DeferredDisplayList.cpp revision 41541825bc90dac740e424cdd41a8c997e15cdb7
1c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik/*
2c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * Copyright (C) 2013 The Android Open Source Project
3c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik *
4c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * Licensed under the Apache License, Version 2.0 (the "License");
5c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * you may not use this file except in compliance with the License.
6c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * You may obtain a copy of the License at
7c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik *
8c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik *      http://www.apache.org/licenses/LICENSE-2.0
9c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik *
10c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * Unless required by applicable law or agreed to in writing, software
11c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * distributed under the License is distributed on an "AS IS" BASIS,
12c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * See the License for the specific language governing permissions and
14c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * limitations under the License.
15c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik */
16c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
17c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#define LOG_TAG "OpenGLRenderer"
18c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#define ATRACE_TAG ATRACE_TAG_VIEW
19c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
20c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy#include <SkCanvas.h>
21c46d07a29e94807e768f8b162ce9f77a88ba6f46Romain Guy
22c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include <utils/Trace.h>
23c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
24cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy#include "Caches.h"
25c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "Debug.h"
26527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#include "DeferredDisplayList.h"
27c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DisplayListOp.h"
28c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "OpenGLRenderer.h"
29c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
30c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#if DEBUG_DEFER
31c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    #define DEFER_LOGD(...) ALOGD(__VA_ARGS__)
32c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#else
33c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    #define DEFER_LOGD(...)
34c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#endif
35c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
36c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craiknamespace android {
37c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craiknamespace uirenderer {
38c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
391ed30c907ffbb71d1bc448ee57c66b0d16f600efChris Craik// Depth of the save stack at the beginning of batch playback at flush time
401ed30c907ffbb71d1bc448ee57c66b0d16f600efChris Craik#define FLUSH_SAVE_STACK_DEPTH 2
411ed30c907ffbb71d1bc448ee57c66b0d16f600efChris Craik
42527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define DEBUG_COLOR_BARRIER          0x1f000000
43527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define DEBUG_COLOR_MERGEDBATCH      0x5f7f7fff
44527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define DEBUG_COLOR_MERGEDBATCH_SOLO 0x5f7fff7f
45527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
46ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/////////////////////////////////////////////////////////////////////////////////
47ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik// Operation Batches
48ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/////////////////////////////////////////////////////////////////////////////////
49ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
50527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikclass Batch {
51c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikpublic:
52527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) = 0;
53527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual ~Batch() {}
54527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik};
55527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
56527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikclass DrawBatch : public Batch {
57527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikpublic:
58527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    DrawBatch(int batchId, mergeid_t mergeId) : mBatchId(batchId), mMergeId(mergeId) {
59527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        mOps.clear();
60527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
61c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
62527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual ~DrawBatch() { mOps.clear(); }
63c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
64c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    void add(DrawOp* op) {
65c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        // NOTE: ignore empty bounds special case, since we don't merge across those ops
66c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mBounds.unionWith(op->state.mBounds);
67c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mOps.add(op);
68c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
69c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
70527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    bool intersects(Rect& rect) {
71c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (!rect.intersects(mBounds)) return false;
72ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
73c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        for (unsigned int i = 0; i < mOps.size(); i++) {
74c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            if (rect.intersects(mOps[i]->state.mBounds)) {
75c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#if DEBUG_DEFER
76c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DEFER_LOGD("op intersects with op %p with bounds %f %f %f %f:", mOps[i],
77c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                        mOps[i]->state.mBounds.left, mOps[i]->state.mBounds.top,
78c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                        mOps[i]->state.mBounds.right, mOps[i]->state.mBounds.bottom);
79c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                mOps[i]->output(2);
80c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#endif
81c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                return true;
82c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            }
83c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
84c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        return false;
85c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
86c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
87527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
8841541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik        DEFER_LOGD("%d  replaying DrawBatch %p, with %d ops (batch id %x, merge id %p)",
8941541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                index, this, mOps.size(), getBatchId(), getMergeId());
90ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
91ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        status_t status = DrawGlInfo::kStatusDone;
92ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance();
93ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        for (unsigned int i = 0; i < mOps.size(); i++) {
94ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            DrawOp* op = mOps[i];
95ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
967273daace9303f4662444111c40bb83d3ead4a92Chris Craik            renderer.restoreDisplayState(op->state);
97ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
98ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS
99d90144db52c7297879b950cbbc85137ed123ab5bChris Craik            renderer.eventMark(op->name());
100ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik#endif
101ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            logBuffer.writeCommand(0, op->name());
102d4b43b3cf3ee109a5251228dcc1d9bc3c25ff150Chris Craik            status |= op->applyDraw(renderer, dirty);
103527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
104527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#if DEBUG_MERGE_BEHAVIOR
105527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            Rect& bounds = mOps[i]->state.mBounds;
106527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            int batchColor = 0x1f000000;
107527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            if (getBatchId() & 0x1) batchColor |= 0x0000ff;
108527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            if (getBatchId() & 0x2) batchColor |= 0x00ff00;
109527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            if (getBatchId() & 0x4) batchColor |= 0xff0000;
110527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            renderer.drawScreenSpaceColorRect(bounds.left, bounds.top, bounds.right, bounds.bottom,
111527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    batchColor);
112527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#endif
113ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        }
114ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return status;
115ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
116ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
117527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    inline int getBatchId() const { return mBatchId; }
118527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    inline mergeid_t getMergeId() const { return mMergeId; }
119ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    inline int count() const { return mOps.size(); }
120527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
121527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikprotected:
122ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    Vector<DrawOp*> mOps;
123c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    Rect mBounds;
124527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikprivate:
125527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    int mBatchId;
126527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mergeid_t mMergeId;
127c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik};
128c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
129527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik// compare alphas approximately, with a small margin
130527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define NEQ_FALPHA(lhs, rhs) \
131527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        fabs((float)lhs - (float)rhs) > 0.001f
132527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
133527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikclass MergingDrawBatch : public DrawBatch {
134ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikpublic:
135527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    MergingDrawBatch(int batchId, mergeid_t mergeId) : DrawBatch(batchId, mergeId) {}
136ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
137527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    /*
138527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Checks if a (mergeable) op can be merged into this batch
139527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
140527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * If true, the op's multiDraw must be guaranteed to handle both ops simultaneously, so it is
141527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * important to consider all paint attributes used in the draw calls in deciding both a) if an
142527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * op tries to merge at all, and b) if the op
143527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
144527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * False positives can lead to information from the paints of subsequent merged operations being
145527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * dropped, so we make simplifying qualifications on the ops that can merge, per op type.
146527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     */
147527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    bool canMergeWith(DrawOp* op) {
148527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (!op->state.mMatrix.isPureTranslate()) return false;
149527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
150527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        bool isTextBatch = getBatchId() == DeferredDisplayList::kOpBatch_Text ||
151527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                getBatchId() == DeferredDisplayList::kOpBatch_ColorText;
152527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
153527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // Overlapping other operations is only allowed for text without shadow. For other ops,
154527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // multiDraw isn't guaranteed to overdraw correctly
155527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (!isTextBatch || op->state.mDrawModifiers.mHasShadow) {
156527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            if (intersects(op->state.mBounds)) return false;
157527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
158527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
159527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        const DeferredDisplayState& lhs = op->state;
160527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        const DeferredDisplayState& rhs = mOps[0]->state;
161527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
162527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (NEQ_FALPHA(lhs.mAlpha, rhs.mAlpha)) return false;
163527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
164527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // if paints are equal, then modifiers + paint attribs don't need to be compared
165527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (op->mPaint == mOps[0]->mPaint) return true;
166527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
167527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (op->getPaintAlpha() != mOps[0]->getPaintAlpha()) return false;
168527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
169527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        /* Draw Modifiers compatibility check
170527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         *
171527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         * Shadows are ignored, as only text uses them, and in that case they are drawn
172527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         * per-DrawTextOp, before the unified text draw. Because of this, it's always safe to merge
173527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         * text UNLESS a later draw's shadow should overlays a previous draw's text. This is covered
174527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         * above with the intersection check.
