DisplayList.cpp revision 52036b19a5f82bc4d75cfcbff99c65df8d25a99b
1/* 2 * Copyright (C) 2013 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#include "Debug.h" 18#include "DisplayList.h" 19#include "DisplayListOp.h" 20#include "DisplayListLogBuffer.h" 21 22namespace android { 23namespace uirenderer { 24 25void DisplayList::outputLogBuffer(int fd) { 26 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance(); 27 if (logBuffer.isEmpty()) { 28 return; 29 } 30 31 FILE *file = fdopen(fd, "a"); 32 33 fprintf(file, "\nRecent DisplayList operations\n"); 34 logBuffer.outputCommands(file); 35 36 String8 cachesLog; 37 Caches::getInstance().dumpMemoryUsage(cachesLog); 38 fprintf(file, "\nCaches:\n%s", cachesLog.string()); 39 fprintf(file, "\n"); 40 41 fflush(file); 42} 43 44DisplayList::DisplayList(const DisplayListRenderer& recorder) : 45 mTransformMatrix(NULL), mTransformCamera(NULL), mTransformMatrix3D(NULL), 46 mStaticMatrix(NULL), mAnimationMatrix(NULL) { 47 48 initFromDisplayListRenderer(recorder); 49} 50 51DisplayList::~DisplayList() { 52 clearResources(); 53} 54 55void DisplayList::destroyDisplayListDeferred(DisplayList* displayList) { 56 if (displayList) { 57 DISPLAY_LIST_LOGD("Deferring display list destruction"); 58 Caches::getInstance().deleteDisplayListDeferred(displayList); 59 } 60} 61 62void DisplayList::clearResources() { 63 mDisplayListData = NULL; 64 delete mTransformMatrix; 65 delete mTransformCamera; 66 delete mTransformMatrix3D; 67 delete mStaticMatrix; 68 delete mAnimationMatrix; 69 70 mTransformMatrix = NULL; 71 mTransformCamera = NULL; 72 mTransformMatrix3D = NULL; 73 mStaticMatrix = NULL; 74 mAnimationMatrix = NULL; 75 76 Caches& caches = Caches::getInstance(); 77 caches.unregisterFunctors(mFunctorCount); 78 caches.resourceCache.lock(); 79 80 for (size_t i = 0; i < mBitmapResources.size(); i++) { 81 caches.resourceCache.decrementRefcountLocked(mBitmapResources.itemAt(i)); 82 } 83 84 for (size_t i = 0; i < mOwnedBitmapResources.size(); i++) { 85 SkBitmap* bitmap = mOwnedBitmapResources.itemAt(i); 86 caches.resourceCache.decrementRefcountLocked(bitmap); 87 caches.resourceCache.destructorLocked(bitmap); 88 } 89 90 for (size_t i = 0; i < mFilterResources.size(); i++) { 91 caches.resourceCache.decrementRefcountLocked(mFilterResources.itemAt(i)); 92 } 93 94 for (size_t i = 0; i < mShaders.size(); i++) { 95 caches.resourceCache.decrementRefcountLocked(mShaders.itemAt(i)); 96 caches.resourceCache.destructorLocked(mShaders.itemAt(i)); 97 } 98 99 for (size_t i = 0; i < mSourcePaths.size(); i++) { 100 caches.resourceCache.decrementRefcountLocked(mSourcePaths.itemAt(i)); 101 } 102 103 for (size_t i = 0; i < mLayers.size(); i++) { 104 caches.resourceCache.decrementRefcountLocked(mLayers.itemAt(i)); 105 } 106 107 caches.resourceCache.unlock(); 108 109 for (size_t i = 0; i < mPaints.size(); i++) { 110 delete mPaints.itemAt(i); 111 } 112 113 for (size_t i = 0; i < mRegions.size(); i++) { 114 delete mRegions.itemAt(i); 115 } 116 117 for (size_t i = 0; i < mPaths.size(); i++) { 118 SkPath* path = mPaths.itemAt(i); 119 caches.pathCache.remove(path); 120 delete path; 121 } 122 123 for (size_t i = 0; i < mMatrices.size(); i++) { 124 delete mMatrices.itemAt(i); 125 } 126 127 mBitmapResources.clear(); 128 mOwnedBitmapResources.clear(); 129 mFilterResources.clear(); 130 mShaders.clear(); 131 mSourcePaths.clear(); 132 mPaints.clear(); 133 mRegions.clear(); 134 mPaths.clear(); 135 mMatrices.clear(); 136 mLayers.clear(); 137} 138 139void DisplayList::reset() { 140 clearResources(); 141 init(); 142} 143 144void