FrameBuilder.cpp revision a748c08241e43fc68c7c34767d819aef5183936e
1b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/* 25ea1724be4d3b6039818f91fc087e1216c1463d5Chris Craik * Copyright (C) 2016 The Android Open Source Project 3b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 4b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Licensed under the Apache License, Version 2.0 (the "License"); 5b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * you may not use this file except in compliance with the License. 6b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * You may obtain a copy of the License at 7b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 8b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * http://www.apache.org/licenses/LICENSE-2.0 9b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 10b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * Unless required by applicable law or agreed to in writing, software 11b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * distributed under the License is distributed on an "AS IS" BASIS, 12b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * See the License for the specific language governing permissions and 14b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * limitations under the License. 15b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */ 16b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 17f158b49c888f722194afe5a80539a2b020c130bcChris Craik#include "FrameBuilder.h" 18b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 19eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita#include "Canvas.h" 200b7e8245db728d127ada698be63d78b33fc6e4daChris Craik#include "LayerUpdateQueue.h" 21161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "RenderNode.h" 22766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu#include "VectorDrawable.h" 2398787e6c9b2c10b1ab7820bdac168686025b924aChris Craik#include "renderstate/OffscreenBufferPool.h" 24161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "utils/FatVector.h" 25161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include "utils/PaintUtils.h" 268ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik#include "utils/TraceUtils.h" 27b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 28d3daa3198e2212c985c634821682d5819346b653Chris Craik#include <SkPathOps.h> 29161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik#include <utils/TypeHelpers.h> 30b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 31b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace android { 32b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craiknamespace uirenderer { 33b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 34f158b49c888f722194afe5a80539a2b020c130bcChris CraikFrameBuilder::FrameBuilder(const LayerUpdateQueue& layers, const SkRect& clip, 350b7e8245db728d127ada698be63d78b33fc6e4daChris Craik uint32_t viewportWidth, uint32_t viewportHeight, 366e068c0182f6f85bccb855a647510724d1c65a13Chris Craik const std::vector< sp<RenderNode> >& nodes, 376e068c0182f6f85bccb855a647510724d1c65a13Chris Craik const LightGeometry& lightGeometry, const Rect &contentDrawBounds, Caches* caches) 386e068c0182f6f85bccb855a647510724d1c65a13Chris Craik : mCanvasState(*this) 396e068c0182f6f85bccb855a647510724d1c65a13Chris Craik , mCaches(caches) 406e068c0182f6f85bccb855a647510724d1c65a13Chris Craik , mLightRadius(lightGeometry.radius) { 41818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik ATRACE_NAME("prepare drawing commands"); 426fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 43f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerBuilders.reserve(layers.entries().size()); 4498787e6c9b2c10b1ab7820bdac168686025b924aChris Craik mLayerStack.reserve(layers.entries().size()); 4598787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 4698787e6c9b2c10b1ab7820bdac168686025b924aChris Craik // Prepare to defer Fbo0 47f158b49c888f722194afe5a80539a2b020c130bcChris Craik auto fbo0 = mAllocator.create<LayerBuilder>(viewportWidth, viewportHeight, Rect(clip)); 48f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerBuilders.push_back(fbo0); 4998787e6c9b2c10b1ab7820bdac168686025b924aChris Craik mLayerStack.push_back(0); 50b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik mCanvasState.initializeSaveStack(viewportWidth, viewportHeight, 51ddf2215d9807b641dbcb304779ef6b530f876ac7Chris Craik clip.fLeft, clip.fTop, clip.fRight, clip.fBottom, 526e068c0182f6f85bccb855a647510724d1c65a13Chris Craik lightGeometry.center); 530b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 540b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // Render all layers to be updated, in order. Defer in reverse order, so that they'll be 55f158b49c888f722194afe5a80539a2b020c130bcChris Craik // updated in the order they're passed in (mLayerBuilders are issued to Renderer in reverse) 560b7e8245db728d127ada698be63d78b33fc6e4daChris Craik for (int i = layers.entries().size() - 1; i >= 0; i--) { 570b7e8245db728d127ada698be63d78b33fc6e4daChris Craik RenderNode* layerNode = layers.entries()[i].renderNode; 58e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik // only schedule repaint if node still on layer - possible it may have been 59e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik // removed during a dropped frame, but layers may still remain scheduled so 60e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik // as not to lose info on what portion is damaged 61e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik if (CC_LIKELY(layerNode->getLayer() != nullptr)) { 62e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik const Rect& layerDamage = layers.entries()[i].damage; 63e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik layerNode->computeOrdering(); 640b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 65e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik // map current light center into RenderNode's coordinate space 66e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik Vector3 lightCenter = mCanvasState.currentSnapshot()->getRelativeLightCenter(); 67e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik layerNode->getLayer()->inverseTransformInWindow.mapPoint3d(lightCenter); 688ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 69e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik saveForLayer(layerNode->getWidth(), layerNode->getHeight(), 0, 0, 70e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik layerDamage, lightCenter, nullptr, layerNode); 710b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 72e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik if (layerNode->getDisplayList()) { 73e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik deferNodeOps(*layerNode); 74e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik } 75e9c5fd888b1b33d6651bc640450b4f62e67c99f4Chris Craik restoreForLayer(); 760b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 770b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 780b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 79c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // It there are multiple render nodes, they are laid out as follows: 80c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // #0 - backdrop (content + caption) 81c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // #1 - content (positioned at (0,0) and clipped to - its bounds mContentDrawBounds) 82c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // #2 - additional overlay nodes 83c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Usually the backdrop cannot be seen since it will be entirely covered by the content. While 84c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // resizing however it might become partially visible. The following render loop will crop the 85c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // backdrop against the content and draw the remaining part of it. It will then draw the content 86c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // cropped to the backdrop (since that indicates a shrinking of the window). 87c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // 88c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Additional nodes will be drawn on top with no particular clipping semantics. 89c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang 90c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // The bounds of the backdrop against which the content should be clipped. 91c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang Rect backdropBounds = contentDrawBounds; 92c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Usually the contents bounds should be mContentDrawBounds - however - we will 93c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // move it towards the fixed edge to give it a more stable appearance (for the moment). 94c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // If there is no content bounds we ignore the layering as stated above and start with 2. 95c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang int layer = (contentDrawBounds.isEmpty() || nodes.size() == 1) ? 