175527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         *
176527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         * OverrideLayerAlpha is also ignored, as it's only used for drawing layers, which are never
177527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         * merged.
178527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         *
179527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         * These ignore cases prevent us from simply memcmp'ing the drawModifiers
180527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik         */
181527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
182527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        const DrawModifiers& lhsMod = lhs.mDrawModifiers;
183527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        const DrawModifiers& rhsMod = rhs.mDrawModifiers;
184527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (lhsMod.mShader != rhsMod.mShader) return false;
185527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (lhsMod.mColorFilter != rhsMod.mColorFilter) return false;
186527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
187527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // Draw filter testing expects bit fields to be clear if filter not set.
188527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (lhsMod.mHasDrawFilter != rhsMod.mHasDrawFilter) return false;
189527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (lhsMod.mPaintFilterClearBits != rhsMod.mPaintFilterClearBits) return false;
190527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (lhsMod.mPaintFilterSetBits != rhsMod.mPaintFilterSetBits) return false;
191527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
192527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return true;
193527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
194527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
195527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
19641541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik        DEFER_LOGD("%d  replaying MergingDrawBatch %p, with %d ops (batch id %x, merge id %p)",
197527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                index, this, mOps.size(), getBatchId(), getMergeId());
198527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (mOps.size() == 1) {
19941541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            return DrawBatch::replay(renderer, dirty, 0);
200527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
201527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
202527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        DrawOp* op = mOps[0];
203527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        DisplayListLogBuffer& buffer = DisplayListLogBuffer::getInstance();
204527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        buffer.writeCommand(0, "multiDraw");
205527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        buffer.writeCommand(1, op->name());
206d4b43b3cf3ee109a5251228dcc1d9bc3c25ff150Chris Craik        status_t status = op->multiDraw(renderer, dirty, mOps, mBounds);
207527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
208527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#if DEBUG_MERGE_BEHAVIOR
209527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        renderer.drawScreenSpaceColorRect(mBounds.left, mBounds.top, mBounds.right, mBounds.bottom,
210527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                DEBUG_COLOR_MERGEDBATCH);
211527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#endif
212527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return status;
213ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
214527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik};
215ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
216527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikclass StateOpBatch : public Batch {
217527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikpublic:
218527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // creates a single operation batch
219527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    StateOpBatch(StateOp* op) : mOp(op) {}
220527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
221527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
222ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DEFER_LOGD("replaying state op batch %p", this);
2237273daace9303f4662444111c40bb83d3ead4a92Chris Craik        renderer.restoreDisplayState(mOp->state);
224ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
225ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // use invalid save count because it won't be used at flush time - RestoreToCountOp is the
226ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // only one to use it, and we don't use that class at flush time, instead calling
227ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // renderer.restoreToCount directly
228ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int saveCount = -1;
229ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mOp->applyState(renderer, saveCount);
230ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return DrawGlInfo::kStatusDone;
231ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
232ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
233ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprivate:
2347273daace9303f4662444111c40bb83d3ead4a92Chris Craik    const StateOp* mOp;
235ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik};
236ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
237527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikclass RestoreToCountBatch : public Batch {
238ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikpublic:
2397273daace9303f4662444111c40bb83d3ead4a92Chris Craik    RestoreToCountBatch(StateOp* op, int restoreCount) : mOp(op), mRestoreCount(restoreCount) {}
240ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
241527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
242ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DEFER_LOGD("batch %p restoring to count %d", this, mRestoreCount);
2437273daace9303f4662444111c40bb83d3ead4a92Chris Craik
2447273daace9303f4662444111c40bb83d3ead4a92Chris Craik        renderer.restoreDisplayState(mOp->state);
245ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        renderer.restoreToCount(mRestoreCount);
246ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return DrawGlInfo::kStatusDone;
247ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
248ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
249ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprivate:
2507273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // we use the state storage for the RestoreToCountOp, but don't replay the op itself
2517273daace9303f4662444111c40bb83d3ead4a92Chris Craik    const StateOp* mOp;
252ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    /*
253ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     * The count used here represents the flush() time saveCount. This is as opposed to the
254ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     * DisplayList record time, or defer() time values (which are RestoreToCountOp's mCount, and
255ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     * (saveCount + mCount) respectively). Since the count is different from the original
256ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     * RestoreToCountOp, we don't store a pointer to the op, as elsewhere.
257ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik     */
258ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    const int mRestoreCount;
259ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik};
260ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
261527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#if DEBUG_MERGE_BEHAVIOR
262527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikclass BarrierDebugBatch : public Batch {
263527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t replay(OpenGLRenderer& renderer, Rect& dirty, int index) {
264527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        renderer.drawScreenSpaceColorRect(0, 0, 10000, 10000, DEBUG_COLOR_BARRIER);
265527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return DrawGlInfo::kStatusDrew;
266527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
267527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik};
268527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#endif
269527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
270ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/////////////////////////////////////////////////////////////////////////////////
271ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik// DeferredDisplayList
272ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/////////////////////////////////////////////////////////////////////////////////
273ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
274ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid DeferredDisplayList::resetBatchingState() {
275c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    for (int i = 0; i < kOpBatch_Count; i++) {
276527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        mBatchLookup[i] = NULL;
277527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        mMergingBatches[i].clear();
278527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
279527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#if DEBUG_MERGE_BEHAVIOR
280527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    if (mBatches.size() != 0) {
281527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        mBatches.add(new BarrierDebugBatch());
282c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
283527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#endif
284527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mEarliestBatchIndex = mBatches.size();
285ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
286ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
287ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid DeferredDisplayList::clear() {
288ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    resetBatchingState();
289ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    mComplexClipStackStart = -1;
290ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
291c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    for (unsigned int i = 0; i < mBatches.size(); i++) {
292c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        delete mBatches[i];
293c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
294c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    mBatches.clear();
295ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    mSaveStack.clear();
296527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mEarliestBatchIndex = 0;
297c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
298c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
299ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/////////////////////////////////////////////////////////////////////////////////
300ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik// Operation adding
301ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/////////////////////////////////////////////////////////////////////////////////
302ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
303ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikint DeferredDisplayList::getStateOpDeferFlags() const {
304ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    // For both clipOp and save(Layer)Op, we don't want to save drawing info, and only want to save
305ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    // the clip if we aren't recording a complex clip (and can thus trust it to be a rect)
306ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    return recordingComplexClip() ? 0 : kStateDeferFlag_Clip;
307ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
308ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
309ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikint DeferredDisplayList::getDrawOpDeferFlags() const {
310ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    return kStateDeferFlag_Draw | getStateOpDeferFlags();
311ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
312ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
313ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/**
314ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * When an clipping operation occurs that could cause a complex clip, record the operation and all
315ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * subsequent clipOps, save/restores (if the clip flag is set). During a flush, instead of loading
316ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * the clip from deferred state, we play back all of the relevant state operations that generated
317ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * the complex clip.
318ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik *
319ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * Note that we don't need to record the associated restore operation, since operations at defer
320ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * time record whether they should store the renderer's current clip
321ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik */
322ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid DeferredDisplayList::addClip(OpenGLRenderer& renderer, ClipOp* op) {
323ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (recordingComplexClip() || op->canCauseComplexClip() || !renderer.hasRectToRectTransform()) {
324ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DEFER_LOGD("%p Received complex clip operation %p", this, op);
325ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
326ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // NOTE: defer clip op before setting mComplexClipStackStart so previous clip is recorded
327ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        storeStateOpBarrier(renderer, op);
328ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
329ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (!recordingComplexClip()) {
330ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            mComplexClipStackStart = renderer.getSaveCount() - 1;
331ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            DEFER_LOGD("    Starting complex clip region, start is %d", mComplexClipStackStart);
332c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
333ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
334ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
335ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
336ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/**
337ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * For now, we record save layer operations as barriers in the batch list, preventing drawing
338ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * operations from reordering around the saveLayer and it's associated restore()
339ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik *
340ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * In the future, we should send saveLayer commands (if they can be played out of order) and their
341ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * contained drawing operations to a seperate list of batches, so that they may draw at the
342ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * beginning of the frame. This would avoid targetting and removing an FBO in the middle of a frame.
343ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik *
344ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * saveLayer operations should be pulled to the beginning of the frame if the canvas doesn't have a
345ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * complex clip, and if the flags (kClip_SaveFlag & kClipToLayer_SaveFlag) are set.
346ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik */
347ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid DeferredDisplayList::addSaveLayer(OpenGLRenderer& renderer,
348ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        SaveLayerOp* op, int newSaveCount) {
349ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DEFER_LOGD("%p adding saveLayerOp %p, flags %x, new count %d",
350ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            this, op, op->getFlags(), newSaveCount);
351ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
352ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    storeStateOpBarrier(renderer, op);
353ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    mSaveStack.push(newSaveCount);
354ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
355ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
356ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/**
357ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * Takes save op and it's return value - the new save count - and stores it into the stream as a
358ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * barrier if it's needed to properly modify a complex clip
359ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik */
360ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid DeferredDisplayList::addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount) {
361ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    int saveFlags = op->getFlags();
362ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DEFER_LOGD("%p adding saveOp %p, flags %x, new count %d", this, op, saveFlags, newSaveCount);
363ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
364ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (recordingComplexClip() && (saveFlags & SkCanvas::kClip_SaveFlag)) {
365ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // store and replay the save operation, as it may be needed to correctly playback the clip
366ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        DEFER_LOGD("    adding save barrier with new save count %d", newSaveCount);
367ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        storeStateOpBarrier(renderer, op);
368ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mSaveStack.push(newSaveCount);
369ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
370ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
371ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
372ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/**
373ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * saveLayer() commands must be associated with a restoreToCount batch that will clean up and draw
374ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * the layer in the deferred list
375ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik *
376ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * other save() commands which occur as children of a snapshot with complex clip will be deferred,
377ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * and must be restored
378ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik *
379ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * Either will act as a barrier to draw operation reordering, as we want to play back layer
380ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * save/restore and complex canvas modifications (including save/restore) in order.
381ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik */
3827273daace9303f4662444111c40bb83d3ead4a92Chris Craikvoid DeferredDisplayList::addRestoreToCount(OpenGLRenderer& renderer, StateOp* op,
3837273daace9303f4662444111c40bb83d3ead4a92Chris Craik        int newSaveCount) {
384ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DEFER_LOGD("%p addRestoreToCount %d", this, newSaveCount);
385ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
386ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (recordingComplexClip() && newSaveCount <= mComplexClipStackStart) {
387ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mComplexClipStackStart = -1;
388ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        resetBatchingState();
389ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
390ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
391ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (mSaveStack.isEmpty() || newSaveCount > mSaveStack.top()) {
392ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return;
393ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
394ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
395ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    while (!mSaveStack.isEmpty() && mSaveStack.top() >= newSaveCount) mSaveStack.pop();
396ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
3971ed30c907ffbb71d1bc448ee57c66b0d16f600efChris Craik    storeRestoreToCountBarrier(renderer, op, mSaveStack.size() + FLUSH_SAVE_STACK_DEPTH);
398ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
399ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
400ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid DeferredDisplayList::addDrawOp(OpenGLRenderer& renderer, DrawOp* op) {
401ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (renderer.storeDisplayState(op->state, getDrawOpDeferFlags())) {
402ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return; // quick rejected
403ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
404ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
405527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    int batchId = kOpBatch_None;
406527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mergeid_t mergeId = (mergeid_t) -1;
407527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    bool mergeable = op->onDefer(renderer, &batchId, &mergeId);
408527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
409527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // complex clip has a complex set of expectations on the renderer state - for now, avoid taking
410527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // the merge path in those cases
411527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    mergeable &= !recordingComplexClip();
412ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
413ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    if (CC_UNLIKELY(renderer.getCaches().drawReorderDisabled)) {
414ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // TODO: elegant way to reuse batches?
