DisplayListOp.h revision c29a0a4664a4b9871fadd668b632469a0db240b9
12af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/*
27031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy * Copyright (C) 2013 The Android Open Source Project
32af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
42af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Licensed under the Apache License, Version 2.0 (the "License");
52af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * you may not use this file except in compliance with the License.
62af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * You may obtain a copy of the License at
72af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
82af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *      http://www.apache.org/licenses/LICENSE-2.0
92af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Unless required by applicable law or agreed to in writing, software
112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * distributed under the License is distributed on an "AS IS" BASIS,
122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * See the License for the specific language governing permissions and
142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * limitations under the License.
152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */
162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#ifndef ANDROID_HWUI_DISPLAY_OPERATION_H
182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define ANDROID_HWUI_DISPLAY_OPERATION_H
192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
207031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#ifndef LOG_TAG
217031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy    #define LOG_TAG "OpenGLRenderer"
227031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#endif
237031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy
248c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik#include <SkPath.h>
258c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik#include <SkPathOps.h>
262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include <SkXfermode.h>
272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
280776a6069365bdea83855db154fa2d37f9d1d808Chris Craik#include <private/hwui/DrawGlInfo.h>
290776a6069365bdea83855db154fa2d37f9d1d808Chris Craik
302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "OpenGLRenderer.h"
313b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "AssetAtlas.h"
32c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h"
332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "DisplayListRenderer.h"
343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "UvMapper.h"
352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "utils/LinearAllocator.h"
362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define CRASH() do { \
385216c3b05fc6c7bacd74be67b932fe3aba89cc8eRomain Guy    *(int *)(uintptr_t) 0xbbadbeef = 0; \
392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ((void(*)())0)(); /* More reliable, but doesn't say BBADBEEF */ \
402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik} while(false)
412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// Use OP_LOG for logging with arglist, OP_LOGS if just printing char*
4328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik#define OP_LOGS(s) OP_LOG("%s", (s))
443dc553babe515fbf9bd042dd63a792e5de578ecdChris Craik#define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ )
452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace android {
472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace uirenderer {
482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/**
502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Structure for storing canvas operations when they are recorded into a DisplayList, so that they
512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * may be replayed to an OpenGLRenderer.
522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik *
532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * To avoid individual memory allocations, DisplayListOps may only be allocated into a
542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * LinearAllocator's managed memory buffers.  Each pointer held by a DisplayListOp is either a
552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * pointer into memory also allocated in the LinearAllocator (mostly for text and float buffers) or
562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * references a externally refcounted object (Sk... and Skia... objects). ~DisplayListOp() is
572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * never called as LinearAllocators are simply discarded, so no memory management should be done in
582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * this class.
592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */
602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DisplayListOp {
612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // These objects should always be allocated with a LinearAllocator, and never destroyed/deleted.
632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // standard new() intentionally not implemented, and delete/deconstructor should never be used.
642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual ~DisplayListOp() { CRASH(); }
652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    static void operator delete(void* ptr) { CRASH(); }
662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    /** static void* operator new(size_t size); PURPOSELY OMITTED **/
672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    static void* operator new(size_t size, LinearAllocator& allocator) {
682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return allocator.alloc(size);
692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    enum OpLogFlag {
722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        kOpLogFlag_Recurse = 0x1,
732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        kOpLogFlag_JSON = 0x2 // TODO: add?
742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    };
752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
76dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
77dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) = 0;
78c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
79dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
80dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) = 0;
81ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
82c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags = 0) const = 0;
832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // NOTE: it would be nice to declare constants and overriding the implementation in each op to
852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // point at the constants, but that seems to require a .cpp file
862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() = 0;
872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass StateOp : public DisplayListOp {
902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    StateOp() {};
922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual ~StateOp() {}
942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
95dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
96dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
97ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // default behavior only affects immediate, deferrable state, issue directly to renderer
98ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(deferStruct.mRenderer, saveCount);
99ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
100ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
101c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    /**
102c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     * State operations are applied directly to the renderer, but can cause the deferred drawing op
103c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     * list to flush
104c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik     */
105dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
106dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
107ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(replayStruct.mRenderer, saveCount);
108c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
109c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1107273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0;
1112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
1122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOp : public DisplayListOp {
114527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikfriend class MergingDrawBatch;
1152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
116d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawOp(const SkPaint* paint)
1172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mPaint(paint), mQuickRejected(false) {}
1182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
119dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
120dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
121dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase        if (mQuickRejected && CC_LIKELY(useQuickReject)) {
122ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return;
123c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
124c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
125ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this);
126ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
127ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
128dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
129dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
130dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase        if (mQuickRejected && CC_LIKELY(useQuickReject)) {
131ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            return;
132c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
133c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
134527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        replayStruct.mDrawGlStatus |= applyDraw(replayStruct.mRenderer, replayStruct.mDirty);
135c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
136c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
137527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0;
1382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
139527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    /**
140527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Draw multiple instances of an operation, must be overidden for operations that merge
141527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
142527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Currently guarantees certain similarities between ops (see MergingDrawBatch::canMergeWith),
143527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * and pure translation transformations. Other guarantees of similarity should be enforced by
144527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * reducing which operations are tagged as mergeable.
145527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     */
146527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
147c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Vector<OpStatePair>& ops, const Rect& bounds) {
148527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        status_t status = DrawGlInfo::kStatusDone;
149527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
150c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            renderer.restoreDisplayState(*(ops[i].state), true);
151c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            status |= ops[i].op->applyDraw(renderer, dirty);
152527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
153527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return status;
154527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
155527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
15628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    /**
157527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * When this method is invoked the state field is initialized to have the
158527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * final rendering state. We can thus use it to process data as it will be
159527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * used at draw time.
160527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
161527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * Additionally, this method allows subclasses to provide defer-time preferences for batching
162527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     * and merging.
163527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     *
16428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik     * if a subclass can set deferInfo.mergeable to true, it should implement multiDraw()
165527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik     */
166c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
167c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {}
1680f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
1695e49b307eb99269db2db257760508b8efd7bb97dChris Craik    /**
1705e49b307eb99269db2db257760508b8efd7bb97dChris Craik     * Query the conservative, local bounds (unmapped) bounds of the op.
