Caches.h revision 2507c34d91bb0d722b6012e85cb47387b2aa6873
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_CACHES_H
18#define ANDROID_HWUI_CACHES_H
19
20#ifndef LOG_TAG
21    #define LOG_TAG "OpenGLRenderer"
22#endif
23
24
25#include "AssetAtlas.h"
26#include "Dither.h"
27#include "Extensions.h"
28#include "FboCache.h"
29#include "GradientCache.h"
30#include "LayerCache.h"
31#include "PatchCache.h"
32#include "ProgramCache.h"
33#include "PathCache.h"
34#include "RenderBufferCache.h"
35#include "renderstate/PixelBufferState.h"
36#include "renderstate/TextureState.h"
37#include "ResourceCache.h"
38#include "TessellationCache.h"
39#include "TextDropShadowCache.h"
40#include "TextureCache.h"
41#include "thread/TaskProcessor.h"
42#include "thread/TaskManager.h"
43
44#include <vector>
45#include <memory>
46
47#include <GLES3/gl3.h>
48
49#include <utils/KeyedVector.h>
50#include <utils/Singleton.h>
51#include <utils/Vector.h>
52
53#include <cutils/compiler.h>
54
55#include <SkPath.h>
56
57namespace android {
58namespace uirenderer {
59
60class GammaFontRenderer;
61
62///////////////////////////////////////////////////////////////////////////////
63// Caches
64///////////////////////////////////////////////////////////////////////////////
65
66class RenderNode;
67class RenderState;
68
69class ANDROID_API Caches {
70public:
71    static Caches& createInstance(RenderState& renderState) {
72        LOG_ALWAYS_FATAL_IF(sInstance, "double create of Caches attempted");
73        sInstance = new Caches(renderState);
74        return *sInstance;
75    }
76
77    static Caches& getInstance() {
78        LOG_ALWAYS_FATAL_IF(!sInstance, "instance not yet created");
79        return *sInstance;
80    }
81
82    static bool hasInstance() {
83        return sInstance != nullptr;
84    }
85private:
86    Caches(RenderState& renderState);
87    static Caches* sInstance;
88
89public:
90    enum FlushMode {
91        kFlushMode_Layers = 0,
92        kFlushMode_Moderate,
93        kFlushMode_Full
94    };
95
96    /**
97     * Initialize caches.
98     */
99    bool init();
100
101    /**
102     * Flush the cache.
103     *
104     * @param mode Indicates how much of the cache should be flushed
105     */
106    void flush(FlushMode mode);
107
108    /**
109     * Destroys all resources associated with this cache. This should
110     * be called after a flush(kFlushMode_Full).
111     */
112    void terminate();
113
114    /**
115     * Returns a non-premultiplied ARGB color for the specified
116     * amount of overdraw (1 for 1x, 2 for 2x, etc.)
117     */
118    uint32_t getOverdrawColor(uint32_t amount) const;
119
120    /**
121     * Call this on each frame to ensure that garbage is deleted from
122     * GPU memory.
123     */
124    void clearGarbage();
125
126    /**
127     * Can be used to delete a layer from a non EGL thread.
128     */
129    void deleteLayerDeferred(Layer* layer);
130
131
132    void startTiling(GLuint x, GLuint y, GLuint width, GLuint height, bool discard);
133    void endTiling();
134
135    /**
136     * Returns the mesh used to draw regions. Calling this method will
137     * bind a VBO of type GL_ELEMENT_ARRAY_BUFFER that contains the
138     * indices for the region mesh.
139     */
140    TextureVertex* getRegionMesh();
141
142    /**
143     * Displays the memory usage of each cache and the total sum.
144     */
145    void dumpMemoryUsage();
146    void dumpMemoryUsage(String8& log);
147
148    bool hasRegisteredFunctors();
149    void registerFunctors(uint32_t functorCount);
150    void unregisterFunctors(uint32_t functorCount);
151
152    // Misc
153    GLint maxTextureSize;
154
155private:
156    // Declared before gradientCache and programCache which need this to initialize.
157    // TODO: cleanup / move elsewhere
158    Extensions mExtensions;
159public:
160    TextureCache textureCache;
161    LayerCache layerCache;
162    RenderBufferCache renderBufferCache;
163    GradientCache gradientCache;
164    PatchCache patchCache;
165    PathCache pathCache;
166    ProgramCache programCache;
167    TessellationCache tessellationCache;
168    TextDropShadowCache dropShadowCache;
169    FboCache fboCache;
170
171    GammaFontRenderer* fontRenderer;
172
173    TaskManager tasks;
174
175    Dither dither;
176
177    bool gpuPixelBuffersEnabled;
178
179    // Debug methods
180    PFNGLINSERTEVENTMARKEREXTPROC eventMark;
181    PFNGLPUSHGROUPMARKEREXTPROC startMark;
182    PFNGLPOPGROUPMARKEREXTPROC endMark;
183
184    void setProgram(const ProgramDescription& description);
185    void setProgram(Program* program);
186
187    Extensions& extensions() { return mExtensions; }
188    Program& program() { return *mProgram; }
189    PixelBufferState& pixelBufferState() { return *mPixelBufferState; }
190    TextureState& textureState() { return *mTextureState; }
191
192private:
193
194    void initFont();
195    void initExtensions();
196    void initConstraints();
197    void initStaticProperties();
198
199    static void eventMarkNull(GLsizei length, const GLchar* marker) { }
200    static void startMarkNull(GLsizei length, const GLchar* marker) { }
201    static void endMarkNull() { }
202
203    RenderState* mRenderState;
204
205    // Used to render layers
206    std::unique_ptr<TextureVertex[]> mRegionMesh;
207
208    mutable Mutex mGarbageLock;
209    Vector<Layer*> mLayerGarbage;
210
211    bool mInitialized;
212
213    uint32_t mFunctorsCount;
214
215    // TODO: move below to RenderState
216    PixelBufferState* mPixelBufferState = nullptr;
217    TextureState* mTextureState = nullptr;
218    Program* mProgram = nullptr; // note: object owned by ProgramCache
219
220}; // class Caches
221
222}; // namespace uirenderer
223}; // namespace android
224
225#endif // ANDROID_HWUI_CACHES_H
226