FrameBuilder.cpp revision 3a5811b50157e7ba50854caf957e806aee794d39
1b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/*
25ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Copyright (C) 2016 The Android Open Source Project
3b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *
4b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Licensed under the Apache License, Version 2.0 (the "License");
5b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * you may not use this file except in compliance with the License.
6b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * You may obtain a copy of the License at
7b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *
8b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *      http://www.apache.org/licenses/LICENSE-2.0
9b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *
10b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Unless required by applicable law or agreed to in writing, software
11b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * distributed under the License is distributed on an "AS IS" BASIS,
12b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * See the License for the specific language governing permissions and
14b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * limitations under the License.
15b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */
16b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
17f158b49c888f722194afe5a80539a2b020c130bcChris Craik#include "FrameBuilder.h"
18b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
190b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "LayerUpdateQueue.h"
20161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "RenderNode.h"
21766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu#include "VectorDrawable.h"
2298787e6c9b2c10b1ab7820bdac168686025b924aChris Craik#include "renderstate/OffscreenBufferPool.h"
23dccca44ffda4836b56a21da95a046c9708ffd49csergeyv#include "hwui/Canvas.h"
24161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "utils/FatVector.h"
25161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "utils/PaintUtils.h"
268ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik#include "utils/TraceUtils.h"
27b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
28d3daa3198e2212c985c634821682d5819346b653Chris Craik#include <SkPathOps.h>
29161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include <utils/TypeHelpers.h>
30b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
31b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace android {
32b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace uirenderer {
33b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
34f158b49c888f722194afe5a80539a2b020c130bcChris CraikFrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip,
350b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        uint32_t viewportWidth, uint32_t viewportHeight,
366e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        const std::vector< sp<RenderNode> >& nodes,
373a5811b50157e7ba50854caf957e806aee794d39Chris Craik        const LightGeometry& lightGeometry, const Rect &contentDrawBounds, Caches& caches)
386e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        : mCanvasState(*this)
396e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        , mCaches(caches)
406e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        , mLightRadius(lightGeometry.radius) {
41818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    ATRACE_NAME("prepare drawing commands");
426fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik
43f158b49c888f722194afe5a80539a2b020c130bcChris Craik    mLayerBuilders.reserve(layers.entries().size());
4498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    mLayerStack.reserve(layers.entries().size());
4598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
4698787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    // Prepare to defer Fbo0
47f158b49c888f722194afe5a80539a2b020c130bcChris Craik    auto fbo0 = mAllocator.create<LayerBuilder>(viewportWidth, viewportHeight, Rect(clip));
48f158b49c888f722194afe5a80539a2b020c130bcChris Craik    mLayerBuilders.push_back(fbo0);
4998787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    mLayerStack.push_back(0);
50b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    mCanvasState.initializeSaveStack(viewportWidth, viewportHeight,
51ddf2215d9807b641dbcb304779ef6b530f876ac7Chris Craik            clip.fLeft, clip.fTop, clip.fRight, clip.fBottom,
526e068c0182f6f85bccb855a647510724d1c65a13Chris Craik            lightGeometry.center);
530b7e8245db728d127ada698be63d78b33fc6e4daChris Craik
540b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    // Render all layers to be updated, in order. Defer in reverse order, so that they'll be
55f158b49c888f722194afe5a80539a2b020c130bcChris Craik    // updated in the order they're passed in (mLayerBuilders are issued to Renderer in reverse)
560b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    for (int i = layers.entries().size() - 1; i >= 0; i--) {
570b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        RenderNode* layerNode = layers.entries()[i].renderNode;
58e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik        // only schedule repaint if node still on layer - possible it may have been
59e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik        // removed during a dropped frame, but layers may still remain scheduled so
60e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik        // as not to lose info on what portion is damaged
61e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik        if (CC_LIKELY(layerNode->getLayer() != nullptr)) {
62e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            const Rect& layerDamage = layers.entries()[i].damage;
63e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            layerNode->computeOrdering();
640b7e8245db728d127ada698be63d78b33fc6e4daChris Craik
65e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            // map current light center into RenderNode's coordinate space
66e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            Vector3 lightCenter = mCanvasState.currentSnapshot()->getRelativeLightCenter();
67e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            layerNode->getLayer()->inverseTransformInWindow.mapPoint3d(lightCenter);
688ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
69e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            saveForLayer(layerNode->getWidth(), layerNode->getHeight(), 0, 0,
70e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik                    layerDamage, lightCenter, nullptr, layerNode);
710b7e8245db728d127ada698be63d78b33fc6e4daChris Craik
72e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            if (layerNode->getDisplayList()) {
73e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik                deferNodeOps(*layerNode);
74e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            }
75e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik            restoreForLayer();
760b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        }
770b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    }
780b7e8245db728d127ada698be63d78b33fc6e4daChris Craik
79c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // It there are multiple render nodes, they are laid out as follows:
80c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // #0 - backdrop (content + caption)
81c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds)
82c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // #2 - additional overlay nodes
83c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // Usually the backdrop cannot be seen since it will be entirely covered by the content. While
84c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // resizing however it might become partially visible. The following render loop will crop the
85c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // backdrop against the content and draw the remaining part of it. It will then draw the content
86c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // cropped to the backdrop (since that indicates a shrinking of the window).
87c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    //
88c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // Additional nodes will be drawn on top with no particular clipping semantics.
89c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang
90c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // The bounds of the backdrop against which the content should be clipped.
91c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    Rect backdropBounds = contentDrawBounds;
92c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // Usually the contents bounds should be mContentDrawBounds - however - we will
93c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // move it towards the fixed edge to give it a more stable appearance (for the moment).
94c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    // If there is no content bounds we ignore the layering as stated above and start with 2.
95c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang    int layer = (contentDrawBounds.isEmpty() || nodes.size() == 1) ? 2 : 0;
96c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang
97b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    for (const sp<RenderNode>& node : nodes) {
98b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik        if (node->nothingToDraw()) continue;
998d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        node->computeOrdering();
100eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita        int count = mCanvasState.save(SaveFlags::MatrixClip);
101c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang
102c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang        if (layer == 0) {
103c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const RenderProperties& properties = node->properties();
104c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            Rect targetBounds(properties.getLeft(), properties.getTop(),
105c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang                              properties.getRight(), properties.getBottom());
106c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            // Move the content bounds towards the fixed corner of the backdrop.
107c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const int x = targetBounds.left;
108c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const int y = targetBounds.top;
109c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            // Remember the intersection of the target bounds and the intersection bounds against
110c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            // which we have to crop the content.
111c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight());
112c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            backdropBounds.doIntersect(targetBounds);
113c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang        } else if (layer == 1) {
114c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            // We shift and clip the content to match its final location in the window.
115c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const float left = contentDrawBounds.left;
116c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const float top = contentDrawBounds.top;
117c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const float dx = backdropBounds.left - left;
118c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const float dy = backdropBounds.top - top;
119c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const float width = backdropBounds.getWidth();
120c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            const float height = backdropBounds.getHeight();
121c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            mCanvasState.translate(dx, dy);
122c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            // It gets cropped against the bounds of the backdrop to stay inside.