1715e49b307eb99269db2db257760508b8efd7bb97dChris Craik     *
1725e49b307eb99269db2db257760508b8efd7bb97dChris Craik     * returns true if bounds exist
1735e49b307eb99269db2db257760508b8efd7bb97dChris Craik     */
174c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
175c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        return false;
176c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    }
1772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    // TODO: better refine localbounds usage
1792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    void setQuickRejected(bool quickRejected) { mQuickRejected = quickRejected; }
1802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool getQuickRejected() { return mQuickRejected; }
1812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
182c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    inline int getPaintAlpha() const {
183527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return OpenGLRenderer::getAlphaDirect(mPaint);
184c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
185c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
186c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    virtual bool hasTextShadow() const {
187c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger        return false;
188c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    }
189c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger
190527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    inline float strokeWidthOutset() {
191f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        // since anything AA stroke with less than 1.0 pixel width is drawn with an alpha-reduced
192f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        // 1.0 stroke, treat 1.0 as minimum.
193f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik
194f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        // TODO: it would be nice if this could take scale into account, but scale isn't stable
195f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        // since higher levels of the view hierarchy can change scale out from underneath it.
196f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik        return fmaxf(mPaint->getStrokeWidth(), 1) * 0.5f;
197e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik    }
198c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
200d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkPaint* getPaint(OpenGLRenderer& renderer) {
201a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.filterPaint(mPaint);
2022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
20428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    // Helper method for determining op opaqueness. Assumes op fills its bounds in local
20528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    // coordinates, and that paint's alpha is used
206c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    inline bool isOpaqueOverBounds(const DeferredDisplayState& state) {
20728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // ensure that local bounds cover mapped bounds
20828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        if (!state.mMatrix.isSimple()) return false;
20928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
21028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // check state/paint for transparency
21128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        if (state.mDrawModifiers.mShader ||
21228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                state.mAlpha != 1.0f ||
21328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                (mPaint && mPaint->getAlpha() != 0xFF)) return false;
21428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
21528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint);
21628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        return (mode == SkXfermode::kSrcOver_Mode ||
21728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                mode == SkXfermode::kSrc_Mode);
21828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
21928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
22028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
221d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkPaint* mPaint; // should be accessed via getPaint() when applying
2222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool mQuickRejected;
2232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBoundedOp : public DrawOp {
2262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
227d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBoundedOp(float left, float top, float right, float bottom, const SkPaint* paint)
2282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(paint), mLocalBounds(left, top, right, bottom) {}
2292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
230d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBoundedOp(const Rect& localBounds, const SkPaint* paint)
23141541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            : DrawOp(paint), mLocalBounds(localBounds) {}
23241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik
2335d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // Calculates bounds as smallest rect encompassing all points
2345d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // NOTE: requires at least 1 vertex, and doesn't account for stroke size (should be handled in
2355d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // subclass' constructor)
236d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBoundedOp(const float* points, int count, const SkPaint* paint)
2375d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawOp(paint), mLocalBounds(points[0], points[1], points[0], points[1]) {
2385d11676414b3606792e23c269cf75b44faa1a2afChris Craik        for (int i = 2; i < count; i += 2) {
2395d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.left = fminf(mLocalBounds.left, points[i]);
2405d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.right = fmaxf(mLocalBounds.right, points[i]);
2415d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.top = fminf(mLocalBounds.top, points[i + 1]);
2425d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mLocalBounds.bottom = fmaxf(mLocalBounds.bottom, points[i + 1]);
2435d11676414b3606792e23c269cf75b44faa1a2afChris Craik        }
2445d11676414b3606792e23c269cf75b44faa1a2afChris Craik    }
2455d11676414b3606792e23c269cf75b44faa1a2afChris Craik
2465d11676414b3606792e23c269cf75b44faa1a2afChris Craik    // default empty constructor for bounds, to be overridden in child constructor body
247d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBoundedOp(const SkPaint* paint): DrawOp(paint) { }
2482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
249c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
2502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        localBounds.set(mLocalBounds);
251c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger        OpenGLRenderer::TextShadow textShadow;
252c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger        if (OpenGLRenderer::getTextShadow(mPaint, &textShadow)) {
2539b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy            Rect shadow(mLocalBounds);
254c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger            shadow.translate(textShadow.dx, textShadow.dx);
255c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger            shadow.outset(textShadow.radius);
2569b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy            localBounds.unionWith(shadow);
2579b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy        }
2582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return true;
2592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
2622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mLocalBounds; // displayed area in LOCAL coord. doesn't incorporate stroke, so check paint
2632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
2662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// STATE OPERATIONS - these may affect the state of the canvas/renderer, but do
2672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik//         not directly draw or alter output
2682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
2692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveOp : public StateOp {
2712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
2722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SaveOp(int flags)
2732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mFlags(flags) {}
2742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
275dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
276dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
277ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        int newSaveCount = deferStruct.mRenderer.save(mFlags);
278ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount);
279ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
280ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
2817273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
2822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.save(mFlags);
2832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
285c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
2862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Save flags %x", mFlags);
2872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
2882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Save"; }
2902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
291ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    int getFlags() const { return mFlags; }
2922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
2932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mFlags;
2942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
2952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
2962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RestoreToCountOp : public StateOp {
2972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
2982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    RestoreToCountOp(int count)
2992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mCount(count) {}
3002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
301dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
302dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
3037273daace9303f4662444111c40bb83d3ead4a92Chris Craik        deferStruct.mDeferredList.addRestoreToCount(deferStruct.mRenderer,
3047273daace9303f4662444111c40bb83d3ead4a92Chris Craik                this, saveCount + mCount);
305ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mRenderer.restoreToCount(saveCount + mCount);
306ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
307ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
3087273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
3092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.restoreToCount(saveCount + mCount);
3102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
312c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
3132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Restore to count %d", mCount);
3142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "RestoreToCount"; }
3172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
3192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
3202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
3212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveLayerOp : public StateOp {
3232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
324d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger    SaveLayerOp(float left, float top, float right, float bottom, int alpha, int flags)
3253f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            : mArea(left, top, right, bottom)
3263f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            , mPaint(&mCachedPaint)
3273f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            , mFlags(flags)
3283f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            , mConvexMask(NULL) {
329d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger        mCachedPaint.setAlpha(alpha);
330d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger    }
331d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger
332d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger    SaveLayerOp(float left, float top, float right, float bottom, const SkPaint* paint, int flags)
3333f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            : mArea(left, top, right, bottom)
3343f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            , mPaint(paint)
3353f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            , mFlags(flags)
3363f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik            , mConvexMask(NULL)
3373f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    {}
3382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
339dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
340dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
341ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // NOTE: don't bother with actual saveLayer, instead issuing it at flush time
342d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        int newSaveCount = deferStruct.mRenderer.getSaveCount();
343ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount);
344d90144db52c7297879b950cbbc85137ed123ab5bChris Craik
345d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just
346d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        // setup the snapshot for deferral, and re-issue the op at flush time