DisplayList::initFromDisplayListRenderer(const DisplayListRenderer& recorder, bool reusing) { 145 if (reusing) { 146 // re-using display list - clear out previous allocations 147 clearResources(); 148 } 149 150 init(); 151 152 mDisplayListData = recorder.getDisplayListData(); 153 mSize = mDisplayListData->allocator.usedSize(); 154 155 if (mSize == 0) { 156 return; 157 } 158 159 mFunctorCount = recorder.getFunctorCount(); 160 161 Caches& caches = Caches::getInstance(); 162 caches.registerFunctors(mFunctorCount); 163 caches.resourceCache.lock(); 164 165 const Vector<SkBitmap*>& bitmapResources = recorder.getBitmapResources(); 166 for (size_t i = 0; i < bitmapResources.size(); i++) { 167 SkBitmap* resource = bitmapResources.itemAt(i); 168 mBitmapResources.add(resource); 169 caches.resourceCache.incrementRefcountLocked(resource); 170 } 171 172 const Vector<SkBitmap*> &ownedBitmapResources = recorder.getOwnedBitmapResources(); 173 for (size_t i = 0; i < ownedBitmapResources.size(); i++) { 174 SkBitmap* resource = ownedBitmapResources.itemAt(i); 175 mOwnedBitmapResources.add(resource); 176 caches.resourceCache.incrementRefcountLocked(resource); 177 } 178 179 const Vector<SkiaColorFilter*>& filterResources = recorder.getFilterResources(); 180 for (size_t i = 0; i < filterResources.size(); i++) { 181 SkiaColorFilter* resource = filterResources.itemAt(i); 182 mFilterResources.add(resource); 183 caches.resourceCache.incrementRefcountLocked(resource); 184 } 185 186 const Vector<SkiaShader*>& shaders = recorder.getShaders(); 187 for (size_t i = 0; i < shaders.size(); i++) { 188 SkiaShader* resource = shaders.itemAt(i); 189 mShaders.add(resource); 190 caches.resourceCache.incrementRefcountLocked(resource); 191 } 192 193 const SortedVector<SkPath*>& sourcePaths = recorder.getSourcePaths(); 194 for (size_t i = 0; i < sourcePaths.size(); i++) { 195 mSourcePaths.add(sourcePaths.itemAt(i)); 196 caches.resourceCache.incrementRefcountLocked(sourcePaths.itemAt(i)); 197 } 198 199 const Vector<Layer*>& layers = recorder.getLayers(); 200 for (size_t i = 0; i < layers.size(); i++) { 201 mLayers.add(layers.itemAt(i)); 202 caches.resourceCache.incrementRefcountLocked(layers.itemAt(i)); 203 } 204 205 caches.resourceCache.unlock(); 206 207 mPaints.appendVector(recorder.getPaints()); 208 mRegions.appendVector(recorder.getRegions()); 209 mPaths.appendVector(recorder.getPaths()); 210 mMatrices.appendVector(recorder.getMatrices()); 211} 212 213void DisplayList::init() { 214 mSize = 0; 215 mIsRenderable = true; 216 mFunctorCount = 0; 217 mLeft = 0; 218 mTop = 0; 219 mRight = 0; 220 mBottom = 0; 221 mClipChildren = true; 222 mAlpha = 1; 223 mMultipliedAlpha = 255; 224 mHasOverlappingRendering = true; 225 mTranslationX = 0; 226 mTranslationY = 0; 227 mRotation = 0; 228 mRotationX = 0; 229 mRotationY= 0; 230 mScaleX = 1; 231 mScaleY = 1; 232 mPivotX = 0; 233 mPivotY = 0; 234 mCameraDistance = 0; 235 mMatrixDirty = false; 236 mMatrixFlags = 0; 237 mPrevWidth = -1; 238 mPrevHeight = -1; 239 mWidth = 0; 240 mHeight = 0; 241 mPivotExplicitlySet = false; 242 mCaching = false; 243} 244 245size_t DisplayList::getSize() { 246 return mSize; 247} 248 249/** 250 * This function is a simplified version of replay(), where we simply retrieve and log the 251 * display list. This function should remain in sync with the replay() function. 