123c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang            mCanvasState.clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op);
124c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang        }
125c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang
1260b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        deferNodePropsAndOps(*node);
1270b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        mCanvasState.restoreToCount(count);
128c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang        layer++;
129b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    }
130b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
131b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
132f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::onViewportInitialized() {}
133818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
134f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {}
135818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik
136f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferNodePropsAndOps(RenderNode& node) {
1378ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    const RenderProperties& properties = node.properties();
1388ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    const Outline& outline = properties.getOutline();
1398ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    if (properties.getAlpha() <= 0
1408ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            || (outline.getShouldClip() && outline.isEmpty())
1418ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            || properties.getScaleX() == 0
1428ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            || properties.getScaleY() == 0) {
1438ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        return; // rejected
1448ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    }
1458ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
1468ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    if (properties.getLeft() != 0 || properties.getTop() != 0) {
1478ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        mCanvasState.translate(properties.getLeft(), properties.getTop());
1488ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    }
1498ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    if (properties.getStaticMatrix()) {
1508ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        mCanvasState.concatMatrix(*properties.getStaticMatrix());
1518ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    } else if (properties.getAnimationMatrix()) {
1528ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        mCanvasState.concatMatrix(*properties.getAnimationMatrix());
1538ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    }
1548ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    if (properties.hasTransformMatrix()) {
1558ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        if (properties.isTransformTranslateOnly()) {
1568ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            mCanvasState.translate(properties.getTranslationX(), properties.getTranslationY());
1578ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        } else {
1588ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            mCanvasState.concatMatrix(*properties.getTransformMatrix());
1598ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        }
1608ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    }
1618ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
1628ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    const int width = properties.getWidth();
1638ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    const int height = properties.getHeight();
1648ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
1658ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    Rect saveLayerBounds; // will be set to non-empty if saveLayer needed
1668ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    const bool isLayer = properties.effectiveLayerType() != LayerType::None;
1678ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    int clipFlags = properties.getClippingFlags();
1688ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    if (properties.getAlpha() < 1) {
1698ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        if (isLayer) {
1708ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer
1718ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        }
1728ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        if (CC_LIKELY(isLayer || !properties.getHasOverlappingRendering())) {
1738ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            // simply scale rendering content's alpha
1748ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            mCanvasState.scaleAlpha(properties.getAlpha());
1758ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        } else {
1768ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            // schedule saveLayer by initializing saveLayerBounds
1778ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            saveLayerBounds.set(0, 0, width, height);
1788ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            if (clipFlags) {
1798ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik                properties.getClippingRectForFlags(clipFlags, &saveLayerBounds);
1808ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik                clipFlags = 0; // all clipping done by savelayer
1818ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            }
1828ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        }
1838ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
1848ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        if (CC_UNLIKELY(ATRACE_ENABLED() && properties.promotedToLayer())) {
1858ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            // pretend alpha always causes savelayer to warn about
1868ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            // performance problem affecting old versions
1878ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            ATRACE_FORMAT("%s alpha caused saveLayer %dx%d", node.getName(), width, height);
1888ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        }
1898ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    }
1908ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    if (clipFlags) {
1918ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        Rect clipRect;
1928ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        properties.getClippingRectForFlags(clipFlags, &clipRect);
1938ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        mCanvasState.clipRect(clipRect.left, clipRect.top, clipRect.right, clipRect.bottom,
1948ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik                SkRegion::kIntersect_Op);
1958ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    }
1968ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
1978ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    if (properties.getRevealClip().willClip()) {
1988ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        Rect bounds;
1998ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        properties.getRevealClip().getBounds(&bounds);
2008ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        mCanvasState.setClippingRoundRect(mAllocator,
2018ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik                bounds, properties.getRevealClip().getRadius());
2028ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    } else if (properties.getOutline().willClip()) {
2038ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        mCanvasState.setClippingOutline(mAllocator, &(properties.getOutline()));
2048ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    }
2058ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
2068913c8942fa15c2df6da747e42c5eda8454758ebChris Craik    bool quickRejected = mCanvasState.currentSnapshot()->getRenderTargetClip().isEmpty()
2078913c8942fa15c2df6da747e42c5eda8454758ebChris Craik            || (properties.getClipToBounds()
2088913c8942fa15c2df6da747e42c5eda8454758ebChris Craik                    && mCanvasState.quickRejectConservative(0, 0, width, height));
2097fc1b0349bc2ac8c880120dc5611f703faa7f06fChris Craik    if (!quickRejected) {
2108ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        // not rejected, so defer render as either Layer, or direct (possibly wrapped in saveLayer)
2110b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        if (node.getLayer()) {
2120b7e8245db728d127ada698be63d78b33fc6e4daChris Craik            // HW layer
2137df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck            LayerOp* drawLayerOp = mAllocator.create_trivial<LayerOp>(node);
2140b7e8245db728d127ada698be63d78b33fc6e4daChris Craik            BakedOpState* bakedOpState = tryBakeOpState(*drawLayerOp);
2150b7e8245db728d127ada698be63d78b33fc6e4daChris Craik            if (bakedOpState) {
2168ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik                // Node's layer already deferred, schedule it to render into parent layer
2170b7e8245db728d127ada698be63d78b33fc6e4daChris Craik                currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap);
2180b7e8245db728d127ada698be63d78b33fc6e4daChris Craik            }
2198ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        } else if (CC_UNLIKELY(!saveLayerBounds.isEmpty())) {
2208ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            // draw DisplayList contents within temporary, since persisted layer could not be used.
2218ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            // (temp layers are clipped to viewport, since they don't persist offscreen content)
2228ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            SkPaint saveLayerPaint;
2238ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            saveLayerPaint.setAlpha(properties.getAlpha());
2247df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck            deferBeginLayerOp(*mAllocator.create_trivial<BeginLayerOp>(
2258ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik                    saveLayerBounds,
2268ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik                    Matrix4::identity(),
227e4db79de127cfe961195f52907af8451026eaa20Chris Craik                    nullptr, // no record-time clip - need only respect defer-time one
2288ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik                    &saveLayerPaint));
2298d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            deferNodeOps(node);
2307df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck            deferEndLayerOp(*mAllocator.create_trivial<EndLayerOp>());
2310b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        } else {
2328d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            deferNodeOps(node);
2330b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        }
2340b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    }
2350b7e8245db728d127ada698be63d78b33fc6e4daChris Craik}
2360b7e8245db728d127ada698be63d78b33fc6e4daChris Craik
237161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktypedef key_value_pair_t<float, const RenderNodeOp*> ZRenderNodeOpPair;
238161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
239161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V>
240161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craikstatic void buildZSortedChildList(V* zTranslatedNodes,
241161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        const DisplayList& displayList, const DisplayList::Chunk& chunk) {
242161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    if (chunk.beginChildIndex == chunk.endChildIndex) return;
243161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
244161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    for (size_t i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) {
245161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        RenderNodeOp* childOp = displayList.getChildren()[i];
246161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        RenderNode* child = childOp->renderNode;
247161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        float childZ = child->properties().getZ();
248161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
249161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        if (!MathUtils::isZero(childZ) && chunk.reorderChildren) {
250161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp));
251161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            childOp->skipInOrderDraw = true;
252161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        } else if (!child->properties().getProjectBackwards()) {
253161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            // regular, in order drawing DisplayList
254161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            childOp->skipInOrderDraw = false;
255161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        }
256161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    }
257161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
258161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    // Z sort any 3d children (stable-ness makes z compare fall back to standard drawing order)
259161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    std::stable_sort(zTranslatedNodes->begin(), zTranslatedNodes->end());
260161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik}
261161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
262161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V>
263161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craikstatic size_t findNonNegativeIndex(const V& zTranslatedNodes) {
264161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    for (size_t i = 0; i < zTranslatedNodes.size(); i++) {
265161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        if (zTranslatedNodes[i].key >= 0.0f) return i;
266161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    }
267161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    return zTranslatedNodes.size();
268161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik}
269161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
270161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V>
271f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes) {
272161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    const int size = zTranslatedNodes.size();
273161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    if (size == 0
274161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            || (mode == ChildrenSelectMode::Negative&& zTranslatedNodes[0].key > 0.0f)
275161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            || (mode == ChildrenSelectMode::Positive && zTranslatedNodes[size - 1].key < 0.0f)) {
276161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        // no 3d children to draw
277161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        return;
278161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    }
279161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
280161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    /**
281161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik     * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters
282161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik     * with very similar Z heights to draw together.
