Caches.cpp revision 149173d28c0843aba86b0810ce75b34be6a0d08f
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "Caches.h" 18 19#include "GammaFontRenderer.h" 20#include "LayerRenderer.h" 21#include "Properties.h" 22#include "renderstate/RenderState.h" 23#include "ShadowTessellator.h" 24#include "utils/GLUtils.h" 25 26#include <utils/Log.h> 27#include <utils/String8.h> 28 29namespace android { 30namespace uirenderer { 31 32Caches* Caches::sInstance = nullptr; 33 34/////////////////////////////////////////////////////////////////////////////// 35// Macros 36/////////////////////////////////////////////////////////////////////////////// 37 38#if DEBUG_CACHE_FLUSH 39 #define FLUSH_LOGD(...) ALOGD(__VA_ARGS__) 40#else 41 #define FLUSH_LOGD(...) 42#endif 43 44/////////////////////////////////////////////////////////////////////////////// 45// Constructors/destructor 46/////////////////////////////////////////////////////////////////////////////// 47 48Caches::Caches(RenderState& renderState) 49 : gradientCache(mExtensions) 50 , patchCache(renderState) 51 , programCache(mExtensions) 52 , dither(*this) 53 , mRenderState(&renderState) 54 , mInitialized(false) { 55 INIT_LOGD("Creating OpenGL renderer caches"); 56 init(); 57 initFont(); 58 initConstraints(); 59 initStaticProperties(); 60 initExtensions(); 61} 62 63bool Caches::init() { 64 if (mInitialized) return false; 65 66 ATRACE_NAME("Caches::init"); 67 68 mRegionMesh = nullptr; 69 mProgram = nullptr; 70 71 patchCache.init(); 72 73 mInitialized = true; 74 75 mPixelBufferState = new PixelBufferState(); 76 mTextureState = new TextureState(); 77 78 return true; 79} 80 81void Caches::initFont() { 82 fontRenderer = GammaFontRenderer::createRenderer(); 83} 84 85void Caches::initExtensions() { 86 if (mExtensions.hasDebugMarker()) { 87 eventMark = glInsertEventMarkerEXT; 88 89 startMark = glPushGroupMarkerEXT; 90 endMark = glPopGroupMarkerEXT; 91 } else { 92 eventMark = eventMarkNull; 93 startMark = startMarkNull; 94 endMark = endMarkNull; 95 } 96} 97 98void Caches::initConstraints() { 99 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); 100} 101 102void Caches::initStaticProperties() { 103 gpuPixelBuffersEnabled = false; 104 105 // OpenGL ES 3.0+ specific features 106 if (mExtensions.hasPixelBufferObjects()) { 107 char property[PROPERTY_VALUE_MAX]; 108 if (property_get(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, property, "true") > 0) { 109 gpuPixelBuffersEnabled = !strcmp(property, "true"); 110 } 111 } 112} 113 114void Caches::terminate() { 115 if (!mInitialized) return; 116 mRegionMesh.release(); 117 118 fboCache.clear(); 119 120 programCache.clear(); 121 mProgram = nullptr; 122 123 patchCache.clear(); 124 125 clearGarbage(); 126 127 delete mPixelBufferState; 128 mPixelBufferState = nullptr; 129 delete mTextureState; 130 mTextureState = nullptr; 131 mInitialized = false; 132} 133 134void Caches::setProgram(const ProgramDescription& description) { 135 setProgram(programCache.get(description)); 136} 137 138void Caches::setProgram(Program* program) { 139 if (!program || !program->isInUse()) { 140 if (mProgram) { 141 mProgram->remove(); 142 } 143 if (program) { 144 program->use(); 145 } 146 mProgram = program; 147 } 148} 149 150/////////////////////////////////////////////////////////////////////////////// 151// Debug 152/////////////////////////////////////////////////////////////////////////////// 153 154uint32_t Caches::getOverdrawColor(uint32_t amount) const { 155 static uint32_t sOverdrawColors[2][4] = { 156 { 0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000 }, 157 { 0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000 } 158 }; 159 if (amount < 1) amount = 1; 160 if (amount > 4) amount = 4; 161 162 int overdrawColorIndex = static_cast<int>(Properties::overdrawColorSet); 163 return sOverdrawColors[overdrawColorIndex][amount - 1]; 164} 165 166void Caches::dumpMemoryUsage() { 167 String8 stringLog; 168 dumpMemoryUsage(stringLog); 169 ALOGD("%s", stringLog.string()); 170} 171 172void Caches::dumpMemoryUsage(String8 &log) { 173 uint32_t total = 0; 174 log.appendFormat("Current memory usage / total memory usage (bytes):\n"); 175 log.appendFormat(" TextureCache %8d / %8d\n", 176 textureCache.getSize(), textureCache.getMaxSize()); 177 log.appendFormat(" LayerCache %8d / %8d (numLayers = %zu)\n", 178 layerCache.getSize(), layerCache.getMaxSize(), layerCache.getCount()); 