FontRenderer.h revision 828407356dd5c34a3e441604aaf895cbec7c7e66
1694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy/*
2694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Copyright (C) 2010 The Android Open Source Project
3694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
4694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * you may not use this file except in compliance with the License.
6694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * You may obtain a copy of the License at
7694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
8694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
10694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Unless required by applicable law or agreed to in writing, software
11694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * See the License for the specific language governing permissions and
14694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * limitations under the License.
15694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy */
16694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_FONT_RENDERER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_FONT_RENDERER_H
19694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2096a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "font/FontUtil.h"
2196a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "font/CacheTexture.h"
2296a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "font/CachedGlyphInfo.h"
2396a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "font/Font.h"
2496a5c4c7bab6718524de7253da8309143ab48befChris Craik#include "utils/SortedList.h"
2596a5c4c7bab6718524de7253da8309143ab48befChris Craik
26e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#include <utils/LruCache.h>
27694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <utils/Vector.h>
281f5762e646bed2290934280464832782766ee68eMathias Agopian#include <utils/StrongPointer.h>
29694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
30694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkPaint.h>
31694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
32694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <GLES2/gl2.h>
33694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
34e4d9a01bfc7451afff1ed399a5801c7aa2af2831Dan Morrill#ifdef ANDROID_ENABLE_RENDERSCRIPT
35250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray#include "RenderScript.h"
36f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craiknamespace RSC {
37f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    class Element;
38f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    class RS;
39f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    class ScriptIntrinsicBlur;
40250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray    class sp;
41f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik}
42e4d9a01bfc7451afff1ed399a5801c7aa2af2831Dan Morrill#endif
43f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik
44694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guynamespace android {
45694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guynamespace uirenderer {
46694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
471e546815bbb736c50679a8aefc25f48561026fc5Victoria Leaseclass OpenGLRenderer;
481e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
49828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craikclass TextDrawFunctor {
501e546815bbb736c50679a8aefc25f48561026fc5Victoria Leasepublic:
51828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craik    TextDrawFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate,
5296a5c4c7bab6718524de7253da8309143ab48befChris Craik            int alpha, SkXfermode::Mode mode, const SkPaint* paint)
5396a5c4c7bab6718524de7253da8309143ab48befChris Craik        : renderer(renderer)
5496a5c4c7bab6718524de7253da8309143ab48befChris Craik        , x(x)
5596a5c4c7bab6718524de7253da8309143ab48befChris Craik        , y(y)
5696a5c4c7bab6718524de7253da8309143ab48befChris Craik        , pureTranslate(pureTranslate)
5796a5c4c7bab6718524de7253da8309143ab48befChris Craik        , alpha(alpha)
5896a5c4c7bab6718524de7253da8309143ab48befChris Craik        , mode(mode)
5996a5c4c7bab6718524de7253da8309143ab48befChris Craik        , paint(paint) {
601e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    }
611e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
62e2bb380bc26749782c873e5488cfdf4e42b27346Chris Craik    void draw(CacheTexture& texture, bool linearFiltering);
631e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
641e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    OpenGLRenderer* renderer;
651e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    float x;
661e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    float y;
671e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    bool pureTranslate;
681e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    int alpha;
691e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    SkXfermode::Mode mode;
70d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkPaint* paint;
711e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease};
721e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
73694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guyclass FontRenderer {
74694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guypublic:
75694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    FontRenderer();
76694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    ~FontRenderer();
77694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
781e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    void flushLargeCaches(Vector<CacheTexture*>& cacheTextures);
799a8245629d69d81e0b62e52970feaf9c02580e75Chet Haase    void flushLargeCaches();
80694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
81b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    void setGammaTable(const uint8_t* gammaTable) {
82b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy        mGammaTable = gammaTable;
83b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    }
84b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy
8559744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    void setFont(const SkPaint* paint, const SkMatrix& matrix);
86e816baea651476aca4407200d4a5e629b9ab8dfaChet Haase
8759744b79ec302000802cd56d30a1bf70f0183c80Chris Craik    void precache(const SkPaint* paint, const char* text, int numGlyphs, const SkMatrix& matrix);
88cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    void endPrecaching();
89e816baea651476aca4407200d4a5e629b9ab8dfaChet Haase
90671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // bounds is an out parameter
91d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    bool renderPosText(const SkPaint* paint, const Rect* clip, const char *text,
92d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            uint32_t startIndex, uint32_t len, int numGlyphs, int x, int y, const float* positions,
93828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craik            Rect* bounds, TextDrawFunctor* functor, bool forceFinish = true);
94527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
959777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    // bounds is an out parameter
96d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    bool renderTextOnPath(const SkPaint* paint, const Rect* clip, const char *text,
97d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            uint32_t startIndex, uint32_t len, int numGlyphs, const SkPath* path,
98828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craik            float hOffset, float vOffset, Rect* bounds, TextDrawFunctor* functor);
99694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
100f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    struct DropShadow {
101f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint32_t width;
102f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint32_t height;
103f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint8_t* image;
104f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        int32_t penX;
105f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        int32_t penY;
106f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    };
107f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk
108f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    // After renderDropShadow returns, the called owns the memory in DropShadow.image
109f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    // and is responsible for releasing it when it's done with it
