FontRenderer.h revision e392c81f6b8f9ace0c0a48c9d4df117fda31fd13
1694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy/*
2694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Copyright (C) 2010 The Android Open Source Project
3694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
4694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * you may not use this file except in compliance with the License.
6694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * You may obtain a copy of the License at
7694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
8694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy *
10694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * Unless required by applicable law or agreed to in writing, software
11694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * See the License for the specific language governing permissions and
14694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy * limitations under the License.
15694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy */
16694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_FONT_RENDERER_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_FONT_RENDERER_H
19694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
201e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease#include <utils/Functor.h>
21e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#include <utils/LruCache.h>
22694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <utils/Vector.h>
231f5762e646bed2290934280464832782766ee68eMathias Agopian#include <utils/StrongPointer.h>
24694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
25694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <SkPaint.h>
26694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
27694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy#include <GLES2/gl2.h>
28694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
299f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "font/FontUtil.h"
309f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "font/CacheTexture.h"
319f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "font/CachedGlyphInfo.h"
329f5dab3fc228fa11c32b483e6101ec086895a32bRomain Guy#include "font/Font.h"
33115096f50a560e64a7f95d37686d4861042c7aebRomain Guy#include "utils/SortedList.h"
34e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy#include "Matrix.h"
3551769a68a5cb34e9564740c6a854fcb93018789dRomain Guy#include "Properties.h"
3609147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy
37e4d9a01bfc7451afff1ed399a5801c7aa2af2831Dan Morrill#ifdef ANDROID_ENABLE_RENDERSCRIPT
38250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray#include "RenderScript.h"
39f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craiknamespace RSC {
40f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    class Element;
41f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    class RS;
42f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    class ScriptIntrinsicBlur;
43250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray    class sp;
44f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik}
45e4d9a01bfc7451afff1ed399a5801c7aa2af2831Dan Morrill#endif
46f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik
47694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guynamespace android {
48694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guynamespace uirenderer {
49694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
501e546815bbb736c50679a8aefc25f48561026fc5Victoria Leaseclass OpenGLRenderer;
511e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
521e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease///////////////////////////////////////////////////////////////////////////////
531e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease// TextSetupFunctor
541e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease///////////////////////////////////////////////////////////////////////////////
551e546815bbb736c50679a8aefc25f48561026fc5Victoria Leaseclass TextSetupFunctor: public Functor {
561e546815bbb736c50679a8aefc25f48561026fc5Victoria Leasepublic:
571e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    struct Data {
581e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease        Data(GLenum glyphFormat) : glyphFormat(glyphFormat) {
591e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease        }
601e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
611e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease        GLenum glyphFormat;
621e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    };
631e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
641e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    TextSetupFunctor(OpenGLRenderer* renderer, float x, float y, bool pureTranslate,
65d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            int alpha, SkXfermode::Mode mode, const SkPaint* paint): Functor(),
661e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease            renderer(renderer), x(x), y(y), pureTranslate(pureTranslate),
671e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease            alpha(alpha), mode(mode), paint(paint) {
681e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    }
691e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    ~TextSetupFunctor() { }
701e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
711e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    status_t operator ()(int what, void* data);
721e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
731e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    OpenGLRenderer* renderer;
741e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    float x;
751e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    float y;
761e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    bool pureTranslate;
771e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    int alpha;
781e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    SkXfermode::Mode mode;
79d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    const SkPaint* paint;
801e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease};
811e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease
82726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy///////////////////////////////////////////////////////////////////////////////
831e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease// FontRenderer
