Caches.cpp revision 44eb2c00861098dd3e2950d923646814b4cc57c2
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include "Caches.h" 20 21#include "DisplayListRenderer.h" 22#include "GammaFontRenderer.h" 23#include "LayerRenderer.h" 24#include "Properties.h" 25#include "renderstate/RenderState.h" 26#include "ShadowTessellator.h" 27 28#include <utils/Log.h> 29#include <utils/String8.h> 30 31namespace android { 32namespace uirenderer { 33 34Caches* Caches::sInstance = nullptr; 35 36/////////////////////////////////////////////////////////////////////////////// 37// Macros 38/////////////////////////////////////////////////////////////////////////////// 39 40#if DEBUG_CACHE_FLUSH 41 #define FLUSH_LOGD(...) ALOGD(__VA_ARGS__) 42#else 43 #define FLUSH_LOGD(...) 44#endif 45 46/////////////////////////////////////////////////////////////////////////////// 47// Constructors/destructor 48/////////////////////////////////////////////////////////////////////////////// 49 50Caches::Caches(RenderState& renderState) 51 : patchCache(renderState) 52 , dither(*this) 53 , mRenderState(&renderState) 54 , mExtensions(Extensions::getInstance()) 55 , mInitialized(false) { 56 INIT_LOGD("Creating OpenGL renderer caches"); 57 init(); 58 initFont(); 59 initConstraints(); 60 initProperties(); 61 initStaticProperties(); 62 initExtensions(); 63 initTempProperties(); 64 65 mDebugLevel = readDebugLevel(); 66 ALOGD_IF(mDebugLevel != kDebugDisabled, 67 "Enabling debug mode %d", mDebugLevel); 68} 69 70bool Caches::init() { 71 if (mInitialized) return false; 72 73 ATRACE_NAME("Caches::init"); 74 75 76 mRegionMesh = nullptr; 77 currentProgram = nullptr; 78 79 mFunctorsCount = 0; 80 81 debugLayersUpdates = false; 82 debugOverdraw = false; 83 debugStencilClip = kStencilHide; 84 85 patchCache.init(); 86 87 mInitialized = true; 88 89 mPixelBufferState = new PixelBufferState(); 90 mTextureState = new TextureState(); 91 92 return true; 93} 94 95void Caches::initFont() { 96 fontRenderer = GammaFontRenderer::createRenderer(); 97} 98 99void Caches::initExtensions() { 100 if (mExtensions.hasDebugMarker()) { 101 eventMark = glInsertEventMarkerEXT; 102 103 startMark = glPushGroupMarkerEXT; 104 endMark = glPopGroupMarkerEXT; 105 } else { 106 eventMark = eventMarkNull; 107 startMark = startMarkNull; 108 endMark = endMarkNull; 109 } 110 111 if (mExtensions.hasDebugLabel() && (drawDeferDisabled || drawReorderDisabled)) { 112 setLabel = glLabelObjectEXT; 113 getLabel = glGetObjectLabelEXT; 114 } else { 115 setLabel = setLabelNull; 116 getLabel = getLabelNull; 117 } 118} 119 120void Caches::initConstraints() { 121 glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize); 122} 123 124void Caches::initStaticProperties() { 125 gpuPixelBuffersEnabled = false; 126 127 // OpenGL ES 3.0+ specific features 128 if (mExtensions.hasPixelBufferObjects()) { 129 char property[PROPERTY_VALUE_MAX]; 130 if (property_get(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, property, "true") > 0) { 131 gpuPixelBuffersEnabled = !strcmp(property, "true"); 132 } 133 } 134} 135 136bool Caches::initProperties() { 137 bool prevDebugLayersUpdates = debugLayersUpdates; 138 bool prevDebugOverdraw = debugOverdraw; 139 StencilClipDebug prevDebugStencilClip = debugStencilClip; 140 141 char property[PROPERTY_VALUE_MAX]; 142 if (property_get(PROPERTY_DEBUG_LAYERS_UPDATES, property, nullptr) > 