2 : 0; 96c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang 97b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik for (const sp<RenderNode>& node : nodes) { 98b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik if (node->nothingToDraw()) continue; 998d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik node->computeOrdering(); 100eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita int count = mCanvasState.save(SaveFlags::MatrixClip); 101c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang 102c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang if (layer == 0) { 103c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const RenderProperties& properties = node->properties(); 104c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang Rect targetBounds(properties.getLeft(), properties.getTop(), 105c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang properties.getRight(), properties.getBottom()); 106c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Move the content bounds towards the fixed corner of the backdrop. 107c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const int x = targetBounds.left; 108c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const int y = targetBounds.top; 109c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // Remember the intersection of the target bounds and the intersection bounds against 110c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // which we have to crop the content. 111c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang backdropBounds.set(x, y, x + backdropBounds.getWidth(), y + backdropBounds.getHeight()); 112c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang backdropBounds.doIntersect(targetBounds); 113c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang } else if (layer == 1) { 114c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // We shift and clip the content to match its final location in the window. 115c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float left = contentDrawBounds.left; 116c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float top = contentDrawBounds.top; 117c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float dx = backdropBounds.left - left; 118c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float dy = backdropBounds.top - top; 119c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float width = backdropBounds.getWidth(); 120c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang const float height = backdropBounds.getHeight(); 121c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang mCanvasState.translate(dx, dy); 122c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang // It gets cropped against the bounds of the backdrop to stay inside. 123c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang mCanvasState.clipRect(left, top, left + width, top + height, SkRegion::kIntersect_Op); 124c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang } 125c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang 1260b7e8245db728d127ada698be63d78b33fc6e4daChris Craik deferNodePropsAndOps(*node); 1270b7e8245db728d127ada698be63d78b33fc6e4daChris Craik mCanvasState.restoreToCount(count); 128c3bd56811268a074ffb9513bde0d940199e7ad16Chong Zhang layer++; 129b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 130b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 131b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 132f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::onViewportInitialized() {} 133818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 134f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::onSnapshotRestored(const Snapshot& removed, const Snapshot& restored) {} 135818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik 136f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferNodePropsAndOps(RenderNode& node) { 1378ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const RenderProperties& properties = node.properties(); 1388ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const Outline& outline = properties.getOutline(); 1398ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getAlpha() <= 0 1408ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik || (outline.getShouldClip() && outline.isEmpty()) 1418ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik || properties.getScaleX() == 0 1428ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik || properties.getScaleY() == 0) { 1438ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik return; // rejected 1448ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1458ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1468ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getLeft() != 0 || properties.getTop() != 0) { 1478ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.translate(properties.getLeft(), properties.getTop()); 1488ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1498ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getStaticMatrix()) { 1508ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.concatMatrix(*properties.getStaticMatrix()); 1518ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else if (properties.getAnimationMatrix()) { 1528ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.concatMatrix(*properties.getAnimationMatrix()); 1538ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1548ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.hasTransformMatrix()) { 1558ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.isTransformTranslateOnly()) { 1568ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.translate(properties.getTranslationX(), properties.getTranslationY()); 1578ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else { 1588ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.concatMatrix(*properties.getTransformMatrix()); 1598ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1608ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1618ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1628ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const int width = properties.getWidth(); 1638ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const int height = properties.getHeight(); 1648ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1658ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect saveLayerBounds; // will be set to non-empty if saveLayer needed 1668ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const bool isLayer = properties.effectiveLayerType() != LayerType::None; 1678ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik int clipFlags = properties.getClippingFlags(); 1688ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getAlpha() < 1) { 1698ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (isLayer) { 1708ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik clipFlags &= ~CLIP_TO_BOUNDS; // bounds clipping done by layer 1718ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1728ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (CC_LIKELY(isLayer || !properties.getHasOverlappingRendering())) { 1738ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // simply scale rendering content's alpha 1748ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.scaleAlpha(properties.getAlpha()); 1758ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else { 1768ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // schedule saveLayer by initializing saveLayerBounds 1778ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds.set(0, 0, width, height); 1788ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (clipFlags) { 1798ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik properties.getClippingRectForFlags(clipFlags, &saveLayerBounds); 1808ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik clipFlags = 0; // all clipping done by savelayer 1818ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1828ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1838ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1848ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (CC_UNLIKELY(ATRACE_ENABLED() && properties.promotedToLayer())) { 1858ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // pretend alpha always causes savelayer to warn about 1868ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // performance problem affecting old versions 1878ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik ATRACE_FORMAT("%s alpha caused saveLayer %dx%d", node.getName(), width, height); 1888ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1898ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1908ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (clipFlags) { 1918ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect clipRect; 1928ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik properties.getClippingRectForFlags(clipFlags, &clipRect); 1938ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.clipRect(clipRect.left, clipRect.top, clipRect.right, clipRect.bottom, 1948ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik SkRegion::kIntersect_Op); 1958ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 1968ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 1978ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik if (properties.getRevealClip().willClip()) { 1988ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect bounds; 1998ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik properties.getRevealClip().getBounds(&bounds); 2008ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.setClippingRoundRect(mAllocator, 2018ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik bounds, properties.getRevealClip().getRadius()); 2028ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else if (properties.getOutline().willClip()) { 2038ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.setClippingOutline(mAllocator, &(properties.getOutline())); 2048ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } 2058ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 2067fc1b0349bc2ac8c880120dc5611f703faa7f06fChris Craik bool quickRejected = properties.getClipToBounds() 