283161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik     *
284161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik     * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are
285161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik     * underneath both, and neither's shadow is drawn on top of the other.
286161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik     */
287161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes);
288161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    size_t drawIndex, shadowIndex, endIndex;
289161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    if (mode == ChildrenSelectMode::Negative) {
290161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        drawIndex = 0;
291161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        endIndex = nonNegativeIndex;
292161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        shadowIndex = endIndex; // draw no shadows
293161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    } else {
294161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        drawIndex = nonNegativeIndex;
295161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        endIndex = size;
296161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        shadowIndex = drawIndex; // potentially draw shadow for each pos Z child
297161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    }
298161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
299161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    float lastCasterZ = 0.0f;
300161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    while (shadowIndex < endIndex || drawIndex < endIndex) {
301161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        if (shadowIndex < endIndex) {
302161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            const RenderNodeOp* casterNodeOp = zTranslatedNodes[shadowIndex].value;
303161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            const float casterZ = zTranslatedNodes[shadowIndex].key;
304161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            // attempt to render the shadow if the caster about to be drawn is its caster,
305161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            // OR if its caster's Z value is similar to the previous potential caster
306161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            if (shadowIndex == drawIndex || casterZ - lastCasterZ < 0.1f) {
307161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik                deferShadow(*casterNodeOp);
308161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
309161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik                lastCasterZ = casterZ; // must do this even if current caster not casting a shadow
310161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik                shadowIndex++;
311161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik                continue;
312161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik            }
313161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        }
314161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
315161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        const RenderNodeOp* childOp = zTranslatedNodes[drawIndex].value;
316268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik        deferRenderNodeOpImpl(*childOp);
317161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        drawIndex++;
318161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    }
319161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik}
320161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
321f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferShadow(const RenderNodeOp& casterNodeOp) {
322d3daa3198e2212c985c634821682d5819346b653Chris Craik    auto& node = *casterNodeOp.renderNode;
323d3daa3198e2212c985c634821682d5819346b653Chris Craik    auto& properties = node.properties();
324d3daa3198e2212c985c634821682d5819346b653Chris Craik
325d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (properties.getAlpha() <= 0.0f
326d3daa3198e2212c985c634821682d5819346b653Chris Craik            || properties.getOutline().getAlpha() <= 0.0f
327d3daa3198e2212c985c634821682d5819346b653Chris Craik            || !properties.getOutline().getPath()
328d3daa3198e2212c985c634821682d5819346b653Chris Craik            || properties.getScaleX() == 0
329d3daa3198e2212c985c634821682d5819346b653Chris Craik            || properties.getScaleY() == 0) {
330d3daa3198e2212c985c634821682d5819346b653Chris Craik        // no shadow to draw
331d3daa3198e2212c985c634821682d5819346b653Chris Craik        return;
332d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
333d3daa3198e2212c985c634821682d5819346b653Chris Craik
334d3daa3198e2212c985c634821682d5819346b653Chris Craik    const SkPath* casterOutlinePath = properties.getOutline().getPath();
335d3daa3198e2212c985c634821682d5819346b653Chris Craik    const SkPath* revealClipPath = properties.getRevealClip().getPath();
336d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (revealClipPath && revealClipPath->isEmpty()) return;
337d3daa3198e2212c985c634821682d5819346b653Chris Craik
338d3daa3198e2212c985c634821682d5819346b653Chris Craik    float casterAlpha = properties.getAlpha() * properties.getOutline().getAlpha();
339d3daa3198e2212c985c634821682d5819346b653Chris Craik
340d3daa3198e2212c985c634821682d5819346b653Chris Craik    // holds temporary SkPath to store the result of intersections
341d3daa3198e2212c985c634821682d5819346b653Chris Craik    SkPath* frameAllocatedPath = nullptr;
342d3daa3198e2212c985c634821682d5819346b653Chris Craik    const SkPath* casterPath = casterOutlinePath;
343d3daa3198e2212c985c634821682d5819346b653Chris Craik
344d3daa3198e2212c985c634821682d5819346b653Chris Craik    // intersect the shadow-casting path with the reveal, if present
345d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (revealClipPath) {
346d3daa3198e2212c985c634821682d5819346b653Chris Craik        frameAllocatedPath = createFrameAllocatedPath();
347d3daa3198e2212c985c634821682d5819346b653Chris Craik
348d3daa3198e2212c985c634821682d5819346b653Chris Craik        Op(*casterPath, *revealClipPath, kIntersect_SkPathOp, frameAllocatedPath);
349d3daa3198e2212c985c634821682d5819346b653Chris Craik        casterPath = frameAllocatedPath;
350d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
351d3daa3198e2212c985c634821682d5819346b653Chris Craik
352d3daa3198e2212c985c634821682d5819346b653Chris Craik    // intersect the shadow-casting path with the clipBounds, if present
353d3daa3198e2212c985c634821682d5819346b653Chris Craik    if (properties.getClippingFlags() & CLIP_TO_CLIP_BOUNDS) {
354d3daa3198e2212c985c634821682d5819346b653Chris Craik        if (!frameAllocatedPath) {
355d3daa3198e2212c985c634821682d5819346b653Chris Craik            frameAllocatedPath = createFrameAllocatedPath();
356d3daa3198e2212c985c634821682d5819346b653Chris Craik        }
357d3daa3198e2212c985c634821682d5819346b653Chris Craik        Rect clipBounds;
358d3daa3198e2212c985c634821682d5819346b653Chris Craik        properties.getClippingRectForFlags(CLIP_TO_CLIP_BOUNDS, &clipBounds);
