DisplayListOp.h revision c29a0a4664a4b9871fadd668b632469a0db240b9
12af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/* 27031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy * Copyright (C) 2013 The Android Open Source Project 32af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * 42af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Licensed under the Apache License, Version 2.0 (the "License"); 52af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * you may not use this file except in compliance with the License. 62af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * You may obtain a copy of the License at 72af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * 82af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * http://www.apache.org/licenses/LICENSE-2.0 92af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * 102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Unless required by applicable law or agreed to in writing, software 112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * distributed under the License is distributed on an "AS IS" BASIS, 122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * See the License for the specific language governing permissions and 142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * limitations under the License. 152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */ 162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#ifndef ANDROID_HWUI_DISPLAY_OPERATION_H 182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define ANDROID_HWUI_DISPLAY_OPERATION_H 192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 207031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#ifndef LOG_TAG 217031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy #define LOG_TAG "OpenGLRenderer" 227031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy#endif 237031ff68bb998dbbd7caf3b2fd75eef747a86725Romain Guy 248c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik#include <SkPath.h> 258c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik#include <SkPathOps.h> 262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include <SkXfermode.h> 272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 280776a6069365bdea83855db154fa2d37f9d1d808Chris Craik#include <private/hwui/DrawGlInfo.h> 290776a6069365bdea83855db154fa2d37f9d1d808Chris Craik 302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "OpenGLRenderer.h" 313b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "AssetAtlas.h" 32c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik#include "DeferredDisplayList.h" 332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "DisplayListRenderer.h" 343b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy#include "UvMapper.h" 352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#include "utils/LinearAllocator.h" 362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#define CRASH() do { \ 385216c3b05fc6c7bacd74be67b932fe3aba89cc8eRomain Guy *(int *)(uintptr_t) 0xbbadbeef = 0; \ 392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ((void(*)())0)(); /* More reliable, but doesn't say BBADBEEF */ \ 402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik} while(false) 412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// Use OP_LOG for logging with arglist, OP_LOGS if just printing char* 4328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik#define OP_LOGS(s) OP_LOG("%s", (s)) 443dc553babe515fbf9bd042dd63a792e5de578ecdChris Craik#define OP_LOG(s, ...) ALOGD( "%*s" s, level * 2, "", __VA_ARGS__ ) 452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace android { 472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craiknamespace uirenderer { 482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/** 502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * Structure for storing canvas operations when they are recorded into a DisplayList, so that they 512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * may be replayed to an OpenGLRenderer. 522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * 532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * To avoid individual memory allocations, DisplayListOps may only be allocated into a 542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * LinearAllocator's managed memory buffers. Each pointer held by a DisplayListOp is either a 552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * pointer into memory also allocated in the LinearAllocator (mostly for text and float buffers) or 562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * references a externally refcounted object (Sk... and Skia... objects). ~DisplayListOp() is 572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * never called as LinearAllocators are simply discarded, so no memory management should be done in 582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik * this class. 592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik */ 602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DisplayListOp { 612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // These objects should always be allocated with a LinearAllocator, and never destroyed/deleted. 632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // standard new() intentionally not implemented, and delete/deconstructor should never be used. 642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual ~DisplayListOp() { CRASH(); } 652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik static void operator delete(void* ptr) { CRASH(); } 662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik /** static void* operator new(size_t size); PURPOSELY OMITTED **/ 672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik static void* operator new(size_t size, LinearAllocator& allocator) { 682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return allocator.alloc(size); 692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik enum OpLogFlag { 722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik kOpLogFlag_Recurse = 0x1, 732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik kOpLogFlag_JSON = 0x2 // TODO: add? 742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik }; 752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 76dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 77dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) = 0; 78c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 79dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 80dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) = 0; 81ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 82c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags = 0) const = 0; 832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // NOTE: it would be nice to declare constants and overriding the implementation in each op to 852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // point at the constants, but that seems to require a .cpp file 862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() = 0; 872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass StateOp : public DisplayListOp { 902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik StateOp() {}; 922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual ~StateOp() {} 942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 95dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 96dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 97ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // default behavior only affects immediate, deferrable state, issue directly to renderer 98ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik applyState(deferStruct.mRenderer, saveCount); 99ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 100ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 101c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik /** 102c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * State operations are applied directly to the renderer, but can cause the deferred drawing op 103c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik * list to flush 104c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik */ 105dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 106dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 107ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik applyState(replayStruct.mRenderer, saveCount); 108c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 109c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1107273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const = 0; 1112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 1122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOp : public DisplayListOp { 114527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craikfriend class MergingDrawBatch; 1152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 116d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawOp(const SkPaint* paint) 1172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mPaint(paint), mQuickRejected(false) {} 1182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 119dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 120dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 121dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase if (mQuickRejected && CC_LIKELY(useQuickReject)) { 122ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return; 123c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 124c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 125ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mDeferredList.addDrawOp(deferStruct.mRenderer, this); 126ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 127ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 128dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 129dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 130dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase if (mQuickRejected && CC_LIKELY(useQuickReject)) { 131ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return; 132c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 133c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 134527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik replayStruct.mDrawGlStatus |= applyDraw(replayStruct.mRenderer, replayStruct.mDirty); 135c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 136c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 137527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) = 0; 1382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 139527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik /** 140527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * Draw multiple instances of an operation, must be overidden for operations that merge 141527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * 142527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * Currently guarantees certain similarities between ops (see MergingDrawBatch::canMergeWith), 143527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * and pure translation transformations. Other guarantees of similarity should be enforced by 144527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * reducing which operations are tagged as mergeable. 145527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik */ 146527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, 147c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const Vector<OpStatePair>& ops, const Rect& bounds) { 148527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik status_t status = DrawGlInfo::kStatusDone; 149527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik for (unsigned int i = 0; i < ops.size(); i++) { 150c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik renderer.restoreDisplayState(*(ops[i].state), true); 151c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik status |= ops[i].op->applyDraw(renderer, dirty); 152527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 153527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik return status; 154527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 155527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 15628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik /** 157527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * When this method is invoked the state field is initialized to have the 158527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * final rendering state. We can thus use it to process data as it will be 159527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * used at draw time. 160527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * 161527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * Additionally, this method allows subclasses to provide defer-time preferences for batching 162527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * and merging. 163527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik * 16428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik * if a subclass can set deferInfo.mergeable to true, it should implement multiDraw() 165527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik */ 166c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 167c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) {} 1680f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy 1695e49b307eb99269db2db257760508b8efd7bb97dChris Craik /** 1705e49b307eb99269db2db257760508b8efd7bb97dChris Craik * Query the conservative, local bounds (unmapped) bounds of the op. 1715e49b307eb99269db2db257760508b8efd7bb97dChris Craik * 1725e49b307eb99269db2db257760508b8efd7bb97dChris Craik * returns true if bounds exist 1735e49b307eb99269db2db257760508b8efd7bb97dChris Craik */ 174c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) { 175c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik return false; 176c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik } 1772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik // TODO: better refine localbounds usage 1792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik void setQuickRejected(bool quickRejected) { mQuickRejected = quickRejected; } 1802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bool getQuickRejected() { return mQuickRejected; } 1812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 182c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik inline int getPaintAlpha() const { 183527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik return OpenGLRenderer::getAlphaDirect(mPaint); 184c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 185c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 186c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger virtual bool hasTextShadow() const { 187c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger return false; 188c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger } 189c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger 190527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik inline float strokeWidthOutset() { 191f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik // since anything AA stroke with less than 1.0 pixel width is drawn with an alpha-reduced 192f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik // 1.0 stroke, treat 1.0 as minimum. 