2077fc1b0349bc2ac8c880120dc5611f703faa7f06fChris Craik && mCanvasState.quickRejectConservative(0, 0, width, height); 2087fc1b0349bc2ac8c880120dc5611f703faa7f06fChris Craik if (!quickRejected) { 2098ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // not rejected, so defer render as either Layer, or direct (possibly wrapped in saveLayer) 2100b7e8245db728d127ada698be63d78b33fc6e4daChris Craik if (node.getLayer()) { 2110b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // HW layer 2127df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck LayerOp* drawLayerOp = mAllocator.create_trivial<LayerOp>(node); 2130b7e8245db728d127ada698be63d78b33fc6e4daChris Craik BakedOpState* bakedOpState = tryBakeOpState(*drawLayerOp); 2140b7e8245db728d127ada698be63d78b33fc6e4daChris Craik if (bakedOpState) { 2158ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // Node's layer already deferred, schedule it to render into parent layer 2160b7e8245db728d127ada698be63d78b33fc6e4daChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap); 2170b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 2188ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik } else if (CC_UNLIKELY(!saveLayerBounds.isEmpty())) { 2198ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // draw DisplayList contents within temporary, since persisted layer could not be used. 2208ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // (temp layers are clipped to viewport, since they don't persist offscreen content) 2218ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik SkPaint saveLayerPaint; 2228ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerPaint.setAlpha(properties.getAlpha()); 2237df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck deferBeginLayerOp(*mAllocator.create_trivial<BeginLayerOp>( 2248ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds, 2258ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Matrix4::identity(), 226e4db79de127cfe961195f52907af8451026eaa20Chris Craik nullptr, // no record-time clip - need only respect defer-time one 2278ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik &saveLayerPaint)); 2288d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik deferNodeOps(node); 2297df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck deferEndLayerOp(*mAllocator.create_trivial<EndLayerOp>()); 2300b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } else { 2318d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik deferNodeOps(node); 2320b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 2330b7e8245db728d127ada698be63d78b33fc6e4daChris Craik } 2340b7e8245db728d127ada698be63d78b33fc6e4daChris Craik} 2350b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 236161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktypedef key_value_pair_t<float, const RenderNodeOp*> ZRenderNodeOpPair; 237161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 238161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V> 239161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craikstatic void buildZSortedChildList(V* zTranslatedNodes, 240161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const DisplayList& displayList, const DisplayList::Chunk& chunk) { 241161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (chunk.beginChildIndex == chunk.endChildIndex) return; 242161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 243161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik for (size_t i = chunk.beginChildIndex; i < chunk.endChildIndex; i++) { 244161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik RenderNodeOp* childOp = displayList.getChildren()[i]; 245161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik RenderNode* child = childOp->renderNode; 246161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik float childZ = child->properties().getZ(); 247161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 248161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (!MathUtils::isZero(childZ) && chunk.reorderChildren) { 249161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik zTranslatedNodes->push_back(ZRenderNodeOpPair(childZ, childOp)); 250161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik childOp->skipInOrderDraw = true; 251161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } else if (!child->properties().getProjectBackwards()) { 252161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // regular, in order drawing DisplayList 253161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik childOp->skipInOrderDraw = false; 254161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 255161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 256161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 257161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // Z sort any 3d children (stable-ness makes z compare fall back to standard drawing order) 258161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik std::stable_sort(zTranslatedNodes->begin(), zTranslatedNodes->end()); 259161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 260161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 261161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V> 262161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craikstatic size_t findNonNegativeIndex(const V& zTranslatedNodes) { 263161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik for (size_t i = 0; i < zTranslatedNodes.size(); i++) { 264161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (zTranslatedNodes[i].key >= 0.0f) return i; 265161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 266161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik return zTranslatedNodes.size(); 267161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 268161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 269161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craiktemplate <typename V> 270f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::defer3dChildren(ChildrenSelectMode mode, const V& zTranslatedNodes) { 271161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const int size = zTranslatedNodes.size(); 272161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (size == 0 273161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik || (mode == ChildrenSelectMode::Negative&& zTranslatedNodes[0].key > 0.0f) 274161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik || (mode == ChildrenSelectMode::Positive && zTranslatedNodes[size - 1].key < 0.0f)) { 275161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // no 3d children to draw 276161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik return; 277161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 278161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 279161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik /** 280161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * Draw shadows and (potential) casters mostly in order, but allow the shadows of casters 281161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * with very similar Z heights to draw together. 282161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * 283161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * This way, if Views A & B have the same Z height and are both casting shadows, the shadows are 284161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik * underneath both, and neither's shadow is drawn on top of the other. 285161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik */ 286161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const size_t nonNegativeIndex = findNonNegativeIndex(zTranslatedNodes); 287161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik size_t drawIndex, shadowIndex, endIndex; 288161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (mode == ChildrenSelectMode::Negative) { 289161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik drawIndex = 0; 290161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik endIndex = nonNegativeIndex; 291161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik shadowIndex = endIndex; // draw no shadows 292161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } else { 293161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik drawIndex = nonNegativeIndex; 294161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik endIndex = size; 295161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik shadowIndex = drawIndex; // potentially draw shadow for each pos Z child 296161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 297161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 298161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik float lastCasterZ = 0.0f; 299161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik while (shadowIndex < endIndex || drawIndex < endIndex) { 300161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (shadowIndex < endIndex) { 301161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const RenderNodeOp* casterNodeOp = zTranslatedNodes[shadowIndex].value; 302161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const float casterZ = zTranslatedNodes[shadowIndex].key; 303161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // attempt to render the shadow if the caster about to be drawn is its caster, 304161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik // OR if its caster's Z value is similar to the previous potential caster 305161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (shadowIndex == drawIndex || casterZ - lastCasterZ < 0.1f) { 306161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik deferShadow(*casterNodeOp); 307161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 308161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik lastCasterZ = casterZ; // must do this even if current caster not casting a shadow 309161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik shadowIndex++; 310161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik continue; 311161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 312161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 313161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 314161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik const RenderNodeOp* childOp = zTranslatedNodes[drawIndex].value; 315268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferRenderNodeOpImpl(*childOp); 316161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik drawIndex++; 317161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 318161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 319161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 320f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferShadow(const RenderNodeOp& casterNodeOp) { 321d3daa3198e2212c985c634821682d5819346b653Chris Craik auto& node = *casterNodeOp.renderNode; 322d3daa3198e2212c985c634821682d5819346b653Chris Craik auto& properties = node.properties(); 323d3daa3198e2212c985c634821682d5819346b653Chris Craik 324d3daa3198e2212c985c634821682d5819346b653Chris Craik if (properties.getAlpha() <= 0.0f 325d3daa3198e2212c985c634821682d5819346b653Chris Craik || properties.getOutline().getAlpha() <= 0.0f 326d3daa3198e2212c985c634821682d5819346b653Chris Craik || !properties.getOutline().getPath() 327d3daa3198e2212c985c634821682d5819346b653Chris Craik || properties.getScaleX() == 0 328d3daa3198e2212c985c634821682d5819346b653Chris Craik || properties.getScaleY() == 0) { 329d3daa3198e2212c985c634821682d5819346b653Chris Craik // no shadow to draw 330d3daa3198e2212c985c634821682d5819346b653Chris Craik return; 331d3daa3198e2212c985c634821682d5819346b653Chris Craik } 332d3daa3198e2212c985c634821682d5819346b653Chris Craik 333d3daa3198e2212c985c634821682d5819346b653Chris Craik const SkPath* casterOutlinePath = properties.getOutline().getPath(); 334d3daa3198e2212c985c634821682d5819346b653Chris Craik const SkPath* revealClipPath = properties.getRevealClip().getPath(); 335d3daa3198e2212c985c634821682d5819346b653Chris Craik if (revealClipPath && revealClipPath->isEmpty()) return; 336d3daa3198e2212c985c634821682d5819346b653Chris Craik 337d3daa3198e2212c985c634821682d5819346b653Chris Craik float casterAlpha = properties.getAlpha() * properties.getOutline().getAlpha(); 338d3daa3198e2212c985c634821682d5819346b653Chris Craik 339d3daa3198e2212c985c634821682d5819346b653Chris Craik // holds temporary SkPath to store the result of intersections 340d3daa3198e2212c985c634821682d5819346b653Chris Craik SkPath* frameAllocatedPath = nullptr; 341d3daa3198e2212c985c634821682d5819346b653Chris Craik const SkPath* casterPath = casterOutlinePath; 342d3daa3198e2212c985c634821682d5819346b653Chris Craik 343d3daa3198e2212c985c634821682d5819346b653Chris Craik // intersect the shadow-casting path with the reveal, if present 344d3daa3198e2212c985c634821682d5819346b653Chris Craik if (revealClipPath) { 345d3daa3198e2212c985c634821682d5819346b653Chris Craik frameAllocatedPath = createFrameAllocatedPath(); 346d3daa3198e2212c985c634821682d5819346b653Chris Craik 347d3daa3198e2212c985c634821682d5819346b653Chris Craik Op(*casterPath, *revealClipPath, kIntersect_SkPathOp, frameAllocatedPath); 348d3daa3198e2212c985c634821682d5819346b653Chris Craik casterPath = frameAllocatedPath; 349d3daa3198e2212c985c634821682d5819346b653Chris Craik } 350d3daa3198e2212c985c634821682d5819346b653Chris Craik 351d3daa3198e2212c985c634821682d5819346b653Chris Craik // intersect the shadow-casting path with the clipBounds, if present 352d3daa3198e2212c985c634821682d5819346b653Chris Craik if (properties.getClippingFlags() & CLIP_TO_CLIP_BOUNDS) { 353d3daa3198e2212c985c634821682d5819346b653Chris Craik if (!frameAllocatedPath) { 354d3daa3198e2212c985c634821682d5819346b653Chris Craik frameAllocatedPath = createFrameAllocatedPath(); 355d3daa3198e2212c985c634821682d5819346b653Chris Craik } 356d3daa3198e2212c985c634821682d5819346b653Chris Craik Rect clipBounds; 357d3daa3198e2212c985c634821682d5819346b653Chris Craik properties.getClippingRectForFlags(CLIP_TO_CLIP_BOUNDS, &clipBounds); 358d3daa3198e2212c985c634821682d5819346b653Chris Craik SkPath clipBoundsPath; 359d3daa3198e2212c985c634821682d5819346b653Chris Craik clipBoundsPath.addRect(clipBounds.left, clipBounds.top, 360d3daa3198e2212c985c634821682d5819346b653Chris Craik clipBounds.right, clipBounds.bottom); 361d3daa3198e2212c985c634821682d5819346b653Chris Craik 362d3daa3198e2212c985c634821682d5819346b653Chris Craik Op(*casterPath, clipBoundsPath, kIntersect_SkPathOp, frameAllocatedPath); 363d3daa3198e2212c985c634821682d5819346b653Chris Craik casterPath = frameAllocatedPath; 364d3daa3198e2212c985c634821682d5819346b653Chris Craik } 365d3daa3198e2212c985c634821682d5819346b653Chris Craik 3666e068c0182f6f85bccb855a647510724d1c65a13Chris Craik 3676e068c0182f6f85bccb855a647510724d1c65a13Chris Craik if (CC_LIKELY(!mCanvasState.getRenderTargetClipBounds().isEmpty())) { 3686e068c0182f6f85bccb855a647510724d1c65a13Chris Craik Matrix4 shadowMatrixXY(casterNodeOp.localMatrix); 3696e068c0182f6f85bccb855a647510724d1c65a13Chris Craik Matrix4 shadowMatrixZ(casterNodeOp.localMatrix); 3706e068c0182f6f85bccb855a647510724d1c65a13Chris Craik node.applyViewPropertyTransforms(shadowMatrixXY, false); 3716e068c0182f6f85bccb855a647510724d1c65a13Chris Craik node.applyViewPropertyTransforms(shadowMatrixZ, true); 3726e068c0182f6f85bccb855a647510724d1c65a13Chris Craik 3736e068c0182f6f85bccb855a647510724d1c65a13Chris Craik LOG_ALWAYS_FATAL_IF(!mCaches, "Caches needed for shadows"); 3746e068c0182f6f85bccb855a647510724d1c65a13Chris Craik sp<TessellationCache::ShadowTask> task = mCaches->tessellationCache.getShadowTask( 3756e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mCanvasState.currentTransform(), 3766e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mCanvasState.getLocalClipBounds(), 3776e068c0182f6f85bccb855a647510724d1c65a13Chris Craik casterAlpha >= 1.0f, 3786e068c0182f6f85bccb855a647510724d1c65a13Chris Craik casterPath, 3796e068c0182f6f85bccb855a647510724d1c65a13Chris Craik &shadowMatrixXY, &shadowMatrixZ, 3806e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mCanvasState.currentSnapshot()->getRelativeLightCenter(), 3816e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mLightRadius); 3826e068c0182f6f85bccb855a647510724d1c65a13Chris Craik ShadowOp* shadowOp = mAllocator.create<ShadowOp>(task, casterAlpha); 3836e068c0182f6f85bccb855a647510724d1c65a13Chris Craik BakedOpState* bakedOpState = BakedOpState::tryShadowOpConstruct( 3846e068c0182f6f85bccb855a647510724d1c65a13Chris Craik mAllocator, *mCanvasState.writableSnapshot(), shadowOp); 3856e068c0182f6f85bccb855a647510724d1c65a13Chris Craik if (CC_LIKELY(bakedOpState)) { 3866e068c0182f6f85bccb855a647510724d1c65a13Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Shadow); 3876e068c0182f6f85bccb855a647510724d1c65a13Chris Craik } 388d3daa3198e2212c985c634821682d5819346b653Chris Craik } 389161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 390d3daa3198e2212c985c634821682d5819346b653Chris Craik 391f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferProjectedChildren(const RenderNode& renderNode) { 392eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita int count = mCanvasState.save(SaveFlags::MatrixClip); 393678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik const SkPath* projectionReceiverOutline = renderNode.properties().getOutline().getPath(); 3948d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 395678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik SkPath transformedMaskPath; // on stack, since BakedOpState makes a deep copy 396678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik if (projectionReceiverOutline) { 397678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik // transform the mask for this projector into render target space 398678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik // TODO: consider combining both transforms by stashing transform instead of applying 399678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik SkMatrix skCurrentTransform; 400678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik mCanvasState.currentTransform()->copyTo(skCurrentTransform); 401678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik projectionReceiverOutline->transform( 402678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik skCurrentTransform, 403678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik &transformedMaskPath); 404678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik mCanvasState.setProjectionPathMask(mAllocator, &transformedMaskPath); 405678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik } 4068d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 4078d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik for (size_t i = 0; i < renderNode.mProjectedNodes.size(); i++) { 4088d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik RenderNodeOp* childOp = renderNode.mProjectedNodes[i]; 409a748c08241e43fc68c7c34767d819aef5183936eChris Craik RenderNode& childNode = *childOp->renderNode; 410678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik 411a748c08241e43fc68c7c34767d819aef5183936eChris Craik // Draw child if it has content, but ignore state in childOp - matrix already applied to 412a748c08241e43fc68c7c34767d819aef5183936eChris