359d3daa3198e2212c985c634821682d5819346b653Chris Craik        SkPath clipBoundsPath;
360d3daa3198e2212c985c634821682d5819346b653Chris Craik        clipBoundsPath.addRect(clipBounds.left, clipBounds.top,
361d3daa3198e2212c985c634821682d5819346b653Chris Craik                clipBounds.right, clipBounds.bottom);
362d3daa3198e2212c985c634821682d5819346b653Chris Craik
363d3daa3198e2212c985c634821682d5819346b653Chris Craik        Op(*casterPath, clipBoundsPath, kIntersect_SkPathOp, frameAllocatedPath);
364d3daa3198e2212c985c634821682d5819346b653Chris Craik        casterPath = frameAllocatedPath;
365d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
366d3daa3198e2212c985c634821682d5819346b653Chris Craik
3676e068c0182f6f85bccb855a647510724d1c65a13Chris Craik    if (CC_LIKELY(!mCanvasState.getRenderTargetClipBounds().isEmpty())) {
3686e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        Matrix4 shadowMatrixXY(casterNodeOp.localMatrix);
3696e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        Matrix4 shadowMatrixZ(casterNodeOp.localMatrix);
3706e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        node.applyViewPropertyTransforms(shadowMatrixXY, false);
3716e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        node.applyViewPropertyTransforms(shadowMatrixZ, true);
3726e068c0182f6f85bccb855a647510724d1c65a13Chris Craik
3733a5811b50157e7ba50854caf957e806aee794d39Chris Craik        sp<TessellationCache::ShadowTask> task = mCaches.tessellationCache.getShadowTask(
3746e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                mCanvasState.currentTransform(),
3756e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                mCanvasState.getLocalClipBounds(),
3766e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                casterAlpha >= 1.0f,
3776e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                casterPath,
3786e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                &shadowMatrixXY, &shadowMatrixZ,
3796e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                mCanvasState.currentSnapshot()->getRelativeLightCenter(),
3806e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                mLightRadius);
3816e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        ShadowOp* shadowOp = mAllocator.create<ShadowOp>(task, casterAlpha);
3826e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        BakedOpState* bakedOpState = BakedOpState::tryShadowOpConstruct(
3836e068c0182f6f85bccb855a647510724d1c65a13Chris Craik                mAllocator, *mCanvasState.writableSnapshot(), shadowOp);
3846e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        if (CC_LIKELY(bakedOpState)) {
3856e068c0182f6f85bccb855a647510724d1c65a13Chris Craik            currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Shadow);
3866e068c0182f6f85bccb855a647510724d1c65a13Chris Craik        }
387d3daa3198e2212c985c634821682d5819346b653Chris Craik    }
388161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik}
389d3daa3198e2212c985c634821682d5819346b653Chris Craik
390f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferProjectedChildren(const RenderNode& renderNode) {
391eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita    int count = mCanvasState.save(SaveFlags::MatrixClip);
392678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik    const SkPath* projectionReceiverOutline = renderNode.properties().getOutline().getPath();
3938d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
394678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik    SkPath transformedMaskPath; // on stack, since BakedOpState makes a deep copy
395678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik    if (projectionReceiverOutline) {
396678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik        // transform the mask for this projector into render target space
397678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik        // TODO: consider combining both transforms by stashing transform instead of applying
398678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik        SkMatrix skCurrentTransform;
399678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik        mCanvasState.currentTransform()->copyTo(skCurrentTransform);
400678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik        projectionReceiverOutline->transform(
401678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik                skCurrentTransform,
402678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik                &transformedMaskPath);
403678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik        mCanvasState.setProjectionPathMask(mAllocator, &transformedMaskPath);
404678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik    }
4058d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
4068d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    for (size_t i = 0; i < renderNode.mProjectedNodes.size(); i++) {
4078d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik        RenderNodeOp* childOp = renderNode.mProjectedNodes[i];
408a748c08241e43fc68c7c34767d819aef5183936eChris Craik        RenderNode& childNode = *childOp->renderNode;
409678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik
410a748c08241e43fc68c7c34767d819aef5183936eChris Craik        // Draw child if it has content, but ignore state in childOp - matrix already applied to
411a748c08241e43fc68c7c34767d819aef5183936eChris Craik        // transformFromCompositingAncestor, and record-time clip is ignored when projecting
412a748c08241e43fc68c7c34767d819aef5183936eChris Craik        if (!childNode.nothingToDraw()) {
413a748c08241e43fc68c7c34767d819aef5183936eChris Craik            int restoreTo = mCanvasState.save(SaveFlags::MatrixClip);
414678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik
415a748c08241e43fc68c7c34767d819aef5183936eChris Craik            // Apply transform between ancestor and projected descendant
416a748c08241e43fc68c7c34767d819aef5183936eChris Craik            mCanvasState.concatMatrix(childOp->transformFromCompositingAncestor);
417a748c08241e43fc68c7c34767d819aef5183936eChris Craik
418a748c08241e43fc68c7c34767d819aef5183936eChris Craik            deferNodePropsAndOps(childNode);
419a748c08241e43fc68c7c34767d819aef5183936eChris Craik
420a748c08241e43fc68c7c34767d819aef5183936eChris Craik            mCanvasState.restoreToCount(restoreTo);
421a748c08241e43fc68c7c34767d819aef5183936eChris Craik        }
4228d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    }
4238d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    mCanvasState.restoreToCount(count);
4248d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik}
4258d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
426b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/**
427f158b49c888f722194afe5a80539a2b020c130bcChris Craik * Used to define a list of lambdas referencing private FrameBuilder::onXX::defer() methods.
428b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik *
4298d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik * This allows opIds embedded in the RecordedOps to be used for dispatching to these lambdas.