193f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik 194f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik // TODO: it would be nice if this could take scale into account, but scale isn't stable 195f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik // since higher levels of the view hierarchy can change scale out from underneath it. 196f0a590781b2c3e34132b2011d3956135add73ae0Chris Craik return fmaxf(mPaint->getStrokeWidth(), 1) * 0.5f; 197e7c69c6fe3eac1fb01126ede550e5dc32979804aChris Craik } 198c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 200d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPaint* getPaint(OpenGLRenderer& renderer) { 201a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik return renderer.filterPaint(mPaint); 2022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 2032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 20428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // Helper method for determining op opaqueness. Assumes op fills its bounds in local 20528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // coordinates, and that paint's alpha is used 206c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik inline bool isOpaqueOverBounds(const DeferredDisplayState& state) { 20728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // ensure that local bounds cover mapped bounds 20828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik if (!state.mMatrix.isSimple()) return false; 20928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 21028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // check state/paint for transparency 21128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik if (state.mDrawModifiers.mShader || 21228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik state.mAlpha != 1.0f || 21328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik (mPaint && mPaint->getAlpha() != 0xFF)) return false; 21428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 21528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint); 21628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik return (mode == SkXfermode::kSrcOver_Mode || 21728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik mode == SkXfermode::kSrc_Mode); 21828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 21928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik } 22028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 221d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPaint* mPaint; // should be accessed via getPaint() when applying 2222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bool mQuickRejected; 2232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 2242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBoundedOp : public DrawOp { 2262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 227d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBoundedOp(float left, float top, float right, float bottom, const SkPaint* paint) 2282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawOp(paint), mLocalBounds(left, top, right, bottom) {} 2292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 230d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBoundedOp(const Rect& localBounds, const SkPaint* paint) 23141541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik : DrawOp(paint), mLocalBounds(localBounds) {} 23241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik 2335d11676414b3606792e23c269cf75b44faa1a2afChris Craik // Calculates bounds as smallest rect encompassing all points 2345d11676414b3606792e23c269cf75b44faa1a2afChris Craik // NOTE: requires at least 1 vertex, and doesn't account for stroke size (should be handled in 2355d11676414b3606792e23c269cf75b44faa1a2afChris Craik // subclass' constructor) 236d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBoundedOp(const float* points, int count, const SkPaint* paint) 2375d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawOp(paint), mLocalBounds(points[0], points[1], points[0], points[1]) { 2385d11676414b3606792e23c269cf75b44faa1a2afChris Craik for (int i = 2; i < count; i += 2) { 2395d11676414b3606792e23c269cf75b44faa1a2afChris Craik mLocalBounds.left = fminf(mLocalBounds.left, points[i]); 2405d11676414b3606792e23c269cf75b44faa1a2afChris Craik mLocalBounds.right = fmaxf(mLocalBounds.right, points[i]); 2415d11676414b3606792e23c269cf75b44faa1a2afChris Craik mLocalBounds.top = fminf(mLocalBounds.top, points[i + 1]); 2425d11676414b3606792e23c269cf75b44faa1a2afChris Craik mLocalBounds.bottom = fmaxf(mLocalBounds.bottom, points[i + 1]); 2435d11676414b3606792e23c269cf75b44faa1a2afChris Craik } 2445d11676414b3606792e23c269cf75b44faa1a2afChris Craik } 2455d11676414b3606792e23c269cf75b44faa1a2afChris Craik 2465d11676414b3606792e23c269cf75b44faa1a2afChris Craik // default empty constructor for bounds, to be overridden in child constructor body 247d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBoundedOp(const SkPaint* paint): DrawOp(paint) { } 2482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 249c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) { 2502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik localBounds.set(mLocalBounds); 251c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger OpenGLRenderer::TextShadow textShadow; 252c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger if (OpenGLRenderer::getTextShadow(mPaint, &textShadow)) { 2539b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy Rect shadow(mLocalBounds); 254c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger shadow.translate(textShadow.dx, textShadow.dx); 255c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger shadow.outset(textShadow.radius); 2569b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy localBounds.unionWith(shadow); 2579b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy } 2582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return true; 2592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 2602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 2622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Rect mLocalBounds; // displayed area in LOCAL coord. doesn't incorporate stroke, so check paint 2632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 2642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 2662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// STATE OPERATIONS - these may affect the state of the canvas/renderer, but do 2672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// not directly draw or alter output 2682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 2692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveOp : public StateOp { 2712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 2722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SaveOp(int flags) 2732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mFlags(flags) {} 2742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 275dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 276dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 277ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik int newSaveCount = deferStruct.mRenderer.save(mFlags); 278ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mDeferredList.addSave(deferStruct.mRenderer, this, newSaveCount); 279ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 280ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 2817273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 2822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.save(mFlags); 2832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 2842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 285c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 2862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Save flags %x", mFlags); 2872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 2882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Save"; } 2902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 291ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik int getFlags() const { return mFlags; } 2922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 2932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mFlags; 2942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 2952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 2962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RestoreToCountOp : public StateOp { 2972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 2982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik RestoreToCountOp(int count) 2992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mCount(count) {} 3002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 301dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 302dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 3037273daace9303f4662444111c40bb83d3ead4a92Chris Craik deferStruct.mDeferredList.addRestoreToCount(deferStruct.mRenderer, 3047273daace9303f4662444111c40bb83d3ead4a92Chris Craik this, saveCount + mCount); 305ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mRenderer.restoreToCount(saveCount + mCount); 306ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 307ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 3087273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 3092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.restoreToCount(saveCount + mCount); 3102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 312c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 3132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Restore to count %d", mCount); 3142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "RestoreToCount"; } 3172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 3192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 3202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 3212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SaveLayerOp : public StateOp { 3232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 324d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger SaveLayerOp(float left, float top, float right, float bottom, int alpha, int flags) 3253f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik : mArea(left, top, right, bottom) 3263f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik , mPaint(&mCachedPaint) 3273f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik , mFlags(flags) 3283f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik , mConvexMask(NULL) { 329d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger mCachedPaint.setAlpha(alpha); 330d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger } 331d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger 332d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger SaveLayerOp(float left, float top, float right, float bottom, const SkPaint* paint, int flags) 3333f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik : mArea(left, top, right, bottom) 3343f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik , mPaint(paint) 3353f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik , mFlags(flags) 3363f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik , mConvexMask(NULL) 3373f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik {} 3382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 339dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 340dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 341ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // NOTE: don't bother with actual saveLayer, instead issuing it at flush time 342d90144db52c7297879b950cbbc85137ed123ab5bChris Craik int newSaveCount = deferStruct.mRenderer.getSaveCount(); 343ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mDeferredList.addSaveLayer(deferStruct.mRenderer, this, newSaveCount); 344d90144db52c7297879b950cbbc85137ed123ab5bChris Craik 345d90144db52c7297879b950cbbc85137ed123ab5bChris Craik // NOTE: don't issue full saveLayer, since that has side effects/is costly. instead just 346d90144db52c7297879b950cbbc85137ed123ab5bChris Craik // setup the snapshot for deferral, and re-issue the op at flush time 347d90144db52c7297879b950cbbc85137ed123ab5bChris Craik deferStruct.mRenderer.saveLayerDeferred(mArea.left, mArea.top, mArea.right, mArea.bottom, 348d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger mPaint, mFlags); 3492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3517273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 3523f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik renderer.saveLayer(mArea.left, mArea.top, mArea.right, mArea.bottom, 3533f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik mPaint, mFlags, mConvexMask); 3542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 356c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 357ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik OP_LOG("SaveLayer%s of area " RECT_STRING, 358ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik (isSaveLayerAlpha() ? "Alpha" : ""),RECT_ARGS(mArea)); 3592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 361ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik virtual const char* name() { return isSaveLayerAlpha() ? "SaveLayerAlpha" : "SaveLayer"; } 362ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 363ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik int getFlags() { return mFlags; } 364c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 3653f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik // Called to make SaveLayerOp clip to the provided mask when drawing back/restored 3663f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik void setMask(const SkPath* convexMask) { 3673f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik mConvexMask = convexMask; 3683f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik } 3693f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 3702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 371d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger bool isSaveLayerAlpha() const { 372d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger SkXfermode::Mode mode = OpenGLRenderer::getXfermodeDirect(mPaint); 373d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger int alpha = OpenGLRenderer::getAlphaDirect(mPaint); 374d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger return alpha < 255 && mode == SkXfermode::kSrcOver_Mode; 375ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 376ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 3772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Rect mArea; 378d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger const SkPaint* mPaint; 379d44fbe55a9f434cb5bb0e34c143ba1445141990dDerek Sollenberger SkPaint mCachedPaint; 3802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mFlags; 3813f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik 3823f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik // Convex path, points at data in RenderNode, valid for the duration of the frame only 3833f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik // Only used for masking the SaveLayer which wraps projected RenderNodes 3843f085429fd47ebd32ac2463b3eae2a5a6c17be25Chris Craik const SkPath* mConvexMask; 3852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 3862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass TranslateOp : public StateOp { 3882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 3892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik TranslateOp(float dx, float dy) 3902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mDx(dx), mDy(dy) {} 3912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 3927273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 3932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.translate(mDx, mDy); 3942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 396c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 3972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Translate by %f %f", mDx, mDy); 3982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 3992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Translate"; } 4012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mDx; 4042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mDy; 4052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass RotateOp : public StateOp { 4082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 4092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik RotateOp(float degrees) 4102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mDegrees(degrees) {} 4112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4127273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.rotate(mDegrees); 4142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 416c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Rotate by %f degrees", mDegrees); 4182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Rotate"; } 4212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mDegrees; 4242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ScaleOp : public StateOp { 4272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 4282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ScaleOp(float sx, float sy) 4292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mSx(sx), mSy(sy) {} 4302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4317273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.scale(mSx, mSy); 4332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 435c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Scale by %f %f", mSx, mSy); 4372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Scale"; } 4402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSx; 4432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSy; 4442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SkewOp : public StateOp { 4472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 4482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkewOp(float sx, float sy) 4492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mSx(sx), mSy(sy) {} 4502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4517273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.skew(mSx, mSy); 4532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 455c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Skew by %f %f", mSx, mSy); 4572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "Skew"; } 4602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 4622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSx; 4632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSy; 4642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetMatrixOp : public StateOp { 4672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 468d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik SetMatrixOp(const SkMatrix* matrix) 4692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mMatrix(matrix) {} 4702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4717273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.setMatrix(mMatrix); 4732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 475c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 4764e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy if (mMatrix) { 477629f67709b84a6bebdecdc8a500bf83560f557d0Chris Craik OP_LOG("SetMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(mMatrix)); 4784e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy } else { 4794e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy OP_LOGS("SetMatrix (reset)"); 4804e7b772b733593fbe25c733e95b8dcea293234b6Romain Guy } 4812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "SetMatrix"; } 4842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 486d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkMatrix* mMatrix; 4872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 4882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ConcatMatrixOp : public StateOp { 4902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 491d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik ConcatMatrixOp(const SkMatrix* matrix) 4922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mMatrix(matrix) {} 4932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 4947273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 4952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.concatMatrix(mMatrix); 4962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 4972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 498c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 499629f67709b84a6bebdecdc8a500bf83560f557d0Chris Craik OP_LOG("ConcatMatrix " SK_MATRIX_STRING, SK_MATRIX_ARGS(mMatrix)); 5002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ConcatMatrix"; } 5032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 505d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkMatrix* mMatrix; 5062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 5072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 508ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipOp : public StateOp { 509ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikpublic: 510ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik ClipOp(SkRegion::Op op) : mOp(op) {} 511ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 512dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 513dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 514ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // NOTE: must defer op BEFORE applying state, since it may read clip 515ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik deferStruct.mDeferredList.addClip(deferStruct.mRenderer, this); 516ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 517ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik // TODO: Can we avoid applying complex clips at defer time? 518ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik applyState(deferStruct.mRenderer, saveCount); 519ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 520ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 521ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik bool canCauseComplexClip() { 522ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik return ((mOp != SkRegion::kIntersect_Op) && (mOp != SkRegion::kReplace_Op)) || !isRect(); 523ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 524ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 525ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected: 526ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik virtual bool isRect() { return false; } 527ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 528ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik SkRegion::Op mOp; 529ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik}; 530ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik 531ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRectOp : public ClipOp { 5322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 5332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik ClipRectOp(float left, float top, float right, float bottom, SkRegion::Op op) 534ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik : ClipOp(op), mArea(left, top, right, bottom) {} 5352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5367273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 5372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.clipRect(mArea.left, mArea.top, mArea.right, mArea.bottom, mOp); 5382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 540c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 5412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("ClipRect " RECT_STRING, RECT_ARGS(mArea)); 5422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ClipRect"; } 5452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 546ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikprotected: 547ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik virtual bool isRect() { return true; } 548b98a016c6769b9e80d392df22fe77a2fca048d9fChris Craik 5492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 5502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Rect mArea; 5512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 5522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 553ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipPathOp : public ClipOp { 5542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 555d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik ClipPathOp(const SkPath* path, SkRegion::Op op) 556ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik : ClipOp(op), mPath(path) {} 5572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5587273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 5592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.clipPath(mPath, mOp); 5602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 562c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 5632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkRect bounds = mPath->getBounds(); 5642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("ClipPath bounds " RECT_STRING, 5652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); 5662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ClipPath"; } 5692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 571d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPath* mPath; 5722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 5732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 574ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craikclass ClipRegionOp : public ClipOp { 5752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 576d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik ClipRegionOp(const SkRegion* region, SkRegion::Op op) 577ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik : ClipOp(op), mRegion(region) {} 5782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5797273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 5802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.clipRegion(mRegion, mOp); 5812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 583c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 5842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkIRect bounds = mRegion->getBounds(); 5852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("ClipRegion bounds %d %d %d %d", 5862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bounds.left(), bounds.top(), bounds.right(), bounds.bottom()); 5872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 5882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ClipRegion"; } 5902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 592d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkRegion* mRegion; 5932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 5942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 5952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetShaderOp : public StateOp { 5962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 5977273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 5982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.resetShader(); 5992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 601c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOGS("ResetShader"); 6032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ResetShader"; } 6062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupShaderOp : public StateOp { 6092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SetupShaderOp(SkiaShader* shader) 6112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mShader(shader) {} 6127273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.setupShader(mShader); 6142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 616c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("SetupShader, shader %p", mShader); 6182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "SetupShader"; } 6212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 6232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkiaShader* mShader; 6242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass ResetPaintFilterOp : public StateOp { 6272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6287273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.resetPaintFilter(); 6302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 632c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOGS("ResetPaintFilter"); 6342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "ResetPaintFilter"; } 6372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass SetupPaintFilterOp : public StateOp { 6402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 6412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SetupPaintFilterOp(int clearBits, int setBits) 6422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : mClearBits(clearBits), mSetBits(setBits) {} 6432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6447273daace9303f4662444111c40bb83d3ead4a92Chris Craik virtual