FrameBuilder.cpp revision 6e068c0182f6f85bccb855a647510724d1c65a13
1b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/* 25ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Copyright (C) 2016 The Android Open Source Project 3b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 4b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Licensed under the Apache License, Version 2.0 (the "License"); 5b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * you may not use this file except in compliance with the License. 6b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * You may obtain a copy of the License at 7b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 8b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * http://www.apache.org/licenses/LICENSE-2.0 9b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 10b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Unless required by applicable law or agreed to in writing, software 11b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * distributed under the License is distributed on an "AS IS" BASIS, 12b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * See the License for the specific language governing permissions and 14b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * limitations under the License. 15b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */ 16b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 17f158b49c888f722194afe5a80539a2b020c130bcChris Craik#include "FrameBuilder.h" 18b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 19eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita#include "Canvas.h" 200b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "LayerUpdateQueue.h" 21161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "RenderNode.h" 2298787e6c9b2c10b1ab7820bdac168686025b924aChris Craik#include "renderstate/OffscreenBufferPool.h" 23161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "utils/FatVector.h" 24161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "utils/PaintUtils.h" 258ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik#include "utils/TraceUtils.h" 26b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 27d3daa3198e2212c985c634821682d5819346b653Chris Craik#include <SkPathOps.h> 28161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include <utils/TypeHelpers.h> 29b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 30b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace android { 31b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace uirenderer { 32b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 33f158b49c888f722194afe5a80539a2b020c130bcChris CraikFrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip, 340b7e8245db728d127ada698be63d78b33fc6e4daChris Craik uint32_t viewportWidth, uint32_t viewportHeight, 356e068c0182f6f85bccb855a647510724d1c65a13Chris Craik const std::vector< sp<RenderNode> >& nodes, 366e068c0182f6f85bccb855a647510724d1c65a13Chris Craik const LightGeometry& lightGeometry, const Rect &contentDrawBounds, Caches* caches) 376e068c0182f6f85bccb855a647510724d1c65a13Chris Craik : mCanvasState(*this) 386e068c0182f6f85bccb855a647510724d1c65a13Chris Craik , mCaches(caches) 396e068c0182f6f85bccb855a647510724d1c65a13Chris Craik , mLightRadius(lightGeometry.radius) { 40818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik ATRACE_NAME("prepare drawing commands"); 416fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 42f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerBuilders.reserve(layers.entries().size()); 4398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik mLayerStack.reserve(layers.entries().size()); 4498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 4598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik // Prepare to defer Fbo0 46f158b49c888f722194afe5a80539a2b020c130bcChris Craik auto fbo0 = mAllocator.create<LayerBuilder>(viewportWidth, viewportHeight, Rect(clip)); 47f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerBuilders.push_back(fbo0); 4898787e6c9b2c10b1ab7820bdac168686025b924aChris Craik mLayerStack.push_back(0); 49b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik mCanvasState.initializeSaveStack(viewportWidth, viewportHeight, 50ddf2215d9807b641dbcb304779ef6b530f876ac7Chris Craik clip.fLeft, clip.fTop, clip.fRight, clip.fBottom, 516e068c0182f6f85bccb855a647510724d1c65a13Chris Craik lightGeometry.center); 520b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 530b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // Render all layers to be updated, in order. Defer in reverse order, so that they'll be 54f158b49c888f722194afe5a80539a2b020c130bcChris Craik // updated in the order they're passed in (mLayerBuilders are issued to Renderer in reverse) 550b7e8245db728d127ada698be63d78b33fc6e4daChris Craik for (int i = layers.entries().size() - 1; i >= 0; i--) { 560b7e8245db728d127ada698be63d78b33fc6e4daChris Craik RenderNode* layerNode = layers.entries()[i].renderNode; 57e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik // only schedule repaint if node still on layer - possible it may have been 58e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik // removed during a dropped frame, but layers may still remain scheduled so 59e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik // as not to lose info on what portion is damaged 60e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik if (CC_LIKELY(layerNode->getLayer() != nullptr)) { 61e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik const Rect& layerDamage = layers.entries()[i].damage; 62e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik layerNode->computeOrdering(); 630b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 64e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik // map current light center into RenderNode's coordinate space 65e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik Vector3 lightCenter = mCanvasState.currentSnapshot()->getRelativeLightCenter(); 66e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik layerNode->getLayer()->inverseTransformInWindow.mapPoint3d(lightCenter); 678ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 68e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik saveForLayer(layerNode->getWidth(), layerNode->getHeight(), 0, 0, 69e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik layerDamage, lightCenter, nullptr, layerNode); 700b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 71e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik if (layerNode->getDisplayList()) { 72e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik deferNodeOps(*layerNode); 73e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik } 74e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik restoreForLayer(); 750b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 760b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 770b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 78c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // It there are multiple render nodes, they are laid out as follows: 79c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // #0 - backdrop (content + caption) 80c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds) 81c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // #2 - additional overlay nodes 82c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Usually the backdrop cannot be seen since it will be entirely covered by the content. While 83c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // resizing however it might become partially visible. The following render loop will crop the 84c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // backdrop against the content and draw the remaining part of it. It will then draw the content 85c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // cropped to the backdrop (since that indicates a shrinking of the window). 86c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // 87c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Additional nodes will be drawn on top with no particular clipping semantics. 88c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang 89c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // The bounds of the backdrop against which the content should be clipped. 90c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang Rect backdropBounds = contentDrawBounds; 91c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Usually the contents bounds should be mContentDrawBounds - however - we will 92c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // move it towards the fixed edge to give it a more stable appearance (for the moment). 93c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // If there is no content bounds we ignore the layering as stated above and start with 2. 94c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang int layer = (contentDrawBounds.isEmpty() || nodes.size() == 1) ? 