347d90144db52c7297879b950cbbc85137ed123ab5bChris Craik        deferStruct.mRenderer.saveLayerDeferred(mArea.left, mArea.top, mArea.right, mArea.bottom,
348d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger                mPaint, mFlags);
3492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3517273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
3523f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom,
3533f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik                mPaint, mFlags, mConvexMask);
3542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
356c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
357ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        OP_LOG("SaveLayer%s of area " RECT_STRING,
358ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik                (isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea));
3592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
361ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual const char* name() { return isSaveLayerAlpha() ? "SaveLayerAlpha" : "SaveLayer"; }
362ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
363ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    int getFlags() { return mFlags; }
364c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
3653f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // Called to make SaveLayerOp clip to the provided mask when drawing back/restored
3663f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    void setMask(const SkPath* convexMask) {
3673f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik        mConvexMask = convexMask;
3683f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    }
3693f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
3702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
371d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger    bool isSaveLayerAlpha() const {
372d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger        SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint);
373d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger        int alpha = OpenGLRenderer::getAlphaDirect(mPaint);
374d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger        return alpha < 255 && mode == SkXfermode::kSrcOver_Mode;
375ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
376ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
3772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mArea;
378d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger    const SkPaint* mPaint;
379d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger    SkPaint mCachedPaint;
3802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mFlags;
3813f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik
3823f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // Convex path, points at data in RenderNode, valid for the duration of the frame only
3833f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    // Only used for masking the SaveLayer which wraps projected RenderNodes
3843f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik    const SkPath* mConvexMask;
3852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
3862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass TranslateOp : public StateOp {
3882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
3892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    TranslateOp(float dx, float dy)
3902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mDx(dx), mDy(dy) {}
3912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
3927273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
3932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.translate(mDx, mDy);
3942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
396c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
3972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Translate by %f %f", mDx, mDy);
3982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
3992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Translate"; }
4012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDx;
4042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDy;
4052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RotateOp : public StateOp {
4082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    RotateOp(float degrees)
4102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mDegrees(degrees) {}
4112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4127273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.rotate(mDegrees);
4142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
416c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Rotate by %f degrees", mDegrees);
4182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Rotate"; }
4212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mDegrees;
4242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ScaleOp : public StateOp {
4272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ScaleOp(float sx, float sy)
4292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mSx(sx), mSy(sy) {}
4302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4317273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.scale(mSx, mSy);
4332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
435c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Scale by %f %f", mSx, mSy);
4372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Scale"; }
4402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSx;
4432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSy;
4442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SkewOp : public StateOp {
4472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
4482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkewOp(float sx, float sy)
4492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mSx(sx), mSy(sy) {}
4502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4517273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.skew(mSx, mSy);
4532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
455c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Skew by %f %f", mSx, mSy);
4572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "Skew"; }
4602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
4622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSx;
4632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSy;
4642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetMatrixOp : public StateOp {
4672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
468d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    SetMatrixOp(const SkMatrix* matrix)
4692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mMatrix(matrix) {}
4702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4717273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setMatrix(mMatrix);
4732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
475c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
4764e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        if (mMatrix) {
477629f67709b84a6bebdecdc8a500bf83560f557d0Chris Craik            OP_LOG("SetMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(mMatrix));
4784e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        } else {
4794e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy            OP_LOGS("SetMatrix (reset)");
4804e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy        }
4812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetMatrix"; }
4842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
486d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkMatrix* mMatrix;
4872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
4882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ConcatMatrixOp : public StateOp {
4902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
491d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    ConcatMatrixOp(const SkMatrix* matrix)
4922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mMatrix(matrix) {}
4932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
4947273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
4952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.concatMatrix(mMatrix);
4962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
4972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
498c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
499629f67709b84a6bebdecdc8a500bf83560f557d0Chris Craik        OP_LOG("ConcatMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(mMatrix));
5002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ConcatMatrix"; }
5032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
505d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkMatrix* mMatrix;
5062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
508ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipOp : public StateOp {
509ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikpublic:
510ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    ClipOp(SkRegion::Op op) : mOp(op) {}
511ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
512dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
513dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
514ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // NOTE: must defer op BEFORE applying state, since it may read clip
515ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        deferStruct.mDeferredList.addClip(deferStruct.mRenderer, this);
516ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
517ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        // TODO: Can we avoid applying complex clips at defer time?
518ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        applyState(deferStruct.mRenderer, saveCount);
519ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
520ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
521ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    bool canCauseComplexClip() {
522ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        return ((mOp != SkRegion::kIntersect_Op) && (mOp != SkRegion::kReplace_Op)) || !isRect();
523ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
524ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
525ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected:
526ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual bool isRect() { return false; }
527ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
528ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    SkRegion::Op mOp;
529ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik};
530ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik
531ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRectOp : public ClipOp {
5322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op)
534ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mArea(left, top, right, bottom) {}
5352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5367273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp);
5382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
540c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea));
5422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipRect"; }
5452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
546ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected:
547ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    virtual bool isRect() { return true; }
548b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik
5492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
5502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mArea;
5512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
553ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipPathOp : public ClipOp {
5542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
555d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    ClipPathOp(const SkPath* path, SkRegion::Op op)
556ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mPath(path) {}
5572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5587273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipPath(mPath, mOp);
5602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
562c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        SkRect bounds = mPath->getBounds();
5642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipPath bounds " RECT_STRING,
5652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
5662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipPath"; }
5692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
571d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkPath* mPath;
5722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
574ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRegionOp : public ClipOp {
5752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
576d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    ClipRegionOp(const SkRegion* region, SkRegion::Op op)
577ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik            : ClipOp(op), mRegion(region) {}
5782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5797273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.clipRegion(mRegion, mOp);
5812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
583c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
5842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        SkIRect bounds = mRegion->getBounds();
5852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("ClipRegion bounds %d %d %d %d",
5862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                bounds.left(), bounds.top(), bounds.right(), bounds.bottom());
5872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
5882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ClipRegion"; }
