GradientCache.h revision fe48f65922d4a3cc4aefe058cee5acec51504a20
1c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/*
2c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Copyright (C) 2010 The Android Open Source Project
3c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
4c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Licensed under the Apache License, Version 2.0 (the "License");
5c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * you may not use this file except in compliance with the License.
6c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * You may obtain a copy of the License at
7c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
8c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *      http://www.apache.org/licenses/LICENSE-2.0
9c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy *
10c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Unless required by applicable law or agreed to in writing, software
11c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * distributed under the License is distributed on an "AS IS" BASIS,
12c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * See the License for the specific language governing permissions and
14c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * limitations under the License.
15c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy */
16c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
175b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#ifndef ANDROID_HWUI_GRADIENT_CACHE_H
185b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#define ANDROID_HWUI_GRADIENT_CACHE_H
19c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
20c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include <SkShader.h>
21c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
22fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy#include <utils/Vector.h>
23fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy
24c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy#include "Texture.h"
2521b028a44f3e0bd9b0f0432b8b92c45f661d22a4Romain Guy#include "utils/GenerationCache.h"
26c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
27c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guynamespace android {
28c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guynamespace uirenderer {
29c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
30c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy/**
31c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * A simple LRU gradient cache. The cache has a maximum size expressed in bytes.
32c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * Any texture added to the cache causing the cache to grow beyond the maximum
33c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy * allowed size will also cause the oldest texture to be kicked out.
34c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy */
35c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyclass GradientCache: public OnEntryRemoved<SkShader*, Texture*> {
36c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guypublic:
37fb8b763f762ae21923c58d64caa729b012f40e05Romain Guy    GradientCache();
38c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    GradientCache(uint32_t maxByteSize);
39c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    ~GradientCache();
40c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
41c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    /**
42c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * Used as a callback when an entry is removed from the cache.
43c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * Do not invoke directly.
44c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     */
45c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    void operator()(SkShader*& shader, Texture*& texture);
46c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
47c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    /**
48c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * Adds a new linear gradient to the cache. The generated texture is
49c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * returned.
50c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     */
51ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy    Texture* addLinearGradient(SkShader* shader, uint32_t* colors, float* positions,
52ee916f14cbd1fe1422c063ce2ef7b185e2bc5c6fRomain Guy            int count, SkShader::TileMode tileMode = SkShader::kClamp_TileMode);
53c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    /**
54c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * Returns the texture associated with the specified shader.
55c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     */
56c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    Texture* get(SkShader* shader);
57c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    /**
58fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy     * Removes the texture associated with the specified shader.
59fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy     * Upon remove the texture is freed.
60c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     */
61c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    void remove(SkShader* shader);
62c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    /**
63fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy     * Removes the texture associated with the specified shader. This is meant
64fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy     * to be called from threads that are not the EGL context thread.
65fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy     */
66fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    void removeDeferred(SkShader* shader);
67fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    /**
68fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy     * Process deferred removals.
69fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy     */
70fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    void clearGarbage();
71fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    /**
72c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * Clears the cache. This causes all textures to be deleted.
73c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     */
74c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    void clear();
75c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
76c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    /**
77c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * Sets the maximum size of the cache in bytes.
78c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     */
79c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    void setMaxSize(uint32_t maxSize);
80c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    /**
81c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * Returns the maximum size of the cache in bytes.
82c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     */
83c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    uint32_t getMaxSize();
84c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    /**
85c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     * Returns the current size of the cache in bytes.
86c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy     */
87c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    uint32_t getSize();
88c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
89c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guyprivate:
90c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    void generateTexture(SkBitmap* bitmap, Texture* texture);
91c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
92c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    GenerationCache<SkShader*, Texture*> mCache;
93c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
94c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    uint32_t mSize;
95c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy    uint32_t mMaxSize;
96a2341a9f6addcd79723965ec5b1a1c5ae0f8bd65Romain Guy
97fe48f65922d4a3cc4aefe058cee5acec51504a20Romain Guy    Vector<SkShader*> mGarbage;
98a2341a9f6addcd79723965ec5b1a1c5ae0f8bd65Romain Guy    mutable Mutex mLock;
99c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // class GradientCache
100c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
101c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // namespace uirenderer
102c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy}; // namespace android
103c0ac193b9415680f0a69e20a3f5f22d16f8053beRomain Guy
1045b3b35296e8b2c8d3f07d32bb645d5414db41a1dRomain Guy#endif // ANDROID_HWUI_GRADIENT_CACHE_H
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