430f158b49c888f722194afe5a80539a2b020c130bcChris Craik * E.g. a BitmapOp op then would be dispatched to FrameBuilder::onBitmapOp(const BitmapOp&)
431b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */
4326fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik#define OP_RECEIVER(Type) \
433f158b49c888f722194afe5a80539a2b020c130bcChris Craik        [](FrameBuilder& frameBuilder, const RecordedOp& op) { frameBuilder.defer##Type(static_cast<const Type&>(op)); },
434f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferNodeOps(const RenderNode& renderNode) {
435f158b49c888f722194afe5a80539a2b020c130bcChris Craik    typedef void (*OpDispatcher) (FrameBuilder& frameBuilder, const RecordedOp& op);
4367cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik    static OpDispatcher receivers[] = BUILD_DEFERRABLE_OP_LUT(OP_RECEIVER);
4378d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
4388d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    // can't be null, since DL=null node rejection happens before deferNodePropsAndOps
4398d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik    const DisplayList& displayList = *(renderNode.getDisplayList());
440b36af87f8275f4b982906f88193ec27600f2746aChris Craik    for (const DisplayList::Chunk& chunk : displayList.getChunks()) {
441161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        FatVector<ZRenderNodeOpPair, 16> zTranslatedNodes;
442161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        buildZSortedChildList(&zTranslatedNodes, displayList, chunk);
443161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
444161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        defer3dChildren(ChildrenSelectMode::Negative, zTranslatedNodes);
445b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik        for (size_t opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) {
446b36af87f8275f4b982906f88193ec27600f2746aChris Craik            const RecordedOp* op = displayList.getOps()[opIndex];
447b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            receivers[op->opId](*this, *op);
4488d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik
4498d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            if (CC_UNLIKELY(!renderNode.mProjectedNodes.empty()
4508d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik                    && displayList.projectionReceiveIndex >= 0
4518d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik                    && static_cast<int>(opIndex) == displayList.projectionReceiveIndex)) {
4528d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik                deferProjectedChildren(renderNode);
4538d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik            }
454b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik        }
455161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik        defer3dChildren(ChildrenSelectMode::Positive, zTranslatedNodes);
456b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    }
457b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
458b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
459f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRenderNodeOpImpl(const RenderNodeOp& op) {
460161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    if (op.renderNode->nothingToDraw()) return;
461eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita    int count = mCanvasState.save(SaveFlags::MatrixClip);
462b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
463e4db79de127cfe961195f52907af8451026eaa20Chris Craik    // apply state from RecordedOp (clip first, since op's clip is transformed by current matrix)
464e4db79de127cfe961195f52907af8451026eaa20Chris Craik    mCanvasState.writableSnapshot()->mutateClipArea().applyClip(op.localClip,
465e4db79de127cfe961195f52907af8451026eaa20Chris Craik            *mCanvasState.currentSnapshot()->transform);
466b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    mCanvasState.concatMatrix(op.localMatrix);
467b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
4680b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    // then apply state from node properties, and defer ops
4690b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    deferNodePropsAndOps(*op.renderNode);
4700b7e8245db728d127ada698be63d78b33fc6e4daChris Craik
4716fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    mCanvasState.restoreToCount(count);
472b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
473b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
474f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRenderNodeOp(const RenderNodeOp& op) {
475161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    if (!op.skipInOrderDraw) {
476268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik        deferRenderNodeOpImpl(op);
477161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik    }
478161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik}
479161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik
480386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik/**
481386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Defers an unmergeable, strokeable op, accounting correctly
482386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * for paint's style on the bounds being computed.
483386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik */
4843a5811b50157e7ba50854caf957e806aee794d39Chris Craikconst BakedOpState* FrameBuilder::deferStrokeableOp(const RecordedOp& op, batchid_t batchId,
485386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik        BakedOpState::StrokeBehavior strokeBehavior) {
486386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    // Note: here we account for stroke when baking the op
487386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    BakedOpState* bakedState = BakedOpState::tryStrokeableOpConstruct(
488e4db79de127cfe961195f52907af8451026eaa20Chris Craik            mAllocator, *mCanvasState.writableSnapshot(), op, strokeBehavior);
4893a5811b50157e7ba50854caf957e806aee794d39Chris Craik    if (!bakedState) return nullptr; // quick rejected
490386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    currentLayer().deferUnmergeableOp(mAllocator, bakedState, batchId);
4913a5811b50157e7ba50854caf957e806aee794d39Chris Craik    return bakedState;
492386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
493386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
494386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik/**
495386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Returns batch id for tessellatable shapes, based on paint. Checks to see if path effect/AA will
496386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * be used, since they trigger significantly different rendering paths.
497386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik *
498386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Note: not used for lines/points, since they don't currently support path effects.
499386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik */
500386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craikstatic batchid_t tessBatchId(const RecordedOp& op) {
501386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    const SkPaint& paint = *(op.paint);
502b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    return paint.getPathEffect()
503b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            ? OpBatchType::AlphaMaskTexture
504b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik            : (paint.isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices);
505b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
506b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
507f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferArcOp(const ArcOp& op) {
508268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    deferStrokeableOp(op, tessBatchId(op));
509386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
510386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
511b87eadda1818034ce03d85f30388384d1ac65916Chris Craikstatic bool hasMergeableClip(const BakedOpState& state) {
512b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    return state.computedState.clipState
513b87eadda1818034ce03d85f30388384d1ac65916Chris Craik            || state.computedState.clipState->mode == ClipMode::Rectangle;
514b87eadda1818034ce03d85f30388384d1ac65916Chris Craik}
515b87eadda1818034ce03d85f30388384d1ac65916Chris Craik
516f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapOp(const BitmapOp& op) {
51715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    BakedOpState* bakedState = tryBakeOpState(op);
51815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (!bakedState) return; // quick rejected
51915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik
52015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    // Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation
52115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in
52215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    // MergingDrawBatch::canMergeWith()
52315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (bakedState->computedState.transform.isSimple()
52415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            && bakedState->computedState.transform.positiveScale()
52515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik            && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode
526b87eadda1818034ce03d85f30388384d1ac65916Chris Craik            && op.bitmap->colorType() != kAlpha_8_SkColorType
527b87eadda1818034ce03d85f30388384d1ac65916Chris Craik            && hasMergeableClip(*bakedState)) {
528b250a834e433b4f483e8d8362a6fda8d6594c7b8Chris Craik        mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.bitmap->getGenerationID());
52915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        // TODO: AssetAtlas in mergeId
53015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        currentLayer().deferMergeableOp(mAllocator, bakedState, OpBatchType::Bitmap, mergeId);
53115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    } else {
53215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
53315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    }
534b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
535b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
536f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapMeshOp(const BitmapMeshOp& op) {
537f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    BakedOpState* bakedState = tryBakeOpState(op);
538f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (!bakedState) return; // quick rejected
539f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
540f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik}
541f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
542f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapRectOp(const BitmapRectOp& op) {
543f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    BakedOpState* bakedState = tryBakeOpState(op);
544f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (!bakedState) return; // quick rejected
545f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
546f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik}
547f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
548766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid FrameBuilder::deferVectorDrawableOp(const VectorDrawableOp& op) {
549766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    const SkBitmap& bitmap = op.vectorDrawable->getBitmapUpdateIfDirty();
550766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    SkPaint* paint = op.vectorDrawable->getPaint();
5517df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck    const BitmapRectOp* resolvedOp = mAllocator.create_trivial<BitmapRectOp>(op.unmappedBounds,
552766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu            op.localMatrix,
553766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu            op.localClip,
554766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu            paint,
555766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu            &bitmap,
556766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu            Rect(bitmap.width(), bitmap.height()));
557766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu    deferBitmapRectOp(*resolvedOp);
558766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu}
559766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu
560f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferCirclePropsOp(const CirclePropsOp& op) {
561268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    // allocate a temporary oval op (with mAllocator, so it persists until render), so the
562268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple.
