DisplayListOp.h revision 3380cfdc77100e87aa8390386ccf390834dea171
12af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/* 27031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy * Copyright (C) 2013 The Android Open Source Project 32af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * 42af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Licensed under the Apache License, Version 2.0 (the "License"); 52af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * you may not use this file except in compliance with the License. 62af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * You may obtain a copy of the License at 72af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * 82af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * http://www.apache.org/licenses/LICENSE-2.0 92af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * 102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Unless required by applicable law or agreed to in writing, software 112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * distributed under the License is distributed on an "AS IS" BASIS, 122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * See the License for the specific language governing permissions and 142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * limitations under the License. 152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */ 162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#ifndef ANDROID_HWUI_DISPLAY_OPERATION_H 182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define ANDROID_HWUI_DISPLAY_OPERATION_H 192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 207031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#ifndef LOG_TAG 217031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy #define LOG_TAG "OpenGLRenderer" 227031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#endif 237031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy 242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include <SkXfermode.h> 252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 260776a6069365bdea83855db154fa2d37f9d1d808Chris Craik#include <private/hwui/DrawGlInfo.h> 270776a6069365bdea83855db154fa2d37f9d1d808Chris Craik 282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "OpenGLRenderer.h" 293b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "AssetAtlas.h" 30c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h" 312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "DisplayListRenderer.h" 323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "UvMapper.h" 332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "utils/LinearAllocator.h" 342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define CRASH() do { \ 365216c3b05fc6c7bacd74be67b932fe3aba89cc8eRomain Guy *(int *)(uintptr_t) 0xbbadbeef = 0; \ 372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ((void(*)())0)(); /* More reliable, but doesn't say BBADBEEF */ \ 382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik} while(false) 392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// Use OP_LOG for logging with arglist, OP_LOGS if just printing char* 4128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik#define OP_LOGS(s) OP_LOG("%s", (s)) 423dc553babe515fbf9bd042dd63a792e5de578ecdChris Craik#define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ ) 432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace android { 452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace uirenderer { 462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/** 482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Structure for storing canvas operations when they are recorded into a DisplayList, so that they 492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * may be replayed to an OpenGLRenderer. 502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * 512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * To avoid individual memory allocations, DisplayListOps may only be allocated into a 522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * LinearAllocator's managed memory buffers. Each pointer held by a DisplayListOp is either a 532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * pointer into memory also allocated in the LinearAllocator (mostly for text and float buffers) or 542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * references a externally refcounted object (Sk... and Skia... objects). ~DisplayListOp() is 552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * never called as LinearAllocators are simply discarded, so no memory management should be done in 562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * this class. 572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */ 582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DisplayListOp { 592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // These objects should always be allocated with a LinearAllocator, and never destroyed/deleted. 612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // standard new() intentionally not implemented, and delete/deconstructor should never be used. 622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual ~DisplayListOp() { CRASH(); } 632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik static void operator delete(void* ptr) { CRASH(); } 642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik /** static void* operator new(size_t size); PURPOSELY OMITTED **/ 652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik static void* operator new(size_t size, LinearAllocator& allocator) { 662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return allocator.alloc(size); 672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik enum OpLogFlag { 702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik kOpLogFlag_Recurse = 0x1, 712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik kOpLogFlag_JSON = 0x2 // TODO: add? 722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik }; 732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 74dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 75dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) = 0; 76c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 77dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 78dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) = 0; 79ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 80c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags = 0) const = 0; 812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // NOTE: it would be nice to declare constants and overriding the implementation in each op to 832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // point at the constants, but that seems to require a .cpp file 842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() = 0; 85ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 86ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik /** 87ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * Stores the relevant canvas state of the object between deferral and replay (if the canvas 88ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * state supports being stored) See OpenGLRenderer::simpleClipAndState() 89ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * 90ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik * TODO: don't reserve space for StateOps that won't be deferred 91ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik */ 92ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik DeferredDisplayState state; 93ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass StateOp : public DisplayListOp { 972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik StateOp() {}; 992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual ~StateOp() {} 1012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 102dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 103dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 104ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // default behavior only affects immediate, deferrable state, issue directly to renderer 105ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik applyState(deferStruct.mRenderer, saveCount); 106ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 107ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 108c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik /** 109c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * State operations are applied directly to the renderer, but can cause the deferred drawing op 110c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * list to flush 111c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik */ 112dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 113dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 114ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik applyState(replayStruct.mRenderer, saveCount); 115c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 116c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1177273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0; 1182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 1192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOp : public DisplayListOp { 121527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikfriend class MergingDrawBatch; 1222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawOp(SkPaint* paint) 1242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mPaint(paint), mQuickRejected(false) {} 1252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 126dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 127dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 128dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase if (mQuickRejected && CC_LIKELY(useQuickReject)) { 129ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return; 130c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 131c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 132d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik if (getLocalBounds(state.mBounds)) { 133d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik // valid empty bounds, don't bother deferring 134d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik if (state.mBounds.isEmpty()) return; 135d72b73cea49f29c41661e55eb6bfdbc04f09d809Chris Craik } else { 136c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik // empty bounds signify bounds can't be calculated 137c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik state.mBounds.setEmpty(); 138c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 139c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 140ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this); 141ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 142ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 143dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 144dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 145dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase if (mQuickRejected && CC_LIKELY(useQuickReject)) { 146ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return; 147c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 148c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 149527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik replayStruct.mDrawGlStatus |= applyDraw(replayStruct.mRenderer, replayStruct.mDirty); 150c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 151c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 152527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0; 1532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 154527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik /** 155527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * Draw multiple instances of an operation, must be overidden for operations that merge 156527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * 157527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * Currently guarantees certain similarities between ops (see MergingDrawBatch::canMergeWith), 158527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * and pure translation transformations. Other guarantees of similarity should be enforced by 159527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * reducing which operations are tagged as mergeable. 160527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik */ 161527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, 162527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik const Vector<DrawOp*>& ops, const Rect& bounds) { 163527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik status_t status = DrawGlInfo::kStatusDone; 164527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik for (unsigned int i = 0; i < ops.size(); i++) { 16528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik renderer.restoreDisplayState(ops[i]->state, true); 166527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik status |= ops[i]->applyDraw(renderer, dirty); 167527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 168527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik return status; 169527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 170527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 17128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik /** 172527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * When this method is invoked the state field is initialized to have the 173527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * final rendering state. We can thus use it to process data as it will be 174527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * used at draw time. 175527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * 176527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * Additionally, this method allows subclasses to provide defer-time preferences for batching 177527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * and merging. 