BakedOpRenderer.h revision 5854b34881b1a747ac80b5077869ef270a92b1f4
1/*
2 * Copyright (C) 2015 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_BAKED_OP_RENDERER_H
18#define ANDROID_HWUI_BAKED_OP_RENDERER_H
19
20#include "BakedOpState.h"
21#include "Matrix.h"
22
23namespace android {
24namespace uirenderer {
25
26class Caches;
27struct Glop;
28class Layer;
29class RenderState;
30
31/**
32 * Lightweight alternative to Layer. Owns the persistent state of an offscreen render target, and
33 * encompasses enough information to draw it back on screen (minus paint properties, which are held
34 * by LayerOp).
35 */
36class OffscreenBuffer {
37public:
38    OffscreenBuffer(Caches& caches, uint32_t textureWidth, uint32_t textureHeight,
39            uint32_t viewportWidth, uint32_t viewportHeight);
40
41    Texture texture;
42    Rect texCoords;
43    Region region;
44};
45
46/**
47 * Main rendering manager for a collection of work - one frame + any contained FBOs.
48 *
49 * Manages frame and FBO lifecycle, binding the GL framebuffer as appropriate. This is the only
50 * place where FBOs are bound, created, and destroyed.
51 *
52 * All rendering operations will be sent by the Dispatcher, a collection of static methods,
53 * which has intentionally limited access to the renderer functionality.
54 */
55class BakedOpRenderer {
56public:
57    BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque)
58            : mRenderState(renderState)
59            , mCaches(caches)
60            , mOpaque(opaque) {
61    }
62
63    RenderState& renderState() { return mRenderState; }
64    Caches& caches() { return mCaches; }
65
66    void startFrame(uint32_t width, uint32_t height);
67    void endFrame();
68    OffscreenBuffer* startLayer(uint32_t width, uint32_t height);
69    void endLayer();
70
71    Texture* getTexture(const SkBitmap* bitmap);
72
73    void renderGlop(const BakedOpState& state, const Glop& glop);
74    bool didDraw() { return mHasDrawn; }
75private:
76    void setViewport(uint32_t width, uint32_t height);
77
78    RenderState& mRenderState;
79    Caches& mCaches;
80    bool mOpaque;
81    bool mHasDrawn = false;
82
83    // render target state - setup by start/end layer/frame
84    // only valid to use in between start/end pairs.
85    struct {
86        GLuint frameBufferId = 0;
87        OffscreenBuffer* offscreenBuffer = nullptr;
88        uint32_t viewportWidth = 0;
89        uint32_t viewportHeight = 0;
90        Matrix4 orthoMatrix;
91    } mRenderTarget;
92};
93
94/**
95 * Provides all "onBitmapOp(...)" style static methods for every op type, which convert the
96 * RecordedOps and their state to Glops, and renders them with the provided BakedOpRenderer.
97 *
98 * This dispatcher is separate from the renderer so that the dispatcher / renderer interaction is
99 * minimal through public BakedOpRenderer APIs.
100 */
101class BakedOpDispatcher {
102public:
103    // Declares all "onBitmapOp(...)" style methods for every op type
104#define DISPATCH_METHOD(Type) \
105        static void on##Type(BakedOpRenderer& renderer, const Type& op, const BakedOpState& state);
106    MAP_OPS(DISPATCH_METHOD);
107};
108
109}; // namespace uirenderer
110}; // namespace android
111
112#endif // ANDROID_HWUI_BAKED_OP_RENDERER_H
113