DisplayListCanvas.h revision a1717271caac5e8ea3808c331d4141ac01a42134
1/*
2 * Copyright (C) 2010 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#ifndef ANDROID_HWUI_DISPLAY_LIST_RENDERER_H
18#define ANDROID_HWUI_DISPLAY_LIST_RENDERER_H
19
20#include "Canvas.h"
21#include "CanvasState.h"
22#include "DisplayList.h"
23#include "RenderNode.h"
24#include "ResourceCache.h"
25#include "SkiaCanvasProxy.h"
26#include "utils/Macros.h"
27
28#include <SkDrawFilter.h>
29#include <SkMatrix.h>
30#include <SkPaint.h>
31#include <SkPath.h>
32#include <SkRegion.h>
33#include <SkTLazy.h>
34#include <cutils/compiler.h>
35
36namespace android {
37namespace uirenderer {
38
39///////////////////////////////////////////////////////////////////////////////
40// Defines
41///////////////////////////////////////////////////////////////////////////////
42
43// Debug
44#if DEBUG_DISPLAY_LIST
45    #define DISPLAY_LIST_LOGD(...) ALOGD(__VA_ARGS__)
46#else
47    #define DISPLAY_LIST_LOGD(...)
48#endif
49
50///////////////////////////////////////////////////////////////////////////////
51// Display list
52///////////////////////////////////////////////////////////////////////////////
53
54class DeferredDisplayList;
55class DeferredLayerUpdater;
56class DisplayListOp;
57class DrawOp;
58class RenderNode;
59class StateOp;
60
61/**
62 * Records drawing commands in a display list for later playback into an OpenGLRenderer.
63 */
64class ANDROID_API DisplayListCanvas: public Canvas, public CanvasStateClient {
65public:
66    DisplayListCanvas(int width, int height);
67    virtual ~DisplayListCanvas();
68
69    void reset(int width, int height);
70    WARN_UNUSED_RESULT DisplayList* finishRecording();
71
72// ----------------------------------------------------------------------------
73// HWUI Canvas state operations
74// ----------------------------------------------------------------------------
75
76    void insertReorderBarrier(bool enableReorder);
77
78// ----------------------------------------------------------------------------
79// HWUI Canvas draw operations
80// ----------------------------------------------------------------------------
81
82    // Shapes
83    void drawRoundRect(CanvasPropertyPrimitive* left, CanvasPropertyPrimitive* top,
84                CanvasPropertyPrimitive* right, CanvasPropertyPrimitive* bottom,
85                CanvasPropertyPrimitive* rx, CanvasPropertyPrimitive* ry,
86                CanvasPropertyPaint* paint);
87    void drawCircle(CanvasPropertyPrimitive* x, CanvasPropertyPrimitive* y,
88                CanvasPropertyPrimitive* radius, CanvasPropertyPaint* paint);
89
90
91// ----------------------------------------------------------------------------
92// HWUI Canvas draw operations - special
93// ----------------------------------------------------------------------------
94    void drawLayer(DeferredLayerUpdater* layerHandle);
95    void drawRenderNode(RenderNode* renderNode);
96
97    // TODO: rename for consistency
98    void callDrawGLFunction(Functor* functor);
99
100// ----------------------------------------------------------------------------
101// CanvasStateClient interface
102// ----------------------------------------------------------------------------
103    virtual void onViewportInitialized() override { }
104    virtual void onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) override { }
105    virtual GLuint getTargetFbo() const override { return -1; }
106
107// ----------------------------------------------------------------------------
108// android/graphics/Canvas interface
109// ----------------------------------------------------------------------------
110    virtual SkCanvas* asSkCanvas() override;
111
112    virtual void setBitmap(const SkBitmap& bitmap) override {
113        LOG_ALWAYS_FATAL("DisplayListCanvas is not backed by a bitmap.");
114    }
115
116    virtual bool isOpaque() override { return false; }
117    virtual int width() override { return mState.getWidth(); }
118    virtual int height() override { return mState.getHeight(); }
119
120    virtual void setHighContrastText(bool highContrastText) override {
121        mHighContrastText = highContrastText;
122    }
123    virtual bool isHighContrastText() override { return mHighContrastText; }
124
125// ----------------------------------------------------------------------------
126// android/graphics/Canvas state operations
127// ----------------------------------------------------------------------------
128    // Save (layer)
129    virtual int getSaveCount() const override { return mState.getSaveCount(); }
130    virtual int save(SkCanvas::SaveFlags flags) override;
131    virtual void restore() override;
132    virtual void restoreToCount(int saveCount) override;
133
134    virtual int saveLayer(float left, float top, float right, float bottom, const SkPaint* paint,
135        SkCanvas::SaveFlags flags) override;
136    virtual int saveLayerAlpha(float left, float top, float right, float bottom,
137            int alpha, SkCanvas::SaveFlags flags) override {
138        SkPaint paint;
139        paint.setAlpha(alpha);
140        return saveLayer(left, top, right, bottom, &paint, flags);
141    }
142
143    // Matrix
144    virtual void getMatrix(SkMatrix* outMatrix) const override { mState.getMatrix(outMatrix); }
145    virtual void setMatrix(const SkMatrix& matrix) override;
146
147    virtual void concat(const SkMatrix& matrix) override;
148    virtual void rotate(float degrees) override;
149    virtual void scale(float sx, float sy) override;
150    virtual void skew(float sx, float sy) override;
151    virtual void translate(float dx, float dy) override;
152
153    // Clip
154    virtual bool getClipBounds(SkRect* outRect) const override;
155    virtual bool quickRejectRect(float left, float top, float right, float bottom) const override;