5902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
592d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkRegion* mRegion;
5932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
5942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
5952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetShaderOp : public StateOp {
5962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
5977273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
5982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetShader();
5992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
601c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetShader");
6032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetShader"; }
6062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupShaderOp : public StateOp {
6092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupShaderOp(SkiaShader* shader)
6112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mShader(shader) {}
6127273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupShader(mShader);
6142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
616c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupShader, shader %p", mShader);
6182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupShader"; }
6212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
6232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkiaShader* mShader;
6242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetPaintFilterOp : public StateOp {
6272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6287273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.resetPaintFilter();
6302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
632c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOGS("ResetPaintFilter");
6342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "ResetPaintFilter"; }
6372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupPaintFilterOp : public StateOp {
6402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
6412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SetupPaintFilterOp(int clearBits, int setBits)
6422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : mClearBits(clearBits), mSetBits(setBits) {}
6432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6447273daace9303f4662444111c40bb83d3ead4a92Chris Craik    virtual void applyState(OpenGLRenderer& renderer, int saveCount) const {
6452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.setupPaintFilter(mClearBits, mSetBits);
6462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
648c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
6492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits);
6502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "SetupPaintFilter"; }
6532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
6552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mClearBits;
6562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mSetBits;
6572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
6582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
6602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// DRAW OPERATIONS - these are operations that can draw to the canvas's device
6612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
6622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
6632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapOp : public DrawBoundedOp {
6642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
665d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBitmapOp(const SkBitmap* bitmap, float left, float top, const SkPaint* paint)
6663b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint),
66755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mBitmap(bitmap), mAtlas(Caches::getInstance().assetAtlas) {
66855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        mEntry = mAtlas.getEntry(bitmap);
66955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry) {
67055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
67155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mUvMapper = mEntry->uvMapper;
67255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
6733b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    }
6742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
675527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
676a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.drawBitmap(mBitmap, mLocalBounds.left, mLocalBounds.top,
677a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik                getPaint(renderer));
6782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
6792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
68055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* getAtlasEntry() {
68155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        // The atlas entry is stale, let's get a new one
68255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
68355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
68455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntry = mAtlas.getEntry(mBitmap);
68555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mUvMapper = mEntry->uvMapper;
68655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
68755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return mEntry;
68855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    }
68955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy
690527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define SET_TEXTURE(ptr, posRect, offsetRect, texCoordsRect, xDim, yDim) \
691527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    TextureVertex::set(ptr++, posRect.xDim - offsetRect.left, posRect.yDim - offsetRect.top, \
692527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            texCoordsRect.xDim, texCoordsRect.yDim)
693527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
69403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    /**
69503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * This multi-draw operation builds a mesh on the stack by generating a quad
69603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * for each bitmap in the batch. This method is also responsible for dirtying
69703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * the current layer, if any.
69803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     */
699527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
700c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Vector<OpStatePair>& ops, const Rect& bounds) {
701c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        const DeferredDisplayState& firstState = *(ops[0].state);
702c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        renderer.restoreDisplayState(firstState, true); // restore all but the clip
703c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik
704527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        TextureVertex vertices[6 * ops.size()];
705527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        TextureVertex* vertex = &vertices[0];
706527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
70703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        const bool hasLayer = renderer.hasLayer();
708996fe656340ede058a6f0e6b18f9ec525ddb4e27Chris Craik        bool pureTranslate = true;
7092db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy
7103b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op,
7113b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy        // and allowing them to be merged in getBatchId()
712527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
713c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state = *(ops[i].state);
714c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Rect& opBounds = state.mBounds;
7152db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // When we reach multiDraw(), the matrix can be either
7162db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // pureTranslate or simple (translate and/or scale).
7172db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy            // If the matrix is not pureTranslate, then we have a scale
718996fe656340ede058a6f0e6b18f9ec525ddb4e27Chris Craik            pureTranslate &= state.mMatrix.isPureTranslate();
7193b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
7203b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy            Rect texCoords(0, 0, 1, 1);
721c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            ((DrawBitmapOp*) ops[i].op)->mUvMapper.map(texCoords);
7223b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy
723527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top);
724527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
725527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
726527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
727527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom);
728527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top);
729527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom);
73003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
73103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (hasLayer) {
732c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik                renderer.dirtyLayer(opBounds.left, opBounds.top, opBounds.right, opBounds.bottom);
73303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
734527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
735527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
73655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawBitmaps(mBitmap, mEntry, ops.size(), &vertices[0],
737996fe656340ede058a6f0e6b18f9ec525ddb4e27Chris Craik                pureTranslate, bounds, mPaint);
738527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
739527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
740c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
7412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top);
7422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmap"; }
745527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
746c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
747c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
74828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
749d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik        deferInfo.mergeId = getAtlasEntry() ?
750d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik                (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
7512db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy
752d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik        // Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation
75328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in
75428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // MergingDrawBatch::canMergeWith()
75528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        // TODO: support clipped bitmaps by handling them in SET_TEXTURE
756d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik        deferInfo.mergeable = state.mMatrix.isSimple() && state.mMatrix.positiveScale() &&
757d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik                !state.mClipSideFlags &&
75828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode &&
75967862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik                (mBitmap->config() != SkBitmap::kA8_Config);
760c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
7612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
762527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    const SkBitmap* bitmap() { return mBitmap; }
7632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
764d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkBitmap* mBitmap;
76555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    const AssetAtlas& mAtlas;
76655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    uint32_t mEntryGenerationId;
76755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* mEntry;
7683b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    UvMapper mUvMapper;
7692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
7702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapMatrixOp : public DrawBoundedOp {
7722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
773d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBitmapMatrixOp(const SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint)
7742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(paint), mBitmap(bitmap), mMatrix(matrix) {
7752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        mLocalBounds.set(0, 0, bitmap->width(), bitmap->height());
7762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        const mat4 transform(*matrix);
7772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        transform.mapRect(mLocalBounds);
7782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
780527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
7812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer));
7822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
784c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
785629f67709b84a6bebdecdc8a500bf83560f557d0Chris Craik        OP_LOG("Draw bitmap %p matrix " SK_MATRIX_STRING, mBitmap, SK_MATRIX_ARGS(mMatrix));
7862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
7872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
788527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual const char* name() { return "DrawBitmapMatrix"; }
789527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
790c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
791c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