179 if (mRenderState) { 180 int memused = 0; 181 for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin(); 182 it != mRenderState->mActiveLayers.end(); it++) { 183 const Layer* layer = *it; 184 log.appendFormat(" Layer size %dx%d; isTextureLayer()=%d; texid=%u fbo=%u; refs=%d\n", 185 layer->getWidth(), layer->getHeight(), 186 layer->isTextureLayer(), layer->getTextureId(), 187 layer->getFbo(), layer->getStrongCount()); 188 memused += layer->getWidth() * layer->getHeight() * 4; 189 } 190 log.appendFormat(" Layers total %8d (numLayers = %zu)\n", 191 memused, mRenderState->mActiveLayers.size()); 192 total += memused; 193 } 194 log.appendFormat(" RenderBufferCache %8d / %8d\n", 195 renderBufferCache.getSize(), renderBufferCache.getMaxSize()); 196 log.appendFormat(" GradientCache %8d / %8d\n", 197 gradientCache.getSize(), gradientCache.getMaxSize()); 198 log.appendFormat(" PathCache %8d / %8d\n", 199 pathCache.getSize(), pathCache.getMaxSize()); 200 log.appendFormat(" TessellationCache %8d / %8d\n", 201 tessellationCache.getSize(), tessellationCache.getMaxSize()); 202 log.appendFormat(" TextDropShadowCache %8d / %8d\n", dropShadowCache.getSize(), 203 dropShadowCache.getMaxSize()); 204 log.appendFormat(" PatchCache %8d / %8d\n", 205 patchCache.getSize(), patchCache.getMaxSize()); 206 for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) { 207 const uint32_t sizeA8 = fontRenderer->getFontRendererSize(i, GL_ALPHA); 208 const uint32_t sizeRGBA = fontRenderer->getFontRendererSize(i, GL_RGBA); 209 log.appendFormat(" FontRenderer %d A8 %8d / %8d\n", i, sizeA8, sizeA8); 210 log.appendFormat(" FontRenderer %d RGBA %8d / %8d\n", i, sizeRGBA, sizeRGBA); 211 log.appendFormat(" FontRenderer %d total %8d / %8d\n", i, sizeA8 + sizeRGBA, 212 sizeA8 + sizeRGBA); 213 } 214 log.appendFormat("Other:\n"); 215 log.appendFormat(" FboCache %8d / %8d\n", 216 fboCache.getSize(), fboCache.getMaxSize()); 217 218 total += textureCache.getSize(); 219 total += renderBufferCache.getSize(); 220 total += gradientCache.getSize(); 221 total += pathCache.getSize(); 222 total += tessellationCache.getSize(); 223 total += dropShadowCache.getSize(); 224 total += patchCache.getSize(); 225 for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) { 226 total += fontRenderer->getFontRendererSize(i, GL_ALPHA); 227 total += fontRenderer->getFontRendererSize(i, GL_RGBA); 228 } 229 230 log.appendFormat("Total memory usage:\n"); 231 log.appendFormat(" %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f); 232} 233 234/////////////////////////////////////////////////////////////////////////////// 235// Memory management 236/////////////////////////////////////////////////////////////////////////////// 237 238void Caches::clearGarbage() { 239 textureCache.clearGarbage(); 240 pathCache.clearGarbage(); 241 patchCache.clearGarbage(); 242} 243 244void Caches::flush(FlushMode mode) { 245 FLUSH_LOGD("Flushing caches (mode %d)", mode); 246 247 switch (mode) { 248 case kFlushMode_Full: 249 textureCache.clear(); 250 patchCache.clear(); 251 dropShadowCache.clear(); 252 gradientCache.clear(); 253 fontRenderer->clear(); 254 fboCache.clear(); 255 dither.clear(); 256 // fall through 257 case kFlushMode_Moderate: 258 fontRenderer->flush(); 259 textureCache.flush(); 260 pathCache.clear(); 261 tessellationCache.clear(); 262 // fall through 263 case kFlushMode_Layers: 264 layerCache.clear(); 265 renderBufferCache.clear(); 266 break; 267 } 268 269 clearGarbage(); 270 glFinish(); 271 // Errors during cleanup should be considered non-fatal, dump them and 272 // and move on. TODO: All errors or just errors like bad surface? 273 GLUtils::dumpGLErrors(); 274} 275 276/////////////////////////////////////////////////////////////////////////////// 277// Regions 278/////////////////////////////////////////////////////////////////////////////// 279 280TextureVertex* Caches::getRegionMesh() { 281 // Create the mesh, 2 triangles and 4 vertices per rectangle in the region 282 if (!mRegionMesh) { 283 mRegionMesh.reset(new TextureVertex[kMaxNumberOfQuads * 4]); 284 } 285 286 return mRegionMesh.get(); 287} 288 289/////////////////////////////////////////////////////////////////////////////// 290// Temporary Properties 291/////////////////////////////////////////////////////////////////////////////// 292 293}; // namespace uirenderer 294}; // namespace android 295