0) { 143 INIT_LOGD(" Layers updates debug enabled: %s", property); 144 debugLayersUpdates = !strcmp(property, "true"); 145 } else { 146 debugLayersUpdates = false; 147 } 148 149 debugOverdraw = false; 150 if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) { 151 INIT_LOGD(" Overdraw debug enabled: %s", property); 152 if (!strcmp(property, "show")) { 153 debugOverdraw = true; 154 mOverdrawDebugColorSet = kColorSet_Default; 155 } else if (!strcmp(property, "show_deuteranomaly")) { 156 debugOverdraw = true; 157 mOverdrawDebugColorSet = kColorSet_Deuteranomaly; 158 } 159 } 160 161 // See Properties.h for valid values 162 if (property_get(PROPERTY_DEBUG_STENCIL_CLIP, property, nullptr) > 0) { 163 INIT_LOGD(" Stencil clip debug enabled: %s", property); 164 if (!strcmp(property, "hide")) { 165 debugStencilClip = kStencilHide; 166 } else if (!strcmp(property, "highlight")) { 167 debugStencilClip = kStencilShowHighlight; 168 } else if (!strcmp(property, "region")) { 169 debugStencilClip = kStencilShowRegion; 170 } 171 } else { 172 debugStencilClip = kStencilHide; 173 } 174 175 if (property_get(PROPERTY_DISABLE_DRAW_DEFER, property, "false")) { 176 drawDeferDisabled = !strcasecmp(property, "true"); 177 INIT_LOGD(" Draw defer %s", drawDeferDisabled ? "disabled" : "enabled"); 178 } else { 179 drawDeferDisabled = false; 180 INIT_LOGD(" Draw defer enabled"); 181 } 182 183 if (property_get(PROPERTY_DISABLE_DRAW_REORDER, property, "false")) { 184 drawReorderDisabled = !strcasecmp(property, "true"); 185 INIT_LOGD(" Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled"); 186 } else { 187 drawReorderDisabled = false; 188 INIT_LOGD(" Draw reorder enabled"); 189 } 190 191 return (prevDebugLayersUpdates != debugLayersUpdates) || 192 (prevDebugOverdraw != debugOverdraw) || 193 (prevDebugStencilClip != debugStencilClip); 194} 195 196void Caches::terminate() { 197 if (!mInitialized) return; 198 mRegionMesh.release(); 199 200 fboCache.clear(); 201 202 programCache.clear(); 203 currentProgram = nullptr; 204 205 patchCache.clear(); 206 207 clearGarbage(); 208 209 delete mPixelBufferState; 210 mPixelBufferState = nullptr; 211 delete mTextureState; 212 mTextureState = nullptr; 213 mInitialized = false; 214} 215 216/////////////////////////////////////////////////////////////////////////////// 217// Debug 218/////////////////////////////////////////////////////////////////////////////// 219 220uint32_t Caches::getOverdrawColor(uint32_t amount) const { 221 static uint32_t sOverdrawColors[2][4] = { 222 { 0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000 }, 223 { 0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000 } 224 }; 225 if (amount < 1) amount = 1; 226 if (amount > 4) amount = 4; 227 return sOverdrawColors[mOverdrawDebugColorSet][amount - 1]; 228} 229 230void Caches::dumpMemoryUsage() { 231 String8 stringLog; 232 dumpMemoryUsage(stringLog); 233 ALOGD("%s", stringLog.string()); 234} 235 236void Caches::dumpMemoryUsage(String8 &log) { 237 uint32_t total = 0; 238 log.appendFormat("Current memory usage / total memory usage (bytes):\n"); 239 log.appendFormat(" TextureCache %8d / %8d\n", 240 textureCache.getSize(), textureCache.getMaxSize()); 241 log.appendFormat(" LayerCache %8d / %8d (numLayers = %zu)\n", 242 layerCache.getSize(), layerCache.getMaxSize(), layerCache.getCount()); 243 if (mRenderState) { 244 int memused = 0; 