79228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
793c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
7942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
7952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
796d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkBitmap* mBitmap;
797d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkMatrix* mMatrix;
7982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
7992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapRectOp : public DrawBoundedOp {
8012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
802d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBitmapRectOp(const SkBitmap* bitmap,
803d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            float srcLeft, float srcTop, float srcRight, float srcBottom,
804d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint)
8052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint),
8062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {}
8072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
808527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
8092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmap(mBitmap, mSrc.left, mSrc.top, mSrc.right, mSrc.bottom,
8102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
8112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                getPaint(renderer));
8122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
814c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING,
8162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds));
8172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapRect"; }
820527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
821c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
822c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
82328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
824c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
827d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkBitmap* mBitmap;
8282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Rect mSrc;
8292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapDataOp : public DrawBitmapOp {
8322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
833d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBitmapDataOp(const SkBitmap* bitmap, float left, float top, const SkPaint* paint)
8342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBitmapOp(bitmap, left, top, paint) {}
8352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
836527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
8372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmapData(mBitmap, mLocalBounds.left,
8382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.top, getPaint(renderer));
8392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
841c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p", mBitmap);
8432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapData"; }
846527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
847c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
848c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
84928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
850c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8535d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawBitmapMeshOp : public DrawBoundedOp {
8542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
855d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawBitmapMeshOp(const SkBitmap* bitmap, int meshWidth, int meshHeight,
856d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            const float* vertices, const int* colors, const SkPaint* paint)
8575d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint),
8585d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight),
8592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mVertices(vertices), mColors(colors) {}
8602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
861527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
8622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawBitmapMesh(mBitmap, mMeshWidth, mMeshHeight,
8632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mVertices, mColors, getPaint(renderer));
8642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
866c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
8672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight);
8682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
8692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawBitmapMesh"; }
871527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
872c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
873c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
87428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap;
875c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
8762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
878d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkBitmap* mBitmap;
8792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mMeshWidth;
8802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mMeshHeight;
881d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const float* mVertices;
882d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const int* mColors;
8832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
8842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
8852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPatchOp : public DrawBoundedOp {
8862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
887d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawPatchOp(const SkBitmap* bitmap, const Res_png_9patch* patch,
888d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            float left, float top, float right, float bottom, const SkPaint* paint)
88903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            : DrawBoundedOp(left, top, right, bottom, paint),
89055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL),
89155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mAtlas(Caches::getInstance().assetAtlas) {
89255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        mEntry = mAtlas.getEntry(bitmap);
89355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry) {
89455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
89555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
8963b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    };
8972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
89855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    AssetAtlas::Entry* getAtlasEntry() {
89955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        // The atlas entry is stale, let's get a new one
90055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) {
90155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntryGenerationId = mAtlas.getGenerationId();
90255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mEntry = mAtlas.getEntry(mBitmap);
90355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        }
90455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return mEntry;
90555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    }
90655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy
90703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    const Patch* getMesh(OpenGLRenderer& renderer) {
9084c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) {
9094c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            PatchCache& cache = renderer.getCaches().patchCache;
91055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy            mMesh = cache.get(getAtlasEntry(), mBitmap->width(), mBitmap->height(),
91103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    mLocalBounds.getWidth(), mLocalBounds.getHeight(), mPatch);
9124c2547fa9244e78115cde0a259291053108c3dc7Romain Guy            mGenerationId = cache.getGenerationId();
9134c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        }
91403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        return mMesh;
91503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    }
91603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
91703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    /**
91803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * This multi-draw operation builds an indexed mesh on the stack by copying
91903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * and transforming the vertices of each 9-patch in the batch. This method
92003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     * is also responsible for dirtying the current layer, if any.
92103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy     */
92203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
923c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Vector<OpStatePair>& ops, const Rect& bounds) {
924c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        const DeferredDisplayState& firstState = *(ops[0].state);
925c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        renderer.restoreDisplayState(firstState, true); // restore all but the clip
92603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
92703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // Batches will usually contain a small number of items so it's
92803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // worth performing a first iteration to count the exact number
92903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // of vertices we need in the new mesh
93003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        uint32_t totalVertices = 0;
93103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        for (unsigned int i = 0; i < ops.size(); i++) {
932c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            totalVertices += ((DrawPatchOp*) ops[i].op)->getMesh(renderer)->verticesCount;
93303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        }
93403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
93503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        const bool hasLayer = renderer.hasLayer();
93603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
93703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        uint32_t indexCount = 0;
93803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
93903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        TextureVertex vertices[totalVertices];
94003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        TextureVertex* vertex = &vertices[0];
94103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
94203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // Create a mesh that contains the transformed vertices for all the
94303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // 9-patch objects that are part of the batch. Note that onDefer()
94403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // enforces ops drawn by this function to have a pure translate or
94503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        // identity matrix
94603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        for (unsigned int i = 0; i < ops.size(); i++) {
947c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            DrawPatchOp* patchOp = (DrawPatchOp*) ops[i].op;
948c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState* state = ops[i].state;
94903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            const Patch* opMesh = patchOp->getMesh(renderer);
95003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            uint32_t vertexCount = opMesh->verticesCount;
95103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (vertexCount == 0) continue;
95203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
95303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // We use the bounds to know where to translate our vertices
95403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Using patchOp->state.mBounds wouldn't work because these
95503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // bounds are clipped
956c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const float tx = (int) floorf(state->mMatrix.getTranslateX() +
95703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    patchOp->mLocalBounds.left + 0.5f);
958c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const float ty = (int) floorf(state->mMatrix.getTranslateY() +
95903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    patchOp->mLocalBounds.top + 0.5f);
96003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
96103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Copy & transform all the vertices for the current operation
96203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            TextureVertex* opVertices = opMesh->vertices;
96303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            for (uint32_t j = 0; j < vertexCount; j++, opVertices++) {
96403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                TextureVertex::set(vertex++,
9653380cfdc77100e87aa8390386ccf390834dea171Romain Guy                        opVertices->x + tx, opVertices->y + ty,
9663380cfdc77100e87aa8390386ccf390834dea171Romain Guy                        opVertices->u, opVertices->v);
96703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
96803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
96903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // Dirty the current layer if possible. When the 9-patch does not
97003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // contain empty quads we can take a shortcut and simply set the
97103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            // dirty rect to the object's bounds.