178527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * 17928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * if a subclass can set deferInfo.mergeable to true, it should implement multiDraw() 180527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik */ 18128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) {} 1820f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy 1835e49b307eb99269db2db257760508b8efd7bb97dChris Craik /** 1845e49b307eb99269db2db257760508b8efd7bb97dChris Craik * Query the conservative, local bounds (unmapped) bounds of the op. 1855e49b307eb99269db2db257760508b8efd7bb97dChris Craik * 1865e49b307eb99269db2db257760508b8efd7bb97dChris Craik * returns true if bounds exist 1875e49b307eb99269db2db257760508b8efd7bb97dChris Craik */ 1882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual bool getLocalBounds(Rect& localBounds) { return false; } 1892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // TODO: better refine localbounds usage 1912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik void setQuickRejected(bool quickRejected) { mQuickRejected = quickRejected; } 1922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bool getQuickRejected() { return mQuickRejected; } 1932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 194527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik inline int getPaintAlpha() { 195527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik return OpenGLRenderer::getAlphaDirect(mPaint); 196c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 197c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 198527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik inline float strokeWidthOutset() { 199e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik float width = mPaint->getStrokeWidth(); 200e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik if (width == 0) return 0.5f; // account for hairline 201e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik return width * 0.5f; 202e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik } 203c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 2042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 205a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik SkPaint* getPaint(OpenGLRenderer& renderer) { 206a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik return renderer.filterPaint(mPaint); 2072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 2082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 20928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // Helper method for determining op opaqueness. Assumes op fills its bounds in local 21028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // coordinates, and that paint's alpha is used 21128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik inline bool isOpaqueOverBounds() { 21228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // ensure that local bounds cover mapped bounds 21328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik if (!state.mMatrix.isSimple()) return false; 21428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 21528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // check state/paint for transparency 21628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik if (state.mDrawModifiers.mShader || 21728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik state.mAlpha != 1.0f || 21828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik (mPaint && mPaint->getAlpha() != 0xFF)) return false; 21928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 22028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint); 22128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik return (mode == SkXfermode::kSrcOver_Mode || 22228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik mode == SkXfermode::kSrc_Mode); 22328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 22428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik } 22528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 2262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkPaint* mPaint; // should be accessed via getPaint() when applying 2272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bool mQuickRejected; 2282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 2292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBoundedOp : public DrawOp { 2312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 2322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawBoundedOp(float left, float top, float right, float bottom, SkPaint* paint) 2332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawOp(paint), mLocalBounds(left, top, right, bottom) {} 2342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 23541541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik DrawBoundedOp(const Rect& localBounds, SkPaint* paint) 23641541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik : DrawOp(paint), mLocalBounds(localBounds) {} 23741541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik 2385d11676414b3606792e23c269cf75b44faa1a2afChris Craik // Calculates bounds as smallest rect encompassing all points 2395d11676414b3606792e23c269cf75b44faa1a2afChris Craik // NOTE: requires at least 1 vertex, and doesn't account for stroke size (should be handled in 2405d11676414b3606792e23c269cf75b44faa1a2afChris Craik // subclass' constructor) 2415d11676414b3606792e23c269cf75b44faa1a2afChris Craik DrawBoundedOp(const float* points, int count, SkPaint* paint) 2425d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawOp(paint), mLocalBounds(points[0], points[1], points[0], points[1]) { 2435d11676414b3606792e23c269cf75b44faa1a2afChris Craik for (int i = 2; i < count; i += 2) { 2445d11676414b3606792e23c269cf75b44faa1a2afChris Craik mLocalBounds.left = fminf(mLocalBounds.left, points[i]); 2455d11676414b3606792e23c269cf75b44faa1a2afChris Craik mLocalBounds.right = fmaxf(mLocalBounds.right, points[i]); 2465d11676414b3606792e23c269cf75b44faa1a2afChris Craik mLocalBounds.top = fminf(mLocalBounds.top, points[i + 1]); 2475d11676414b3606792e23c269cf75b44faa1a2afChris Craik mLocalBounds.bottom = fmaxf(mLocalBounds.bottom, points[i + 1]); 2485d11676414b3606792e23c269cf75b44faa1a2afChris Craik } 2495d11676414b3606792e23c269cf75b44faa1a2afChris Craik } 2505d11676414b3606792e23c269cf75b44faa1a2afChris Craik 2515d11676414b3606792e23c269cf75b44faa1a2afChris Craik // default empty constructor for bounds, to be overridden in child constructor body 2529b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy DrawBoundedOp(SkPaint* paint): DrawOp(paint) { } 2532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bool getLocalBounds(Rect& localBounds) { 2552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik localBounds.set(mLocalBounds); 2569b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy if (state.mDrawModifiers.mHasShadow) { 2579b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy Rect shadow(mLocalBounds); 2589b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy shadow.translate(state.mDrawModifiers.mShadowDx, state.mDrawModifiers.mShadowDy); 2599b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy shadow.outset(state.mDrawModifiers.mShadowRadius); 2609b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy localBounds.unionWith(shadow); 2619b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy } 2622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return true; 2632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 2642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 2662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Rect mLocalBounds; // displayed area in LOCAL coord. doesn't incorporate stroke, so check paint 2672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 2682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 2702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// STATE OPERATIONS - these may affect the state of the canvas/renderer, but do 2712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// not directly draw or alter output 2722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 2732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveOp : public StateOp { 275ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik friend class DisplayList; // give DisplayList private constructor/reinit access 2762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 2772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SaveOp(int flags) 2782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mFlags(flags) {} 2792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 280dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 281dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 282ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik int newSaveCount = deferStruct.mRenderer.save(mFlags); 283ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount); 284ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 285ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 2867273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 2872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.save(mFlags); 2882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 2892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 290c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 2912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Save flags %x", mFlags); 2922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 2932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Save"; } 2952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 296ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik int getFlags() const { return mFlags; } 2972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 298ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik SaveOp() {} 299ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik DisplayListOp* reinit(int flags) { 300ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mFlags = flags; 301ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return this; 302ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 303ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 3042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mFlags; 3052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 3062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RestoreToCountOp : public StateOp { 308ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik friend class DisplayList; // give DisplayList private constructor/reinit access 3092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 3102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik RestoreToCountOp(int count) 3112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mCount(count) {} 3122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 313dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 314dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 3157273daace9303f4662444111c40bb83d3ead4a92Chris Craik deferStruct.mDeferredList.addRestoreToCount(deferStruct.mRenderer, 3167273daace9303f4662444111c40bb83d3ead4a92Chris Craik this, saveCount + mCount); 317ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mRenderer.restoreToCount(saveCount + mCount); 318ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 319ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 3207273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 3212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.restoreToCount(saveCount + mCount); 3222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 324c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 3252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Restore to count %d", mCount); 3262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "RestoreToCount"; } 3292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 331ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik RestoreToCountOp() {} 332ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik DisplayListOp* reinit(int count) { 333ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mCount = count; 334ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return this; 335ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 336ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 3372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 3382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 3392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveLayerOp : public StateOp { 341ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik friend class DisplayList; // give DisplayList private constructor/reinit access 3422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 343ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik