DisplayListOp.h revision c1c5f0870282b56dafe5a4d756e4b9e6884655a7
12af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/*
27031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy * Copyright (C) 2013 The Android Open Source Project
32af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
42af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Licensed under the Apache License, Version 2.0 (the "License");
52af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * you may not use this file except in compliance with the License.
62af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * You may obtain a copy of the License at
72af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
82af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *      http://www.apache.org/licenses/LICENSE-2.0
92af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Unless required by applicable law or agreed to in writing, software
112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * distributed under the License is distributed on an "AS IS" BASIS,
122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * See the License for the specific language governing permissions and
142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * limitations under the License.
152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */
162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#ifndef ANDROID_HWUI_DISPLAY_OPERATION_H
182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define ANDROID_HWUI_DISPLAY_OPERATION_H
192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
207031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#ifndef LOG_TAG
217031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy    #define LOG_TAG "OpenGLRenderer"
227031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#endif
237031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy
242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include <SkXfermode.h>
252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
260776a6069365bdea83855db154fa2d37f9d1d808Chris Craik#include <private/hwui/DrawGlInfo.h>
270776a6069365bdea83855db154fa2d37f9d1d808Chris Craik
282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "OpenGLRenderer.h"
293b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "AssetAtlas.h"
30c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "DisplayListRenderer.h"
323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "UvMapper.h"
332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "utils/LinearAllocator.h"
342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define CRASH() do { \
365216c3b05fc6c7bacd74be67b932fe3aba89cc8eRomain Guy    *(int *)(uintptr_t) 0xbbadbeef = 0; \
372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ((void(*)())0)(); /* More reliable, but doesn't say BBADBEEF */ \
382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik} while(false)
392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// Use OP_LOG for logging with arglist, OP_LOGS if just printing char*
4128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik#define OP_LOGS(s) OP_LOG("%s", (s))
423dc553babe515fbf9bd042dd63a792e5de578ecdChris Craik#define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ )
432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace android {
452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace uirenderer {
462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/**
482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Structure for storing canvas operations when they are recorded into a DisplayList, so that they
492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * may be replayed to an OpenGLRenderer.
502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * To avoid individual memory allocations, DisplayListOps may only be allocated into a
522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * LinearAllocator's managed memory buffers.  Each pointer held by a DisplayListOp is either a
532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * pointer into memory also allocated in the LinearAllocator (mostly for text and float buffers) or
542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * references a externally refcounted object (Sk... and Skia... objects). ~DisplayListOp() is
552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * never called as LinearAllocators are simply discarded, so no memory management should be done in
562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * this class.
572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */
582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DisplayListOp {
592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // These objects should always be allocated with a LinearAllocator, and never destroyed/deleted.
612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // standard new() intentionally not implemented, and delete/deconstructor should never be used.
622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual ~DisplayListOp() { CRASH(); }
632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    static void operator delete(void* ptr) { CRASH(); }
642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    /** static void* operator new(size_t size); PURPOSELY OMITTED **/
652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    static void* operator new(size_t size, LinearAllocator& allocator) {
662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return allocator.alloc(size);
672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    enum OpLogFlag {
702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        kOpLogFlag_Recurse = 0x1,
712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        kOpLogFlag_JSON = 0x2 // TODO: add?
722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    };
732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
74dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
75dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) = 0;
76c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
77dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
78dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) = 0;
79ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
80c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags = 0) const = 0;
812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // NOTE: it would be nice to declare constants and overriding the implementation in each op to
832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // point at the constants, but that seems to require a .cpp file
842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() = 0;
852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass StateOp : public DisplayListOp {
882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    StateOp() {};
902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual ~StateOp() {}
922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
93dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
94dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
95ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // default behavior only affects immediate, deferrable state, issue directly to renderer
96ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(deferStruct.mRenderer, saveCount);
97ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
98ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
99c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    /**
100c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     * State operations are applied directly to the renderer, but can cause the deferred drawing op
101c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     * list to flush
102c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     */
103dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
104dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
105ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(replayStruct.mRenderer, saveCount);
106c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
107c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1087273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0;
1092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
1102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOp : public DisplayListOp {
112527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikfriend class MergingDrawBatch;
1132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawOp(SkPaint* paint)
1152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mPaint(paint), mQuickRejected(false) {}
1162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
117dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
118dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
119dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase        if (mQuickRejected && CC_LIKELY(useQuickReject)) {
120ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return;
121c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
122c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
123ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this);
124ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
125ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
126dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
127dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
128dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase        if (mQuickRejected && CC_LIKELY(useQuickReject)) {
129ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return;
130c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
131c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
132527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        replayStruct.mDrawGlStatus |= applyDraw(replayStruct.mRenderer, replayStruct.mDirty);
133c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
134c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
135527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
1362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
137527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    /**
138527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Draw multiple instances of an operation, must be overidden for operations that merge
139527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
140527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Currently guarantees certain similarities between ops (see MergingDrawBatch::canMergeWith),
141527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * and pure translation transformations. Other guarantees of similarity should be enforced by
142527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * reducing which operations are tagged as mergeable.
143527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     */
144527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
145c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Vector<OpStatePair>& ops, const Rect& bounds) {
146527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        status_t status = DrawGlInfo::kStatusDone;
147527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
148c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            renderer.restoreDisplayState(*(ops[i].state), true);
149c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            status |= ops[i].op->applyDraw(renderer, dirty);
150527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
151527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return status;
152527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
153527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
15428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    /**
155527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * When this method is invoked the state field is initialized to have the
156527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * final rendering state. We can thus use it to process data as it will be
157527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * used at draw time.
158527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
159527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Additionally, this method allows subclasses to provide defer-time preferences for batching
160527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * and merging.
