Caches.cpp revision 441cc421b51377ec27bf97ed690c63aa5509ae90
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include "Caches.h"
20
21#include "GammaFontRenderer.h"
22#include "LayerRenderer.h"
23#include "Properties.h"
24#include "renderstate/RenderState.h"
25#include "ShadowTessellator.h"
26#include "utils/GLUtils.h"
27
28#include <utils/Log.h>
29#include <utils/String8.h>
30
31namespace android {
32namespace uirenderer {
33
34Caches* Caches::sInstance = nullptr;
35
36///////////////////////////////////////////////////////////////////////////////
37// Macros
38///////////////////////////////////////////////////////////////////////////////
39
40#if DEBUG_CACHE_FLUSH
41    #define FLUSH_LOGD(...) ALOGD(__VA_ARGS__)
42#else
43    #define FLUSH_LOGD(...)
44#endif
45
46///////////////////////////////////////////////////////////////////////////////
47// Constructors/destructor
48///////////////////////////////////////////////////////////////////////////////
49
50Caches::Caches(RenderState& renderState)
51        : gradientCache(mExtensions)
52        , patchCache(renderState)
53        , programCache(mExtensions)
54        , dither(*this)
55        , mRenderState(&renderState)
56        , mInitialized(false) {
57    INIT_LOGD("Creating OpenGL renderer caches");
58    init();
59    initFont();
60    initConstraints();
61    initStaticProperties();
62    initExtensions();
63}
64
65bool Caches::init() {
66    if (mInitialized) return false;
67
68    ATRACE_NAME("Caches::init");
69
70    mRegionMesh = nullptr;
71    mProgram = nullptr;
72
73    mFunctorsCount = 0;
74
75    patchCache.init();
76
77    mInitialized = true;
78
79    mPixelBufferState = new PixelBufferState();
80    mTextureState = new TextureState();
81
82    return true;
83}
84
85void Caches::initFont() {
86    fontRenderer = GammaFontRenderer::createRenderer();
87}
88
89void Caches::initExtensions() {
90    if (mExtensions.hasDebugMarker()) {
91        eventMark = glInsertEventMarkerEXT;
92
93        startMark = glPushGroupMarkerEXT;
94        endMark = glPopGroupMarkerEXT;
95    } else {
96        eventMark = eventMarkNull;
97        startMark = startMarkNull;
98        endMark = endMarkNull;
99    }
100}
101
102void Caches::initConstraints() {
103    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
104}
105
106void Caches::initStaticProperties() {
107    gpuPixelBuffersEnabled = false;
108
109    // OpenGL ES 3.0+ specific features
110    if (mExtensions.hasPixelBufferObjects()) {
111        char property[PROPERTY_VALUE_MAX];
112        if (property_get(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, property, "true") > 0) {
113            gpuPixelBuffersEnabled = !strcmp(property, "true");
114        }
115    }
116}
117
118void Caches::terminate() {
119    if (!mInitialized) return;
120    mRegionMesh.reset(nullptr);
121
122    fboCache.clear();
123
124    programCache.clear();
125    mProgram = nullptr;
126
127    patchCache.clear();
128
129    clearGarbage();
130
131    delete mPixelBufferState;
132    mPixelBufferState = nullptr;
133    delete mTextureState;
134    mTextureState = nullptr;
135    mInitialized = false;
136}
137
138void Caches::setProgram(const ProgramDescription& description) {
139    setProgram(programCache.get(description));
140}
141
142void Caches::setProgram(Program* program) {
143    if (!program || !program->isInUse()) {
144        if (mProgram) {
145            mProgram->remove();
146        }
147        if (program) {
148            program->use();
149        }
150        mProgram = program;
151    }
152}
153
154///////////////////////////////////////////////////////////////////////////////
155// Debug
156///////////////////////////////////////////////////////////////////////////////
157
158uint32_t Caches::getOverdrawColor(uint32_t amount) const {
159    static uint32_t sOverdrawColors[2][4] = {
160            { 0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000 },
161            { 0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000 }
162    };
163    if (amount < 1) amount = 1;
164    if (amount > 4) amount = 4;
165
166    int overdrawColorIndex = static_cast<int>(Properties::overdrawColorSet);
167    return sOverdrawColors[overdrawColorIndex][amount - 1];
168}
169
170void Caches::dumpMemoryUsage() {
171    String8 stringLog;
172    dumpMemoryUsage(stringLog);
173    ALOGD("%s", stringLog.string());
174}
175
176void Caches::dumpMemoryUsage(String8 &log) {
177    uint32_t total = 0;
178    log.appendFormat("Current memory usage / total memory usage (bytes):\n");
179    log.appendFormat("  TextureCache         %8d / %8d\n",
180            textureCache.getSize(), textureCache.getMaxSize());
181    log.appendFormat("  LayerCache           %8d / %8d (numLayers = %zu)\n",
182            layerCache.getSize(), layerCache.getMaxSize(), layerCache.getCount());
183    if (mRenderState) {
184        int memused = 0;
185        for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin();
186                it != mRenderState->mActiveLayers.end(); it++) {
187            const Layer* layer = *it;
188            log.appendFormat("    Layer size %dx%d; isTextureLayer()=%d; texid=%u fbo=%u; refs=%d\n",
189                    layer->getWidth(), layer->getHeight(),
190                    layer->isTextureLayer(), layer->getTextureId(),
191                    layer->getFbo(), layer->getStrongCount());
192            memused += layer->getWidth() * layer->getHeight() * 4;
193        }