SaveLayerOp(float left, float top, float right, float bottom, 344ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik int alpha, SkXfermode::Mode mode, int flags) 345ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik : mArea(left, top, right, bottom), mAlpha(alpha), mMode(mode), mFlags(flags) {} 3462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 347dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 348dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 349ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // NOTE: don't bother with actual saveLayer, instead issuing it at flush time 350d90144db52c7297879b950cbbc85137ed123ab5bChris Craik int newSaveCount = deferStruct.mRenderer.getSaveCount(); 351ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount); 352d90144db52c7297879b950cbbc85137ed123ab5bChris Craik 353d90144db52c7297879b950cbbc85137ed123ab5bChris Craik // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just 354d90144db52c7297879b950cbbc85137ed123ab5bChris Craik // setup the snapshot for deferral, and re-issue the op at flush time 355d90144db52c7297879b950cbbc85137ed123ab5bChris Craik deferStruct.mRenderer.saveLayerDeferred(mArea.left, mArea.top, mArea.right, mArea.bottom, 356d90144db52c7297879b950cbbc85137ed123ab5bChris Craik mAlpha, mMode, mFlags); 3572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3597273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 360ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags); 3612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 363c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 364ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik OP_LOG("SaveLayer%s of area " RECT_STRING, 365ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik (isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea)); 3662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 368ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik virtual const char* name() { return isSaveLayerAlpha() ? "SaveLayerAlpha" : "SaveLayer"; } 369ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 370ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik int getFlags() { return mFlags; } 371c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 3722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 373ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // Special case, reserved for direct DisplayList usage 374ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik SaveLayerOp() {} 375ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik DisplayListOp* reinit(float left, float top, float right, float bottom, 376ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik int alpha, SkXfermode::Mode mode, int flags) { 377ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mArea.set(left, top, right, bottom); 378ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mAlpha = alpha; 379ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mMode = mode; 380ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mFlags = flags; 381ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return this; 382ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 383ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 384c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik bool isSaveLayerAlpha() const { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; } 3852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Rect mArea; 3862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mAlpha; 387ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik SkXfermode::Mode mMode; 3882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mFlags; 3892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 3902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass TranslateOp : public StateOp { 3922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 3932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik TranslateOp(float dx, float dy) 3942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mDx(dx), mDy(dy) {} 3952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3967273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 3972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.translate(mDx, mDy); 3982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 400c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Translate by %f %f", mDx, mDy); 4022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Translate"; } 4052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mDx; 4082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mDy; 4092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RotateOp : public StateOp { 4122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 4132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik RotateOp(float degrees) 4142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mDegrees(degrees) {} 4152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4167273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.rotate(mDegrees); 4182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 420c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Rotate by %f degrees", mDegrees); 4222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Rotate"; } 4252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mDegrees; 4282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ScaleOp : public StateOp { 4312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 4322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ScaleOp(float sx, float sy) 4332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mSx(sx), mSy(sy) {} 4342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4357273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.scale(mSx, mSy); 4372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 439c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Scale by %f %f", mSx, mSy); 4412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Scale"; } 4442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSx; 4472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSy; 4482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SkewOp : public StateOp { 4512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 4522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkewOp(float sx, float sy) 4532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mSx(sx), mSy(sy) {} 4542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4557273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.skew(mSx, mSy); 4572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 459c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Skew by %f %f", mSx, mSy); 4612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Skew"; } 4642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSx; 4672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSy; 4682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetMatrixOp : public StateOp { 4712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 4722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SetMatrixOp(SkMatrix* matrix) 4732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mMatrix(matrix) {} 4742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4757273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.setMatrix(mMatrix); 4772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 479c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4804e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy if (mMatrix) { 4814e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy OP_LOG("SetMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix)); 4824e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy } else { 4834e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy OP_LOGS("SetMatrix (reset)"); 4844e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy } 4852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "SetMatrix"; } 4882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkMatrix* mMatrix; 4912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ConcatMatrixOp : public StateOp { 4942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 4952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ConcatMatrixOp(SkMatrix* matrix) 4962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mMatrix(matrix) {} 4972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4987273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.concatMatrix(mMatrix); 5002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 502c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 5032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("ConcatMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix)); 5042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ConcatMatrix"; } 5072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 5092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkMatrix* mMatrix; 5102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 5112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 512ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipOp : public StateOp { 513ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikpublic: 514ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik ClipOp(SkRegion::Op op) : mOp(op) {} 515ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 516dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 517dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 518ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // NOTE: must defer op BEFORE applying state, since it may read clip 519ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mDeferredList.addClip(deferStruct.mRenderer, this); 520ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 521ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // TODO: Can we avoid applying complex clips at defer time? 522ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik applyState(deferStruct.mRenderer, saveCount); 523ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 524ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 525ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik bool canCauseComplexClip() { 526ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return ((mOp != SkRegion::kIntersect_Op) && (mOp != SkRegion::kReplace_Op)) || !isRect(); 527ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 528ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 529ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected: 530ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik ClipOp() {} 531ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik virtual bool isRect() { return false; } 532ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 533ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik SkRegion::Op mOp; 534ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}; 535ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 536ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRectOp : public ClipOp { 537ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik friend class DisplayList; // give DisplayList private constructor/reinit access 5382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 5392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op) 540ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik : ClipOp(op), mArea(left, top, right, bottom) {} 5412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5427273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 5432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp); 5442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 546c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 5472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea)); 5482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ClipRect"; } 5512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 552ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected: 553ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik virtual bool isRect() { return true; } 554b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik 5552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 556ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik ClipRectOp() {} 557ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik DisplayListOp* reinit(float left, float top, float right, float bottom, SkRegion::Op op) { 558ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mOp = op; 559ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mArea.set(left, top, right, bottom); 560ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return this; 561b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik } 562ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 5632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Rect mArea; 5642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 5652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 566ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipPathOp : public ClipOp { 5672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 5682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ClipPathOp(SkPath* path, SkRegion::Op op) 569ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik : ClipOp(op), mPath(path) {} 5702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5717273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 