161527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
16228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik     * if a subclass can set deferInfo.mergeable to true, it should implement multiDraw()
163527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     */
164c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
165c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {}
1660f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
1675e49b307eb99269db2db257760508b8efd7bb97dChris Craik    /**
1685e49b307eb99269db2db257760508b8efd7bb97dChris Craik     * Query the conservative, local bounds (unmapped) bounds of the op.
1695e49b307eb99269db2db257760508b8efd7bb97dChris Craik     *
1705e49b307eb99269db2db257760508b8efd7bb97dChris Craik     * returns true if bounds exist
1715e49b307eb99269db2db257760508b8efd7bb97dChris Craik     */
172c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
173c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        return false;
174c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    }
1752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // TODO: better refine localbounds usage
1772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    void setQuickRejected(bool quickRejected) { mQuickRejected = quickRejected; }
1782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool getQuickRejected() { return mQuickRejected; }
1792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
180c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    inline int getPaintAlpha() const {
181527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return OpenGLRenderer::getAlphaDirect(mPaint);
182c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
183c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
184527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    inline float strokeWidthOutset() {
185e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik        float width = mPaint->getStrokeWidth();
186e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik        if (width == 0) return 0.5f; // account for hairline
187e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik        return width * 0.5f;
188e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik    }
189c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
191a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    SkPaint* getPaint(OpenGLRenderer& renderer) {
192a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.filterPaint(mPaint);
1932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
1942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
19528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    // Helper method for determining op opaqueness. Assumes op fills its bounds in local
19628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    // coordinates, and that paint's alpha is used
197c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    inline bool isOpaqueOverBounds(const DeferredDisplayState& state) {
19828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // ensure that local bounds cover mapped bounds
19928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        if (!state.mMatrix.isSimple()) return false;
20028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
20128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // check state/paint for transparency
20228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        if (state.mDrawModifiers.mShader ||
20328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                state.mAlpha != 1.0f ||
20428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                (mPaint && mPaint->getAlpha() != 0xFF)) return false;
20528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
20628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint);
20728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        return (mode == SkXfermode::kSrcOver_Mode ||
20828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                mode == SkXfermode::kSrc_Mode);
20928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
21028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
21128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
2122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkPaint* mPaint; // should be accessed via getPaint() when applying
2132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool mQuickRejected;
2142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBoundedOp : public DrawOp {
2172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
2182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBoundedOp(float left, float top, float right, float bottom, SkPaint* paint)
2192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(paint), mLocalBounds(left, top, right, bottom) {}
2202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
22141541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    DrawBoundedOp(const Rect& localBounds, SkPaint* paint)
22241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            : DrawOp(paint), mLocalBounds(localBounds) {}
22341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik
2245d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // Calculates bounds as smallest rect encompassing all points
2255d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // NOTE: requires at least 1 vertex, and doesn't account for stroke size (should be handled in
2265d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // subclass' constructor)
2275d11676414b3606792e23c269cf75b44faa1a2afChris Craik    DrawBoundedOp(const float* points, int count, SkPaint* paint)
2285d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawOp(paint), mLocalBounds(points[0], points[1], points[0], points[1]) {
2295d11676414b3606792e23c269cf75b44faa1a2afChris Craik        for (int i = 2; i < count; i += 2) {
2305d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.left = fminf(mLocalBounds.left, points[i]);
2315d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.right = fmaxf(mLocalBounds.right, points[i]);
2325d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.top = fminf(mLocalBounds.top, points[i + 1]);
2335d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.bottom = fmaxf(mLocalBounds.bottom, points[i + 1]);
2345d11676414b3606792e23c269cf75b44faa1a2afChris Craik        }
2355d11676414b3606792e23c269cf75b44faa1a2afChris Craik    }
2365d11676414b3606792e23c269cf75b44faa1a2afChris Craik
2375d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // default empty constructor for bounds, to be overridden in child constructor body
2389b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy    DrawBoundedOp(SkPaint* paint): DrawOp(paint) { }
2392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
240c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
2412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        localBounds.set(mLocalBounds);
242c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        if (drawModifiers.mHasShadow) {
243c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            // TODO: inspect paint's looper directly
2449b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy            Rect shadow(mLocalBounds);
245c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            shadow.translate(drawModifiers.mShadowDx, drawModifiers.mShadowDy);
246c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            shadow.outset(drawModifiers.mShadowRadius);
2479b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy            localBounds.unionWith(shadow);
2489b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy        }
2492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return true;
2502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
2532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mLocalBounds; // displayed area in LOCAL coord. doesn't incorporate stroke, so check paint
2542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
2572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// STATE OPERATIONS - these may affect the state of the canvas/renderer, but do
2582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik//         not directly draw or alter output
2592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
2602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveOp : public StateOp {
262ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    friend class DisplayList; // give DisplayList private constructor/reinit access
2632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
2642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SaveOp(int flags)
2652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mFlags(flags) {}
2662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
267dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
268dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
269ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int newSaveCount = deferStruct.mRenderer.save(mFlags);
270ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount);
271ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
272ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
2737273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
2742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.save(mFlags);
2752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
277c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
2782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Save flags %x", mFlags);
2792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Save"; }
2822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
283ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    int getFlags() const { return mFlags; }
2842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
285ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SaveOp() {}
286ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DisplayListOp* reinit(int flags) {
287ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mFlags = flags;
288ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return this;
289ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
290ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
2912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mFlags;
2922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RestoreToCountOp : public StateOp {
295ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    friend class DisplayList; // give DisplayList private constructor/reinit access
2962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
2972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    RestoreToCountOp(int count)
2982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mCount(count) {}
2992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
300dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
301dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
3027273daace9303f4662444111c40bb83d3ead4a92Chris Craik        deferStruct.mDeferredList.addRestoreToCount(deferStruct.mRenderer,
3037273daace9303f4662444111c40bb83d3ead4a92Chris Craik                this, saveCount + mCount);
304ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mRenderer.restoreToCount(saveCount + mCount);
305ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
306ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
3077273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
3082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.restoreToCount(saveCount + mCount);
3092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
311c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
3122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Restore to count %d", mCount);
3132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "RestoreToCount"; }
3162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
318ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    RestoreToCountOp() {}
319ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DisplayListOp* reinit(int count) {
320ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mCount = count;
321ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return this;
322ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
323ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
3242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
3252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
3262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveLayerOp : public StateOp {
328ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    friend class DisplayList; // give DisplayList private constructor/reinit access
3292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
330ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SaveLayerOp(float left, float top, float right, float bottom,
331ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            int alpha, SkXfermode::Mode mode, int flags)
332ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : mArea(left, top, right, bottom), mAlpha(alpha), mMode(mode), mFlags(flags) {}
3332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
334dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
335dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
336ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // NOTE: don't bother with actual saveLayer, instead issuing it at flush time
337d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        int newSaveCount = deferStruct.mRenderer.getSaveCount();
338ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount);
339d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
340d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just
341d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // setup the snapshot for deferral, and re-issue the op at flush time
342d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        deferStruct.mRenderer.saveLayerDeferred(mArea.left, mArea.top, mArea.right, mArea.bottom,
343d90144db52c7297879b950cbbc85137ed123ab5bChris Craik                mAlpha, mMode, mFlags);
3442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3467273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
347ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, mAlpha, mMode, mFlags);
3482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
350c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
351ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        OP_LOG("SaveLayer%s of area " RECT_STRING,
352ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                (isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea));
3532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
355ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual const char* name() { return isSaveLayerAlpha() ? "SaveLayerAlpha" : "SaveLayer"; }
356ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
357ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    int getFlags() { return mFlags; }
358c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
3592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
360ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    // Special case, reserved for direct DisplayList usage
361ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SaveLayerOp() {}
362ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DisplayListOp* reinit(float left, float top, float right, float bottom,
363ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            int alpha, SkXfermode::Mode mode, int flags) {
364ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mArea.set(left, top, right, bottom);
365ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mAlpha = alpha;
366ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mMode = mode;
367ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mFlags = flags;
368ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return this;
369ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
370ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
371c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    bool isSaveLayerAlpha() const { return mAlpha < 255 && mMode == SkXfermode::kSrcOver_Mode; }
3722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mArea;
3732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mAlpha;
374ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SkXfermode::Mode mMode;
3752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mFlags;
3762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
3772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass TranslateOp : public StateOp {
3792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
3802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    TranslateOp(float dx, float dy)
3812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mDx(dx), mDy(dy) {}
3822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3837273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
3842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.translate(mDx, mDy);
3852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
387c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
3882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Translate by %f %f", mDx, mDy);
3892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Translate"; }
3922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
3942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDx;
3952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDy;
3962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
3972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RotateOp : public StateOp {
3992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    RotateOp(float degrees)
4012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mDegrees(degrees) {}
4022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4037273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.rotate(mDegrees);
4052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
407c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Rotate by %f degrees", mDegrees);
4092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Rotate"; }
4122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDegrees;
4152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ScaleOp : public StateOp {
4182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ScaleOp(float sx, float sy)
4202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mSx(sx), mSy(sy) {}
4212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4227273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.scale(mSx, mSy);
4242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
426c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Scale by %f %f", mSx, mSy);
4282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Scale"; }
4312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSx;
4342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSy;
4352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SkewOp : public StateOp {
4382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkewOp(float sx, float sy)
4402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mSx(sx), mSy(sy) {}
4412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4427273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.skew(mSx, mSy);
4442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
446c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Skew by %f %f", mSx, mSy);
4482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Skew"; }
4512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSx;
4542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSy;
4552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetMatrixOp : public StateOp {
4582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetMatrixOp(SkMatrix* matrix)
4602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mMatrix(matrix) {}
4612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4627273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setMatrix(mMatrix);
4642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
466c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4674e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        if (mMatrix) {
4684e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy            OP_LOG("SetMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix));
4694e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        } else {
4704e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy            OP_LOGS("SetMatrix (reset)");
4714e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        }
4722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetMatrix"; }
4752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkMatrix* mMatrix;
4782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ConcatMatrixOp : public StateOp {
4812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ConcatMatrixOp(SkMatrix* matrix)
4832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mMatrix(matrix) {}
4842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4857273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.concatMatrix(mMatrix);
4872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
489c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ConcatMatrix " MATRIX_STRING, MATRIX_ARGS(mMatrix));
4912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ConcatMatrix"; }
4942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkMatrix* mMatrix;
4972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
499ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipOp : public StateOp {
500ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikpublic:
501ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    ClipOp(SkRegion::Op op) : mOp(op) {}
502ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
503dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
504dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
505ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // NOTE: must defer op BEFORE applying state, since it may read clip
506ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addClip(deferStruct.mRenderer, this);
507ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
508ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // TODO: Can we avoid applying complex clips at defer time?
509ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(deferStruct.mRenderer, saveCount);
510ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
511ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
512ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    bool canCauseComplexClip() {
513ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return ((mOp != SkRegion::kIntersect_Op) && (mOp != SkRegion::kReplace_Op)) || !isRect();
514ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
515ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
516ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected:
517ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    ClipOp() {}
518ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual bool isRect() { return false; }
519ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
520ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SkRegion::Op mOp;
521ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik};
522ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
523ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRectOp : public ClipOp {
524ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    friend class DisplayList; // give DisplayList private constructor/reinit access
5252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op)
527ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mArea(left, top, right, bottom) {}
5282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5297273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp);
5312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
533c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea));
5352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipRect"; }
5382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
539ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected:
540ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual bool isRect() { return true; }
541b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
5422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
543ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    ClipRectOp() {}
544ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    DisplayListOp* reinit(float left, float top, float right, float bottom, SkRegion::Op op) {
545ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mOp = op;
546ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        mArea.set(left, top, right, bottom);
547ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return this;
548b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik    }
549ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
5502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mArea;
5512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
553ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipPathOp : public ClipOp {
5542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ClipPathOp(SkPath* path, SkRegion::Op op)
556ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mPath(path) {}
5572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5587273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipPath(mPath, mOp);
5602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
562c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        SkRect bounds = mPath->getBounds();
5642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipPath bounds " RECT_STRING,
5652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
5662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipPath"; }
5692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
5712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkPath* mPath;
5722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
574ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRegionOp : public ClipOp {
5752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ClipRegionOp(SkRegion* region, SkRegion::Op op)
577ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mRegion(region) {}
5782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5797273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipRegion(mRegion, mOp);
5812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
583c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        SkIRect bounds = mRegion->getBounds();
5852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipRegion bounds %d %d %d %d",
5862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
5872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipRegion"; }
5902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
5922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkRegion* mRegion;
5932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetShaderOp : public StateOp {
5962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5977273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetShader();
5992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
601c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetShader");
6032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetShader"; }
6062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupShaderOp : public StateOp {
6092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupShaderOp(SkiaShader* shader)
6112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mShader(shader) {}
6127273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupShader(mShader);
6142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
616c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupShader, shader %p", mShader);
6182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupShader"; }
6212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
6232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkiaShader* mShader;
6242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetColorFilterOp : public StateOp {
6272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6287273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetColorFilter();
6302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
632c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetColorFilter");
6342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetColorFilter"; }
6372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupColorFilterOp : public StateOp {
6402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupColorFilterOp(SkiaColorFilter* colorFilter)
6422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mColorFilter(colorFilter) {}
6432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6447273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupColorFilter(mColorFilter);
6462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
648c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupColorFilter, filter %p", mColorFilter);
6502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupColorFilter"; }
6532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
6552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkiaColorFilter* mColorFilter;
6562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetShadowOp : public StateOp {
6592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6607273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetShadow();
6622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
664c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetShadow");
6662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetShadow"; }
6692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupShadowOp : public StateOp {
6722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupShadowOp(float radius, float dx, float dy, int color)
6742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mRadius(radius), mDx(dx), mDy(dy), mColor(color) {}
6752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6767273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupShadow(mRadius, mDx, mDy, mColor);
6782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
680c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupShadow, radius %f, %f, %f, color %#x", mRadius, mDx, mDy, mColor);
6822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupShadow"; }
6852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
6872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRadius;
6882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDx;
6892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDy;
6902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mColor;
6912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetPaintFilterOp : public StateOp {
6942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6957273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetPaintFilter();
6972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
699c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
7002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetPaintFilter");
7012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetPaintFilter"; }
7042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
7052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupPaintFilterOp : public StateOp {
7072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
7082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupPaintFilterOp(int clearBits, int setBits)
7092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mClearBits(clearBits), mSetBits(setBits) {}
7102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7117273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
7122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupPaintFilter(mClearBits, mSetBits);
7132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
715c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
7162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits);
7172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupPaintFilter"; }
7202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
7222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mClearBits;
7232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mSetBits;
7242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
7252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
7272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// DRAW OPERATIONS - these are operations that can draw to the canvas's device
7282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
7292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapOp : public DrawBoundedOp {
7312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
7322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapOp(SkBitmap* bitmap, float left, float top, SkPaint* paint)
7333b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint),
73455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mBitmap(bitmap), mAtlas(Caches::getInstance().assetAtlas) {
73555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        mEntry = mAtlas.getEntry(bitmap);
73655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry) {
73755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
73855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mUvMapper = mEntry->uvMapper;
73955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
7403b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
7412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
742527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
743a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.drawBitmap(mBitmap, mLocalBounds.left, mLocalBounds.top,
744a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik                getPaint(renderer));
7452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
74755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* getAtlasEntry() {
74855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        // The atlas entry is stale, let's get a new one
74955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
75055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
75155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntry = mAtlas.getEntry(mBitmap);
75255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mUvMapper = mEntry->uvMapper;
75355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
75455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return mEntry;
75555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    }
75655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy
757527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define SET_TEXTURE(ptr, posRect, offsetRect, texCoordsRect, xDim, yDim) \
758527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    TextureVertex::set(ptr++, posRect.xDim - offsetRect.left, posRect.yDim - offsetRect.top, \
759527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            texCoordsRect.xDim, texCoordsRect.yDim)
760527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
76103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    /**
76203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * This multi-draw operation builds a mesh on the stack by generating a quad
76303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * for each bitmap in the batch. This method is also responsible for dirtying
76403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * the current layer, if any.
76503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     */
766527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
767c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Vector<OpStatePair>& ops, const Rect& bounds) {
768c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        const DeferredDisplayState& firstState = *(ops[0].state);
769c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        renderer.restoreDisplayState(firstState, true); // restore all but the clip
770c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik
771527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        TextureVertex vertices[6 * ops.size()];
772527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        TextureVertex* vertex = &vertices[0];
773527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
77403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        const bool hasLayer = renderer.hasLayer();
7752db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy        bool transformed = false;
7762db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy
7773b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op,
7783b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        // and allowing them to be merged in getBatchId()
779527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
780c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state = *(ops[i].state);
781c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Rect& opBounds = state.mBounds;
7822db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // When we reach multiDraw(), the matrix can be either
7832db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // pureTranslate or simple (translate and/or scale).