110d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DropShadow renderDropShadow(const SkPaint* paint, const char *text, uint32_t startIndex,
111e392c81f6b8f9ace0c0a48c9d4df117fda31fd13Derek Sollenberger            uint32_t len, int numGlyphs, float radius, const float* positions);
112f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk
113257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    void setTextureFiltering(bool linearFiltering) {
1148087246d9964b11de8ce116bc63b156faa4197e0Romain Guy        mLinearFiltering = linearFiltering;
115c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy    }
116c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy
1171e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    uint32_t getCacheSize(GLenum format) const;
118c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy
1199b1204baf4740b4d443e72157dea98571cf84e1fRomain Guyprivate:
120694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    friend class Font;
121694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
122b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    const uint8_t* mGammaTable;
123b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy
1242a47c14e2a6f152496b43104bc785c488583fd59Chet Haase    void allocateTextureMemory(CacheTexture* cacheTexture);
1259a8245629d69d81e0b62e52970feaf9c02580e75Chet Haase    void deallocateTextureMemory(CacheTexture* cacheTexture);
1267de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    void initTextTexture();
1271e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    CacheTexture* createCacheTexture(int width, int height, GLenum format, bool allocate);
1287de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    void cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyph,
129f942cf10e04567f6b9456f6258e29c803b8bfb41Chet Haase            uint32_t *retOriginX, uint32_t *retOriginY, bool precaching);
1301e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    CacheTexture* cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures, const SkGlyph& glyph,
1311e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease            uint32_t* startX, uint32_t* startY);
132694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
133694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void flushAllAndInvalidate();
134694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
135694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void checkInit();
136828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craik    void initRender(const Rect* clip, Rect* bounds, TextDrawFunctor* functor);
137671d6cf460531825a321edb200523d0faa7792c9Romain Guy    void finishRender();
138694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1391e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    void issueDrawCommand(Vector<CacheTexture*>& cacheTextures);
140694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void issueDrawCommand();
1419777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    void appendMeshQuadNoClip(float x1, float y1, float u1, float v1,
1429777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x2, float y2, float u2, float v2,
1439777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x3, float y3, float u3, float v3,
1449777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x4, float y4, float u4, float v4, CacheTexture* texture);
145d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy    void appendMeshQuad(float x1, float y1, float u1, float v1,
146d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy            float x2, float y2, float u2, float v2,
147d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy            float x3, float y3, float u3, float v3,
1487de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase            float x4, float y4, float u4, float v4, CacheTexture* texture);
1499777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
1509777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x2, float y2, float u2, float v2,
1519777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x3, float y3, float u3, float v3,
1529777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x4, float y4, float u4, float v4, CacheTexture* texture);
153694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1549b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void removeFont(const Font* font);
1559b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1569b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void checkTextureUpdate();
1579b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1589b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void setTextureDirty() {
1599b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy        mUploadTexture = true;
1609b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    }
1619b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1627de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    uint32_t mSmallCacheWidth;
1637de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    uint32_t mSmallCacheHeight;
164eb32a499194119b3783b86c925172df02e5d2685Chet Haase    uint32_t mLargeCacheWidth;
165eb32a499194119b3783b86c925172df02e5d2685Chet Haase    uint32_t mLargeCacheHeight;
166694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1671e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    Vector<CacheTexture*> mACacheTextures;
1681e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    Vector<CacheTexture*> mRGBACacheTextures;
169694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
17009147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy    Font* mCurrentFont;
171e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    LruCache<Font::FontDescription, Font*> mActiveFonts;
172694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1737de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    CacheTexture* mCurrentCacheTexture;
1747de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase
175694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool mUploadTexture;
176694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
177828407356dd5c34a3e441604aaf895cbec7c7e66Chris Craik    TextDrawFunctor* mFunctor;
17809147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy    const Rect* mClip;
1795b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect* mBounds;
1805b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    bool mDrawn;
18109147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy
182694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool mInitialized;
18389a524ac2d4a36739e51b01b336c0bade77e2ee0Alex Sakhartchouk
184e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy    bool mLinearFiltering;
185e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy
186e4d9a01bfc7451afff1ed399a5801c7aa2af2831Dan Morrill#ifdef ANDROID_ENABLE_RENDERSCRIPT
187f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    // RS constructs
188250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray    RSC::sp<RSC::RS> mRs;
189250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray    RSC::sp<const RSC::Element> mRsElement;
190250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray    RSC::sp<RSC::ScriptIntrinsicBlur> mRsScript;
191e4d9a01bfc7451afff1ed399a5801c7aa2af2831Dan Morrill#endif
192f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik
1939b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void computeGaussianWeights(float* weights, int32_t radius);
1949b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void horizontalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
1951e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            int32_t width, int32_t height);
1969b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void verticalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
1971e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            int32_t width, int32_t height);
198f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik
199f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    // the input image handle may have its pointer replaced (to avoid copies)
200e392c81f6b8f9ace0c0a48c9d4df117fda31fd13Derek Sollenberger    void blurImage(uint8_t** image, int32_t width, int32_t height, float radius);
201694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy};
202694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
203694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}; // namespace uirenderer
204694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}; // namespace android
205694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2065b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_FONT_RENDERER_H
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