5722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.clipPath(mPath, mOp); 5732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 575c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 5762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkRect bounds = mPath->getBounds(); 5772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("ClipPath bounds " RECT_STRING, 5782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); 5792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ClipPath"; } 5822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 5842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkPath* mPath; 5852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 5862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 587ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRegionOp : public ClipOp { 5882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 5892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ClipRegionOp(SkRegion* region, SkRegion::Op op) 590ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik : ClipOp(op), mRegion(region) {} 5912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5927273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 5932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.clipRegion(mRegion, mOp); 5942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 596c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 5972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkIRect bounds = mRegion->getBounds(); 5982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("ClipRegion bounds %d %d %d %d", 5992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); 6002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ClipRegion"; } 6032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 6052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkRegion* mRegion; 6062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetShaderOp : public StateOp { 6092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6107273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.resetShader(); 6122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 614c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOGS("ResetShader"); 6162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ResetShader"; } 6192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupShaderOp : public StateOp { 6222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SetupShaderOp(SkiaShader* shader) 6242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mShader(shader) {} 6257273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.setupShader(mShader); 6272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 629c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("SetupShader, shader %p", mShader); 6312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "SetupShader"; } 6342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 6362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkiaShader* mShader; 6372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetColorFilterOp : public StateOp { 6402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6417273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.resetColorFilter(); 6432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 645c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOGS("ResetColorFilter"); 6472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ResetColorFilter"; } 6502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupColorFilterOp : public StateOp { 6532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SetupColorFilterOp(SkiaColorFilter* colorFilter) 6552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mColorFilter(colorFilter) {} 6562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6577273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.setupColorFilter(mColorFilter); 6592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 661c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("SetupColorFilter, filter %p", mColorFilter); 6632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "SetupColorFilter"; } 6662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 6682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkiaColorFilter* mColorFilter; 6692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetShadowOp : public StateOp { 6722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6737273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.resetShadow(); 6752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 677c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOGS("ResetShadow"); 6792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ResetShadow"; } 6822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupShadowOp : public StateOp { 6852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SetupShadowOp(float radius, float dx, float dy, int color) 6872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mRadius(radius), mDx(dx), mDy(dy), mColor(color) {} 6882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6897273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.setupShadow(mRadius, mDx, mDy, mColor); 6912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 693c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("SetupShadow, radius %f, %f, %f, color %#x", mRadius, mDx, mDy, mColor); 6952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "SetupShadow"; } 6982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 7002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mRadius; 7012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mDx; 7022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mDy; 7032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mColor; 7042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 7052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetPaintFilterOp : public StateOp { 7072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 7087273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 7092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.resetPaintFilter(); 7102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 712c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 7132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOGS("ResetPaintFilter"); 7142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ResetPaintFilter"; } 7172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 7182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupPaintFilterOp : public StateOp { 7202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 7212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SetupPaintFilterOp(int clearBits, int setBits) 7222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mClearBits(clearBits), mSetBits(setBits) {} 7232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7247273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 7252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.setupPaintFilter(mClearBits, mSetBits); 7262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 728c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 7292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits); 7302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "SetupPaintFilter"; } 7332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 7352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mClearBits; 7362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mSetBits; 7372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 7382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 7402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// DRAW OPERATIONS - these are operations that can draw to the canvas's device 7412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 7422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapOp : public DrawBoundedOp { 7442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 7452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawBitmapOp(SkBitmap* bitmap, float left, float top, SkPaint* paint) 7463b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint), 74755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mBitmap(bitmap), mAtlas(Caches::getInstance().assetAtlas) { 74855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntry = mAtlas.getEntry(bitmap); 74955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy if (mEntry) { 75055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntryGenerationId = mAtlas.getGenerationId(); 75155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mUvMapper = mEntry->uvMapper; 75255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 7533b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy } 7542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 755527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 756a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik return renderer.drawBitmap(mBitmap, mLocalBounds.left, mLocalBounds.top, 757a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik getPaint(renderer)); 7582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 76055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy AssetAtlas::Entry* getAtlasEntry() { 76155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy // The atlas entry is stale, let's get a new one 76255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) { 76355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntryGenerationId = mAtlas.getGenerationId(); 76455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntry = mAtlas.getEntry(mBitmap); 76555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mUvMapper = mEntry->uvMapper; 76655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 76755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return mEntry; 76855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 76955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy 770527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define SET_TEXTURE(ptr, posRect, offsetRect, texCoordsRect, xDim, yDim) \ 771527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik TextureVertex::set(ptr++, posRect.xDim - offsetRect.left, posRect.yDim - offsetRect.top, \ 772527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik texCoordsRect.xDim, texCoordsRect.yDim) 773527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 77403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy /** 77503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * This multi-draw operation builds a mesh on the stack by generating a quad 77603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * for each bitmap in the batch. This method is also responsible for dirtying 77703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * the current layer, if any. 77803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */ 779527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, 780527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik const Vector<DrawOp*>& ops, const Rect& bounds) { 781527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik renderer.restoreDisplayState(state, true); // restore all but the clip 782527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik TextureVertex vertices[6 * ops.size()]; 783527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik TextureVertex* vertex = &vertices[0]; 784527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 78503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const bool hasLayer = renderer.hasLayer(); 7862db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy bool transformed = false; 7872db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy 7883b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op, 7893b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy // and allowing them to be merged in getBatchId() 790527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik for (unsigned int i = 0; i < ops.size(); i++) { 791527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik const Rect& opBounds = ops[i]->state.mBounds; 7922db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy // When we reach multiDraw(), the matrix can be either 7932db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy // pureTranslate or simple (translate and/or scale). 