2 : 0; 95c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang 96b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik for (const sp<RenderNode>& node : nodes) { 97b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik if (node->nothingToDraw()) continue; 988d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik node->computeOrdering(); 99eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita int count = mCanvasState.save(SaveFlags::MatrixClip); 100c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang 101c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang if (layer == 0) { 102c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const RenderProperties& properties = node->properties(); 103c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang Rect targetBounds(properties.getLeft(), properties.getTop(), 104c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang properties.getRight(), properties.getBottom()); 105c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Move the content bounds towards the fixed corner of the backdrop. 106c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const int x = targetBounds.left; 107c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const int y = targetBounds.top; 108c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Remember the intersection of the target bounds and the intersection bounds against 109c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // which we have to crop the content. 110c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight()); 111c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang backdropBounds.doIntersect(targetBounds); 112c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang } else if (layer == 1) { 113c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // We shift and clip the content to match its final location in the window. 114c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float left = contentDrawBounds.left; 115c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float top = contentDrawBounds.top; 116c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float dx = backdropBounds.left - left; 117c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float dy = backdropBounds.top - top; 118c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float width = backdropBounds.getWidth(); 119c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float height = backdropBounds.getHeight(); 120c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang mCanvasState.translate(dx, dy); 121c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // It gets cropped against the bounds of the backdrop to stay inside. 122c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang mCanvasState.clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op); 123c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang } 124c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang 1250b7e8245db728d127ada698be63d78b33fc6e4daChris Craik deferNodePropsAndOps(*node); 1260b7e8245db728d127ada698be63d78b33fc6e4daChris Craik mCanvasState.restoreToCount(count); 127c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang layer++; 128b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 129b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 130b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 131f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::onViewportInitialized() {} 132818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 133f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {} 134818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 135f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferNodePropsAndOps(RenderNode& node) { 1368ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const RenderProperties& properties = node.properties(); 1378ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const Outline& outline = properties.getOutline(); 1388ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getAlpha() <= 0 1398ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik || (outline.getShouldClip() && outline.isEmpty()) 1408ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik || properties.getScaleX() == 0 1418ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik || properties.getScaleY() == 0) { 1428ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik return; // rejected 1438ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1448ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1458ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getLeft() != 0 || properties.getTop() != 0) { 1468ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.translate(properties.getLeft(), properties.getTop()); 1478ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1488ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getStaticMatrix()) { 1498ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.concatMatrix(*properties.getStaticMatrix()); 1508ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else if (properties.getAnimationMatrix()) { 1518ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.concatMatrix(*properties.getAnimationMatrix()); 1528ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1538ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.hasTransformMatrix()) { 1548ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.isTransformTranslateOnly()) { 1558ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.translate(properties.getTranslationX(), properties.getTranslationY()); 1568ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else { 1578ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.concatMatrix(*properties.getTransformMatrix()); 1588ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1598ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1608ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1618ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const int width = properties.getWidth(); 1628ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const int height = properties.getHeight(); 1638ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1648ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect saveLayerBounds; // will be set to non-empty if saveLayer needed 1658ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const bool isLayer = properties.effectiveLayerType() != LayerType::None; 1668ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik int clipFlags = properties.getClippingFlags(); 1678ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getAlpha() < 1) { 1688ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (isLayer) { 1698ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer 1708ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1718ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (CC_LIKELY(isLayer || !properties.getHasOverlappingRendering())) { 1728ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // simply scale rendering content's alpha 1738ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.scaleAlpha(properties.getAlpha()); 1748ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else { 1758ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // schedule saveLayer by initializing saveLayerBounds 1768ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds.set(0, 0, width, height); 1778ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (clipFlags) { 1788ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik properties.getClippingRectForFlags(clipFlags, &saveLayerBounds); 1798ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik clipFlags = 0; // all clipping done by savelayer 1808ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1818ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1828ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1838ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (CC_UNLIKELY(ATRACE_ENABLED() && properties.promotedToLayer())) { 1848ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // pretend alpha always causes savelayer to warn about 1858ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // performance problem affecting old versions 1868ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik ATRACE_FORMAT("%s alpha caused saveLayer %dx%d", node.getName(), width, height); 1878ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1888ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1898ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (clipFlags) { 1908ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect clipRect; 1918ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik properties.getClippingRectForFlags(clipFlags, &clipRect); 1928ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.clipRect(clipRect.left, clipRect.top, clipRect.right, clipRect.bottom, 1938ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik SkRegion::kIntersect_Op); 1948ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1958ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1968ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getRevealClip().willClip()) { 1978ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect bounds; 1988ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik properties.getRevealClip().getBounds(&bounds); 1998ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.setClippingRoundRect(mAllocator, 2008ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik bounds, properties.getRevealClip().getRadius()); 