DisplayListCanvas.h revision 3aadd60521960be063ee06208562ccb63dc414e3
1/* 2 * Copyright (C) 2010 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#ifndef ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 18#define ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 19 20#include <SkDrawFilter.h> 21#include <SkMatrix.h> 22#include <SkPaint.h> 23#include <SkPath.h> 24#include <SkRegion.h> 25#include <SkTLazy.h> 26#include <cutils/compiler.h> 27 28#include "Canvas.h" 29#include "CanvasState.h" 30#include "DisplayList.h" 31#include "SkiaCanvasProxy.h" 32#include "RenderNode.h" 33#include "ResourceCache.h" 34 35namespace android { 36namespace uirenderer { 37 38/////////////////////////////////////////////////////////////////////////////// 39// Defines 40/////////////////////////////////////////////////////////////////////////////// 41 42// Debug 43#if DEBUG_DISPLAY_LIST 44 #define DISPLAY_LIST_LOGD(...) ALOGD(__VA_ARGS__) 45#else 46 #define DISPLAY_LIST_LOGD(...) 47#endif 48 49/////////////////////////////////////////////////////////////////////////////// 50// Display list 51/////////////////////////////////////////////////////////////////////////////// 52 53class DeferredDisplayList; 54class DeferredLayerUpdater; 55class DisplayListOp; 56class DrawOp; 57class RenderNode; 58class StateOp; 59 60/** 61 * Records drawing commands in a display list for later playback into an OpenGLRenderer. 62 */ 63class ANDROID_API DisplayListCanvas: public Canvas, public CanvasStateClient { 64public: 65 DisplayListCanvas(int width, int height); 66 virtual ~DisplayListCanvas(); 67 68 void reset(int width, int height); 69 70 DisplayListData* finishRecording(); 71 72// ---------------------------------------------------------------------------- 73// HWUI Canvas state operations 74// ---------------------------------------------------------------------------- 75 76 void insertReorderBarrier(bool enableReorder); 77 78// ---------------------------------------------------------------------------- 79// HWUI Canvas draw operations 80// ---------------------------------------------------------------------------- 81 82 // Shapes 83 void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top, 84 CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom, 85 CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry, 86 CanvasPropertyPaint* paint); 87 void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y, 88 CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint); 89 90 91// ---------------------------------------------------------------------------- 92// HWUI Canvas draw operations - special 93// ---------------------------------------------------------------------------- 94 void drawLayer(DeferredLayerUpdater* layerHandle); 95 void drawRenderNode(RenderNode* renderNode); 96 97 // TODO: rename for consistency 98 void callDrawGLFunction(Functor* functor); 99 100// ---------------------------------------------------------------------------- 101// CanvasStateClient interface 102// ---------------------------------------------------------------------------- 103 virtual void onViewportInitialized() override { } 104 virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override { } 105 virtual GLuint getTargetFbo() const override { return -1; } 106 107// ---------------------------------------------------------------------------- 108// android/graphics/Canvas interface 109// ---------------------------------------------------------------------------- 110 virtual SkCanvas* asSkCanvas() override; 111 112 virtual void setBitmap(const SkBitmap& bitmap) override { 113 LOG_ALWAYS_FATAL("DisplayListCanvas is not backed by a bitmap."); 114 } 115 116 virtual bool isOpaque() override { return false; } 117 virtual int width() override { return mState.getWidth(); } 118 virtual int height() override { return mState.getHeight(); } 119 120 virtual void setHighContrastText(bool highContrastText) override { 121 mHighContrastText = highContrastText; 122 } 123 virtual bool isHighContrastText() override { return mHighContrastText; } 124 125// ---------------------------------------------------------------------------- 126// android/graphics/Canvas state operations 127// ---------------------------------------------------------------------------- 128 // Save (layer) 129 virtual int getSaveCount() const override { return mState.getSaveCount(); } 130 virtual int save(SkCanvas::SaveFlags flags) override; 131 virtual void restore() override; 132 virtual void restoreToCount(int saveCount) override; 133 134 virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint, 135 SkCanvas::SaveFlags flags) override; 136 virtual int