7942db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy // If the matrix is not pureTranslate, then we have a scale 7952db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy if (!ops[i]->state.mMatrix.isPureTranslate()) transformed = true; 7963b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy 7973b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy Rect texCoords(0, 0, 1, 1); 7983b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy ((DrawBitmapOp*) ops[i])->mUvMapper.map(texCoords); 7993b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy 800527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top); 801527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top); 802527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom); 803527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 804527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom); 805527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top); 806527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom); 80703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 80803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy if (hasLayer) { 80903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const Rect& dirty = ops[i]->state.mBounds; 81003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy renderer.dirtyLayer(dirty.left, dirty.top, dirty.right, dirty.bottom); 81103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 812527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 813527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 81455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return renderer.drawBitmaps(mBitmap, mEntry, ops.size(), &vertices[0], 8152db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy transformed, bounds, mPaint); 816527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 817527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 818c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 8192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top); 8202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawBitmap"; } 823527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 82428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 82528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 8267f6d6b0370df4b5a9e0f45bffc31ea6caeeb509dRomain Guy deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap; 8272db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy 82828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in 82928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // MergingDrawBatch::canMergeWith() 83028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // TODO: support clipped bitmaps by handling them in SET_TEXTURE 83128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.mergeable = state.mMatrix.isSimple() && !state.mClipSideFlags && 83228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode && 83328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik (mBitmap->getConfig() != SkBitmap::kA8_Config); 834c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 8352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 836527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik const SkBitmap* bitmap() { return mBitmap; } 8372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 8382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkBitmap* mBitmap; 83955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy const AssetAtlas& mAtlas; 84055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy uint32_t mEntryGenerationId; 84155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy AssetAtlas::Entry* mEntry; 8423b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy UvMapper mUvMapper; 8432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 8442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapMatrixOp : public DrawBoundedOp { 8462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 8472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawBitmapMatrixOp(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint) 8482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBoundedOp(paint), mBitmap(bitmap), mMatrix(matrix) { 8492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.set(0, 0, bitmap->width(), bitmap->height()); 8502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const mat4 transform(*matrix); 8512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik transform.mapRect(mLocalBounds); 8522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 854527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 8552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer)); 8562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 858c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 8592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p matrix " MATRIX_STRING, mBitmap, MATRIX_ARGS(mMatrix)); 8602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 862527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual const char* name() { return "DrawBitmapMatrix"; } 863527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 86428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 86528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 866c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 8672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 8692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkBitmap* mBitmap; 8702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkMatrix* mMatrix; 8712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 8722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapRectOp : public DrawBoundedOp { 8742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 8752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawBitmapRectOp(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom, 8762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint) 8772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint), 8782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {} 8792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 880527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 8812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawBitmap(mBitmap, mSrc.left, mSrc.top, mSrc.right, mSrc.bottom, 8822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, 8832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik getPaint(renderer)); 8842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 886c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 8872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING, 8882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds)); 8892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawBitmapRect"; } 892527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 89328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 89428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 895c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 8962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 8982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkBitmap* mBitmap; 8992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Rect mSrc; 9002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 9012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 9022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapDataOp : public DrawBitmapOp { 9032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 9042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawBitmapDataOp(SkBitmap* bitmap, float left, float top, SkPaint* paint) 9052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBitmapOp(bitmap, left, top, paint) {} 9062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 907527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 9082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawBitmapData(mBitmap, mLocalBounds.left, 9092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.top, getPaint(renderer)); 9102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 9112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 912c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 9132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p", mBitmap); 9142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 9152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 9162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawBitmapData"; } 917527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 91828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 91928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 920c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 9212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 9222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 9235d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawBitmapMeshOp : public DrawBoundedOp { 9242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 9252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawBitmapMeshOp(SkBitmap* bitmap, int meshWidth, int meshHeight, 9262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float* vertices, int* colors, SkPaint* paint) 9275d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint), 9285d11676414b3606792e23c269cf75b44faa1a2afChris Craik mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight), 9292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mVertices(vertices), mColors(colors) {} 9302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 931527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 9322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawBitmapMesh(mBitmap, mMeshWidth, mMeshHeight, 9332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mVertices, mColors, getPaint(renderer)); 9342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 9352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 936c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 9372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight); 9382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 9392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 9402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawBitmapMesh"; } 941527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 94228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 94328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 944c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 9452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 9462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 9472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkBitmap* mBitmap; 9482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mMeshWidth; 9492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mMeshHeight; 9502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float* mVertices; 9512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int* mColors; 9522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 9532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 9542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPatchOp : public DrawBoundedOp { 9552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 9563b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy DrawPatchOp(SkBitmap* bitmap, Res_png_9patch* patch, 95703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy float left, float top, float right, float bottom, SkPaint* paint) 95803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy : DrawBoundedOp(left, top, right, bottom, paint), 95955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL), 96055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mAtlas(Caches::getInstance().assetAtlas) { 96155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntry = mAtlas.getEntry(bitmap); 96255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy if (mEntry) { 96355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntryGenerationId = mAtlas.getGenerationId(); 96455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 9653b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy }; 9662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 96755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy AssetAtlas::Entry* getAtlasEntry() { 96855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy // The atlas entry is stale, let's get a new one 96955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) { 97055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntryGenerationId = mAtlas.getGenerationId(); 97155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntry = mAtlas.getEntry(mBitmap); 97255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 97355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return mEntry; 97455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 97555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy 97603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const Patch* getMesh(OpenGLRenderer& renderer) { 9774c2547fa9244e78115cde0a259291053108c3dc7Romain Guy if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) { 9784c2547fa9244e78115cde0a259291053108c3dc7Romain Guy PatchCache& cache = renderer.getCaches().patchCache; 97955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mMesh = cache.get(getAtlasEntry(), mBitmap->width(), mBitmap->height(), 98003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy mLocalBounds.getWidth(), mLocalBounds.getHeight(), mPatch); 9814c2547fa9244e78115cde0a259291053108c3dc7Romain Guy mGenerationId = cache.getGenerationId(); 9824c2547fa9244e78115cde0a259291053108c3dc7Romain Guy } 98303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy return mMesh; 98403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 98503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 98603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy /** 98703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * This multi-draw operation builds an indexed mesh on the stack by copying 98803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * and transforming the vertices of each 9-patch in the batch. This method 98903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * is also responsible for dirtying the current layer, if any. 99003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */ 99103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, 99203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const Vector<DrawOp*>& ops, const