DisplayList.cpp revision 113e0824d6bddf4376240681f9cf6a2deded9498
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define ATRACE_TAG ATRACE_TAG_VIEW 18 19#include <SkCanvas.h> 20#include <algorithm> 21 22#include <utils/Trace.h> 23 24#include "Debug.h" 25#include "DisplayList.h" 26#include "DisplayListOp.h" 27#include "DisplayListLogBuffer.h" 28 29namespace android { 30namespace uirenderer { 31 32void DisplayListData::cleanupResources() { 33 Caches& caches = Caches::getInstance(); 34 caches.unregisterFunctors(functorCount); 35 caches.resourceCache.lock(); 36 37 for (size_t i = 0; i < bitmapResources.size(); i++) { 38 caches.resourceCache.decrementRefcountLocked(bitmapResources.itemAt(i)); 39 } 40 41 for (size_t i = 0; i < ownedBitmapResources.size(); i++) { 42 const SkBitmap* bitmap = ownedBitmapResources.itemAt(i); 43 caches.resourceCache.decrementRefcountLocked(bitmap); 44 caches.resourceCache.destructorLocked(bitmap); 45 } 46 47 for (size_t i = 0; i < patchResources.size(); i++) { 48 caches.resourceCache.decrementRefcountLocked(patchResources.itemAt(i)); 49 } 50 51 for (size_t i = 0; i < shaders.size(); i++) { 52 caches.resourceCache.decrementRefcountLocked(shaders.itemAt(i)); 53 caches.resourceCache.destructorLocked(shaders.itemAt(i)); 54 } 55 56 for (size_t i = 0; i < sourcePaths.size(); i++) { 57 caches.resourceCache.decrementRefcountLocked(sourcePaths.itemAt(i)); 58 } 59 60 for (size_t i = 0; i < layers.size(); i++) { 61 caches.resourceCache.decrementRefcountLocked(layers.itemAt(i)); 62 } 63 64 caches.resourceCache.unlock(); 65 66 for (size_t i = 0; i < paints.size(); i++) { 67 delete paints.itemAt(i); 68 } 69 70 for (size_t i = 0; i < regions.size(); i++) { 71 delete regions.itemAt(i); 72 } 73 74 for (size_t i = 0; i < paths.size(); i++) { 75 delete paths.itemAt(i); 76 } 77 78 for (size_t i = 0; i < matrices.size(); i++) { 79 delete matrices.itemAt(i); 80 } 81 82 bitmapResources.clear(); 83 ownedBitmapResources.clear(); 84 patchResources.clear(); 85 shaders.clear(); 86 sourcePaths.clear(); 87 paints.clear(); 88 regions.clear(); 89 paths.clear(); 90 matrices.clear(); 91 layers.clear(); 92} 93 94}; // namespace uirenderer 95}; // namespace android 96