, jobject clazz, jlong objHandle, jfloat x, jfloat y, jfloat radius, jint dirHandle) {
182        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
183        SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
184        obj->addCircle(x, y, radius, dir);
185    }
186
187    static void addArc(JNIEnv* env, jobject clazz, jlong objHandle, jfloat left, jfloat top,
188            jfloat right, jfloat bottom, jfloat startAngle, jfloat sweepAngle) {
189        SkRect oval = SkRect::MakeLTRB(left, top, right, bottom);
190        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
191        obj->addArc(oval, startAngle, sweepAngle);
192    }
193
194    static void addRoundRectXY(JNIEnv* env, jobject clazz, jlong objHandle, jfloat left, jfloat top,
195            jfloat right, jfloat bottom, jfloat rx, jfloat ry, jint dirHandle) {
196        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
197        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
198        SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
199        obj->addRoundRect(rect, rx, ry, dir);
200    }
201
202    static void addRoundRect8(JNIEnv* env, jobject, jlong objHandle, jfloat left, jfloat top,
203            jfloat right, jfloat bottom, jfloatArray array, jint dirHandle) {
204        SkRect rect = SkRect::MakeLTRB(left, top, right, bottom);
205        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
206        SkPath::Direction dir = static_cast<SkPath::Direction>(dirHandle);
207        AutoJavaFloatArray  afa(env, array, 8);
208#ifdef SK_SCALAR_IS_FLOAT
209        const float* src = afa.ptr();
210#else
211        #error Need to convert float array to SkScalar array before calling the following function.
212#endif
213        obj->addRoundRect(rect, src, dir);
214    }
215
216    static void addPath__PathFF(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle, jfloat dx, jfloat dy) {
217        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
218        SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
219        obj->addPath(*src, dx, dy);
220    }
221
222    static void addPath__Path(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle) {
223        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
224        SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
225        obj->addPath(*src);
226    }
227
228    static void addPath__PathMatrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong srcHandle, jlong matrixHandle) {
229        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
230        SkPath* src = reinterpret_cast<SkPath*>(srcHandle);
231        SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
232        obj->addPath(*src, *matrix);
233    }
234
235    static void offset__FF(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
236        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
237        obj->offset(dx, dy);
238    }
239
240    static void setLastPoint(JNIEnv* env, jobject clazz, jlong objHandle, jfloat dx, jfloat dy) {
241        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
242        obj->setLastPt(dx, dy);
243    }
244
245    static void transform__MatrixPath(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle, jlong dstHandle) {
246        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
247        SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
248        SkPath* dst = reinterpret_cast<SkPath*>(dstHandle);
249        obj->transform(*matrix, dst);
250    }
251
252    static void transform__Matrix(JNIEnv* env, jobject clazz, jlong objHandle, jlong matrixHandle) {
253        SkPath* obj = reinterpret_cast<SkPath*>(objHandle);
254        SkMatrix* matrix = reinterpret_cast<SkMatrix*>(matrixHandle);
255        obj->transform(*matrix);
256    }
257
258    static jboolean op(JNIEnv* env, jobject clazz, jlong p1Handle, jlong p2Handle, jint opHandle, jlong rHandle) {
259        SkPath* p1  = reinterpret_cast<SkPath*>(p1Handle);
260        SkPath* p2  = reinterpret_cast<SkPath*>(p2Handle);
261        SkPathOp op = static_cast<SkPathOp>(opHandle);
262        SkPath* r   = reinterpret_cast<SkPath*>(rHandle);
263        return Op(*p1, *p2, op, r);
264     }
265
266    typedef SkPoint (*bezierCalculation)(float t, const SkPoint* points);
267
268    static void addMove(std::vector<SkPoint>& segmentPoints, std::vector<float>& lengths,
269            const SkPoint& point) {
270        float length = 0;
271        if (!lengths.empty()) {
272            length = lengths.back();
273        }
274        segmentPoints.push_back(point);
275        lengths.push_back(length);
276    }
277
278    static void addLine(std::vector<SkPoint>& segmentPoints, std::vector<float>& lengths,
