FontRenderer.h revision 9b1204baf4740b4d443e72157dea98571cf84e1f
1694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy/*
2694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Copyright (C) 2010 The Android Open Source Project
3694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
4694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * you may not use this file except in compliance with the License.
6694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * You may obtain a copy of the License at
7694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
8694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
10694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Unless required by applicable law or agreed to in writing, software
11694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * See the License for the specific language governing permissions and
14694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * limitations under the License.
15694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy */
16694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_FONT_RENDERER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_FONT_RENDERER_H
19694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
20694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <utils/Vector.h>
21694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
22694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkPaint.h>
23694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
24694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <GLES2/gl2.h>
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
269f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "font/FontUtil.h"
279f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "font/CacheTexture.h"
289f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "font/CachedGlyphInfo.h"
299f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "font/Font.h"
3051769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Properties.h"
3109147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy
32694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guynamespace android {
33694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guynamespace uirenderer {
34694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
35726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy///////////////////////////////////////////////////////////////////////////////
36726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy// Renderer
37726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy///////////////////////////////////////////////////////////////////////////////
38726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy
39694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guyclass FontRenderer {
40694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guypublic:
41694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    FontRenderer();
42694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    ~FontRenderer();
43694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
449a8245629d69d81e0b62e52970feaf9c02580e75Chet Haase    void flushLargeCaches();
45694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
46b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    void setGammaTable(const uint8_t* gammaTable) {
47b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy        mGammaTable = gammaTable;
48b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    }
49b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy
5065ef909776c03417d8b597738da54ca211e37e4fAlex Sakhartchouk    void setFont(SkPaint* paint, uint32_t fontId, float fontSize);
51e816baea651476aca4407200d4a5e629b9ab8dfaChet Haase
52e816baea651476aca4407200d4a5e629b9ab8dfaChet Haase    void precache(SkPaint* paint, const char* text, int numGlyphs);
53e816baea651476aca4407200d4a5e629b9ab8dfaChet Haase
54671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // bounds is an out parameter
555b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    bool renderText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
565b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy            uint32_t len, int numGlyphs, int x, int y, Rect* bounds);
57671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // bounds is an out parameter
58671d6cf460531825a321edb200523d0faa7792c9Romain Guy    bool renderPosText(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
59671d6cf460531825a321edb200523d0faa7792c9Romain Guy            uint32_t len, int numGlyphs, int x, int y, const float* positions, Rect* bounds);
609777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    // bounds is an out parameter
619777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    bool renderTextOnPath(SkPaint* paint, const Rect* clip, const char *text, uint32_t startIndex,
629777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            uint32_t len, int numGlyphs, SkPath* path, float hOffset, float vOffset, Rect* bounds);
63694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
64f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    struct DropShadow {
651e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy        DropShadow() { };
661e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
671e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy        DropShadow(const DropShadow& dropShadow):
681e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            width(dropShadow.width), height(dropShadow.height),
691e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            image(dropShadow.image), penX(dropShadow.penX),
701e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            penY(dropShadow.penY) {
711e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy        }
721e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
73f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint32_t width;
74f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint32_t height;
75f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint8_t* image;
76f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        int32_t penX;
77f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        int32_t penY;
78f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    };
79f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk
80f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    // After renderDropShadow returns, the called owns the memory in DropShadow.image
81f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    // and is responsible for releasing it when it's done with it
82f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    DropShadow renderDropShadow(SkPaint* paint, const char *text, uint32_t startIndex,
83416a847633680d94efb926837efdc18726d54918Raph Levien            uint32_t len, int numGlyphs, uint32_t radius, const float* positions);
84f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk
85e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy    GLuint getTexture(bool linearFiltering = false) {
86694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy        checkInit();
87ae91c4cbc79ea910753be65e2f1d7899abcb4da2Romain Guy
882a47c14e2a6f152496b43104bc785c488583fd59Chet Haase        if (linearFiltering != mCurrentCacheTexture->mLinearFiltering) {
892a47c14e2a6f152496b43104bc785c488583fd59Chet Haase            mCurrentCacheTexture->mLinearFiltering = linearFiltering;
90e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy            mLinearFiltering = linearFiltering;
91e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy            const GLenum filtering = linearFiltering ? GL_LINEAR : GL_NEAREST;
92e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy
937de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase            glBindTexture(GL_TEXTURE_2D, mCurrentCacheTexture->mTextureId);
94e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filtering);
95e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy            glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filtering);
96e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy        }
97ae91c4cbc79ea910753be65e2f1d7899abcb4da2Romain Guy
987de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase        return mCurrentCacheTexture->mTextureId;
99c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy    }
100c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy
1017de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    uint32_t getCacheSize() const {
