Layer.cpp revision 90d0c75e94a32fb7d993fae69762820aabc2fcbb
1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <utils/Log.h> 20 21#include "DisplayList.h" 22#include "DeferredDisplayList.h" 23#include "Layer.h" 24#include "LayerRenderer.h" 25#include "OpenGLRenderer.h" 26#include "Caches.h" 27 28namespace android { 29namespace uirenderer { 30 31Layer::Layer(const uint32_t layerWidth, const uint32_t layerHeight): 32 caches(Caches::getInstance()), texture(caches) { 33 mesh = NULL; 34 meshElementCount = 0; 35 cacheable = true; 36 dirty = false; 37 textureLayer = false; 38 renderTarget = GL_TEXTURE_2D; 39 texture.width = layerWidth; 40 texture.height = layerHeight; 41 colorFilter = NULL; 42 deferredUpdateScheduled = false; 43 renderer = NULL; 44 displayList = NULL; 45 fbo = 0; 46 stencil = NULL; 47 debugDrawUpdate = false; 48 hasDrawnSinceUpdate = false; 49 deferredList = NULL; 50 caches.resourceCache.incrementRefcount(this); 51} 52 53Layer::~Layer() { 54 SkSafeUnref(colorFilter); 55 removeFbo(); 56 deleteTexture(); 57 58 delete[] mesh; 59 delete deferredList; 60} 61 62uint32_t Layer::computeIdealWidth(uint32_t layerWidth) { 63 return uint32_t(ceilf(layerWidth / float(LAYER_SIZE)) * LAYER_SIZE); 64} 65 66uint32_t Layer::computeIdealHeight(uint32_t layerHeight) { 67 return uint32_t(ceilf(layerHeight / float(LAYER_SIZE)) * LAYER_SIZE); 68} 69 70bool Layer::resize(const uint32_t width, const uint32_t height) { 71 uint32_t desiredWidth = computeIdealWidth(width); 72 uint32_t desiredHeight = computeIdealWidth(height); 73 74 if (desiredWidth <= getWidth() && desiredHeight <= getHeight()) { 75 return true; 76 } 77 78 const uint32_t maxTextureSize = caches.maxTextureSize; 79 if (desiredWidth > maxTextureSize || desiredHeight > maxTextureSize) { 80 ALOGW("Layer exceeds max. dimensions supported by the GPU (%dx%d, max=%dx%d)", 81 desiredWidth, desiredHeight, maxTextureSize, maxTextureSize); 82 return false; 83 } 84 85 uint32_t oldWidth = getWidth(); 86 uint32_t oldHeight = getHeight(); 87 88 setSize(desiredWidth, desiredHeight); 89 90 if (fbo) { 91 caches.activeTexture(0); 92 bindTexture(); 93 allocateTexture(); 94 95 if (glGetError() != GL_NO_ERROR) { 96 setSize(oldWidth, oldHeight); 97 return false; 98 } 99 } 100 101 if (stencil) { 102 stencil->bind(); 103 stencil->resize(desiredWidth, desiredHeight); 104 105 if (glGetError() != GL_NO_ERROR) { 106 setSize(oldWidth, oldHeight); 107 return false; 108 } 109 } 110 111 return true; 112} 113 114void Layer::removeFbo(bool flush) { 115 if (stencil) { 116 GLuint previousFbo; 117 glGetIntegerv(GL_FRAMEBUFFER_BINDING, (GLint*) &previousFbo); 118 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, fbo); 119 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 0); 120 if (fbo != previousFbo) glBindFramebuffer(GL_FRAMEBUFFER, previousFbo); 121 122 caches.renderBufferCache.put(stencil); 123 stencil = NULL; 124 } 125 126 if (fbo) { 127 if (flush) LayerRenderer::flushLayer(this); 128 // If put fails the cache will delete the FBO 129 caches.fboCache.put(fbo); 130 fbo = 0; 131 } 132} 133 134void Layer::setPaint(SkPaint* paint) { 135 OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode); 136} 137 138void Layer::setColorFilter(SkColorFilter* filter) { 139 SkRefCnt_SafeAssign(colorFilter, filter); 140} 141 142void Layer::bindTexture() const { 143 if (texture.id) { 144 caches.bindTexture(renderTarget, texture.id); 145 } 146} 147 148void Layer::bindStencilRenderBuffer() const { 149 if (stencil) { 150 stencil->bind(); 151 } 152} 153 154void Layer::generateTexture() { 155 if (!texture.id) { 156 glGenTextures(1, &texture.id); 157 } 158} 159 160void Layer::deleteTexture() { 161 if (texture.id) { 162 texture.deleteTexture(); 163 texture.id = 0; 164 } 165} 166 167void Layer::clearTexture() { 168 texture.id = 0; 169} 170 171void Layer::allocateTexture() { 172#if DEBUG_LAYERS 173 ALOGD(" Allocate layer: %dx%d", getWidth(), getHeight()); 174#endif 175 if (texture.id) { 176 glPixelStorei(GL_UNPACK_ALIGNMENT, 4); 177 glTexImage2D(renderTarget, 0, GL_RGBA, getWidth(), getHeight(), 0, 178 GL_RGBA, GL_UNSIGNED_BYTE, NULL); 179 } 180} 181 182void Layer::defer() { 183 const float width = layer.getWidth(); 184 const float height = layer.getHeight(); 185 186 if (dirtyRect.isEmpty() || (dirtyRect.left <= 0 && dirtyRect.top <= 0 && 187 dirtyRect.right >= width && dirtyRect.bottom >= height)) { 188 dirtyRect.set(0, 0, width, height); 189 } 190 191 delete deferredList; 192 deferredList = new DeferredDisplayList(dirtyRect); 193 194 DeferStateStruct deferredState(*deferredList, *renderer, 195 DisplayList::kReplayFlag_ClipChildren); 196 197 renderer->initViewport(width, height); 198 renderer->setupFrameState(dirtyRect.left, dirtyRect.top, 199 dirtyRect.right, dirtyRect.bottom, !isBlend()); 200 201 displayList->computeOrdering(); 202 displayList->defer(deferredState, 0); 203 204 deferredUpdateScheduled = false; 205} 206 207void Layer::cancelDefer() { 208 renderer = NULL; 209 displayList = NULL; 210 deferredUpdateScheduled = false; 211 if (deferredList) { 212 delete deferredList; 213 deferredList = NULL; 214 } 215} 216 217void Layer::flush() { 218 // renderer is checked as layer may be destroyed/put in layer cache with flush scheduled 219 if (deferredList && renderer) { 220 renderer->setViewport(layer.getWidth(), layer.getHeight()); 221 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, 222 !isBlend()); 223 224 deferredList->flush(*renderer, dirtyRect); 225 226 renderer->finish(); 227 renderer = NULL; 228 229 dirtyRect.setEmpty(); 230 displayList = NULL; 231 } 232} 233 234void Layer::render() { 235 renderer->setViewport(layer.getWidth(), layer.getHeight()); 236 renderer->prepareDirty(dirtyRect.left, dirtyRect.top, dirtyRect.right, dirtyRect.bottom, 237 !isBlend()); 238 239 renderer->drawDisplayList(displayList, dirtyRect, DisplayList::kReplayFlag_ClipChildren); 240 241 renderer->finish(); 242 renderer = NULL; 243 244 dirtyRect.setEmpty(); 245 246 deferredUpdateScheduled = false; 247 displayList = NULL; 248} 249 250}; // namespace uirenderer 251}; // namespace android 252