563268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    float x = *(op.x);
564268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    float y = *(op.y);
565268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    float radius = *(op.radius);
566268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    Rect unmappedBounds(x - radius, y - radius, x + radius, y + radius);
5677df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck    const OvalOp* resolvedOp = mAllocator.create_trivial<OvalOp>(
568268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik            unmappedBounds,
569268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik            op.localMatrix,
570e4db79de127cfe961195f52907af8451026eaa20Chris Craik            op.localClip,
571268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik            op.paint);
572268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    deferOvalOp(*resolvedOp);
573268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik}
574268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik
575f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferFunctorOp(const FunctorOp& op) {
5764c3980b6e43cc7c0541f54b8e7e2d9d6108be622Chris Craik    BakedOpState* bakedState = tryBakeUnboundedOpState(op);
577e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik    if (!bakedState) return; // quick rejected
578d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik    currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Functor);
579e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik}
580e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik
581f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferLinesOp(const LinesOp& op) {
582386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices;
583268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    deferStrokeableOp(op, batch, BakedOpState::StrokeBehavior::Forced);
584386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
585386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
586f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferOvalOp(const OvalOp& op) {
587268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    deferStrokeableOp(op, tessBatchId(op));
588386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
589386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
590f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPatchOp(const PatchOp& op) {
591f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    BakedOpState* bakedState = tryBakeOpState(op);
592f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (!bakedState) return; // quick rejected
593f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
594f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    if (bakedState->computedState.transform.isPureTranslate()
595b87eadda1818034ce03d85f30388384d1ac65916Chris Craik            && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode
596b87eadda1818034ce03d85f30388384d1ac65916Chris Craik            && hasMergeableClip(*bakedState)) {
597b250a834e433b4f483e8d8362a6fda8d6594c7b8Chris Craik        mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.bitmap->getGenerationID());
598f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // TODO: AssetAtlas in mergeId
599f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
600f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // Only use the MergedPatch batchId when merged, so Bitmap+Patch don't try to merge together
601f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        currentLayer().deferMergeableOp(mAllocator, bakedState, OpBatchType::MergedPatch, mergeId);
602f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    } else {
603f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        // Use Bitmap batchId since Bitmap+Patch use same shader
604f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik        currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap);
605f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik    }
606f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik}
607f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik
608f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPathOp(const PathOp& op) {
6093a5811b50157e7ba50854caf957e806aee794d39Chris Craik    auto state = deferStrokeableOp(op, OpBatchType::AlphaMaskTexture);
6103a5811b50157e7ba50854caf957e806aee794d39Chris Craik    if (CC_LIKELY(state)) {
6113a5811b50157e7ba50854caf957e806aee794d39Chris Craik        mCaches.pathCache.precache(op.path, op.paint);
6123a5811b50157e7ba50854caf957e806aee794d39Chris Craik    }
613386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
614386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
615f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPointsOp(const PointsOp& op) {
616386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik    batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices;
617268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    deferStrokeableOp(op, batch, BakedOpState::StrokeBehavior::Forced);
618268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik}
619268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik
620f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRectOp(const RectOp& op) {
621268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    deferStrokeableOp(op, tessBatchId(op));
622a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik}
623a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
624f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRoundRectOp(const RoundRectOp& op) {
6253a5811b50157e7ba50854caf957e806aee794d39Chris Craik    auto state = deferStrokeableOp(op, tessBatchId(op));
6263a5811b50157e7ba50854caf957e806aee794d39Chris Craik    if (CC_LIKELY(state && !op.paint->getPathEffect())) {
6273a5811b50157e7ba50854caf957e806aee794d39Chris Craik        // TODO: consider storing tessellation task in BakedOpState
6283a5811b50157e7ba50854caf957e806aee794d39Chris Craik        mCaches.tessellationCache.precacheRoundRect(state->computedState.transform, *(op.paint),
6293a5811b50157e7ba50854caf957e806aee794d39Chris Craik                op.unmappedBounds.getWidth(), op.unmappedBounds.getHeight(), op.rx, op.ry);
6303a5811b50157e7ba50854caf957e806aee794d39Chris Craik    }
631386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik}
632386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik
633f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRoundRectPropsOp(const RoundRectPropsOp& op) {
634268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    // allocate a temporary round rect op (with mAllocator, so it persists until render), so the
635268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple.
6367df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck    const RoundRectOp* resolvedOp = mAllocator.create_trivial<RoundRectOp>(
637268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik            Rect(*(op.left), *(op.top), *(op.right), *(op.bottom)),
638268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik            op.localMatrix,
639e4db79de127cfe961195f52907af8451026eaa20Chris Craik            op.localClip,
640268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik            op.paint, *op.rx, *op.ry);
641268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik    deferRoundRectOp(*resolvedOp);
642b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
643b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
644f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferSimpleRectsOp(const SimpleRectsOp& op) {
64515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    BakedOpState* bakedState = tryBakeOpState(op);
64615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (!bakedState) return; // quick rejected
64715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Vertices);
648b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
649b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
650d7448e65e243754f31890baef29dff187dc2e5e5Chris Craikstatic batchid_t textBatchId(const SkPaint& paint) {
651d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    // TODO: better handling of shader (since we won't care about color then)
652d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    return paint.getColor() == SK_ColorBLACK ? OpBatchType::Text : OpBatchType::ColorText;
653d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik}
654d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik
655f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextOp(const TextOp& op) {
6567c02cab0b1c7db0fb786893240ec6f00f16c2ceeChris Craik    BakedOpState* bakedState = BakedOpState::tryStrokeableOpConstruct(
6577c02cab0b1c7db0fb786893240ec6f00f16c2ceeChris Craik            mAllocator, *mCanvasState.writableSnapshot(), op,
6587c02cab0b1c7db0fb786893240ec6f00f16c2ceeChris Craik            BakedOpState::StrokeBehavior::StyleDefined);
65915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (!bakedState) return; // quick rejected
660a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
661d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    batchid_t batchId = textBatchId(*(op.paint));
66215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    if (bakedState->computedState.transform.isPureTranslate()
663b87eadda1818034ce03d85f30388384d1ac65916Chris Craik            && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode
664b87eadda1818034ce03d85f30388384d1ac65916Chris Craik            && hasMergeableClip(*bakedState)) {
66515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.paint->getColor());
66615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        currentLayer().deferMergeableOp(mAllocator, bakedState, batchId, mergeId);
66715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    } else {
66815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik        currentLayer().deferUnmergeableOp(mAllocator, bakedState, batchId);
66915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik    }
6703a5811b50157e7ba50854caf957e806aee794d39Chris Craik
6713a5811b50157e7ba50854caf957e806aee794d39Chris Craik    FontRenderer& fontRenderer = mCaches.fontRenderer.getFontRenderer();
6723a5811b50157e7ba50854caf957e806aee794d39Chris Craik    auto& totalTransform = bakedState->computedState.transform;
6733a5811b50157e7ba50854caf957e806aee794d39Chris Craik    if (totalTransform.isPureTranslate() || totalTransform.isPerspective()) {
6743a5811b50157e7ba50854caf957e806aee794d39Chris Craik        fontRenderer.precache(op.paint, op.glyphs, op.glyphCount, SkMatrix::I());
6753a5811b50157e7ba50854caf957e806aee794d39Chris Craik    } else {
6763a5811b50157e7ba50854caf957e806aee794d39Chris Craik        // Partial transform case, see BakedOpDispatcher::renderTextOp
6773a5811b50157e7ba50854caf957e806aee794d39Chris Craik        float sx, sy;
6783a5811b50157e7ba50854caf957e806aee794d39Chris Craik        totalTransform.decomposeScale(sx, sy);
6793a5811b50157e7ba50854caf957e806aee794d39Chris Craik        fontRenderer.precache(op.paint, op.glyphs, op.glyphCount, SkMatrix::MakeScale(
6803a5811b50157e7ba50854caf957e806aee794d39Chris Craik                roundf(std::max(1.0f, sx)),
6813a5811b50157e7ba50854caf957e806aee794d39Chris Craik                roundf(std::max(1.0f, sy))));
6823a5811b50157e7ba50854caf957e806aee794d39Chris Craik    }