415527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        DrawBatch* b = new DrawBatch(batchId, mergeId);
416c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        b->add(op);
417c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mBatches.add(b);
418c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        return;
419c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
420c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
421527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // find the latest batch of the new op's type, and try to merge the new op into it
422527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    DrawBatch* targetBatch = NULL;
423c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
424527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // insertion point of a new batch, will hopefully be immediately after similar batch
425527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    // (eventually, should be similar shader)
426527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    int insertBatchIndex = mBatches.size();
427c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (!mBatches.isEmpty()) {
428c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (op->state.mBounds.isEmpty()) {
429c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            // don't know the bounds for op, so add to last batch and start from scratch on next op
430527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            DrawBatch* b = new DrawBatch(batchId, mergeId);
431527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            b->add(op);
432527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            mBatches.add(b);
433527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            resetBatchingState();
434c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#if DEBUG_DEFER
435c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            DEFER_LOGD("Warning: Encountered op with empty bounds, resetting batches");
436c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            op->output(2);
437c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#endif
438c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            return;
439c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
440c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
441527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (mergeable) {
442527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            // Try to merge with any existing batch with same mergeId.
443527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            if (mMergingBatches[batchId].get(mergeId, targetBatch)) {
444527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                if (!((MergingDrawBatch*) targetBatch)->canMergeWith(op)) {
445527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    targetBatch = NULL;
446527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                }
447527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            }
448527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        } else {
449527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            // join with similar, non-merging batch
450527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            targetBatch = (DrawBatch*)mBatchLookup[batchId];
451527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
452527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
453527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (targetBatch || mergeable) {
454c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            // iterate back toward target to see if anything drawn since should overlap the new op
455527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            // if no target, merging ops still interate to find similar batch to insert after
456527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            for (int i = mBatches.size() - 1; i >= mEarliestBatchIndex; i--) {
457527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                DrawBatch* overBatch = (DrawBatch*)mBatches[i];
458527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
459527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                if (overBatch == targetBatch) break;
460527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
461527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                // TODO: also consider shader shared between batch types
462527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                if (batchId == overBatch->getBatchId()) {
463527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    insertBatchIndex = i + 1;
464527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    if (!targetBatch) break; // found insert position, quit
465527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                }
466527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
467c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                if (overBatch->intersects(op->state.mBounds)) {
468527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    // NOTE: it may be possible to optimize for special cases where two operations
469527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    // of the same batch/paint could swap order, such as with a non-mergeable
470527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    // (clipped) and a mergeable text operation
471c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                    targetBatch = NULL;
472c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#if DEBUG_DEFER
473c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                    DEFER_LOGD("op couldn't join batch %d, was intersected by batch %d",
474c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                            targetIndex, i);
475c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                    op->output(2);
476c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#endif
477c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                    break;
478c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                }
479c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            }
480c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
481c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
482527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
483c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (!targetBatch) {
484527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        if (mergeable) {
485527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            targetBatch = new MergingDrawBatch(batchId, mergeId);
486527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            mMergingBatches[batchId].put(mergeId, targetBatch);
487527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        } else {
488527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            targetBatch = new DrawBatch(batchId, mergeId);