2018ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else if (properties.getOutline().willClip()) { 2028ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.setClippingOutline(mAllocator, &(properties.getOutline())); 2038ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 2048ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 2058ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (!mCanvasState.quickRejectConservative(0, 0, width, height)) { 2068ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // not rejected, so defer render as either Layer, or direct (possibly wrapped in saveLayer) 2070b7e8245db728d127ada698be63d78b33fc6e4daChris Craik if (node.getLayer()) { 2080b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // HW layer 2090b7e8245db728d127ada698be63d78b33fc6e4daChris Craik LayerOp* drawLayerOp = new (mAllocator) LayerOp(node); 2100b7e8245db728d127ada698be63d78b33fc6e4daChris Craik BakedOpState* bakedOpState = tryBakeOpState(*drawLayerOp); 2110b7e8245db728d127ada698be63d78b33fc6e4daChris Craik if (bakedOpState) { 2128ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // Node's layer already deferred, schedule it to render into parent layer 2130b7e8245db728d127ada698be63d78b33fc6e4daChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap); 2140b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 2158ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else if (CC_UNLIKELY(!saveLayerBounds.isEmpty())) { 2168ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // draw DisplayList contents within temporary, since persisted layer could not be used. 2178ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // (temp layers are clipped to viewport, since they don't persist offscreen content) 2188ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik SkPaint saveLayerPaint; 2198ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerPaint.setAlpha(properties.getAlpha()); 220268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferBeginLayerOp(*new (mAllocator) BeginLayerOp( 2218ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds, 2228ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Matrix4::identity(), 223e4db79de127cfe961195f52907af8451026eaa20Chris Craik nullptr, // no record-time clip - need only respect defer-time one 2248ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik &saveLayerPaint)); 2258d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik deferNodeOps(node); 226268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferEndLayerOp(*new (mAllocator) EndLayerOp()); 2270b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } else { 2288d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik deferNodeOps(node); 2290b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 2300b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 2310b7e8245db728d127ada698be63d78b33fc6e4daChris Craik} 2320b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 233161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktypedef key_value_pair_t<float, const RenderNodeOp*> ZRenderNodeOpPair; 234161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 235161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V> 236161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craikstatic void buildZSortedChildList(V* zTranslatedNodes, 237161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const DisplayList& displayList, const DisplayList::Chunk& chunk) { 238161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (chunk.beginChildIndex == chunk.endChildIndex) return; 239161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 240161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik for (size_t i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) { 241161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik RenderNodeOp* childOp = displayList.getChildren()[i]; 242161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik RenderNode* child = childOp->renderNode; 243161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik float childZ = child->properties().getZ(); 244161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 245161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (!MathUtils::isZero(childZ) && chunk.reorderChildren) { 246161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp)); 247161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik childOp->skipInOrderDraw = true; 248161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } else if (!child->properties().getProjectBackwards()) { 249161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // regular, in order drawing DisplayList 250161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik childOp->skipInOrderDraw = false; 251161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 252161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 253161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 254161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // Z sort any 3d children (stable-ness makes z compare fall back to standard drawing order) 255161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik std::stable_sort(zTranslatedNodes->begin(), zTranslatedNodes->end()); 256161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 257161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 258161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V> 259161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craikstatic size_t findNonNegativeIndex(const V& zTranslatedNodes) { 260161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik for (size_t i = 0; i < zTranslatedNodes.size(); i++) { 261161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (zTranslatedNodes[i].key >= 0.0f) return i; 262161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 263161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik return zTranslatedNodes.size(); 264161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 265161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 266161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V> 267f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes) { 268161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const int size = zTranslatedNodes.size(); 269161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (size == 0 270161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik || (mode == ChildrenSelectMode::Negative&& zTranslatedNodes[0].key > 0.0f) 271161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik || (mode == ChildrenSelectMode::Positive && zTranslatedNodes[size - 1].key < 0.0f)) { 272161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // no 3d children to draw 273161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik return; 274161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 275161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 276161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik /** 277161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters 278161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * with very similar Z heights to draw together. 279161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * 280161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are 281161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * underneath both, and neither's shadow is drawn on top of the other. 282161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik */ 283161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes); 284161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik size_t drawIndex, shadowIndex, endIndex; 285161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (mode == ChildrenSelectMode::Negative) { 286161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik drawIndex = 0; 287161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik endIndex = nonNegativeIndex; 288161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik shadowIndex = endIndex; // draw no shadows 289161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } else { 290161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik drawIndex = nonNegativeIndex; 291161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik endIndex = size; 292161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik shadowIndex = drawIndex; // potentially draw shadow for each pos Z child 293161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 294161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 295161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik float lastCasterZ = 0.0f; 296161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik while (shadowIndex < endIndex || drawIndex < endIndex) { 297161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (shadowIndex < endIndex) { 298161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const RenderNodeOp* casterNodeOp = zTranslatedNodes[shadowIndex].value; 299161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const float casterZ = zTranslatedNodes[shadowIndex].key; 300161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // attempt to render the shadow if the caster about to be drawn is its caster, 301161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // OR