7842db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // If the matrix is not pureTranslate, then we have a scale
785c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            if (state.mMatrix.isPureTranslate()) transformed = true;
7863b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
7873b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            Rect texCoords(0, 0, 1, 1);
788c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            ((DrawBitmapOp*) ops[i].op)->mUvMapper.map(texCoords);
7893b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
790527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top);
791527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
792527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
793527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
794527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
795527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
796527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom);
79703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
79803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (hasLayer) {
799c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik                renderer.dirtyLayer(opBounds.left, opBounds.top, opBounds.right, opBounds.bottom);
80003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
801527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
802527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
80355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawBitmaps(mBitmap, mEntry, ops.size(), &vertices[0],
8042db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy                transformed, bounds, mPaint);
805527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
806527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
807c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top);
8092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmap"; }
812527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
813c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
814c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
81528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
8167f6d6b0370df4b5a9e0f45bffc31ea6caeeb509dRomain Guy        deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
8172db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy
81828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in
81928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // MergingDrawBatch::canMergeWith()
82028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // TODO: support clipped bitmaps by handling them in SET_TEXTURE
82128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.mergeable = state.mMatrix.isSimple() && !state.mClipSideFlags &&
82228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode &&
82328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                (mBitmap->getConfig() != SkBitmap::kA8_Config);
824c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
826527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const SkBitmap* bitmap() { return mBitmap; }
8272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
8282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
82955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    const AssetAtlas& mAtlas;
83055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    uint32_t mEntryGenerationId;
83155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* mEntry;
8323b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    UvMapper mUvMapper;
8332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapMatrixOp : public DrawBoundedOp {
8362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
8372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapMatrixOp(SkBitmap* bitmap, SkMatrix* matrix, SkPaint* paint)
8382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(paint), mBitmap(bitmap), mMatrix(matrix) {
8392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        mLocalBounds.set(0, 0, bitmap->width(), bitmap->height());
8402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        const mat4 transform(*matrix);
8412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        transform.mapRect(mLocalBounds);
8422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
844527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
8452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer));
8462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
848c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p matrix " MATRIX_STRING, mBitmap, MATRIX_ARGS(mMatrix));
8502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
852527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual const char* name() { return "DrawBitmapMatrix"; }
853527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
854c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
855c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
85628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
857c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
8602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
8612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkMatrix* mMatrix;
8622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapRectOp : public DrawBoundedOp {
8652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
8662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapRectOp(SkBitmap* bitmap, float srcLeft, float srcTop, float srcRight, float srcBottom,
8672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            float dstLeft, float dstTop, float dstRight, float dstBottom, SkPaint* paint)
8682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint),
8692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {}
8702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
871527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
8722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmap(mBitmap, mSrc.left, mSrc.top, mSrc.right, mSrc.bottom,
8732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
8742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                getPaint(renderer));
8752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
877c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING,
8792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds));
8802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapRect"; }
883527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
884c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
885c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
88628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
887c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
8902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
8912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mSrc;
8922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapDataOp : public DrawBitmapOp {
8952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
8962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapDataOp(SkBitmap* bitmap, float left, float top, SkPaint* paint)
8972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBitmapOp(bitmap, left, top, paint) {}
8982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
899527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
9002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmapData(mBitmap, mLocalBounds.left,
9012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.top, getPaint(renderer));
9022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
9032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
904c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
9052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p", mBitmap);
9062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
9072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapData"; }
909527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
910c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
911c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
91228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
913c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
9142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
9152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9165d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawBitmapMeshOp : public DrawBoundedOp {
9172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
9182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawBitmapMeshOp(SkBitmap* bitmap, int meshWidth, int meshHeight,
9192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            float* vertices, int* colors, SkPaint* paint)
9205d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint),
9215d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight),
9222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mVertices(vertices), mColors(colors) {}
9232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
924527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
9252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmapMesh(mBitmap, mMeshWidth, mMeshHeight,
9262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mVertices, mColors, getPaint(renderer));
9272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
9282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
929c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
9302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight);
9312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
9322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapMesh"; }
934527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
935c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
936c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
93728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
938c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
9392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
9412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
9422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mMeshWidth;
9432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mMeshHeight;
9442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float* mVertices;
9452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int* mColors;
9462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
9472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
9482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPatchOp : public DrawBoundedOp {
9492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
9503b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    DrawPatchOp(SkBitmap* bitmap, Res_png_9patch* patch,
95103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            float left, float top, float right, float bottom, SkPaint* paint)
95203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            : DrawBoundedOp(left, top, right, bottom, paint),
95355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL),
95455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mAtlas(Caches::getInstance().assetAtlas) {
95555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        mEntry = mAtlas.getEntry(bitmap);
95655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry) {
95755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
95855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
9593b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    };
9602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
96155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* getAtlasEntry() {
96255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        // The atlas entry is stale, let's get a new one
96355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
96455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
96555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntry = mAtlas.getEntry(mBitmap);
96655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
96755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return mEntry;
96855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    }
96955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy
97003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    const Patch* getMesh(OpenGLRenderer& renderer) {
9714c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) {
9724c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            PatchCache& cache = renderer.getCaches().patchCache;
97355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mMesh = cache.get(getAtlasEntry(), mBitmap->width(), mBitmap->height(),
97403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    mLocalBounds.getWidth(), mLocalBounds.getHeight(), mPatch);
9754c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            mGenerationId = cache.getGenerationId();
9764c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        }
97703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        return mMesh;
97803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    }
97903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
98003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    /**
98103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * This multi-draw operation builds an indexed mesh on the stack by copying
98203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * and transforming the vertices of each 9-patch in the batch. This method
98303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * is also responsible for dirtying the current layer, if any.
