Caches.cpp revision db663fe83f976107fd8fd9307d871b37d9e47370
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include "Caches.h"
20
21#include "GammaFontRenderer.h"
22#include "LayerRenderer.h"
23#include "Properties.h"
24#include "renderstate/RenderState.h"
25#include "ShadowTessellator.h"
26
27#include <utils/Log.h>
28#include <utils/String8.h>
29
30namespace android {
31namespace uirenderer {
32
33Caches* Caches::sInstance = nullptr;
34
35///////////////////////////////////////////////////////////////////////////////
36// Macros
37///////////////////////////////////////////////////////////////////////////////
38
39#if DEBUG_CACHE_FLUSH
40    #define FLUSH_LOGD(...) ALOGD(__VA_ARGS__)
41#else
42    #define FLUSH_LOGD(...)
43#endif
44
45///////////////////////////////////////////////////////////////////////////////
46// Constructors/destructor
47///////////////////////////////////////////////////////////////////////////////
48
49Caches::Caches(RenderState& renderState)
50        : gradientCache(mExtensions)
51        , patchCache(renderState)
52        , programCache(mExtensions)
53        , dither(*this)
54        , mRenderState(&renderState)
55        , mInitialized(false) {
56    INIT_LOGD("Creating OpenGL renderer caches");
57    init();
58    initFont();
59    initConstraints();
60    initProperties();
61    initStaticProperties();
62    initExtensions();
63    initTempProperties();
64
65    mDebugLevel = readDebugLevel();
66    ALOGD_IF(mDebugLevel != kDebugDisabled,
67            "Enabling debug mode %d", mDebugLevel);
68}
69
70bool Caches::init() {
71    if (mInitialized) return false;
72
73    ATRACE_NAME("Caches::init");
74
75    mRegionMesh = nullptr;
76    mProgram = nullptr;
77
78    mFunctorsCount = 0;
79
80    debugLayersUpdates = false;
81    debugOverdraw = false;
82    debugStencilClip = kStencilHide;
83
84    patchCache.init();
85
86    mInitialized = true;
87
88    mPixelBufferState = new PixelBufferState();
89    mTextureState = new TextureState();
90
91    return true;
92}
93
94void Caches::initFont() {
95    fontRenderer = GammaFontRenderer::createRenderer();
96}
97
98void Caches::initExtensions() {
99    if (mExtensions.hasDebugMarker()) {
100        eventMark = glInsertEventMarkerEXT;
101
102        startMark = glPushGroupMarkerEXT;
103        endMark = glPopGroupMarkerEXT;
104    } else {
105        eventMark = eventMarkNull;
106        startMark = startMarkNull;
107        endMark = endMarkNull;
108    }
109}
110
111void Caches::initConstraints() {
112    glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTextureSize);
113}
114
115void Caches::initStaticProperties() {
116    gpuPixelBuffersEnabled = false;
117
118    // OpenGL ES 3.0+ specific features
119    if (mExtensions.hasPixelBufferObjects()) {
120        char property[PROPERTY_VALUE_MAX];
121        if (property_get(PROPERTY_ENABLE_GPU_PIXEL_BUFFERS, property, "true") > 0) {
122            gpuPixelBuffersEnabled = !strcmp(property, "true");
123        }
124    }
125}
126
127bool Caches::initProperties() {
128    bool prevDebugLayersUpdates = debugLayersUpdates;
129    bool prevDebugOverdraw = debugOverdraw;
130    StencilClipDebug prevDebugStencilClip = debugStencilClip;
131
132    char property[PROPERTY_VALUE_MAX];
133    if (property_get(PROPERTY_DEBUG_LAYERS_UPDATES, property, nullptr) > 0) {
134        INIT_LOGD("  Layers updates debug enabled: %s", property);
135        debugLayersUpdates = !strcmp(property, "true");
136    } else {
137        debugLayersUpdates = false;
138    }
139
140    debugOverdraw = false;
141    if (property_get(PROPERTY_DEBUG_OVERDRAW, property, nullptr) > 0) {
142        INIT_LOGD("  Overdraw debug enabled: %s", property);
143        if (!strcmp(property, "show")) {
144            debugOverdraw = true;