if its caster's Z value is similar to the previous potential caster 302161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (shadowIndex == drawIndex || casterZ - lastCasterZ < 0.1f) { 303161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik deferShadow(*casterNodeOp); 304161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 305161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik lastCasterZ = casterZ; // must do this even if current caster not casting a shadow 306161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik shadowIndex++; 307161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik continue; 308161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 309161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 310161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 311161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const RenderNodeOp* childOp = zTranslatedNodes[drawIndex].value; 312268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferRenderNodeOpImpl(*childOp); 313161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik drawIndex++; 314161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 315161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 316161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 317f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferShadow(const RenderNodeOp& casterNodeOp) { 318d3daa3198e2212c985c634821682d5819346b653Chris Craik auto& node = *casterNodeOp.renderNode; 319d3daa3198e2212c985c634821682d5819346b653Chris Craik auto& properties = node.properties(); 320d3daa3198e2212c985c634821682d5819346b653Chris Craik 321d3daa3198e2212c985c634821682d5819346b653Chris Craik if (properties.getAlpha() <= 0.0f 322d3daa3198e2212c985c634821682d5819346b653Chris Craik || properties.getOutline().getAlpha() <= 0.0f 323d3daa3198e2212c985c634821682d5819346b653Chris Craik || !properties.getOutline().getPath() 324d3daa3198e2212c985c634821682d5819346b653Chris Craik || properties.getScaleX() == 0 325d3daa3198e2212c985c634821682d5819346b653Chris Craik || properties.getScaleY() == 0) { 326d3daa3198e2212c985c634821682d5819346b653Chris Craik // no shadow to draw 327d3daa3198e2212c985c634821682d5819346b653Chris Craik return; 328d3daa3198e2212c985c634821682d5819346b653Chris Craik } 329d3daa3198e2212c985c634821682d5819346b653Chris Craik 330d3daa3198e2212c985c634821682d5819346b653Chris Craik const SkPath* casterOutlinePath = properties.getOutline().getPath(); 331d3daa3198e2212c985c634821682d5819346b653Chris Craik const SkPath* revealClipPath = properties.getRevealClip().getPath(); 332d3daa3198e2212c985c634821682d5819346b653Chris Craik if (revealClipPath && revealClipPath->isEmpty()) return; 333d3daa3198e2212c985c634821682d5819346b653Chris Craik 334d3daa3198e2212c985c634821682d5819346b653Chris Craik float casterAlpha = properties.getAlpha() * properties.getOutline().getAlpha(); 335d3daa3198e2212c985c634821682d5819346b653Chris Craik 336d3daa3198e2212c985c634821682d5819346b653Chris Craik // holds temporary SkPath to store the result of intersections 337d3daa3198e2212c985c634821682d5819346b653Chris Craik SkPath* frameAllocatedPath = nullptr; 338d3daa3198e2212c985c634821682d5819346b653Chris Craik const SkPath* casterPath = casterOutlinePath; 339d3daa3198e2212c985c634821682d5819346b653Chris Craik 340d3daa3198e2212c985c634821682d5819346b653Chris Craik // intersect the shadow-casting path with the reveal, if present 341d3daa3198e2212c985c634821682d5819346b653Chris Craik if (revealClipPath) { 342d3daa3198e2212c985c634821682d5819346b653Chris Craik frameAllocatedPath = createFrameAllocatedPath(); 343d3daa3198e2212c985c634821682d5819346b653Chris Craik 344d3daa3198e2212c985c634821682d5819346b653Chris Craik Op(*casterPath, *revealClipPath, kIntersect_SkPathOp, frameAllocatedPath); 345d3daa3198e2212c985c634821682d5819346b653Chris Craik casterPath = frameAllocatedPath; 346d3daa3198e2212c985c634821682d5819346b653Chris Craik } 347d3daa3198e2212c985c634821682d5819346b653Chris Craik 348d3daa3198e2212c985c634821682d5819346b653Chris Craik // intersect the shadow-casting path with the clipBounds, if present 349d3daa3198e2212c985c634821682d5819346b653Chris Craik if (properties.getClippingFlags() & CLIP_TO_CLIP_BOUNDS) { 350d3daa3198e2212c985c634821682d5819346b653Chris Craik if (!frameAllocatedPath) { 351d3daa3198e2212c985c634821682d5819346b653Chris Craik frameAllocatedPath = createFrameAllocatedPath(); 352d3daa3198e2212c985c634821682d5819346b653Chris Craik } 353d3daa3198e2212c985c634821682d5819346b653Chris Craik Rect clipBounds; 354d3daa3198e2212c985c634821682d5819346b653Chris Craik properties.getClippingRectForFlags(CLIP_TO_CLIP_BOUNDS, &clipBounds); 355d3daa3198e2212c985c634821682d5819346b653Chris Craik SkPath clipBoundsPath; 356d3daa3198e2212c985c634821682d5819346b653Chris Craik clipBoundsPath.addRect(clipBounds.left, clipBounds.top, 357d3daa3198e2212c985c634821682d5819346b653Chris Craik clipBounds.right, clipBounds.bottom); 358d3daa3198e2212c985c634821682d5819346b653Chris Craik 359d3daa3198e2212c985c634821682d5819346b653Chris Craik Op(*casterPath, clipBoundsPath, kIntersect_SkPathOp, frameAllocatedPath); 360d3daa3198e2212c985c634821682d5819346b653Chris Craik casterPath = frameAllocatedPath; 361d3daa3198e2212c985c634821682d5819346b653Chris Craik } 362d3daa3198e2212c985c634821682d5819346b653Chris Craik 3636e068c0182f6f85bccb855a647510724d1c65a13Chris Craik 3646e068c0182f6f85bccb855a647510724d1c65a13Chris Craik if (CC_LIKELY(!mCanvasState.getRenderTargetClipBounds().isEmpty())) { 3656e068c0182f6f85bccb855a647510724d1c65a13Chris Craik Matrix4 shadowMatrixXY(casterNodeOp.localMatrix); 3666e068c0182f6f85bccb855a647510724d1c65a13Chris Craik Matrix4 shadowMatrixZ(casterNodeOp.localMatrix); 3676e068c0182f6f85bccb855a647510724d1c65a13Chris Craik node.applyViewPropertyTransforms(shadowMatrixXY, false); 3686e068c0182f6f85bccb855a647510724d1c65a13Chris Craik node.applyViewPropertyTransforms(shadowMatrixZ, true); 3696e068c0182f6f85bccb855a647510724d1c65a13Chris Craik 3706e068c0182f6f85bccb855a647510724d1c65a13Chris Craik LOG_ALWAYS_FATAL_IF(!mCaches, "Caches needed for shadows"); 3716e068c0182f6f85bccb855a647510724d1c65a13Chris Craik sp<TessellationCache::ShadowTask> task = mCaches->tessellationCache.getShadowTask( 3726e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mCanvasState.currentTransform(), 3736e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mCanvasState.getLocalClipBounds(), 3746e068c0182f6f85bccb855a647510724d1c65a13Chris Craik casterAlpha >= 1.0f, 3756e068c0182f6f85bccb855a647510724d1c65a13Chris Craik casterPath, 3766e068c0182f6f85bccb855a647510724d1c65a13Chris Craik &shadowMatrixXY, &shadowMatrixZ, 3776e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mCanvasState.currentSnapshot()->getRelativeLightCenter(), 3786e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mLightRadius); 3796e068c0182f6f85bccb855a647510724d1c65a13Chris Craik ShadowOp* shadowOp = mAllocator.create<ShadowOp>(task, casterAlpha); 3806e068c0182f6f85bccb855a647510724d1c65a13Chris Craik BakedOpState* bakedOpState = BakedOpState::tryShadowOpConstruct( 3816e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mAllocator, *mCanvasState.writableSnapshot(), shadowOp); 3826e068c0182f6f85bccb855a647510724d1c65a13Chris Craik if (CC_LIKELY(bakedOpState)) { 3836e068c0182f6f85bccb855a647510724d1c65a13Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Shadow); 3846e068c0182f6f85bccb855a647510724d1c65a13Chris Craik } 385d3daa3198e2212c985c634821682d5819346b653Chris Craik } 386161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 387d3daa3198e2212c985c634821682d5819346b653Chris Craik 388f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferProjectedChildren(const RenderNode& renderNode) { 3898d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik const SkPath* projectionReceiverOutline = renderNode.properties().getOutline().getPath(); 390eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita int count = mCanvasState.save(SaveFlags::MatrixClip); 3918d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 3928d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // can't be null, since DL=null node rejection happens before deferNodePropsAndOps 3938d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik const DisplayList& displayList = *(renderNode.getDisplayList()); 3948d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 3958d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik const RecordedOp* op = (displayList.getOps()[displayList.projectionReceiveIndex]); 3968d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik const RenderNodeOp* backgroundOp = static_cast<const RenderNodeOp*>(op); 3978d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik const RenderProperties& backgroundProps = backgroundOp->renderNode->properties(); 3988d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 3998d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // Transform renderer to match background we're projecting onto 4008d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // (by offsetting canvas by translationX/Y of background rendernode, since only those are set) 