84726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy///////////////////////////////////////////////////////////////////////////////
85726aeba80ffc6778a9bc3e0ee957b8d644183505Romain Guy
86694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guyclass FontRenderer {
87694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guypublic:
88694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    FontRenderer();
89694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    ~FontRenderer();
90694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
911e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    void flushLargeCaches(Vector<CacheTexture*>& cacheTextures);
929a8245629d69d81e0b62e52970feaf9c02580e75Chet Haase    void flushLargeCaches();
93694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
94b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    void setGammaTable(const uint8_t* gammaTable) {
95b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy        mGammaTable = gammaTable;
96b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    }
97b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy
98d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    void setFont(const SkPaint* paint, const mat4& matrix);
99e816baea651476aca4407200d4a5e629b9ab8dfaChet Haase
100d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    void precache(const SkPaint* paint, const char* text, int numGlyphs, const mat4& matrix);
101cf51a4199835e9604aa4c8b3854306f8fbabbf33Romain Guy    void endPrecaching();
102e816baea651476aca4407200d4a5e629b9ab8dfaChet Haase
103671d6cf460531825a321edb200523d0faa7792c9Romain Guy    // bounds is an out parameter
104d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    bool renderPosText(const SkPaint* paint, const Rect* clip, const char *text,
105d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            uint32_t startIndex, uint32_t len, int numGlyphs, int x, int y, const float* positions,
106d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            Rect* bounds, Functor* functor, bool forceFinish = true);
107527a3aace1dd72432c2e0472a570e030ad04bf16Chris Craik
1089777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    // bounds is an out parameter
109d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    bool renderTextOnPath(const SkPaint* paint, const Rect* clip, const char *text,
110d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            uint32_t startIndex, uint32_t len, int numGlyphs, const SkPath* path,
111d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik            float hOffset, float vOffset, Rect* bounds, Functor* functor);
112694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
113f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    struct DropShadow {
1141e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy        DropShadow() { };
1151e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
1161e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy        DropShadow(const DropShadow& dropShadow):
1171e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            width(dropShadow.width), height(dropShadow.height),
1181e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            image(dropShadow.image), penX(dropShadow.penX),
1191e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            penY(dropShadow.penY) {
1201e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy        }
1211e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy
122f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint32_t width;
123f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint32_t height;
124f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        uint8_t* image;
125f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        int32_t penX;
126f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk        int32_t penY;
127f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    };
128f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk
129f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    // After renderDropShadow returns, the called owns the memory in DropShadow.image
130f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk    // and is responsible for releasing it when it's done with it
131d218a92c0afb8c0d98135b20b52ac87236e1c935Chris Craik    DropShadow renderDropShadow(const SkPaint* paint, const char *text, uint32_t startIndex,
132e392c81f6b8f9ace0c0a48c9d4df117fda31fd13Derek Sollenberger            uint32_t len, int numGlyphs, float radius, const float* positions);
133f18136cb3c881a9d16c1a4f0f341732c276936bfAlex Sakhartchouk
134257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    void setTextureFiltering(bool linearFiltering) {
1358087246d9964b11de8ce116bc63b156faa4197e0Romain Guy        mLinearFiltering = linearFiltering;
136c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy    }
137c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy
1381e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    uint32_t getCacheSize(GLenum format) const;
139c15008e72ec00ca20a271c3006dac649fd07533bRomain Guy
1409b1204baf4740b4d443e72157dea98571cf84e1fRomain Guyprivate:
141694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    friend class Font;
142694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
143b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy    const uint8_t* mGammaTable;
144b45c0c9774bd19a9dbe77d149abae4e124b08bf6Romain Guy
1452a47c14e2a6f152496b43104bc785c488583fd59Chet Haase    void allocateTextureMemory(CacheTexture* cacheTexture);
1469a8245629d69d81e0b62e52970feaf9c02580e75Chet Haase    void deallocateTextureMemory(CacheTexture* cacheTexture);
1477de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    void initTextTexture();
1481e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    CacheTexture* createCacheTexture(int width, int height, GLenum format, bool allocate);
1497de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    void cacheBitmap(const SkGlyph& glyph, CachedGlyphInfo* cachedGlyph,
150f942cf10e04567f6b9456f6258e29c803b8bfb41Chet Haase            uint32_t *retOriginX, uint32_t *retOriginY, bool precaching);
1511e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    CacheTexture* cacheBitmapInTexture(Vector<CacheTexture*>& cacheTextures, const SkGlyph& glyph,
1521e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease            uint32_t* startX, uint32_t* startY);
153694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
154694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void flushAllAndInvalidate();