Craik // transformFromCompositingAncestor, and record-time clip is ignored when projecting 413a748c08241e43fc68c7c34767d819aef5183936eChris Craik if (!childNode.nothingToDraw()) { 414a748c08241e43fc68c7c34767d819aef5183936eChris Craik int restoreTo = mCanvasState.save(SaveFlags::MatrixClip); 415678ff81105753656aa4822f4f675ef96dc9d2b83Chris Craik 416a748c08241e43fc68c7c34767d819aef5183936eChris Craik // Apply transform between ancestor and projected descendant 417a748c08241e43fc68c7c34767d819aef5183936eChris Craik mCanvasState.concatMatrix(childOp->transformFromCompositingAncestor); 418a748c08241e43fc68c7c34767d819aef5183936eChris Craik 419a748c08241e43fc68c7c34767d819aef5183936eChris Craik deferNodePropsAndOps(childNode); 420a748c08241e43fc68c7c34767d819aef5183936eChris Craik 421a748c08241e43fc68c7c34767d819aef5183936eChris Craik mCanvasState.restoreToCount(restoreTo); 422a748c08241e43fc68c7c34767d819aef5183936eChris Craik } 4238d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik } 4248d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik mCanvasState.restoreToCount(count); 4258d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik} 4268d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 427b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik/** 428f158b49c888f722194afe5a80539a2b020c130bcChris Craik * Used to define a list of lambdas referencing private FrameBuilder::onXX::defer() methods. 429b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik * 4308d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik * This allows opIds embedded in the RecordedOps to be used for dispatching to these lambdas. 431f158b49c888f722194afe5a80539a2b020c130bcChris Craik * E.g. a BitmapOp op then would be dispatched to FrameBuilder::onBitmapOp(const BitmapOp&) 432b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik */ 4336fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik#define OP_RECEIVER(Type) \ 434f158b49c888f722194afe5a80539a2b020c130bcChris Craik [](FrameBuilder& frameBuilder, const RecordedOp& op) { frameBuilder.defer##Type(static_cast<const Type&>(op)); }, 435f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferNodeOps(const RenderNode& renderNode) { 436f158b49c888f722194afe5a80539a2b020c130bcChris Craik typedef void (*OpDispatcher) (FrameBuilder& frameBuilder, const RecordedOp& op); 4377cbf63da4f29e5a6b131796eb3b67fd9ff1521b8Chris Craik static OpDispatcher receivers[] = BUILD_DEFERRABLE_OP_LUT(OP_RECEIVER); 4388d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 4398d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik // can't be null, since DL=null node rejection happens before deferNodePropsAndOps 4408d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik const DisplayList& displayList = *(renderNode.getDisplayList()); 441b36af87f8275f4b982906f88193ec27600f2746aChris Craik for (const DisplayList::Chunk& chunk : displayList.getChunks()) { 442161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik FatVector<ZRenderNodeOpPair, 16> zTranslatedNodes; 443161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik buildZSortedChildList(&zTranslatedNodes, displayList, chunk); 444161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 445161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik defer3dChildren(ChildrenSelectMode::Negative, zTranslatedNodes); 446b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik for (size_t opIndex = chunk.beginOpIndex; opIndex < chunk.endOpIndex; opIndex++) { 447b36af87f8275f4b982906f88193ec27600f2746aChris Craik const RecordedOp* op = displayList.getOps()[opIndex]; 448b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik receivers[op->opId](*this, *op); 4498d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik 4508d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik if (CC_UNLIKELY(!renderNode.mProjectedNodes.empty() 4518d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik && displayList.projectionReceiveIndex >= 0 4528d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik && static_cast<int>(opIndex) == displayList.projectionReceiveIndex)) { 4538d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik deferProjectedChildren(renderNode); 4548d1f2120fe80b23ab03c7168e3b6b2d13bafe2e7Chris Craik } 455b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 456161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik defer3dChildren(ChildrenSelectMode::Positive, zTranslatedNodes); 457b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 458b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 459b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 460f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRenderNodeOpImpl(const RenderNodeOp& op) { 461161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (op.renderNode->nothingToDraw()) return; 462eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita int count = mCanvasState.save(SaveFlags::MatrixClip); 463b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 464e4db79de127cfe961195f52907af8451026eaa20Chris Craik // apply state from RecordedOp (clip first, since op's clip is transformed by current matrix) 465e4db79de127cfe961195f52907af8451026eaa20Chris Craik mCanvasState.writableSnapshot()->mutateClipArea().applyClip(op.localClip, 466e4db79de127cfe961195f52907af8451026eaa20Chris Craik *mCanvasState.currentSnapshot()->transform); 467b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik mCanvasState.concatMatrix(op.localMatrix); 468b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 4690b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // then apply state from node properties, and defer ops 4700b7e8245db728d127ada698be63d78b33fc6e4daChris Craik deferNodePropsAndOps(*op.renderNode); 4710b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 4726fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik mCanvasState.restoreToCount(count); 473b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 474b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 475f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRenderNodeOp(const RenderNodeOp& op) { 476161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik if (!op.skipInOrderDraw) { 477268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferRenderNodeOpImpl(op); 478161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik } 479161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik} 480161f54b2d4160b8d3f3da9eba5746da5162e4821Chris Craik 481386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik/** 482386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Defers an unmergeable, strokeable op, accounting correctly 483386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * for paint's style on the bounds being computed. 484386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik */ 485f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferStrokeableOp(const RecordedOp& op, batchid_t batchId, 486386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik BakedOpState::StrokeBehavior strokeBehavior) { 487386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik // Note: here we account for stroke when baking the op 488386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik BakedOpState* bakedState = BakedOpState::tryStrokeableOpConstruct( 489e4db79de127cfe961195f52907af8451026eaa20Chris Craik mAllocator, *mCanvasState.writableSnapshot(), op, strokeBehavior); 490386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik if (!bakedState) return; // quick rejected 491386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, batchId); 492386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 493386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 494386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik/** 495386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Returns batch id for tessellatable shapes, based on paint. Checks to see if path effect/AA will 496386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * be used, since they trigger significantly different rendering paths. 497386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * 498386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik * Note: not used for lines/points, since they don't currently support path effects. 