Rect& bounds) { 99303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy renderer.restoreDisplayState(state, true); 99403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 99503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Batches will usually contain a small number of items so it's 99603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // worth performing a first iteration to count the exact number 99703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // of vertices we need in the new mesh 99803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy uint32_t totalVertices = 0; 99903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy for (unsigned int i = 0; i < ops.size(); i++) { 100003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy totalVertices += ((DrawPatchOp*) ops[i])->getMesh(renderer)->verticesCount; 100103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 100203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 100303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const bool hasLayer = renderer.hasLayer(); 100403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 100503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy uint32_t indexCount = 0; 100603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 100703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy TextureVertex vertices[totalVertices]; 100803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy TextureVertex* vertex = &vertices[0]; 100903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 101003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Create a mesh that contains the transformed vertices for all the 101103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // 9-patch objects that are part of the batch. Note that onDefer() 101203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // enforces ops drawn by this function to have a pure translate or 101303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // identity matrix 101403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy for (unsigned int i = 0; i < ops.size(); i++) { 101503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy DrawPatchOp* patchOp = (DrawPatchOp*) ops[i]; 101603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const Patch* opMesh = patchOp->getMesh(renderer); 101703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy uint32_t vertexCount = opMesh->verticesCount; 101803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy if (vertexCount == 0) continue; 101903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 102003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // We use the bounds to know where to translate our vertices 102103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Using patchOp->state.mBounds wouldn't work because these 102203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // bounds are clipped 102303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const float tx = (int) floorf(patchOp->state.mMatrix.getTranslateX() + 102403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy patchOp->mLocalBounds.left + 0.5f); 102503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const float ty = (int) floorf(patchOp->state.mMatrix.getTranslateY() + 102603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy patchOp->mLocalBounds.top + 0.5f); 102703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 102803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Copy & transform all the vertices for the current operation 102903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy TextureVertex* opVertices = opMesh->vertices; 103003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy for (uint32_t j = 0; j < vertexCount; j++, opVertices++) { 103103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy TextureVertex::set(vertex++, 10323380cfdc77100e87aa8390386ccf390834dea171Romain Guy opVertices->x + tx, opVertices->y + ty, 10333380cfdc77100e87aa8390386ccf390834dea171Romain Guy opVertices->u, opVertices->v); 103403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 103503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 103603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Dirty the current layer if possible. When the 9-patch does not 103703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // contain empty quads we can take a shortcut and simply set the 103803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // dirty rect to the object's bounds. 103903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy if (hasLayer) { 104003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy if (!opMesh->hasEmptyQuads) { 104103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy renderer.dirtyLayer(tx, ty, 104203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy tx + patchOp->mLocalBounds.getWidth(), 104303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy ty + patchOp->mLocalBounds.getHeight()); 104403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } else { 104503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const size_t count = opMesh->quads.size(); 104603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy for (size_t i = 0; i < count; i++) { 104703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const Rect& quadBounds = opMesh->quads[i]; 104803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const float x = tx + quadBounds.left; 104903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const float y = ty + quadBounds.top; 105003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy renderer.dirtyLayer(x, y, 105103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy x + quadBounds.getWidth(), y + quadBounds.getHeight()); 105203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 105303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 105403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 105503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 105603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy indexCount += opMesh->indexCount; 105703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 105803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 105955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return renderer.drawPatches(mBitmap, getAtlasEntry(), 106055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy &vertices[0], indexCount, getPaint(renderer)); 106103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 106203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 106303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 10644c2547fa9244e78115cde0a259291053108c3dc7Romain Guy // We're not calling the public variant of drawPatch() here 10654c2547fa9244e78115cde0a259291053108c3dc7Romain Guy // This method won't perform the quickReject() since we've already done it at this point 106655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(), 106703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, 106803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy getPaint(renderer)); 10692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1071c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 10722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds)); 10732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawPatch"; } 1076527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 107728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 107828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch; 10797f6d6b0370df4b5a9e0f45bffc31ea6caeeb509dRomain Guy deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap; 108003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy deferInfo.mergeable = state.mMatrix.isPureTranslate() && 108103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode; 10825216c3b05fc6c7bacd74be67b932fe3aba89cc8eRomain Guy deferInfo.opaqueOverBounds = isOpaqueOverBounds() && mBitmap->isOpaque(); 1083c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 10842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 10862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkBitmap* mBitmap; 10873b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy Res_png_9patch* mPatch; 10884c2547fa9244e78115cde0a259291053108c3dc7Romain Guy 10894c2547fa9244e78115cde0a259291053108c3dc7Romain Guy uint32_t mGenerationId; 10904c2547fa9244e78115cde0a259291053108c3dc7Romain Guy const Patch* mMesh; 109103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 109255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy const AssetAtlas& mAtlas; 109355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy uint32_t mEntryGenerationId; 10943b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy AssetAtlas::Entry* mEntry; 10952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 10962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawColorOp : public DrawOp { 10982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 10992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawColorOp(int color, SkXfermode::Mode mode) 11002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawOp(0), mColor(color), mMode(mode) {}; 11012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1102527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawColor(mColor, mMode); 11042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1106c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 11072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw color %#x, mode %d", mColor, mMode); 11082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawColor"; } 11112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 11132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mColor; 11142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkXfermode::Mode mMode; 11152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 11162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawStrokableOp : public DrawBoundedOp { 11182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 11192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawStrokableOp(float left, float top, float right, float bottom, SkPaint* paint) 11202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBoundedOp(left, top, right, bottom, paint) {}; 11212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bool getLocalBounds(Rect& localBounds) { 1123c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik localBounds.set(mLocalBounds); 11242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik if (mPaint && mPaint->getStyle() != SkPaint::kFill_Style) { 1125c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik localBounds.outset(strokeWidthOutset()); 11262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return true; 11282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 1129c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 113028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 1131c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik if (mPaint->getPathEffect()) { 113228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture; 1133527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } else { 113428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = mPaint->isAntiAlias() ? 1135527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DeferredDisplayList::kOpBatch_AlphaVertices : 1136527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DeferredDisplayList::kOpBatch_Vertices; 1137c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1138c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 11392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 11402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRectOp : public DrawStrokableOp { 11422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 11432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawRectOp(float left, float top, float right, float bottom, SkPaint* paint) 11442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(left, top, right, bottom, paint) {} 11452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1146527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawRect(mLocalBounds.left, mLocalBounds.top, 11482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); 11492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1151c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 11522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds)); 11532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 115528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 115628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik DrawStrokableOp::onDefer(renderer, deferInfo); 115728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.opaqueOverBounds = isOpaqueOverBounds() && 115828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik mPaint->getStyle() == SkPaint::kFill_Style; 115928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik } 116028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 11612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawRect"; } 11622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 11632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11645d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawRectsOp : public DrawBoundedOp { 11652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 11662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawRectsOp(const