void applyState(OpenGLRenderer& renderer, int saveCount) const { 6452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.setupPaintFilter(mClearBits, mSetBits); 6462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 648c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 6492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("SetupPaintFilter, clear %#x, set %#x", mClearBits, mSetBits); 6502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "SetupPaintFilter"; } 6532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 6552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mClearBits; 6562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mSetBits; 6572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 6582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 6602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// DRAW OPERATIONS - these are operations that can draw to the canvas's device 6612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 6622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 6632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapOp : public DrawBoundedOp { 6642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 665d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBitmapOp(const SkBitmap* bitmap, float left, float top, const SkPaint* paint) 6663b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy : DrawBoundedOp(left, top, left + bitmap->width(), top + bitmap->height(), paint), 66755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mBitmap(bitmap), mAtlas(Caches::getInstance().assetAtlas) { 66855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntry = mAtlas.getEntry(bitmap); 66955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy if (mEntry) { 67055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntryGenerationId = mAtlas.getGenerationId(); 67155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mUvMapper = mEntry->uvMapper; 67255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 6733b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy } 6742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 675527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 676a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik return renderer.drawBitmap(mBitmap, mLocalBounds.left, mLocalBounds.top, 677a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik getPaint(renderer)); 6782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 6792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 68055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy AssetAtlas::Entry* getAtlasEntry() { 68155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy // The atlas entry is stale, let's get a new one 68255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) { 68355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntryGenerationId = mAtlas.getGenerationId(); 68455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntry = mAtlas.getEntry(mBitmap); 68555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mUvMapper = mEntry->uvMapper; 68655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 68755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return mEntry; 68855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 68955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy 690527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik#define SET_TEXTURE(ptr, posRect, offsetRect, texCoordsRect, xDim, yDim) \ 691527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik TextureVertex::set(ptr++, posRect.xDim - offsetRect.left, posRect.yDim - offsetRect.top, \ 692527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik texCoordsRect.xDim, texCoordsRect.yDim) 693527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 69403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy /** 69503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * This multi-draw operation builds a mesh on the stack by generating a quad 69603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * for each bitmap in the batch. This method is also responsible for dirtying 69703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * the current layer, if any. 69803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */ 699527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, 700c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const Vector<OpStatePair>& ops, const Rect& bounds) { 701c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& firstState = *(ops[0].state); 702c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik renderer.restoreDisplayState(firstState, true); // restore all but the clip 703c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik 704527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik TextureVertex vertices[6 * ops.size()]; 705527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik TextureVertex* vertex = &vertices[0]; 706527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 70703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const bool hasLayer = renderer.hasLayer(); 708996fe656340ede058a6f0e6b18f9ec525ddb4e27Chris Craik bool pureTranslate = true; 7092db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy 7103b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy // TODO: manually handle rect clip for bitmaps by adjusting texCoords per op, 7113b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy // and allowing them to be merged in getBatchId() 712527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik for (unsigned int i = 0; i < ops.size(); i++) { 713c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state = *(ops[i].state); 714c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const Rect& opBounds = state.mBounds; 7152db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy // When we reach multiDraw(), the matrix can be either 7162db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy // pureTranslate or simple (translate and/or scale). 7172db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy // If the matrix is not pureTranslate, then we have a scale 718996fe656340ede058a6f0e6b18f9ec525ddb4e27Chris Craik pureTranslate &= state.mMatrix.isPureTranslate(); 7193b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy 7203b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy Rect texCoords(0, 0, 1, 1); 721c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik ((DrawBitmapOp*) ops[i].op)->mUvMapper.map(texCoords); 7223b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy 723527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, top); 724527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top); 725527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom); 726527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 727527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, left, bottom); 728527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, top); 729527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SET_TEXTURE(vertex, opBounds, bounds, texCoords, right, bottom); 73003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 73103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy if (hasLayer) { 732c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik renderer.dirtyLayer(opBounds.left, opBounds.top, opBounds.right, opBounds.bottom); 73303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 734527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 735527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 73655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return renderer.drawBitmaps(mBitmap, mEntry, ops.size(), &vertices[0], 737996fe656340ede058a6f0e6b18f9ec525ddb4e27Chris Craik pureTranslate, bounds, mPaint); 738527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 739527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 740c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 7412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p at %f %f", mBitmap, mLocalBounds.left, mLocalBounds.top); 7422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawBitmap"; } 745527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 746c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 747c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 74828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 749d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik deferInfo.mergeId = getAtlasEntry() ? 750d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap; 7512db5e993b626794eb07a0ff354269f9a77da81b3Romain Guy 752d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik // Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation 75328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in 75428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // MergingDrawBatch::canMergeWith() 75528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik // TODO: support clipped bitmaps by handling them in SET_TEXTURE 756d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik deferInfo.mergeable = state.mMatrix.isSimple() && state.mMatrix.positiveScale() && 757d965bc5823d878a3fd056b8a95fb4eb578ed3fe4Chris Craik !state.mClipSideFlags && 75828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode && 75967862524056ee2e73a94395139bb8bd0ec1ef38aChris Craik (mBitmap->config() != SkBitmap::kA8_Config); 760c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 7612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 762527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik const SkBitmap* bitmap() { return mBitmap; } 7632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 764d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkBitmap* mBitmap; 76555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy const AssetAtlas& mAtlas; 76655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy uint32_t mEntryGenerationId; 76755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy AssetAtlas::Entry* mEntry; 7683b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy UvMapper mUvMapper; 7692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 7702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapMatrixOp : public DrawBoundedOp { 7722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 773d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBitmapMatrixOp(const SkBitmap* bitmap, const SkMatrix* matrix, const SkPaint* paint) 7742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBoundedOp(paint), mBitmap(bitmap), mMatrix(matrix) { 7752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.set(0, 0, bitmap->width(), bitmap->height()); 7762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const mat4 transform(*matrix); 7772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik transform.mapRect(mLocalBounds); 7782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 780527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 7812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawBitmap(mBitmap, mMatrix, getPaint(renderer)); 7822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 784c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 785629f67709b84a6bebdecdc8a500bf83560f557d0Chris Craik OP_LOG("Draw bitmap %p matrix " SK_MATRIX_STRING, mBitmap, SK_MATRIX_ARGS(mMatrix)); 7862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 7872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 788527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual const char* name() { return "DrawBitmapMatrix"; } 789527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 790c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 791c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 79228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 793c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 7942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 7952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 796d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkBitmap* mBitmap; 797d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkMatrix* mMatrix; 7982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 7992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapRectOp : public DrawBoundedOp { 8012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 802d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBitmapRectOp(const SkBitmap* bitmap, 803d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik float srcLeft, float srcTop, float srcRight, float srcBottom, 804d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik float dstLeft, float dstTop, float dstRight, float dstBottom, const SkPaint* paint) 8052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBoundedOp(dstLeft, dstTop, dstRight, dstBottom, paint), 8062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mBitmap(bitmap), mSrc(srcLeft, srcTop, srcRight, srcBottom) {} 8072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 808527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 8092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawBitmap(mBitmap, mSrc.left, mSrc.top, mSrc.right, mSrc.bottom, 8102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, 8112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik getPaint(renderer)); 8122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 814c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 8152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p src="RECT_STRING", dst="RECT_STRING, 8162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mBitmap, RECT_ARGS(mSrc), RECT_ARGS(mLocalBounds)); 8172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawBitmapRect"; } 820527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 821c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 822c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 82328ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 824c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 8252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 827d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkBitmap* mBitmap; 8282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Rect mSrc; 8292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 8302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawBitmapDataOp : public DrawBitmapOp { 8322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 833d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBitmapDataOp(const SkBitmap* bitmap, float left, float top, const SkPaint* paint) 8342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBitmapOp(bitmap, left, top, paint) {} 8352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 836527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 8372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawBitmapData(mBitmap, mLocalBounds.left, 