4018d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik mCanvasState.translate(backgroundProps.getTranslationX(), backgroundProps.getTranslationY()); 4028d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 4038d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // If the projection receiver has an outline, we mask projected content to it 4048d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // (which we know, apriori, are all tessellated paths) 4058d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik mCanvasState.setProjectionPathMask(mAllocator, projectionReceiverOutline); 4068d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 4078d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // draw projected nodes 4088d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik for (size_t i = 0; i < renderNode.mProjectedNodes.size(); i++) { 4098d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik RenderNodeOp* childOp = renderNode.mProjectedNodes[i]; 4108d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 411eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita int restoreTo = mCanvasState.save(SaveFlags::Matrix); 4128d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik mCanvasState.concatMatrix(childOp->transformFromCompositingAncestor); 413268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferRenderNodeOpImpl(*childOp); 4148d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik mCanvasState.restoreToCount(restoreTo); 4158d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik } 4168d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 4178d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik mCanvasState.restoreToCount(count); 4188d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik} 4198d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 420b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/** 421f158b49c888f722194afe5a80539a2b020c130bcChris Craik * Used to define a list of lambdas referencing private FrameBuilder::onXX::defer() methods. 422b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 4238d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik * This allows opIds embedded in the RecordedOps to be used for dispatching to these lambdas. 424f158b49c888f722194afe5a80539a2b020c130bcChris Craik * E.g. a BitmapOp op then would be dispatched to FrameBuilder::onBitmapOp(const BitmapOp&) 425b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */ 4266fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik#define OP_RECEIVER(Type) \ 427f158b49c888f722194afe5a80539a2b020c130bcChris Craik [](FrameBuilder& frameBuilder, const RecordedOp& op) { frameBuilder.defer##Type(static_cast<const Type&>(op)); }, 428f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferNodeOps(const RenderNode& renderNode) { 429f158b49c888f722194afe5a80539a2b020c130bcChris Craik typedef void (*OpDispatcher) (FrameBuilder& frameBuilder, const RecordedOp& op); 4307cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik static OpDispatcher receivers[] = BUILD_DEFERRABLE_OP_LUT(OP_RECEIVER); 4318d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 4328d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // can't be null, since DL=null node rejection happens before deferNodePropsAndOps 4338d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik const DisplayList& displayList = *(renderNode.getDisplayList()); 434b36af87f8275f4b982906f88193ec27600f2746aChris Craik for (const DisplayList::Chunk& chunk : displayList.getChunks()) { 435161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik FatVector<ZRenderNodeOpPair, 16> zTranslatedNodes; 436161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik buildZSortedChildList(&zTranslatedNodes, displayList, chunk); 437161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 438161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik defer3dChildren(ChildrenSelectMode::Negative, zTranslatedNodes); 439b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik for (size_t opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) { 440b36af87f8275f4b982906f88193ec27600f2746aChris Craik const RecordedOp* op = displayList.getOps()[opIndex]; 441b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik receivers[op->opId](*this, *op); 4428d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 4438d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik if (CC_UNLIKELY(!renderNode.mProjectedNodes.empty() 4448d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik && displayList.projectionReceiveIndex >= 0 4458d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik && static_cast<int>(opIndex) == displayList.projectionReceiveIndex)) { 4468d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik deferProjectedChildren(renderNode); 4478d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik } 448b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 449161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik defer3dChildren(ChildrenSelectMode::Positive, zTranslatedNodes); 450b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 451b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 452b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 453f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRenderNodeOpImpl(const RenderNodeOp& op) { 454161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (op.renderNode->nothingToDraw()) return; 455eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita int count = mCanvasState.save(SaveFlags::MatrixClip); 456b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 457e4db79de127cfe961195f52907af8451026eaa20Chris Craik // apply state from RecordedOp (clip first, since op's clip is transformed by current matrix) 458e4db79de127cfe961195f52907af8451026eaa20Chris Craik mCanvasState.writableSnapshot()->mutateClipArea().applyClip(op.localClip, 459e4db79de127cfe961195f52907af8451026eaa20Chris Craik *mCanvasState.currentSnapshot()->transform); 460b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik mCanvasState.concatMatrix(op.localMatrix); 461b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 4620b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // then apply state from node properties, and defer ops 4630b7e8245db728d127ada698be63d78b33fc6e4daChris Craik deferNodePropsAndOps(*op.renderNode); 4640b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 4656fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik mCanvasState.restoreToCount(count); 466b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 467b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 468f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRenderNodeOp(const RenderNodeOp& op) { 469161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (!op.skipInOrderDraw) { 470268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferRenderNodeOpImpl(op); 471161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 472161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 473161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 474386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik/** 475386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Defers an unmergeable, strokeable op, accounting correctly 476386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * for paint's style on the bounds being computed. 477386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik */ 478f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferStrokeableOp(const RecordedOp& op, batchid_t batchId, 479386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik BakedOpState::StrokeBehavior strokeBehavior) { 480386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik // Note: here we account for stroke when baking the op 481386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik BakedOpState* bakedState = BakedOpState::tryStrokeableOpConstruct( 482e4db79de127cfe961195f52907af8451026eaa20Chris Craik mAllocator, *mCanvasState.writableSnapshot(), op, strokeBehavior); 483386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik if (!bakedState) return; // quick rejected 484386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, batchId); 485386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 486386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 487386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik/** 488386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Returns batch id for tessellatable shapes, based on paint. Checks to see if path effect/AA will 489386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * be used, since they trigger significantly different rendering paths. 490386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * 491386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Note: not used for lines/points, since they don't currently support path effects. 