489527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            mBatchLookup[batchId] = targetBatch;
490527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            DEFER_LOGD("creating Batch %p, bid %x, at %d",
491527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    targetBatch, batchId, insertBatchIndex);
492c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
493527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
494527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        mBatches.insertAt(targetBatch, insertBatchIndex);
495c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
496527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
497c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    targetBatch->add(op);
498c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
499c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
500ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikvoid DeferredDisplayList::storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op) {
501ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DEFER_LOGD("%p adding state op barrier at pos %d", this, mBatches.size());
502ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
503ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    renderer.storeDisplayState(op->state, getStateOpDeferFlags());
504ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    mBatches.add(new StateOpBatch(op));
505ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    resetBatchingState();
506ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
507ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
5087273daace9303f4662444111c40bb83d3ead4a92Chris Craikvoid DeferredDisplayList::storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op,
5097273daace9303f4662444111c40bb83d3ead4a92Chris Craik        int newSaveCount) {
510ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DEFER_LOGD("%p adding restore to count %d barrier, pos %d",
511ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            this, newSaveCount, mBatches.size());
512ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
5137273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // store displayState for the restore operation, as it may be associated with a saveLayer that
5147273daace9303f4662444111c40bb83d3ead4a92Chris Craik    // doesn't have kClip_SaveFlag set
5157273daace9303f4662444111c40bb83d3ead4a92Chris Craik    renderer.storeDisplayState(op->state, getStateOpDeferFlags());
5167273daace9303f4662444111c40bb83d3ead4a92Chris Craik    mBatches.add(new RestoreToCountBatch(op, newSaveCount));
517ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    resetBatchingState();
518ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
519ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
520ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/////////////////////////////////////////////////////////////////////////////////
521ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik// Replay / flush
522ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik/////////////////////////////////////////////////////////////////////////////////
523ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
524527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikstatic status_t replayBatchList(const Vector<Batch*>& batchList,
525ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        OpenGLRenderer& renderer, Rect& dirty) {
526ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    status_t status = DrawGlInfo::kStatusDone;
527ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
528ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    for (unsigned int i = 0; i < batchList.size(); i++) {
529527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        status |= batchList[i]->replay(renderer, dirty, i);
530ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
531527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    DEFER_LOGD("--flushed, drew %d batches", batchList.size());
532ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    return status;
533ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}
534ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
535ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikstatus_t DeferredDisplayList::flush(OpenGLRenderer& renderer, Rect& dirty) {
536ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    ATRACE_NAME("flush drawing commands");
537cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    Caches::getInstance().fontRenderer->endPrecaching();
538cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy
539c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    status_t status = DrawGlInfo::kStatusDone;
540c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
541c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    if (isEmpty()) return status; // nothing to flush
542a4e16c58c9e3c983251e0475125a2a6f5bec2dbfChris Craik    renderer.restoreToCount(1);
543c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
544c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    DEFER_LOGD("--flushing");
5450f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    renderer.eventMark("Flush");
5460f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
547a4e16c58c9e3c983251e0475125a2a6f5bec2dbfChris Craik    // save and restore (with draw modifiers) so that reordering doesn't affect final state
548d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    DrawModifiers restoreDrawModifiers = renderer.getDrawModifiers();
549a4e16c58c9e3c983251e0475125a2a6f5bec2dbfChris Craik    renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag);
550a4e16c58c9e3c983251e0475125a2a6f5bec2dbfChris Craik
5511ed30c907ffbb71d1bc448ee57c66b0d16f600efChris Craik    // NOTE: depth of the save stack at this point, before playback, should be reflected in
5521ed30c907ffbb71d1bc448ee57c66b0d16f600efChris Craik    // FLUSH_SAVE_STACK_DEPTH, so that save/restores match up correctly
553ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    status |= replayBatchList(mBatches, renderer, dirty);
554a4e16c58c9e3c983251e0475125a2a6f5bec2dbfChris Craik
555a4e16c58c9e3c983251e0475125a2a6f5bec2dbfChris Craik    renderer.restoreToCount(1);
556d90144db52c7297879b950cbbc85137ed123ab5bChris Craik    renderer.setDrawModifiers(restoreDrawModifiers);
557c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
558ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DEFER_LOGD("--flush complete, returning %x", status);
559c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    clear();
560c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    return status;
561c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}
562c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
563c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}; // namespace uirenderer
564c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik}; // namespace android
565