8382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.top, getPaint(renderer)); 8392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 841c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 8422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p", mBitmap); 8432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawBitmapData"; } 846527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 847c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 848c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 84928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 850c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 8512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 8522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8535d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawBitmapMeshOp : public DrawBoundedOp { 8542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 855d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawBitmapMeshOp(const SkBitmap* bitmap, int meshWidth, int meshHeight, 856d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const float* vertices, const int* colors, const SkPaint* paint) 8575d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawBoundedOp(vertices, 2 * (meshWidth + 1) * (meshHeight + 1), paint), 8585d11676414b3606792e23c269cf75b44faa1a2afChris Craik mBitmap(bitmap), mMeshWidth(meshWidth), mMeshHeight(meshHeight), 8592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mVertices(vertices), mColors(colors) {} 8602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 861527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 8622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawBitmapMesh(mBitmap, mMeshWidth, mMeshHeight, 8632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mVertices, mColors, getPaint(renderer)); 8642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 866c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 8672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw bitmap %p mesh %d x %d", mBitmap, mMeshWidth, mMeshHeight); 8682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 8692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawBitmapMesh"; } 871527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 872c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 873c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 87428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Bitmap; 875c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 8762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 878d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkBitmap* mBitmap; 8792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mMeshWidth; 8802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mMeshHeight; 881d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const float* mVertices; 882d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const int* mColors; 8832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 8842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 8852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPatchOp : public DrawBoundedOp { 8862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 887d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawPatchOp(const SkBitmap* bitmap, const Res_png_9patch* patch, 888d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik float left, float top, float right, float bottom, const SkPaint* paint) 88903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy : DrawBoundedOp(left, top, right, bottom, paint), 89055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mBitmap(bitmap), mPatch(patch), mGenerationId(0), mMesh(NULL), 89155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mAtlas(Caches::getInstance().assetAtlas) { 89255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntry = mAtlas.getEntry(bitmap); 89355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy if (mEntry) { 89455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntryGenerationId = mAtlas.getGenerationId(); 89555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 8963b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy }; 8972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 89855b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy AssetAtlas::Entry* getAtlasEntry() { 89955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy // The atlas entry is stale, let's get a new one 90055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy if (mEntry && mEntryGenerationId != mAtlas.getGenerationId()) { 90155b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntryGenerationId = mAtlas.getGenerationId(); 90255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mEntry = mAtlas.getEntry(mBitmap); 90355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 90455b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return mEntry; 90555b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy } 90655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy 90703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const Patch* getMesh(OpenGLRenderer& renderer) { 9084c2547fa9244e78115cde0a259291053108c3dc7Romain Guy if (!mMesh || renderer.getCaches().patchCache.getGenerationId() != mGenerationId) { 9094c2547fa9244e78115cde0a259291053108c3dc7Romain Guy PatchCache& cache = renderer.getCaches().patchCache; 91055b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy mMesh = cache.get(getAtlasEntry(), mBitmap->width(), mBitmap->height(), 91103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy mLocalBounds.getWidth(), mLocalBounds.getHeight(), mPatch); 9124c2547fa9244e78115cde0a259291053108c3dc7Romain Guy mGenerationId = cache.getGenerationId(); 9134c2547fa9244e78115cde0a259291053108c3dc7Romain Guy } 91403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy return mMesh; 91503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 91603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 91703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy /** 91803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * This multi-draw operation builds an indexed mesh on the stack by copying 91903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * and transforming the vertices of each 9-patch in the batch. This method 92003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy * is also responsible for dirtying the current layer, if any. 92103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy */ 92203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, 923c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const Vector<OpStatePair>& ops, const Rect& bounds) { 924c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& firstState = *(ops[0].state); 925c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik renderer.restoreDisplayState(firstState, true); // restore all but the clip 92603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 92703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Batches will usually contain a small number of items so it's 92803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // worth performing a first iteration to count the exact number 92903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // of vertices we need in the new mesh 93003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy uint32_t totalVertices = 0; 93103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy for (unsigned int i = 0; i < ops.size(); i++) { 932c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik totalVertices += ((DrawPatchOp*) ops[i].op)->getMesh(renderer)->verticesCount; 93303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 93403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 93503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const bool hasLayer = renderer.hasLayer(); 93603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 93703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy uint32_t indexCount = 0; 93803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 93903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy TextureVertex vertices[totalVertices]; 94003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy TextureVertex* vertex = &vertices[0]; 94103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 94203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Create a mesh that contains the transformed vertices for all the 94303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // 9-patch objects that are part of the batch. Note that onDefer() 94403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // enforces ops drawn by this function to have a pure translate or 94503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // identity matrix 94603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy for (unsigned int i = 0; i < ops.size(); i++) { 947c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik DrawPatchOp* patchOp = (DrawPatchOp*) ops[i].op; 948c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState* state = ops[i].state; 94903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const Patch* opMesh = patchOp->getMesh(renderer); 95003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy uint32_t vertexCount = opMesh->verticesCount; 95103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy if (vertexCount == 0) continue; 95203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 95303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // We use the bounds to know where to translate our vertices 95403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Using patchOp->state.mBounds wouldn't work because these 95503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // bounds are clipped 956c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const float tx = (int) floorf(state->mMatrix.getTranslateX() + 95703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy patchOp->mLocalBounds.left + 0.5f); 958c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const float ty = (int) floorf(state->mMatrix.getTranslateY() + 95903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy patchOp->mLocalBounds.top + 0.5f); 96003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 96103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Copy & transform all the vertices for the current operation 96203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy TextureVertex* opVertices = opMesh->vertices; 96303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy for (uint32_t j = 0; j < vertexCount; j++, opVertices++) { 96403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy TextureVertex::set(vertex++, 9653380cfdc77100e87aa8390386ccf390834dea171Romain Guy opVertices->x + tx, opVertices->y + ty, 9663380cfdc77100e87aa8390386ccf390834dea171Romain Guy opVertices->u, opVertices->v); 96703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 96803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 96903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // Dirty the current layer if possible. When the 9-patch does not 97003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // contain empty quads we can take a shortcut and simply set the 97103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy // dirty rect to the object's bounds. 97203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy if (hasLayer) { 97303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy if (!opMesh->hasEmptyQuads) { 97403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy renderer.dirtyLayer(tx, ty, 97503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy tx + patchOp->mLocalBounds.getWidth(), 97603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy ty + patchOp->mLocalBounds.getHeight()); 97703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } else { 97803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const size_t count = opMesh->quads.size(); 97903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy for (size_t i = 0; i < count; i++) { 98003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const Rect& quadBounds = opMesh->quads[i]; 98103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const float x = tx + quadBounds.left; 98203c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy const float y = ty + quadBounds.top; 98303c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy renderer.dirtyLayer(x, y, 98403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy x + quadBounds.getWidth(), y + quadBounds.getHeight()); 98503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 98603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 98703c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 98803c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 98903c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy indexCount += opMesh->indexCount; 99003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 99103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 99255b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return renderer.drawPatches(mBitmap, getAtlasEntry(), 99355b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy &vertices[0], indexCount, getPaint(renderer)); 99403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy } 99503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 99603c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 9974c2547fa9244e78115cde0a259291053108c3dc7Romain Guy // We're not calling the public variant of drawPatch() here 9984c2547fa9244e78115cde0a259291053108c3dc7Romain Guy // This method won't perform the quickReject() since we've already done it at this point 99955b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy return renderer.drawPatch(mBitmap, getMesh(renderer), getAtlasEntry(), 100003c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy mLocalBounds.left, mLocalBounds.top, mLocalBounds.right, mLocalBounds.bottom, 100103c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy getPaint(renderer)); 10022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1004c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 10052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw patch "RECT_STRING, RECT_ARGS(mLocalBounds)); 10062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawPatch"; } 1009527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 1010c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 1011c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 101228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Patch; 10137f6d6b0370df4b5a9e0f45bffc31ea6caeeb509dRomain Guy deferInfo.mergeId = getAtlasEntry() ? (mergeid_t) mEntry->getMergeId() : (mergeid_t) mBitmap; 101403c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy deferInfo.mergeable = state.mMatrix.isPureTranslate() && 101503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode; 1016c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) && mBitmap->isOpaque(); 1017c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 10182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 1020d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkBitmap* mBitmap; 1021d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const Res_png_9patch* mPatch; 10224c2547fa9244e78115cde0a259291053108c3dc7Romain Guy 10234c2547fa9244e78115cde0a259291053108c3dc7Romain Guy uint32_t mGenerationId; 10244c2547fa9244e78115cde0a259291053108c3dc7Romain Guy const Patch* mMesh; 102503c00b5a135e68d22ca5bb829b899ebda6ed7e9dRomain Guy 102655b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy const AssetAtlas& mAtlas; 102755b6f95ee4ace96c97508bcd14483fb4e9dbeaa0Romain Guy uint32_t mEntryGenerationId; 10283b748a44c6bd2ea05fe16839caf73dbe50bd7ae9Romain Guy AssetAtlas::Entry* mEntry; 10292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 10302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawColorOp : public DrawOp { 10322af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 10332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawColorOp(int color, SkXfermode::Mode mode) 1034f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik : DrawOp(NULL), mColor(color), mMode(mode) {}; 10352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1036527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 10372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawColor(mColor, mMode); 10382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1040c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 10412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw color %#x, mode %d", mColor, mMode); 10422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawColor"; } 10452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 10472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mColor; 10482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik SkXfermode::Mode mMode; 10492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 10502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawStrokableOp : public DrawBoundedOp { 10522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1053d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawStrokableOp(float left, float top, float right, float bottom, const SkPaint* paint) 10542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBoundedOp(left, top, right, bottom, paint) {}; 10552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1056c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik bool getLocalBounds(const DrawModifiers& drawModifiers, Rect& localBounds) { 1057c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik localBounds.set(mLocalBounds); 10582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik if (mPaint && mPaint->getStyle() != SkPaint::kFill_Style) { 1059c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik localBounds.outset(strokeWidthOutset()); 10602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return true; 10622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 1063c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1064c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 1065c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 1066c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik if (mPaint->getPathEffect()) { 106728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture; 1068527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } else { 106928ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = mPaint->isAntiAlias() ? 1070527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DeferredDisplayList::kOpBatch_AlphaVertices : 1071527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DeferredDisplayList::kOpBatch_Vertices; 1072c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1073c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 10742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 10752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 10762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRectOp : public DrawStrokableOp { 10772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1078d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawRectOp(float left, float top, float right, float bottom, const SkPaint* paint) 10792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(left, top, right, bottom, paint) {} 10802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1081527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 10822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawRect(mLocalBounds.left, mLocalBounds.top, 10832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); 10842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1086c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 10872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Rect "RECT_STRING, RECT_ARGS(mLocalBounds)); 10882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 10892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1090c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 1091c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 1092c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik DrawStrokableOp::onDefer(renderer, deferInfo, state); 1093c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik deferInfo.opaqueOverBounds = isOpaqueOverBounds(state) && 109428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik mPaint->getStyle() == SkPaint::kFill_Style; 109528ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik } 109628ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik 10972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawRect"; } 10982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 10992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11005d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawRectsOp : public DrawBoundedOp { 11012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1102d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawRectsOp(const float* rects, int count, const SkPaint* paint) 11035d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawBoundedOp(rects, count, paint), 11045d11676414b3606792e23c269cf75b44faa1a2afChris Craik mRects(rects), mCount(count) {} 11052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1106527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawRects(mRects, mCount, getPaint(renderer)); 11082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1110c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 11112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Rects count %d", mCount); 11122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawRects"; } 11152af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1116c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 1117c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 111828ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_Vertices; 1119c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1120c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 11212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 11222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const float* mRects; 11232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 11242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 11252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawRoundRectOp : public DrawStrokableOp { 11272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 11282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawRoundRectOp(float left, float top, float right, float bottom, 1129d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik float rx, float ry, const SkPaint* paint) 11302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(left, top, right, bottom, paint), mRx(rx), mRy(ry) {} 11312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1132527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawRoundRect(mLocalBounds.left, mLocalBounds.top, 11342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.right, mLocalBounds.bottom, mRx, mRy, getPaint(renderer)); 11352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1137c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 11382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw RoundRect "RECT_STRING", rx %f, ry %f", RECT_ARGS(mLocalBounds), mRx, mRy); 11392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawRoundRect"; } 11422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 11442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mRx; 11452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mRy; 11462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 11472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawCircleOp : public DrawStrokableOp { 11492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1150d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawCircleOp(float x, float y, float radius, const SkPaint* paint) 11512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(x - radius, y - radius, x + radius, y + radius, paint), 11522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mX(x), mY(y), mRadius(radius) {} 11532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1154527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawCircle(mX, mY, mRadius, getPaint(renderer)); 11562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1158c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 11592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Circle x %f, y %f, r %f", mX, mY, mRadius); 11602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawCircle"; } 11632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 11652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mX; 11662af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mY; 11672af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mRadius; 11682af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 11692af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawOvalOp : public DrawStrokableOp { 11712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1172d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawOvalOp(float left, float top, float right, float bottom, const SkPaint* paint) 11732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(left, top, right, bottom, paint) {} 11742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1175527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawOval(mLocalBounds.left, mLocalBounds.top, 11772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.right, mLocalBounds.bottom, getPaint(renderer)); 11782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1180c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 11812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Oval "RECT_STRING, RECT_ARGS(mLocalBounds)); 11822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawOval"; } 11852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 11862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 11872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawArcOp : public DrawStrokableOp { 11882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 11892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawArcOp(float left, float top, float right, float bottom, 1190d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik float startAngle, float sweepAngle, bool useCenter, const SkPaint* paint) 11912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawStrokableOp(left, top, right, bottom, paint), 11922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mStartAngle(startAngle), mSweepAngle(sweepAngle), mUseCenter(useCenter) {} 11932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1194527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 11952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawArc(mLocalBounds.left, mLocalBounds.top, 11962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.right, mLocalBounds.bottom, 11972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mStartAngle, mSweepAngle, mUseCenter, getPaint(renderer)); 11982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 11992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1200c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12012af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Arc "RECT_STRING", start %f, sweep %f, useCenter %d", 12022af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik RECT_ARGS(mLocalBounds), mStartAngle, mSweepAngle, mUseCenter); 12032af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12042af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12052af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawArc"; } 12062af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12072af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 12082af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mStartAngle; 12092af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mSweepAngle; 12102af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik bool mUseCenter; 12112af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 12122af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12132af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPathOp : public DrawBoundedOp { 12142af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1215d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawPathOp(const SkPath* path, const SkPaint* paint) 12162af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawBoundedOp(paint), mPath(path) { 12172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float left, top, offset; 12182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik uint32_t width, height; 1219ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy PathCache::computePathBounds(path, paint, left, top, offset, width, height); 12202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik left -= offset; 12212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik top -= offset; 12222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mLocalBounds.set(left, top, left + width, top + height); 12232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1225527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 12262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawPath(mPath, getPaint(renderer)); 12272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1229c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 1230c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 1231d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPaint* paint = getPaint(renderer); 1232ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy renderer.getCaches().pathCache.precache(mPath, paint); 1233527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 123428ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = DeferredDisplayList::kOpBatch_AlphaMaskTexture; 1235ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy } 1236ca89e2a68703bd428e8b66547d033a6ed35b3595Romain Guy 1237c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Path %p in "RECT_STRING, mPath, RECT_ARGS(mLocalBounds)); 12392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawPath"; } 12422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 1244d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPath* mPath; 12452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 12462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1247c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craikclass DrawLinesOp : public DrawBoundedOp { 12482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1249d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawLinesOp(const float* points, int count, const SkPaint* paint) 12505d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawBoundedOp(points, count, paint), 12515d11676414b3606792e23c269cf75b44faa1a2afChris Craik mPoints(points), mCount(count) { 1252c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik mLocalBounds.outset(strokeWidthOutset()); 12532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1255527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 12562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawLines(mPoints, mCount, getPaint(renderer)); 12572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1259c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Lines count %d", mCount); 12612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawLines"; } 12642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1265c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 1266c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 126728ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = mPaint->isAntiAlias() ? 