683a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik}
684a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik
685f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextOnPathOp(const TextOnPathOp& op) {
6864c3980b6e43cc7c0541f54b8e7e2d9d6108be622Chris Craik    BakedOpState* bakedState = tryBakeUnboundedOpState(op);
687d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    if (!bakedState) return; // quick rejected
688d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik    currentLayer().deferUnmergeableOp(mAllocator, bakedState, textBatchId(*(op.paint)));
6893a5811b50157e7ba50854caf957e806aee794d39Chris Craik
6903a5811b50157e7ba50854caf957e806aee794d39Chris Craik    mCaches.fontRenderer.getFontRenderer().precache(
6913a5811b50157e7ba50854caf957e806aee794d39Chris Craik            op.paint, op.glyphs, op.glyphCount, SkMatrix::I());
692d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik}
693d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik
694f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextureLayerOp(const TextureLayerOp& op) {
695d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik    BakedOpState* bakedState = tryBakeOpState(op);
696d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik    if (!bakedState) return; // quick rejected
697d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik    currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::TextureLayer);
698d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik}
699d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik
700f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::saveForLayer(uint32_t layerWidth, uint32_t layerHeight,
7018ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        float contentTranslateX, float contentTranslateY,
7028ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        const Rect& repaintRect,
7038ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik        const Vector3& lightCenter,
7040b7e8245db728d127ada698be63d78b33fc6e4daChris Craik        const BeginLayerOp* beginLayerOp, RenderNode* renderNode) {
705eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita    mCanvasState.save(SaveFlags::MatrixClip);
706818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik    mCanvasState.writableSnapshot()->initializeViewport(layerWidth, layerHeight);
7076fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    mCanvasState.writableSnapshot()->roundRectClipState = nullptr;
70898787e6c9b2c10b1ab7820bdac168686025b924aChris Craik    mCanvasState.writableSnapshot()->setRelativeLightCenter(lightCenter);
7098ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    mCanvasState.writableSnapshot()->transform->loadTranslate(
7108ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            contentTranslateX, contentTranslateY, 0);
7118ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    mCanvasState.writableSnapshot()->setClip(
7128ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            repaintRect.left, repaintRect.top, repaintRect.right, repaintRect.bottom);
71398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik
7148ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    // create a new layer repaint, and push its index on the stack
715f158b49c888f722194afe5a80539a2b020c130bcChris Craik    mLayerStack.push_back(mLayerBuilders.size());
716f158b49c888f722194afe5a80539a2b020c130bcChris Craik    auto newFbo = mAllocator.create<LayerBuilder>(layerWidth, layerHeight,
71784ad6149db0e1dc98ed3778ee4fc2ab685765d9aChris Craik            repaintRect, beginLayerOp, renderNode);
718f158b49c888f722194afe5a80539a2b020c130bcChris Craik    mLayerBuilders.push_back(newFbo);
719b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
720b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
721f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::restoreForLayer() {
7220b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    // restore canvas, and pop finished layer off of the stack
7236fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    mCanvasState.restore();
7240b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    mLayerStack.pop_back();
7250b7e8245db728d127ada698be63d78b33fc6e4daChris Craik}
726b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
727b87eadda1818034ce03d85f30388384d1ac65916Chris Craik// TODO: defer time rejection (when bounds become empty) + tests
728b87eadda1818034ce03d85f30388384d1ac65916Chris Craik// Option - just skip layers with no bounds at playback + defer?
729f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBeginLayerOp(const BeginLayerOp& op) {
7308ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    uint32_t layerWidth = (uint32_t) op.unmappedBounds.getWidth();
7318ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    uint32_t layerHeight = (uint32_t) op.unmappedBounds.getHeight();
7328ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
7338ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    auto previous = mCanvasState.currentSnapshot();
7348ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    Vector3 lightCenter = previous->getRelativeLightCenter();
7358ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
7368ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    // Combine all transforms used to present saveLayer content:
7378ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    // parent content transform * canvas transform * bounds offset
738b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    Matrix4 contentTransform(*(previous->transform));
7398ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    contentTransform.multiply(op.localMatrix);
7408ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    contentTransform.translate(op.unmappedBounds.left, op.unmappedBounds.top);
7418ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
7428ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    Matrix4 inverseContentTransform;
7438ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    inverseContentTransform.loadInverse(contentTransform);
7448ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
7458ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    // map the light center into layer-relative space
7468ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    inverseContentTransform.mapPoint3d(lightCenter);
7478ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
7488ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    // Clip bounds of temporary layer to parent's clip rect, so:
7498ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    Rect saveLayerBounds(layerWidth, layerHeight);
7508ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    //     1) transform Rect(width, height) into parent's space
7518ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    //        note: left/top offsets put in contentTransform above
7528ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    contentTransform.mapRect(saveLayerBounds);
7538ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    //     2) intersect with parent's clip
7548ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    saveLayerBounds.doIntersect(previous->getRenderTargetClip());
7558ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    //     3) and transform back
7568ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    inverseContentTransform.mapRect(saveLayerBounds);
7578ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight));
7588ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    saveLayerBounds.roundOut();
7598ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
7608ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    // if bounds are reduced, will clip the layer's area by reducing required bounds...
7618ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    layerWidth = saveLayerBounds.getWidth();
7628ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    layerHeight = saveLayerBounds.getHeight();
7638ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    // ...and shifting drawing content to account for left/top side clipping
7648ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    float contentTranslateX = -saveLayerBounds.left;
7658ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    float contentTranslateY = -saveLayerBounds.top;
7668ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik
7678ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik    saveForLayer(layerWidth, layerHeight,
7688ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            contentTranslateX, contentTranslateY,
7698ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            Rect(layerWidth, layerHeight),
7708ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            lightCenter,
7718ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik            &op, nullptr);
7720b7e8245db728d127ada698be63d78b33fc6e4daChris Craik}
7736fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik
774f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferEndLayerOp(const EndLayerOp& /* ignored */) {
7750b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp;
7766fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    int finishedLayerIndex = mLayerStack.back();
7770b7e8245db728d127ada698be63d78b33fc6e4daChris Craik
7780b7e8245db728d127ada698be63d78b33fc6e4daChris Craik    restoreForLayer();
7796fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik
7806fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    // record the draw operation into the previous layer's list of draw commands
7816fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    // uses state from the associated beginLayerOp, since it has all the state needed for drawing
7827df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck    LayerOp* drawLayerOp = mAllocator.create_trivial<LayerOp>(
7836fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik            beginLayerOp.unmappedBounds,
7846fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik            beginLayerOp.localMatrix,
785e4db79de127cfe961195f52907af8451026eaa20Chris Craik            beginLayerOp.localClip,
786818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik            beginLayerOp.paint,
787f158b49c888f722194afe5a80539a2b020c130bcChris Craik            &(mLayerBuilders[finishedLayerIndex]->offscreenBuffer));
7886fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    BakedOpState* bakedOpState = tryBakeOpState(*drawLayerOp);
7896fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik
7906fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    if (bakedOpState) {
7916fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik        // Layer will be drawn into parent layer (which is now current, since we popped mLayerStack)
7926fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik        currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap);
7936fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik    } else {
7946fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik        // Layer won't be drawn - delete its drawing batches to prevent it from doing any work
795b87eadda1818034ce03d85f30388384d1ac65916Chris Craik        // TODO: need to prevent any render work from being done
796b87eadda1818034ce03d85f30388384d1ac65916Chris Craik        // - create layerop earlier for reject purposes?