156    virtual bool quickRejectPath(const SkPath& path) const override;
157
158    virtual bool clipRect(float left, float top, float right, float bottom, SkRegion::Op op) override;
159    virtual bool clipPath(const SkPath* path, SkRegion::Op op) override;
160    virtual bool clipRegion(const SkRegion* region, SkRegion::Op op) override;
161
162    // Misc
163    virtual SkDrawFilter* getDrawFilter() override { return mDrawFilter.get(); }
164    virtual void setDrawFilter(SkDrawFilter* filter) override;
165
166// ----------------------------------------------------------------------------
167// android/graphics/Canvas draw operations
168// ----------------------------------------------------------------------------
169    virtual void drawColor(int color, SkXfermode::Mode mode) override;
170    virtual void drawPaint(const SkPaint& paint) override;
171
172    // Geometry
173    virtual void drawPoint(float x, float y, const SkPaint& paint) override {
174        float points[2] = { x, y };
175        drawPoints(points, 2, paint);
176    }
177    virtual void drawPoints(const float* points, int count, const SkPaint& paint) override;
178    virtual void drawLine(float startX, float startY, float stopX, float stopY,
179            const SkPaint& paint) override {
180        float points[4] = { startX, startY, stopX, stopY };
181        drawLines(points, 4, paint);
182    }
183    virtual void drawLines(const float* points, int count, const SkPaint& paint) override;
184    virtual void drawRect(float left, float top, float right, float bottom, const SkPaint& paint) override;
185    virtual void drawRegion(const SkRegion& region, const SkPaint& paint) override;
186    virtual void drawRoundRect(float left, float top, float right, float bottom,
187            float rx, float ry, const SkPaint& paint) override;
188    virtual void drawCircle(float x, float y, float radius, const SkPaint& paint) override;
189    virtual void drawOval(float left, float top, float right, float bottom, const SkPaint& paint) override;
190    virtual void drawArc(float left, float top, float right, float bottom,
191            float startAngle, float sweepAngle, bool useCenter, const SkPaint& paint) override;
192    virtual void drawPath(const SkPath& path, const SkPaint& paint) override;
193    virtual void drawVertices(SkCanvas::VertexMode vertexMode, int vertexCount,
194            const float* verts, const float* tex, const int* colors,
195            const uint16_t* indices, int indexCount, const SkPaint& paint) override
196        { /* DisplayListCanvas does not support drawVertices(); ignore */ }
197
198    // Bitmap-based
199    virtual void drawBitmap(const SkBitmap& bitmap, float left, float top, const SkPaint* paint) override;
200    virtual void drawBitmap(const SkBitmap& bitmap, const SkMatrix& matrix,
201                            const SkPaint* paint) override;
202    virtual void drawBitmap(const SkBitmap& bitmap, float srcLeft, float srcTop,
203            float srcRight, float srcBottom, float dstLeft, float dstTop,
204            float dstRight, float dstBottom, const SkPaint* paint) override;
205    virtual void drawBitmapMesh(const SkBitmap& bitmap, int meshWidth, int meshHeight,
206            const float* vertices, const int* colors, const SkPaint* paint) override;
207    virtual void drawNinePatch(const SkBitmap& bitmap, const android::Res_png_9patch& chunk,
208            float dstLeft, float dstTop, float dstRight, float dstBottom,
209            const SkPaint* paint) override;
210
211    // Text
212    virtual void drawText(const uint16_t* glyphs, const float* positions, int count,
213            const SkPaint& paint, float x, float y, float boundsLeft, float boundsTop,
214            float boundsRight, float boundsBottom, float totalAdvance) override;
215    virtual void drawTextOnPath(const uint16_t* glyphs, int count, const SkPath& path,
216            float hOffset, float vOffset, const SkPaint& paint) override;
217    virtual bool drawTextAbsolutePos() const override { return false; }
218
219
220private:
221
222    CanvasState mState;
223    std::unique_ptr<SkiaCanvasProxy> mSkiaCanvasProxy;
224
225    enum DeferredBarrierType {
226        kBarrier_None,
227        kBarrier_InOrder,
228        kBarrier_OutOfOrder,
229    };
230
231    void drawBitmap(const SkBitmap* bitmap, const SkPaint* paint);
232    void drawRects(const float* rects, int count, const SkPaint* paint);
233
234    void flushRestoreToCount();
235    void flushTranslate();
236    void flushReorderBarrier();
237
238    LinearAllocator& alloc() { return mDisplayList->allocator; }
239
240    // Each method returns final index of op
241    size_t addOpAndUpdateChunk(DisplayListOp* op);
242    // flushes any deferred operations, and appends the op
243    size_t flushAndAddOp(DisplayListOp* op);
244
245    size_t addStateOp(StateOp* op);
246    size_t addDrawOp(DrawOp* op);
247    size_t addRenderNodeOp(DrawRenderNodeOp* op);
248
249    void refBitmapsInShader(const SkShader* shader);
250
251    template<class T>
252    inline const T* refBuffer(const T* srcBuffer, int32_t count) {
253        if (!srcBuffer) return nullptr;
254
255        T* dstBuffer = (T*) mDisplayList->allocator.alloc(count * sizeof(T));
256        memcpy(dstBuffer, srcBuffer, count * sizeof(T));
257        return dstBuffer;
258    }
259
260    inline char* refText(const char* text, size_t byteLength) {
261        return (char*) refBuffer<uint8_t>((uint8_t*)text, byteLength);
262    }
263
264    inline const SkPath* refPath(const SkPath* path) {
265        if (!path) return nullptr;
266
267        // The points/verbs within the path are refcounted so this copy operation
268        // is inexpensive and maintains the generationID of the original path.