float* rects, int count, SkPaint* paint) 11675d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawBoundedOp(rects, count, paint), 11685d11676414b3606792e23c269cf75b44faa1a2afChris Craik mRects(rects), mCount(count) {} 11692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1170527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawRects(mRects, mCount, getPaint(renderer)); 11722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1174c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 11752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Rects count %d", mCount); 11762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawRects"; } 11792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 118028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 118128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices; 1182c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1183c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 11842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 11852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const float* mRects; 11862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 11872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 11882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRoundRectOp : public DrawStrokableOp { 11902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 11912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawRoundRectOp(float left, float top, float right, float bottom, 11922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float rx, float ry, SkPaint* paint) 11932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {} 11942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1195527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawRoundRect(mLocalBounds.left, mLocalBounds.top, 11972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer)); 11982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1200c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy); 12022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawRoundRect"; } 12052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 12072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mRx; 12082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mRy; 12092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 12102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawCircleOp : public DrawStrokableOp { 12122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 12132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawCircleOp(float x, float y, float radius, SkPaint* paint) 12142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint), 12152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mX(x), mY(y), mRadius(radius) {} 12162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1217527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 12182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer)); 12192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1221c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius); 12232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawCircle"; } 12262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 12282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mX; 12292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mY; 12302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mRadius; 12312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 12322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOvalOp : public DrawStrokableOp { 12342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 12352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawOvalOp(float left, float top, float right, float bottom, SkPaint* paint) 12362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(left, top, right, bottom, paint) {} 12372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1238527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 12392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawOval(mLocalBounds.left, mLocalBounds.top, 12402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); 12412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1243c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds)); 12452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawOval"; } 12482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 12492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawArcOp : public DrawStrokableOp { 12512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 12522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawArcOp(float left, float top, float right, float bottom, 12532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float startAngle, float sweepAngle, bool useCenter, SkPaint* paint) 12542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(left, top, right, bottom, paint), 12552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {} 12562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1257527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 12582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawArc(mLocalBounds.left, mLocalBounds.top, 12592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.right, mLocalBounds.bottom, 12602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer)); 12612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1263c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d", 12652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter); 12662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawArc"; } 12692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 12712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mStartAngle; 12722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSweepAngle; 12732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bool mUseCenter; 12742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 12752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPathOp : public DrawBoundedOp { 12772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 12782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawPathOp(SkPath* path, SkPaint* paint) 12792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBoundedOp(paint), mPath(path) { 12802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float left, top, offset; 12812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik uint32_t width, height; 1282ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy PathCache::computePathBounds(path, paint, left, top, offset, width, height); 12832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik left -= offset; 12842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik top -= offset; 12852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.set(left, top, left + width, top + height); 12862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1288527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 12892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawPath(mPath, getPaint(renderer)); 12902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 129228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 1293ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy SkPaint* paint = getPaint(renderer); 1294ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy renderer.getCaches().pathCache.precache(mPath, paint); 1295527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 129628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture; 1297ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy } 1298ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy 1299c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 13002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds)); 13012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawPath"; } 13042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 13062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkPath* mPath; 13072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 13082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1309c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikclass DrawLinesOp : public DrawBoundedOp { 13102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 13112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawLinesOp(float* points, int count, SkPaint* paint) 13125d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawBoundedOp(points, count, paint), 13135d11676414b3606792e23c269cf75b44faa1a2afChris Craik mPoints(points), mCount(count) { 1314c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik mLocalBounds.outset(strokeWidthOutset()); 13152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1317527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 13182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawLines(mPoints, mCount, getPaint(renderer)); 13192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1321c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 13222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Lines count %d", mCount); 13232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawLines"; } 13262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 132728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 132828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = mPaint->isAntiAlias() ? 1329c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik DeferredDisplayList::kOpBatch_AlphaVertices : 1330c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik DeferredDisplayList::kOpBatch_Vertices; 1331c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1332c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 13332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 13342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float* mPoints; 13352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 13362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 13372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPointsOp : public DrawLinesOp { 13392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 13402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawPointsOp(float* points, int count, SkPaint* paint) 13412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawLinesOp(points, count, paint) {} 13422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1343527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 13442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawPoints(mPoints, mCount, getPaint(renderer)); 13452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1347c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 13482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Points count %d", mCount); 13492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawPoints"; } 13522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 13532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawSomeTextOp : public DrawOp { 13552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 13562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint) 13572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {}; 13582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1359c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 13602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw some text, %d bytes", mBytesCount); 13612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 1362c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 136328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 13640f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy SkPaint* paint = getPaint(renderer); 13650f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint); 13660f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy fontRenderer.precache(paint, mText, mCount, mat4::identity()); 13670f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy 136828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = mPaint->getColor() == 0xff000000 ? 