1268c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik DeferredDisplayList::kOpBatch_AlphaVertices : 1269c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik DeferredDisplayList::kOpBatch_Vertices; 1270c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1271c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 12722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 1273d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const float* mPoints; 12742af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 12752af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 12762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12772af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPointsOp : public DrawLinesOp { 12782af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1279d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawPointsOp(const float* points, int count, const SkPaint* paint) 12802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawLinesOp(points, count, paint) {} 12812af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1282527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 12832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawPoints(mPoints, mCount, getPaint(renderer)); 12842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1286c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Points count %d", mCount); 12882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 12892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawPoints"; } 12912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 12922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 12932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawSomeTextOp : public DrawOp { 12942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1295d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik DrawSomeTextOp(const char* text, int bytesCount, int count, const SkPaint* paint) 12962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawOp(paint), mText(text), mBytesCount(bytesCount), mCount(count) {}; 12972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1298c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 12992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw some text, %d bytes", mBytesCount); 13002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 1301c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1302c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger virtual bool hasTextShadow() const { 1303c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger return OpenGLRenderer::hasTextShadow(mPaint); 1304c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger } 1305c29a0a4664a4b9871fadd668b632469a0db240b9Derek Sollenberger 1306c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 1307c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 1308d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPaint* paint = getPaint(renderer); 13090f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint); 13100f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy fontRenderer.precache(paint, mText, mCount, mat4::identity()); 13110f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy 131228ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = mPaint->getColor() == 0xff000000 ? 1313c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik DeferredDisplayList::kOpBatch_Text : 1314c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik DeferredDisplayList::kOpBatch_ColorText; 1315c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1316527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 13172af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprotected: 13182af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const char* mText; 13192af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mBytesCount; 13202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 13212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 13222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOnPathOp : public DrawSomeTextOp { 13242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 13252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawTextOnPathOp(const char* text, int bytesCount, int count, 1326d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPath* path, float hOffset, float vOffset, const SkPaint* paint) 13272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawSomeTextOp(text, bytesCount, count, paint), 13282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mPath(path), mHOffset(hOffset), mVOffset(vOffset) { 13292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik /* TODO: inherit from DrawBounded and init mLocalBounds */ 13302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1332527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 13332af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawTextOnPath(mText, mBytesCount, mCount, mPath, 13342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mHOffset, mVOffset, getPaint(renderer)); 13352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawTextOnPath"; } 13382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 1340d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPath* mPath; 13412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mHOffset; 13422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mVOffset; 13432af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 13442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13452af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawPosTextOp : public DrawSomeTextOp { 13462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 13472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawPosTextOp(const char* text, int bytesCount, int count, 1348d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const float* positions, const SkPaint* paint) 13492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik : DrawSomeTextOp(text, bytesCount, count, paint), mPositions(positions) { 13502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik /* TODO: inherit from DrawBounded and init mLocalBounds */ 13512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13522af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1353527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 13542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawPosText(mText, mBytesCount, mCount, mPositions, getPaint(renderer)); 13552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawPosText"; } 13582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 13602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const float* mPositions; 13612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 13622af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 13632af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawTextOp : public DrawBoundedOp { 13642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 13652af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawTextOp(const char* text, int bytesCount, int count, float x, float y, 1366d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const float* positions, const SkPaint* paint, float totalAdvance, const Rect& bounds) 136741541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik : DrawBoundedOp(bounds, paint), mText(text), mBytesCount(bytesCount), mCount(count), 136841541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik mX(x), mY(y), mPositions(positions), mTotalAdvance(totalAdvance) { 1369bd3055f95e67a55648fd84a125e939293115171bRomain Guy memset(&mPrecacheTransform.data[0], 0xff, 16 * sizeof(float)); 13702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 13712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1372c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik virtual void onDefer(OpenGLRenderer& renderer, DeferInfo& deferInfo, 1373c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state) { 1374d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik const SkPaint* paint = getPaint(renderer); 13750f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy FontRenderer& fontRenderer = renderer.getCaches().fontRenderer->getFontRenderer(paint); 1376bd3055f95e67a55648fd84a125e939293115171bRomain Guy const mat4& transform = renderer.findBestFontTransform(state.mMatrix); 1377bd3055f95e67a55648fd84a125e939293115171bRomain Guy if (mPrecacheTransform != transform) { 1378bd3055f95e67a55648fd84a125e939293115171bRomain Guy fontRenderer.precache(paint, mText, mCount, transform); 1379bd3055f95e67a55648fd84a125e939293115171bRomain Guy mPrecacheTransform = transform; 1380bd3055f95e67a55648fd84a125e939293115171bRomain Guy } 138128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.batchId = mPaint->getColor() == 0xff000000 ? 1382527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DeferredDisplayList::kOpBatch_Text : 1383527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DeferredDisplayList::kOpBatch_ColorText; 1384527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 138573fc558e44be259c0833c8c8074ad2333bcb378dKévin PETIT deferInfo.mergeId = reinterpret_cast<mergeid_t>(mPaint->getColor()); 1386527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 1387527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik // don't merge decorated text - the decorations won't draw in order 1388527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik bool noDecorations = !(mPaint->getFlags() & (SkPaint::kUnderlineText_Flag | 1389527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik SkPaint::kStrikeThruText_Flag)); 139028ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik deferInfo.mergeable = state.mMatrix.isPureTranslate() && noDecorations && 139128ce94a4ffc7576f40776d212f1ada79fafaa061Chris Craik OpenGLRenderer::getXfermodeDirect(mPaint) == SkXfermode::kSrcOver_Mode; 13920f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy } 13930f6675332c04c74909425d1d328f02b32c0ff40eRomain Guy 1394527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 13959b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy Rect bounds; 1396c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik getLocalBounds(renderer.getDrawModifiers(), bounds); 13972af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return renderer.drawText(mText, mBytesCount, mCount, mX, mY, 13989b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy mPositions, getPaint(renderer), mTotalAdvance, bounds); 13992af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14002af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1401527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t multiDraw(OpenGLRenderer& renderer, Rect& dirty, 1402c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const Vector<OpStatePair>& ops, const Rect& bounds) { 1403527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik status_t status = DrawGlInfo::kStatusDone; 1404527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik for (unsigned int i = 0; i < ops.size(); i++) { 1405c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik const DeferredDisplayState& state = *(ops[i].state); 1406527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik DrawOpMode drawOpMode = (i == ops.size() - 1) ? kDrawOpMode_Flush : kDrawOpMode_Defer; 1407c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik renderer.restoreDisplayState(state, true); // restore all but the clip 1408527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 1409c1c5f0870282b56dafe5a4d756e4b9e6884655a7Chris Craik DrawTextOp& op = *((DrawTextOp*)ops[i].op); 14109b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy // quickReject() will not occure in drawText() so we can use mLocalBounds 14119b5a1a28c327e6113d68302b1f0eed1d1c6f6183Romain Guy // directly, we do not need to account for shadow by calling getLocalBounds() 1412527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik status |= renderer.drawText(op.mText, op.mBytesCount, op.mCount, op.mX, op.mY, 141341541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik op.mPositions, op.getPaint(renderer), op.mTotalAdvance, op.mLocalBounds, 141441541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik drawOpMode); 1415527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 1416527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik return status; 1417527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik } 1418527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik 1419c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 14202af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Text of count %d, bytes %d", mCount, mBytesCount); 14212af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14222af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14232af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawText"; } 