GradientCache.cpp revision 42e1e0d482d774cf18a55773e434f02edb9e4462
1c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/* 2c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Copyright (C) 2010 The Android Open Source Project 3c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * 4c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Licensed under the Apache License, Version 2.0 (the "License"); 5c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * you may not use this file except in compliance with the License. 6c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * You may obtain a copy of the License at 7c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * 8c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * http://www.apache.org/licenses/LICENSE-2.0 9c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * 10c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Unless required by applicable law or agreed to in writing, software 11c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * distributed under the License is distributed on an "AS IS" BASIS, 12c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * See the License for the specific language governing permissions and 14c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * limitations under the License. 15c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy */ 16c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 17c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#define LOG_TAG "OpenGLRenderer" 18c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 19a2341a9f6addcd79723965ec5b1a1c5ae0f8bd65Romain Guy#include <utils/threads.h> 20a2341a9f6addcd79723965ec5b1a1c5ae0f8bd65Romain Guy 21c9855a53edfac818dc68714557185977556f849dRomain Guy#include "Debug.h" 22c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include "GradientCache.h" 23fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy#include "Properties.h" 24c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 25c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guynamespace android { 26c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guynamespace uirenderer { 27c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 28c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/////////////////////////////////////////////////////////////////////////////// 2942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy// Defines 3042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy/////////////////////////////////////////////////////////////////////////////// 3142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 3242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy#define GRADIENT_TEXTURE_HEIGHT 2 3342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy#define GRADIENT_BYTES_PER_PIXEL 4 3442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 3542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy/////////////////////////////////////////////////////////////////////////////// 3642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy// Functions 3742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy/////////////////////////////////////////////////////////////////////////////// 3842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 3942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guytemplate<typename T> 4042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guystatic inline T min(T a, T b) { 4142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy return a < b ? a : b; 4242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy} 4342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 4442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy/////////////////////////////////////////////////////////////////////////////// 45c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Constructors/destructor 46c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/////////////////////////////////////////////////////////////////////////////// 47c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 48fb8b763f762ae21923c58d64caa729b012f40e05Romain GuyGradientCache::GradientCache(): 496203f6c8147069976342be8f42add797a50f9557Romain Guy mCache(GenerationCache<GradientCacheEntry, Texture*>::kUnlimitedCapacity), 50fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy mSize(0), mMaxSize(MB(DEFAULT_GRADIENT_CACHE_SIZE)) { 51fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy char property[PROPERTY_VALUE_MAX]; 52fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy if (property_get(PROPERTY_GRADIENT_CACHE_SIZE, property, NULL) > 0) { 53c9855a53edfac818dc68714557185977556f849dRomain Guy INIT_LOGD(" Setting gradient cache size to %sMB", property); 54fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy setMaxSize(MB(atof(property))); 55fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy } else { 56c9855a53edfac818dc68714557185977556f849dRomain Guy INIT_LOGD(" Using default gradient cache size of %.2fMB", DEFAULT_GRADIENT_CACHE_SIZE); 57fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy } 58fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy 598dcfd5e836341b4a803b04d104a930bb312182d3Romain Guy glGetIntegerv(GL_MAX_TEXTURE_SIZE, &mMaxTextureSize); 608dcfd5e836341b4a803b04d104a930bb312182d3Romain Guy 61fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy mCache.setOnEntryRemovedListener(this); 62fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy} 63fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy 64c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain GuyGradientCache::GradientCache(uint32_t maxByteSize): 656203f6c8147069976342be8f42add797a50f9557Romain Guy mCache(GenerationCache<GradientCacheEntry, Texture*>::kUnlimitedCapacity), 66c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mSize(0), mMaxSize(maxByteSize) { 67c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mCache.setOnEntryRemovedListener(this); 68c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 69c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 70c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain GuyGradientCache::~GradientCache() { 71c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mCache.clear(); 72c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 73c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 74c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/////////////////////////////////////////////////////////////////////////////// 75c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Size management 76c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/////////////////////////////////////////////////////////////////////////////// 77c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 78c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyuint32_t GradientCache::getSize() { 79c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy return mSize; 80c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 81c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 82c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyuint32_t GradientCache::getMaxSize() { 83c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy return mMaxSize; 84c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 85c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 86c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyvoid GradientCache::setMaxSize(uint32_t maxSize) { 87c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mMaxSize = maxSize; 88c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy while (mSize > mMaxSize) { 89c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mCache.removeOldest(); 90c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy } 91c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 92c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 93c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/////////////////////////////////////////////////////////////////////////////// 94c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Callbacks 95c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/////////////////////////////////////////////////////////////////////////////// 96c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 976203f6c8147069976342be8f42add797a50f9557Romain Guyvoid GradientCache::operator()(GradientCacheEntry& shader, Texture*& texture) { 986203f6c8147069976342be8f42add797a50f9557Romain Guy if (texture) { 9942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy const uint32_t size = texture->width * texture->height * GRADIENT_BYTES_PER_PIXEL; 100c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mSize -= size; 101c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy } 102c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 103c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy if (texture) { 104c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy glDeleteTextures(1, &texture->id); 105c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy delete texture; 106c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy } 107c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 108c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 109c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/////////////////////////////////////////////////////////////////////////////// 110c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy// Caching 111c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/////////////////////////////////////////////////////////////////////////////// 112c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 11342e1e0d482d774cf18a55773e434f02edb9e4462Romain GuyTexture* GradientCache::get(uint32_t* colors, float* positions, int count) { 114c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 11542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy GradientCacheEntry gradient(colors, positions, count); 1166203f6c8147069976342be8f42add797a50f9557Romain Guy Texture* texture = mCache.get(gradient); 117c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 1186203f6c8147069976342be8f42add797a50f9557Romain