Caches.h revision c08820f587ad94698691a6657e87712de07e484c
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_CACHES_H 18#define ANDROID_HWUI_CACHES_H 19 20#include "AssetAtlas.h" 21#include "Dither.h" 22#include "Extensions.h" 23#include "FboCache.h" 24#include "GammaFontRenderer.h" 25#include "GradientCache.h" 26#include "LayerCache.h" 27#include "PatchCache.h" 28#include "ProgramCache.h" 29#include "PathCache.h" 30#include "RenderBufferCache.h" 31#include "renderstate/PixelBufferState.h" 32#include "renderstate/TextureState.h" 33#include "ResourceCache.h" 34#include "TessellationCache.h" 35#include "TextDropShadowCache.h" 36#include "TextureCache.h" 37#include "thread/TaskProcessor.h" 38#include "thread/TaskManager.h" 39 40#include <vector> 41#include <memory> 42 43#include <GLES3/gl3.h> 44 45#include <utils/KeyedVector.h> 46#include <utils/Singleton.h> 47 48#include <cutils/compiler.h> 49 50#include <SkPath.h> 51 52#include <vector> 53 54namespace android { 55namespace uirenderer { 56 57/////////////////////////////////////////////////////////////////////////////// 58// Caches 59/////////////////////////////////////////////////////////////////////////////// 60 61class RenderNode; 62class RenderState; 63 64class ANDROID_API Caches { 65public: 66 static Caches& createInstance(RenderState& renderState) { 67 LOG_ALWAYS_FATAL_IF(sInstance, "double create of Caches attempted"); 68 sInstance = new Caches(renderState); 69 return *sInstance; 70 } 71 72 static Caches& getInstance() { 73 LOG_ALWAYS_FATAL_IF(!sInstance, "instance not yet created"); 74 return *sInstance; 75 } 76 77 static bool hasInstance() { 78 return sInstance != nullptr; 79 } 80private: 81 Caches(RenderState& renderState); 82 static Caches* sInstance; 83 84public: 85 enum class FlushMode { 86 Layers = 0, 87 Moderate, 88 Full 89 }; 90 91 /** 92 * Initialize caches. 93 */ 94 bool init(); 95 96 /** 97 * Flush the cache. 98 * 99 * @param mode Indicates how much of the cache should be flushed 100 */ 101 void flush(FlushMode mode); 102 103 /** 104 * Destroys all resources associated with this cache. This should 105 * be called after a flush(FlushMode::Full). 106 */ 107 void terminate(); 108 109 /** 110 * Returns a non-premultiplied ARGB color for the specified 111 * amount of overdraw (1 for 1x, 2 for 2x, etc.) 112 */ 113 uint32_t getOverdrawColor(uint32_t amount) const; 114 115 /** 116 * Call this on each frame to ensure that garbage is deleted from 117 * GPU memory. 118 */ 119 void clearGarbage(); 120 121 /** 122 * Can be used to delete a layer from a non EGL thread. 123 */ 124 void deleteLayerDeferred(Layer* layer); 125 126 /** 127 * Returns the mesh used to draw regions. Calling this method will 128 * bind a VBO of type GL_ELEMENT_ARRAY_BUFFER that contains the 129 * indices for the region mesh. 130 */ 131 TextureVertex* getRegionMesh(); 132 133 /** 134 * Displays the memory usage of each cache and the total sum. 135 */ 136 void dumpMemoryUsage(); 137 void dumpMemoryUsage(String8& log); 138 139 // Misc 140 GLint maxTextureSize; 141 142private: 143 // Declared before gradientCache and programCache which need this to initialize. 144 // TODO: cleanup / move elsewhere 145 Extensions mExtensions; 146public: 147 TextureCache textureCache; 148 LayerCache layerCache; 149 RenderBufferCache renderBufferCache; 150 GradientCache gradientCache; 151 PatchCache patchCache; 152 PathCache pathCache; 153 ProgramCache programCache; 154 TessellationCache tessellationCache; 155 TextDropShadowCache dropShadowCache; 156 FboCache fboCache; 157 158 GammaFontRenderer fontRenderer; 159 160 TaskManager tasks; 161 162 Dither dither; 163 164 bool gpuPixelBuffersEnabled; 165 166 // Debug methods 167 PFNGLINSERTEVENTMARKEREXTPROC eventMark; 168 PFNGLPUSHGROUPMARKEREXTPROC startMark; 169 PFNGLPOPGROUPMARKEREXTPROC endMark; 170 171 void setProgram(const ProgramDescription& description); 172 void setProgram(Program* program); 173 174 Extensions& extensions() { return mExtensions; } 175 Program& program() { return *mProgram; } 176 PixelBufferState& pixelBufferState() { return *mPixelBufferState; } 177 TextureState& textureState() { return *mTextureState; } 178 179private: 180 void initExtensions(); 181 void initConstraints(); 182 void initStaticProperties(); 183 184 static void eventMarkNull(GLsizei length, const GLchar* marker) { } 185 static void startMarkNull(GLsizei length, const GLchar* marker) { } 186 static void endMarkNull() { } 187 188 RenderState* mRenderState; 189 190 // Used to render layers 191 std::unique_ptr<TextureVertex[]> mRegionMesh; 192 193 mutable Mutex mGarbageLock; 194 std::vector<Layer*> mLayerGarbage; 195 196 bool mInitialized; 197 198 // TODO: move below to RenderState 199 PixelBufferState* mPixelBufferState = nullptr; 200 TextureState* mTextureState = nullptr; 201 Program* mProgram = nullptr; // note: object owned by ProgramCache 202 203}; // class Caches 204 205}; // namespace uirenderer 206}; // namespace android 207 208#endif // ANDROID_HWUI_CACHES_H 209