245 for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin(); 246 it != mRenderState->mActiveLayers.end(); it++) { 247 const Layer* layer = *it; 248 log.appendFormat(" Layer size %dx%d; isTextureLayer()=%d; texid=%u fbo=%u; refs=%d\n", 249 layer->getWidth(), layer->getHeight(), 250 layer->isTextureLayer(), layer->getTexture(), 251 layer->getFbo(), layer->getStrongCount()); 252 memused += layer->getWidth() * layer->getHeight() * 4; 253 } 254 log.appendFormat(" Layers total %8d (numLayers = %zu)\n", 255 memused, mRenderState->mActiveLayers.size()); 256 total += memused; 257 } 258 log.appendFormat(" RenderBufferCache %8d / %8d\n", 259 renderBufferCache.getSize(), renderBufferCache.getMaxSize()); 260 log.appendFormat(" GradientCache %8d / %8d\n", 261 gradientCache.getSize(), gradientCache.getMaxSize()); 262 log.appendFormat(" PathCache %8d / %8d\n", 263 pathCache.getSize(), pathCache.getMaxSize()); 264 log.appendFormat(" TessellationCache %8d / %8d\n", 265 tessellationCache.getSize(), tessellationCache.getMaxSize()); 266 log.appendFormat(" TextDropShadowCache %8d / %8d\n", dropShadowCache.getSize(), 267 dropShadowCache.getMaxSize()); 268 log.appendFormat(" PatchCache %8d / %8d\n", 269 patchCache.getSize(), patchCache.getMaxSize()); 270 for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) { 271 const uint32_t sizeA8 = fontRenderer->getFontRendererSize(i, GL_ALPHA); 272 const uint32_t sizeRGBA = fontRenderer->getFontRendererSize(i, GL_RGBA); 273 log.appendFormat(" FontRenderer %d A8 %8d / %8d\n", i, sizeA8, sizeA8); 274 log.appendFormat(" FontRenderer %d RGBA %8d / %8d\n", i, sizeRGBA, sizeRGBA); 275 log.appendFormat(" FontRenderer %d total %8d / %8d\n", i, sizeA8 + sizeRGBA, 276 sizeA8 + sizeRGBA); 277 } 278 log.appendFormat("Other:\n"); 279 log.appendFormat(" FboCache %8d / %8d\n", 280 fboCache.getSize(), fboCache.getMaxSize()); 281 282 total += textureCache.getSize(); 283 total += renderBufferCache.getSize(); 284 total += gradientCache.getSize(); 285 total += pathCache.getSize(); 286 total += tessellationCache.getSize(); 287 total += dropShadowCache.getSize(); 288 total += patchCache.getSize(); 289 for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) { 290 total += fontRenderer->getFontRendererSize(i, GL_ALPHA); 291 total += fontRenderer->getFontRendererSize(i, GL_RGBA); 292 } 293 294 log.appendFormat("Total memory usage:\n"); 295 log.appendFormat(" %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f); 296} 297 298/////////////////////////////////////////////////////////////////////////////// 299// Memory management 300/////////////////////////////////////////////////////////////////////////////// 301 302void Caches::clearGarbage() { 303 textureCache.clearGarbage(); 304 pathCache.clearGarbage(); 305 patchCache.clearGarbage(); 306} 307 308void Caches::flush(FlushMode mode) { 309 FLUSH_LOGD("Flushing caches (mode %d)", mode); 310 311 // We must stop tasks before clearing caches 312 if (mode > kFlushMode_Layers) { 313 tasks.stop(); 314 } 315 316 switch (mode) { 317 case kFlushMode_Full: 318 textureCache.clear(); 319 patchCache.clear(); 320 dropShadowCache.clear(); 321 gradientCache.clear(); 322 fontRenderer->clear(); 323 fboCache.clear(); 324 dither.clear(); 325 // fall through 326 case kFlushMode_Moderate: 327 fontRenderer->flush(); 328 textureCache.flush(); 329 pathCache.clear(); 330 tessellationCache.clear(); 