155694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
156694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void checkInit();
157257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    void initRender(const Rect* clip, Rect* bounds, Functor* functor);
158671d6cf460531825a321edb200523d0faa7792c9Romain Guy    void finishRender();
159694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1601e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    void issueDrawCommand(Vector<CacheTexture*>& cacheTextures);
161694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    void issueDrawCommand();
1629777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    void appendMeshQuadNoClip(float x1, float y1, float u1, float v1,
1639777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x2, float y2, float u2, float v2,
1649777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x3, float y3, float u3, float v3,
1659777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x4, float y4, float u4, float v4, CacheTexture* texture);
166d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy    void appendMeshQuad(float x1, float y1, float u1, float v1,
167d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy            float x2, float y2, float u2, float v2,
168d71dd367af604571c7d00ca473184a1b9240eca2Romain Guy            float x3, float y3, float u3, float v3,
1697de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase            float x4, float y4, float u4, float v4, CacheTexture* texture);
1709777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy    void appendRotatedMeshQuad(float x1, float y1, float u1, float v1,
1719777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x2, float y2, float u2, float v2,
1729777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x3, float y3, float u3, float v3,
1739777173eb6c9eb97c7921c8288ebc65e3ab3ce6fRomain Guy            float x4, float y4, float u4, float v4, CacheTexture* texture);
174694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1759b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void removeFont(const Font* font);
1769b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1779b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void checkTextureUpdate();
1789b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1799b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    void setTextureDirty() {
1809b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy        mUploadTexture = true;
1819b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    }
1829b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy
1837de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    uint32_t mSmallCacheWidth;
1847de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    uint32_t mSmallCacheHeight;
185eb32a499194119b3783b86c925172df02e5d2685Chet Haase    uint32_t mLargeCacheWidth;
186eb32a499194119b3783b86c925172df02e5d2685Chet Haase    uint32_t mLargeCacheHeight;
187694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1881e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    Vector<CacheTexture*> mACacheTextures;
1891e546815bbb736c50679a8aefc25f48561026fc5Victoria Lease    Vector<CacheTexture*> mRGBACacheTextures;
190694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
19109147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy    Font* mCurrentFont;
192e3a9b24b5e3f9b2058486814a6d27729e51ad466Romain Guy    LruCache<Font::FontDescription, Font*> mActiveFonts;
193694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
1947de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase    CacheTexture* mCurrentCacheTexture;
1957de0cb12d0e5fd64811da0b5d1ae0c0d58b86f86Chet Haase
196694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool mUploadTexture;
197694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
198257ae3502cfad43df681b1783528d645bdabc63fRomain Guy    Functor* mFunctor;
19909147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy    const Rect* mClip;
2005b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    Rect* mBounds;
2015b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy    bool mDrawn;
20209147fbdc8206a0cac78bfe9083e7e15b3c5689cRomain Guy
203694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy    bool mInitialized;
20489a524ac2d4a36739e51b01b336c0bade77e2ee0Alex Sakhartchouk
205e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy    bool mLinearFiltering;
206e8cb9c14309b0f01c0159efdf9a7198f44a62642Romain Guy
207e4d9a01bfc7451afff1ed399a5801c7aa2af2831Dan Morrill#ifdef ANDROID_ENABLE_RENDERSCRIPT
208f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    // RS constructs
209250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray    RSC::sp<RSC::RS> mRs;
210250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray    RSC::sp<const RSC::Element> mRsElement;
211250b1cfc831fd2a271c09cab547efcc5e3d5f828Tim Murray    RSC::sp<RSC::ScriptIntrinsicBlur> mRsScript;
212e4d9a01bfc7451afff1ed399a5801c7aa2af2831Dan Morrill#endif
213f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik
2149b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void computeGaussianWeights(float* weights, int32_t radius);
2159b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void horizontalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
2161e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            int32_t width, int32_t height);
2179b1204baf4740b4d443e72157dea98571cf84e1fRomain Guy    static void verticalBlur(float* weights, int32_t radius, const uint8_t *source, uint8_t *dest,
2181e45aae5de003657e5d18f74d34998f5de5db5b7Romain Guy            int32_t width, int32_t height);
219f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik
220f2d8ccc15d7272b3416f73605c1f31d1d346bd40Chris Craik    // the input image handle may have its pointer replaced (to avoid copies)
221e392c81f6b8f9ace0c0a48c9d4df117fda31fd13Derek Sollenberger    void blurImage(uint8_t** image, int32_t width, int32_t height, float radius);
222694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy};
223694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
224694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}; // namespace uirenderer
225694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy}; // namespace android
226694b519ac647fe998fd396fe0784cc8e179aadc4Romain Guy
2275b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_FONT_RENDERER_H
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