98403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     */
98503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
986c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Vector<OpStatePair>& ops, const Rect& bounds) {
987c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        const DeferredDisplayState& firstState = *(ops[0].state);
988c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        renderer.restoreDisplayState(firstState, true); // restore all but the clip
98903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
99003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // Batches will usually contain a small number of items so it's
99103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // worth performing a first iteration to count the exact number
99203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // of vertices we need in the new mesh
99303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        uint32_t totalVertices = 0;
99403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        for (unsigned int i = 0; i < ops.size(); i++) {
995c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            totalVertices += ((DrawPatchOp*) ops[i].op)->getMesh(renderer)->verticesCount;
99603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        }
99703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
99803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        const bool hasLayer = renderer.hasLayer();
99903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
100003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        uint32_t indexCount = 0;
100103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
100203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        TextureVertex vertices[totalVertices];
100303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        TextureVertex* vertex = &vertices[0];
100403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
100503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // Create a mesh that contains the transformed vertices for all the
100603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // 9-patch objects that are part of the batch. Note that onDefer()
100703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // enforces ops drawn by this function to have a pure translate or
100803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // identity matrix
100903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        for (unsigned int i = 0; i < ops.size(); i++) {
1010c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            DrawPatchOp* patchOp = (DrawPatchOp*) ops[i].op;
1011c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState* state = ops[i].state;
101203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            const Patch* opMesh = patchOp->getMesh(renderer);
101303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            uint32_t vertexCount = opMesh->verticesCount;
101403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (vertexCount == 0) continue;
101503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
101603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // We use the bounds to know where to translate our vertices
101703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Using patchOp->state.mBounds wouldn't work because these
101803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // bounds are clipped
1019c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const float tx = (int) floorf(state->mMatrix.getTranslateX() +
102003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    patchOp->mLocalBounds.left + 0.5f);
1021c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const float ty = (int) floorf(state->mMatrix.getTranslateY() +
102203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    patchOp->mLocalBounds.top + 0.5f);
102303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
102403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Copy & transform all the vertices for the current operation
102503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            TextureVertex* opVertices = opMesh->vertices;
102603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            for (uint32_t j = 0; j < vertexCount; j++, opVertices++) {
102703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                TextureVertex::set(vertex++,
102803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        opVertices->position[0] + tx, opVertices->position[1] + ty,
102903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        opVertices->texture[0], opVertices->texture[1]);
103003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
103103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
103203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Dirty the current layer if possible. When the 9-patch does not
103303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // contain empty quads we can take a shortcut and simply set the
103403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // dirty rect to the object's bounds.
103503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (hasLayer) {
103603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                if (!opMesh->hasEmptyQuads) {
103703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    renderer.dirtyLayer(tx, ty,
103803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                            tx + patchOp->mLocalBounds.getWidth(),
103903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                            ty + patchOp->mLocalBounds.getHeight());
104003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                } else {
104103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    const size_t count = opMesh->quads.size();
104203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    for (size_t i = 0; i < count; i++) {
104303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const Rect& quadBounds = opMesh->quads[i];
104403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const float x = tx + quadBounds.left;
104503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const float y = ty + quadBounds.top;
104603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        renderer.dirtyLayer(x, y,
104703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                                x + quadBounds.getWidth(), y + quadBounds.getHeight());
104803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    }
104903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                }
105003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
105103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
105203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            indexCount += opMesh->indexCount;
105303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        }
105403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
105555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawPatches(mBitmap, getAtlasEntry(),
105655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy                &vertices[0], indexCount, getPaint(renderer));
105703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    }
105803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
105903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
10604c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        // We're not calling the public variant of drawPatch() here
10614c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        // This method won't perform the quickReject() since we've already done it at this point
106255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(),
106303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
106403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                getPaint(renderer));
10652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1067c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
10682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds));
10692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPatch"; }
1072527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1073c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1074c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
107528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch;
10767f6d6b0370df4b5a9e0f45bffc31ea6caeeb509dRomain Guy        deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
107703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        deferInfo.mergeable = state.mMatrix.isPureTranslate() &&
107803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
1079c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) && mBitmap->isOpaque();
1080c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
10812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
10832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkBitmap* mBitmap;
10843b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    Res_png_9patch* mPatch;
10854c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
10864c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    uint32_t mGenerationId;
10874c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    const Patch* mMesh;
108803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
108955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    const AssetAtlas& mAtlas;
109055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    uint32_t mEntryGenerationId;
10913b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    AssetAtlas::Entry* mEntry;
10922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
10932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawColorOp : public DrawOp {
10952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
10962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawColorOp(int color, SkXfermode::Mode mode)
10972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(0), mColor(color), mMode(mode) {};
10982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1099527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawColor(mColor, mMode);
11012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1103c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw color %#x, mode %d", mColor, mMode);
11052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawColor"; }
11082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
11102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mColor;
11112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkXfermode::Mode mMode;
11122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawStrokableOp : public DrawBoundedOp {
11152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawStrokableOp(float left, float top, float right, float bottom, SkPaint* paint)
11172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(left, top, right, bottom, paint) {};
11182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1119c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
1120c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        localBounds.set(mLocalBounds);
11212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        if (mPaint && mPaint->getStyle() != SkPaint::kFill_Style) {
1122c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            localBounds.outset(strokeWidthOutset());
11232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        }
11242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return true;
11252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
1126c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1127c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1128c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
1129c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (mPaint->getPathEffect()) {
113028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
1131527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        } else {
113228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            deferInfo.batchId = mPaint->isAntiAlias() ?