499386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik */ 500386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craikstatic batchid_t tessBatchId(const RecordedOp& op) { 501386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik const SkPaint& paint = *(op.paint); 502b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik return paint.getPathEffect() 503b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik ? OpBatchType::AlphaMaskTexture 504b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik : (paint.isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices); 505b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 506b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 507f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferArcOp(const ArcOp& op) { 508268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, tessBatchId(op)); 509386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 510386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 511b87eadda1818034ce03d85f30388384d1ac65916Chris Craikstatic bool hasMergeableClip(const BakedOpState& state) { 512b87eadda1818034ce03d85f30388384d1ac65916Chris Craik return state.computedState.clipState 513b87eadda1818034ce03d85f30388384d1ac65916Chris Craik || state.computedState.clipState->mode == ClipMode::Rectangle; 514b87eadda1818034ce03d85f30388384d1ac65916Chris Craik} 515b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 516f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapOp(const BitmapOp& op) { 51715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 51815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (!bakedState) return; // quick rejected 51915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik 52014de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 52114de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck 52214de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck // TODO: Fix this ( b/26569206 ) 52314de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck/* 52415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik // Don't merge non-simply transformed or neg scale ops, SET_TEXTURE doesn't handle rotation 52515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik // Don't merge A8 bitmaps - the paint's color isn't compared by mergeId, or in 52615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik // MergingDrawBatch::canMergeWith() 52715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (bakedState->computedState.transform.isSimple() 52815c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik && bakedState->computedState.transform.positiveScale() 52915c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode 530b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && op.bitmap->colorType() != kAlpha_8_SkColorType 531b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && hasMergeableClip(*bakedState)) { 532b250a834e433b4f483e8d8362a6fda8d6594c7b8Chris Craik mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.bitmap->getGenerationID()); 53315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik // TODO: AssetAtlas in mergeId 53415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferMergeableOp(mAllocator, bakedState, OpBatchType::Bitmap, mergeId); 53515c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik } else { 53615c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 53715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik } 53814de0415bb7c9a98b2585f92ce89fd8f3d2a53beJohn Reck*/ 539b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 540b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 541f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapMeshOp(const BitmapMeshOp& op) { 542f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik BakedOpState* bakedState = tryBakeOpState(op); 543f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik if (!bakedState) return; // quick rejected 544f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 545f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik} 546f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 547f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBitmapRectOp(const BitmapRectOp& op) { 548f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik BakedOpState* bakedState = tryBakeOpState(op); 549f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik if (!bakedState) return; // quick rejected 550f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 551f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik} 552f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 553766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liuvoid FrameBuilder::deferVectorDrawableOp(const VectorDrawableOp& op) { 554766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu const SkBitmap& bitmap = op.vectorDrawable->getBitmapUpdateIfDirty(); 555766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu SkPaint* paint = op.vectorDrawable->getPaint(); 5567df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck const BitmapRectOp* resolvedOp = mAllocator.create_trivial<BitmapRectOp>(op.unmappedBounds, 557766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu op.localMatrix, 558766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu op.localClip, 559766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu paint, 560766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu &bitmap, 561766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu Rect(bitmap.width(), bitmap.height())); 562766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu deferBitmapRectOp(*resolvedOp); 563766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu} 564766431aa57c16ece8842287a92b2e7208e3b8ac3Doris Liu 565f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferCirclePropsOp(const CirclePropsOp& op) { 566268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik // allocate a temporary oval op (with mAllocator, so it persists until render), so the 567268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple. 568268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik float x = *(op.x); 569268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik float y = *(op.y); 570268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik float radius = *(op.radius); 571268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik Rect unmappedBounds(x - radius, y - radius, x + radius, y + radius); 5727df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck const OvalOp* resolvedOp = mAllocator.create_trivial<OvalOp>( 573268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik unmappedBounds, 574268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik op.localMatrix, 575e4db79de127cfe961195f52907af8451026eaa20Chris Craik op.localClip, 576268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik op.paint); 577268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferOvalOp(*resolvedOp); 578268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik} 579268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik 580f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferFunctorOp(const FunctorOp& op) { 581e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 582e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik if (!bakedState) return; // quick rejected 583d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Functor); 584e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik} 585e29ce6f51d681af7649c0a7cddee97c471e43eb5Chris Craik 586f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferLinesOp(const LinesOp& op) { 587386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices; 588268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, batch, BakedOpState::StrokeBehavior::Forced); 589386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 590386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 591f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferOvalOp(const OvalOp& op) { 592268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, tessBatchId(op)); 593386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 594386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 595f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPatchOp(const PatchOp& op) { 596f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik BakedOpState* bakedState = tryBakeOpState(op); 597f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik if (!bakedState) return; // quick rejected 598f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 599f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik if (bakedState->computedState.transform.isPureTranslate() 600b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode 601b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && hasMergeableClip(*bakedState)) { 602b250a834e433b4f483e8d8362a6fda8d6594c7b8Chris Craik mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.bitmap->getGenerationID()); 603f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik // TODO: AssetAtlas in mergeId 604f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 605f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik // Only use the MergedPatch batchId when merged, so Bitmap+Patch don't try to merge together 606f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik currentLayer().deferMergeableOp(mAllocator, bakedState, OpBatchType::MergedPatch, mergeId); 607f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik } else { 608f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik // Use Bitmap batchId since Bitmap+Patch use same shader 609f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Bitmap); 610f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik } 611f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik} 612f09ff5aa57bff01cb17595fb7ca8e48d238a6acdChris Craik 613f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPathOp(const PathOp& op) { 614268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, OpBatchType::Bitmap); 615386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 616386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 617f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferPointsOp(const PointsOp& op) { 618386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik batchid_t batch = op.paint->isAntiAlias() ? OpBatchType::AlphaVertices : OpBatchType::Vertices; 619268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, batch, BakedOpState::StrokeBehavior::Forced); 620268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik} 621268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik 622f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRectOp(const RectOp& op) { 623268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, tessBatchId(op)); 624a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik} 625a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik 626f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRoundRectOp(const RoundRectOp& op) { 627268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferStrokeableOp(op, tessBatchId(op)); 628386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik} 629386aa031793bb037ec43b6cdbd8908c343cc86cbChris Craik 630f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferRoundRectPropsOp(const RoundRectPropsOp& op) { 631268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik // allocate a temporary round rect op (with mAllocator, so it persists until render), so the 632268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik // renderer doesn't have to handle the RoundRectPropsOp type, and so state baking is simple. 