269        const SkPath* cachedPath = new SkPath(*path);
270        mDisplayList->pathResources.push_back(cachedPath);
271        return cachedPath;
272    }
273
274    inline const SkPaint* refPaint(const SkPaint* paint) {
275        if (!paint) return nullptr;
276
277        // If there is a draw filter apply it here and store the modified paint
278        // so that we don't need to modify the paint every time we access it.
279        SkTLazy<SkPaint> filteredPaint;
280        if (mDrawFilter.get()) {
281            filteredPaint.set(*paint);
282            mDrawFilter->filter(filteredPaint.get(), SkDrawFilter::kPaint_Type);
283            paint = filteredPaint.get();
284        }
285
286        // compute the hash key for the paint and check the cache.
287        const uint32_t key = paint->getHash();
288        const SkPaint* cachedPaint = mPaintMap.valueFor(key);
289        // In the unlikely event that 2 unique paints have the same hash we do a
290        // object equality check to ensure we don't erroneously dedup them.
291        if (cachedPaint == nullptr || *cachedPaint != *paint) {
292            cachedPaint = new SkPaint(*paint);
293            std::unique_ptr<const SkPaint> copy(cachedPaint);
294            mDisplayList->paints.push_back(std::move(copy));
295
296            // replaceValueFor() performs an add if the entry doesn't exist
297            mPaintMap.replaceValueFor(key, cachedPaint);
298            refBitmapsInShader(cachedPaint->getShader());
299        }
300
301        return cachedPaint;
302    }
303
304    inline const SkRegion* refRegion(const SkRegion* region) {
305        if (!region) {
306            return region;
307        }
308
309        const SkRegion* cachedRegion = mRegionMap.valueFor(region);
310        // TODO: Add generation ID to SkRegion
311        if (cachedRegion == nullptr) {
312            std::unique_ptr<const SkRegion> copy(new SkRegion(*region));
313            cachedRegion = copy.get();
314            mDisplayList->regions.push_back(std::move(copy));
315
316            // replaceValueFor() performs an add if the entry doesn't exist
317            mRegionMap.replaceValueFor(region, cachedRegion);
318        }
319
320        return cachedRegion;
321    }
322
323    inline const SkBitmap* refBitmap(const SkBitmap& bitmap) {
324        // Note that this assumes the bitmap is immutable. There are cases this won't handle
325        // correctly, such as creating the bitmap from scratch, drawing with it, changing its
326        // contents, and drawing again. The only fix would be to always copy it the first time,
327        // which doesn't seem worth the extra cycles for this unlikely case.
328        SkBitmap* localBitmap = new (alloc()) SkBitmap(bitmap);
329        alloc().autoDestroy(localBitmap);
330        mDisplayList->bitmapResources.push_back(localBitmap);
331        return localBitmap;
332    }
333
334    inline const Res_png_9patch* refPatch(const Res_png_9patch* patch) {
335        mDisplayList->patchResources.push_back(patch);
336        mResourceCache.incrementRefcount(patch);
337        return patch;
338    }
339
340    DefaultKeyedVector<uint32_t, const SkPaint*> mPaintMap;
341    DefaultKeyedVector<const SkPath*, const SkPath*> mPathMap;
342    DefaultKeyedVector<const SkRegion*, const SkRegion*> mRegionMap;
343
344    ResourceCache& mResourceCache;
345    DisplayList* mDisplayList;
346
347    float mTranslateX;
348    float mTranslateY;
349    bool mHasDeferredTranslate;
350    DeferredBarrierType mDeferredBarrierType;
351    bool mHighContrastText;
352
353    int mRestoreSaveCount;
354
355    SkAutoTUnref<SkDrawFilter> mDrawFilter;
356
357    friend class RenderNode;
358
359}; // class DisplayListCanvas
360
361}; // namespace uirenderer
362}; // namespace android
363
364#endif // ANDROID_HWUI_DISPLAY_LIST_RENDERER_H
365