1133527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    DeferredDisplayList::kOpBatch_AlphaVertices :
1134527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    DeferredDisplayList::kOpBatch_Vertices;
1135c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1136c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
11372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRectOp : public DrawStrokableOp {
11402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawRectOp(float left, float top, float right, float bottom, SkPaint* paint)
11422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint) {}
11432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1144527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRect(mLocalBounds.left, mLocalBounds.top,
11462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
11472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1149c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds));
11512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1153c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1154c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
1155c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        DrawStrokableOp::onDefer(renderer, deferInfo, state);
1156c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) &&
115728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                mPaint->getStyle() == SkPaint::kFill_Style;
115828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
115928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
11602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRect"; }
11612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11635d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawRectsOp : public DrawBoundedOp {
11642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawRectsOp(const float* rects, int count, SkPaint* paint)
11665d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(rects, count, paint),
11675d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mRects(rects), mCount(count) {}
11682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1169527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRects(mRects, mCount, getPaint(renderer));
11712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1173c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Rects count %d", mCount);
11752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRects"; }
11782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1179c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1180c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
118128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices;
1182c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1183c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
11842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
11852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mRects;
11862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
11872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRoundRectOp : public DrawStrokableOp {
11902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawRoundRectOp(float left, float top, float right, float bottom,
11922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            float rx, float ry, SkPaint* paint)
11932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {}
11942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1195527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRoundRect(mLocalBounds.left, mLocalBounds.top,
11972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer));
11982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1200c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy);
12022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRoundRect"; }
12052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
12072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRx;
12082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRy;
12092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawCircleOp : public DrawStrokableOp {
12122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
12132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawCircleOp(float x, float y, float radius, SkPaint* paint)
12142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint),
12152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mX(x), mY(y), mRadius(radius) {}
12162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1217527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer));
12192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1221c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius);
12232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawCircle"; }
12262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
12282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
12292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
12302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRadius;
12312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOvalOp : public DrawStrokableOp {
12342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
12352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawOvalOp(float left, float top, float right, float bottom, SkPaint* paint)
12362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint) {}
12372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1238527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawOval(mLocalBounds.left, mLocalBounds.top,
12402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
12412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1243c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds));
12452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawOval"; }
12482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawArcOp : public DrawStrokableOp {
12512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
12522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawArcOp(float left, float top, float right, float bottom,
12532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            float startAngle, float sweepAngle, bool useCenter, SkPaint* paint)
12542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint),
12552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {}
12562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1257527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawArc(mLocalBounds.left, mLocalBounds.top,
12592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom,
12602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer));
12612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1263c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d",
12652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter);
12662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawArc"; }
12692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
12712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mStartAngle;
12722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSweepAngle;
12732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool mUseCenter;
12742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPathOp : public DrawBoundedOp {
12772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
12782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawPathOp(SkPath* path, SkPaint* paint)
12792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(paint), mPath(path) {
12802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        float left, top, offset;
12812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        uint32_t width, height;
1282ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        PathCache::computePathBounds(path, paint, left, top, offset, width, height);
12832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        left -= offset;
12842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        top -= offset;
12852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        mLocalBounds.set(left, top, left + width, top + height);
12862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1288527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPath(mPath, getPaint(renderer));
12902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1292c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1293c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
1294ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        SkPaint* paint = getPaint(renderer);
1295ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        renderer.getCaches().pathCache.precache(mPath, paint);
1296527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
129728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
1298ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
1299ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
1300c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
13012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds));
13022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPath"; }
13052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
13072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkPath* mPath;
13082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1310c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikclass DrawLinesOp : public DrawBoundedOp {
13112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawLinesOp(float* points, int count, SkPaint* paint)
13135d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(points, count, paint),
13145d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mPoints(points), mCount(count) {
1315c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mLocalBounds.outset(strokeWidthOutset());
13162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1318527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawLines(mPoints, mCount, getPaint(renderer));
13202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1322c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
13232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Lines count %d", mCount);
13242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawLines"; }
13272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1328c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1329c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
133028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->isAntiAlias() ?
1331c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_AlphaVertices :
1332c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_Vertices;
1333c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1334c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
13352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
13362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float* mPoints;
13372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
13382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPointsOp : public DrawLinesOp {
13412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawPointsOp(float* points, int count, SkPaint* paint)
13432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawLinesOp(points, count, paint) {}
13442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1345527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPoints(mPoints, mCount, getPaint(renderer));
13472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1349c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
13502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Points count %d", mCount);
13512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPoints"; }
13542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawSomeTextOp : public DrawOp {
13572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawSomeTextOp(const char* text, int bytesCount, int count, SkPaint* paint)
13592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {};
13602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1361c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
13622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw some text, %d bytes", mBytesCount);
13632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
1364c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1365c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1366c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
13670f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        SkPaint* paint = getPaint(renderer);
13680f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
13690f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        fontRenderer.precache(paint, mText, mCount, mat4::identity());
13700f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
137128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->getColor() == 0xff000000 ?