194        log.appendFormat("  Layers total   %8d (numLayers = %zu)\n",
195                memused, mRenderState->mActiveLayers.size());
196        total += memused;
197    }
198    log.appendFormat("  RenderBufferCache    %8d / %8d\n",
199            renderBufferCache.getSize(), renderBufferCache.getMaxSize());
200    log.appendFormat("  GradientCache        %8d / %8d\n",
201            gradientCache.getSize(), gradientCache.getMaxSize());
202    log.appendFormat("  PathCache            %8d / %8d\n",
203            pathCache.getSize(), pathCache.getMaxSize());
204    log.appendFormat("  TessellationCache    %8d / %8d\n",
205            tessellationCache.getSize(), tessellationCache.getMaxSize());
206    log.appendFormat("  TextDropShadowCache  %8d / %8d\n", dropShadowCache.getSize(),
207            dropShadowCache.getMaxSize());
208    log.appendFormat("  PatchCache           %8d / %8d\n",
209            patchCache.getSize(), patchCache.getMaxSize());
210    for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) {
211        const uint32_t sizeA8 = fontRenderer->getFontRendererSize(i, GL_ALPHA);
212        const uint32_t sizeRGBA = fontRenderer->getFontRendererSize(i, GL_RGBA);
213        log.appendFormat("  FontRenderer %d A8    %8d / %8d\n", i, sizeA8, sizeA8);
214        log.appendFormat("  FontRenderer %d RGBA  %8d / %8d\n", i, sizeRGBA, sizeRGBA);
215        log.appendFormat("  FontRenderer %d total %8d / %8d\n", i, sizeA8 + sizeRGBA,
216                sizeA8 + sizeRGBA);
217    }
218    log.appendFormat("Other:\n");
219    log.appendFormat("  FboCache             %8d / %8d\n",
220            fboCache.getSize(), fboCache.getMaxSize());
221
222    total += textureCache.getSize();
223    total += renderBufferCache.getSize();
224    total += gradientCache.getSize();
225    total += pathCache.getSize();
226    total += tessellationCache.getSize();
227    total += dropShadowCache.getSize();
228    total += patchCache.getSize();
229    for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) {
230        total += fontRenderer->getFontRendererSize(i, GL_ALPHA);
231        total += fontRenderer->getFontRendererSize(i, GL_RGBA);
232    }
233
234    log.appendFormat("Total memory usage:\n");
235    log.appendFormat("  %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f);
236}
237
238///////////////////////////////////////////////////////////////////////////////
239// Memory management
240///////////////////////////////////////////////////////////////////////////////
241
242void Caches::clearGarbage() {
243    textureCache.clearGarbage();
244    pathCache.clearGarbage();
245    patchCache.clearGarbage();
246}
247
248void Caches::flush(FlushMode mode) {
249    FLUSH_LOGD("Flushing caches (mode %d)", mode);
250
251    switch (mode) {
252        case kFlushMode_Full:
253            textureCache.clear();
254            patchCache.clear();
255            dropShadowCache.clear();
256            gradientCache.clear();
257            fontRenderer->clear();
258            fboCache.clear();
259            dither.clear();
260            // fall through
261        case kFlushMode_Moderate:
262            fontRenderer->flush();
263            textureCache.flush();
264            pathCache.clear();
265            tessellationCache.clear();
266            // fall through
267        case kFlushMode_Layers:
268            layerCache.clear();
269            renderBufferCache.clear();
270            break;
271    }
272
273    clearGarbage();
274    glFinish();
275    // Errors during cleanup should be considered non-fatal, dump them and
276    // and move on. TODO: All errors or just errors like bad surface?
277    GLUtils::dumpGLErrors();
278}
279
280///////////////////////////////////////////////////////////////////////////////
281// Tiling
282///////////////////////////////////////////////////////////////////////////////
283
284void Caches::startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard) {
285    if (mExtensions.hasTiledRendering() && !Properties::debugOverdraw) {
286        glStartTilingQCOM(x, y, width, height, (discard ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM));
287    }
288}
289
290void Caches::endTiling() {
291    if (mExtensions.hasTiledRendering() && !Properties::debugOverdraw) {
292        glEndTilingQCOM(GL_COLOR_BUFFER_BIT0_QCOM);
293    }
294}
295
296bool Caches::hasRegisteredFunctors() {
297    return mFunctorsCount > 0;
298}
299
300void Caches::registerFunctors(uint32_t functorCount) {
301    mFunctorsCount += functorCount;
302}
303
304void Caches::unregisterFunctors(uint32_t functorCount) {
305    if (functorCount > mFunctorsCount) {
306        mFunctorsCount = 0;
307    } else {
308        mFunctorsCount -= functorCount;
309    }
310}
311
312///////////////////////////////////////////////////////////////////////////////
313// Regions
314///////////////////////////////////////////////////////////////////////////////
315
316TextureVertex* Caches::getRegionMesh() {
317    // Create the mesh, 2 triangles and 4 vertices per rectangle in the region
318    if (!mRegionMesh) {
319        mRegionMesh.reset(new TextureVertex[kMaxNumberOfQuads * 4]);
320    }
321
322    return mRegionMesh.get();
323}
324
325///////////////////////////////////////////////////////////////////////////////
326// Temporary Properties
327///////////////////////////////////////////////////////////////////////////////
328
329}; // namespace uirenderer
330}; // namespace android
331