145            mOverdrawDebugColorSet = kColorSet_Default;
146        } else if (!strcmp(property, "show_deuteranomaly")) {
147            debugOverdraw = true;
148            mOverdrawDebugColorSet = kColorSet_Deuteranomaly;
149        }
150    }
151
152    // See Properties.h for valid values
153    if (property_get(PROPERTY_DEBUG_STENCIL_CLIP, property, nullptr) > 0) {
154        INIT_LOGD("  Stencil clip debug enabled: %s", property);
155        if (!strcmp(property, "hide")) {
156            debugStencilClip = kStencilHide;
157        } else if (!strcmp(property, "highlight")) {
158            debugStencilClip = kStencilShowHighlight;
159        } else if (!strcmp(property, "region")) {
160            debugStencilClip = kStencilShowRegion;
161        }
162    } else {
163        debugStencilClip = kStencilHide;
164    }
165
166    if (property_get(PROPERTY_DISABLE_DRAW_DEFER, property, "false")) {
167        drawDeferDisabled = !strcasecmp(property, "true");
168        INIT_LOGD("  Draw defer %s", drawDeferDisabled ? "disabled" : "enabled");
169    } else {
170        drawDeferDisabled = false;
171        INIT_LOGD("  Draw defer enabled");
172    }
173
174    if (property_get(PROPERTY_DISABLE_DRAW_REORDER, property, "false")) {
175        drawReorderDisabled = !strcasecmp(property, "true");
176        INIT_LOGD("  Draw reorder %s", drawReorderDisabled ? "disabled" : "enabled");
177    } else {
178        drawReorderDisabled = false;
179        INIT_LOGD("  Draw reorder enabled");
180    }
181
182    return (prevDebugLayersUpdates != debugLayersUpdates)
183            || (prevDebugOverdraw != debugOverdraw)
184            || (prevDebugStencilClip != debugStencilClip);
185}
186
187void Caches::terminate() {
188    if (!mInitialized) return;
189    mRegionMesh.release();
190
191    fboCache.clear();
192
193    programCache.clear();
194    mProgram = nullptr;
195
196    patchCache.clear();
197
198    clearGarbage();
199
200    delete mPixelBufferState;
201    mPixelBufferState = nullptr;
202    delete mTextureState;
203    mTextureState = nullptr;
204    mInitialized = false;
205}
206
207void Caches::setProgram(const ProgramDescription& description) {
208    setProgram(programCache.get(description));
209}
210
211void Caches::setProgram(Program* program) {
212    if (!program || !program->isInUse()) {
213        if (mProgram) {
214            mProgram->remove();
215        }
216        if (program) {
217            program->use();
218        }
219        mProgram = program;
220    }
221}
222
223///////////////////////////////////////////////////////////////////////////////
224// Debug
225///////////////////////////////////////////////////////////////////////////////
226
227uint32_t Caches::getOverdrawColor(uint32_t amount) const {
228    static uint32_t sOverdrawColors[2][4] = {
229            { 0x2f0000ff, 0x2f00ff00, 0x3fff0000, 0x7fff0000 },
230            { 0x2f0000ff, 0x4fffff00, 0x5fff8ad8, 0x7fff0000 }
231    };
232    if (amount < 1) amount = 1;
233    if (amount > 4) amount = 4;
234    return sOverdrawColors[mOverdrawDebugColorSet][amount - 1];
235}
236
237void Caches::dumpMemoryUsage() {
238    String8 stringLog;
239    dumpMemoryUsage(stringLog);
240    ALOGD("%s", stringLog.string());
241}
242
243void Caches::dumpMemoryUsage(String8 &log) {
244    uint32_t total = 0;
245    log.appendFormat("Current memory usage / total memory usage (bytes):\n");
246    log.appendFormat("  TextureCache         %8d / %8d\n",
247            textureCache.getSize(), textureCache.getMaxSize());
248    log.appendFormat("  LayerCache           %8d / %8d (numLayers = %zu)\n",
249            layerCache.getSize(), layerCache.getMaxSize(), layerCache.getCount());
250    if (mRenderState) {
251        int memused = 0;