252 */ 253void DisplayList::output(uint32_t level) { 254 ALOGD("%*sStart display list (%p, %s, render=%d)", level * 2, "", this, 255 mName.string(), isRenderable()); 256 257 ALOGD("%*s%s %d", level * 2, "", "Save", SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); 258 outputViewProperties(level); 259 int flags = DisplayListOp::kOpLogFlag_Recurse; 260 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) { 261 mDisplayListData->displayListOps[i]->output(level, flags); 262 } 263 ALOGD("%*sDone (%p, %s)", level * 2, "", this, mName.string()); 264} 265 266float DisplayList::getPivotX() { 267 updateMatrix(); 268 return mPivotX; 269} 270 271float DisplayList::getPivotY() { 272 updateMatrix(); 273 return mPivotY; 274} 275 276void DisplayList::updateMatrix() { 277 if (mMatrixDirty) { 278 if (!mTransformMatrix) { 279 mTransformMatrix = new SkMatrix(); 280 } 281 if (mMatrixFlags == 0 || mMatrixFlags == TRANSLATION) { 282 mTransformMatrix->reset(); 283 } else { 284 if (!mPivotExplicitlySet) { 285 if (mWidth != mPrevWidth || mHeight != mPrevHeight) { 286 mPrevWidth = mWidth; 287 mPrevHeight = mHeight; 288 mPivotX = mPrevWidth / 2; 289 mPivotY = mPrevHeight / 2; 290 } 291 } 292 if ((mMatrixFlags & ROTATION_3D) == 0) { 293 mTransformMatrix->setTranslate(mTranslationX, mTranslationY); 294 mTransformMatrix->preRotate(mRotation, mPivotX, mPivotY); 295 mTransformMatrix->preScale(mScaleX, mScaleY, mPivotX, mPivotY); 296 } else { 297 if (!mTransformCamera) { 298 mTransformCamera = new Sk3DView(); 299 mTransformMatrix3D = new SkMatrix(); 300 } 301 mTransformMatrix->reset(); 302 mTransformCamera->save(); 303 mTransformMatrix->preScale(mScaleX, mScaleY, mPivotX, mPivotY); 304 mTransformCamera->rotateX(mRotationX); 305 mTransformCamera->rotateY(mRotationY); 306 mTransformCamera->rotateZ(-mRotation); 307 mTransformCamera->getMatrix(mTransformMatrix3D); 308 mTransformMatrix3D->preTranslate(-mPivotX, -mPivotY); 309 mTransformMatrix3D->postTranslate(mPivotX + mTranslationX, 310 mPivotY + mTranslationY); 311 mTransformMatrix->postConcat(*mTransformMatrix3D); 312 mTransformCamera->restore(); 313 } 314 } 315 mMatrixDirty = false; 316 } 317} 318 319void DisplayList::outputViewProperties(uint32_t level) { 320 updateMatrix(); 321 if (mLeft != 0 || mTop != 0) { 322 ALOGD("%*sTranslate (left, top) %d, %d", level * 2, "", mLeft, mTop); 323 } 324 if (mStaticMatrix) { 325 ALOGD("%*sConcatMatrix (static) %p: " MATRIX_STRING, 326 level * 2, "", mStaticMatrix, MATRIX_ARGS(mStaticMatrix)); 327 } 328 if (mAnimationMatrix) { 329 ALOGD("%*sConcatMatrix (animation) %p: " MATRIX_STRING, 330 level * 2, "", mAnimationMatrix, MATRIX_ARGS(mStaticMatrix)); 331 } 332 if (mMatrixFlags != 0) { 333 if (mMatrixFlags == TRANSLATION) { 334 ALOGD("%*sTranslate %f, %f", level * 2, "", mTranslationX, mTranslationY); 335 } else { 336 ALOGD("%*sConcatMatrix %p: " MATRIX_STRING, 337 level * 2, "", mTransformMatrix, MATRIX_ARGS(mTransformMatrix)); 338 } 339 } 340 if (mAlpha < 1 && !mCaching) { 341 if (!mHasOverlappingRendering) { 342 ALOGD("%*sSetAlpha %.2f", level * 2, "", mAlpha); 343 } else { 344 int flags = SkCanvas::kHasAlphaLayer_SaveFlag; 345 if (mClipChildren) { 346 flags |= SkCanvas::kClipToLayer_SaveFlag; 347 } 348 ALOGD("%*sSaveLayerAlpha %.2f, %.2f, %.2f, %.2f, %d, 0x%x", level * 2, "", 349 (float) 0, (float) 0, (float) mRight - mLeft, (float) mBottom - mTop, 350 mMultipliedAlpha, flags); 351 } 352 } 353 if (mClipChildren && !mCaching) { 354 ALOGD("%*sClipRect %.2f, %.2f, %.2f, %.2f", level * 2, "", 0.0f, 0.0f, 355 (float) mRight - mLeft, (float) mBottom - mTop); 356 } 357} 358 359void DisplayList::setViewProperties(OpenGLRenderer& renderer, uint32_t level) { 360#if DEBUG_DISPLAYLIST 361 outputViewProperties(level); 362#endif 363 updateMatrix(); 364 if (mLeft != 0 || mTop != 