14242af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14252af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 14262af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const char* mText; 14272af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mBytesCount; 14282af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik int mCount; 14292af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mX; 14302af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mY; 14312af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik const float* mPositions; 143241541825bc90dac740e424cdd41a8c997e15cdb7Chris Craik float mTotalAdvance; 1433bd3055f95e67a55648fd84a125e939293115171bRomain Guy mat4 mPrecacheTransform; 14342af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 14352af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14362af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 14372af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik// SPECIAL DRAW OPERATIONS 14382af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik/////////////////////////////////////////////////////////////////////////////// 14392af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14402af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawFunctorOp : public DrawOp { 14412af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 14422af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik DrawFunctorOp(Functor* functor) 1443f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik : DrawOp(NULL), mFunctor(functor) {} 14442af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1445527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 14462af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.startMark("GL functor"); 14472af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik status_t ret = renderer.callDrawGLFunction(mFunctor, dirty); 14482af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik renderer.endMark(); 14492af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik return ret; 14502af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14512af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1452c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 14532af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Functor %p", mFunctor); 14542af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14552af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14562af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawFunctor"; } 14572af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14582af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 14592af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Functor* mFunctor; 14602af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 14612af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14625d11676414b3606792e23c269cf75b44faa1a2afChris Craikclass DrawDisplayListOp : public DrawBoundedOp { 1463e18264b079481a244b30e3f71012c53bbd861f92John Reck friend class RenderNode; // grant DisplayList access to info of child 14642af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1465e18264b079481a244b30e3f71012c53bbd861f92John Reck DrawDisplayListOp(RenderNode* displayList, int flags, const mat4& transformFromParent) 14665d11676414b3606792e23c269cf75b44faa1a2afChris Craik : DrawBoundedOp(0, 0, displayList->getWidth(), displayList->getHeight(), 0), 1467f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik mDisplayList(displayList), mFlags(flags), mTransformFromParent(transformFromParent) {} 1468c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1469dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void defer(DeferStateStruct& deferStruct, int saveCount, int level, 1470dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 1471f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik if (mDisplayList && mDisplayList->isRenderable() && !mSkipInOrderDraw) { 1472b265e2ca50b6ceb2fd2987ef1f7d063b1bde19aeChris Craik mDisplayList->deferNodeInParent(deferStruct, level + 1); 1473ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 1474ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik } 1475dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase virtual void replay(ReplayStateStruct& replayStruct, int saveCount, int level, 1476dd671599bed9d3ca28e2c744e8c224e1e15bc914Chet Haase bool useQuickReject) { 1477f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik if (mDisplayList && mDisplayList->isRenderable() && !mSkipInOrderDraw) { 1478b265e2ca50b6ceb2fd2987ef1f7d063b1bde19aeChris Craik mDisplayList->replayNodeInParent(replayStruct, level + 1); 1479c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1480c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik } 1481c3566d06421c8acc0aafb18f7e307e5725ce87e1Chris Craik 1482a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik // NOT USED since replay() is overridden 1483527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 1484a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik return DrawGlInfo::kStatusDone; 1485a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik } 14862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1487c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 14882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Display List %p, flags %#x", mDisplayList, mFlags); 1489ff78583d8a73ca35ce65b5d2592570ff6fb9901bChris Craik if (mDisplayList && (logFlags & kOpLogFlag_Recurse)) { 14902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik mDisplayList->output(level + 1); 14912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 14932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 14942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawDisplayList"; } 14952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1496087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck RenderNode* renderNode() { return mDisplayList; } 1497087bc0c14bdccf7c258dce0cdef46a69a839b427John Reck 14982af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 1499e18264b079481a244b30e3f71012c53bbd861f92John Reck RenderNode* mDisplayList; 1500f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik const int mFlags; 1501f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik 1502f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik /////////////////////////// 1503f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik // Properties below are used by DisplayList::computeOrderingImpl() and iterate() 1504f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik /////////////////////////// 1505f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik /** 1506f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik * Records transform vs parent, used for computing total transform without rerunning DL contents 1507f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik */ 1508f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik const mat4 mTransformFromParent; 1509f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik 1510f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik /** 1511b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik * Holds the transformation between the projection surface ViewGroup and this DisplayList 1512b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik * drawing instance. Represents any translations / transformations done within the drawing of 1513b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik * the compositing ancestor ViewGroup's draw, before the draw of the View represented by this 1514b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik * DisplayList draw instance. 1515f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik * 1516f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik * Note: doesn't include any transformation recorded within the DisplayList and its properties. 1517f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik */ 1518f533e947035795a485344f4c270e16507f974901Chris Craik mat4 mTransformFromCompositingAncestor; 1519f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik bool mSkipInOrderDraw; 1520f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik}; 1521f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik 1522f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik/** 1523024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik * Not a canvas operation, used only by 3d / z ordering logic in RenderNode::iterate() 1524f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik */ 1525f57776b2d195f0937906eb88b777bb55ccc36967Chris Craikclass DrawShadowOp : public DrawOp { 1526f57776b2d195f0937906eb88b777bb55ccc36967Chris Craikpublic: 1527024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik DrawShadowOp(const mat4& transformXY, const mat4& transformZ, 1528024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik float casterAlpha, bool casterUnclipped, 15298c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik float fallbackWidth, float fallbackHeight, 15308c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik const SkPath* outline, const SkPath* revealClip) 1531024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik : DrawOp(NULL), mTransformXY(transformXY), mTransformZ(transformZ), 1532024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik mCasterAlpha(casterAlpha), mCasterUnclipped(casterUnclipped), 15338c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik mFallbackWidth(fallbackWidth), mFallbackHeight(fallbackHeight), 15348c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik mOutline(outline), mRevealClip(revealClip) {} 1535f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik 1536f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 15378c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik SkPath casterPerimeter; 15388c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik if (!mOutline || mOutline->isEmpty()) { 15398c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik casterPerimeter.addRect(0, 0, mFallbackWidth, mFallbackHeight); 15408c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik } else { 15418c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik casterPerimeter = *mOutline; 15428c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik } 15438c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik 15448c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik if (mRevealClip) { 15458c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik // intersect the outline with the convex reveal clip 15468c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik Op(casterPerimeter, *mRevealClip, kIntersect_PathOp, &casterPerimeter); 1547a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik } 1548a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik 1549024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik return renderer.drawShadow(mTransformXY, mTransformZ, 1550024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik mCasterAlpha, mCasterUnclipped, &casterPerimeter); 1551f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik } 1552f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik 1553f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik virtual void output(int level, uint32_t logFlags) const { 1554a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik OP_LOG("DrawShadow of outline %p", mOutline); 1555f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik } 1556f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik 1557f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik virtual const char* name() { return "DrawShadow"; } 1558f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik 1559f57776b2d195f0937906eb88b777bb55ccc36967Chris Craikprivate: 1560b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik const mat4 mTransformXY; 1561b79a3e301a8d89b9e1b1f6f3d7fd6aa56610a6f0Chris Craik const mat4 mTransformZ; 1562024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik const float mCasterAlpha; 1563024433f89684e1f9cb7b15ade7c480c9346fbe4dChris Craik const bool mCasterUnclipped; 1564a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik const float mFallbackWidth; 1565a2fe7affd3d077ac163da90996cb2e5e0ca3b8d1Chris Craik const float mFallbackHeight; 15668c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik 15678c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik // these point at convex SkPaths owned by RenderProperties, or null 15688c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik const SkPath* mOutline; 15698c271ca63b62061fd22cfee78fd6a574b44476fdChris Craik const SkPath* mRevealClip; 15702af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 15712af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15722af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikclass DrawLayerOp : public DrawOp { 15732af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikpublic: 1574a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik DrawLayerOp(Layer* layer, float x, float y) 1575f57776b2d195f0937906eb88b777bb55ccc36967Chris Craik : DrawOp(NULL), mLayer(layer), mX(x), mY(y) {} 15762af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1577527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik virtual status_t applyDraw(OpenGLRenderer& renderer, Rect& dirty) { 1578a08f95cfeca7217f9c533b03663bf0dceedd259aChris Craik return renderer.drawLayer(mLayer, mX, mY); 15792af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 15802af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 1581c5493fb7fa1f6995955c667d4377f2337f2cf465Chris Craik virtual void output(int level, uint32_t logFlags) const { 15822af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik OP_LOG("Draw Layer %p at %f %f", mLayer, mX, mY); 15832af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik } 15842af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15852af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik virtual const char* name() { return "DrawLayer"; } 15862af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15872af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craikprivate: 15882af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik Layer* mLayer; 15892af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mX; 15902af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik float mY; 15912af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; 15922af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15932af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace uirenderer 15942af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik}; // namespace android 15952af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik 15962af4635e4a9e448a65ff541252f8f94bc6ac48e0Chris Craik#endif // ANDROID_HWUI_DISPLAY_OPERATION_H 1597