1369c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik DeferredDisplayList::kOpBatch_Text : 1370c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik DeferredDisplayList::kOpBatch_ColorText; 1371c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1372527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 13732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 13742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const char* mText; 13752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mBytesCount; 13762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 13772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 13782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOnPathOp : public DrawSomeTextOp { 13802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 13812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawTextOnPathOp(const char* text, int bytesCount, int count, 13822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkPath* path, float hOffset, float vOffset, SkPaint* paint) 13832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawSomeTextOp(text, bytesCount, count, paint), 13842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mPath(path), mHOffset(hOffset), mVOffset(vOffset) { 13852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik /* TODO: inherit from DrawBounded and init mLocalBounds */ 13862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1388527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 13892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawTextOnPath(mText, mBytesCount, mCount, mPath, 13902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mHOffset, mVOffset, getPaint(renderer)); 13912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawTextOnPath"; } 13942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 13962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkPath* mPath; 13972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mHOffset; 13982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mVOffset; 13992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 14002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPosTextOp : public DrawSomeTextOp { 14022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 14032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawPosTextOp(const char* text, int bytesCount, int count, 14042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const float* positions, SkPaint* paint) 14052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) { 14062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik /* TODO: inherit from DrawBounded and init mLocalBounds */ 14072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1409527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 14102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawPosText(mText, mBytesCount, mCount, mPositions, getPaint(renderer)); 14112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawPosText"; } 14142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 14162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const float* mPositions; 14172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 14182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOp : public DrawBoundedOp { 14202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 14212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawTextOp(const char* text, int bytesCount, int count, float x, float y, 142241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds) 142341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik : DrawBoundedOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count), 142441541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) { 1425bd3055f95e67a55648fd84a125e939293115171bRomain Guy memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float)); 14262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 142828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo) { 14290f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy SkPaint* paint = getPaint(renderer); 14300f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint); 1431bd3055f95e67a55648fd84a125e939293115171bRomain Guy const mat4& transform = renderer.findBestFontTransform(state.mMatrix); 1432bd3055f95e67a55648fd84a125e939293115171bRomain Guy if (mPrecacheTransform != transform) { 1433bd3055f95e67a55648fd84a125e939293115171bRomain Guy fontRenderer.precache(paint, mText, mCount, transform); 1434bd3055f95e67a55648fd84a125e939293115171bRomain Guy mPrecacheTransform = transform; 1435bd3055f95e67a55648fd84a125e939293115171bRomain Guy } 143628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = mPaint->getColor() == 0xff000000 ? 1437527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DeferredDisplayList::kOpBatch_Text : 1438527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DeferredDisplayList::kOpBatch_ColorText; 1439527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 144028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.mergeId = (mergeid_t)mPaint->getColor(); 1441527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 1442527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik // don't merge decorated text - the decorations won't draw in order 1443527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik bool noDecorations = !(mPaint->getFlags() & (SkPaint::kUnderlineText_Flag | 1444527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SkPaint::kStrikeThruText_Flag)); 144528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.mergeable = state.mMatrix.isPureTranslate() && noDecorations && 144628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode; 14470f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy } 14480f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy 1449527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 14509b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy Rect bounds; 14519b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy getLocalBounds(bounds); 14522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawText(mText, mBytesCount, mCount, mX, mY, 14539b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy mPositions, getPaint(renderer), mTotalAdvance, bounds); 14542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1456527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, 1457527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik const Vector<DrawOp*>& ops, const Rect& bounds) { 1458527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik status_t status = DrawGlInfo::kStatusDone; 1459527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik for (unsigned int i = 0; i < ops.size(); i++) { 1460527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DrawOpMode drawOpMode = (i == ops.size() - 1) ? kDrawOpMode_Flush : kDrawOpMode_Defer; 1461527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik renderer.restoreDisplayState(ops[i]->state, true); // restore all but the clip 1462527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 1463527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DrawTextOp& op = *((DrawTextOp*)ops[i]); 14649b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy // quickReject() will not occure in drawText() so we can use mLocalBounds 14659b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy // directly, we do not need to account for shadow by calling getLocalBounds() 1466527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik status |= renderer.drawText(op.mText, op.mBytesCount, op.mCount, op.mX, op.mY, 146741541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik op.mPositions, op.getPaint(renderer), op.mTotalAdvance, op.mLocalBounds, 146841541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik drawOpMode); 1469527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 1470527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik return status; 1471527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 1472527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 1473c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 14742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount); 14752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawText"; } 14782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 14802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const char* mText; 14812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mBytesCount; 14822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 14832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mX; 14842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mY; 14852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const float* mPositions; 148641541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik float mTotalAdvance; 1487bd3055f95e67a55648fd84a125e939293115171bRomain Guy mat4 mPrecacheTransform; 14882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 14892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 14912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// SPECIAL DRAW OPERATIONS 14922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 14932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawFunctorOp : public DrawOp { 14952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 14962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawFunctorOp(Functor* functor) 14972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawOp(0), mFunctor(functor) {} 14982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1499527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 15002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.startMark("GL functor"); 15012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik status_t ret = renderer.callDrawGLFunction(mFunctor, dirty); 15022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.endMark(); 15032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return ret; 15042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 15052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1506c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 15072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Functor %p", mFunctor); 15082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 15092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawFunctor"; } 15112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 15132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Functor* mFunctor; 15142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 15152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15165d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawDisplayListOp : public DrawBoundedOp { 15172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 15182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawDisplayListOp(DisplayList* displayList, int flags) 15195d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawBoundedOp(0, 0, displayList->getWidth(), displayList->getHeight(), 0), 15205d11676414b3606792e23c269cf75b44faa1a2afChris Craik mDisplayList(displayList), mFlags(flags) {} 1521c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1522dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 1523dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 1524ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik if (mDisplayList && mDisplayList->isRenderable()) { 1525ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mDisplayList->defer(deferStruct, level + 1); 1526ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 1527ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 1528dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 1529dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 1530c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik if (mDisplayList && mDisplayList->isRenderable()) { 1531ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik mDisplayList->replay(replayStruct, level + 1); 1532c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1533c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1534c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1535a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik // NOT USED since replay() is overridden 1536527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 1537a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik return DrawGlInfo::kStatusDone; 1538a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik } 15392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1540c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 15412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags); 1542ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik if (mDisplayList && (logFlags & kOpLogFlag_Recurse)) { 15432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mDisplayList->output(level + 1); 15442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 15452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 15462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawDisplayList"; } 15482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 15502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DisplayList* mDisplayList; 15512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mFlags; 15522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 15532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawLayerOp : public DrawOp { 15552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1556a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik DrawLayerOp(Layer* layer, float x, float y) 1557a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik : DrawOp(0), mLayer(layer), mX(x), mY(y) {} 15582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1559527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 1560a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik return renderer.drawLayer(mLayer, mX, mY); 15612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 15622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1563c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 15642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY); 15652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 15662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawLayer"; } 15682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 15702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Layer* mLayer; 15712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mX; 15722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mY; 15732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 15742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace uirenderer 15762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace android 15772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#endif // ANDROID_HWUI_DISPLAY_OPERATION_H 1579