DeferredDisplayList.h revision 6706b71d7cfb9a916fd482189c04a0d59c19c103
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H 18#define ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H 19 20#include <unordered_map> 21 22#include <utils/Errors.h> 23#include <utils/LinearAllocator.h> 24#include <utils/Vector.h> 25 26#include "Matrix.h" 27#include "OpenGLRenderer.h" 28#include "Rect.h" 29 30class SkBitmap; 31 32namespace android { 33namespace uirenderer { 34 35class ClipOp; 36class DrawOp; 37class SaveOp; 38class SaveLayerOp; 39class StateOp; 40 41class DeferredDisplayState; 42 43class Batch; 44class DrawBatch; 45class MergingDrawBatch; 46 47typedef const void* mergeid_t; 48 49class DeferredDisplayState { 50public: 51 /** static void* operator new(size_t size); PURPOSELY OMITTED **/ 52 static void* operator new(size_t size, LinearAllocator& allocator) { 53 return allocator.alloc(size); 54 } 55 56 // global op bounds, mapped by mMatrix to be in screen space coordinates, clipped 57 Rect mBounds; 58 59 // the below are set and used by the OpenGLRenderer at record and deferred playback 60 bool mClipValid; 61 Rect mClip; 62 int mClipSideFlags; // specifies which sides of the bounds are clipped, unclipped if cleared 63 bool mClipped; 64 mat4 mMatrix; 65 float mAlpha; 66 const RoundRectClipState* mRoundRectClipState; 67 const ProjectionPathMask* mProjectionPathMask; 68}; 69 70class OpStatePair { 71public: 72 OpStatePair() 73 : op(nullptr), state(nullptr) {} 74 OpStatePair(DrawOp* newOp, const DeferredDisplayState* newState) 75 : op(newOp), state(newState) {} 76 OpStatePair(const OpStatePair& other) 77 : op(other.op), state(other.state) {} 78 DrawOp* op; 79 const DeferredDisplayState* state; 80}; 81 82class DeferredDisplayList { 83 friend struct DeferStateStruct; // used to give access to allocator 84public: 85 DeferredDisplayList(const Rect& bounds, bool avoidOverdraw = true) : 86 mBounds(bounds), mAvoidOverdraw(avoidOverdraw) { 87 clear(); 88 } 89 ~DeferredDisplayList() { clear(); } 90 91 enum OpBatchId { 92 kOpBatch_None = 0, // Don't batch 93 kOpBatch_Bitmap, 94 kOpBatch_Patch, 95 kOpBatch_AlphaVertices, 96 kOpBatch_Vertices, 97 kOpBatch_AlphaMaskTexture, 98 kOpBatch_Text, 99 kOpBatch_ColorText, 100 101 kOpBatch_Count, // Add other batch ids before this 102 }; 103 104 bool isEmpty() { return mBatches.isEmpty(); } 105 106 /** 107 * Plays back all of the draw ops recorded into batches to the renderer. 108 * Adjusts the state of the renderer as necessary, and restores it when complete 109 */ 110 void flush(OpenGLRenderer& renderer, Rect& dirty); 111 112 void addClip(OpenGLRenderer& renderer, ClipOp* op); 113 void addSaveLayer(OpenGLRenderer& renderer, SaveLayerOp* op, int newSaveCount); 114 void addSave(OpenGLRenderer& renderer, SaveOp* op, int newSaveCount); 115 void addRestoreToCount(OpenGLRenderer& renderer, StateOp* op, int newSaveCount); 116 117 /** 118 * Add a draw op into the DeferredDisplayList, reordering as needed (for performance) if 119 * disallowReorder is false, respecting draw order when overlaps occur. 120 */ 121 void addDrawOp(OpenGLRenderer& renderer, DrawOp* op); 122 123private: 124 DeferredDisplayList(const DeferredDisplayList& other); // disallow copy 125 126 DeferredDisplayState* createState() { 127 return new (mAllocator) DeferredDisplayState(); 128 } 129 130 void tryRecycleState(DeferredDisplayState* state) { 131 mAllocator.rewindIfLastAlloc(state); 132 } 133 134 /** 135 * Resets the batching back-pointers, creating a barrier in the operation stream so that no ops 136 * added in the future will be inserted into a batch that already exist. 137 */ 138 void resetBatchingState(); 139 140 void clear(); 141 142 void storeStateOpBarrier(OpenGLRenderer& renderer, StateOp* op); 143 void storeRestoreToCountBarrier(OpenGLRenderer& renderer, StateOp* op, int newSaveCount); 144 145 bool recordingComplexClip() const { return mComplexClipStackStart >= 0; } 146 147 int getStateOpDeferFlags() const; 148 int getDrawOpDeferFlags() const; 149 150 void discardDrawingBatches(const unsigned int maxIndex); 151 152 // layer space bounds of rendering 153 Rect mBounds; 154 const bool mAvoidOverdraw; 155 156 /** 157 * At defer time, stores the *defer time* savecount of save/saveLayer ops that were deferred, so 158 * that when an associated restoreToCount is deferred, it can be recorded as a 159 * RestoreToCountBatch 160 */ 161 Vector<int> mSaveStack; 162 int mComplexClipStackStart; 163 164 Vector<Batch*> mBatches; 165 166 // Maps batch ids to the most recent *non-merging* batch of that id 167 Batch* mBatchLookup[kOpBatch_Count]; 168 169 // Points to the index after the most recent barrier 170 int mEarliestBatchIndex; 171 172 // Points to the first index that may contain a pure drawing batch 173 int mEarliestUnclearedIndex; 174 175 /** 176 * Maps the mergeid_t returned by an op's getMergeId() to the most recently seen 177 * MergingDrawBatch of that id. These ids are unique per draw type and guaranteed to not 178 * collide, which avoids the need to resolve mergeid collisions. 179 */ 180 std::unordered_map<mergeid_t, DrawBatch*> mMergingBatches[kOpBatch_Count]; 181 182 LinearAllocator mAllocator; 183}; 184 185/** 186 * Struct containing information that instructs the defer 187 */ 188struct DeferInfo { 189public: 190 DeferInfo() : 191 batchId(DeferredDisplayList::kOpBatch_None), 192 mergeId((mergeid_t) -1), 193 mergeable(false), 194 opaqueOverBounds(false) { 195 }; 196 197 int batchId; 198 mergeid_t mergeId; 199 bool mergeable; 200 bool opaqueOverBounds; // opaque over bounds in DeferredDisplayState - can skip ops below 201}; 202 203}; // namespace uirenderer 204}; // namespace android 205 206#endif // ANDROID_HWUI_DEFERRED_DISPLAY_LIST_H 207