331 // fall through 332 case kFlushMode_Layers: 333 layerCache.clear(); 334 renderBufferCache.clear(); 335 break; 336 } 337 338 clearGarbage(); 339 glFinish(); 340} 341 342/////////////////////////////////////////////////////////////////////////////// 343// Tiling 344/////////////////////////////////////////////////////////////////////////////// 345 346void Caches::startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard) { 347 if (mExtensions.hasTiledRendering() && !debugOverdraw) { 348 glStartTilingQCOM(x, y, width, height, (discard ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM)); 349 } 350} 351 352void Caches::endTiling() { 353 if (mExtensions.hasTiledRendering() && !debugOverdraw) { 354 glEndTilingQCOM(GL_COLOR_BUFFER_BIT0_QCOM); 355 } 356} 357 358bool Caches::hasRegisteredFunctors() { 359 return mFunctorsCount > 0; 360} 361 362void Caches::registerFunctors(uint32_t functorCount) { 363 mFunctorsCount += functorCount; 364} 365 366void Caches::unregisterFunctors(uint32_t functorCount) { 367 if (functorCount > mFunctorsCount) { 368 mFunctorsCount = 0; 369 } else { 370 mFunctorsCount -= functorCount; 371 } 372} 373 374/////////////////////////////////////////////////////////////////////////////// 375// Regions 376/////////////////////////////////////////////////////////////////////////////// 377 378TextureVertex* Caches::getRegionMesh() { 379 // Create the mesh, 2 triangles and 4 vertices per rectangle in the region 380 if (!mRegionMesh) { 381 mRegionMesh.reset(new TextureVertex[kMaxNumberOfQuads * 4]); 382 } 383 384 return mRegionMesh.get(); 385} 386 387/////////////////////////////////////////////////////////////////////////////// 388// Temporary Properties 389/////////////////////////////////////////////////////////////////////////////// 390 391void Caches::initTempProperties() { 392 propertyLightDiameter = -1.0f; 393 propertyLightPosY = -1.0f; 394 propertyLightPosZ = -1.0f; 395 propertyAmbientRatio = -1.0f; 396 propertyAmbientShadowStrength = -1; 397 propertySpotShadowStrength = -1; 398} 399 400void Caches::setTempProperty(const char* name, const char* value) { 401 ALOGD("setting property %s to %s", name, value); 402 if (!strcmp(name, "ambientRatio")) { 403 propertyAmbientRatio = fmin(fmax(atof(value), 0.0), 10.0); 404 ALOGD("ambientRatio = %.2f", propertyAmbientRatio); 405 return; 406 } else if (!strcmp(name, "lightDiameter")) { 407 propertyLightDiameter = fmin(fmax(atof(value), 0.0), 3000.0); 408 ALOGD("lightDiameter = %.2f", propertyLightDiameter); 409 return; 410 } else if (!strcmp(name, "lightPosY")) { 411 propertyLightPosY = fmin(fmax(atof(value), 0.0), 3000.0); 412 ALOGD("lightPos Y = %.2f", propertyLightPosY); 413 return; 414 } else if (!strcmp(name, "lightPosZ")) { 415 propertyLightPosZ = fmin(fmax(atof(value), 0.0), 3000.0); 416 ALOGD("lightPos Z = %.2f", propertyLightPosZ); 417 return; 418 } else if (!strcmp(name, "ambientShadowStrength")) { 419 propertyAmbientShadowStrength = atoi(value); 420 ALOGD("ambient shadow strength = 0x%x out of 0xff", propertyAmbientShadowStrength); 421 return; 422 } else if (!strcmp(name, "spotShadowStrength")) { 423 propertySpotShadowStrength = atoi(value); 424 ALOGD("spot shadow strength = 0x%x out of 0xff", propertySpotShadowStrength); 425 return; 426 } 427 ALOGD(" failed"); 428} 429 430}; // namespace uirenderer 431}; // namespace android 432