saveLayerAlpha(float left, float top, float right, float bottom, 137 int alpha, SkCanvas::SaveFlags flags) override { 138 SkPaint paint; 139 paint.setAlpha(alpha); 140 return saveLayer(left, top, right, bottom, &paint, flags); 141 } 142 143 // Matrix 144 virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); } 145 virtual void setMatrix(const SkMatrix& matrix) override; 146 147 virtual void concat(const SkMatrix& matrix) override; 148 virtual void rotate(float degrees) override; 149 virtual void scale(float sx, float sy) override; 150 virtual void skew(float sx, float sy) override; 151 virtual void translate(float dx, float dy) override; 152 153 // Clip 154 virtual bool getClipBounds(SkRect* outRect) const override; 155 virtual bool quickRejectRect(float left, float top, float right, float bottom) const override; 156 virtual bool quickRejectPath(const SkPath& path) const override; 157 158 virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override; 159 virtual bool clipPath(const SkPath* path, SkRegion::Op op) override; 160 virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override; 161 162 // Misc 163 virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); } 164 virtual void setDrawFilter(SkDrawFilter* filter) override; 165 166// ---------------------------------------------------------------------------- 167// android/graphics/Canvas draw operations 168// ---------------------------------------------------------------------------- 169 virtual void drawColor(int color, SkXfermode::Mode mode) override; 170 virtual void drawPaint(const SkPaint& paint) override; 171 172 // Geometry 173 virtual void drawPoint(float x, float y, const SkPaint& paint) override { 174 float points[2] = { x, y }; 175 drawPoints(points, 2, paint); 176 } 177 virtual void drawPoints(const float* points, int count, const SkPaint& paint) override; 178 virtual void drawLine(float startX, float startY, float stopX, float stopY, 179 const SkPaint& paint) override { 180 float points[4] = { startX, startY, stopX, stopY }; 181 drawLines(points, 4, paint); 182 } 183 virtual void drawLines(const float* points, int count, const SkPaint& paint) override; 184 virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override; 185 virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override; 186 virtual void drawRoundRect(float left, float top, float right, float bottom, 187 float rx, float ry, const SkPaint& paint) override; 188 virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override; 189 virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override; 190 virtual void drawArc(float left, float top, float right, float bottom, 191 float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override; 192 virtual void drawPath(const SkPath& path, const SkPaint& paint) override; 193 virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount, 194 const float* verts, const float* tex, const int* colors, 195 const uint16_t* indices, int indexCount, const SkPaint& paint) override 196 { /* DisplayListCanvas does not support drawVertices(); ignore */ } 197 198 // Bitmap-based 199 virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override; 200 virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix, 201 const SkPaint* paint) override; 202 virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop, 203 float srcRight, float srcBottom, float dstLeft, float dstTop, 204 float dstRight, float dstBottom, const SkPaint* paint) override; 205 virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight, 206 const float* vertices, const int* colors, const SkPaint* paint) override; 207 virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk, 208 float dstLeft, float dstTop, float dstRight, float dstBottom, 209 const SkPaint* paint) override; 210 211 // Text 212 virtual void drawText(const uint16_t* glyphs, const float* positions, int count, 213 const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop, 214 float boundsRight, float boundsBottom, float totalAdvance) override; 215 virtual void drawPosText(const uint16_t* text, const float* positions, int count, 216 int posCount, const SkPaint& paint) override; 217 virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path, 218 float hOffset, float vOffset, const SkPaint& paint) override; 219 virtual bool drawTextAbsolutePos() const override { return false; } 220 221 222private: 223 224 CanvasState mState; 225 std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy; 226 227 enum DeferredBarrierType { 228 kBarrier_None, 229 kBarrier_InOrder, 230 kBarrier_OutOfOrder, 231 }; 232 233 void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint); 234 void drawRects(const