Guy if (!texture) { 11942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy texture = addLinearGradient(gradient, colors, positions, count); 120fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy } 1216203f6c8147069976342be8f42add797a50f9557Romain Guy 1226203f6c8147069976342be8f42add797a50f9557Romain Guy return texture; 123fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy} 124fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy 125fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guyvoid GradientCache::clear() { 126c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mCache.clear(); 127c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 128c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 12942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyvoid GradientCache::getGradientInfo(const uint32_t* colors, const int count, 13042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy GradientInfo& info) { 13142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy uint32_t width = 1 << (31 - __builtin_clz(256 * (count - 1))); 13242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy bool hasAlpha = false; 133c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 13442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy for (int i = 0; i < count; i++) { 13542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy if (((colors[i] >> 24) & 0xff) < 255) { 13642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy hasAlpha = true; 13742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy break; 13842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy } 13942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy } 140c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 14142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy info.width = min(width, uint32_t(mMaxTextureSize)); 14242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy info.hasAlpha = hasAlpha; 14342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy} 144c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 14542e1e0d482d774cf18a55773e434f02edb9e4462Romain GuyTexture* GradientCache::addLinearGradient(GradientCacheEntry& gradient, 14642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy uint32_t* colors, float* positions, int count) { 147c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 14842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy GradientInfo info; 14942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy getGradientInfo(colors, count, info); 150c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 15142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy Texture* texture = new Texture; 15242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy texture->width = info.width; 15342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy texture->height = GRADIENT_TEXTURE_HEIGHT; 15442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy texture->blend = info.hasAlpha; 15542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy texture->generation = 1; 156c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 157c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy // Asume the cache is always big enough 15842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy const uint32_t size = texture->width * texture->height * GRADIENT_BYTES_PER_PIXEL; 159c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy while (mSize + size > mMaxSize) { 160c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mCache.removeOldest(); 161c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy } 162c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 16342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy generateTexture(colors, positions, count, texture); 164c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 165c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy mSize += size; 1666203f6c8147069976342be8f42add797a50f9557Romain Guy mCache.put(gradient, texture); 167c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 168c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy return texture; 169c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 170c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 17142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guyvoid GradientCache::generateTexture(uint32_t* colors, float* positions, 17242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy int count, Texture* texture) { 17342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 17442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy const uint32_t width = texture->width; 17542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy const GLsizei rowBytes = width * GRADIENT_BYTES_PER_PIXEL; 17642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy uint32_t pixels[width * texture->height]; 17742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 17842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy int currentPos = 1; 17942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 18042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float startA = (colors[0] >> 24) & 0xff; 18142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float startR = (colors[0] >> 16) & 0xff; 18242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float startG = (colors[0] >> 8) & 0xff; 18342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float startB = (colors[0] >> 0) & 0xff; 18442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 18542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float endA = (colors[1] >> 24) & 0xff; 18642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float endR = (colors[1] >> 16) & 0xff; 18742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float endG = (colors[1] >> 8) & 0xff; 18842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float endB = (colors[1] >> 0) & 0xff; 18942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 19042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float start = positions[0]; 19142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float distance = positions[1] - start; 19242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 19342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy uint8_t* p = (uint8_t*) pixels; 19442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy for (uint32_t x = 0; x < width; x++) { 19542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float pos = x / float(width - 1); 19642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy if (pos > positions[currentPos]) { 19742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy startA = endA; 19842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy startR = endR; 19942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy startG = endG; 20042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy startB = endB; 20142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy start = positions[currentPos]; 20242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 20342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy currentPos++; 20442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 20542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy endA = (colors[currentPos] >> 24) & 0xff; 20642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy endR = (colors[currentPos] >> 16) & 0xff; 20742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy endG = (colors[currentPos] >> 8) & 0xff; 20842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy endB = (colors[currentPos] >> 0) & 0xff; 20942e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy distance = positions[currentPos] - start; 21042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy } 21142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 21242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float amount = (pos - start) / distance; 21342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy float oppAmount = 1.0f - amount; 21442e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy 21542e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy *p++ = uint8_t(startR * oppAmount + endR * amount); 21642e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy *p++ = uint8_t(startG * oppAmount + endG * amount); 21742e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy *p++ = uint8_t(startB * oppAmount + endB * amount); 21842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy *p++ = uint8_t(startA * oppAmount + endA * amount); 219c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy } 220c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 22142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy for (int i = 1; i < GRADIENT_TEXTURE_HEIGHT; i++) { 22242e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy memcpy(pixels + width * i, pixels, rowBytes); 22342e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy } 224c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 225c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy glGenTextures(1, &texture->id); 226c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 227c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy glBindTexture(GL_TEXTURE_2D, texture->id); 22842e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy glPixelStorei(GL_UNPACK_ALIGNMENT, GRADIENT_BYTES_PER_PIXEL); 229c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 23042e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, texture->height, 0, 23142e1e0d482d774cf18a55773e434f02edb9e4462Romain Guy GL_RGBA, GL_UNSIGNED_BYTE, pixels); 232c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 23339d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy texture->setFilter(GL_LINEAR); 23439d252a6632d057d5077f7eaf1b8ed7a142f3397Romain Guy texture->setWrap(GL_CLAMP_TO_EDGE); 235c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy} 236c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy 237c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // namespace uirenderer 238c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // namespace android 239