492386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik */ 493386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craikstatic batchid_t tessBatchId(const RecordedOp& op) { 494386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik const SkPaint& paint = *(op.paint); 495b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik return paint.getPathEffect() 496b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik ? OpBatchType::AlphaMaskTexture 497b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik : (paint.isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices); 498b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 499b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 500f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferArcOp(const ArcOp& op) { 501268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, tessBatchId(op)); 502386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 503386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 504b87eadda1818034ce03d85f30388384d1ac65916Chris Craikstatic bool hasMergeableClip(const BakedOpState& state) { 505b87eadda1818034ce03d85f30388384d1ac65916Chris Craik return state.computedState.clipState 506b87eadda1818034ce03d85f30388384d1ac65916Chris Craik || state.computedState.clipState->mode == ClipMode::Rectangle; 507b87eadda1818034ce03d85f30388384d1ac65916Chris Craik} 508b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 509f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapOp(const BitmapOp& op) { 51015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 51115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (!bakedState) return; // quick rejected 51215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik 51314de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 51414de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck 51514de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck // TODO: Fix this ( b/26569206 ) 51614de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck/* 51715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik // Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation 51815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in 51915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik // MergingDrawBatch::canMergeWith() 52015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (bakedState->computedState.transform.isSimple() 52115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik && bakedState->computedState.transform.positiveScale() 52215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode 523b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && op.bitmap->colorType() != kAlpha_8_SkColorType 524b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && hasMergeableClip(*bakedState)) { 525b250a834e433b4f483e8d8362a6fda8d6594c7b8Chris Craik mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.bitmap->getGenerationID()); 52615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik // TODO: AssetAtlas in mergeId 52715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferMergeableOp(mAllocator, bakedState, OpBatchType::Bitmap, mergeId); 52815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik } else { 52915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 53015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik } 53114de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck*/ 532b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 533b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 534f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapMeshOp(const BitmapMeshOp& op) { 535f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik BakedOpState* bakedState = tryBakeOpState(op); 536f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik if (!bakedState) return; // quick rejected 537f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 538f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik} 539f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 540f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapRectOp(const BitmapRectOp& op) { 541f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik BakedOpState* bakedState = tryBakeOpState(op); 542f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik if (!bakedState) return; // quick rejected 543f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 544f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik} 545f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 546f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferCirclePropsOp(const CirclePropsOp& op) { 547268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik // allocate a temporary oval op (with mAllocator, so it persists until render), so the 548268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple. 549268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik float x = *(op.x); 550268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik float y = *(op.y); 551268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik float radius = *(op.radius); 552268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik Rect unmappedBounds(x - radius, y - radius, x + radius, y + radius); 553268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik const OvalOp* resolvedOp = new (mAllocator) OvalOp( 554268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik unmappedBounds, 555268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik op.localMatrix, 556e4db79de127cfe961195f52907af8451026eaa20Chris Craik op.localClip, 557268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik op.paint); 558268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferOvalOp(*resolvedOp); 559268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik} 560268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik 561f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferFunctorOp(const FunctorOp& op) { 562e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 563e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik if (!bakedState) return; // quick rejected 564d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Functor); 565e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik} 566e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik 567f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferLinesOp(const LinesOp& op) { 568386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices; 569268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, batch, BakedOpState::StrokeBehavior::Forced); 570386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 571386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 572f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferOvalOp(const OvalOp& op) { 573268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, tessBatchId(op)); 574386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 575386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 576f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPatchOp(const PatchOp& op) { 577f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik BakedOpState* bakedState = tryBakeOpState(op); 578f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik if (!bakedState) return; // quick rejected 579f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 580f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik if (bakedState->computedState.transform.isPureTranslate() 581b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode 582b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && hasMergeableClip(*bakedState)) { 583b250a834e433b4f483e8d8362a6fda8d6594c7b8Chris Craik mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.bitmap->getGenerationID()); 584f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik // TODO: AssetAtlas in mergeId 585f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 586f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik // Only use the MergedPatch batchId when merged, so Bitmap+Patch don't try to merge together 587f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik currentLayer().deferMergeableOp(mAllocator, bakedState, OpBatchType::MergedPatch, mergeId); 588f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik } else { 589f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik // Use Bitmap batchId since Bitmap+Patch use same shader 590f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 591f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik } 592f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik} 593f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 594f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPathOp(const PathOp& op) { 595268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, OpBatchType::Bitmap); 596386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 597386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 598f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPointsOp(const PointsOp& op) { 599386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices; 600268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, batch, BakedOpState::StrokeBehavior::Forced); 601268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik} 602268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik 603f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRectOp(const RectOp& op) { 604268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, tessBatchId(op)); 605a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik} 606a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik 607f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRoundRectOp(const