0) { 365 renderer.translate(mLeft, mTop); 366 } 367 if (mStaticMatrix) { 368 renderer.concatMatrix(mStaticMatrix); 369 } else if (mAnimationMatrix) { 370 renderer.concatMatrix(mAnimationMatrix); 371 } 372 if (mMatrixFlags != 0) { 373 if (mMatrixFlags == TRANSLATION) { 374 renderer.translate(mTranslationX, mTranslationY); 375 } else { 376 renderer.concatMatrix(mTransformMatrix); 377 } 378 } 379 if (mAlpha < 1 && !mCaching) { 380 if (!mHasOverlappingRendering) { 381 renderer.setAlpha(mAlpha); 382 } else { 383 // TODO: should be able to store the size of a DL at record time and not 384 // have to pass it into this call. In fact, this information might be in the 385 // location/size info that we store with the new native transform data. 386 int flags = SkCanvas::kHasAlphaLayer_SaveFlag; 387 if (mClipChildren) { 388 flags |= SkCanvas::kClipToLayer_SaveFlag; 389 } 390 renderer.saveLayerAlpha(0, 0, mRight - mLeft, mBottom - mTop, 391 mMultipliedAlpha, flags); 392 } 393 } 394 if (mClipChildren && !mCaching) { 395 renderer.clipRect(0, 0, mRight - mLeft, mBottom - mTop, 396 SkRegion::kIntersect_Op); 397 } 398} 399 400status_t DisplayList::replay(OpenGLRenderer& renderer, Rect& dirty, int32_t flags, uint32_t level, 401 DeferredDisplayList* deferredList) { 402 status_t drawGlStatus = DrawGlInfo::kStatusDone; 403 404#if DEBUG_DISPLAY_LIST 405 Rect* clipRect = renderer.getClipRect(); 406 DISPLAY_LIST_LOGD("%*sStart display list (%p, %s), clipRect: %.0f, %.f, %.0f, %.0f", 407 (level+1)*2, "", this, mName.string(), clipRect->left, clipRect->top, 408 clipRect->right, clipRect->bottom); 409#endif 410 411 renderer.startMark(mName.string()); 412 413 int restoreTo = renderer.save(SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag); 414 DISPLAY_LIST_LOGD("%*sSave %d %d", level * 2, "", 415 SkCanvas::kMatrix_SaveFlag | SkCanvas::kClip_SaveFlag, restoreTo); 416 417 if (mAlpha < 1 && !mCaching && CC_LIKELY(deferredList)) { 418 // flush before a saveLayerAlpha/setAlpha 419 // TODO: make this cleaner 420 drawGlStatus |= deferredList->flush(renderer, dirty, flags, level); 421 } 422 setViewProperties(renderer, level); 423 424 if (renderer.quickRejectNoScissor(0, 0, mWidth, mHeight)) { 425 DISPLAY_LIST_LOGD("%*sRestoreToCount %d", level * 2, "", restoreTo); 426 renderer.restoreToCount(restoreTo); 427 renderer.endMark(); 428 return drawGlStatus; 429 } 430 431 DisplayListLogBuffer& logBuffer = DisplayListLogBuffer::getInstance(); 432 int saveCount = renderer.getSaveCount() - 1; 433 for (unsigned int i = 0; i < mDisplayListData->displayListOps.size(); i++) { 434 DisplayListOp *op = mDisplayListData->displayListOps[i]; 435#if DEBUG_DISPLAY_LIST_OPS_AS_EVENTS 436 Caches::getInstance().eventMark(strlen(op->name()), op->name()); 437#endif 438 439 if (deferredList) { 440 drawGlStatus |= op->replay(renderer, dirty, flags, 441 saveCount, level, mCaching, mMultipliedAlpha, *deferredList); 442 } else { 443 drawGlStatus |= op->replay(renderer, dirty, flags, 444 saveCount, level, mCaching, mMultipliedAlpha); 445 } 446 logBuffer.writeCommand(level, op->name()); 447 } 448 449 DISPLAY_LIST_LOGD("%*sRestoreToCount %d", level * 2, "", restoreTo); 450 renderer.restoreToCount(restoreTo); 451 renderer.endMark(); 452 453 DISPLAY_LIST_LOGD("%*sDone (%p, %s), returning %d", (level + 1) * 2, "", this, mName.string(), 454 drawGlStatus); 455 456 if (!level && CC_LIKELY(deferredList)) { 457 drawGlStatus |= deferredList->flush(renderer, dirty, flags, level); 458 } 459 460 return drawGlStatus; 461} 462 463}; // namespace uirenderer 464}; // namespace android 465