97203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            if (hasLayer) {
97303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                if (!opMesh->hasEmptyQuads) {
97403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    renderer.dirtyLayer(tx, ty,
97503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                            tx + patchOp->mLocalBounds.getWidth(),
97603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                            ty + patchOp->mLocalBounds.getHeight());
97703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                } else {
97803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    const size_t count = opMesh->quads.size();
97903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    for (size_t i = 0; i < count; i++) {
98003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const Rect& quadBounds = opMesh->quads[i];
98103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const float x = tx + quadBounds.left;
98203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        const float y = ty + quadBounds.top;
98303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                        renderer.dirtyLayer(x, y,
98403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                                x + quadBounds.getWidth(), y + quadBounds.getHeight());
98503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                    }
98603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                }
98703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            }
98803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
98903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy            indexCount += opMesh->indexCount;
99003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        }
99103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
99255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawPatches(mBitmap, getAtlasEntry(),
99355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy                &vertices[0], indexCount, getPaint(renderer));
99403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    }
99503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
99603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
9974c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        // We're not calling the public variant of drawPatch() here
9984c2547fa9244e78115cde0a259291053108c3dc7Romain Guy        // This method won't perform the quickReject() since we've already done it at this point
99955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy        return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(),
100003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom,
100103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                getPaint(renderer));
10022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1004c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
10052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds));
10062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPatch"; }
1009527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1010c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1011c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
101228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch;
10137f6d6b0370df4b5a9e0f45bffc31ea6caeeb509dRomain Guy        deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap;
101403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy        deferInfo.mergeable = state.mMatrix.isPureTranslate() &&
101503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
1016c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) && mBitmap->isOpaque();
1017c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
10182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
1020d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkBitmap* mBitmap;
1021d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const Res_png_9patch* mPatch;
10224c2547fa9244e78115cde0a259291053108c3dc7Romain Guy
10234c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    uint32_t mGenerationId;
10244c2547fa9244e78115cde0a259291053108c3dc7Romain Guy    const Patch* mMesh;
102503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy
102655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    const AssetAtlas& mAtlas;
102755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy    uint32_t mEntryGenerationId;
10283b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy    AssetAtlas::Entry* mEntry;
10292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
10302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawColorOp : public DrawOp {
10322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
10332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawColorOp(int color, SkXfermode::Mode mode)
1034f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik            : DrawOp(NULL), mColor(color), mMode(mode) {};
10352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1036527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
10372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawColor(mColor, mMode);
10382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1040c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
10412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw color %#x, mode %d", mColor, mMode);
10422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawColor"; }
10452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
10472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mColor;
10482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    SkXfermode::Mode mMode;
10492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
10502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawStrokableOp : public DrawBoundedOp {
10522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1053d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawStrokableOp(float left, float top, float right, float bottom, const SkPaint* paint)
10542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(left, top, right, bottom, paint) {};
10552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1056c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) {
1057c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        localBounds.set(mLocalBounds);
10582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        if (mPaint && mPaint->getStyle() != SkPaint::kFill_Style) {
1059c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik            localBounds.outset(strokeWidthOutset());
10602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        }
10612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return true;
10622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
1063c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1064c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1065c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
1066c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        if (mPaint->getPathEffect()) {
106728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
1068527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        } else {
106928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik            deferInfo.batchId = mPaint->isAntiAlias() ?
1070527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    DeferredDisplayList::kOpBatch_AlphaVertices :
1071527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                    DeferredDisplayList::kOpBatch_Vertices;
1072c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1073c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
10742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
10752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
10762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRectOp : public DrawStrokableOp {
10772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1078d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawRectOp(float left, float top, float right, float bottom, const SkPaint* paint)
10792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint) {}
10802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1081527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
10822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRect(mLocalBounds.left, mLocalBounds.top,
10832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
10842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1086c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
10872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds));
10882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
10892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1090c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1091c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
1092c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        DrawStrokableOp::onDefer(renderer, deferInfo, state);
1093c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) &&
109428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                mPaint->getStyle() == SkPaint::kFill_Style;
109528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik    }
109628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik
10972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRect"; }
10982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
10992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11005d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawRectsOp : public DrawBoundedOp {
11012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1102d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawRectsOp(const float* rects, int count, const SkPaint* paint)
11035d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(rects, count, paint),
11045d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mRects(rects), mCount(count) {}
11052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1106527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRects(mRects, mCount, getPaint(renderer));
11082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1110c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Rects count %d", mCount);
11122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRects"; }
11152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1116c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1117c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
111828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices;
1119c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1120c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
11212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
11222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mRects;
11232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
11242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRoundRectOp : public DrawStrokableOp {
11272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawRoundRectOp(float left, float top, float right, float bottom,
1129d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            float rx, float ry, const SkPaint* paint)
11302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {}
11312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1132527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawRoundRect(mLocalBounds.left, mLocalBounds.top,
11342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer));
11352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1137c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy);
11392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawRoundRect"; }
11422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
11442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRx;
11452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRy;
11462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawCircleOp : public DrawStrokableOp {
11492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1150d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawCircleOp(float x, float y, float radius, const SkPaint* paint)
11512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint),
11522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mX(x), mY(y), mRadius(radius) {}
11532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1154527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer));
11562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1158c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius);
11602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawCircle"; }
11632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
11652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
11662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
11672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mRadius;
11682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOvalOp : public DrawStrokableOp {
11712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1172d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawOvalOp(float left, float top, float right, float bottom, const SkPaint* paint)
11732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint) {}
11742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1175527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawOval(mLocalBounds.left, mLocalBounds.top,
11772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer));
11782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1180c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
11812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds));
11822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawOval"; }
11852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
11862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
11872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawArcOp : public DrawStrokableOp {
11882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
11892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawArcOp(float left, float top, float right, float bottom,
1190d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint)
11912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawStrokableOp(left, top, right, bottom, paint),
11922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {}
11932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1194527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
11952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawArc(mLocalBounds.left, mLocalBounds.top,
11962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mLocalBounds.right, mLocalBounds.bottom,
11972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer));
11982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
11992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1200c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d",
12022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter);
12032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawArc"; }
12062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
12082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mStartAngle;
12092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mSweepAngle;
12102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    bool mUseCenter;
12112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPathOp : public DrawBoundedOp {
12142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1215d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawPathOp(const SkPath* path, const SkPaint* paint)
12162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawBoundedOp(paint), mPath(path) {
12172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        float left, top, offset;
12182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        uint32_t width, height;
1219ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        PathCache::computePathBounds(path, paint, left, top, offset, width, height);
12202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        left -= offset;
12212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        top -= offset;
12222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        mLocalBounds.set(left, top, left + width, top + height);
12232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1225527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPath(mPath, getPaint(renderer));
12272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1229c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1230c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
1231d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint = getPaint(renderer);
1232ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy        renderer.getCaches().pathCache.precache(mPath, paint);
1233527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
123428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture;
1235ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy    }
1236ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy
1237c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds));
12392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPath"; }
12422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
1244d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkPath* mPath;
12452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1247c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikclass DrawLinesOp : public DrawBoundedOp {
12482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1249d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawLinesOp(const float* points, int count, const SkPaint* paint)
12505d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(points, count, paint),
12515d11676414b3606792e23c269cf75b44faa1a2afChris Craik            mPoints(points), mCount(count) {
1252c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        mLocalBounds.outset(strokeWidthOutset());
12532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1255527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawLines(mPoints, mCount, getPaint(renderer));
12572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1259c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Lines count %d", mCount);
12612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawLines"; }
12642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1265c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1266c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
126728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->isAntiAlias() ?