1372c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_Text :
1373c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_ColorText;
1374c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1375527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
13762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
13772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const char* mText;
13782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mBytesCount;
13792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
13802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOnPathOp : public DrawSomeTextOp {
13832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawTextOnPathOp(const char* text, int bytesCount, int count,
13852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            SkPath* path, float hOffset, float vOffset, SkPaint* paint)
13862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawSomeTextOp(text, bytesCount, count, paint),
13872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mPath(path), mHOffset(hOffset), mVOffset(vOffset) {
13882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        /* TODO: inherit from DrawBounded and init mLocalBounds */
13892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1391527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawTextOnPath(mText, mBytesCount, mCount, mPath,
13932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mHOffset, mVOffset, getPaint(renderer));
13942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawTextOnPath"; }
13972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
13992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkPath* mPath;
14002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mHOffset;
14012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mVOffset;
14022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
14032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPosTextOp : public DrawSomeTextOp {
14052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
14062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawPosTextOp(const char* text, int bytesCount, int count,
14072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            const float* positions, SkPaint* paint)
14082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) {
14092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        /* TODO: inherit from DrawBounded and init mLocalBounds */
14102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1412527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
14132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPosText(mText, mBytesCount, mCount, mPositions, getPaint(renderer));
14142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPosText"; }
14172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
14192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mPositions;
14202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
14212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOp : public DrawBoundedOp {
14232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
14242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawTextOp(const char* text, int bytesCount, int count, float x, float y,
142541541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            const float* positions, SkPaint* paint, float totalAdvance, const Rect& bounds)
142641541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            : DrawBoundedOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count),
142741541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) {
1428bd3055f95e67a55648fd84a125e939293115171bRomain Guy        memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float));
14292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1431c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1432c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
14330f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        SkPaint* paint = getPaint(renderer);
14340f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
1435bd3055f95e67a55648fd84a125e939293115171bRomain Guy        const mat4& transform = renderer.findBestFontTransform(state.mMatrix);
1436bd3055f95e67a55648fd84a125e939293115171bRomain Guy        if (mPrecacheTransform != transform) {
1437bd3055f95e67a55648fd84a125e939293115171bRomain Guy            fontRenderer.precache(paint, mText, mCount, transform);
1438bd3055f95e67a55648fd84a125e939293115171bRomain Guy            mPrecacheTransform = transform;
1439bd3055f95e67a55648fd84a125e939293115171bRomain Guy        }
144028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->getColor() == 0xff000000 ?
1441527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                DeferredDisplayList::kOpBatch_Text :
1442527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                DeferredDisplayList::kOpBatch_ColorText;
1443527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
144428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.mergeId = (mergeid_t)mPaint->getColor();
1445527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1446527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // don't merge decorated text - the decorations won't draw in order
1447527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        bool noDecorations = !(mPaint->getFlags() & (SkPaint::kUnderlineText_Flag |
1448527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                        SkPaint::kStrikeThruText_Flag));
144928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.mergeable = state.mMatrix.isPureTranslate() && noDecorations &&
145028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
14510f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    }
14520f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
1453527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
14549b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy        Rect bounds;
1455c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        getLocalBounds(renderer.getDrawModifiers(), bounds);
14562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawText(mText, mBytesCount, mCount, mX, mY,
14579b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy                mPositions, getPaint(renderer), mTotalAdvance, bounds);
14582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1460527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
1461c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Vector<OpStatePair>& ops, const Rect& bounds) {
1462527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        status_t status = DrawGlInfo::kStatusDone;
1463527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
1464c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state = *(ops[i].state);
1465527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            DrawOpMode drawOpMode = (i == ops.size() - 1) ? kDrawOpMode_Flush : kDrawOpMode_Defer;
1466c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            renderer.restoreDisplayState(state, true); // restore all but the clip
1467527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1468c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            DrawTextOp& op = *((DrawTextOp*)ops[i].op);
14699b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy            // quickReject() will not occure in drawText() so we can use mLocalBounds
14709b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy            // directly, we do not need to account for shadow by calling getLocalBounds()
1471527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            status |= renderer.drawText(op.mText, op.mBytesCount, op.mCount, op.mX, op.mY,
147241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                    op.mPositions, op.getPaint(renderer), op.mTotalAdvance, op.mLocalBounds,
147341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                    drawOpMode);
1474527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
1475527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return status;
1476527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
1477527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1478c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
14792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount);
14802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawText"; }
14832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
14852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const char* mText;
14862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mBytesCount;
14872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
14882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
14892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
14902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mPositions;
149141541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    float mTotalAdvance;
1492bd3055f95e67a55648fd84a125e939293115171bRomain Guy    mat4 mPrecacheTransform;
14932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
14942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
14962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// SPECIAL DRAW OPERATIONS
14972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
14982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawFunctorOp : public DrawOp {
15002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
15012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawFunctorOp(Functor* functor)
15022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(0), mFunctor(functor) {}
15032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1504527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
15052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.startMark("GL functor");
15062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        status_t ret = renderer.callDrawGLFunction(mFunctor, dirty);
15072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.endMark();
15082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return ret;
15092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1511c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
15122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Functor %p", mFunctor);
15132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawFunctor"; }
15162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
15182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Functor* mFunctor;
15192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
15202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15215d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawDisplayListOp : public DrawBoundedOp {
15222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
15232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawDisplayListOp(DisplayList* displayList, int flags)
15245d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(0, 0, displayList->getWidth(), displayList->getHeight(), 0),
15255d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mDisplayList(displayList), mFlags(flags) {}
1526c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1527dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
1528dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
1529ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (mDisplayList && mDisplayList->isRenderable()) {
1530ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            mDisplayList->defer(deferStruct, level + 1);
1531ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        }
1532ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1533dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
1534dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
1535c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (mDisplayList && mDisplayList->isRenderable()) {
1536ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            mDisplayList->replay(replayStruct, level + 1);
1537c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1538c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1539c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1540a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    // NOT USED since replay() is overridden
1541527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1542a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return DrawGlInfo::kStatusDone;
1543a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    }
15442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1545c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
15462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags);
1547ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (mDisplayList && (logFlags & kOpLogFlag_Recurse)) {
15482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mDisplayList->output(level + 1);
15492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        }
15502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawDisplayList"; }
15532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
15552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DisplayList* mDisplayList;
15562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mFlags;
15572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
15582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawLayerOp : public DrawOp {
15602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1561a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    DrawLayerOp(Layer* layer, float x, float y)
1562a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik            : DrawOp(0), mLayer(layer), mX(x), mY(y) {}
15632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1564527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1565a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.drawLayer(mLayer, mX, mY);
15662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1568c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
15692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY);
15702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawLayer"; }
15732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
15752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Layer* mLayer;
15762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
15772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
15782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
15792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace uirenderer
15812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace android
15822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#endif // ANDROID_HWUI_DISPLAY_OPERATION_H
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