float* rects, int count, const SkPaint* paint); 235 236 void flushRestoreToCount(); 237 void flushTranslate(); 238 void flushReorderBarrier(); 239 240 LinearAllocator& alloc() { return mDisplayListData->allocator; } 241 242 // Each method returns final index of op 243 size_t addOpAndUpdateChunk(DisplayListOp* op); 244 // flushes any deferred operations, and appends the op 245 size_t flushAndAddOp(DisplayListOp* op); 246 247 size_t addStateOp(StateOp* op); 248 size_t addDrawOp(DrawOp* op); 249 size_t addRenderNodeOp(DrawRenderNodeOp* op); 250 251 void refBitmapsInShader(const SkShader* shader); 252 253 template<class T> 254 inline const T* refBuffer(const T* srcBuffer, int32_t count) { 255 if (!srcBuffer) return nullptr; 256 257 T* dstBuffer = (T*) mDisplayListData->allocator.alloc(count * sizeof(T)); 258 memcpy(dstBuffer, srcBuffer, count * sizeof(T)); 259 return dstBuffer; 260 } 261 262 inline char* refText(const char* text, size_t byteLength) { 263 return (char*) refBuffer<uint8_t>((uint8_t*)text, byteLength); 264 } 265 266 inline const SkPath* refPath(const SkPath* path) { 267 if (!path) return nullptr; 268 269 // The points/verbs within the path are refcounted so this copy operation 270 // is inexpensive and maintains the generationID of the original path. 271 const SkPath* cachedPath = new SkPath(*path); 272 mDisplayListData->pathResources.push_back(cachedPath); 273 return cachedPath; 274 } 275 276 inline const SkPaint* refPaint(const SkPaint* paint) { 277 if (!paint) return nullptr; 278 279 // If there is a draw filter apply it here and store the modified paint 280 // so that we don't need to modify the paint every time we access it. 281 SkTLazy<SkPaint> filteredPaint; 282 if (mDrawFilter.get()) { 283 filteredPaint.set(*paint); 284 mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type); 285 paint = filteredPaint.get(); 286 } 287 288 // compute the hash key for the paint and check the cache. 289 const uint32_t key = paint->getHash(); 290 const SkPaint* cachedPaint = mPaintMap.valueFor(key); 291 // In the unlikely event that 2 unique paints have the same hash we do a 292 // object equality check to ensure we don't erroneously dedup them. 293 if (cachedPaint == nullptr || *cachedPaint != *paint) { 294 cachedPaint = new SkPaint(*paint); 295 std::unique_ptr<const SkPaint> copy(cachedPaint); 296 mDisplayListData->paints.push_back(std::move(copy)); 297 298 // replaceValueFor() performs an add if the entry doesn't exist 299 mPaintMap.replaceValueFor(key, cachedPaint); 300 refBitmapsInShader(cachedPaint->getShader()); 301 } 302 303 return cachedPaint; 304 } 305 306 inline const SkRegion* refRegion(const SkRegion* region) { 307 if (!region) { 308 return region; 309 } 310 311 const SkRegion* cachedRegion = mRegionMap.valueFor(region); 312 // TODO: Add generation ID to SkRegion 313 if (cachedRegion == nullptr) { 314 std::unique_ptr<const SkRegion> copy(new SkRegion(*region)); 315 cachedRegion = copy.get(); 316 mDisplayListData->regions.push_back(std::move(copy)); 317 318 // replaceValueFor() performs an add if the entry doesn't exist 319 mRegionMap.replaceValueFor(region, cachedRegion); 320 } 321 322 return cachedRegion; 323 } 324 325 inline const SkBitmap* refBitmap(const SkBitmap& bitmap) { 326 // Note that this assumes the bitmap is immutable. There are cases this won't handle 327 // correctly, such as creating the bitmap from scratch, drawing with it, changing its 328 // contents, and drawing again. The only fix would be to always copy it the first time, 329 // which doesn't seem worth the extra cycles for this unlikely case. 330 SkBitmap* localBitmap = new (alloc()) SkBitmap(bitmap); 331 alloc().autoDestroy(localBitmap); 332 mDisplayListData->bitmapResources.push_back(localBitmap); 333 return localBitmap; 334 } 335 336 inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) { 337 mDisplayListData->patchResources.push_back(patch); 338 mResourceCache.incrementRefcount(patch); 339 return patch; 340 } 341 342 DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap; 343 DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap; 344 DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap; 345 346 ResourceCache& mResourceCache; 347 DisplayListData* mDisplayListData; 348 349 float mTranslateX; 350 float mTranslateY; 351 bool mHasDeferredTranslate; 352 DeferredBarrierType mDeferredBarrierType; 353 bool mHighContrastText; 354 355 int mRestoreSaveCount; 356 357 SkAutoTUnref<SkDrawFilter> mDrawFilter; 358 359 friend class RenderNode; 360 361}; // class DisplayListCanvas 362 363}; // namespace uirenderer 364}; // namespace android 365 366#endif // ANDROID_HWUI_DISPLAY_LIST_RENDERER_H 367