1268c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_AlphaVertices :
1269c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_Vertices;
1270c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1271c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
12722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
1273d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const float* mPoints;
12742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
12752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPointsOp : public DrawLinesOp {
12782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1279d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawPointsOp(const float* points, int count, const SkPaint* paint)
12802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawLinesOp(points, count, paint) {}
12812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1282527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
12832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPoints(mPoints, mCount, getPaint(renderer));
12842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1286c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Points count %d", mCount);
12882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
12892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPoints"; }
12912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
12922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
12932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawSomeTextOp : public DrawOp {
12942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1295d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DrawSomeTextOp(const char* text, int bytesCount, int count, const SkPaint* paint)
12962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {};
12972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1298c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
12992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw some text, %d bytes", mBytesCount);
13002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
1301c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1302c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    virtual bool hasTextShadow() const {
1303c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger        return OpenGLRenderer::hasTextShadow(mPaint);
1304c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger    }
1305c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger
1306c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1307c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
1308d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint = getPaint(renderer);
13090f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
13100f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        fontRenderer.precache(paint, mText, mCount, mat4::identity());
13110f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
131228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->getColor() == 0xff000000 ?
1313c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_Text :
1314c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik                DeferredDisplayList::kOpBatch_ColorText;
1315c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1316527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
13172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected:
13182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const char* mText;
13192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mBytesCount;
13202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
13212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOnPathOp : public DrawSomeTextOp {
13242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawTextOnPathOp(const char* text, int bytesCount, int count,
1326d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            const SkPath* path, float hOffset, float vOffset, const SkPaint* paint)
13272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawSomeTextOp(text, bytesCount, count, paint),
13282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mPath(path), mHOffset(hOffset), mVOffset(vOffset) {
13292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        /* TODO: inherit from DrawBounded and init mLocalBounds */
13302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1332527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawTextOnPath(mText, mBytesCount, mCount, mPath,
13342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik                mHOffset, mVOffset, getPaint(renderer));
13352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawTextOnPath"; }
13382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
1340d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkPath* mPath;
13412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mHOffset;
13422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mVOffset;
13432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPosTextOp : public DrawSomeTextOp {
13462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawPosTextOp(const char* text, int bytesCount, int count,
1348d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            const float* positions, const SkPaint* paint)
13492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) {
13502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        /* TODO: inherit from DrawBounded and init mLocalBounds */
13512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1353527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawPosText(mText, mBytesCount, mCount, mPositions, getPaint(renderer));
13552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawPosText"; }
13582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
13602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mPositions;
13612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
13622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
13632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOp : public DrawBoundedOp {
13642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
13652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawTextOp(const char* text, int bytesCount, int count, float x, float y,
1366d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds)
136741541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            : DrawBoundedOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count),
136841541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik            mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) {
1369bd3055f95e67a55648fd84a125e939293115171bRomain Guy        memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float));
13702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
13712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1372c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik    virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo,
1373c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state) {
1374d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik        const SkPaint* paint = getPaint(renderer);
13750f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy        FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint);
1376bd3055f95e67a55648fd84a125e939293115171bRomain Guy        const mat4& transform = renderer.findBestFontTransform(state.mMatrix);
1377bd3055f95e67a55648fd84a125e939293115171bRomain Guy        if (mPrecacheTransform != transform) {
1378bd3055f95e67a55648fd84a125e939293115171bRomain Guy            fontRenderer.precache(paint, mText, mCount, transform);
1379bd3055f95e67a55648fd84a125e939293115171bRomain Guy            mPrecacheTransform = transform;
1380bd3055f95e67a55648fd84a125e939293115171bRomain Guy        }
138128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.batchId = mPaint->getColor() == 0xff000000 ?
1382527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                DeferredDisplayList::kOpBatch_Text :
1383527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                DeferredDisplayList::kOpBatch_ColorText;
1384527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
138573fc558e44be259c0833c8c8074ad2333bcb378dKévin PETIT        deferInfo.mergeId = reinterpret_cast<mergeid_t>(mPaint->getColor());
1386527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1387527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        // don't merge decorated text - the decorations won't draw in order
1388527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        bool noDecorations = !(mPaint->getFlags() & (SkPaint::kUnderlineText_Flag |
1389527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik                        SkPaint::kStrikeThruText_Flag));
139028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik        deferInfo.mergeable = state.mMatrix.isPureTranslate() && noDecorations &&
139128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik                OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode;
13920f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy    }
13930f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy
1394527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
13959b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy        Rect bounds;
1396c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik        getLocalBounds(renderer.getDrawModifiers(), bounds);
13972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return renderer.drawText(mText, mBytesCount, mCount, mX, mY,
13989b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy                mPositions, getPaint(renderer), mTotalAdvance, bounds);
13992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1401527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty,
1402c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const Vector<OpStatePair>& ops, const Rect& bounds) {
1403527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        status_t status = DrawGlInfo::kStatusDone;
1404527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        for (unsigned int i = 0; i < ops.size(); i++) {
1405c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            const DeferredDisplayState& state = *(ops[i].state);
1406527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            DrawOpMode drawOpMode = (i == ops.size() - 1) ? kDrawOpMode_Flush : kDrawOpMode_Defer;
1407c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            renderer.restoreDisplayState(state, true); // restore all but the clip
1408527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1409c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik            DrawTextOp& op = *((DrawTextOp*)ops[i].op);
14109b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy            // quickReject() will not occure in drawText() so we can use mLocalBounds
14119b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy            // directly, we do not need to account for shadow by calling getLocalBounds()
1412527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik            status |= renderer.drawText(op.mText, op.mBytesCount, op.mCount, op.mX, op.mY,
141341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                    op.mPositions, op.getPaint(renderer), op.mTotalAdvance, op.mLocalBounds,
141441541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik                    drawOpMode);
1415527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        }
1416527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik        return status;
1417527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    }
1418527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1419c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
14202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount);
14212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawText"; }
14242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
14262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const char* mText;
14272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mBytesCount;
14282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    int mCount;
14292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
14302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
14312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    const float* mPositions;
143241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik    float mTotalAdvance;
1433bd3055f95e67a55648fd84a125e939293115171bRomain Guy    mat4 mPrecacheTransform;
14342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
14352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
14372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// SPECIAL DRAW OPERATIONS
14382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik///////////////////////////////////////////////////////////////////////////////
14392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawFunctorOp : public DrawOp {
14412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
14422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    DrawFunctorOp(Functor* functor)
