Layer.cpp revision d15ebf25c595b855f6978d0600218e3ea5f31e92
1/* 2 * Copyright (C) 2012 The Android Open Source Project 3 * 4 * Licensed under the Apache License, Version 2.0 (the "License"); 5 * you may not use this file except in compliance with the License. 6 * You may obtain a copy of the License at 7 * 8 * http://www.apache.org/licenses/LICENSE-2.0 9 * 10 * Unless required by applicable law or agreed to in writing, software 11 * distributed under the License is distributed on an "AS IS" BASIS, 12 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. 13 * See the License for the specific language governing permissions and 14 * limitations under the License. 15 */ 16 17#define LOG_TAG "OpenGLRenderer" 18 19#include <utils/Log.h> 20 21#include "Layer.h" 22#include "OpenGLRenderer.h" 23#include "Caches.h" 24 25namespace android { 26namespace uirenderer { 27 28Layer::~Layer() { 29 if (mesh) delete mesh; 30 if (meshIndices) delete meshIndices; 31 if (colorFilter) Caches::getInstance().resourceCache.decrementRefcount(colorFilter); 32} 33 34void Layer::setPaint(SkPaint* paint) { 35 OpenGLRenderer::getAlphaAndModeDirect(paint, &alpha, &mode); 36} 37 38void Layer::setColorFilter(SkiaColorFilter* filter) { 39 if (colorFilter) { 40 Caches::getInstance().resourceCache.decrementRefcount(colorFilter); 41 } 42 colorFilter = filter; 43 if (colorFilter) { 44 Caches::getInstance().resourceCache.incrementRefcount(colorFilter); 45 } 46} 47 48 49 50}; // namespace uirenderer 51}; // namespace android 52