252        for (std::set<Layer*>::iterator it = mRenderState->mActiveLayers.begin();
253                it != mRenderState->mActiveLayers.end(); it++) {
254            const Layer* layer = *it;
255            log.appendFormat("    Layer size %dx%d; isTextureLayer()=%d; texid=%u fbo=%u; refs=%d\n",
256                    layer->getWidth(), layer->getHeight(),
257                    layer->isTextureLayer(), layer->getTextureId(),
258                    layer->getFbo(), layer->getStrongCount());
259            memused += layer->getWidth() * layer->getHeight() * 4;
260        }
261        log.appendFormat("  Layers total   %8d (numLayers = %zu)\n",
262                memused, mRenderState->mActiveLayers.size());
263        total += memused;
264    }
265    log.appendFormat("  RenderBufferCache    %8d / %8d\n",
266            renderBufferCache.getSize(), renderBufferCache.getMaxSize());
267    log.appendFormat("  GradientCache        %8d / %8d\n",
268            gradientCache.getSize(), gradientCache.getMaxSize());
269    log.appendFormat("  PathCache            %8d / %8d\n",
270            pathCache.getSize(), pathCache.getMaxSize());
271    log.appendFormat("  TessellationCache    %8d / %8d\n",
272            tessellationCache.getSize(), tessellationCache.getMaxSize());
273    log.appendFormat("  TextDropShadowCache  %8d / %8d\n", dropShadowCache.getSize(),
274            dropShadowCache.getMaxSize());
275    log.appendFormat("  PatchCache           %8d / %8d\n",
276            patchCache.getSize(), patchCache.getMaxSize());
277    for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) {
278        const uint32_t sizeA8 = fontRenderer->getFontRendererSize(i, GL_ALPHA);
279        const uint32_t sizeRGBA = fontRenderer->getFontRendererSize(i, GL_RGBA);
280        log.appendFormat("  FontRenderer %d A8    %8d / %8d\n", i, sizeA8, sizeA8);
281        log.appendFormat("  FontRenderer %d RGBA  %8d / %8d\n", i, sizeRGBA, sizeRGBA);
282        log.appendFormat("  FontRenderer %d total %8d / %8d\n", i, sizeA8 + sizeRGBA,
283                sizeA8 + sizeRGBA);
284    }
285    log.appendFormat("Other:\n");
286    log.appendFormat("  FboCache             %8d / %8d\n",
287            fboCache.getSize(), fboCache.getMaxSize());
288
289    total += textureCache.getSize();
290    total += renderBufferCache.getSize();
291    total += gradientCache.getSize();
292    total += pathCache.getSize();
293    total += tessellationCache.getSize();
294    total += dropShadowCache.getSize();
295    total += patchCache.getSize();
296    for (uint32_t i = 0; i < fontRenderer->getFontRendererCount(); i++) {
297        total += fontRenderer->getFontRendererSize(i, GL_ALPHA);
298        total += fontRenderer->getFontRendererSize(i, GL_RGBA);
299    }
300
301    log.appendFormat("Total memory usage:\n");
302    log.appendFormat("  %d bytes, %.2f MB\n", total, total / 1024.0f / 1024.0f);
303}
304
305///////////////////////////////////////////////////////////////////////////////
306// Memory management
307///////////////////////////////////////////////////////////////////////////////
308
309void Caches::clearGarbage() {
310    textureCache.clearGarbage();
311    pathCache.clearGarbage();
312    patchCache.clearGarbage();
313}
314
315void Caches::flush(FlushMode mode) {
316    FLUSH_LOGD("Flushing caches (mode %d)", mode);
317
318    // We must stop tasks before clearing caches
319    if (mode > kFlushMode_Layers) {
320        tasks.stop();
321    }
322
323    switch (mode) {
324        case kFlushMode_Full:
325            textureCache.clear();
326            patchCache.clear();
327            dropShadowCache.clear();
328            gradientCache.clear();
329            fontRenderer->clear();
330            fboCache.clear();
331            dither.clear();
332            // fall through
333        case kFlushMode_Moderate:
334            fontRenderer->flush();
335            textureCache.flush();
336            pathCache.clear();
337            tessellationCache.clear();
338            // fall through
339        case kFlushMode_Layers:
340            layerCache.clear();
341            renderBufferCache.clear();
342            break;
343    }
344
345    clearGarbage();
346    glFinish();
347}
348
349///////////////////////////////////////////////////////////////////////////////
350// Tiling
351///////////////////////////////////////////////////////////////////////////////
352
353void Caches::startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard) {
354    if (mExtensions.hasTiledRendering() && !debugOverdraw) {
355        glStartTilingQCOM(x, y, width, height, (discard ? GL_NONE : GL_COLOR_BUFFER_BIT0_QCOM));
356    }
357}
358
359void Caches::endTiling() {
360    if (mExtensions.hasTiledRendering() && !debugOverdraw) {
361        glEndTilingQCOM(GL_COLOR_BUFFER_BIT0_QCOM);
362    }
363}
364
365bool Caches::hasRegisteredFunctors() {
366    return mFunctorsCount > 0;
367}
368
369void Caches::registerFunctors(uint32_t functorCount) {
370    mFunctorsCount += functorCount;
371}
372
373void Caches::unregisterFunctors(uint32_t functorCount) {
374    if (functorCount > mFunctorsCount) {
375        mFunctorsCount = 0;
376    } else {
377        mFunctorsCount -= functorCount;
378    }
379}
380
381///////////////////////////////////////////////////////////////////////////////
382// Regions
383///////////////////////////////////////////////////////////////////////////////
384
385TextureVertex* Caches::getRegionMesh() {
386    // Create the mesh, 2 triangles and 4 vertices per rectangle in the region
387    if (!mRegionMesh) {
388        mRegionMesh.reset(new TextureVertex[kMaxNumberOfQuads * 4]);
389    }
390
391    return mRegionMesh.get();
392}
393
394///////////////////////////////////////////////////////////////////////////////
395// Temporary Properties
396///////////////////////////////////////////////////////////////////////////////
397
398void Caches::initTempProperties() {
399    propertyLightRadius = -1.0f;
400    propertyLightPosY = -1.0f;
401    propertyLightPosZ = -1.0f;
402    propertyAmbientRatio = -1.0f;
403    propertyAmbientShadowStrength = -1;
404    propertySpotShadowStrength = -1;
405}
406
407void Caches::setTempProperty(const char* name, const char* value) {
408    ALOGD("setting property %s to %s", name, value);
409    if (!strcmp(name, "ambientRatio")) {
410        propertyAmbientRatio = fmin(fmax(atof(value), 0.0), 10.0);
411        ALOGD("ambientRatio = %.2f", propertyAmbientRatio);
412        return;
413    } else if (!strcmp(name, "lightRadius")) {
414        propertyLightRadius = fmin(fmax(atof(value), 0.0), 3000.0);
415        ALOGD("lightRadius = %.2f", propertyLightRadius);
416        return;
417    } else if (!strcmp(name, "lightPosY")) {
418        propertyLightPosY = fmin(fmax(atof(value), 0.0), 3000.0);
419        ALOGD("lightPos Y = %.2f", propertyLightPosY);
420        return;
421    } else if (!strcmp(name, "lightPosZ")) {
422        propertyLightPosZ = fmin(fmax(atof(value), 0.0), 3000.0);
423        ALOGD("lightPos Z = %.2f", propertyLightPosZ);
424        return;
425    } else if (!strcmp(name, "ambientShadowStrength")) {
426        propertyAmbientShadowStrength = atoi(value);
427        ALOGD("ambient shadow strength = 0x%x out of 0xff", propertyAmbientShadowStrength);
428        return;
429    } else if (!strcmp(name, "spotShadowStrength")) {
430        propertySpotShadowStrength = atoi(value);
431        ALOGD("spot shadow strength = 0x%x out of 0xff", propertySpotShadowStrength);
432        return;
433    }
434    ALOGD("    failed");
435}
436
437}; // namespace uirenderer
438}; // namespace android
439