RoundRectOp& op) { 608268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, tessBatchId(op)); 609386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 610386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 611f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRoundRectPropsOp(const RoundRectPropsOp& op) { 612268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik // allocate a temporary round rect op (with mAllocator, so it persists until render), so the 613268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple. 614268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik const RoundRectOp* resolvedOp = new (mAllocator) RoundRectOp( 615268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik Rect(*(op.left), *(op.top), *(op.right), *(op.bottom)), 616268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik op.localMatrix, 617e4db79de127cfe961195f52907af8451026eaa20Chris Craik op.localClip, 618268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik op.paint, *op.rx, *op.ry); 619268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferRoundRectOp(*resolvedOp); 620b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 621b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 622f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferSimpleRectsOp(const SimpleRectsOp& op) { 62315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 62415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (!bakedState) return; // quick rejected 62515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Vertices); 626b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 627b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 628d7448e65e243754f31890baef29dff187dc2e5e5Chris Craikstatic batchid_t textBatchId(const SkPaint& paint) { 629d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik // TODO: better handling of shader (since we won't care about color then) 630d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik return paint.getColor() == SK_ColorBLACK ? OpBatchType::Text : OpBatchType::ColorText; 631d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik} 632d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik 633f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextOp(const TextOp& op) { 63415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 63515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (!bakedState) return; // quick rejected 636a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik 637d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik batchid_t batchId = textBatchId(*(op.paint)); 63815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (bakedState->computedState.transform.isPureTranslate() 639b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode 640b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && hasMergeableClip(*bakedState)) { 64115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.paint->getColor()); 64215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferMergeableOp(mAllocator, bakedState, batchId, mergeId); 64315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik } else { 64415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, batchId); 64515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik } 646a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik} 647a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik 648f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextOnPathOp(const TextOnPathOp& op) { 649d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 650d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik if (!bakedState) return; // quick rejected 651d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, textBatchId(*(op.paint))); 652d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik} 653d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik 654f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextureLayerOp(const TextureLayerOp& op) { 655d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 656d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik if (!bakedState) return; // quick rejected 657d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::TextureLayer); 658d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik} 659d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik 660f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::saveForLayer(uint32_t layerWidth, uint32_t layerHeight, 6618ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik float contentTranslateX, float contentTranslateY, 6628ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const Rect& repaintRect, 6638ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const Vector3& lightCenter, 6640b7e8245db728d127ada698be63d78b33fc6e4daChris Craik const BeginLayerOp* beginLayerOp, RenderNode* renderNode) { 665eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita mCanvasState.save(SaveFlags::MatrixClip); 666818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik mCanvasState.writableSnapshot()->initializeViewport(layerWidth, layerHeight); 6676fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik mCanvasState.writableSnapshot()->roundRectClipState = nullptr; 66898787e6c9b2c10b1ab7820bdac168686025b924aChris Craik mCanvasState.writableSnapshot()->setRelativeLightCenter(lightCenter); 6698ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.writableSnapshot()->transform->loadTranslate( 6708ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTranslateX, contentTranslateY, 0); 6718ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.writableSnapshot()->setClip( 6728ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik repaintRect.left, repaintRect.top, repaintRect.right, repaintRect.bottom); 67398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 6748ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // create a new layer repaint, and push its index on the stack 675f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerStack.push_back(mLayerBuilders.size()); 676f158b49c888f722194afe5a80539a2b020c130bcChris Craik auto newFbo = mAllocator.create<LayerBuilder>(layerWidth, layerHeight, 67784ad6149db0e1dc98ed3778ee4fc2ab685765d9aChris Craik repaintRect, beginLayerOp, renderNode); 678f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerBuilders.push_back(newFbo); 679b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 680b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 681f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::restoreForLayer() { 6820b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // restore canvas, and pop finished layer off of the stack 6836fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik mCanvasState.restore(); 6840b7e8245db728d127ada698be63d78b33fc6e4daChris Craik mLayerStack.pop_back(); 6850b7e8245db728d127ada698be63d78b33fc6e4daChris Craik} 686b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 687b87eadda1818034ce03d85f30388384d1ac65916Chris Craik// TODO: defer time rejection (when bounds become empty) + tests 688b87eadda1818034ce03d85f30388384d1ac65916Chris Craik// Option - just skip layers with no bounds at playback + defer? 689f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBeginLayerOp(const BeginLayerOp& op) { 6908ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik uint32_t layerWidth = (uint32_t) op.unmappedBounds.getWidth(); 6918ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik uint32_t layerHeight = (uint32_t) op.unmappedBounds.getHeight(); 6928ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 6938ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik auto previous = mCanvasState.currentSnapshot(); 6948ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Vector3 lightCenter = previous->getRelativeLightCenter(); 6958ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 6968ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // Combine all transforms used to present saveLayer content: 6978ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // parent content transform * canvas transform * bounds offset 698b87eadda1818034ce03d85f30388384d1ac65916Chris Craik Matrix4 contentTransform(*(previous->transform)); 6998ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTransform.multiply(op.localMatrix); 7008ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTransform.translate(op.unmappedBounds.left, op.unmappedBounds.top); 7018ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7028ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Matrix4 inverseContentTransform; 7038ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik inverseContentTransform.loadInverse(contentTransform); 7048ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7058ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // map the light center into layer-relative space 7068ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik inverseContentTransform.mapPoint3d(lightCenter); 7078ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7088ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // Clip bounds of temporary layer to parent's clip rect, so: 7098ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect saveLayerBounds(layerWidth, layerHeight); 7108ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // 1) transform Rect(width, height) into parent's space 7118ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // note: left/top offsets put in contentTransform above 7128ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTransform.mapRect(saveLayerBounds); 7138ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // 2) intersect with parent's clip 7148ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds.doIntersect(previous->getRenderTargetClip()); 7158ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // 3) and transform back 7168ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik inverseContentTransform.mapRect(saveLayerBounds); 7178ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight)); 7188ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds.roundOut(); 7198ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7208ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // if bounds are reduced, will clip the layer's area by reducing required bounds... 