BakedOpRenderer.h revision 5854b34881b1a747ac80b5077869ef270a92b1f4
1/* 2 * Copyright (C) 2015 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_BAKED_OP_RENDERER_H 18#define ANDROID_HWUI_BAKED_OP_RENDERER_H 19 20#include "BakedOpState.h" 21#include "Matrix.h" 22 23namespace android { 24namespace uirenderer { 25 26class Caches; 27struct Glop; 28class Layer; 29class RenderState; 30 31/** 32 * Lightweight alternative to Layer. Owns the persistent state of an offscreen render target, and 33 * encompasses enough information to draw it back on screen (minus paint properties, which are held 34 * by LayerOp). 35 */ 36class OffscreenBuffer { 37public: 38 OffscreenBuffer(Caches& caches, uint32_t textureWidth, uint32_t textureHeight, 39 uint32_t viewportWidth, uint32_t viewportHeight); 40 41 Texture texture; 42 Rect texCoords; 43 Region region; 44}; 45 46/** 47 * Main rendering manager for a collection of work - one frame + any contained FBOs. 48 * 49 * Manages frame and FBO lifecycle, binding the GL framebuffer as appropriate. This is the only 50 * place where FBOs are bound, created, and destroyed. 51 * 52 * All rendering operations will be sent by the Dispatcher, a collection of static methods, 53 * which has intentionally limited access to the renderer functionality. 54 */ 55class BakedOpRenderer { 56public: 57 BakedOpRenderer(Caches& caches, RenderState& renderState, bool opaque) 58 : mRenderState(renderState) 59 , mCaches(caches) 60 , mOpaque(opaque) { 61 } 62 63 RenderState& renderState() { return mRenderState; } 64 Caches& caches() { return mCaches; } 65 66 void startFrame(uint32_t width, uint32_t height); 67 void endFrame(); 68 OffscreenBuffer* startLayer(uint32_t width, uint32_t height); 69 void endLayer(); 70 71 Texture* getTexture(const SkBitmap* bitmap); 72 73 void renderGlop(const BakedOpState& state, const Glop& glop); 74 bool didDraw() { return mHasDrawn; } 75private: 76 void setViewport(uint32_t width, uint32_t height); 77 78 RenderState& mRenderState; 79 Caches& mCaches; 80 bool mOpaque; 81 bool mHasDrawn = false; 82 83 // render target state - setup by start/end layer/frame 84 // only valid to use in between start/end pairs. 85 struct { 86 GLuint frameBufferId = 0; 87 OffscreenBuffer* offscreenBuffer = nullptr; 88 uint32_t viewportWidth = 0; 89 uint32_t viewportHeight = 0; 90 Matrix4 orthoMatrix; 91 } mRenderTarget; 92}; 93 94/** 95 * Provides all "onBitmapOp(...)" style static methods for every op type, which convert the 96 * RecordedOps and their state to Glops, and renders them with the provided BakedOpRenderer. 97 * 98 * This dispatcher is separate from the renderer so that the dispatcher / renderer interaction is 99 * minimal through public BakedOpRenderer APIs. 100 */ 101class BakedOpDispatcher { 102public: 103 // Declares all "onBitmapOp(...)" style methods for every op type 104#define DISPATCH_METHOD(Type) \ 105 static void on##Type(BakedOpRenderer& renderer, const Type& op, const BakedOpState& state); 106 MAP_OPS(DISPATCH_METHOD); 107}; 108 109}; // namespace uirenderer 110}; // namespace android 111 112#endif // ANDROID_HWUI_BAKED_OP_RENDERER_H 113