Layer.cpp revision d15ebf25c595b855f6978d0600218e3ea5f31e92
1/*
2 * Copyright (C) 2012 The Android Open Source Project
3 *
4 * Licensed under the Apache License, Version 2.0 (the "License");
5 * you may not use this file except in compliance with the License.
6 * You may obtain a copy of the License at
7 *
8 *      http://www.apache.org/licenses/LICENSE-2.0
9 *
10 * Unless required by applicable law or agreed to in writing, software
11 * distributed under the License is distributed on an "AS IS" BASIS,
12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 * See the License for the specific language governing permissions and
14 * limitations under the License.
15 */
16
17#define LOG_TAG "OpenGLRenderer"
18
19#include <utils/Log.h>
20
21#include "Layer.h"
22#include "OpenGLRenderer.h"
23#include "Caches.h"
24
25namespace android {
26namespace uirenderer {
27
28Layer::~Layer() {
29    if (mesh) delete mesh;
30    if (meshIndices) delete meshIndices;
31    if (colorFilter) Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
32}
33
34void Layer::setPaint(SkPaint* paint) {
35    OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode);
36}
37
38void Layer::setColorFilter(SkiaColorFilter* filter) {
39    if (colorFilter) {
40        Caches::getInstance().resourceCache.decrementRefcount(colorFilter);
41    }
42    colorFilter = filter;
43    if (colorFilter) {
44        Caches::getInstance().resourceCache.incrementRefcount(colorFilter);
45    }
46}
47
48
49
50}; // namespace uirenderer
51}; // namespace android
52