7218ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik layerWidth = saveLayerBounds.getWidth(); 7228ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik layerHeight = saveLayerBounds.getHeight(); 7238ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // ...and shifting drawing content to account for left/top side clipping 7248ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik float contentTranslateX = -saveLayerBounds.left; 7258ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik float contentTranslateY = -saveLayerBounds.top; 7268ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7278ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveForLayer(layerWidth, layerHeight, 7288ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTranslateX, contentTranslateY, 7298ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect(layerWidth, layerHeight), 7308ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik lightCenter, 7318ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik &op, nullptr); 7320b7e8245db728d127ada698be63d78b33fc6e4daChris Craik} 7336fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 734f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferEndLayerOp(const EndLayerOp& /* ignored */) { 7350b7e8245db728d127ada698be63d78b33fc6e4daChris Craik const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp; 7366fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik int finishedLayerIndex = mLayerStack.back(); 7370b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 7380b7e8245db728d127ada698be63d78b33fc6e4daChris Craik restoreForLayer(); 7396fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 7406fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // record the draw operation into the previous layer's list of draw commands 7416fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // uses state from the associated beginLayerOp, since it has all the state needed for drawing 7426fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik LayerOp* drawLayerOp = new (mAllocator) LayerOp( 7436fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik beginLayerOp.unmappedBounds, 7446fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik beginLayerOp.localMatrix, 745e4db79de127cfe961195f52907af8451026eaa20Chris Craik beginLayerOp.localClip, 746818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik beginLayerOp.paint, 747f158b49c888f722194afe5a80539a2b020c130bcChris Craik &(mLayerBuilders[finishedLayerIndex]->offscreenBuffer)); 7486fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik BakedOpState* bakedOpState = tryBakeOpState(*drawLayerOp); 7496fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 7506fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik if (bakedOpState) { 7516fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // Layer will be drawn into parent layer (which is now current, since we popped mLayerStack) 7526fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap); 7536fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik } else { 7546fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // Layer won't be drawn - delete its drawing batches to prevent it from doing any work 755b87eadda1818034ce03d85f30388384d1ac65916Chris Craik // TODO: need to prevent any render work from being done 756b87eadda1818034ce03d85f30388384d1ac65916Chris Craik // - create layerop earlier for reject purposes? 757f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerBuilders[finishedLayerIndex]->clear(); 7586fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik return; 759b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 760b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 761b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 762f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBeginUnclippedLayerOp(const BeginUnclippedLayerOp& op) { 763b87eadda1818034ce03d85f30388384d1ac65916Chris Craik Matrix4 boundsTransform(*(mCanvasState.currentSnapshot()->transform)); 764b87eadda1818034ce03d85f30388384d1ac65916Chris Craik boundsTransform.multiply(op.localMatrix); 765b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 766b87eadda1818034ce03d85f30388384d1ac65916Chris Craik Rect dstRect(op.unmappedBounds); 767b87eadda1818034ce03d85f30388384d1ac65916Chris Craik boundsTransform.mapRect(dstRect); 768b87eadda1818034ce03d85f30388384d1ac65916Chris Craik dstRect.doIntersect(mCanvasState.currentSnapshot()->getRenderTargetClip()); 769b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 770b87eadda1818034ce03d85f30388384d1ac65916Chris Craik // Allocate a holding position for the layer object (copyTo will produce, copyFrom will consume) 7717435eb148e72382126e9073183e881357bb38a8bChris Craik OffscreenBuffer** layerHandle = mAllocator.create<OffscreenBuffer*>(nullptr); 772b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 773b87eadda1818034ce03d85f30388384d1ac65916Chris Craik /** 774b87eadda1818034ce03d85f30388384d1ac65916Chris Craik * First, defer an operation to copy out the content from the rendertarget into a layer. 775b87eadda1818034ce03d85f30388384d1ac65916Chris Craik */ 776b87eadda1818034ce03d85f30388384d1ac65916Chris Craik auto copyToOp = new (mAllocator) CopyToLayerOp(op, layerHandle); 7777435eb148e72382126e9073183e881357bb38a8bChris Craik BakedOpState* bakedState = BakedOpState::directConstruct(mAllocator, 7787435eb148e72382126e9073183e881357bb38a8bChris Craik &(currentLayer().viewportClip), dstRect, *copyToOp); 779b87eadda1818034ce03d85f30388384d1ac65916Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::CopyToLayer); 780b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 781b87eadda1818034ce03d85f30388384d1ac65916Chris Craik /** 782b87eadda1818034ce03d85f30388384d1ac65916Chris Craik * Defer a clear rect, so that clears from multiple unclipped layers can be drawn 783b87eadda1818034ce03d85f30388384d1ac65916Chris Craik * both 1) simultaneously, and 2) as long after the copyToLayer executes as possible 784b87eadda1818034ce03d85f30388384d1ac65916Chris Craik */ 785b87eadda1818034ce03d85f30388384d1ac65916Chris Craik currentLayer().deferLayerClear(dstRect); 786b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 787b87eadda1818034ce03d85f30388384d1ac65916Chris Craik /** 788b87eadda1818034ce03d85f30388384d1ac65916Chris Craik * And stash an operation to copy that layer back under the rendertarget until 789b87eadda1818034ce03d85f30388384d1ac65916Chris Craik * a balanced EndUnclippedLayerOp is seen 790b87eadda1818034ce03d85f30388384d1ac65916Chris Craik */ 791b87eadda1818034ce03d85f30388384d1ac65916Chris Craik auto copyFromOp = new (mAllocator) CopyFromLayerOp(op, layerHandle); 7927435eb148e72382126e9073183e881357bb38a8bChris Craik bakedState = BakedOpState::directConstruct(mAllocator, 7937435eb148e72382126e9073183e881357bb38a8bChris Craik &(currentLayer().viewportClip), dstRect, *copyFromOp); 794b87eadda1818034ce03d85f30388384d1ac65916Chris Craik currentLayer().activeUnclippedSaveLayers.push_back(bakedState); 795b87eadda1818034ce03d85f30388384d1ac65916Chris Craik} 796b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 797f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferEndUnclippedLayerOp(const EndUnclippedLayerOp& /* ignored */) { 798b87eadda1818034ce03d85f30388384d1ac65916Chris Craik LOG_ALWAYS_FATAL_IF(currentLayer().activeUnclippedSaveLayers.empty(), "no layer to end!"); 799b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 800b87eadda1818034ce03d85f30388384d1ac65916Chris Craik BakedOpState* copyFromLayerOp = currentLayer().activeUnclippedSaveLayers.back(); 801b87eadda1818034ce03d85f30388384d1ac65916Chris Craik currentLayer().deferUnmergeableOp(mAllocator, copyFromLayerOp, OpBatchType::CopyFromLayer); 802b87eadda1818034ce03d85f30388384d1ac65916Chris Craik currentLayer().activeUnclippedSaveLayers.pop_back(); 803b87eadda1818034ce03d85f30388384d1ac65916Chris Craik} 804b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 805b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} // namespace uirenderer 806b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} // namespace android 807