1443f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik            : DrawOp(NULL), mFunctor(functor) {}
14442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1445527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
14462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.startMark("GL functor");
14472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        status_t ret = renderer.callDrawGLFunction(mFunctor, dirty);
14482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        renderer.endMark();
14492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        return ret;
14502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1452c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
14532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Functor %p", mFunctor);
14542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawFunctor"; }
14572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
14592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Functor* mFunctor;
14602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
14612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14625d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawDisplayListOp : public DrawBoundedOp {
1463e18264b079481a244b30e3f71012c53bbd861f92John Reck    friend class RenderNode; // grant DisplayList access to info of child
14642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1465e18264b079481a244b30e3f71012c53bbd861f92John Reck    DrawDisplayListOp(RenderNode* displayList, int flags, const mat4& transformFromParent)
14665d11676414b3606792e23c269cf75b44faa1a2afChris Craik            : DrawBoundedOp(0, 0, displayList->getWidth(), displayList->getHeight(), 0),
1467f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik            mDisplayList(displayList), mFlags(flags), mTransformFromParent(transformFromParent) {}
1468c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1469dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level,
1470dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
1471f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik        if (mDisplayList && mDisplayList->isRenderable() && !mSkipInOrderDraw) {
1472b265e2ca50b6ceb2fd2987ef1f7d063b1bde19aeChris Craik            mDisplayList->deferNodeInParent(deferStruct, level + 1);
1473ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        }
1474ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik    }
1475dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase    virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level,
1476dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase            bool useQuickReject) {
1477f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik        if (mDisplayList && mDisplayList->isRenderable() && !mSkipInOrderDraw) {
1478b265e2ca50b6ceb2fd2987ef1f7d063b1bde19aeChris Craik            mDisplayList->replayNodeInParent(replayStruct, level + 1);
1479c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik        }
1480c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik    }
1481c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik
1482a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    // NOT USED since replay() is overridden
1483527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1484a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return DrawGlInfo::kStatusDone;
1485a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    }
14862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1487c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
14882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags);
1489ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik        if (mDisplayList && (logFlags & kOpLogFlag_Recurse)) {
14902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik            mDisplayList->output(level + 1);
14912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        }
14922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
14932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
14942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawDisplayList"; }
14952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1496087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck    RenderNode* renderNode() { return mDisplayList; }
1497087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck
14982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
1499e18264b079481a244b30e3f71012c53bbd861f92John Reck    RenderNode* mDisplayList;
1500f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    const int mFlags;
1501f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
1502f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    ///////////////////////////
1503f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    // Properties below are used by DisplayList::computeOrderingImpl() and iterate()
1504f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    ///////////////////////////
1505f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    /**
1506f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik     * Records transform vs parent, used for computing total transform without rerunning DL contents
1507f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik     */
1508f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    const mat4 mTransformFromParent;
1509f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
1510f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    /**
1511b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik     * Holds the transformation between the projection surface ViewGroup and this DisplayList
1512b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik     * drawing instance. Represents any translations / transformations done within the drawing of
1513b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik     * the compositing ancestor ViewGroup's draw, before the draw of the View represented by this
1514b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik     * DisplayList draw instance.
1515f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik     *
1516f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik     * Note: doesn't include any transformation recorded within the DisplayList and its properties.
1517f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik     */
1518f533e947035795a485344f4c270e16507f974901Chris Craik    mat4 mTransformFromCompositingAncestor;
1519f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    bool mSkipInOrderDraw;
1520f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik};
1521f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
1522f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik/**
1523024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik * Not a canvas operation, used only by 3d / z ordering logic in RenderNode::iterate()
1524f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik */
1525f57776b2d195f0937906eb88b777bb55ccc36967Chris Craikclass DrawShadowOp : public DrawOp {
1526f57776b2d195f0937906eb88b777bb55ccc36967Chris Craikpublic:
1527024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik    DrawShadowOp(const mat4& transformXY, const mat4& transformZ,
1528024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik            float casterAlpha, bool casterUnclipped,
15298c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik            float fallbackWidth, float fallbackHeight,
15308c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik            const SkPath* outline, const SkPath* revealClip)
1531024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik            : DrawOp(NULL), mTransformXY(transformXY), mTransformZ(transformZ),
1532024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik            mCasterAlpha(casterAlpha), mCasterUnclipped(casterUnclipped),
15338c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik            mFallbackWidth(fallbackWidth), mFallbackHeight(fallbackHeight),
15348c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik            mOutline(outline), mRevealClip(revealClip) {}
1535f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
1536f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
15378c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik        SkPath casterPerimeter;
15388c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik        if (!mOutline || mOutline->isEmpty()) {
15398c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik            casterPerimeter.addRect(0, 0, mFallbackWidth, mFallbackHeight);
15408c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik        } else {
15418c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik            casterPerimeter = *mOutline;
15428c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik        }
15438c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik
15448c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik        if (mRevealClip) {
15458c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik            // intersect the outline with the convex reveal clip
15468c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik            Op(casterPerimeter, *mRevealClip, kIntersect_PathOp, &casterPerimeter);
1547a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik        }
1548a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik
1549024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik        return renderer.drawShadow(mTransformXY, mTransformZ,
1550024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik                mCasterAlpha, mCasterUnclipped, &casterPerimeter);
1551f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    }
1552f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
1553f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    virtual void output(int level, uint32_t logFlags) const {
1554a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik        OP_LOG("DrawShadow of outline %p", mOutline);
1555f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    }
1556f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
1557f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik    virtual const char* name() { return "DrawShadow"; }
1558f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik
1559f57776b2d195f0937906eb88b777bb55ccc36967Chris Craikprivate:
1560b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik    const mat4 mTransformXY;
1561b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik    const mat4 mTransformZ;
1562024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik    const float mCasterAlpha;
1563024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik    const bool mCasterUnclipped;
1564a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik    const float mFallbackWidth;
1565a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik    const float mFallbackHeight;
15668c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik
15678c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik    // these point at convex SkPaths owned by RenderProperties, or null
15688c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik    const SkPath* mOutline;
15698c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik    const SkPath* mRevealClip;
15702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
15712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawLayerOp : public DrawOp {
15732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic:
1574a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik    DrawLayerOp(Layer* layer, float x, float y)
1575f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik            : DrawOp(NULL), mLayer(layer), mX(x), mY(y) {}
15762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1577527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik    virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) {
1578a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik        return renderer.drawLayer(mLayer, mX, mY);
15792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
1581c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik    virtual void output(int level, uint32_t logFlags) const {
15822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik        OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY);
15832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    }
15842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    virtual const char* name() { return "DrawLayer"; }
15862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate:
15882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    Layer* mLayer;
15892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mX;
15902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik    float mY;
15912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik};
15922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace uirenderer
15942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace android
15952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik
15962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#endif // ANDROID_HWUI_DISPLAY_OPERATION_H
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