279            const SkPoint& toPoint) {
280        if (segmentPoints.empty()) {
281            segmentPoints.push_back(SkPoint::Make(0, 0));
282            lengths.push_back(0);
283        } else if (segmentPoints.back() == toPoint) {
284            return; // Empty line
285        }
286        float length = lengths.back() + SkPoint::Distance(segmentPoints.back(), toPoint);
287        segmentPoints.push_back(toPoint);
288        lengths.push_back(length);
289    }
290
291    static float cubicCoordinateCalculation(float t, float p0, float p1, float p2, float p3) {
292        float oneMinusT = 1 - t;
293        float oneMinusTSquared = oneMinusT * oneMinusT;
294        float oneMinusTCubed = oneMinusTSquared * oneMinusT;
295        float tSquared = t * t;
296        float tCubed = tSquared * t;
297        return (oneMinusTCubed * p0) + (3 * oneMinusTSquared * t * p1)
298                + (3 * oneMinusT * tSquared * p2) + (tCubed * p3);
299    }
300
301    static SkPoint cubicBezierCalculation(float t, const SkPoint* points) {
302        float x = cubicCoordinateCalculation(t, points[0].x(), points[1].x(),
303            points[2].x(), points[3].x());
304        float y = cubicCoordinateCalculation(t, points[0].y(), points[1].y(),
305            points[2].y(), points[3].y());
306        return SkPoint::Make(x, y);
307    }
308
309    static float quadraticCoordinateCalculation(float t, float p0, float p1, float p2) {
310        float oneMinusT = 1 - t;
311        return oneMinusT * ((oneMinusT * p0) + (t * p1)) + t * ((oneMinusT * p1) + (t * p2));
312    }
313
314    static SkPoint quadraticBezierCalculation(float t, const SkPoint* points) {
315        float x = quadraticCoordinateCalculation(t, points[0].x(), points[1].x(), points[2].x());
316        float y = quadraticCoordinateCalculation(t, points[0].y(), points[1].y(), points[2].y());
317        return SkPoint::Make(x, y);
318    }
319
320    // Subdivide a section of the Bezier curve, set the mid-point and the mid-t value.
321    // Returns true if further subdivision is necessary as defined by errorSquared.
322    static bool subdividePoints(const SkPoint* points, bezierCalculation bezierFunction,
323            float t0, const SkPoint &p0, float t1, const SkPoint &p1,
324            float& midT, SkPoint &midPoint, float errorSquared) {
325        midT = (t1 + t0) / 2;
326        float midX = (p1.x() + p0.x()) / 2;
327        float midY = (p1.y() + p0.y()) / 2;
328
329        midPoint = (*bezierFunction)(midT, points);
330        float xError = midPoint.x() - midX;
331        float yError = midPoint.y() - midY;
332        float midErrorSquared = (xError * xError) + (yError * yError);
333        return midErrorSquared > errorSquared;
334    }
335
336    // Divides Bezier curves until linear interpolation is very close to accurate, using
337    // errorSquared as a metric. Cubic Bezier curves can have an inflection point that improperly
338    // short-circuit subdivision. If you imagine an S shape, the top and bottom points being the
339    // starting and end points, linear interpolation would mark the center where the curve places
340    // the point. It is clearly not the case that we can linearly interpolate at that point.
341    // doubleCheckDivision forces a second examination between subdivisions to ensure that linear
342    // interpolation works.
343    static void addBezier(const SkPoint* points,
344            bezierCalculation bezierFunction, std::vector<SkPoint>& segmentPoints,
345            std::vector<float>& lengths, float errorSquared, bool doubleCheckDivision) {
346        typedef std::map<float, SkPoint> PointMap;
347        PointMap tToPoint;
348
349        tToPoint[0] = (*bezierFunction)(0, points);
350        tToPoint[1] = (*bezierFunction)(1, points);
351
352        PointMap::iterator iter = tToPoint.begin();
353        PointMap::iterator next = iter;
354        ++next;
355        while (next != tToPoint.end()) {
356            bool needsSubdivision = true;
357            SkPoint midPoint;
358            do {
359                float midT;
360                needsSubdivision = subdividePoints(points, bezierFunction, iter->first,
361                    iter->second, next->first, next->second, midT, midPoint, errorSquared);
362                if (!needsSubdivision && doubleCheckDivision) {
363                    SkPoint quarterPoint;
364                    float quarterT;
365                    needsSubdivision = subdividePoints(points, bezierFunction, iter->first,
366                        iter->second, midT, midPoint, quarterT, quarterPoint, errorSquared);
367                    if (needsSubdivision) {
368                        // Found an inflection point. No need to double-check.