6337df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck const RoundRectOp* resolvedOp = mAllocator.create_trivial<RoundRectOp>( 634268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik Rect(*(op.left), *(op.top), *(op.right), *(op.bottom)), 635268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik op.localMatrix, 636e4db79de127cfe961195f52907af8451026eaa20Chris Craik op.localClip, 637268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik op.paint, *op.rx, *op.ry); 638268a9c0f29c16a64d5819c7dbe8b0633baedab83Chris Craik deferRoundRectOp(*resolvedOp); 639b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 640b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 641f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferSimpleRectsOp(const SimpleRectsOp& op) { 64215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 64315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (!bakedState) return; // quick rejected 64415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::Vertices); 645b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 646b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 647d7448e65e243754f31890baef29dff187dc2e5e5Chris Craikstatic batchid_t textBatchId(const SkPaint& paint) { 648d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik // TODO: better handling of shader (since we won't care about color then) 649d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik return paint.getColor() == SK_ColorBLACK ? OpBatchType::Text : OpBatchType::ColorText; 650d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik} 651d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik 652f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextOp(const TextOp& op) { 65315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 65415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (!bakedState) return; // quick rejected 655a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik 656d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik batchid_t batchId = textBatchId(*(op.paint)); 65715c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik if (bakedState->computedState.transform.isPureTranslate() 658b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && PaintUtils::getXfermodeDirect(op.paint) == SkXfermode::kSrcOver_Mode 659b87eadda1818034ce03d85f30388384d1ac65916Chris Craik && hasMergeableClip(*bakedState)) { 66015c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik mergeid_t mergeId = reinterpret_cast<mergeid_t>(op.paint->getColor()); 66115c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferMergeableOp(mAllocator, bakedState, batchId, mergeId); 66215c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik } else { 66315c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, batchId); 66415c3f19a445b8df575911a16e8a6dba755a084b5Chris Craik } 665a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik} 666a1717271caac5e8ea3808c331d4141ac01a42134Chris Craik 667f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextOnPathOp(const TextOnPathOp& op) { 668d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 669d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik if (!bakedState) return; // quick rejected 670d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, textBatchId(*(op.paint))); 671d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik} 672d7448e65e243754f31890baef29dff187dc2e5e5Chris Craik 673f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferTextureLayerOp(const TextureLayerOp& op) { 674d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik BakedOpState* bakedState = tryBakeOpState(op); 675d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik if (!bakedState) return; // quick rejected 676d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::TextureLayer); 677d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik} 678d2dfd8f128b632ed99418ab2b32949c939a9a369Chris Craik 679f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::saveForLayer(uint32_t layerWidth, uint32_t layerHeight, 6808ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik float contentTranslateX, float contentTranslateY, 6818ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const Rect& repaintRect, 6828ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik const Vector3& lightCenter, 6830b7e8245db728d127ada698be63d78b33fc6e4daChris Craik const BeginLayerOp* beginLayerOp, RenderNode* renderNode) { 684eecff56fed5dd5206acfbc5007b4912081b36d3bFlorin Malita mCanvasState.save(SaveFlags::MatrixClip); 685818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik mCanvasState.writableSnapshot()->initializeViewport(layerWidth, layerHeight); 6866fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik mCanvasState.writableSnapshot()->roundRectClipState = nullptr; 68798787e6c9b2c10b1ab7820bdac168686025b924aChris Craik mCanvasState.writableSnapshot()->setRelativeLightCenter(lightCenter); 6888ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.writableSnapshot()->transform->loadTranslate( 6898ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTranslateX, contentTranslateY, 0); 6908ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik mCanvasState.writableSnapshot()->setClip( 6918ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik repaintRect.left, repaintRect.top, repaintRect.right, repaintRect.bottom); 69298787e6c9b2c10b1ab7820bdac168686025b924aChris Craik 6938ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // create a new layer repaint, and push its index on the stack 694f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerStack.push_back(mLayerBuilders.size()); 695f158b49c888f722194afe5a80539a2b020c130bcChris Craik auto newFbo = mAllocator.create<LayerBuilder>(layerWidth, layerHeight, 69684ad6149db0e1dc98ed3778ee4fc2ab685765d9aChris Craik repaintRect, beginLayerOp, renderNode); 697f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerBuilders.push_back(newFbo); 698b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 699b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 700f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::restoreForLayer() { 7010b7e8245db728d127ada698be63d78b33fc6e4daChris Craik // restore canvas, and pop finished layer off of the stack 7026fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik mCanvasState.restore(); 7030b7e8245db728d127ada698be63d78b33fc6e4daChris Craik mLayerStack.pop_back(); 7040b7e8245db728d127ada698be63d78b33fc6e4daChris Craik} 705b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 706b87eadda1818034ce03d85f30388384d1ac65916Chris Craik// TODO: defer time rejection (when bounds become empty) + tests 707b87eadda1818034ce03d85f30388384d1ac65916Chris Craik// Option - just skip layers with no bounds at playback + defer? 708f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBeginLayerOp(const BeginLayerOp& op) { 7098ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik uint32_t layerWidth = (uint32_t) op.unmappedBounds.getWidth(); 7108ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik uint32_t layerHeight = (uint32_t) op.unmappedBounds.getHeight(); 7118ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7128ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik auto previous = mCanvasState.currentSnapshot(); 7138ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Vector3 lightCenter = previous->getRelativeLightCenter(); 7148ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7158ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // Combine all transforms used to present saveLayer content: 7168ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // parent content transform * canvas transform * bounds offset 717b87eadda1818034ce03d85f30388384d1ac65916Chris Craik Matrix4 contentTransform(*(previous->transform)); 7188ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTransform.multiply(op.localMatrix); 7198ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTransform.translate(op.unmappedBounds.left, op.unmappedBounds.top); 7208ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7218ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Matrix4 inverseContentTransform; 7228ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik inverseContentTransform.loadInverse(contentTransform); 7238ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7248ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // map the light center into layer-relative space 7258ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik inverseContentTransform.mapPoint3d(lightCenter); 7268ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7278ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // Clip bounds of temporary layer to parent's clip rect, so: 7288ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect saveLayerBounds(layerWidth, layerHeight); 7298ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // 1) transform Rect(width, height) into parent's space 7308ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // note: left/top offsets put in contentTransform above 7318ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTransform.mapRect(saveLayerBounds); 7328ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // 2) intersect with parent's clip 7338ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds.doIntersect(previous->getRenderTargetClip()); 7348ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // 3) and transform back 7358ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik inverseContentTransform.mapRect(saveLayerBounds); 7368ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds.doIntersect(Rect(layerWidth, layerHeight)); 7378ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveLayerBounds.roundOut(); 7388ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7398ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // if bounds are reduced, will clip the layer's area by reducing required bounds... 