1027de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase        uint32_t size = 0;
103378e919ccb75efe24d5a5aa75ac2c6ef255dcb48Chet Haase        for (uint32_t i = 0; i < mCacheTextures.size(); i++) {
104378e919ccb75efe24d5a5aa75ac2c6ef255dcb48Chet Haase            CacheTexture* cacheTexture = mCacheTextures[i];
105378e919ccb75efe24d5a5aa75ac2c6ef255dcb48Chet Haase            if (cacheTexture != NULL && cacheTexture->mTexture != NULL) {
106378e919ccb75efe24d5a5aa75ac2c6ef255dcb48Chet Haase                size += cacheTexture->mWidth * cacheTexture->mHeight;
107378e919ccb75efe24d5a5aa75ac2c6ef255dcb48Chet Haase            }
1087de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase        }
1097de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase        return size;
110c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy    }
111c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy
1129b1204baf4740b4d443e72157dea98571cf84e1fRomain Guyprivate:
113694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    friend class Font;
114694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
115b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    const uint8_t* mGammaTable;
116b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy
1172a47c14e2a6f152496b43104bc785c488583fd59Chet Haase    void allocateTextureMemory(CacheTexture* cacheTexture);
1189a8245629d69d81e0b62e52970feaf9c02580e75Chet Haase    void deallocateTextureMemory(CacheTexture* cacheTexture);
1197de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    void initTextTexture();
1209777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    CacheTexture* createCacheTexture(int width, int height, bool allocate);
1217de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    void cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyph,
122f942cf10e04567f6b9456f6258e29c803b8bfb41Chet Haase            uint32_t *retOriginX, uint32_t *retOriginY, bool precaching);
123378e919ccb75efe24d5a5aa75ac2c6ef255dcb48Chet Haase    CacheTexture* cacheBitmapInTexture(const SkGlyph& glyph, uint32_t* startX, uint32_t* startY);
124694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
125694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void flushAllAndInvalidate();
126694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void initVertexArrayBuffers();
127694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
128694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void checkInit();
129671d6cf460531825a321edb200523d0faa7792c9Romain Guy    void initRender(const Rect* clip, Rect* bounds);
130671d6cf460531825a321edb200523d0faa7792c9Romain Guy    void finishRender();
131694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
132694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void issueDrawCommand();
1339777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    void appendMeshQuadNoClip(float x1, float y1, float u1, float v1,
1349777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x2, float y2, float u2, float v2,
1359777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x3, float y3, float u3, float v3,
1369777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x4, float y4, float u4, float v4, CacheTexture* texture);
137d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy    void appendMeshQuad(float x1, float y1, float u1, float v1,
138d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy            float x2, float y2, float u2, float v2,
139d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy            float x3, float y3, float u3, float v3,
1407de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase            float x4, float y4, float u4, float v4, CacheTexture* texture);
1419777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
1429777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x2, float y2, float u2, float v2,
1439777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x3, float y3, float u3, float v3,
1449777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x4, float y4, float u4, float v4, CacheTexture* texture);
145694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1469b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void removeFont(const Font* font);
1479b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1489b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void checkTextureUpdate();
1499b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1509b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void setTextureDirty() {
1519b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy        mUploadTexture = true;
1529b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    }
1539b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1547de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    uint32_t mSmallCacheWidth;
1557de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    uint32_t mSmallCacheHeight;
156eb32a499194119b3783b86c925172df02e5d2685Chet Haase    uint32_t mLargeCacheWidth;
157eb32a499194119b3783b86c925172df02e5d2685Chet Haase    uint32_t mLargeCacheHeight;
158694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
159378e919ccb75efe24d5a5aa75ac2c6ef255dcb48Chet Haase    Vector<CacheTexture*> mCacheTextures;
160694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
16109147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy    Font* mCurrentFont;
162694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    Vector<Font*> mActiveFonts;
163694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1647de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    CacheTexture* mCurrentCacheTexture;
1657de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    CacheTexture* mLastCacheTexture;
1667de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase
167694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool mUploadTexture;
168694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
169694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    // Pointer to vertex data to speed up frame to frame work
1709b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    float* mTextMesh;
171694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mCurrentQuadIndex;
172694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mMaxNumberOfQuads;
173694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
174694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    uint32_t mIndexBufferID;
175694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
17609147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy    const Rect* mClip;
1775b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect* mBounds;
1785b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    bool mDrawn;
17909147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy
180694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool mInitialized;
18189a524ac2d4a36739e51b01b336c0bade77e2ee0Alex Sakhartchouk
182e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy    bool mLinearFiltering;
183e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy
1849b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    /** We should consider multi-threading this code or using Renderscript **/
1859b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void computeGaussianWeights(float* weights, int32_t radius);
1869b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void horizontalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
1871e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            int32_t width, int32_t height);
1889b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void verticalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
1891e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            int32_t width, int32_t height);
1909b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void blurImage(uint8_t* image, int32_t width, int32_t height, int32_t radius);
191694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy};
192694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
193694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}; // namespace uirenderer
194694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}; // namespace android
195694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1965b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_FONT_RENDERER_H
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