369                        doubleCheckDivision = false;
370                    }
371                }
372                if (needsSubdivision) {
373                    next = tToPoint.insert(iter, PointMap::value_type(midT, midPoint));
374                }
375            } while (needsSubdivision);
376            iter = next;
377            next++;
378        }
379
380        // Now that each division can use linear interpolation with less than the allowed error
381        for (iter = tToPoint.begin(); iter != tToPoint.end(); ++iter) {
382            addLine(segmentPoints, lengths, iter->second);
383        }
384    }
385
386    static void createVerbSegments(SkPath::Verb verb, const SkPoint* points,
387        std::vector<SkPoint>& segmentPoints, std::vector<float>& lengths, float errorSquared) {
388        switch (verb) {
389            case SkPath::kMove_Verb:
390                addMove(segmentPoints, lengths, points[0]);
391                break;
392            case SkPath::kClose_Verb:
393                addLine(segmentPoints, lengths, points[0]);
394                break;
395            case SkPath::kLine_Verb:
396                addLine(segmentPoints, lengths, points[1]);
397                break;
398            case SkPath::kQuad_Verb:
399                addBezier(points, quadraticBezierCalculation, segmentPoints, lengths,
400                    errorSquared, false);
401                break;
402            case SkPath::kCubic_Verb:
403                addBezier(points, cubicBezierCalculation, segmentPoints, lengths,
404                    errorSquared, true);
405                break;
406            default:
407                // Leave element as NULL, Conic sections are not supported.
408                break;
409        }
410    }
411
412    // Returns a float[] with each point along the path represented by 3 floats
413    // * fractional length along the path that the point resides
414    // * x coordinate
415    // * y coordinate
416    // Note that more than one point may have the same length along the path in
417    // the case of a move.
418    // NULL can be returned if the Path is empty.
419    static jfloatArray approximate(JNIEnv* env, jclass, jlong pathHandle, float acceptableError)
420    {
421        SkPath* path = reinterpret_cast<SkPath*>(pathHandle);
422        SkASSERT(path);
423        SkPath::Iter pathIter(*path, false);
424        SkPath::Verb verb;
425        SkPoint points[4];
426        std::vector<SkPoint> segmentPoints;
427        std::vector<float> lengths;
428        float errorSquared = acceptableError * acceptableError;
429
430        while ((verb = pathIter.next(points, false)) != SkPath::kDone_Verb) {
431            createVerbSegments(verb, points, segmentPoints, lengths, errorSquared);
432        }
433
434        if (segmentPoints.empty()) {
435            int numVerbs = path->countVerbs();
436            if (numVerbs == 1) {
437                addMove(segmentPoints, lengths, path->getPoint(0));
438            } else {
439                // Invalid or empty path. Fall back to point(0,0)
440                addMove(segmentPoints, lengths, SkPoint());
441            }
442        }
443
444        float totalLength = lengths.back();
445        if (totalLength == 0) {
446            // Lone Move instructions should still be able to animate at the same value.