797f158b49c888f722194afe5a80539a2b020c130bcChris Craik        mLayerBuilders[finishedLayerIndex]->clear();
7986fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik        return;
799b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik    }
800b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik}
801b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik
802f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBeginUnclippedLayerOp(const BeginUnclippedLayerOp& op) {
803b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    Matrix4 boundsTransform(*(mCanvasState.currentSnapshot()->transform));
804b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    boundsTransform.multiply(op.localMatrix);
805b87eadda1818034ce03d85f30388384d1ac65916Chris Craik
806b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    Rect dstRect(op.unmappedBounds);
807b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    boundsTransform.mapRect(dstRect);
808b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    dstRect.doIntersect(mCanvasState.currentSnapshot()->getRenderTargetClip());
809b87eadda1818034ce03d85f30388384d1ac65916Chris Craik
8104876de16e34622634266d09522c9153c78c7c2fbChris Craik    if (dstRect.isEmpty()) {
8114876de16e34622634266d09522c9153c78c7c2fbChris Craik        // Unclipped layer rejected - push a null op, so next EndUnclippedLayerOp is ignored
8124876de16e34622634266d09522c9153c78c7c2fbChris Craik        currentLayer().activeUnclippedSaveLayers.push_back(nullptr);
8134876de16e34622634266d09522c9153c78c7c2fbChris Craik    } else {
8144876de16e34622634266d09522c9153c78c7c2fbChris Craik        // Allocate a holding position for the layer object (copyTo will produce, copyFrom will consume)
8154876de16e34622634266d09522c9153c78c7c2fbChris Craik        OffscreenBuffer** layerHandle = mAllocator.create<OffscreenBuffer*>(nullptr);
8164876de16e34622634266d09522c9153c78c7c2fbChris Craik
8174876de16e34622634266d09522c9153c78c7c2fbChris Craik        /**
8184876de16e34622634266d09522c9153c78c7c2fbChris Craik         * First, defer an operation to copy out the content from the rendertarget into a layer.
8194876de16e34622634266d09522c9153c78c7c2fbChris Craik         */
8204876de16e34622634266d09522c9153c78c7c2fbChris Craik        auto copyToOp = mAllocator.create_trivial<CopyToLayerOp>(op, layerHandle);
8214876de16e34622634266d09522c9153c78c7c2fbChris Craik        BakedOpState* bakedState = BakedOpState::directConstruct(mAllocator,
8224876de16e34622634266d09522c9153c78c7c2fbChris Craik                &(currentLayer().repaintClip), dstRect, *copyToOp);
8234876de16e34622634266d09522c9153c78c7c2fbChris Craik        currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::CopyToLayer);
8244876de16e34622634266d09522c9153c78c7c2fbChris Craik
8254876de16e34622634266d09522c9153c78c7c2fbChris Craik        /**
8264876de16e34622634266d09522c9153c78c7c2fbChris Craik         * Defer a clear rect, so that clears from multiple unclipped layers can be drawn
8274876de16e34622634266d09522c9153c78c7c2fbChris Craik         * both 1) simultaneously, and 2) as long after the copyToLayer executes as possible
8284876de16e34622634266d09522c9153c78c7c2fbChris Craik         */
8294876de16e34622634266d09522c9153c78c7c2fbChris Craik        currentLayer().deferLayerClear(dstRect);
8304876de16e34622634266d09522c9153c78c7c2fbChris Craik
8314876de16e34622634266d09522c9153c78c7c2fbChris Craik        /**
8324876de16e34622634266d09522c9153c78c7c2fbChris Craik         * And stash an operation to copy that layer back under the rendertarget until
8334876de16e34622634266d09522c9153c78c7c2fbChris Craik         * a balanced EndUnclippedLayerOp is seen
8344876de16e34622634266d09522c9153c78c7c2fbChris Craik         */
8354876de16e34622634266d09522c9153c78c7c2fbChris Craik        auto copyFromOp = mAllocator.create_trivial<CopyFromLayerOp>(op, layerHandle);
8364876de16e34622634266d09522c9153c78c7c2fbChris Craik        bakedState = BakedOpState::directConstruct(mAllocator,
8374876de16e34622634266d09522c9153c78c7c2fbChris Craik                &(currentLayer().repaintClip), dstRect, *copyFromOp);
8384876de16e34622634266d09522c9153c78c7c2fbChris Craik        currentLayer().activeUnclippedSaveLayers.push_back(bakedState);
8394876de16e34622634266d09522c9153c78c7c2fbChris Craik    }
840b87eadda1818034ce03d85f30388384d1ac65916Chris Craik}
841b87eadda1818034ce03d85f30388384d1ac65916Chris Craik
842f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferEndUnclippedLayerOp(const EndUnclippedLayerOp& /* ignored */) {
843b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    LOG_ALWAYS_FATAL_IF(currentLayer().activeUnclippedSaveLayers.empty(), "no layer to end!");
844b87eadda1818034ce03d85f30388384d1ac65916Chris Craik
845b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    BakedOpState* copyFromLayerOp = currentLayer().activeUnclippedSaveLayers.back();
846b87eadda1818034ce03d85f30388384d1ac65916Chris Craik    currentLayer().activeUnclippedSaveLayers.pop_back();
8474876de16e34622634266d09522c9153c78c7c2fbChris Craik    if (copyFromLayerOp) {
8484876de16e34622634266d09522c9153c78c7c2fbChris Craik        currentLayer().deferUnmergeableOp(mAllocator, copyFromLayerOp, OpBatchType::CopyFromLayer);
8494876de16e34622634266d09522c9153c78c7c2fbChris Craik    }
850b87eadda1818034ce03d85f30388384d1ac65916Chris Craik}
851b87eadda1818034ce03d85f30388384d1ac65916Chris Craik
8523a5811b50157e7ba50854caf957e806aee794d39Chris Craikvoid FrameBuilder::finishDefer() {
8533a5811b50157e7ba50854caf957e806aee794d39Chris Craik    mCaches.fontRenderer.endPrecaching();
8543a5811b50157e7ba50854caf957e806aee794d39Chris Craik}
8553a5811b50157e7ba50854caf957e806aee794d39Chris Craik
856b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} // namespace uirenderer
857b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} // namespace android
858