Caches.h revision 5b0200bd47e8a9a4dc8d2e6c3a110d522b30bf82
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_CACHES_H 18#define ANDROID_HWUI_CACHES_H 19 20#ifndef LOG_TAG 21 #define LOG_TAG "OpenGLRenderer" 22#endif 23 24#include <utils/Singleton.h> 25 26#include "Extensions.h" 27#include "FontRenderer.h" 28#include "GammaFontRenderer.h" 29#include "TextureCache.h" 30#include "LayerCache.h" 31#include "GradientCache.h" 32#include "PatchCache.h" 33#include "ProgramCache.h" 34#include "ShapeCache.h" 35#include "PathCache.h" 36#include "TextDropShadowCache.h" 37#include "FboCache.h" 38#include "ResourceCache.h" 39 40namespace android { 41namespace uirenderer { 42 43/////////////////////////////////////////////////////////////////////////////// 44// Globals 45/////////////////////////////////////////////////////////////////////////////// 46 47#define REQUIRED_TEXTURE_UNITS_COUNT 3 48 49#define REGION_MESH_QUAD_COUNT 512 50 51// Generates simple and textured vertices 52#define FV(x, y, u, v) { { x, y }, { u, v } } 53 54// This array is never used directly but used as a memcpy source in the 55// OpenGLRenderer constructor 56static const TextureVertex gMeshVertices[] = { 57 FV(0.0f, 0.0f, 0.0f, 0.0f), 58 FV(1.0f, 0.0f, 1.0f, 0.0f), 59 FV(0.0f, 1.0f, 0.0f, 1.0f), 60 FV(1.0f, 1.0f, 1.0f, 1.0f) 61}; 62static const GLsizei gMeshStride = sizeof(TextureVertex); 63static const GLsizei gVertexStride = sizeof(Vertex); 64static const GLsizei gAlphaVertexStride = sizeof(AlphaVertex); 65static const GLsizei gMeshTextureOffset = 2 * sizeof(float); 66static const GLsizei gVertexAlphaOffset = 2 * sizeof(float); 67static const GLsizei gMeshCount = 4; 68 69/////////////////////////////////////////////////////////////////////////////// 70// Debug 71/////////////////////////////////////////////////////////////////////////////// 72 73struct CacheLogger { 74 CacheLogger() { 75 LOGD("Creating OpenGL renderer caches"); 76 } 77}; // struct CacheLogger 78 79/////////////////////////////////////////////////////////////////////////////// 80// Caches 81/////////////////////////////////////////////////////////////////////////////// 82 83class Caches: public Singleton<Caches> { 84 Caches(); 85 ~Caches(); 86 87 friend class Singleton<Caches>; 88 89 CacheLogger mLogger; 90 91 GLuint mCurrentBuffer; 92 93 // Used to render layers 94 TextureVertex* mRegionMesh; 95 GLuint mRegionMeshIndices; 96 97 mutable Mutex mGarbageLock; 98 Vector<Layer*> mLayerGarbage; 99 100public: 101 /** 102 * Indicates whether the renderer is in debug mode. 103 * This debug mode provides limited information to app developers. 104 */ 105 DebugLevel getDebugLevel() const { 106 return mDebugLevel; 107 } 108 109 /** 110 * Call this on each frame to ensure that garbage is deleted from 111 * GPU memory. 112 */ 113 void clearGarbage(); 114 115 /** 116 * Can be used to delete a layer from a non EGL thread. 117 */ 118 void deleteLayerDeferred(Layer* layer); 119 120 /** 121 * Binds the VBO used to render simple textured quads. 122 */ 123 void bindMeshBuffer(); 124 125 /** 126 * Binds the specified VBO if needed. 127 */ 128 void bindMeshBuffer(const GLuint buffer); 129 130 /** 131 * Unbinds the VBO used to render simple textured quads. 132 */ 133 void unbindMeshBuffer(); 134 135 /** 136 * Returns the mesh used to draw regions. Calling this method will 137 * bind a VBO of type GL_ELEMENT_ARRAY_BUFFER that contains the 138 * indices for the region mesh. 139 */ 140 TextureVertex* getRegionMesh(); 141 142 /** 143 * Displays the memory usage of each cache and the total sum. 144 */ 145 void dumpMemoryUsage(); 146 void dumpMemoryUsage(String8& log); 147 148 bool blend; 149 GLenum lastSrcMode; 150 GLenum lastDstMode; 151 Program* currentProgram; 152 153 // VBO to draw with 154 GLuint meshBuffer; 155 156 // GL extensions 157 Extensions extensions; 158 159 // Misc 160 GLint maxTextureSize; 161 162 TextureCache textureCache; 163 LayerCache layerCache; 164 GradientCache gradientCache; 165 ProgramCache programCache; 166 PathCache pathCache; 167 RoundRectShapeCache roundRectShapeCache; 168 CircleShapeCache circleShapeCache; 169 OvalShapeCache ovalShapeCache; 170 RectShapeCache rectShapeCache; 171 ArcShapeCache arcShapeCache; 172 PatchCache patchCache; 173 TextDropShadowCache dropShadowCache; 174 FboCache fboCache; 175 GammaFontRenderer fontRenderer; 176 ResourceCache resourceCache; 177 178private: 179 DebugLevel mDebugLevel; 180}; // class Caches 181 182}; // namespace uirenderer 183}; // namespace android 184 185#endif // ANDROID_HWUI_CACHES_H 186