447            segmentPoints.push_back(segmentPoints.back());
448            lengths.push_back(1);
449            totalLength = 1;
450        }
451
452        size_t numPoints = segmentPoints.size();
453        size_t approximationArraySize = numPoints * 3;
454
455        float* approximation = new float[approximationArraySize];
456
457        int approximationIndex = 0;
458        for (size_t i = 0; i < numPoints; i++) {
459            const SkPoint& point = segmentPoints[i];
460            approximation[approximationIndex++] = lengths[i] / totalLength;
461            approximation[approximationIndex++] = point.x();
462            approximation[approximationIndex++] = point.y();
463        }
464
465        jfloatArray result = env->NewFloatArray(approximationArraySize);
466        env->SetFloatArrayRegion(result, 0, approximationArraySize, approximation);
467        delete[] approximation;
468        return result;
469    }
470};
471
472static const JNINativeMethod methods[] = {
473    {"finalizer", "(J)V", (void*) SkPathGlue::finalizer},
474    {"init1","()J", (void*) SkPathGlue::init1},
475    {"init2","(J)J", (void*) SkPathGlue::init2},
476    {"native_reset","(J)V", (void*) SkPathGlue::reset},
477    {"native_rewind","(J)V", (void*) SkPathGlue::rewind},
478    {"native_set","(JJ)V", (void*) SkPathGlue::assign},
479    {"native_isConvex","(J)Z", (void*) SkPathGlue::isConvex},
480    {"native_getFillType","(J)I", (void*) SkPathGlue::getFillType},
481    {"native_setFillType","(JI)V", (void*) SkPathGlue::setFillType},
482    {"native_isEmpty","(J)Z", (void*) SkPathGlue::isEmpty},
483    {"native_isRect","(JLandroid/graphics/RectF;)Z", (void*) SkPathGlue::isRect},
484    {"native_computeBounds","(JLandroid/graphics/RectF;)V", (void*) SkPathGlue::computeBounds},
485    {"native_incReserve","(JI)V", (void*) SkPathGlue::incReserve},
486    {"native_moveTo","(JFF)V", (void*) SkPathGlue::moveTo__FF},
487    {"native_rMoveTo","(JFF)V", (void*) SkPathGlue::rMoveTo},
488    {"native_lineTo","(JFF)V", (void*) SkPathGlue::lineTo__FF},
489    {"native_rLineTo","(JFF)V", (void*) SkPathGlue::rLineTo},
490    {"native_quadTo","(JFFFF)V", (void*) SkPathGlue::quadTo__FFFF},
491    {"native_rQuadTo","(JFFFF)V", (void*) SkPathGlue::rQuadTo},
492    {"native_cubicTo","(JFFFFFF)V", (void*) SkPathGlue::cubicTo__FFFFFF},
493    {"native_rCubicTo","(JFFFFFF)V", (void*) SkPathGlue::rCubicTo},
494    {"native_arcTo","(JFFFFFFZ)V", (void*) SkPathGlue::arcTo},
495    {"native_close","(J)V", (void*) SkPathGlue::close},
496    {"native_addRect","(JFFFFI)V", (void*) SkPathGlue::addRect},
497    {"native_addOval","(JFFFFI)V", (void*) SkPathGlue::addOval},
498    {"native_addCircle","(JFFFI)V", (void*) SkPathGlue::addCircle},
499    {"native_addArc","(JFFFFFF)V", (void*) SkPathGlue::addArc},
500    {"native_addRoundRect","(JFFFFFFI)V", (void*) SkPathGlue::addRoundRectXY},
501    {"native_addRoundRect","(JFFFF[FI)V", (void*) SkPathGlue::addRoundRect8},
502    {"native_addPath","(JJFF)V", (void*) SkPathGlue::addPath__PathFF},
503    {"native_addPath","(JJ)V", (void*) SkPathGlue::addPath__Path},
504    {"native_addPath","(JJJ)V", (void*) SkPathGlue::addPath__PathMatrix},
505    {"native_offset","(JFF)V", (void*) SkPathGlue::offset__FF},
506    {"native_setLastPoint","(JFF)V", (void*) SkPathGlue::setLastPoint},
507    {"native_transform","(JJJ)V", (void*) SkPathGlue::transform__MatrixPath},
508    {"native_transform","(JJ)V", (void*) SkPathGlue::transform__Matrix},
509    {"native_op","(JJIJ)Z", (void*) SkPathGlue::op},
510    {"native_approximate", "(JF)[F", (void*) SkPathGlue::approximate},
511};
512
513int register_android_graphics_Path(JNIEnv* env) {
514    return RegisterMethodsOrDie(env, "android/graphics/Path", methods, NELEM(methods));
515
516    static_assert(0  == SkPath::kCW_Direction,  "direction_mismatch");
517    static_assert(1  == SkPath::kCCW_Direction, "direction_mismatch");
518}
519
520}
521