7408ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik layerWidth = saveLayerBounds.getWidth(); 7418ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik layerHeight = saveLayerBounds.getHeight(); 7428ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik // ...and shifting drawing content to account for left/top side clipping 7438ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik float contentTranslateX = -saveLayerBounds.left; 7448ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik float contentTranslateY = -saveLayerBounds.top; 7458ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik 7468ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik saveForLayer(layerWidth, layerHeight, 7478ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik contentTranslateX, contentTranslateY, 7488ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik Rect(layerWidth, layerHeight), 7498ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik lightCenter, 7508ecf41c61a5185207a21d64681e8ebc2502b7b2aChris Craik &op, nullptr); 7510b7e8245db728d127ada698be63d78b33fc6e4daChris Craik} 7526fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 753f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferEndLayerOp(const EndLayerOp& /* ignored */) { 7540b7e8245db728d127ada698be63d78b33fc6e4daChris Craik const BeginLayerOp& beginLayerOp = *currentLayer().beginLayerOp; 7556fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik int finishedLayerIndex = mLayerStack.back(); 7560b7e8245db728d127ada698be63d78b33fc6e4daChris Craik 7570b7e8245db728d127ada698be63d78b33fc6e4daChris Craik restoreForLayer(); 7586fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 7596fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // record the draw operation into the previous layer's list of draw commands 7606fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // uses state from the associated beginLayerOp, since it has all the state needed for drawing 7617df9ff2a08fd4bbd9b2e734a357cffcf64675df9John Reck LayerOp* drawLayerOp = mAllocator.create_trivial<LayerOp>( 7626fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik beginLayerOp.unmappedBounds, 7636fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik beginLayerOp.localMatrix, 764e4db79de127cfe961195f52907af8451026eaa20Chris Craik beginLayerOp.localClip, 765818c9fbf1d76d5df19253ba4eb964efa939ec9ecChris Craik beginLayerOp.paint, 766f158b49c888f722194afe5a80539a2b020c130bcChris Craik &(mLayerBuilders[finishedLayerIndex]->offscreenBuffer)); 7676fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik BakedOpState* bakedOpState = tryBakeOpState(*drawLayerOp); 7686fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik 7696fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik if (bakedOpState) { 7706fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // Layer will be drawn into parent layer (which is now current, since we popped mLayerStack) 7716fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedOpState, OpBatchType::Bitmap); 7726fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik } else { 7736fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik // Layer won't be drawn - delete its drawing batches to prevent it from doing any work 774b87eadda1818034ce03d85f30388384d1ac65916Chris Craik // TODO: need to prevent any render work from being done 775b87eadda1818034ce03d85f30388384d1ac65916Chris Craik // - create layerop earlier for reject purposes? 776f158b49c888f722194afe5a80539a2b020c130bcChris Craik mLayerBuilders[finishedLayerIndex]->clear(); 7776fe991e5e76f9af9dab960100d5768d96d5f4daaChris Craik return; 778b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik } 779b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} 780b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik 781f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferBeginUnclippedLayerOp(const BeginUnclippedLayerOp& op) { 782b87eadda1818034ce03d85f30388384d1ac65916Chris Craik Matrix4 boundsTransform(*(mCanvasState.currentSnapshot()->transform)); 783b87eadda1818034ce03d85f30388384d1ac65916Chris Craik boundsTransform.multiply(op.localMatrix); 784b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 785b87eadda1818034ce03d85f30388384d1ac65916Chris Craik Rect dstRect(op.unmappedBounds); 786b87eadda1818034ce03d85f30388384d1ac65916Chris Craik boundsTransform.mapRect(dstRect); 787b87eadda1818034ce03d85f30388384d1ac65916Chris Craik dstRect.doIntersect(mCanvasState.currentSnapshot()->getRenderTargetClip()); 788b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 7894876de16e34622634266d09522c9153c78c7c2fbChris Craik if (dstRect.isEmpty()) { 7904876de16e34622634266d09522c9153c78c7c2fbChris Craik // Unclipped layer rejected - push a null op, so next EndUnclippedLayerOp is ignored 7914876de16e34622634266d09522c9153c78c7c2fbChris Craik currentLayer().activeUnclippedSaveLayers.push_back(nullptr); 7924876de16e34622634266d09522c9153c78c7c2fbChris Craik } else { 7934876de16e34622634266d09522c9153c78c7c2fbChris Craik // Allocate a holding position for the layer object (copyTo will produce, copyFrom will consume) 7944876de16e34622634266d09522c9153c78c7c2fbChris Craik OffscreenBuffer** layerHandle = mAllocator.create<OffscreenBuffer*>(nullptr); 7954876de16e34622634266d09522c9153c78c7c2fbChris Craik 7964876de16e34622634266d09522c9153c78c7c2fbChris Craik /** 7974876de16e34622634266d09522c9153c78c7c2fbChris Craik * First, defer an operation to copy out the content from the rendertarget into a layer. 7984876de16e34622634266d09522c9153c78c7c2fbChris Craik */ 7994876de16e34622634266d09522c9153c78c7c2fbChris Craik auto copyToOp = mAllocator.create_trivial<CopyToLayerOp>(op, layerHandle); 8004876de16e34622634266d09522c9153c78c7c2fbChris Craik BakedOpState* bakedState = BakedOpState::directConstruct(mAllocator, 8014876de16e34622634266d09522c9153c78c7c2fbChris Craik &(currentLayer().repaintClip), dstRect, *copyToOp); 8024876de16e34622634266d09522c9153c78c7c2fbChris Craik currentLayer().deferUnmergeableOp(mAllocator, bakedState, OpBatchType::CopyToLayer); 8034876de16e34622634266d09522c9153c78c7c2fbChris Craik 8044876de16e34622634266d09522c9153c78c7c2fbChris Craik /** 8054876de16e34622634266d09522c9153c78c7c2fbChris Craik * Defer a clear rect, so that clears from multiple unclipped layers can be drawn 8064876de16e34622634266d09522c9153c78c7c2fbChris Craik * both 1) simultaneously, and 2) as long after the copyToLayer executes as possible 8074876de16e34622634266d09522c9153c78c7c2fbChris Craik */ 8084876de16e34622634266d09522c9153c78c7c2fbChris Craik currentLayer().deferLayerClear(dstRect); 8094876de16e34622634266d09522c9153c78c7c2fbChris Craik 8104876de16e34622634266d09522c9153c78c7c2fbChris Craik /** 8114876de16e34622634266d09522c9153c78c7c2fbChris Craik * And stash an operation to copy that layer back under the rendertarget until 8124876de16e34622634266d09522c9153c78c7c2fbChris Craik * a balanced EndUnclippedLayerOp is seen 8134876de16e34622634266d09522c9153c78c7c2fbChris Craik */ 8144876de16e34622634266d09522c9153c78c7c2fbChris Craik auto copyFromOp = mAllocator.create_trivial<CopyFromLayerOp>(op, layerHandle); 8154876de16e34622634266d09522c9153c78c7c2fbChris Craik bakedState = BakedOpState::directConstruct(mAllocator, 8164876de16e34622634266d09522c9153c78c7c2fbChris Craik &(currentLayer().repaintClip), dstRect, *copyFromOp); 8174876de16e34622634266d09522c9153c78c7c2fbChris Craik currentLayer().activeUnclippedSaveLayers.push_back(bakedState); 8184876de16e34622634266d09522c9153c78c7c2fbChris Craik } 819b87eadda1818034ce03d85f30388384d1ac65916Chris Craik} 820b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 821f158b49c888f722194afe5a80539a2b020c130bcChris Craikvoid FrameBuilder::deferEndUnclippedLayerOp(const EndUnclippedLayerOp& /* ignored */) { 822b87eadda1818034ce03d85f30388384d1ac65916Chris Craik LOG_ALWAYS_FATAL_IF(currentLayer().activeUnclippedSaveLayers.empty(), "no layer to end!"); 823b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 824b87eadda1818034ce03d85f30388384d1ac65916Chris Craik BakedOpState* copyFromLayerOp = currentLayer().activeUnclippedSaveLayers.back(); 825b87eadda1818034ce03d85f30388384d1ac65916Chris Craik currentLayer().activeUnclippedSaveLayers.pop_back(); 8264876de16e34622634266d09522c9153c78c7c2fbChris Craik if (copyFromLayerOp) { 8274876de16e34622634266d09522c9153c78c7c2fbChris Craik currentLayer().deferUnmergeableOp(mAllocator, copyFromLayerOp, OpBatchType::CopyFromLayer); 8284876de16e34622634266d09522c9153c78c7c2fbChris Craik } 829b87eadda1818034ce03d85f30388384d1ac65916Chris Craik} 830b87eadda1818034ce03d85f30388384d1ac65916Chris Craik 831b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} // namespace uirenderer 832b565df13a9e5c7b1d7d93bdfa4a793752d66d3ccChris Craik} // namespace android 833